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Have you ever stuck up with choosing the oil for cooking ??? Here are some facts to be considered and to know before choosing the oils… For the country like india we are definitely not on the right track for choosing oils. Earlier people use to consume oil of what they get from their locality( for eg, south they preferred coconut and sesame oils, east and north with mustard oil, west and centre with groundnut oil) … They did cold compressed process to make it edible…All of a sudden everything was inversed and industrialized refined oils started to rule us…. Does it have impact on our health !!!!!
For an instance, we all know there are increase in cardiovascular diseases (heart problems) in india on recent decades. Do that have correlation with the oils we use now??? yes, it does….
Firstly what are essential oils and why are they required!!!!!
Certain fatty acids like linoleic acid, linolenic acid (ALA), arachidonic acid, eicosapentaenoic acid( EPA), decosahexanoic acid (DHA) which are all certain unsaturated fatty acids are cannot be synthesized by our body and so we depend on plants and other animals as a source of supplement.
Why are they necessary!!!!
- They are required for fat soluble vitamins (A, D, E, K)
- For transporting certain essential elements from in and out of the cell
- To maintain the integrity of the cell membrane
- They are responsible for the synthesis of certain vital substances like prostaglandins, prostacyclin, thromboxane, leukotriene etc .. which plays an important role in body defense mechanism, as a platelet aggregation and to stop bleeding, etc.
Thus certain amount of oil intake per day in our regular diet is essential. For an optimal health benefit, try to limit the total fat intake to 25-30 percent of your total calorie intake.
So now, we all talk about trans fats, saturated FA, mono unsaturated FA, polyunsaturated FA, omega 3 and 6 FA!!! What are their clinical significance and which one is necessary for the healthy life!!!! Here comes a brief idea…
Saturated fatty acids (SFA):
- They are the major component of meat products ( mainly red meat) making it white greasy and soilds at room temperature
- Other main sources are dairy products and palm oils
- consumption of saturated fats causes imcreased incidence of coronary heart disease by increasing total plasma cholesterol and LDL cholesterol, and increased risk of prostrate and colon cancer
Monounsaturated fatty acids (MUFA):
- It lowers both plasma cholesterol and LDL cholesterol but maintains or increase HDL cholesterol thus decreasing incidence of coronary heart disease.
- Olive oil is rich in MUFA
Polyunsaturated fatty acids (PUFA):
- consumption of omega 6 PUFA lower plasma cholesterol and LDL cholesterol but HDL cholestrol is also lowered.
- Consumption of omega 3 PUFA protects from coronary heart diseases and lowering the BP but they have little effect on LDL or HDL cholesterol levels. Flax seeds, canola oil, soyabean oil, and fish oil ( salmon fish) are their main source.
- Nuts, avocados, soyabean, sesame oil, cottonseed oil, corn oil, sunflower oil, canola oil, safflower oil, mustard oil, groundnut oil , rice bran oil, etc mainly have omega 6 PUFA and minimal amount of MUFA and SFA.
Now, what are trans fats !!!!
Before knowing about the trans fats, we should know about something called " SMOKE POINT" . It is the temperature at which the oil starts to burn and smoke.
Why is it so important???
When the oil burns( or reaches it smoke point), the double bonds in unsaturated FA is converted into trans double bonds by partial hydrogenation thus they are chemically unsaturated FA but behave like saturated FA which is termed as trans fatty acid. Dietary intake of trans fatty acids raise the level of triglycerides and LDL cholesterol and reduce the HDL cholesterol level thus increasing the risk of cardiovascular disease and diabetes... The dietary values referring partial dehydrogenation is nothing but the trans fatty acids.
Reference link for smoke point of different oils
Thus it is very much important of knowing what oil to use for what purpose…
On coming to refined and unrefined oils,
Unrefined / raw/ virgin / extra virgin oils are simply cold compressed oils which are minimal or nil heat processed whereas refined oils are subjected to high temperature inorder to get its texture , deodorize, colourless, and to increase the smoke point. Thus there are maximum chances of undergoing partial dehydrogenation and becoming trans fatty acids.
Thus choosing up an oil have a silent and critical role to play with our health and fitness.


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EVOLUTE™ absolute encoder system with RTLA50 linear scale
- Protocols: BiSS®, Mitsubishi, Panasonic, Yaskawa
- Readhead size: 36 x 16.5 x 17.2 mm
- Resolutions to 50 nm at 100 m/s
- ±10 µm/m accuracy at 20 °C
- Scale coefficient of thermal expansion at 20 °C: 10.1 ±0.2 µm/m/°C
- Side cable outlet version available
- Very high dirt immunity
- Wide set-up tolerances for quick and easy installation
- Excellent motion control performance
- Less than 10 nm RMS jitter for improved positional stability
- ±150 nm Sub-Divisional Error for smooth velocity control
- Side mounting option and reversible readhead for flexible mounting
What is EVOLUTE?
Based on Renishaw's industry-proven absolute technology, the EVOLUTE series is a true-absolute non-contact optical encoder with a 50 µm scale period, bringing superb installation tolerances and greater dirt immunity for applications that demand not only the highest operational integrity, but where fast installation is critical.
Resolutions down to 50 nm along with low SDE and jitter from cutting edge optical design and high-speed signal processing give the EVOLUTE encoder the targeted performance to meet the needs of the most demanding OEM applications.
What is RTLA50 scale?
RTLA50 incorporates the same stainless steel tape scale as RTLA, but this time with a 50 µm pitch version of our absolute scale code. It is accurate to ±10 µm/m and available in lengths up to 10.02 metres. Two mounting options are available, both of which allow independent scale thermal expansion and the convenience of tape scale.
- RTLA50 can be used with the revolutionary FASTRACK™ scale carrier system. This system allows a track to be laid quickly and easily with no need for fixing holes. A sacrificial spacer is removed and the tape scale is then fed into the track.
- RTLA50-S is laid onto the substrate with self-adhesive backing tape. The self-adhesive is formulated in such a way that it allows the scale to expand independently of the substrate.
To complete the installation, both types of scale are clamped at one point to provide a datum position.
Why choose this encoder system?
Fast and easy installation
Machine build time is critical in OEM applications as time saved in component installation allows shorter manufacturing lead times and ultimately higher profitability. The large rideheight and tolerance offered by the EVOLUTE readhead (rideheight of 0.8 mm, tolerance ±0.25 mm) ensures fast and simple installation with instant validation from the integral set‑up LED, eliminating the need for time consuming fine adjustment. This superior set-up tolerance is enabled through advanced optics and by not following the conventional absolute measurement technique of using dual tracks side-by-side (one incremental, one absolute) which inherently suffer de-phasing problems when small amounts of angular misalignment are introduced.
Robust operation
Minimising down-time is a top priority for end-users of production machinery. The EVOLUTE encoder ensures up-time through multiple mechanisms that enable high dirt immunity for an optical system: a Digital Signal Processor (DSP) is used to analyse captured data from the custom image sensor and work with the optical imaging system to overcome light scattering effects of oily or greasy smears that may cause other encoders to fail; the custom point-source LED changes its flash duration to provide the best signal integrity for all traversing speeds; and finally, substantial redundancy is built into the absolute code pattern, allowing the EVOLUTE readhead to function over parts of the scale that are partially obscured by particulate contamination.
Trusted reputation
When a customer installs outsourced components on their product, their reputation is dependent on the quality of those components. Renishaw has a long established and trusted reputation for producing high quality and capable encoder products that reliably meet the demands of the most challenging industrial applications.
|Data sheet
|Compatible products
Renishaw supports the BiSS C (unidirectional) open protocol for absolute encoders. BiSS is a high-speed serial protocol, perfect for dynamic axes that require high acceleration, silky-smooth velocity control, excellent bi-directional repeatability and rock-solid positional stability.
The BiSS protocol is compatible with a wide range of industry-standard controllers, drives, DROs and PC counter cards.
The Mitsubishi serial communications interface is compatible with the J4 series of servo drives and the MDS-D2/DH2/DM2/DJ drives for machine tool applications.
The Panasonic serial communications interface is compatible with A5 and A6 series of drivers.
The Yaskawa serial communications interface is compatible with Sigma-5 and Sigma-7 SERVOPACKs.
|EVOLUTE Yaskawa
Technical specifications
Measuring standard
FASTRACK RTLA50: stainless steel tape scale with carrier system
RTLA50-S: stainless steel absolute coded tape scale with self-adhesive backing tape, for mounting directly to a substrate without the FASTRACK guide rails
Readhead size (LxWxH)
36 mm x 16.5 mm x 17.2 mm
Scale pitch
Nominal 50 μm
Coefficient of thermal expansion at 20 °C
10.1 ±0.2 μm/m/°C
Accuracy grade at 20 °C
±10 μm/m
Scale length
Some BiSS C® protocol variants have limited maximum length (See data sheet for details)
FASTRACK: 100 mm to 10.02 m
RTLA50/RTLA50-S: up to 10.02 m
Maximum speed
(See data sheet for details)
Up to 100 m/s
BiSS C, Mitsubishi, Panasonic, Yaskawa
500 nm, 100 nm and 50 nm resolutions
Sub-Divisional Error (SDE)
±150 nm
Electrical connection
0.5, 1, 1.5 or 3 m cable lengths with 9-way D-type connector
Power supply
5 V ±10%, max 250 mA @ 5 V (terminated)
Vibration (operating)
300 m/s2 max @ 55 Hz to 2 000, 3 axes
Shock (non-operating)
1 000 m/s2, 6 ms, ½ sine, 3 axes
Operating temperature
0 °C to +80 °C
Refer to data sheets for full details.
*Other protocols are continually being added.
Data sheets
- Data sheet: EVOLUTE™ absolute optical encoder with Panasonic serial communications
- Data sheet: EVOLUTE™ absolute optical encoder with Yaskawa serial communications
- Data sheet: EVOLUTE™ absolute optical encoder with Mitsubishi serial communications
- Data sheet: EVOLUTE™ absolute optical encoder with BiSS serial communications
- Data sheet: RTLA50 absolute linear encoder scale system for EVOLUTE™
- Data sheet: BiSS® C-mode (unidirectional) for EVOLUTE™ encoders
Installation guides
User guide
Technical drawings
How it works
The EVOLUTE encoder communicates bi-directionally in purely serial format, using a variety of industry-standard protocols, of both proprietary and open standard.
The process begins...
The controller initiates operation by sending a demand message to the readhead, instructing it to capture the absolute position on the linear scale at that instant. The head responds by flashing a high-power LED source to illuminate the scale. The flash duration is as brief as 100 ns to minimise image blur on moving axes. Crucially its timing is controlled within a few nanoseconds to preserve the relationship between demanded and reported position, making the EVOLUTE series ideally suited for high specification motion systems.
Single track scale
The scale is essentially a single track of full-width contrasting lines, based on a nominal period of 50 µm. The absence of multiple parallel tracks gives important immunity from yaw errors and a higher lateral tolerance in head position.
Image acquisition
The scale is imaged, via an aspheric lens which minimises distortion, onto a custom detector array. The optical arrangement, with a folded illumination path but direct imaging, is highly compact yet stable thus assuring the fidelity essential for excellent metrology.
Data decoding and analysis
Once captured by the detector, the image is transferred via an analogue-to-digital converter to a powerful Digital Signal Processor (DSP). Specially developed algorithms then obtain a true absolute, but relatively coarse position from the code embedded in the scale. This process is checked, and corrections are made by further algorithms in the DSP which exploit redundancy and intentional restrictions in the scale code. Meanwhile other routines calculate a very high resolution fine position, which is then combined with the coarse position to provide a truly absolute and very high resolution location.
Final checks and data output
After final error checking procedures, position information is uploaded in the appropriate protocol to the controller as a pure serial word. Protection against electrical noise disturbance is provided by addition of a Cyclic Redundancy Check (CRC). The entire process can take as little as a few microseconds and be repeated up to 25 000 times per second. By a variety of techniques, including adjusting the light flash duration to the axis speed, this performance can be achieved at up to 100 m/s while preserving exceptionally low positional jitter at lower operating speeds.
And the result is...
The EVOLUTE encoder offers generous installation tolerances of ±0.75° in yaw, and ±0.5° in pitch and roll, along with an impressive ±250 µm in rideheight. Meanwhile the generous optical footprint and advanced error correction procedures provide excellent immunity to optical contamination, including both particulate and greasy smears, while maintaining 50 nm resolution of up to 100 m/s.

