text:
In my opinion a house gives you more verity in most cases. Whereas a industry you might work on the same project(s) a lot. This doesn't always hold true. Benefits and compensation can be different between the two as well. Research is your best friend. Think about what you really want to do and what you would like to get for doing it and research places that have that.
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A 96% solids Silicone based coating that can be applied in one coat and is 100% waterproof once cured providing the ultimate barrier and protection from the elements and sun.
A Silicone product that stands up to permanent ponding water without bubbling, peeling or breaking down and will stay flexible and maintain adhesion.
A high solids, single component, moisture cure fluid applied acrylic coating. Breathable membrane possessing superior weathering and water resistance characteristic.
An extra thick, highly flexible, white acrylic roof coating designed with superior hiding ability and great heat reflectivity.
A tough, highly flexible, white acrylic roof coating that offers tremendous durability and a long term life, as well as, great heat reflectivity.
The perfect base coat for a Silicone topcoat. This product is excellent at blocking bleed-through and is flexible which provides excellent waterproofing.
A water based acrylic metal primer for new and weathered steel, galvanized, zincalume, aluminium, lead, copper and precoated metal sheeting. Perfect adhesion promoter for metal roofs.
NuPrime is an extremely fine particle size, wet adhesion promoted acrylic primer coating designed for powdery roof tiles and concrete surfaces.
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subset: commoncrawl


text:
|By Esmeralda Swartz
Article Rating:
|March 18, 2014 09:00 AM EDT
In the last blog, we started the discussion about where the Internet is headed and why this is relevant to the topic of net neutrality. The best way to map the future of the Internet may be to look at the kinds of things that interest a company like Google these days as part of its mission to be the repository of all the information in the world about everyone. In the last year or so, Google has acquired at least eight companies in the field of robotics and artificial intelligence. Then, the Nest acquisition brings intelligent home automation into the fold. Google's Android OS is on more than half of the smartphones in the world. Google is moving confidently into wearables: Google Glass is here, and we can expect to see watches and other smart devices, including health-monitoring and sports gear, coming along too, if not from Google, then from another company. Google Apps, its SaaS platform, is now backed by 10,000 channel partners. Although partners don't make a lot from reselling Google Apps, only about $10 per user per year, there are cloud services brokerages popping up that charge migration and consulting fees for Google Apps projects. Google is also more broadly focused on ISVs with its Google Cloud platform. Even its futuristic self-driving car has progressed after a surprisingly short development time.
What's my point? Google is a leading Internet company, obviously, and these are all Internet-connected devices or services. On the device front, these will eventually access a multiplicity of information sources - not always Google's. How much of this fits into the old view of the Internet as being a population of passive human users sitting at a desktop computer, using a browser to surf for interesting content? None of it.
Internet-connected things are going to be big business, and not just for Google. The vision is of a world of connected devices - mobile and fixed smart devices with a degree of autonomy - collaborating with other devices, with people and with information sources everywhere. Doesn't that vision conflict with an Internet service provider's (ISP) business model that encourages a block-and-favor approach to granting access to information and end points?
Yes, it does. So, what happens when the irresistible force of the vision of connected things meets the immovable object of the ISPs' business model? Well, either companies like Google pay up, or they find a workaround.
Read more conversations about network neutrality, the future of the Internet of Things, and cloud in our other blogs and follow us on Twitter to stay up to date!
- What Does Doorstep Milk Delivery Have in Common with Subscriptions?
- Is Internet of Things Really Internet of Agents? | Part 1
- 2014: Customers Rejoice in the Year of Service Personalization
- Monetizing Machine-to-Machine #M2M | @ThingsExpo [#IoT #BigData #API]
- The 'Internet of Things' Becomes Mainstream | @ThingsExpo [#IoT]
- Internet of Things Is Not Another Subscription Service | @ThingsExpo [#IoT]
- IoT Becomes Internet of Agents | @ThingsExpo [#IoT #M2M #API]
- Net Neutrality, Internet of Things and Google: Three Forces Colliding
- Uber Taxis and New Business Models
- A Must-Attend Event: @ThingsExpo | #IoT #M2M #API #BigData #RTC


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Breast cancer specialist Dr. Susan Love recently wrote an essay in the New York Times, "Real Race in Cancer Is Finding Its Cause," in which she says the Komen/Planned Parenthood "furor misses an important fact: Women have been led to believe that screening is the best prevention." She continues:
"…the original screening study done in the 1950s on postmenopausal women in New York demonstrated a 30-percent decrease in deaths from breast cancer. It also led to the conjecture that if we just carried out more screening at a younger age, and more often, we could improve these statistics and "win the war" on breast cancer.
But decades later, the success rate of screening remains nearly the same, even with much better imaging: routine mammography screening results in a 15- to 20-percent decrease in mortality in women over age 50.
Why hasn't the situation improved? It turns out that there are at least five, and probably more, different types of breast tumors, growing and spreading at different rates. Some are so aggressive that they have almost always spread before they are visible on mammogram. But other tumors, if left alone, may never spread at all and do not need to be found.
This more complicated picture explains why mammography has not further decreased mortality. The X-rays find some cancers at a point that makes a lifesaving difference — but not all of them. British researchers estimated last year that one death from breast cancer is prevented for every 400 women ages 50 to 70 who are screened regularly over a 10-year period."
On the Wall Street Journal Health Blog, Katie Hobson reports that "Many Doctors Don't Follow Ovarian-Cancer Screening Guidelines." Excerpts:
"…the benefits of the available tests — a transvaginal ultrasound and a blood test that detects an antigen called CA-125 — haven't been shown to outweigh their risks (such as complications from unnecessary surgery), or to reduce the number of deaths.
Despite that evidence, a new study finds that when presented with a scenario of a woman coming to her annual check-up, a significant percentage of physicians surveyed would screen for ovarian cancer.
Some 28.5% of the 1,088 primary-care docs — OB/GYNs, family physicians and general internists — surveyed said they "sometimes" or "almost always" offered or ordered ovarian-cancer screening tests for low-risk women. When the vignette involved a woman at medium risk of the disease, that proportion jumped to 65.4% of physicians.
About a third of physicians reported believing that ultrasound or CA-125 blood testing is an effective screening test for ovarian cancer, the study found. It's unclear why that is, and more research is needed to discover why, says Laura-Mae Baldwin, an author of the study and professor of family medicine at the University of Washington.
"We know that in medicine we have an enthusiasm for screening," she says. "We want to find diseases before they can cause harm."
The study also found that physicians were more likely to say they'd order screening for patients who requested it — even if the doctor herself didn't believe screening was effective."
Journalism plays a role in spreading misinformation about screening. For example, we recently highlighted a strong push for ovarian cancer screening by the editor of Prevention magazine – an editorial stance that was not supported by evidence.


text: IMPORTANT! ComicbookDB.com will be closing its doors on December 16th, 2019 as we look towards creating a new and improved tool for collectors to utilize. We want to make sure everyone has a chance to download their data & collections by clicking on this link after logging in. Thank you to everyone who has taken the time to contribute to the site and we look forward to seeing you again soon. If you have any questions, click here. Sonar (Transformers)(Armada) - Comic Book DB Free Services! Add New Content | Top Issues | Register | Marketplace | Forums | Request a Feature | Help | Mobile | Home Login Username: Password: Register for free Social Media: Search: Entire Site Title Creator Character Member Group Issue Name Story Arc Story Name Search by Cover Date Browse: Titles Creators Characters Groups Story Arcs Publishers Imprints TPBs/HCs Podcasts Awards Members Contributors Public Collections Public User Lists Last 10 titles added: 1. Reuse@ (2019) 2. Rocket Kelly (1944) 3. Witchfinder: The Reign o... 4. Westie's Holiday Adventu... 5. Superman Double Double C... 6. New Year's Evil (2019) 7. Star Wars Saga (2019) 8. James Bond (2019) 9. Casper's Classic Christm... 10. ElfQuest: Stagazer's Hun... View All Last 10 creators added: 1. Reuse@ 2. Karl Mostert 3. Jim Krieg 4. Chandler Ford 5. Scott Lincoln 6. Lateef Allen-McDowell 7. Qistina Khalidah 8. Oliver Goldsmith 9. James Anthony Froude 10. SPORG Studio View All Last 10 characters added: 1. Ghost (Marvel)(02 - Zelc... 2. Maelstrom, Forever 3. Brother Jacob 4. Brother Philip (Firefly) 5. Benitez, Chang 6. Crash Ryan 7. Grud, J. Hoover 8. Sapiens, Homer 9. Candyfloss 10. von Kreesus, Wanda View All Sonar (Transformers)(Armada) Real Name: Search for 'Sonar (Transformers)(Armada)' on AmazonBio:None entered. Notes: First Appearance: None listed.Other Identities: Skyboom (Transformers)(Energon) View a chronological listing of this character's appearances Issue Appearances: Transformers: Armada (2002) #2#6#7#8#9#10#16 - 'Worlds Colide Part 3 of 4'#17 - 'Worlds Collide Part Four'#18 Transformers: Armada (2003) #5 - 'devices & desires'#7 - 'The two edged blade' Transformers: Collectors' Club (2005) #10 - 'Revelations part 4'#11 - 'Revelations part 5'#31 - 'The Coming Storm part 1' Transformers: More than Meets the Eye � Armada (2004) #1 Group Affiliation(s): Minicon Famous Quotes: - Add a Famous QuoteNone. < Previous Character | Next Character > Add this character to a run of issues in a title Suggest an image for this character View the contribution history for this character © 2005-2019 ComicBookDB.com - Terms and Conditions - Privacy Policy - DMCA Special thanks to Brian Wood for the ComicBookDB.com logo design


