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Control Control Control Control Class
Represents the base class for UI elements that use a ControlTemplate to define their appearance. Parent class for ContentControl, UserControl, ItemsControl and several practical controls.
public : class Control : FrameworkElement
struct winrt::Windows::UI::Xaml::Controls::Control : FrameworkElement
public class Control : FrameworkElement
Public Class Control Inherits FrameworkElement
- Inheritance
- Attributes
Windows 10 requirements
|Device family
Windows 10 (introduced v10.0.10240.0)
|API contract
Windows.Foundation.UniversalApiContract (introduced v1)
The Control class is the base class for many of the controls you add to an app and its UI. The Control class defines very little behavior; you can add an actual Control element to XAML for UI but you typically add something that inherits from Control directly or indirectly, such as a Button or ListBox. For a list of controls you can use, see Controls by function.
The Template property, which uses the type ControlTemplate, specifies the visual appearance of a control. If you want to change the appearance of a control but retain its functionality, you should consider creating a new ControlTemplate instead of defining a new Control-based class. For more info, see Control templates.
Control is the parent of UserControl. UserControl is the intended base class for lightweight controls that don't need visual states. Although the UserControl technically inherits the Template property, you cannot apply a template to a UserControl.
Implicit styles for controls
Each practical control that's defined for XAML has a default style that contains its default control template. Controls can have an implicit style, meaning that the FrameworkElement.Style property isn't set explicitly. Once that implicit style is available, almost all other properties of a control can be set with Setter elements in that Style. The Style can initialize the control separately from the rest of the control logic, and can set values that aren't the code-based defaults for each property.
The implicit style exists as a keyed resource that's part of the Windows Runtime, stored internally as a binary representation of XAML. You can get a copy of either a particular control's style or of the full set of styles to look at how the styles and control templates are defined.
The association between a particular control type and the key/name of the implicit style it uses by default is established by the value of the DefaultStyleKey property. The DefaultStyleKey property is protected, so only someone that subclasses a control class can change the value. If you're just creating a control instance, for example declaring controls in a XAML UI, then the default style is the implicit style that's based on the control's type. For more info, see Remarks in DefaultStyleKey. You don't need to change the DefaultStyleKey value to use a different style, you just need to define your own XAML Style that has the same TargetType that matches the implicit style lookup and exists as a XAML resource. For more info, see Control templates.
The visual state model
The visual state model is a technique where you modify just a few of the properties defined in a control's template. You change property values in order to provide visual feedback to the user that indicates what the control is doing and hints at further UI interactions that are possible. The controls are modified by applying zero-duration or short-duration storyboarded animations to some of the properties in the template. You also can define short-duration animations that apply for the transitions between states.
The visual states themselves are defined as part of the control template. Each visual state has a name, so that the control logic can invoke the GoToState method that loads up each visual state when it's needed for a particular logic state. Visual states are declared within visual state groups, so that visual states that are exclusive to each other can ensure that only one such state is active at a time. As soon as another visual state from the same group is loaded, the animations for the previous state stop being applied, but animations in another group might still be running and applying their changes and visual behavior. For example, a control might have a visual indicator for keyboard focus and a visual indicator for pointer-over. Because these are UI modes that can be adjusted independently of each other and can happen at the same time, they're each defined in a different visual state group.
Because it's defined in XAML as part of the control template, you can change the visual state behavior for any XAML control that you use in your UI. However, the logic is still based on the control expecting to find certain visual state groups and named visual states within. So you have to be very careful that you're providing the correctly named and structured visual states that are showing all aspects of a control's behavior to the user. For more info, see Storyboarded animations for visual states. Visual states are also briefly introduced in Control templates.
Default visual states for controls sometimes use the library animations. You should try to preserve the library animations when you replace control templates or visual states because these animations are an important part of the control's look and feel in the UI. For more info, see Animations overview.
Controls and focus
The Control class defines several API that influence the keyboard focus behavior for a UI: the Focus method, the FocusState property, and the IsEnabled and IsTabStop properties. Enabling keyboard focus is an important part of assuring that a UI is accessible, because each focusable element becomes part of the tab order for the UI. Only UI elements that are interactive are typically enabled to receive keyboard focus. For example, a TextBox is interactive because the user can type text, whereas a TextBlock is not interactive because the text is read-only. Most of the classes that derive from Control are legitimately interactive and so it makes sense that they can be focused and should be in the tab order.
In order to be focusable, each of these must be true:
- Visibility is Visible
- IsEnabled is true
- IsTabStop is true
- The control must be instantiated with its template loaded (Loaded fired, control connected to app's root visual) If you want a control to not be focusable, you can set IsTabStop to false. However, if the reason you don't want the control to have focus is because it's not interactive in your UI, you might want to set IsEnabled to false to make the lack of interaction obvious to everyone. Many controls have predefined visual states that are invoked for IsEnabled =false, such as "graying out" text in labels.
Focus changes can fire GotFocus or LostFocus events. Although the "FocusedElement" value (exposed via GetFocusedElement method) is updated immediately, the change notifications of GotFocus or LostFocus occur asynchronously. This asynchronous focusing design is intended to avoid flickering on visual state transitions when control logic reacts to focus change too quickly.
The Focus method enables bringing keyboard focus to a control programmatically. Be judicious when calling this method, it can be intrusive to move the keyboard focus when the user doesn't expect it. The main scenarios for Focus are either setting the very first keyboard focus point when an entire page of UI is loaded, or setting focus to a specific part of a control once the parent control container has received top-level focus (like focusing the textbox in a combobox). For more info, see Focus. FocusState tracks whether focus is programmatic or user-driven, which makes a difference for visual states, notably the visual focus indicator for keyboard focus that all controls should have.
OnEvent event handler overrides
Each OnEvent method represents a prewired event handler for the corresponding UIElement event. Practical controls that derive from Control can override the OnEvent method and use this to provide control-specific handling and behavior for that input event. The most common scenario is to use the event handler to mark the event as Handled in the event data. The control code has first chance to handle this event, before any event handlers that are wired on a control instance are invoked. When the event data is marked Handled, then other handlers like those on the control instance won't be called. Also, the event won't bubble.
As it's implemented directly on Control, the OnEvent method has an empty implementation. But each ancestor in a control's hierarchy may have provided an implementation. You won't be able to see this implementation because it's internal native code. In some cases a control will already have existing OnEvent overrides that mark the event Handled. Once you've provided an initial OnEvent override for a control, then any controls that you further derive from your own control class would also inherit the OnEvent overrides you define. Any instances you use have that behavior too.
App code can still handle events that may have been marked Handled by a control's OnEvent method logic, but they need to use the handledEventsToo parameter for the UIElement.AddHandler method. For more info, see UIElement.AddHandler or Events and routed events overview.
The Control class defines several protected virtual methods that are each associated with a framework-level input event. These methods are intended to provide a pre-wired event handler for input events such that a control can enforce that certain input behaviors are used by that control and all instances of it. For example, there's a PointerPressed event defined by UIElement. Control defines the OnPointerPressed method, with an empty definition. Within the base Control constructor, event wiring for all the relevant input events includes the OnEvent method as a listener/handler, which initially does nothing. But all it takes now for you as the control author to change the behavior for an input event is to give a new override definition for an OnEvent method (also, make sure your constructor calls base). That behavior gets inherited to all instances or subclasses, unless another subclasser overrides it again. Because the OnEvent events are first in sequence, before any UI definition XAML, they can adjust the event data and potentially change the conditions that other listeners see about the event.
The existing OnEvent definitions in a particular control class can affect you as the consumer of the control even if you haven't overridden any OnEvent methods yourself. This is because the existing OnEvent definitions may have provided handling for an event that sets a Handled property value to true in some event's event data. That will prevent your instance-based event handling from even seeing the event, and will prevent your handler from being invoked. What's happening here is that there's an intentional control design that is enforcing that certain events shouldn't matter to the control, either because they're low-level events that clash with control logic or because the control has replacement logic. A prominent example of this is the ButtonBase class. The ButtonBase class has two behaviors that it enforces through a native override of OnPointerPressed and OnKeyDown. It's doing this because it's combining various input modes at a low level and reporting them instead as the control-specific Click event. In the case of a PointerPressed event handler, if you tried to handle this on a Button instance, your handler doesn't get invoked. That's because the native OnPointerPressed set Handled to true and that prevented PointerPressed from propagating to your instance and app code. For OnKeyDown, the logic was just looking for certain keys (Ctrl and Enter) so an instance handler can still invoke as long as it isn't also looking for those keys.
There's actually a way to get around native handling of OnEvent methods for input, for some of the input events. To do this you need to wire your handlers using the AddHandler method with handledEventsToo. For more info see AddHandler or Events and routed events overview.
Text properties that inherit to text element parts
Control defines several properties that are relevant to presentation of text. These are:
Obviously, not every control is intended to display text within it. For example, setting FontFamily on an AppBarSeparator is legal but has absolutely no effect. The reason that Control defines these properties at the base class level is to make it easy for control templates to use {TemplateBinding} markup extension to apply top-level text properties to one or more text element parts that exist within the template. For example, if you look at the control template for a DatePicker, you'll see that the root is a container and more deeply within that container are several ComboBox parts that actually take the text input. Each of these uses statements like
