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Memphis Artificial Grass Experts
Forever Summertime
Memphis Artificial Grass Experts specializes both in the design and installation artificial grass for residential and commercial properties. Call us today for a free estimate on your artificial grass project.
Memphis is a city in the U.S. state of Tennessee. It is the seat of Shelby County in the southwest part of the state and is situated along the Mississippi River. With a population of 633,104 at the 2020 U.S. census, Memphis is the second-most populous city in Tennessee, after Nashville. It is the fifth-most populous city in the Southeast, the nation's 28th-largest overall, and the largest city bordering the Mississippi River. The Memphis metropolitan area includes West Tennessee and the greater Mid-South region, which includes portions of neighboring Arkansas, Mississippi, and the Missouri Bootheel.
Alcy - Ball, Annesdale Park, Barton Heights, Belle Meade, Berclair, Brierwood, Bunker Hill, Central Gardens, Cherokee, Colonial Acres, Colonial View, Cooper-Young, Douglass, East Buntyn, East Memphis

subset: commoncrawl


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Athletic Training
Our objective is to provide the highest level of sports medicine care to the intercollegiate student-athletes of El Camino College. This includes the prevention, care, and rehabilitation of athletic injuries as well as helping to direct the nutritional, physiological, and psychological needs of the student-athlete. The medical staff will conduct themselves with the highest ethical standards as set forth by the National Athletic Trainers' Association.
El Camino Athletic Training has established the following policies to help fulfill the college's mission statement and ensure prompt, safe, and competent care to the injured athlete:
1. To allow and encourage easy equitable access of the athletic training services for all intercollegiate student-athletes.
2. Provide medical coverage for all sporting events by BOC Certified Athletic Trainers.
3. To reduce the risk of injury for the student-athlete by utilizing injury prevention strategies.
4. To promote a philosophy of sport that places a high value on health, wellness and lifetime fitness.
Athletic trainers are highly qualified, multi-skilled health care professionals who collaborate with physicians to optimize activity and participation of patients and clients across age and care continuums. Athletic training encompasses the prevention, clinical assessment and intervention of emergency, acute and chronic medical conditions involving impairment, functional limitations, and disabilities. Athletic trainers work under the direction of a licensed physician.
The Athletic Training Facility is located in Murdock Stadium (Northeast side).
The Athletic Training Facility is open Monday through Friday from 10:00 a.m. to 6:00 p.m. Weekend hours are determined by individual sports.


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Topic: Iraq War
I find I continually underestimate the extremes of one side of the Political Spectrum
This from LGF
Dissent in San Diego
and THE INDEPUNDIT
Fracture Lines
JAMAL KANJ, a fiery Palestinian from a group called Al-Awda, takes the podium. "We Palestinians," he begins, "have been subjected to GENOCIDE at the hands of the Israelis for generations." He rants on. "In 1948, they forced us out of our homes, and today we must DRIVE THE JEWS from PALESTINE!"
Suddenly, a middle-aged man wearing a black "F the President" T-shirt rushes the stage, screaming at Kanj, "I'm TIRED of this CRAP! You people keep bringing this up! This is supposed to be an ANTI-WAR rally, not an ANTI-ISRAEL rally!"
Kanj yells back, into the microphone. Others in the crowd stand up and join in the shouting match.
The Arab-Israeli conflict has arrived in San Diego.
Red-vested "peace monitors" converge on T-shirt Man, trying to contain this sudden outburst of dissent. They are followed closely by the San Diego Police Department, who quickly take control of the situation and lead the man away.
AT LEAST A THIRD of the crowd has departed. Others remain behind only to express their disappointment and disgust. The organizers argue amongst themselves.
Let me see if I have this straight,
An Anti-War Protester
Was Lead away from an Anti-War Protest by the Police.
He was Protesting
That the Anti-War Protest
Was not Protesting the War?
You can NOT make up stuff this good!
We need a Protest like this in every city in the Nation, so folks can see just what these people are really like, not filtered thought the media.
Or better yet, how about Jerry Springer producing
a new Reality Show called the Protest?
Where the members eliminate each other?
Wow what a Challenge that would be for Karl Rove
to sneak in some Protest Warriors and fix it so THEY would win. LOL
(Do go to Indepundit and check out the whole story and the photos!)
| Post Comment | Permalink | Share This Post
Updated: Sunday, 3 June 2007 7:25 AM CDT


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Single wall stove pipe is ideal for installations where there is a minimum 18" clearance from the stove until it enters the chimney. For an economical, drip-free, single-wall stovepipe, DuraBlack SS is an excellent choice. Built to high standards, DuraBlack SS is constructed with die-formed end fittings. Adjustable lengths eliminate the need for cutting and crimping. Please note: All of the Stainless Steel 6 inch DuraVent DuraBlack Single Wall Stove Pipe on this page is 24 gauge.
• Any M&G DuraVent product sold by a non-approved website will not be warranted.
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Questions about Bremont watchmaking, or interested to know how your Bremont ticks? visit this area for more information.
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This site is an indexing service from user submissions across the web and the country. I do not stock anything and I am not an expert on the deals which are submitted. Disclaimer: I am in no way responsible for ANYTHING that is submitted into the site and make no guarantees of any kind about stock status, etc.
Welcome to gun-deals.com! The main purpose of the site is simple--to help firearm and ammunition enthusiasts find the best deal on guns and ammunition on the internet. Other things I hope to accomplish include the easiest and fastest way to find an ammunition deal (with realtime UPS quotes and sortable tables), and the easiest way to find a firearms deal with categories being assigned to each arms deal. Drill down to the category you are interested in and only those deals show up. Want an SKS? Select SKS deals, then complete firearms. Want an AK parts kit? Select AK47/74 then drill down to Parts Kits. Found a deal with a piece of information not right, such as a bad URL or outdated price? Use the flag deal button located on every deal page to get the bad information changed. With enough eyes on the site, it will become the most up-to-date guns and ammunition site on the internet. With this in mind, please spread the word about this site! It's a non-commercial endeavor run by one person with an interest in web programming/databases and firearms and ammunition.
This site is run and maintained by you (the visitors). You submit, rank, comment on, and keep the deals up to date. This site DEPENDS on your contributions. Without interacting users, old deals would not be cleaned up and removed as quickly and new deals wouldn't get on the site as fast. The submission system is available for every user to submit a deal without bias.
The backend of the site is a relational database system which ties everything together with everything else. Vendors are tied to deals, deals to comments, comments to vendors, vendors to coupons.....etc. This interaction gives the site some very powerful features and the ability to add many features in the future.
Any deal. I'm more into AKs and milsurp weapons myself, but any deal can be submitted. There are categories which you can categorize non-ammo deals in.
Use the input form at the top-right of every page. I'm very open to suggestions on changing and improving the site. It's a one man shop, but I'll try my best to implement any change. This site was built from scratch using no pre-existing software package, so the sky is the limit on what is possible (hopefully). Like any programmer knows, multiple versions of software are required to fine tune a system. Comments and suggestions really help this process along. Thanks.
This site is run privately by squeky (my nick on a few gunboards). I will do my best to make this site the best place to find a fair firearm-related deal on the web. I'm receiving no money from anyone who posts a deal and I am not in any way affiliated with any vendors. I'm a hobbyist with a hobby in computers and firearms who saw a hole in the market of locating easy to find bargains on firearms and related products.


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He has an inhuman ability to conquer the extreme. He can run for days without stopping or sleep. Is it Superman? Perhaps Ultraman? No, it's Ultramarathon Man—also known as Dean Karnazes. Yet beneath his rugged persona is an ordinary guy who happens to be doing extraordinary things.
Ultramarathon: An ultramarathon is any running event longer than the traditional marathon length of 42.195 kilometers (26.21875 miles). The most common distances run are 50 and 100 miles (or kilometers). Other distances include double marathons, 24-hour runs, or multi-day races of 1,000 miles or more. (From Wikipedia, July 2007)
Dean Karnazes has inspired people in America and abroad with his amazing athletic achievements and has helped put the word "ultramarathon" into the public lexicon. As a The North Face-sponsored athlete, Dean was recently invited to Japan to participate in the inaugural The North Face 50K Endurance Race in Hakone, and I had the opportunity to spend a week with him.
Before his arrival, I read his best-selling book, surfed his Website and flipped through various articles about him. He had completed many prestigious 100-mile races and recently ran 50 marathons in 50 states over 50 consecutive days! Amazing.
He ran 135 miles across Death Valley in California while temperatures soared above 50˚C (120˚F) then merely completed a marathon—in the South Pole! – where temperatures dropped below 40˚C.
While personal challenge is a great motivator, helping others while running is something Dean has deeply embraced. He is a motivational speaker and has completed many runs for charity, such as the event where he ran 200 miles non-stop to raise money for a liver transplant operation needed by a little girl with cancer. The little girl's photo he carried with him during the run kept him going.
Newsweek, GQ, Men's Journal and People are just a few of the major magazines in which he has recently been featured. TIME even ranked him as one of the "Top 100 Most Influential People" in 2007 and he recently graced the cover of Outside Magazine. Not to mention some entertaining interviews on The Late Show with David Letterman, Jay Leno's The Tonight Show and Late Night with Conan O'Brian.
It is not every day you get to hang out with "The Ultramarathon Man," but I was more curious than awed. What was Dean really like?
