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|View Poll Results: Your favorite Higurashi character Pt. 2
|Maebara Keiichi
|Ryuguu Rena
|Sonozaki Mion
|Houjou Satoko
|Furude Rika
|Sonozaki Shion
|Voters: 425. You may not vote on this poll
|Thread Tools
|2006-09-28, 21:03
|Link #81
Join Date: Aug 2006
Although I liked Rena for much of the series, after everything is said and done, I seem to like Mion the most (not sure why ). If all of Keiichi's "KOOL" modes were shown, I have a suspicion I'd like him the most, but without the KOOL mode and the monologues, he's kind of shallow =\
1. Mion
2. Rena
3. Keiichi
4. Rika
5. Satoko
6. Shion
|2006-09-28, 22:00
|Link #84
Mahjong Triple Pro
Join Date: Sep 2006
1. Rena - Need I say more? Look to Tsumihoroboshi-hen!
2. Keiichi- This guy earned my respect in Onikakushi-hen and his roles in all the subsequent arcs have proven that there's more to him than simply "going psychotic/insane'.
3. Rika- Although not the protagonist, she's the sympathetic star. Adorable and, at times, freakishly mature, she's a lovable character and it makes me angry to think someone would want to kill her.
4. Satoko- I wasn't too fond of her before but I loved her laugh; the manga really helped me like her a lot more, since her "trap" fetish wasn't explained until Tsumihoroboshi-hen. Her conviction in Meakashi-hen was respectable, too.
5. Mion- She's pretty plain. A nice, sincere girl; but beyond that, there's really nothing much to her!
6. Shion- I hate Shion. An overblown infatuation over a guy who might not be dead lead to the deaths of six other people; major fail.
|2006-09-29, 01:07
|Link #88
I STILL like Shion the best XD She was totally crazy, but I still love her :3
1. Shion- Hey, I'd probably kill if I was that unstable too .-. Losing the person I love and being paranoid that my family had something to do with it, hell, I'd be pissed D: Though her actions were totally rash, I can understand where she's coming from. I see the good in her, it's just that Satoshi made her nuts ;p Love makes you do crazy crap that it does(Hi Kenshin! lol).
2. Mion- Twins, yes? She's good hearted, I like her but for some reason, not as much as Shion o_O; Yeah, don't ask why Not much to say about her...well actually...she's the more stable one XD
3. Rika- My friend keeps on obsessing over her, I think it rubbed off on me now. She's cute and stuffs. And when she gets all mature and stuffs, her voice is total MOE~<3
4. Rena- She's awesome with giant knives
5. Keiichi- Dood, it's Keiichi, I'd have him be 4 but like, ladies 1st y'know? But still, this guy is pimp haha. Not much to say about him, but he's cool :3
6. Satoko- Out of em, I still like Satako the least even if all that crap happend to her DX I feel sorry for her, but there's just something I don't like about her
Oishi is like my least favorite in the whole show. Friggin' fat, annoying, and nosey. If the killer lolis wanna kill each other, LET THEM BE! :x
|2006-09-29, 02:04
|Link #90
Junior Member
Join Date: May 2006
Age: 35
I haven't voted yet but after I watch the last episode (while keeping my expectations extremely low ), I think I'm almost 100% sure that I'm still going to vote for Rena in the end. It's kind of hard to find one quality that I don't like about her at this point.
|2006-09-29, 02:09
|Link #91
Magician of Words
Join Date: Aug 2006
1. Keiichi: He is K1 after all. But still, I'd rather tie him with Rena.
1. Rena: My greatest love. When she wants to take it home, I want to take her home.
2. Rika: So moe it hurts. I just hope Mai pulls a "Mi~" on us, and I will happily leave to the afterlife.
3. Satoko: Damn, she got the lolicon and siscon out of me ;_;
4. Shmion: I'd normally got with shy Mion, but a cunning Shion is fine too.
Just to clarify: I don't like to catalog them, because there always is a last place. Then I'd rather put them all on the first place.
|2006-09-29, 12:58
|Link #93
Join Date: Jul 2006
Location: Gnawing away at Rokkenjima
After Onikakushi-hen it was:
1 Rena
2 Everyone else
Didn't really change much until the answer arcs started. Then I became really fickle. There was a period where Mion was my favorite and a period where Satoko was. After Tsumihoroboshi-hen though, my list is:
1 Keiichi- This guy used to just kinda bug me by being really stupid... though, once I read some of the manga I realized that he only gives that impression in the anime. He has just too many cool moments, especially in Tsumihoroboshi-hen.
Spoiler for ep 26:
2 Rena- She's sugoku kaai~~ and she's got incredibly good taste in both clothes and murder weapons
3 Satoko- Helped *a lot* that I read some of the manga... where she's a lot more developed. I love the fights that she and K1 get into over her pranks. And that one tooth thing just gets me...
4 Rika- She manages to be #4 by sheer cuteness alone. Mii~~
5 Mion- Gotta love her enthusiasm. She's pretty hot (at least when well animated) And I love how she calls Keiichi "Kei-chan".
6 Shion- I'm pretty neutral towards Shion. Maybe I'll change my mind when I get to Meakashi-hen in the manga.
This was a difficult list to make. I love all 5 of the main characters so much. Any one of them could easilly be a "favorite character" if they weren't put up against such strong competition.
|2006-09-29, 13:51
|Link #94
Join Date: Jul 2006
Location: Gnawing away at Rokkenjima
"Furude Rika and Frederica are different".
In fact though, every one of the main characters is living a lie. They're all acting like everything is fine, when in fact they all have dark pasts. Rena had the baseball bat incident back at her old school. Satoko had her parents die (in fact, I think she's involved in that too) and then there's the thing with her brother which she blames herself for. Mion is deeply involved with the yakuza. At the very least we know that she had her sister's finger nails ripped out. Rika/Frederica lives a repeating nightmare and can't stop it. Keiichi used to shoot pellet guns at little girls for kicks... And there could very easilly be a lot more to many of these stories.
In episode 25, K1 admits to his past. Rika, Satoko and Mion all hint to also having things that they don't want to talk about of their own... but that what is important isn't what they've done in the past, but who they are now.
I don't think that it is manipulation at all. I think that everyone is just trying to be who they want to be. Satoko's traps and pranks are for fun; I think she really loves all of her friends and that her traps are a clumsy expression of that. Rika/Frederica too. In episode 15, she says that all she wants to do is live happily with her friends. She loves her friends and does not want to burden them with something she thinks they can't do anything about. Instead she likes being cute and brightening peoples' lives. The same goes for Rena, K1 and Mion too. They're just trying to live a happy life.
|2006-09-29, 13:55
|Link #95
Gomen asobase desuwa!
Join Date: Nov 2003
Age: 37
|2006-09-29, 16:41
|Link #96
Senior Member
You know I'm going to say Mion. But what clinched it was the episode where
Mion and Shion each had Keiichi by the arm and were sort of fighting over him
and Shion basically did her best to make Mi jealous and she went totally nuts
talking a mile a minute telling her friends to set the traps and do this and that
and it was HYSTERICAL the voice she used at that point. I also liked it when
Shion said "so should we have a contest to see who wins his favor" and she
absolutely freaked out.
Normally she's just a shy girl I suspect, she sometimes comes across as
a hardcase because of the position she is in but I suspect she longed for
Shion - too mental for me.
Rika - interesting. Of all the characters I could sit down and offer some
advice for changing some outcomes.
Satoko - the girl needs a vacation - the show just seemed to want to
kick her in the teeth.
Keiichi - the guy is reasonably cool but he's dumb for the first third of
the episodes and then in the end he wises up a bit. Oh well.
|2006-09-29, 17:17
|Link #97
You faked all of it.
Join Date: Jun 2006
Age: 27
I don't know why, but Tsumihoroboshi just made me not like Rena as much as I used to. You'd think it would, but I just thought Rena was acting really stupid after episode 24. I still think she's extremely interesting, but I just didn't really feel sympathy for her.
Shion is next. I really felt bad for her, and thought her arc was the best out of the series.
Keiichi got on my nerves in the question arcs, but he wasn't too bad I guess. But why the hell did his character seem to change so much in different arcs? Yeah yeah, I know he's the same person but he seemed to change so much.
Poor Satoko. I know her situation and all the hardships in her life, but I don't know. Her arc kinda sucked, to be honest and other than that, she never really did anything. Onikakushi and Watanagashi barely had her in it, Himatsubishi didn't even feature her, and she didn't really do anything other than give Keiichi the bat in Tsumihoroboshi.
Mion is the most mentally stable, but I thought she was kind of boring. She had everything, and didn't really have a terrible past or anything.
|2006-09-29, 22:30
|Link #98
Join Date: Jun 2006
Location: SoCal
did with Tatarigoroshi and the end of Meakashi. *sigh* (´Д`;)/ヽァ・・・
Satoko-chan *nade nade*
Anime-wise, I have to vote this way:
1) Mion
2) Keiichi
3) Rena
4) Rika
5) Satoko
6) Shion
Regardless, of the medium and the rules set here
01) Akasaka
02) Keiichi + Shion
04) Satoko + Rika
06) Mion + Akane + Kasai + Takanon *nekomimi* *hata hata*
10) Rena
11) Dr. Irie + Mr "What is your salary" man
ara ara unlucky number goes to mystery character あぅ あぅ あぅ
14) Oishi
15) Mu~, Satoshi
16) Tommy! the timestamp \(^^)/
then there's two not worth mentioning.
|2006-09-30, 02:00
|Link #99
Join Date: Sep 2006
Personally for me, the order goes like this (regardless of anime or game):
1. Rena: She had always been at the top, neck-to-neck with Keiichi for me ever since I started on this series. But after Tsumihoroboshi her points propelled her all the way up as my favourite character for the series. If I'm to pick one of the characters from the series whom I can be close friends with, I wouldn't hesitate to pick Rena. Kaaii + cool detective + cunning killer + Renapan > all!
2. Keiichi: Whether as a main character or not, Keiichi had always been able to somehow make an influence throughout the different chapters of the story (良い影響悪い影響はともかく ), but I guess the main reason why he ranked so high in my list is because alot of his beliefs and attitude towards life is quite similar to what I hold personally. People who had played through Minagoroshi would also know that he's quite the leader type too. その説得力や行動力はお見事でした。「口先の魔術師」は伊達じゃないってことですね。
3.Mion/Rika: A tie. I couldn't really decide who I like more. Mion is probably the most innocent out of all the main characters in terms of her past, it was a shame that she had to be born in the Sonozaki family, and to carry the responsibility as the next leader even though she was clearly not the right choice. Rika on the other hand has my full sympathy for her situation. The description of her tragedy in Minagoroshi, despite its supernatural element, had been very realistic.
5. Satoko: Don't misunderstand. Placing her last out of all the members of the club by no way means that I don't like her. In fact in terms of adorableness alone I think she surpasses Rika and maybe even Rena. But I think given her age compared to the other 4 (take note that Rika is more than 100 years old), Satoko is unfortunately the one who had the least character development (Actually Mion didn't really get much too, but not as little as Satoko in terms of my opinion). But alas, I take my hat off for all the bravery she had shown to me.
6. Shion: What turned me off the most wasn't the series of murders she committed (I belong to one of those who understands at least partly of why she did what she did), but the way she committed them. Murder under the name of revenge, I can still tolerate due to what she had been through. But torture is another thing altogether, particularly in Satoko and Rika's case (we may not have seen how Rika was killed in Watanagashi, but it was gruesome enough for Rika to commit suicide in Meakashi).
As for the others, I think I'll just post the list here:
7. Ooishi: He may look cold on the outside, but I like his "always consider all possibilities" attitude and his dedication towards his duty.
8. Irie: Even if it's purely for his maid fetish lol.
9. あぅあぅあぅあぅ + Rika: You might wonder why Rika-chama is listed twice, but I just don't see things working without them being together.
10. くすくすくすくす (ROFL): Made to the top 10 for being able to make me hate a character so much in such a short time.
11. Akasaka: Oh my god, the first time I posted this I totally forgot about him. He was actually higher in the rank before, but dropped because of his uselessness despite the expectations I placed on him.
12. Tomitake: Poor guy, but his own stupidity brought him to it.
13. Satoshi: I think he would've made it higher in the rank if he had been developed more.
|2006-09-30, 03:07
|Link #100
Join Date: Aug 2006
I like them all (I didn't like Satoko that much in onikakushi until I watched tatarogoroshi), but Honestly, Keiichi is my favourite. Why? because he always lose the games and most penalties involve cosplay.
Kill-me cutes (or why I like them all):
In manga version, watanagashi chapter 1 and 2, K1 cosplays maid and kitty-schoolgirl-swimsuit combination, and I just WANNA TAKE HIM HOME~~!! XD (I swear if there was another guy in Higurashi that I really liked I would pair him with him and make K1 uke) he's the most suitable for costumes, period.
Rika's mi's and nipa's kill me with their cuteness, I also want to take her home whenever she does that ^^
Mion and her "call me ojisan" make me want to hang out with her, she's feminine but not to the extreme, I think she would be a great heir for her family.
Satoko doesn't have much of a spotlight until tatarigoroshi, and damn does she shine there. Her strength to try to overcome things is, at her age, something admirable. (and the manga version shows lots of K1/satoko moments, it's freaking cute @_@)
Rena and her "omochi kaeri~" ooze cuteness (but not sick-cute), she's the cutest after K1!!!! And also she kicks so much ass, actually he can kick K1's ass since she's stronger (watanagashi manga ^^). Besides i like that kind of personality split "saint/badass" she has.
I know I said cute a lot.
|Thread Tools


