text:
RALEIGH, N.C. (KGO) -- Blowing ashore with howling 90 mph winds, Florence splintered buildings, trapped hundreds of people, and swamped entire communities along the Carolina coast.
Florence was downgraded to a Tropical Storm Friday.
The Latest on Tropical Storm Florence (all times local):
10:55 p.m.
Heavy rains from Tropical Storm Florence are producing flash flooding and major river flooding in the southeastern part of North Carolina.
The National Hurricane Center says excessive amounts of rain are being dumped on the state. It says the effect is expected to be "catastrophic." In its 11 p.m. update Saturday, the center also says an elevated risk of landslides is now expected in western North Carolina as heavy rains spread there.
And the threat is not only limited to the North Carolina and South Carolina. Forecasters say heavy rains are eventually expected early in the week to head into parts of West Virginia and the west-central portion of Virginia - also at a risk of dangerous flash floods and river flooding in those states.
At 11 p.m. Sunday, Florence was about 40 miles (65 kilometers) east-southeast of Columbia, South Carolina. It has top sustained winds of 40 mph (65 kph) and is moving to the west at 3 mph (6 kph).
9 p.m.
Record flooding is expected on North Carolina's Cape Fear River in the coming week, and signs of the coming flood are already apparent.
The Cape Fear River is predicted to crest at 62 feet (nearly 19 meters) in Fayetteville on Tuesday.
Weekend rains have soaked the city and the surrounding area. Officials have warned the river could swell more than a mile (1.6 kilometers) past its banks. The nearby Little River, which feeds into the Cape Fear River, is also set to experience record flooding.
On U.S. Route 401, rain accumulated in ditches and unharvested tobacco crops along the road. Ponds had already started to overflow, and creeks passing under the highway charged with muddy, brown water.
John Rose owns a furniture business with stores less than a mile (1.6 kilometers) away from the Cape Fear River. When he heard about possible flooding, he moved quickly to empty more than 1,000 mattresses from a warehouse located in a low-lying strip mall threatened by the coming surge of water. Rose says that "if the river rises to the level they say it's going to, then this warehouse is going to be under water."
8:10 p.m.
Duke Energy says heavy rains from Florence have caused a slope to collapse at a coal ash landfill at a closed power station outside Wilmington, North Carolina.
Duke spokeswoman Paige Sheehan said Saturday evening that about 2,000 cubic yards (1,530 cubic meters) of ash have been displaced at the Sutton Plant and that contaminated storm water likely flowed into Sutton Lake, the plant's cooling pond. The company hasn't yet determined if the weir that drains the cooling pond was open or whether any contamination may have flowed into the swollen Cape Fear River.
Sheehan says the company had reported the incident to state and federal regulators.
Sutton was retired in 2013 and the company has been excavating ash to remove to safer lined landfills. The gray ash left behind when coal is burned contains toxic heavy metals, including lead and arsenic.
Florence slammed into the North Carolina coast as a large hurricane Friday and has since flooded rivers and left destruction and several people dead.
7:55 p.m.
The core of Tropical Storm Florence is now drifting westward over South Carolina, threatening more flash floods and major river flooding.
The National Hurricane Center said Florence was located around 8 p.m. Saturday about 65 miles (100 kilometers) east-southeast of Columbia, the South Carolina capital. Its top sustained winds have dropped some to 45 mph (75 kph) and Florence is crawling along at 2 mph (4 kph).
Forecasters say that Florence is still a dangerous storm and is expected to dump excessive rainfall on wide areas of North Carolina and South Carolina. They also say the storm could kick up a few tornadoes on its trek across the region.
The large storm came ashore earlier in the week as a hurricane, flooding rivers, forcing high-water rescues and leaving several people dead amid a trail of destruction.
7:25 p.m.
President Donald Trump is tweeting his sympathies and condolences for victims of Florence.
In a tweet Saturday evening, Trump said five deaths had been recorded so far in the storm's wake. Officials had already raised the death toll to 11 by the time of the tweet, which followed a White House briefing.
Trump tweeted: "Deepest sympathies and warmth go out to the families and friends of the victims. May God be with them!"
Florence, which came ashore as a large hurricane earlier in the week, is slowly crawling inland across the Carolinas after dumping heavy rains and causing severe flooding. The flooding threat continues in the region.
6 p.m.
Some of North Carolina's largest public universities are canceling classes a little longer because travel remains uncertain and risky while Florence lingers in the region.
The University of North Carolina at Chapel Hill and North Carolina State University in Raleigh both announced Saturday that they would resume classes Tuesday. East Carolina University in Greenville -which is closer to the coast- plans to re-open Wednesday.
News releases from all three campuses identified travel challenges for students in making their decisions. These schools cancelled classes for two or three days earlier in the week as Florence approached the coast as a hurricane. Though downgraded to a tropical storm it is still churning across the region, dumping heavy rains and leaving flooding and destruction in its wake.
5:35 p.m.
Authorities say three more people have died in North Carolina as a result of Florence, bringing the overall death toll to 11.
In Raleigh, North Carolina, the Office of the Chief Medical Examiner has confirmed the storm-related deaths of an 81-year-old man in Wayne County who fell and struck head while packing to evacuate Friday. That agency also is reporting the deaths of a husband and wife in a house fire that same day in Cumberland County that is linked to the storm.
Authorities did not immediately release further details.
Florence, which came ashore as a large hurricane earlier in the week, is slowly crawling inland across the Carolinas after dumping heavy rains and causing severe flooding.
5:25 p.m.
President Donald Trump was briefed by telephone Saturday on Florence's impact on the East Coast.
No details about the content of the president's briefing were released.
The White House issued a photograph showing Trump seated at a desk in the residence holding a telephone receiver to his ear.
Vice President Mike Pence stood nearby.
5:25 p.m.
The top U.S. military commander for national defense says the slow movement of the storm is making it difficult to get more helicopters airborne for rescues in hard-hit areas.
The head of U.S. Northern Command, Air Force Gen. Terrence J. O'Shaughnessy, tells The Associated Press that Marine MV-22 Osprey aircraft are preparing to launch off Navy ships heading toward the coast, to provide greater awareness of what's going, particularly in North Carolina.
O'Shaughnessy says Northern Command is also using two airborne early warning radar and surveillance aircraft, flying above the storm, to assess bridges, roads and other infrastructure. The aircraft are also able to help relay communications from low-flying helicopters to the FAA if transmissions are affected by storm.
O'Shaughnessy says he expects helicopters and high-water vehicles will be the greatest need.
5:20 p.m.
Virginia Gov. Ralph Northam is warning residents in the southwest part of the state to prepare for flooding and possible landslides early next week from the remnants of Hurricane Florence.
The state so far has been spared from severe hurricane impacts, but the southwest portion of the state is expecting up to 12 inches (30 centimeters) of rain.
Northam said in a news release Saturday that emergency management officials are working to move people and commodities into place to prepare for flooding, including swift water rescue teams. Says Northam: "Now is not the time to let our guard down."
Emergency officials in Virginia have also deployed 25 high-wheeled vehicles and 50 personnel to help with rescue operations in North Carolina.
5:10 p.m.
Transportation officials dealing with worsening roads because of Florence have a message for out-of-state motorists traveling through North Carolina: Please don't use our highways.
State Transportation Secretary Jim Trogdon made the plea Saturday, citing the continuing rains and expected flash flooding that has closed parts of 100 major roads.
A 16-mile (25-kilometer) stretch of Interstate 95 is already closed, and Trogdon expects other portions of the road to be shut down near Lumberton as the Lumber River's levels rise there. And a smaller portion of Interstate 40 is shut down.
Trogdon says flash flooding on roads could continue for several days. He says he wants to prevent thousands of people potentially being stranded on the road sides due to sudden flooding.
He adds that North Carolina is working with officials in other states and with federal transportation officials to get the word out to motorists to avoid the Carolinas and find alternate routes through the neighboring states of Virginia, Tennessee, and Georgia.
5:05 p.m.
Officials say high-water rescues have been completed in New Bern, a North Carolina city swamped by flooding from Florence.
The city said in a statement Saturday that 455 people in all were rescued from Florence's floodwaters. Waters began rising there late Thursday as Florence approached as a hurricane.
New Bern spokeswoman Colleen Roberts says there were no significant injuries reported during the rescues, and there have been no fatalities in the city. She says a round-the-clock curfew is in effect until Monday morning, meaning residents shouldn't be out on the streets.
Roberts said around 1,200 people were in local shelters Saturday.
She says thousands of buildings are damaged and calls the destruction "heart-wrenching."
5 p.m.
All coastal storm surge warnings have been discontinued as Tropical Florence slowly plods inland.
The National Hurricane Center says water levels along the Carolinas coastline were gradually receding Saturday afternoon, though some minor coastal flooding was possible through Sunday.