Fueling up in Tokyo
In his book "Ultramarathon Man: Confessions of an All-Night Runner," one of the most infamous scenes takes place during a 199-mile non-stop relay race (Dean ran the entire race by himself while other teams changed runners every five miles) when, running along the dark highway in the middle of the night, he pulled out his cell phone and put in an order for a large pizza (plus cheesecake and coffee) and convinced the manager to have it delivered to an intersection along the way where he promptly wolfed it all down while running.
When Dean runs, he allows himself to eat junk food, and plenty of it, in order to get the calories he needs to continue running long distances. However, in his daily life, he is an extremely healthy eater. His diet mainly consists of fruits, vegetables, whole grains and fish.
He avoids meat and dairy products and doesn't eat white sugar or any processed foods such as rice, bread or pasta. No sandwiches, no sushi (just sashimi), salad but no dressing, and curry, but without rice. This, we quickly found, was a bit tricky when ordering a meal in Japan and, if not outright refused, it often entailed a lot of explaining and many conversations such as this…
"I'd like to order just the curry—without rice please."
"Without rice?!?" (Waiter looks horrified.)
"Without rice."
"Are you sure…?"
"Yes, I'm sure – curry without rice. Just a bowl of curry, please."
[Long pause.]
"Okay." [Longer pause.] "Is there anything else I can bring you?"
Dean's thinking is human beings aren't made to digest processed foods and, while eating them may not necessarily be harmful, he believes there is little nutritional value gained from eating these types of foods. Since he doesn't get his carbohydrates from the usual sources such as pasta and rice, he relies on a heavy intake of fruits to get the carbs he needs to stay active. He politely asks if we could stop by the nearby fruit market so he can stock up.
As we entered Tokyu's basement food section in Shibuya, our senses were simultaneously bombarded by the high-pitched shouts from the food court staff, the smell of freshly grilled eel and chicken skewers, the beautiful displays of delicate desserts and colorful bento boxes and, of course, people everywhere.
When we finally located the fruit area, we were shocked at the ¥10,000 melons, ¥5,000 for a very small box of cherries and ¥40,000 for a bunch of grapes. These were the crème de la crème of gourmet fruits; however, lucky for us, there were some regular-priced fruits as well. "Look at the size of these apples! They're huge!" exclaimed Dean. In Japan, the apples are indeed enormous.
I was reminded of when I first came to Japan from Canada and found Japanese apples were literally double the size of a typical North American Granny Smith's apples.
"And these carrots!" Yes, the scrawny little North American carrots look like pencils compared to the Japanese sumo-sized carrots. Dean picked out a few items and went home carrying a small bag with more than ¥5,000 worth of food. Maybe Shibuya isn't the best place to shop for fruit.
Endurance Training Tokyo-style
Along with a very healthy diet, Dean maintains his fitness and endurance by mountain biking, windsurfing, surfing, climbing and, of course, running. When he isn't participating in a big race of some sort, Dean trains every weekend by running a marathon (42 km.) just for fun. The events he prefers are mind-blowingly long endurance races such as 100-mile ultramarathons as well as multi-day endurance runs.
In fact, the week prior to coming to Japan, he had just completed an endurance run in Australia where he ran 580 km. in six days. Although he hadn't fully recovered yet, and apparently had a few sore muscles, Dean was looking forward to the "short" 50 km. Hakone trail race. Was there anything that could actually tire out this seemingly indefatigable human?
During his busy week in Japan, Dean wasn't able to squeeze in any mid-week runs. He did however, have the chance to experience a different type of endurance training: life in Tokyo.
Like anyone coming to Japan for the first time, he was amazed at the sight of Hachiko crossing in Shibuya. The lights change, and hundreds of people walk in every direction. The lights change again and then it's cars, taxis, buses and trucks whizzing by. It's hectic, vibrant and actually kind of fun…especially from the peacefulness of inside your hotel.
However, Dean had to leave the sanctuary of the hotel and descend into the crowds below. Shibuya, Harajuku, Omotesando and then over to Ueno and Kamiyacho. Jam-packed trains, the complex labyrinth of train stations, multiple train transfers, crowded streets, music blaring from loudspeakers, the glaring neon signs and all the people. After about the third day, it finally did him in.
"I'm so tired. I'd like to go back to the hotel early to get some rest," admitted the Ultramarathon Man.
The Great Communicator
Dean readily admits he is not necessarily the fastest runner. But he is one of the toughest. After spending the week with him however, it was easy to see he possesses other qualities contributing to his success. He is a great communicator, he is patient and possesses a good sense of humor.
Dean was able to communicate with the Japanese people he met, not necessarily through words, but through expressions; his smile, his friendliness and his down-to-earth demeanor. He showed respect and patience during all the receptions and store events and tried his best to listen and understand what was being said to him, even if it was all in Japanese.
He laughed and kindly obliged when curious girls (and sometimes guys) asked to touch his muscular calves. In Kamakura at Zeni Arai Ben Ten (銭洗弁天) he showed his hosts how to really make big bucks. Rather than the usual ¥100 coin, he whipped out a hundred dollar bill and washed it. (It's said that your money will double if you wash it in the sacred waters at Ugafuku Shrine (宇賀福神社)). Later, he pulled out two one-hundred dollar bills and cheerfully exclaimed, "Hey, look guys, it really worked!"
Sometimes the most effective form of communication is achieved not through words but attitude, and this is probably why so many people have been drawn to him. Dean's accomplishments as an ultra-runner are impressive but after having met Dean in person and spending a week with him, I was most impressed not by the ultra endurance athlete who appears on covers of magazines all over the world, but Dean the person. I can honestly say I genuinely like the guy, as those who had the opportunity to meet him.
And, as he mentioned to me many times, what he enjoyed most about Japan was the people. With a title such as the Ultramarathon Man, you would expect him to be stoic, intense and serious, but Dean seems to get motivation from the people around him.
Perhaps it's this "human-ness" that gives him the energy to push just a bit further than anybody else, accomplishing the inhuman feats of endurance that have inspired so many people and touched so many lives.
Occupation: Endurance Athlete, Author
Age: 45
Family: Wife (Julie) and two children (Nicholas, Alexandria)
Home: San Francisco, California
Height: 5'8″
Weight: 156 lbs.
Body Fat: 4%
Resting Heart Rate: 39 bpm *bpm = beats per minute
Running Heart Rate: 150 bpm
Favorite Food: Anything Greek
Favorite Book: "Endurance," by Alfred Lausing
Favorite Music: Alternative rock, college music, reggae
Greatest Fear: Growing up
His Book: "Ultramarathon Man: Confessions of an All-Night Runner" is a national best-seller and has been translated into 12 languages, although it is not yet available in Japanese.
His Web site: www.ultramarathonman.com
Career Highlights
– Winner, Dead President's Ultra, 2007
– Completed 50 marathons, 50 states, 50 days, then ran 1,300 miles from New York City to St. Louis as a cool down, 2006
– Winner, Vermont Trail 100, 2006
– Winner, Badwater Ultramarathon: The World's Toughest Footrace, 2004
– Winner, Arabian Stallion Award, Angel's Crest 100-Mile Endurance Run, 2003
– Winner, Outdoor World Championships, 2000
– Eleven-time Western States 100-Mile Endurance Run Silver Buckle holder
– Ran 350 continuous miles
– Six-time finisher of the Saturn Relay ultra division (199 miles non-stop solo)
– First and only person to run a marathon to the South Pole in running shoes.
– Competed in more than 100 extreme endurance events around the globe
– Member of the American Ultrarunning Team representing the USA at the 2005 World Championships
Ultrarunning in Japan
In Japan, running is extremely popular, and the number of people pounding the pavement (and trails) has grown exponentially in recent years. Although not as popular as your regular marathon, ultra running has picked up steam with the number of "ultras" (ultra running races) in Japan on the rise. Here are a few:
2007 History Road Tango 100K Ultramarathon
Next Race: Sept. 16
Challenge Fuji Five Lakes 72K / 100K / 112K
チャレンジ富士五湖 72km/100km/112km
Next Race: April 2008
Hoshi no Sato Yatsugatake Nobeyama Kogen 100K Ultramarathon
星の郷八ヶ岳野辺山高原100km ウルトラマラソン
Next Race: May 2008
Saroma Lake 100K Ultramarathon
Next Race: June 2008
Trail & Mountain
Japan Mountain Endurance Race (Hasegawa Tsuneo Cup) 72km
Next Race: Oct. 20 – 21
The North Face Endurance OSJ Hakone 50K
Next Race: May 2008
www.goldwin.co.jp/thenorthface (Hakone 50K Endurance Race)
Kita-Tanzawa 12-Hour Mountain Endurance Race 43.86 km.
北丹沢12時間山岳耐久レース 43.86km
Next Race: July 2008


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The project involved a complete reorganization of an existing dwelling and the addition of a new living room, veranda, courtyard and garage. The beautiful home is located on Trial Bay and the most intriguing room is called the Channel Room, which overlooks D'Entrecasteaux Channel. Constructed out of precast concrete, the Channel Room is sturdy, robust and employs four windows – one for each facade. Each window acts as a camera lens and is adjusted to the subject, view and light.
The existing part of the home has a traditional gable roof, of which the beautiful interior timber ceiling was retained. A large portion of the existing home was refinished with Celery Top Pine, a local Tasmanian hardwood. Double glazed sliding timber windows were added to encourage cross breezes and natural ventilation, while solar collectors and solar hot water heating were installed on the roof. Solar passive design helps warm the home when the sun is at low angles during the winter and rainwater is harvested for use on the property.