subset: commoncrawl


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Political Vitriol is Still Out of Control
19 Nov
Originally written in 2011. If we thought political vitriol was out of control then … we haven't seen anything yet. Clearly the GOP is not going to take too kindly to Obama's pending executive action on immigration reform. There are going to be major fireworks that put what we see on the fourth of July to shame.
by Rodimus Dunn
I recently heard Rush Limbaugh's criticism of Michelle Obama's anti-obesity campaign "Let's Move." Essentially Limbaugh called the first lady a hypocrite because she was seen eating ribs with the president at a restaurant. A summary of his statements were that Mrs. Obama wouldn't be seen on the cover of Sports Illustrated's Swimsuit issue, and that baseball player Alex Rodriguez would never date her, so she shouldn't tell us what to eat. On a recent episode of Sarah Palin's reality show, she joked that Michelle says that we're not supposed to eat dessert anymore. This is my problem with America's current state of "politics." Instead of actually debating the issue at hand, the ensuing banter is nothing more than mudslinging and personal attacks. Limbaugh and Palin are missing the whole point of her campaign. The point is to put an end to childhood obesity, which countless studies show leads to adult obesity and a higher probability of developing diabetes and heart disease. Michelle is clearly not overweight or obese, so the criticism is so bizarre. Yes spare ribs are very unhealthy, but when you work out regularly trainers encourage you to have cheat days. It's a very important way to manage cravings. The first lady will never look like the models that grace the cover of Sports Illustrated, but she's a 47 year old lawyer. How many 47 year old lawyers with children have a body like Brooklyn Decker? Moderates generally don't have television or radio shows that garner much attention, so what fills the airwaves are highly conservative or highly liberal propaganda. If a Republican advocates for anything, it is immediately denigrated by Democrats (and vice versa). "Obamacare" certainly has its flaws, but instead of trying to figure out how to get those countless millions of American's without health-care insured, Republicans are wondering whether Obama was really born in Hawaii or is a Muslim. Democrats immediately disparaged Bush about fighting his father's war against Saddam Hussein instead of actually listening to his ideas about how long to keep the troops in Iraq. Instead of a highly sophisticated debate amongst highly educated adults, it more closely mirrors a heated campaign for senior high class president.
A 2010 Gallup poll published through WebMD showed that over 62% of American's are considered overweight or obese, which is an increase from a similar poll conducted in 2009. Current testing has also shown that 33% of all American children are overweight or obese. Moreover, recent testing conducted by the military discovered that 27% of all Americans 17-24 years old are too obese to serve in the armed forces. American's girth problem needs to be attenuated, and the best method to do that is what Limbaugh and Palin should be focusing on, not what the first lady ate for lunch one day. Even if Obama had the body of Adriana Lima, it wouldn't change our obesity numbers. I want people who are clearly as intelligent and galvanizing as Rush and Palin are to center their attention on problems to solutions, not personal barbs.
guess what Democrats, Palin wasn't the only one who used targets on a map
Here are recent comments from former Arkansas governor Mike Huckabee:
I still think that her approach is the right one. I do not think she's out there advocating that the government take over our dinner plates. In fact she's not. She's been criticized unfairly by a lot of my fellow conservatives. I think it's out of a reflex rather than out of a thoughtful expression. And that's one of the things that bugged me most about the political environment today – we don't have to believe everything the other side proposes is immediately and all together bad. And the reason I have been very vocal, even doing an event with her and publicly speaking out for her initiative, is because it's exactly what Republicans say they believe: that you put a focus on individual responsibility, you encourage people to make good choices, and you reward them for doing so. I thought that's what we were about. She does not, in the Let's Move campaign, dictate what families do with their own children. She doesn't say, "you can't have a cookie. You can't have a birthday cake.' That's not anywhere in her program. The one thing I think she's been criticized for maybe by some is that she's asking for or insisting upon or pushing for that school lunches and school breakfasts offer healthier choices. Well, the federal government's already spending that money. You know we can argue whether or not you ought to have a school breakfast – it's a point I make in the book. I talk about the whole school breakfast program, but the conclusion is, if you don't feed these kids, it's the only food they're going to get. But if you're going to feed them, we've already made that decision, and if USDA is going to subsidize the food that goes into their plates, then shouldn't it be healthier food? And here's a couple things that are pretty startling – 75% of the kids who are recruit-age for the military cannot pass the physical because they're obese by Army standards. If you really want to talk about obesity, let's talk about it as a national security issue. It's an economic issue, but it is a national security issue because at the trend we're going, we better hope we don't have a war with anybody because we're not going to have anybody who can pass the physical to wear the uniform. That's pretty scary. So, rather than us condemn Michelle Obama, I think we ought to be thanking her and praising her for what she's done.
Clearly this guy gets it. He's a strong Republican who understands that not everything a Democrat says is completely erroneous. He may not be the leading candidate right now to win the Republican ticket, but if he wins the GOP nomination for the 2012 election the state of American politics will be much better than it is right now.


