text:
1 BEDROOM (Conv2) Apartment on Upper East Side (Uptown, NYC)
- Rent:
- $
- 3,600
- 704315
- Patricia Douglas
- Agent
- 0 Reviews
sent successfully
sent successfully
- Bedroom(s):
- 1 (Conv2)
- Bathroom(s):
- 2
- Kitchen:
- Unknown type
- Square Fotage:
- 1065
- Building Type:
- High Rise
- Market Status:
- Rented 01/11/2011
- Listed:
- 05/23/2011 By LH
- Updated:
- 08/11/2011
- Available:
- 12/15/2010
- Terms:
- Minimum 12 Month(s)
- Concession:
- Not offered
- Unfurnished
- Elevator
- Doorman
- Pets OK
- Guarantors OK
- Corporate lease OK
- Diplomats OK
Property use:
Current Price:
$3,600 - 05-18-11
Property type:
1 BR (Conv2)
Unknown Type
Outdoor space:
Ceiling Height:
Not Provided
Type:High Rise
Style:Post War
Service level:Attended Lobby
Ownership type:Rental
Amenities:Doorman Laundry Service Full Service Garage
Features:Laundry Room
Units:Studio ( 1 Available )1 Bedroom ( 1 Available )2 Bedroom3 Bedroom4 Bedroom4 Bedroom (conv5)
- Building
215 East 68th Street, a stately white-brick, 32-story apartment tower, was designed by Emery Roth & Sons and has 608 luxury rental apartments. The building has extensive and impressive landscaping with glorious trees. It has an epic-sized windowed lobby and a small circular fountain beside its marquee entrance, which has a large driveway. The building faces a very attractive row of townhouses and is to the east of the plaza of Trump Palace on Third Avenue.
215 is famous for housing New York dignitaries. U.S. Representative Charlie Rangel, former NYC mayor David Dinkins, Governor David Paterson and others ranging from judges to former police commissioners and news anchors are among the high and mighty who rent here. A certain level of prestige comes from being welcomed home by the same doorman as so many esteemed names.
The mid-rise offers discrete air-conditioners, a garage and one-story polished black granite base. This is a lively section of the Upper East Side with very good local shopping and unbeatable public transportation.
- Apartment
- Verbal description of the apartment has not been provided. Please refer to details tab.
- No Shares allowed
- No Walls allowed
- Pets ok
- Minimum 24 month(s) Lease accepted
- Guarantors accepted
- Out of state guarantor is ok
- Corporate leases accepted
- Diplomats accepted
- On site application is not available
- Year upfront payment is not accepted
- 1 month(s) Security deposit required
|Credit check:
|Landlord's own
|Applicant PW:
Picture ID
2 pays stub(s)
Employment Letter
2 bank statement(s)
|Self employed PW:
Picture ID
2 pays stub(s)
Tax Return Form
2 bank statement(s)
|Guarantor PW:
Picture ID
Tax Return
- Notes
- The listing provider has not submitted paperwork details. The information provided above reflects standard New York City requirements. For details please check with the listing provider
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All the information provided herein was gathered from property owners and/or agents deemed reliable. No guarantee or warranty can be given as to the accuracy of the information. This information is also subject to errors, omissions or changes without notice. All dimensions and measurements are approximate.
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Lunch and Learn Webinar Series - Afternoon Session
Join Professors Karen Henning, David Koelsch, and Thomas Saybolt, on Tuesday, April 1, from 3:00 p.m. to 4:00 p.m. to learn about UDM Law's model for legal education: hands-on learning from day one, dedication to social justice, commitment to developing a global perspective, and expanding your career opportunities.
Registration is required. Participants will receive a link to the webinar in their confirmation email.

subset: commoncrawl


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SHIBUYA Ward of Tokyo Japan, Japanese Design, Japanese Prefecture, Nihon, Nihongo, Travel to Japan Mens Polo
The unique and surreal city that is Tokyo, Japan is comprised of 23 wards. Each ward has it's own cool characteristics, personality, and even their own logos. Proudly represent your favorite ward with this stylish Tokyo Ward shirt, featuring the actual logo from the ward office in Japan. Collect them all! We print all Polo Shirts using the latest DTG print technology and highest quality inks to ensure a superior print quality and a lasting finish. This Polo Shirt is made from the highest quality cotton material to give the best fitting and comfort feel. 100% cotton for most colours, please contact support for detailed composition.
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text:
The Desantis Nemesis Pocket Holster features an exterior designed to grab the pants pocket and keep the holster in place on the draw. The interior is padded, with a foam core for a smooth draw and to keep the gun from printing.
Technical Information
Technical Information
- Right or Left Handed Holster: Ambidextrous
- Material: Nylon
- Color: Black
- Muzzle Open or Closed: Open
- Firearm Fit: Smith & Wesson Bodyguard 380
Additional Information


text:
To start listening to Christmas music?