Homes can save a ton of energy by employing the elements – like sun and rain – to do the work of heating and cooling, and watering plants. This home is a great example of passive design as well as of adding to and refurbishing an existing structure instead of building a completely new one.
+ HBV Architects
Via ArchDaily
Images ©Ray Joyce


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Just keep swimming...
In Australia's Great Barrier Reef, a clownfish named Marlin and his wife Coral take up residence in an anemone at the edge of the coral reef. Although Marlin frets that his four hundred as-yet-unhatched children will not like him, Coral assures him that he will be a wonderful father. Just then, however, a barracuda attacks the anemone, knocking Marlin unconscious, and he awakens to discover that Coral and all the eggs, except one, have been eaten. Cradling his remaining son, Nemo, Marlin vows to protect him forever. Soon, Nemo is a happy, curious boy, who lets neither a malformed fin nor his father's overprotectiveness dampen his energy. On Nemo's first day of school, Marlin embarrasses him at the schoolyard by anxiously fussing over him and insisting on cautiousness. To prove that he does not need coddling, Nemo accepts the other kids' dare to swim out to a ship just past the reef drop off.
Although he bravely swims into the open sea, which his father has taught him is perilous, touches the boat and turns back in triumph, a scuba diver nets him before Nemo can reach safety. Horrified, Marlin rushes to his son's aid, but the boat speeds away too quickly for Marlin to keep up with it, and when he begs for help, only a cheerful blue tang named Dory responds. She offers to help him follow the ship, which she saw pass by, but after several minutes, Marlin realizes they are swimming aimlessly. As Dory explains that she suffers from short-term memory loss, a menacing shark named Bruce forcibly escorts the pair to a twelve-step meeting designed to cure fish-eating addictions. Chanting "Fish are friends, not food," the three group members welcome Marlin and Dory, and while Bruce recounts the tale of his father's abandonment of the family, Marlin spots a diver's mask and, sure it belongs to the human who captured Nemo, inadvertently cuts Dory in his excitement. The scent of her blood mesmerizes Bruce, who chases the fish into a wrecked ship, and although Marlin and Dory escape, the chase sets off a mine explosion.
Meanwhile, Nemo is transported to a fish tank in the Sydney office of dentist P. Sherman. The other aquarium inmates, including Jacques the shrimp, Deb, a starfish named Peach and Bloat the blowfish, welcome the boy, but when he becomes stuck in a filter, their gruff leader, Gill, insists that Nemo escape without help, demonstrating his own damaged fin as proof that a handicap need not impede him. The tank members soon "initiate" Nemo into their society and form an escape plan to save Nemo from being given to the dentist's niece, Darla, a notorious fish abuser. Gill's plan calls for Nemo to swim into the filter and jam it with a pebble, after which the dentist will clean the tank, transferring them to plastic bags in which they plan to hurl themselves out the window and into the harbor below. Back in the sea, Marlin swims, with Dory's encouragement, to the ocean depths to find the fallen mask.
In the dark, both are spellbound by the light of a predatory angler fish, but manage to spot the mask. While Marlin distracts the angler, Dory slowly reads the dentist's address on the mask, and is thrilled to discover that she can remember it. Soon annoyed by her blithe chatter, enthusiasm and memory lapses, Marlin informs Dory that he would like to travel alone, and her subsequent sobs attract the chivalry of a school of fish, who scorn Marlin but provide Dory with direction to the Sydney harbor. Now aware that he needs Dory's help, Marlin apologizes and swims off before he can hear the school's advice to avoid the upcoming trench. Although Dory tries to warn Marlin, she forgets the details and follows him above the trench, which serves as a jellyfish bed. Marlin is resistant to the stings, but Dory is not, so to save his oblivious friend, Marlin pretends to play a "game" with Dory in which she bounces harmlessly over the jellyfish tops, thus avoiding the dangerous tentacles. Before they reach the end, however, Dory is stung and lies unconscious. As they both recover in open waters, Nemo continues his getaway attempts, sure that his timid father would never risk the open water to rescue him. He fails to achieve the dangerous task, however, and the tank fish sink into dejection.
Meanwhile, Marlin awakens on the back of a sea turtle named Crush, who explains that his school is riding the East Australian Current into Sydney. Dory is nearby, playing games with the turtle children, including Squirt, whose independence while swimming the rapid current impresses Marlin. The youngsters idolize Marlin, as does Dory, as she listens enraptured to his tales of their own travels through the ocean. Marlin's astounding stories soon spread throughout the ocean until they reach the pelicans in Sydney Harbor, one of whom, Nigel, regularly visits the dentist's office and recognizes Nemo's name. When he informs Nemo of his father's courageous search, Nemo is overjoyed and, inspired, flings himself into the tank filter and jams it. At the same time, Marlin and Dory leave the turtles to brave the current alone, and Marlin finds himself invigorated by the adventure. They swim toward shore but are soon lost in the vast ocean, and after Dory tries to ask a whale direction in its own language, the whale swallows them both. Inside its mouth, Marlin rages at his friend.
After he states that he must keep his promise to Nemo never to let anything happen to him, Dory points out that this promise cannot be any fun for the child. Dory then assures Marlin that the whale has told her "it's time to let go," and although Marlin is frightened, he does so, allowing the whale to expel them via his blowhole into the harbor. The next morning, the tank fish awaken to discover that a new filtration system has cleaned the aquarium. The dentist then nets Nemo, and although the others try to wrench him free, the dentist succeeds in capturing Nemo just as Darla arrives. Outside, a pelican tries to eat Marlin and Dory, whose struggles attract the attention of Nigel. Upon hearing Marlin say Nemo's name, Nigel offers to carry them in his mouth to the dentist's office. Marlin is suspicious, but when hungry seagulls approach, he readily agrees. They reach the office in time to see Nemo feigning death, hoping to be flushed down the toilet, as Gill has assured him that all drains lead to the sea. When Darla grabs Nemo, Gill jumps onto her head, and pandemonium erupts in the office.
Soon, the dentist is unconscious and Gill has sacrificed his own chance for escape by tossing Nemo down the spit bowl. As Nemo is flushed into the Sydney water treatment pipes, he calls for his father, who is despondent at this missed opportunity to save his son. Believing Nemo to be dead, he mournfully bids goodbye to Dory, and when she begs him to stay with her so she can continue to regain her memories, Marlin states that he wants only to forget his. Soon, Nemo struggles out of the pipes, and although he meets Dory, she fails to remember that she is on a quest to find him. Suddenly, however, her memory returns, and she brings Nemo to his father, who embraces him joyously. Within moments, the trio is caught up in a fisherman's net along with a huge school of fish. Marlin tries to hold Nemo back but finally relents when the boy asserts that he can remedy the situation, coaching the fish to swim downward as one. The combined force of their movement breaks the net from its rope, and all are freed. When Marlin searches for Nemo, however, he finds him dazed beneath the fallen net. Marlin cradles his son, who soon regains consciousness. Later, back on the reef, Marlin urges Nemo to get to school on time, and once there, jokes easily with the other fathers, proud to see his son leave to explore his ocean home. At the same time, the tank fish achieve their goal and throw themselves into the ocean, where they float in perfect happiness, though still unsure how to escape their plastic bags.
- Animation


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Serrated flange screws, hex washer, Whiz-Lock equivalents in partial thread and full thread. Serrated flange screws are steel, zinc plated and many body sizes. Hard to find items our specialty. Fast delivery.
Click on any of the pictures or Search our database for a specific item or Browse our catalog index.
We carry a full line of serrated flange screws with hex head and integral serrated flange washer. We also carry a full line of serrated hex washer flange screw nuts, lock nuts, serrated hex washer flange screw washers and lock washers. If you should need other types of screws, bolts or other industrial fasteners, please go to the catalog index on the browse page for other industrial fasteners. In this store, we also carry a full line of cap screws, carriage bolts, elevator bolts and frame bolts. You can also find a step bolt, tap bolt or structural bolt for your needs.
You can shop and buy these industrial fasteners online. If you need to drill a tap or clearance hole for the industrial fastener of your choice, you can find just the right size drill from our free table on this web site. These industrial fasteners (sujetadores) come with hex head and coarse thread. These serrated hex washers flange screws are steel with zinc finish. The nut, lock nut, washer or lock washer that you might need, for the serrated hex washer flange screw you purchase, can be found on the cap screw nut page or the cap screw washer page on this web site.
These products are normally sold in quantities of 10, 100, and 1,000 (or multiples thereof) but discounts are give for full carton orders. You may find that a carton order has the same or more pieces in the carton than an order for 100 or 1,000 and yet has a lower price because we are a volume supplier and we reward our customers for volume business. Our costs are minimized when we reduce or eliminate sorting, counting and re-packaging of the product. We then pass this savings on to you the customer.
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Yes. Zend Optimizer™ for PHP5.2 is installed and enabled on all Linux hosting accounts. PHP 5.3 does not use Zend Optimizer. For more information, see Using Zend Guard Loader.
GD Library is a PHP library that affects image resizing, among other things. Zend Optimizer™ works with Zend Guard™ to enhance the performance of PHP applications. Zend Guard protects the source code of PHP applications by distributing them without revealing the application's source code. Zend Optimizer runs and optimizes Zend Guard's encoded files, which enhances the performance of PHP applications.
