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JERUSALEM — Just days before Israel was to hold national elections, Prime Minister Benjamin Netanyahu promised to annex parts of the West Bank as Israeli territory.
"I'm going to extend sovereignty," he said in an interview with Israeli Channel 12 on April 6, adding that "I don't differentiate between the settlement blocs and isolated settlements."
What does annexing West Bank settlements mean? How would it affect Israeli-Palestinian peace talks and the general geography of the Jewish state? Will it actually happen?
What is the West Bank?
The West Bank is a territory sandwiched between Israel and Jordan named for its location: the western bank of the Jordan River. About 2.5 million Palestinians and 400,000 Jewish Israelis live there.
Jordan conquered the West Bank after Israel's 1948 War of Independence. Then Israel captured the territory from Jordan in the 1967 Six Day War, but never annexed. So for more than 50 years, the West Bank has been controlled by Israel, but its status has been under debate.
The debate is over who should control the area in the future.
Palestinians, most of the international community and the Israeli left see it now as occupied Palestinian territory. They want the West Bank (or nearly all of it) to be the site of a Palestinian state. But Israel's government says it rightfully controls the West Bank.
So is the West Bank part of Israel?
Not officially, no.
But many Israelis believe it's already part of the country. The Israeli right, and some Israel supporters abroad, see the West Bank as disputed territory that doesn't belong to Palestinians. They say Israel controls it legally because it was won in a defensive war — the third in the country's first 20 years of existence.
Religious Zionist Israelis often talk about the West Bank as the heartland of the biblical Land of Israel, "Judea" and "Samaria." Historically, and by Jewish tradition, this is where the Jewish patriarchs lived and where many of the events of the Bible took place.
So it isn't technically part of Israel, but Israelis live there?
Yes. After Israel conquered the West Bank, groups of Jews from left to right established villages there. Some of the settlements are fiercely ideological and religious communities. Many others are middle-class suburbs of Jerusalem and Tel Aviv, distinguishable from pre-1967 Israel only by their location and some added security measures.
Most of the big settlements (and most of the settlers) are close to the Green Line — the name for the internationally agreed-upon, 1949 armistice line between the West Bank and Israel. The total population of the settlements has grown to more than 400,000 today.
Most of the international community sees the settlements as illegal. Palestinians see the settlements as colonies that prevent them from achieving statehood.
The settlers and their defenders see the settlements as a security bulwark against Palestinian terrorism in the West Bank and Israel.
Israel's government sees the settlements as legitimate. Religious Israelis say that the settlements are a manifestation of Jews returning to the land G-d gave them.
Where does that leave the Palestinians?
Here's where it gets even more complicated. Palestinians do not have citizenship in Israel, the right to vote and freedom of movement, though they do have the right to vote in Jordan. They are under varying degrees of Israeli control.
For about 25 years, the West Bank has been divided into three areas.
Area A is fully under Palestinian control — run by Palestinian institutions, guarded by Palestinian security forces and subject to Palestinian laws. The Israeli army does conduct operations there, but its presence is relatively minimal.
Area B is mixed: subject to Palestinian civil laws, but under the control of the Israeli army. The vast majority of Palestinians live in Areas A and B.
Area C is everything else, and it's fully controlled by the Israeli army. This is where all of the settlers, and a small number of Palestinians, live. It takes up about 60% of the West Bank's total land area.
The three areas aren't neatly sliced. They are interspersed with each other in a maze-like tapestry.
How would annexation change things?
Annexation would make some or all of the settlements officially part of Israel.
For 50 years, Israel has been holding the West Bank in a kind of temporary capacity and repeatedly has offered to cede nearly all of it in a peace agreement. This would make the annexed settlements as much a part of Israel — under Israeli law — as Tel Aviv. In Israel's eyes, there would be no difference between the annexed settlements and the rest of the country.
The international community would likely protest annexation, and strongly, and Palestinians almost surely would.
Commanders for Israel's Security, a group of retired Israeli military officers that supports establishing a Palestinian state, predicts that annexation will lead to the collapse of the PA, which governs the Palestinian areas of the West Bank. The group says annexing all of the settlements will cost Israel $2.35 billion.
On the ground, little would likely change in the Palestinians' daily lives — at least initially.
Likewise, if Israel annexes only the settlements, and not the Palestinian areas, it would still leave the Palestinians in the same situation.
As for the settlers, they already live under Israeli law, and Israelis have little problem traveling to and from the settlements. If anything, it will make construction in the settlements easier to conduct.
Why is this coming up now?
Two reasons: Israeli elections and Donald Trump.
Netanyahu was in a close race for re-election and wanted to shore up his base. During the last campaign, in 2015, he did that by saying he would not establish a Palestinian state. The annexation pledge takes him one step further.
It was a play to draw voters away from smaller parties that ran further to Netanyahu's right, like the New Right Party headed by Naftali Bennett and Ayelet Shaked, two of Netanyahu's longtime frenemies.
The annexation promise came a few weeks after President Trump recognized Israel's annexation of the Golan Heights in 1981.
