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Carracci - The Butchers Shop - 1583
Views: 3726
Watch the rescue video: http://www.youtube.com/watch?v=1IkwE8tHBAs
Lot's of great info on how much more resources it takes to raise animals for food than plants at Wikipedia. I know, it's just Wikipedia, but you can follow the primary sources at the bottom to verify everything. http://en.wikipedia.org/wiki/Environmental_impact_of_meat_production
I already watched this video on another posting you made - what does it have to do with crop rotation for potatoes?
The fact is that over two-thirds of the feed fed to animals consists of substances that are either undesirable or completely unsuited for human food. Thus, by their ability to convert inedible plant materials to human food, animals not only do not compete with the human rather they aid greatly in improving both the quantity and the quality of the diets of human societies. (2)
As to the land use also answered there.
If a large number of people switched to vegetarianism, the demand for meat in the United States and Europe would fall, the supply of grain would dramatically increase, but the buying power of poor [starving] people in Africa and Asia wouldn't change at all.
The result would be very predictable -- there would be a mass exodus from farming. Whereas today the total amount of grains produced could feed 10 billion people, the total amount of grain grown in this post-meat world would likely fall back to about 7 or 8 billion. The trend of farmers selling their land to developers and others would accelerate quickly. (4)
In other words, there would be less food available for the world to eat. Furthermore, the monoculture of grains and legumes, which is what would happen if animal husbandry were abandoned and the world relied exclusively on plant foods for its food, would rapidly deplete the soil and require the heavy use of artificial fertilizers, one ton of which requires ten tons of crude oil to produce (5).
Table 1 presents some statistics that are ignored by those who would suggest that we can no longer afford the luxury of animal foods. Only about one-third of the land area of the world is classified as agricultural. Thus, roughly two-thirds of the land area of the world is not suited for any sort of agricultural use because it is covered by cites, mountains, deserts, swamps, snow, etc. Of the 35 percent that can be devoted to agriculture, less than one-third (or about 10% of the total land area) can be cultivated and produce plant products that the human can digest. The remaining two-thirds of the world's agricultural land is covered by grass, shrubs or other plants that only ruminant animals can digest. Thus, the inefficiency of animals is not a major concern since they represent the only way these plants can be converted to human food. As the human population of the world increases, it is likely that we will be forced to depend more and more on ruminant animals to meet the increased demands for food.
Sorry, but neither the Weston Price Foundation nor the Vegetarian Myth are very good sources of information.
The Vegetarian Myth was written by someone with no background in science, nutrition, ecology or any other relevant field. It is filled with factual errors and bad sources. Lots of sites have debunked that trash book. Here is one of them: http://vegetarianmythmyth.wordpress.com/
Weston Price Foundation was likewise founded by a person with no scientific or nutrition background or any other relative field. They have also been thoroughly debunked by actual nutritionists and scientists. Here is one: http://www.diseaseproof.com/archives/debunking-diet-myths-weston-pr...
Seriously, don't just look shit up online. Check the sources. See what people with actual credentials have to say. Check the facts. Here are some to get you started:
"Meat-Eater's Guide to Climate Change and Health"
Available online at: http://static.ewg.org/reports/2011/meateaters/pdf/report_ewg_meat_e...
"Assessing the Environmental Impacts of Consumption and
Production Priority Products and Materials"
Available online at: http://www.unep.fr/shared/publications/pdf/DTIx1262xPA-PriorityProd...
"Livestock's Long Shadow"
Available online at: http://www.fao.org/docrep/010/a0701e/a0701e00.htm
"Putting Meat on The Table: Industrial Farm Animal Production in America"
Available online at: http://www.ncifap.org/
I believe I provided more than enough resources to back up the point that the WPF is wrong.
Regarding the Okie State stat from 1995: the Livestock's Long Shadow link I provided from 2006 actually does take into account marginal lands for grazing. It concludes that introducing grazing animals into marginal lands increases erosion and threatens biodiversity.
Overgrazing by livestock is the leading cause of desertification worldwide. Eventually the grasses are consumed by the livestock, the soil erodes and the land becomes a desert. In Africa, this has been going on for centuries. During Roman times, northern Africa was the granary of the Empire, much as Kansas and Nebraska are for the United States today. But after northern Africa was devastated by pastoral nomads and their herds of cattle in the sixth century, it gradually became a barren wasteland. The march of the desert southward has been amply documented — always preceded, curiously enough, by herds of cattle and other livestock.
No infact 2 of your links give information supporting WPFs conclusion that Monocultural farming is in fact bad just as described. They simply add to that conclusion that large monoculture livestock farms are just as bad. I dont disagree with that conclusion.
And BTW just because your cult dislikes The Vegetarian Myth doesnt make it debunked. The woman who wrote that has no been discredited and her sources are widely available. Most of the book is autobiographical so im not sure how you can debunk something that is personal experience.
People will never stop believing in gods so you might as well not be an atheist.
Here is the study: http://www.news.cornell.edu/releases/aug97/livestock.hrs.html


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|2009-09-07, 11:54
|Link #81
Adeptus Animus
Join Date: Jan 2007
Age: 30
To be honest... I wouldn't really care if the game doesn't have much endgame to speak off. PvP is a given, so that's something to entertain myself with, and I hardly ever (as in really hardly ever) do raids in the MMO's I play now, so I wouldn't miss them one bit if they're gone.
|2009-09-07, 16:41
|Link #82
Adeptus Animus
Join Date: Jan 2007
Age: 30
In other news, we finally have gameplay footage of the trooper!
Now the Empire needs to come out with something really cool if they want me to roll an Imperial character...
|2009-10-21, 04:44
|Link #86
blinded by blood
I would have rather them made another single-player RPG.
At least this isn't purple elves fighting internet dragons, but I have a strong feeling that it's going to devolve to the same kind of EverQuest-derived raiding structure, like every other MMORPG released recently.
Some developers have tried different tacks, but nothing ever seems to sell as well as the old "kill the dragon to get loot to kill the stronger dragon to get loot to kill the even stronger dragon" formula that every online RPG since EQ has used.
I'm not sure this mold will ever get broken, because it's the only one that seems to be commercially successful.
|2009-10-21, 05:12
|Link #87
Adeptus Animus
Join Date: Jan 2007
Age: 30
*shrug* As long as they keep giving us entertaining story, I quite honestly couldn't care less where or how the 'phatest lewt' can be found. The main problem with virtually any MMO is that non-raid content stops at the level cap. After that it's just raid, raid, raid. Every patch, after patch. If Bioware manages to actually give more quests and story to keep people sinking their teeth in, I'll be happy. I'm going to play this game alongside my friends for the story, not the standard 'get to the level cap as fast as you can, then raid for gear' setup.
|2009-10-21, 05:19
|Link #88
blinded by blood
It's difficult to make such a multiplayer game have plot without heavy instancing and phasing, which makes the game not seem even like a multiplayer game and you wonder why you're paying $15 a month to play it.
Most online RPGs go with the "you are a small cog in the workings of an enormous machine" approach that works with these limited resources.
In my opinion no MMORPG is using the medium the way it should. The content should be provided by the players, not the developers. The developers should create a framework, a world, a sandbox, and then let the players have fun building and destroying it.
I would play this game if it was not WoW-alike "go kill 20 stormtroopers and bring me their ass-plates" which I am sure it will probably be.
If it was just, "okay, you can do anything you want, build anything you want, kill anyone you want, go anywhere you want, have fun" that would be different. I would play this game if the content was 100% player driven, just a wide open sandbox of worlds where the Jedi and the Republic fight against the Sith while trying to survive and make a living.
But it is probably just level grinding and then gear grinding at the cap.
It's too bad because the perfect online RPG would just be a persistent, morphable world with the players dropped in and left to their own devices.
|2009-10-21, 05:42
|Link #89
Adeptus Animus
Join Date: Jan 2007
Age: 30
If we are going to be paying $15 a month to play it, that is. Neither the payment method nor the price has been decided yet. I agree that this will be instance heavy, every conversation alone will already play out in a mini instance, but then I don't mind that. When I play MMO's online I usually play either alone or with a few friends, and those few friends I can still play with. If the tradeoff then is that I get a deep interactive story in return for my solitude, then I'm scrambling for a pen to sign.
Now as for a full sandbox MMO... ironically, they already tried that. It didn't work out well. Simple fact is, players want content. They don't want to install a game and then have to create the game themselves. Star Wars: Galaxies proved that the market for a sandbox Star Wars MMO is small. Not to mention there's not much of a reason for Bioware to create a sandbox Star Wars MMO if there already is one in the field, is there?
Sure, for the traditional MMO player this game is going to be 'skip the story, rush to the cap, grind for gear' but then those people are, frankly, missing the point of this game, which is providing a deep and engaging story wrapped in an MMO package.
|2009-10-21, 05:55
|Link #90
blinded by blood
If it's not a sandbox I'm not interested, I'll stick to single player RPGs that don't have monthly fees and don't beat my favorite classes with the nerf bat every patch.
The whole concept of a persistent world that doesn't reset every time you close the game is just totally wasted by all of this instancing, phasing, respawning and resulting in a Perpetually Static World.
No thanks, if I blow up a building I want that building to stay blow'd up until someone fixes it!
Edit: "deep and engaging story" and "massively multiplayer online RPG" in the same sentence really sounds ridiculous... especially considering this is Bioware we're talking about, who writes moral dilemmas in such a hamfisted politically-aware manner that it's almost comical. (Maybe it's intended to be?)
Seriously KOTOR1 could be summed up as: if you want to play Light Side, act like a Democrat, if you want to play Dark Side act like a Republican.
|2009-10-21, 07:13
|Link #91
Tastes Cloudy
Join Date: Jul 2006
Location: Snake Way
Age: 29
Have fun with the single player games then =\
|2009-10-21, 07:36
|Link #92
Adeptus Animus
Join Date: Jan 2007
Age: 30
|2009-10-21, 08:50
|Link #93
Join Date: Nov 2007
Age: 29
Ever played a Sentinel with the Assault Rifle extra talent? That is what I called incredible. KOTOR is pretty much lightsaber hacking and skill throwing, and that pretty makes things boring.
|2009-10-21, 09:58
|Link #94
Adeptus Animus
Join Date: Jan 2007
Age: 30
I liked both systems, though Mass Effect definitely had faster combat I'm more of an RPG person than a shooter person.
Though yes, overall Mass Effect is a better game. Deeper choices, thinner moral line, superior graphics, more varied models (KotoR used the same models with slight tweaks over and over, making people look like twins of twins of twins if you took the time to notice). But then, there's also 4 years and a next generation of consoles between the two games, so that hardly a surprise.
But I don't think a Mass Effect style combat system would work in TOR. I mean, for ranged combat, sure, but close combat would end up looking like Jedi Knight, and that I want to avoid at all costs.
|2009-10-21, 10:59
|Link #95
Tastes Cloudy
Join Date: Jul 2006
Location: Snake Way
Age: 29
if theres a MMO with a Giant sandbox, that would be WoW.
|2009-10-31, 11:57
|Link #96
OC Belka Scriptor
Join Date: Oct 2007
Location: Germany
Age: 34
Well, it was not really a surprise and only a matter of time but they finaly revealed the "Jedi Knight" class.
|2009-11-07, 18:48
|Link #100
Rollin' Like A Boss
Join Date: Apr 2006
Actually, Most of the players adored Galaxies. It had a strong, loyal following for years. Till they decided to change it up to be more like WoW.
The problem is every MMO wants to be WoW, They want to have that million+ subscriber base...Which is constantly gaining and losing players. Instead of just being happy with that 500k extremely loyal fanbase. Similar to EvE Online.
|bioware, lucasarts, mmorpg, star wars, windows
|Thread Tools