You can upload newer versions of Zend Optimizer (and other PHP modules) and reference the path to their files.
To use Zend Optimizer with our hosting accounts, you must disable APC. For more information, see Disabling APC on Your Hosting Account.
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Oregon State Bar Bulletin JANUARY 2009 |
When it comes to social media, I tend to be an evangelist. But even I could
not grasp why so many lawyers were all atwitter over Twitter. What value could
there be in a microblogging tool that limits each post to 140 characters?
So I strapped on some wings and gave it a try. In no time at all, Twitter turned me into a songbird ready to sing its praises. For all those who ask, "Why Twitter?" I present my Tweet 16 — 16 ways lawyers can use Twitter to enhance their practices and their profiles.
First, a few words about how it works. After you sign up and create a user name, you can post short messages, called "tweets," of no more than 140 characters. These messages appear on Twitter's website and can also be tracked through mobile phones and other applications.
Once you are a member, you can choose to follow other members' messages. When you come across someone you know or find interesting, click the "follow" button to add their messages to your feed. (Find mine at http://twitter.com/bobambrogi.) Others can do the same to receive your messages. If you prefer to be less public, you can limit the visibility of your messages to people you approve.
It is so simple in concept, yet surprisingly versatile in potential uses. Here are 16 that stand out for me.
1. Expand your network. What with blogging, writing, speaking and various bar committees, I consider myself pretty well networked. So I was surprised upon joining Twitter at how many new contacts I made, how quickly I made them, and their potential value to me as a professional.
2. Discover new blogs. Everyone on Twitter has a profile page on which they can link to their website or blog. As interesting tweets catch my attention, I sometimes click through to find equally interesting — and previously unknown to me — blogs.
3. Mold your image. Those who post regularly to Twitter provide others a glimpse of their daily lives. That glimpse can help shape your public image. Do your posts paint you as a high-powered professional — now writing an appellate brief, now preparing for a deposition — or as a trivia-obsessed slacker — now breaking for lunch, now off for drinks? By thinking before you post, you can shape how others see you.
4. Distribute your news. Lawyers and law firms already use Twitter as a vehicle to distribute news and press releases. Even though Twitter limits posts to 140 characters, posts can include Web links. Thus, post the headline or a brief description together with the link to the full item.
5. Drive traffic. When you post an interesting item to your blog, mention it on Twitter with a link to the full post. Various tools let you do this automatically, updating your Twitter feed whenever you post to your blog. (I use Twitterfeed for this, http://twitterfeed.com.)
6. Simulate the water cooler. For solo lawyers and self-employed consultants, Twitter is a virtual office water cooler. Throughout the day, lawyers on Twitter comment on the news, throw out questions and share articles and items of interest. You can reply directly to others, either publicly or privately.
7. Message your colleagues. You can send a direct message to anyone on Twitter, visible only to the recipient. This is a convenient way, much like instant messaging, to send a colleague a quick question or comment.
8. Monitor the buzz. What are hot topics among lawyers in your practice area? What are people saying about your client or its product? On Twitter, you can select the people whose posts you wish to follow. You can also search all Twitter posts, save the search and get updates via RSS. (Go to http://search.twitter.com.)
9. Get noticed by news media. News reporters are turning to Twitter to find sources and leads. Additionally, Twitter provides opportunities for professionals to connect and establish relationships with reporters.
10. Keep up with your local court. Courts in Philadelphia recently launched a Twitter feed of news and announcements. (Find it at http://twitter.com/PhilaCourts.) Others may well follow suit.
11. Track activity at a conference. Using what Twitter calls "hashtags," you can tag posts to connect them with other posts. One way this is useful is at a conference, enabling attendees to find each others' posts. The tag is marked using the pound symbol and placed directly within the post. For example, #legaltech might be used by attendees at the Legal Tech conference in New York. A site devoted to monitoring hashtags is at http://hashtags.org.
12. Follow the government. The White House, federal agencies and members of Congress are among the many sources within the U.S. government that use Twitter to distribute news and announcements. A list of federal government Twitter feeds is at Twitter Fan Wiki, http://twitter.pbwiki.com/USGovernment.
13. Promote an event or seminar. A recent article in The Wall Street Journal told how Andrew Flusche, an attorney in Fredericksburg, Va., used Twitter to promote a webinar he was holding on trademark registration. The session attracted 15 attendees, more than twice the number he drew for a subsequent seminar he didn't promote on the service.
14. Get more mileage. Why publish to just one source when you can as easily publish to many and reach that many more readers? When I post an item to my blog, it shows up in my Twitter feed. When I post an item to Twitter, it shows up on my Facebook and Plaxo profiles. In social networking, there is power in ubiquity.
15. Find clients. When a California blogger was threatened with a lawsuit over comments he made online, he turned to Twitter to search for a lawyer. Through Twitter, you may find new clients and they may find you.
16. Locate experts. Either by posting a message to Twitter or by using its search function, you may be able to find experts on a particular topic. If you do, use Twitter's direct message feature to make the initial contact.
There you have my Tweet 16. But I hasten to add something else lawyers can do on Twitter: Get in trouble. For example, a Seattle law firm recently generated controversy when its outside public-relations consultant posted a message to Twitter seeking putative plaintiffs for a possible class action suit.
Before you post to Twitter, consider the consequences. A casual tool such as this makes it easy to unwittingly create an attorney-client relationship or overstep an ethical rule. Even with only 140 characters, you can easily get yourself in hot water.
Robert Ambrogi, who practices law in Rockport, Mass., is the former editor
of National Law Journal and Lawyers Weekly USA. He is internationally known
for his writing about the Internet and technology.
© 2009 Robert Ambrogi


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Tags: Ultima 6 Game Guides, Ultima 6 Hints, Ultima 6 Walkthrough
Ultima 6 Submitted by: Dj Simo Some common questions that are asked during the game are: (1) What items do I need to keep? (a) Essential Items : The only items that you need to complete the game are a loaded-vortex cube (with 8 moonstones), and the 2 vortex lens. (b) Discardable Items : A lot ot items can be discarded, once they have been used at appropriate places in the game. The problem is to know when you can discard them. Some of the objects are also bulky, and you do not need to keep them with you, when they are of no use. (i) 8 runes - They can be discarded after you have freed each shrine, and collected the moonstone. (ii) 9 pieces of maps - They can be discarded after you have got the location of the pirate's cave from Homer, and after you have figured out the location of the treasure island. (iii) 2 pieces of tablet - They can be discarded after Mariah explain to you about the false prophet. (iv) ballon plan - This can be thrown away after you have built the hot-air ballon. (v) ballon - can be discarded after you have been ordained for a quest at the shrine of Singularity. The ballon is very heavy, and is a burden to carry along. You can throw away the fan as well. (vi) scroll of gargoyle language - can be thrown away after you have use it. (viii) excess weapons - can be sold to the weaponsmith for gold pieces. You will pick up lots of throwing axes, spears, cloth armor, shields & helms that you do not need, once you equiped yourself with the essential weapons/armors. Sell them away whenver you're in town. (ix) general items - there are a lot of useless general items in the game, e.g. yellow rings, etc. Most of these items have no cash value, and no useful properties. You do not need to carry them around. (2) Who do I recruit as team members, in the game? The following are a list of creatures who will join you for your quest : Jaana, Julia, Gwenno, Katrina, Sherry, Blain, Cpt Leonna, Cpt Leo..., Sentri, Seggallion, Gorn, Beh Lem. You will need Sherry for a specific task, and you will need Beh Lem so that the gargoyles in gargoyle-town do not attack you. Dismiss Sherry after the task is done. Initially my team comprised of a lot of familiar faces (people that were with me during Ultima VI & V). However I found out that Katrina & Julia has been downgraded to weaklings in this game. Jaana, the druidess has lost her ability to cast spells!!! So, selecting the best of the lot, my team comprised of Avatar, Dupre, Shamino, Iolo, Seggallion, Gwenno, Gorn & Beh Lem. (3) What important items are found in the Dungeons? There are lots of dungeons, with 3 - 4 levels in this game. You have to explore them thoroughly, to have the maximum amount of fun in the game. Usually at the lowest level, there will be some important items & tresures. Be meticulous - explore every corner, and use every ladder, and drop down into every hole in the ground. Do not give up exploring, until you have found the appropriate item in each dungeon. (I've included * to indicate non-essential items, but do explore them for fun) Caves/Dungeons (a) Moonglow Catacombs - Rune of Honesty (b) Bucaneer Cave - Minor Treasures * (c) Dungeons Destard - Dragon Eggs, Major Treasures (d) Dungeon Wrong - Map (e) Dungeon Shame - Map (f) Dungeon Deceit - Minor Treasures * (g) Dungeon Covertous - Minor Treasures * (h) Ant Mound - Map (i) Sutex Castle Catacombs - Ballon Plans (j) Lycaceum Underground - Certain Books * (k) Cyclops Cave - Powder Kegs * (l) Spider Cave - Spider Silk * (m) Heftimus Cave - Minor items * (n) Heros Cave - Minor items * (o) Dungeon below LB Castle - Thief Guild Belt (p) Dungeon Hyaloth - Gargoyle scroll (q) Pirate's Cave - Tablet (r) Tomb of Kings - Minor items * (s) Shrine of Control - Mondain Statue (t) Shrine of Passion - Minax Statue (u) Shrine of Diligence - Exodus Statue (4) What Spells do I need? There are about 80 spells in this game, and you definite do not need most of them. If you buy all the 80 spells, you will have 80 items in your spell-book, and this may cause your game to crash. Here are some of the basic spells that you will need. Dispel Magic (cure poison), Telekinesis, Unlock Magic, Dispel Field, Pickpocket & Reveal (detect invisible beings). (5) Is stealing/pickpocketing/killing OK? Stealing, Pickpocketing & Killing will cause you Karma Points. You started out with 75 Karma Points, and you need only this much Karma Points to finish the game. Talking to each of the 8 shrines will give you 10 more Karma Points. Pickpocketing an item cost you about 5 Karma Points. Stealing cost you 1 point. Killing intelligent lifeforms will cost you Karma points as well (e.g. killing some of the winged gargoyles in gargoyle town). However, some minor stealing may be permitted in this game to build up cash real fast. I know where to get 240 gold nuggets (i.e. 2400 gold pieces) at the expense of 1 Karma point. (6) How do I avoid restarting from scratch when my game crash? Make multiple copies of savegame\*.