Florence's heavy rainfall is forecast to continue, potentially causing catastrophic inland flooding. The hurricane center says some areas along North Carolina's coast could see up to 40 inches (100 centimeters) of total rain by the time Florence passes through early next week.
At 5 p.m. Saturday, Florence was barely crawling west at 2 mph (3.2 kph), with its center located about 60 miles (95 kilometers) west of Myrtle Beach, South Carolina. Florence's top sustained winds were holding at 45 mph (75 kph).
Forecasters say Florence could weaken to a tropical depression late Saturday.
4:30 p.m.
A U.S. Department of Transportation official says additional closures that could last up to a week are expected along a major interstate in North Carolina as flooding worsens.
Jim Ray said on a conference call Saturday with other federal officials that within the next 24 hours, the Cape Fear River is expected to overtake Interstate 95 near Fayetteville. Ray also says the Lumber River is expected to overtake I-95 in Robeson County near the South Carolina state line. Ray says that will prompt closures that could last up to a week.
A 16-mile (25-kilometer) stretch of I-95 between its intersection with I-40 - near the town of Dunn - was already closed Saturday. Law enforcement has set up a detour.
Ray says that closure due to a flash flood was expected to last for about a day.
4:15 p.m.
A herd of wild horses that roams a northern portion of North Carolina's Outer Banks has survived Florence just fine.
The Corolla Wild Horse Fund, a group devoted to protecting and managing the herd of wild Colonial Spanish Mustangs, posted a message on its Facebook page saying the horses were "doing their normal thing - grazing, socializing, and wondering what us crazy humans are all worked up over."
Forecasts earlier in the week that showed Florence potentially making a more direct hit on the northern Outer Banks had many people worried about how the horses would fare. But wildlife experts had said there was no need to worry.
The Cape Hatteras National Seashore tweeted Saturday that all of the ponies in another herd on Ocracoke Island were safe.
The Cape Lookout National Seashore said in a Facebook post that it would provide an update on a herd of horses at another location - Shackleford Banks - just as soon as staff could return to do condition assessments.
4:10 p.m.
A mandatory evacuation order has been issued in North Carolina's Cumberland County and the towns of Linden and Wade for anyone living within a mile (1.6 kilometers) of the banks of the Cape Fear and Little rivers.
Josh Kicklighter, a 23-year-old truck driver from Nicholas County, West Virginia, who moved to Wade two years ago, sat on his porch with his family Saturday and spoke of how the storm had knocked out his power.
Regarding the evacuation order, Kicklighter says the family would "probably stay" because "I think we're pretty much out of the way of" the mile radius.
3:50 p.m.
The Internal Revenue Service says victims of Hurricane Florence will get a grace period before having to file some tax returns and payments.
The IRS said Saturday it's offering the relief in parts of North Carolina and other regions designated a disaster area by the Federal Emergency Management Agency.
Upcoming September deadlines for certain individual and business tax filings and payments will be postponed until Jan. 31 next year.
That includes quarterly estimated income tax payments that would have been due next week, and quarterly payroll and excise tax returns normally due Sept. 30.
The IRS says it will automatically provide relief for people with addresses in the counties designated a disaster area.
Taxpayers who qualify for relief but live outside the disaster area can call the IRS at 866-562-5227.
3:40 p.m.
Many residents who evacuated North Carolina's Outer Banks ahead of Hurricane Florence are making their way back onto the barrier islands, which were spared from the worst of the storm's wrath.
The residents as well as workers and property owners were being allowed onto the northern portion of the islands beginning Saturday morning. Visitors were expected to be allowed entry to the same area beginning Sunday.
County officials and business owners reported relatively minimal damage, and there were no immediate reports of injuries or deaths.
While the Outer Banks survived Florence fairly unscathed, scientists say they remain incredibly vulnerable to future storms, climate change, and sea-level rise.
3:30 p.m.
Authorities in North Carolina are reporting two more weather-related deaths.
The Duplin County Sheriff's Office said on its Facebook page on Saturday that two people died due to "flash flooding and swift water on roadways."
The Associated Press was unable to get details because the sheriff's office phone line was not working.
The deaths bring the death toll from Florence, which came ashore on Friday as a hurricane, to at least seven. All but one of those deaths occurred in North Carolina. One victim died in South Carolina.
2:50 p.m.
Hurricane Florence evacuees from the Carolinas are getting free tickets to watch the University of Florida's football team play Colorado State.
The ticket office and athletic association at the University of Florida extended the invitation to evacuees for Saturday's game at Ben Hill Griffin Stadium in Gainesville, Florida.
Gator officials say evacuees had to present a valid ID showing they're from North Carolina or South Carolina.
2:05 p.m.
Though weakened, Florence remains a very large, slow and dangerous storm as it swirls over the Carolinas.
The National Hurricane Center said Florence's top sustained winds were holding at 45 mph (75 kph), with higher gusts east of the storm's center.
At 2 p.m. Saturday, Florence was inching west at 3 mph (6 kph), with its center located about 50 miles (85 kilometers) west of Myrtle Beach, South Carolina.
Forecasters say prolonged rainfall from Florence could produce catastrophic flash flooding and significant river flooding.
Tropical storm-force winds stretched up to 150 miles (240 kilometers) from the storm's center.
1:15 p.m.
A mandatory evacuation order has been put in place for anyone who lives within a mile of the banks of North Carolina's Cape Fear River and Little River.
Officials from Cumberland County, Fayetteville and the town of Wade issued the order early Saturday afternoon, saying residents there face "imminent danger" from flood waters expected to arrive in the area soon.
Residents are being asked to leave immediately. Officials said flood waters from other areas are accumulating north of the county and filling the river basins beyond their capacities. They asked that the evacuation begin immediately and that everyone within the evacuation areas get out by 3 p.m. Sunday.
Seven emergency shelters are open in the county.
1:50 p.m.
Officials in South Carolina are reporting the state's first fatality due to Florence, bringing the storm's overall death toll to at least five.
A 61-year-old woman was killed late Friday when the vehicle she was driving struck a tree that had fallen across Highway 18 near the town of Union.
Capt. Kelley Hughes of the South Carolina Highway Patrol said the woman, who was wearing a seat belt, died at the scene. No passengers were in the vehicle at the time of the crash.
The tree was about 6 feet above the road surface. Hughes said the vehicle's roof is what struck the tree.
Four weather-related deaths have been reported in North Carolina.
12:35 p.m.
Portions of eastern North Carolina's two interstates are closed because of flooding caused by Tropical Storm Florence's torrential rains and may not re-open before Monday.
The state Department of Transportation says a 16-mile (26-kilometer) stretch of Interstate 95 between its intersection with I-40 and near the town of Dunn is closed. Law enforcement has set up a detour.
Transportation Secretary Jim Trogdon said Saturday that authorities were still assembling an alternate route for a 5-mile section of I-40 that is closed in both directions near the town of Warsaw, about 70 miles (115 kilometers) southeast of Raleigh.
The state DOT said on its website that the two roads are expected to re-open by Monday morning.
Trogdon says road conditions are expected to get worse in the immediate future, pointing out the number of closed primary roads in eastern counties had doubled compared to Friday. He urged motorists not to travel east of I-95 or south of U.S. Highway 70.
11:45 a.m.
The Navy says almost 30 Virginia-based ships and 128 aircraft sent away from their bases in the Hampton Roads-area because of now-Tropical Storm Florence have been given the go-ahead to return.
The Navy says the aircraft will make their way back beginning Saturday, and the ships will start to return Sunday.
A Navy statement says the decision comes after inspections of the region's port and airfield.
11:30 a.m.
Evacuation orders have been lifted in several coastal South Carolina counties as Florence continues to dump rain on the state.
Gov. Henry McMaster issued an executive order lifting evacuation orders for Charleston, Berkeley, Dorchester and the Edisto Beach area of Colleton County effective at noon Saturday.
McMaster had ordered residents in most of the state's coastal counties to evacuate ahead of Florence's arrival. The slow-moving storm is still dumping colossal amounts of rain on North Carolina and parts of northern South Carolina.
Evacuation orders remain in place for Horry and Georgetown counties along South Carolina's northern coast.
11 a.m.
Tropical Storm Florence continues to weaken as it dumps dangerous amounts of rain across the Carolinas.
The National Hurricane Center said Florence's top sustained winds have weakened to 45 mph (75 kph).
At 11 a.m. Saturday, Florence was moving west at 2 mph (4 kph), with its center located about 40 miles (65 kilometers) west of Myrtle Beach, South Carolina.
The storm's extremely slow speed means the risk of catastrophic flooding remains high across both states. Some areas are forecast to receive up to 15 inches more rain, and storm totals could reach over 3 feet in some areas for the week.
National Hurricane Center Director Ken Graham says areas like New Bern, North Carolina, could also see additional storm surge as high tide combines with the ocean waters still being pushed ashore by Florence's outer bands.
