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Score: 9
|Agency factfile: OgilvyOne
|Type of agency
|Digital and direct
|Company ownership
|Key personnel
|Annette King chief executive
|Charlie Wilson joint executive creative director
|Emma de le Fosse joint executive creative director
|Richard Wheaton managing director, Neo@Ogilvy
|Brian Sassoon joint head of planning
|Declared income
|Total accounts at year end
|Accounts won
|9 (biggest: Drinkaware)
|Accounts lost
|1 (ActionAid – resigned)
|Number of staff
|373 (+10%)
OgilvyOne's real ace in the pack is the consistently high standard of its creative work. Beautifully crafted, effective campaigns were created last year for a number of high-profile clients, including British Airways, British Gas and IBM. The agency also proved it was just as adept working on boutique brands, highlighted by an innovative digital campaign for the ice-cream brand Freggo.
Little wonder, then, that OgilvyOne picked up a massive 11 gongs at the DMA Awards, as well as being the only UK direct marketing agency to win at Cannes.
Creative accolades were complemented by an impressive new-business performance. The agency picked up more than £30 million in new-business billings. Highlights included beating VCCP and Lida to the Drinkaware integrated advertising account. Meanwhile, OgilvyOne also expanded existing relationships with British Airways, Unilever and British Gas, which handed the agency its business-to-business direct marketing activity.
The only account to head out of the door during the year was the ActionAid business, which OgilvyOne resigned in April due to "creative differences".
Heading into 2012, you expect the order of the day for OgilvyOne to be "more of the same". And if the management team - all of whom have worked together for a number of years - maintains the enthusiasm that has got the agency to where it currently stands, then you wouldn't bet against it.
Score last year: 9
How OgilvyOne rates itself: 9
"Not ones to rest on our laurels, we set our own bar even higher during 2011. Exciting wins such as Drinkaware and British Gas Business saw our new-business billings exceed £37 million. We've had to find 10 per cent more desks for talented new hires and shelf space for more awards than any other UK digital direct agency, including Campaign's Direct Agency of the Year - a title we're thrilled to have won two years in a row."


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I've been procrastinating writing this blog the past couple of weeks – as it's such a sensitive subject to write about and rightly so. There are two perspectives to suicide, the perspective of the person who acts on it and the one of their family, friends and loved ones.
In my past, I have been of the perspective of the one who acts on it. I have a lived experience of suicide attempts and have felt the intense pain that leads someone to believing such an act is the answer.
Over the past 12 months I have been working as a Youth Peer Worker, utilising my lived experience of mental health experiences to support others in theirs. Recently, unfortunately a client of mine lost his life to suicide. Safe to say this has been the most influential death in my life so far.
I stood at his funeral, surrounded by at least if not more than eighty people. People who loved my client. People whose lives were influenced and inspired by him. People who were hurting by the loss of such a genuine and kind man. I cried during the speeches. I cried for the loss of a life gone too soon, I cried for the loss of my relationship with him, but mainly I cried for those who loved him deeply, and now have to carry the pain of a life without him there.
I looked around at my surroundings, at the photos of him up on the television screen. I watched the people of all ages there to pay their respects – and wondered how they were all connected to him. School? Family? University? Sporting Clubs? The list could go on forever. I had a realisation, the type that makes your stomach drop. This could have been me. This could have been my funeral. This could have been my mum distraught wondering how to go on without me. It could have been my friends crying through the microphone whilst talking about all our good memories together. This could have been my older brother carrying my coffin away.
I never stopped to think about the impact that my death would have on those around me. I was in so much pain – unbearable, incomprehensible pain. I never wanted to die, I just wanted the pain to go away. I felt like I had tried everything and here I was, still fighting to get through every minute. I couldn't continue living like that. Death felt like the only choice I had left.
Despite understanding why it is I chose to do what I did back then, and in no way blaming or judging myself for that decision – I still came home from that funeral feeling guilty. I needed to contact my parents. I needed to apologise for the distress that I put them through. For them having to fear losing me.
I tried to imagine what life would be like for those close to me if I had succeeded all those years ago. The suffering that my parents would live with for life. The reality my brothers would live with forever more. The photos my youngest brother would be shown, whilst being told about the sister he lost back when he was too young to remember. My friends falling into a heap whenever something reminded them of me. The irreparable wounds I would have left behind.
It's just not something I thought about when I needed the pain to end. My thoughts were overridden with agony, I didn't have the space to imagine what life would be like without me. I just needed to be free from it. I assume this how my client felt too. As taboo as it may be to say, I'm happy for him. I am happy he is no longer in pain. I understand his decision, I have been there.
My heart breaks at the same time for his loved ones. I think of them every day. I cannot even begin to comprehend what they are experiencing. This is something they will carry with them for life – and I'm so sorry, I wish I could take that pain away.
It's funny how nine years goes by and I never stopped to think about the perspective of my loved ones, until I became that perspective myself. To all those out there that stood by me through it all – thank you. I'm not going to say I'm sorry, because I felt what I felt and there's no shame in that. I do know though, that it wouldn't have been easy and I love you for being there.

subset: commoncrawl


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ALADDIN: A Computational Toolkit for Interactive Engineering Matrix and Finite Element Analysis
Austin, Mark
Chen, Xiaoguang
Lin, Wane-Jang
MetadataShow full item record
This report describes Version 1.0 of ALADDIN, an interaction computational toolkit for the matrix and finite element analysis of engineering systems. The ALADDIN package is designed around a language specification that includes quantities with physical units, branching constructs and looping constructs. The basic language functionality is enhanced with external libraries of matrix and finite element functions.


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"Beneath words and logic are emotional connections that largely direct how we use our words and logic."
– Jane Roberts –
We stand for emotional connections.
Connection leads to considered design. Considered design leads to brand success stories. Brand success stories lead to long term relationships.
What if there's something greater than you ever thought possible?
Who is JAM?
We're nature lovers, heavy metal lovers, cat lovers, dog lovers… basically, we're a diverse bunch of passionate individuals. We like to think it's what keeps us creative and looking at things differently.
Across the team we've got experience in strategy, branding, packaging, print & digital communications, even sales strategy!
We're in a service based industry so we're here to help you with whatever problem it is that you need solving. All we ask in return is that you come open to the whispers of possibility. Appreciate and return our honesty and enjoy our contribution from beginning to end.
Let us show you something beautiful today.
Why work with JAM?
We've seen and been through a lot and what we've come to realise is that life's far too short to waste it not doing the things you love.
We approach all our projects with a mindset of "what else is possible? "
When you choose to work with JAM it mean's you're not just choosing an agency. Rather your choosing a contribution partner. A contributor with a vested interest in, not only your individual well being, but your branding too.
We listen to you and seek to understand how we can make your life easier outside of just completing a project.
What if change could be that easy…Would you be willing to give it a try?
And now for the JAM goodness!
We're all about goodness, inside and out, both in our work and in our deeds. We love giving back, working with great brands that share our values, making cups of tea, making lame dad jokes (that are secretly awesome), and we truly love what we do. Our team is more like our family and our clients are an extension of that family…
Experience the juicyness for yourself.


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(b Boston, 1855; d Dieppe, Feb 1924).
American soprano. She studied with Pauline Viardot and Giovanni Sbriglia in Paris. Her début role was Giacomo Meyerbeer's Dinorah, at Varese in 1876. ...
Subjects: Opera.
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Passionate About Flowers
Welcome! We are Mary Jane Vaughan Designs, an award-winning wedding, events & corporate London florist. We are known for our creativity & passion, and with over 35 years in the business, we have the technical expertise to deliver on our visions to the highest standards of excellence and value.
We love the variety of our work – from luxury weddings, dazzling premieres, gorgeous bar mitzvahs & fabulous events, to weekly delivery of fresh, beautiful flowers to the offices of our corporate clients. We look at every brief as a fresh and exciting challenge, because we really do care; it's why so many of our clients have been with us for over two decades, and some!
Thank you for visiting our website, we hope you enjoy looking at our work as much as we enjoyed creating it. And please do get in touch if you'd like more information – we'd love to hear from you!
With warmest wishes,
Mary Jane and the MJV team


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Joan Armatrading Readying The Release Of "Me Myself I World Tour" DVD And CD Set For Release November 11 On 429 Records
Audio & Video Document of Armatrading's "Last Major Tour" & "The Tempest Songs" -- Music for Shakespeare's "The Tempest" Digital Release Worldwide on iTunes
Popmatters Premieres "The Weakness In Me"
Oct 14, 2016, 01:34 ET
LOS ANGELES, Oct. 14, 2016 /PRNewswire/ -- Joan Armatrading, legendary songstress and purveyor of finely tuned, emotionally charged music, is back with a new release, "Me Myself I World Tour"—a concert DVD and CD release documenting her 2014/2015 solo world tour which was billed as both her first world tour and "the last major tour" of her career. The tour album—written, arranged and performed by Armatrading-- was recorded in October of 2015 at The Barns at Wolf Trap, the intimate concert space of the world renowned DC area venue, and contains her biggest hits spanning her entire career. In addition, Joan is readying "The Tempest Songs"—a digital album of music composed for the Domar Warehouse's upcoming run of "The Tempest." "Me Myself I World Tour" will be released on November 11th on 429 Records and "The Tempest Songs" is available now on iTunes.
Popmatters premiered "The Weakness In Me"—check it out here:
Long recognized as a pioneering creative force with a career spanning four decades, the Saint Kitts born Joan Armatrading has maintained an acclaimed and storied career and fanbase. In 2014 she embarked on an 18-month tour of the world—a solo tour with only her piano and guitar in tow. Classics such as the title track, "Drop the Pilot" and "Willow" are all performed with a heightened sense of intimacy. "Me Myself I World Tour" captures that magic in her performance at Wolf Trap. Joan has reassured fans that she has not retired and will continue to perform, just not on this scale. In fact, she'll be performing "The Tempest Songs" at Domar Warehouse, one of the UK's leading producing theatres located in Covent Garden.
The three times Grammy nominated British artist has garnered countless accolades which include Top 10 albums and singles ("Love and Affection," "Willow," "Drop the Pilot," are but a few), not to mention a #1 debut atop the Billboard Blues chart in 2007 (a first for a female artist from the UK). She has made VH1's list of the 100 Most Influential Women in Rock, has been nominated for a Brit Award, gave a command performance for Nelson Mandela on his 70th birthday at Wembley Stadium and received an Honorary Degree from Birmingham University.
"Me Myself I World Tour" Track Listing:
1) All the Way From America
2) Mama Mercy
3) My Baby's Gone
4) Down To Zero
5) In These Times
6) Steppin' Out
7) Kissin' and A Huggin'
8) The Weakness in Me
9) Empty Highway
10) Woncha Come On Home
11) Love and Affection
12) Rosie
13) My Myself I
14) Drop the Pilot
15) Willow
"The Tempest Songs" Track Listing:
1) Come unto these yellow sands—Ariel
2) Full fathom five thy father lies—Ariel
3) I shall no more to sea—Stephano
4) The mother, the swabber, the boatswain and I—Stephano
5) No more dams I'll make for fish—Caliban
6) Flout 'em and scout 'em (round)—Trinculo, Stephano, Caliban
7) Flout 'em and scout 'em (round)—trumpet, flute, steel pans
8) Marvelous and sweet music (dream banquet)—open music with pans
9) Thunder and lightning (dream banquet vanishes)—angular music
10) Bride's fanfare
11) Juno 'honour, riches, marriage blessing
12) Ceres 'earth's increase, foison plenty'
13) The wedding dance
14) Where the bee sucks there suck i—Ariel
15) The drone—Ariel
For more information visit: www.429records.com
To purchase visit:
CD at amazon:
"The Tempest Songs":
429 Records is a unit of The Savoy Label Group (SLG). The Savoy Label Group has evolved into a Grammy Award winning and chart topping independent music company with an extensive roster of leading rock, blues, jazz, classical and world recording artists. SLG is led by Steve Vining and is based in Los Angeles, CA.
Logo - http://photos.prnewswire.com/prnh/20090208/LA67886LOGO
SOURCE 429 Records