* as your game progress, and you can always use an older version, should your current game get corrupted. (7) OK. I just found out that you "use" doors to open them. Sounds strange to me, but OK, if you insist. I really think that the writers of the instructions are assuming that the user has played previous versions, or are all the instructions for ULTIMA this poor? The reason the instructions are "poor" for Ultima VI is most likely because the controls have been so vastly simplified over previous Ultimas. Ultima III through V seemed more like NetHack with respect to keypresses than any other game. There was an advantage in that you could try more possibilities, like yelling things or whatnot, but now it's simpler to establish whether or not you're supposed to be able to do something with something. My only real peeve so far has been that it's difficult to catch on that "dispel magic" cures poison. (8) Can you have one of the other members in your party "get"? I find it a waste of time to get for myself a "move" to the other members of the party. Oh well, I guess part of the game is to figure out the cryptic commands. They aren't cryptic, just simplified. You have to go into solo mode (by pressing 1 through 8) and have them get the object. Just like the other commands, this is described clearly in the reference card. For example: "USE (U) operates *any* object that has some function. Among other things, it will let you open and close doors and chests, enter or exit ships, climb ladders, milk cows, mount horses, light or extinguish fires, look into telescopes or crystal balls, ring bells, eat or drink food and beverages, and play musical instruments." (reproduced from ref guide w/o permission) ...whereas in previous Ultimas the Use command would be represented by five or more different commands for each situation. (9) I haven't found any of the previously reported bugs yet. I seem to be able to store many items in my inventory pile. I think that I have version 1.7. (IBM) Any newer versions out there? I have version 1.7, and have had only minor inventory problems. Lord British has become a variety of nonsensical things, as have the members of his court, but it could be a lot worse, so far. Make backups! 10) Where in Yew can one find wood for panpipes? Also, where's a sawmill? You should looking for LOG, instead of wood in Yew. The sawmill is in the east of Minoc, after you walk through the swamp. 11) How can one check up on one's Karma points? This trick is not documented, but posted in this group. To check your Karma, hit ALT and 213. The first two digits are you Karma, the next 4 digits tell you the time of the day, next 3 is the X coordination and the next 3 is the Y. The finnal digit is the number of world you are in. The problem is that this is a fifth generation message. The original posting says that 213 shows Karma points but it must be typed with the numeric keypad and on. 12) Where can one get lockpicks? I've been looking all over the place for 'em! A guild in... (sorry, I forgot, I believe is on an island.) 13) I've been utilizing an invisibility ring to free shrines w/o messing with uncooperative gargoyles. Is this a mistake? I don't think this is a mistake, later on you will find a lot of invisibility ring. 14) I take it that when one "Steals", Karma points are lost. If this is done inadvertently and the item is immediately replaced, have I still "Stolen", as far as Karma points are concerned? I think you've still stolen. But according to another article, steal once, twice shouldn't affect you Karma too much. 15) Has anyone taken the book, Wizard of Oz, from the Lycaeum and given it to Lord British? If so, what is the reward that he gives you? He gives you 48 measly gems. Big deal! I only need one gem... I just save the game before I use it each time, and restore the game when I am done. 16) Anyone know how to re-order your party without asking people to leave and then join again? This doesn't work for say, Julia... she gets mad and won't join up with you. I would much rather have Dupre and Segallion up front than Iolo and Gwenno....And I find no mention of re-ordering on the quick reference card. I'd like to know this one too. 17) How do you use the sawmill? I found one at Xio's place... but I can't figure out how to use it to cut the yew log. Is there a saw mill somewhere else? I tried asking Xio to cut it for me... but she didn't know what I was talking about. There is a sawmill elsewhere. Try east of Minoc. 18) Anyone know how to tell if you can take something and not get accused of stealing? For instance, if you go to Iolo's Hut, select Iolo, and have him search the place and take something, it says, "Stealing!" But other places let you take stuff... I believe you can take anything for free in the Castle. (MAJOR SPOILERS WARNING) There is a simple way to steal lots of items with cost of only one karma point. Just get a bag and move all the stuff into it. Then in one fell swoop.... As much as you can carry. You can clean up a whole town if you have the patience. Of course I never did that. 19) Finally, could someone tell me all of the things of interest in the sewers below British's castle? I've searched the place pretty thoroughly, but I'm afraid I might have missed something, and I don't want to spend the time looking through the whole place again. Ever heard of the thieve's guild and such? It's rumored that they have a connection with the buccaneers of the Den. For starters, try looking for one lady who wields two glass swords when you come upon an underground lake. Incidently, this one leads to the second serie of quests in the game. 20)Well, it seems that I can't drop anything from any of my characters. This is very frustrating, as my people collect more and more stuff, they can't get rid of anything. Has anyone else out there in netland have this problem also? Let me clarify my problem. My characters try to drop something, and the object "magically" reappears in their hands... I tried it in solo mode, no luck. I tried it not using a mouse, no luck. I did find a solution for the problem. I reran the install/configure program (don't ask me why) and that fixes the problem for a short time. (?) The problem reoccured, so I ran the install... The install fixes it for a short time. 21) One little problem in Yew... The Lady Mayor writes a permission slip to give to the guard so that you can talk the the thief in solitary confinement. However, the guard's key that he gives you only opens one door. The thief is behind the next one. the key does not fit the other door, but at least returning it yields two karma points. You don't need to open the second door to talk to the man. Just speak to him through the window. By the way, you'll need those two extra karma points you get for returning the key because you'll lose a couple for being forced to lie. (I sort of felt sorry for the poor guy in prison :-( ). 22) Can anybody tell me where I can find Budo. (Homer in Bucaneer's Den tells me to talk to him.) Try checking for secret doors. Use a gem or PEER spell to locate possible place. ------------------------------------------------------------------------------- Karma seems to go up when you give a dragon's egg to the chef in Serpent's Hold... and the dragon's egg isn't even taken away. In this version, therefore, Karma can be increased to 99 real quickly, which lets you steal just about anything you'd like to. Does anyone know whether "Animate" costs karma points? How about killing the animated creature? Taking the "corpse" doesn't appear to ... I have not been very clear about Karma Points, and should have added 'at each shrine' to the above. That means that : Basic Karma Points - 75 Talking to 8 shrines - 80 Total - 155. You will have a maximum of 99 Karma points, and the excess 56 Karma points will give you some flexibility in doing a few 'unAvatar-like' deeds, like pick-pocketing the thief-guild belt from Phoenix. >From getting to 8 level I can give you a rough outline of Exp points needed to advance 1 ???? 2 ???? 3 ???? 4 > ~450 5 > ~900 6 > ~1600 7 > ~3600 8 > ~7500 I'm not sure on the exact numbers obviously but they are close, if you want experience go to the dungeons, and use missle weapons. The dungeon below Lord British's Castle is fairly interesting and large and you can get at least 1500+ points there; maybe not the most efficient but it isn't far to walk and not that difficult to survive in. Also, in case nobody else has figured this out the HELP spell will NOT take anything from you, experience or reagents, if your entire party is alive, so cast it EARLY. If someone dies, including you, then the person will lose Exp points. If you cast it early you lose time, and nothing else. I've been reading various postings and it seems that people believe that the messages `Squid wounded' and `Fighter Critical' are bugs, but NO. If you take the path that leads West from Britain you'll eventually hit a N/S corssing right near the coastline, at this T you will sometimes find other people fighting each other!! and you can come in and clean up the mess, retrieving 200+ gold in the process. But as you are walking closer to the T and they are fighting you get messages. It seems that because Ultima VI has only one mode ( as opposed to In City or In Castle like Ultima VI) the game keeps track of things much farther away. If you'll notice whenever monsters hit themselves you get messages, so it makes sence that when you get those messages there are monsters outside of your view but close enough for the game to keep track of that are beating on eachother. BTW this is also why VI is so much slower than V, in V you had to enter towns, shrines, anything to get off the World map, hence less things to calculate in World mode. Vi is slow, but it is doing a lot of work, which I feel makes it a much more realistic adventure game. (PS: Yes I do have a fast machine and a HD). Well I can tell you that the "Lord British poisoned" message is a bug. I've had this one several times, and every time it happens, Lord British is nowhere near his castle anymore. I think he's dead. That's why I keep a backed up version of my savegame directory. For those of you who have problems with your EGA version of Ultima VI, try playing without the mouse... once I did this most of the screen displaying bugs disappeared. I did find one nifty little bug though... Let's say Dupre dies... so you pick him up and look for the nearest healer. Along the way, you pick up a couple more companions, so now you have eight people in your party. Of course, when you find the healer, you forget this, and have Dupre raised.... Oops! The game gets all screwed up. Mostly because you can't ask Dupre to leave, so no provisions were made for him when he doesn't fit in it. Something to watch out for... There is one more dungeon called the Swamp Cave where you can find a whole set of magic items including the second Storm Cloak in the game. More tips: You don't need to dive into Hythloth for that scroll. I did it the otherway around. The crystal ball is truly a wonderful item. I know all areas of Britania before I set one foot out of the castle. Incidentally, that is how I found the Swamp Cave mentioned above. (If only I can carry that thing around!) You don't need to carry lots of weighty powder kegs around. You need just one, and a spell called REPLICATE. In fact, that's the only useful item that the spell is effective on. You only need a 7th level spell ENCHANT to get a 8th level effect if you have a staff. It's sometimes cheaper that way. (you need to be 8th level though). Use the PICKPOCKET spell to keep one of your magic shield. I did find a second magic shield later in the game. The most useful spell in dungeons is MASS INVISIBILITY. Get everyone a ring of invisibility for emergence. Keep the fan you find in Hawkin's treasure horde. It will come handy someday if you don't want to waste lots of spells WIND CHANGE. If you have enough karma points, there are a few chests that might interest you. Ephemerides keeps a handsome amount, Xiao has a bag full of spell reagents, and someone in Britania retains lots of gold nuggets (make your guess). There is a spiked collar lying around somewhere in Serpents Hold and a chest full of gems in Minoc (make your guess again). By using the 'Bag Trick', you should get away with a few items with minimal erosion to your integerity. (I once had 234 karma points and had absolutely no idea how I got it). If you are really thirsty for gold, find the Book of Lost Mantras at the Lycaeum Library and talk to one of the wisps. Be forewarned not to be too greedy as you may find yourself suffering the Midas Syndrome. You should NEVER use shrines of humility, sacrifice, justice or honor to raise your levels.