Netanyahu saw Trump's Golan decision as a signal that annexation, in a broader sense, is kosher now.
"Everyone says you can't hold an occupied territory, but this proves you can," Netanyahu told reporters. "If occupied in a defensive war, then it's ours."
What would this mean for Israeli-Palestinian peace?
If you support a Palestinian state, this is bad news. In the past, Israel has offered to withdraw from nearly all of the West Bank in exchange for a peace agreement. But the offers were rejected by the Palestinians. Now, to annex much of the West Bank as part of Israel would be to foreclose the possibility that it would one day become part of a state of Palestine.
What are Israelis saying about it?
Some Israelis have been advocating annexation for years. In 2012, Bennett proposed a full annexation of Area C. Most of the politicians in Netanyahu's Likud party support some form of annexation.
Netanyahu's centrist opponent in the election, Benny Gantz, has not commented on the prime minister's statement.
Tamar Zandberg, the chairwoman of the left-wing Meretz party, said Gantz should condemn the annexation vow.
"Annexing the settlements is dangerous for the state of Israel and an end to the vision of two states," she tweeted on April 6, adding that she would push for "negotiations instead of annexation."
What are Palestinians saying about it?
In 2017, after Trump recognized Jerusalem as Israel's capital, the PA stopped talking with the US because it sees eastern Jerusalem as a future Palestinian capital. The PA threatened to stop cooperating with the Israeli army on security in the West Bank.
So the top Palestinian negotiator, Saeb Erekat, called Netanyahu's annexation promise just one more Israeli violation of international law.
"Such a statement by Netanyahu is not surprising," he said in a statement. "Israel will continue to brazenly violate international law for as long as the international community will continue to reward Israel with impunity."
So will annexation happen?
Netanyahu will need the support of the other parties in his government coalition to pass any laws — especially something this major.


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Walter J. Kupchunos Jr. was elected sheriff of Hartford County Tuesday, preserving more than four decades of Democratic control of the patronage-rich job.
Boosted by big wins in the county's larger towns and cities, Kupchunos, 53, of South Windsor, beat J. Thomas McNary, who mounted the strongest Republican campaign in years.
With 25 of 29 towns reporting, Kupchunos captured 125,493 votes, or 59 percent of the vote, and McNary garnered 88,822 votes, for 41 percent.
Kupchunos succeeds Alfred J. Rioux, who came into office eight years ago pledging to clean up the sheriff's department. But Rioux was indicted on corruption charges Sept. 22, a week after losing the Democratic primary to Kupchunos.
Despite Tuesday's win, Kupchunos will not take office until June 1, the traditional date sheriffs are replaced.
At Kupchunos' campaign headquarters, in a former Ford dealership in Manchester, hundreds of supporters groaned after early returns showed him trailing in several smaller towns. But the crowd was buoyed when returns from Bloomfield showed a 2 1/2-1 margin for Kupchunos.
Kupchunos said his first goal as sheriff is to establish a "domestic violence hot line" that will put deputies on call around the clock to serve restraining orders. He also promises to create a team of trained special deputy sheriffs that would travel to courthouses when extra security is required.
But with his predecessor -- and his predecessor's predecessor -- leaving the job under a cloud, Kupchunos also will have to work to restore confidence in a department shaken by allegations of corruption and abuse.
"That's the main thing," Kupchunos said Tuesday night. "We have to bring integrity and respect back to the department."
Kupchunos has said he acknowledges problems in the department, but disagrees with those who want Connecticut to abandon the sheriffs' system. He said he planned to improve training, establish hiring standards and write a code of conduct.
Kupchunos entered the race just three days before the Democratic convention in July. Rioux won the nomination by a narrow margin, but Kupchunos trounced him in a September primary.
McNary, 54, of Windsor, might have been the Republicans' strongest hope in decades.
In other county sheriff races, apparent winners or leading candidates included Republican Edwin Mak in Fairfield, Republican Andrew Ocif in Litchfield, Republican Joseph Bibisi in Middlesex, Democrat Henry Healey in New Haven, Democrat Gerry Egan in New London, Democrat Mike Piccoli in Tolland and Democrat James Kenney in Windham.


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Artist: Sleeping at Last
Album: Atlas: Emotions EP
Year: 2016
Grade: A-
In Brief: While the lyrics do a great job of explaining the inner workings of each human emotion, the music doesn't always live up to the emotion being expressed. It's still a worthwhile and intriguing new entry in the Atlas series, but it's more of a study than an actual experience of emotion.