subset: commoncrawl


text:
Hi everyone I was just wondering if someone could double check that I'm solving this equation right. I've done lots of examples, but I don't have an *answer* for this one, so I just want to make sure I can do it correctly with out that safety net, so to speak. Basically I want another opinion to tell me if I'm doing it right, or if I need to do more examples xD
Just a basic 'solve the equation'.
The Q. 8t+3 = 15t-11
My A. t = 2.14
Thanks so much!


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Posted on 2/5/2013
Reviewed by Reannen, grade 7
This story is about 6 kids, Max, Fang, Iggy, Nudge, The Gasman, and little Angel. They grew up in the cages of a lab, where they were created. But they're only 98 percent human. The other 2 percent is bird. They manage to escape to a forest where they have been living, up until now. When Erasers - Mutants who can shape shift into wolves - come after the six kids. The Erasers take six year old Angel. Max, Fang, Iggy, Nudge, and Gasman ho help Angel. But when they get her back, they find themselves on the run from Erasers. Their mission: Save the World.


text:
As Chuckie Jones enters his fourth season in the San Francisco Giants farm system, he knows all too well that 2013 could be the most important season of his career.
While drafted by the Giants in 2010, Jones hit .279 with 46 hits in 165 at-bats while playing in the Arizona League. Meanwhile, in 2011 in the Northwest League, Jones batted .218 with 27 hits in 124 at-bats while playing for the Salem-Keizer Volcanoes.
As for 2012, Jones split time at both Salem Keizer and Augusta while hitting .202 with 65 hits in 322 at-bats.
In Class A this season in the South Atlantic League, Jones is currently hitting .208 with five hits in 24 at-bats with two RBIs, eight strikeouts and one stolen base.
While playing for the Augusta GreenJackets, Jones is hitting .500 against lefties with two hits in four at-bats. However, against right-handed pitchers, Jones is currently batting .150 with three hits in 20 at-bats.
Jones' numbers also show a decrease at home versus away games. At home, Jones is hitting .273 with three hits in 11 at-bats with two RBIs. Meanwhile, on the road, Jones is batting only .154 with two hits in 13 at-bats.
In day games, Jones is hitting considerably higher than during night games. In day games, Jones is hitting .500 with two hits in four at-bats with one RBI. Meanwhile, in night games, the Boonville native is batting .150 with three hits in 20 at-bats with one RBI.
With bases empty, Jones is hitting .071 with one hit in 14 at-bats. Meanwhile, with runners on base, Jones is batting .400 with four hits in 10 at-bats with two RBIs. Jones is also hitting the ball well with runners in scoring position while hitting for a .500 clip with two hits in four at-bats with two RBIs.
As for the first-six games of the season, Jones' best game occurred on Sunday, April 7th against the Lexington Legends, where he went 2-for-4 with one RBI. Jones also has at least one hit in four out of his first-six games.
Jones off to a slow start for Augusta GreenJackets in Class A
As Chuckie Jones enters his fourth season in the San Francisco Giants farm system, he knows all too well that 2013 could be the most important season of his career.


text: A large field behind the newly renovated Rochester Memorial Elementary School still isn't ready for students to use, and members of the Rochester School Committee are wondering what's being done about it. According to Gene Jones, facilities director for the Old Rochester Regional School District, the subcontractor for the project, Mountain View of Chicopee, working under Gilbane, the general contractor, is working on the field but has been delayed by weather. She said the field has been seeded and treated with winter fertilizer, and officials hope it will be ready for use in spring. The school's renovation project went smoothly, she said, and the field is the last part to be completed.


text:
Are SimCity fans ready to start spending money? EA certainly hopes so, as the company has released the first paid expansion pack for the game.
As expected, the "Amusement Park" expansion allows players to build their own theme parks. Included in the add-on are nine rides, three entry gates, and five concession stands. "Players will have to master the art of fun as they find the right way to bring in tourists Sims, make them happy and keep them in their cities longer," the announcement notes.
Maxis recommends trying the new Edgewater Bay map introduced in update 4.0 last week with the new DLC. The expansion also adds five new missions to play through and "will offer new gameplay for those players who want to master the Tourism city specialization."
So how much will this content cost? A whopping $10 on Origin. It'll be interesting to see how many fans are willing to open up their wallets after being burned by the game's rocky launch.


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Monday, April 16, 2007
Too Funny Not to Post
What Are you Gonna Do To The Monster - Click Here for more great videos and pictures!
4 comments:
- One Man Gang said...
This again.
OK I'm going to be the party pooper who takes the "this is totally innappropriate" stance.
One of two things has happened here. This child has either (A) Been taught to say the word "ass" for the specific purpose of becoming a youtube celebrity, which is not in any way appropriate for a child of his/her age, or (B) has been exposed to the term "kick your ass" enough times in the home to understand its meaning and context. Which is also not appropriate, even if it is standard practice in Ohio.
Simply put, this is what happens when white trash procreates and has access to a computer.
- April 16, 2007 12:32 PM
- emags said...
Hey... I linked to this on wigwamlinks.blogspot.com.
Keep up the good work and go blue!
P.S. For more child-swearing awesomeness... http://funnyordie.com/v1/view_video.php?viewkey=3efbc24c7d2583be6925
- April 16, 2007 2:35 PM
- MGoBlue93 said...
onemangang... I thought the same thing. I must be getting old. Nothing like trying to correct your toddler for cussing and giggling while you do it; nice technique mom!
As we say at work "dub-tee".
- April 16, 2007 8:12 PM
- Kirbdaddy said...
Nice potty mouth!!! Next he'll be saying "Fuck Michigan!!!" Definitely a future Ohio State Fan!
BTW, I was talking to my wife and uttered the word "Pussy" (way too complicated to explain why I talking about pussy, and no I was not trying to get any) right as my 2-year-old nephew walks into the room. He looked right at us and said, you guessed it, "PUSSY!" We laughed our asses off to say the least.
- April 17, 2007 2:52 AM