Spotlight: NEW Version CheatsBook DataBase 2009
All Cheats inside from the first CHEATBOOK January 1998 until today
CheatBook DataBase 2009 is a freeware "cheat-code tracker" that makes hints Tricks and cheats (for PC, Walkthroughs, PSP, Sega, Wii, Playstation, Playstation 2, Playstation 3, Nintendo 64, DVD, Gameboy Advance, Gameboy Color, N-Gage, Nintendo DS, XBox, XBox 360, Gamecube, Dreamcast, Super Nintendo) easily accessible from one central location.
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Places to ask
- FAMSCo
- Ambassadors mailing list
- Planet
Things Ambassadors should know about
Ways Marketing can support Ambassadors
Questions Marketing has for Ambassadors
Draft for email briefing ambassadors
Dear fellow ambassadors,
At Marketing FAD, the Marketing Team agreed to do a better job marketing the resources we and other projects create to help Fedora Ambassadors continue to do an amazing job around the world.
We want to share some work that we are developing at this moment. You probably have some ideas to improve this work - and we would love to hear those ideas. The most important thing to know is that there are resources that may be helpful to have at hand when release time comes. These resources will help inform the public and the press.
Our list includes:
- Fedora 14 Talking Points
- Fedora 14 Release Annoucement
- Fedora 14 One-Page Release Notes
- Fedora 14 Press Kit (This is a work in progress)
The One-Page Release Notes are enhanced by having a collection of pleasant photos of people happily using Fedora. For instance, these photos might include people showing off fedora t-shirts, stickers and pins. All photos should be released under Creative Commons (CC-BY-SA or CC-BY) licensing.
Thanks for your contributions. We, at Marketing Team, look forward to helping you all.
Best regards,


text:
The Brief Long History of DNF: Post-3D Realms Edition
3D Realms may now exist only in name, but there has been no word on the final fate of Duke Nukem Forever. And why should there be? A fitting end would see the death of DNF drawn out for years.
Whether the game will eventually see the light of day or not, it's time now to pause once again and look back through history, all the way to 1996 and up to the present, in our updated account of the infamous game's development.
January 29, 1996: Duke Nukem 3D is released on PC. Mac, PlayStation, Nintendo 64, and Sega Saturn ports follow later in the year.
Mid-1996: Work on Duke Nukem Forever begins. The game, envisioned as a 2D/3D side-scrolling title in the vein of Donkey Kong Country, is soon abandoned when developer Keith Schuler shifts his focus to the Duke Nukem 3D Plutonium Pak.
January 1997: Early prototyping begins on the next true Duke game. The FPS sequel to Duke Nukem 3D is tentatively referred to as Duke Nukem 4.
March 1997: Daikatana development begins.
April 27, 1997: The fourth major game in the Duke series is announced by 3D Realms. Officially dubbed Duke Nukem Forever, the name is poached from the canceled side-scroller. id Software's Quake II engine is licensed for development. GT Interactive is set to publish.
August 1997: The first DNF screenshots are printed in PC Gamer, with other sites picking them up eventually.
November 1997: 3D Realms/Apogee founder Scott Miller states that Doctor Proton, Duke's nemesis from the original side-scroller, will return in DNF.
May 1998: The first trailer is unveiled at E3, depicting several scenes with a new pre-Alyx female sidekick, dubbed Bombshell. Wailing guitar, the infamous axe-wielding miner, and a variety of gameplay scenarios are also featured.
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June 1, 1998: Team Fortress 2 development begins.
June 15, 1998: A few days following the Duke Nukem Forever trailer debut, 3D Realms drops the Quake II engine and licenses then-Epic MegaGames' Unreal engine. "We don't feel there will be a significant development delay," says Duke co-creator George Broussard.
August, 1998: "At this point, we are really in full production mode again on the game," reports Broussard in a .plan file. "We expect to have gun and guys walking around any day like we never switched engines." The team aims for a 1999 release.
September, 1998: Scott Miller claims that DNF will "set a new standard" for first person interactivity.
October 12, 1998: Duke Nukem: Time to Kill is released on PlayStation.
September 1, 1999: Duke Nukem: Zero Hour is released on Nintendo 64. Broussard is quoted as saying DNF will probably not feature a software renderer. (News)
October 22, 1999: Scott Miller tells 3D Unlimited that the game is now making use of improvements made to the Unreal engine developed for Unreal Tournament.
October 24, 1999: Miller calls on the Duke community to generate suitable names for the inevitable DNF sequel. (News)
November 1, 1999: New DNF screenshots surface, showing off the Unreal engine-powered graphics. Future Gears mastermind Cliffy B is quoted: "Those shots rock my nuts."
November 20, 1999: Broussard to Dukeworld on recent production delays due to engine updates: "We broke off our code at Unreal 220. But unfortunately that was a fairly unstable version of the engine. We had intended to continue on our own, but Epic simply did too good a job with UT. ...Not patching to it would be a colossal mistake."
Turn the page for more, including an epic DNF trailer from 2001.
November 30, 1999: Duke Nukem is released on Game Boy Color.
December 1999: Infogrames buys a majority stake in GT Interactive, eventually buying the company outright. DNF is slotted for a 2000 release.
March 10, 2000: Shacknews interviews Broussard, who speaks of a robust multiplayer component and innovative interactivity. "I'm not sure many people (other than the die hards) will play the game from beginning to end multiple times, but I do expect almost everyone to re-load maps and look at specific cool things they saw or did," says Broussard. "Strippers come to mind."
April 14, 2000: Daikatana is released.
September 19, 2000: Duke Nukem: Land of the Babes is released on PlayStation.
December 5, 2000: Publisher Infogrames sells the Duke Nukem rights to Take-Two Interactive. Take-Two subsidiary publisher Gathering of Developers is now lined up to publish DNF.
March 28, 2001: A Gathering of Developers calendar reveals inklings of a plot: Duke is forced out of a Las Vegas retirement when Dr. Proton blows up the city. Shooting commences. (News)
May 17, 2001: The second DNF trailer debuts on the first day of E3 2001, comprised mainly of in-game footage. It is epic.
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August 2001: Gathering of Developers closes its doors, and Take-Two takes over the duties of DNF publisher. During a Take-Two conference call, the company notes that DNF won't see a release until 2002 at the earliest. (News)
2002: The Dark Age of Duke. Work on the current version of DNF is halted. The vast majority of level design work is scrapped in transition to a new, mostly home-grown engine. Unstable Unreal code is blamed for the previous delays. New talent is brought on to continue development, bringing the team size to over 30.
May 14, 2002: Duke Nukem: Manhattan Project is released on PC.
August 12, 2002: Duke Nukem Advance is released on Game Boy Advance.
May 29, 2003: Take-Two CEO Jeffrey Lupin informs reporters that Duke Nukem Forever will not be out by the end of 2003. Broussard fires back shortly after, reminding readers that DNF remains self-funded, while also issuing a famously stiff rebuttal to its publisher: "Take Two needs to STFU imo." Later he adds: "Either we're absolutely stupid and clueless, or we believe in what we are working on. In the end, you guys will judge the final results." The spate makes national news, including a story on CNN. (Broussard's comments)
January 20, 2004: After winning the Wired.com Vaporware Award for two years in a row, Duke Nukem Forever is given an honorary Lifetime Achievement award.