FontWeight="{TemplateBinding FontWeight}" to have the top-level FontWeight as set on a DatePicker be used by various parts within.
Text properties on Control also inherit implicitly for a control that has a ContentPresenter within it that displays text. For example, if you set FontSize on a Button, there's no explicit {TemplateBinding} markup extension in its template or ContentPresenter part that controls what the template does with a top-level FontSize value. But the Control.FontSize value is implicitly inherited by ContentPresenter.FontSize based on the context within the template's definition, so the text within the Button will be presented using the Control.FontSize you set.
Control derived classes
Control is the parent class for these immediately derived control classes. Some of these are practical controls. Others are intermediate base classes for various controls that share characteristics.
- AppBarSeparator
- ContentControl
- DatePicker
- Hub
- HubSection
- ItemsControl
- MenuFlyoutItemBase
- PasswordBox
- ProgressRing
- RangeBase
- RichEditBox
- SearchBox
- SemanticZoom
- TextBox
- Thumb
- TimePicker
- ToggleSwitch
- UserControl
XAML attached properties
Control is the host service class for several XAML attached properties.
In order to support XAML processor access to the attached properties, and also to expose equivalent get and set operations to code, each XAML attached property has a pair of Get and Set accessor methods. Another way to get or set the value in code is to use the dependency property system, calling either GetValue or SetValue and passing the identifier field as the dependency property identifier.
|Attached property
|Gets or sets a value that indicates whether this element is the part of a control template that has the focus visual.
|Gets or sets a value that indicates whether this element is the part of a control template where the KeyTip is placed.
Version history
|Windows version
|SDK version
|Value added
|Control() Control() Control() Control()
Provides base class initialization behavior for Control derived classes.
|AccessKeyDisplayDismissed AccessKeyDisplayDismissed AccessKeyDisplayDismissed AccessKeyDisplayDismissed
Occurs when access keys should no longer be displayed.(Inherited from UIElement)
|AccessKeyDisplayRequested AccessKeyDisplayRequested AccessKeyDisplayRequested AccessKeyDisplayRequested
Occurs when the user requests that access keys be displayed.(Inherited from UIElement)
|AccessKeyInvoked AccessKeyInvoked AccessKeyInvoked AccessKeyInvoked
Occurs when a user completes an access key sequence.(Inherited from UIElement)
|ActualThemeChanged ActualThemeChanged ActualThemeChanged ActualThemeChanged
Occurs when the ActualTheme property value has changed.(Inherited from FrameworkElement)
|BringIntoViewRequested BringIntoViewRequested BringIntoViewRequested BringIntoViewRequested
Occurs when StartBringIntoView is called on this element or one of its descendants.(Inherited from UIElement)
|CharacterReceived CharacterReceived CharacterReceived CharacterReceived
Occurs when a single, composed character is received by the input queue.(Inherited from UIElement)
|ContextCanceled ContextCanceled ContextCanceled ContextCanceled
Occurs when a context input gesture continues into a manipulation gesture, to notify the element that the context flyout should not be opened.(Inherited from UIElement)
|ContextRequested ContextRequested ContextRequested ContextRequested
Occurs when the user has completed a context input gesture, such as a right-click.(Inherited from UIElement)
|DataContextChanged DataContextChanged DataContextChanged DataContextChanged
Occurs when the value of the FrameworkElement.DataContext property changes.(Inherited from FrameworkElement)
|DoubleTapped DoubleTapped DoubleTapped DoubleTapped
Occurs when an otherwise unhandled DoubleTap interaction occurs over the hit test area of this element.(Inherited from UIElement)
|DragEnter DragEnter DragEnter DragEnter
Occurs when the input system reports an underlying drag event with this element as the target.(Inherited from UIElement)
|DragLeave DragLeave DragLeave DragLeave
Occurs when the input system reports an underlying drag event with this element as the origin.(Inherited from UIElement)
|DragOver DragOver DragOver DragOver
Occurs when the input system reports an underlying drag event with this element as the potential drop target.(Inherited from UIElement)
|DragStarting DragStarting DragStarting DragStarting
Occurs when a drag operation is initiated.(Inherited from UIElement)
|Drop Drop Drop Drop
Occurs when the input system reports an underlying drop event with this element as the drop target.(Inherited from UIElement)
|DropCompleted DropCompleted DropCompleted DropCompleted
Occurs when a drag-and-drop operation with this element as the source is ended.(Inherited from UIElement)
|EffectiveViewportChanged EffectiveViewportChanged EffectiveViewportChanged EffectiveViewportChanged
Occurs when the FrameworkElement 's effective viewport changes.(Inherited from FrameworkElement)
|FocusDisengaged FocusDisengaged FocusDisengaged FocusDisengaged
Occurs when focus is released from the control boundaries (for game pad/remote interaction).
|FocusEngaged FocusEngaged FocusEngaged FocusEngaged
Occurs when focus is constrained within the control boundaries (for game pad/remote interaction).
|GettingFocus GettingFocus GettingFocus GettingFocus
Occurs before a UIElement receives focus. This event is raised synchronously to ensure focus isn't moved while the event is bubbling.(Inherited from UIElement)
|GotFocus GotFocus GotFocus GotFocus
Occurs when a UIElement receives focus. This event is raised asynchronously, so focus can move again before bubbling is complete.(Inherited from UIElement)
|Holding Holding Holding Holding
Occurs when an otherwise unhandled Hold interaction occurs over the hit test area of this element.(Inherited from UIElement)
|IsEnabledChanged IsEnabledChanged IsEnabledChanged IsEnabledChanged
Occurs when the IsEnabled property changes.
|KeyDown KeyDown KeyDown KeyDown
Occurs when a keyboard key is pressed while the UIElement has focus.(Inherited from UIElement)
|KeyUp KeyUp KeyUp KeyUp
Occurs when a keyboard key is released while the UIElement has focus.(Inherited from UIElement)
|LayoutUpdated LayoutUpdated LayoutUpdated LayoutUpdated
Occurs when the layout of the visual tree changes, due to layout-relevant properties changing value or some other action that refreshes the layout.(Inherited from FrameworkElement)
|Loaded Loaded Loaded Loaded
Occurs when a FrameworkElement has been constructed and added to the object tree, and is ready for interaction.(Inherited from FrameworkElement)
|Loading Loading Loading Loading
Occurs when a FrameworkElement begins to load.(Inherited from FrameworkElement)
|LosingFocus LosingFocus LosingFocus LosingFocus
Occurs before a UIElement loses focus. This event is raised synchronously to ensure focus isn't moved while the event is bubbling.(Inherited from UIElement)
|LostFocus LostFocus LostFocus LostFocus
Occurs when a UIElement loses focus. This event is raised asynchronously, so focus can move again before bubbling is complete.(Inherited from UIElement)
|ManipulationCompleted ManipulationCompleted ManipulationCompleted ManipulationCompleted
Occurs when a manipulation on the UIElement is complete.(Inherited from UIElement)
|ManipulationDelta ManipulationDelta ManipulationDelta ManipulationDelta
Occurs when the input device changes position during a manipulation.(Inherited from UIElement)
|ManipulationInertiaStarting ManipulationInertiaStarting ManipulationInertiaStarting ManipulationInertiaStarting
Occurs when the input device loses contact with the UIElement object during a manipulation and inertia begins.(Inherited from UIElement)
|ManipulationStarted ManipulationStarted ManipulationStarted ManipulationStarted
Occurs when an input device begins a manipulation on the UIElement.(Inherited from UIElement)
|ManipulationStarting ManipulationStarting ManipulationStarting ManipulationStarting
Occurs when the manipulation processor is first created.(Inherited from UIElement)
|NoFocusCandidateFound NoFocusCandidateFound NoFocusCandidateFound NoFocusCandidateFound
Occurs when a user attempts to move focus (via tab or directional arrows), but focus doesn't move because no focus candidate is found in the direction of movement.(Inherited from UIElement)
|PointerCanceled PointerCanceled PointerCanceled PointerCanceled
Occurs when a pointer that made contact abnormally loses contact.(Inherited from UIElement)
|PointerCaptureLost PointerCaptureLost PointerCaptureLost PointerCaptureLost
Occurs when pointer capture previously held by this element moves to another element or elsewhere.(Inherited from UIElement)
|PointerEntered PointerEntered PointerEntered PointerEntered
Occurs when a pointer enters the hit test area of this element.(Inherited from UIElement)
|PointerExited PointerExited PointerExited PointerExited
Occurs when a pointer leaves the hit test area of this element.(Inherited from UIElement)
|PointerMoved PointerMoved PointerMoved PointerMoved
Occurs when a pointer moves while the pointer remains within the hit test area of this element.(Inherited from UIElement)
|PointerPressed PointerPressed PointerPressed PointerPressed
Occurs when the pointer device initiates a Press action within this element.(Inherited from UIElement)
|PointerReleased PointerReleased PointerReleased PointerReleased
Occurs when the pointer device that previously initiated a Press action is released, while within this element. Note that the end of a Press action is not guaranteed to fire a PointerReleased event; other events may fire instead. For more info, see Remarks.(Inherited from UIElement)
|PointerWheelChanged PointerWheelChanged PointerWheelChanged PointerWheelChanged
Occurs when the delta value of a pointer wheel changes.(Inherited from UIElement)
|PreviewKeyDown PreviewKeyDown PreviewKeyDown PreviewKeyDown
Occurs when a keyboard key is pressed while the UIElement has focus.(Inherited from UIElement)
|PreviewKeyUp PreviewKeyUp PreviewKeyUp PreviewKeyUp
Occurs when a keyboard key is released while the UIElement has focus.(Inherited from UIElement)
|ProcessKeyboardAccelerators ProcessKeyboardAccelerators ProcessKeyboardAccelerators ProcessKeyboardAccelerators
Occurs when a keyboard shortcut (or accelerator) is pressed.(Inherited from UIElement)
|RightTapped RightTapped RightTapped RightTapped
Occurs when a right-tap input stimulus happens while the pointer is over the element.(Inherited from UIElement)
|SizeChanged SizeChanged SizeChanged SizeChanged
Occurs when either the ActualHeight or the ActualWidth property changes value on a FrameworkElement.(Inherited from FrameworkElement)
|Tapped Tapped Tapped Tapped
Occurs when an otherwise unhandled Tap interaction occurs over the hit test area of this element.(Inherited from UIElement)
|Unloaded Unloaded Unloaded Unloaded
Occurs when this object is no longer connected to the main object tree.(Inherited from FrameworkElement)
See also
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text:
Welcome to Walnut Creek Prosthodontics
Welcome to Dr. Barmby and Dr. Frick's Walnut Creek Prosthodontic dental practice. Since 1981, we have been providing the Bay Area with exceptional dentistry specializing in restorative and implant dentistry, dentures and full-mouth restorations, as well as the diagnosis and management of orofacial pain and temporomandibular joint disorders. Our expertise enables us to provide comprehensive dental care during our dental exams, hygiene cleanings, and cosmetic dentistry procedures which include crowns, porcelain veneers, bonding and teeth whitening. Our dedication to quality treatment, while building an outstanding reputation and incredible staff, has created a practice full of satisfied patients.
Our team understands that making the decision to enhance the function and appearance of your smile is a big one. That is why it is our focus to provide personalized and comfortable care, with careful attention to your specific needs and objectives. As prosthodontists, we understand that we must treat the whole person and are dedicated to helping you maintain long-term oral health.
We want to help you look and feel your best. Thank you for taking the time to learn more about Drs. Barmby and Frick. Our team looks forward to meeting you. Please feel free to give our office a call with any questions or to schedule your smile appointment today.
Our practice is a proud member of these organizations:

subset: commoncrawl


text:
A suspicious vest with wires and a switch that was found earlier this week among items a northern New Jersey thrift shop purchased from a California storage locker originally belonged to a movie production crew, police confirmed.
Authorities said they were able to track down the original owner of the vest, who informed them that it had been sold to a freelance soundman who worked for movie- and music-related productions. Police said the man had died and his belongings wound up in a storage facility and were eventually auctioned off.
The husband and wife who own New 4 U Thrift and Vintage Shop on Lakeview Avenue said they buy the contents of unclaimed storage units and sell those items in their shop.
U.S. & World
Stories that affect your life across the U.S. and around the world.
When they opened a recently purchased package Thursday, they said they found what looked like a "bomb vest" with wires and a hand switch attached.
"I really thought it was a prop," Renee Dimitros said. As her husband was holding it, Dimitros said she started to think it looked more like a vest. Then he appeared to trigger something.
"All of a sudden I see lights going off on it," Dimitros said. "I said, 'Wait a minute, wait a minute.' I look a little closer. I said, 'Oh my God, this is a bomb, holy crow.'"
The couple then called police, who responded to the store and took the vest outside. A four-block area was evacuated as bomb squad members detonated the vest, and witnesses said the explosion could be heard from miles away.
No one was injured.


text:
Links eyed between Queens, Nassau robberies
Four recent robberies in Nassau County are being investigated for possible links to a widespread pattern of similar crimes in southeast Queens, NYPD Commissioner Ray Kelly said Friday.
Kelly didn't elaborate on the location of the Nassau crimes, but he said they are being looked at in connection with a spate of more than a dozen incidents in the past two months in which gas stations, bodegas and cellphone stores have been hit in Jamaica, South Jamaica, Springfield Gardens, Laurelton and Rosedale. Some of the robberies have taken place about half a mile from the Nassau border.
"We believe they have had at least four robberies in Nassau County that fit this pattern," Kelly told reporters.
Police are looking for two men seen on surveillance videos as the prime suspects. No one was hurt in the crimes, during almost all of which the suspects showed handguns, according to police. Cash and the occasional cellphone and credit cards were taken from customers and proprietors of the commercial establishments.
Officials at the Nassau County Police Department didn't respond to an email request for comment. Kelly indicated there had been some progress in the investigation.
"There have been some developments but I am not at liberty to put them out," Kelly said.
Police asked anyone with information about the robberies to call Crime Stoppers at 800-577-TIPS (8477). Tips can also be submitted by logging in to the website nypdcrimestoppers.com or by texting to 274637 (CRIMES), and then entering TIPS577. Police said that all calls are strictly confidential.
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text:
Leading Manufacturer of specialized attachments for a variety of OEM's ranging from Fork-lift trucks to Wheel Loaders to All-Terrain Cranes. Greenfield Products also manufacturers customized intermodal attachments for all major U.S. ports and railroads, such as: Container handling spreaders, chassis shipping units, and bombcarts.
Industries include Concrete, Mining, Construction, Marine Ports, Railroads, Steel, and Wind Power and Custom Projects.
Quality, through superior knowledge and professional experience, is the basic premise Greenfield Products, LLC. was built upon, today those same ideals remain at the forefront of every project that comes through our doors. From our engineering department, to the manufacturing floor, where our custom built ideas take shape, quality is always the goal at hand.
Utilizing over 160,000 square feet of facility space, Greenfield Products, LLC. has the ability to engineer, machine, and fabricate the largest projects with ease, while maintaining the same precision and quality for which we have come to be known.
3111 W. 167th Street
Hazel Crest, IL 60429
Tel: 708-331-3115
3920 Greenfield Drive
Union City, TN 38261


text:
I have rebuilt a website which was all created with static html pages, it has now been rebuilt using a CMS system.
I need to find a way of redirecting all the existing links to there new corresponding pages which utilise friendly URL rewrites on the CMS based website
I imagine there will be several hundred if not 1000s as i have pages and images linked from google.
What is the most efficient way to complete this
Thanks in advance


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Icon of the Mother of God of Pochaev
The Pochaev Icon of the Mother of God is among the most venerable sacred items of the Orthodox Church. Located at the Dormition Cathedral, Pochaev, Ukraine, the icon is renowned throughout the Slavic world and is venerated by Orthodox Christians throughout the world. Christians of other confessions also come to venerate the wonderworking image of the Most Holy Theotokos, together with the Orthodox. The wonderworking icon has been kept at the Pochaev Lavra, an ancient bastion of Orthodoxy, for about 400 years. (The account of the transfer of the icon to the Pochaev monastery is found under September 8). The miracles which issued forth from the holy icon are numerous and are testified to in the monastery books with the signatures of the faithful who have been delivered from unclean spirits, liberated from captivity, and sinners brought to their senses.
In the year 1721, Pochaev was occupied by Uniates. Even in this difficult time for the Lavra, the monastery chronicle notes 539 miracles from the glorified Orthodox icon. During the time of the Uniate rule in the second half of the eighteenth century, for example, the Uniate nobleman Count Nicholas Pototski became a benefactor of the Pochaev Lavra through the following miraculous circumstance. Having accused his coachman of overturning the carriage with frenzied horses, the count took out a pistol to shoot him. The coachman, turning towards Pochaev Hill, reached his hands upwards and cried out: "Mother of God, manifest in the Pochaev Icon, save me!" Pototski several times tried to shoot the pistol, which had never let him down, but the weapon misfired. The coachman remained alive. Pototski then immediately went to the wonderworking icon and decided to devote himself and all his property to the building-up of the monastery. From his wealth the Dormition cathedral was built, as well as buildings for the brethren.
The return of Pochaev into the bosom of Orthodoxy in 1832 was marked by the miraculous healing of the blind maiden Anna Akimchukova, who had come on pilgrimage to the holy things together with her seventy-year-old grandmother from Kremenets-Podolsk, 200 versts away. In memory of this event, the Volhynia archbishop and Lavra archimandrite Innocent (1832-1840) established the reading of the Akathist on Saturdays before the wonderworking icon. During the time of Archimandrite Agathangelus, Archbishop of Volhynia (1866-1876), a separate chapel was constructed in the galleries of the Holy Trinity church in memory of the victory over the Tatars, which was dedicated on July 23, 1875.
The Pochaev Icon is also commemorated on Friday of Bright Week and on September 8.


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AdrianKaplan needed a new stationery design and created a contest on 99designs.
A winner was selected from 40 designs submitted by 15 freelance designers.
Pocket Gems
Pocket Gems develops social games for the mobile platform that are ridiculously fun to play. Our games are free-to-download, meaning that they are accessible to anyone with a smartphone device (we are currently just on iPhone today but will be expanding to Android and other platforms in the future). All of our four titles to-date have been a smash hits, reaching the top of the App Store charts and entertaining millions of customers across the globe.
We need a business card that utilizes our logo and matches the culture of the company: hip, cool, fun, and young (mid-20s). Below are links to our website and four current titles, though you have free reign - please don't feel constrained by the look of the site / products:
- Link to our current website: http://www.streetviewlabs.com
- Tap Zoo: http://itunes.apple.com/us/app/tap-
- Tap Farm: http://itunes.apple.com/us/app/tap-
- Tap Store: http://itunes.apple.com/us/app/tap-
- Tap Jungle: http://itunes.apple.com/us/app/tap-
Players of our games cut across a wide range of demographics: young and old, male and female, from urban and suburban areas. In order for customers to access our games, they must have a smartphone (we are currently only on iPhone though will be on Android and other platforms in the future). Other constituencies that will be exposed to our business card include: recruits (similarly hip, fun, and cool engineers, artists, and other talent), partners, media, etc.
1) The business card should have a hip / cool / sleek vibe to it.
2) We want a business card that is distinctive and simple rather than overly detailed or with a bunch of superfluous features.
3) Our games are ridiculously fun to play and this suggests that our card should reflect this element as well.
5) Preferred colors: white and the blue used in our logo (see attached files).