I have my own rule where I don't start listening to it until the the day after thanksgiving. Because its just weird listening to it when you have trick-or-treaters.
I do have to admit, I have been starting listening to it before Halloween. Just a little bit. So, thats not really breaking my rule, is it?


text:
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Brand ASONE
Application FAW J5
Product name Faw J5 350 Door
Place of Origin Jiangsu,China(Mainland)
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OEM NO. As Origin
Material Fine steel
MOQ 50pcs/sets
Dimension OEM/ODM
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Certificate ISO/TS16949
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The Older American's Act (OAA) Nutrition Programs are administered by the U.S. Department of Health and Human Service's (DHHS) Administration on Aging (AoA). Under Section 311 of the OAA, the Nutrition Services Incentive Program (NSIP) rewards State Agencies on Aging and Indian Tribal Organizations that efficiently deliver nutritious meals to older adults. State Agencies on Aging and Indian Tribal Organizations may choose to receive part or all of that support in the form of USDA foods. The USDA foods portion of NSIP is funded through a transfer of funds from AoA to the Food and Nutrition Service's (FNS) Food Distribution Division.
To apply for commodity foods under the Food Distribution Programs, please contact the State Distributing Agency in your State which administers this Program.


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A couple of dislclaimers before I get started: I'm an unabashed themepark fan who currently plays TOR. Although I have some issues with that game, I still enjoy playing it. I also came into this CB5 weekend with basically zero interest in TERA. I've never been a fan of Asian-style game due to the art style, silly over-sized weapons, ridiculous-looking armor (or lack thereof), and the excessive grindiness. Now that I've gotten all of the asian-grindfest stereotypes out of my system, here is my admittedly very limited view based on 24 levels as a Priest and a pre-conceived dislike of the game to begin with:
Character Customization: 7/10. Fairly deep customization, facial templates and then numerous sliders to further customize eyes, nose, mouth, chin, cheeks, even eyebrows. Another postive is that all races can play any of the 8 classes. Two negatives were that all body types/sizes were the same for each race, and that 3 of the 7 races were gender locked (Popori, Elin, and Baraka, I believe). Other than that, very solid options.
Graphics/Sound: 8/10. The game really shines in the graphics/sound area. The graphics are very crisp, colors bright, and great music/ambient sounds while out in the world. The art design, although a bit on the cartoony side, fit the style of the game, and didn't come across as too "WOWish." There were some cutscenes and voiceover lines when speaking with questgivers, but I found these to be more intrusive than anything else. They really seemed to break up the flow of the game more than enhance it. However, in terms of graphics, this game is pretty damn impressive, particularly in regards to world design (below).
Gameplay: 7/10. This game plays like your basic themepark, quest-driven MMO, with two exceptions: One negative and one positive. The negative is that the questing in this game, is, well...mind-numbingly dull. Like, take all those boring "KIll X of Y" quests that you hate about WoW, and extrapolate those to 90% of the quests in TERA. There are the occasional escort quests or "find objective" quests, but for the most part, the developers of this game seem to want to show off their combat system, so naturally, they overload you with the killing quests. Unfortunately, you find yourself in too many situations where you kill a certain amount of mobs, turn the quest in, move on to the next zone, and kill the same type of mob, either renamed or slightly re-skinned. I was very disappointed in this aspect of it, but I'm hoping that improves as you get into more difficult content.
So why did I give the gameplay a 7/10 when the quests suck in this game? That's because there are other ways to enjoy this game beyond the usual quest grind. At around level 16 or so, I just said "Screw it" and decided to forego most of the side quests, and simply concentrate on the main story quests, while exploring around and grinding interesting-looking mobs. Then once I was in my 20's I was able to do some dungeons and grind out BAMs. I was only able to do one dungeon in this game during the weekend, but it was a big improvement over dungeons in other games. A lot of fun, extremely challenging, and based much more on twitch mechanics and reaction time than just a simple dps race or tank-and-spank until the boss is dead. And the BAMs? Great fun. Everything they are cracked up to be, and worth a lot of xp. The only issue is whether soloing them is efficient due to how long it takes to burn them down. So overall, this is the first game I've played in a while where the grinding of mobs seems to hold more enjoyment than just questing your way to the level cap. At least in the first half of the game.
World Design/Enviroment: 9.5/10. Quite frankly, this is the most impressive world that I've seen since LOTRO. And although this game gets (well-deserved) publicity due to its combat system, the world is where this game truly shines. I had more than a few jaw-dropping moments this weekend where I came into a new area and just panned my camera around to take it all in. I don't get to do this nearly enough in MMOs these days. The world is MASSIVE. From what I counted, there were 19 or so zones (with some zones unnamed that possibly will be there for the last 20 or so levels of the game?), and each of the zones were split up into these sub-zones (5-6 of these smaller sub-zones). Not only is it massive, it's wide open, seamless, and explorable.
