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Four Points by Sheraton Tucson Airport
7060 South Tucson Boulevard, Tucson, AZ, 85756, United States
Phone: 520-746-0271
4.0/5 259 reviews
Kick back and enjoy our Tucson hotel.
Conveniently located at the entrance of the Tucson International Airport (TUS) on five acres of lush landscaped gardens, our Tucson hotel is minutes from downtown, the University of Arizona, and much more.
After a full day, settle in for a quiet night in one of our spacious guest rooms with balconies overlooking the pool or interior courtyard. Enjoy a relaxing environment with delicious American cuisine at our on-site restaurant, R+R Grill.
Get these exclusive SPG® member benefits:
- Best Rates
- Earn
- Free
Not an SPG Member?
Joining is quick, easy, and free. Join Now
Special Offers
Enjoy Two Craft Beers Every Day of Your Stay
Airport Parking Package - Enjoy up to Seven Days of Free Parking
Special Offers
Enjoy Two Craft Beers Every Day of Your Stay
Airport Parking Package - Enjoy up to Seven Days of Free Parking
Special Offers
Enjoy Two Craft Beers Every Day of Your Stay
Whether traveling for business or pleasure, book our Best Brews package and kick back with two local craft brews every day of your stay.
Book online, or call 866-716-8133 and mention rate plan FPBRWPKG.
Airport Parking Package - Enjoy up to Seven Days of Free Parking
Take the hassle out of airport parking. Stay with us the night before or after your flight and enjoy:
- Free airport shuttle
- Up to seven days of free parking for one vehicle
- Rates from $94 on weekends and $104 on weekdays
Book now, or call 866-716-8133 and promo code PSA.
Terms & Conditions
© 2018 Marriott International, Inc.
Guest Reviews
Hear from our guests about their stay from 259 verified guest reviews
80%of our guests
recommend this hotel
Was able to check in super late with no issue. Very nice staff.
4.0 /5
Rooms & Suites
Hotel Information
- Check-in time: 3 PM
- Checkout time: 12 PM
- Fast & free WiFi
- Free covered parking
- Free airport shuttle
- SPG Category 1
Hotel Features
- Dining at R+R Grill
- Best Brews local craft beer
- Outdoor heated pool and hot tub
- Fitness center
- Meeting & event space
- Business center
- ADA Compliant Hotel
Explore Tucson
Our Location
Four Points Tucson Airport provides quick and easy access to Tucson International Airport, the University of Arizona, and downtown.
What's Nearby
How To Get Here
Food & Drink
Enjoy a casual dining experience at our restaurant and bar
Drop by our R+R Grill for breakfast, lunch, and dinner in a casual, relaxing environment overlooking our beautiful courtyard featuring American cuisine.
- R+R Grill
Hours Of Operation
Meetings & Events
Host a meeting in our Tucson event space
Allow us to take care of all the details for your next event or meeting at Four Points Tucson Airport.
- 2,760 square feet of meeting space
- 4 meeting rooms
- Flexible set-up options
- Fast & free WiFi
- On-site catering


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LIMA, Peru--(BUSINESS WIRE)--Graña y Montero S.A.A. (NYSE:GRAM) (BVL:GRAMONC1) ("the Company" or "Graña y Montero") a leading Engineering and Construction company, announced that GyM Ferrovías concluded today the financial closing of the expansion project of Line 1 of the Lima Metro. The financing amounts to approximately US $ 316 million, which will permit the acquisition of 20 trains and 39 Alstom cars, as well as the improvement and expansion of 5 train stations (electric reinforcement, expansion of stations, additional garages, increase of 8 links - double exchanges and construction of the second access to the Villa el Salvador train yard) that will help expand the capacity of the Line 1 service.
Thanks to this project, the frequency of trains during peak hours can be reduced by half, from six to three minutes, and the number of clients transported per day will increase from 320,000 to 500,000.
The financial entities involved in the Financing of the Expansion were Mizuho Securities USA LLC and Mizuho Bank, Ltd., as structuring agents; Mizuho Bank Ltd., as administrative agent; and Mizuho Bank, Ltd. and Sumitomo Mitsui Banking Corporation, as mandated lead arrangers.
With these works, Line 1 of the Lima Metro reaffirms its commitment to remain the most reliable, modern and safe transportation system in Peru, with the aim of improving the quality of life for millions of people.

subset: commoncrawl


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An exciting opportunity to volunteer in the USA for up to three months in a Not-For-Profit organisation. We will work with you to tailor your placement towards your interests and passions, but on the whole, the massive range of opportunities sit within three main categories;
i) Educational opportunities like working in a youth centre or preschool,
ii) An arts/cultural organisation like an arts festival or theatre,
iii) An aid-giving organisation, like a medical centre or disaster recovery charity.
Examples include; digital marketing and communications at Golden Gate Opera House, or aid relief project management at the World Cares Center.
This opportunity only requires an ESTA visa (which is actually just a visa waiver) and is valid for three months of living (non-working) in the USA.


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If you suffer from muscular tension or pain, you are likely always seeking a way to manage your discomfort. There is one way, myofascial release massage, that has become very popular since the 1990's. Here we look at what myofascial release massage is, and if you can benefit from receiving it.
What It Means
Though it might sound like a kind of scary facial surgery, myofascial release is actually a popular form of massage. Its name is based on the latin words for muscle (myo) and elastic (fascia). This form of massage is different than most others. It focuses not just on applying pressure and manipulating muscles, but on stretching. Myofascial release massage (MRM) is concerned with the sinews that connect your muscles, bones, nerves and joints. They are paid attention to, stroked and gently stretched to help relieve the tension held inside them.
MRM is based on the idea that you are holding tension and stress in your muscles, causing them to become stiff and tight. In this vein, it follows that a duration of gentle but deep stretches will help release this stored tension. This allows your muscles to become relaxed and pliant again.
How It Works
MRM is a very gentle therapy. It is also, ideally, custom tuned to you, the client. The session usually begins with a light, general massage. The therapist might use particular, twisting strokes when working your body, to cover the full reflex range of the muscles. The therapist uses this method to identify trouble areas in your body; places of particular tension that need to be addressed. When the areas that need work are identified, the therapist will begin to stretch your muscles. The stretching can be very intense, although it should never be painful. Sometimes the stretch needs to be held for a challenging amount of time, sometimes the therapist will press fingers into the muscles to help it surface.
Deep breathing is usually practiced in conjunction with the stretches. Sometimes the therapist will use tools, like traction devices, to help you achieve the most beneficial poses. Sometimes pain and soreness can result from the session, but will ideally fade within a day or two.
Who Should Get It
Myofascial Release Massage claims to be beneficial to a wide range of clients. If you enjoy a more proactive massage, with intense body work accompanying the relaxation work, you might enjoy MRM. It goes beyond the casual client.
People with specific health conditions can often benefit from the deep muscle work done in MRM. Individuals who suffer from fibromyalgia, back pain, and other muscle associated health issues are often sent to MRM specialists by their doctors. MRM is often prescribed as part of a pain management program, as clients often feel less daily discomfort after engaging in it. However, due to the intensity of MRM, if you have a pre-existing health condition, you should get a doctor's permission before engaging in it.
Myofascial Release Massage is an intense form of muscle and tissue massage. It uses special stretches to release the tension held in your muscles and connective tissue. If you are struggling with pain, tension, or other muscular discomfort, talk to your doctor to see if MRM is right for you.