text:
Hong Kong Reality Check for China Tech Plays
This post originally appeared on Digits.
High-flying Chinese gaming stocks came crashing back to earth in Hong Kong Thursday after the disastrous U.S. IPO of mobile-game maker King Digital Entertainment left investors second-guessing the sector's lofty valuations.
While still up more than 100% from a year ago, Tencent, China's largest online-games and social-networking company, had US$7.8 billion wiped off its market cap Thursday as its share price fell 5.9%. At its height, on March 6, the company was worth US$152 billion.
Software maker Kingsoft fell 6.5 %, online-game developer Boyaa Interactive International slid 9.8%, game developer Forgame Holdings dropped 8.1% and software firm Sinosoft Technology Group lost 13.9%.
A look at Chinese game developer IGG shows how frothy the sector had gotten. The stock has risen 50% in three months, trading at more than 100 times the slim profit it posted in its recent fiscal year. Shares of IGG, which in January said it would license one of its games exclusively to Tencent, slid 14.3% Thursday.
"Despite elevated valuations, many investors have been chasing 'concept' stocks," said Tony Hsu, a Shanghai-based portfolio manager for hedge fund Dalton Investments. Mr. Hsu said he has been steering clear of volatile sectors with stretched valuations—like China's gaming sector—preferring instead "cheap" stocks with "a large margin of safety."
On Wednesday, shares of King Digital Entertainment, known for its Candy Crush Saga hit, fell almost 16% on their New York Stock Exchange debut—the worst first-day showing by an IPO this year. They fell sharply as soon as they started trading and extended their losses on heavy volume. The IPO raised $500 million for the Anglo-Swedish company.
The dismal IPO was quickly followed by news that Tencent, maker of China's popular WeChat messaging app, would spend US$500 million for 28% of South Korean gaming company CJ Games—continuing a shopping spree whose tab for this month alone is nearing a billion dollars. This latest investments is aimed at bolstering its position in mobile-phone applications.
While the Hong Kong response to these pieces of news might simply be a much-needed reality check—as investors realize how much they've bid up the prices of Internet stocks—it's important to parse the difference between game developers and gaming platforms. Time and again gaming companies like King Digital have had difficulty following up one hit game with another.
Ask Zygna Inc. The game Draw Something was hot enough that Zygna paid an ambitious $183 million for its maker, OMGPop, in 2012—only to be stuck with the bill on what turned out to be a fad after the game's popularity almost immediately crested.
Unlike Zygna, though, Tencent controls a platform—its popular messaging application WeChat—that it can use to drive traffic to the pipeline of games it's gained in its deal with CJ Games.
Investors may be uncertain whether that pipeline is worth $500 million. Tencent has experience drawing users with games on personal computers, but many of them have loyal, hardcore fans, meaning the games are less faddish than the more casual ones played on smartphones.
So, Tencent's investment could look foolish a year from now—but with China's mobile-gaming market forecast by CLSA to double to 22 billion yuan ($3.5 billion) in 2014, and then grow 60% annually for the next three years, China's largest online-games company can't afford to ignore it.
– Mia Lamar and Paul Mozur. Follow Paul on Twitter @paulmozur