The next stop on Sleeping at Last's journey to map out the human experience in song tends to be one of the harder parts of that experience to put into words: emotion. Sure, emotion probably drives the lion's share of contemporary songwriting, while relatively little of it is about such brainy pursuits as understanding our five Senses. But composing music that allows you to both live in an emotion and understand what makes it tick is hard work. Usually it's one or the other – an artist writes a song while they are happy, frustrated, melancholy, etc., and it comes out more as a snapshot of that feeling than a coherent explanation. Or else it's more of a post-mortem after that emotion is experienced and the writer has returned to a more level-headed space where they can articulate it. I feel like a lot of Ryan O'Neal's writing tends to exist in that more balanced headspace, where the emotion is being analyzed and documented after the fact. Specifically in setting out to write songs about the four primary emotions we experience, the lyrics seem to do more of the explaining than the music lets us do the feeling. It's not a bad thing, because as always his words are incredibly insightful, but since the tone of so much of his music tends to be thoughtful, peaceful, maybe a bit sad but never terribly agitated, emotions like Anger and Fear are going to be a lot harder for him to capture than Joy and Sorrow. (Sorry, Inside Out fans, there's no Disgust here. I wonder if he'll get some snarky negative comments for that.) So how'd he do with these? Let's dive in.
1. Joy
Since I alluded to Inside Out, and I know Ryan is probably an even bigger Pixar fan than I am, I'll go ahead and assume that the personification of Joy from that movie was on his mind when he wrote this one. The music is bubbly, with its marimbas and its exciting drum rolls, and its staccato strings that remind me very much of "Tethered" from the Yearbook series. The lyrics even circle back to the observation "It's a glimpse of light in a mine of gold". So I can't help but see those shiny gold memory bubbles floating around in my mind's eye whenever I listen to this one. SAL does the up-tempo stuff sparingly, yet when they do it's pretty much always a highlight. Ryan's boyish voice, while it has a tougher time selling the darker songs on this EP, is the perfect fit here, as he sings with the exuberance of a man fondly recalling childhood memories. (Listen closely and you'll hear the excited shrieks of a child playing – probably his oldest daughter – in the background.) Joy, being a more robust emotion that superficial happiness, seems to be characterized here as the connecting thread that gives a person a reason to keep going, to be optimistic and see the good even in tough situations. That's the place Ryan seems to write from even in his moodiest songs, so it's clear that this subject was a natural fit for him, and he aced it.
Grade: A+
2. Sorrow
Melancholy strings, and a long drawn-out run time make sense for a song that tries to depict the gloomy storm clouds of sorrow. These are the right ingredients, but to me, something about the melody and tone of the song never quite gets past a vague sense of weariness into the real meat of sadness. I think it's an emotion that Ryan understands well and has incorporated into his work at certain times in the past. There are these pregnant pauses in his lyrics that have been a staple of his songwriting as far back as some of the mellower songs on Ghosts. And I love the wisdom expressed in the lyrics: "Where there is light, a shadow appears/The cause and effect when life interferes/The same rule applies to goodness and grief/For in our great sorrow, we learn what joy means." But there's something in the intelligent explaining of sorrow – in that very same habit of finding the silver lining in it that worked in Joy's favor – that distances the song from the true experience of feeling sorrow. Maybe I'm just used to music that faces depression in much more raw and unflinching terms, without needing to tie a lesson learned onto it right away. I still think what he's done here is beautiful, but I get the nagging feeling that it should be more of a moving, tear-jerking piece of music, and it doesn't quite get there.
Grade: B
3. Anger
I'm going to sound a bit contradictory as I review this one, because I adore this song every bit as much as I did "Joy", but I'm torn over whether the description of Anger here is adequately expressed in musical form. I happen to love what Ryan did with this one on a musical level – it's certainly the most aggressive thing he's done in a long while, with its rapid-fire blasts of percussion, its edgy (by Sleeping at Last standards, anyway) guitar ambiance and its furious strings. It has the same sort of climactic resonance as a lot of my favorite up-tempo tracks from SAL's early years as a full-on indie rock band, but it's not as guitar-focused as their early work. That's fine, because highlighting percussion in an indie or baroque pop sort of song pretty much always gets me excited. This certainly sounds tumultuous, but I guess my idea of how anger would come out in music would be a little more dissonant, not as well-mannered in the vocal department, more prone to startling musical moments that make the listener uncomfortable, etc. The melody certainly stays with me despite it having more of a "soaring melancholy" quality than a truly irritated one, so this is the rare case where I'm not 100% sure if the music fits the lyrics, but I love what he's done with both aspects of the song enough to overlook it. Understanding your own anger is worthwhile pursuit, I think, and the way Ryan uses nature metaphors to describe the damage done by an angry rant as though it were a massive earthquake leaving cracks in the ground that won't heal quickly is a really interesting approach. Being just self-aware enough to know the pain your anger inflicts on others, but not under control enough to recognize it and stop yourself in the heat of the moment, is a conundrum that I know all too well, and this song describes some of my tantrum-prone days a little better than I'm fully comfortable admitting.