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State Codes and StatutesStatutes > West-virginia > 16 > 16-13e-13
§16-13E-13. Liens; recording notice of liens; priority; release of lien; notice to future property owners.
(a) With the exception of property exempt from assessment pursuant to section nine of this article, there shall be a lien on all real property located within the community enhancement district for the assessments imposed by section eight of this article, which lien shall attach on the date specified in the notice to property owners. A notice of the liens of said assessments referring to the assessing resolution and setting forth a list of the property assessed, described respectively as to amounts of assessment, ownership and location of the property, shall be certified, by the chairman and secretary of the board, to the clerk of the county commission of the county wherein the project is located. The county clerk shall record the notice of such lien in the appropriate trust deed book or other appropriate county lien book and index the same in the name of each owner of property assessed. From the date of an assessment, the trustee, for the benefit of bondholders if assessment bonds are issued by the community enhancement district, and/or the district shall have such lien and shall be entitled to enforce the same in its, his or their name to the extent of the amount, including principal and interest and any penalty due for any failure to pay an installment when due, of such assessments and against the property to which the assessment applies, as to any assessment not paid as and when due. The trustee or the district, as an alternative to the enforcement provision set forth in section twelve of this article, are granted all legal remedies as are necessary to collect the assessment. Such assessments shall be and constitute liens for the benefit of the community enhancement district or of the trustee, for the benefit of bondholders if assessment bonds are issued by the community enhancement district, upon the respective lots and parcels of land assessed and shall have priority over all other liens except those for land taxes due the state, county and municipality and except any liens for preexisting special assessments provided under this code. If any assessment is revised in accordance with this article, the lien created by this section shall extend to the assessment so revised and shall have the same priority as the priority of the lien created upon the laying of the original assessment. Such assessments and interest thereon shall be paid by the owners of the property assessed as and when the installments are due. Following the payment in full of any assessment bonds including any interest thereon, the chairman and secretary of the board shall execute a release of all liens and shall certify the same to county clerk for recordation.
(b) Following the grant of an assessment on property as provided in this article, the seller of such property shall provide reasonable disclosure to the buyer in the real estate contract that an assessment has been granted on the property, the amount of the assessment and the duration of the assessment.


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How is it a cold can be passed around the house like what my husband would call the "outbreak monkey virus"? My son started getting sick on Monday, now he is feeling better and now I have his cold. Not to mention my daughter just got up and said, she thinks she has Adam's cold too, she can't breathe.
So, here I am blogging at 12:52 am, because when my head hits the pillow it feels like someone just stuffed to bananas up my nose and my head feels like it's going to split in half.
I am totally amazed, I searched for someone with bananas stuck up their nose and I couldn't find one and I thought they said you could find everything on the internet. Well, I just stumped them.
I don't know what is worse, sitting up with your body aching just so you can breathe or laying in bed and not being able to fall asleep because you can't breathe and pressure from your sinus' is killing your head.
I just laid there in bed for an hour wishing I could fall asleep and thinking how good a cup of hot tea would feel on my dry scratchy throat.


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The House of Sports Baseball Academy is led by a world class coaching staff the consists of some of the best instructors in the nation. The staff is comprised of professionals who know what it takes to be successful on and off the court. See below for more information on our coaching staff.
Dale Mueller, Director of Programming
Dale was a four-year starter at Butler University, one of the nation's leading Division 1 baseball schools. In 2005, he was awarded the Horizon League Player of the Year. He went on the play three years of professional baseball in the Frontier and Northern Leagues, winning a championship title each year.
In addition to playing professionally, Dale served as a Manager and Lead Instructor at the Baseball Center, NYC's leading baseball training center. He has spent the last three years coaching at the JV and Varsity levels as well as teaching 2nd grade at the Hackley School.
Holiday Camp Calendar
Monday, December 23
Baseball 9:00 AM - 3:00 PM
Baseball Holiday Camp
Grades 2nd-8th


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More About KK0301
Visit My SparkPage Send Me SparkMail
Recipes I've Shared:
Best Stuffed Artichokes
Anne Burrell's Stuffed Artichoke Recipe
Baked Parmesan Eggplant
These are so yummy it could be an entire meal (if you love eggplant). Even my picky husband said he liked them. I serve them as a side dish.
Bibb Roll Ups (3 rolls= 1 serving)
I love these wraps for their convenience and oh so low in calories. This may sound crazy to some but I like to add a few small Lay's baked sour cream & cheese chips to give it a little crunch (not included in calorie count). Quick and easy!
Recipes I've Rated:
Recipe Collections I've Shared:
|Cooking with Chicken
|Pork- the other white meat
|Pasta, Pasta, Pasta!
|Veggie Fling
|Turkey Schmurky
|Bread Winners


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Gardening by Pinterest
Anyone who knows me knows that each year at some point between January and March I start to get antsy about winter and I decide to plant something because if I don't see something green growing I'm liable to lose my marbles (the few I actually have left). Also, if you know me, you know that inevitably I forget to water my little green seedling and eventually it dies. Counterproductive, I know.
Enter Pinterest.
I saw a pin months ago that had the BEST solution for it. Here is the link. Basically, they use a bottle, cut it in half, invert the top into the bottom and punch a small hole in the lid. Then they run a small string through the hole in the lid: half the string is in the top, half in the bottom. Put a few inches of water in the bottom and the plant in the top. You drench the top and then the plant does the rest. It sucks up as much moisture as it needs at the rate that it needs. All I have to do is refill the base whenever I see it getting low. I decided to give it a try. The bottle on the right is the first one I tried - I'm not sure what it is since Mac knocked it over and the labels got mixed up - and (obviously) it's doing well, so I transplanted all the other ones on Friday. Hopefully, they keep doing well, because ONE of these is a pumpkin plant and I REALLY want to grow Mac a Jack-O-Lantern.


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RapNet Primary Supplier is the solution for large manufacturers and suppliers and who regularly list diamonds worth over $7M daily on RapNet.
RapNet allows monthly payments with an annual commitment. All monthly plans require our members to pay with credit card and their RapNet account will be renewed automatically until the account owner requests to stop their RapNet subscription.
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RapNet Primary Suppliers get all the features of RapNet Dealer, plus:
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d. Two additional member logins.
e. Free subscription to Rapaport monthly magazine.
RapNet is strictly a B2B diamond trading network. Membership is open to companies who have been in the diamond and jewelry trade for at least one year. We require the following documents in order to complete your registration:
a. Business License or Certificate of Incorporation
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If you have any questions about our products, implementation, integration, or anything else, our highly trained and friendly customer service representatives are here to help.


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Splash Into Summer Hop Giveaway Winner Announced! #Giveaway #ebook #callofthesea
I've run the qualified entries through the fancy-shmancy randomizer and have selected a winner of my little part of the Splash into Summer Giveaway Hop.
Hearty congratulations go out to:
Heather Whitford
Heather, looks like that Magic Eight Ball was lucky! I will be emailing you shortly to find out what file version you would like.
Thanks to everyone who participated and be sure to check back again soon. The Call of the Sea Blog Tour runs from June 7-28th and there will be bunches of Call of the Sea signed copies, and swag to be given away.
My thanks also go to I Am a Reader Not a Writer and Page Turners blogs for co-hosting this giveaway.
Happy Summer, everyone!!
Posted on June 1, 2012, in Blog Hops, Blogging, Book Promotion, Call of the Sea, Fiction, Inkspell Publishing, Paranormal Romance and tagged Call of the Sea, eBook, Giveaway, Rebecca Hart, Splash Into Summer Blog Hop, Winner. Bookmark the permalink. 1 Comment.
Thanks so much. I really am enjoying my prize, thanks for having such a fun giveaway!
Heather Whitfford 🙂


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Cyra stared at him, her lips pulling into a frown. None of this made any sense. none of it. She was glad, however, when his eyes opened, and the wound Sister had made began to close. Cyra scraped at the last of the Hive venom with her hands, dredging the black, tar-like substance away from his body. "Okay." She said. Some part of her didn't like that he said spark. Shouldn't her light be stronger than that? She didn't know. Everything here was much more confusing than she thought it might be. She was just glad small snippets were beginning to make sense. Cyra looked up at him, understanding home. She really did. She just couldn't remember it. She cast a glance at Sister. Would she be mad? Cyra bit her lip and got to her feet, leaning against a rock. Rita was still on the ground, the tempest subsided. She hadn't moved. She made no indication that she heard Leviathan whatsoever. She was compliant even when he grabbed her, only muttering a muted murmur when he spoke to her. She did, however, react when a knife was buried into her gut, sliding into delicate skin and organs. The Warlock had suffered worse in her life, but she'd had light to help buff the wounds. And it wasn't there. She'd been lost to the dark for quite some time. Her body stiffened, muscles tensing. Energy crackled over her body, good and bad. And rather anticlimactically, Rita slumped over, losing consciousness, gone boneless. The arc blade disappeared, her body eagerly eating up the light - and from the wound, black sludge dribbled out. The forces were warring. And it looked as thought the light were winning. Cyra emerged from the rock, dashing over. "Is-is she okay? I don't know what's-" There came a terrifying, terrible screech, and more balls of hellfire appeared, warping in several batches of thralls. They clattered and shrieked as they advanced on the trio. Cyra tensed, fear in her eyes. "We have to go! God's angry! Brother, we have to *go!*"
Page created in 0.051 seconds with 26 queries.