subset: commoncrawl


text:
Posted by Web Staff - email | Facebook | Twitter
CLEVELAND, OH (WOIO) - A couple of local men are taking a bite out of the bed bug epidemic.
They've come up with a product to blast the little bloodsuckers right out of your bed.
The product is called Bug-E-Spray and the claim is that it kills bed bugs.
"It's a product that's safe and doesn't bring toxins into the world and people can use it in their homes."
In fact most bed bug go belly up in about a minute after a direct hit of the spray.
"Within a minute or two its dead, for sure."
Unlike pesticides the spray is said to dissolve the outside of the bug, which in part prevents bugs from developing a resistance and becoming what's called super bugs.
"I am excited this is a product that's safe."
It's so safe according to the owners of The Green Remediator, that one of them even puts some of the spay in his mouth.
"When you are treating your bed you then have to lay down on it so you definitely don't want to put a pesticide on your bed."
These inventors did not spend years of specific research developing their product, they say they stumbled upon it by accident.
"We actually started out working in mold and found out that it attacks bed bugs."
With the increase in bed bugs we're also seeing an explosion of web sites on creepy bugs.
Here are a few that should be able to answer any and all questions you've ever had. And as if it were a big shock….yes there's an app for that.
Click on the links to the right for more information on The Green Remediator and other companies.
©2010 WOIO. All rights reserved.
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text:
(MCT) — CHICAGO — Based on the heat offensive coordinator Mike Tice has been feeling, you would think he has been the one who has been giving up the sacks, committing false starts, throwing interceptions, running incorrect routes and plowing into the backs of blockers.
The Bears offense has a lot wrong with it.
But since Tice carries a clipboard rather than a wizard's wand, there hasn't been much he could do to make it better.
The Chicago Tribune asked three coaches who have faced Tice's offense this year and two front office men about Tice's game planning, play calling and use of personnel. None of them thought he had done poorly.
One defensive coordinator said he would "bet his life" Tice is not the problem.
"I know Mike Tice is one fine football coach," he said. "Hell, they changed from Mike Martz and said it was his fault, so now they have Mike Tice and now it's his fault. It's easy to tag Mike Tice."
Said one head coach, "I really like the way they try to do things on offense. It just hasn't worked the way they wanted it to."
The offensive coordinator admittedly had two bad games — the road losses to the Packers and 49ers. In both, he didn't help his offensive linemen enough, and against the Packers he was too dependent on the pass. Tice, however, was guilty of having too much confidence in some of his offensive linemen.
Other than that, he has been pretty consistent and pretty solid.
The most commonly heard criticism of the Bears offense is it lacks rhythm. And it's true.
But it's difficult to have good rhythm when you are the second worst team in the NFL on first downs. The Bears have gained four or more yards on those just 40 percent of the time. Only the Cardinals, at 39.5, have been worse.
The Bears have run a play that has gone backward 11 percent of the time. Only two teams have had more plays for negative yardage. And that's not including penalties. The Bears offense has been penalized 52 times, fifth most in the NFL.
That's why the offense frequently is in second-and-long and third-and-long, and that's why the offense has no rhythm.
"When you don't do well enough on first downs, it's hard to find a rhythm on second-and-long," Tice said. "Do you go to get it to third-and-medium, or try to get the first down, or take a shot?"
The negative plays have led to being too reliant on deep balls. According to STATS, 13.1 percent of the Bears' pass attempts have been for 21 yards or more. That ranks sixth highest in the NFL.
And Jay Cutler and Jason Campbell have managed to complete only 28.6 percent of those.
One defensive assistant said the Bears could benefit from higher-percentage passes. But that's on Cutler as much as Tice because the quarterback often is reluctant to check down.
"Tice must create game plans that allow more passes to be completed with less stress so that Cutler doesn't feel that he has to force the ball into tight coverage," he said. "Great QBs have the confidence to throw into tight windows for the high risk/high reward play. But they also need to have enough success to allow them to feel good about taking those shots downfield."
The Bears have neither the offensive linemen nor the receivers to have a dynamic deep passing game.
"Early in the year they had good plans," an NFC front office man said. "They used a rhythm passing attack and got rid of the ball quickly. But they changed that lately because of their line. It's hard to be flexible when you don't have an offensive line."
The issues with containing edge rushers have led to the Bears keeping Matt Forte in to chip more than Tice prefers, and also have prevented tight ends from running pass routes. All of which has made the passing game more dysfunctional still.
The opponents who were polled noted Brandon Marshall has been the only consistent offensive threat. The head coach said his team knew the ball would be going to Marshall a lot, so he adjusted.
But none of them found the play calling predictable.
"There have not been glaring tendencies that tip you off," the NFC front office man said. "I wouldn't bash their game plans."
The defensive assistant said he would not call the Bears offense predictable, but he said teams can try to take away Marshall and make them play "left-handed," or not to their strengths.
It is true Tice has not been able to get this offense humming.
But nobody could — without pixie dust.


text:
Delta Pettingill, 76
Delta Pettingill, 76, of Idaho Falls, passed away peacefully at her home on Thursday, June 12, 2014. She was under the care of One Source Hospice.
Delta was born on Oct. 11, 1937, in Burton, Idaho, to Glen and Murel Simmons. She grew up in the Lorenzo area and attended Rigby High School, graduating in 1955.
On July 28, 1955, she married Theo Pettingill in Idaho Falls, Idaho. Together they raised two sons and two daughters. Throughout her life she lived in Lewiston, Idaho Falls, Mountain Home and Blackfoot, Idaho and Sun Lakes and Scottsdale, Ariz. She enjoyed helping Theo in the many convenience stores they owned.
Theo later died on Nov. 9, 2004. Delta enjoyed being a full-time mother and homemaker.
She was a member of The Church of Jesus Christ of Latter-day Saints, where she served as the Relief Society president for her ward. She enjoyed many hobbies, such as quilting, embroidery, reading, watching T.V. and movies, going on scenic drives with her family and dancing. She felt that being a grandma was so wonderful that she volunteered as a grandma for a local adopt-a-grandmother program.
Delta was a gentle soul who cared deeply about her family and her home, and loved taking care of both. Delta was always generous with her time, spirit and heart. These traits will carry forward with everyone she loved. Delta's bright light will shine on.
She is survived by son: Eric (Veronica) Pettingill, of Chandler, Ariz.; daughter: Julie (Michael) Buszka, Blackfoot, Idaho; daughter: Laurie Baldwin, Idaho Falls, Idaho; sister: Glenda Coles, Belt, Mont.; sister: Jeanette (Richard) Fowler, Idaho Falls, Idaho; brother: Jack (Pat) Simmons, Mesa, Ariz.; brother: Wayne Simmons, Idaho Falls, Idaho; brother: Terry (Darla) Simmons, Tacoma, Wash.; her four grandchildren and six great-grandchildren.
She was preceded in death by her husband Theo Pettingill; her parents Glen and Murel Simmons; her son, Dana Lee Pettingill; brothers, Lyle and Jerry; sisters, Rosalie and Diane.
Funeral services will be held on 11 a.m., Tuesday, June 17, 2014, at Coltrin Mortuary, 2100 First Street, Idaho Falls. A visitation will be held on Monday, June 16, 2014, from 6-8 p.m. at Coltrin Mortuary and one hour prior to services. Interment will be at the Annis Little Butte Cemetery.
Online condolences may be sent to the family at www.coltrinmortuary.com.