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Gift Song - Acoustic *****ANY GIFT SONG PURCHASED AFTER 12/17 WILL NOT BE AVAILABLE UNTIL AFTER CHRISTMAS
Acoustic Track / Vocal Track / Lyric Sheet / Digital Download
For a few years now I have been writing what I like to call "Gift Songs". This started out as an experiment and quickly turned into one of my favorite things to do each year.
In short this basically means you are giving the gift of song to a friend, family member, or loved one.
You share your thoughts, cares, stories, funny things, sad things, love things, how you first met, nicknames etc...
Then we share some notes through an email or phone call and I craft the perfect song just for you.
You are the storyteller. I just wrap it up and make it shiny. Then you can give it to the person of your choosing.
I write a song specifically for that person or situation in their life. YES, IT IS REALLY THAT SIMPLE!
Typically these songs are given as gifts but you can use this process in any way you would like.
How does it work?
Once you decide this is the gift you want to give you simply Follow the instructions below to purchase this package.
You then receive an email with a brief questionnaire (there are no wrong answers) in order for me to get to know the concept or person as much as possible. This is also a great way for you to really enjoy the process with me and meditate over how awesome this person or situation is. I mean, you are giving them a song right?
Once you submit the information, I then take what you have shared and write a song based off of the story you have created for me.
Theres no magic pixy dust. Its really about you telling me WHY and then I capture that in a song for you.
What do I get? (besides a huge thank you hug?)
- Digital download link with an .mp3 and .wav file
- Digital download .pdf Lyric Sheet
I have truly fell in love with this process and I hope that you will too. The process of getting to know people on this very intimate level is really what it is all about. I cherish your vulnerability and eagerness to be a part of this project. This will be a rewarding process.
I hope to someday release a collection of Gift Songs as a complete album.
There are some kind words from others that have given Gift Songs in the past below.
If you'd like me to write a Gift Song for you or a loved one, please send me a message HERE.
This song was a true love story written about a mother and father combining families later in life.
They have 12 Children between the two of them.
They are completely in love after a long life of joy and adventure together.
This was given as a Gift Song by one of their daughters.
If you are interested please read below or EMAIL
Acoustic Track / Vocal Track / Lyric Sheet / Digital Download
Radio Ready... Acoustic Guitar / Electric Guitar / Mandolin / Banjo Track / Bass / Drums / Vocal Track / Lyric Sheet / Digital Download - .mp3 / .wav file
"I couldn't believe it when Noah was singing about my life. It was the sweetest gift I have ever gotten."
— Lacey Kuntz
"Absolutely thrilled with the songs Noah wrote for my daughters and I. One of my motivations as a Dad has been to create unique memories. Needless to say, this is a memory they can cherish forever. Thank you so much for the great songs but most importantly thanks for helping create an unforgettable memory for my daughters. "
— Kevin Atkinson
"Noah did a great job putting our story into song. I surprised my husband by casually playing it in the car like any other song and he lit up as soon as he realized it was our story. It was one of his favorite gifts I've ever given him."
— Ashley Pilot


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Imagine the roar of the crowds at the Panathenaic Stadium, site of the first modern Olympic Games.
The Theatre of Dyonisis, where men clad in goatskins sang, danced and feasted in the 6th century BC.
Presidential guards parading outside the Greek Parliament in Syntagma Square, often in traditional dress.
Cruise to Athens via the port of Piraeus on your dream holiday to Greece, Croatia or the Mediterranean. Feast your eyes on the magnificent Acropolis, perched on a fortified hill overlooking the modern city, with its amazing temples and monuments.
Marvel that democracy, philosophy and freedom of expression were born here, when 5th century BC Athens began its important building programme. Get a crash course in history during your Athens holiday at these breathtaking ancient sites, including the Parthenon, the Erechtheion, the Propylaea and the temple of Athena Nike, as well as the ancient Agora, where Socrates and Plato once walked.
Admire the exquisite sculptures, pottery, jewellery and frescoes in the National Archaeological Museum and tour the picturesque streets of the atmospheric Plaka district, stopping off for refreshments and souvenirs.
Our ships travel around the world so there are times when they won't be present in this port. The calendar shows you when one or more ships are departing on a cruise itinerary to Athens. New itineraries will be added, so it's worth checking back.
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The ancient and modern sit side by side in bustling Athens, where you'll discover breathtaking monuments, spectacular views and atmospheric districts lively with shops, restaurants and nightlife. See our suggestions below to get the best of your holiday to Athens.
See the world's finest collection of Greek antiquities in the National Archaeological Museum. Treasures include amazing sculptures, pottery, jewellery, frescoes and artefacts found throughout Greece.
On your holiday to Athens, take in the spectacular views of the city and the Aegean from Lycabettus hill, which stands high above Athens. Hike to the top or take the funicular, stopping to visit the small white chapel of St. George while you are there.
Explore the treasures of the Acropolis, whose ancient temples were built to reflect the splendor of Athens during the 5th century BC. Then visit the Panathenaic Stadium, built in the 4th century BC for athletic contests and restored in 1895 for the first modern Olympic Games a year later.
Buy bric-a-brac and handicrafts at Monastiraki Flea Market, then head to lively Plaka for restaurants, bars and souvenir shops. Enjoy a quiet stroll through the Anafiotika district, with its narrow streets and whitewashed houses draped with bougainvillea flowers.
Our ships travel around the world so there are times when they won't be present in this location. so it's worth checking back.
With expert local guides, easy 24-hour cancellations, plus guaranteed first off ship and return-to-ship if your tour is delayed, our tailor-made shore excursions allow you to experience each incredible destination in a whole new way. In Athens, explore the grandeur of the Acropolis with a knowledgeable guide, shop in picturesque Plaka, or take a boat trop on the Corinth Canal. To book the best Athens holiday, see our most popular shore excursions below.
Enjoy a narrated coach tour of the ancient and modern splendors of Athens. At the Acropolis, climb the pathway to the legendary hill for a tour of the Propylaea Entrance, the Erechtheum, the Temple of Wingless Victory, and the incomparable Parthenon.
See the best of Athens on a panoramic drive and narrated tour of modern and ancient attractions, including the Academy, Hadrian's Arch, the Temple of Olympian Zeus and the National Gardens. Stop below the majestic Acropolis and enjoy free time to shop in the picturesque Plaka area.
Zip by coach along the Saronic Gulf coastal road to the Corinth Canal for an impressive view of the waterway and a boat cruise. Take a narrated coach ride through Ancient Corinth, one of antiquity's most significant towns.
Book a tour and you'll enjoy priority departure in port.
If our tours are delayed, the ship will wait for you!
All our shore excursions are planned by insured partners, who adhere to the highest safety standards in the industry.
Stay up-to-date with the latest posts from the Official Royal Caribbean Blog dedicated to bringing you travel tips, news and information on over 260 destinations.
When you're booking your holiday, somewhere that will make your Instagram feed light up is preferable. So, check out the top Instagrammed destinations of 2017 before you sign on the dotted line!
An adventure to the ancient capital city of Athens is not to be missed. We've created a bite-sized list of places for you to visit and things for you to experience when you're there.
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Soak up the sun on stunning beaches and take a trip back in time in the medieval old town. With breathtaking scenery, fortresses, frescoes and forests, you'll adore Rhodes.
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Visit Katakolon and be amazed by ancient Olympia, where the Olympic Games were first held in 776 BC and the Olympic flame is still lit. Re-live life in ancient Greece in the evocative ruins and fascinating museums.
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Chapter 1
• Mr. McTeague is a bachelor and lives and works in the space, "Parlours," where he has started a dental business.
• He has a usual Sunday custom of dinner at 2 p.m. in the coffee-joint frequented by the car conductors.
• Afterwards, he takes a pitcher of beer back to Parlours and enjoys the music of his concertina.
• As a child, Mr. McTeague goes away with a traveling dentist to learn the trade and start his career, a career in which he is still engaged.
• While he undertakes his training, however, his mother dies and leaves him a good sum of money.
• With the money, he starts his own dental business on Polk Street at Parlours.
• Marcus, Mr. McTeague's best friend, stops by the office and tells him that his cousin, Trina, has had a tooth knocked out and he will bring her around the following day.
Chapter 2
• Marcus...
This section contains 3,097 words
(approx. 11 pages at 300 words per page)


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Faculty Perspective
ATSU faculty members are pioneers in health sciences, dentistry, and medical education. They shape the future of healthcare education while making a significant contribution to the future success of healthcare in America.
To ensure that our students develop the skills necessary to excel in the integrated interprofessional healthcare system of the future, ATSU needs faculty members who are up for a challenge. They must be able to develop educational learning experiences that will create lifelong expert student learners and competent caring physicians.
ATSU needs adjunct and assistant professors faculty in the following disciplines:
- Anatomy
- Audiology
- Biochemistry
- Clinical science
- Dentistry
- Internal medicine
- Occupational therapy
- Osteopathic manipulative medicine (OMM)
- Physiology
- Physical therapy
- Physician assistant studies
- Science
- Surgery
**A.T. Still University is willing to relocate candidates for specialty faculty positions.


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Zamorano Villas is a travel agency specialized in vacation rentals: charming houses, luxury villas, large mansions and apartments in agriturismo in Tuscany, Umbria, Sicily, Apulia and Sardinia.
Our strengths :
Quality first : all properties presented on this site across the full price range, whether it is a luxury villa or a simpler lodging, have been selected with care to always offer you the best value for your money.
Each property has been visited personally by Julie and Romano and evaluated according to rigorous standards for its comfort, location, ambience, environment and quality of service.
The Zamoranos travel through the region visiting houses, meeting the owners and working with them to improve their service and accommodations.
Self-catered vacations offer the discerning, independent traveller a unique opportunity to be more than a tourist. Rent one of our villas or apartments to truly experience Italy, and realize substantial savings in your travel budget.
Price Guarantee : our direct relations with the owners enable us to guarantee to all clients the best rental prices for these properties.
We have many prestigious properties for those seeking the most luxurious accommodation. We also also have many rentals for smaller budgets, and, of course, all our clients receive the same attentive care.
Prepare together your best holiday in Italy.