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Welcome to Science Et Cetera. This blog is a portal to my research and writings. It will be updated as material becomes available.
Under each subject tab you will find links to my video, papers, photos, graphics, and other articles of interest. All the material is accessible on the web either in its original published form, or as a Google Doc.


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Tell us the school runs you are interested in and we will keep you updated when we have major changes to our school bus routes. We will also use your address information to better design routes based on where our students live.
Phone: 0800 PARTY BUS or 0800 727 892
Office: +64 9 417 0030
Fax: +64 9 416 9992
Email Enquiries >>
Join now and automatically go into our annual draw for a free Party Bus hire!


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My Mermaid ChairMay 14th, 2014 in member junk
I think this chair was a roadside find. It sat for a long time in my side yard, waiting to be made over. I love mermaids, and I decided I wanted at least one piece of mermaid-centric furniture, but I'm a terrible artist so drawing/painting myself was out of the question.
This book was water damaged already. It's The Little Mermaid, illustrated by Michael Hague (my favorite illustrator!) The pictures were begging to be used for something, so I decoupaged them onto the chair. I still have to do another coat od mod-podge or sealant.
I also plan to embellish the chair (not the parts where a person would be sitting, but the sides and back) with shells and pearls, etc.
posted in: member junk
Comments (4)
Be Well,
Sue Posted: 9:30 am on May 14th


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UPDATE 4:37 pm Friday: This event has been cancelled due to weather.
Spanish explorers, missionaries and Native Americans all have hiked a 2,500-mile "royal road" between Mexico City and Natchitoches, Louisiana.
This weekend, the National Park Service, El Camino Real National Historic Trail Association and McKinney Falls State Park will team up to celebrate the historic route on National Trails Day.
Ranger-led hikes, trail stewardship projects, information booths, a formal presentation and a Junior Ranger challenge are scheduled from 9 a.m. until noon on Saturday. The event is free, but normal park entrance fees of $6 per person (free 12 and under) apply.
For more information on McKinney Falls State Park, go here.
http://tpwd.texas.gov/state-parks/mckinney-falls or call (512) 243-1643.
For more information about El Camino Real de los Tejas National Historic Trail, go here.


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A physical education columnist and teacher aims to motivate young people with a 12-step plan for attaining a lifetime of good health.
McCartney's upbeat fitness debut begins with his 2013 newspaper column for the Rockaway Beach newspaper The Wave about the inspiration for this book: his son Andre's work as a professional ballroom, Latin, and hip-hop dance instructor and choreographer. The author notes that he had been estranged from Andre for nearly 30 years until he received a Facebook friend request from his ex-partner, Andre's mother. He and she eventually began to heal their old wounds, with their love for their son binding them together. McCartney's slim book, adorned with eye-catching cartoons and exciting, colorful photos, isn't an instruction manual; rather, it's a motivational supplement for physical fitness programs. As such, it contains 12 things that children and young teenagers can do regarding exercise and health. For example, Step 5 gives reasons why dancing can be useful: "I dance for physical literacy to improve my aerobic activities, muscle strength, muscle endurance, flexibility, and body composition. This helps me maximize my performance, improve my health and even manage my weight." One of the energetic, intriguing photos shows Andre dancing in what appears to be a park; others have more of an urban feel to them, such as one in which Andre perches between a brick building and a flight of outdoor stairs. Physical education and health instructors could use this manual to reinforce exercise lessons; for example, Step 8 urges dancers to always take five minutes to warm up and cool down, in order to redistribute blood to their muscles. By learning the 12 steps, McCartney says, children and young teens can become "exercise ambassadors." The guide concludes with charts, a quiz, an easy-to-understand glossary, and a pledge for participants to sign. (Although dancing is the focus of the pledge, one may easily substitute the name of any other physical activity.) In a couple of places, the text is a bit awkward, as in Step 4, which asserts that dancing helps the body perform everyday functions: "This allows me to carry out normal, daily task without straining." However, such minor issues don't diminish the book's important, enthusiastic message.
An often vibrant supplement for phys ed teachers.


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Science Comics: Bats
Learning to FlyScience Comics
Falynn Koch
First Second
First Second
First Second
On Sale: 02/28/2017
ISBN: 9781250154491128 Pages, Ages 9-13
Every volume of Science Comics offers a complete introduction to a particular topic—dinosaurs, coral reefs, the solar system, volcanoes, bats, flying machines, and more. These gorgeously illustrated graphic novels offer wildly entertaining views of their subjects. Whether you're a fourth grader doing a natural science unit at school or a thirty year old with a secret passion for airplanes, these books are for you!
This volume: In Bats, we follow a little brown bat whose wing is injured by humans on a nature hike. He is taken to a bat rehabilitation center where he meets many different species of bats. They teach him how they fly, what they eat, and where they like to live.
NYPL Book for Reading and Sharing
Praise for Science Comics: Bats
"The writing is accessible and engaging, and the level of content is detailed enough for young researchers, but casual browsers and graphic novel enthusiasts will find this an attractive choice, too." —School Library Journal, starred review
"With plenty of informative back matter, this inviting, engaging nonfiction comic is perfect for kids hungry for science." —Booklist
"Neatly drawn illustrations." —Kirkus


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intellisync announced that it will offer a "rim-like" hosted push e-mail service. the new service, which will be called intellisync wireless email express, will be offered directly by intellisync and through distributors and resellers. intellisync claims that if a user has a data-enabled mobile device and wireless data service, his or her hosted push e-mail service can be set up in under 30 minutes. wireless email express will support pocket pc, palm os, symbian os, windows mobile smartphone, and syncml-compliant devices. the service is being offered at an introductory price of us$120 per year for qualified customers. read more from the intellisync press release.
user comments 4 comment(s)
|not worthy (7:49am est tue jun 21 2005)
intellisync offers hosted push e-mail service this story not geek worthy. – by disappointed
|yes worthy (8:18am est tue jun 21 2005)
this is worthy for geeks interested in the overall handheld technology trend. this is further confirmation of the trend toward connectivity and communication. without connectivity, a pda is just a toy. – by jqp
|exchange server (9:05am est tue jun 21 2005)
the new ms-exchange server will offer this type of service right out of the box. rim may be in trouble. – by systems integrator
|great! (10:02am est tue jun 21 2005)
i love this service with blackberry but hate all the other stuff about blackberry. even the hardware. if i could get push email on my xv6600 like a blackberry for such a low price then this is great "geek" news to me.
– by xdaiii lover


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Note to readers: A few weeks ago, Moshe Silman set himself alight at a so-called social justice protest. He was in debt to Israel's Institute for Social Justice (the state's social security agency), and his truck, the means of his livelihood, was confiscated by the agency as a result. Silman eventually died of his wounds, but the debate over social justice rages on in Israel.
More than any other reason, "social justice" killed Moshe Silman. Here's why: Who confiscated his truck and for what purpose? Social security. After all, what is social security, if not the mechanism established by the state to ensure so-called social justice? It is an institution authorized to take from the "haves" and give to the "have-nots." And from whom will the Institute for Social Justice take if not from the owner of a moving company? And to whom will it give the value of the truck? To the tycoons? Of course not. It will give the truck's value to the have-nots, or to those who know how to hide what they have.
The story of the Institute for Social Justice and the truck of the "tycoon," Moshe Silman, is the precise story of socialism. It is a flashing warning sign for everyone who has fallen captive to the charms of the social justice movement.
They want many more institutions for social justice and many more Moshe Silmans, from whom these institutions can confiscate the victims' only source of livelihood. Most important of all, they want many more poor people who will justify the existence of more and more institutes for social justice. They desire for Israel to turn into one big commune – and be finished with it.
When tycoon Arcadi Gaydamak erected a tent city for the victims of Ehud Olmert's War of Convergence, then "social" defense minister, Amir Peretz, bellowed this at him: "We will not let you take over our poverty!"
Poverty is an asset. Public outrage over it can be directed at those who open businesses, produce jobs (and income), and pay taxes. Then more and more social justice mechanisms can be established. More and more income-producing property is stolen from more and more Moshe Silmans, poverty is translated into political fortune, and the new social justice warriors are born. The productive segment of society shrinks, poverty grows, and those with the means to produce more income look to invest in markets that boast more freedom. The economic ship falls over on its side, is inundated with the poison of legalized robbery, namely socialism (or in its purer form, communism), and begins to sink.
The social justice protesters are right about the fact that most of the money in Israel is concentrated in the hands of just a few monopolies. The price of housing is sky-high, food is unjustifiably expensive, and the salary gap between rich and poor is second only to that of the U.S. But the solution for this illness is just the opposite of the centralization that the social protesters demand.
The solution is to allocate Israel's land to the public and close Israel's Land Authority; privatize the Water Company, Electric Company and banks – its assets not to big business but straight into the public's bank accounts. Social security, like a car insurance company, should work like a commercial firm.
The economic strain is real. But its roots are in a completely different place. Moshe Silman was a man without a family or community. The socialists who led Israel when it was founded erased the institution called "community," turning Israel into one big community. As a result, the individual has become very lonely, bereft of the buttressed walls of community that the largely religious public still enjoys.
Over the past 15 years, the institution called "family" has also been diminished. No longer is it politically correct to note that someone is widowed or divorced. Nowadays, they are "single-parent families." Even a couple of the same gender is considered a family. Everything is family – so nothing is family.
The woman makes the home; the man makes the family. Feminism and homosexuality have eliminated manhood, thereby eliminating the family. The
protesters are searching for family. They are searching for a father figure. With no one to turn to, they turn to the state. Standing there together, the protesters replace the feeling of family – if only for a few fleeting moments. The children stand there in unison, shouting out for Mom and Dad – in this case, the state.
The state cannot replace family and community. But the protesters don't know anything else. The traditional family has been taken from them, and the state has been empowered in its stead. The dominant elements of the protests do not stem from poverty-stricken areas, but from the heart of Tel Aviv – where there are no more men and no more families.