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Living Word
CD copies of this message are available by request at firstname.lastname@example.com
Take Heed How You Hear!
Return To Index
De 7:9 "Therefore know that the LORD your God, He is God, the faithful God who keeps covenant and mercy for a thousand generations with those who love Him and keep His commandments;
10 "and He repays those who hate Him to their face, to destroy them. He will not be slack with him who hates Him; He will repay him to his face. (By hate here, we mean, the absence of love, which is demonstrated by all who disregard Gods Word!) 11 "Therefore you shall keep the commandment, the statutes, and the judgments which I command you today, to observe them.
2Ti 2:19 Nevertheless the solid foundation of God stands, having this seal: "The Lord knows those who are His," and, "Let everyone who names the name of Christ depart from iniquity."
20 But in a great house there are not only vessels of gold and silver, but also of wood and clay, some for honor and some for dishonor.
21 Therefore if anyone cleanses himself from the latter, (from iniquity) he will be a vessel for honor, sanctified and useful for the Master, prepared for every good work.
Mr 4:21 Also He said to them, "Is a lamp brought to be put under a basket or under a bed? Is it not to be set on a lampstand?
22 "For there is nothing hidden which will not be revealed, nor has anything been kept secret but that it should come to light.
23 "If anyone has ears to hear, let him hear."
24 Then He said to them, "Take heed what you hear. With the same measure you use, it will be measured to you; and to you who hear, more will be given.
25 "For whoever has, to him more will be given; but whoever does not have, even what he has will be taken away from him."
Principle #4 of the Fundamental principles of the Association of Free Lutheran Congregations:
Members of the organized congregation are not, in every instance believers, and such members often derive false hope from their external connection with the congregation. It is therefore the sacred obligation of the congregation to purify itself by the quickening preaching of the Word of God, by earnest admonition and exhortation, and by expelling the openly sinful and perverse.
Kind of a startling statement isnt it? Not all who is on the membership roles of a congregation are going to heaven! The Bible testifies often of the sobering truth that there will be imposters in the church of Jesus Christ. People who have an external connection to the congregation, but no personal connection to Jesus. Jesus spoke of it in Mt 13:
Mt 13:24 "The kingdom of heaven is like a man who sowed good seed in his field; 25 "but while men slept, his enemy came and sowed tares among the wheat and went his way. 26 "But when the grain had sprouted and produced a crop, then the tares also appeared. 27 "So the servants of the owner came and said to him, 'Sir, did you not sow good seed in your field? How then does it have tares?' 28 "He said to them, 'An enemy has done this.' The servants said to him, 'Do you want us then to go and gather them up?' 29 "But he said, 'No, lest while you gather up the tares you also uproot the wheat with them. 30 'Let both grow together until the harvest, and at the time of harvest I will say to the reapers, "First gather together the tares and bind them in bundles to burn them, but gather the wheat into my barn."'"
Tares are weeds that in the early stages of growth resemble wheat, but when fully grown are easily distinguished from wheat. So these tares look like members of the church, (the Body of Christ) but they are not and will be gathered up and tossed in the fire of eternal damnation at the end of the age.
In explaining this parable to His disciples Jesus said that His angels will gather out of His kingdom all things that offend, and those who practice lawlessness, (no concern for the moral Law of God, in effect, they hate God) 42 "and will cast them into the furnace of fire. There will be wailing and gnashing of teeth. (Mt 13:41,42)
Maybe youve driven by a golden ripe wheat field. As it was growing you really didnt notice the weeds, but come harvest time the weeds stand out like a sore thumb. The wheat in its purity is solid gold, but you see an ugly patch of brown or green weeds and the field of gold has some obvious impurities. But on the last Day, the Lords angels will remove those impurities and v43 gives us a picture of what the field will then look like:
43 "Then the righteous will shine forth as the sun in the kingdom of their Father. He who has ears to hear, let him hear!
Paul wrote to Timothy and said, Nevertheless the solid foundation of God stands, having this seal: "The Lord knows those who are His," and, "Let everyone who names the name of Christ depart from iniquity."
The solid foundation of God stands having this seal....this twofold proof. The Lord knows the heart, (He knows the presence of faith) AND, there is more to this seal.....those who are His, depart from iniquity, instead of seeking to please their own flesh, they seek to do the will of the Father and thereby, produce works.
Elsewhere the Lord says,
Mt 7:19 "Every tree that does not bear good fruit is cut down and thrown into the fire. 20 "Therefore by their fruits you will know them. 21 "Not everyone who says to Me, 'Lord, Lord,' shall enter the kingdom of heaven, but he who does the will of My Father in heaven. 22 "Many will say to Me in that day, 'Lord, Lord, have we not prophesied in Your name, cast out demons in Your name, and done many wonders in Your name?' 23 "And then I will declare to them, 'I never knew you; depart from Me, you who practice lawlessness!'
In the Book pf Revelation we read:
Re 11:1 Then I was given a reed like a measuring rod. And the angel stood, saying, "Rise and measure the temple of God, the altar, and those who worship there. 2 "But leave out the court which is outside the temple, and do not measure it, for it has been given to the Gentiles. And they will tread the holy city underfoot for forty-two months.
The meaning of this passage is that those who are true believers are included in the measurement of the temple, and the altar, but those in the court outside the temple, though attached to the temple are not included in the final measurement for heaven because they are unbelievers who have an external connection, but lack the true personal, yielded, relationship with Jesus Christ.
The question, that our texts bring to mind today is this, Are you an external member of the church or an internal member of the church of Jesus Christ? This is a vital question that each one of us must ask ourselves.....pastors included, because in the end, it will not be well for those who have derived false hope from a mere outward connection.
It will not be pretty for the baptized actor.
Such hypocrites, as our OT lesson stated, will be repaid on the Last Day, face to face with a holy and just God. This will not be an impersonal judgement, making it even worse if such a thing is possible.
In our epistle lesson, this truth is brought out again. The Lord knows those who are His. And if you are going to name Christ as your Lord and Savior, then you better depart from iniquity. Will all connected to the church depart from iniquity? Unfortunately....no.
This is Pauls point in the next verse. In a great house, (the church of Jesus Christ) there are not only vessels of gold and silver (Believers) but also of wood and clay (unbelievers) some for honor (eternal life for the gold and silver) and some for dishonor (damnation for the wood and clay)
Therefore if anyone cleanses himself from the latter ( the iniquity named in v19) he will be a vessel for honor. (He will be saved)
How do we do that? How do we cleanse ourselves? How do we move from being a hypocritical vessel of wood and clay to a true vessel of gold and silver? The answer is to return to your baptism with godly sorrow over your sins. Be cleansed from your iniquity daily! Be broken over your penchant for iniquity, your disregard for the commands of God. Receive that washing from your sins, die to the old man in you and arise and live in Christ!
It is very easy to slip into iniquity, (lawlessness) and stay there, and thats one of the points of our gospel lesson. As we look at the gospel lesson, Its important to note that Jesus had just finished explaining the parable of the sower to His disciples.
Do you remember what the seed represented in that parable? It represented the Word of God. Jesus is saying here that you dont receive the Word of God and stuff it under a bed. You need to let it shine forth in word and in deed in your life.
It is this Word of God that will reveal all things on the last Day. The Word of God brings light into every situation.
Heb 4:12 For the word of God is living and powerful, and sharper than any two-edged sword, piercing even to the division of soul and spirit, and of joints and marrow, and is a discerner of the thoughts and intents of the heart. 13 And there is no creature hidden from His sight, but all things are naked and open to the eyes of Him to whom we must give account.
Jesus said this about the Word of God:
Joh 12:48 "He who rejects Me, and does not receive My words, has that which judges him--the word that I have spoken will judge him in the last day.
What you do with the word that is preached to you on Sunday, or wherever or however else you may hear it.......matters. No wonder Jesus says, If anyone has ears to hear, let him hear! No wonder He says in v24, Take heed what you hear, Lukes Gospel says, Take heed
you hear. Either way, we see hearing and heeding is vital.
Why would He say, take heed how you hear? Because, remember, He just got done with the parable of the sower, and the parable deals with degrees of hearing. And there is only one degree that matters.
In the first instance, you can hear this Word in one ear and simply allow it to move out the other. But before you do that, I suggest you look at Mark 4:15, and see who is at work in that situation.
Mr 4:15 "And these are the ones by the wayside where the word is sown. When they hear, Satan comes immediately and takes away the word that was sown in their hearts.
Did you know that he has that kind of power? Right now in this building today! Oh. he will try to influence your mind in every way possible to reject the words you hear from this pulpit, or anywhere else the truth is proclaimed. Resist his attempts to get you to ignore and disbelieve this Word. Understand where your rejection of this Word is really coming from. It is a huge spiritual battle that is won by perseverance in resisting the devil on your part.
Secondly, dont listen like those who initially receive it with gladness, but when there is any kind of difficulty associated with obeying it in real life situations, they immediately give up on it. Tithing may require a personal sacrifice, and when that reality hits home, the Word associated with tithing and all its blessings is thrown out.
Thirdly dont listen like most of us listen in this materialistic culture we live in. We hear the Word, wresting it away from the devil, we even cling to the Word during trials and temptations, but eventually, the material things and the cares of this world, get to us, and the word is choked out, and we become unfruitful.
And the unfruitful are cut off and thrown into the fire, because the truth is the unfruitful are unfaithful.
Joh 15:1 "I am the true vine, and My Father is the vinedresser. 2 "Every branch in Me that does not bear fruit He takes away; and every branch that bears fruit He prunes, that it may bear more fruit.
3 "You are already clean because of the word which I have spoken to you. 4 "Abide in Me, and I in you. As the branch cannot bear fruit of itself, unless it abides in the vine, neither can you, unless you abide in Me. 5 "I am the vine, you are the branches. He who abides in Me, and I in him, bears much fruit; for without Me you can do nothing. 6 "If anyone does not abide in Me, he is cast out as a branch and is withered; and they gather them and throw them into the fire, and they are burned.
Finally, those who hear the Word and accept it, (that is put it into action in their lives, they in fact depart from iniquity) will bear fruit some thirtyfold, some sixty, some one hundred.
Take heed then how you hear, because with the same measure you use, (how you hear) it will be measured to you; and to you who hear, more will be given.!
Please note, the only ones who are given anything, are those who hear, because those are the only ones with genuine faith.
Is your faith genuine? Dont be lulled into a false sense of security. Seriously and honestly evaluate your own life and how you respond to Gods Word. And if you find that you are falling short, that you are allowing disbelief, or trial, or the cares of the world to interfere with a passion for following Christ, then return to your baptism, and start all over again.
One of the verses we looked at in our mens Bible Study this week was from Galatians will be helpful here.
Gal 5:6 says, For in Christ Jesus neither circumcision nor uncircumcision avails anything, but faith working through love.
What that means is the only thing that avails us in Christ Jesus is faith (God knows those who are His) working through love. (Departing from iniquity) In other words the real test of whether or not you are in Christ is faith working through love. The Greek word here for working is energeo. What word do you suppose we get from that? .....Energy!
And one of the laws of energy is, for ever action there is an equal and opposite reaction. As we see here in Galatians, this is a spiritual law as well. The action of true faith in Jesus Christ must produce a reaction of love, or it is not faith at all. . . . So Paul says in Gal 5:13,14 through love serve one another. For all the Law is fulfilled in one word, even in this: You shall love your neighbor as yourself.
Faith without works, without ergo, (another word associated with energy) is dead!
And so we say in our mission statement at Living Word, that we are going to seek to learn to live for the sake of others rather than ourselves. That the energy of true faith will produce loving works toward others in and out of this congregation.
These are sobering words from our Lord this morning. Some of you here today maybe like those tares in the wheat field, some of you may be like those wooden or clay vessels, some of you may be measured on the final Day and found outside the temple.
As your shepherd, I dont want to see that happen to any one of you. And so I will continue to baptize, and I will continue to preach the Word of God. And I will pray that you will take heed how you hear it. And I will continue to encourage all of us to look for ways to express the love of Christ to others. For without that expression, our faith is dead....and if our faith is dead....well, lets face it.....so are we.