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UC Berkeley's libraries next chapter may be cuts
UC Berkeley ranks among the five best universities on the planet in part because an engineering researcher there has no trouble finding the gravity study he needs from the 1970s. An art historian doesn't have to be in Japan to lay his hands on a 128-year-old Kyoto guidebook. And a French scholar can examine a certain 16th century manuscript on European literary academies, no problem.
Yet the great university's libraries are in trouble.
"We can already see negative impacts on the services we provide, as we stretch our reduced staffing," University Librarian Tom Leonard wrote in an April letter to faculty. He then surveyed them to see if they preferred closing 16 of the 24 campus-supported libraries or just 10, but with fewer librarians.
Leonard expected to announce the libraries' fate in July. Instead, the faculty objected to being told they had just two choices for the wondrous athenaeums: horrible or terrible.
"There are no first-rate universities in the world without a first-rate library," 110 faculty members declared in a petition asking the university for an extra year to find other ways of keeping Cal libraries not just afloat, but great.
"We are in a crisis, and we have to kind of breathe a bit more deeply," said engineering Professor Panos Papadopoulos, who signed the petition. "We need to think more strategically."
Down 12 percent
Blame the decrepit state budget, inflation, a shift from paper to electronic research - or all three. But Berkeley has reduced its library spending by 12 percent since 2008, even as the University of Michigan, its main public competitor, has spent 24 percent more.
Berkeley now spends about $50 million to Michigan's $64 million - and has lost 70 of its 400 library professionals. An additional 20 positions will be kept vacant after retirements over the next three years, Leonard said.
For now, the campus has set aside its library closure plan.
As a result of the petition, Provost George Breslauer and Chancellor Robert Birgeneau will convene a blue-ribbon committee of faculty members to begin tackling the problem in August and make recommendations in December.
"This is a crucial positive step toward avoiding real disaster: making sure that irreparable harm is not done to Berkeley's world-class collections," said Greg Levine, an associate professor of art history who uses four libraries - East Asian, Ethnic Studies, Anthropology and Art History/Classics - "all the time, intensively."
What it means even to use the library is changing.
"We have digitized millions of older books at a pace unimagined only a decade ago, and tens of millions of dollars cheaper than experts believed was possible," Leonard wrote in his faculty letter, noting that the campus spends about $8 million a year on the project with the help of some 5,000 donors.
The University of California founded the California Digital Library in 1997, resulting in "one of the world's largest digital research libraries," says its website.
That was also the year UC Berkeley last heard from a blue-ribbon panel on the condition of its libraries.
"Since then, we have experienced an explosion in the channels through which information is made available, the sheer quantity and varied types of information to be accessed, and the cost of printed materials," Provost Breslauer said. The new committee will "update our thinking about how best to position our (libraries) for research and education in this time of rapid technological change."
Between 2008 and 2011, for example, campus libraries circulated 33 percent fewer print materials.
Yet people still checked out nearly half a million print books, monographs and journals last year, down from 715,383.
Deborah Blocker was one of them. An associate professor of French, Blocker was awestruck at the quality of the libraries - and the librarians - when she arrived at Berkeley in 2005.
"The first person who contacted me was a senior librarian who said, 'What can I do for you?' " she said.
Rare texts
The librarian, James Spohrer, wanted to know what books he could acquire for her, so she made a list - including a volume of 17th century French letters that had been out of print for 150 years.
"He found it and bought it, and with that I could write a chapter of my book," Blocker said. Today, she e-mails once a month to request materials from librarian Claude Potts, who speaks several languages and buys works from around the world.
The loss of such experts troubles Blocker, as does the shift to electronic searching, because the methodology doesn't mimic the way researchers work, she said. That means, for now at least, she finds more of what she needs by visiting the library instead of searching online.
And that leads to another problem: library hours.
'Situation is critical'
"The situation is critical," said Blocker, who remembers when libraries were open daily until midnight. Now, she said, many close for days or weeks during breaks in the academic year.
"Sometimes I go to Europe so that I can work!" she said. "This is still a great library, but it's becoming more complicated."
Leonard, the university librarian, said private contributions allowed the vast Moffitt Undergraduate Library to remain open for 24 hours during key study periods this year, providing unprecedented access. However, "there are legitimate concerns" at the other branches, he said.
Exactly what the faculty can do to maintain excellence is still unclear, said engineering Professor Bob Jacobsen, chairman of the Academic Senate.
"I think there's a lot of hard work in front of us," he said. "The trend is a bad one. The most recent changes are not disastrous, but if allowed to go for a few years, it would be."
Nanette Asimov is a San Francisco Chronicle staff writer. E-mail: firstname.lastname@example.com Twitter: @NanetteAsimov


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Steelcase brand searches for 'Best Young Companies to Work For'
Steelcase's small business brand, turnstone, has launched a nationwide search to discover innovative and forward-thinking young companies for its inaugural "Best Young Companies to Work For" campaign.
"Young companies that are truly succeeding recognize the significance of workplace culture, in addition to bottom-line results," said Kevin Kuske, general manager and chief anthropologist for turnstone. "They understand how to foster collaboration, attract and retain top talent and enhance well-being.
Kuske said the "Best Young Companies to Work For" campaign is designed to find "companies that are not only getting the job done, but also stand out in their efforts to create a work environment that helps amplify the performance of its people."
Turnstone is looking for companies that demonstrate excellence in a number of areas: positive work culture, forward-thinking leadership, talent retention, business innovation, community outreach and workspace planning and design.
A panel of judges will select the companies, including the best of the best.
The 2013 "Best Young Companies to Work For" will be announced in September.
Judging panel
Peter Cappelli, professor of management, the Wharton School of the University of Pennsylvania
Katie Johnston, program manager, EY Entrepreneurial Winning Women Program
Marc Nager, president/CEO, UP Global
Lesa Mitchell, vice president of innovation and networks, Ewing Marion Kauffman Foundation
Kevin Kuske, general manager and chief anthropologist, turnstone
Turnstone is accepting nominations through Friday at myturnstone.com.
Companies must be less than 10 years old and employ no more than 100 people to be considered.
Employees cannot nominate their own company.


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To gift a digital download, just enter the recipient's email address during the checkout delivery step.
This Curriculum Kit year 1 quarter 3 God Is Faithful includes Teacher Guides, Student Guide, Classroom Posters, plus worksheets, and teacher helps. Teens will get answers to their big questions, and be equipped to confront the non-biblical worldviews that surround them!
Checking for included items.
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Checking for more in this series.
Life-changing choices are made throughout high school. The urgent need to understand that the Bible is true and Jesus is the only way to heaven is at its peak in the teen years of intense adolescent pressures. This unique Curriculum Kit can solidify the faith of high-schoolers with their exciting apologetics-based teaching and chronological overview of the Bible! Teens will get answers to their big questions, and be equipped to confront the non-biblical worldviews that surround them.
Answers Bible Curriculum is a full-featured, chronological, 3-year Sunday school program, synchronized across seven age groups from preschool through adults. Each group covers Genesis through Revelation and learns the same material—but at different levels of depth—enabling exciting and easy discussion for the entire family! AnswersBibleCurriculum.com
Answers in Genesis is an apologetics ministry, dedicated to helping Christians defend their faith and proclaim the gospel of Jesus Christ.


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View All 92 Colors
Polyester China Silk 118 Indigo
- Details
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Polyester China Silk lining fabric is a semi-soft and lightweight with a glossy sheen that looks the same on both sides. It is a more durable cousin of silk habotai and less expensive. Lining fabric improves both the structural and aesthetic aspects of a garment, as well as adding a layer of protection between the wearer and the garment fabric. Linings can also be applied in contrasting or radiant colors to create a visually striking appearance. Polyester China Silk is offered in many alluring colors.
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100% Polyester
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A lighter is not just a hunk of cheap plastic you use to fire up a smoke. It's also a matter of taste. And you can light up in style with a pair of vintage Braun lighters designed by Dieter Rams for sale on eBay.
One is a table lighter, which is the kind of thing you can't even really use anymore considering in some U.S. cities you can't even smoke in your own apartment. The other is a regular old lighter, but much prettier than your basic Bic. The pair of sleek black torches comes in a luxe black case for $99. The seller notes that they're untested, which in English means they might be totally busted. But that's kind of the gamble you take with eBay. Regardless, they're really the kind of thing you can imagine James Dean using to ignite a Lucky Strike. [eBay via Bureau of Trade]


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Rock Quarry Trail - Missouri | AllTrails
Rock Quarry Trail is a 2 mile moderately trafficked loop trail located near Glencoe, Missouri that features beautiful wild flowers and is rated as moderate. The trail offers a number of activity options and is accessible year-round. Dogs are also able to use this trail but must be kept on leash.


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Los Angeles-based Derek Albeck is 90% deaf in one ear, enjoys the belligerent and skilled music of Lightning Bolt and is most productive early in the morning and late at night. He would describe his work, if asked by a stranger, as "drawings from phorographs of family and surroundings. The drawings are somewhat autobiographical and serve as memory maps of shared stories and experiences."
This is all gleaned from the artist's interview at Fecal Face, which we recommend checking out as well as his website. Albeck's got some neat prints, books and zines on sale on there, and a whole bunch of crazily meticulous drawings that we think are just great.


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<£g»ttl4g % & % 4pW& & 'Buenos dias, Haskins & Sells," says Iris Morgan on the San Juan Office switchboard. "Ponga un tigre en su tanque," says the sign at the gas station you pass coming from the airport. Such evidence of Puerto Rico's Spanish traditions has been mounting since you boarded the plane in New York or Miami. But in the H&S offices in San Juan and Ponce you're not likely to have a language problem. All but about a half dozen people on the combined staffs speak both English and Spanish with ease. How do they decide which one to use for running a staff training meeting? Since most of the group are fluent in both, the choice is made to suit the preponderance of the few who know only one. Marion Medich, principal, who transferred from Cleveland to San Juan a year ago, found "there is no great trick to catching on to books kept in Spanish —the usual accounting words are quickly identifiable. Where you may run into trouble is in reading minutes or other legal documents. That's the only time you need an interpreter." Actually, many accounting records are kept in English, and this is universally so for Puerto Rican clients that are stateside companies. It also applies to locally-owned organizations that must submit reports to the banks. Some of the H&S San Juan staff come by their Spanish tongue naturally though they are not native Puerto Ricans. This includes all of the Cubans: Manuel Gonzalez Bueno and Amado C. Zudaire, both of whom came from DPH&S Havana when work there was suspended in 1962, Jose and Amada Alvarifio, Ricardo Gonzalez and Roberto Fabelo. It also includes Eugenia Herrera, secretary, who until 1953 had lived in Santo Domingo. Surprisingly, on the other hand, principal Robert Ca-ballero, whose father was a Puerto Rican, had to learn Spanish when in 1951 he moved back to San Juan after growing up in New York. Principal Hans Jacobsthal, who recently became 16


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To mark World Water Day with its theme 'Water for Cities,' we're featuring a four-part series of provocative articles by James G. Workman, a writer who has worked with IUCN for a decade. Author of Heart of Dryness: How the Last Bushmen Can Help Us Endure the Coming Age of Permanent Drought, he is translating the proven system that has sustained indigenous people of the Kalahari Desert into an online, utility-based system that could unleash a widespread, egalitarian race to conserve water and energy in cities worldwide.
'H2Ownership' versus the three paradoxes of water
> 1. The paradox of value: Water is priceless in use yet worthless in exchange
Check out the next three articles in the series to be posted this week:
> 2. The paradox of efficiency: Your water-saving device increases our collective thirst (23 March)
> 3. The paradox of monopoly: Thriving urban waterworks must encourage and reward waste (24 March)
> 4. Resolving the paradoxes: Forget about virtue, enduring conservation must tap human vice (25 March)
Have your say...
We'd like to hear what you think of the approaches outlined in this series. How do you think cities and water utilities can best conserve the planet's water resources? What are you or your organization doing about it? Please post your comments at the end of each article.