text:
The Seer
(Young God)
Bands commonly reunite, but they rarely create new music that rivals their original output. Swans are an exception. Almost 30 years after their debut, The Seer could be their magnum opus, a two-hour culmination that also carves out new pathways. Appropriate for a group whose brutal sound could make their audiences physically sick, this is an extreme and demanding work, featuring three songs that span 70 minutes. Led by Michael Gira, the band employs their previous textures—No Wave, Industrial, Goth, and Americana—but weaves them into a fresh tapestry. The Seer is primal, propulsive, harsh, haunting, aggressive, dissonant, hypnotic, incantatory and ultimately transcendent. There's Karen O's performance on the delicately beautiful "Song for a Warrior," but more common are tracks like "Apostate" that veer between carillon chants and skull-crushing savagery. It's not meant to be an easy listen, but this visionary album ultimately lives up to its title. —Jeff Jackson
Daniel Hales, and the frost heaves
You Make A Better Door Than A Window
"It's our best door yet," Greenfield singer and guitarist Hales says of his band's latest effort. For listeners, this means an eclectic mix of college/indie rock, Americana, folk, psychedelia, soul and funk. Album opener "Halo Over My Horns" begins with a pleasant guitar intro before erupting into an upbeat rocker, while two versions of the record's title track give alternate readings of a song that is revealed to be equal parts catchy sing-along and budding epic. "Singing in the Breakdown Lane" complements lyrics about car trouble with a hard-charging country chorus. And "Braille For God" finds Hales employing a Michael Stipe-like delivery over muted percussion. Though some might gripe over the lack of a dominant musical style, repeat listens reveal hidden treasures, from the scratches buried within "All My Best Worrying" or the sitar flourishes within "Present Perfect Tents." —Michael Cimaomo
Alasdair Roberts & Friends
A Wonder Working Stone
(Alba Cruthachail)
The music of Alasdair Roberts & Friends is soaked in the traditional poetics of Scotland. Some songs hark back to an earlier day, and forlornly express the trials of the clans. Others are modern works whose words, carefully chosen, do justice to the bardic traditions of the Celts. A Wonder Working Stone is a strange album, with songs about wakes, sibling incest and cultural genocide, and it isn't exactly uplifting. Still, don't let that discourage you—the themes of the songs speak to the rich cultural tradition that Roberts has inherited. His voice is remedy enough for any funky bumps the lyrics may leave, and the weaving of words into story and myth makes for a worthwhile listening experience. —Kathleen Broadhurst


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India's big chance
The infrastructure to transform child health is in place. Can Aamir Khan help revive a faltering but critical programme? Samar Halarnkar writes.columns Updated: Nov 22, 2012 21:11 IST
Tomorrow — away from television screens, front pages and social media — the Prime Minister's Office will review the restructuring of a faltering national service that was supposed to be the gatekeeper to national pride and now holds the potential to endear the government to millions of voters.
The 35-year-old Integrated Child Development Services (ICDS), the world's largest programme for the health of children under six, was supposed to change the lives of poor, under-nourished children. But it has had only a marginal impact on malnutrition and infant mortality rates. The expanded, revamped scheme will roll out in 200 districts, with the overall budget for the next five years set at Rs. 1.28 lakh crore, an increase of nearly 300% over the previous five.
The meeting at the PMO and two other seemingly diverse events of the past week present new opportunities and represent the enduring shame and frustration of a country that knows its economic progress means little as long as half its children continue to be stunted, diseased or otherwise reduced.
The first event is the murder last week of Uttar Pradesh liquor baron Ponty Chadha, overlord of contracts for nutrient-rich, take-home ICDS rations in India's most populous and its second-most malnourished state. The ICDS in Uttar Pradesh, a state where more children die and are malnourished than in entire countries, represents much that is wrong with India's approach to hunger, hobbled as it is by corruption, substandard food and a classic politician-contractor nexus. The UP government must now scrap manipulated tenders, due to be opened this month: With conditions requiring earnest money of R45 crore and R25 crore in past contracts, they were meant to perpetuate Chadha's monopoly over the business of malnourishment. If UP's energetic, young chief minister can turn over his state's nutrition contracts to women's group and local communities — as the Supreme Court has mandated — India's battle against malnutrition would be greatly stirred.
The timing could not be better.
Three days ago, Bollywood star Aamir Khan shared the stage with the president and prime minister (amid embarrassing sycophancy by Congress MP Krishna Tirath who called Indira Gandhi "Rashtra maa" or national mother) as the brand-ambassador of India's renewed attempt to eradicate what the prime minister refers to as "a national shame". Khan can bring long-overdue attention to the conundrum that is India's malnutrition, which reduces only marginally as the poor become not-so-poor and does not appear to concern Indians as much as it does the rest of the world.
Created in 1975, the ICDS covers more than 91 million children, pregnant and lactating mothers through 1.3 million (as of last month) crèches, or anganwadis, where about 2.3 million female health workers constitute the frontline of the fight against malnutrition. They advise mothers, weigh and immunise children, provide take-home rations and supplemental nutrition.
The ICDS represents all that is good and bad about Indian governance.
The negatives are manifest in India's marginally pared malnutrition indicators, in the criticism that the ICDS does not appear to reach those who need it most. The ICDS is unfailingly mentioned in most courses that teach nutrition across the world, but it is also criticised internationally for being a failure and a waste of money.
The government now realises that malnutrition is a combination of factors that include nutritious food, healthcare and sanitation. The ICDS, some argue, is on the cusp of maturity. You might rightly ask, "Were not 35 years enough?"
But the ICDS was not universalised until a Supreme Court order on November 28, 2001. That order resulted from the tenacious efforts of a handful of activists, shamed and angered enough by widespread hunger to do something about it. Not many Indians know that for 11 years the Supreme Court has effectively set and monitored many of India's anti-hunger policies, including the successful school mid-day meal programme, also the world's largest.
You could roughly compare the ICDS with India's highway system. The route has been mapped, the asphalt has been laid. It may be bumpy, woefully inadequate in many parts, and falls short of significant impact. But the infrastructure is in place. There is no one who seriously questions the concept of the ICDS.
So, what must now change?
The paramount need is excellence in implementation and loosening of established positions by stakeholders.
Activists who led the great push against malnutrition are understandably suspicious of the involvement of private companies, many of whom bribe politicians and manipulate nutrition contracts. But, as the experience of Thailand and Mexico indicate, India needs the expertise of nutritionists, consultants and industrial-production methods to deliver nutrition with scientific precision. To resist any kind of expert and commercial involvement at this stage — though it is important to keep professional "contractors" out, something state governments and the Centre have still not done — is to risk slowing the ICDS and other anti-hunger schemes.
As for well-meaning experts, with access to much-needed international funding, it is important to realise that the political and social context to tackling malnutrition lies in female self-help groups and village communities. Many individual officials and workers have delivered sterling results as well, one reason why malnutrition indices, however limited, are down.
There is much to ponder, from big picture to the details: since 34 million children under six get pre-school education at crèches, why not merge them with primary schools and health centres? Should the salaries of child-health workers be doubled, or tripled, from the current R3,000 (often less) a month? Should one-size-fits-all nutritional guidelines be reviewed?
The government has done well to provide renewed attention to malnutrition. It is now time for everyone to come together and join battle for the body and soul of India.
Samar Halarnkar is a Bangalore-based journalist
The views expressed by the author are personal


text:
Oct. 26, 2009
NORTH DARTMOUTH, MA - University of Massachusetts Boston women's volleyball player Kate McWhorter (Bakersfield, CA) has been named Little East Conference Volleyball Offensive Player of the Week for her play during the week of October 19-25, it was announced today by the conference. The honor marks the second time this season and sixth in her career that she has earned the award. She was named the league's top offensive player for the week of September 7-13, earlier this season.
McWhorter averaged 6.11 points per set in nine sets over three matches, including a staggering 5.22 kills per frame to go with 0.67 aces and 0.33 total blocks. The senior made the most of her swings, registering a red-hot .506 hitting percentage, while committing just six errors in 81 total attempts. McWhorter totaled 19 or more kills in two of three matches, including 20 kills in just three sets on a .486 hitting clip to go with a solo block in a 3-0 win over Roger Williams University on October 22. She added 10 digs as well. The outside hitter was efficient again in a 3-0 victory over University of Massachusetts Dartmouth on October 24 with a .467 hitting percentage, while putting down eight kills and firing five aces in addition to a block assist and five digs. Her day wasn't over, however, with 19 kills, including nine in the first set of a 3-0 win over Plymouth State University to help the Beacons complete a Little East Conference tri-match sweep to take sole possession of first place. She committed just two errors vs. the Panthers for a torrid .548 hitting mark and added 12 digs for her 13th double-double of kills and digs for the season to go with an ace and a block assist.
A Stockdale High School (CA) product, McWhorter has started all 28 matches, while missing just one of 97 sets on the year. She ranks second in the Little East Conference with 3.88 kills per set and a .389 hitting clip. The 5'9" hitter also stands third with 4.53 points per set and is seventh with 0.48 aces. She ranks second on the team with 2.57 digs per set and fourth with 0.27 total blocks. Her season has been nothing short of spectacular and is already one of the best for any player in school history with 372 kills for the third-most ever for the Beacons, while her hitting percentage is easily the most efficient in school annals. Reliability has been her trademark as one of UMass Boston's best all-around players with double-digit kills in all but five matches, including 20-plus in three outings and notched her 1,000 career kill in a 3-0 win over Keene State College on September 26. She has hit no lower than .167 in any match this year, including 10 matches with a .500-or-better clip. The senior absolutely dominated a stretch of six matches with a scorching .591 hitting mark from September 12-26, where she committed just seven errors in 110 swings. She has been a weapon from behind the service line as well with at least one ace in 21 of 28 matches, including two or more on 12 occasions and a career-high of six at University of Southern Maine on October 8. McWhorter has been outstanding defensively as well with 10 or more digs in 14 matches and two or more total blocks five times. Her play has not gone unnoticed with a spot on the Brandeis Invitational All-Tournament team on September 12 and an MIT Quad-Meet Most Valuable Player selection on October 17.
She played her first two seasons for NCAA Division I California State University Bakersfield, before transferring to UMass Boston last season. The senior was named to the American Volleyball Coaches Association All-New England Region Honorable Mention Team following last campaign and became the first player in school history to earn LEC Offensive Player of the Year accolades. McWhorter was also named to the LEC All-Star First Team after breaking the Beacons' standard for kills in a season with 493 and shattering the hitting percentage record with a mark of .364. For her career, she has played in 348 sets over 103 matches, while spiking for 1,169 kills and owning a .314 hitting mark. She split time as a hitter and setter her freshman season and has compiled 326 assists, 665 digs, 104 aces and 122 total blocks for her career. In just 61 career matches and 199 sets at UMass Boston, McWhorter already places third on the career kills list with 865, fifth with 53 block assists, eighth with 513 digs, 10th with 89 aces and is the all-time leader with a .375 hitting percentage.
The Beacons are off to their best start in school history and have won 11 straight matches and 24 of their last 26 for a 24-4 overall record, including 5-0 in Little East Conference play. UMass Boston is currently ranked second in the latest NCAA Division III New England Women's Volleyball poll and stood as the number one squad in the NCAA Division III New England Women's Volleyball Association poll for the first three weeks of the season. The team has also received votes on four occasions in the American Volleyball Coaches Association Division III National Weekly Polls with nine, seven, 10 and six votes, respectively from September 15 to October 6. The Beacons will be in action again on Tuesday, October 27 when they host Emerson College at the Clark Athletic Center for a 6:00 p.m. match.


