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S@@B@j :Lvr..L7v..7vv: 1@B@B5 .. .i, L@B@S P@B@v ,i. :v: :5@Bu 2B@2, :v: rur :1OFr. .rSO2, 7ur ik1i ,ii:. .::i. r1Fi .YGEu: .O. :u0GL. .vGB@MPY7irrUO@B@OUr;;7JqO@BZv. ;u8B@B@B@B@B@@@B@@8ji __________________________________________________ | | | The Tyranny of King Washington: The Redemption | |__________________________________________________| | | | DLC FAQ/WALKTHROUGH | |_____________________| By Sokkus =============================================================================== =============================================================================== Guide stats: ============ Time taken to write : 10+ hours Word count to date : 8,500 + Last Updated : 26/04/2013 ------------------------------------------------------------------------------- =============================================================================== =============================================================================== _____ _ _ (_____) _ | | _ (_) _ ____ | |_ ____ ___ _ | |_ _ ____| |_ _ ___ ____ | | | _ \| _) / ___) _ \ / || | | | |/ ___) _)| |/ _ \| _ \ _| |_| | | | |__| | | |_| ( (_| | |_| ( (___| |__| | |_| | | | | (_____)_| |_|\___)_| \___/ \____|\____|\____)\___)_|\___/|_| |_| ------------------------------------------------------------------------------- =============================================================================== Welcome to my guide for Ubisoft's latest downloadable addition to the Assassin's Creed III experience - The Tyranny of King Washington: The Redemption. If you see any errors, have a question, a tip or an alternate strategy for a section of the guide please head to the contact section and flick me an email to let me know! If you like what you see here, be sure to check out more of my guides, reviews and podcasts at www.consoledomination.com and consider donating to my Paypal if you are feeling a little generous! Note: In its current state, the guide is pretty much complete and it currently contains: > Completed walkthrough to all 8 campaign missions with all optional objectives covered. > Completed Side-missions guide. > Completed Lucid Memory Artefact locations guide. > Completed achievement/trophy guide. _________________________ Join me on Facebook \ _________________________/ I have started a facebook group for readers to keep track of the latest updates to my guides, you can find it here: https://www.facebook.com/pages/Sokkus/356910437737253 _________________________ Donate to my Noble Cause!\ _________________________/ After a few generous emails and suggestions from readers and because donations seems to be a growing trend among other contemporary guide writers, I have decided to put in the option to allow you to donate some money to me for helping you out if you wish to do so. Although I make these guides for free in my spare time, I probably don't need to point out to gamers that purchasing games is an extremely expensive hobby (games in Australia cost on average $90 - $120) and writing guides for them can be a very long, incredibly difficult and thankless task at the best of times, but one that is very challenging and occasionally rewarding. Considering you could be paying upwards of $20+ for guides in a game shop,these free and easily available guides make a cost-effective substitute. Whilst most are happy to use and move on without a word I would move that a simple donation is a great, easy way to say thanks if you feel that my guide has saved you some time, money and frustration in some small way. By no means feel obligated to donate just for viewing my guide, but if you are feeling a little generous I certainly won't object! Any amount is appreciated whether it be 10 cents or $10. Thankyou for all that read this far, if you are interested in donating, my Paypal address is listed below, if not, skip down to the table of contents below and get stuck into the lofty world of Columbia in Bioshock Infinite! Paypal ID: sokkus[at]hotmail[dot]com _________________________ Read my Review! \ _________________________/ Want to know what I thought of Assassin's creed III? Check out my review here: http://consoledomination.com/review/assassins-creed-iii-review/ =============================================================================== =============================================================================== =============================================================================== ------------------------------------------------------------------------------- _______ _ _ ___ (_______) | | | | / __) _ ____| | _ | | ____ ___ | |__ | | / _ | || \| |/ _ ) / _ \| __) | |____( ( | | |_) ) ( (/ / | |_| | | \______)_||_|____/|_|\____) \___/|_| ______ / _____) _ _ | / ___ ____ | |_ ____ ____ | |_ ___ | | / _ \| _ \| _)/ _ ) _ \| _) /___) | \____| |_| | | | | |_( (/ /| | | | |__|___ | \______)___/|_| |_|\___)____)_| |_|\___|___/ ------------------------------------------------------------------------------- =============================================================================== ------------------------------------------------------------------------------- >> Note: To fast travel to a section of the guide, copy the text code next to the section of interest. Press CTRL +F and paste the code in there to jump down to where you want to go in a flash! ------------------------------------------------------------------------------- __________________________________________________ / Assassin's Creed III: The Redemption Walkthrough \______________ \__________________________________________________/ | | | | 1. Campaign Mission Walkthroughs .................. [WLKTHR] | | | 1.01 Dark Waters .............................. [TYRR01] | 1.02 Sky World Journey ........................ [TYRR02] | 1.03 The Parting of the Blue Sea .............. [TYRR03] | 1.04 Feeding the Masses ....................... [TYRR04] | 1.05 One Step at a Time ....................... [TYRR05] | 1.06 The Signal ............................... [TYRR06] | 1.07 Halls of Injustice ....................... [TYRR07] | 1.08 Inevitable Confrontation ................. [TYRR08] | | | | | 2. Side-Missions .................................. [TYRRSD] | | | 2.01 Citizen Missions ........................ [TYRRCM] | | | A. Attack the Convoys ................... [TYRRS1] | B. Defend Civilians ..................... [TYRRS2] | C. Help the Hungry ...................... [TYRRS3] | D. Rescue Civilians ..................... [TYRRS4] | | | 2.02 Lucid Memory Artefacts .................. [TYRRLM] | | | | | 3. The Redemption Achievement/Trophy Guide ........ [DLCATR] | | | | [_______________________________________________________________] _______________________________________________ / Miscellaneous \_________________ \_______________________________________________/ ] | | | 4. Contact......................................... [CONTCT] | | | 5. About Me........................................ [INTRDT] | | | 5.01 Me | | 5.02 Donations | | 5.03 Console Domination | | | | 6. Special Thanks.................................. [STHNKS] | | | 7. Version History................................. [VERHIS] | | | | [_______________________________________________________________] =============================================================================== =============================================================================== =============================================================================== -----------------------------------------------------------------------[WLKTHR] _ _ _ _ _ _ _ | || || | | | | _ | | | | | || || | ____| | | _| |_ | | _ ____ ___ _ _ ____| | _ | ||_|| |/ _ | | | / ) _)| || \ / ___) _ \| | | |/ _ | || \ | |___| ( ( | | | |< (| |__| | | | | | |_| | |_| ( ( | | | | | \______|\_||_|_|_| \_)\___)_| |_|_| \___/ \____|\_|| |_| |_| (_____| ------------------------------------------------------------------------------- =============================================================================== The Redemption is the third and final part of a three piece DLC expansion to Assassin's Creed III entitled 'The Tyranny of King Washington'. Unlike the main campaign, it features an alternate history in which George Washington becomes evil! The Redemption takes place entirely in the New York City map and features an additional 8 campaign missions, 3 Lucid Memory Artefacts (Collectibles) and several side-missions to encourage exploration and adventure! As with my Assassin's Creed III campaign walkthrough, the guide below will take you through each mission, completing all of the optional objectives required for 100% synchronisation. Lets get into it! =============================================================================== =============================================================================== Dark Waters [TYRR01] =============================================================================== Optional objective/s: ] ] > Successfully brce when attacked 5 times. ] ] > Do not hit any rocks in the minefield. ] ] > Destroy 80% of Washington's armada in the ] upper bay. ] _______________________________________________] --------------------- Part 1: Naval Battle --------------------- You will begin this mission on the Aquila, your trusty ship. In the distance you will see a group of four ships heading in your direction. As a refresher when you are engaged in nautical combat, the aim is to manoeuvre your ship so that its side is facing your target. When you fire cannons, hold the button to charge them and when they are ready, you will see a white light appear on the water which indicates where the cannons will fire. Enemy ships likewise have a similar system, although their light on the water will be red. If you see your ship in the range of the red water, tell your men to brace immediately to avoid taking too much damage (try to do this five times for the optional objective – don't worry if you can't do them all during the first battle as there is another coming up!). Once you have defeated the enemy ships, set sail for the golden objective marker. Approach it for a scene. --------------------- Part 2: Navigation --------------------- After the scene, you will need to pilot your ship through a minefield ahead which also happens to be populated by a series of jagged rocks. Hitting a mine will result in desynchronisation and a checkpoint restart. There is an optional objective at this point to navigate through the minefield whilst avoiding damage from crashing into any rocks. It's tricky, but doable. To do this, reduce speed to half sail to begin with and navigate between the obstacles. If you have trouble with speed, quickly reduce speed to zero sails and whilst you are still, use this opportunity to adjust the ships direction before putting out half sail again. You should also reduce sails to zero when rogue winds pick up. You should go to the right of the first rock and then again past the second and third rocks. Be sure to switch between half and no sails when necessary to ensure you can get through without taking damage. When you reach the far side of the mine field target some of the mines between the floating blockade when told to do so and use your swivel gun to shoot. This will destroy the blockade, but trigger another naval battle. --------------------- Part 3: Naval Battle --------------------- To start this fight, there will be 5 ships that you will need to destroy. Don't forget to continue working towards the 5 successful brace manoeuvres for the optional objective. Once you have killed 2-3 of the initial ships another large group of galleys and schooners will appear further up the river and sail towards you. At this point you need to hurry and kill as many of the ships here as possible – there is an optional objective to kill 80% of the armada here. Once you have destroyed a sufficient number of ships, a scene will play. You don't have any weapons on you so you just need to drive. To proceed, just pilot the ship towards the man-of-war in the distance, avoiding the other ships that try to block your advance. When you crash into the man-of-war the mission will be complete. =============================================================================== =============================================================================== Sky World Journey [TYRR02] =============================================================================== Optional objective/s: ] ] > Do not touch the ground during the bear ] sequence. ] ] > Do not take any damage from Washington's ] guards. ] _______________________________________________] At the beginning of this mission, we need to use the Eagle Flight power to travel between the floating blue islands that appear. Continue to do this until the island you are on disappears and Connor falls. --------------------- Part 1: Rescue --------------------- After a short scene, run up to the bear's leg in front of you and climb it all the way to the top where you will find a spear. Interact with the spear. Once the spear has been removed, Connor will jump over to a floating blue island that has appeared. Use Eagle Flight to traverse the islands until you reach the next spear. Jump over and pull it out. Repeat the process for the next two spears. Note that there is an optional objective not to touch the ground at this point so ensure that you use nothing but the floating islands to navigate around the bear and you will easily earn this one. Once all four spears have been removed, a scene will play. --------------------- Part 2: Attack --------------------- Following the scene, you will have a new power – Bear Might. Use it on the golden enemies that approach you. Once they are dead, you will see a large group appear in the distance. Note that there is an optional objective here that requires not taking any damage from these enemies. This is actually pretty easy as they will all charge at you and you can pretty much spam the bear might attack until they thin out a bit. When it is safe to proceed onwards, head over to the big glowing blue head in the distance and use Bear Might on it to complete the mission. =============================================================================== =============================================================================== The Parting of the Blue Sea [TYRR03] =============================================================================== Optional objective/s: ] ] > kill 50 bluecoats. ] _______________________________________________] From the beginning of the mission, use Eagle Fight to fly up to the top of the wall ahead and make your way to the golden objective marker. As you approach a scene will play. Hit the Bear Might button during the scene when required. --------------------- Part 1: Attack --------------------- When you regain control, switch back to the Eagle flight ability and fly up to the ranged attackers that are marked by the red objective markers. Take the four of these guys out. As they go down, another four will appear on the wall opposite the courtyard below. Fly over here and take them out as well. Now that the snipers have been dealt with, drop down to the courtyard below. There is a large scale battle raging around here. You will notice three golden objective markers around the area. These indicate gates to the Pyramid and a steady stream of bluecoat reinforcements will emerge from here. We need to approach each of these three gates and use the Bear Might ability to destroy it. Note that there is an optional mission objective to kill 50 bluecoats during this section. Using Bear Might will deal with a great number of them at once, but will severely reduce your health if used too much. As such, use it sparingly and try to attract as many guards as possible to each of the gates before you destroy it to catch them in the attack as well. Once you have destroyed the first two gates and a scene will play. After the scene finishes, kill bluecoats in the courtyard until you have got your target 50 kills for the optional objective. Now go and destroy the final reinforcement point. Once all three reinforcement points have been sealed, a new golden objective marker will appear. Run over to this and use Bear Might on the iron gate here for another scene. --------------------- Part 2: Escape --------------------- Once the scene has concluded, we need to escape the area. To do this, make your way out of the mission area and continue evading guards until you become anonymous. This will complete the mission. =============================================================================== =============================================================================== Feeding the Masses [TYRR04] =============================================================================== Optional objective/s: ] ] > Kill the target whilst remaining undetected. ] ] > Do not let the cart's health drop below 50%. ] ] > Perform 3 Double-Eagle Assassinations. ] _______________________________________________] --------------------- Part 1: Follow --------------------- The first part of this level consists of us tailing a target. He will walk along the waterfront here and stop frequently. To follow him without too much hassle, use Eagle Flight to access the rooftops along the left hand side of the street and follow him as he goes. Eliminate any guards on the rooftops quietly to avoid triggering open conflict (there are only 1-3 of them so it shouldn't be too hard!). Follow him around the corner, continuing along the rooftops and wait for him to reach his compound. A scene will play. --------------------- Part 2: Assassination --------------------- When you are back in control, have Connor use eagle flight to get onto the fence directly in front of you and from here to the roof of the main building inside the compound. Stay on the side of the roof closest to the gate and hang out for a few moments. Now it should be noted that we have an optional objective to assassinate the target without being detected. Fortunately, he has a patrol route that spends most of his time beneath the main building, however at one point he will move between the main structure and the gate. If you are in position, you can easily perform an air assassination on him as he pops out to complete the objective. Killing him will alert his guards, so clear out the compound of hostiles and then approach the golden objective marker and interact with it for a scene to start the next part of the mission. --------------------- Part 3: Escort --------------------- We will now be on top of a cart and need to escort it through the streets. Note that there is a pair of optional objectives at this point that we can earn – don't let the cart drop below 50% health and perform 3 double Eagle Assassinations. As we escort the cart, it will come to a stop three times and each time it does, you will have to kill a wave of attackers. The three stops play out as such: 1. 2 enemies will run out in front of the cart and stand together on the street. Hold down the eagle flight button to get a double assassination on them. The next enemy will appear on the roof to the left and another will show up soon after on a roof to the right. Use Eagle flight to either assassinate them straight away or to quickly access the rooftop next to them to take them out. Return to the cart when you are done. 2. As with the first stop, 2 enemies will appear on the street in front of the cart. Double Eagle Assassinate them. The next 2 guards show up on the roof of the church on the left side of the street (you should also be able to double Eagle Assassinate them). Whilst you are up here additional enemies will appear - 1 from behind the cart, 1 from in front of the cart and 1 on a roof along the right side of the street. Kill the guy in front first as he will drop a powder keg near the cart and then retreat to shoot it which will cause a lot of damage. After he is dead, kill the other two and then return to the cart. 3. When the cart stops for the final time, you will encounter a roadblock in front. 2 enemies will appear in front, of this (double eagle assassination time!). A further two enemies will work their way down to the street from the rooftops on the right and another single enemy will approach the cart from behind. After dealing with those guys another group of 3 bluecoats will approach from the direction of the roadblock along with one final enemy on one of the roofs on the left. When it is clear, shoot the roadblock to clear the road. After clearing the final wave, jump back onto the cart and ride it until a scene plays to end the mission. =============================================================================== =============================================================================== One Step at a Time [TYRR05] =============================================================================== Optional objective/s: ] ] No optional objectives in this mission. ] _______________________________________________] This mission is fairly straightforward. We need to sow discord in the citizens of New York by doing a bunch of visible and high profile actions. Fortunately we can find these all marked on the mini-map. Essentially we have to go to an objective marker, complete the task and move onto the next one. They are relatively straight forward and should not be difficult at all. Here is a list of the mission types: Hang Bluecoat: ______________ To perform this task you need to go to the high vantage point marked with the noose icon and equip the rope darts. Wait for a bluecoat to come past and use the rope dart on him. Once you have hit him, walk backwards to drop from the vantage point and hang the guard. Easy! Assassinate officer: ____________________ Kill the bluecoat marked with a skull icon.These guys will usually run away as soon as they see you so be prepared for a chase if you approach them from street level (or alternatively stalk them from a rooftop or use your Eagle Flight Assassination to take him down from a distance). Destroy Cannons: ________________ Self-explanatory! Head over to the cannons marked with the cannon icon and use Bear Might next to them to destroy them. Beat-up orator: _______________ Approach one of the orator's marked with an icon that looks like a man with his arms spread open and remove all your weapons so you are unarmed. Punch him up until the task is completed! Escort rebel leader: ____________________ speak to the rebel leader marked with the icon that looks like it has several people on it. After a few moments a golden objective marker will appear. Run to this and the leader will follow. If you encounter any enemies along the way, kill them and ensure that the rebel leader does not take too much damage. When you arrive at the destination, the task will be complete. Destroy Washington statue: __________________________ Similar to the cannons. Head over to one of the statues marked with the relevant quest icon and use the Bear Might ability next to them to destroy it. Once you have completed any five of these tasks a golden objective indicator will appear. Run over and chat with the man at the marker. Interact with him to watch a scene. After watching the scene, simply complete another 5 of the aforementioned civil unrest tasks to have yet another golden objective marker appear nearby. Make your way over to this (it's a lookout point on the side of a church) and watch the scene unfold to complete the mission. =============================================================================== =============================================================================== The Signal [TYRR06] =============================================================================== Optional objective/s: ] ] > Save at least 3 firing squad victims. ] ] > Reach the tower using only chained Eagle ] Flight. ] ] > Kill 5 guards with one use of Bear Might. ] _______________________________________________] --------------------- Part 1: Rescue --------------------- As soon as you begin this mission, kill the pair of guards in front and immediately fly up to the rooftop on the other side of the street. Once up, you need to use Eagle Flight to make your way across the rooftops towards the golden objective marker as fast as you can. When you arrive you will see a group of prisoners facing a firing squad. Quickly jump down and attack the firing squad to prevent them from attacking anyone (there is an optional objective to save 3/4 prisoners here). Kill the enemies marked with the red objective markers first to ensure the firing squad is dead before focusing on the other enemies you will have no doubt alerted in disrupting the execution. When it is safe to do so, walk over to the glowing prisoner and interact with him for a scene. --------------------- Part 2: Climb --------------------- Following the scene do not move! There is an objective here to reach the next objective marker using only chained uses of the Eagle fight ability and if you make even one step you will fail the objective. Instead look up and target one of the