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|Hiller UH-12E5
Hiller Aircraft Corporation was founded in 1994 by Jeffrey Hiller (son of the founder of the original Hiller Aircraft company) and a consortium, to repurchase assets from Rogerson Hiller Corporation. First flight January 1995 of the UH-12E5 five-seat helicopter, and June 1995 for first newly built UH-12E3. Current production is believed to center on the piston-engined UH- 12E3 three-seater and the UH-12E3T turboshaft variant.
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Technical data for Hiller UH-12E5
Engine: Lycoming VO-540-C2A pistone engine, rated at 250kW, main rotor diameter: 10.79m, take-off weight: 1406kg, empty weight: 871kg, max speed: 155km/h, cruising speed: 145km/h, hovering ceiling, OGE: 2070m, service ceiling: 4500m, range: 374km


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The Signal-Man – a cautionary tale of Digital Innovation
on January 8, 2018 with 1 Comment
Traditionally the Winter months are the time for ghost stories and spooky tales. I watched one of the best recently. Charles Dickens' short story, The Signal-Man, is the story of a lonely signalman on a lonely line who foresees his own death. It's beautifully written with a strong sense of … Read More


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It was his to give, but
hers to receive as she wished:
whether her heels spurred him to
pulse his risk against her
not-quite-redundant cervix; or
spurt with a strangled cry,
each drop a new
vertebra up her spine; or as now to
adorn her torso with
jewels finer than anything he could
possibly afford to buy.
(Image used by kind permission of Holden-and-Camille.com to whom I am most grateful and you should go visit. The poem is my imagination and is not a reflection of their lifestyle)


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- =
CCC Groups make big church small. It is easy to get lost in a larger setting, but we were not created to live life alone. Our groups offer a place for you to make healthy connections, grow in your faith and live life to the fullest.
Life GROUPS
Life Groups provide an opportunity for you to connect at a deeper level both with God and other people. These groups meet in a smaller setting and create an atmosphere for building relationships, experiencing growth and sharing in ministry together. They gather in various settings throughout the region.
Community GROUPS
Community Groups promote relationship and growth as people are connected through a common interest or ministry. Community is built while sharing their lives together and doing what they love to do. These groups vary and can be short-term, intermittent or on-going.