Grade: A+
4. Fear
I alluded to this when reviewing the track "Hearing" from Senses, but this time I'm just gonna come out and say it. While SAL's instrumentals are usually pretty interesting, I'm really starting to feel like the quota of one instrumental per EP was instituted as a way of saving Ryan some time. I can't say for sure that it's easier to compose, arrange, and produce five-plus minutes of music such as this than it is to write a standard-length pop song, but Ryan takes such great care in piecing together his lyrics that I can only assume it's nice for him to give himself a break from it once per song cycle. (He's a fully independent artist, so he gets to make the rules.) There are definitely a lot of interesting things going on in this track, with some glitchy electronic noises and foreboding bass notes interrupting the otherwise calm, quiet night depicted by the piano and strings. Listening for the background elements can be really rewarding in a track like this. However, there's nothing here that your average adult listener would find startling or even really all that creepy, so you probably wouldn't know this track was meant to evoke fear if you weren't aware of the title. For the most part it reminds me of slightly mischievous ghosts tiptoeing in the night, something that perhaps might scare a small child (which makes sense, due to the track being inspired by a relatively new father having to comfort a young child who couldn't sleep through the night), but that would seem merely quirky to the rest of us. There's too much tranquility bookending the weirder bits here. It's certainly an enjoyable piece of music to listen to, more so than some of the other instrumentals in the Atlas project thus far, but only by taking a few more musical risks could SAL really have depicted a sonic landscape that did the subject justice.
Grade: B+
Joy $2
Sorrow $1
Anger $2
Fear $1.25


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- Home » Wuhan News
Activities & places you can't miss in Wuhan during Mid-Autumn Festival hiliday
The Mid-Autumn Day falls on September 13 (the 15th day of the 8th month according to the Chinese lunar calendar) this year, and the three-day public holiday will be offered from September 13 to 15, during which, various recreational activities will be organized in Wuhan.
- Recommended activities & places
- What you should notice
Recommended activities & places
Light show
The Yangtze River Light Show, a traditional activity in Wuhan during the holidays, will return with an up-to-date version during the upcoming festival. From September 12 to October 8, various lights will illuminate both banks of the Yangtze River and the Han River from 7 p.m. to 10 p.m..
"The big buildings on the banks of the Yangtze River, the banks of the Yangtze River, the Guishan TV Tower, the bridges over the Yangtze River are all the best places to see this show," said the organizer of the event.
International circus show
The upgraded international circus show restarted on September 7, bringing stunning performances to children in Wuhan.
In addition to the acrobatics receiving tumultuous applause from children in June, the performances collected from Shandong, Anhui and He'nan provinces will bring more fun. It is exciting that acrobats hailing from Kazakhstan, Ukraine and Colombia will stage their stunts.
The show will last from this Saturday (September 7) to October 7, totaling 25 performances. Discounted tickets (excluding the 80-yuan tickets) with 70% off are available before September 6 on the official WeChat store of "武汉杂技厅", or you can also call : 027-85799884/85798990 for ticket booking. >>more
On September 5th, the 6th Wuhan International Theater Festival was inaugurated. By December, 34 pieces from 7 countries, including Japan, England, France and the Netherlands, will be staged with more than 50 performances at the Zhongnan Theater. >>more
Jingzhou Fantawild Oriental Heritage Theme Park
The much-anticipated Jingzhou Fantawild Oriental Heritage Theme Park, located in Ji'nan Ecological Tourism Zone, Jinghzou, is going to open to the public on September 12.
The person in charge of the theme park introduced that, in the park, there are projects friendly to the elders and the young at the same time. It is a satisfactory destination for family travel. One-person-one-ticket system is adopted in the park, ranging from 199 yuan to 280 yuan. No more charge will be required for the amusement projects with tickets.
Now, anyone who interested could book tickets for the opening day (140 yuan/person) with 50%-off discount and 428 yuan for two persons on the Mid-Autumn Festival, via the official channels (App: 方特旅游; Wechat official accounts: "方特旅游" and "荆州方特东方神画"; T-mall). Both the two special tickets are limited to 5,000 sets, respectively. >>more
Sport events
In addition to the 2019 FIBA Basketball World Cup, the 44th World Team Bridge Championship will open on September 14, gathering 96 teams from 42 countries in Wuhan.
The games of 2019 FIBA Basketball World Cup in Wuhan area will raise the curtain on August 31. This year, 32 global teams will participate in the event, which will take place in eight Chinese cities from August 31 through September 15. >> more
The 44th World Bridge Team Championships and the 12th World Transnational Open Teams will be held at the Wuhan International Convention Center of Wuhan, from September 14 to 28, 2019. The event consists of 5 competitions, including Bermuda Bowl, Venice Cup, D'Orsi Senior Bowl, Mixed National Teams and Transnational Open Teams, which will attract more than 700 top players from 42 countries around the world. >>more
From August 1 to October 6, an exhibition of photos taken by 5 veterans will be presented at the Jianghan Guan Museum while in September and October, the Museum of the Chinese Revolution of 1911 will offer an exhibition on the means of transportation of the city of Wuhan.
Horizon Shopping Center and Qingchuan Pavilion will also be exhibiting during these two months. The Wuhan Salon and the Optical Valley Science and Technology Conference and Exhibition Center will hold animated exhibitions.