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April 4, 2012
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42 U.S. Code § 1306b - State data exchanges
Whenever the Commissioner of Social Security requests information from a State for the purpose of ascertaining an individual's eligibility for benefits (or the correct amount of such benefits) under subchapter II or XVI of this chapter, the standards of the Commissioner promulgated pursuant to section 1306 of this title or any other Federal law for the use, safeguarding, and disclosure of information are deemed to meet any standards of the State that would otherwise apply to the disclosure of information by the State to the Commissioner.
Section was enacted as part of the Foster Care Independence Act of 1999, and not as part of the Social Security Act which comprises this chapter.
LII has no control over and does not endorse any external Internet site that contains links to or references LII.


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Twelve judges preside over the daily sessions of the Colorado Springs Municipal Court. They are assigned to individual sessions by the presiding judge. Each judge is a licensed attorney at law who may maintain a law practice while serving the City of Colorado Springs as a judge on a part time basis. Municipal court judges are appointed by the Colorado Springs City Council and serve at their pleasure. Daily management of the court is the responsibility of the court administrator. Communication with any individual judge about specific cases is done on the record in open court. Judges do not accept private phone calls outside of the courtroom. Some judges also perform marriage ceremonies. Those judges who perform marriage ceremonies have an (M) after their name. Please call the Office of the Court Administrator at (719) 385-6302 to inquire about marriage ceremonies.
|THE HONORABLE HayDen W. Kane II (M)
|Robert D. Briggle (M)
|Carol Carter (M)
|William H. Cogswell
|Joseph D. Dirscherl (M)
|B.J. Fett, JR.
|Susan M. Grant (M)
|Spencer A. Gresham
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|Patrick R. Salt (M)
|Robert B. Warren (M)
|Spottswood W. H. Williams