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Floor Maintenance Procedures
Lightly strip a new floor, this will rid the floor of anything used in the manufacturing process. If the floor has been waxed in the past, follow dilutions on stripper to properly strip the floor. Wax does not normally wear around the edges so use care to strip these areas.
- Home
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Items - Restaurant Supplies - Cleaning
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The Parish of Saint Catherine of Siena
220 Shelton Road, Trumbull, CT 06611
(203) 377-3133, Email Us!
Each week, worship aids (liturgical music leaflets) are prepared and distributed for use during our sung Masses here at St. Catherine's. These worship aids act as a supplement to our missalettes in order to encouraging the "fully active and conscious participation" so earnestly desired by the Church as part of the liturgical reforms of Vatican II. Our parishoners find these leaflets helpful in joining in the spoken and sung responses of the Mass, as well as in reading and praying along with the words of the hymns, especially as they relate to the scripture readings of the day. In this way, we can all unite our minds, hearts, and voices in praise to God during the Holy Sacrifice of the Mass. Below is a sample of our worship aids from special liturgies in the past year.
Worship Aids for Parish Liturgies


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Archery Tag Mobile
Archery Tag has gone MOBILE!
We'll bring the latest and greatest game of tag to you!
Archery Tag is played with rules and games that are similar to those of dodgeball;
however, instead of balls the games are played with specialized bows and foam-tipped arrows
making it 100% safe and fun competition for your family and friends.
What to Expect
An hour prior to your booking, our staff will arrive andsetup the archery arena and all of the equipmentnecessary for your participation. Prior to participating,players will be required to complete a waiver and staffwill provide you with basic instruction on archerytechniques and target practice. We will enter the arenato review the safety rules and to play a variety ofadrenaline pumping, high activity games.
What We ProvideWe will provide you with all of the necessary equipmentto play, including:
-archery tag arena
-20 bows
-20 face masks-20 arm guards
-game specific equipment
-2 referees
-A minimum of 2 hours of play time
What to Bring-Athletic clothing-A pair of running shoes-A water bottleSize and Age of Group Booking-Your booking includes equipment for up to 20 players-We recommend that players be aged 10 and olderso that they may successfully participate in the games*Note: Players under the age of 18 require a parent to sign their waiver form.*
Availability and Cost
Please contact us at email@example.com to make
arrangements specific to your needs.


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Do you want to practise your English for an interview or presentation?
Are you struggling with an essay?
Do you need techniques for a listening exam?
Try a free lesson now!
I can help. I have 15 years' English language teaching experience in Italy, Greece and the UK. I have taught at Hertfordshire University, the University of Westminster and the University of the Arts London. My students come from Europe, the Middle East, South America, China and other places.
My English lessons live online can cover:
• Academic, Business and General English
• formal speaking skills, e.g. for presentations and interviews
• exam practice and techniques: Cambridge First Certificate to Proficiency, IELTS, Trinity
• English for special purposes, e.g. English for art and design, media etc
'Rebecca's feedback really helped to improve my academic writing and presentations. She is a skilled and enthusiastic teacher.' Victor Z, Basel, Switzerland
I give English lessons live online via Skype, Google plus and email.
Wherever you are, get in touch for a free trial lesson.


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Product Description
There are three rows of holes, 1cm apart, so some larger studs may take up two parking spaces!
There's plenty of depth, so your longer dangly earrings won't get snagged on the row below. Also, we incorporated pads on the corners, to hold the hanger clear of the wall, ensuring your paintwork doesn't get scratched. The bottom row is for hanging necklaces and bracelets.
This stylish display rack hangs from a leather thong, and is easily lifted from its hook to switch earrings around. And the thong comes in multiple colour choices – hot pink, white, grey and black, so you can be sure to find something to suit your style.
Arrives with you in a gift envelope and boxed to protect it.
• Birchwood earring storage hanger
• Holds up to 24 pairs, hook or butterfly
• Plenty of depth, and hangs clear of the wall
• Hangs from leather thong in choice of colours


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20 Games Like Dashy Square()
Caveblazers is a challenging and brutal roguelike platformer. Journey into a mysterious cave, fighting orcs and goblins with an abundance of weapons and magical items! Make friends along the way to aid your adventure, then watch in despair as they are crushed in to a bloody pulp under a troll's fist.
80 / 10014.0
Bad Pad
Ever wondered what will happen if your gamepad's buttons came to life?
Bad Pad is a fictional hard rock musical comedy metroidvanian platformer.
The wacky premise of Bad Pad is told in songs and is set around a gamepad's buttons who came to life, their endless battles, tons of jumping, mind controlling machines and a little bit of time traveling.
Join Square in his adventures, survive Evil Pen's hellish castles, help save Hexa and TrapeZoid and probably the rest of the world!
Superfighters Deluxe
Superfighters Deluxe is a multiplayer 2D action game where little flat-headed men fight to the death in small and highly destructible arenas. Surviving each round takes skill, strategy and luck.
97 / 100544.85
Dude Simulator
Dude Simulator is an open world sandbox game. This is a life simulator. The main objective is to enjoy what you are doing.
89 / 100114.45
Pepper Grinder
"Pepper Grinder is an action platformer designed to be alot like oldschool Nintendo titles like Donkey Kong Country, Yoshi's Island, and Super Mario World. Pepper uses her drill (Grinder, obviously) to plow through layers of soft dirt and launch herself into the air as she maneuvers herself across the landscape of each level."
Vagante is an action-packed platformer that features permanent death and procedurally generated levels. Play cooperatively with friends or adventure solo in this challenging roguelike-inspired game.
80 / 10014.0
Forgotton Anne
Forgotton Anne is a 2d cinematic adventure game combining puzzle platforming with adventure game elements. You play as Anne, the enforcer keeping order in the Forgotton Realm, as she sets out to squash a rebellion that might prevent her master, Bonku, and herself from returning to the human world.
The World of Forgotton Anne: Imagine a place where everything that is lost and forgotten goes; old toys, letters, single socks. The Forgotten Realm is a magical world inhabited by Forgotlings, creatures composed of mislaid objects longing to be remembered again.
80 / 10014.0
Super Mario World
Super Mario World (known in Japan as Super Mario World: Super Mario Bros. 4) is a side-scrolling platformer developed by Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System on November 21, 1990 (in Japan), August 31, 1991 (in North America), and April 11, 1992 (in Europe).
One of the launch titles of the SNES (and bundled with early systems in North America), Super Mario World is the fifth main game in the Super Mario series. (starring Nintendo's mascot, Mario, and his brother, Luigi). The game follows both Mario brothers as they explore Dinosaur Land (known for its large amount of dinosaurs) to find and defeat the evil Koopa king Bowser (and his seven underlings, the Koopalings) while rescuing Princess Toadstool.
Along with new abilities (such as the "Spin Jump"), a new power-up (the "Cape Feather") and more obstacles, the game introduces dinosaur companions (known as Yoshi) that Mario and Luigi can ride. Yoshi, known for using their long tongues to snare and eat enemies, have become a fan-favorite among the series (giving them their own games and spin-offs, most notably this game's prequel).
Special bundles of the SNES in 1994 included a compilation cartridge mixing Super Mario World with Super Mario All-Stars. The only difference in this version is a new sprite set for Luigi. The original game was later ported to the Game Boy Advance on February 11, 2002 as Super Mario World: Super Mario Advance 2. Along with a special version of the original Mario Bros., the port includes a variety of differences, including Luigi as a selectable character (who now has unique features, such as his floating jump from Super Mario Bros. 2), new voice acting, and the ability to save anywhere. The original game was also digitally re-released in Nintendo's Virtual Console platform for the Wii (on February 5, 2007) and Wii U (on April 26, 2013).
92 / 1004384.6
Discover your perfect WAIFU amidst explosions! This is an casual strip 'em up action game, full of colors and girls! Destroy alien colonies and do some CLOTH DAMAGE in giant girls! Seek your path to the perfect date! Just remember - Girls will be watching. So don't muck it up, buck-o!
90 / 10024.5
Nimbatus - The Space Drone Constructor
Nimbatus - The Drone Constructor is an action simulation game. Craft drones out of hundreds of different parts and explore a fully destructible, procedurally generated galaxy!
GentleMoon 2
GentleMoon 2 is a second game in GentleMoon series, an action game, filled with jokes and unlogical funny things to make you smile. The objective is to fly to the Moon and get away from the zombies this way. Before your trip to the Moon you collect the things that helps you to survive, like food, a weapon, good music, tv...
Flashlight - SCT (spinning christmas tree)
Weapon - CRAP (chair rendering apple pie)
Car - made of Comic Book and Magic
Rocket to fly to the Moon - Santa's "borrowed" sledges
Multiple targets to shoot - Afro Zombies and Penguins... What else would you need?
Silly jokes all over the place!
83 / 10084.15
Slime-san: Superslime Edition
"Slime-san: Superslime Edition includes all three major campaigns as well as some brand new, exclusive levels and features!
Mama's Madness: You've been swallowed by a giant worm! Your goal is to platform yourself through its intestines back out its mouth before you get digested!
Blackbird's Kraken: You were about to take a vacation with your family and got eaten whole by a giant Kraken?! Once more you'll need to jump, slime & slide your way out!
Sheeple's Sequel: Sheeple believes he's an NPC in a video game and decides to recode himself as the villain! Can you beat his mind-bending levels?
Superslime Edition packs an extra 10 exclusive levels where you can play as Grandpa-san himself! It also includes a "Dynamic Colors" feature that alters the game's color palette to a unique one for each world. Slime-san's more colorful than ever!"
Semblance is an innovative platformer with deformable terrain, set in a beautiful minimalist world. It's a game that asks, what if you could deform and reshape the world itself? Semblance takes the idea of a 'platform' in a platformer and turns it on its head.
80 / 10004.0
You are the Harbinger, a skilled warrior who exists outside of time. You have foreseen the annihilation of the land known as Urralia and have been summoned to rewrite its fate. With the power to witness and alter the last moments of Urralia's inhabitants, it's up to you to weave a new narrative, pave the way to a brighter future, and give the world of Urralia a second chance.
80 / 10014.0
Wild Terra
It is action-RPG and sandbox hybrid with building, crafting, gathering, farming and land claiming elements. There is no NPCs in game so the only way to get something is to create it by yourself or trade from other players... or take it with brutal force. However we understand that not every one have enough time to "live" in game doing everything by their selves that is why all game processes are boosted to make game a little bit casual.
We can say this about your character development as well. It is very boring to level up your character to XX-level just to take a good sword in hands and start to fight. There would be leveling anyway however it would grant you small additional benefits in combats but not major domination.
WHO'S THE BOSS? Well, it's finally you! So grab your friends and get ready for the craziest fights in our fast-paced asymmetrical multiplayer game.
The meanest? The baddest? The silliest? Choose from a variety of unique bosses that are yours to command! Strike fear in your enemies as a mighty fortress or keep them on edge as an angry slice of bread, it all depends on how bossy you feel today!
If you're more of a team player, team up with your friends and fight together as a warband of brave vikings. From the bulkiest to the shortest, the Vikings are going all in. Go toe-to-toe with the Bosses as a Melee warrior or keep your cool and distance as a Ranged hero. Axes, hammers, bows and even bare knuckles will help you drop the pain on the Boss. What's your weapon of choice?
Spice things up with an array of Whacky arenas. Bass-blasting concert stages, giant deadly espresso machines, choose where you make your stand! Choose carefully though as each environment will test your mettle with themed traps that bring unexpected gameplay variations.
Super Mario World 2: Yoshi's Island
Super Mario World 2: Yoshi's Island or simply Yoshi's Island, known in Japan as Super Mario: Yoshi Island (Japanese: スーパーマリオ ヨッシーアイランド Hepburn: Sūpā Mario: Yosshī Airando?), is a 1995 platform video game developed and published by Nintendo for the Super Nintendo Entertainment System. Acting as a prequel to 1990's Super Mario World, the game casts players as Yoshi as he escorts Baby Mario through 48 levels in order to reunite him with his brother Luigi, who had been kidnapped by Baby Bowser's minions. As a Super Mario series platformer, Yoshi runs and jumps to reach the end of the level while solving puzzles and collecting items. In a style new to the series, the game has a hand-drawn aesthetic and is the first to have Yoshi as its main character. The game introduces his signature abilities to flutter jump, produce eggs from swallowed enemies, and transform into vehicles.
92 / 1001664.6
Barbearian is a fast-paced hack'n'slash with massive battles in a colorful, hand-drawn world. Fight for your life, discover the secrets of the Arbitrators and find your way back home!
Super Fancy Pants Adventure
Super Fancy Pants Adventure is a wild free-running adventure with buttery smooth platforming and a slick fountain pen!