Once you leave the starter area, you can go off exploring, and very few places are off limits to you. The only issue you'd run into is the obvious level of the mobs as you explore. On more than a few occasions, I would pinpoint a mountain in the distance that I wanted to check out, just to see if I could, and I'd make my way over to it. To my surprise, most of these mountains had ways for me to access them and get up to the top. In many games these mountains serve as zone boundries, but in TERA, many of them are explorable parts of the zones, which I absolutely love.
Not only is the world massive, open, and seamless, but it's also ALIVE. It's got a great energy to it. From the music playing when you enter a town, to npcs that roam around, to the mobs out in the plains that not only roam in a patrol, but will actually break into sprints or attack town guards from time to time. The mobs don't just stand there waiting for someone to come up and attack them. They MOVE. I can't stress enough how alive and immersive this world feels. They really did a wonderful job with it. And this is the exact reason why I could forget about doing many of the quests and just go out exploring and killing my way through the levels, rather than taking the guided, hand-held themepark tour that we call "questing."
Combat: 9/10. It's pretty much as good as it's been advertised to be. The combat is responsive and quick-paced once you get a full assortment of abilities. I was skeptical of the rooting effect while attacking or casting, but found that it really didn't bother me too much, and being as how nearly all the skills are insta-cast, it made sense for the sake of balance. The combat animations are impressive, the mob AI's and attacks are really fun, and they really did find a way to prevent me from staring at my action bar for cooldowns. This is the first MMO I've played where I found myself studying the movements of the mob more than my action bar, trying to time their attacks based on their "tells." Skill cooldowns are not a hinderance in this game. They either don't exist, or they are so short that it doesn't matter. Casting times are rare for combat abilities. What all this means is that instead of checking your action bar during combat, you are actually looking at the action unfolding in front of you and reacting to it.
My one complaint, and it's a very minor one, is that it can get a bit tedious at times while you are grinding regular quest mobs, because you don't one or two-shot mobs in this game. You have to wear them down bit by bit, using aim, reaction time, the right attacks, and in the case of my priest, a shit load of kiting.
Speaking of my priest, I was interested to play a healer because I was wondering how they'd handle the "aim and fire" combat with a healer. Surely they weren't going to make healers aim for their targets, were they? That has to be a nightmare. Well, they do make you aim, and believe it or not, it's fun as hell. And not nearly as difficult as I thought it would be.
From the small amount I played (24 levels), I had one "single target" heal that actually healed two targets of your choice within 18 meters of you (3 glyped). What you did was click the heal, and then "paint" the first target by hovering your aiming reticule over the first ally. This then auto-locks the target for you. Then you hover the reticule over the second ally you'd like to heal, and it locks them as well. Now you either click the spell button one more time, or just click your mouse button, and both targets are healed for a big amount. I was also given a couple of nice AoE HoTs to use as well. So, in this game, like the rest of combat, healing isn't just a matter of standing in one spot and watching for low health bars. It's also about movement, positioning, and reaction time. And it's very fun.
Crafting/PvP: Didn't partake in too much of either, so I won't give a score. I'll say that the PvP combat felt very good, and was very reactive and twitch-based. I have heard from some players that the open world PvP still leaves a bit to be desired, and that battlegrounds are non-existent. This game screams PvP, so I hope they make whatever changes they need to to make it successful.
Crafting doesn't look very impressive. I didn't score it because I only crafted a few things, but from what I've heard, most of the crafting while levelling revolves around making useless tier items that you combine with dropped tier items of the same kind for enchanting. I hope they expand and improve upon this. I do like the fact that you can do any or all of the crafting and gathering professions that you want, however.
Polish: 7.5/10. Pretty polished game. Noticed a few bugs and glitches, like occasionally on my horse, his feet didn't appear to be firmly on the ground, as it looked like he was hovering a few feet off the surface when running. Also had an issue where the game would temporarily freeze up on me for a few seconds while standing still. Never happened during combat, though. Another thing I'd like to see is them to improve upon the crispness of the graphics and textures of distant objects. Whereas most games, when you see mountains and scenery in the background, it seems a bit faded to represent it's distance from you, in TERA instead of just faded, it seems a bit blurry as well.
Fun Factor: 8/10. Like I said, even grinding in this game is fun, despite the quests being dull. I think a lot of developers tend to forget about how important world design and environments can be in making an MMO fun for players (I'm looking at you, BioWare), and how it can frequently overcome other shortcomings of the game. Maybe I place more of an emphasis on the way a world LOOKS than others do, but for me personally, I had a blast just exploring this massive world. On more than a few occasions I found myself uttering, "Wow, look at that!"