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Pictured: Junior forward Katharine Chute scored a goal and
handed out two assists Saturday afternoon.
Photo courtesy: David Silverman Photography
ITHACA, N.Y. – Katharine Chute scored a goal and assisted on two other tallies, while Kathryn Farni dished out two assists and Anna McDonald added a goal and an assist, but the No. 8 Harvard women's hockey team dropped its first game of the season, falling at Cornell Saturday afternoon by the score of 4-3. Christina Kessler stopped 22 shots in goal for Harvard, and the Crimson won 39 of 66 face-offs on the day.
After falling behind, 1-0, on an even-strength goal by Cornell's Catherine White at 7:33 of the first period, McDonald found the back of the net for the second straight game with a score at 12:16 of the second period. Chute and Farni earned assists on the play, as Harvard (1-1, 1-1 ECAC Hockey, 0-1 Ivy League) knotted the game, 1-1. Six minutes later, Harvard gained a 2-1 lead as Jillian Dempsey scored on the power play, as Farni and Chute handed out their second assists of the day. With time winding down in the second period, Cornell made it a 2-2 contest on a shot by Melanie Jue at 19:08.
Early in the third, Cornell (2-2, 2-0 ECAC Hockey, 2-0 Ivy League) earned a power play after Harvard was whistled for a tripping penalty, and the Big Red capitalized, scoring on a shot off the stick of Chelsea Karpenko at 2:55. The Crimson tied the game once again with an even-strength goal by Katharine Chute at 11:20, as McDonald and Kaitlin Spurling earned assists on the play. With 3:03 remaining in regulation, the Big Red broke a 3-3 tie with Jue's second goal of the afternoon, coming off a pass from Kelly McGinty. The Crimson earned a power-play chance with 58 seconds left, but a shot by Josephine Pucci sailed wide and another by Cori Bassett was blocked before time expired.
Harvard finished 1-for-5 on the power play, while holding Cornell 1-for-3 on the Big Red's chances with an extra skater. The Crimson will host No. 3 Clarkson and No. 6 St. Lawrence at Bright Hockey Center Nov. 6-7.
No. 8 Harvard Suffers First Loss of Season, Falls at Cornell, 4-3
Pictured: Junior forward Katharine Chute scored a goal and
handed out two assists Saturday afternoon.


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If I'm understanding your goal right, you want to create an extensible engine, where other developers are able to add new commands (and, perhaps, new objects that can be maniuplated, etc.).
Here are a bunch of thoughts generated by your question. Some may be way off the mark - in which case please forgive me. Hopefully, however, some will be helpful and will give you new directions of inquiry as you design your system.
1. You can rule out third party parsers
There are a number of parsers "out there" (GOLD comes to mind, but I know there are others). Since a parser generator expects a fully defined grammar (I think this is true in the general case) none will meet your need since you want to be able to discover new commands at run time - and parser generators need to know the text of keywords are the time the parser is generated.
2. Planning for complexity
You may need to do a little more thinking about the possible complexity of the game you plan to create, before you can create an engine that meets your need. Here's a scenario that bears thinging about:
Consider a room with a bird in it; the adventurer has a cage.
"Put bird in cage" is a viable command.
Now, consider that you'd like to add an aviary to your game - where there are several (maybe hundreds) of birds in the room. An implied "the" may not be sufficient - maybe you'll want the user to be able to say "put five birds in cage" or "fill cage with birds" (requires bird size and cage volume, or cage bird count capacity, constraints, etc.).
The above scenario is intended to illustrate that you need to strongly consider whether ignoring words like "the" will always work, or will only be acceptable depending on context. This greatly affects your parser.
3. Reordering
The text-based adventure games I've played require a single command on a line. So, (in those games, at least) there is no need to reorder commands, or to queue them, etc.
Perhaps you plan to implement some temporal constraint on commands - so that commands issued on the same command line have a different relationship with each other than commands issued on distinct command lines do.
Either way, I'd make my engine start by splitting the input on the sequencing keywords; it can then sort the now distinct commands, and submit them one at a time to the true command interpreter - just as if they had been typed one per input line. And, if you have a 'commands on the same line are related' you can pass to the command interpreter a token of some kind (a line number, perhaps) that indicates their relationship.
The bottom line is that I see the reordering action as a step prior to true command interpretation, making the latter simpler.
4. Command interpretation
This, of course, is the hard part, and I suspect that you have some more thinking to do before you're ready to implement your engine. (Look at your Identity References examples: 'my' and 'Bob' (or 'knife') are very different parts of speech, so cannot both be identity references ("my" doesn't specify the thing in question, whereas "Bob" very concretely specifies a thing). "my knife", "Bob's knife" and "Bob" are all equivalent parts of speech (things - nouns), with two of those phrases having extra content that selects a specific knife.)
I recommend that you write a description of the grammar you want to implement and then experiment with dozens of possible commands to see if it works.
Here's an example (which is probably overcomplex and far from workable, but it hopefully illustrates an approach to designing your interpreter):
<command> := <action> <object phrase> [<action modifier phrase>]
<action> := {command name from internal dictionary}
<object phrase> := [<object selector>] [<adjective>] <object> [<post-selector>]
<object> := {object name from internal dictionary; singular and plural forms accepted interchangeably}
<object selector> := my | the | <number> | <posessive> | his | hers
<number> := {digit string} | one | two | some | any | dozen | ...
<post-selector> := in the corner | behind the door | ...
[...] represents an optional clause
x | y represents a choice of x or y
... means I couldn't be bothered to enumerate all the possible choices!
Note that the grammar above is almost certainly overkill for a text-based game - and would be fiendish to hand code. So - researching how other text-based games interpret their input might be useful.
5. Objects and actions
Before beginning to create an object model for your application, I'd spend some time thinking about how objects and actions are related and, sometimes, constrained. Here are some examples of what I'm thinking:
You can put a bird in a cage. You can probably put stones, a lamp and a water bottle in the cage, too, if you care to.
You can throw a stone. Can you throw a bird? What happens when a stone is thrown (and how far will it travel)? What happens when a bird is thrown (is it alive, asleep, stunned, dead, etc.)?
You can light a lamp, but not a rock. What happens when you try to light the bird? (Grilled chicken?)
6. Incomplete and meaningless commands
You can 'take knife', but can you 'throw axe'? Or must you 'throw axe at dwarf'?
What does it mean if the user types 'take axe at dwarf'? Or, 'take dwarf'?
What does your engine do if the user types 'take knife' and there is no knife in the room to take?
You need to think about these questions as you design your model.
7. Design Patterns
None of the above even begins to address OO design patterns, but you will need to address the kinds of concern I raise above before you can start designing an object model for your engine.
Let's assume that you've thought through the above and have some solid conclusions. What are some of the obvious objects in your game?
* TheGame (probably a container for everything else)
* Player(s)
* Objects (rocks, birds, etc.)
* Places & 'connectors' (doorways, tunnels, transport portals, etc.)
I keep trying to find a way to use the Command Pattern, but it just doesn't seem to fit: each type of object (and place) likely has different actions that it can, or cannot, perform. If there are hundreds of objects in your world, and some can be thrown while some can't, how do you express the throwability of an object, using the Command Pattern? The point of the command pattern is that each command implements a stragety (Strategy Pattern) that depends on all commandable objects having a common set of properties, - but each command is completely agnostic about the specific type of object being commanded (and objects are command-agnostic, too, so an IsThrowable property is out of the question).
SO... to have a model where other developers can add new commands you have to have a pre-defined set of modifiable attributes (and context, I suppose: the "take" command may move the target object from being contained in the room to being contained in the player's backpack). So, custom objects can only meaningfully expose the same set of properties (any extra properties will be unrecognized by commands, that only know about a particular interface).
AH! Lets say your friend Joe wants to implement some specialized objects (magic spells) and specialized commands to work with them. I guess he could create objects that implement the mandatory IGameObject interface, but also implement the IMagicObject interface; his set of commands have access to the IGameObject properties, but can use reflection to discover if the object at hand also implements IMagicObject and, if it does, manipulates the object accordingly.
SO - maybe the command pattern will work for you, after all.
I'm Done
I know I've not directly answered your question, for which I apologise, but I hope that some of what I've said makes sense and is useful. It may be that after you've thought about the interactions between (the) player(s), places and objects that you want to be able to implement, you'll discover what design patterns will support you.


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CTMcKim precisava de um novo design de logo e criou um concurso na 99designs.
Um vencedor foi selecionado entre 39 designs enviados por 23 designers freelancers.
Looking for a logo for McKim Mortgage. The logo should have a classic look. If you can add a subtle high tech twist that would be great. Think classic first, high tech second.
McKim Mortgage
Desired Color Scheme:
Open to any color scheme. Nothing too loud or flashy.
Desired Style:
Classic, solid, respectable, high tech, abstract
The current logo is a green leaf (like Caesar wore on his head) in between McKim and Mortgage. I don't care if you incorporate that into the new design or not. Feel free to use any color scheme you like.
The image that we convey in this office is: classic abstract art on the wall. An open, clean work area with lots of glass. nice computers each with 2 flat screen monitors.
Using some kind of abstract art/ design might look good, but we are open to anything that conveys the idea that we are a solid, trustworthy company with a great understanding of the value of technology.
We will use this logo primarily for business cards and possibly the website. If we find a logo we really like, we may hire you to design stationary and thank you cards. Do not get any ideas from our website. It is a stock site and doesn't reflect any of our style.
Saiba como um concurso de design funciona ou leia mais sobre nossos serviços de design de logo.