nearby buildings to fly up. Mash the Eagle flight ability whilst working your way towards the tower and when you reach it you will complete the optional objective. Note that it make take a few tries to get a proper route working here, but if you do fail the objective, simply reset the checkpoint until you get it. Once on the tower, climb to the platform at the top and eliminate the two enemies here. Afterwards, interact with the torch in the centre for a scene. Do a leap of faith off the tower before the time limit expires. As you land in the hay cart, there will be a group of 5-6 enemies directly in front. Kill them (or use wolfs cloak to avoid them) and enter the shack nearby to talk with the contact again. --------------------- Part 3: Attack --------------------- After a short chat, exit the shack and fly up to the wall surrounding the tower in front. Try to shoot one of the powder kegs marked with the objective markers at the base of the tower before killing any of the guards. This will cause a short scene to play. After the scene, we need to destroy the tower by using Bear Might on it. Before we do this however, we need to round up the enemies in the small courtyard below the tower for the optional objective (kill 5 enemies with a single Bear Might attack). Just cut big laps around the small area at the base of the tower until the guards are all bunched up. Then charge into the middle of them and use the bear Might attack to complete the objective. When you are ready run up to the tower and use Bear might at its base for a scene to complete the mission. =============================================================================== =============================================================================== Halls of Injustice [TYRR07] =============================================================================== Optional objective/s: ] ] > open the throne room door in under 1 minute. ] ] > do not kill any animals in Washington's zoo. ] _______________________________________________] As the mission starts, run over and interact with the gate marked with the golden objective marker to enter the pyramid. --------------------- Part 1: Investigate --------------------- Once we are inside, you will notice a green ring on your mini-map. We need to examine some clues in the environment! Firstly run over to the door on the far side of the room and investigate the clue on the left side of it. Afterwards turn back to look at the statue. Now look above and to the left of it to see a pillar with the second clue near the top of the room. Eagle Flight up to the scaffold here and investigate it. After this turn to the right and you will see the final clue near a grating above another scaffolding against the far wall. Fly over here and investigate it. A scene will play. After the scene, use the Bear might ability to destroy the grating. Enter the passage beyond. Turn right and continue along the pathway here using Eagle Flight to navigate the massive pit that you come across. At the far end, use Bear Might again to remove the metal bars from the wall for a scene. Afterwards you will be in cover behind a corner. Equip Eagle's flight and hold the aim button to pull out a reticule and target one of the enemies aiming at your position with an Eagle Flight assassination. As you land, quickly switch to Bear Might and use it a couple of times to remove the majority of enemies on the bridge. Mop up any remaining bad guys. If you look down from either side of the bridge you will notice that there is a bear on one side and a cougar on the other. These are animal pits and if you look inside will also notice that there are glowing clues in each of the pits. Note that there is an optional objective of not killing the animals in this area. To do this, equip Wolf's Cloak, drop down into each cage. Activate the cloak and run over to the clue to interact with it. Afterwards, quickly exit the area either using Eagle's Flight (if you have enough health left) or climbing out of range. Once you have analysed the first 2 clues, run over to the grated area in the water at the back of the cougar cage and examine the clue on the gate here. A scene will play. Afterwards, interact with the gate and hit the buttons as required to go through to the next area. Follow the watery passage all the way to the very end, using the dive button to get under the obstruction around half way through. At the far side, climb up and out and enter the next long corridor. --------------------- Part 2: Platforming --------------------- Look up and to the left as you enter to find a platform we can fly up to near the top of the room. Use Eagle Flight to get across the gap ahead, note that you will need to swing, jump and hit Eagle Flight in mid-air to navigate from the middle of the area to the far side. When you reach the opposite side, turn left, run and jump off the platform. Use Eagle Flight on the way down to grab a support in the centre of the pit. Work your way to the platform on the far side. When you reach the boards on the floor at the end of the hall here, use Bear Might to fall through to the room below. Kill all of the enemies here and when you are all clear, approach the pedestal at the foot of the stairs. Interact with this. Note this is a rotation puzzle and we need to fit the pieces together. There is an optional objective to solve the puzzle within 1 minute. To solve the puzzle, use the following steps: > Rotate the first piece clockwise once > Rotate the second piece counter clockwise once > Rotate the third piece clockwise once. Once the puzzle is solved, head up the stairs and through the open door for a scene. After the scene, head over and climb up to the golden objective marker. When the marker moves on to the next location use Eagle flight to work your way over to it. When you reach this platform, turn right and continue down the hall here until you reach a wooden wall blocking your path. Use bear Might to take it out. Continue along the set path and around the next corner. Take out a second wall here. A scene will play. Once the scene finishes, we need to use Eagle Flight to jump from platform to platform. Note that these platforms here are collapsing so we need to pretty much use eagle flight as soon as we arrive at each location. Keep going from platform to platform until you reach the small beam at the far end. Once the scene has finished, look up to the right to see another beam above in the distance. Use Eagle Flight to get to this point and then use the set of bars here to work your way over to the next platform. When you land, climb the wall to the left and enter the door at the top. Follow the hallway to the left and climb the ladder at the end to complete the mission. =============================================================================== =============================================================================== Inevitable Confrontation [TYRR08] =============================================================================== Optional objective/s: ] ] No optional objectives in this mission. ] _______________________________________________] This chapter brings us face to face with the big boss. It is fairly easy to beat this guy, its just a matter of power selection. The fight encompasses three different attack patterns that you can counter and overcome by using the specific animal abilities. --------------------- Phase 1: --------------------- Firstly he will stand stationary and shoot at you with ranged attacks from a distance. At the same time, a series of glowing, golden balls surround him. Use Wolf cloak to turn invisible. Approach him whilst avoiding the balls of light and attack him when you get in range. You will need to do this twice times. Note that each time you do it, the number of glowing balls increases making it a little tougher to get in close. --------------------- Phase 2: --------------------- The second phase has the boss still stationary with and energy shield for protection and a series of energy balls rotating around him. This time his attack will change up a bit, it's also time for you to switch abilities – Eagle Flight is up! During this phase, when the boss attacks he will hit the ground and send out a shockwave. At this point, his energy shield will drop, leaving him open for attack. As such, wait for it and when he hits the ground, target him with an Eagle Flight assassination. --------------------- Phase 3: --------------------- At this point he will temporarily revert back to the first phase attack method, so get back into wolf's cloak mode. You will need to approach and attack him as we did before, although there are significantly more energy balls around this time so make sure to avoid them! After two successful attacks, he will change thing up again. It's back to the second phase attack. As such, just wait for him to hit the ground and do the Eagle Assassination on him. A scene will play. --------------------- Phase 4: --------------------- The final phase of the fight has the boss encased in an energy shield in the centre of the area. As such we cannot damage him. He will fire off ranged shots at you. Additionally he will summon a large number of golden clones of himself to attack you. Fortunately, although it sounds tricky, this part is pretty easy. We just need to switch to the Bear Might ability. Run around to the four corners of the arena and use the Bear Might attack on the ground that is indicated for you. Once you have destroyed three of the four highlighted areas, a scene will play to end the fight. During the ensuing scene, proceed forwards towards the people in the distance until a scene plays to signal the end of the mission and the DLC. Congratulations! you have completed the Tyranny of King Washington DLC. ------------------------------------------------------------------------------- >> Note: For completing this mission you will earn the achievement/trophy 'First in the Hearts'. ------------------------------------------------------------------------------- =============================================================================== =============================================================================== =============================================================================== -----------------------------------------------------------------------[TYRRSD] _ _ _ ______ _ _ | | (_) | | | ___ \(_) (_) \ \ _ _ | | ____ ___| | _ | |_ ___ ___ _ ___ ____ ___ \ \| |/ || |/ _ |___) || || | |/___)/___) |/ _ \| _ \ /___) _____) ) ( (_| ( (/ / | || || | |___ |___ | | |_| | | | |___ | (______/|_|\____|\____) |_||_||_|_(___/(___/|_|\___/|_| |_(___/ ------------------------------------------------------------------------------- =============================================================================== Just like the vanilla Assassin;s Creed III experience in addition to the main campaign missions, there are several types of additional side-missions to keep you occupied whilst taking a break from the main plot or during exploration once the credits have rolled. These include civilian missions in which you find and assist random citizens hanging aound in New York and a collectible acquiring mission for Lucid Memory Artefacts to unlock an additional meomor fragment. for quicker navigation, please use the shortcuts here: > Citizen Missions ..................... [TYRRCM] > Lucid Memory Artefacts ............... [TYRRLM] =============================================================================== =============================================================================== =============================================================================== The Redemption: Citizen Missions [TYRRCM] =============================================================================== The Redemption features four types of side-missions and they can all be recieved by approaching an individual in the game world with an appropriate side-mission indicator above his head. They are all very simplistic and should not take too much time. The trouble is finding enough of these missions to reach 100% synchronisation without wasting a long time. As such I have listed each type of mission below, how to complete them and a number of locations at which you should be able to find the missions. for quicker navigation, please use the shortcuts here: > Attack the Convoys ................... [TYRRS1] > Defend Civilians ..................... [TYRRS2] > Help the Hungry ...................... [TYRRS3] > Rescue Civilians ..................... [TYRRS4] =============================================================================== =============================================================================== Attack the Convoys [TYRRS1] =============================================================================== As with the main game in the frontier, this DLC has a number of convoys patrolling the streets of New York. Attacking these, killing all of the marked guards and then freeing the prisoners from both cages will complete each task. Convoys usually appear along major roads. Note that as with the previous DLC, these tasks appear to spawn randomly and often returning to a previous convoy location after a few minutes elsewhere will see them back again. Note; You will need to complete 3 of these tasks in order to reach 100% synchronisation. Here are a couple of locations where I was able to find convoys: 1. Travelling from north to south along the main street one set of buildings back from the water front on the eastern side of the map (directly to the east of the pyramid). 