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In his article posted today, Jason Whitlock calls out Brian Kelly for the tragedy that occured during a Notre Dame practice this week.
What I want know is - what do you guys think about this?
My initial reaction was "that's ridiculous". But the more I think about it, the following probably fall on Kelly:
- The day before the winds were so bad that they had to move the practice inside
- The next day, Kelly moves the practice outside
- As the coach, you know you have a kid 50-feet in the air (with nothing to block the wind) in an unsecured lift (ESPN made it known that many programs have these lifts bolted to the ground)
- The practice had been going on for at least long enough for Swarbrick to take a conference call, walk to the practice field, and stand around for ~5 minutes.
- Kelly is the CEO - he has the power to take the practice inside (like Whitlock mentioned that sweater vest did)
In the end - it's a tough call. Whitlock is probably going a little overboard here to get page hits, but he does mention some good points. I have to believe if this happened at Michigan, I wouldn't want RR to be fired for it. But then again, I'm pretty sure RR wouldn't have left a student 50-feet in the air with howling winds, either.
Link Below:


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About 8,000 landowners and hunters across 14 southwestern Minnesota counties will receive deer surveys from the Minnesota Department of Natural Resources (DNR) this spring.
Results from the in-depth survey will help the DNR better understand the experiences and attitudes of hunters and landowners about deer and deer hunting in southwestern Minnesota, said Gino D'Angelo, DNR deer project leader.
"We hope to get a high response rate on this survey," D'Angelo said. "This will be one factor in helping us determine whether changes in deer hunting regulations are necessary to meet deer population goals in the future."
Hunter surveys will be mailed to about 3,600 adult firearm hunters who indicated they hunt in southwestern Minnesota. The survey will ask questions about hunting success, deer populations and interest in management techniques such as antler point restrictions, buck-only hunting, youth-only seasons and varied dates for seasons.
Landowner surveys will be mailed to approximately 4,400 landowners owning at least 160 acres in southwestern Minnesota. They will be asked about the impact deer or other wildlife have had on their land, whether or not they hunted and ideas they have for deer management in their area.
Surveys will be sent in three separate mailings in March and April. Preliminary results from the surveys are expected this summer.
Counties included in the survey are Brown, Cottonwood, Jackson, Lac qui Parle, Lincoln, Lyon, Martin, Murray, Nobles, Pipestone, Redwood, Rock, Watonwan and Yellow Medicine.
Logo courtesy Minnesota Department of Natural Resources


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If you are looking for a good summer book to read, I highly recommend "The Ladies of Covington Send Their Love" by Joan Medlicott, especially if you are over 50 years young.
If you are looking for a good summer book to read, I highly recommend "The Ladies of Covington Send Their Love" by Joan Medlicott, especially if you are over 50 years young.
There are several more excellent books in this series, and thanks (for sharing) to my wonderful sister-in-law, Elizabeth Minton, I plan to read all of them.
For the younger minded, "Cinder" by Marissa Meyer is a new take on Cinderella that is impossible to put down. In this book, Cinder is a cyborg with an artificial hand and foot. She is also an awesome mechanic. This story is continued, so if you read "Cinder," expect to also read "Scarlet," "Cress" and "Winter."
Reunion planned
If you are a member of NDSH Class of 1973 and have not received your invitation to the 40th year reunion, please contact Teresa Black Sink at 243-1676 or email@example.com.
Welcome Civitan proud of one of its own
Welcome Civitan Club offers its heartiest congratulations and thanks to Doug Craver at the occasion of receiving Civitan International's Medallion Award for 50 years membership.
In addition to long years of membership, Craver has served the club in many offices and is an originator of the club's annual Christmas dinner/dance for the clients of the Workshop of Davidson, an event recognized by Civitan International as best project for help to disadvantaged people. This event is now approaching its 49th anniversary.
At our bi-monthly meeting Thursday evening, the club welcomed Sheila Killebrew, new director of the North Davidson branch of the Davidson County Library, and her spouse, Chad, executive editor of Lexington's The Dispatch. The Killebrews spoke to the club about their work in our community with the public library and journalism.
Due to the July 4 holiday, the next scheduled meeting of the club will be July 18 at Kerley's Restaurant in Welcome.
Library offers summer reading
The library kicked off the Summer Reading Program Friday, but it's not too late to join the fun. Regular story times are 10:30 a.m. on Tuesdays and Thursdays for kindergarten through fifth grade. Teen and adult programs are also offered.
Scouts attend local baseball game
Troop 238 Boy Scouts Andrew Coppley, Andy Vanhoy, Brett Dorwart, Chase Wagner, Eric McCrary, Joey White, Neil Christley and Will Walser attended Scout Night at the High Point Thomasville HiToms baseball game on May 31.
Center UMC hosts music event
Pickin' and Grinnin' will be held on at 7 p.m. June 27 in the Christian Fellowship Center.
Bible School will be held from 5:30 to 8:30 p.m. July 14 through July 19. Pre-register at http://2013.cokesburyvbs.com/centerumcwelcome
Come to Bible school
This is a reminder that Pilgrim Reformed will have Vacation Bible School Monday through Thursday. There will be a hot dog supper at 6 p.m. June 28 for all who have attended and their parents. Children ages 3 through sixth grade are invited. If your child has not pre-registered, just bring them to the church around 5:30 p.m. on June 23.
Construction has begun on the prayer/history room project, with completion expected to be in approximately 90 days. When finished, this will be a museum type room which will also contain an area replicating the chancel area in the old white church. Donations of $125 are being accepted for "1 square foot" of the work. If you would like to make a memorial or honor gift, please send a check to the church at 797 Pilgrim Church Road, Lexington 27295.
Congratulations to Beth Bailey and Ben Willis who were married on June 1st. Beth is the granddaughter of Maxine Nichols.
Maxine's grandson, Aaron Day, and his wife Brittany are on a trip to Germany, Rome, Italy, Spain, and Paris, France.
The church wishes to congratulate high school graduates Sarah Nichole Tester and Logan Bates.
The congregation extends sympathy to the family of Sonny Conrad who died last week.
Bethesda UMC will host Bible school
Bethesda's VBS will be from 5:30 to 8 p.m. Monday through Friday,. The church is pleased to announce the appointment of Rev. Danny Miller to Bethesda. Danny and his wife, Susan, will be joining Bethesda after serving 12 years at Bethal UMC in Oak Ridge. To celebrate the appointment, the church will hold a combined service at 10:30 a.m. July 14, followed by a covered dish meal.
Chad Shoaf will be leaving June 30 to serve at a church in Kernersville. Bethesda wishes Shoaf and his family well during his new adventure.
Bethesda will be saying goodbye to the Rev. Dennis Marshall on June 30. Bethesda would like to thank him and LaRue for all they have done and would like to wish them well.
Bethesda will have a Fourth of July celebration at 5:30 p.m. July 4.