9 a.m.
North Carolina's Harnett County has declared a mandatory evacuation along a river that's expected to rise to more than 17 feet above flood stage.
On its Facebook page, the county said the evacuation was in effect along the Lower Little River near the Cumberland County line.
The National Weather Service is forecasting the river to crest at Manchester at 35.4 feet at about 8 a.m. Monday. Flood stage is 18 feet.
The previous record crest was 29 feet set during Hurricane Matthew in 2016.
The river is forecast to reach flood stage sometime after 2 a.m. Sunday.
8:25 a.m.
The White House says President Donald Trump has issued a disaster declaration for North Carolina and that will make federal money available to people in the counties of Beaufort, Brunswick, Carteret, Craven, New Hanover, Onslow, Pamlico and Pender.
Government aid can include grants for temporary housing and home repairs, low-cost loans to cover uninsured property losses, and other programs to help individuals and business owners recover from the effects of Hurricane Florence.
Money also is available to the state, some local governments, and some private nonprofit groups on a cost-sharing basis for emergency work in those counties.
8 a.m.
Tropical Storm Florence is continuing to dump dangerous amounts of rain as it continues its slow slog across the Carolinas.
The National Hurricane Center said Florence is moving west at 2 mph (3.2 kph), with its center located about 35 miles (56 kilometers) west of Myrtle Beach, South Carolina. Maximum sustained winds remained at 50 mph (80 kph).
The region is being pounded with rain from the slow-moving storm, causing the risk of catastrophic flooding. Southern and central portions of North Carolina into far northeast
Parts of North and South Carolina can expect an additional 10 to 15 inches. Storm totals could reach between 30 and 40 inches in some areas.
At 8 a.m. EDT, the Miami-based hurricane center said rainfall will continue to produce catastrophic flash flooding and prolonged significant river flooding.
5 a.m.
Tropical Storm Florence keeps drenching the central Carolinas, with an additional 10 to 15 inches of rain expected before it finally swings north over the Appalachian Mountains and into the Ohio Valley on Monday.
The National Hurricane Center says top sustained winds have dropped to near 50 mph (80 kph) with higher gusts, and Florence is expected to become a tropical depression later Saturday.
At 5 a.m., the center was all but parked over South Carolina, about 35 miles (55 kilometers) west of Myrtle Beach, moving west-southwest at just 5 mph (8 kph) and scooping massive amounts of moisture from the sea.
1:30 a.m.
Tropical Storm Florence is practically stalled over the Carolinas and the monster storm could dump drenching rains of up to 3 feet (1 meter). That, in turn, could trigger epic flooding well inland.
North Carolina Gov. Roy Cooper calls Florence the "uninvited brute" that could wipe out entire communities. The storm is some 400 miles (645 kilometers) wide. Power outages are widespread including over 740,000 in North Carolina and 163,000 in South Carolina. Rescue crews have used boats to reach hundreds besieged by the rising waters.
Early Saturday morning Florence's winds weakened to 65 mph (100 kph) as it moved forward at 5 mph (7 kph) and was about 15 miles (25 kilometers) west northwest of Myrtle Beach, South Carolina.


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Norfolk ( (listen) NOR-fuk) is an independent city in the Commonwealth of Virginia in the United States. Incorporated in 1705, it had a population of 238,005 at the 2020 census, making it the third-most populous city in Virginia after neighboring Virginia Beach and Chesapeake, and the 94th-largest city in the nation. Norfolk holds a strategic position as the historical, urban, financial, and cultural center of the Hampton Roads region, which has more than 1.8 million inhabitants and is the thirty-third largest Metropolitan Statistical area in the United States. Officially known as Virginia Beach-Norfolk-Newport News, VA-NC MSA, the Hampton Roads region is sometimes called "Tidewater" and "Coastal Virginia"/"COVA," although these are broader terms that also include Virginia's Eastern Shore and entire coastal plain. Named for the eponymous natural harbor at the mouth of the Chesapeake Bay, Hampton Roads has ten cities, including Norfolk; seven counties in Virginia; and two counties in North Carolina.Bordered to the west by the Elizabeth River and to the north by the Chesapeake Bay, the city shares land borders with the independent cities of Chesapeake to its south and Virginia Beach to its east.
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subset: commoncrawl


text:
by Wolf Majer Rozencwajg
Translated by Dr. Hannah Berliner Fischthal
Jewish youth in Dąbrowa aspired to be the equal of any Jewish or Christian
sports club in the region, even though there were towns such as Będzin or
Sosnowiec that had patrons, like Fürstenberg.
In 1921, after having being enslaved for 150 years, a large sports movement
Aron Goldblum
a well-known athlete in the town |
Zagłębie was no exception. Balls were kicked in every corner and in every free place.
At the same time, an initiative-group arose in Dąbrowa to create a Jewish sports club. The group consisted of Wowcze Erlich, Maks Zajonc, the Białystok brothers (Szmuel and Kopel), Maks Treper and the Rechnic brothers from Hachubke [?], who later became the leaders of the sports group. The idea was enthusiastically received. The initiators spent the first money for uniforms and other utilitarian sports-related needs in order to begin practical work.
As is known, the freethinking youths who were not otherwise tied up with youth organizations met every evening in the Tea Hall on the 3rd of May Street; this is where the idea to create a sports club was actually born. A soccer club was the first to arise, then a ping-pong club, then tennis. In the soccer group were: Jakob Rudoler, as goalkeeper; Bek, as leader; Gutman, as runner; Wolf Goldblum, Lolek Szternik, Josek Krajcer, as stormers; Wolf Majer Rozencwajg, Adam Mitelman, the Zajonc brothers, Lejb Wolf Rozencwajg, Icze Bornsztajn, Idel Erlich, Elijahu Kalb.
The founding of a soccer community with such members had an enormous resonance in the town. We played with the Power Będzin, with I.F.C. of Katowice, and against assorted Polish sports clubs, and attained good results. Lolek Szternik was a relentless player. He battled on the sports arena exactly as though he were defending a country. The same could be said for Jakob Rudoler, Wolf Goldblum, Wolf Majer Rozencwajg, and others.
The spectators were especially enthused when they discovered that a Jewish
athlete from Silesia had deformed feet and no toes. He was one of the good
[Page 199]
One of his kicks made the ball rise tens of meters in the air. Under no
circumstances would this athlete give in to his physical challenges. He
attracted much attention.
We had many difficulties with training, and we did not have our own place. The Jewish kehila was little interested in whether or not Dąbrowa youth had a sports club. Because of this, we wandered from one place to another; one time on the lawns and another time in the marketplace. Only after many changes, the magistrate, under the leadership of Czeplak, the representative of the P.P.S., gave us permission to train in the sports arena on Kaszczuski [?].
A new epoch began after we began to train regularly. The level of sports techniques was raised for everybody. Jews in all circles stormed to the arena. I remember how Jewish boys with peyes [side-locks] stood outside, near the fence, and looked inside through the cracks, following with great suspense the course of the game. When there was a victory, they celebrated just like all the free Jews.
Sponsors of the Jewish sports club consisted of Erlich, Maks Zajonc, Maks Treper, the Białystok brothers, the Rechnic brothers (from Howke [?]), Lejb Wajszalc, Mosze Goldberg, and Abram Moneta. Moneta was a huge follower of Jewish athletics; he did not miss a single game, no matter how far away.
I want to note, with pride, that one of our players in the sports group, Aron Goldblum, was later a Jewish representative in the headquarters of general sports in Poland.
After two years of playing soccer and bringing honor for the Jewish community in Dąbrowa, the sports club weakened. Adam Mitelman made aliyah to Palestine; Heniek Zajonc traveled to Warsaw to study; Lolek also left to pursue his studies. Edik Rechnic was the last of the Mohicans of the old group supporting sports in Dąbrowa, and then he left as well.
In the place of the collapsed sports club, a new sports club arose with the
name of Maccabi. It was not a political sports organization; it only had a
political base. The youth group belonged to the Revisionists. They developed
sports activities with many branches, and their club was on Sienkiewicza. They
had a ping-pong club, a chess club, and they played with Christian and Jewish
sports groups in the area. In addition, the Maccabi athletes also were
participants in various general youth activities, with Zionist goals.
Heszko Kalman
A Dąbrowa youth, a known athlete in the Warsaw sports club |
In 1925, the Viennese Hako'ach [the Power] played in Będzin. Months before and after the event people talked about the presence of the Viennese Power in Zagłębie. Every Jew considered himself a specialist in sports, and gave an opinion about the Viennese appearance in Poland.
There were Jews in Dąbrowa who were so immersed in sports that they did not miss a single match. They traveled far in order to attend every game. Those were Berisz Putersznit, of blessed memory, Abram Neufeld, and others. The father of Wolf Majer Rozencwajg, of blessed memory, was a great sympathizer of Jewish sports. Wolf Majer himself later became a professional soccer player in the Będzin sports group Hako'ach [the power], with a contract having symbolic contents.