2. Travelling from north to south along the main street one set of buildings back from the water front on the eastern side of the map (directly to the south east of the pyramid). 3. Moving from east to west along the street 4 rows of buildings back from the northern part of Washington's Pyramid. 4. Moving from west to east along a road to the west of the large triangular park north of Washington's Pyramid. =============================================================================== =============================================================================== Defend Civilians [TYRRS2] =============================================================================== As you explore New York, you will stumble upon these missions. They require you to help a group of NPCs fight off a large group of bluecoats. Whilst you will be able to kill the first few undetected, you will have to kill the rest of them in open combat. Be sure to keep an eye out on the civilians you are supposed to be guarding and ensure they survive the fight to complete the mission. Note: You will need to complete 3 of these tasks in order to reach 100% synchronisation. Here are some of the mission locations: 1. In some back alleys behind some buildings to the east of the Pyramid. The task marker is in line with around the north 1/3 of Washington's Pyramid. 2. In a back alley between a group of buildings around halfway between the northern tip of Washington's Pyramid and the large triangular park to the north of it. 3. In a yard between buildings just back from the waterfront about halfway between the two largest docks in the south eastern corner of the map. =============================================================================== =============================================================================== Help the Hungry [TYRRS3] =============================================================================== You will find these missions throughout new York and as with the other civilian missions, they will appear on your map when you get close to them. To complete the mission, give the marked individual a piece of bait. As such, be sure to skin all those animals that you kill so that you have some to give! Note that as with the convoys, these tasks appear to spawn randomly and often returning to a location after a few minutes elsewhere will see them back again. Note; You will need to complete 6 of these tasks in order to reach 100% synchronisation. Here are a couple of locations where I was able to find the task givers: 1. On one of the docks in the very south western corner of the map. 2. In a cage on one of the docks in the very south eastern corner of the map. 3. On a small side-street just to the south east of Washington's pyramid. 4. On one of the docks about half way down the eastern side of of the map. 5. On the side of a street one row of houses back from the north east corner of washington's pyramid. 6. In a back alley between a group of buildings around halfway between the northern tip of Washington's Pyramid and the large triangular park to the north of it. 7. In amongst some of the burnt out buildings directly to the north west of Washington's Pyramid. 8. In amongst some of the burnt out buildings directly to the west of the south-western corner of Washington's Pyramid. =============================================================================== =============================================================================== Rescue Civilians [TYRRS4] =============================================================================== Similar to the previous DLC in Boston, these tasks are scattered throughout the New York region and will appear on the map when you reach a fairly close proximity to them. To complete the task, you simply need to kill the blue coat that is holding the target citizen at gunpoint before they can fire. Kill him to complete the mission. This is fairly easy mission type as you can run up and assassinate the single enemy with ease. Unfortunately there is usually a patrol of bluecoats around these locations though and more often than not they will spot you, forcing you into a lengthy combat sequence. Note; You will need to complete 3 of these tasks in order to reach 100% synchronisation. These are a couple of locations at which I found the quests: 1. You will find this quest in a courtyard between buildings on the eastern side of the map. The location is a little tricky, but do you see the fort in the south western corner? Follow the line of the top-most corner point straight across the map to the east for a general idea of the location. 2. On one of the docks about half way down the eastern side of the map. 3. On one of the docks to the west of the southern part of Washington's Pyramid. =============================================================================== =============================================================================== =============================================================================== The Redemption: Lucid Memory Artefacts [TYRRLM] =============================================================================== The artefacts appear as different objects that may be recognisable from the main campaign that you can interact with in the environment. They can be quite difficult to spot at times. Outside of the first artefact, the other two will not appear on your map until you come into range of them. To collect the artefacts, approach them and hit the interact button. Here are the locations of the three artefacts: 1. On top of the highest point of the nearest church directly to the north east of Washington's Pyramid. Appears as a metal wrist band on a crate. 2. Investigate the glowing noose on the gallows in the churchyard directly to the north west of Washington's Pyramid. 3. On the western side of the inner courtyard of the fort in the south west corner of the map. You will find it as a cape spread out on a table here. Memory Fragment: ________________ The memory fragment will appear once all three lucid memory artefacts have been acquired. It can be located in the upper riggings of a ship out in the bay on the eastern side of the map. You will need to swim out into the bay and climb to the top of the ship. Interact with the ghostly figure here for a scene. =============================================================================== =============================================================================== =============================================================================== -----------------------------------------------------------------------[DLCATR] _ _ /\ | | (_) _ / \ ____| | _ _ ____ _ _ ____ ____ ____ ____ | |_ ___ / /\ \ / ___) || \| |/ _ ) | | / _ ) \ / _ ) _ \| _) /___) | |__| ( (___| | | | ( (/ / \ V ( (/ /| | | ( (/ /| | | | |__|___ | |______|\____)_| |_|_|\____) \_/ \____)_|_|_|\____)_| |_|\___|___/ _ _______ _ _ | | (_______) | | (_) ____ ____ _ | | _ ____ ___ ____ | | _ _ ____ ___ / _ | _ \ / || | | | / ___) _ \| _ \| || \| |/ _ )/___) ( ( | | | | ( (_| | | |_____| | | |_| | | | | | | | ( (/ /|___ | \_||_|_| |_|\____| \______)_| \___/| ||_/|_| |_|_|\____|___/ |_| ____________________________________ | Achievements/Trophies Unlock Guide | |____________________________________| ------------------------------------------------------------------------------- =============================================================================== The Redemption DLC adds on an additional 3 achievements/trophies for you to earn and they are tied mainly into completeing the DLC itself and playing around with your new found ability. So without further ado, heres a list of all of the achievements/trophies in The Redemption DLC and how to unlock them all: ====================== First in the Hearts ====================== Description: Defeat George Washington How to: Self explanatory! Simply complete the DLC to earn this one. ====================== If I Can Make It There ====================== Description: Reach 100% synchronization in New York. How to: to reach 100% synchronisation in this DLC you will need to complete all 8 story missions, complete a specified number of optional side-tasks and collect all 3 Lucid Memory Artefacts. the above document features guides explaing how to accomplish all of these things. Check it out! ====================== Aftershock ====================== Description: Kill 125 enemies using Bear Might. How to: Once you acquire the Bear Might ability upon completion of sequence 2: Sky World Journey, use the attack on guards. Once oyu have killed 125 using it, the achievement/trophy will unlock. =============================================================================== =============================================================================== =============================================================================== ------------------------------------------------------------------------------- ______ _ _ _ | ___ \(_) | | | | | _ | |_ ___ ____ ____| | | ____ ____ ____ ___ _ _ ___ | || || | |/___)/ ___) _ ) | |/ _ | _ \ / _ ) _ \| | | |/___) | || || | |___ ( (__( (/ /| | ( ( | | | | ( (/ / |_| | |_| |___ | |_||_||_|_(___/ \____)____)_|_|\_||_|_| |_|\____)___/ \____(___/ ------------------------------------------------------------------------------- =============================================================================== =============================================================================== Contact Me [CONTCT] =============================================================================== If you feel the need to contact me, there are a couple of ways you can go about doing this. You can reach me at: Email ______________ sokkus[at]hotmail[dot]com. Please include "Assassin's Creed III" in the subject line. Facebook ______________ Alternatively, you can check out my facebook page and ask a question and I'll try to get back to you as soon as I can: https://www.facebook.com/pages/Sokkus/356910437737253 =============================================================================== About Me [INTRDT] =============================================================================== Im 28, Australian and live with my lovely wife. I have been thrice named as the world sexiest hugging machine. I work full time and study at University full time as well. I write game guides as a hobby in what little spare time I have and have thouroughly enjoyed writing each and every one. Please head over to the website I write for - www.consoledomination.com to check out some of my guides, previews and reviews. If you enjoyed using this guide, or it has helped you along and you are on GameFAQs, Please hit the recommend button at the top of the page! Please feel free to send me an email with any suggestions or corrections and check out some of my other guides: Complete FAQ/Walkthroughs: __________________________ > Assassin's Creed III FAQ/Walkthrough > Bioshock Infinite FAQ/Walkthrough > Call of Duty: Black Ops 2 FAQ/Walkthrough > Call of Duty: Modern Warfare 2 FAQ/Walkthrough > Call of Duty: World at War FAQ/Walkthrough > Darksiders FAQ/Walkthrough > Darksiders 2 FAQ/Walkthrough > Dead Space 2 FAQ/Walkthrough > Dead Space 3 FAQ/Walkthrough > Deadlight FAQ/Walkthrough > Dishonored FAQ/Walkthrough > Farcry 3 FAQ/Walkthrough > Fable 2 FAQ/Walkthrough > Gears of War 2 FAQ/Walkthrough > Gears of War: Judgment FAQ/Walkthrough > Halo 3: ODST FAQ/Walkthrough > Halo 4 FAQ/Walkthrough > Homefront FAQ/Walkthrough > LIMBO