Replaybility/Longevity: 7/10. I took points off here due to the drab questing, and I fear that many impatient MMO players will not give this game the chance it deserves because they'll come in with the themepark mentality that they've got to grind through all the quests. This will bore many of them and I'm worried that some won't even make it past the starter area. Which is shame, because this game really is a fun game with a great design. I do think that they are going to need to add more "themepark" content (dungeons, raids, battlegrounds), but I'd also like to see them add some other open world, non-instanced features like GM events, improvements in open world PvP, maybe some sieges and things down the road. This game has a ton of potential, and they've nailed the "basics" so far. Now they just need to add to it.
tl;dr Overall, I give it a solid 8 out of 10, but that is strictly based on what I experienced first hand this weekend, which isn't even half the content of the game. It's an incredibly fun game, and one of those world environments that I'm actually going to MISS. That speaks volumes about how much fun I had. It was a very pleasant surprise, and a much better game then I expected. Is it worth paying a subscription for? Yes, I really do think it is. But they'll need to continue to add content on a regular basis to ensure they keep those subscriptions.
Thanks for reading, and feel free to correct me on any misinformation in my post, as I've not been following this game very long.
this game is marred by the trappings of WoW, no matter how it's dressed up. homing skills that literally zig zag with the target character, stand in place to fight, tank n' spank grouping structure so casters/ranged are still just planted in one spot for the most part. boring design overall outside of the not new, not great "action" combat.
[mod edit]
Just not worth my time anymore.
Originally posted by Deron_Barak
Don't you know, sir, that only negative reviews of TERA are accepted here?! How dare you enjoy your play time!
Thanks for the review. Am I going to address any other comments? No. It's been covered plenty.
Jesus, I guess so. The haters will flock to a positive review like a shark on an open wound. Anyway, that was my review of 24 levels of gameplay, which I definitely enjoyed. Excuse me for having fun, I guess.
Originally posted by DjFc88
[mod edit]
[mod edit]
The "fast paced combat" is subjective. Compared to some games its' slower, compared to others it's fast. I found some BAM fights to be very action packed as well as some pvp fights but they lasted longer than battles in other games. This is a good thing to my thinking.
allowing you not to move with abilties is also a good thing.
I would agree with removing lock on skills.
Other than that I would say his review is pretty spot on if one can do EXACTLY what he did and divorse themselves from the questing or do the quests as a means to an end.
The world is huge and the monster hunter type battles can be a lot fo fun.
Originally posted by DjFc88
[mod edit]
I hope you're not a GW2 fanboy, otherwise your comment is pretty lol. Watch out on that aim-based tab targeting.
Pretty much give up pointing out who wrong people can be anymore, i mean i still click quote but when i start to post its come to the point why bother? They aren't going to view this game any different no matter how much logic i put in to it ( Note I'll still reply to well thought out arguements just lot of them aren't as we can see from the 2 post here)
To OP its refreshing to have review on people who enjoy the game for what it is. And your missing out a lot if you haven't pvp, trust me in pvp (as in max lvl or pvp with some one same lvl because the lvl scaling is horrible and hope get fixed) its a completely different game. At least for me a lancer, everything you do in PvE you don't do in pvp. Ironicly if you play defensively as a lancer your pretty much screwed, watch the 2 lancer in my guild pvp makes everyone look so bad XD But ya game really shinys in PvP, PvE at least in my prospective is much better and more challenging than any mmorpgs i played (challenging as it takes skill not artifical challenging where its your gear isn't good enough) even the lower lvl dungeons feel really well designed. But PvP make current PvE looks like a joke lol (for me) however i do know from guildie that hard mode dungeons are much more diffcult so looking forward to that.
Glad you enjoy the game, might see you around ^_^
Lock-on skills,
I have played all five betas as a mystic (some other classes as alts). My mystic is level 38, farmed all the dungeons, PVP a lot, from 1v1s to huge battles.
Lock-on in this game certainly feels odd theoretically since things are aim based, but it is definitely needed for healing and for the most part the classes that recieve the lock-on skills.
For sorcerer's they do not have many lock-on abilities, but it is simply a skill that allows them to kyte and deal some damage. This does NOT make them overpowered for they are squishy and rely on long cast times plus luck (crits). As a mystic I can take literally no damage from a sorcerer, except for the lock-on skill and it is not too powerful, I can neglect the damage until I've been hit by it three times or so. It also helps them to have a shot at killing a melee class because it allows the sorcerer to damage the melee creating a sense of possible kill unless they are caught, which usually means death.
Archer recieves a lock on multi target spell that does VERY little damage. I would suppose its general purpose is to gather large groups of mobs, kill small mobs, or in PVP hit a target to remove their movement speed (if you go without being attacked or attacking for a short while you return to out-of-combat speed).