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Really? Was there any doubt?
It's reminding me of Daikatana. I guess George Broussard just made us his bitch.
It certainly does seem that what made Duke Nukem 3D Awesome is missing from DNF. They've taken Halo and added Tits and dick jokes.
While Duke is all for Tits and dick Jokes, it was also about fast-paced action, gratuitous violence and incredibly complicated maze-like levels. Which DNF lacks utterly. In other words, it has the facade of Duke but lacks the deeper gameplay that made DN3D fantastic.
It certainly does seem that what made Duke Nukem 3D Awesome is missing from DNF. They've taken Halo and added Tits and dick jokes.
Not even that. Halo is a good game, even a great one, arguably.
Well, I'm almost done with it.
For one, the console versions take an eternity to load by all accounts. The PC version loads each level in about 8-10 seconds (my pc is nothing special, it's been 3-4 years since I've changed any parts).
I'd give it a 6.5 or 7. The bit in the review about killing the rape victims was spot on. It wasn't funny at all. It went from crass to disgustingly callous.
But setting that aside, the ancient gameplay is strangely refreshing in comparison to the bevy of modern military shooters that have flooded the market. It's a game from a different era in gaming, for better or for worse. It takes you through a pretty entertaining variety of levels that military shooters will never attempt to do.
The combat feels good. The weapons feel good. The humor aside from the situation mentioned above, is the kind of low-brow humor you expect. The graphics are subpar as you might expect, but older gamers, particularly those who have played Duke3D, should have no problem with less-than-bleeding edge graphics. Haven't run into any bugs on the PC version.
I am definitely getting a strange sense of nostalgic value here, even though the Duke Nukem experience is fairly limited. It's really the old gameplay design that is driving the nostalgia. As I play, I think to myself, "Yeah, 13 years ago, this was what they thought would be awesome to have in a game." I particularly enjoy these throwback areas. There are some modern design conventions brought to the table, for better or for worse. 2-weapon limit, regenerating health, good checkpoint placement, player path indicators in level design (such as putting a bright lamppost next to the path out of the area).
Older players from the Duke3D era should get some enjoyment here. Newer players will probably just get tripped up on all the cludgy game design they haven't seen before, but older gamers still remember and have developed a thicker skin against. To be frank, the game is not good, but there is still fun to be had here.
Now that Gearbox has finally put this beast to rest, I wonder what they could do with the license starting from scratch?
Finished the game yesterday. Overall, I agree with you - the game wasn't at all terrible, and the arstechnica review is full of shit. That's not to say that it was worth waiting 14 years or anything, it's still not a good game and overall I'd rate it C-, ok but not good.
One thing I'm not sure about is "ancient gameplay" that you mention. To me, the actual gameplay is sadly as modern as gets - you've got regenerative health, 2 weapons, painfully linear levels, etc. It's really bizarre how some of the definin
Yes, all of the stuff that made DN3D so great is missing here. They've taken the worst cliches of modern shooters and stuck them onto something that looks superficially like Duke Nukem, while leaving out all of the good stuff from modern or classic shooters.
I still can't believe they went for a 2 weapon limit, given the extent to which DN3D was about playing around with loads of cool and eccentric weapons. They even have the cheek to have a "joke" in there where Duke takes the mickey out of Halo power armour. Hate to break it to you, Duke, but you have only 2 weapons and a recharging shield bar. I'm no fan of the Master Chief, but the modern Duke looks like nothing more than a hanger on to his coat-tails.
Now if they'd wanted to do a decent Halo joke, they'd have confined the player to a pistol and shotgun up to that point, then put the third gun next to the Halo power armour. When Duke went to pick up the third gun, he could have got the "hold X to swap guns" message, but on pressing it, he'd just add a third gun and say something like "Two gun limits? Who the hell do you think I am?" That would have been a neat jab at Halo - and would have made for a better game to boot (especially when he later went on to pick up 3rd, 4th, 5th, 6th, etc weapons as well).
There is ONE huge problem with Duke Nukem Forever and nobody seems to get it.
What is a PC game done being reviewed on a console?
Lots of weapons? Do you remember how you selected them? That is right with the row of number keys. Easy and fast to select a weapon. Can't do that on the console. THAT is why Halo has a two gun limit, because the x-box controller lacks a means to very quickly switch weapons.
Same with the inventory items, you can't use half a dozen inventory items on a console, so they limit it.
Duke Nukem Forever just shows just what consoles have removed from games. Checkpoints? For the Duke? That nobody evens cries out about this horrow shows how much we have lost.
Is it any wonder they added poop slinging? It is the level a console player would enjoy.
The Duke is dead, the consoles killed him.
No, not in the minds of most people. It was always going to be pants; neither the anticipation or the expectation could possibly be matched.
If anyone connected with the [projectile vomits into nearby bucket] franchise, has any sense they'll do something genuinely innovative and interesting with it after they've earned a few dollars from the dup... er
Nobody hold their breath.
No, not in the minds of most people. It was always going to be pants; neither the anticipation or the expectation could possibly be matched.
If anyone connected with the [projectile vomits into nearby bucket] franchise, has any sense they'll do something genuinely innovative and interesting with it after they've earned a few dollars from the dup... er
Nobody hold their breath.
Hype / expectations or not, a technically competent game would probably been received pretty well. It seems like it wasn't that either.
even more recent titles such as Serious Sam
Actually the footage and screens I have seen (especially the old stuff), looks decent to quite good.
I read this one this morning, but there are a lot of equally bad reviews out there, and a pitiful few mediocre ones.
People do not set out to write vaporware. Release dates slip when the software is not fit for release.
Sometimes, bad software design decisions cannot be fixed.
Yes, IGN with a 5.5 seems to be one of the more generous scores - and IGN tend to "mark high" anyway. That's not a criticism of IGN - their scale is internally consistent and I know that a 5.5 from them is actually really quite bad.
I've posted my own review of DNF in my journal and basically agree with the overall consensus - that this is a really bad game.
I see comments below a lot of the reviews on the major sites defending the game, claiming that the reviewers are holding it up to unfair standards due to its development time. This isn't true. It's just a bad game which is not fun. If you compare it to any current major fps, it is horribly lacking. If you compare it against the better fpses from 5 years ago, it is horribly lacking. In many ways, it is horribly lacking compared to its own predecessor; Duke Nukem 3d.
Interesting to note that the console versions are being slammed even more than the PC versions. The Eurogamer "face-off" comparison made it clear that there is a clear hierarchy to the versions. The PC version is the best, though still desperately ugly. The PS3 version lacks some of what passes for graphical polish in the PC version. The 360 version is horribly, horribly broken. That's extremely unusual for an Unreal engine game, where the 360 would normally be expected to outperform the PS3.
Well, note that it's Unreal Engine 2.5, and not 3 which has been out for something like 5 years now.
I see comments below a lot of the reviews on the major sites defending the game, claiming that the reviewers are holding it up to unfair standards due to its development time.
PCGAMER gave it an 80%, giving it leniency for the years of development. If a car was 14 years in a development and came out at full price and didnt have an engine then I cant give it leniency when it cant compete with anything else on the market.
I hadn't spotted the PCGAMER review. That was a good, decent thing they did there, giving DNF 80%. They've sent out a nice clear signal that I should absolutely never let any of their reviews factor into a purchasing decision. Good of them to give me a warning like that, wasn't it? Refreshingly honest, in a curious way.
This is not an 80% game. Five years ago, it might just about have been a 50% game. In fact, even that's generous. Resistance: Fall of Man is a vaguely similar fps which launched with the PS3 around 5 years ago and it is infinitely superior to DNF in every conceivable way.
I haven't yet finished the game, but 80% sounds about right if you ignore the years of development. And really the reviewers should be ignoring that. It's got some issues to it, but the ones I've seen are pretty insignificant and ought to be relatively easily fixed via patches.
I've noticed a lot of the reviews out there being approximately 1/10 rview by column and 9/10 editorial, which made me suspicious of the accuracy in general if the reviewer can't be arsed to separate opinion from fact and disclose bia
AFAIK that map is a critique of the modern 'rails' shooter rather than DNF in particular.
That is correct. FTA: "The joke in the image below may have been about Doom and shooters in 2010, but it still fits when talking about Duke Nukem Forever."
Actually, stupid stuff like that is what you would want a Duke Nukem game to be. However most of the stuff is simply over the top while throughout the rest of the game it doesn't even involve any funniness nor keeping the old gameplay or even broad levels around. It has become a very linear, boring shooter.
TotalBiscuit said it best when he said: they kept all the bad stuff from old DOS games and all the bad stuff from new shooters and added it together. They made Duke an old man that can't jump, can't hold more than 2 guns and needs assistance in every fight.
They made Duke an old man
Well, he certainly aged while waiting for the release. What did you expect?
can't hold more than 2 guns and needs assistance in every fight
I'm starting to miss some of the old shooters due to this. Ammo hoarding and hidden super-weapon hunting were quite fun back in the day. Would be nice to see some games stop following the "realistic" formula and bring back the "arsenal on back" model. It's always satisfying to run into a new room, take a look over the enemies, and grin as you pull the perfect gun for the job out. To quote Unreal 2, "Show me the crowd pleaser."
...that the whole point was that it actually was planned to be a joke, hence, "Forever", and that they weren't supposed to be working on it for real. Their only task was to load the 3d rendering program and to build another fake "screenshot" with some new changes to the old "screenshot" so that it looked like they were doing something.
They could have milked this another 20 years if they'd been smart, but NO, they had to go and actually try to build the thing...
They should've waited another 40 years to release this, so we can have a time capsule in 2030 of popular culture in the late 80s to mid 90s.
this is how the Duke ends,
not with a bang, but with a whimper.
Can I get a courtesy flush over here?
What did you eat?
And all I have to say is:
This is how the Duke ends,
this is how the Duke ends,
not with a bang, but with a whimper.
If T.S. Eliot was actually reviewing this game, I think he'd be more concise and simply end it with:
"Shitty shitty shitty"
Actually until it's really good and all you wanted it to be you just need to wait until Service Pack (203)1!
http://www.youtube.com/watch?v=M6MjzgTZriw [youtube.com]
http://www.youtube.com/watch?v=y5Yngipvz6M [youtube.com]
http://www.youtube.com/watch?v=q86vWgaLuwE [youtube.com]
watch in that order, and you will see about a first couple of hours of gameplay along with the reviewer's impressions. Saved me some time otherwise possibly spent downloading and trying the game myself (let alone buying it).
Duke Nukem Forever is the kind of game where you find a pack of cigarettes whose cover shows a mustached man wearing leather—and they're called "Faggs."
I'm not defending the game, but the reviewer is a prima-dona.
One is only allowed to insult white males of Western European heritage - because they are an evil blight upon Gaia.
And if they're Christians, you're even allowed to burn them alive.
As long as you pay for your carbon credits.
According to this review, it's not just that it doesn't compete with Call of Duty -- it doesn't even compete favorably with Duke Nukem 3D.
You can make excuses all you like - the game is sub-par compared to even budget titles released YEARS (and in some cases even a decade) ago. You don't need to have the latest-and-greatest graphics - and I play more indie games with 2D graphics than I play anything else any more - but if you expect someone to lay out full-price, you need to have something to sell.
You can't sell nostalgia, only ruin it. Selling humour is subjective and requires a humour professional (i.e. comedian), especially if that humou
A few moment's silence, pray, for the demise of an Internet meme?
How do we now describe the expected delivery date of vaporware without resorting to mundane terms like "hell freezing over" or "Real Soon Now..."?
This is nearly as bad as finding out what step 3 is in the underpant gnomes' business plan.
A few moment's silence, pray, for the demise of an Internet meme?
Alas, no. Regardless of what it's called, this is not the Duke Nukem Forever the prophecies spoke of. It's not the vaporware Messiah; it's just very naughty crap.
The meme is safe. This is not the DNF we're looking for.
Step 3 is Profit!.
Their verdict? Skip this one.
Yeah, just wait for the next.
-- if you dare.
Their verdict? Skip this one.
Yeah, just wait for the next.
-- if you dare.
Given how long it took to come out with this one I'll be 70 by the time the next one comes out. I'll play Gears of War 3 instead.
If we skip this one, how long do we have to wait before the next in the franchise?
This is state of most modern games.
Overglossy graphics, crappy game play, rollercoaster ride.
Look at the map comparison between Duke 3D and Forever. The sad part? It's like that between all games from the 90's compared to now.
Games that you used to have an openish enviroment, are all now rollercoastered.
Games you used to play for 20+ hours, are all 4-6 hours now.
This is what happens when you get big corporations running the show. and of course, Hollywoodizing crap. Let's make it shiny and expensive, but not give any value. (it's like going from the great black & white movies, to the trashy color movies that came out).
ya, Duke Nukem Forever is a crappy game, should of never been made. But it's actually a shining example of the current gaming industry and what they think about their customers.
it's like going from the great black & white movies, to the trashy color movies that came out
There were crappy black and white movies. Lots of them. Just as there were crappy games on Nintendo or Atari. Sure if a game is all style it won't be any good, but it doesn't necessarily make it awful.
The map on the left is actually a Doom level, from the shareware episode.
This is what happens when you get big corporations running the show. and of course, Hollywoodizing crap. Let's make it shiny and expensive, but not give any value. (it's like going from the great black & white movies, to the trashy color movies that came out).
You do realize that those "great" black & white movies were made by Hollywood, right? And there were many terrible black and white films. This sounds like the same nonsense when people were whining about how "talkies" were ruining the film industry.
Most reviews I've seen are generally bad. Given how hard the publisher was pushing the lewd aspect of the game is it really any surprise it turned out to be crap. They were hoping to lure in a few suckers with the "mature" content before they figured out how bad the game actually was.
I also tend to think the intervening years colored memories of Duke Nukem 3D. I personally don't think it was nearly as good as some people remember. I recall it being entertaining, finding some of the subject matter amusing, but generally as an FPS it didn't stand out. For the time it was fine, but then the bar was a lot lower then. It's no wonder DNF would disappoint even if the level of quality is comparable to the original. Of course the mess that was it's development certainly didn't help matters.
This is a good object lesson. When a company plays a sleight of hand trick, trying to sell you on some aspect other than gameplay, it's a near certainty the game won't be any good. And they sure played that angle pretty hard with Duke Nukem Forever.
I don't think the graphics are that bad...but this looks more like a Halo mod with Duke characters than a Duke game proper...
I'm the last person who should be defending this game as I've been taking the piss out of it for 5 years. I've never been a fanboy of the sequel, never did I have confidence it would ever deliver anything at all. I liked the original as a teenager but that's about it.
Regardless though, I've nearly finished the game (Australia, we got it 4 days early) and I can say if you liked the original game, this is a fantastic melding of the original and modern day gameplay. This game is getting slammed far far too excessively.
I guess it was to be expected - but I personally went in expecting garbage and got a half decent game. It's certainly better than diluted trash like Crysis 2.
The game is a little obnoxious for the PC types but you know that going in to it, you wouldn't go to see Fast and the Furious 5 to expect high quality cinema. This game is trashy, dumb - yet quite fun, it's a guilty pleasure for my childish side and honestly the core gameplay itself? It's really fairly decent.
The graphics while not top of the line (quite bad in spots) are also quite GOOD in other places, several scenes I've been outright surprised at how good they are.
If you played the original game and you're in the 27 -> 45 age group with any sense of nostalgia, try it out with an open mind. Don't expect some thick storyline, I think you'll be pleasantly surprised. I know I was.
P.S no it's not perfect, some scenes are frustrating in difficulty or not funny - but all games have low spots, overall, it's not even 1/3 as bad as some of these people are saying.
Ctrl-Alt-Del's review [cad-comic.com] is a graphical representation of Ars Technica's review.
Dear Ars Reviewer, Dear Slashdot'ers,
we are greatly honored and moved by the reactions, the release of our fully playable "Duke Nukem Forever" demo has received. While we are working diligently on the final version (to be out real soon now, wink wink), we will take your numerous suggestions into account, perhaps even into Duke's dialogs, to make DNF the greatest game ever released.
Things are looking good despite being very busy and without promising too much, we are on track for the final release target date, which, according to our lawyer, may or may not be within this awesome decade. But the code is mostly in place and once the technical issues like a lack of holographic displays, quantum consoles and their telepathic controllers are resolved, we'll be gold(en). Looking forward to Forever....ain't 'ya excited? ^__^
Is it just me, or were crazy comedies in the 70s, 80s and early 90s on average a little less abysmal? If I, for example, compare the works of Mel Brooks to movies like Scary Movie X or American Pie Y I can't help think that somewhere along the line we lost the intelligent humor and settled for what is truly the lowest common denominator?
I can't help feel a certain pattern emerging here...
Am I just getting old?
You get anywhere CLOSE to it and I'll personally firebomb your offices.
It is not for me to attempt to fathom the inscrutable workings of Providence. -- The Earl of Birkenhead