What you should notice
1. Yellow Crane Tower requires advance online ticket
Visitors who want to go to the Yellow Crane Tower scenic spot during the Mid-Autumn Day (September 13th-15th) and National Day (October 1st-7th) holidays must book online tickets in advance. From September 10, the tickets are available on the official microblog account, official website, Taobao and other official channels. Real-name registration is required while booking the tickets. How to book? Click HERE
2. Wuhan issues 500,000 free tickets for countryside tour
Wuhan Municipal Culture and Tourism Bureau issued 500,000 free tickets of 23 scenic spots to the public at the second Wuhan Rural Tourism Festival which will last until September 30. Anyone interested can reserve tickets through the WeChat public account of the Wuhan Municipal Culture and Tourism Bureau. With prior appointment, subscribers can board the especially offered shuttle bus or enter the scenic areas with the QR code. How to book? Click HERE
3. Hubei Provincial Museum launches online booking system
The Hubei Provincial Museum officially launched online booking system on August 31, which will receive the maximum of 10,000 visitors each day.Visitors must book online tickets in advance of 7 days, on the official website (http://www.hbww.org), official WeChat account, APP of China Merchants Bank and Hubei Daily WeChat account "湖北日报". Both individual and group visitors are required to fill in personal information of 2nd-generation ID cards to reserve tickets online.
Tourists holding Hong Kong, Macao and Taiwan passes and passports must line up at the reserve channel on the spot.
All the visitors are required to enter the museum on time. A request to unsubscribe the reservation can be submitted on the website. If one misses his/her appointment for three times, online reservation will never be accessible.
4. Metro trains in Wuhan to start half an hour earlier on Mid-Autumn Day
(hubei.gov.cn by Ruan Xinqi)


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1. UK Dating
2. What Is Online Dating
3. Why Use Online Dating
4. Tips for Starting Online Dating
5. Advice for Online Dating
6. Internet Dating - Getting Your Profile Right
7. What is Speed Dating
8. Tips for Speed Dating
9. Speed Dating - A Girls Experience
10. Advice for Tackling Singles Events
When it comes to online dating, making the right first impression is crucial, and this starts with your profile. A badly written profile or silly message might mean you don't get end up meeting as many other daters as you could.
There are a few simple tips that you might want to bear in mind when starting off in the world of online dating.
Having a profile that hits the spot is really important when daters are trawling through hundreds of profiles of other daters. That means what you write about yourself is actually pretty important, so have a think about what people would want to know about you rather than just rattling off the first thing that comes to mind. Think about what would attract you to someone's profile. What would you be interested in knowing? What would interest you enough to contact them?
It's also important to be as concise as you can, nobody wants to read pages and pages of profiles detailing your life history! You don't want to tell them everything straight away anyway! Try and pick out some key pointers, highlights, things that you may have in common with other daters and might make a talking point and give them a reason to contact you.
It's always a good idea to highlight positive things about yourself rather than the negatives or weak points or bad experiences. Other online daters could be put off by a profile that describes sorrow, or portrays a sad or even depressive nature in somebody. Try and sound upbeat and approachable. Talking about past relationships of being hurt in the past is also a big no-no. Not many people wants to meet someone with a chip on their shoulder, or may be a bit of a prickly character. Sociable, outgoing personalities who appear friendly are likely to have much more success on an online dating site, so bear this in mind without trying to be someone you aren't.
Some internet dating sites ask you to describe the sort of single person you're looking for, ranging from anything as specific as their height, hair colour, and age, down to their likes and dislikes. While some sites will have a matchmaking facility, matching you on criteria to other people on the site, other sites leave it up to you to decide who you think you might be suited to. Either way, it's a good idea to think about what sort of person you're looking to meet on an internet dating site.
Are you looking to meet friends, sporting partners, holiday companions or life long partners? The main thing to bear in mind is what you think is important and what you would like to see in another dater? If you're too specific it may take a much longer time to find anyone that fits your criteria and you could be missing plenty of other people for the wrong reasons, such as they are too tall or short!
Decide what's important to you, but keep an open mind. Everyone could say they're looking for a good sense of humour, friendly and outgoing people. Try and think beyond this, to narrow down your options without sounding too particular, or worse, materialistic.
There are obvious advantages and disadvantages to adding a photo to your profile, but the basic rule of thumb is that online daters with a photo on their dating profile are much more likely to receive more messages from other daters than those without a photo. Obviously if you're not the best looker on the block, you may think that leaving your photo off your profile is the better options.
However, some think that profiles without photos may not be real, or are posted by people who are embarrassed to be seen on an online dating site, and hence aren't really that serious about dating anyway. This may mean you don't get as many messages from other members for the wrong reasons! Having a profile without a photo is a bit like going on the prowl in your local bar/pub with a bag over your head! Now you woudn't do that would you and have much success!!
At the end of the day, it's up to you whether or not you choose to add your photo to your dating profile. If you do decide to put up a photo, be honest! There is not much point putting up a picture of Brad Pitt or Jennifer Aniston. You are just setting yourself up for a fall somewhere down the line. Honesty really is the best policy. Putting up a photo of you ten years ago may also end in tears if people think they are dating someone a decade younger.