Mystics have by the most lock on skills. As stated earlier when a mystic uses an offensive lock-on they are put into combat movement speed and will become more easily attacked by an opponent (makes using lock-ons in PVP riskier). They mystics also do not have a group heal so their lock-on heal is their only way to heal mates, and that sometimes include healing multiple mates (paint one guy, next guy, next guy, use heal). The mystics have a lock-on poison (dot), sleep, root, and fear, all of which (can) target multiple opponents. Sounds crazy, but the mystics are a mobile healer class that is constantly running all over the place (always got a slayer/warrior breathing down my neck) and has to stop healing in order to use these skills.
Priests are similar to mystics for heal and sleep, do not have the rest for the most part.
Now lock-ons do NOT mean a definitive hit. If someone targets you with a lock-on, you can run out of range and not be hit by the skill. If you pay attention the person who casts a lock-on on you, you can time an evasion skill that will cause you to be not hit by the lock-on skill. As a mystic I try and sleep my opponents healer, but it is generally a given that as soon as I throw a lock-on them, they are teleporting/escaping/backstepping away immediately. The only lock-on ability that seems to hit the vast majority of the time our heals, cleanse (not sure of actual name) is high success rate as well. Also range is quite short in this game so it is not hard to be out of range of them in a moment's notice (21-24 range max, I think).
Hopefully this clears some things up.
Popori Mystic, lvl 38, Jagged Coast, You all fat.
Glad to see you starting to wane yourself off of the SWTOR teat, whether you realize it or not.
@ OP. Almost spot on to my opinions. The questing is basic generic questing. The storyline questins is good, not bad, but not great. It's a amazingly polished MMO. The engine/game seems to fun great on a huge variety of machines even with the amazing environments and details. En masse seem to take charge when it comes to westernizing some of the mechanics(drops, enchanting RNG etc). Plus it seems the developer is taking a proactive stance to fixing things consumers think is right. I mean how many developers would have the guts just remove BGs to revamp them because the player base pretty much hated them.
Also so farm in my experience this game as some of the coolest NPC models I have seen. There is vampirish style area in one zone that has these awesome looking vampires, they have suits on, with a top hat and a pimp cane. They have these jesters, that are super tall and skinny, complete with shoes with bells, the funny hate and stripped outfit and their attack animations are funny as hell. The minions with the jester NPCs were these little girls that looked like little red riding hood(but their outifts were purple), they were holding a picnic basket in one hand and a cleaver in the other. When you killed the minions they would slump to a sitting position and their heads would pop off and roll down their bodies to sit upright in front of their feet, was just Lol.
In another area I ran into these mobs that had a skinny/raggad looking fellow with a big fat slob type guy sitting on his shoulders and the fat guy would fight. When you killed them the fat guy would fall and squish the skinny guy.
This was all just in the first half of the game.
I'd say the only other thing I am concerned about is how they treat pvp. Atm its pure "just kill for the hell of it". I will be interested in the revamped BGs and how that leads directly to the politcal system(the two tie into eachother). Also will be curious if they expand guild war fights to effect/interact with a guild if they have a vanarch and in charge of area.
Though on this website, its considered almost blashpemy to say anything good about a game that isnt GW2.
Originally posted by DjFc88
[mod edit]
damn dude did the Tera devs sleep with you girlfriend or something, that was pretty harsh. we all have different standards, I didn't like the beta 4 test I had. but I am up for hearing other peoples opinions.
Great write up, OP!
I will definitely give this game a try.
Originally posted by Cthulhu23
Originally posted by Deron_Barak
Don't you know, sir, that only negative reviews of TERA are accepted here?! How dare you enjoy your play time!
Thanks for the review. Am I going to address any other comments? No. It's been covered plenty.
Jesus, I guess so. The haters will flock to a positive review like a shark on an open wound. Anyway, that was my review of 24 levels of gameplay, which I definitely enjoyed. Excuse me for having fun, I guess.
Yeah, it's sad to see. I like to read arguments if they are reasonable, but I don't see any call for the personal insults. That's just sad. Just report and move on, I guess.
I appreciate the effort you put into your writing, OP, and I will try this game for myself.
Originally posted by Impulse47
Glad to see you starting to wane yourself off of the SWTOR teat, whether you realize it or not.
Nah, I wouldn't necessarily say that, as I still enjoy that game for what it is. I will say that TERA's strengths as a game definitely illuminate TOR's weaknesses as a game. The major example of that being the open feeling of the environment, and how much more alive it is in TOR's. However, I also find a lot of things in TOR I wish were a little bit more well done in TERA. Still, I like to go into these betas with an open mind and divorce myself from games I've already played in order to look at it with a fresh outlook. And, I'm glad I did in TERA's case. I think En Masse did a really nice job with this game, even though I do have some concerns.