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Screen Play
May 2008
Your Turn: May winner
The wonderfully high quality of contributions for Screen Play's Your Turn series of reader-generated blogs has made the process of choosing a PS3 prize winner for May extremely difficult.
Blogs submitted for publication this month covered diverse and fascinating topics like edutainment, piracy, procedural content, female gamers, disappointment, importing, music, Wii's revolution, co-operative play, game-to-film adaptations, and green issues.
Many thanks to all who have contributed articles, they have been terrific.
I have chosen Martin Whitehead's personal video game odyssey as this month's winner, a blog that not only was a fascinating read, but also inspired the Screen Play community to share a lot of their own experiences and joys.
Congratulations to Martin, who wins a PlayStation 3 console courtesy of Sony Computer Entertainment.
The next Your Turn PS3 winner will be announced on June 30, so keep sending your contributions in.
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- Posted at 12:45 PM
- Comments (22)
Your Turn: Game On
By the end of the weekend, 75,000 people will have visited the fantastic Game On exhibition at the Australian Centre for the Moving Image.
ACMI Communications Manager Cory Parfett says the exhibition is doing "fantastically well" and that the wide range of public programs, talks and forums should break ACMI's attendance record set by last year's Pixar: 20 Years of Animation. Already over 17,000 people have participated in the public programs, with more events still to come.
"The interesting stat," adds Mr Parfett, "and no surprise for anyone who has visited the exhibition on weekends, is that the average length of stay for visitors is between 1-2 hours, which is unheard of for peer cultural institutions. With over 120 playable games in the space, people are spending plenty of time trying to play their way through the history of videogames.
"The message to those yet to experience Game On, is go hard and go early (the exhibition opens at 10am everyday) especially on weekends. And a key tip, on Thursdays the exhibition is open until 9pm."
Today keen retro gamer Tim Chmielewski takes his turn to provide a review of the exhibition, which is running until July 13.
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- Posted at 9:06 AM
- Comments (16)
Play it again, Sam
James "DexX" Dominguez recently tested our memory of famous gaming catchphrases, but playing Haze this week prompted me to consider that another topic worthy of consideration might be "infamous gaming catchphrases".
You know the ones, those endlessly recycled and frequently inappropriate one-liners that end up driving you completely bonkers.
Incidental dialogue is supposed to make games more atmospheric and immersive, but recycled loops of the same line repeated endlessly has the opposite effect.
Fresh from serving us "You dirty thief, I'll have your hand for that" last year in Assassin's Creed, in Haze Ubisoft presents us with "Remember your promise to Merino". Over and over and over again.
What are some of the oft-repeated lines that have driven you crazy over the years?
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- Posted at 7:47 AM
- Comments (79)
Your Turn: A gamers' agenda
The Age's Livewire section today features a small feature on Grand Theft Childhood based on my recent interview with Dr. Cheryl Olson.
Predictably, some of the book's findings have been seized upon by eager gamers looking for scientific validation of a truth they have long known - that violent video games have not turned all kids into crazed murderers.
But the research as a whole confirms neither the views of alarmists nor the video game apologists, and did certainly find a link between violent games and violent behaviour that is very unlikely to occur by chance.
Christian, a 21-year-old Arts student living in Perth who dabbles in philosophy, takes his turn today to explore the phenomena that sees the gaming community so eager to grasp onto anything positive about their favourite past-time that they often repeat the same blinkered behaviour as gaming critics - spinning small pieces of data to support their own agenda.
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- Posted at 9:39 AM
- Comments (37)
Does size matter?
After polishing off Lego Indiana Jones on Monday, and completing the single-player campaign of Haze in a single sitting on Tuesday, Screen Play's wandering mind naturally turned to the topic of game length.
Hardcore gamers tend to moan a lot about short single-player campaigns, particularly in modern shooters like Haze, or the Halo and Call of Duty titles.
But I suspect there are plenty of older, more "casual" players who have less time on their hands these days for play and who are quite happy to be presented with a story that they can see completed over the course of a few late nights or a lazy weekend.
Those that grumble also routinely discount the countless hours of entertainment that multiplayer modes can offer (although adding a humdrum multiplayer mode can add precious little to a package's overall entertainment value).
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- Posted at 7:02 AM
- Comments (61)
Your Turn: Music to my ears
As Screen Play's feature on music in games explored last year, music in games has grown in sophistication over the years, and games are now one of the most effective ways for musicians to establish and increase their audience.
Today InstinctSage takes his turn to share his personal musical odyssey, which has been greatly enriched over the years by gaming soundtracks.
InstinctSage is a 25-year-old now works in I.T. service and support and has also dabbled in mapmaking for first-person shooters and platform games. He was last seen in Screen Play looking at the rise of game importing.
Remember that all Your Turn entrants have the chance to win a PlayStation 3 console, with this month's winner to be announced on Friday.
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- Posted at 9:11 AM
- Comments (60)
Game On for more Yahtzee
Australia's Ben "Yahtzee" Croshaw has rapidly become one of the world's most-loved game reviewers, his popularity evidenced by last week's chaotic scenes at the Australian Centre for the Moving Image.
ACMI has asked Yahtzee and Screen Play back for another free event on July 10 at 6pm as part of the final week of the must-see Game On exhibition, and as an acknowledgement of the hundreds of disappointed attendees who missed out on last week's panel on games reviewing.
This time the venue will be larger (the ACMI cinemas), staff will not be caught by surprise if a large crowd turns up (tickets will be available from 10am) and we will chat about a much wider range of game industry issues.
Yahtzee also kindly gave up some of his precious time last week for the interview below, in which he explains the genesis of Zero Punctuation, his reaction to fans, and other topics like the benefits and pitfalls of living in Australia.
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- Posted at 6:55 AM
- Comments (27)
Your Turn: What women want
Like most of us blokes, Shaun Troy doesn't know what women want.
But after reading Screen Play's recent feature on female gamers, he wonders whether there is any need for the gaming equivalent of the "chick flick".
25-year-old Shaun works in a call centre in Wollongong and has aspirations of getting into web producing.
Troy is currently teaching himself HTML and working on his writing skills, which you can sample below...
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- Posted at 7:53 AM
- Comments (84)
Whipping up another one
My kids and I adored the Lego Star Wars games, but I'm sure there will be plenty of blockheads out there viewing next week's release of Lego Indiana Jones with cynicism.
With three Lego Star Wars games released since 2005, and Lego Batman also on the way, what was once remarkably fresh and original could quickly turn stale and predictable.
Of course, what Indy has going for it beyond its finely honed and wonderfully accessible gameplay, is the affection many players have for the films, as acknowledged by Barbara Gamlen at a recent LucasArts event in Melbourne.
"This game is really going to allow players to relive all the adventures from the original three movies in the Lego tongue in cheek world," Barbara begins, before explaining that the game features 18 missions (six for each movie) and 60 playable characters.
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- Posted at 6:59 AM
- Comments (59)
Rosy outlook
Following recent Screen Play chats with top brass at Microsoft and Sony Computer Entertainment, today it is current market leader Nintendo's turn to sit in the interview hot seat.
Click below for an in-depth discussion with Nintendo Australia's Managing Director Rose Lappin, who assumed the role last October after over a decade in sales and marketing at the house of Mario.
In the wide-ranging interview, Ms Lappin covers topics like Nintendo's current market dominance, the quality of third party games for Wii, cracked DS consoles, Club Nintendo, the delays to Super Smash Bros Brawl, environmental concerns, girl gamers and why Wii Fit is a bigger game than Grand Theft Auto IV.
Ms Lappin even responds to Michael Ephraim's now-famous accusation that the Wii is "pricey"...
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- Posted at 8:11 AM
- Comments (29)
Join the band
Activision has confirmed one of the industry's worst-kept secrets - the next Guitar Hero game will feature drums and a microphone.
But Guitar Hero World Tour also has new weapons in its battle against MTV's Rock Band (which is still yet to be released in Australia) including an innovative music studio that lets players compose, record, edit and share their own music.
There's also an eight-player "Battle of the Bands" mode, a redesigned wireless guitar, and downloadable content for all platforms, including Wii.
The game will be released on Xbox 360, PlayStation 3, Wii and PS2 formats. The full press release is below.
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- Posted at 9:24 AM
- Comments (35)
Future watch
Noted philosopher Dan Quayle once remarked "the future will be better tomorrow", while the "noir prophet" of science fiction, William Gibson, believes "the future is here. It's just not widely distributed yet".
I'm sure both great minds would concede that the future is very hard to predict.
I spent much of yesterday contemplating the future of interactive entertainment after receiving a story brief on "future concepts and trends in gaming" for an upcoming magazine in The Age.
Some of my observations about where we are all heading can be found below. Feel free to make your own predictions in the comments section, or dispute the probability of mine...
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- Posted at 6:48 AM
- Comments (53)
Winds of change
With Nintendo launching its WiiWare online service in Australia this week, Screen Play has put together a quick update on digital distribution for new Fairfax youth portal The Vine.
Regardless of whether you are a console or PC gamer, there is now an appetising smorgasbord of tasty treats ready for download straight to your machine. And pleasingly, digital distribution is encouraging some developers to innovate.
One of the first games available for download via WiiWare, Lost Winds from David Braben's Frontier Developments, is validation that digital distribution can encourage games developers to experiment with new ideas.
Lost Winds is exactly the kind of quirky concept that many publishers would consider too offbeat to release as a full-priced boxed product. But at the bargain price of $15, it is a must-buy for Wii owners, even if it is a joy that is sadly short-lived.
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- Posted at 9:14 AM
- Comments (13)
Your Turn: Confessions of a reformed pirate
We all know piracy is bad.
It deprives the creators of the games that entertain us so much with their rightful income, and is now so rampant on the PC that many publishers are turning their back on the format altogether.
Piracy might even be responsible for the increasing homogeneity of game releases, with publishers reticent to release quirky titles for fear of not recouping their investment. But it would be hard to find any gamer who has not been guilty of software theft at some stage in their life.
Ashley, the "unofficial IT guy" at his state government department in Perth, takes his turn today for a cathartic confession. A confession of a reformed pirate.
Click below for his piece, and feel free to make your own confessions in the comments section.
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- Posted at 6:44 AM
- Comments (97)
Going green
Greenpeace is keeping up the pressure on gaming console manufacturers, releasing a new report suggesting Nintendo's Wii, Sony's PlayStation 3 and Microsoft's Xbox 360 all feature toxic chemicals.
As evidenced by the reaction to dylillama's Your Turn blog recently, as well as Screen Play's piece on the issue last year, there is growing concern from gamers about environmental issues.
Although Sony in particular is already undertaking some recycling of PlayStation consoles, it is time that all console manufacturers not only phased out hazardous materials in their machines but also offered recycling programs for unwanted hardware.
Such schemes are unlikely to be prohibitively expensive - it is doubtful whether many (usually much cherished) gaming machines go into landfill like old computers do - they are usually kept, passed on or sold.
But it is clear that growing numbers of consumers now expect console manufacturers to provide them with a product that is as environmentally friendly as it is entertaining.
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- Posted at 10:06 AM
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Chatting to Sony's sing star
Over half a million SingStar microphones are now in Australian homes and regularly suffering the indignity of having inebriated party guests using them to perform Cyndi Lauper and Delta Goodrem impersonations.
Next week's SingStar Party Hits will be the 12th PS2 compilation released in Australia since 2004, while the debut PS3 version released before Christmas has also been incredibly popular.
Each PS3 SingStar owner has downloaded an average of six songs, and over 20,000 performance videos have been uploaded for the world to giggle at.
While visiting Sony's London Studio earlier this month, Screen Play caught up with the lovely Paulina Bozek, executive producer of SingStar, to talk about exhibitionists, The Beatles, and the future of one of Sony's biggest franchises.
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- Posted at 7:46 AM
- Comments (23)
Wii get new wares
Australians did not have to wait long after their overseas cousins for Nintendo's WiiWare service, with the first downloadable games available on the Wii Shop Channel from today.
Whereas Nintendo's Virtual Console service allows consumers to download classic games from systems like the SNES, N64 and Megadrive, WiiWare offers brand new titles and is an opportunity for video game developers to create innovative new games.
"The combination of low development barriers and unique game experiences, through use of the Wii remote, will enable developers to try new ideas with lower risk in a quicker, more creative and affordable way," says Nintendo in today's launch announcement.
Games to be released this week include Lost Winds, Star Soldier R, Dr Mario & Germ Buster, Toki Tori Take 2, TV Show King and Final Fantasy Crystal Chronicles: My Life as a King.
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- Posted at 10:47 AM
- Comments (10)
Your Turn: Time to kill
Martin Whitehead is jealous of all those young whippersnappers who obviously get a lot more time to play video games than he does.
But Martin is extremely thankful he was alive to witness the birth of interactive games, and has been fascinated with them ever since, now passing his obsession onto his kids.
Martin, a mainframe applications developer from Melbourne who is currently working for a major financial institution in Perth, also enjoys travel, sport, heavy metal music, and of course spending time with his family.
Today Martin takes his turn to describe his video game odyssey.
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- Posted at 9:00 AM
- Comments (1001)
Virtual consoles
There was an interesting feature on the future of gaming consoles published in this week's Icon section in The Sydney Morning Herald.
Some experts have begun to speculate about a future "virtual console" model reminiscent of the "thin client computer" championed by Oracle last decade.
In the virtual console universe, the hardware would fade into the background to become little more than a hub while new releases of games, accessories, upgrades and other home entertainment and internet applications, would be delivered via software and firmware updates.
Today I'm keen to hear whether you think this vision of the future is realistic.
I suspect that Microsoft in particular will be reluctant to suffer the same research and development and manufacturing costs for another high-powered console, and that their next machine is likely to be equally focused on delivering video-based downloadable entertainment as games via a much-cheaper set-top box.
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- Posted at 7:42 AM
- Comments (57)
Your Turn: Tech buzzwords for the clueless
The Screen Play community is extremely passionate and knowledgeable about games, which can sometimes be intimidating for beginners.
Thankfully, James "DexX" Dominguez comes to the rescue today with a handy guide to "tech buzzwords for the clueless".
You might recognise DexX from previous contributions to our Your Turn series of user-generated blogs, including his equally informative article on the history of procedural content and his stirring piece on the emotional impact of games.
Click below to further your video game education, and feel free to suggest your own definitions for commonly used gaming terms.
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- Posted at 10:45 AM
- Comments (16)
Punctuating reviews
It was extraordinary to witness the popularity of Ben "Yahtzee" Croshaw of Zero Punctuation fame yesterday at the Australian Centre for the Moving Image.
Yahtzee, Screen Play and Stephen "Bajo" O'Donnell from Good Game held a panel session as part of ACMI's excellent Game On exhibition to discuss some of the finer points of game reviewing. There was little doubt as to who everyone had come to see.
Yahtzee's popularity ensured that there were many unfortunate attendees who could not get into ACMI's Screen Pit for the session. I popped out for a quick squiz before the session begun, and it seemed there were hundreds of eager gamers lined up who would miss out on a seat.
Ben was mobbed after the session and ACMI provided a security guard to get him out of the building, but not before he posed for some photos with fans and signed items like games consoles.
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- Posted at 7:06 AM
- Comments (54)
Hands on with The Force
Screen Play looked at the promising Star Wars epic The Force Unleashed earlier in the year, but LucasArts held an event on Monday offering journalists the chance to get hands-on with the Wii version, an opportunity not to be missed.
Character movement is handled with the Nunchuk's analog stick and Force powers initiated with simple button presses, but players will be most excited about being able to use the Wii Remote in left/right, up/down and stab motions for lightsaber combat.
The Duel mode, exclusive to the Wii version, lets you battle friends controlling characters like Obi-Wan, Anakin, Vader, Luke, Darth Maul and General Grievous, and looks to be a significant addition to the game, which is due to be released in Australia on September 17.
The duels proved a lot of fun as we traded lightsaber blows, lightning bolts and Force pushes (performed by thrusting the Nunchuk forwards). It was particularly amusing to use the Force to grab items and hurl them at your hapless opponent, or just throw your rival into lava or a Sarlacc pit.
Screen Play also chatted with Lead Programmer Trevor Powell from Krome Studios in Melbourne (formerly Melbourne House) for the interview below. Krome is handling the Wii version of The Force Unleashed, as well as the PS2 and PSP games, while the Xbox 360 and PS3 versions are being developed by LucasArts.
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- Posted at 8:14 AM
- Comments (24)
Your Turn: The shocking truth about game adaptations
Hollywood is running out of ideas and comic books to pillage, so video games are now seen as attractive fodder for the big screen.
Undeterred by bombs like Doom, Dead or Alive, BloodRayne and anything Uwe Boll churns out, the latest game to head to Hollywood is BioShock, courtesy of Universal Pictures and Gore Verbinski, Director of Pirates of the Caribbean.
Trouble is, even though some game adaptations have made money, like Tomb Raider, Resident Evil, Mortal Kombat, Hitman and Silent Hill, gamers routinely complain that films do not do justice to their source material.
Aaron Hobbs, a 22-year-old journalism student and long-time avid gamer, takes his turn today to tell Hollywood producers to keep their grubby hands off.
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- Posted at 6:43 AM
- Comments (28)
Play hard
Gamers can meet fast-talking celebrity reviewer Ben Croshaw of Zero Punctuation fame on Sunday at the Australian Centre for the Moving Image.
"Yahtzee" joins Screen Play and Stephen "Bajo" O'Donnell from Good Game to argue over the finer points of game reviewing, offering insights into the best and worst moments of playing games for a living.
Held as part of the Game On exhibition at ACMI, the panel will be held at the Screen Pit at 2pm and entry is free, so make sure you come along, even if it's just to heckle or throw fruit.
There is also a forum at 6pm tonight in ACMI's cinema 1 on violence in games featuring Bond University's Jeff Brand, Mark Finn from Swinburne, and author and educator Kevin Donnelly.
If that topic is too heavy for your liking, Nintendo is simultaneously holding training sessions tonight in the Screen Pit for beginners wanting to learn the intricacies of Nintendogs and Animal Crossing on DS. Giveaways and exclusive downloads will be available.
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- Posted at 12:20 PM
- Comments (27)
Getting out of the pits
Codemasters this week announced it had acquired the license to develop Formula One video games following speculation that Sony walked away because the FIA were demanding too much cash.
The license is a good fit for Codemasters, who have long been the masters of the driving game circuit, complementing their Colin McRae and Race Driver (V8 Supercars) franchises.
Codemasters CEO Rod Cousens says Formula 1 will be "the jewel in Codemasters' racing crown".
But it seems like it's been over a decade since the mass-market really got excited about a Formula One game (with PSone's brilliant F1 97 by Psygnosis) so today I'm interested to hear what you think Codemasters could do to make F1 games fun again.
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- Posted at 10:04 AM
- Comments (26)
Cash for kills
Auran is trying to breathe life into its troubled Fury online game by offering thousands of cash prizes totaling $25,000.
Unlike another Australian-developed game, Micro Forte's poorly received gambling-orientated Kwari, Fury League is free to play, with the first "Cash Ladder" begging on May 20 offering prizes ranging from $5 to $250.
Tony Hilliam, Auran CEO says the competition has been arranged to resemble sport rather than a traditional computer game.
"We want to encourage friendly rivalry and competition between players on a weekly basis rather than opting for larger more infrequent prizes that reward only the top few players," Mr Hilliam said.
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- Posted at 8:33 AM
- Comments (5)
Your Turn: Landing a job making games
For many people who are passionate about playing interactive games, it's only natural to be curious about whether you could be successful making your own.
But because the games industry is still adolescent and fast changing, getting information on careers in the development industry can be difficult.
Long-time Screen Play reader Zoid is in his late 20s and currently working in the engineering field doing design and 3D CAD modeling. He is investigating game development as a radical career change, and trying his hand at 3D animation, physics and programming.
Click below for what Zoid has discovered about the industry so far, and remember that the Ballarat Get into Games event is being held tomorrow...
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- Posted at 7:04 AM
- Comments (29)
Brawl next month
Nintendo has finally announced an Australian release date for Wii's highly anticipated Super Smash Bros. Brawl.
The fighting game, which features characters including Mario, Link, Samus, Yoshi, Kirby, Sonic and Solid Snake, will hit Australian retailers on June 26.
The game was released in Japan on January 31 and in the US on March 9, enjoying rave reviews and huge sales. It has already shifted over five million copies.
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- Posted at 2:25 PM
- Comments (34)
Finally coming - Home
When Phil Harrison first unveiled PlayStation Home, it appeared that Sony had again found a clever way of tapping into the zeitgeist and an application which could entice millions of people to buy its PS3 console.
Using a classy online world, in one swoop Sony could capitalise on many major digital trends: the popularity of Second Life, The Sims and World of Warcraft, the ubiquity of YouTube and MySpace, avatar and virtual space customisation, online chat, in-game achievements, multiplayer larks and more.
But the delays to PlayStation Home have caused many people to question whether Sony can actually deliver such an ambitious online service, and caused Sony itself to scale back Home's focus to concentrate on the gaming community.
The good news for PS3 owners is that demonstrations of Home at last week's PlayStation event in London showed the integration of multiplayer action into the service is impressive, and should help achieve Sony's aim of facilitating online play with like-minded players.
At Sony's London Studio, Screen Play caught up with PlayStation Home's Creative Director Ron Festejo, Lead Artist John Venables and Producer Mike Rouse for the interview below.
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- Posted at 7:56 AM
- Comments (38)
Your Turn: Envirogamer
With the world consuming more and more electronic products every year, e-waste is a growing problem, particularly with many products containing toxic chemicals and heavy metals that pollute landfill sites.
Greenpeace has scolded Microsoft and Nintendo in particular for not phasing out hazardous materials from its game consoles.
Today, "insufferable lefty" dylillama takes his turn to explore whether gamers should start having an environmental conscience when it comes to choosing gaming products, and what gamers can do to encourage console manufacturers to adopt more green-friendly practices.
Click below for his piece, and I will be keen to hear what the rest of the Screen Play community thinks on this important issue.
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- Posted at 10:55 AM
- Comments (39)
Get Fit
For those who haven't been assaulted by Nintendo's advertising blitz, Wii Fit was released in Australia last week.
I'm keen to hear from Wii owners who have succumbed to curiosity and splashed out on the $150 package because I found writing a review on Wii Fit extremely difficult.
There's no doubt that Nintendo has achieved the seemingly impossible - making daily exercise actually fun - but for those simply chasing a giggle, Wii Fit is an expensive (and probably very short-lived) novelty.
The value obtained from the package is likely to be determined by how much hard yakka you are prepared to put in.
What cannot be denied is that the balance board is a superbly built peripheral.
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- Posted at 7:53 AM
- Comments (58)
Grand theft childhood?
The release of a new Grand Theft Auto has triggered the usual concern from video game critics worried about the impact of the game on children.
Unfortunately, critics are often ignorant of the medium they seek to condemn, and despite gaming's popularity there is still a lack of research on the impact of interactive games on players.
Public health researcher Dr. Cheryl Olson, author of "Grand Theft Childhood", set out to help educate parents, teachers, doctors and policymakers, examining whether popular assumptions that link violent behaviour to violent games have any basis, and even explore whether some violent play can actually be healthy.
In a $1.5 million study funded by the US Department of Justice, Dr Olson and co-author Lawrence Kutner studied real children and real families in real situations, and what they found "surprised, encouraged, and sometimes disturbed them", confirming neither the views of alarmists nor the video game industry.
Dr Olson, who also teaches at the department of psychiatry at Harvard Medical School, kindly took time out from her busy schedule for the interview below.
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- Posted at 7:59 AM
- Comments (61)
Your Turn: The new black
Remember when Matrix-style "bullet time" was hip, and every single shooting game you played had a gratuitous slo-mo feature?
Screen Play regular Dark Wolfe reckons co-operative modes in modern shooters are the new bullet time, but is tired of having to babysit an idiotic companion throughout every mission.
Dark Wolfe is a 21-year-old apprentice electrician and multi-format gamer who also enjoys dabbling in medieval combat archery.
Click below for Dark Wolfe's rant, and let us know whether you think the addition of co-op buddies in modern shooting games is a welcome or unwanted trend.
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- Posted at 7:16 AM
- Comments (31)
More Resistance
California's Insomniac studio has already created two of the PlayStation 3's most popular and highest rated titles - Resistance and Ratchet and Clank Future - and is gearing up to deliver its third in November.
You could never accuse the studio of being lazy or unreliable, yet Insomniac President Ted Price says many lessons have been learned that will help ensure Resistance 2 is their best PS3 title yet.
Price says Resistance 2 will have four main elements - campaign, co-op, competitive and community - each with an equal focus.
The articulate and passionate Price gives an introduction to the game below, and took time out at the busy PlayStation Day yesterday to chat to Screen Play.
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- Posted at 7:55 AM
- Comments (31)
Your Turn: Was a Revolution really worth it?
Matthew Williams runs Australian fan site The Nintendo Basement, but his Your Turn contribution today isn't the typical fan-boy gush.
Now 18 months after Nintendo released the Wii, Matt questions whether Nintendo's radical console has yet delivered the revolution that it promised.
Click below for his piece, and I will be keen to hear what the rest of the Screen Play community thinks.
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- Posted at 7:21 AM
- Comments (33)
Stay tuned
Sony will experiment with a TV-style episodic game for the first time later this year, delivering the next instalment in its underappreciated Forbidden Siren series of horror games in a dozen downloadable chapters.
The first episode of Siren Blood Curse for PlayStation 3 will be made available via the PlayStation Network in the next few months.
The game is set in the Japanese village of Hanuda, where a US television crew arrive to research the legend of the "Vanished Village" where human sacrifice is said to have taken place 30 years ago.
Players discover the horrific curse that haunts Hanuda and battle to save the village's survivors from the living dead using the innovative Sight-Jack system to view events from the angle of undead pursuers.
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- Posted at 4:01 PM
- Comments (6)
PlayStation Day
PlayStation 3 has already passed Xbox 360 sales in the key battleground of Europe, with Sony announcing today it has sold over five million PS3 consoles despite Microsoft's 16-month head start.
Sony revealed the news today at a special invitation-only "PlayStation Day" event in London, but there were few other significant announcements.
Killzone 2 will help continue the PS3's recent momentum when it is launched in February next year, while the gorgeous LittleBigPlanet has been confirmed for release in October.
Sony says its other marquee titles for the year ahead are Resistance 2, Buzz Quiz TV, Metal Gear Solid 4: Guns of the Patriots, Haze and newly titled MotorStorm Pacific Rift, the sequel to the fast-paced launch title that has shifted over three million copies.
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- Posted at 5:34 AM
- Comments (61)
Your Turn: The balance of trade
Screen Play reader InstinctSage jokes he learned to type "load '*' ,8,1" on his Commodore 64 before he learned to write.
The 25-year-old now works in I.T. service and support and has also dabbled in mapmaking for first-person shooters and platform games.
In his first Your Turn contribution for Screen Play, today InstinctSage explores the growing popularity of importing games rather than buying from Australian retaillers.
Click below for his piece, and let us know your thoughts.
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- Posted at 1:05 AM
- Comments (33)
Your Turn: Disappointment
We have all saved long and hard for a game, only to be shattered when we finally got home to play that it wasn't at all what we expected.
Today Maniak shares his thoughts on what it's like to feel deceived by a lacklustre game wearing the Emperor's New Clothes.
Maniak describes himself as a 26-year-old Security Engineer (Virus hunter) from Sydney. He's also a dedicated gamer, regular Screen Play reader, and a budding scriptwriter.
Click below for his cathartic piece.
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- Posted at 6:31 AM
- Comments (46)
Your Turn: Snakes alive
Ever played a game and suspected someone was cheating?
Or perhaps you have compared your scores or times to an online leaderboard and been convinced that the playing field was not even? Today's Your Turn columnist, 'Dylillama' certainly has.
Dylillama is a frustrated public servant and musician in his mid-twenties, with a love for games dating back to Dark Castle on the Mac Plus. He was last seen on Screen Play exploring issues around political ideologies in modern games.
Click below for his latest piece, and let us know whether you have ever been tempted to cheat...
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- Posted at 2:40 AM
- Comments (17)
London calling
On Sunday, Screen Play is jumping on a plane headed for London.
Sony is hosting a special "PlayStation Day" on Tuesday (UK time) hosted by SCEI President Kaz Hirai and promise to share "exciting new developments".
My visit also includes the opportunity to chat to PS3 and PSP developers, get hands-on with titles like MotorStorm 2, LittleBigPlanet and Killzone 2, and visit some local studios. Please let me know if there's anything PlayStation flavoured you would like me to chase up.
I hope you enjoy a full week of Your Turn columns in my absence - there are some great entries which I'm sure will prompt plenty of debate. I will also be posting news from London as soon as it comes to hand - likely to be Wednesday Australian time.
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- Posted at 12:16 PM
- Comments (27)
Your Turn: Sticking to procedure
Seminal space trading game Elite from 1984 was one of the first video games to capture the imagination of millions of gamers around the world.
Being able to explore the eight galaxies of the game's universe was a wondrous experience, and it staggered the mind how such an enormous and amazing universe could be reproduced by such limited technology as the BBC Micro, ZX Spectrum and Commodore 64 home computers.
The magic was procedurally generated - technology which is again setting game studios abuzz nearly 25 years after Elite thanks to Will Wright's upcoming Spore.
Today James "DexX" Dominguez gives us a history lesson on procedural content and explores why the technology has so much potential for today's game developers. Click below for his highly informative piece.
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- Posted at 9:55 AM
- Comments (21)
A good yarn
Is everyone still enjoying Grand Theft Auto IV?
One of the strengths of the game is its fantastic characters and rich story, in which many protagonists are chasing their version of the American dream.
Games are not typically known for their stories. As I wrote recently, there has always been an inherent tension between storytelling and interactivity - it is difficult to present a deep narrative that does not sacrifice player autonomy.
The good news is that developers are now investing more resources into crafting deeper tales, and today Screen Play is keen to hear your nominations for your favourite game stories.
A recent GamesRadar feature had a decent stab at it, nominating games with great narratives like Metal Gear Solid, Grim Fandango, The Longest Journey, Beyond Good and Evil, BioShock, Fallout 2, Final Fantasy VI and Star Wars: Knights of the Old Republic, but also strangely the likes of Portal, GTA San Andreas, Astro Boy: Omega Factor and God of War.
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- Posted at 6:59 AM
- Comments (48)
Your Turn: We don't need no edutainment
OK, I admit it. I learned the word "prophylactic" from playing the original Leisure Suit Larry on a Compaq "portable PC" my father lugged home from work.
Who says games can't be educational?
Scott Longmuir is a 27-year-old Melbourne writer and "PlayStationiac" who's been playing games since Dig-Dug made his way to the Amstrad PC. Scott believes gaming is a learning experience, even if that excuse never worked with his parents.
In today's Your Turn column, Scott shows how learning can be fun. Click below for his piece, and let us know what you've learned from video games.
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- Posted at 8:05 AM
- Comments (47)
Style and substance
Naturally all recent focus has been on Grand Theft Auto IV, but DS owners hankering for something new should investigate new Square Enix role player The World Ends with You, out now in Australia thanks to Ubisoft.
It's easy to be cynical about a game that is trying so desperately hard to be cool. The trendy Shibuya (Tokyo) setting, the stylish teen characters, the fantastic visuals and soundtrack, and the use of hip clothing and mobile phones as key games devices are all deliberately aimed at pleasing a fashion-conscious audience.
But this is definitely not a case of style over substance.
The World Ends with You is actually one of the most innovative, interesting and deep games of the year, and might even be considered as a bold and exciting new direction for the role playing genre.
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- Posted at 6:56 AM
- Comments (11)