At the end of the day, it's the old saying of treat others as you would expect to be treated! Naf, but the theory goes a long way at the end of the day!
For more information, have a read of these articles:
Advice for Online Dating
Tips for Getting Started Online Dating


text: I was hoping to get William Friedkin's "Killer Joe" here at Telluride, but Guy will have a chance to see it in Venice if he sees fit. I'm very much looking forward to it for some reason, and I dig the poster that hit the net today. Check out the full (grossly watermarked courtesy of Coming Soon) image after the jump.


text:
Paul Greenwell specialises in asset and structured finance and has extensive experience acting for financiers (debt and equity) and lessors in all aspects of aircraft finance and leasing (in particular, in relation to the Japanese and PRC markets) as well as finance and leasing transactions involving ships and other vessels, motor vehicle fleets, rolling-stock, telecommunications and power generation equipment and project finance.
Clifford Chance advises New World and Chow Tai Fook on US$600 million commercial aircraft leasing joint venture
10 March 2016
Client Work
Clifford Chance advises MC Aviation Partners on the establishment of an aircraft leasing joint venture with Cheung Kong and the related sale of 15 aircraft for US$ 730 million
3 March 2015
Client Work
Clifford Chance advises Credit Agricole and Tokyo Star Bank on commercial financing of AirAsia Japan's first aircraft
11 June 2012
Client Work
Dispute resolution and aircraft operating leases to PRC airlines: Simply arbitrate?
28 October 2019
Client Briefing
LIBOR and Operating Leases II
22 July 2019
Client Briefing
China: MOF Issues New Accounting Standard for Leases
30 January 2019
Client Briefing
Amendments to Hong Kong Stock Exchange listing rules – Notifiable transactions exemption for aircraft leasing activities
5 December 2018
Client Briefing
Abolition of PRC import VAT on leased aircraft
27 July 2018
Client Briefing
Contact details
- Clifford Chance, Hong Kong
- +85228258857
- Email me
- Save my Vcard
- Practice area Banking & finance
Career and qualifications
- Admitted as a solicitor in Victoria 1994, NSW 1996, England & Wales 1999
- Joined Clifford Chance 2001
- Clifford Chance Tokyo 2001
- Clifford Chance Hong Kong since 2007
- Partner since 2011


text:
Press Release
IBTTA Statement on the Dismissal of the Truck Tolling Lawsuit in Rhode Island
FOR IMMEDIATE RELEASE: Wednesday, March 20, 2019
WASHINGTON, D.C. – With the dismissal of the truck tolling lawsuit in Rhode Island, Patrick Jones, the Executive Director and CEO of the International Bridge, Tunnel and Turnpike Association (IBTTA), the worldwide association representing toll facility owners and operators and the businesses that serve them, released the following statement:
"IBTTA supports the state of Rhode Island's plan to use truck tolls as one of many revenue streams to rebuild major bridges in the state. Large majorities of Americans support greater investment in infrastructure. While the judge who dismissed the lawsuit did not address the merits of the case, we remain hopeful that no court will deny Rhode Island, or any state, the ability to assess user fees including tolls to rebuild its vital bridges and highways."
For more information, please contact Bill Cramer, Communications Director at firstname.lastname@example.com or 202-210-2962.
# # #
About IBTTA


text:
Post Info
Persistent Systems Recruitment is unveiled for the freshers, can you have the fascinated in Persistent Systems focus on joining in the Persistent Systems walk ins which are now activated. The seekers must appear for the Persistent off campus drive 2019 to involve in various fields. At first, the candidates have to send the Cv to the Persistent Systems Careers page. The seekers must gain the Persistent Systems job openings which are need to recruit urgently
so, since the time of the people who are compleated their graduation and waiting for the Persistent Systems jobs they may clearly get in to this portal to verify the job offers in Persistent Systems company which is the one of the best company to give the offers who had the skills in a particular platform. Well, after knowing the Persistent Systems recruitment process the seekers must enter into this careers page to submit the Updated CV.
Persistent Systems Recruitment 2019
Applicants here is the participation needed who are seeking the job after their graduation, well in this job portal we gave you the latest Persistent Recruitment 2019 job openings for freshers o start their careers in best. hence, the seekers if you want to get the interview panel session you have to wait till they give the update after you submitting the cv they may verify the complete details and then only you can get the call from the Persistent Systems Careers HR officers. So, wait for a few moments and attend for the Persistent Systems Careers interview rounds. To attend the Interview you may get some kind of knowledge with the help of Persistent Systems in order to get the Job in the Persistent Recruitment 2019. You can also kee to observe the more private jobs for this exams.recruitmentindia.in sites. Persistent off campus drive 2019 Links are attached Here.