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SCREEN AND STAGE APPLICATIONWe are looking for advanced screenwriters, playwrights, or television writers to read, review, and give constructive feedback on works in progress and completed scripts in Manhattan.
Please do not submit an application if you are not serious about improving your writing, and unable to commit the time to a writing workshop. Please check your availability prior to submitting an application. If interested in applying for membership, please read the info below prior to contacting us.
The two-part application consists of a properly formatted script sample (fifteen page maximum) which represents your best work as an RTF, Final Draft, or Adobe Acrobat attachment. To see what this looks like, click here.
Interested screenwriters or playwrights must have completed at least (1) unpublished feature screen or three-act stage play and at least (2) film shorts. TV writers must have completed at least (3) 30-minute or one-hour episodes to apply to the workshop.
1. Who are you? Please provide a personal and/or professional biography, including age, and tell us about your creative writing background.
2. What are your professional goals as a writer?
3. Have you been a member of a writing group before? If so, list elements that worked and which areas that could have been improved? Click here to take our optional survey.
4. What are your realistic expectations in applying to a writers' workshop?
5. How would you handle a harsh critique?
6. Does your current schedule include time to commit to a weekly workshop for at least twelve weeks?
7. List several screenwriters, playwrights, or television writers you admire and whose work has been important to you as a reader and your growth as a writer.
We appreciate your interest and application. Potential membership happens in three stages: application/writing sample, two-way personal interview with the moderator, and an audit session with current workshop members. We apologize in advance for not being able to respond to all applicants.
*Morningside Writers Workshops are $300 per twelve-week session. Our next is September 4th - October 21st, 2018 (application deadline is midnight on 08/21/18). We also use a non-disclosure agreement and membership bylaws.
Workshops for Publishing Success!


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Health and medical information for consumers, quality assured by the Victorian government
Health.vic is a gateway to information relating to the provision of health services in Victoria.
Visit this page if you have a query regarding the Victorian Seniors Card program.
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Running from 8 to 31 October, the 2017 Victorian Seniors Festival included around 2,000 events across Victoria.
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Join Age-Friendly Victoria and show your commitment to creating liveable communities for older Victorians.
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We all love our couches, but it might be time to leave it alone for a while, even just for a hour each day. Here are some ideas for what to do when you're apart.
Seniors come from all walks of life and contribute to our community in myriad ways. Meet some people whose stories may cause you to reflect on your own.
Victoria is made up of many communities and those communities are made up of many people. Learn more about who and what may be in your neck of the woods.
One of the benefits of being a senior is you have more time to pursue your interests. Here are some activities you may not have considered or others you'd like to know more about.
Everyone experiences financial pressures from time to time. Learn how to access free advice, avoid being taken advantage of or cost-saving measures you can apply at home.
Some seniors feel less safe with each passing year. Others are prone to accidents more than when they were younger. Here is some advice on how to protect yourself and your assets.
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March 2, 2013
Alstor has operated on the Polish IT market since 1987 and today it is one of the oldest existing private computer companies in Poland. In Alstor's portfolio, there are solutions from reputable, world-class manufacturers. Simultaneously, distributor offers its Partners real substantive support. With in-depth knowledge of technology and products, Alstor employees are able to construct the most complex offers with tailor made solutions fulfilling the real clients' needs. Furthermore, the company has developed technical department, which employs specialized engineers in selected fields. For more information, visit www.alstor.pl