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IMDbPY is a Python package useful to retrieve and manage the data of the IMDb movie database about movies, people, characters, and companies. It can retrieve data from both the IMDb's Web server and a local copy of the whole database. The IMDbPY package can be very easily used by programmers and developers to provide access to the IMDb's data to their programs. Some simple example scripts are included in the package.
SASqlConsole is a unified SQL console based on SQLAlchemy. It features pretty colors, intelligent formatting of output, convenient CSV output, a consistent interface across all backends supported by SQLAlchemy, persistent readline history, and tab completion of all tables and columns and a selection of SQL keywords.
Orphereus is a modular imageboard engine with a broad set of features: a flexible system of tags and filters, a pluggable architecture, memcached support for better performance, full-text search powered by the Sphinx engine, a private mode where invitation is required to join, AJAX, extended security, highly customizable appearance, an improved analogue of tripcodes, news and statistics modules, advanced administrative, a maintenance subsystem, internationalization, and much more.
Adjector is a lightweight, fast, and flexible, open-source ad server. It serves plain text, HTML, and Javascript ads to your Web application in several different ways, even from a separate machine. It tracks views and clicks. It is designed to save you time and effort and to stay out of your way.
Pimp is a highly interactive and programmable music player. It can be controlled with an mpd client or via a Python interpreter. Files can be played directly, and file paths are recorded in a database. Files are identified by a "fingerprint" which allows the user to identify an audio file despite file moving and tag modification. Pimp aims to be a player framework with a really small core. All features are implemented in extensions. For example, a lot of player events such as play, seek, and pause are logged in the database.
OpenCenter provides a centralized graphical user interface and API that simplifies the operational activities associated with deploying, managing, and maintaining private clouds powered by OpenStack. Additionally, it provides a central cloud management toolset that can be deployed locally within your own cloud and data center infrastructure.
A simple WebDAV 1.0 server.
A domain name server.


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Your current filters are…
by Ross Perez
Data has been freely available on the web since its inception, but it has always been difficult to access and even harder to digest. Recently, a small but growing group of intrepid data geeks have been scrounging the web for data and turning it into something useful and comprehensible: an interactive visualization! This presentation will show you some of the most intriguing visualizations that have been published in the past year and even how to create your own. Perhaps most importantly, you will leave understanding why these visualizations and their creators are so important to the future of the web.
United States United States, Austin
9th–13th March 2012


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Gartner's 2011 MarketScope for Application Life Cycle Management report has ranked 20 top ALM vendors according to the various phases of the ALM spectrum and highlighted which vendors are excelling in their respective areas of expertise. The analyst house says that ALM solutions today are evolving to enable enhanced planning, measurement, control, and reporting of activities in all the stages of all the various application delivery life cycles.
While initial solutions were single-vendor conglomerations, ALM products have largely evolved to become more open and to coordinate a wider scope of activities. As such, the report shows that, "ALM suites have promised improved automation and integrated approaches to the delivery of applications, but often fall short of the vision."
While most enterprises have made investments in tools and processes that support the various phases of ALM, the siloed nature of these tools has made it difficult to treat software delivery as a business process, with end-to-end visibility, metrics and intelligence. Serena Software is one company that scored well in the Gartner report due to its tool's ability to provide a set of applications that software organizations can use to manage core business processes, streamline workflows, leverage valuable talent and exploit existing infrastructure.
Serena says that its methodology of flowing work and insight to developers, analysts, executives, operations managers, and everyone else involved in the application lifecycle has proven to be effective for more than 3,000 active enterprise customers around the world.
"With this MarketScope, we believe Gartner has acknowledged the need for solutions that can help organizations manage the entire process of delivering applications," said David Hurwitz, senior VP of marketing at Serena Software. "Gartner's definition of ALM maps closely to the vision and strategy that Serena has been executing against, and we believe our positive rating reaffirms our commitment to delivering innovative and effective solutions to the industry."
[1] Gartner, Inc, MarketScope for Application Lifecycle Management, Jim Duggan, Thomas E. Murphy, January 25, 2011 http://www.gartner.com/DisplayDocument?id=841030