Persistent Systems Walkins Details
|Name of The Company
|Persistent Systems
|Job Type
|Full Time
|Jobs offers
|Software Engineers
|Salary Package
|Best in market
|Interview Location
|Required Qualification
|B.E/B.Tech/M.E/M.Tech – 2018 Batch (CS/IT)
|Required Experience
|Freshers(2016, 2017, 2018, 2019)
|Industry Type
|IT Services
|Private Jobs
|Job Location
|Across India
|Official website
Persistent Systems Company Profile
Persistent Systems is the company which is the founded on 1990 with the key people of Dr. Anand Deshpande, Mr. Mritunjay Singh, Mr. Sudhir Kulkarni, Mr. Atul Khadilkar. The Persistent Systems has the headquarter in Pune, Maharashtra. More than 10k people are now working in the company. this Persistent system provides the computer It services.
Latest Persistent Systems Jobs openings
Educational Qualifications
Applicants have the qualification as in Any Graduate / Any Post Graduate from the recognized board.
Salary Range
- As best in market
Recruitment process
- Online test. (C, C++,aptitude and English)
- For technical interview
- Final round (Salary discussion)
- Candidates who are interested in Persistent Systems jobs they may find the Career page,
- Then after you may get the Freshers and experienced careers links as in a separate way
- Thus, you may choose any of these freshers as well as experienced careers page.
- But, give the correct details in order to submit the resume to the HR Managers.
- Hence, any of the candidates may arise doubts they may surely get the full article to get the confirmation from the Persistent Systems.
- Submit the resume and wait for the Persistent Systems interview.
Persistent Systems Walkins registration link
Persistent Systems Walk in for fresh Graduates


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Content Count257
Last visited
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About Marquês do Bonfim
- Birthday 12/10/1994
Profile Information
: Vale Sul Fluminense, RJ
Recent Profile Visitors
Development plans update - Second Half of 2019
Marquês do Bonfim replied to admin's topic in Developer news and announcementsWould make capturing a ship from an enemy nation way more compelling, but since you can craft them, capturing ships only suits the basic instinct... Having a ship to do more battles. Also, refits... one of the biggest game changes in that era, we don't have. We can only craft and destroy, but never upgrade it or better fit it, I wonder why. And don't get me wrong, a lot of players will say that limiting ship choices per nation would limit gameplay, but you gotta ask yourself.. Would it? I mean, you would get more options to bring into a battle. Instead of sink it, you can capture it, refit (maybe rename it :C) and put it into your national enterprise fleet to better fit your clan port battle/rvr formation. Having crafted ships locked to their own nations would make players engage more in pvp, would make boarding a more viable choice instead of simply brawler gameplay, and adding something like refitting into the game, maybe renaming ships even more enjoyable to play. IMO.
Minor outposts set by players in OW map
Marquês do Bonfim replied to Cetric de Cornusiac's topic in SuggestionsI actually really like this concept. +1
Flags, Flags, Flags - 2 - Flag proposals only
Marquês do Bonfim replied to admin's topic in Developer news and announcementsI wish we would only suggest flags that were actually used around the West-Indies, tho.
Do Nations Even Matter?
Marquês do Bonfim replied to Harting's topic in Patch Feedback and General discussionsSure, why do we even need nations.. at all, right? And yeah, I'm currently playing on the PVE server, but that doesn't mean I don't also play on the PVP server. I do. And I want to see the PVP server actually work and prosper. Seems like few players actually want a proper game, not just a battleground. The old days of instance battles are over, this is an MMO now with Sandbox elements to it. If we do have nations in the game, it should be FOR the nation, not for a bunch of players to profit from it, but the whole nation. If you can't understand that, well that's just too bad, but that's just my opinion, you can hate on it or simply move on.
Do Nations Even Matter?
Marquês do Bonfim replied to Harting's topic in Patch Feedback and General discussionsThat divides even more the player base within the clans itself. And I don't agree with 11 nations being available aswell, don't get me wrong. Clans should be like an enterprise, but it should not hold responsibilities over national matters. Being that clans right now hold a lot of responsabilities from the Port Battles over nation, being able to tax and overthrow other clans that it doesn't get along with is beyond my imagination. If you're capturing a port, it shouldn't be your clans responsability, it should be national and everyone, EVERYONE in the nation should benefit from it. Clans have too much power in their hands, and they can control the whole port with taxation and friendly clans, small clans and clans that don't really get along with that clan simply does not benefit from it. What's the purpose of all this? Clans should be a way to create a trade route and warehouse to make money AND make that nation even more richier than it is. The nation should benefit from all of it without being limited or forced to beg for the clans friendship just to be able to gain access to the port bonuses, that kills even more the game. If it was a national matter and responsability, clans would get together and work together to capture ports so they can all benefit from it equally, no clan should be above the others. That's my opinion, but whatever.