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Investing in SEO and the Myth of Working DollarsBlog Post: March 13, 2012
I work in a creative agency where we are always struggling to get investment in working dollars with CPG clients. This working/non-working struggle is our lifeblood for SEO. I am curious if your findings on ROI or return were calculated for a return cia e-comm or whether you were thinking more in terms of return in raw visits to the website from organic search. Obviously or CPG clients are not really interested in e-comm sales, but more in awareness and engagement to drive in store sales. They typically use Market Media Mix to calculate ROI, which is a Nielsen model calculating dollars spent to sales in zip code. There is always a bit of fudgy math inbetween that doesn't quite explain how our visits translated, or didn't translate into sales. Great post, I would love to see a follow up from SEO-MOZ more in this vein. I told a co-worker this is probably the best post I have ever seen in terms of it's raw applicability to our business problems. Keith


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About Scott Cleland
You are here
Debunking FreePress' Claim Verizon Violated Net Neutrality
Submitted by Scott Cleland on Thu, 2011-06-16 14:52
FreePress' latest trumped up net neutrality charge alleges in a complaint to the FCC that Verizon violated net neutrality in limiting access to third-party tethering applications on Google's Android platform, (like other carriers have) -- applications that effectively would enable Android users to bypass standard Verizon data usage plans and improperly consolidate usage of multiple devices onto one device data usage plan.
This analysis will:
I. Important Context:
First, this FreePress complaint is blatant political payback for Verizon exercising its constitutional right to challenge the FCC's Open Internet Order and Data Roaming Order, because both suits likely will expose that the FCC does not have the direct statutory authority to regulate broadband information services like a Title II common carrier.
Second, this is a bald attempt to trigger a new Verizon-specific proceeding at the FCC, in addition to the already pending AT&T-T-Mobile acquisition review, so FreePress and its allies can demonize both of the alleged wireless "duopolists" at the FCC at the same time.
Third, this is a transparent maneuver to try and reopen the Open Internet Order to extend wireline net neutrality regulation to wireless.
Fourth, this complaint provides FreePress another high-profile issue (if the FCC or the media fall for it) to re-argue their rejected radical "dumb pipe" interpretation of net neutrality where FreePress essentially argues that network owners and investors have no freedom to earn a profit or offer competitively differentiated offerings to consumers.
Finally, the minutia focus of this complaint is yet another attempt by FreePress to draw the FCC into trying to micromanage most all market outcomes via a Title II-ish common carrier regulatory mindset.
II. Why FreePress' Charge is Bogus:
At core, FreePress misrepresents Verizon's 700 MHz license obligations by selectively quoting the FCC and also ignoring the direct language in the FCC's Second Report and Order on the 700 MHz Band.
Specifically, the FCC envisions compliance with the 700 MHz license rules involving the offer of reasonable open standards for devices and applications -- which Verizon does.
From the FCC's order:
In sum, the plain language of the FCC's 700 MHz Order above permits Verizon to enforce their terms of service.
Given the big picture that:


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The Chinese government has called for ramping up shale hydrocarbon production, according to Caixin (via The Guardian).
Officials have set a target of 6.5 billion cubic meters of natural gas to be pumped from underground shale formations by 2015 and 100 billion cubic meters a year by 2020.
The U.S. pumped more than 5 billion cubic meters of shale gas in 2010.
This should not come as a surprise — we recently wrote about how the Chinese are obsessed with America's shale revolution.
Caixin's Wang Xiaocong writes there is already concern that authorities will do little to protect local environment near drilled wells.
...there was no mention of pollution prevention or water protection or even environmental issues in general written into official documents prepared for MLR's second official auctioning of shale-gas exploration blocks October 25. The government is leasing exploration rights in predetermined areas to the highest bidders.
The country is in the midst of auctioning off exploration blocks. Most recently Sinopec and Henan Coal Seam Gas Development and Utilization Co inked deals worth 900 million yuan, or $145 million.


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This video demonstrates the second prototype of the Med Sensation breast exam glove. Developed by, er, students at Singularity University, the glove is stacked with sensors, which are supposed to give doctors unprecedented feedback while performing breast exams.
In theory that could lead to better results and saved lives. Except a lot of people might not show up to exams at all. Just look at the thing:
Assuming this crazy concept ever becomes a real medical device, would you ever let anyone touch your breast with that weird glove? [Fast Company via TechCrunch]


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Smith Morra Gambit
The Smith Morra Gambit is a sharp and aggressive line against the Sicilian Defense from black. If you play e4 as white for any length of time you probably run into the Sicilian Defense quite often.
This gambit is only for very aggressive players as are most gambits. White looks to not only take black out of the normal sicilian lines but also looks to use the advantage in development to overwhelm the black king.
White usually looks to put his bishop on c4 (attacking the weak pawn on f7). Then looks to castle king side after his knight comes to f3. Then eventually his rooks would like to come to the open c file and the semi open d file. After this white will have a lot of attacking lines at his disposal.
1.e4 c5 2.Nf3 d6 3.d4 cxd4 4.c3 dxc3 5.Nxc3 Nc6 6.Bc4 e6 7.Bf4
a6 8.a4 Be7 9.Qd2 Nf6 10.Rd1 Qa5 11.Bxd6 Bxd6 12.Qxd6 Nxe4
13.Qa3 Nxc3 14.bxc3 Qc7 15.O-O Qe7 16.Rd6 O-O 17.Qc5 Re8
18.Rfd1 h6 19.Qb6 e5 20.Ne1 e4 21.Be2 Be6 22.Qe3 Rac8 23.R1d2
Na5 24.h3 Qg5 25.Qxe4 Nb3 26.Rb2 Nc5 27.Qf3 Bb3 28.Rb1 Qe7
29.Rd2 Bxa4 30.Bc4 Bc6 31.Qg4 Qe4 32.Qxe4 Nxe4 33.Rd3 Rcd8
34.Rxd8 Rxd8 35.Rc1 b5 36.Bd3 Nc5 37.Bc2 Rd2 38.Rd1 Rxd1
39.Bxd1 a5 40.Kf1 a4 41.Nc2 Ne4 42.Bf3 Nd2+ 43.Ke2 Nxf3
44.gxf3 g5 45.Na3 Kg7 46.Ke3 h5 47.f4 Kg6 48.f3 h4 49.fxg5
Kxg5 50.f4 Kf5 51.Nc2 Bd7 52.Na3 Kf6 53.Kf3 Ke7 54.f5 Bxf5
55.Nxb5 Bxh3 56.c4 Bd7 57.Na3 Kd6 0-1


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Michael Price needed a new logo design and created a contest on 99designs.
A winner was selected from 53 designs submitted by 17 freelance designers.
Search company that provides contact names and lists to sales people.
Sales reps looking to find contact names to call or email or phone
Must have logo on left and PlugMeIn text on right so it will not be very high. Maybe the image of a plug, or magnifying glass with people, or people overlapping, or blend of several, other good idea of your own. Surprise me.
Find out how a design contest works or learn more about our logo design services.


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Santa must have thought that the Terry kids were extra good this year because he took their request of getting a guinea pig seriously. Christmas morning they bounded down the steps to find this:
My husband says that the only thing that could have made Phil any better is if his name was Steve. For some crazy reason, Kamron has always wanted a pet named Steve. But Phil is pretty dang close. In fact, I'm glad he came with such a cute little name! Phil Terry. Kinda has a certain ring to it. Kamron has given him the middle name of McCrakin but we won't explain that one to the children. Phil McCrackin. Get it. Yeah- that's how my husband's brain works. I'm so proud.
For the last 2 days, this has been the scene. Sadie has been a Phil hog.
And truly- how could you resist this adorable little face and darling cowlick? Ahhh, we can't. We are madly in love.
Like what you read? Join us on Facebook!


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Find us on:
Job Corps is a free education and training program that helps young people learn a career, earn a high school diploma or GED, and find and keep a good job.
Review Date: Monday, April 06, 2015
U.S. Department of Labor
If you are homeless, help is available by contacting a homeless assistance agency in your area. Find a range of services, including shelter, food, counseling, and jobs skills programs.
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WEST LAFAYETTE, Ind. (AP) D.J. Byrd scored 17 points to help Purdue defeat West Virginia 79-52 on Saturday afternoon.
Rapheal Davis added 16 points, Anthony Johnson 12 and Terone Johnson 11 for the Boilermakers (10-8), who won their third straight.
Purdue shot 49 percent from the field and outrebounded the Mountaineers 44-34.
Eron Harris scored 10 points for West Virginia, which barely surpassed its season low of 50 points. Harris was the only Mountaineers player to reach double figures. The Mountaineers (8-9) have lost three straight and four of five.
West Virginia shot just 29 percent from the field, and the Mountaineers had six assists and 17 turnovers.
It was the third consecutive opponent Purdue has held below 34 percent shooting. Penn State shot 26 percent Sunday in Purdue's 60-42 win and Nebraska shot 33 percent as the Boilermakers prevailed 65-56 in Lincoln, Neb., on Wednesday night.