I would sin against Jewish sports in Dąbrowa if I would not mention and place a memorial stone over a Jewish athlete in Dąbrowa who played in various groups in the town. He later left for Warsaw, and there he became one of the most popular players in the Maccabi. That was Heszko Kalman, may his memory be blessed. The newspapers in Warsaw used to describe his sports tactics, his power for perseverance in playing. The Yiddish press used to consider him a son of Warsaw. He was an orphan from childhood, a son of the widow Nisl Kalman, a milk carrier.
(Gathered by Juda Londner)
JewishGen, Inc. makes no representations regarding the accuracy of
the translation. The reader may wish to refer to the original material
for verification.
JewishGen is not responsible for inaccuracies or omissions in the original work and cannot rewrite or edit the text to correct inaccuracies and/or omissions.
Our mission is to produce a translation of the original work and we cannot verify the accuracy of statements or alter facts cited.
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Updated 23 Aug 2009 by OR


text:
Watch Jimmy Kimmel's Star-Studded Fake Movie Trailers From the Post-Oscars Special
In a slightly dazzling post-Oscars spectacular, Jimmy Kimmel and took to skewering Hollywood's biggest night on his 9th annual 'Jimmy Kimmel Live: After The Oscars' special in the least offensive way possible – by asking some of the world's biggest movie stars to poke fun at the seriousness of awards season by starring in some fake film trailers based on fictitious films populated by popular memes of the YouTube variety.
Not every attempt at turning some of the Internet's best-known memes into its own movie worked out – a Joseph Gordon-Levitt-starring send-up of drug culture by way of meme titled 'Baz Luhrmann's David After Dentist: Double Rainbow: Oh My God! In 3D' was just plain weird more than anything – but there were some true gems, particularly his Keyboard Cat-inspired 'Ameowdeus' and the Meryl Streep- and Tom Hanks-starring 'Bitman Begins,' which pulled from the "Charlie Bit Me" video for its inspiration.
Kimmel's cavalcade of stars was also impressive enough on its own, as the late night host managed to snag other names like Queen Latifah, Adam Driver, Barkhad Abdi, Mandy Patinkin, Ben Kingsley, Christoph Waltz, Gary Oldman, Kevin Spacey, Abbie Cornish, Catherine Zeta-Jones, Seth Rogen, and Samuel L. Jackson for a new spin on his annual movie-centric spoof. Take a look! (And which one is your favorite?)


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A tragic head on collision, at the south end of Duck Lake on Hwy 97, took the life of a Manitoba woman this morning.
At just before 8:30 a.m. emergency crews were called to the scene and found a pickup truck engulfed in flames and on its side, and a white sedan with severe front end damage.
According to witnesses the Dodge pickup was travelling southbound in the fast lane and was observed slowly "veering" across the painted median and into the path of a northbound White Ford sedan, who tried to avoid the pickup.
The force of the head on impact caused the pickup to roll in the northbound lane, coming to rest on the passenger side.
The pickup caught fire and passersby were able to get the pickup driver, a 33 year old Comox area male, out of the vehicle as it burned. The occupants of the white sedan, a man and woman from Manitoba both in their 60s, were trapped and needed to be extricated by Fire crews using the jaws of life.
The male driver suffered extensive serious head injuries and was taken to Kelowna General Hospital.
The female passenger succumbed to her injuries and perished at the scene.
The pickup driver was taken to Kelowna General Hospital for treatment of non life threatening injuries and the driver of the black Pontiac was uninjured.
The driveshaft of the flipped truck broke free and smashed into the front-end of a third vehicle. The occupants were uninjured, but their vehicle sustained heavy damage.
Hwy. 97 was closed in both directions as two RCMP Traffic Analysts attended to investigate the scene. Traffic flow was restored at 1:15 p.m.
Police believe speed may have been a factor and are investigating to find out why the pickup crossed into the oncoming lane. To that end, Police are asking anyone who witnessed the collision or was travelling southbound at the time of the collision, to contact Cst. Prommer, Central Okanagan Traffic Services at 250-980-5353.
The crash has been cleared and Highway 97 is open once again.
DriveBC estimates the highway will reopen at 1:30 p.m.
Traffic is now inching along Glenmore Road, although it is still bumper to bumper up to Cross Road.
The latest from DriveBC is that RCMP are still assessing the scene and there is still no estimate of when the highway will reopen.
Callers are telling Castanet that traffic is now backed up into Glenmore. Drivers trying to use that route to get through may find that it's all blocked up there and that traffic does not appear to be moving in either direction.
Another caller said she is stuck in traffic and that all side streets and detour routes appear to be blocked.
If you have information about which routes are moving, please send to [email protected]
A multi-vehicle accident has closed Highway 97 near the airport north of Kelowna.
Emergency crews responded to the incident around 8:30 a.m. The highway is currently closed in both directions and there is no apparent detour.
It appears one of the vehicles crossed the centre line, colliding head on with an oncoming car. The impact flipped one of the vehicles on its side where it burst into flames. It appears the driveshaft of the flipped vehicle broke free and bounced down the road, smashing into a third vehicle.
There are unconfirmed reports that one person has passed away in the incident. Two others are in hospital with unconfirmed injuries.
Three ambulances, one rescue vehicle, one fire engine and RCMP attended the scene.
More details to come.


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A Democratic 2nd Primary, for the 5th Congressional District will be held Tuesday, July 15, 2014. The polls will be open from 6:30 AM until 7:30 PM. Early Voting will begin on July 3rd and end July 12th at the Forsyth County Government Center.
Early, no-excuse absentee voting will begin at 8:00 AM on Thursday, July 3rd, and end at 1:00 PM on Saturday, July 12th for the 5th Congressional District Democratic 2nd Primary Election. Early voting will be held exclusively at the Forsyth County Government Center, 201 N. Chestnut Street in downtown Winston-Salem. Monday through Friday hours are 8:00 AM - 5:00 PM. The only weekend day we will be open during this time is Saturday, July 12th, and our hours will be 10:00 AM - 1:00 PM. Please note: We will be closed on Friday, July 4th in observance of Independence Day.
Those eligible to vote in this primary election include: registered voters that reside within the 5th Congressional District who are registered with a party affiliation of Democratic or Unaffiliated.
If Unaffiliated, you are eligible if you are a registered voter in the 5th Congressional District and:
Unaffiliated voters who voted Republican or Non-Partisan in the May 6th Primary are not eligible to vote in the July 15th Democratic 2nd Primary.
For questions regarding the early voting schedule or voter eligibility, please contact the Forsyth County Board of Elections at 336-703-2800.


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5206.0 - Australian National Accounts: National Income, Expenditure and Product, Sep 2011 Quality Declaration
ARCHIVED ISSUE Released at 11:30 AM (CANBERRA TIME) 07/12/2011
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Australian economy grows 1.0% Latest ABS figures show that GDP, in seasonally adjusted volume terms, grew 1.0% in the September quarter 2011, after a revised increase of 1.4% in the June quarter. The growth for the quarter was driven by a 1.5% contribution to growth from capital expenditure on non-dwelling construction, a 0.4% contribution from final consumption expenditure, and 0.4% contribution from capital expenditure on machinery and equipment. The increases were partially offset by a -0.8 percentage points contribution from changes in inventories, and -0.6% contribution from net exports. The industries that drove growth in the September quarter were Construction with 0.4% contribution to growth, and Mining with 0.3% contribution to growth. On the back of this GDP growth and a 2.7% increase in the Terms of trade, Real gross domestic income grew 1.6% in seasonally adjusted terms for the quarter. Further details can be found in Australian National Accounts: National Income, expenditure and Product (cat. no. 5206.0). Media Note: When reporting ABS data, the Australian Bureau of Statistics (or ABS) must be attributed as the source. Document Selection These documents will be presented in a new window. |


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Rap mogul Master P is in the middle of serious personal turmoil. While most celebrities would use their personal issues as an excuse to remove themselves from the limelight, he New orleans native is using his drama to get him a television deal.
By now, everyone knows Master P is in the middle of a nasty divorce with his estranged wife Sonya Miller. She has alleged he kidnapped their children and refuses to allow her to see them. Master P, real name Percy Miller, hurled his own accusations back in her direction. The No Limit general called his estranged wife a drug addict.
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On top of them fighting, Master P was seen recently pleading for everyone's help in finding his 14-year-old daughter after she ran away from home. The young girl returned home a few hours after outlets published reports about Master P seeking help finding her. That whole ordeal led people to speculate whether that was real or fake. He is shopping a reality show, after all.
Master P and his family have already started shooting episodes for the show despite not having a deal in place. However, Master P is pitching the show to Oxygen, BET, and VH1.