Ya I agree from the little I did play cause I want it to be new when I play it .
Glad to see the BAMS and dungeons are fun.
I think sadly a lot of people will not try this or quit due to the amazingly bad job on the questing, it is the weakest part of this game by far
But I am looking forward to a game that finally challenges people, I am hoping that even tho 1.7 million people wont buy this game , that the community that does play wil be closer and play longer then the free month due to the challenges it offers.
Originally posted by Entropy14
But I am looking forward to a game that finally challenges people, I am hoping that even tho 1.7 million people wont buy this game , that the community that does play wil be closer and play longer then the free month due to the challenges it offers.
Well, it's probably going to be more of a niche title, as I'm not seeing a great deal of hype for it, aside from people discussing the combat. Seems that it is hurt by the asian grindfest stereotypes, and honestly the questing doesn't really help in terms of dispelling those stereotypes.
But, niche isn't necessarily bad. In fact, it can make the community stronger because only the people that truly love the game will be playing, and since they won't feel the need to open up 8000 servers at launch to accomodate all the hype that the game has produced, the servers that they have should have a healthy community.
And you're right, there are still a lot of gamers that enjoy challenging content. I wasn't one of them until I tried out TERA. Now, I kinda do want that.
The worst thing that happened to this game was Aion. Aion really screwed over western audiences acceptance of eastern developed MMOs. They took so long in making the neccessary changes that would make it more acceptable to western audiences that people just left in droves. Things like huge quest gaps where you are forced to grind mobs, horriable RNG and penalties on certain mechanics, drop rates etc.
some people really make me wanna puke! literally.
so far this is the best Review of Tera, and it has been many.
The unfortunate truth is that to enjoy this you must bear with it until level 20. At that point a new world opens up to you.
I fully planned to play GW2 but at this point I will not have the time because I do not want to waste gaming time on something that is so subpar to me. Hell I already decided my GW2 class, weapon combos, in a guild.
Guess I do not need it anymore.
It feels like I am playing MMOs for the first time again.
Originally posted by sciocco
The unfortunate truth is that to enjoy this you must bear with it until level 20. At that point a new world opens up to you.
I fully planned to play GW2 but at this point I will not have the time because I do not want to waste gaming time on something that is so subpar to me. Hell I already decided my GW2 class, weapon combos, in a guild.
Guess I do not need it anymore.
It feels like I am playing MMOs for the first time again.
i know exactly what you mean. i also intended to buy GW2, but lately the more i read and found out about it, the less i like it.
i will stay with Tera, my review would ve been exactly the same, or very similar with the author of this thread.
im gonna wait 2 or 3 month after GW2 is released , before buying it
Originally posted by Nadya3
Originally posted by sciocco
The unfortunate truth is that to enjoy this you must bear with it until level 20. At that point a new world opens up to you.
I fully planned to play GW2 but at this point I will not have the time because I do not want to waste gaming time on something that is so subpar to me. Hell I already decided my GW2 class, weapon combos, in a guild.
Guess I do not need it anymore.
It feels like I am playing MMOs for the first time again.
i know exactly what you mean. i also intended to buy GW2, but lately the more i read and found out about it, the less i like it.
i will stay with Tera, my review would ve been exactly the same, or very similar with the author of this thread.
im gonna wait 2 or 3 month after GW2 is released , before buying it
I have a budget that allows me to play two MMOs. I'm currently playing TOR ( I know, sue me), and I was going to do either GW2 or TSW as my second. The gameplay videos I've seen of TSW have been disappointing, and I'm not a huge fan of this non-progression, carebear, everyone-is the-same BS that GW2 is doing. Originally, I was considering that as my second option due to it being a nice-looking game and B2P. But I'm beginning to think about just paying the extra sub rate per month and going with TERA as my second game. I was that impressed with what I experienced this weekend.
To the poster above that said that Aion was the worst thing that happend to TERA, I think that is a good point. I also believe that the KTERA launch didn't help either. I know it had some issues due to lack of content, and got a bad rap out of the gate. It's a shame, but I still think many people are equating the two games. I know I was.
The reason why big websites do not review betas is because they are incomplete projects. It's like if you were given one chapter of a book an author is working on and asked to give your opinion. You wouldn't tell the world the book sucked based on this one chapter, youd' tell the author what you hate about it.
Website: http://www.thegameguru.me / YouTube: http://www.youtube.com/users/thetroublmaker
Imo, im not sure if anyone else noticed, but the en masse company during the beta weekends made adjustments based on the complaints. and i think the developer's are quite malleable which can tend to be a good thing rather than having a game who ignores its community or editing based on their own ideals they actually listened to the player's....the negative point to this is everyone is diferrent...like WoW if people find it tough the game will get easier and easier if the dev's caiter to everyone.