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Hart Larsson has just released his newest creation called "Kate". She is a great edition to his collection and one that I was eager to show off. I dressed up in this great find at The Sea Hole and wore the brand new shoes from NX. Overall, I think it turned out to be a really innocent look.
What I've always loved about PXL is the freckles on the skins. It gives you the option of youthful and fresh or mature and elegant. I love skins that can be versatile. I love all the makeups available with skin. It also has three brow options and tons of lipsticks too. You should jump over to PXL to try on a demo!
Hair from Exile - Rumour has it - Marone
Skin from [ PXL ] - Kate - Sunkissed
Eyelashes from *FTL* Eyelashes - C01 Natural
Eyes from IKON - Utopia Eyes - Pale Mint+Gold
Necklace from Izzie's - Owl Necklace
Dress from The Sea Hole - Valley Dress - Blush
Shoes from NX-Nardcotix - MANA Era Gator Peep Toe - Black
Ring from P.C; Water Over Wine Ring
Poses from WetCat, Exposeur, label motion


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Lake Taneycomo flows through the heart of Branson and offers plenty of opportunities for wonderful vacation memories.
Formed with the completion of Powersite Dam in 1913, Lake Taneycomo was originally a section of the White River. Although it's technically a lake, Taneycomo's narrow arms and forested shores retain the look and feel of a river. When the Table Rock Dam was completed at Taneycomo's headwaters in 1958, the nature of the lake changed as well. Taneycomo's water now comes from the bottom of Table Rock Lake (the coldest part), making it cold all year round.
Choose from a variety of resorts, campgrounds, RV parks, and full-service marinas, as well as outfitters for canoeing, kayaking, fishing boats, motors, guides, tackle, and pontoons for relaxing and fun-filled lake activities. The Taneycomo lakefront in historic downtown Branson is also home to the Branson Landing, which includes shopping, dining, lake excursions and boat rentals, all along a beautiful one-mile lighted boardwalk.
Lake Taneycomo is accessible from historic downtown Branson and at multiple points east including the communities of Rockaway Beach, Forsyth and Powersite, or south of Highway 76 in Hollister and the Fall Creek area.
Lake Taneycomo is stocked annually with approximately 750,000 10-12" rainbow and brown trout, making it a world-class trout fishing destination. Different sections of the lake offer unique fishing experiences. The uppermost portion of the lake is reserved for artificial lures like tiny jigs and crankbaits. These headwaters are also ideal for fly fishing with flies that imitate the freshwater shrimp and other creatures that trout feed on. Take a tip from the locals: The best way to catch trout is by drifting salmon eggs or angleworms. Affix the eggs or worms to a small hook and cast into holes with an ultra light rod and reel. This method used from a drifting boat or from a dock will yield a nice stringer of trout. It's important to note that few places in the main channel are shallow enough to fish while wading, so drift boats and docks are typically used.
Lower Lake Taneycomo harbors a well-kept secret: The downstream area closer to Powersite and Forsyth offers considerably warmer water and many different species of fish, making Taneycomo a versatile destination for anglers. Many area resorts and marinas can also connect you with an experienced guide to help make the most of your Lake Taneycomo fishing experience.
A Missouri fishing license is required to fish any Branson-area lake, river or stream and a trout permit is required for fishing Taneycomo between the Table Rock Dam and the U.S. Highway 65 bridges. Anglers must have a trout permit to possess trout anywhere on the lake. Resident, non-resident and youth licenses are available at most fishing outfitters and supply stores in the area. For details about licenses and regulations, visit the Missouri Department of Conservation's site.
Experience a variety of scenic, affordable resorts and cabins on the waterfront. Lilley's Landing Resort & Marina is a year-round favorite nestled on a tranquil section of Taneycomo, just two miles from Highway 76, Branson's Entertainment District. They offer well-kept accommodations along with a variety of boat rentals for half-day and full-day outings, and free fishing from their dock. Trout Hollow Lodge is located just a few miles away in Hollister. In addition to boat rentals at their marina, the lodge also features motel-style rooms and lake-view condos. If you're looking for your own cabin, Trophy Run offers beautiful lakefront retreats with resort-style amenities.
There are a number of places to park your tent or RV along Taneycomo. The Cooper Creek Resort and Campground offers 14 wooded acres of cabins and campsites with bathhouses and hook-ups, as well as boat rentals and a convenience store. The Branson Lakeside RV Park is located next to the Branson Landing and offers the best of both worlds—quick access to the lake with shopping and entertainment nearby. The Branson KOA and Branson Family Campground are some other favorites for staying along the lake.
After a day on the lake, head over to the Branson Landing for a delicious meal at one of Branson's acclaimed restaurants. Enjoy Mexican cuisine at Cantina Laredo, a great steak at Texas Land & Cattle or crab buckets and stuffed shrimp at Joe's Crab Shack. If you're picking up supplies at the Bass Pro Shop, head over to the White River Fish House and enjoy views of Taneycomo along with everything from seafood and steak, to chicken and alligator tails…Mmmm!
2,000+ (approx.) acres of surface area depending on the water level
40+ miles of shoreline
48 degrees - average water temperature
750,000 + rainbow and brown trout stocked annually
Thinking about Branson for your next fishing trip? Find out seven reasons why trout enthusiasts love Branson.


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I've been viewing mocs for many years and I finally decided to create my own account and share my creations with you wonderful people. The pages are a great place to make friends and posts builds free of prejudice and rudeness.
A big thanks to the 68 people that call me a favourite builder!
I'm a member of one of the best RPG's on the site, the Insurgency!


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The first one was Jalapenos' Spinach Enchiladas. This recipe is a spin-off of a dish that is served at a well known Mexican restaurant, Jalapenos, in Texas.
Here's the original pin:
|Original Source: Food.com
And the recipe:
4 (10 oz) pkgs frozen chopped spinach or 4 bunches fresh spinach, cooked
2 tablespoons chopped garlic
1 large onion, chopped
1 lb. fresh muschrooms, halved
1 tablespoon butter
2 slices white bread, crusts removed
2 teaspoons white pepper
1/4 teaspoon nutmeg
1/2 teaspoon chili powder
2 eggs
2 cups grated monterey jack and cheddar cheese blend, divided
10-12 flour tortillas
Cilantro Cream Sauce
3 cups half and half
1/4 teaspoon cayenne pepper
1 1/2 teaspoons salt
1 tablespoon cornstarch, plus
2 teaspoons cornstarch, dissolved in a small amount of cold water
3 cupts chopped cilantro
For enchiladas, cook the spinach according to the package directions, if using frozen.
- While spinach is cooking, combine garlic, onion and mushrooms in food processor, and process until coarsely chopped.
- Melt butter in sauté pan, and sauté onion mixture until onion is translucent.
Remove pan from heat, and set aside.
Drain spinach, squeezing out excess water.
Make bread crumbs in food processor from sliced bread.
Add spinach, salt, pepper, nutmeg, chili powder and eggs.
Process until blended thoroughly.
Transfer to mixing bowl, and stir in onion mixture and 6 tablespoons cheese.
Preheat broiler.
Spoon a portion of filling onto each tortilla and roll it up.
Place each enchilada in casserole dish, seam side down.
Repeat until you've used up filling.
For cream sauce, mix half-and-half, cayenne, salt and a little of the dissolved corn starch in medium saucepan, and heat until thickened.
The sauce should be creamy, not runny; add more cornstarch mixture as necessary.
Off the heat, stir in cilantro.
Pour Cilantro Cream Sauce over tortillas, and sprinkle with remaining cheese.
Broil until cheese melts and turns golden color.
**NOTE FROM TAMMY** I used the frozen spinach and used garlic powder instead of fresh garlic. I also left off the mushrooms because I don't care for them.
Here's mine before going into the oven:
And ready to eat:
Well, my honest take on these is that they were just ok. I wasn't that thrilled about them. My parents came over for dinner and my dad seemed to like them pretty well. But Jason and I held the same opinion, that they were just ok. (My mom didn't try them because she doesn't do spicy). We had some left over for the next night and we ate them because we had them, but they're just not something that I will probably make again. And they were a little time consuming to make. BUT, if you really like spinach and you don't mind dishes that take a little extra prep time, then you should try them and decide for yourself!
As far as enchiladas go, this one, 3 Cheese Enchiladas, is still our favorite! And it's easy to make! I like fast and easy! :)
The second dish I tried this week didn't really have a name other than Sausage/Potatoes.
Here's the original pin:
|Original Source: Recipe Select
Since I couldn't find the exact instructions on the link, I just improvised. I cut up a 10 lb bag of red potatoes and spread them out over a cookie sheet covered with aluminum foil. I then cut up 1 package of polka kiebalsa and one package of smoked sausages and browned them a little first, then mixed them in with the potatoes. I cut up an onion and sprinkled them over the potatoes and sausages, as well as some banana peppers and a little juice from the jar of banana peppers. Then finally, I sprinkled some Italian seasoning over all of that. I covered this with foil and put them in the oven at 350 degrees for about 50 minutes or so. Just watch for your potatoes to soften since every oven is different. (I think I actually began with my oven higher but ended up turning it down).
Here's ours:
This one gets two thumbs up especially from Jason and me! Joy is our picky eater, but Luke liked it. :) Every bite was eaten between two meals! Yummy! I will definitely be making this one again.
Now come on..... share with us what you've been trying out from Pinterest……we'd love to see!
To participate in Pinned it, Made it! Monday, here are the guidelines:
1) Just do a post about what you've pinned and made from Pinterest, then come back over here to Country Girl at Home and link that particular post (not your blog in general) on this post below.
2) I don't mind if you link up more than one post….multiple entries are fine.
3) You must add my Pinned it, Made it! Monday button on your post or sidebar of your blog linking back to Country Girl at Home. You may get this button code on the page at the top of my blog labeled "Buttons". Just copy and paste the code into your post.
4) Be supportive and visit blog entries. I do ask that you visit at least one and leave a comment there. And don't forget to leave me one here! :) We all love comments, don't we? It's encouraging and uplifting!
5) By linking up and participating, you give me permission to use your entry photo if I decide to feature an entry.
Thanks for joining me today for Pinned it, Made it! Monday. Have a great week!
♥ Tammy ♥