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TripAdvisor Reviews
Swindon Blunsdon House Hotel, BW Premier Collection
Exterior Amenities
Exterior Seating Area
Guest Room
Cocktail Lounge
Outdoor Dining
Restaurant Cuisine
Meeting Room
Wedding Events
Indoor Pool
Recreational Seating Area
Exercise Facility
Play Area for Children
Game Room
Toll Free Reservations (US & Canada Only)
Worldwide Numbers
Hotel Direct Number
The Best Western Premier Blunsdon House Hotel, BW Premier Collection in Swindon is set in 30 acres of beautiful Wiltshire countryside, overlooking the Vale of Cricklade with views of the Cotswolds. An ideal place to stay in Swindon, you'll be surrounded by picture postcard villages and ancient landmarks, not to mention the excellent shopping facilities of the town itself.
With its great location, the Best Western Premier Blunsdon House Hotel, BW Premier Collection is famously welcoming and has been owned and run by the Clifford family for over 50 years, who celebrated their Golden Jubilee in 2010. With the M4 Corridor just one mile away, the Swindon hotel is convenient for London (80 miles), Bristol (40 miles) and Birmingham (85 miles), so you'll never be far from things to see and do. Take a walk along the Ridgeway, near Swindon and enjoy breathtaking views across the Marlborough Downs. In the fantastic surrounding countryside, you'll find huge images carved into hills (like the famous White Horse of Uffington) and monuments that pre-date recorded history at Avebury and Silbury Hill.
More practically, you can enjoy a bargain in the Swindon Designer Outlet Village and Brunel Shopping Centre. Close to the hotel itself at the Blunsdon Abbey stadium, you can find motorcycle speedway racing, featuring the Swindon Robins.
The Best Western Premier Blunsdon House Hotel, BW Premier Collection in Swindon has fabulous rooms available for conference hire and is one of the most sought-after wedding venues in Swindon. This hotel, plus all that surrounds it, is a real hidden gem.
Hotel location and the surrounding area
By Lisa S
on 02-Dec-2019
By adventuresbig-small
Porthcawl, United Kingdom on 26-Nov-2019
By Paul T
on 17-Nov-2019
By SWEQUINCE
By Clarita W
Torquay, United Kingdom on 27-Oct-2019


text:
Eastern Branch Sponsors
On behalf of the Executive Committee and the Eastern Branch membership, I extend my sincere appreciation to those corporations and individuals who have so generously contributed to the Eastern Branch. Immediately below is a listing of our current sponsors and their contact information.
If the opportunity arises, please let our sponsors know how much you appreciate their support.
Thank you,
Jim Steffel
EB ESA Corporate Support Coordinator
ESA Eastern Branch Sponsors
AMVAC -- contact: John Harper
BASF Corporation -- contact: Dr. Venkat Pedibhotla
Bayer CropScience -- contact :Dr. John Wollam
Delaware Department of Agriculture -- contact: Faith B. Kuehn
Dow AgroSciences -- contact: Dr. Brian Olson
DuPont Agricultural Products --contact: Donald Ganske
FMC Corporation -- contact: Dr. Paul Rensner
LABServices -- contact: Jim Steffel
Monsanto -- contact: Dr. Todd DeGooyer
Nichino America, Inc -- contact: Ken Chisholm
Suterra, LLC
Syngenta Crop Protection, Inc -- contact: Dr. Ryan Lins
Trece, Inc -- contact: Donna Lingren
UPI -- contac: Dr. Phil Robinson
Wildscape, Inc
For information contact:
Daniel Frank, Eastern Branch Secretary
West Virginia University
Agricultural Sciences Bldg.
P.O. Box 6108
Morgantown, WV 26506
Phone: (304) 293-8835
Fax: (304) 293-6954
Email: firstname.lastname@example.com