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Master P Using Divorce To Shop Reality Show was originally published on theurbandaily.com


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Howard Berman, Brad Sherman to Focus on Differences
If it were a Capitol Hill popularity contest, Rep. Howard Berman would likely be headed for a runaway victory. But the 15-term lawmaker, who's never won with less than 60 percent of the vote, is facing significant geographic and demographic disadvantages in California's San Fernando Valley against fellow Democratic Rep. Brad Sherman.
The question hanging over the high-profile race is how Berman, the overwhelming favorite among the California delegation and Hollywood royalty, picks up ground in a redrawn district that includes far more of Sherman's current territory.
When the two colleagues face off in the 30th district general election, potentially more than two times as many voters will participate than voted in the low turnout, seven-candidate all-party primary on June 5. The two Democrats, drawn together by redistricting, combined to receive 75 percent of the vote, with Sherman outperforming Berman by 10 points.
"It's just a brand new electorate," Berman campaign manager Brandon Hall said, "and an electorate that we feel is much more favorable to us."
An independent statistical analysis of the primary, set to be released today by Democratic consulting firm Redistricting Partners, found that Sherman performed decisively better than Berman among "decline to state" party preference voters and in areas with significant Latino populations, which are largely in Sherman's current district. "Those are the growth markets in the general election," the firm's founder, Paul Mitchell, said by phone on Tuesday.
The analysis is not a general election predictor, but it provides a detailed illustration of where Sherman and Berman, who won the Jewish vote decisively, performed best in the primary — and where they should focus their efforts going forward.
Among the portions of the three old districts that constitute the new 30th, Sherman won the part of the redrawn district that he currently represents — which accounted for nearly half the total vote — 49 percent to 25 percent, and the area carved out of Rep. Henry Waxman's (D) district 41 percent to 29 percent. Berman won his current territory 49 percent to 32 percent.
"All along the race has been about geography," Sherman consultant Parke Skelton said. "Who represents what is an overwhelming factor. Not who does Betty White support."
The television star endorsed Berman and made a cameo in one of the Congressman's pre-primary ads. Berman spent about $1 million on cable TV in the prohibitively expensive Los Angeles media market, and a pro-Berman super PAC spent another $500,000 — combining to spend three times what Sherman did on TV — all highlighting Berman's endorsements and work for the district.
But don't expect Berman's messaging to stay purely positive in the general. The campaign plans to hammer home what differentiates the two Democrats who don't seem all that dissimilar.
Hall said the campaign would also be more vigilant in defending Berman's record against attacks by the Sherman campaign, which distributed about twice as much direct mail as Berman during the primary.
"In Brad Sherman's 16 years in Congress, he's passed a total of three bills, and two of those are naming post offices," Hall said. "That's a line you'll hear often between now and November because it really draws a contrast between these two Members of Congress, what they've accomplished and their effectiveness for the district."
When asked for comment in the Capitol last week, two of Berman's backers in the delegation — Waxman and Rep. George Miller — were unconcerned about his prospects.
"I think he's got to let people know how effective he is and how highly regarded he is by his colleagues," Waxman said. "The other thing is he's got to talk about what he's done for them, because while he's a national and international figure, he's done a lot for the San Fernando Valley, and people have got to know about it."
The home page of Berman's campaign website features testimonials from endorsers such as Sen. Dianne Feinstein (D-Calif.), actress Morgan Fairchild and California Gov. Jerry Brown (D), who says Berman "knows what the hell he is doing and he can work with the other side."
According to a Sherman campaign analysis of the primary, 35 percent of primary voters were Republican, yet only 22 percent of the vote went to the three GOP candidates. Skelton said that means more than a third of Republicans have already chosen which Democrat they support. The Redistricting Partners analysis found that Sherman won the second most GOP votes, even with three Republicans on the ballot.
While there will certainly be some outreach to Republicans, Skelton said, most of the new voters in November will be Democrats and "decline to state" voters, and the electorate will be younger and have a higher percentage of minorities — voters coming out to support President Barack Obama. He believes the percentage of the vote from Sherman's current territory will also increase, giving Sherman an added advantage.
The second-quarter fundraising deadline is Saturday. Sherman went into the final weeks of the primary with $3 million in cash on hand after spending $1.2 million from April 1 to May 16 and $2.2 million for the entire cycle. Berman spent $1.8 million during that span — and more than $3.5 million overall — leaving him with $821,000 in mid-May.
"I think Berman is trying to figure out how to raise the money to be competitive right now," Skelton said. "We're just building up infrastructure to reach a broader electorate right now."
Hall said Berman was able to spend more in the primary because of his stellar fundraising ability. Not counting interest from investments of campaign cash, which Sherman deftly benefited from, Berman has raised more than twice as much as Sherman in 2012. Since November 2010, not counting $950,000 in interest and a personal loan, Sherman has raised about $1.2 million to Berman's $3.1 million.
"They saved their money because they had to," Hall said. "Our ability to reload for the general — we've always been confident in that. So we were OK spending down, because we knew we could still continue to raise. Brad Sherman had to conserve his money because he can't raise money."


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When I say that Enemy Unknown is "somewhat simplified," that's not exactly a negative. The original X-COM is an incredibly complex game that, frankly, could use a little simplification. Enemy Unknown remains a massive, multi-layered game in which you run an international organization dedicated to kicking aliens off the Earth. On the high-level strategy game, that's a task that involves a basic but interesting adjacency-based minigame of building an underground base from which you monitor and respond to global alien activity, dispatch fighter jets that automatically shoot down UFOs, and send an absurdly small squad of up to six elite troops (1,000 would be small, when you think about it) to kill or capture aliens before your funding nations panic and bail on you.
Delaying the Inevitable
No matter what you do, the rising tide of global panic will inevitably overtake you.
Yet no matter how many alien-monitoring satellites you launch or UFOs you shoot down on the fancy 3D holographic globe, the rising tide of panic will inevitably overtake you. Knowing that, and feeling helpless as countries slip away, creates a driving sense of do-or-die urgency for you to succeed in your missions on the ground. All the while, just slowing down the spread of panic forces you to siphon resources from crucial R&D of new weapons, armor, and gadgetry to improve your ground troops' chances.Hold on Japan, I had to fly here from Germany.
It is an amazingly addictive, challenging, and rewarding experience that has me absolutely hooked.
Those ground missions, where the gameplay switches to a top-down isometric view and you control the every movement of every soldier in turn, are the meat of XCOM. It's the part where I sit on the edge of my seat as I order my Assault soldier to take a desperate, 35% shot against a horrific Xenomorph-like Chryssalid, where success will mean the difference between victory and being impregnated with an alien baby. It's where I close my eyes as I tell my sniper to go for a weapon-disabling hit from across the map that will prevent that intimidating Cyberdisc from blasting someone with its mega-cannon and hope for the best. It is an amazingly addictive, challenging, and rewarding experience that has me absolutely hooked. Are You a Gambling Man?
Each mission is like a hand of poker -- a skilled player will win most of the time by calculating odds and making safe bets, but when the luck of the cards turns against you, the best you can do is minimize your losses. I've had hot streaks where I've hit every reckless 30% shot I took, and conversely single turns where I've missed multiple sure-thing 80% shots. That random element means you can do everything right and still lose, and makes keeping a squad alive long enough to become elite veterans a real challenge.
Provided they survive long enough, each soldier is randomly assigned into one of four classes -- Assault, Heavy, Support, or Sniper -- and each class has its own skill tree with some great abilities. Having to choose between two skill options at each level, such as the Heavy's choice between Holo-Targeting (which grants aim assists to everyone else) and Bullet Swarm (which allows firing twice each turn) makes me stop and consider how I want to use each soldier, and which skill will best interact with his fellow squadmates. I'm still uncovering new uses for each skill, but so far the number of skill choices I'm finding to be no-brainers is pretty low. I do occasionally feel hamstrung by class limitations, though -- Snipers, for example, aren't able to equip anything but a sniper rifle and a pistol, making them more of a burden than a help at low levels when they haven't unlocked the ability to move and then shoot or fire at any target in any unit's sight range. At high levels, of course, they're incredibly deadly.
Snipers suck... until they're awesome.
Commanding friends, family, and coworkers into combat magnifies and personalizes the highs of victory and lows of defeat.
The stakes in these gambles are far higher if you customize the appearance and names of your squad members before embarking on a mission -- and you really should. Even though they generally end up looking like 10 flavors of the same GI Joe with different zany facial hair, commanding friends, family, and coworkers into combat (as opposed to the standard randomly generated team) magnifies and personalizes the highs of victory and lows of defeat. I have, on several occasions, caught myself getting angry with a real person over their XCOM counterpart missing an easy shot or panicking when I needed them most, and I've apologized in person for getting them killed.Boots on the Ground
Even with randoms, though, I get to know and love them, because Firaxis has done a wonderful job of making what has a traditionally been a distant and static style of game look and feel up close and action-packed. Even though nothing moves until you tell it to, and you have unlimited time to make your calls the camera will frequently zoom in for over-the-shoulder perspectives for most shots and certain actions, and every action is exaggerated for effect. The sheer enthusiasm with which squaddies will throw themselves through plate-glass windows (even when there's a door a few steps to the right) never gets old.