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Had a Great Live Chat with a Jewish Seeker
Bob Mendelsohn "met" Jerry* online a couple of weeks ago. Bob was in Sydney, Australia (he leads our work there) and Jerry was on the East Coast of the US. Both were on their computers; Jerry was visiting our website and Bob was logged into our Live Chat program. As with many websites, when visitors linger on a particular page, we can greet them and ask if they have a question. The message pops up, along with the friendly face of whichever missionary or volunteer is logged into the program. Anyway, here's Bob's story:
"Jerry is a young professional. His question centered on the Trinity, on the nature of God Himself, and was clearly a deep thought from a deep thinker. I answered his query, and then we chatted a bit more about his other questions. Our discussion turned to who Jerry thought Jesus was, and Jerry turned out to be a religious Jew who admired Jesus, albeit from afar.
"I gave him a link to my story, which he read. We wrote a bit more that morning (for me) and evening (for him). A few days later I received an email from Jerry, expressing further interest and asking more questions. I wrote back, then went on a speaking tour in the US. During the first couple days I asked prayer for Jerry from people in the churches. Then I sent Jerry an email asking if he would like to discuss the matter in person, on the phone, that is. (We were still 1,000 miles away from each other.) He agreed.
"We spent 25 minutes on the phone, going over new territory, discussing other issues. Jerry has read both the Older and Newer Testaments. He is a religious Jew who is very involved in his congregation and in the wider Jewish community. I'm asking you to pray for Jerry's salvation. And please consider referring Jewish friends to our website. We are hoping to connect with them there."
*not his real name


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Moin Couriers!
We're inviting you to join us at the kick-off event of this years summer of chistole! Hamburg – the city where the very first ECMC took place 20 years ago – is hosting the pre-event for the 2016 ECMC in Copenhagen.
Come and join us from the 15th to the 18th of July, we'll have a weekend full of racing, beer & bullshit before we head for Denmark's capital on Monday.
Register or die!
Courier History in the making.
We are very happy to announce that some lovely couriers from London are coming over not only to race but to shine some light on the resent struggles in London. In summer 2015 London Couriers and the Independent Workers Union of Great Britain (IWGB) targeted City Sprint and… (read more)