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To Learn More Contact
WILL CONSIDER LATE MODEL TRADES! More powerful and adventurous than any other yacht in its class, the 58 Sedan Bridge is ready to take command of the water. Its bold, dynamic styling includes a fiberglass hardtop as well as the very latest in marine electronics. Driven by powerful twin MAN V8 diesel inboards, this Sedan Bridge has a higher fuel capacity than most yachts in its category, plus all the strength and durability you'll need for exploring rougher waters.
Ray marine 120 with two cameras on stern and salon
New Garmin system replacing Navigator
Enclosed bridge with vac, ice maker, fridge, sink, TV, Fusion system, bow and stern thrusters ,dual antennas, AIS system, spreader light for stern, new carpet, Flir night vision, Kvh satellite, generator display/control
Other: Nuteak deck and steps, TV's and DVD in every room, Bose system in salon and master, new batteries, new water pump, Extra set of PROPS, rear deck enclosure, extended hydro platform, central hvac system, underwater lights, extra parts, filters, lines, fenders, fuel filters, lights, tools, etc.
MK Yacht Sales would love to guide you through a personal showing of this 58' Sea Ray 58 Sedan Bridge 2007. This yacht for sale is located in Fort Lauderdale, Florida and priced at $634,000. For a showing please contact us by filling out the form on this page and we will get back to you shortly!
Sea Ray
58 Sedan Bridge
Cruise Speed:
Max Speed:
Range NMI:
16' "
Engine Details:
Man 900 CRM V-8
Engine 1:
Engine 2:
Engine Fuel:
Fuel Capacity:
Water Capacity:
• Full beam master stateroom with 20" LCD flatscreen TV with head and shower en suite
• Innerspring mattresses in master and forward stateroom
• Standard bridge refrigerator
• Fiberglass hardtop with 20x20 hatch and electronics box
• Bridge Isenglass enclosure with U-zips
• Bridge air conditioning
• Twin thigh-rise helm chairs with up/down feature
• Standard sofa with pullout bed
• Solid-wood dinette tabletop
• Standard tile flooring in guest head
• Two full heads with separate showers
• High-water bilge pump and alert system at helm
• Bose® Lifestyle 48 interior stereo system
• Potable water manifold system with individual shutoff valves
• Ray marine 120 with two cameras on stern and salon
• New Garmin system replacing Navigator
• New enclosure on bridge
• Bridge features: Heat & Air Conditioning, ice maker, refrigerator, sink, TV, Fusion system, bow and stern thrusters, dual antennas, AIS system, spreader light for stern, new carpet, Flir night vision, Kvh satellite, generator display/control
• Nuteak deck and steps
• tv's and dvd in every room
• Bose system in salon and master
• Extra set of PROPS
• Rear deck enclosure
• Extended hydro platform
• Central hvac system
• Underwater lights
Bottom Paint
Bow Rail, 316 Stainless Steel w/Welded Stanchions, Intermediate Rails & Life Lines
Cleats, Custom Sea Ray® Thru-Bolted - Stainless Steel (8)
Deck Fill Plates, Stainless Steel
Deck Rails, 316 Stainless Steel
Gel Coat, Arctic White
Graphics, Striping
Handrails, 316 Stainless Steel
Hatch, Deck Vent - Translucent w/Locks & Sky Screen Cover (20x20)
Lights, Navigation
Portlights, Stainless Steel (6 Fixed, 2 Opening)
Resin, High-Performance Vinylester
Rub Rail, PVC w/Stainless-Steel Insert
Storage, Transom Wall - (For Fenders & Gear)
Swim Platform, Extended w/Concealed Stainless-Steel Ladder & Grab Handle
Vent System, Engine Room - Integral
Windows, Deck
Windshield, Tempered/Tinted Glass - Bonded-In
Canvas (Sunbrella®):
Aft Curtain
Hardtop Enclosure
Windshield Shades
Windlass System:
Anchor, Galvanized
Anchor Chain Storage w/Hatch
Anchor Chute, Stainless Steel
Anchor Washdown Spigot w/Hose
Meets Applicable USCG & ABYC Standards
NMMA Yacht Certification
Carpet Liner, Snap-In
Door, Cabin Entry (Sliding & Lockable) w/Screen - Stainless Steel
Door, Transom
Floor Liner, Fiberglass - Self-Bailing
Handrails, 316 Stainless Steel
Hatch, Engine Service - Gas-Assisted
LightiOutlet, 120V GFI Protected
Seating, Aft Bench Integrated into Transom Wall
Steps, Molded Deck Access
Storage, Aft Coaming w/Fiberglass Bins
Storage, Side Panelsng, Indirect
Beverage Holders, Stainless Steel
Carpet Liner, Snap-In
Handrails, 316 Stainless Steel
Hardtop, Fiberglass w/Overhead Storage, (20x20) Hatch w/Stainless- Steel Grab Rails,
Overhead Lighting w/Electronic Dimmer & Red Night Lighting
Icemaker, 120V
Lighting, Indirect
Outlet, 12V Accessory
Outlet, 120V GFI Protected
Outlet, Cable TV
Refrigerator, 120V
Seating, Aft Bench
Seating, Helm (2) w/Flip-Up Thigh-Rise Bolsters, Armrests & Heavy-Duty Pedestals
w/Slides, Swivels & Pneumatic Vertical Adjustments
Seating, U-Shaped w/Storage Below - Forward
Ship's Bell
Steering Wheel, Wood-Accent
Steps, Molded Bridge Access w/Storage Below
Stereo, Clarion® 12V AM/FM Single CD, Sirius® Satellite Receiver w/Antenna, 6-Disc CD
Changer, Amplifier, Subwoofer, Speakers (4 - Bridge, 2 - Cockpit) & Digital Bridge
Remote Control
Storage, Drawer - Helm
Storage, Forward Bridge Access
Storage, Helm Access Door - Starboard
Table, Bridge - Fiberglass
Wet Bar w/Sink, Removable Trash Receptacle & Storage - Forward
Blinds, Wood
Carbon Monoxide Monitors
Carpet, Deep-Pile Stain-Resistant w/Padding
Carpet Runner, Interior (Sunbrella)
Companionway Wall - Wood Paneling
Curtains, Custom - Throughout
Doors, Raised Panel - Wood
Handrails, Elliptical Stainless Steel
Lighting, 120V
Lighting, 120V Xenon
Lighting, 120V Indirect
Lighting, 24V Xenon
Outlet, 12V Accessory
Outlets, 120V GFI Protected
Outlets, Phone
Outlets & Switch Plates - Satin Nickel Finish
Pillows, Accent
Vacuum System, Central - Single Inlet (Beam®)
Wood Interior Package, Dark Cherry
End Table
Entertainment Center
- Stereo, Bose® Lifestyle 48 Surround Sound System w/DVD Player (Interfaced w/Sirius
Satellite Receiver), Acoustimass Speakers & Subwoofer
- Storage, Cabinet - CD
- TV, 32" Flatscreen LCD (120V) w/DVD/CD, Remote, Coax Outlet & Gain Control Panel
Seating, Sofa w/Storage Below (Ultraleather HP)
Seating, Wrap Around w/Storage Below
Table, Dinette w/Wood Surface & Storage Below
Countertop, Solid Surface w/Cutting Board & Sink w/Single-Lever Faucet
Flooring, Wood
Freezer w/Icemaker, 120V Under- Counter w/Stainless-Steel Front (Sub Zero®)
Microwave/Convection Oven, 120V - Stainless-Steel Face
Outlet, 12V Accessory
Power Vent, 12V
Refrigerator, 120V Under-Counter w/Stainless-Steel Front (Sub Zero)
Storage, Cabinets - Lower
Storage, Glass & Dish w/Wine Rack
Stove, 240V Recessed Two-Burner w/Solid-Surface Cover (Kenyon®)
Trash Receptacle - Slide-Out
Wine Rack w/Custom Bottle Storage
Master Stateroom:
Bed, Queen-Size w/Innerspring Mattress, Pillows, Sheets, Coordinated Spread & Carpeted
Storage Below w/Gas-Assisted Hatch
Countertop, Solid Surface
Door, Privacy w/Full-Length Beveled Mirror
Hanging Locker, Maple-Lined w/Light
Stereo, Bose® 3-2-1
Storage, Dresser w/Drawers & Lift- Top Vanity
Storage, Locker - Maple-Lined w/Adjustable Shelves
TV, 20" Flatscreen LCD (120V) w/Remote, Coax Outlet & Gain Control Panel
Master Stateroom Head/Shower:
Bath Accessories, Polished Finish
Door, Private - Access from Master Stateroom
Flooring, Wood
Handrails, Elliptical Stainless Steel
Head, Large (VacuFlush®)
Power Vent, 24V
Shower w/Seat, Shower Wand & Acrylic Door
Storage, Medicine Cabinet - Mirrored
Vanity w/Solid-Surface Countertop, Solid-Surface Sink w/Grohe® Faucet & Storage Below
Forward Stateroom:
Bed, Queen-Size w/Innerspring Mattress, Pillows, Sheets, Coordinated Spread, Drawers &
Carpeted Storage Below w/Gas- Assisted Hatch
Hanging Locker, Maple-Lined w/Light
Mirrored Rope Locker Bulkhead
Storage, Cabinet w/Drawers - Port
TV, 20" LCD Flatscreen w/Remote DVD Player
Guest Stateroom:
Bed, Lower Bunk w/Mattress, Pillows, Sheets & Storage Below
Bed, Upper Bunk w/Mattress, Pillows, Sheets & Coordinated Spread
Hanging Locker, Maple-Lined w/Light
Storage, Shelf
Washer/Dryer Combo w/Upper Storage Cabinet
Guest Head/Shower:
Bath Accessories, Polished Finish
Door, Privacy - Access from Hallway
Door, Privacy - Access from Forward Stateroom w/Full-Length Mirror
Flooring, Tile
Handrail, Elliptical Stainless Steel
Head, Large (VacuFlush)
Shower w/Seat & Adjustable Shower Wand
Storage, Medicine Cabinet - Mirrored
Vanity w/Solid-Surface Counter top, Solid-Surface Sink w/Faucet, Mirrors & Storage Below
Control Station:
Alarms, Bilge Temperature to Systems Monitor
Alarms, High-Water - Bilge
Bow Thruster, 24V
Emergency Engine Stop
Emergency Start System - Engines
Horn, Air - 24V w/Accumulator Tank
Instrument Panels - Brushed Metal
Instrumentation, Custom Sea Ray® Backlit w/Low-Glare Blue Night Lighting & Stainless- Steel Bezels [Includes: Engine Sync, Fuel (2), Oil Pressure (2), Tachometers w/LCD
Hourmeters, Voltmeters (2), Water Temperature (2)]
Shift & Throttle Controls, Electronic
Spotlight w/Dual Halogen Bulbs - Remote-Controlled (ACR®)
Steering, Hydraulic - Power-Assisted
Steering, Tilt Wheel
Steering Wheel, Wood-Accent
Switch Panel, Backlit - Brushed Metal
Switches, Illuminated Weatherproof Rockers & Electronic Dimmer Control
Raymarine E120 - 12.1" Color LCD Radar/GPS/Chartplotter w/Integrated 4kW Open Array
Scanner - Primary Display
Sea Ray Navigator III - 12.1" Sunlight- Viewable Touch-Screen Color LCD
GPS/Chartplotter w/Water Temp & Depth Data - Auxiliary Display
Autopilot, Raymarine Raypilot ST 8002
VHF Radio, Northstar NS100DS, w/Remote Speaker & 8' Fiberglass Antenna
Electronics Circuit, 12V/50 Amp
Electrical Systems:
Batteries, 8-D w/Boxes (4) & Group 27 For Genset (1)
Battery Charger/Converter, 120V/10 Amp/12V
Battery Charger/Converter, 240V/50 Amp/24V
Battery Charger Overcurrent Protection
Battery Equalizer, 60 Amp (2)
Battery Solenoid Switches, 12V (2), 24V (2)
Inlet, Cable Television w/Cords
Panel, Circuit Breaker - Remote
Panel, DC Main Breaker
Panel, Main Distribution - AC, Housed in an Aluminum Enclosure
Panel, Main Distribution - DC, Housed in an Aluminum Enclosure
Shore Power, Cablemaster (Glendinning) 240V/50 Amp w/50' Cord & Wireless Remote
Transformer, Shore Power Isolation
Wiring, Color-Coded & Labeled w/Chafe Protection
17.0 kW Onan – Diesel, 240V/60 Cycle, w/Sound Shield, Remote Start, Muffler, Closed
Cooling, Fuel Filter, Seacock & Seawater Strainer
Air Conditioning/Heating (Bridge):
Reverse-Cycle System, 240V (24,000 BTU)
Air Conditioning/Heating (Cabin):
Zone-Controlled Reverse-Cycle System, 240V (49,000 BTU)
Custom Integral Vent System
Engine Room:
Bilge Pumps, 24V Automatic (2 Bilge, 1 Fwd Cabin)
Bilge Pumps, 24V Automatic High-Water (1 Bilge, 1 Fwd Cabin)
Engine Drip Sumps
Exhaust, Power Pac/Lift System Mufflers & Sound Insulation
Fire Extinguishers
Fire Suppression System - Automatic (Dual) w/Diesel Shutdown, Override & Manual Pull
Flooring, Fiberglass Diamond Plate
Freshwater Cooling
Gel-Coated Engine Room, Oyster
Insulation, Engine Room - 2" w/Vinyl Barrier
Ladder, Stainless Steel - Removable/Swing-Away
Light, Cord Reel
Lighting, 24V
Oil Changer System - Engines, Transmissions & Generator
Storage Rack
Synchronizer, Engines
Fuel System:
Crossover Fuel System (Generator Only)
Fuel Filters (3) (Racor®) (2) 75- 1000MAX (Dual) for Engines (1) 500MA for Generator
Fuel Lines, USCG - Type A-1
Fuel Tanks, Aluminum w/Electric Sending Units (2)
Water System:
Freshwater Hose & Spigot - Engine Room
Freshwater Washdown & Dockside Inlet w/Cockpit Shower - Hot & Cold
Pressure Water System w/Dual 24V Pumps
Water Heater, 240V (18-Gallon)
Water Manifold System
Water Tank (150-Gallon)
Waste Systems:
Cabin Sump Pump, 24V - Shower/ Air Conditioning Condensate w/Hinged Service Lid
Central Drain System
Head System (VacuFlush®)
Holding Tank Level Indicators - MDP & Heads
Holding Tank w/Dockside Pump-Out & Automatic Cutoff (68-Gallon)
Macerator w/Seacock Interlock System
Underwater Gear:
Bonding System w/Zinc Hull Plate
Propeller Shafts, 2 1/2" Stainless Steel (2) - Aquamet 22
Propellers, Nibral 4-Blade Cup
Rudders, Manganese-Bronze w/Stainless-Steel Posts
Seacocks on all Underwater Fittings
Seawater Strainers
Shaft Logs, Dripless w/Extra Seal Carrier Kit
Struts, Manganese-Bronze
Trim Tabs, 24V Hydraulic Transom- Mounted, Heavy-Duty, Dual Rams w/Pump
This listing is presented to you courtesy of a member of the International Yacht Brokers Association and may be centrally listed with another broker. It is offered as a convenience by this broker/dealer to its clients and is not intended to convey direct representation of a particular vessel.
The Company offers the details of this vessel in good faith but cannot guarantee or warrant the accuracy of this information nor warrant the condition of the vessel. A buyer should instruct his agents, or his surveyors, to investigate such details as the buyer desires validated. This vessel is offered subject to prior sale, price change, or withdrawal without notice.