FAQ/Walkthrough > Mass Effect 2 FAQ/Walkthrough > Medal of Honor: Warfighter FAQ/Walkthrough > Resident Evil 5 FAQ/Walkthrough > Star Wars: The Force Unleashed FAQ/Walkthrough DLC content and other guides: _____________________________ > AC3: Tyranny of King Washington - The Infamy (DLC) FAQ/Walkthrough > AC3: Tyranny of King Washington - The Betrayal (DLC) FAQ/Walkthrough > AC3: Tyranny of King Washington - The Redemption (DLC) FAQ/Walkthrough > Bioshock Infinite Achievements/Trophies Guide > Bioshock Infinite Collectibles Guide > Darksiders 2: The Abyssal Forge (DLC) FAQ/Walkthrough > Darksiders 2: Argul's Tomb (DLC) FAQ/Walkthrough > Darksiders 2: The Demon Lord Belial (DLC) FAQ/Walkthrough > Dead Space 2: Severed (DLC) FAQ/Walkthrough > Dead Space 3: Awakened (DLC) FAQ/Walkthrough > Dishonored: The Knife of Dunwall (DLC) FAQ/Walkthrough > Halo: Combat Evolved Anniversary Edition Skull Guide > Halo 2 Skull Guide > Halo 3 Skull Guide or as mentioned before, check out more of my guides and reviews at: www.consoledomination.com Thanks for reading! Enjoy! =============================================================================== Donations =============================================================================== After a few generous emails and suggestions from readers and because donations seems to be a growing trend among other contemporary guide writers, I have decided to put in the option to allow you to donate some money to me for helping you out if you wish to do so. Although I make these guides for free in my spare time, I probably don't need to point out to gamers that purchasing games is an extremely expensive hobby (games in Australia cost on average $90 - $120) and writing guides for them can be a very long, incredibly difficult and thankless task at the best of times, but one that is very challenging and occasionally rewarding. Considering you could be paying upwards of $20+ for guides in a game shop,these free and easily available guides make a cost-effective substitute. Whilst most are happy to use and move on without a word I would move that a simple donation is a great, easy way to say thanks if you feel that my guide has saved you some time, money and frustration in some small way. By no means feel obligated to donate just for viewing my guide, but if you are feeling a little generous I certainly won't object! Any amount is appreciated whether it be 10 cents or $10. Thankyou far all that read this far, if you are interested in donating, my Paypal address is listed below, if not, don't forget to hit that recommend button at the top of the page to help me out! Paypal ID; sokkus[at]hotmail[dot]com =============================================================================== Console Domination =============================================================================== Console Domination is an Australian videogaming website founded and staffed by true-blue Aussie gamers united in the love of gaming. The site is all about games, games and more games with a specific focus on current generation consoles. Console Domination previews upcoming titles, reviews the latest releases and produce a fortnightly podcast to keep you entertained. We also stay up to date with the latest trailers and provide daily updates on industry news to keep you in the know. We are not paid professionals, just ordinary gamers dropping our hard earned cash on the latest titles to provide honest, unadulterated content that tells it as it is. Check out the site here: http://www.consoledomination.com/ Check out our Youtube Channel here: http://www.youtube.com/user/ConsoleDomination?feature=mhee =============================================================================== =============================================================================== SPECIAL THANKS [STHNKS] =============================================================================== I would like to thank the following people/entities: - GameFAQs for always being there when I needed help and for accepting my FAQ. - Ubisoft for making yet another awesome Assassin's Creed game. - My fiancee Kumiko, who has been incredibly patient and understanding. - And everybody who has taken the time to read my FAQs so far. =============================================================================== =============================================================================== Version History [VERHIS] =============================================================================== Date submitted: 26/4/2013 Version: 1.00 _____________ Guide currently contains: > Completed walkthrough to all 8 campaign missions with all optional objectives covered. > Completed Side-missions guide. > Completed Lucid Memory Artefact locations guide. > Completed achievement/trophy guide. =============================================================================== This guide has been written by Paul Williams aka Sokkus. This document may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other website or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. If you wish to use my guide on another website, please ask me for permission first. Sites allowed to use my guide - GameFAQs.com - ConsoleDomination.com - Gamerguides.com ===============================================================================


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Lisa Mueller
When I was in high school, I worked at a local camera and photo studio -- it was a really fun job. I learned how to develop film and pick out mats for framing. It was probably where I developed my organizational skills, by following the rules of the shop
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Healthcare Knowledge Is Power
Lisa Mueller
I was plugged into the news last week in anticipation of the Apple event where the iPhone 6 and iWatch products were announced. I look forward to learning about new technology and have grown to look forward to the events hosted by Apple (and other tech
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Expired Medications
Lisa Mueller
I toured an outpatient rehab facility a few years ago and was brought into a room that was used mainly for storage, and sometimes for wound care. There was a smaller whirlpool in the corner and a moderate amount of wound care dressing supplies and handouts
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Our New Pet
Lisa Mueller
I brought home a new dog last week -- a beautiful 2-year-old affectionate and sedentary English bulldog named Darcy. After a few years of talking about getting a pet, I decided to look more into some breeders and came across Darcy. We decided she seemed
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Ice Bucket Challenge
Lisa Mueller
Over the past few weeks, I've noticed more videos of my friends appearing on various social media networks of themselves dumping ice cold water on their heads and nominating others to do the same. I didn't know much about how the trend started and after
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Is Ebola Frightening?
Lisa Mueller
I've been trying to keep up with all the news coverage of the recent Ebola outbreak in West Africa. The story is quite captivating as it is not a subject I often hear a lot about, and I like learning and reviewing different topics related to medicine.
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Public Speaking
Lisa Mueller
This week, I'll be giving a presentation to half of our company about a recent continuous improvement project I've worked on. We are just weeks away from our project being implemented, and many of my coworkers who haven't been involved in the project
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To My Younger Self
Lisa Mueller
I had the chance to see a lot of my family this weekend at a wedding, which included hearing several of my younger cousins talk about touring and applying for college. At one point, my uncle asked me if I would have chosen a different school in hindsight.
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Working from Home
Lisa Mueller
I went on a tour of a physical therapy facility recently. When documentation was discussed, the facility supervisor happily explained their new electronic documentation system and the ability to log in remotely and complete notes from home or any other
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Continuing Education Courses
Lisa Mueller
A few years ago, I had the opportunity to teach a continuing education course on early mobility with three other physical therapists. We met for several weeks, reviewing the content along with the training and presentation materials. It took a lot of
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Delayed ICD-10
Lisa Mueller
Medicare and Medicaid announced recently that ICD-10 will go-live on October 1, 2015, which is the third time the change has been delayed since 2009. CMS states that several factors impact the delay of implementing the updated coding guidelines: software,
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Limiting Therapy
Lisa Mueller
A friend of mine recently asked for my opinion about how much therapy she would need following a knee arthroscopy. I talked with her for some time about her symptoms and which PT clinic she was going to work with. She then told me she was worried the
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Are Leaders Doers?
Lisa Mueller
I was talking with a friend of mine about being a supervisor in rehab and about leadership and management of companies. We were comparing the differences between being a physical therapist and supervising a department. I've written about this previously,
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Changing Policies
Lisa Mueller
When I was in PT school, we didn't discuss organizational policies and procedures very often. Even as a student, my clinical instructor would show me how to do something but I don't recall ever seeing a printed policy or handbook on what to do. Actually,
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Connecting Complaints to Satisfaction
Lisa Mueller
I read an article last year about the top 10 reasons why people make an appointment with their doctor and was surprised to see skin issues as the number-one driver. What an interesting topic to consider; why do we make decisions to see the doctor? Even
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OKLAHOMA CITY, Okla. – The Oklahoma Christian University (OC) Department of Music will present its final instrumental concerts of the school year next week.
The Chamber Orchestra will perform its annual Spring Concert on Sunday, April 13 at 2:30 p.m., with a concert featuring OC's Symphonic Band and Jazz Ensemble slated for Thursday, April 17 at 7:30 p.m.
Both concerts will be held in the Adams Recital Hall in the Garvey Center on the OC campus. Admission to both concerts is free.
The Chamber Orchestra will perform "Let it Go" from Frozen, Mozart's "Piano Concerto in A Major," an excerpt from Wagner's "Die Meistersinger von Nurnberg" and Faure's "Sicilienne."
Professor of Music and Music Department Chair Kathy Thompson directs the Chamber Orchestra. Thompson also is a member of the Oklahoma City Community Orchestra.
The Jazz Ensemble and Symphonic Band will play a wide variety of songs, including "Down by the Riverside," "5-2 and Eyes of Blue" from Dixieland, "Two Seconds of Midnight," "Blues Machine," "Latin Injections" and "Sway."
The Jazz Ensemble, directed by Professor Heath Jones, was named the "Outstanding Band" of the April 2005 Redbud Jazz Festival at Northern Oklahoma College. Jones has been a member of OC's faculty since 2000 and is a professional performer in the Oklahoma City area.
Professor John Fletcher directs the Symphonic Band, which performs on campus and at local venues in addition to an annual tour. Fletcher also is a member of the Oklahoma City Community Orchestra and has been on the OC faculty since 1987.
A campus map is available at www.oc.edu/map. For more information, call John Fletcher at (405) 425-5530.


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Newton Police Department
• Jessica M. Thomason, 29, of Colfax was charged with second-offense operating while intoxicated after authorities stopped her for a headlight issue at 1:50 p.m. Friday in the 100 block of First Avenue East. Officers noticed an odor of alcohol, and Thomason had a blood alcohol content of .168. She was released to appear and given a warning for the headlight.