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January 28, 2007
What a housing crash looks like: Here's a few charts from crashing hard Sacramento (c/o excellent Sac Landing blog)
Posted by blogger at 1/28/2007
5 comments:
CA will be a bad unwinding, but what about Florida? There have already been several auctions, and that's the last resort. Further, realtors are refusing to send in data for their areas.
- January 28, 2007 11:47 AM
Real estate never goes down! It's always a great time to buy! We've hit bottom! Suzanne researched it!
- January 28, 2007 4:19 PM
Buy now or be priced out forever. come 2008 prices will be going up 30% a year. I just bought a place paid 750.000.00, and come summer I will filp it for 925.000.00, someone will pay that, because of good feel, then he might flip it for who knows maybe 2 mil. in 5 years. The real story here is this site is so crony, reason one is it could be the same person post after post with the anonymous. duh
- January 29, 2007 2:11 AM
- foxwoodlief said...
Gosh and gold never goes down? Or silver? Or oil? I saw a historic silver chart that showed the price in todays dollars for silver in 1025a.d. and it was $4,000 an ounce! What is it now?
- January 30, 2007 10:42 PM
The CA market seems to have hit rock bottom. I think 2008 will see higher prices- my pet theory, when 100 analysts predict doom (as we see today), get in the market.
For Real Estate advice and articles
- February 03, 2007 7:25 PM