Ny friends quit SWTOR and other MMOs in the past because it was way too easy
We do like fun dungeons and the like, I really do think this game will keep us interested for sometime to come, even tho improvments are needed.
I do hope this game does dungeons and combat right, and that it gets high reviews because of it, because I would like to see other games take this route.
I am getting very bored with the WoW type combat whcih require very little timing, thinking , esp for healers and DPS all you do is go through your rotation and repeat it for maximum DPS.
Same as healers not much exciment in most mmos, no skill needed , just cycle as well.
I understand MMOs are not meant to be all out FPS style combat, but I do think they need more then simple tab, 1,2,1,2,1,2,3 meachanism involved.
Originally posted by Cinge
The worst thing that happened to this game was Aion. Aion really screwed over western audiences acceptance of eastern developed MMOs. They took so long in making the neccessary changes that would make it more acceptable to western audiences that people just left in droves. Things like huge quest gaps where you are forced to grind mobs, horriable RNG and penalties on certain mechanics, drop rates etc.
True lol aion is brought up a lot whenever people talk about korean games. Although from what i see Tera is pretty much aiming to break that. So far EME already take out one of the worst RNG in enchanting in Tera, added on that we have lvl 60 and nexus which is queen of argon part 1 patch at lauch and koreans only got it last month which means we are really close to Koreans verison. Won't be surpised if we end up on equal footing with KTera which is what they are trying to aim for. Ofc might be 1-2month delay for westerization which isn't that bad compare to half a year or more behind. And the fact they westerizning it instead of stright porting over is a big plux.
review by an unabashed themepark fan who enjoys playing swtor
ill pass


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If Alexander Pratt and Clara Pearson were ever to write an illustrated manual together, they should call it The Joyride of Sex. On Thursday night the feisty twosome allegedly stole a Honda Civic so they could have a quickie. Sadly, they never got the chance.
After sharing a romantic pre-coital dinner (we presume) at a convenience store*, the couple allegedly spotted the Civic running and with its doors unlocked, hopped in, and drove away. Alas, the car belonged to the Palm Beach County Sheriff's Office, so the couple didn't get very far before the authorities caught up with them and arrested them on grand theft auto charges. They were then hauled off to the County Jail, which lacked heart-shaped hot tubs.
According to the affidavit, the Palm Beach Post reports, "Pratt told deputies he knew the car was stolen but didn't regret it because he wanted to 'go to have intimate relations with Pearson.'" (In the Anthology of Illicit Car Tryst Quotes, that's right up there with "I'm fucking this chick." Not as sexxxy, but definitely sweeter.) If loving his lady in a stolen car is wrong, then Pratt (allegedly) doesn't want to be right.
* The fastest way to a woman's bed—or backseat—is the Slim Jim-and-peanut-pack combo. Most potent aphrodisiacs ever, those.
[Palm Beach Post. Images Palm Beach County Sheriff's Office via Post]


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Impo Weng Bootie
Sorry, this item is sold out!
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- Fabric upper
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"These are so cute and comfy! They run true to size. They are easy to wear and very stylish! I ordered the leopard and went back for the black ones, Highly highly recommend. FYI no tread on the bottom. I would not wear these in the snow or rain - fabric on the sole that will wear off. Also the shoe is of a stretch material. Swap off with the boots when u get to the office etc.... if the weather is yucky."
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Good Deal
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Friday 2 & Saturday 3 March and
Friday 9 & Saturday 10 March
As part of the Enlighten Festival 2012 the National Gallery of Australia comes alive with many special events.
Enjoy a special late night viewing of the Renaissance exhibition and then relax and unwind at Sculpture Bar in the National Gallery of Australia's Sculpture Garden (weather permitting).
- Exhibition open until 10pm all four nights (Last timed entry at 9pm) Tickets available at ticketek or 132 849
- Follow up your evening viewing and come along and see stunning projections of Renaissance images as they are appear on the National Gallery of Australia Building from 8:30pm.
San Remo Renaissance
Chef & Curator Dinner:
Italian food and wine
Saturday 3 & Saturday 10 March 6.00 pm
James Kidman, the Gallery's Executive Chef, talks about his new cookbook Renaissance Table and Christine Dixon, co-ordinating curator of Renaissance, provides insight into the food of the Renaissance period.Package includes:
- exhibition entry, pre-dinner drinks and canapés,
- 3 course Italian Dinner with superb Italian wines,
- a choice of James Kidman's cookbook Renaissance Table or the Renaissance catalogue
- and entertainment provided by special guest Maria Venuti AM.
- $235 NGA Members/ $250 non members
- Tickets available at ticketek or 132 849
An array of public programs will also be on offer.