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Terms and Conditions
By using this website and by shopping and ordering products available for sale from this website, you agree to the following terms and conditions, which are comprised of our Terms of Service, Refund Policy, and Privacy Policy.
We tried to write these terms and conditions to be as easy to understand as possible. If you are uncertain about any of the terms and conditions described on this page, please contact us. The main points you need to know are:
- We only make custom-made furniture after you place an order with us. Because we need to purchase the materials and supplies necessary to make your custom-ordered furniture, you agree that we will charge your credit card at the time when you approve your purchase and place your order.
- Because the furniture is custom-made for you, you cannot return the furniture just because you changed your mind. If there is a defect in the manufacture or damage during shipment, then we will either repair the furniture to like new or make you a new one. We will only provide a refund to you only if we cannot deliver to you the furniture to the size and finish specifications you ordered.
- You understand and agree that different computers, monitors, screens and browsers may render differently the images of the wood veneer and color lacquer finishes shown on this website, and the final product you receive might not exactly match the images on your screen. In addition, you understand and agree that wood veneers are natural products with natural variations in their tone, color, grain pattern and texture.
- You understand and agree that 5 to 7 weeks delivery time is a general guidance on how long it takes for us to make and deliver your order. We will do all we can to meet this schedule, but you understand that there might be conditions and events outside of our control that might affect the schedule. We will keep you informed of the delivery schedule as often as necessary. If we cannot deliver your order in less than 12 weeks, then we will provide you with an option to receive a full refund in lieu of the product.
- We are craftsmen and take pride in our work. We always measure twice and cut once. But we are human too. You understand that the final size of your product might be within +/- 3 mm (one eighth of inch) of the size dimensions you specified. If any of the sizes is off by more than 3 mm, then we will hang our heads in shame and make you a new furniture to the size dimensions you specified at no extra cost to you.
- In order for them to be used in a safe manner, some of our furniture designs are specifically designed and meant to be attached to walls, ceilings or floors by screws and anchors generally available from most hardware stores. When so indicated, you agree that you will attach the furniture to walls, ceilings or floors with appropriate screws and anchors. Because different types of walls, ceilings and floors require different types of hardware, we cannot provide you with the hardware.
- You agree that you will use the furniture responsibly. This means that you will not, or allow anyone in your house to, stand on it, push it, climb it, or put too much weight on it beyond what it was designed for.
- We will protect your personal information and use it only for the purpose of fulfilling your order. If we send you any marketing information, it will be with your consent, which you can withdraw at any time.
Overview: This website is operated by 1x1 Modern Custom Furniture, LLC, a liability limited corporation registered in the State of California, USA. Throughout the site, the terms "we", "us", "our", "1x1 Modern", and "1x1 Modern Custom Furniture" refer to 1x1 Modern Custom Furniture, LLC. We offer this website, including all information, tools and services available from this site to you, the user, conditioned upon your acceptance of all terms, conditions, policies and notices stated here.
Section 1 - Online Store Terms: By agreeing to these Terms of Service, you represent that you are at least the age of majority in your state or province of residence, or that you are the age of majority in your state or province of residence and you have given us your consent to allow any of your minor dependents to use this site. You may not use our products for any illegal or unauthorized purpose nor may you, in the use of the Service, violate any laws in your jurisdiction (including but not limited to copyright laws). You must not transmit any worms or viruses or any code of a destructive nature. A breach or violation of any of the Terms will result in an immediate termination of your Services.
Section 2 - General Conditions: We reserve the right to refuse service to anyone for any reason at any time. You understand that your content (not including credit card information), may be transferred unencrypted and involve (a) transmissions over various networks; and (b) changes to conform and adapt to technical requirements of connecting networks or devices. Credit card information is always encrypted during transfer within our networks. You agree not to reproduce, duplicate, copy, sell, resell or exploit any portion of the Service, use of the Service, or access to the Service or any contact on the website through which the service is provided, without express written permission by us. The headings used in this agreement are included for convenience only and will not limit or otherwise affect these Terms.
Section 3 - Accuracy, Completeness and Timeliness of Information: We are not responsible if information made available on this site is not accurate, complete or current. The material on this site is provided for general information only and should not be relied upon or used as the sole basis for making decisions without consulting primary, more accurate, more complete or more timely sources of information. Any reliance on the material on this site is at your own risk. This site may contain certain historical information. Historical information, necessarily, is not current and is provided for your reference only. We reserve the right to modify the contents of this site at any time, but we have no obligation to update any information on our site. You agree that it is your responsibility to monitor changes to our site.
Section 4 - Modifications to the Service and Prices: Prices for our products are subject to change without notice. We reserve the right at any time to modify or discontinue the Service (or any part or content thereof) without notice at any time. We shall not be liable to you or to any third-party for any modification, price change, suspension or discontinuance of the Service.
Section 5 - Products or Services: Certain products or services may be available exclusively online through the website. These products or services may have limited quantities and are subject to return or exchange only according to our Return Policy. We have made every effort to display as accurately as possible the colors and images of our products that appear at the store. We cannot guarantee that your computer monitor's display of any color will be accurate. We also use natural wood veneer in our products and there may be natural variations in the wood for which we are not responsible. We reserve the right, but are not obligated, to limit the sales of our products or Services to any person, geographic region or jurisdiction. We may exercise this right on a case-by-case basis. We reserve the right to limit the quantities of any products or services that we offer. All descriptions of products or product pricing are subject to change at anytime without notice, at the sole discretion of us. We reserve the right to discontinue any product at any time. After your order is placed, we reserve the right to deliver the product or service at any time we deem appropriate or possible. Any offer for any product or service made on this site is void where prohibited. We do not warrant that the quality or the size of any products, services, information, or other material purchased or obtained by you will meet your expectations, or that any errors in the Service will be corrected. We make and sell certain furniture which must be attached to walls, ceiling or floors. It is your responsibility to know which furniture requires to be attached to walls, ceiling or floors and doing so appropriately and diligently.
Section 6 - Accuracy of Billing and Account Information: We reserve the right to refuse any order you place with us. We may, in our sole discretion, limit or cancel quantities purchased per person, per household or per order. These restrictions may include orders placed by or under the same customer account, the same credit card, and/or orders that use the same billing and/or shipping address. In the event that we make a change to or cancel an order, we may attempt to notify you by contacting the e-mail and/or billing address/phone number provided at the time the order was made. We reserve the right to limit or prohibit orders that, in our sole judgment, appear to be placed by dealers, resellers or distributors. You agree to provide current, complete and accurate purchase and account information for all purchases made at our store. You agree to promptly update your account and other information, including your email address and credit card numbers and expiration dates, so that we can complete your transactions and contact you as needed. You agree that we can bill you and charge your credit card at the time of your order. Any product or service you wish to return, you may do so only in accordance with our Return Policy.
Section 7 - Optional Tools: We may provide you with access to third-party tools over which we neither monitor nor have any control nor input. You acknowledge and agree that we provide access to such tools "as is" and "as available" without any warranties, representations or conditions of any kind and without any endorsement. We shall have no liability whatsoever arising from or relating to your use of optional third-party tools. Any use by you of optional tools offered through the site is entirely at your own risk and discretion and you should ensure that you are familiar with and approve of the terms on which tools are provided by the relevant third-party provider(s). We may also, in the future, offer new services and/or features through the website (including, the release of new tools and resources). Such new features and/or services shall also be subject to these Terms of Service.
Section 8 - Third-Party Links: Certain content, products and services available via our Service may include materials from third-parties. Third-party links on this site may direct you to third-party websites that are not affiliated with us. We are not responsible for examining or evaluating the content or accuracy and we do not warrant and will not have any liability or responsibility for any third-party materials or websites, or for any other materials, products, or services of third-parties. We are not liable for any harm or damages related to the purchase or use of goods, services, resources, content, or any other transactions made in connection with any third-party websites. Please review carefully the third-party's policies and practices and make sure you understand them before you engage in any transaction. Complaints, claims, concerns, or questions regarding third-party products should be directed to the third-party.
Section 9 - User Comments, Feedback and Other Submissions: If, at our request, you send certain specific submissions (for example contest entries) or without a request from us you send creative ideas, suggestions, proposals, plans, or other materials, whether online, by email, by postal mail, or otherwise (collectively, 'comments'), you agree that we may, at any time, without restriction, edit, copy, publish, distribute, translate and otherwise use in any medium any comments that you forward to us. We are and shall be under no obligation (1) to maintain any comments in confidence; (2) to pay compensation for any comments; or (3) to respond to any comments. We may, but have no obligation to, monitor, edit or remove content that we determine in our sole discretion are unlawful, offensive, threatening, libelous, defamatory, pornographic, obscene or otherwise objectionable or violates any party's intellectual property or these Terms of Service. You agree that your comments will not violate any right of any third-party, including copyright, trademark, privacy, personality or other personal or proprietary right. You further agree that your comments will not contain libelous or otherwise unlawful, abusive or obscene material, or contain any computer virus or other malware that could in any way affect the operation of the Service or any related website. You may not use a false e-mail address, pretend to be someone other than yourself, or otherwise mislead us or third-parties as to the origin of any comments. You are solely responsible for any comments you make and their accuracy. We take no responsibility and assume no liability for any comments posted by you or any third-party.
Section 10 - Personal Information: Your submission of personal information through the store is governed by our Privacy Policy.
Section 12 - Prohibited Uses: In addition to other prohibitions as set forth in the Terms of Service, you are prohibited from using the site or its content: (a) for any unlawful purpose; (b) to solicit others to perform or participate in any unlawful acts; (c) to violate any international, federal, provincial or state regulations, rules, laws, or local ordinances; (d) to infringe upon or violate our intellectual property rights or the intellectual property rights of others; (e) to harass, abuse, insult, harm, defame, slander, disparage, intimidate, or discriminate based on gender, sexual orientation, religion, ethnicity, race, age, national origin, or disability; (f) to submit false or misleading information; (g) to upload or transmit viruses or any other type of malicious code that will or may be used in any way that will affect the functionality or operation of the Service or of any related website, other websites, or the Internet; (h) to collect or track the personal information of others; (i) to spam, phish, pharm, pretext, spider, crawl, or scrape; (j) for any obscene or immoral purpose; or (k) to interfere with or circumvent the security features of the Service or any related website, other websites, or the Internet. We reserve the right to terminate your use of the Service or any related website for violating any of the prohibited uses.
Section 13 - Disclaimer of Warranties; Limitation of Liability: We do not guarantee, represent or warrant that your use of our service will be uninterrupted, timely, secure or error-free. We do not warrant that the results that may be obtained from the use of the service will be accurate or reliable. You agree that from time to time we may remove the service for indefinite periods of time or cancel the service at any time, without notice to you. You expressly agree that your use of, or inability to use, the service is at your sole risk. The service and all products and services delivered to you through the service are (except as expressly stated by us) provided 'as is' and 'as available' for your use, without any representation, warranties or conditions of any kind, either express or implied, including all implied warranties or conditions of merchantability, merchantable quality, fitness for a particular purpose, durability, title, and non-infringement. In no case shall 1x1 Modern Custom Furniture, LLC, our directors, officers, employees, affiliates, agents, contractors, interns, suppliers, service providers or licensors be liable for any injury, loss, claim, or any direct, indirect, incidental, punitive, special, or consequential damages of any kind, including, without limitation lost profits, lost revenue, lost savings, loss of data, replacement costs, or any similar damages, whether based in contract, tort (including negligence), strict liability or otherwise, arising from your use of any of the service or any products procured using the service, or for any other claim related in any way to your use of the service or any product, including, but not limited to, any errors or omissions in any content, or any loss or damage of any kind incurred as a result of the use of the service or any content (or product) posted, transmitted, or otherwise made available via the service, even if advised of their possibility. Because some states or jurisdictions do not allow the exclusion or the limitation of liability for consequential or incidental damages, in such states or jurisdictions, our liability shall be limited to the maximum extent permitted by law.
Section 14 - Indemnification: You agree to indemnify, defend and hold harmless 1x1 Modern Custom Furniture, LLC, and our parent, subsidiaries, affiliates, partners, officers, directors, agents, contractors, licensors, service providers, subcontractors, suppliers, interns and employees, harmless from any claim or demand, including reasonable attorneys' fees, made by any third-party due to or arising out of your breach of these Terms of Service or the documents they incorporate by reference, or your violation of any law or the rights of a third-party.
Section 15 - Severability: In the event that any provision of these Terms of Service is determined to be unlawful, void or unenforceable, such provision shall nonetheless be enforceable to the fullest extent permitted by applicable law, and the unenforceable portion shall be deemed to be severed from these Terms of Service, such determination shall not affect the validity and enforceability of any other remaining provisions.
Section 16 - Termination: The obligations and liabilities of the parties incurred prior to the termination date shall survive the termination of this agreement for all purposes. These Terms of Service are effective unless and until terminated by either you or us. You may terminate these Terms of Service at any time by notifying us that you no longer wish to use our Services, or when you cease using our site. If in our sole judgment you fail, or we suspect that you have failed, to comply with any term or provision of these Terms of Service, we also may terminate this agreement at any time without notice and you will remain liable for all amounts due up to and including the date of termination; and/or accordingly may deny you access to our Services (or any part thereof).
Section 17 - Entire Agreement: The failure of us to exercise or enforce any right or provision of these Terms of Service shall not constitute a waiver of such right or provision. These Terms of Service and any policies or operating rules posted by us on this site or in respect to The Service constitutes the entire agreement and understanding between you and us and govern your use of the Service, superseding any prior or contemporaneous agreements, communications and proposals, whether oral or written, between you and us (including, but not limited to, any prior versions of the Terms of Service). Any ambiguities in the interpretation of these Terms of Service shall not be construed against the drafting party.
Section 18 - Governing Law: These Terms of Service and any separate agreements whereby we provide you Services shall be governed by and construed in accordance with the laws of California.
Section 19 - Changes to Terms of Service: You can review the most current version of the Terms of Service at any time at this page. We reserve the right, at our sole discretion, to update, change or replace any part of these Terms of Service by posting updates and changes to our website. It is your responsibility to check our website periodically for changes. Your continued use of or access to our website or the Service following the posting of any changes to these Terms of Service constitutes acceptance of those changes.
Because the product we make and sell to you is custom-made for you, you cannot return the product for refund because you changed your mind, deemed that the product no longer meets your needs, or decided that you no longer want it.
We guarantee you 100% satisfaction with your purchase. If a product has a defect in manufacture or is damaged during shipment, then you may choose to send it back to us at our expense for an exchange for a like product. You have up to fifteen (15) days after you receive your product (the "Inspection Period") to inspect it for any defects and to notify us at email@example.com. After the Inspection Period has past, unfortunately we cannot offer you a refund or exchange.
To send a defective product to us for an exchange, notify us at firstname.lastname@example.com and we will send you a paid shipment authorization form. After your return is received and inspected, we will send you an update on when you can receive your exchange product. Since the like product has to be custom-made again, it will take another 5 to 7 weeks for you to receive it.
If we deem that there is no defect to the product, either in the manufacture or during shipment, then we reserve the right to send the original product back to you at your expense. To receive your product again, you will have to pay us for the new shipping charges.
We will offer to provide you with a refund if we cannot deliver the product you ordered within twelve (12) weeks of your order date (or 24 weeks of the original order date, in the event of an exchange). However, you can choose to wait until you receive your product in lieu of a refund. We will provide you with an update of a new delivery date. Any refund will be processed as a credit to your credit card or original method of payment.
Section 1 - What We Do With Your Information: When you purchase something from our store, as part of the buying and selling process, we collect the personal information you give us such as your name, address and email address. When you browse our store, we also automatically receive your computer's internet protocol (IP) address in order to provide us with information that helps us learn about your browser and operating system. Using your personal information collected, we may send you emails about your order or to answer any questions you send to us. With your permission, we may also send you emails about our store, new products and other updates.
Section 2 - Your Consent and Withdrawal of Your Consent: When you provide us with personal information to complete a transaction, verify your credit card, place an order, arrange for a delivery or return a purchase, we imply that you consent to our collecting it and using it for that specific reason only, including sharing your personal information with any third-parties necessary to fulfill your order. If we ask for your personal information for a secondary reason, like marketing, we will either ask you directly for your expressed consent, or provide you with an opportunity to say no. If after you opt-in, you change your mind, you may withdraw your consent for us to contact you, for the continued collection, use or disclosure of your information, at anytime, by contacting us at email@example.com.
Section 3 - Disclosure: We will not disclose or sell your personal information to any other third-parties for marketing purposes. We may disclose your personal information if we are required by law to do so or if you violate our Terms of Service.
Section 4 - Shopify: Our store is hosted on Shopify Inc. They provide us with the online e-commerce platform that allows us to sell our products and services to you. Your data is stored through Shopify's data storage, databases and the general Shopify application. They store your data on a secure server behind a firewall. If you choose a direct payment gateway to complete your purchase, then Shopify stores your credit card data. It is encrypted through the Payment Card Industry Data Security Standard (PCI-DSS). Your purchase transaction data is stored only as long as is necessary to complete your purchase transaction. After that is complete, your purchase transaction information is deleted. All direct payment gateways adhere to the standards set by PCI-DSS as managed by the PCI Security Standards Council, which is a joint effort of brands like Visa, MasterCard, American Express and Discover. PCI-DSS requirements help ensure the secure handling of credit card information by our store and its service providers. For more insight, you may also want to read Shopify's Terms of Service (https://www.shopify.com/legal/terms) or Privacy Statement (https://www.shopify.com/legal/privacy).
Section 5 - Third-Party Services: In general, the third-party providers used by us will only collect, use and disclose your information to the extent necessary to allow them to perform the services they provide to us. However, certain third-party service providers, such as payment gateways and other payment transaction processors, have their own privacy policies in respect to the information we are required to provide to them for your purchase-related transactions. For these providers, we recommend that you read their privacy policies so you can understand the manner in which your personal information will be handled by these providers. In particular, remember that certain providers may be located in or have facilities that are located a different jurisdiction than either you or us. So if you elect to proceed with a transaction that involves the services of a third-party service provider, then your information may become subject to the laws of the jurisdiction(s) in which that service provider or its facilities are located. As an example, if you are located in Canada and your transaction is processed by a payment gateway located in the United States, then your personal information used in completing that transaction may be subject to disclosure under United States legislation, including the Patriot Act. Once you leave our store's website or are redirected to a third-party website or application, you are no longer governed by this Privacy Policy or our website's Terms of Service. When you click on links on our store, they may direct you away from our site. We are not responsible for the privacy practices of other sites and encourage you to read their privacy statements.
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Despite the near freezing cold, the days and nights prior to the event were spent standing in puddles of icey water to set up the track, and the elements provided a gusty wind just to make sure everyone was properly chilled. Much like the celebration of the holiday in the Grinch Who Stole Christmas, all the weather and last minute improvements to the track couldn't stop the fury of the 2nd Annual Blue Genie Danger Derby, and it went off without a hitch – topping the last year's inaugural event.
Tag Archives: Canopy
Creative Classy
The new creative spaces at Canopy aren't just the latest multi-million dollar development popping up in Austin, it's also the place where really progressive thinking people park however they like.