text:
Room [%:roomNumber%]
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Top countries for $20,000 prize Lagos Squash Classics
Egypt leads the number of players registered for the $20,000 prize tournament, that returns to the Professional Squash Association (PSA) listing, following the impressive staging of the last two editions by the state.
Other countries listed for the six-day championship, include England, Germany, Switzerland, Portugal, Ireland, Iraq, South Africa, Belgium, United States, Pakistan, India and Czech Republic.
The tournament, a world ranking competition, will give the players the opportunity to accumulate points for their global rating.
With five Nigerians male players expected to feature in the tournament, four players led by national number one, Sodiq Taiwo will try to book passage to the main draw through the two-day qualifying round on March 19 and 20 as Ajagbe will begin his campaign from the main draw.
Like Ajagbe, Yemisi Olatunji will also begin play from the main draw among the six female players listed in the main draw.
Others Nigerian players will be aiming for the places in the main draw through the qualifying round.
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The pope is Illuminati
The leader of the Catholic Church, Pope Benedict XVI, has called for the establishment of World Government and a New World Order.In a speech made at the Pontifical Council for Justice and Peace on Monday December 3 2012, the Pope called for the "construction of a world community, with a corresponding authority," to serve the "common good of the human family".As a means of defending global peace and justice, the pope's vision for the establishment of World Government and a New World Order is supposedly not to create a new superpower, but a new governing body that offers to those (politicians) who are responsible for making decisions, criteria for judgment and practical guidelines.The pope was quoted as saying:"The proposed body (World Government) would not be a superpower, concentrated in the hands of a few, which would dominate all peoples, exploiting the weakest."The pope also described his vision as a "moral force" or moral authority that has the "power to influence in accordance with reason, that is, a participatory authority, limited by law in its jurisdiction."These latest remarks made by the Pope and the Catholic Church come as no surprise considering that in 2010 the Catholic Church sought the establishment of a new Central World Bank that would be responsible for regulating the global financial industry and the international money supply.It was reported that the Vatican sought "a supranational authority" which would have worldwide scope and "universal jurisdiction" to guide and control global economic policies and decisions.China's new push for closer ties with Russia, the growing intrusions from the United Nations with regards to control of the internet and the latest remarks made by the catholic church all point to a new world order that will set in stone a path the world may not be able to recover from.
"The numbers 3, 7, 9,11,13, 33, 39. Any multiple of these numbers have special meaning to the Illuminati. Notice that the Bilderberg Group has core of 39 members who are broken into 3 groups of 13 members in each group. Notice that the core of 39 answers to the 13 who make up the Policy Committee. Take special notice that the 13 members of the Policy Committee answer to the Round Table of Nine. You know that the original number of states in the United States of America was 13. The Constitution has 7 articles and was signed by 39 members of the Constitutional Convention." Secret Societies / New World Order: by Milton William Cooper
"Hence every occurrence of the number thirteen, and likewise of every multiple of it, stamps that with which it stands in connection with rebellion, apostasy, defection, corruption, disintegration, revolution, or some kindred idea." (Bullinger, E.W. Number in Scripture, Kregel Publications, (c)1967, p. 205).
The first sign of something unusual occurring was the white smoke that poured out of the chimney the following day at 6 pm. It was unusual because, even though Vatican Radio announced that there was no doubt that a Pope had been elected, the white smoke having been visible for a full five minutes, no Pope appeared on the balcony, and the smoke turned to grey and later to black. The cheering crowd turned away in confusion. If this had been any other ordinary conclave, not too much would have to be thought of this, and a reasonable explanation would surely have been given. But it appears to this writer to be too much of a coincidence that something like this should happen in this conclave of all conclaves—a conclave that turned things around so dramatically that there is no question that a "New Church" was created with the supposed "election" of Angelo Cardinal Roncalli, known as "Pope John XXIII," whose bogus "election" was, in the opinion of this writer, probably preceded by the valid election of a different cardinal to the Supreme Pontificate, a man whose legitimate and free acceptance of the papal office was then invalidly suppressed and the Church thus deceptively thrown into an "eclipse," as foretold by Our Lady of LaSalette, by a schismatic anti-church that still has control of the Vatican to this very day.
We also had African dancers. It was they who set off Camilla, sitting beside the Prince of Wales.The African chaps came jiving past in the middle of the service, twirling, yoo-be-dooing, their knees bouncing as high as blokes walking on a hot beach. Yeowww, bro', that sand is hot!Who can blame Camilla? Her lips did a crumple, the shoulders started to shake and if she had been drinking soup she might have done the nose trick.
[snip]Once the sermon was complete and an improvised performance of organ music was under way five people from the Anglican Communion laid objects on the High Altar of the 900-year-old cathedral.These included a wooden cross made of olive wood from Bethlehem, from Bishop Suheil Dawani of Jerusalem, a picture made from rice from Hong Kong, representing the food staples, a jug of water representing the essentials of life and a wooden carving of a volcano from the Congo symbolising the search for peace.Perhaps also in a sign of things to come in the Church of England, the long and colourful processions into the cathedral included a number of women bishops from around the world. These included Katharine Jefferts Schori, the head of the powerful US Episcopalian Church.The Archbishop's robes, designed and made by Juliet Hemingray, were originally made for the late Bishop of Peterborough, Ian Cundy.[snip]
His voice echoing inside the vast cathedral, Welby told a congregation of 2,000 people including heir-to-the-throne Prince Charles and Prime Minister David Cameron that the church should focus more on combatting poverty and protecting nature.'The utterly absurd is completely reasonable when Jesus is the one who is calling,' he said in his sermon.'Slaves were freed, factory acts passed, and the NHS (public health service) and social care established through Christ-liberated courage. 'The present challenges of environment and economy, of human development and global poverty, can only be faced with Christ-liberated extraordinary courage.'
While popes have for centuries washed the feet of the faithful on the day before Good Friday, never before had a pontiff washed the feet of a woman. That one of the female inmates at the prison in Rome was also a Serbian Muslim was also a break with tradition.[snip]Pope Francis washed the feet of 12 inmates aged 14 to 21, among them the two women, the second of whom was an Italian Catholic. Mr Greco said he hoped the ritual would be "a positive sign in their lives".Catholic traditionalists are likely to be riled by the inclusion of women in the ceremony because of the belief that all of Jesus' disciples were male.


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In class the teacher was talking about normal vectors. $r = \langle x,y\rangle$ then the normal vector is
$$ N\left(t\right) = \frac{T^{\prime}\left(t\right)}{||T^{\prime}\left(t\right)||} $$
where $T\left(t\right) = \frac{r^{\prime}}{||r^{\prime}||}$
Now, one of the naughty students asked the question in the title.
I thought it was a cool question so I am asking here.
ps. I have no idea, still trying to figure out how the unit norm vector needs the 2nd derivative of the tangent vector T.


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Lisa Yu
As any beauty consumer can tell you, shopping for skin care can be an overwhelming proposition. With thousands of brands crowding the shelves and new ones gaining in influence by the minute, it's no wonder shoppers are increasingly going online to seek advice.
In 2016, Procter & Gamble Co. responded by developing the Olay Skin Advisor, a web-based technology platform aimed at helping consumers identify a personalized skin care regimen best suited for their skin type and needs. Consumers use their smartphone or tablet to take a selfie and answer a few questions regarding skin concerns, product preferences and current skincare habits. With the help of some clever AI, Olay Skin Advisor then provides feedback on the visible skin condition and generates a recommendation for a customized P&G skincare regimen.
In early 2017, prior to the global release of the app, P&G approached Ipsos to help test an enhanced version of the technology to evaluate its effectiveness in providing an even more personalized experience in the eyes of the consumer. The chosen research method needed to ensure engagement throughout a multi-phased product trial, while also providing a holistic assessment of performance, believability and purchase consideration.
As the world's largest product testing advisor, Ipsos is dedicated to designing research that leverages innovative technology and platforms to drive engagement. Through the years, we've evolved our core product testing capability to focus on contextualizing content through text analytics, mobile-first approaches, and "in the moment," multimedia tools.
For the P&G product trial, an online syndicated community proved to be just the vehicle to spur this type of engagement-driven, contextual learning, offering a few unique opportunities to elevate and enhance the research:
- Built-in member engagement – for intrinsic, consumer-driven motivation through multiple phases of a study
- Rich, visual, mobile-optimized tools – for an intuitive, immersive experience from both the researcher's & consumer's perspective
- Social environment – collective discussion to better understand the potential impact of the social dynamic on a product launch or update
Of these benefits, establishing a strong foundation for engagement is key. We do this by applying the tenets of social media – sharing, discussing, connecting, etc. – to build an environment of trust and transparency. Furthermore, we work to define an intrinsic value proposition encouraging community members to engage in productive and constructive ways, beyond the opportunity for financial reward.
Simply put, we believe better engagement leads to better insights, opening the door to in-depth consumer understanding and discovery.
Leveraging a community for the P&G product trial allowed us to tap into an active and engaged consumer base, which ultimately resulted in exceptionally high compliance and authentic feedback. After a 4-week trial that required members to submit selfies and answer in-depth usage questions, we learned that the new algorithm's recommendations did indeed instill more confidence and higher purchase intent as compared to the old one. Our engagement-driven approach also resulted in an impressive 86% response rate, with over 150 total members completing the full process. On both counts, the results allowed our client to move forward with conviction.
To date, the Olay Skin Advisor has generated more than 2 million visits and continues to provide value to consumers through a truly personalized brand experience.
Visit Ipsos at www.ipsos.com.


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There is often a stigma around Life Insurance claims that people believe that Insurers do not want to pay out on these policies and will use any excuse not to. This often comes from biased articles that highlight cases where Life Insurance policies have not paid, rather than placing focus upon all the instances where they have.
Of course it is not possible to guarantee a payout on your Life Insurance policy as each case is assessed on an individual basis. However if you have been fully truthful on your policy application you should not have any problems claiming on the policy.
In the event of a claim your family will be asked to provide an original death certificate and it is likely that your GP will be contacted to confirm the circumstances surrounding your death. This is a standard procedure during Life Insurance claims to prevent insurance fraud by ensuring that the person who is named on the policy has actually been registered as having passed.
Additionally the Insurer will want to confirm some parts of your policy applications with the GP such as your age, smoker status and medical history to ensure that your original policy application had been completed accurately.
Request a Callback
By clicking on submit I / We give consent for you to call me / us on the number provided to discuss my / our financial requirements.
Talk to a Friendly Adviser
Please feel free to call us on 0800 567 7450 and one of our qualified insurance advisers will be happy to assist you.
Get a Quote
Please feel free to request a quote from us using our online form. As a broker we search a fair analysis of the whole market and will always take your specific risks and concerns into account. For this reason we do not currently offer prices online but will always do our best to reply to you by email, text or phone as soon as possible.
The more information that you can provide us about your health conditions, hobbies, travel and/or occupation the better as this will help us to provide the most accurate indications of price.


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HEYGRL Summer Seventeen Announced
Gamestah is pleased to finally announce the return of the Gamestah Rocket League Invitational – HEYGRL Summer Seventeen! With a format familiar to everyone that took part in HEYGRL Season 1, whether as a player, caster or fan, HEYGRL will usher in 2017 with everyone's favourite rocket-powered motorcar mayhem!
As with Season 1, teams that enter HEYGRLSS will travel via two routes: we'll be inviting the top eight teams in OCE (as determined by the Power Rankings) and the remaining eight will have to earn their invitations by playing in a qualifying tournament on Saturday 21 January 2017. If you're in a top eight team, you will be contacted over the next few days to be offered a place in the league. You can facilitate this process by getting in touch with us.
The following teams will be getting an invite:
- Alpha Sydney
- Abyss ESC
- Athletico BH
- Sand Castle
- SubZero ESC
- Team Reticent
- Masterminds GC
- Magnitude
Full tournament information can be found on the HEYGRL Summer Seventeen page.