text:
The Birmingham Genealogical Society meets the fourth Saturday of each month (ex. Nov. & Dec.) in the Arrington Auditorium at the Downtown Birmingham Public Library. Guests are encouraged to join us!
Next meeting: Saturday, March 22nd at 2 p.m.
Speaker: Catherine Browne, author
Program Topic: "History of Avondale"
Details: www.birminghamgenealogy.org or BPL-Southern History Dept. at (205) 226-3665
Please join us as Catherine Browne, a resident of Avondale for almost 50 years, discusses her recently published book, "A History of Avondale." Avondale, once a city of its own, is now broken up into at least three Birmingham city neighborhoods – South Avondale, East Avondale and North Avondale. Mrs. Browne has been compiling data about the area along with that of the Forest Park neighborhood since the early 1970s while leading a committee to research listing Forest Park on the National Register of Historic Places. She has also written a history book about Forest Park in the early 1990s, but by then she also had substantial information on Avondale. The research yielded stories about mounds built by American Indians in what was then a rural area they referred to as King's Spring and Big Spring – the area is near Sloss Furnace. Browne's research unearthed stories about Avondale Mills, a school called Avondale School that served the black community of Taylor Hill, and Avondale Park, the site of the city's zoo.


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HP.com: Applications Transformation to Cloud
The potential cost and efficiency benefits of cloud computing are the talk of IT today. Determining where, when and how you should leverage the cloud, however, is still a source of much confusion.
Access this resource to learn how HP can help you assess the cloud suitability of each application in your portfolio and develop a roadmap to your future in the cloud.


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- Parent Category: News
Sales Tax Agreement in Watseka moves Ford Dealership forward
An earlier approved sales tax agreement between the City of Watseka and Bell Holdings Group was agreed on Tuesday evening. And that puts the proposed new Ford dealership for the city's east side back on track.
The project cost for a new road across from the Wal-Mart layout threw a wrench into earlier plans between the city and Bell Holdings. The City Council had decided the city would do no more than $250,000 for the price of a road for the dealership project.
A suggestion now agreed on gives the city less money for the first 10 years than what was in place with the original agreement. But the agreed ordinance now gives Bell Holdings the additional funds needed to borrow the $250,000 needed to get the road built.
Annexation proceedings will soon be underway to accept the east side property for the proposed dealership. Building permits would then be the next step.


text:
Tuesday, May 30, 2006
And you thought M/OSU was intense...
A Bangladesh university has postponed exams until the World Cup is over after hundreds of students laid siege to the vice-chancellor's office.
Didn't anybody tell these people that it's just soccer?
Didn't anybody tell these people that it's just soccer?
2 comments:
And Bangladesh didn't even make the tournament. That's passion.
- May 30, 2006 3:13 PM
Just soccer? College football is by far my favorite sport, but the World Cup is great. It only happens once every 4 years and unlike the Olympics you actually have to qualify, you can't just show up with a team. I only wish the USA wasn't in the "death group," it'll take a small miracle for them to make it out of that group.
3 Billion viewers can't be wrong.
- June 01, 2006 4:10 PM
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text: Comedians Josh Blue, John Caparulo, Kathleen Madigan, Ralphie May and Brian Regan will be featured on CMT Presents Ron White's Vegas Salute to the Troops 2013 , a 90-minute special premiering March 15 at 10 p.m. ET/PT on CMT. White, an avid supporter of the armed forces who has performed for at military bases in the U.S. and around the world, hosted the event which was filmed live at the Mirage Hotel and Casino in Las Vegas. In addition to the comedy performances, the third annual special also includes interviews with Sgt. Jonny Joseph "Joey" Jones, a U.S. Marine who lost both of his legs while serving in Afghanistan, and Paige and Jeff McDonald, parents of Chris McDonald, a soldier who died in 2012 after battling post-traumatic stress disorder. Both Jones and the McDonalds work closely with the Armed Forces Foundation.


text:
Texas A&M University Police investigators traveled to Dallas on Wednesday November 14, attempting to locate missing Texas A&M University student Thomas Johnson.
With the assistance of the Dallas Police Department and the Texas Rangers, Mr. Thomas was safely located in the Dallas area at approximately 2:30 a.m. Thursday.
Texas A&M University Police tell News 3 that missing freshman wide receiver Thomas Johnson has been found safe.
They said they would not release any more details until 8 a.m., when investigators would be in the office. They would not tell News 3 where he was found or how they found him, but reiterated that he was "safe."
Stay with News 3 as we get more information on this story.
The Texas A&M University Police Department is currently seeking assistance in locating a missing Texas A&M student, Thomas Linze Johnson. Johnson is described as a black male, 18 years of age, 5'11," 180 lbs., black hair and brown eyes. He was last seen leaving his residence in College Station on Nov. 12 at approximately 5 p.m., wearing a black jacket, black shorts and grey shoes. He was also in possession of a set of "Dr. Dre Beats" brand headphones.
"At this point we don't have any reason to believe of anything criminal in nature. Our foremost priority at this time is to see if we can locate him," said Jason Cook, a TAMU spokesman.
Johnson has family and friends in the Dallas area and may have traveled to the area.
Anyone with information regarding the location of Mr. Johnson is asked to contact University Police immediately at 979-845-2345.
Below is a statement from Texas A&M Football Coach Kevin Sumlin:
"All of us are obviously very concerned about the safety and well-being of Thomas Johnson, who has been missing since Monday evening. Authorities are working closely with his family, friends and law enforcement agencies to help locate him. Thomas is a tremendous student-athlete, greatly admired by his fellow teammates and all of us on the coaching staff. If anyone has any current information about him or knows of his whereabouts, please contact his family or law enforcement authorities immediately. We pray for his quick and safe return."