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Each item is listed with the Technology Level needed to manufacture it, its mass (in kg) and its cost. If an item's mass or cost is not listed, then its mass or cost is negligible.
CreditsThe Credit (Cr.) is the standard unit of currency in Traveller. Larger denominations include the KiloCredit (KCr; 1,000 Credits) and the MegaCredit (MCr; 1,000,000 Credits).
ArmourUnless otherwise noted, only one type of armour can be worn at a time. Resolve damage from the outside in – damage that gets through the outer layer of armour is next applied to the inner layer. Some armours have a required skill. A character suffers a -2 DM to all actions taken in the armour per missing skill level, including level 0. Jack (TL 1): A natural or synthetic leather jacket or body suit covering the torso and upper arms and legs. Mesh (TL 6): A jacket or body suit lined with a flexible metal or plastic mesh that gives it added protection against bullets. Cloth (TL 7): A heavy duty body suit tailored from ballistic cloth. The fabric absorbs impact energy and spreads it over the body, which can result in bruising. However, cloth armour is highly useful and versatile – it can be effectively concealed under normal clothing although observers making an Investigate or Recon check at 8+ will notice something unusual. Flak Jacket (TL 7): A less expensive version of ballistic cloth, the bulky flak jacket is an unmistakably military garment. Vacc Suit (TL 8): The vacc suit or space suit is the spacer's best friend, providing life support and protection when in space. A vacc suit provides a breathable atmosphere and protection from the extremes of temperature, low pressure and radiation typically found in a hard vacuum, for six hours. Hostile Environment Vacc Suit (TL 8): Hostile environment suits are designed for conditions where a normal vacc suit would be insufficient, such as deep underwater, worlds shrouded in toxic or corrosive gases, extremes of radiation or temperature, or other locales that offer serious physical danger as well as the lack of a breathable atmosphere. HEV suits provide all the life support offered by a normal vacc suit (for six hours) but are also impervious to flames, intense radiation such as that found at nuclear blast sites, and high pressure environments like undersea trenches. Ablat (TL 9): A cheap alternative to Reflec, ablat armour is made from a material that ablates (vaporises) when hit by laser fire. Each laser hit on ablat reduces its armour value (versus lasers) by one, but the armour is cheap and easily replaceable. Reflec (TL 10): Reflec armour is a flexible plastic suit with layers of reflective material and heat-dispersing gel. It is highly effective against lasers, but provides no protection against other attacks. Reflec can be worn with other armour. Combat Armour (TL 11): This full-body suit is used by the military and not generally available on the open market, although those with military or criminal contacts can obtain it without much difficulty. It is issued to troop units and mercenary battalions. Combat armour protects from hard vacuum in the same way as a vacc suit and provides life support for six hours. Battle Dress (TL 13): The ultimate personal armour, battle dress is a powered form of combat armour. The servomotors vastly increase the user's speed and strength, boosting his Strength and Dexterity by +4 while wearing the armour. Damage to the wearer's characteristics is calculated as normal, but the values from the armour are used for all other purposes such as hand to hand damage or skill checks. The suit has a built-in computer/2 running an Expert Tactics (military)/2 program to give tactical advice and updates and is commonly outfitted with numerous upgrades. The suit is fully enclosed, with a six-hour air supply and gives full protection against environmental hazards – including NBC shielding – as if it was an HEV suit. TL 14 battle dress is considerably stronger, giving Strength +6 instead of +4, and upgrades its internal systems to Computer/3 (although still running Tactics 2).
OptionsMost of the options listed here can also be applied to normal clothing at the same cost. The exceptions are extended life support and grav assist. Eye Protection (TL 6): Many armours include eye protection such as visors or goggles to guard against flying debris but such protection becomes absolutely vital at TL 9 to guard against the blinding effects of lasers. Eye protection can be added to any armour and is included for free in any TL 9+ armour. Cr 50. Magnetic Grapples (TL 8): Magnetic plates in the boots of the armour allow the user to walk normally on a spacecraft without artificial gravity. Cr. 100. Computer Weave (TL 10): Computer weave can be added to any armour that does not already have a computer system, and gives Computer/0 to that armour. Cr 500. Extended Life Support (TL 10): This upgrade can be added to any suit that provides life support (vacc suit, HEV suit, combat armour, battle dress). By adding high-pressure oxygen tanks and recycling systems, the suit now provides eighteen hours of oxygen. Cr. 10,000. Medikit (TL 10): An internal medical scanner and drug injector, the medikit can be installed in combat armour, battle dress or a vacc suit. It automatically applies first aid if the wearer is reduced to Endurance 0 (treat the Medikit as having Medic 3). It can also administer Fast Drug on command, or if life support systems are failing (turning remaining minutes of life support into hours). Cr 5,000. A TL 11 medikit can also inject Combat or Slow drugs and the Slow Drug antidote on command. Cr 10,000. Smart Fabric (TL 10): Smart fabric resists stains and dirt, cleaning itself automatically. Cr. 1,000. IR Chameleon (TL 12): IR (infra-red) chameleon technology can be added to any full-body suit of clothing or armour. It selectively bleeds heat to match background IR levels and effectively renders the wearer invisible to IR (Very Difficult (-4) to detect with sensors). IR Chameleon costs Cr. 5,000. Grav Assist (TL 12): This upgrade can be added to combat armour or battle dress only, and adds the functionality of a grav belt to the armour at the cost of Cr. 110,000. The TL 15 version lasts longer. Costs Cr 120,000. Vislight Chameleon (TL 13): A more advanced form of IR Chameleon, Vislight Chameleon covers the surface of the armour with light-bending technology, making the wearer nearly invisible to the naked eye (+4 DM to Stealth rolls). Vislight Chameleon costs Cr. 50,000.
AugmentsAugmentation can bring characteristics above the normal maximum for a race. Augments can interfere with medical treatment. All long-term care or surgery Medic rolls treating an augmented character suffer a negative DM equal to the difference in Technology Level between the medical facility and the highest relevant implant. For example, a character with TL 15 Endurance implants being treated in a TL 10 hospital would give a -5 DM to the surgeon's Medic skill checks. Neural Comm (TL 10): A neural comm has identical capacities to a standard comm, but the cost is much higher and the TL is increased by 2. For example, an audio-only comm costs 250 Credits and is TL 10. A character can access the capabilities of a neural comm by thought alone but must still make any relevant skill checks and must still speak aloud to send audio messages.
|Audio only
|Cr. 1,000
|Audio and visual, Computer/0
|Cr. 5,000
|Multiple forms of data, Computer/1
|Cr. 20,000
|Armour 1
|Cr. 50,000
|Armour 3
|Cr. 100,000
|Characteristic +1
|Cr. 500,000
|Characteristic +2
|Cr. 1,000,000
|Characteristic +3
|Cr. 5,000,000
|Intelligence +1
|Cr. 500,000
|Intelligence +2
|Cr. 1,000,000
|Intelligence +3
|Cr. 5,000,000
CommunicationsBug (TL 5): Surveillance devices such as hidden microphones and tiny cameras, bugs are available from TL 5 onwards. They rapidly miniaturise and become more intelligent. A TL 14 bug can be no bigger than a dust mote. The smaller a bug, though, the shorter its range – a bug that transmits data needs a much larger power supply than one that just records until it is collected.
|Cr. 50
|Audio or Visual
|Cr. 100
|Audio or Visual or Data
|Cr. 200
|Cr. 300
|Cr. 400
|Cr. 500
|Radio Transcievers
|Mass (kg)
|Cost (Cr.)
|Distant (5km)
|Distant (5km)
|TL 9 (Computer/0)
|Very Distant (50km)
|TL 12 (Computer/0)
|Regional (500km)
|TL 13 (Computer/1)
|Continental (5,000km)
|Laser Transceivers
|Mass (kg)
|Cost (Cr.)
|Regional (500km)
|TL 11 (Computer/0)
|Regional (500km)
|TL 13 (Computer/1)
|Regional (500km)
|Audio only
|Cr. 50
|Audio and visual, Computer/0
|Cr. 150
|Multiple forms of data, Computer/1
|Cr. 500
|Cr. 1,000
|Cr. 2,000
|Cr. 10,000
ComputersThe power of a computer is given by its rating (Computer/1, Computer/2 and so forth), which measures the complexity of the programs it can run. (Storage space is effectively unlimited at TL 9 and above.) Programs are rated by the computer rating they require. A system can run a number of programs up to its rating. The computers listed here are laptop size. Battery life is two hours at TL 7, eight hours at TL 8, and effectively unlimited at TL 9 and above. Desktop computers offer a slightly greater amount of processing power for the same cost but not enough to make a difference in-game. Desktops become obsolete during TL 8.
|Optimum TL
|Computer Power
|Mass (kg)
|Cost (Cr.)
OptionsData Display/Recorder (TL 13): This headpiece worn over one or both eyes provides a continuous heads-up display for the user, allowing him to view computer data from any linked system. Because of the transparent screen vision is not obscured while using a DD/R headset. DD/Rs can display data from any system, not just computers – they can display vacc suit oxygen reserves, grav belt status, neural activity scanner results and so forth. Cr. 5,000. Data Wafer (TL 10): The principle medium of information storage is the standard data wafer, a rectangle of hardened plastic about the size of a credit card. A TL 10 data wafer is memory diamond, with information encoded in structures of carbon atoms; more advanced wafers use more exotic means of data storage. Cr 5. Specialized Computer: A computer can be designed for a specific purpose, which gives it a rating of 1 or 2 higher for that program only. The navigation computer on a starship might be only a Computer/1, but it could run the Expert Navigation/3 program because it is specially designed for that task. A specialised computer costs 25% more per added rating. In addition, running the program a computer is specialised for does not use up rating when working out how many programs the computer can run simultaneously.
SoftwareA character can use any high-rating software at a lower rating, to a minimum of the lowest rating shown. Programs above Rating/1 cannot be copied easily, as they require a non-trivial amount of bandwidth to transfer.
|Cr. 10 to Cr. 10,000
|Cr. Included
|Cr. 200
|Cr. 1,000
|Cr. 20,000
|Cr. 50
|Cr. 500
|Cr. 1,000
|Cr. 10,000
|Cr. 100,000
|Intelligent Interface
|Cr. 100
|Cr. 1,000
|Cr. 10,000
|Cr. 100,000
|Cr. 500
|Cr. 2,000
|Cr. 100,000
|Cr. 250,000
|Cr. 2,000
|Cr. 50,000
- Difficult (-2 DM) difficulty
- Very Difficult (-4 DM) difficulty
- Formidable (-6 DM) difficulty
Medical SuppliesCryoberth (TL 10): A cryoberth, or 'icebox', is a coffin-like machine similar to the low or frozen berths used on some spacecraft. A cryoberth can be used to place a severely injured character into stasis until he receives medical treatment. While in a cryoberth, a character's wounds neither heal nor degrade and all disease and poison activity is halted. A cryoberth's internal power system can function for up to one week on its own, but a berth is usually connected to a vehicle's power supply. Wt. 200 kg, Cr. 50,000. Medikit (TL 8+) There are different types of medikit available at different Technology Levels. All medikits contain diagnostic devices and scanners, surgical tools and a panoply of drugs and antibiotics, allowing a medic to practise his art in the field. Higher-technology medikits do not give a bonus to basic treatment, but can help with more exotic problems or when treating augmented individuals. For example, a TL 8 medikit can test blood pressure and temperature (among other things); a TL 14 kit has a medical densitometer to create a three-dimensional view of the patient's body and can scan brain activity on the quantum level. All medikits weigh 8 kg.
|Cr 1,000
|Cr 1,500
|Cr 5,000
|Cr 10,000
DrugsMedicinal Drugs (TL 5+) include vaccines, antitoxins and antibiotics. They range in cost from five credits to several thousand credits, depending on the rarity and complexity of the drug. Medicinal drugs require the Medic skill to use properly – using the wrong drug can be worse than doing nothing. With a successful Medic check the correct drug can counteract most poisons or diseases, or at the very least give a positive DM towards resisting them. If the wrong drug is administered, treat it as a Difficult (-2 DM) poison with a damage of 1d6. Panaceas (TL 8+) are wide-spectrum medicinal drugs that are specifically designed not to interact harmfully. They can therefore be used on any wound or illness and are guaranteed not to make things worse. A character using panaceas may make a Medic check as if he had Medic 0 when treating an infection or disease. Panaceas cost 200 credits per dose. Anti-rad drugs (TL 8) must be administered before or immediately after (within ten minutes) radiation exposure. They absorb up to 100 rads per dose. A character may only use anti-rad drugs once per day – taking any more causes permanent Endurance damage of 1d6 per dose. Cr. 1,000 per dose. Stim drugs (TL 8) remove fatigue, at a cost. A character who uses stim may remove the effects of fatigue but suffers one point of damage. If stims are used to remove fatigue again without an intervening period of sleep, the character suffers two points of damage the second time, three points the third time, and so on. Stims cost 50 credits per dose. Metabolic accelerator ('Slow Drug', TL 10) boosts the user's reaction time to superhuman levels. A character using slow drug in combat adds +8 to his initiative total at the start of combat (or whenever the drug takes effect). He may also dodge up to twice each round with no effect on his initiative score. The drug kicks in 45 seconds (eight rounds) after ingestion or injection and lasts for around ten minutes. When the drug wears off, the user's system crashes. He suffers 2d6 points of damage and is exhausted. Metabolic accelerator costs 500 credits per dose. Combat Drug (TL 10): This drug increases reaction time and improves the body's ability to cope with trauma, aiding the user in combat. A character using a combat drug adds +4 to his initiative total at the start of combat (or whenever the drug takes effect). He may also dodge once each round with no effect on his initiative score and reduces all damage suffered by two points. The drug kicks in twenty seconds (four rounds) after injection, and lasts around ten minutes. When the drug wears off, the user is fatigued. Combat drugs cost 1,000 credits per dose. Medicinal Slow (TL 11) is a variant of the slow drug. It can only be applied safely in a medical facility where life-support and cryo technology is available as it increases the metabolism to around thirty times normal, allowing a patient to undergo a month of healing in a single day. Medicinal slow costs 500 credits per dose. Fast Drug (TL 10) or 'Hibernation' puts the user into a state akin to suspended animation, slowing his metabolic rate down to a ratio of 60 to 1 – a subjective day for the user is actually two months. Fast drug is normally used to prolong life support reserves or as a cheap substitute for a cryoberth. Fast drug costs 200 credits per dose. Anagathics (TL 15) slow the user's aging process. Synthetic anagathics become possible at TL 15, but there are natural spices and other rare compounds that have comparable effects at all Technology Levels. Anagathics are illegal or heavily controlled on many worlds. They cost 2,000 Credits per dose. One dose must be taken each month to maintain the anti-aging effect – if the character taking anagathics misses a dose they must make an immediate roll on the aging table as their body reacts badly to the interrupted supply.
Medical CareHealing: An injured character who needs hospital care for a prolonged period will pay approximately 100 credits per month per Technology Level. (At TL 11+ the doctors will just use medicinal slow in most cases and charge for that instead.) Surgery costs 1d6 x 50 x Technology Level in Credits. Replacements: A character whose injuries require cloning limbs or cybernetic replacement must pay 5,000 credits per Characteristic point.
Robots and DronesA robot has an Intellect program running, allowing it to make decisions independently, while drones are remote-controlled by a character with the Remote Operations skill. Robots and drones operate in combat like characters but take damage as if they were vehicles. They have Hull and Structure characteristics instead of an Endurance characteristic, and an Endurance DM of 0. Any robot running an Intellect program has an Intelligence and Education score. Drones have neither. A robot's Education characteristic is representative of the information programmed into it and even low-end robots can have high Education scores. Most robots have Social Standing characteristics of 0 as they are not social creations but there are some exceptions, usually high-end models running advanced Intellect programs. Drones do not have Social Standing but in cases where they are used to engage in diplomacy or other social intercourse the operator can use his own Social Standing score. Cargo Robot (TL 11): These simple, heavy-duty robots are found in starport docks and on board cargo ships. Cargo drones can be constructed as low as Technology Level 9 but their utility is extremely limited until the invention of Intellect programs.
- Strength 30 (+8), Dexterity 9 (+1), Hull 2, Structure 2
- Intelligence 3 (-1), Education 5 (-1), Social Standing 0 (-3)
- Traits: Armour 8, Huge, Specialised Computer/1 (running Intellect/1 and Expert Trade (any physical)/1)
- Weapons: Crushing Strength (Melee (unarmed), 3d6 damage)
- Price: 75,000 Credits
- Strength 6 (+0), Dexterity 7 (+0), Hull 1, Structure 1
- Intelligence 5 (-1), Education 6 (+0), Social Standing 0 (-3)
- Traits: Integral System (mechanical toolkit), Specialised Computer/1 (running Intellect/1 and Expert Mechanic/2)
- Weapons: Tools (Melee (unarmed), 1d6 damage)
- Price: 10,000 Credits
- Strength 2 (-2), Dexterity 7 (+0), Hull 1, Structure 1
- Traits: Tiny, Integral System (comm, audio/visual), Integral System (grav floater), Integral System (TL 11 holographic projector)