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Legend of Edda Simple Dissemble Guide
This guide will teach you the basic of getting started with item disassembly in Legend of Edda. Item dissemble is important because you will be able to get upgrade stones at cheaper prices. You can then level up your equipments more. I have included simple and straight forward walkthrough that will help you with the item dissemble process. For For in-game pictures, you could visit jinx_222's forum post Guide: Item Crafting
Below are the steps to get started with item dissemble in Legend of Edda:
1. Get Equipments to DissembleYou would need to dissemble green items or above in order to get weapon and armor upgrade stones.
2. Get the Item Dissemble KitYou can buy the dissemble kits for low amount of gold.
3. Visit Your Local Crafting AnvilClick on the anvil and select the item dissemble option. You will then be able to break your equipments to obtain materials such as upgrade stones. Use those upgrade stones to further level up your equipments.
To learn more about Legend of Edda Online, visit SkyBlueRPG's Legend of Edda Guide Collection Legend of Edda Guide Collection


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Horseback Riding
Horseback Riding
Simply the Best Horseback Riding Program in the US!
Indian Acres Camp for Boys and Forest Acres Camp for Girls both continue to foster an incredible riding program run by experienced staff in all areas of equestrian background. Founded in 1924, the summer equestrian experience has grown and expanded.
Our top-notch thirty-two stall barn, accompanied by three outdoor arenas, is tucked neatly in the back of the camp facility. An extensive network of trails near and inside camp provide children with an opportunity to relax outside the daily teachings within the ring.
CJ Law, of Mount Holyoke, directs the most outstanding equestrian program at a camp in the state of Maine. Her staff and horses from Mount Holyoke (current IHSA equestrian champions) provide a program offering lessons, shows, horsemanship, and so much more.
The unique facility draws both campers and staff members to return to camp year after year. The quality of staff is unbeatable. Equestrians like Nancy Peterson, Hollins College, and Nancy Fisk, Dana Hall, former director of riding at a preparatory school with a prestigious riding program, have shared their talent with the children of Indian Acres and Forest Acres.
Currently in her 32nd year at the camps, Carol Law (C.J.), program director of riding at Mount Holyoke College, continues to uphold and advance the riding camp standard. She brings talented college age instructors from her program at Mount Holyoke College. A great return rate for her staff proves their dedication and devotion to consistency in equestrian studies at camp.
In addition to her staff, C.J. is responsible for the quality of horses that lie at the heart of the riding program. Many of the school horses are brought from Mount Holyoke College. The horses are capable of catering to a brand new rider or the rider who is accustomed to extremely competitive riding. A number of the horses are talented show horses. The horses are safe and friendly and children form close attachments to their counter parts.
The nature and diversity of instruction at the two camps is of superior quality. The main focus and background of instructors and campers tends to be of the hunter and jumper discipline. However, a focus on equitation, dressage, combined training, and stable management is stressed in daily learning. Campers flock to the barn, nearly 65% of the campers ride, to take advantage of the lesson program. Outside the ring, children are often rewarded with a wide variety of field trips.
Campers participate at rated shows which always proves to be a success, both in fun and competition. Several campers have qualified during the summer equitation for the NEHC Medal Finals. Campers are also given the opportunity to visit local farms or equestrian events to expand their knowledge of horses outside the ring. It is the goal of the staff to stress the importance of riding as pleasure and exercise.
Each of these aspects of the riding program at Camp Forest Acres serves to support a diverse consistent quality environment for campers. The staff and the campers join together summer after summer to enjoy the world of equestrian studies.


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(Amazing Tailor-Made trip in Beautiful, Authenic, Friendly, Rustic Vietnam's country and people, This give travelers the best way to explore Vietnam from Israel)
Travel distance from Israel to Vietnam is 7,655 kilometers. Approximate travel time from Jerusalem, Israel to Hanoi, Vietnam is 9-hrs, 2-mins non-stop. If you are flying to Vietnam please let us know your flight schedule, Impress Travel will do a customized tour to fit with your travel plan. Vietnam is a Southeast Asian country on the East China Sea. Famous for its many sandy beaches, rivers, Buddhist pagodas and bustling cities. Hanoi, the capital, pays homage to the nation's iconic Communist-era leader, Ho Chi Minh, via a huge marble mausoleum. Ho Chi Minh City (formerly Saigon) has French colonial landmarks, plus the Vietnamese War history museum and the Cu Chi tunnels, used by Viet Cong soldiers. Impress Travel offers Vietnam Package tours & Indochina Package Tours (at least 1 day to 22 days) to explore Vietnam, Cambodia, Laos & Myanmar. To book Israel to Vietnam Tours Package, email firstname.lastname@example.com to Impress Travel Team.
Best tours of Israel to Vietnam to be recommened
Fabulous Israel to North Vietnam Hanoi - South Ho Chi Minh Tour: 7 days To find a cheap flight connects from Israel to Hanoi by yourself or if you need book international flight to Hanoi, please let us know we will find the cheap flight for you. You take a taxi or your transfer by yourself to the airport in Israel, then...


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Paul Tagliabue
This biography of a living person needs additional citations for verification. (October 2008)
|Paul Tagliabue
Tagliabue in August 2002
of the National Football League
|In office
November 5, 1989 – September 1, 2006
|Preceded by
|Pete Rozelle
|Succeeded by
|Roger Goodell
|Personal details
|Paul John Tagliabue
November 24, 1940
Jersey City, New Jersey
|Alma mater
|Georgetown University
New York University School of Law
Paul John Tagliabue (/ˈtæɡliəbuː/; born November 24, 1940) is a former Commissioner of the National Football League. He took the position in 1989 and was succeeded by Roger Goodell, who was elected to the position on August 8, 2006. Tagliabue's retirement took effect on September 1, 2006. He had previously served as a lawyer for the NFL. Tagliabue served as Chairman of Board of Directors of Georgetown University from 2008 to 2015.
Tagliabue was born in Jersey City, New Jersey,[1] the third of four sons of Charles and May Tagliabue. He is of Italian descent.[2] Tagliabue received an athletic scholarship to play basketball at Georgetown University and was captain of the 1961-1962 team. He graduated in 1962 as president of his senior class, a Rhodes Scholar finalist and a Dean's List graduate.
Tagliabue graduated from New York University School of Law in 1965. He has received honorary degrees from Colgate University and Northeastern University.[3]
From 1969 to 1989, Tagliabue practiced law with the Washington, D.C. firm Covington & Burling.[4]
National Football League
After serving as a lawyer for the NFL, Tagliabue was selected by NFL owners to succeed Pete Rozelle as Commissioner of the NFL in 1989.
Expansion of the league
During his tenure as commissioner, the NFL expanded from 28 teams to 32. New franchises were announced in 1993 to begin play in 1995 in Charlotte and Jacksonville. Subsequent moves by other teams resulted in a 31st team being added at Cleveland in 1999; this team, though technically an expansion team, inherited the name, colors, and history (including all team and individual records) from the Cleveland Browns, who had relocated to Baltimore in 1996 as the Baltimore Ravens. The 32nd franchise was the Houston Texans, added in 2002.
Team movements
In 1995, Los Angeles lost both its franchises, as the Los Angeles Rams relocated to St. Louis, and the Raiders returned to Oakland. In 1996, the Browns moved to Baltimore, under a new name, as indicated above. In 1997, the Houston Oilers relocated to Tennessee, for one year in Memphis and another year using Vanderbilt Stadium as their home field. (The team changed its name from the Oilers to the Titans upon moving to their permanent stadium in Nashville.)
Response to September 11 attacks
Two days after the terrorist attacks on the World Trade Center and the Pentagon, Tagliabue announced that the games scheduled for the upcoming weekend were cancelled, citing the magnitude of the events and security concerns.[5]
It was the first time the league canceled an entire week's slate of games since the 1987 NFL strike.
A week later, it was announced that the postponed games would be added to the end of the regular season, pushing the Super Bowl into February for the first time.
Tagliabue has been praised for these politically related actions taken as NFL commissioner:
- He took a stand against the State of Arizona for refusing to establish a state holiday honoring Martin Luther King Jr., like other states had done. In 1993, the Super Bowl was to be held for the first time in Arizona, but after an election, Arizona rejected establishment of a Martin Luther King state holiday. Subsequently, Tagliabue moved the Super Bowl to Pasadena.[6]
- Forcefully and successfully promoting the return of the Saints to New Orleans after the disruption of their 2005 season in the aftermath of Hurricane Katrina. Tagliabue is credited with convincing Saints owner Tom Benson to abandon any effort to move the team to San Antonio and with making the Saints' return to Louisiana a league priority.[7]
Post-NFL career
Tagliabue returned to Covington & Burling where he serves as senior counsel.[8]
In 2008, Tagliabue was selected to serve a three-year term as chairman of Georgetown University's board of directors.[9]
Tagliabue has also been honored for his work with gay rights group PFLAG.[10]
In 2012, Tagliabue was appointed by current NFL commissioner Roger Goodell to hear the appeals of the players suspended in the New Orleans Saints bounty scandal.[11] Taglabue affirmed Goodell's findings of the investigation but overturned all player's suspensions.[12]
On September 4, 2014, Tagliabue was named to the executive board of DC2024, a group trying to bring the 2024 Summer Olympics to Washington, DC.[13]
1992 Eagle Award from the United States Sports Academy. The Eagle Award is the Academy's highest international honor and was awarded to Tagliabue for his significant contributions to international sport.[14]
- ↑ Eskenazi, Gerald (January 28, 1990). "Super Bowl XXIV; Tagliabue Sweeps Into Action". The New York Times. Retrieved October 13, 2009.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- ↑ "The Big Man". CNN. January 23, 2006.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- ↑ Patriot's website profile
- ↑ "Covington & Burling LLP | Biographies | Paul Tagliabue". Cov.com. Retrieved 2012-10-19.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- ↑ Mason, Andrew (2001-09-13). "NFL presses on after tragedy". NFL.com. Archived from the original on 2001-09-15.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- ↑ Baum, Bob (January 25, 2008). "MLK flap shaded first Arizona Super Bowl". South Coast Today. Associated Press.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- ↑ Anderson, Dave (February 14, 2010). "For Saving Saints, Tagliabue Deserves a Place in the Hall". New York Times. p. SP2.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- ↑ "Covington & Burling LLP | Biographies | Paul Tagliabue". Cov.com. Retrieved 2012-10-19.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- ↑ "Georgetown University: Paul Tagliabue Named Chair of Board of Directors". Explore.georgetown.edu. 2008-12-11. Retrieved 2012-10-19.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- ↑ "Paul Tagliabue Honored for Work with Gay Group". Outsports.com. Retrieved 2012-10-19.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- ↑ 2012-9-30-16-00-00 (2012-09-30). "Goodell appoints Tagliabue to hear player appeals - Yahoo! Sports". Yahoo! Sports. Retrieved 2012-10-19.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>
- ↑ http://deadspin.com/5967547/paul-tagliabue-agrees-with-roger-goodells-bounty-gate-findings-vacates-all-fines-and-suspensions
- ↑ http://www.washingtonpost.com/sports/olympics/group-seeking-to-bring-2024-olympics-to-washington-names-executive-board/2014/09/04/1bc20f30-3450-11e4-9e92-0899b306bbea_story.html
- ↑ "FISU homepage". Fisu.net. Retrieved 2012-10-19.<templatestyles src="Module:Citation/CS1/styles.css"></templatestyles>


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Have you ever been in a conversation with someone, and you're telling them something deeply personal and heavy—something you're really struggling with—and instead of empathy or comfort, they come back with, "Oh, but that's not as bad as ____________?" Not as bad as something they've been through. Not as bad as one of their friends has been through. Not as bad as some random thing halfway around the globe that they read in Weekly World News. You don't have it rough at all, in fact, so you should quit your whining.
Of course my problems are going to seem insignificant next to all of that.