• Amber N. Tinius, 25, of Baxter was charged with operating while intoxicated after officers were informed at 12:09 a.m. Saturday of a vehicle driving in the middle lane in the 1800 block East Fifth Street North. Officers stopped Tinius for a brake light issue, and she had a blood alcohol content of .115. She was released to appear.
• Jessica M. Stoulil, 22, of Newton was charged with fifth-degree theft after police were called to Walmart at 3:48 p.m. Friday. Stoulil, an employee of Walmart, allegedly stole $131.81 worth of merchandise by taking items from the store and then returning them for a gift card. She was released to appear.
• Tyree J. Yellow Elk, 18, of Newton was charged with public intoxication and possession of drug paraphernalia at 11:32 p.m. Friday after officers were called to the Emerson High area. Officers observed Yellow Elk smelled of alcohol, and he had a blood alcohol content of .131. He was taken to the Jasper County Jail.
• Bedrikk M. Fisher, 18, of Marshalltown was taken was into custody on an outstanding warrant for failure to appear in court for driving while license suspended at 3 a.m. Saturday. He was picked up in Polk County and transferred to the Jasper County Jail.
Jasper County Sheriff's Office
• Jeffery S. Winchell, 47, of Newton was arrested for driving while license revoked at 6:07 p.m. Friday after officers initiated a traffic stop and discovered that his license had been revoked. Winchell was taken to Jasper County Jail.
A criminal charge is merely an accusation, and the defendant is presumed innocent until and unless proven guilty. It is the policy of the Newton Daily News to release the names of individuals charged with a crime who are 16 and older.


text:
Just been offered this trade and I think I might do it, but wanted some advice and insight from you guys:
I GIVE: Pablo Sandoval
I GET: Jake Peavy, Jose Valverde, Todd Frazier
This is a 12 Team, h2h category league, currently in second place, but comfortable lead in division. I'm thinking I could platoon Alvarez and Frazier at 3B for the rest of the season. If you did the trade, what two players would you drop? I'm thinking Norris and someone.
Runs, RBI, HR, SB, OPS, AVG
Wins, Saves, Holds, WHIP, ERA, K's
My team
C- S. Perez
1B- Votto (DL) So using Butler at first
2B- Allen Craig
3B-Pablo Sandoval
SS- Alexei Ramirez
OF- J. Upton, Carl Crawford, Jay Bruce, Shin shoo Choo(We start 4)
UTIL- Pedro Alvarez
UTIL- Delmon Young
Bench: Tyler Colvin, Anthony Rizzo, Adam Lind
DL- Mike Stanton and Votto
SP: Johan Santana
Cole Hamels
J. Zimmermann
Cliff Lee
M Bumgardner
AJ Burnett
Michael fiers
Max Scherzer
Bud Norris
Brandon Morrow (DL)
RP: Rodney, Motte, Grilli


text:
I've got a PSP "Phat", and I couldn't care less.
That said. Let's look at the evidence.
It's the return of... sidetalkin' [wikipedia.org]!
I think the best news for the PSP people, is that an official sony product will work on any PSP. So you don't needs any homebrew hardware (flashcart,custom firmware, etc)
It exists. SvSIP allows to to send and receive calls with SIP on your Nintendo DS. You can download it at http://svsip.free.fr/spip.php?rubrique9 [svsip.free.fr]. There are also a couple free places you can use with it to make free calls on your DS that you can find by looking at the accompanying gbadev forum thread at http://forum.gbadev.org/viewtopic.php?t=14121 [gbadev.org].
It's pretty cool, though, the out-going quality is sort of bad (it could just be the free service I was using), while the incoming sound to your DS sound just fine.
So, take that PSP
I always wondered how it happened that in the USA the phone customers get so much more screwed than in any other place I know and seem uninformed about it
How the USA ended up with CDMA and a non-standard GSM frequency:
When the spectrum was being allocated, Europe chose GSM and standardized it. Qualcomm approached the US government and said "Hey! You can't allow some European technology to take over when there is better US technology available! (Which incidentally we have patents on, *cough*)"
The US governme
Skype is no different, it's not interoperable with anything else.
Except the worldwide telephone network and most any/all cell carriers. If it has a phone number you can reach it via Skype.
* See #1 Why do I care about VOIP/email via SRV records as a home user?
* There are a ton of third party phones and routers with Skype embedded into them.
* Skype phones are price competitive with other cordless handsets. I don't see your point as a valid argument. I'd pay just about as much for a regular cordless handset and then extra $ for a dedicated router if I wanted to use Vonag
whilst I am impressed by the fervour to crack the PSP's security to allow homebrew, wouldn't effort yield results quicker if you started with a more open platform.
wouldn't it be easier to get a Nokia N800 tablet which is "open" out of the box, has a higher res *touch* screen, twin SD card slots (no memory stick shite), and a standard linux development platform? Want games, how about a GP2X? Want a keyboard, how about a Zaurus?
whilst I am impressed by the fervour to crack the PSP's security to allow homebrew, wouldn't effort yield results quicker if you started with a more open platform.
wouldn't it be easier to get a Nokia N800 tablet
For one thing, the photo in the Wikipedia article [wikipedia.org] doesn't show any buttons for the right thumb (like the O and X buttons of the PSP or the A and B buttons of the GBA). Games in genres that use traditional controls (D-pad plus buttons, rather than D-pad plus the touch screen) would need the player to touch the screen with the right thumb. Speaking of games, the Wikipedia article also doesn't provide evidence of commercial games for when the user feels done with running homebrew apps, apart from classic poin
Now SONY needs to get Skype onto the PS3 and compatible with their eyetoy accessory. If this comes out you can be those cameras will start selling like hotcakes. It will make the PS3 video communication device bringing Skype to the casual (non-PC/Mac) users....ie: my mother.
An elephant is a mouse with an operating system.


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T O P I C R E V I E WScottZGreat items up for sale! Please US buyers only. I don't like to ship out of the USA. Deke Slayton Owned Beta Cloth from the ASTP. This was in a bundle of patches he had comes with COA. SOLD NASA Badges! Law Enforcement Badge $10Pad A badge SOLDMech Utilites Roadblock SOLDKSC Visitor Badge SOLDNASA Gemini Badge SOLDApollo 17 Rollout SOLDASTP Mission Badge SOLDApollo 17 Temp Mission SOLD Shipping on the badges are $4.00 each. Combined shipping when buying moreApollo Hardware $25 each one on left is a spring and the one on right is a screw SCREW IS SOLDApollo 17 storage place card (reverse): SOLDLions Brothers Patches (reverse) Apollo 17 SOLDApollo 12 SOLDApollo 16 SOLD Stickers are $5 each Deke Slayton Owned Notepad (2 | 3 | 4); No COA for it, has only a few pages in it, two are wrote on: SOLDApollo 17 Bolo tie (2): $15 plus shippingApollo 15 Red Stamp pictures (2): BOTH SOLDJuly 1969 TV Guide, in pretty good shape: SOLD plus shipping Email me at firstname.lastname@example.com with questions or to purchase. Combined shipping for items.rgarnerSent you an email.ScottZAll badges and Slayton beta cloth are all on hold pending payment.ScottZMore stuff I am selling (trying to fund my other hobby): [list]Here is a just about new XL size NASA jacket (2), has reverse zipper side. the slide is on the opposite side then it is on US made jackets. Has patches hand sewn on it. The apollo 10 patch I believe is a lions brother and the Gemini 9 is a newer reproduction. SOLD Spacesuits book. Very good book, shows alot of the spacesuits that are in the Smithsonion, this book was published by them. $25 plus shipping.ScottZGemini 6 Recovery Print in great shape. SOLDUnnamed Certificates for Gemini Launch and also LEM. SOLD NASA book from 1966 about life support. $15stsmithvae-mail sent yesterday about the Apollo 11 beta cloth - perhaps it's in your spam folder.
Apollo 17 Bolo tie (2): $15 plus shipping
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Tuesday, September 8, 2009
Manzella/Johnson stat splits
Tommy Manzella (.289/.339/.417)
April (78 ABs): .244/.280/.321, 12K:4BB
May (124 ABs): .339/.397/.492, 23K:11BB
June (110 ABs): .227/.274/.262, 24K:7BB
July (96 ABs): .281/.337/.479, 18K:8BB
August (98 ABs): .337/.374/.459, 19K:7BB
September (24 ABs): .292/.370/.625, 3K:3BB
Pre All-Star Break: .271/.325/.369, 64K:27BB, 25 of 94 hits for extra bases (26.6%)
Post-ASB: .322/.364/.508, 35K:13BB, 20 of 59 hits for extra bases (33.9%)
vs LHP: .240/.286/.387, 21K:10BB
vs RHP: .308/.359/.429, 78K:30BB
Chris Johnson (.281/.323/.461)
April (7 ABs): .000/.111/.000, 3K:1BB
May (54 ABs): .296/.291/.389, 13K:0BB
June (104 ABs): .279/.299/.462, 24K:3BB
July (82 ABs): .220/.312/.354, 30K:10BB
August (108 ABs): .333/.376/.620, 13K:7BB
September (29 ABs): .310/.355/.414, 7K:1BB
Pre-ASB: .272/.297/.411, 50K:7BB, 30.9% XBR (extra-base rate)
Post-ASB: .291/.350/.516, 40K:14BB, 39.6% XBR
Johnson done got his hand broke in the fourth game of the season, and missed out on about 140 ABs, and it showed, though he came back pretty strong in May. He took off in August, killing the ball, and his K:BB rates were more in line for a person who has the gift of sight (get it? I was implying he was blind. Ha!). Because he started out the season with 40 strikeouts, compared to four walks.