Ideas about gameplay
Marquês do Bonfim replied to [ZBD] Mamertyn's topic in SuggestionsOpen world and instance definetly needs a revamp. Weather should always be a factor in either battle or travelling. If you're caught up in a storm, you should be teleported to a instance, where you actually go through the storm like in a battle (but yourself), masts should get damage if you keep full sails lowered. Heeling should be also a thing in battle, the bigger the ship, the stable it sails, since it's weight should counter-balance the heeling. There should be more islands with different designs, maybe some mountain-wall that dives straight into the ocean, instead of it being completely uniform from low-high-low point of view with tons of florest around. There should be more rivers cutting straight into the island that we could sail through. Port Battle should also include 2 phases, one being; you gotta fight for the 3 points, keeping the enemy fleet from taking it. 2; taking the forts at bay and harrassing the city with cannon fire from the ocean. 3; sending in the long boats to take the town. (This would go hand-in-hand with the Port Battles coming to the PVE server) Also, forts and towers should be nerfed down, a fort/tower shouldn't be that much of a threat if you're counter-attacking it's cannons, the reload time should be nerf and the amount of cannons you take from the fort should be more realistic. I've tried taking down a fort by myself few days ago, I got it to mid-hp, but everytime it gave me a full broadside like I was battling a goddamn ship of the line, and my hp was going down quicker than his, which is insane. Forts and towers are not that strong. Looting shipwrecks should be always on an instance, like in battle. You sail close to it, anchor your ship near the wreck and loot it like looting a ship recently sunk in battle. Also, looting ships. We should be able to anchor down and send in long boats to do the looting. I still don't understand why we need to get that much close to a ship in order to loot it, it makes us lose time and effort. Let us anchor down near the location and have the option to send in long boats to retrieve the loot. It doesn't even need to be animated or graphic. Just make the circle of looting around the ship bigger and instead of it being "Inspect the ship hold", do something like "Send in the long boats" and we're good.
Capturable 1st-3rd rate AI ships
Marquês do Bonfim replied to Hullabaloo's topic in Patch Feedback and General discussions*laughs in portuguese* Instead of making 1st rates the goal of end game, harder to craft or obtain, now you can simply gank a solo 1st rate and simply capture it for yourself.
Do Nations Even Matter?
Marquês do Bonfim replied to Harting's topic in Patch Feedback and General discussionsClans shouldn't have this much power over national matters, I've been saying this for a very long time now and I still say it, clans should only be a secondary order for players to supply themselves with the help of overs. Port Battles, RvRs, Hunting missions, PVE missions, Capture or Sink missions, Privateering should be the focus in every nation in the game. Right now clans are more powerful than the nation itself, players submit to clans, not nations and it's hello kittying wrong.
Marquês do Bonfim replied to Levi o Lusitano's topic in Patch Feedback and General discussionsWell.... Ave Império!
Although, many of my suggestions are specifically for the PVE server.
I appreciate the efford you guys put in, the reason I mentioned you guys wouldn't care about reading my suggestions is because many of them would literally change the dynamics and the gameplay itself from what it is right now. I've been suggesting those types of things from few months now. I've been suggesting the adittion of the Letter of Marquee for pirates (which by the way, shouldn't be a Nation, but a status) to become privateers for the nation of their choosing. But because this game doesn't emphazise NATION, but CLAN, we don't have national missions, campaigns, port battles and RvRs are only done because of clans, so I don't see how it would be implemented. And how can you change a game people are already accustomed to playing for something completely different, even more after release...? That's my dilema.
The reason why historically accuracy was ignored in few ships, is because they're not assigned to us like they were back then, we pretty much craft or capture the ship we want and sail it, so the balance between them for a fair gameplay is a must-have. I too wish there were more historically accurate systems, such as actually being able to choose between being a Naval Officer, Merchant or Privateer and serve the nation as the actual position I chose, but since there's no option beyond Naval Officer, I can't complain, It would be hard to change that now. Some things that I wish was different aswell, was the possibility to recruit officers, and your crew choice would also benefit the status of the ship. But instead we have upgrades. Choosing your officers and crew would benefit speed/trimming (being making sails faster, trimming to gain 1 or 2 knots more than maximum), repairs, gunnery (being reload OR accuracy), boarding, etc. But perhaps, ships shouldn't be based off existing/historical ships, but makings. A frigate should be called a frigate, not a Belle Poule, not a Endymion, but a frigate. By crafting them, we should've been able to choose how many cannons (based off the maximum, we could refit it with less cannons than the maximum), so if the Endy carries 52 max, we could refit her with 48 or 42, giving her more speed and maneuverability, but less broadside power. By making a system like that, naming your own ship would've been way more accurate than right now, with 20 ships of the same serving in a battle, which limits our imagination and immersion. And I still believe with a ship system like that, once the officer/player reaches a certain level, the Admiralty should assign him a ship based off his rank, and players shouldn't be able to sail other ships or have a collection of ships, which by the way, gives no purpose or sentiment of losing it on a battle, it makes the game a grind, and makes people not care about them at all. Anyways, I could go on and on but I don't think the devs really want to read these type of suggestions, since they got their own vision for the game, which isn't clear for us yet, but I digress.
I agree.
One thing that I may suggest that I never undestood why, is; why is capturing a ship less rewardable than sinking one? Meanwhile back in the days, you gained more money by capturing ships, and experience aswell by doing that. I know "Players can keep the ship, they don't need to return it to the Admiralty, so that's why it doesn't reward the player, the reward is the ship itself". Common.