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Murcof: Experiment in the Key of Cosmos
In conversation with Fernando Corona, Mexico's leading electronic musician
Vincent Pollard - May 31, 2011
This Thursday, June 2nd, when Murcof's Fernando Corona returns to MUTEK for the third time, he'll be performing with avant-garde visual label AntiVJ's Simon Gellfus for the Canadian premiere of a mesmerizing stage design composed of three massive screens to create a three-dimensional cosmos. A bona fide MUTEK discovery, Tijuana's Fernando Corona infamously played his second show ever at MUTEK 2002. From there, he has gone on to become one of the most revered names in ambient techno to emerge from the 2000s. He has released six solo albums and two collaborations with Swiss-born trumpet player Erik Truffaz. Corona was also a member of the Nortec Collective of electronic musicians based in Tijuana, but he now lives with his family in Barcelona, Spain, which is where he was when we called him for this interview.
Murcof's music is powerful and minimal, incorporating elements of modern classical, ambient and IDM, taking samples of classical musicians and field recordings and weaving a tapestry of ambient abstraction with a glitchy and discomforting undercurrent of tension and suggestions of urban decay.
MUTEKMAG caught up with Corona recently in Barcelona to ask him about his work, the reissue of the La Sangre Illuminada soundtrack and his forthcoming performance at this year's Mutek festival, which is a planned collaboration with renowned European visual artists AntiVJ.
I wanted to ask your upcoming show at Mutek on the Thursday. You're doing a collaboration with AntiVJ. What do you have planned?
Yeah, that's right. Yeah, we've been playing together for a couple of years. Not constantly, but I think we've done around maybe ten concerts together, more or less. Since the first time we've been polishing and working towards, you know... it's like a work in progress where each time there's a new element. Actually, before we go to Montreal we're gonna have a small residency in Paris so we're gonna have a few days to bring it to the next level.
Even though we feel it's very well-integrated, we have further goals we are looking forward to. So, we are gonna be presenting a mature set. It's already mature, but I think it'll be more interesting. So, yeah, it's a collaboration that we really, really enjoy. I really enjoy the work they do, so I'm looking forward to it, as well as Montreal and MUTEK. Amazing festival, so it should be all good.
What's the set-up for the visuals?
It's a semi-transparent screen that is placed between us and the audience, so we're trapped in a small cage and when the lights are off, you can't see the screen so you have the feeling that the images are floating in the air. I don't remember the exact dimensions of the screen, but it's a wide screen and they split the image into three different projectors. So, it's a very wide projection there. It's all light and dark so they hardly using any colour, just light. White light.
What music will you be playing for us as part of this installation?
We are using mostly tracks from Cosmos, because it fits really nicely with what Simon has been working with. We also have new material as well that we've created during the time we were working together. The last piece we integrated we developed during a small residency we had in Bristol, so we're hoping to do the same thing in Paris next month when we have the residency. Maybe we'll add a new work or polish what we have, so we'll see what happens. So, it's a mixed bag of new and existing material, mostly existing but they've been a bit modified as well. Some parts of it. The music now with the visuals has a different meaning so we've reshaped them a little bit. I made adjustments at the beginnings and endings. Add a new fragment at the end of a piece or at the beginning or in the middle as well. Some minor adjustments to make it fit better with the visuals.
Untitled from murcof on Vimeo.
What kind of venues have you been playing in, for example the Bristol residency?
It was a small residency, and at the end we had a private presentation of what we were working on, mostly for friends and people we were working with. So it was a real proper public gig, but it's a very peculiar set-up that the project demands. So we're basically looking for closed environments where we have the three projector placements, which defines the spaces we can work with. The screen also has to be hanging from a certain distance and a certain width. That narrows the scope of venues we can work at.
So basically you have to play in bigger venues?
Mid-sized theatres and upwards, or auditoriums, spaces like this. At the RavennaFestival in Italy, we played outdoors on an outdoor stage and they had to do a lot of adjustments. They had to bring the whole infrastructure to make the gig possible. It's a tricky one, a situation like that. We had to mount the whole structure to hang the screen and also surround it with black cloth on top, on the sides. Also, they had to have the proper distance from the projector to be able to spread enough for the whole composition to work. So it was a bit tricky, but it worked very perfectly in the end.
Those sort of things, logistic things, you gotta nail things down. It can be complicated to bring it to a place where there's no infrastructure. It was a very beautiful setting. It was in an old fortress or a castle or something like this so it was a very nice environment of stone walls with an open roof so it was really good. Also an amazing sound system, it was really powerful so it was quite impressive.
But musically, it's a solo show at MUTEK. I know you've collaborated a lot before, for example with Fransesco Tristano.
Yeah, it's just me on the music side. The whole focus is on the visuals, so it doesn't make much sense to have another musician on stage and also because of the material we're performing. It's basically my own stuff. With Francesco, the material we developed together. So it's basically the two of us onstage, me and Simon [Geilfus], and we're in this little cage behind the screen there working our computers.
AntiVJ is a collective, isn't it?
Yeah, I think there are five video artists – five or six. Each one has his own thing, ans they collaborate on specific projects. But for this one I work only with Simon.
You played in planetariums recently, for example your show in Greenwich. That must've been amazing.
Oh, yeah! That was something else. It's a very new planetarium. It had this really hi-tech projection system and, also, it made a huge difference that the technician there was really into the music and had the music beforehand. So he had time to prepare a few things, and when I got there for the soundcheck we polished what he already had. It turned out to be a really immersive experience for all of us.
It was open to the public. At the time, I was doing a small planetarium tour, and so we booked as many planetariums as were interested in having me present the music. We did the one in Greenwich, also in Brussels, Bratislava, also Tijuana and I think in France and Berlin as well. We tried to get as many planetariums interested. The funny thing is that each planetarium is very, very different. It was an interesting tour to do. Some older tracks as well, but mostly tracks from Cosmos.
What's your live set-up these days?
It's very simple. It's basically a computer running Ableton Live with small gadgets: a mixer, a MIDI controller and sound card. So I have all the samples in Live. I play more or less the structure of the songs but I have the flexibility to go one way or the other, to add a little effect or make small adjustments while the track goes. So nothing fancy, it's very simple.
How do you compose your music? Do you start with the modern classical melodies first and add the sound treatments afterwards?
Most of the sounds come from acoustic sources, from recordings I've done throughout the years of acoustic instruments: piano, strings and wind instruments, also some field recordings, some found sounds. From nature to instruments, whatever sounds I feel I can work with. I listen to and grab small fragments that catch my attention. Then I feed them into the multi-track and start to process sounds little by little, until it starts to say something. Then I start adding sounds that kind of go with that.
I never, or hardly ever, begin with a pre-conceived idea. I just sit down and listen to the sounds I have there and see what pops up at the moment. Different samples will be interesting in some moment, and others in another moment. I try also to upgrade my sound library each year or couple of years. I try to record new material, to hire musicians and go into the studio or invite to the house to record new sounds or go out with my field recorder to have new source material that will work as inspiration for new music.
So sometimes the shape of the new album could be very influenced by what sounds you find?
Exactly. Right now I'm in talks with a local ensemble here in Barcelona, a wind ensemble, a brass ensemble – tuba, French horn, trombone and I think there's a sax as well – to go into the studio and record, improvise for a few hours with the ensemble and with each musician individually. And hopefully to get new material to work on a new album. Hopefully.
When can we expect some new material?
No idea! When it's done, basically.
This year?
Yeah, hopefully but if not then next year. I don't know, until I feel that it's worthwhile putting out. There's so much music coming out that I don't want to put anything out until I feel it's worth have it floating out there.
On Leaf records?
Yeah, I hope so. I'm pretty happy with Leaf.
Most of your work has been on Leaf, except for a couple of things.
Yeah, the new soundtrack for a Mexican film that I did a soundtrack for back in 2007 called La Sangre Illuminada that came out on an independent label in Mexico back in 2008. Now it's coming on InFiné records here in France, on vinyl and digital.
Murcof - La Sangre Illuminada OST 2 from InFine Music on Vimeo.
Can you tell me a bit more about the film and the project that this score was recorded for?
Yeah, it of course makes much more sense when you see the film. It's supposed to go together with the film, but we found it had some value on its own. But yeah, I recommend seeing the film. It will make much more sense, and it's a very peculiar thing. How can you put it? In a few words, it's about a soul that travels between different people, accumulating the experiences of each person so the last person the soul gets into has all the experience of the past ones. It's a metaphysical drama, an independent Mexican film by a very good director, Iván Ávila Dueñas. If people have a chance to see it, I think it's out there on Amazon and you can find it with subtitles. It's available.
The title in English means?
Enlightened Blood, you can say.
When it was released in 2008, it was released just on a small label?
Yeah, on a small label. Intolerancia Records from Mexico, Intolerance in English.
It was just a Mexico only release?
I'm not really sure, I think so, although they might have some distribution in Latin America, I cannot tell.
It's good that it's getting a wider release. It must feel good to have it out there.
It's nice. People have been curious about it, and I have quite a few emails from people who are interested in getting the proper hard release in Europe, so it's nice to have it here, especially on vinyl.
What's in the pipeline after this?
I'm working on a commission with a musician friend of mine from Tijuana. It's a project that's based on music from the Huichol community, from indigenous Huichol people. We hired two very good musicians and recorded with them in Tijuana. Huichol violin, Huichol guitar and chants. We want to derive new works of music with this material. We have a presentation in the Saint-Denis festival in France in June, and other festivals as well.
Most certainly we'll be also releasing it properly on CD in the near future, so that's the closest project I have. Also, there's the new album I'm working on and there's other things in the pipeline, but nothing as evident as these two.
I plan to take the project further with AntiVJ as well. We have plans for a few more dates. In the second week of May we have a gig in Paris with the small residency. I'm sure we have a few other dates, a few other gigs here and there.
So, if people can't make it to Paris or MUTEK they'll get a chance to see the show somewhere.
Yeah, we'll try to bring it out there.
Murcof + AntiVJ perform at Salle Pierre-Mercure on Thursday, June 2nd.