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It had been five years since Zack Martin had left the hotel he once lived in to go to college. He had never gone back to the hotel, which he now was regretting greatly. He missed everyone he had met at the hotel, and all the adventures him and his twin brother Cody shared there.
He missed seeing his mom sing at the hotel restaurant. He missed messing with Arwin's, the guy who fixed everything in the hotel, silly creations. He missed the bell boy Esteban. He missed the owner of the hotel's not to smart daughter, London. He even missed the manager Mr. Moseby. But most of all, he missed the candy counter girl, Maddie.
Zack hadn't seen Maddie in five years, which he couldn't believe. He was now twenty-three years old, which would mean she was now twenty-six years old. It was amazing to him then he had gone this long without seeing her. But he knew that when he left Maddie was working there still to have money, while she was going to college. Zack wondered if she still maybe worked there. He hoped so.
He had always been in love with Maddie. The day him, his mom Carrie, and Cody had moved into the hotel, and the every first day he saw her, he knew he loved her. Still a day didn't go by where he didn't think about her, and wish that he could see her again.
Visiting the hotel was what Zack was actually about to do. Right after being in college in California he decided he wanted to live there. So for the past year he had lived in his own apartment, with no one to talk to. He had a few friends, but it was nothing like home. Where his mother was. Still working in the hotel. In the town where his brother still lived, working as a Journalist.
He was on his way to the hotel, he had been driving for hours and hours. He was excited to see everyone again, but completely nervous about Maddie. He didn't know if he would see her at all or not. He hoped to God he would though. She was definitely mostly the person who he wanted to see.
'Oh dear lord. I'm almost there. It should be about another ten minutes and I should be there.' He started thinking to himself. 'Finally. I'll see all my friends again. Mom, Cody. And hopefully I'll see Maddie.'
After a few more minutes, Zack saw the hotel in sight. He sighed loudly. After about a minute later, he was there. Pulling into the parking lot, and jumping out of the car as quickly as he could. He locked his doors, and walked to the front of the hotel. He smiled lightly to himself.
In he walked inside the hotel, where everything was actually quite calm. Which made Zack laugh to think that the hotel could be calm. Especially with him in it, even if he was only in there for a minute. The trouble usually started in there right away. He looked around, and the hotel was filled with new faces who didn't seem to know who he was. Which was utterly strange to think. He was used to knowing every person who worked there.
The lobby looked exactly the same. Not one thing was different. Then Zack finally noticed someone he knew. He walked over to him. "Arwin!"
The strange man with the partly bald head, and glasses turned around. "Oh hey Zack." He began to walk again. Then he turned around quickly, "ZACK!?!"
Zack put his arms out, "Yup. The one and only." He smiled widely as Arwin grabbed him into a big hug.
"Can't. Breath." Zack mumbled.
"Oh sorry Zack." And he let go out of him.
Then Zack heard a far off, familiar voice, "Zack?" His mom popped out of the elevator, and went to go hug her son. "Zack what are you doing here?"
"Just missed home." They broke apart, and Carrie smiled at him. "How's Cody doing?"
"Well actually he's here for a visit. You know, he's writing for the town's newspaper?"
"He told me that on the phone not to long ago." And someone jumped on his back, strange, but no one would do that but Cody. "Get off of me Cody." Cody jumped right back off.
Zack turned around to see his few minute younger twin brother, and smiled. "How are you doing bro?" Cody asked Zack.
"I'm doing good now that I'm back home." He smiled widely, and so did Cody.
All of the sudden Zack heard a scream. "What the heck was that?" Zack asked, covering his ears. And he looked over to see London, pointing her finger at Zack, and screaming her head off.
"What is wrong with you?!?" Zack shouted, trying to get over London's screams.
"There's...there's...there's two of you!" And she screamed again.
"London, London." Zack pushed her pointing arm down, which popped right back up. "It's me Zack. Remember. Cody's twin."
She smiled. "Oh yeah." And she walked away to the candy counter. Oh yes, the candy counter. Zack turned around to see a teenage boy, about 16, running it. His heart sank.
But he looked back over at his family, and Arwin. Pretending he wasn't being affected deeply at that moment in time. Then he heard another voice, "Did I hear the name Zack correctly?" It had a sneer, and didn't sound to excited to hear about Zack.
A rather short man, with no hair, and a sick look on his face showed up. "Hey Mr. Moseby." Zack cried happily.
"Ohhh." Mr. Moseby winced and looked the other direction. He looked back at Zack. "Hello Zachary." He put on a fake, wide smile.
"Hotel doing good?"
"Yesss..." He seemed to hiss. "I'm going to go back to work." And he walked back to the front desk, and started helping a couple.
Zack wanted to bring up Maddie, but decided to bring up someone else instead. "Where's Esteban?"
His mother was the one who responded. "He went back to his home country."
Cody chipped in, "The one with the long name that no one seems to ever be able to remember." Zack laughed.
"How long ago did he leave?"
"About a year ago." Arwin was still smiling widely. Then Mr. Moseby yelled for him and Carrie, "I'm see you later Zack." Arwin said smiling. And he walked away.
"Bye honey." Carrie kissed Zack on the top of the head, and then walked away too.
Zack turned to his brother, "What about Maddie?"
Cody looked at the ground, "No one's seen or heard from her in four years." He seemed to mumble.
Cody looked back up. "Yeah." And he pulled Zack into a hug. Strange as it was, Zack let it happen. Maddie was gone. Four years.
Later on Zack went to go walk around the town. Walking to all the places where he hung out as a kid.
He went to the park they all used to go to. This very tree was the tree Zack would always climb up when he had something on his mind. He climbed up it now, no matter how old he was. He didn't care, he had things on his mind. And this was always such a good place to think.
After about an half hour Zack saw from a far distance a blonde woman, feeding the birds. 'That's something Maddie would do.' He thought to himself. "Maddie?" He loudly whispered to himself.
Jumping down the tree, he slowly started his walk over to the woman whom he hoped was Maddie.
He was now right near the woman, "Maddie?"
She looked up, it was her. She pulled her face a little closer to the man with dirty blonde hair, and blue eyes. "Zack?"
He smiled widely. "I haven't seen you in forever."
She jumped up, and pulled him into a hug, "Talk about five years."
"They all said at the hotel that none of them had talked to you in four years." Maddie let go of him. "What's up with that?"
"Oh... um nothing." She sat back down. He sat next to her. "Well... how have you been doing in California Zack? Five years you've been up there now." She smiled at him.
"I've been doing pretty gosh darn good. How bout yourself?" He couldn't help but look at her legs, being shown by her skirt. But then he realized he needed to be looking at her face, so he looked up.
"I've been great... just great Zack." Their eyes met, but Maddie pulled the connection away.
She looked over at him again. "Yes Zack?"
"I've miss you..." He looked down at his feet, "...a whole lot."
Even though he a little bit afraid, he looked up at her. "I've miss you too Zack." And she gave him another huge hug.
"How much?" He didn't mean to ask it, but it had just came out.
She struggled with the words, "A whole, whole bunch." She smiled lightly.
They spent about an hour talking, and catching up. Zack was amazed at how Maddie seemed to be the same. But she seemed to be even more beautiful than the last time he saw her. Which he didn't think was at all possible. He found out she was single, which excited him a bunch. And it was pretty hard for him to contain his happiness, but he managed to do it.
Then he decided to bring it up again, "Why haven't you talked to anyone at the hotel in four years?"
Maddie loudly sighed, and sat all the way in the bench, "You just won't let that go will you?"
Zack shrugged, "I want to know."
"Ok... here's the truth." Zack gave her his full attention. "I miss you to damn much. Still being at the hotel hurt. Seeing the people I saw when I saw you hurts. The people who love you. I didn't want to deal with it more everyday that you were gone. Because... well Zack... I love you. And it took you leaving for me to realize it."
He chuckled to himself, "Don't laugh at me." She said looking at the ground.
"Oh lord, I am not laughing at you. I'm laughing at the situtation."
"What situtation?"
He brought up her head, with his hands, and looked into her eyes, "Look at me."
"Why?" And a tear rolled down her face.
"I love you too." And he pulled her into a kiss. A deep, passionate kiss. The one he had been wishing for since the moment he had met her those ten years ago.
(Well... this was my first Suite Life fanfic. What did you guys think? I had this story idea in my head for a while, and I had fun writing it. I really don't have an idea for a sequel though, so if you're wanting one, sorry. Well I hope you guys enjoyed it. Reviews pretty please.)