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Out of Eden
The nature of progressive revelation is that it progresses. Sometimes our understanding of a doctrine in the Bible grows deeper or the breadth of our grasp of a subject is widened through the Holy Spirit revealing more truth. At other times the Holy Spirit simply corrects our misunderstanding of a certain part of His word and we need to change our minds on what we believe to line up with Him.
This happened to me a couple of days ago as to how I understood the relationship between mankind and the two trees in the Garden of Eden. For the longest time I have assumed, wrongly it seems, that eating of the tree of the knowledge of good and evil is what brought death upon Adam and thus all mankind. However, the Holy Spirit spoke to me and showed me that this is not so.
It is written,
"But of the tree of the knowledge of good and evil, thou shalt not eat of it: for in the day that thou eatest thereof thou shalt surely die."
Gen 2:17
I had always assumed that this meant that it was the fruit of the tree of the knowledge of good and evil that caused Adam and all that followed after him to taste death. However we read later in the book of Genesis,
"And the LORD God said, Behold, the man is become as one of us, to know good and evil: and now, lest he put forth his hand, and take also of the tree of life, and eat, and live for ever:"
Gen 3:22
What I understand now, through the Spirit, is that it was not the fruit of the forbidden tree that caused Adam to die but rather the lack of access to the tree of life that sealed his fate. God did not create mankind with inherent immortality as I had previously assumed. God created Adam so that he would never taste death so as long as he tasted the fruit of the tree of life. The tree of the knowledge of good and evil was not poison but rather the eating of it was merely an outward manifestation of the inward disobedience. It was disobedience which brought about the action which caused them to sin and loose eternal life through being barred from the Garden. It is written,
"So he drove out the man; and he placed at the east of the garden of Eden Cherubims, and a flaming sword which turned every way, to keep the way of the tree of life."
Gen 3:24
For me, at least, this is a clarification of what really went on in the Garden. I suppose that this only makes sense because if God created the Garden perfect He would not have put something deadly in it.
A consequence of returning to the Spirit led obedience of the Garden is the restoration of the tree of life. One question I still have not figured out is simply,
"If the tree of life is restored to us in New Jerusalem does that mean we will partake of it there? Therefore is it still necessary to eat of it to have immortality?"
God gives us revelation as it suits Him. We are all dependent upon Him to understand what He wrote. Our minds are feeble and flimsy when it comes to truly knowing God's word and we must open ourselves to receive His instruction even if it goes against what we have previously believed. The wonderful thing about progressive revelation is that acceptance of further revelation or even correction from God does not upset or violate our doctrinal framework because that expectation is already built into it.