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You have the desert planet, the ice planet, the forest moon, the city planet...
And now, finally, the FABULOUS planet.
Well that takes care of 10% of their players. Now what about the robot female planet so the remaining 90% can feel accepted by their "I was born that way" mate preferences, too?
So, you're saying you want a new area on planet Eroticon 6 called Valley of the RealDolls?
There's already plenty of female robots and characters you can bang.
Or Clang, as the case may be.
There's already plenty of female robots and characters you can bang.
Or Clang, as the case may be.
Clang? The compiler?
Ah, I get it, to program the sex bot. I guess the geek sex bots have a built-in terminal, and the conversation begins with: "How do you want it, Emacs or vi?"
sounds like the digital version of don't ask, don't tell.
They should have called the planet "Hell" or "Purgatory."
Might have attracted christian players.
Seems more like "if this offends you, don't go there", since you neither have to ask nor be told to know what's going on there.
If there is no need to rub the GLBT issue in people's faces, why do it? If you ask me this is the reason places like California still do not have gay marriage. You can't make people change their minds, you arrange it so that they don't have to until it's too late.
Would have been much easier to allow everywhere and let the individual players block incomming "flirtatious" dialogue for their own character(s). That way you could block or allow all such dialogue if you wanted, or just for your specific "female protocol droid" preference.
Problem is some people are offended merely by seeing same sex couples together, allowing them to stay in the same hotel room together or just thinking about it. Bioware took the cowards way out, instead of calling out the bigots for what they are.
"If you dont approve of my behavior youre a bigot", is that how it is?
Would I be a bigot for example if I disapproved of seeing someone else commit adultery?
"If you dont approve of my behavior youre a bigot", is that how it is?
No, disapproving of people because they are gay makes you a bigot. Being gay is not a choice someone made, just like being black or a woman isn't.
Would I be a bigot for example if I disapproved of seeing someone else commit adultery?
Depends. You can disapprove of adulterous behaviour because when it is a choice and it is harming that person's partner. On the other hand there are situations where it is usually deemed acceptable by society and the law at large, such as when a couple is separated but not yet finally divorced or when both parties agree to have other sexual partners.
The main point is that adultery is a chosen behaviour, where as homosexuality is not. Additionally, there mere fact that two people of the same sex are married does not harm anyone else.
You do realize that this isn't about interactions with other players, right?
TOR is a very story-driven game, and thus this is all about NPCs having dialogue options which include romance options. Many such NPCs already have romance options, but up to now only heterosexual ones. What's been decided there is that apparently homosexual romance can only happen on this one planet, which is part of a paid-for expansion pack.
This isn't about other players doing unsolicited homosexual romancing. It's about the player having the ability to, if he/she so chooses, romance other characters of the same sex.
Named Makeb, the planet will be launched as part of the new Rise of the Hutt Cartel pack and will be the only place in the game where players can select "flirtatious" dialogue options with characters of the same gender.
Go to Makeb, bekaM gay.*
*There's a campaign slogan for Makeb tourist board in there somewhere.
Maybe a transparent postcard with Makeb printed on one side, read as bekaM from the other...
...don't make RTFA, but where's Disney in all of this?
I thought attachment was forbidden for a Jedi. It leads to jealousy, and last I heard the shadow of greed, that is.
Jedi classes make up 2 out of 16, or 1/8th of the possible class options.
Actully, 2 out of 8 base classes, 4 out of 16 advanced classes. There were already standard Heterosexual relationships available for those who don't care so much about what the Order thinks.
KOTOR takes place in the world where rules are not really enforced all that strictly, even though they are in place. So if new kids in the order bang each other and they get found, they face about the same punishment as the kid in military school getting caught. Stop or be kicked out.
But lore on the Old Republic suggests a lot less obedience to the rulebook then at the time frame of the movies. Jedi order (and by extension sith) are not all that powerful, and there are quite a few force users that openly ch
Just because a straight relationship is in there does not mean that has to be changed.
There is already hidden gay content in KOTOR. Click here [youtube.com] at 2:25, then tell me a regular woman would describe just a friend that way? "... she was a dear companion for many years. We would spend nights alone and gaze at the stars
... a heavily pixellated Geroge Wallace must be smiling in his recycle bin...
This is just about dialog options to NPCs, right?
Or is SW:TOR like one of those children's MMOs where you can only choose from a preset number of dialog options when engaging other players?
It was surprisingly hard to ascertain from the wikipedia page.
Nope, just flirting with other NPCs out in the world. They apparently wanted to get it working for companions but it has apparently been harder than they expected.
Going back and changing scripting and bringing back all the original voice actors to voice new dialog for same-gender/same-sex dialogue is costly and a pain in the ass. So for new content moving forward, they're planning for it.
Bioware is trying to be inclusive by adding the content in the first place. They aren't trying to segregate players.
Is it more complicated than removing some "if(player1->gender != player2->gender) { do_sexy_time(); }" conditionals?
Are you imagining that they have to re-do voiceovers to make them camper?
Really, what's the big deal, technically?
I expect it's not technical at all, it's more they fear the Christian Moms Against Faggotry lobby turning it into an Issue. I mean, you start with a bit of harmless man-on-man flirting, then it's wookie-on-trandoshan civil partnerships, and before you know it, everyone
Bioware has included same-sex options in every game since Dragon Age. They're not afraid of any agenda. They don't just take heterosexual romance options and remove gender filters. Their same-sex romances in their games are written to be meaningful and different.
And bringing back all the original voice actors to record new dialogue is costly for a game that is reporting losing tons of money.
So instead of spreading FUD based upon assumptions, you should actually play SWTOR and look into Bioware's track record.
Grr. Shouldn't multi-task while typing. I meant Baldur's Gate, not Dragon Age. They've done same-sex for quite some time.
Nah, you're missing the point:
In previous Bioware games they allowed people to have same-sex relationships by default. In this latest Bioware game, they did not allow people to have same-sex relationships by default, and are only bolting it on in a clumsy fashion after the fact.
It's literally regressive in that this newest game by Bioware handles same-sex relationships less well than previous Bioware games. It's a step backwards for Bioware, even if it's a step forward compared to some other game makers.
Imagine the complaints if you took any $franchise and removed $feature that said $franchise was known for. People would rightly call it a step back.
As I said elsewhere, I find relationships in RPGs to be almost always poorly executed and pointless because they're not handled well, but as a gamer I can certainly see how people who come to a publisher expecting that publisher to deliver on something they usually deliver would be bothered when they don't get what they expected.
In Dragon Age and Mass Effect, Bioware owned the properties. They could do what they wanted without asking permission.
Adding homosexual content to Star Wars requires the permission of Lucas and LucasArts. Karen Traviss added a gay character/couple in one novel I believe, and it turned into a huge controversy even though it was a minor background character. The debate as to whether or not homosexuality even exists in the Star Wars universe had never been determined. George Lucas is a self-described "hippie" living in Marin County, so it is quite possible he had no problem with it personally, but the Lucas-empire had to decide how it would financially affect the brand.
Amazingly enough, they eventually signed off on it, and homosexuality does apparently exist in Star Wars.
but you can't just snap your fingers and make that happen.
Perhaps if you snapped your fingers in a Z formation.
The "regressive" statement pretty clearly refers to the difference between Mass Effect, where gay relationships were included right away and this later game by the same company where gay relationships were not included right away and are only being bolted on afterwards. It is literally regression in that it is a step (or multiple steps) backward in how Bioware handles diversity of relationships in their games. It's a perfectly valid term to use in a valid complaint from the segment of people who care about
SW:TOR is a fully voiced MMO. Every line of dialogue has a voice actor. And most NPCs have a unique voice actor. Adding same-sex romance into the game meant going back and changing the scripting for each NPC, as well as bringing back the previous voice actors to record new dialogue.
That is why they're only doing it for new content.
Okay, I'll buy that, but why would they have to do that at all? If all the female NPCs have flirty options for males and all the male NPCs have flirty options for women, just use those existing options.
i.e., change this:
if( ( player.gender() == male && NPC.gender() == female ) || ( player.gender() == female && NPC.gender() == male ) )
dialogChoice.flirty == true;
dialogChoice.flirty == true;
Because Bioware has never done it that way. For example, there is a character in Dragon Age 2 that is bisexual and can be romanced by a male or female character.
They don't just ignore gender in the equation. The romance is actually different if it is started by a male or female, even though both can romance the same NPC.
And as I stated, they still need new voice recordings. Voice actors aren't cheap. They have to line-up all the original voice actors to add new dialogue, and the game is reportedly losing a
And yet they seriously have no problem at all with C-3P0? That robot would have been kicked out of a 70's era San Fransisco YMCA.
And in response, the Westboro Baptist Church has announced that all 12 of their members will take to the streets of Makeb to protest.
They'll be edited into the background of Darth Vader's funeral pyre, harassing Luke with anti-gay vitriol, in the next release of ROTJ.
And on the other side of their signs, WBC will write "But marrying your sister would be OK"
What actually happened:
New content will include will include same-sex options. It just happens that the new content only includes one planet. Future new content will also include same-sex options.
I don't understand why the submitter is taking such an offensive stance with their post. There is no conspiracy against gays, especially when it comes to Bioware who are one of the pioneers of same-sex relationships in their games (dating back to Baldur's Gate).
What would you prefer, that this content wasn't added at all? No let me guess, you'd prefer they revamp the whole game. Nevermind that their team has been cut down to a fraction of their original size due to the commercial unsuccessfulness of the game. Instead lets invent a big issue out of their good-faith attempt to add same-sex content even with their dwindling resources that would arguably better be spent on content like warzones, flashpoints, and operations.
Bioware that makes SWTOR was known as "Mythic" before they were brought in by EA and fused into Bioware to take advantage of the brand.
So you're very much correct. Bioware's brand has been diluted harshly by EA that chose to use the well-known brand as a rubber stamp on games that had little to do with the original studio that made the name what is was.
all those guys playing female Jedi can chase Kira and have her talk dirty to them....
So when are they going to add a planet for rishrathra?
So when are they going to add a planet for rishrathra?
I believe they called that "second life". Something like a decade ago
Same gender relationships are new content to TOR. New content goes in new places. Trying to back add it into existing content would be a nightmare. It's not that Markab is the 'gay'planet, it's that it's the first planet going forward that supports what they are calling SGR. And all future planets likely will as well.
There are two basic problems with trying to add SGR into existing content
First: Cost. TOR has been an epic financial failure. Trying to rehire a bunch of voice actors, add in appropriate points for them to have SGR dialogue etc. is a lot of work, and importantly:
Second: What do you do for characters that have already done the content you're changing? For good or ill, your character has made a series of choices throughout the game that set the state of that characters relationships (notably with companions). Building huge content branches where you can either change after the fact, or only effect new characters is certainly possible, but it's a lot of work for content a lot of players aren't going to see.
Besides that, as was said, BioWare didn't really understand just what it was getting itself into with an MMO, and discovering after the fact that this is going to take a lot longer than they thought necessarily means making some compromises. And the longer it goes on without SGR the harder it becomes to fix because there will be more players who've gone through the existing content because they've given up waiting on the developers.
As a semi-casual player, I think I can answer the question on replaying content. Replaying content is the core of SWTOR. They even made a legacy system which specifically requires you to play through the game time and time again to get rewards. Vast majority of their content and essentially most if not all of the interesting content is in the personal stories, which require you to keep replaying the game time and time again to see.
It's simply the way the game is made. It's also why so many of us were confus
That's on a new character.
You don't replay the same (story) content on the same character.
And most players don't want to keep making new characters. Also, the leveling curve is short enough a lot of people already full leveled one of each.
You just listed the reasons why SWTOR failed. Because it needed you to want to do these things. That's where games strengths are.
And as you point out, most people do not want to do these things. That's likely the single biggest factor in SWTOR's failure.
Okay... I'm sorry. Don't be mad. I cringed too when it crossed my mind.
They were in a bind on this with no safe way to do this at all. Make something that is politically correct in some parts of the world and you'll deeply offend other people in other parts of the world with different values. Different cultures simply don't share the same set of values and when we try to impose are values on other cultures it creates a lot of resentment.
It's a balancing act and Bioware is well aware of this. They tried to strike a balance and they were going to be damned no matter what they di
Considering how dialogue trees in games like SWTOR are formed, it would have been far easier to make an "enable homosexual content" toggle, and have designers flag all starting points of dialogue trees for homosexual content with specific flag.
And when the homosexual content is disabled, all dialogue trees that are flagged as being homosexual content simply do not get displayed. Reality is that romance, like most things that is decided in the SWTOR dialogue has no real impact on the surrounding world beyond
Make something that is politically correct in some parts of the world and you'll deeply offend other people in other parts of the world with different values.
We need MMOs with more of this stuff, not less. I'd much rather see the fighting online than in the real streets.
Adding in extra story choices/dialog/voiceovers/animations to support new "flirts" is a big job. It has NOTHING to do with whether the "flirt" is homosexual or heterosexual (or robosexual!), the extra work is there with every "flirt" they add. Going back and making the old encounters support more "flirts" is a big job, one that they don't have the resources to do right now, especially as the original voice actors would have to be recalled.
Whoever labelled their commitment to adding homosexual flirtations to
At least half the general chat messages I saw in WoW were people calling each other fags, so it stands to reason half of all MMO players are gay. Bioware is just trying to capture this market.
This is a bit long, but I don't see anyone else saying it, so I will. I power-played this game from launch to max level, and then for a few months after, until it was obvious my friends weren't going to keep at it- the TLDR version is that this isn't about shitting on gays at all, but instead money. Ok here's why:
If you play the main plot of TOR, you quickly find out that each of the four "base classes" on each "empire" or "republic" side (so eight base classes total) has their own plotline. Each plotline takes you through the same planets in the same order as the other base classes in your faction, with the exception that each faction has two starting planets- one for the Jedi/Sith, and the other for the tech heroes.
For instance: if you are a smuggler, you begin by pulling into the same planet that the Troopers start on, and your ship gets stolen. You then fall in with a kind of small time crime boss, and when he is assassinated his right-hand man becomes yours.
The smuggler can become a "scoundrel" or a "gunslinger"- the two "advanced classes". The "scoundrel" has a shotgun that has close ranged positional attacks, and a stealth belt, as well as some brawler type moves. You also gain some heals. The "gunslinger" has a belt that creates a portable force-field cover that can knock people back, and they use two weapons. The "scoundrel" is essentially a rogue with a healing spec, and the "gunslinger" is kind of a ranger or archer role. Which you pick has NO RELEVANCE on your plot, even though they play differently.
The "trooper" can become two types of thing as well (a character with a shield generator and the best armor who can tank or deal damage, or a character with a super advanced huge gun who can deal damage or use the gun to heal), as can the "Jedi Knight" (dual wield damage guy or single wield guy who can tank) and the "Jedi Consular" (force caster/healer or a stealthy two-bladed light saber guy). Both of these start on the planet with the Jedi Academy.
Meanwhile, on the Sith side, all of these choices are mirrored- the Imperial Agent can become an "Operative", who has the exact same powers as the "Scoundrel", or a "Sniper", who has the same powers as the "Gunslinger". But all the "Imperial" side plots are TOTALLY DIFFERENT than the Republic ones- there are EIGHT total paths you can follow in this game, based on all eight character types you can start the game with (Sith Inquisitor, Jedi Consular, Sith Warrior, Jedi Knight, Imperial Operative, Smuggler, Bounty Hunter, Trooper). As you play through, you get "companion characters"- you get one very early, and then others as you play through your plotline. You can have one with your character at most times, but you can't hang out with all of them at once unless you are on your ship. Each has a series of mini plotlines that you can play through.
Importantly, THESE ARE THE CHARACTERS YOU CAN BE ROMANTIC WITH. In your plotline, you meet some NPCs that are just mentioned once or twice, and that will attempt to seduce you, or you can attempt to seduce them. That's not what anyone who wanted same-sex relations in this game was hoping for, and that's what this planet seems to be offering. The companion characters are all individually voice acted by professional actors and have a ludicrous number of things they can say, ways they can respond, etc. It is seriously high production value.
As an example: My smuggler is female. The first guy you meet, Corso Riggs, is a possible "romantic companion" for a female smuggler. Your wookie companion is not, and neither are the female companions or the fish-head alien. If you accept Corso's advances, he will prove to you that he's both desired by others and totally into just you, a reasonably common romance novel thing, and you can even marry him. A male character has similar options with his two female companions- for instance, Akavi Spaar, a rough and tumble alien warrioress, can fall for your advances, as can Risha, a human woman.
So everyone was expecti
The complete and total failure of SWTOR will continue to be ignored by an industry that is stuck on the PC, hates PC gamers but can't optimize their games to run on decade old hardware. MMORPG's of old were MASSIVE games designed to make games from the Elder Scroll series seem claustrophobic. And, if you want to be nasty, just as empty and pointless. Star Wars Galaxies had HUGE planets with some sparse content strewn around (it actually had quest chains (outside the themeparks) but most were very obscure a
Don't get suckered in by the comments -- they can be terribly misleading. Debug only code. -- Dave Storer