Early on I thought for sure I'd disable these dynamic mini-cutscenes, but turning them off would make me miss so many great animations: watching a Thin Man vault over obstacles or a zombified human take a graceless tumble off a rooftop adds a lot to the experience, and the close-up view of a skittering Chryssalid approaching can strike some good terror. Yeah, there are plenty of instances when the camera or animation will get confused and you'll see an obstructed view of a Sectoid firing through a wall, but that's a small price for the payoff when it works.
There really is nothing more frightening than a Sectoid's ass.
I have to ask myself a lot of important questions about every move.
The two-move system that replaces UFO Defense's extremely granular time units (which literally lets you control every step) is indeed simpler, but I find it to be an elegant simplicity. To be successful in Enemy Unknown I have to ask myself a lot of important questions about every move -- not just whether I've got the shot I want, but also where it leaves my soldier at the end of the turn. Is he in cover? ('Cause if he's not, he's probably gonna die.) Is it good cover? Is he vulnerable to being flanked by a nearby alien, negating his cover? Do I use both moves for a better position, or move slowly and save a move for reaction fire to catch the enemy moving out of cover during its turn? Do I throw a grenade to do low damage but destroy the enemy's cover? Does my soldier have squadmates in position to support him? There's no shortage of considerations to be made, and all of them are meaningful.Battlefield Miscommunication
Getting those orders across clearly, however, can be a challenge due to some UI issues in tactical combat. After growing tired of the on-screen controls' endless demands for confirmation of orders I found satisfaction with the remappable keys, which allow one-button activation of common commands like Overwatch (Y, by default). Once I got that down, the only problems were throwing grenades, which can be fussy when they reach maximum range, and moving troops around multi-story structures, which sometimes causes a crazy flickering effect that on several occasions resulted in sending a soldier to the wrong spot, out of cover, where he was promptly murdered. That part's still not cool.
A different flavor of UI trouble extends to the base view, where I can't shake the feeling that I shouldn't have to drill down into quite so many menus to access the information I want. Though it's totally usable, it's inefficient, and it makes me long for the kind of PC-specific UI makeover modders gave to Skyrim.
South America's screwed, but hey, A for effort!
I do miss the endless replayablity of randomly generated tactical maps.
Battles take place across a wide variety of intentionally generic locations -- the kind of places you'd see just about anywhere in the civilized world. Killing aliens everywhere from restaurants to cemeteries to gas stations and freeways grounds Enemy Unknown in the real world before it takes us to the more fantastical alien ship interiors. As a fan of the old-school X-COM, I do miss the endless replayablity of randomly generated tactical maps -- Firaxis says there are more than 80 different maps in the rotation, though having played for more than 50 hours now I feel like I know most of them pretty well. Of course, that doesn't make these maps stale or boring, and won't for a good long while thanks to random enemy placement and composition, but some are on the small side, and others -- such as one that takes place in a train station -- give me the impression of fighting down a narrow corridor instead of sweeping an open area. A Predictable Change of Pace
Most of the corridor-style missions are special Council missions, which give you a an objective in addition to hunting down and killing everything, such as escorting a VIP or disabling a bomb. The bomb-disarming missions in particular make you race against a clock, and can force you to make risky moves. I both love and hate these missions -- they're a great change of pace, but they're also the most scripted, and thus predictable of Enemy Unknown's missions. Once you've played them, you've got a pretty good idea of how they're going to go down, including where enemy reinforcements will spawn.
You can tell it's 2015 because we finally have jetpacks.
Where the maps really do impress is in the level of detail that's layered on top of them. Birds fly away as a soldier or alien approaches, country music plays in a gas station that you only hear when you zoom in, rats scurry across the floors, and rainstorms cause water to flow through the streets. It's makes me wish civilians showed up more frequently than in the occasional Terror missions to give these places more of a real-world feel.
Wrecking Team
When I'm done with a good hard fight, odds are the area will be reduced to a smoking ruin.
Additionally, I'm a huge sucker for destructibility in games, and Enemy Unknown deliveres well in that department. When I'm done with a good hard fight against tougher aliens like Mutons, odds are the area will be reduced to a smoking ruin. Grenades and rocket launchers rip apart buildings and wipe out enemy cover, and missed laser and plasma shots can blow holes in walls or set cars ablaze. It keeps the battlefield feeling dynamic, as every shot could potentially destroy or create essential cover, and it serves as an excellent reminder of how powerful these guns are.Looks like someone in there put Mentos in a Diet Coke.
Getting access to more guns, and to handy gear like flying Archangel armor, means climbing the tech tree. It's not huge, which is slightly disappointing -- on Normal difficulty I had no trouble researching everything by the end. Like in the original game, the choice is in what to research first, not whether to specialize in one area at the expense of another. I'm also a little bummed that the weapons themselves aren't a little more interesting -- lasers and plasma weapons function fairly identically except for the plasma's superior firepower. I'd have liked to have seen a reason to take a laser weapon when a plasma's available, such as superior accuracy.
Locked In
I equate the differences between old-school X-COM and Enemy Unknown to those between Mass Effect and Mass Effect 2.
That's not a huge deal, though. The only thing I feel Enemy Unknown is really missing is on-battlefield inventory management. I equate the differences between old-school X-COM and Enemy Unknown to those between Mass Effect and Mass Effect 2, in that the newer one discards a clumsy but flexible inventory management system that allowed you to do things like swap out ammo on the fly in favor of pre-deployment equipping and class-based powers. It works well enough, but it's hugely frustrating when the guy carrying the medikit gets shot and is lying on the ground dying, and I can't save him because I can't have another soldier grab it and use it. It's right there, man! Pick it up!The AI is no slouch -- it flanks, and rarely openly displays stupidity.
Difficulty levels make a huge, game-changing difference. Despite the AI being no slouch -- it's very capable of performing deadly flanking maneuvers and rarely openly displays stupidity -- I found Normal to be fairly easy until the last third of my roughly 22-hour campaign (new players' experiences will vary), I'm still struggling to fight my way through on Classic -- and even that pales in comparison to the absolutely ruthless Impossible mode. Even a hardcore player should expect a high bodycount above Normal.I Am Iron Man
Part of why I'm having such a hard time beating Classic is that I'm playing on Iron Man mode, which disables the ability to reload a saved game should a mission go badly. (You can do Normal Iron Man, too). Iron Man definitely ups the tension -- each move has to be second-guessed, and the threat of a full-squad wipeout exists in every single mission. On Normal, I'd be confident I could come back from that and rank up a new squad from raw recruits; on Classic, it's all but game over. As of this writing, I've yet to make it past the halfway mark in the campaign, and I expect it to take me a good long while to come out on top.
That... did not go well.
The story drives me to capture aliens alive for interrogation rather than simply killing everything.
Enemy Unknown's story, which comes in voiceovers and brief cutscenes from your trio of department heads back at XCOM HQ every time you encounter something important or research a landmark piece of alien tech, does a fairly good job of moving things along, and in the end even gives a reasonably good explanation for why the aliens are abducting humans rather than simply invading in force and annihilating everyone. I also appreciate how it drives me to capture aliens alive for interrogation rather than simply killing everything, since it demands a more delicate hand and riskier, higher-reward tactics. The characters themselves aren't terribly interesting, of course, but they're not there to steal the show from our own stories. Collateral Damage
Speaking of Iron Man mode and the end of the campaign, I've encountered only one bug that could be considered game-breaking. On the final mission, I'd used a psychic soldier to mind-control a durable Muton Berserker to use as a bullet sponge. He performed admirably, and apparently my squad grew so attached to their pet that, when he finally succombed to a hail of plasma fire, they grieved as though they'd lost one of their own. Touching as that is, it led to one of my Heavies panicking and shooting a character who must survive to the end of the mission with his heavy plasma gun. If that were an Iron Man run, yeah, that'd have broken my game.
Shooting down UFOs is mostly a spectator sport.
I've had some amazing comeback victories, some blowouts, and some facepalming defeats.