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|"Rana Dasgupta" <rdasg...@gmail.com>
|Re: OPEN Specification
|Sat, 13 May 2006 20:43:57 GMT
Hi Andrew, Thanks for your comments and interesting feedback. The ideas in this spec are certainly open to debate and input from everyone. As we well know, modularity is a great goal which has many merits...testability, ease of development, plug and play etc. However it is less easy to achieve in a pure form...some degree of pollution creeps into an implementation when one tries to optimize on other goals like performance, footprint etc. I was hoping that we could see this submission as a strawman for how one could potentially modularize VM development. With input from knowledgeable people in the community, maybe a standard for modular VM development can evolve out of this... For context, this proposal sees the accessor( platform and VM ) mechanism as a tool to facilitate Classlibrary development in Java( as you obeserved below ). They are a set of singleton classes that class libraries instantiate securely through a factory mechanism. Their implementation is provided by the VM. Their default fully portable implementation could be via JNI, however there is potential for performance optimization...eg., once instantiated, the per invocation security could be relaxed, the JIT could recognize and aggressively inline them, etc. I have tried to answer some more of your questions inline.... >I wonder who has the responsibility to provide such native-related and >platform-independent interfaces to java classlib programmer? >...Then shall classlib programmer write native code to implement high-level functions such as >"findFirstDiff" and invoke them via JNI mode? or shall VM provide such >high-level functions and classlib programmer only need call mem.findFirst? These are VM components. The idea is that the VM provides them and the Classlib programmer writes less native code. >As my understanding of the document, classlib programmer will avoid writing >native code directly, and invoke corresponding interfaces defined in VM. That is correct >If I'm right, I think it's very hard for VM to provide so many native-related >APIs for classlib programmer. For example, java.net.Socket implementation. Classlib >programmer still has to write native code to implement Socket function. And I also think it's >classlib programmer's responsibility The idea is that the VM provides some standardized functionality through VM and Platform accessors. How much that is, is part of the standard definition that we need. I am not completely sure what you mean by the "classlib programmer's responsibility". It is true that the classlib programmer will need to implement whatever is not provided by the standardised accessor components. Thanks, Rana On 5/12/06, Andrew Zhang <firstname.lastname@example.com> wrote: > > Hello, Rana > > I took a quick view on the document, and I have some questions on Chapter > 6. > > Let's take 6.9.1 "A.NM ACCESS TO NATIVE MEMORY" as example: > > <cite>The MemoryAccessor interface includes the following function groups: > 1.Memory allocation and de-allocation: malloc, realloc, free > 2.Operations over primitive types: getByte, getDouble,setBoolean > 3.Operations over arrays of primitive types: getChar(char[] buf,..) > 4.Search operations: findFirstDiff, findFirstDiffReorder</cite> > > For full description, please refer to " > http://issues.apache.org/jira/browse/HARMONY-459" or [1]. > > I wonder who has the responsibility to provide such native-related and > platform-independent interfaces to java classlib programmer? > > No doubt "OS Portability Layer" provides platform-independent interfaces, > e.g, portable_malloc or portable_free. Then shall classlib > programmer write native code to implement high-level functions such as > "findFirstDiff" and invoke them via JNI mode? or shall VM provide such > high-level functions and classlib programmer only need call mem.findFirst? > > I think Harmony classlib follows the former way currently. > As my understanding of the document, classlib programmer will avoid > writing > native code directly, and invoke corresponding interfaces defined in VM. > If > I'm right, I think it's very hard for VM to provide so many native-related > > APIs for classlib programmer. > For example, java.net.Socket implementation. Classlib programmer still has > to write native code to implement Socket function. And I also think it's > classlib programmer's responsibility. I don't know whether OPEN spec would > > plan to provide such interfaces? IMO, ByteBuffer example and Socket > example > is on the same level programming, and the real implemenation native > code should exist on the same level code repository, e.g, both in VM or > classlib native-src. Am I missing something? Would anyone clarify my > confusion? > > Thanks a lot! > > [1] > The java.nio package defines the buffer classes, which are used throughout > the native input and output (NIO) APIs. Buffers can be *direct* or * > non-direct*. Given a direct buffer, the system performs native I/O > operations directly without copying the buffer content from the native to > the Java* <file:///F:/clear/opendoc/HLD.html#* > layer, > Java*<file:///F:/clear/opendoc/HLD.html#*>arrays. A direct byte buffer > is created by using the > allocateDirect() factory method, which is often mapped directly to the > system or the C library allocation methods, such as malloc() and > VirtualAlloc(). Direct access is provided by using native methods, which > increases the overall cost of accessing such data from the > Java*< file:///F:/clear/opendoc/HLD.html#*>layer. The memory accessor > mechanism encapsulates all required operations on > the native heap, and provides room for future optimizations by using > in-lining or other JIT techniques. The MemoryAccessor interface includes > the > following function groups: > > - Memory allocation and de-allocation: malloc, realloc, free > - Operations over primitive types: getByte, getDouble,setBoolean > - Operations over arrays of primitive types: getChar(char[] buf,..) > - Search operations: findFirstDiff, findFirstDiffReorder > > > On 5/13/06, Rana Dasgupta <firstname.lastname@example.com> wrote: > > > > Hi, > > Alongside the DRLVM codebase, here is a contribution from Intel of an > OPEN > > ( Open Pluggable Extensible Interface ) specification for JVM and > > Classlibrary-VM Interface development. > > > > URL: http://issues.apache.org/jira/browse/HARMONY-459 > > > > > > We hope that this spec will promote modular component oriented > development > > of core pieces eg., the garbage collector, core VM, Just In Time > compiler, > > ClassLibrary-VM Interface etc. That it will provide a framework for > > developing and interconnecting alternate component implementations > through > > standardized interfaces. > > The DRLVM codebase does not quite confirm to the OPEN spec at this > point, > > though that is the final intent. The OPEN specification is also an idea, > > > and > > by no means complete. We need the community's help in giving the final > > form > > to this specification, defining the header files that map to the > > specification, and then in taking the Harmony implementation forward to > be > > OPEN compatible. > > > > Thanks, > > Rana Dasgupta > > Intel Middleware Development > > > > > > > -- > Andrew Zhang > China Software Development Lab, IBM > >
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Swing Smarter baseball hitting training is a fantastic resource to call on for sound team fitness and nutritional advice to demolish YOUR baseball competition.
We're going to apply the 80/20 Principal to baseball workouts; the 20% of what works and the 80% that doesn't. Whether you're a coach or a player, you'll benefit from our experience as a NASM and Yoga certified fitness group specialist, and years and years of playing, being trained by the best, and training others.
Not to mention getting access to our invaluable resources and network of health and wellness professionals! Soon, we'll have available instructional videos, ebooks, and team workout plans that will get results for you or your team quickly.
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We'll go into the most important aspects to Assessing, Organizing, and Executing a well intentioned workout and nutritional plan. You'll leave today with a perfect understanding of what it's going to take for you to accelerate away from the competition.
With the help of Core Creations (a local part of Studio 108), the Swing Smarter sibling company, we'll tackle how unique baseball hitting training really is, and rest assured, you'll be getting only the best advice from ex-baseball players who have lived and breathed it, day in and day out with blood, sweat, and tears on the front-lines.
What's more...
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Commit to a plan today, Build on each day, and Succeed over time. CC does this by Assessing where you are today, Organizing where you want to be in the future, and Executing, by putting into action YOUR progressive exercise map to get maximum results in minimal time.
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Goal SettingProbably, by far, the most important aspect to any training regime, is organizing where you want to be in the future. Where do you want your body to take you in 3, 5, or 10 years? What do you want to accomplish this season? More stolen bases? More extra base hits? Perform better and more relaxed in the pressure cooker?
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It's also important to know that,
Hitting is done in 2 of the 3 planes of motion:
Unlike traditional workout plans, hitters have to build muscles in the above planes of motion, or you risk running with the pack.
Cardiovascular TrainingThere's a lot of controversy over whether endurance or explosive sprint training is more valuable to a baseball player. Well, I'm convinced an equal balance is the answer to well rounded baseball hitting training.
Long distance running or swimming has its place in a healthy baseball routine, mainly weight loss and flushing excess lactic acid built up from hard anaerobic workouts.
What Core Creations does is manipulate the heart rate with types of interval training where the heart rate is kept within a certain zone, then brought down temporarily, and boosted back up again. This trains the heart to recover faster, translating into performing better while in high pressure under fire situations.
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This gift Yoga gives to baseball players is referred to as Range Of Motion, or ROM. By increasing ROM, you'll see an increase in strength gains by 10%. ROM is the key to boosting leverage, and to up ROM, we need to challenge the body by balancing it doing isometric resistance and deep stretching.
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It wasn't until College when I engaged in workouts that actually benefited me as a baseball player. So now we would love to pass this expertise on to you.
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Mom Shares Her Heartbreaking Story After Newborn Died From Dehydration
I'm sure every mother knows that the pressure to either breastfeed, breastfeed exclusively or breastfeed while giving supplements is real. You'd think it were a private and personal choice, but it does feel like everyone has an opinion on what you should or shouldn't do with your kids. Yes, your child! Even though you are ultimately the one responsible for making sure that your child is well fed, everyone wants to give you their two cents and input on how to do it.
It's exhausting, isn't it?
That's why one mother's story of how she accidentally starved her child is making the rounds on the Internet this week. She was so determined to exclusively breastfeed. But just three days into her baby's short life, the paramedics were called to their family home and the little baby was put on life support. And now this mom is telling her story with the hope that you won't make the same mistake she did.
Here's why this baby died from cluster breastfeeding
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Marsa Alam. Promising!/
FSX/P3D. This is the same exact title when I first reported on this project back [HERE] in September of 2012 and here we are now approaching September 2015. The developer went dark after those first set of previews then resurfaced earlier this year with progress developments. Of course the latest set of previews look far more promising than the title suggests but i'll let you be the judge of that. More via the source link below.