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Driving in New Jersey
International Drivers License
Quick facts for foreign visitors about driving in the United States
1. An international driver's license must be obtained from your home country. This permit only verifies that you hold a valid license in your home country. It is your foreign driver's license that allows you to drive in the United States. Contact the authorities in your home country to get an international driving permit, as the United States does NOT issue international driver's licenses to foreign visitors.
2. If you obtain a valid international driver's license from your country of origin before you come to the U.S., you may rent a car and drive before you get your U.S. driver's license.
3. A U.S. driver's license is not a federal document, but it's a permit issued by one of the 50 states' motor vehicle departments. If you're going to reside in the U.S., it may take several months to obtain a U.S. driver's license.
4. International Students can only obtain a driver's license from the state in which they reside. Each state has its own driving rules and regulations. The guidelines for obtaining a New Jersey driver's license are listed below.
5. Once you receive your U.S. driver's license from a state motor vehicles department, you will be permitted to drive in all other U.S. states. The laws in each state vary from one to another. It is your responsibility to know and obey the laws of that state while driving.
How to Obtain a New Jersey Drivers License
Go to the Department of Motor Vehicle (DMV):
All nonimmigrant visa holders (which include F1 and J1) who want to apply for a New Jersey driver's license can apply at one of the DMV's four regional centers. The DMV regional center closest to Montclair State University is in Wayne:
Wayne Regional Service Center 1578 Route 23 North, Wayne, NJ 07470
Directions: Rt.80 to Rt. 23 North. Once you drive through the first traffic light on Rt. 23 North, stay in the right lane. The Regional Services Center entrance is on the right across from the Wayne Manor (right next to a Wendy's)
Documents Needed:
All applicants who visit a motor vehicle agency must present proof of age, identity and address under the guidelines of the Digital Driver License (DDL) Identification Verification regulation. This ID verification program also requires those applicants who are not naturalized U.S. citizens to prove that their presence in this country is authorized under federal law.
The new ID Verification program lists specific personal documents that may be used by motorists to verify their identity when applying for or renewing a New Jersey driver license, non-driver identification card or boat license. Applicants will be required to prove their identity through a prescribed combination of documents. Each type is assigned a point value, and the total point value of all documents presented must be at least six (6) points.
The following documents must be presented by international students to DMV:
• School Documents: Montclair State University I-20, University photo ID card, and Official transcript/ school records - 2 points
• Primary ID: Foreign passport with INS or BCIS verification and with valid record of arrival/departure (Form I-94) or valid I-551 stamp in passport – 4 points
• Secondary ID: Bank statement, or Current NJ PHOTO driver license, or Social Security card – 1 point (you cannot use more than 2 of the 1 point documents)
• Proof of address: You must show at least ONE of the following documents. The documents must show YOUR name and CURRENT address.
- Utility or credit card bill issued in the past 90 days.
- Checking or savings account statement from the past 60 days.
- High school or college report card/transcript from the past two years.
- Original lease/rental agreement.
- Property tax bill, statement or receipt from the past year.
- Mail received from the IRS or state tax office in the last year.
- First-class mail received from any government agency in the past six months.
- A valid or recently expired driver's license from your home country and/or international license (if applicable)
For details on the other regional DMV centers, or more information, call 1-888-486-3339 toll free in NJ or 1-609-292-6500 from out of state, or visit their website.