Multiplayer abandons all the fiction and lets two players go head to head with mixed-and-matched six-unit squads of humans and aliens. Though there's only the one mode (kill everything) there's a lot of depth to be had here, both in selecting your squad before a match without knowing what enemies you'll face (do you go all-in with specialized aliens, take expensive but versatile humans, or a mix of both?) and in the actual combat tactics. In the dozen games I've played so far I've had some amazing comeback victories, some blowouts, and some facepalming defeats where I really should've spread my Sectoids out more when facing a Heavy with a rocket launcher. I do hate the interface for selecting your multiplayer squad, though. It's a very basic, text-heavy setup that's nothing like the single-player character customization, and until you understand what all of the human soldier presets mean it's a bit of an ordeal to figure out.There's a bigger issue, though: it never happened to me, but my opponents -- several of them -- complained that some or all of their troops would randomly become unselectable during their turn. That's a game-ender, and until it's sorted out I recommend sticking to friendly matches rather than getting invested in ranked games. Even so, I'm still very glad multiplayer's in here. It's a first for the series, and I foresee myself spending a lot of hours with it, even if I have to restart a few times.
What could possibly go wrong?
Save The World... Better
Meanwhile, the toughness and the randomness makes Enemy Unknown an extremely replayable single-player game. Especially combined with the Civilization-like starting bonuses you get for choosing to place XCOM HQ on different continents (North America, for example, gets cheaper interceptor aircraft while Europe gets discounted workshops and laboratories), and Iron Man mode, every attempt is a potential story about that one time when the raw recruit saved the hardened Colonel's butt... or when he panicked and shot his superior officer dead. The struggle of going from underdogs to alpha dogs is timeless, and bears endless repeating -- especially now that there's online stat tracking and achievements galore.
You've seen me nitpick quite a few things in this review, including several things I think could be better and a couple of issues I'd consider major that absolutely need to be fixed (Firaxis is already working on a few of them), but I don't want to leave you with the impression that XCOM: Enemy Unknown is anything less than an amazing, triumphant game right down to its core. It's XCOM's Batman Begins, in effect -- it does a magnificent job of rebooting the series with its soul intact, delivering an awesome modern experience and paving the way for a future that doesn't just recreate the tense tactical battles and global strategy of the 18-year-old original, but builds on them. (By the way, this is one of the few times I'm actually thrilled at the prospect of DLC.) I implore you to play it if you have any interest in turn-based tactics whatsoever -- it is indisputably the best of its genre made in at least a decade. I leave the title of Best Game Ever with the original, but playing this one has done this old X-COM fan's heart good, and I believe it will make a whole lot of new fans, too.
So if this is Batman Begins, does that mean X-COM: Enforcer is Batman & Robin? That... actually makes a lot of sense. Anyway, I kind of hate to see the old Time Units go, but we're in luck: they're back in Xenonauts, an indie X-COM homage that sticks much closer to the original formula, is on the verge of a beta! Check it out.


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- Security News
- Virtualization & Cloud
- Securing the 4 Cs of Cloud-Native Systems: Cloud, Cluster, Container, and Code
By Magno Logan (Threat Researcher)
Cloud-native computing is a software development approach for building and running scalable applications in the cloud — whether on public, private, on-premises, or hybrid cloud environments. Cloud-native computing leverages both open-source and non-open-source software to deploy applications such as microservices that are packaged into individual containers. A container, such as a Docker container, is used for packaging all the necessary software and applications into isolated executable processes. Since organizations usually run multiple containers across multiple hosts, they use orchestration systems, such as Kubernetes, that are then managed and deployed via CI/CD tools leveraging DevOps methodologies. Ultimately, cloud-native technologies enable businesses to make the most of their cloud resources with less overhead, faster response times, and easier management.
Like any technology that uses various interconnected tools and platforms, security plays a vital role in cloud-native computing. If there's one thing that security experts unequivocally agree on, it's the fact that there are no modern complex software systems that are entirely "unhackable" — there's no such system, device, or environment that is 100% impenetrable. This has led to the application of defense-in-depth, a concept adopted from the military, in the realm of cybersecurity.
Defense-in-depth makes use of multiple layers of control and establishes security barriers across different areas within an organization to provide multilayered protection in case one of its controls fails or becomes exploited. Cloud-native security adopts this approach and divides the security strategies utilized in cloud-native systems into four different layers, as seen in the diagram below called "The 4Cs of Cloud-native Security."
Figure 1. The 4 Cs of cloud-native security
It is very important to apply security controls to each layer; otherwise, it could leave applications vulnerable to attacks because each layer provides its own attack surface and may not be protected by the other layers. For instance: an insecure web application that gets attacked with an SQL injection will not receive protection from the outer layers as seen in figure 1 without the use of some specialized third-party software. Cybersecurity defenders need to cover every possible scenario and protect systems in every possible way. And as tough as it sounds, sometimes attackers only need to find one issue to compromise the entire system. This article details the most common security issues found in each cloud-native layer and provides detection and prevention tips.
In this framework, the cloud layer refers to the infrastructure that runs servers. There are many different services involved in setting up a server on your preferred Cloud Service Provider (CSP). And although most of the responsibility for securing such services (e.g., operating system, platform management, and network configuration) lies with the CSPs, the customer is still responsible for checking and configuring these services, as well as overseeing and securing their data. This shared responsibility model is essential to understand and leverage when deciding to move organizational resources and services to the cloud.
These are the most common issues found in today's cloud systems:
Organizations can avoid running into these problems by following their cloud provider's recommendations and performing regular audits to make sure that everything is configured properly before they're deployed to production and exposed to the internet.
The adoption of infrastructure as code (IaC) practices is an effective measure that ensures systems are created properly and their configurations remain as intended. IaC uses code to automate the proper provisioning of IT architectures, which allows for the elimination of manual provisioning by DevOps engineers, therefore minimizing oversight and human errors as long as best practices are followed. Tools like Terraform, Ansible, and CloudFormation are great ways to define the baseline settings of your infrastructure, including its security settings. It also helps ensure that such settings remain unchanged unless someone approves and deploys the necessary code to change to them.
Using IaC practices is the new normal when it comes to creating and building cloud environments, and it enables organizations to make the most of the different levels of automation as well as its deployment speeds. There is really no need to spin up and configure servers manually nowadays — automation is key in securing cloud architectures.
Also, make sure you follow your CSP's security recommendations. Here are some of the most popular CSPs' security best practices:
Solutions that provide visibility into cloud architectures and automate security and compliance checks, such as Trend Micro™ Cloud One – Conformity, help simplify and optimize security in this layer.
When talking about cluster security, we'll focus mostly on Kubernetes since it is the most used container orchestration tool today, however, the security principles discussed can also be applied to other solutions as well.
There are three main cluster elements that organizations need to be concerned about:
We provide more detailed recommendations for securing container orchestration in our guide on Kubernetes threat modeling.
Container Runtime Engines (CREs) are needed for running the containers in the cluster. Although Docker is one of the most popular CREs, Kubernetes also supports others such as containerd or CRI-O. There are three main things that organizations need to be concerned about with this layer:
We created a comprehensive guide on how containers can be better protected via an examination of the potential threats at each stage of the development pipeline.
This can also be called application security, and it is the layer that organizations have the most control over. The code of your applications is the heart of your systems, along with their respective databases, and are usually exposed to the internet — hence, attackers will focus on this if all other components are secured properly. So how can organizations ensure that their apps are coded properly and securely when they have tens, hundreds, or maybe thousands of developers writing and deploying code every day to their production environment?
First, organizations must ensure that all communications are being made using TLS Encryption, even between internal services like load balancers, application servers, and databases. When using an orchestration tool like Kubernetes, services like Istio or Linkerd can be leveraged.
Organizations can greatly reduce the attack surface of their systems just by limiting and monitoring exposed services, ports, and API endpoints. Here, it is important to also think about the container base images and the systems on which your clusters are running.
There are various code security verifications that you can add to your pipeline to make sure that your code is secured. Here are a few of those:
The four layers of cloud-native systems are vital for keeping applications secure — and leaving just one of them exposed to attackers will give them the leverage that they need to compromise the entire system. Ensuring that your cloud-native system is resilient is essential in keeping your organization productive, dynamic, and ultimately, afloat.
Cloud-specific security solutions such as Trend Micro™ Hybrid Cloud Security can help protect cloud-native systems and its various layers. It is powered by Trend Micro Cloud One™ , a security services platform for cloud builders that provides automated protection for the CI/CD pipeline and applications. It also helps identify and resolve security issues sooner and improve delivery time for DevOps teams. It includes:
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text:
About Me
Perl is the first programming language that I learned. I started out from scratch with no programming experience whatsoever, but I knew Perl would make my job much easier and more efficient if I learned it (how right I was). To anyone who helps me, thank you very much, I would have given up learning Perl if it wasn't for this site (I actually did a few times before finding this site). I hope some day I'm at the point where I can help the newer monks with their questions, but I feel I can't hold a candle to many of the real programmers on this site. Because of Perl, I decided to major in Computer Science.
I do not code in Perl full time, I'm not even a programmer by profession. I may go 2 weeks without doing anything in Perl, but this is rare and I'm usually doing something everyday with Perl. I'm a Senior Network Security Analyst and I work with firewalls, routers, switches, IDS's, vulnerability scanning products, which all produce lots and lots of log files that get devoured, sliced, then diced by Perl.