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The Trine series has captured many people's attention over the years, mostly thanks to the incredibly inventive physics based game play. It's been a long time between drinks for the series what with the previous installment, Trine 2, being released almost 4 years ago. This can be partly attributed to Frozenbyte focusing some of its efforts on their iOS platform Splot, however most of the long development time has been spent on Trine 3 itself. Indeed when you hear that Trine 3 incorporates 3D into the mix, after the last 2 being 2D platformers, you can get a feel for why it stayed in development for so long. However Frozenbyte's ambition may have been its undoing as it's clear that Trine 3 fell short of its ultimate goal.
Once again our heroes: Amadeus, Pontius and Zoya, are trying to live their lives as they were before the Trine started interfering with them. Amadeus was finally spending time with his family, taking them to see the giant turtle migration. Pontius continued to be a hero of the people, ensuring that no thief or neerdowell went unpunished. Zoya continued her quest for treasure, tracking down a giant emerald. However, just like always, the Trine showed up at the most inopportune time to whisk them away on an adventure. Little did they know that this one would take them to the heart of the Trine itself and the darkness which lied within.
Trine 3 makes use of Frozenbyte's own custom engine and, whilst I'd warn most indie developers about doing that, what they've managed to create is, put simply, absolutely stunning. Trine 2 managed to have some great vistas however, due to the 2D nature, they were always somewhere off in the background. With the inclusion of 3D in Trine 3, and the addition of the vastly improved artwork, Trine 3 is yet again another step up from its predecessor. The art style and direction is retained, with vibrant colours and effects everywhere, along with the great soundtrack and voice acting. Indeed Trine 3 feels like a AAA title in almost all respects as there are few indies who can produce such quality work.
The core of Trine remains largely the same with the platforming, puzzle solving and emergent, physics based game play all making an appearance. The abilities of the three heroes are largely the same as well although the game has been radically simplified when compared to its predecessors. Amadeus can summon just one box, Pontious' abilities have been reduced to a charge and slam and Zoya's arrows are merely garden variety now, although she can now attach things together through the use of her grappling hook. The talent system is completely gone and progression now comes in the form of collecting shiny triangles which you'll use to unlock further story and side missions. All in all Trine 3 feels like a far more streamlined game, one that would be far more welcoming to newcomers to the series.
The introduction of 3D changes the core platforming and puzzle mechanics significantly as now you have a whole extra dimension to contend to when attempting to solve the puzzles. It's not true full 3D in all aspects however as it seems, for simplicity's sake, that there are some constraints on your movement. If you jump off a wall in one direction you'll essentially be locked to moving in that direction. For things parts of the environment that spin or move this can lead to some unpredictable behaviour as mistiming your jump means you move in a completely different direction to the one you intended. The same rules seem to apply to using the grappling hook as well, locking you into one direction to swing across (I.E. you can't say, swing around in a loop). I'm sure I'm not explaining this well enough but once you play Trine 3 you'll see what I'm getting at.
Combat feels largely the same, being one of the few times that you'll use Pontius for something. You'll be able to complete most combat sections by just mashing buttons and jumping around randomly however some of the later fights do require a bit more finesse. The only really challenging combat encounters are the boss fights (of which there are 2 from memory) and the various side quests which lock you into a single character requiring you to figure out how to best use them in combat. For long time fans of the series this will feel largely in step with previous games in the series as combat was always something of an also-ran, a curious distraction to break up the platforming and puzzle solving.
The emergent gameplay is as rampant as ever with most puzzles having numerous unintended solutions. Most of these are born out of their basis on physics, allowing you to exploit various things in order to make the puzzle think it's solved. One of the most egregious things you can exploit is, yet again, the wizard's ability to move boxes and other objects around. Whilst you can't box surf like you once could you can, say, jump off a box and then lift it up with blazing speed, launching you far above whatever obstacle was in front of you. It's certainly not as crazy as previous Trine games were but you can still pull off some rather crazy feats if you put your mind to it.
Emergent gameplay does have a dark side however, coming in the form of glitches and unintended behaviour. You'll more than likely come across your fair share of glitchy enemies, puzzles that don't work for whatever reason or deaths that don't feel like they're entirely your fault. There's nothing in there that I'd consider game breaking, indeed most of the time you can work your way around whatever glitch you're stuck on, however it does mean that some of the puzzles are far more frustrating than they need to be. Some of the glitches are hilarious too, like when enemies clip through the floor and then rocket back out. I guess when you think in terms of the overall Trine series Trine 3 is the least glitchy of the lot, which is saying something.
The story is where Trine 3 falls down, not for the content mostly, that at the very least retains it's mostly passable qualities, the real issue comes with its length. You see Trine 3 was Frozenbyte's most ambitious game getting triple the budget of its predecessor. Whilst this is most certainly reflected in the quality of the game it still wasn't enough for them to finish the game in the way they wanted to. Thus the game ends at what feels like the first third of the story, leaving you on a cliffhanger that feels like it should've been somewhere in the middle of the game rather than at the end of it. This is what has led to much frustration from the wider gamer community, something which Frozenbyte has acknowledged and provided some insight on. In my mind the quality of the game they've created isn't in question however it's obvious that Trine 3 has fallen far short of their vision.
Trine 3 is an absolutely stunning game, one that keeps true to the Trine roots but unfortunately fell prey to the sin of ambition. The artwork, soundtrack and cinematography are still top notch, showcasing production values that I've come to expect from the series. The core mechanics and gameplay are still there, just streamlined a bit in order to reduce friction. However the game is clearly only a third of the creator's original vision, with numerous levels and story left undeveloped, never to be explored by us gamers. It's really quite unfortunate as parts of Trine 3 we've got are just incredible but that quality has obviously come at a cost. Hopefully this isn't the death of the series as it would be a real shame to see it go just as Frozenbyte was reaching its peak.
Rating: 7.5/10
Trine 3 is available on PC right now for $21.99. Total playtime was 4 hours with 64% of the achievements unlocked.
I was a real late comer to the Trine party, only getting around to playing it early last year after it had been out for almost 2 years prior. Looking back over the review I wonder how much my opinion of the game would have changed had I played it soon after its release as for its time it would have really been quite a stand out title. In 2011, with the indie revolution in full effect, it's unique take on the platformer genre was probably lost among other titles like Super Meat Boy. Still the game stuck with me and whilst I might be somewhat late to the party again I decided to venture back into the Trine world yet again.
Trine 2 puts you back in familiar territory, starting off with the wizard Amadeus being awoken from his slumber by an unearthly glow coming from his windows. Rushing out to investigate he finds that the glow was coming from the Trine itself, the magical artifact that had bound him in the previous games to Pontius the Knight and Zoya the Thief. Upon reaching the Trine Pontius appears from within the artifact and informs Amadeus that they have to once again save the kingdom from an as of yet unknown threat.
Everything about the look and feel of Trine 2 feels so much more ambitious than its predecessor. Whilst you could chalk much of this up to the 2 and a bit years between releases it still feels like a lot more effort went into the art direction, cinematography and art work. There's heavy use of advanced lighting effects, depth of field and extensive camera work that I don't remember being present in the original. The original Trine was colourful and vibrant and Trine 2 builds on that base to create something that, whilst possibly being a bit too colorful in some points (making it hard to determine what's what on occasion), is a definite step up.
The core physics based platformer/puzzle solving game play remains true to the core of the original Trine whilst streamlining some aspects and adding in new types of puzzles that makes the sequel quite distinct. The wizard still conjures up objects, the thief can still grappling hook onto things and the warrior is still used purely for combat and has little to do with puzzle solving unless it involves smashing through a wall (although even that is made redundant by certain talent choices). The changes are for the most part positive with only a few minor issues that I feel need to be raised.
Both Trine and Trine 2 have the same shared experience leveling system but Trine 2's deviates from the original's significantly. Instead of getting 1 point to spend in each character's talent tree you're instead given 1 point per level to spend on any one of the 3 talent trees. The difference is quite stark as whilst in the previous game the puzzles could be designed around knowing what kind of abilities a player might have in Trine 2 you can pretty much short circuit most challenges by going a specific build. To be upfront about it you can pretty much make the game easy mode by dumping all your points into the wizard, letting you do things like this:
Now I have no idea how the developers intended to have that puzzle solved but I have the feeling it wasn't supposed to be anything like what you're seeing above. That's part of the charm of the physics based game play, letting you create solutions that weren't exactly intended, but when most of the puzzles were trivialized by a power leveled wizard it made me wonder why there weren't some limits in order to stop you from doing this. I guess Frozenbyte thought that was part of the fun and I can't say I disagree with them on this.
The combat of Trine 2 is pretty much identical to that of its predecessor; being a fun distraction from the core puzzle based platforming but not a whole lot more than that. For the most part it's very hack 'n' slashy with you being able to spam your way through hordes of enemies even without the aid of additional talent tree upgrades. The boss fights start off interesting although they're also prone to being beatable through mouse and keyboard spam. The final boss fight was actually pretty intense even if it felt like it was designed with only one of the 3 characters in mind. Overall I'd rate combat as passable, being more of a distraction than a core piece of the game play.
There are some notable bugs with combat however. Some enemies are easily confused by standing near or on top of them and not in an intentional this-is-part-of-the-game way. The type that I most often found this worked with was the dual fire blade wielding goblins who if you got close enough to then jumped behind would think you were still right in front of them. They'd then get stuck in a loop of attacking in that direction, allowing you to wail on them from behind with no consequence. Some of the boss fights bugged out in a similar way to a lesser extent but it was obvious that the enemies were coded with a rather simplistic AI. It's a relatively small complaint in the grand scheme of things but it was definitely noticeable.
As a I alluded to earlier the talent tree has also been greatly simplified allowing you to level each character as you see fit. The choice of power leveling the wizard was a simple one, the more I leveled him earlier the more experience I got access to, leveling the others faster. As you can see from the screen cap above, taken about an hour before the end, I had nearly all the abilities. In the end I think there was only 2 I didn't manage to get but even that doesn't really matter considering that there's a respec button at the bottom, one that can be used as often as you want with no consequences.
Additionally All the ancillary aspects of Trine 2 have been stream lined from the original. The mana bars for every character are gone completely which I thought was weird to begin with but after playing through the entire game without it I'm glad they took it out. All the mana bar did was add tedium to the game, forcing you to go back to check points in order to restock if you accidentally created the wrong object (which was far too easy in the original) or lost it all from spamming flame arrows.
The story of Trine 2 is somewhat thin on the ground, at least in comparison to recent releases, but it is serviceable enough to keep the game driving forward. Although there's not a whole lot of dialog in the game the voice acting is above the level of what I've come to expect from games like these, with each of the character's voices fitting well with their perceived personas. Just like the original Trine I'll have to commend Frozenbyte for not taking the cheap option and leaving the ending open for yet another sequel, something that never fails to annoy me.
Trine 2 is a definite improvement over its predecessor in almost all respects. The visuals and art direction are a lot better, a definite sign that Frozenbyte has confidence in the IP and is willing to invest more heavily in it. The streamlined game play takes away the tedium making the game much more enjoyable overall. Overall I was quite impressed with Trine 2 not feeling the compulsion to play through to the end just for the review like I did with the previous one. Even if you haven't played the original I would still recommend Trine 2 as it stands alone well, especially if you're a fan of platformers or puzzle games.
Rating: 8.25/10
Trine 2 is available on PC, PlayStation 3 and Xbox360 right now for $14.99, $14.99, and 1200 Microsoft Points. Gane was played on the hard difficulty with around 7 hours of total play time with 23% of the achievements unlocked.
It seems like the classic genres of games are undergoing something of a renaissance thanks to the now extremely viable independent game developer market. Whilst a lot of gamers will still go for the current staples (FPS, RTS, RPG) many independent developers are making a good living out of things like top-down shooters, adventure games and the good old fashioned platformer. What's really surprising though is what sets them apart from their classic brethren and one such example of this is Trine which takes the idea of a platformer and turns it on its head by adding in all sorts of curious game mechanics.
You start off the game by being introduced to the 3 characters you'll be playing throughout the game. They are (from left to right in the picture above) simply named as The Wizard, The Thief and The Warrior. The thief, in attempting to steal treasure from the Astral Academy, stumbles across a mysterious artifact that when touched bound her to it. Hearing the noise the warrior runs down to protect it, only to himself be bound to the object. The wizard, who has remained in the academy to study the skies, also came down to see what was going on and upon touching the object all of them vanished. From then on only one of them could exist physically while the rest would have to reside in the artifact, which the Wizard recalls being named The Trine.
It's an interesting set up for the core mechanics of the game which are heavily physics based. You can only control one of each of the three characters at any one time and each of them has their own set of unique abilities. The wizard has the ability to conjure objects (platforms and planks) and control them via levitation. This also extends to a good number of environmental objects throughout Trine which will need to be used in order solve certain puzzles. He also lacks any form of direct combat ability being only able to thwart enemies by dropping things on them or conjuring objects that fall on them. The Wizard then is almost wholly dedicated to solving puzzles.
The warrior is at the complete opposite of the spectrum, being almost entirely used for combat. His initial abilities are quite simple, he has a sword which he uses to kill things and a shield that he can use to deflect things trying to kill him. As you progress he gets the ability to charge at enemies, useful for when they get a bit tougher and have shields of their own, as well as a two handed hammer that does more damage and can be charged up to shake the ground when released. Considering there are times when you're swamped with enemies the Warrior is far from useless in this predominantly puzzled based platformer.
In the middle of these two extremes is the Thief being both a capable fighter as well as an essential part of the solution to some of the puzzles. Her main weapon is the bow which can be upgraded to fire up to 4 arrows in one shot. She also has a grappling hook which can latch onto any wooden or other appropriate surface which she can then use to swing around from. Her bow can also be upgraded to fire arrows for those few levels where there's little ambient light but torches sprinkled around for convenience. Out of all the heroes I found myself using her the most since she was so versatile, even if I don't have a single screenshot of her here (thanks to her being a bit tricky to use whilst also mashing the screenshot key).
The game itself is quite pretty especially when you consider that it was released back in late 2009. All of the environments are lush and rich with little bits of detail from the forests with plant life littering every corner to the dank dungeons with bones and all sorts of nasty things strewn everywhere. Trine also has an extremely vibrant colour palette which is amplified by the extensive use of bloom throughout the game. Whilst this might be seen as gaudy by some Blizzard has shown that a lively colour palette keeps people interested whilst also making it a lot easier to distinguish enemies from a bland background. Personally I quite enjoyed it, even if it seemed a little too outlandish at some points.
Trine also combines a few RPG elements so that they can throw ever increasingly harder puzzles at you as the game progresses. Littered through each level are green experience jars that you have to pick up with some of them dropping directly from enemies. Every 50 of these will grant you a level and a point to spend in upgrading your characters skills. These allow you to do things like conjure more boxes as the wizard, shoot more arrows as the thief and be more effective in combat as the warrior. There are also various chests hidden around each level that contain special items that can augment your abilities, grant special powers like resurrection or reduce downtime like restoring health if it drops below a certain level. Whilst you can complete the game without hunting all of these down they do make the game quite a lot easier if you do, as you can see below.
Thanks to its heavy reliance on physics for the basis of nearly all its puzzles Trine is also subject to the same emergent game play phenomena that all its predecessors were prey to. Whilst it's obvious that the level designers had a certain solution in mind it's obvious that there are easier ways of doing them if you mix certain abilities in an unusual way. The screenshot above showcases one such idea where I built a bridge using 5 of the wizards objects which I carefully counter balanced so it wouldn't fall to pieces when I ran over it. This starts to take on a whole new level when you get the conjure floating platform ability as the wizard, especially when upgraded so the thief can hook onto it.
Whilst this game play idea does make the game infinitely intriguing at points it is also its ultimate down fall. The heavy reliance on the physics engine means there's always quirks in the way it functions such as when you hit a ledge there's a moment when your character is considered "standing" for a brief moment allowing you to jump again. This trivializes many of the puzzles and whilst you can avoid doing it the tendency to spam the space bar is not unique to me, so I'm sure many people have found it before. Additionally whilst the game designers coded a fail safe to stop you levitating objects you're standing directly on you can put a single platform on top of anything and the levitate to your hearts content, wizard surfing your way past almost anything.
Combat, whilst well done for the most part, also let's Trine down in some parts. Initially it feels like any other part of the game but towards the end there are points where enemies will continue to spawn endlessly until you get far enough away from that point. That's all well and good but when you're right at the end of a puzzle and the next check point in sight it's a damned shame to have to cut through 50 skeletons just to get there, especially if you've killed 45 of them not 5 minutes ago. It's the same complaint that many had with Dragon Age 2 spawning multiple waves of guys, ruining the idea of planning a strategy out before engaging.
Despite these complaints however I still enjoyed Trine throughout the 7 hours I spent with it. The wonderfully lush environments and emergent game play made me feel like I was figuring out solutions that had never been thought of before. Whilst there would be some frustrating times where I'd die over and over again I still kept coming back, trying every avenue I had available to me. The story, whilst simple in its ideas and execution, was enough to carry Trine through to the end and wrap it up succinctly, a rarity in today's market. Overall Trine is an enjoyable experience for both the things it gets right and the flaws you can so lovingly exploit.
Rating: 7.5/10
Trine is available on PC right now for $19.99. Game was played on the Hard difficulty with about 7 hours of total play time. I'd guess I got about 80% of the total experience and secretes available in the game.