2 comments:
WOW! Thanks for doing that! Where else can you get feedback like that? I hope this webpage gets tons of traffic because it deserves it, though I rarely see anyone comment...
Those post ASB numbers look promising as they are trending positively. Hopefully one of those guys can suprise some people this month. I like the reduction in K's and that they are driving the ball for XBH's (not just singles hitters).
At least we are getting more than Reggie Abercrombie and Jason Smith as callups, right?!?!
- September 8, 2009 at 3:42 PM
- The Constable. said...
No problem - thanks for reading. I agree, both players are finishing strong, and hopefully they can parlay it into some success next year. I think J.R. Towles may have ruined the perception of a great September Call-Up for Astros fans, but it's still fun to watch.
- September 8, 2009 at 3:55 PM


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Not sure how to choose the right seafood for your next meal? The Pences visit a seafood market and offer some tips on bringing home the right catch. Salmon with Cottage Potatoes, Peas and Tarragon; Horseradish Crusted Halibut with Sauteed Leeks.
Visit the Website: www.caprialandjohnskitchen.com
Episode #307 / Length: 26 minutes


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A Pro/Con comparison between Tandem and Single Kayaks
I can't even count the number of times I've heard the phrase "I want to buy a tandem so that I can either paddle alone or with my…" only to find that after a few trips, that same person actually finds themselves paddling alone the majority of the time. So what now? Should I have bought a single kayak? Should I keep my tandem and buy single kayak? Should I have simply bought two single kayaks? Can I convert my tandem into a single? The answers: probably, good option, depends and possibly….
As simple as it may sound, choosing between a single or tandem kayak has caused many headaches and in some cases heartaches. Yes, heartaches. It's an awkward feeling when you're standing there in front of a couple arguing on whether or not to buy two kayaks or a tandem. Most of the time, one is concerned about money or the fear of paddling alone while the other simply wants the freedom to do what they want, when they want. Either way, it's hard to pin point who is wrong or right because every situation is unique. So instead of immersing myself into the debate (which I have been known to do) let's talk about the pros and cons of each option.
Tandem Kayaks
Pros – They're a great way to spend quality time together with a friend, significant other or children. You'll be engaged in conversation and will get to share the overall experience. Once you get the hang of it, paddling in sync will be efficient and in some cases quicker and if one person tires out, the other can continue on. While some tandem kayaks can be more expensive than similar single models, you'll still spend less than you would if you bought two single kayaks.
Cons – The biggest issue seems to be lack of freedom. You run into the situation where one person prefers to paddle in a particular direction while the other may be completely opposed of it. On a similar note, the blame game is also a common occurrence, which basically means the other person is always doing the wrong thing and of course it's never you (wink, wink). Then of course there is the simple fact that if you want to paddle alone, this can be a little bit cumbersome in some tandem kayaks. Not only will you have a kayak that is off balance, it can be a little harder to control and potentially unsafe. Cargo space can be limiting when paddling with two passengers and last but not least, if you plan to fish on a tandem, well, just make sure you don't hook each other.
Single Kayaks
Pros – FREEDOM to go where you want and when you want. With a single kayak, you have complete control and that alone speaks volumes. You'll enjoy an argument free paddling experience and always have the option to kayak when nobody else is available. Your kayak is typically lighter so it can be easier to handle when loading and unloading alone. If you like fishing, solo kayaks can be the perfect setup and allows better access to more cargo space for your gear.
Cons – If you have a young child that is not quite ready to paddle on their own single kayaks may not be the way to go. While many do paddle with children in their laps, its not efficient and depending on conditions may not be safe. You may lose an opportunity to bond with your co-paddler. While some prefer paddling alone, most kayakers seem to enjoy the company when paddling tandem. Finally, if you wanted to share the paddling experience with someone else, you'll obviously need to get two single kayaks, which will result spending more than you would if you just bought a tandem kayak.
Best of Both Worlds – Tandem to Solo Conversion Kayaks
Nowadays, most of the tandem kayaks available are capable of converting into solos with movable seats and some even have a "jump seat" molded into the kayak. For example, the Wilderness Systems Pamlico 135T or 145T both offer true tandem to solo arrangements while the Hobie Odyssey Deluxe Tandem has a molded seat area that can be used by a single paddler or junior crew member.
Pros – The ideal kayak for those who want to enjoy tandem or solo paddling. In some cases, depending on the model and capacity, a 3rd person (usually a child) can sit in the middle position. Also exhibits the same Pros as the standard tandems.
Cons – Depending on the model, the center position may be a bit uncomfortable if only using the molded in seat. Also exhibits the same Cons as the standard tandems.


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Sounds like it's time for a legacy fork for old machines. Or maybe just keeping old versions alive, the way Linux distros do with other libraries.
-- hendrik
That would be nice. This hardware is still common, easily available, and has life in it yet if there is software support. It doesn't take much to run Open Arena.
OTOH, if you're still running a 3DFX VooDoo 2, you're probably not using it for gaming. It still works in VESA modes, and still works as a video card for 2D applications, it's just 3D accelerated modes that won't be supported any more. I have a server that still has an ATi Mach32 in it, and it works no problem, even though it's a much older card than the lot that's being dropped now.
The Voodoo 2 was exclusively for 3D acceleration and had to be used in conjunction with a separate 2D graphics card. It's only use was gaming/3D rendering so it most defiantly won't work as a video card for 2D applications.
Not sure that makes sense...from the article: "Code that was mostly unmaintained and didn't receive new feature support work in years." The volunteers already quit working on it years ago: this is just being honest about it.
Want to keep using the hardware? Just keep using the 7.11 release.
Code that was mostly unmaintained and didn't receive new feature support work in years.
Code that works doesn't need new features.
True, but if code it depends on changes then it needs maintenance.
Code that works doesn't need new features.
Code that worked a few years ago is bitrotten now when the rest of the codebase has received numerous other modifications.
Want to keep using the hardware? Just keep using the 7.11 release.
I hear that release comes with a free Slurpee.
You know you're wrong.
I agree, but I'd love to see someone (with time, experience, and more knowledge than I) take it a step further: A Linux distro to work on ancient machines, with the latest feasible versions of software.
When I volunteered in Africa in 2009, one of my projects was to set up a computer lab, populated with donated machines. These computers were old. The newest one was manufactured in 2003. The oldest was 1997. I ended up installing Ubuntu and Edubuntu, then stripped down the core as much as I could while still keeping things clean. The machines still take several minutes to boot fully.
What I'd love would be a distro designed for just such situations. On install, it would determine what kind of hardware you have available, and only install things that will work well. Support for really old hardware would be patched in for the distro, probably with only major bugs receiving repair attention. If a package isn't likely to run well on your system, it will alert you before installing.
was the problem with the new software that it used too much RAM and CPU?
or was the problem that it didnt support old hardware graphics drivers?
those are two massively different problems.
Ubuntu was a poor choice of distribution; it wants to install a default desktop and to simplify installation by making assumptions (including assuming you have a relatively modern machine). Debian would've been a better choice. You could've started with a very stripped down package selection (including passing on having an X server) without much difficulty.
Peppermint or Puppy would also have been good choices. They aim (especially Puppy) to be a simple, but very lightweight distros. Puppy feels a little foreign because of the WM it uses, but Peppermint feels natural to this Gnome user even tho its not using Gnome. Everything feels intuitive, and very fast.
I ended up installing Ubuntu and Edubuntu, then stripped down the core as much as I could while still keeping things clean. The machines still take several minutes to boot fully.
In my experience, it's not the speed of the processor that makes an old machine feel old. It's more a combination of not enough RAM and/or slow disk. Beef those up and do a minimal install, then apt-get install everything you want. Regardless of cpu (within reason
I just abandoned an old Sun U30 (ca. '99), not because it wasn't fast enough, but because it weighed a ton. It was perfectly capable of running Linux and OpenBSD.
As for forks for old machines, there
Rant please
For REALLY old machines (2003 and prior), Puppy linux works wonders. Entire distro is under 100m, and the OS boots entirely to RAM even on a machine with under 100MB of ram.
Someone tasked me with getting a 98-2000 (i think) laptop set up and useable, so I put puppy on there and installed Opera browser (with is also wonderful for such old, crappy machines). The thing worked pretty darn good for 96MB of ram and a Pentium 2 (or whever awful processor it had). The alternative, of course-- Windows ME (what it
Normally I run fedora, but when I was turning a 90s comp into a router a couple years ago I dropped a new-ish debian on it, and everything worked just great. It's a fake problem. The problem is choosing distros like Ubuntu when you should be choosing a more... server oriented distro for old comps.
Sounds like it's time for a legacy fork for old machines. Or maybe just keeping old versions alive, the way Linux distros do with other libraries.
Or you can just run Debian Stable
This is news? Trimming out old cruft from a source code tree isn't a big deal.
Seriously. If your using 13-year old cards in your system, you're probably not running the latest software anyway.
And, since it's open source - you're free to keep compiling in support on your own. It's not like it's Windows where you would be SOL when a manufacturer doesn't release a driver compiled for the latest x-bit version processor.
It was released in 2004, 7 years ago. If that's the most recent thing you can show running (never mind the really nasty hacks necessary to make it run) well that just furthers his point: You aren't running modern software.