Perl and Security are my two favorite subjects with Linux and OpenSource software being a close second.
Tips on Posting:
I've been at the monastary since 2000 and written many bad posts. As a result, here are some of the things I learned on how to post and get the most out of your question (for both you and future readers).
1. First, please try to use Super Search to find the answer to your question. It's very unlikely your question is unique that has not been answered in the past. If you still can't find what you need via Super Search, then The Monks appreciated it if you include something along the lines of: "I've tried the following terms in Super Search, without any luck" in your post.
2. Start with a greeting. I like "Hi Monks" "Hey there Monks" "How's it hanging today Monks" "What's Sappening Monks".
3. Always use strict and warnings with your code. This will catch the majority of your mistakes.
4. Always post code no matter how far out in left field you might think you are. The monks seem to appreciate that you at least gave an effort.
5. Explain what the problem is and include any error messages.
6. If it is homework, just say so and the monks will respect your more, but don't ever post homework without code.
7. End with a simple gesture. I like "Thanks"
8. When I am done writing my post, I then like to assign it a title. Use something so that when someone is having a similar problem, they will know what it is when they perform a search. Make the title specific rather then broad. Good - "How to Create An Anonymous Hash using Split" Bad - "Hash Question"
9. Use a spellchecker. I like spellcheck.net or Firefox's built in spellchecker
10. Preview your post a minimum of 3 times.
11. Use a "readmore" tag in your post after the first paragraph (or first few sentences) in case it gets front paged, it won't take up the whole page.
12. If there is anything within your "code" tags that extend to the next line (appears with a "+" sign at the beginning), reformat it so it does not have this plus sign. Basically format anything within your "code" tags so it's easy to read and the monks do not have to copy and paste it to an external program to read it properly. The less time someone has to work on formatting your post so they can read it (which usually means none), the more likely you are to get an answer.
Some things I do when not coding in Perl:
1. Woodworking - great way to utilize the other side of your brain.
2. Reading Slashdot, Perlsphere, and Security Bloggers Network
3. Turf Grass Management.
4. Restoring our 1936 home.
5. Dealing with NADD
6. Martial arts - I currently train in Kajukenbo.
1. What shortcuts can I use for linking to other information?
2. Chatterbox FAQ
3. How (Not) To Ask A Question
3. perlreftut
4. Perl Docs
5. Debugging Perl, Debugging Perl2, Debugging Perl3
6. Perl One Liners
7. File test operators
8. Merlyn's LM articles
9. Perlvar - predefined perl variables
10. Stats Page
11. Regular Expression Resources
Nodes that I want to read when I have a chance:
1. graff
2. Where and how to start learning Perl
4. Money vs. Perl
5. cog
6. Perl and Net::Pcap
7. broquaint
8. Recommended Reading
9. brian_d_foy
My Favorite Nodes:
1. 1st Monasterians
Monks for hire


text: Picture, if you will, the evolution of the MC. An artist who was born to do it, to revolutionize the Hip-Hop movement. Part of the first generation of Hip-Hop, Willie the Kid is that artist. Born and raised in Grand Rapids, Michigan, his is not the typical "rapper's tale," though it bears many similarities. Two hours West and East of Detroit and Chicago respectively, West Michigan didn't have much to offer in the early 1980s. With no outlets for the youth, the drug game started to look like the only alternative. Yet rather than fall prey to the streets, Willie The Kid uses the bleak landscape of his childhood stomping grounds as inspiration for his lyrics and motivation for his career. The son of a DJ who was down with the culture from its onset, Willie grew up in a home where Hip-Hop was the ideology of choice. "We never got in trouble for throwing footballs in the house, we got in trouble for scratching records, or playing a rap record and saying the cuss words." Around the age of 12, as his brother, La The Darkman, got his industry break through a deal with Wu Tang, Willie the Kid got his first notebook and truly started writing. This happened during the late 1980s, early 1990s, to which he refers as the "Golden Age" of Hip-Hop, a time during which the music was at its purest form. Willie the Kid is a true writer, a story teller who's vivid descriptions put his listeners in a zone, walking with him through the experiences of his life. Now a graduate of Clark Atlanta University, Willie the Kid has undergone the second phase of the artist's evolution: understanding the music industry. He sees this as the time to set the music industry on its ear. "Hip-Hop is a beverage of choice for a thirsty people," says the young street prophet. The status quo, as he sees it, offers to quench that thirst with no more than tap water. Willie the Kid heralds a return to quality, something which he believes begins with allowing artists to express their own voices. With the support of his Atlanta-based Aphilliates Crew, Willie the Kid currently bypasses several of the "outside forces" that try to stifle the creativity of artists by releasing his music independently, something which he has done since his college days with fellow Aphilliates member DJ Don Cannon. He continues to flood the streets with heat on mixtapes across the country. In addition to reclaiming artistic rights, Willie the Kid feels now is the time for Hip-Hop culture to return to the communities. This comes from a belief that artists, and the Hip-Hop culture at large, must now accept the responsibility long left vacant by the civil rights leaders and revolutionaries of the 1960s and '70s. "With all the attention you get, all the stardom, all the influence and power you have as an artist," he says, "you're being selfish not to turn it around and make something for your people. Even if it's just something small." Cuz they definitely looking at rappers and people on TV right now, the same way they looked at Marcus Garvey and Malcom X. It's the same responsibility; it's just a shift in who it goes to." The revolution is here: Pay Attention! Book Willie The Kid for shows and concerts at Heavy Rotation booking agency. Worldwide Bookings with HR Booking. Willie The Kid Booking, Book Willie The Kid. Book artists like Willie The Kid, Willie The Kid booking agent, contact Willie The Kid email, Willie The Kid manager, Willie The Kid management for concerts, bookings, biography, pictures, videos. Willie The Kid may be available for your club shows, private party, festivals or other events.


text:
To try the thousands of add-ons available here, download Mozilla Firefox, a fast, free way to surf the Web!
CloseWelcome to Firefox Add-ons.
Choose from thousands of extra features and styles to make Firefox your own.
CloseAbout this Add-on
QuickFox is a multi-tab note taking solution for Firefox and Thunderbird that employs the integrated bookmarks system or a single sqlite database to store notes. That is, if you already have either a bookmarks synchronization add-on (e.g.: XMarks) or a file synchronization software (e.g.: Dropbox, SugarSync, Syncplicity), your notes will be synchronized automatically, no more setups!
*** It is highly recommended to use Xmarks to synchronize QuickFox Notes ***
Tutorial (Basic features): http://vimeo.com/17050814
Browser independent version: http://openote-ii.sourceforge.net
✓ Multiple tabs
✓ Auto-save
✓ Spell check
✓ Clipboard management
✓ Encrypt/Decrypt Notes
✓ Auto-copy and Paste on middle click
✓ Store to "Archive" (to free tab space)
✓ Pop-up after X seconds upon Firefox start
✓ Email notes
✓ Print notes
✓ Insert special symbols
✓ Google word suggestion/calculator
✓ Import and Export to Evernote, Google Docs, Simplenote, Dropbox or Sugarsync
::::::::::::::::::::::::::::::::::::::::::::::::::::::::: More (Scripts) :::::::::::::::::::::::::::::::::::::::::::::::::::::::::
● Auto Correct
● Remember the Milk
● Text Statistics
● Latex Tools
● Google URL Shortener
● Fullscreen
● Text to HTML Converter
● More


text:
DC's Legends of Tomorrow
When heroes alone are not enough … the world needs legends. Having seen the future, one he will desperately try to prevent from happening, time-traveling rogue Rip Hunter is tasked with assembling a disparate group of both heroes and villains to confront an unstoppable threat — one in which not only is the planet at stake, but all of time itself. Can this ragtag team defeat an immortal threat unlike anything they have ever known?
Views: 2859
Genre: Action & Adventure, Drama, Sci-Fi & Fantasy
Director: Andrew Kreisberg, Greg Berlanti, Marc Guggenheim, Phil Klemmer
Actors: Amy Pemberton, Arthur Darvill, Brandon Routh, Caity Lotz, Dominic Purcell, Franz Drameh, Maisie Richardson-Sellers, Nick Zano, Tala Ashe, Victor Garber
Studio: Berlanti Productions, Bonanza Productions, DC Entertainment, Warner Bros. Television


text:
From Fedora Project Wiki
Fedora Core is now Fedora
Since Fedora 7, there no longer are separate Core and Extras repositories. Packages are maintained by both Red Hat employees and community volunteers in the same repository. See PackageMaintainers for details about how packages, including core distribution packages, are now maintained. Please do not refer to Fedora as "Fedora Core" anymore.
You may be looking for Overview, Releases or other information accessible from the Main Page.