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Paypal is the preferred method for purchase from Tiddly Inks, but if you don't have a Paypal account, you may still use a credit card or debit card processed by PayPal. I DO NOT ACCEPT E-CHECKS.
Whichever method you choose, your payment is securely processed by PayPal; I do not access or store your payment information---nor do I share your email address.
My main goal is to provide you with high-quality, fun images that you enjoy using and creating with. My images make me happy and I hope you love them as much as I do.
XOXO, Christy
Refunds, Replacements and Other Customer Service TOP
For digital products, I can't offer a refund. I don't anticipate any problems, but please contact me as soon as possible, so that I can resolve any trouble. If you have a problem with a download, please let me know within the 24-hour window after your purchase. I can replace the link within that window. After that period, I will not provide replacement images unless there is an exceptional reason. Please contact me if needed though and I will do my best to work with you.
Refunds on clear stamps are for store credit or replacement of damaged goods only. Please use the CONTACT form to request a return. Do not ship a package for return without first contacting me.
How to CHECK OUT and DOWNLOAD DIGITAL IMAGES TOP
How to purchase from the store: When you locate the digis you want, click on the thumbnail image. On the screen with the full-sized, you will find a QTY block and an ORDER Button. Left click on the ORDER button. This will take you to your cart. Once you've finished selecting all your images and you are ready to pay, use the top icon that says "GO TO CART." Follow the instructions through Paypal sign in and checkout.
Your digital items will be emailed to you after payment. If you do not receive your links, please sign back in to your account and download the items there. You will have 3 opportunities to download your images.
As with all things electronic, downloading images depends on the settings on your computer's and email settings. Please do not contact me for lost images until you have checked your Spam Box or logged into your account to download your images.
How to SAVE your instant download TOP
Once you have downloaded your images, you will need to SAVE your image. It might be best to create a FOLDER on your Desktop and store all Tiddly Inks images there for easy location. I also suggest keeping a backup on a CD or a memory stick of all your digis. I will not provide replacement copies for lost files.
How to PRINT your digital Images TOP
The best thing about digital files is that you don't need fancy equipment or expensive software to work with them. You will need some sort of photo processing or editing system to resize and print though. You can use free programs already installed on your computer, like MS Word and Paint, or you can get a little fancier and get something like Adobe Photoshop Elements to help you branch out. If this is new, start with Word if that is already installed on your computer.
Follow these steps to open, resize, and print a digital stamp in MS Word.
1. Open a new file in Word
2. Go to the menu bar and click INSERT, then PICTURE, then FROM FILE (if you saved your image to the Tiddly Inks folder on your desktop, find your image there).
3. Click on the image once it's in Word -- it will highlight and you can grab a corner (hold Shift down so your image doesn't distort) to resize it. You can also right click on the image and FORMAT it there. A menu will come up with many different options.
4. Once your image is sized correctly, you can PRINT! If you wish to print multiple items at one time, just repeat the steps until you have all your images on the page.
5. COLOR! :) CREATE! :) Have fun.
If you do want to branch out to Photoshop type work, I am including some links to amazing tutorials on Photoshop Elements and the possibilities are endless....be prepared to get addicted. :)
The most popular tutorials for Photoshop and Photoshop Elements http://www.photoshoproadmap.com/Photoshop-tutorials/Photoshop-Elements-tutorials/Most-popular/2/
Beginners Guide
Want some Printing Tips? TOP
Digitals can be handled just like regular stamps once they are printed...the trick is to make sure the ink sets properly prior to coloring. I happen to use an Epson Stylus Photo 1400 Ink Jet and the ink never runs...I can color right away. Most printers should do just fine with a little tip: heat set your ink with your dryer or heart gun prior to coloring with markers or Copics. That should prevent the smudging that can occur with some ink jets.
What is the difference between digital and clear stamps? TOP
Hmmmm, let's see. Both digital and clear stamps will allow you to create something lovely, but I like digital stamps for their printability, affordability, portability, flipability and sizability...:) They store easily and you can create different artwork since you can color them traditionally or digitally...watch out though, they are still addictive.
If you are new to digital downloads, I suggest reading HERE to help you decide how to save your digitals and work with your files. (In short, keep a FOLDER on your desktop for Tiddly Inks stamps and back them up on a memory stick or CD.)
I like the image quality that clear stamps create and there is something about holding a stamp in your hand to ink. It take skills...hehe Plus, you can do things with stamps that you can't do with digitals, like create art journal pages and stamp on surfaces...
So, you get the best of both worlds...some prefer digital stamps to print; some prefer physical stamps.
Any Tutorials you would like to share? TOP
If you have a tutorial that we would all like, please let me know so I can link it. If you give permission to share it, please make sure you have the rights to publish it.