- Price: 2,000 Credits
- Strength 3 (-1), Dexterity 7 (+0), Hull 3, Structure 3
- Traits: Armour 5, Integral System (comm, audio/visual), Integral System (grav belt), Integral System (TL 11 holographic projector), Integral System (every sensor available at TL 11 and below)
- Price: 15,000 Credits
- Strength 6 (+0), Dexterity 15 (+3), Hull 1, Structure 1
- Intelligence 9 (+1), Education 12 (+2), Social Standing 0 (-3)
- Traits: Integral System (TL 12 medikit), Specialised Computer/1 (running Intellect/1 and Medic/2)
- Weapons: Surgical Tools (Melee (small blade), 1d6 damage)
- Price: 40,000 Credits
- Strength 12 (+2), Dexterity 10 (+1), Hull 4, Structure 4
- Traits: Armour 9, Integral System (grav floater), Integral Weapon (any)
- Weapons: Any gun
- Price: 90,000 Credits plus the cost of the weapon (the Integral Weapon upgrade is included)
- Strength 7 (+0), Dexterity 9 (+1), Hull 2, Structure 2
- Intelligence 9 (+1), Education 12 (+2), Social Standing 7 (+0)
- Traits: Computer/3 (running Intellect/1 and Expert Steward/2 – servitors also have Expert Diplomacy/2 and Translator/1 available should they be necessary)
- Weapons: Robot Punch (Melee (unarmed), 1d6 damage)
- Price: 120,000 Credits
OptionsArmour: Armour can be increased by 5, which increases the drone or robot's cost by 25%. Integral System: Certain devices can be built into drones or robots by increasing the cost of the device by +50%. Popular choices include toolkits of different kinds, various sensors, or mobility upgrades like thruster packs or grav floaters. Integral Weapon: Any suitable weapon can be added to a drone or robot, at the cost of Cr. 10,000 + the cost of the weapon.
SensorsAt TL 11 sensors become notably more discriminating because they can be hooked up to a system running Intellect/1 that can dynamically filter information based on pre-set parameters – not sounding the alarm if the motion sensor picks up anything too small to be an intruder, for example. Sensor equipment does not offer a bonus to skill checks but allows the user to find things that they would otherwise not be able to. Binoculars (TL 3): Allows the user to see further. 1 kg, Cr. 75. At TL 8 electronic enhancement allows images to be captured; light-intensification allows them to be used in the dark. Cr 750. At TL 12 PRIS (Portable Radiation Imaging System) allows the user to observe a large section of the EM-spectrum, from infrared to gamma rays. Cr 3,500. Geiger Counter (TL 5): Detects radiation, both presence and approximate intensity. Cr. 250. The Sensors skill is not needed to detect the presence of radiation with a Geiger counter but anything more complex than that requires a check. IR Goggles (TL 6): Permits the user to see exothermic (heat-emitting) sources in the dark. Cr. 500. Light-Intensifying Goggles (TL 7): Permits the user to see normally in anything less than total darkness by electronically intensifying any available light. Cr. 500. At TL 9, IR goggles and light-intensifying goggles can be combined into a single unit costing Cr. 1,250. Motion Sensor (TL 7): A motion sensor simply detects any and all movement within the area assigned to it. It cannot differentiate between kinds of movement, it just reports whether there is movement or not in an area roughly six metres in diameter. Cr. 500. At TL 9 the motion detector can report the general qualities of motion – size, speed and duration – but no more. Cr. 1,000. The Sensors skill is not required to use a motion detector to detect motion. When trying to interpret data from a TL 9 motion sensor, the Sensors skill may need to be checked. Electromagnetic Probe (TL 10): This handy device detects the electromagnetic emissions of technological devices, and can be used as a diagnostic tool when examining equipment (+1 DM to work out what's wrong with it) or when searching for hidden bugs or devices. Cr 1,000. The Sensors or Investigation skills can be used to sweep a room for bugs. Densitometer (TL 14): The remote densitometer uses an object's natural gravity to measure its density, building up a three-dimensional image of the inside and outside of an object. 5 kg. Cr. 20,000. Bioscanner (TL 15): The bioscanner 'sniffs' for organic molecules and tests chemical samples, analysing the make-up of whatever it is focussed on. It can be used to detect poisons or bacteria, analyse organic matter, search for life signs and classify unfamiliar organisms. 3.5 kg. Cr. 350,000. The data from a bioscanner can be interpreted using the Sensors or the Life Sciences (biology) skills. NAS (TL 15): This device consists of a backpack and detachable handheld unit, and can detect neural activity up to 500 metres away. The device can also give a rough estimation of the intelligence level of organisms based on brainwave patterns. 10 kg. Cr 35,000. The data from a neural activity scanner can be interpreted using the Sensors, the Life Sciences (biology) or the Social Sciences (sophontology)
Survival Gear and SuppliesTent (TL 3): A basic tent provides shelter for two people against the weather, reducing skill check penalties by 2. Cr. 200. The TL 7 tent can be pressurised. There is no airlock – the tent is depressurised when opened. Cr 2,000. Rebreather (TL 6): The rebreather is a bulky backpack containing breathable atmosphere and a face mask that collects exhaled gasses and 'scrubs' them back into breathable gasses again. A rebreather provides six hours of breathable atmosphere and can be used to breathe in any environment that is not otherwise harmful, such as underwater. 10 kg, Cr. 250. Respirator (TL 6): This device concentrates inhaled oxygen, allowing a character to breathe on worlds with a thin atmosphere. Respirators take the form of a face mask or mouthpiece initially. Cr. 100. The more advanced TL 10 respirator is small enough to fit into the nose, or can even be a lung implant for 3 x cost. Cr. 2,000. Filter (TL 7): Filters are breathing masks that strip out harmful elements from the air inhaled by the character, such as dangerous gases or dust particles. Cr 100. The TL 10 filter is small enough to fit into the nose, or can even be a lung implant for 3 x cost. Cr. 2,000. Breather Mask (TL 8): Combines the filter and respirator into a single package. Cr. 150. Artificial Gill (TL 8): Extracts oxygen from water allowing the wearer to breathe underwater. Only works on worlds with breathable atmospheres (type 4-9). 4 kg. Cr 4,000. Environment Suit (TL 8): Designed to protect the wearer from extreme cold or heat, the environment suit has a hood, gloves and boots but leaves the face exposed in normal operations. Costs Cr 500. Habitat Module (TL 8): A modular, unpressurised quarters for six people, capable of withstanding anything less than hurricane-force winds. Includes survival rations and enough batteries to keep the lights on and the heaters (or air conditioning) running for a week. Requires 12 man-hours to assemble, and can be attached to other modules to form a base. Cr 10,000. The TL 10 module is pressurised, and includes life-support for six occupants for one week (1000 person/hours). Cr 20,000. Rescue Bubble (TL 9): A large (2m diameter) pressurised plastic bubble. Piezoelectric layers in the bubble wall translate the user's movements into electricity to recharge the bubble's batteries and power its distress beacon, and a small oxygen tank both inflates the bubble and provides two person/hours of life support. A self-repairing plastic seal serves as an emergency airlock. Rescue bubbles are found on both space and sea vessels as emergency lifeboats. Cr. 600. Thruster Pack (TL 9): A simple thruster pack gives the user the ability to manoeuvre in zero-gravity. A Zero-G check is required to use a thruster pack accurately. Thruster packs can only be used in microgravity environments and are only practical for journeys between spacecraft at Adjacent range. Cr. 2,000. At TL 12 the long-range thruster pack gives 0.1g acceleration for up to 48 hours, using standard starship fuel. This increases its practical range on the spacecraft scale to Short but gives it a weight of 10 kg. Cr. 14,000. The TL 14 version of the long-range pack is much smaller as it uses grav-thruster plates instead, but has the same performance profile as the TL 12 version. Cr. 20,000. Portable Generator (TL 10): This is a heavy-duty portable fusion generator, capable of recharging weapons and other equipment for up to one month of use. Cr. 500,000.
OptionsSelf-Assembling (TL 11): The self-assembling upgrade can be given to tents, habitat modules and other basic structures. The structure is capable of expanding and assembling itself with only minimal aid, reducing the time needed to set up the shelter to a single man-hour. Cr. 5,000. Self-Sealing (TL 13): Structures can be made self-repairing and self-sealing at TL 13 for Cr. 2,000. Small breaches and rips are automatically fixed in seconds.
ToolkitsTechnical skills require specialist tools of various kinds. These kits contain diagnostic sensors, hand tools, computer analysis programs and spare parts. All kits cost Cr. 1,000 and weigh 12 kg. Engineer (specific specialty): Required for performing repairs and installing new equipment. Forensics: Required for investigating crime scenes and testing samples. Mechanical: Required for repairs and construction. Scientific: Required for scientific testing and analysis. Surveying: Required for planetary surveys or mapping.
WeaponsWeapons are described with the following statistics: TL: The lowest Technology Level at which the weapon is available. Range: The range modifiers used for that weapon. Damage: The damage the weapon inflicts. Auto: The Auto rating of the weapon if it is capable of automatic fire. Recoil: The Recoil rating of the weapon. Mass: The amount, in kilograms, that the weapon weighs on a world with Earth-like gravity. Magazine: The number of shots the weapon can take before needing to be reloaded or connected to a new power pack. Unless specified otherwise in the weapon's description it takes only a single minor action to reload or two to switch to a new power pack. Cost: The weapon's cost in credits. Ammo Cost/Power Pack: The cost in credits to buy a spare magazine for a gun or a spare power pack for an energy weapon.
Melee WeaponsBlade: A hybrid knife weapon, somewhere between a dagger and a cutlass, with a large basket hilt. Broadsword: A heavy two-handed sword. Cutlass: The standard shipboard blade weapon, often kept near airlocks to repel boarders. Rapier: A character using a rapier increases their effective Melee (large blade) skill by one level when parrying. Club: Whether a handy length of metal piping or an extending riot baton made of advanced polymers, the club remains a popular and practical weapon wherever intelligent species gather. Dagger: Daggers are especially suited to close-quarters combat – while grappling someone armed with a dagger can do Effect + 4 damage if they choose to hurt their opponent. Improvised Weapon: When there's no real weapon available and your bare hands just aren't enough, any snatched-up object can be used as an impromptu club. Shield: A character using a shield increases their effective Melee (unarmed) skill by one level when parrying. A character with no Melee counts as having Melee 0 when using a shield to parry. Staff: A length of wood or metal that can be used in a variety of combat styles, to aid walking, or to poke potentially dangerous things from a distance. Stunstick: This melee weapon deals 2d6 stun damage in addition to its normal damage. A character struck by a stun stick must make an Endurance check with a negative DM equal to the stun damage (after armour is subtracted). If this Endurance check is failed, the character is knocked unconscious.
Slug ThrowersAccelerator Rifle: Also known as gyrojet weapons, accelerator rifles are designed for zero-gravity combat. They fire tiny missiles that leave the rifle with minimal velocity and thus minimal recoil, then accelerate to high speed. Advanced Combat Rifle (ACR): The ultimate evolution of the conventional firearm, advanced combat rifles are the weapon of choice for many military units. Standard equipment includes an electronic battlefield sight, incorporating both light amplification and IR abilities, visual magnification up to 5x zoom, and a laser rangefinder which may also be used as a target painting device (reveals exact distance to target). The weapon is also gyroscopically stabilised during firing. Antique Pistol: Unless the weapon is especially well made, it will have a -1 DM to attacks. Antique pistols require three minor actions and a successful Gun Combat (slug pistol) check to reload. Failure means you have to start again. Antique Rifle: Unless the weapon is especially well made, it will have a -1 DM to attacks. Antique rifles require three minor actions and a successful Gun Combat (slug rifle) check to reload. Failure means you have to start again. Assault Rifle: Assault rifles fire lighter projectiles than rifles, but are capable of a higher rate of fire and are more suitable to short-range encounters. Autopistol: Variants of this semi-automatic pistol are the standard sidearm for law enforcement officers and criminals. Autorifle: Automatic rifles have a higher muzzle velocity and are capable of automatic fire. Also termed battle rifles. Body Pistol: Body pistols are manufactured from plastics and cultured bone, making them very difficult to detect using conventional weapons scanners. Body pistols increase the difficulty of Sensors checks to detect them to Very Difficult (-4). Gauss Rifle: Gauss rifles replace conventional rifles at TL 13. Like the smaller gauss pistol, rifles fire high-velocity projectiles using electromagnetic rails. Gauss Pistol: Gauss pistols use electromagnetic coils to accelerate metallic darts to hypersonic speeds. Gauss weapons are lightweight, efficient and deadly. Revolver: A conventional six-shooter handgun. Revolvers take two minor actions to reload. Rifle: Reloading a rifle requires two minor actions. Shotgun: A shotgun using pellet ammunition ignores Dodge dice modifiers, but Armour gives double protection against pellet attacks. A shotgun can also fire solid slugs, which follow all the normal rules for shooting. Snub Pistol: These lightweight, low-recoil weapons were designed for use aboard spacecraft and in zero gravity.
Energy WeaponsA laser that hits with Effect 6+ will permanently blind its target unless they are wearing some sort of eye protection. Laser Carbine: Laser carbines are shorter and lighter than laser rifles, and have a correspondingly shorter range. Laser Pistol: The TL 9 pistol is bulky, but effective, with no recoil and a large magazine. At TL 11, advances in battery technology and miniaturisation mean that the pistol is no larger than a conventional firearm, but must still be connected to a battery pack for sustained use. Laser Rifle: Laser rifles are highly accurate at long range. They are powered by heavy backpacks, although they have an internal battery that can store enough energy for six shots for mobile sniping. Plasma Rifle: TL 16 technology allows the bulky reactor and plasma chamber of the PGMP to be made small enough to fit into a rifle frame. The plasma rifle is a high-power sniper weapon designed to crack Battle Dress. Because of its internal reactor it never runs out of ammunition. Stunners: Stun weapons are non-lethal and do not inflict normal damage. A character struck by a stun weapon must make an Endurance check with a negative DM equal to the damage (after armour is subtracted). If this Endurance check is failed the character is knocked unconscious. If the Endurance check is successful, the character is unaffected by the weapon and the stun damage is ignored.
GrenadesAerosol: Aerosol grenades create a fine mist six metres in radius that diffusess lasers but does not block normal vision. Any laser attack made through the mist has its damage reduced by 10. Laser communications through the mist are completely blocked. The mist dissipates in 1d6 x 3 rounds, although high winds and other extreme weather can sharply reduce this time. Frag: The damage from fragmentation grenades decreases with distance from the blast:
|3 metres
|6 metres
|9 metres
Heavy WeaponsGrenade Launcher: Grenade launchers are used to fire grenades over long distances. RAM Grenade Launcher: Rocket Assisted Multi-purpose grenade launchers have a longer range and are capable of firing up to three grenades with a single attack. This uses the rules for firing on full auto; unlike other weapons with an Auto score, a RAM grenade launcher cannot fire in burst mode. It takes two minor actions to reload a RAM grenade launcher. Rocket Launcher: To counteract the recoil of the weapon, a rocket launcher channels exhaust backwards in an explosive backblast. Anyone up to 1.5 metres behind a rocket launcher when it fires takes 3d6 damage from the burning gasses. Vehicle-mounted rocket launchers lose this side-effect as a vehicle is a more stable firing platform than a person. It takes three minor actions to reload a rocket launcher. The rockets presented are high-explosive models. Do not add the Effect of the attack roll to their damage but apply that damage to everything within six metres of the impact point. A rocket that misses has a 50% chance (4+ on 1d6) of detonating upon impact with the ground (6 – Effect metres away in a random direction). Otherwise it will miss completely and leave the battlefield without striking anything or detonating. PGMP: It is so heavy and bulky that it can only be used easily by a trooper with a Strength of 12 or more – usually attained by wearing battle dress. Every point by which a user's Strength falls short is a -1 DM on any attack rolls made with it. FGMP: It includes a gravity suspension system to reduce its inertia, making it easier to use than the PGMP (minimum Strength 9) and fires what amounts to a directed nuclear explosion. Those without radiation protection who are nearby when a FGMP is fired will suffer a lethal dose of radiation – each firing of an FGMP emits 2d6 x 20 rads, which will affect everyone within the immediate vicinity.
ExplosivesThe Explosives skill is used with explosives – the Effect of the Explosives skill check multiplies the damage, with a minimum of x1 damage for an Effect of 0 or 1. Plastic: This generic, multi-purpose plastic explosive is a favourite of military units, terrorists, demolition teams and adventurers across known space. TDX: An advanced gravity-polarised explosive, TDX explodes only along the horizontal axis. Pocket Nuke: Hideously illegal on many worlds, the pocket nuke is actually the size of a briefcase and so is too large to fit into a grenade launcher.
|Cost (Cr.)
|2d6 metres
|4d6 metres
|Pocket Nuke
|2d6 x 20
|15d6 metres