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The motto of the Obama administration seems to be, "He who rules the waves may waive the rules."
According to a story published by The Hill, "President Obama has waived federal regulations on U.S. arms sales to begin supplying anti-chemical weapons equipment to rebel forces in Syria."
Under applicable (until now) provisions of the Arms Export Control Act, the president may not authorize shipment of any item included in the U.S. Munitions List.
Paragraphs (a)-(c) of Category XIV specifically outlaw exporting "chemical agents" or "equipment for dissemination, detection, and identification of, and defense against" those agents.
Furthermore, Section 121.7(e) names "nerve agents, gases, and aerosols" under the definition of the chemical agents that the government may not export.
In America in 2013, the law, it seems, is whatever President Obama says it is.
In fact, The Hill reports that National Security Council spokeswoman Caitlin Hayden said that the statutes forbidding these exports now no longer apply to ""international organizations ... [and] select vetted members of the Syrian opposition, including the Supreme Military Council."
"This action is part of longstanding and ongoing efforts to provide life-saving chemical weapons-related assistance to people in need in Syria," Hayden added, as stated in the article.
Readers will notice that the Arms Export Control Act does not contain such an exemption. In fact, the law explicitly purports to prevent the president from making such unilateral decisions, especially as it pertains to chemical weapons and defenses to their use.
Despite breaking the law, flouting the separation of powers, and sending forbidden chemical agent defenses to known agents of al-Qaeda, the president's actions will make it very difficult for international regulators "to track and contain those weapons stockpiles."
This is precisely the point made recently by Senator Rand Paul (R-Ky.). Appearing on Fox News Sunday, Paul said that the situation in Syria "is more likely to be unstabler" if the United States continues to intervene in the country's civil war.
Perhaps the most troubling aspect of the administration's intent to break the law in order to send chemical agent defenses to our "allies" in Syria (a group whose leadership counts with many members of the same organization that allegedly carried out the terrorist attacks of September 11, 2001) is that the shipment will violate another law, the National Defense Authorization Act (NDAA). It is already apparent that for this illegal act the president will, again, not be held accountable.
According to the applicable (until now) provisions of the NDAA, anyone suspected of providing material support to al-Qaeda, the Taliban, or associated forces is subject to indefinite detention in military custody.
On several occasions now, President Obama and hundreds of federal lawmakers have approved shipments of weapons and money to the so-called Syrian resistance. The evidence of al-Qaeda's presence in this force is overwhelming.
The zeitgeist prevalent since the opening of the Obama epoch of the Pax Americana is to pass laws that do not apply to the lawmakers (ObamaCare and the NDAA) and to flout laws that ostensibly are obstacles to the establishment of an empire.
Unfortunately, President Obama has determined that he "cannot wait" on Congress to act and he will autocratically authorize the export of biological weapons defenses to Syrian "rebels."
It's not as if it isn't expected, however. As has been known for at least a week now, the Central Intelligence Agency (CIA) has been supplying military weaponry to the anti-Assad forces fighting in Syria.
The Washington Post reported on September 11 that the shipments are "limited to light weapons and other munitions that can be tracked." However, in a related report, CBS News expands the list of materiel being trafficked to Syria by agents of American intelligence:
The agency has also arranged for the Syrian opposition to receive anti-tank weaponry like rocket-propelled grenades through a third party, presumably one of the Gulf countries that has been arming the rebels, a senior U.S. intelligence official and two former intelligence officials said Thursday. They spoke on condition of anonymity because they were not authorized to discuss the classified program publicly.
The Obama administration's sending of military-grade weapons to a group with irrefutable ties to known terrorists brings up a very revealing question.
Why are para-military organizations teeming with terrorists permitted to own firearms (and to have those weapons paid for and provided by the federal government), but Americans whose very Bill of Rights protects such ownership are having that very right eviscerated day by day by the very same government?
As with so many similar inexplicable inconsistencies, the president has no answer.
Perhaps now that the government is about to "run out of money," President Obama and the CIA can save the American people a little money by combining their illegal shipments of weapons and weapons defenses.


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Chittenango firefighters train at Habitat for Humanity home (video)
CHITTENENGO -- Thick, white smoke billowed from the chimney and poured from the bedroom windows of a North Street house on Sunday.
Fire fighters from Chittenango and North Chittenango volunteer fire departments blocked off the street at both ends.
Thankfully, there was no real fire. It was a simulation drill.
The two departments have recently been using the house for practice, courtesy of its owners, Madison County Habitat for Humanity. The house was donated to the group last year and is scheduled to be torn down to make room for a new structure on the property.
In the meantime, the fire departments may use the structure to practice their skills while wearing full protective gear, which generally weighs 50 to 75 pounds, including an air tank with about 20 to 30 minutes of fresh air.
On Sunday, a smoke machine filled the house. If one were to walk inside, it would become apparent that there is less than six inches of visibility no matter where you look. Even in daylight, windows are not discernible through the smoke.
This was a close simulation to what actual smoke is like, with one exception.
"Real smoke is black," said Skip Deforest, deputy chief of North Chittenango Fire Department.
DeForest also said that in a real fire, firefighters are crawling along the floor when entering a smoke-filled house because that is generally where the most clear air is, but not by much.
He explains that by using thermal imaging cameras, firefighters are able to navigate through smoke and locate those in need of help. For their own safety, firefighters have motion sensors on their protective gear that emit a loud signal if the firefighter stops moving for a few minutes. This is handy if the firefighter becomes injured in any way.
The two departments will be practicing at the location over the next month with a variety of other activities, such as advancing a hose in and around the home, and cutting ventilation holes in the roof to practice putting out fires that are fully involved and have reached the attic.
"This is great that we have this opportunity," said Chittenango Fire Chief William Baldwin.
He said there are training towers firefighters use in the area, but after so many times being in the structures, firefighters tend to memorize the floor plan and so training exercises can at times be less of a challenge.
So his department jumps at any chance they have to practice in an unfamiliar building.


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Syria holds the highest record of killed journalists in any country swept by the Arab Spring. In the one year, after the Syrian uprisings, CPJ has found eight local and international journalists killed. The Associated Press reports on CPJ's findings and outrage.
- March 15, 2012 10:30 AM ET
- Short URLhttps://cpj.org/x/49de
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Pirates of the Caribbean: On Stranger Tides
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text: An elderly couple goes to Burger King and shares their fries and burger. A trucker sitting next to them offers to pay for the old lady. "It's all right," says the old man. "We always share everything." On seeing that the old lady has not eaten anything, the trucker once again makes an offer. The old man once again assures the trucker to stay calm and resumes eating. Finally, the trucker asks the lady about not eating anything. The old lady replies, " I am waiting for the teeth."


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For more than 50 years the Faversham Society has been working towards the preservation and enjoyment of this unique historic town. The Society is one of the first and the largest Civic Societies in the UK and now has more than 1,000 members.
Relying solely on volunteers, the Society runs the Fleur de Lis Heritage Centre which includes a museum, a gallery, a heritage bookshop and Faversham's only Visitor Information Centre; it also manages a second-hand bookshop just around the corner from the Fleur de Lis Heritage Centre.
To find out more about the Society, its museums and bookshops, the heritage preservation and education work it undertakes and the wide range of activities it offers, go to www.favershamsociety.org.


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Its the sale of the century. To coin a cleaned up phrase from a Guy Ritchie film (either Snatch or Lock Stock, I forget. No prize on offer, but if you know which film its from leave me a comment with the answer.)
This phrase pretty much describes the deal my good friend Justin Hostettler-Davies has on the go over on his blog http://databaseexpertise.com/. Justin 'Del Boy' Hostettler-Davies has managed to secure deal on on some IT&Dev Connections conference ticket being held in London between 13th – 15th June.
Justin has two tickets available for just £100 a ticket. If you would like to go but couldn't afford the £800 fee go and see JHD and ask if he'll let you have one of his at a much reduced fee. The savings you make could be very beneficial. All the information you need can be found on JHDs blog http://databaseexpertise.com/


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Left Alone
Elvis Cortez - Guitar/Vox, Nick Danger - Bass/Vox, Cobra - Kiel/Drums
Visit : Official Band Site ,
Left Alone in stores now! Order online from the Epitaph Store, iTunes, Amazon or Interpunk.
Combining three-chord punk rock with ska and just a dash of country to create a unique sound all their own, Left Alone has used their DIY ethos to move up the ranks from backyard band to Hellcat Records staple. The Wilmington-based three-piece is now set to release their third full-length studio album April 7.
After being welcomed into the Hellcat family in 2005, the group released their debut full-length, the ska-punk classic "Lonely Starts and Broken Hearts", then followed it up with their diverse sophomore LP "Dead American Radio". Sights set on a more cohesive third album, the band began working on and practicing the first incarnations of what would become the self-titled effort, then time off from their touring and rehearsing schedule.
"The band had been touring constantly, but after our January tour we took a long break, which is something I've never gotten to do before," says front man and founder Elvis Cortez.
Cortez occupied his time off with a stint filling in on bass for several Unseen tours, after which he looked at the songs with fresh eyes, helping the direction of the album come together before ever entering the studio.
"I got to come home and start putting things together, and wrote all these songs specifically for this album. I didn't want to rehash old songs, or play songs we've been playing forever. I wanted music for the moment."
The time away worked towards the band's advantage and helped make the record the most cohesive group of songs to date. While Dead American Radio offered fans a large variety of styles to choose from, the latest effort has meshed into one polished and progressive sound, with personal lyrics and a commitment to give the fans something to salivate over, and silence the critics they care so little about.
The break from touring also gave Cortez time to finalize the new lineup, adding Kiel Gesicki on drums and Nick Danger on bass, tightening up the group's sound.
The first single off the record, "3 Bottles of Wine", represents the new dynamic of the group and the album, with an addictive sing along chorus, still in the tradition of the band's previous fan favorites but on a new, higher level.
Fans of Left Alone's distinct ska sound need not fear, the band hasn't forgotten their old signature and features it on the made-for-skanking romp "Sad Story", dealing with true life events living within the confines of gang-infested Wilmington.
Radically changing the personal tones of the album is the politically charged "Bombs Away", dealing with the rampant destabilization of Western civilization. The song is a stark departure for Cortez lyrically, and deals with subject matter usually non-existent for Left Alone.
"The album to me sounds like one full project, each song compliments the others," summarizes Cortez. "I feel like these are the best I've written and have the best production value, and a lot of that comes from going and living in the studio."
The group left Wilmington for almost a month to head to a studio in Fontana, a rural town in the Inland Empire, with limited distractions and a complete focus on recording the album with the same audio engineer who worked with the band on Dead American Radio.
With solid months of touring lined up, and their new album slated for a March release, the band shows no signs of slowing down or letting grass grow under their TUK-clad feet. Left Alone has always walked the road less traveled by, and without a doubt, it's a road with no end in sight.
Self Titled
- 01 Spiked With Pain
- 02 Branded
- 03 Sad Story
- 04 3 Bottles Of Wine
- 05 Porcelain
- 06 Bombs Away
- 07 Brindle
- 08 Intermission
- 09 Self Made
- 10 Wishing Well
- 11 Empty
- 12 Low Fidelity
- 13 Do The Depression
- 14 Something For Nothing
- 15 Get Dead
- No: #80509
- US Rel. Date: 04/07/2009
- EU Rel. Date: 04/06/2009
- Type: Full