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Supreme Judicial Court (April 15, 2011)
A conviction of threats to commit a crime, in violation of G.L. c. 275, § 2, does not require proof that the recipient of the threat is also the victim of the threatened crime.
The statute that criminalizes witness intimidation, G.L. c. 268, § 13B, is ambiguous. It is the legislature's province to clarify the law, particularly as it relates to retaliatory conduct.
The defendant left a voicemail message for his probation officer implying that he could harm her young daughter physically or sexually. The probation officer contacted police, saying that she was worried and concerned for her daughter's safety. The police charged the defendant with threats to commit a crime, in violation of G.L. c. 275, § 2, and witness intimidation, in violation of G.L. c. 268, § 13B.
The defendant moved to dismiss the complaint of witness intimidation. He claimed that his message made no direct threat against the probation officer, and that, at the time he left the message, there was no ongoing criminal investigation or proceeding. A District Court judge denied the motion to dismiss.
The defendant also moved to compel the Commonwealth to specify the crime he allegedly threatened to commit; the Commonwealth replied that he had threatened the probation officer with the sexual molestation of her daughter. At trial, the judge denied the defendant's motion for a required finding of not guilty on both charges, and the jury found him guilty of both crimes. The defendant appealed, and the SJC granted the defendant's application for direct appellate review.
Threats to commit a crime, G.L. c. 275, § 2:
"If complaint is made to any court or justice that a person has threatened to commit a crime against the person or property of another, such court or justice shall examine the complainant and any witnesses who may be produced, on oath, reduce the complaint to writing and cause it to be subscribed by the complainant."
The defendant argued that, for a valid conviction under G.L. c. 275, § 2, the recipient of the threat must be the same person as the intended target of the threatened crime. He alleged that the Commonwealth failed to present sufficient evidence to sustain the conviction because, in the complaint and at trial, the Commonwealth designated the probation officer as the target of the threat and the daughter as the target of the threatened crime.
The Court noted that, while in many cases the target of both a communicated threat and threatened crime are the same, the Appeals Court has found "that the threat may be communicated to an intended target by way of a third-party intermediary, but only where it is shown that the defendant intended the threat to reach the target." Commonwealth v. Maiden, 61 Mass. App. Ct. 433 (2004). In this case, however, the Commonwealth did not pursue an "intermediary" theory; instead it argued that the probation officer was the direct target of the threat.
The Court, as a matter of first impression, had to consider "whether the recipient of the threat must always be the victim of the threatened crime." The Court examined the language of the statute and concluded that it does not require "an identity between the target of the threat and the target of the threatened crime." The Court concluded there was sufficient evidence to support the jury's finding that the defendant threatened the probation officer.
Witness intimidation, G.L. c. 268, § 13B, in pertinent part:
"Whoever, directly or indirectly, willfully (a) threatens…or (c)…intimidates or harasses another person who is:…(iii) a…probation officer…with the intent to impede, obstruct, delay, harm, punish or otherwise interfere thereby with a criminal investigation, grand jury proceeding, trial or other criminal proceeding of any type shall be punished…."
The defendant argued that there was no criminal investigation or proceeding pending at the time he left the voicemail message (he had just been released from serving a one-year sentence for a probation violation). The Commonwealth argued that section 13B includes conduct intended to retaliate against a probation officer for past criminal proceedings.
After reviewing section 13B (as well as a prior version of that section, which was in effect until 2006), the Court concluded that the statute is ambiguous as it relates to the question of retaliatory conduct. Noting that the Court "cannot interpret an ambiguous statute in a manner that disadvantages a criminal defendant," the Court reversed the defendant's witness intimidation conviction and invited the legislature to clarify the ambiguity.


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PREP NOTEBOOK: N-C wins 18-hole match
Newton-Conover won for the fourth time in as many golf matches, capturing the first 18-hole match of the season at Glen Oaks Country Club in Maiden on Monday.
The Red Devils shot 331 as a team, six strokes better than host Maiden.
South Iredell finished third with a 344, while Bunker Hill was fourth with a 354. Bandys tied for last with West Caldwell with a 451.
Lee Mitchell led the Red Devils, earning medalist with his score of 75. South Iredell's Daniel Bellingham came in second, one stroke behind.
Bunker Hill's Tyler Lail came in third with a 77, while Maiden's Thomas Lilly took fourth place with a 79.
Red Tornadoes win again
Hickory won the fourth Northwestern conference golf match held Monday at Brushy Mountain Golf Course in Taylorsville.
The Red Tornadoes carded a team score of 313, three strokes better than host Alexander Central.
The Cougars Alex Rhyne shot a 72, earning medalist. Teammate Tanner Pearson tied for second place with Hickory's Peter Harrill. Both players shot 73.
Fred T. Foard tied for fourth place with Watauga. Both teams carded scores of 322.
St. Stephens came in sixth place with a 325 team score.
After four matches, Hickory leads the standings by 17 strokes over Hibriten, 920-937.
St. Stephens 3, Bandys 1
A bases loaded double with two outs in the top of the seventh by Darian Fisher lifted the Lady Indians to their 12th victory of the season.
Fisher drove in all three RBIs on the hit for St. Stephens (12-5, 6-2).
The loss ends a seven-game winning streak by the Lady Trojans (7-4).
Bunker Hill 4, South Iredell 3
The Lady Bears improved to 7-2 in conference play with a one-run victory against the Lady Vikings in Statesville on Monday.
Kara Travis paced Bunker Hill with a two-RBI single that helped give her team the victory.
Kadi O'Shell pitched her way out of a bases loaded situation in the sixth inning with one out, helping her team stop any potential comeback by South Iredell (4-5).
Prep soccer
St. Stephens 7, Hibriten 1
Macy Franklin pocketed three goals to help keep the Lady Indians undefeated in conference play.
Caroline Holmes, Kalyn Meosky, Susan Bare and Caitlin Mahoney also scored runs for St. Stephens (13-1-1, 7-0-0).
Lauren Brooks and Meosky assisted on two goals each.
South Caldwell 1, Fred T. Foard 0
Kat Connor's lone goal helped South Caldwell to a Northwestern conference victory on Monday at Foard.
The Lady Tigers (9-5-3, 1-4-2) had 13 shots on goal, but could not get a goal past Lady Spartans goalkeeper Hannah Young.
South Caldwell improves to 2-8-2 overall and 1-5-1 in the NWC 3A/4A.
Prep tennis
Newton-Conover 8, Bunker Hill 1
John Tate (N) def. Stefan Gettys 6-3, 6-1; Tyler Barrymore (N) def. Kris Trihemasava 6-1, 6-2; Hunter Nestor (N) def. Braxton Williams 6-2, 3-6, 10-5; Jesse Gill (N) def. Garrett Williams 6-3, 6-1; Nicholas Lee (BH) def. Shivam Desai 6-1, 6-4; Dan Avis (N) def. David Chang 6-2, 6-3.
Barrymore-Gill (N) def. Gettys-Trihemasava 8-3; Tate-Desai (N) def. B. Williams-Chang 8-4; G. Williams-N. Lee (BH) def. Avis-Anthony Dehart 8-1.
Kevin Cline-David Dominguez (N) def. Sai Vang-Leonard Lee 8-6.
Maiden 8, West Caldwell 0
Zack Huffman(M) def. Taiwan Harper 6-0, 6-3; Jarrod Mitchell(M) def. Billy Dziesinski 6-0, 6-1; Zach Koch(M) def. Blake Chandler 6-0, 6-0; Stephen Lichtenwalner(M) def. Brandon Crisp 6-0, 6-1; Yeng Yang(M) def. Jonathan Raby 6-0, 6-0; A.J. Key(M) default win 6-0, 6-0.
Mitchell/Koch(M) def. Harper/Dziesinski 8-0; Yang/Key(M) def. Chandler/Crisp 8-0.


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Casual Vacancy's Expected Sales are Down?
Sep 27, 2012
Hyped as the most anticipated novel of this season, Washington Post has reported that sales may not live up to the hype. The Washington Post blog reports:
But for the most eagerly anticipated book of the year, Politics & Prose had sold only about half a dozen of their 300 copies by the time Oliver was not quite a half a dozen chapters in. That's about a third of what the store would order for the "Harry Potter" series, but, according to senior book buyer Mark LaFramboise, 20 times more than they usually order for other books. For "Harry Potter' the store could count on swarms of pre-teens rushing the door at midnight on the day of a new release. For "The Casual Vacancy' the author's first adult novel, there have been no such crowds.
The Wall Street Journal blog SpeakEasy suggested that harsh reviews and critical statements may hurt sales.
early reviews may make it harder for J.K. Rowling's new adult novel "The Casual Vacancy" to generate staying power
on the national best-seller lists. The book, set in a small town in England and
focused on characters involved in a local election, went on sale nationwide
this morning.
The Los Angeles Times reviewer David Ulin noted that "what's
surprising, given Rowling's ability to spin a story, is just how unsatisfying
it ultimately becomes." Elsewhere, Monica Hesse, writing in the Washington
Post, wrote , "Much of the book I admired, even if I didn't love' before
concluding that the novel "would be a little better if everyone were carrying
Meghan Cox Gurdon in The Wall Street Journal, however, was
more upbeat, writing that once the novel gets underway, it "becomes a positively
propulsive read." She adds that the book "may not be George Eliot, but it's
J.K. Rowling; and that's pretty good."
leading independent retailer said the book sold six copies in the first hour on
sale Thursday. "It might be review proof, as many books are' said Mark
LaFramboise, chief buyer for the Politics and Prose bookstore in Washington
D.C. "The curiosity factor is really strong, and there is a built-in audience.
We're prepared for the book to be very successful."
It may not
help that the novel is expensive at $17.99 for the e-book edition compared to
$12.99 and $14.99 for many rival best sellers. In hardcover, its recommended
price is $35 although it is widely available online for the discounted price of
style="font-family: Arial, Helvetica, sans-serif; ">
We will have more news about sales later this weekend.