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When Elizabeth surprised me with a weekend in London last fall, we found our lunch options somewhat limited on Sunday around noon. As it turns out, many British eateries open late (if at all) on Sundays and, when they do open, they offer a prix fixe menu known as a "Sunday Roast." It's not just a clever name. The standard Sunday Roast consists of a larger joint of meat that is slow-cooked and served with potatoes and vegetables. Not exactly haute cuisine, but solid pub fare made to be shared.
Last night, we paid a visit to Chef Jamie Leeds' newly-opened CommonWealth in Columbia Heights – something we've been eager to do since it opened two weeks ago. Following up on a tip from Metrocurean, we wanted to check out the new gastropub's take on this UK tradition, so we decided to go with some friends to sample the weekly special.
Roast report and first impressions after the jump.
We arrived at CommonWealth for a 7:30 reservation and were seated almost right away – despite a decent crowd outside, there were still a few tables available in the spacious interior. As we walked to our seats, we took in the decor. The monochromatic British and American flags stood out immediately, as did the servers' red and olive CommonWealth shirts featuring witty British illustrations, the bar tables inlaid with game boards and the chalk board that runs across the top of the dining area and the bar. I took a look at the cheese options that were listed on the board above the bar, and was happy to see favorites like Cowgirl Creamery's Red Hawk and Sweet Grass Dairy's double-cream Green Hill.
We took our seats and were presented with a bowl of pickled vegetables that included a carrot, cauliflower, green beans and squash. They were lightly vinegared and even a bit on the sweet side. One of our friends immediately lit up when he saw Scotch Eggs, and so our appetizer was set even before we had ordered a drink or heard about the specials.
If you've never had a Scotch Egg (or heard of one, for that matter), CommonWealth's version makes for a phenomenal introduction. Two hard-boiled eggs are peeled, coated in ground sausage and then deep-fried before being halved and served on a stand that seems to have been designed as a conveyance for oysters or similar shellfish platters. They come with three sauces (described to us as "spicy mayonnaise, sweet mustard and 'green sauce'" with the last tasting like a pesto), but these things are delicious on their own. And at $7, they're well worth the price for a starter.
We knew we were interested in trying the Sunday Roast, so we didn't expect to have any options when the time came to order our entrees. We were pleasantly surprised, therefore, to receive a Sunday Roast menu that listed not one, but three different main courses to choose from. We could have enjoyed a roasted pork shoulder ($19 per person), a leg of lamb stuffed with merguez ($22), or a roast beef ($24). All three were to be accompanied by the same sides – a seasonal vegetable succotash and potatoes roasted with celery, carrots and onions. Given the choices, we went for the lamb.
If you're like me and you remember reading "Choose Your Own Adventure" books, this is the point where you'd mark the page just in case you made a bad choice. Fortunately, that wasn't the case for us. The lamb was tender and juicy with just a hint of pink, and the sausage pieces were spicy and dense. The glace which served as a sauce for the dish was a great complement, though we found it a bit salty when sampled on its own with bread. The dish was absolutely the star of the show, and it was something that we would definitely seek out to try again in the future. Unfortunately, the sides didn't do much to stand out. The vegetables in the succotash – corn, tomatoes, green beans and zucchini – were certainly fresh, but there was nothing that compared to the powerful flavors of the lamb dish. The roasted potatoes had a great texture and were well-cooked, but they were bland. Spooning some of the entree's sauce over them helped considerably.
Although we could have been perfectly satisfied with our dinner choices, we were persuaded to check out the dessert menu (a category labeled 'puddings' in a nod to the British use of the term). The Sticky Toffee Pudding came highly recommended, and it didn't disappoint. Rich and sweet, it was almost too much – I shudder to think how cloyingly sweet the Warm Treacle Tart must be! But the table made short work of our single dessert (as well as the root beer float that was described as one of the best our friend has ever had).
As any new restaurant does, CommonWealth has a few kinks that need to be worked out, starting with the 'pub' part of its gastropub moniker. When one of our guests asked for a Harpoon Summer Beer that was no longer available, the first recommendation for a suitable alternative was Michelob Light. And although the bar offers an impressive twelve beers on tap, its selection of British imports doesn't really go much beyond the basics – Guinness, Harp, Smithwick's, Newcastle Brown and Strongbow Cider aren't especially hard to find in DC. More noteworthy are the bottled selections and the American drafts – including selections from the Commonwealths of Massachusetts, Pennsylvania and Virginia and rotating cask-conditioned drafts.
Service was good, but it bordered on over-attentive on several occasions. Unattended silverware and plates were like sirens' songs, calling out to be collected and removed time and time again by the numerous staffers who passed by our table regularly. Our server asked if we were ready to order drinks immediately upon setting down our menus, though he was good enough to give us time to make our choices after that. When it comes right down to it, this isn't such a problem to deal with; I'd rather have a server paying me too much attention than one I have to beg to honor me with the check after ignoring me all night.
We had a chance to chat with Chef Leeds before the end of the night, and she informed us that this was only the second Sunday Roast that they've done so far. She also told us that this weekend marked CommonWealth's first brunch service, in which the regular menu is supplemented with a number of additional egg dishes as well as pancakes. With the Sunday Roasts off to such a strong start, I would fully expect them to become a regular appointment for friends throughout the city who are looking for a fun way to catch up over good food.
1400 Irving St., NW
Washington, DC 20010
(202) 265-1400


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Obama statue found on a park bench
President Obama is back home, and we're not talking about the White House.
A life-size statue of Obama that went missing from a Pennsylvania porch was found on a nearby park bench with a six-pack of Twisted Tea.
The statue shows Obama smiling with his legs crossed and his right arm out. Police returned the statue last week to its owner, Tiffany Bruce.
According to the Associated Press, Bruce was so distressed about the theft that she had to be hospitalized for a panic attack.
Bruce had purchased the statue from a furniture store, and the store's employees were planning to give her another statue for free.
Contributing: Associated Press
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Saturday, the fun place to be is downtown Nacogdoches.
It's time for the Texas Blueberry Festival!
All the things you've come to expect out of this annual tradition will be there – plus much more.
We hope you'll bring the kids and stop by our booth so they can take a turn on the obstacle course.
There's also a duck pond where you could win a prize.
Speaking of prizes, you can sign up to win a One-year Membership to the Children's Museum of Houston!
Of course, we're always ready to take your prayer request and will be glad to pray with you right there, if you need.
If you're part of The Krew, would you consider volunteering a couple of hours to help in the booth? You might win a Smokey Joe grill and other goodies, too! Give Jenn a call at 800-944-8443 during regular business hours if you'd like to volunteer.
We're looking forward to seeing you and your family this Saturday at the Texas Blueberry Festival. You can click here to visit their website.


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Finally, I can say there's something good about the I.R.S. If not for their deadlines, I'd have bags and boxes full of former clutter indefinitely. With December 31 rapidly approaching, I'm trying to get stuff delivered to the appropriate charities.
Today my wife helped me out. She was going to volunteer at Chicago Animal Care & Control, which is just a few blocks away from Working Bikes. I loaded the car with one old bike, one box, three big bags, and a couple of tires. I had been resisting the drive to the other side of town for months. She stopped by there, dropped off the stuff, and got a donation receipt. I figure it's about $400 worth including lots of new or gently used parts (notably suspension seatposts, saddles, and fenders) and assorted bags (not the Arkels). I know my Cannondale hybrid should have gone, too, but I'm not quite ready to part with it yet.
Next I have to finish boxing up and documenting a bunch of clothes and stuff for the Salvation Army or Goodwill. I need to drop off at least one carload by December 31.


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