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Travel Health
· Antimalarials
· Mosquito Nets
· Bite Repellent
· Travel Accessories
· Jet Lag
· Traveller's Diarrhoea
Men's Health
· Hairloss
· Erectile Dysfunction
Women's Health
· Unwanted Facial Hair
· Contraception
· Cystitis
· Period Delay
· Thrush
· Quit Smoking
Dementia Treatments
· Alzheimer's Disease
General Pharmacy
· Acne
· Weight Loss
· Cholesterol
· Allergy
· Influenza
· High Blood Pressure
· Asthma
Avon Pharmacy is regulated and inspected by the General Pharmaceutical Council of Great Britain. Registration number 1091159.
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Opening Hours
Monday: 7am - 11pm
Tuesday: 7am - 11pm
Wednesday: 7am - 11pm
Thursday: 7am - 11pm
Friday: 7am - 11pm
Saturday: 9am - 7pm
Sunday: 8am - 6pm
Please note !
Avon Pharmacy is closed on bank holidays
Clotrimazole 1% antifungal cream 20g
Clotrimazole 1% cream is used topically for the treatment of vaginal thrush (candidiasis) as well as fungal skin infections.
inc. VAT (@ 20%) (per tube)
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Fluconazole 150mg Single Capsule Pack
For the treatment of vaginal candidiasis (Thrush) and candidal balanitis (Thrush of the penis).
inc. VAT (@ 20%) (per capsule)
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At Avon Pharmacy we strive to ensure that we provide first class personal care with the patient at the centre of all that we do, whether this be our core dispensing / repeat dispensing service including free home delivery within the locality, advice on medicines, minor illnesses and common conditions or lifestyle and wellness issues. Visit us on-site or online for all your pharmaceutical needs whether they are NHS, private prescription, or 'over the counter'.
"I have purchased drugs from Avon pharmacy and always found them to provide a reliable and helpful service..."
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"It's cheapest to shop online, but safest to buy from a UK-based source as there is some scope for buying counterfeit tablets; I've heard good reports about Avon Pharmacy..."
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Hi i have read one tip of creating wallpapers and screensavers from my web site and then submitting them to places which provide free downloads such as download.com.
Apparently you can get lots of free traffic to a site. Do any of these web sites upload them to their own server rather than linking to my own server ?
I don't want to generate too much bandwidth that would cost me an arm and a leg.
I heard of places such as Driveway.com but any advice would be very much appreciated.


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You may have seen reports in the media in the last few weeks about Canine Parvovirus, a devastating condition which is most common in puppies but can also affect adult dogs.
An animal refuge in Cumbria recently had to quarantine its kennels and vaccinate all the animals there to stop the virus spreading after a stray dog that was taken there showed symptoms of the highly infectious disease.
There have also been outbreaks of Parvovirus this year in Wales, Hull and Grimsby.
There is even a Twitter account @ParvoAlert urging dog owners to tweet the first half of their postcode if they become aware of cases in their area.
Parvovirus is horrific and potentially lethal so it's vitally important that you make sure your dog has been vaccinated against it. The virus can spread from dog to dog through direct contact, through infected faeces or the virus can be brought into a dog's environment on shoes that have come into contact with infected faeces.
It is highly resistant and can remain in the environment for many months. Symptoms include high fever, listlessness, vomiting and blood stained diarrhoea.
The best way to protect your dog from Parvovirus is to have it vaccinated, ideally when it is a puppy. The Parvovirus vaccine usually always makes up part of your puppy's primary vaccine course. If you think your dog is displaying any symptoms get in touch with your local vet straight away.
Stuart Cooke is managing director of Calder Vets, which has 12 practices in Yorkshire – including its animal hospital in Dewsbury, and branches in Mirfield, Wakefield, Sandal, Huddersfield, Brighouse, Horbury, Heckmondwike, Tingley, Penistone and Denby Dale.


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XCOM: Enemy Unknown is not a particularly easy game, even on the mode that is literally called "Easy." 2K has announced it will address this in an upcoming patch, along with various other bug fixes. It didn't detail exactly how the game will be made easier, but presumably it has something to do with making fewer of the aliens big stupid jerks.
The patch notes (via PC Gamer) also promise fixes to hanging issues during Interceptor sequences and AI alien activity, Abductor roof visibility problems, SHIV inaccessibility, and multiplayer connectivity. You'll also find that the TempleShip doesn't mess up your spawns, and the Snapshot penalty won't apply anymore when Overwatching without moving first.
The post also notes that Firaxis is looking into the issue that causes a defeat screen despite finishing the game, but it's careful to note that this is early and not confirmed to be fixed in this patch. The second patch, with all of those other fixes in tow, hasn't set a date yet.


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Now lets get naked and get to camming and jacking.
Now lets get naked and get to camming and jacking.
Long hair for sure!
"Reading should be easy. Only the reader should be hard." -- hard reader (author of the erotic porn novel "I Thought I Knew")
Long hair.
Looking good. Now lets slide those pants a little lower. It has been worth the wait.
It is official, Shaggy.
I want your ass!
The Three Musketeers... Bashful, Chrisglass, and Ronboy!
I like the longer hair too.
You are making me harder with every pic you post!!
Nice arse !
Ive never been rimmed and I want to soo bad....and then I wanna be fucked so hardddd! Ugh now im horny I shall go jackoff now (:
Wait...Can I join you?? I'll rim and fuck you hard!
Nice ass Shaggy!
You look great whatever!
Well, it looks fine to me and I'd be more than happy to suck on it to find out.
From what I can see, I can't figure out why you would be self-conscious about anything. It all looks good to mr. Thanks for posting.
Looks good from here
Sure looks hot & drool-worthy to me, buddy! No need to feel self-conscious.
looks good to me
You have nothing to be worried about !!!! You are HOT!!!
Your pics are great. Now your letting it all hang out. Is looks great to me.
Looks good to me - Good enough to eat!
Awesome Shaggy!! I'm so glad you're posting more revealing pics of yourself Your ass looks great!, your balls look great!, your cock looks great!, and you look great!!!!
Shaggy, this just gives me one more reason to love you.
Oh man, how I would love to make love to your junk!
Your cock is awesome!
The Three Musketeers... Bashful, Chrisglass, and Ronboy!
Stroke on---you are gorgeous
Tease - bend over, show us that hole
Give a man a fish, he'll eat for a day.
Give a man religion, and he'll starve praying for a fish.
i like the long hair, but that may be because it's inviting me to visit your funky town
nothing to be ashamed about there...i'd be all over that cock
Definitly the longer hair, very handsome
On you I prefer the longer hair, but short is also nice
i think longer is better personally =]
Looks fine to me. Nothing like Couscous.
That's a very nice penis!
Long hair, makes you look even sexier (if that's even possible!)
Looks delicious!
"self couscous" LOL, gotta love auto-correct!
very sexy man nice ass too would have loved if your hand wasn't blocking your sweet man hole
Damn, Shaggy...your eyes are so beautiful!
The Three Musketeers... Bashful, Chrisglass, and Ronboy!