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MINNEAPOLIS (AP) — When Zach LaVine heard his name called by NBA Commissioner Adam Silver, the UCLA freshman dipped his head, let out a big sigh and appeared to mutter an expletive as he rose out of his seat and headed to the stage.
Immediately, nervous Minnesota Timberwolves fans and draft observers surmised that LaVine was upset about being drafted by a franchise that hasn't made the playoffs in 10 years and spends four months of the year buried in snow.
What they were watching, LaVine said, was about the exact opposite.
"I've been waiting my whole life for this moment," said LaVine, who was chosen 13th overall Thursday. "It was just a rush of emotion that came through me. I'm on cloud nine, still. I'm ecstatic.
"I put my head down, thanked God, hugged my mom. You think of this as a kid and can't believe it's actually happening. I'm just ready to put my whole heart into Minnesota and just go out there and do my best."
The Wolves drafted Michigan forward Glenn Robinson III with the 40th pick in the second round and sold their other two picks — No. 44 to Brooklyn and No. 53 to Houston.
Saunders said LaVine was the player he wanted all along, even going so far as to write his name on a piece of paper when he woke up Thursday morning. The 19-year-old LaVine is considered raw but also viewed as one of the most athletic players in the draft.
"Some players that are ready-made, they're only going to be doubles hitters," Saunders said. "This guy has the ability to be a home run-type player with development. I believe our staff is going to do a great job developing him and he's going to work at it."
The 6-foot-6 LaVine averaged 9.4 points and shot 37.5 percent from 3-point range as a freshman for the Bruins last season. The Timberwolves were in the market for a dynamic perimeter player to run the fast break with Ricky Rubio, and Saunders thinks LaVine will be a shot of adrenaline to the team's transition game.
"He's a highlight reel," Saunders said. "Ricky loves to throw lob passes and he'll have no one better to throw it to than him."
LaVine averaged fewer than 25 minutes per game for the Bruins last season while jockeying for time with other ballyhooed UCLA recruits including Jordan Adams and Kyle Anderson. He was a Ben Howland recruit, but Howland was fired before LaVine arrived on campus. He didn't fit as well with new coach Steve Alford and decided to leave early rather than stick around for his sophomore season.
All of that factored into LaVine's reaction on draft night.
"I'm going into Minnesota full-fledged and ready to become a Timberwolf," he said.
Whether he'll ever play with Kevin Love remains to be seen.
The Wolves entered draft night engulfed in uncertainty surrounding Love, who can opt out of his contract after next season. That has prompted Saunders, who is also taking over as coach next season, to explore his options.
Saunders said trade talks quieted as the night progressed.
"We had a few people call on trades for picks," he said. "As far as trades for players, it was pretty quiet."
The Warriors have an intriguing package that could include young shooting guard Klay Thompson and former All-Star forward David Lee, but the two sides were butting heads over other parts that could be included in a potential deal. The Timberwolves wanted to send Kevin Martin and the final three years and about $21 million of his contract with Love to the Bay Area, a proposal that was giving the Warriors pause.
Now the Wolves will wait until free agency begins on July 1 to establish a new market for the face of their franchise. Any teams missing out on LeBron James or Carmelo Anthony during that period could turn their attention to Love, a three-time All-Star and one of the best power forwards in the league.
Saunders also has said he would be comfortable starting the season with Love on the roster, making adjustments to the roster through the draft, free agency and other trades to improve a team that finished 40-42 last season and trying to change Love's mind about his long-term future in Minnesota.
"I'm sure the next frenzy with our league is going to be July 1 when free agency starts and a lot of people have the ability to have some movement," Saunders said.
(© Copyright 2014 The Associated Press. All Rights Reserved. This material may not be published, broadcast, rewritten or redistributed.)
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There are two ways to add additional farm product to a member's subscription.
1. Member has prepaid the farm for the add-ons. Add the prepaid amount to the member Cash Account, go to their Subscription screen, scroll to the bottom of the page and click the Add add-ons button. This will take you to the CSA Manager storefront. Select the products, payment will be taken from the member Cash Account.
2. Member has a credit card on account, and uses the recurring (per delivery) billing frequency. Go to the CSA member page, select Place an Order on the left side menu. Place the order.


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Name Recognition a Wildcard in 2014 Political Races
In a difficult election year where Congress and the President are particularly unpopular, WSJ's Elizabeth Williamson says candidates with family ties to public office are banking on their name recognition.
This transcript has been automatically generated and may not be 100% accurate.
I ... this year in twenty fourteen elections from Governor to Congress there are a number of candidates who are attempting to capitalize on their family connections to famous politicians ... the thinking goes particularly for Democrats ... then a connection to a a missed a politician ... such as in Florida the former governor Bob Graham who was a great bipartisan worker and quite popular in Florida which is now a red state ... he's a Democrat his daughter wind is running for Congress ... and feels that she would be able to put state Concerns Before party fealty ... likewise in Georgia where Michelle Nunn is running for Senate ... her father Sam nine was also seen as a hawkish Democrat ... and then on the Republican side in West region yet they Shelley Moore capital whose father was the two term governor of West Virginia ... she's Republican but he was famous for working across the aisle ... so the thinking goes that these legacy candidates are able to build ... on their ... their family connections rather than party allegiance in the year that's unpopular for both the president and Congress ...