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Anaheim, CA (SportsNetwork.com) - No one does Game 7s like Justin Williams and the Los Angeles Kings.
Williams beat John Gibson 4:30 into the game and the Kings scored three goals in the first 16 minutes Friday night to jump-start a series-clinching 6-2 win over the Anaheim Ducks.
The Kings won the last two games of the second-round Western Conference series to improve to 6-0 in elimination games during these playoffs. They advanced to the conference finals for the third year in a row and will face the Blackhawks in Game 1 on Sunday afternoon in Chicago.
Williams, an old pro on hockey's brightest stage, scored his sixth goal in six career Game 7s when he powered into the crease to flick the puck past Gibson's right skate during an early power play, starting a deluge.
The Kings didn't let up on the 20-year-old goaltending sensation, knocking him out of the game on Anze Kopitar's goal 2:02 into the second period, which made it 4-0.
Jeff Carter and Mike Richards also scored in the first 15:12 of the game as the Kings, stacked with Game 7 veterans, showed off their knack for coming through with their backs against the wall.
"The first period was like men against boys, quite frankly," said Ducks coach Bruce Boudreau, who fell to 1-5 in Game 7s. "They were bigger, stronger, faster."
Marian Gaborik's power-play goal against Jonas Hiller made it 5-0 with 5:51 left in the second period -- plenty of room for the Kings and Jonathan Quick to breath.
Quick poke-checked Corey Perry on a penalty shot in the first period and made 25 saves. He didn't give up a goal until 17:02 in the second period when Kyle Palmieri squeeze a one-timer in between his pads and the post.
Williams, Carter, Richards, Gaborik and Quick are a combined 22-0 in Game 7s in their career.
"As a team collectively, we have shown that we are able to get it done," said Williams. "At the same time we might have two more to play this year. We are moving on and we are happy but we know it's just halfway there."
The Kings, who captured the Stanley Cup in 2012 in the first year of their now annual run to the conference finals, are 8-2 in elimination games dating back to 2011.
"They know what they're doing in these situations," said Ducks captain Ryan Getzlaf, "and they proved it."
The first playoff series between the two Southern California hockey teams also could mark the end of the road for Ducks forward Teemu Selanne, who has said his 21st NHL season would be his last.
The 43-year-old future Hall-of-Famer received a lengthy standing ovation from the Honda Center crowd after the game and the Kings tapped their sticks on the ice for him.
Selanne, who ranks 11th in NHL history with 684 goals, was asked if it was indeed his last game.
"It's a tough feeling. You want to go further," he said. "We all felt we had a chance to go to the next round, and maybe all the way. It's going to be tough waking up tomorrow morning and realizing it's all over.
"But I want to look at the big picture and enjoy this game, my teammates, the fans and the organization. Not even in my wildest dreams did I expect to have a career like this. I'm very thankful."
Gibson, born in between Selanne's first and second seasons, allowed nine goals on the last 83 shots he faced after making his NHL playoff debut in a Game 4 shutout that tied the series. He had 14 stops in this one and Hiller made 10.
The Ducks won the Pacific Division with 116 points -- second only to Boston in the NHL -- and were the conference's No. 1 seed but failed in a bid to reach the conference finals for the first time since winning their only Stanley Cup title in 2007.
Williams has now scored three Game 7 goals for the Kings -- including both in a 2-1 win over San Jose in last year's second-round clincher. He was scoreless in a Game 7 for the first time in his career last month against the Sharks as the Kings completed their comeback from an 0-3 series hole with a 5-1 win.
He got a second-chance rebound in the crease past Gibson and Carter followed at 8:48 on a break after Ducks defenseman Francois Beauchemin gave the puck away.
In between that goal and Richards' at 15:12, Perry was awarded a penalty shot after his stick snapped on a breakaway. Kings defenseman Drew Doughty used his stick to slash Perry's from behind, though replays appeared to show Perry's stick had already been broken when he blocked a shot at the other end.
According to Elias Sports Bureau, it was just the second penalty shot in a Game 7 in NHL history. Quick came out to knock the puck away from Perry in front of the crease.
Perry beat Quick with a high wrist shot into the top left corner 3:42 into the third period for Anaheim's last goal. Tanner Pearson scored for the Kings off a feed from Carter with 6:06 remaining.
The Ducks lost a Game 7 on home ice for the second year in a row after falling to Detroit in the first round last season.
"We've got a few months to figure it out," said Boudreau. "We can get over it because you have to get over it. By the time training camp comes around you're just excited to be playing hockey. ...
"Right now it's a bitter pull to swallow the way we lost that game, but we have to get over it."
Game Notes
Pearson was the only Kings scorer who didn't also have an assist. Williams raised his career total to 12 points in six Game 7s (6g, 6a) ... Carter and Richards each scored their first Game 7 goal ... Alex Burrows was stopped on a third-period penalty shot for Vancouver in Game 7 against Chicago on April 26, 2011, then later scored the winner in overtime to end that first-round series ... Anaheim fell to 2-4 in Game 7s and the Kings improved to 6-4 ... Game 1 of the Eastern Conference finals between the Rangers and Canadiens is Saturday in Montreal.


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Chronic Disease Prevention
NACCHO's Chronic Disease Prevention Team is working with the goal of engaging and enhancing local health department's ability to expand evidence- and practice-based chronic disease prevention activities in their communities and promote change at the policy, systems, and environmental levels in order to reduce the burden of chronic diseases.
Chronic Disease Advisory Group
The Healthy Living and Prevention Workgroup, comprised of local health officials and programmatic staff with chronic disease policy and/or built environment expertise, is the advisory group for NACCHO's chronic disease projects. The workgroup (1) helps define NACCHO's chronic disease priorities and policies; (2) provides guidance on how NACCHO can best assist LHDs to address these priorities; and (3) provides guidance on federal/national chronic disease initiatives. Regular communication with the workgroup is essential to informing NACCHO's work and the work of NACCHO's partners.


text: Shultz played three seasons at Butler, after transferring from Cincinnati and was a starting tackle on two of Butler's most successful football teams. He took over as a starter for graduated All-American tackle Walt Stockslager in 1960 and helped lead the Bulldogs to an 8-1 record and a championship in the Indiana Collegiate Conference. The following season, Shultz helped lead Butler to a perfect 9-0 record and another Indiana Collegiate Conference title. During his three seasons with the Bulldogs, Butler won three consecutive league championships.


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ADAMSHURST Restaurant and Function Centre will close tomorrow.
Four weddings have been cancelled after business partners Tim Howe and Chris O'Connor said uncertainty about the building's future meant they could not afford to continue to operate the reception centre.
They said the pending sale of the building had clouded the future of their business.
Builder Garry Morgan, who owns the historic Adamshurst building in David Street, Albury, put it on the market in August.
PICTURES: Take a look inside Adamshurst and its gardens by clicking through the above photos (iPhone app users can tap the 'Photos' tab).
Mr Morgan said at the time he thought he had a buyer for the property who did not want the restaurant to keep going, but that deal fell through.
Mr Howe said he had been told in September his lease would not be renewed and he and Mr O'Connor had been looking for new opportunities.
They will serve their last meal at Adamshurst tomorrow night.
"It was just the uncertainty," Mr Howe said.
"The builder was going to sell and we didn't have a lease, so the new owners could kick us out.
"We looked to secure our own future."
They have already started to do that with the pair running catering at the Wagga RSL Club, on top of their commitments at North Albury Sports Club and Howlong Country Golf Club.
Mr Morgan, whose Albury building business went into liquidation in 2009, said he was reluctantly selling the famous building.
"We desperately wanted to hang on to it but we've had a lot of pressure on us and we had to," he said.
The venue has a history of sudden departures.
In 2007, the Betty and Muriel's restaurant at Adamshurst closed at short notice.
Proprietors Brock Phillips and Graeme Austin were locked out after failing to pay the rent.
They then fled the city owing hundreds of thousands of dollars to couples who had bookings for their weddings.
Adamshurst yesterday remained for sale with L.J Colquhoun Dixon.


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New scholarship benefits Detroit police officers
Police officers in the city of Detroit will have the opportunity to further their education at a reduced cost thanks to a new scholarship program at UM-Dearborn.
Officers who wish to pursue undergraduate or graduate degrees at UM-Dearborn will be eligible for a special scholarship that will provide a credit for 20 percent of their tuition costs and fees each semester.
The partnership between the university and the Detroit Police Department seeks to expand community ties, facilitate academic access and promote higher education opportunities for police department employees.
"I always have been an advocate of higher education and I am deeply appreciative to the University of Michigan-Dearborn for extending this opportunity to our employees," says Detroit Police Chief Warren Evans, who also teaches criminal justice courses at UM-Dearborn. "A better educated police force will translate to a department that better serves the needs of the community and greater career opportunities for those willing to further their education."
Prospective students may be admitted to any undergraduate or graduate program the university offers as long as the program's admission and eligibility criteria are met. UM-Dearborn's 20 percent tuition credit will work in conjunction with any tuition assistance offered by the Detroit Police Department.
"Hats off to Detroit Police Chief Warren Evans for pursuing this partnership with UM-Dearborn as soon as he took office. It shows Detroit's commitment to community policing, and will have important positive effects on the city over the long term," says Kathryn Anderson-Levitt, dean of UM-Dearborn's College of Arts, Sciences, and Letters. "Also, hats off to Kevin Early, director of our criminal justice studies program, who envisioned this scholarship as a way for UM-Dearborn to help make Metropolitan Detroit a better place to live and work."
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Gay men: You're being bullied because you're bullying them. Your very existence threatens them. You are naturally different and have different brains so that's why they pick on you so much. It's their way of trying to handle it.
Acting like a victim 24/7 about it helps nobody. If you weren't scaring the shit out of them, they wouldn't be trying to scare the shit out of you. Gay men are naturally bullied... how else could I relate so much to what you're saying? And you're all gay like me.
I was treated so badly in high school, like ones of the worst ones. And I hear soooo many gay men report EXACTLY the same thing.
I never let it make me suicidal though or anything. So that's why I think suicide isn't related to this issue and if a gay teen is suicidal it's more to do with the fact that he has non-supportive parents. My parents are supportive.