September 9, 2004: New Take-Two CEO Rich Roedel claims the game is using Doom 3 technology. Broussard denies it. (News)
September 14, 2004: 3D Realms announces that the Karma physics engine will be replaced with technology from Meqon Research, a company that will later be acquired by AGEIA in 2005.
February 16, 2005: Scott Miller announces that all future 3D Realms releases will be delivered digitally by the Game xStream service, later renamed Triton. (News)
March, 2005: Take-Two and 3D Realms renegotiate the Duke Nukem Forever publishing agreement. The publisher will pay 3DR a $500,000 bonus should the game be released by December 31, 2006. (News)
September 30, 2005: Broussard flashes Shacknews regular mr. sleepy with a handful of DNF screenshots, which the user characterizes as "awesome." (Comment)
January 31, 2006: Interviewed by 1UP, Broussard is asked of DNF's progress, responding: "We're basically just pulling all the pieces together and making the game out of it. There's a lot that's finished. All the guns are finished. Most of the creatures are finished."
April 12, 2006: Computer Games Magazine visits 3D Realms and reports on the game's current state. They are shown "mainly just pieces of the game in progress and tech demos", such as "an early level, a vehicle sequence, a few test rooms."
August 30, 2006: Shacknews reports that 3D Realms has seen several employee departures over the previous year. 3D Realms downplays the impact of the losses, asserting that work on DNF is still progressing. "Physics and animation systems are virtually finished and shippable," Broussard replies. "It's simply maintenance and polish from here on out." (News)
Maintenance and polish continue on the next page.
October, 2006: The Triton download service begins to fail when the developing company, Digital Interactive Streams, abruptly goes out of business. Triton users who had purchased the recently released, 3D Realms-published Prey are given retail copies as compensation. The game is added to Valve Software's Steam digital distribution service on December 1.
December 27, 2006: DNF wins Wired.com's Vaporware Award again, despite already winning the Lifetime Vaporware Achievement award.
January 26, 2007: A small thumbnail attached to a 3D Realms job posting is later revealed to be an in-game Duke Nukem Forever screenshot. One additional shot is later released in this manner. (News)
March 20, 2007: Scott Miller tells YouGamers that DNF is running under a heavily modified version of the Unreal Engine.
October 10, 2007: Team Fortress 2 is released.
December 18, 2007: 3D Realms announces a new DNF teaser trailer will debut on the following day, and releases a single screenshot in advance. Shacknews user Dognose, a longtime DNF fan, slips into cardiac arrest. (News)
December 19, 2007: Shacknews premieres first Duke Nukem Forever teaser trailer in over six years. Hope of an actual release peaks.
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Registered users can also use the HD stream or download the HD trailer.February 6, 2008: The Dallas Business Journal reports that DNF might make it out in time for Christmas 2008, and is set to be released on PC, Xbox 360 and PlayStation 3. Broussard quickly clarifies that platforms have not been finalized. Also announced is an Xbox Live Arcade port of Duke Nukem 3D. (News)
March 18, 2008: 3D Realms' Scott Miller co-founds the Radar Group, an "entertainment entity to incubate, manage and produce Intellectual Properties for cross-media leveraging in video game and film markets." (News)
April 28, 2008: Former Shacknews owners Steve Gibson and Maarten Goldstein are given a half-hour look at the game, which includes "environmental puzzles and interactivity, a host of finished weapons, the existence of an in-game forklift, and plenty of heads and arms being blown off." (News)
June 5, 2008: The Jace Hall show premieres with a visit to 3D Realms and 20 seconds of DNF gameplay footage. (Video)
July 14, 2008: The Apogee Software publishing label is resurrected. Frontline Games' Duke Nukem Trilogy of handheld titles is announced. "We plan on making Duke the Forest Gump of World War II," says Apogee COO Terry Nagy. (News, Preview)
June 24, 2008: A new shot of Duke appears on 3D Realms' job page. (Image)
September 8, 2008: Max Payne film producer Scott Faye announces that he is developing a Duke Nukem film with Scott Miller's Radar Group. "We're expanding Duke's 'storyverse' in a very significant major way without abandoning or negating any element that's being used to introduce Duke to the next gen platforms," says Faye. (News)
September 24, 2008: The Xbox Live Arcade port of Duke Nukem 3D is released. The port features a new replay feature, allowing players to record and share gameplay clips. (Preview)
September 29, 2008: Two DNF screenshots hidden in the Xbox Live Arcade port of Duke Nukem 3D are released officially by 3D Realms. (Images)
December 18, 2008: 3D Realms misses its "possible" Christmas 2008 release target, but does issue one new wallpaper image showing a few of DNF's enemies. (Image)
January 26, 2009: Broussard posts on his Twitter account: "Packing up to go visit our publisher and show them the game and cool sh!t to get them hyped and excited."
April 13, 2009: Another Broussard Tweet reveals the team is nearing its latest milestone: "Closing out a milestone this week. 71 more tasks to do and we started with probably 800-900. Been a good push. Next one starts Monday."
May 7, 2009: Shacknews learns that 3D Realms has been shut down due to funding issues. All employees of the company are let go. Official confirmation of the news comes later that night. Take-Two notes that it had not been funding ongoing development of DNF, and still owns the exclusive publishing rights to the game. Apogee states that the handheld Duke Nukem Trilogy is unaffected, and that a Duke-related announcement is coming soon. (News)
May 8, 2009: 3D Realms posts a "goodbye" message on its official site. (News)
May 9-11, 2009: Level assets and screenshots of Duke Nukem Forever surface, as does a lengthy demo reel.
To be continued?


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Are you confused by this whole notion of a "fanlisting?" Hopefully this page will answer any questions you have.
Put simply, fanlistings are exactly what they sound like: a list of fans. Essentially, they are a small website (or part of a larger site), consisting of said list. Fanlistings originated in 2000 as a way to gather together fans of particular subjects, whether movies, characters, objects, or anything else. The Fanlistings Network is a link directory for all of these fanlistings, maintained by a network of volunteers to ensure that all of its linked sites remain active.
There are only three things required from you in order to join a fanlisting: a name, email address, and country.
- Name: You can provide your real first name or an alias.
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Still have questions? You can learn more about fanlistings at The Fanlistings Network. Check out the introductory guide for an indepth explanation of what fanlistings are all about.
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NEW YORK (AP) — The U.S. government is starting another phase of selling off its General Motors stock after cutting its stake in the automaker to just over 7 percent.
The Treasury Department says it still owns 101.3 million GM shares. It got 912 million shares, a 60.8 percent stake in the company, in exchange for a $49.5 billion bailout of GM in 2009. So far taxpayers have recovered about $36 billion. That means they're still around $13.5 billion in the hole.
To break even, the remaining shares would have to sell for about $133 each. At the Thursday morning trading price of $36.89, the government would get about $3.7 billion more. So taxpayers are likely to lose around $10 billion on the deal.
The Treasury plans to sell all of its shares by April 1.
The bailout was authorized under both the Bush and Obama administrations during the financial crisis in 2008 and 2009. At the time GM's sales had plummeted and it nearly ran out of cash to make payroll and service billions of dollars in debt.
The government said at the time that the bailout was necessary to save the American auto industry and stop the industrial Midwest from sliding into a depression. The Obama administration says bailing out GM and Chrysler saved more than a million American jobs.
The Treasury Department said it finished the second phase of selling GM stock on Sept. 13.
"The third trading plan will allow us to continue exiting the investment in accordance with our previously announced timetable while maximizing the taxpayer's return," Tim Massad, assistant treasury secretary for financial stability, said in a statement.


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Would anyone have either of the live shows from 1982 for Fashion?
They were available for a while, both were from Feb '82 playing their
Fabrique album. One was from Edinburgh and the other from Sheffield.
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SAN FRANCISCO (AP) — Campus police should not have pepper-sprayed student demonstrators at the University of California, Davis, in an incident that generated national outrage when video was posted online, investigators said Wednesday in a report that assigned blame to all levels of the school administration.
The decision by officers to douse a line of seated Occupy protesters with the eye-stinging chemical was "objectively unreasonable" and not authorized by campus policy, according to the report by a UC Davis task force created to investigate the incident.
"The pepper-spraying incident that took place on Nov. 18, 2011, should and could have been prevented," the task force concluded in the long-awaited report.
The chemical crackdown prompted campus protests and calls for the resignation of Chancellor Linda Katehi after videos shot by witnesses went viral. Images of an officer casually spraying orange pepper-spray in the faces of nonviolent protesters became a rallying point for the Occupy Wall Street movement.
In a statement Wednesday, Katehi said school administrators would study the report's recommendations and develop a detailed response and action plan "that will ensure that students' safety and free speech rights are paramount."
Campus police Lt. John Pike and other officers involved in the operation have said they needed to use pepper-spray to break through a hostile crowd. But the investigation determined police were able to step over the seated protesters and walk through a throng of onlookers.
"There was really no reason, we conclude, to have used the pepper spray," Cruz Reynoso, a retired California Supreme Court justice who chaired the task force, said at a campus forum where the panel presented its findings and recommendations.
The report also said Pike used a pepper-spray canister that was larger than the one campus police officers are authorized and trained to use.