Seriously. If your using 13-year old cards in your system, you're probably not running the latest software anyway.
In today's networked world there unfortunately isn't much choice but to stay on the software upgrade treadmill. I could imagine using an unpatched box as an X terminal with no direct link to the internet (not even running a browser locally), but nothing more.
As for maintaining your own graphics driver, keeping up with the evolution of Xorg and OpenGL and the kernel, good luck with that. (W
In today's networked world there unfortunately isn't much choice but to stay on the software upgrade treadmill/quote?
Explain to me why Win2k with Opera 10.5 would be insufficient to browse the web?
Explain to me why Win2k with Opera 10.5 would be insufficient to browse the web?
It would become part of a botnet within hours, that's why. Once your OS and web browser stop getting security updates, the clock starts ticking on the bad guys finding some unpatched vulnerability and your wandering into some trap they've set for you on the net.
I actually have a high-end server, built in the last year, that's using an ATi Mach32 video card. That's a 20-year old video card in a system that's less than a year old. It works great in text mode... if I *wanted* to run it in graphics mode/X I would be able to, as the card supports VESA. You don't need a dedicated driver to use VESA, as VESA is itself a standardised driver that is not being removed from Linux any time soon.
Wrong. I've got a Pentium III machine with a R128, with the latest version of gentoo installed. Which of course, as you pointed out, will mean I just compile in support, it's no big deal, but people are still running old hardware with modern distributions.
If your using 13-year old cards in your system, you're probably not running the latest software anyway.
The complete wrongness of your absolutely foolish assertion is demonstrated by the fact that I run up-to-date Lubuntu on an 8 year old Sharp Actius AV18 (laptop w/ 768MB RAM and ProSavage8 video). Chrome and AbiWord are very responsive.
Well, to be fair, how often does a project cut 100k Libraries of Congress out of their product.
I just bought a brand new Matrox graphics card last month to handle 4-8 simultaneous displays.
I need to see if the support is provided by the MGA driver they are now dropping, or there is a newer driver with a different name.
I still use this card for dual- head support on my P100.
Maybe the resources freed by the team can be used in providing support for Elite/Impact framebuffers on classic SGI Indigo?
I will consider that an exchange worth making.
Mesa never provided support for Matrox' P-series cards anyway, so nothing will change in your case.
Mesa never provided support for Matrox' P-series cards anyway, so nothing will change in your case.
Wait... are you trying to imitate Jar-Jar Binks?
Xorg support for these cards isn't going away anytime soon though.
Mesa developers also decided it's time to end support for the BeOS operating system.
One of Adam Jackson's fixes to X was "glx: unifdef BEOS_THREADS"
Nope, not using any machine with such graphics cards anymore.
I'm replaying some games from that era though. With wine and my modern NVidia card. These games work better in wine than Win7 can run them, if I have to believe the info about these games online.
OpenCL in Linux
I do believe that support for OpenCL in Linux is in the best interest of the GPGPU manufacturers(AMD, nVidia). Because Linux based HPC systems dominate the market and Windows ain't going to unseat Linux anytime soon. Thus you might not have all the features of the 3D stack, however OpenCL is definitely something fully implemented by AMD and nVidia.
it's cheaper to just buy a new machine to use for a home server than pay for the electricity hogged up by old hardware
Why would you need 3D graphics support for a home server?
Then again, why would you use an OS that required X at all for a home server? Just avoid the 'Windows Tailpipe Fume Chasing' options that insist that configuration has to be done using X11. NetBSD is a good option, for instance.
Just avoid the 'Windows Tailpipe Fume Chasing' options that insist that configuration has to be done using X11.
Generally I agree with the idea that bash is better (I wince when IBM devs tell me I need to fire up the AIX GUI to run configuration; I'll take smitty, thanks); but there ARE things that are done far better through a GUI, or are much easier at 2 in the morning when you just for example want to create a new user in Active directory and you dont want to have to type out the full AD path to the OU where you want the user.
Whats that old saying about hammers and seeing everything as a nail?
My home server, built in 1999, runs at a maximum of 80W. That means it takes 2 kW (about $0.20) per day, at most. For about $500 I could build a machine [kampmeier.com] that draws 20W, for a monetary savings of about $0.15 per day. In about 10 years, I could break even on what I spent on the new server, but by then, the hardware would be 10 years old again. What I have serves my purposes.
Yes, but it's absurd to spend $500 on that. VIA is an expensive brand, and if a '99 drive is enough for you, why go for an SSD?
Oh, and have you accounted for electricity price hikes? I don't know about yours, but here it climbs steadily over the years.
Except they're dropping support for VIA Unichrome, such as the low power VIA EPIA series. My M10000 only uses 10W of power.
it's cheaper to just buy a new machine to use for a home server than pay for the electricity hogged up by old hardware
Tell that people who run non-x86 architectures (like, say, SPARC, PowerPC, etc...) for all kinds of reasons. And before you ask why we don't just migrate to x86, remember that quality OSS software also depends on us testing it on non mainstream arches, uncovering a lot of obscure bugs that you x86-only guys won't trigger at all, but that are still there, lurking.
This does not seem like a healthy trend.
What the heck is Mozilla syndrome? What does Mozillas new software development model even have to do with a decision in Linux not to support ancient hardware?
I remember buying my first "real" 3d card. It was an ATI Rage Fury 128. It had a whopping 32 megs of memory. And shitty ass drivers. Good times, good times...
I've thought for some time that the "you can run it on ancient hardware that Windows doesn't support" is a terrible argument in favour of Linux (and F/OSS in general) for a couple of reasons:
1. Software that needs to care about the hardware (such as the Linux kernel or the Mesa library) is not exempt from this being a fast-moving industry, and updating drivers is not without cost in terms of effort. Effort that could be better spent elsewhere.
2. I think it hurts credibility to say "Support for more hardware
The party adjourned to a hot tub, yes. Fully clothed, I might add. -- IBM employee, testifying in California State Supreme Court


text:
Mariano Rivera makes spring training look like a breeze,
Rivera threw his third consecutive scoreless inning in the New York Yankees' 6-3 win over the Houston Astros on Saturday.
"I feel good," Rivera said. "Got a little sweat, that was good."
Rivera needed just eight pitches to extend his spring training stretch of not giving up an earned run to 24 innings. The last earned run that the right-hander allowed was on March 15, 2008, against Tampa Bay.
After hitting a batter, Rivera got a strikeout and double-play grounder.
Rivera has hinted that 2012 might be his final major league season, but the 42-year old is not ready to make a formal announcement.
"I know that I want to make the right decision," Rivera said. "That's what I want to do. When I make the right decision, I don't want to comeback or I don't want say I should have stayed. I want be a thousand percent sure with the right decision."
New York's Hiroki Kuroda allowed one run and three hits in four innings, throwing 49 of 59 pitches for strikes.
"I'm not a power pitcher," Kuroda said through a translator. "I don't strikeout a lot of hitters, so the less pitches the better."
Robinson Cano hit a three-run homer off Bud Norris for a 5-0 lead in the second. Curtis Granderson had an RBI double during a two-run first.
Houston closer Brett Myers threw two innings in his second straight scoreless outing after allowing at least one run in each of first four appearances.
"He's in a good frame of mind," Astros manager Brad Mills said. "He's throwing more with touch and feel."
Myers will pitch on consecutive days later in spring training.
New York played without several injured regulars, including shortstop Derek Jeter, who missed his second straight game due to a stiff left calf. The captain is expected back on Tuesday night.
New York outfielder Nick Swisher and catcher Russell Martin, both out with groin injuries, also won't be back until Tuesday. Swisher said an MRI exam Saturday on his groin strain was negative.
"Might as well be safe," Yankees manager Joe Girardi said.
Yankees backup infielder Eduardo Nunez started at shortstop after missing almost two weeks with a bruised right hand. He had an infield hit in two at-bats.
Chris Johnson had an RBI double off Kuroda in the fourth. Norris gave up five runs, five hits and four walks in three innings.
Houston catcher Humberto Quintero, sidelined by a lower back injury, is scheduled to start against the New York Mets on Sunday. He has been playing minor league games.
"The report is he's feeling pretty good," Mills said. "He's been swinging against live pitching. He is behind, but not as far as behind as you might think."
New Astros catcher Landon Powell, signed to a minor league contract on Wednesday, went 0 for 2. Powell was released by Oakland on March 9.
NOTES: Union head Michael Weiner spoke with Yankees' players before the game. New York managing general partner Hal Steinbrenner plans to lower the team's payroll to $189 million from around $210 million over the next few years. Under baseball's new labor contract, the luxury tax threshold will be at $189 million after the 2013 season. "I have every confidence that given the history of the New York Yankees, the people who run the club, that they are going to be quite active in fielding a competitive team," Weiner said. "I would expect that the fans of New York would demand no less than that." ... Houston OF Jack Cust went 0 for 3 and is hitless in 20 at-bats overall ... Norris threw 39 of 73 pitches for strikes. ... New York RHP David Robertson (bruised right foot) could throw off a bullpen mound on Sunday.


text:
Outfielder Franklin Gutierrez was activated from the 60-day disabled list and the team placed outfielder Michael Morse on the 15-day DL on Saturday.
Gutierrez missed the last two months with a right hamstring injury. Over 16 games this season, Gutierrez batted .259 with four homers and 10 RBI before landing on the DL.
Morse, who was placed on the DL retroactive to June 21, was batting .251 with 11 homers and 23 RBI this season.