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Brown Oak Veneer Sofa Table
This sofa table offers rich design and transitional styling that invites a relaxed setting into your home. Use the open bottom shelf to display your favorite Accent pieces or for added storage. Finished in a triangle-designed brown oak veneer top, this clean lined rectangular shaped piece will add a touch of simplicity and class to any home décor.
- Materials: Wood, Veneer
- Color/Finish: Brown Oak
- Dimensions: 48"L x 18"D x 32"H
Weight (lbs.):43
Ships To
Additional Item
Continental United States
This product usually ships in 4 business days and should be delivered in 15 business days.
Returns not accepted. Custom products cannot be returned.


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In my blog post about single buffered strip rendering I talked about reducing latency by shortening the graphic pipeline length. In the second post I described one way of speeding up the barrel distortion render by moving the distortion transformation out of the fragment shader. Both methods increase the throughput and therefore help in reducing the latency for the VR … ContinuedRead More
Posts by Christian Pötzsch
In my last blog post I offered a solution to successfully reduce latency in VR by using single buffer strip rendering. I mentioned that the graphics requirements for VR are quite high because the GPU has to do a lot more work compared to a traditional mobile application. One reason for the increased workload is that we have to render … ContinuedRead More
VR requires the support of many components in modern phones. This starts with the sensor for recording the motion of the head, the CPU driving the VR application (and everything else in the background), the GPU doing the work for the VR application and the calculations for creating the VR corrected image, to the display showing the transformed content to … ContinuedRead More
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