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Competify Launches Ad Buy for the Cure
Competify DCA Ad 1
The glass wall wrap meets people when the walk off the airplane at terminal C, DCA's busiest.
Are you suffering from the effects of chronic broadband access control?
On October 5th, Competify and our Partners for a Cure launched a public awareness ad campaign throughout Washington, D.C. warning everyone of the effects of chronic broadband access control.
The public awareness campaign includes ads at Ronald Reagan National Airport, Downtown D.C. bus stops, and on several Big Bus Tour buses.
For more information contact Katie Barr.


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Magazines & Newsletters /
ASTM Standardization News
Safety for Electrical Workers
Everyone from utility companies to their employees to consumers benefit when ASTM International standards from Committee F18 on Electrical Protective Equipment for Workers are used.
by Jeffrey Adkins
When you wake up in the morning, what is one of the first things you do? Turn on the lights? Or when you come home from work, do you turn on the television, listen to your phone messages, or throw something in the microwave for dinner?
These are everyday events that most people take for granted. But how are they possible? They are possible because of the hard work of public utility and electrical workers. And how are these people able to perform their jobs safely and efficiently? Most of their work is done with the application of ASTM International standards from Committee F18 on Electrical Protective Equipment for Workers.
Committee F18 was formed in 1974 when a need was identified for standards to help protect electrical workers; it was understood that this need would best be served within the framework of the ASTM voluntary consensus standards development process. F18 standards are written by utility workers, product manufacturers, safety officers, and the laboratory technicians who test the products. The interaction of this diverse group has resulted in the development of 39 standards, with several others in various stages of development.
Committee F18's standards cover a wide variety of needs for the protection of workers in the electrical industry. There are standards for personnel protective equipment, which cover such things as rubber insulating gloves and sleeves, leather protectors, personal climbing equipment and dielectric footwear. Additionally, workers are protected by fire resistant clothing that has been manufactured to meet or exceed F18 standards. Equipment made and tested to these standards is used every day in the field by more than 100,000 utility workers and electricians.
Fire Resistant Clothing
These employees perform required maintenance on a number of types of electrical equipment. For example, workers routinely climb utility poles or towers to replace insulators or repair conductors, where they are exposed to energized wires that can carry up to 500,000 volts of electricity. During these maintenance procedures, incidents can occur that may expose workers to electric arcs, commonly referred to as flashovers. Members of F18 have seen these events happen in the field a number of times. There have been incidents where the outcome has resulted in a fatality or serious injury and, in the vast majority of these incidents, equipment and clothing governed by F18 standards were not being used.
Conversely, F18 members can also cite an accident that resulted in improved protection. In one case, an organization did not require their workers to wear FR clothing. Unfortunately, a flashover event occurred that resulted in the worker being severely burned, although he did recover.
As a result of this incident, the company reviewed its policies and revised them to include an FR clothing program requiring all of its employees to wear FR clothing. A few years after the worker was injured, one of his co-workers was performing the same type of maintenance and another flashover occurred. However, the result of this incident was dramatically different. The worker was wearing FR clothing and was spared from burns. His clothing performed as the ASTM standards indicated it would, absorbing the heat and saving the worker from serious injury.
The standards that spared this worker from injury were F 1506, Performance Specification for Flame Resistant Textile Materials for Wearing Apparel for Use by Electrical Workers Exposed to Momentary Electric Arc and Related Thermal Hazards; F 1958/F 1958M, Test Method for Determining the Ignitability of Non-Flame-Resistance Materials for Clothing by Electric Arc Exposure Method Using Mannequins; and F 1959/F 1959M, Test Method for Determining the Arc Thermal Performance Value of Materials for Clothing. The standard for rubber gloves, D 120, Specification for Rubber Insulating Gloves, a worker's first line of defense from exposure, was also instrumental in preventing harm to the worker in this example.
Committee F18 also develops standards for the equipment that electrical workers use on a daily basis. These standards range from rubber insulating matting to test methods for the acoustic emission of aerial personnel devices.
Another real-world example where ASTM standards were used to prevent injury comes from a utility's work in installing power to a new apartment building. In this case, an electrical contractor had prepared the building for routine connection from the utility.
The day began as any other day. The overhead construction crew line was set to supply new electric service to the building. In doing so, they used a lift to get to the top of the utility pole where the connection was to be made. The crew needed to make three connections. The first two connections were made without incident. However, when the third connection was made, the transformer started to rumble and instantaneously a flash occurred at the top of the pole, engulfing the worker. Fortunately, the worker was wearing equipment manufactured to F18 standards and he escaped injury.
After a formal review of the incident it was discovered that wires had been crossed by the electrical contractor. Further review showed that the worker was spared injury because the crew prepared for and carried out the work in a process that was covered by 11 F18 standards. These included the FR clothing and rubber glove standards previously mentioned, as well as F 914, Test Method for Acoustic Emission for Insulated Aerial Personnel Devices; F 887, Specification for Personal Climbing Equipment; and F 2178, Test Method for Determining the Arc Rating of Face Protective Products.
Public Welfare
F18 standards not only protect utility workers from injury, but they also protect the needs and interests of the general public. When severe weather hits, consumers are often faced with a break in service, and this is unacceptable to the utilities providing the service. Therefore the utilities make every effort during these interruptions to restore power. This includes repairing damaged lines in hazardous conditions. One would think that working in these conditions would expose the worker to greater risk of injury, yet there are very few inclement weather incidents of injury.
While this seems counterintuitive, the primary reason for the utilities' excellent safety record in these working conditions is because they are aware of the risk and take the appropriate safety measures to ensure that the worker is protected. These measures include utilizing F18 standards, such as F 1891, Standard Specification for Arc and Flame Resistant Rainwear; F 2321, Specification for Flexible Insulated Temporary By-Pass Jumpers; F 1742, Specification for PVC Insulating Sheeting; F 1825, Specification for Fixed Length Clampstick Type Live Line Tools; F 887, Specification for Personal Climbing Equipment; and F 117, Specification for Dielectric Overshoe Footwear.
The general public and utility workers benefit from the standards developed in Committee F18 in a number of ways. If power is interrupted, the protected utility workers work in a safe environment in order to restore the service as expeditiously as possible. Consumers benefit from their efforts. Utility workers, utility companies, or electricians using the F18 standards are protecting themselves or their employees from injury. The main goal of all involved is safety, resulting in lives saved. //


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Author Archive for Space
Stacey Robyn is an Ambassador of Gratitude, author, speaker, ardent tree lover, and Light Coach. She is currently stewarding the Go Gratitude Experiment, being raised by four children, and can often be found listening to the ancient trees of the Pacific Northwest, her current hOMe.
Delshanay: The Breath of Life is Love
"Mom, pluhleeeeeeeez can we paint?!?!?" for the third time, this one laced with raw commitment and full-intent to play.
As I look around at the chaos of a half-cleaned, quarter packed Master Bathroom, and well — let's just say the whole house look this way — I am wondering when order will reign in my home again.
Tubes of light, circles at night
Day One of Art Every Day Month:
Circles of light shine
stretched by long-count time, breathing
Beauty: Lifes Flow-er
Crescent Moon Camp
In this post, Maria Yraceburu - Returning Star, Tsante of Taanaashkaada, keeper of Earth Wisdom, a voice of Echicasay … All Our Relations - weaves an intricate vision of Self-Appreciation and the Great Coming Together.
Natural Remedies to keep you on the top side of Healthy!!
The bright crimson leaves of Autumn remind us this is a season of letting go — releasing and preparing ourselves for the arriving cold season. Yes - the winds of change, biting frost and visible breath billowing out to lead our steps are all part of the Joy of the Season and even more reason to appreciate the Wisdom and Beauty of Nature.
Protocol for using MMS to treat all types of flu
Feeling the flu hitting you? Follow this protocol, designed by Jim Humble, for using MMS as a Flu deterrent or remedy
Whew! juice
Every year in the fall, prior to Flu season, we mix up a batch of Whew! Juice. It's name gives a hint of the experience, though nothing can really prepare one for it. There is a reason this is called WHEW! Juice … as in 'Whew! Glad that's over'. Yep! Another way to experience the feeling of Gratitude!
What a tree taught me about the Art of Persuasion.
Today, I AM appreciating the beautiful tree still breathing beyond my window. I say 'still breathing' because two days ago its life was in peril.
A Spiritual Conspiracy
The poem below came across my desk a few months ago, then again, and again — and again! When items repeatedly show up, I sit up and take notice. As I re-read this 'conspiracy decree', I had chills from head to toe and a calm knowing came thru that today is the day to share it with you!
The way in IS the way out!
Have you been feeling the waves of transformation lately?
Does it feel like a gentle rain cleansing the soul … or it is more akin to being crushed under a swift moving tsunami?
Whatever the case may be, rest assured – you are not alone!
In honor of the Sisterhood …
*** Rainbow Essence Oil ***
Hand-crafted by master healer Lynda Yraceburu, this powerfully peaceful blend captures the full-spectrum experience of the Rainbow Essence.