John Bakhit, an attorney for the campus police officers union, said the pepper-spraying was justified after protesters disobeyed orders to disperse and said they wouldn't allow the officers to leave until several detained demonstrators were released.
"I believe all the officers exercised quite a bit of restraint under the circumstances where you're surrounded by a crowd chanting vulgarities and told, 'We're not going to let you go unless you let go of the prisoners,'" Bakhit said.
All the officers involved are under orders not to discuss the incident because an internal department investigation is ongoing, Bhakit said.
The attorney said the task force was wrong to conclude that Pike's use of pepper-spray was unreasonable because investigators were not able to interview him.
The task force also blamed the incident on poor communication and planning throughout the campus chain of command, from Katehi to Police Chief Annette Spicuzza to Pike, the main officer shown in the video.
The task force blamed the chancellor for not clearly communicating to her subordinates that police should avoid physical force on the protesters. It also said she was responsible for the decision to deploy police on a Friday afternoon, rather than wait until early morning as Spicuzza recommended.
The report chided the police chief for failing to challenge the timing of the operation and not providing clear instructions to the responding officers.
In its recommendations, the task force called on UC Davis to develop a school policy detailing how administrators and campus police should respond to student protests and civil disobedience. The panel did not recommend disciplinary actions for specific university employees.
Mark Yudof, who heads the 10-campus system, said he planned to meet with Katehi to discuss implementation of the recommendations. A separate university task force is working on a report on how school officials should respond to student protests at all 10 UC campuses, he said.
"Free speech, including nonviolent protest, is part of the DNA of this university, and it must be protected with vigilance," Yudof said in a statement.
Assembly Speaker John Perez, who sits on the UC Board of Regents, said UC Davis officials "must be held accountable in addressing the very troubling revelations that this report has brought to light."
Fatima Sbeih, one of the pepper-sprayed students who is suing the administrators and alleging police brutality, said she was pleased by the report's thoroughness and detail.
"The university was acting on assumption and fear rather than following policy and procedure," Sbeih said. "Students do have a right to protest, and the university needs to respect that."
UC Davis published the task force findings and recommendations online a day after a judge approved their release without the names of most officers involved in the clash.
The report was originally set for release March 6, but the union sued to keep the document under wraps. It claimed the report contained confidential personnel records that should not be publicly released under state law.


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How deep is the ocean? How high is the moon? How big is the universe? How old are the ancient Greek myths? How
can those myths become in the hands of an artist or writer? Check out Smithsonian
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Compare sculptures of three ancient immortals in a fun new game. The sculptures include subtle symbols of the characters' stories. So who is who?
Symbols in Art: Who's Who?
Go deep inside the mural
Achelous and Hercules mural by Thomas Hart Benton
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is an introduction to primary sources as well as an introduction to life on the home front. You can examine a ration book, morale posters, and an Office of War Information film to learn how Americans lived in a time of sacrifice.
U.S. Rationing
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Film/Album : | The Blueprint (Edited Version) |
Language : | NA |
Lyrics by : | NA |
Singer : | Jay-Z |
Composer : | |
Publish Date : | 2020-07-16 10:24:04 |
It's the Roc! Wooo!
My gear is right... (check)
My bucket is low... (check)
My Rocawear is fittin' incredible...
Fuck it...
I guess I got my swagger back
Mama that said I killed her man
Well I guess I got the dagger back
It's the Roc bastards we are BACK!
In the heezy
Jiggaman, B. Sieg to M-Easy (what up fam?)
Oskino and Sparks and Freeweezy (holla!)
Mickey, Mallory, Chris and Neef, hey!
All I need is the love of my crew
The whole industry can hate me I thugged my way through
And all... I... need is a chick to hold a jimmy like
Meth and Mary, like, Marvin and Tammi, unnnh...
Now understands we can't be stopped
From blowin' Swisher Sweets outta candy drops
Like we underground kings, ridin' dirty
A nigga been focused since I said hi to 30 (what up?)
Young niggas ya'll can't hurt me
Better watch and observe me
And learn how to earn better, I burn cheddar
I set fire to your empire
I blow smoke in your face, burn rubber off the rim tires
Yes I-ah... Jay I-ah...
Double G-A livewire nigga holla back
All I need...
Rocawear... (check)
Nike Airs... (check)
Mean bucket... (uh huh)
Armadale in the club couple o' duckets (yeah)
Couple chicks by my side, let's ride
All I need...
That new coupe (got that)
A doo-rag and a pocket full o' loot (got those)
A sunny day some chicks that wanna play
And I'll be on my way
C'mon... now...
All I need in this world o' sin
Is me and my girlfriend! (ha ha)
I got a little two-two I call 'er Peggy Sue
When I'm off in the club she fit right in my shoe (wooo!)
Gotta switch her to my waist, just in case (uh huh)
A clown wan' flip gotta reach for my bitch
Wanna act out a movie I could give you a clip (buk!)
But no adlibbin' nigga stick to the script
Now all... I... need is a high-priced lawyer
Cuz it's foul ways nowadays everybody saw you
And they comin' to court too, I thought you knew
Can't even steal on a nigga muhfuckas'll sue
In this time and age, cuz real muhfuckas'll do
When I'm surrounded by squeal muhfuckas like you
But real niggas don't fret cuz the number one crew?
R to the O to the C comin' true
The cream too long, my team too strong
Bleek is too hot, Beans is gone
Ya'll niggas in the crosshair, the beams is on (see ya'll)
Ya'll whole block deserted, ya'll fiends are gone (bye bye!)
The whole Roc is jumpin', we reached our zenith
Got fiends throwin' up on themself like Willy Beaman
Any given Sunday gunplay's optional
However niggas want it like Soul II Soul (however do you waaaaant it)
Whoever got hops get blocked go to the hole
Dikembe Mutumbo of this rap shit
Plus the jab is sick, and it's that quick
Left hand'll lean 'em like a little past six
Now run along wit'cha little ass hits
Read my rap sheet nigga, THREE CLASSICS
Shut ya bumba' got A-Rod numbers
All you muddaskunks get buried in the trunk
When I blast the pump, I leave you relaxed
In the hospital lookin' at FUCK for months
Then I dumps dough on the D.A. desk
And the fleece got free and pee-pee on the steps...
We've got no respect
No law or governin' why you fuckin' wit' him?
Matta'fact, why you fuckin' wit' them?
All ya'll need is the R-O-C baby
(All I need)
Rocafella Records...
Oskino and Sparks...


text:
Christian Movie 'Alone Yet Not Alone' Receives Surprising Oscar Nomination
A Christian movie, which only screened in nine cities in 2013, has picked up an Academy Award nomination for "Best Original Song" this week and has surprised both critics and the song's composer and singer alike.
Joni Erickson Tada, the vocalist for the song, as well as an author, painter and quadriplegic who runs her own organization Joni and Friends, said that the Oscar nomination came as a complete surprise to her.
"I'm the least likely candidate to record a song for a movie, I'll tell you that up front, so it's amazing," Tada told The Hollywood Reporter. "It's amazing enough that a family friendly movie with a Christian theme is nominated in any category for an Academy Award. Besides The Blind Side, which was wonderful, it's just not the norm."
Bruce Broughton, who wrote the song and was previously nominated for an Academy Award for Best Original Score in 1986 for "Silverado," said he had been stunned by the news.
"You couldn't ever call it a dark horse. It was an invisible horse," Broughton told Yahoo Movies. "My songwriting partner Dennis Spiegel [who wrote the song's lyrics] called and he was so excited he could hardly speak."
"I was just trying to come up with a good tune that sounded like a hymn ... one that doesn't beat you over the head with a strong message," he added.
Tada had little experience in the recording studio when she signed up for the project.
"Music and that whole realm is just so far from my everyday life today, so to wake up and see that something I did was up for an Academy Award just had me giggling," Tada said. "I thought, 'what? This is incredulous.' This is something that happens to Taylor Swift and Carrie Underwood, not me."
Released in theaters in late September 2013, "Alone Yet Not Alone," is based on a book of the same name, and tells the true story of two German settler girls who attempt to hold onto their Christian faith after being kidnapped by Native Americans.
The film is produced by Enthuse Entertainment, which describes its mission as one that works to create a "God-honoring, faith-based, family-friendly films that inspire the human spirit to seek and know God."
Since its nomination was announced, some critics have criticized the movie, claiming that it gives a negative and demeaning depiction of Native Americans. Native Appropriations, a Native American activist site, criticized the film's IMDB summary that described the story's primary conflict as "hostile native tribes are raiding the vulnerable frontier farms" and the girls' kidnapping as being " forcibly immersed into a primitive foreign culture."
"They give out oscars for racism now?" Native Appropriations asked.
Among the movie's endorsements are many conservative Evangelical political figures including former presidential candidate Rick Santorum, Family Research Council President Tony Perkins, and Dr. James Dobson, formerly of Focus on the Family.
Yet the film failed to garner virtually any attention from mainstream movie critics, and movie ratings aggregator Rotten Tomatoes listed no reviews for the movie.
The film announced on its Twitter account that it would re-release the film in theaters the weekend of June 13, in time for Father's Day.
"Alone Yet Not Alone's" fellow nominees include songs from "Frozen," "Despicable Me 2," "Her," and "Mandela: Long Walk to Freedom."
The Academy Awards will be held in Los Angeles on March 2.