Dances from the Renaissance
Friday 2 & Saturday 3 March
A journey through Italian Renaissance dance with Earthly Delights Historic Dance Academy. Be transported by the music, costumes and masks to a world of exquisite beauty, and join in for some of the dances.
Free. No bookings required.
Live Renaissance music
Friday 9 & Saturday 10 March
- Friday 9 March will feature live music with musicians from ANU School of Music
- Saturday 10 March will showcase the talents of the Ladies Mantle Choral Group.


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I'm pleased to see DeK is back again in full swing. However No Fat Clips has a collection of downloads that would make my internet connection implode were I to download the colossal files he has available. Of greatest interest to me is Rob Shaw's The Machine via Bent Image Lab. Primarily stop motion, featuring a puppet/robot cobbled together from the workshop's detritus it looks rather fetching with half human mask, metallic cogs and timepiece for a heart. A fable for our times, the robot is created Frankenstein-like and then proceeds to destroy a collection of masters, escalating up the masters tree until he goes global. The narrative from Andrea Schuch is succinctly written, delivered with a suitably dispassionate voice. I just have a feeling, when I think of such things, that I'd rather inhabit a state with a strong defence given the might is right gist of the film and mankind's rapacious tendencies. A paper king versus metallic robot with sickle in hand is no contest. Not that one should take things too seriously. In this accomplished film, Rob is careful to distance audience from bedlam by the use of theatrical drapes, a fairground, nickel arcade and Terry Gilliam-like graphics. For the director's own viewpoint, there is a Vimeo link that I wish I'd read before writing the above, having just Googled prior to clicking the blog's publish button. At least director and I agree it is a fable. Sarah Hulin assisted with the animation leading me as smooth as silk to tomorrow's short.
Friday, 22 January 2010
Rob Shaw "The Machine" (2009)
Posted by ian lumsden at Friday, January 22, 2010
2 comments:
- loveable_homebody said...
This is like Frankenstein the sequel! Man creates machine. Machine overpowers nature and man. Machine, who is merely a futuristic marionette, dies before he can finishing creating man because there is no more money to fuel him...
What a metaphor.... Thanks for explaining the animation technique! I loved his rapidly ticking heart clock.
- 24 January 2010 at 20:26
- loveable_homebody said...
Also, the ominous music is fantastic! I love that it only comes in those pangs of doom.
- 24 January 2010 at 20:33
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Maryse Ouellet >> See More Celebrity
Galleries in Full HD!
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French-Canadian Maryse is the first woman to take home the WWE Diva crown twice, most recently in February 2010. Here she shows off her power moves outside of the ring. ...
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text:
Depends, what year are you in?
Depends, what year are you in?
2/21: Weyes Blood, Half Waif, 20 Minute Loop, Young Moon @ Swedish American Hall
2/22: Uniform, Black Marble, Mall Walk, Blank Square @ Starline Social Club
2/23: Hot Toddies, Great Apes, Brasil
2/23: Japanese Breakfast, Miya Folick, Dante Elephante, Flying Circles @ Rickshaw Stop
2/23: Julien Baker @GAMH
2/24: OCD, Trash Vampire, Phosphene
2/24: This Will Destroy You, Emma Ruth Rundle @ The Independent
2/24: Dr. Rubenstein, Erika, Christina Chatfield @ Monarch
I agree with the last several statements.
the busy bee has no time for sorrow.
Tarantino never follows the rules when it comes to directing, he does what he wants, when he wants...I dig and respect that.
I did get thrown by his cameo though...Thought that was a bit ridiculous. Much different from 'The Bonnie Situation', where he actually fit well.
Django for me performance-wise, I though both Sam & Leo killed it.
Sam is great character actor, his facial expressions alone should get a best supporting actor nomination.
Leo was colorful and inviting as the 'villain'.
Foxx was okay, had the confidence and look of a leading man but overall I felt some acting moments were forgettable.
Also, Kerry Washington was ehhhhhh....except for the hot box part of course.
The fact that Eraserhead is coming to Criterion Blu-ray makes me sad that there is not enough David Lynch on blu.
Coachellas attended: 2007-present
I saw Shame a couple nights ago. It was pretty interesting, had some really good parts along with some really bad parts. Michael fassbender has a big ol dick, that was my main takeaway from the movie
just got back from seeing django unchained. i fucking love that german guy. i'd almost forgotten bastards, but he was good in that too. the whole cast was great. the silly shootout in the big house really took me out of the movie, but enjoyed it otherwise. why did some people instantly die from one shot while others took several and wouldn't die. and they kept shooting excessively at the floor. was surprised to see jonah hill and old tom from lost. also, i counted 96 instances of the word ******. though i went to the bathroom at one point.
definitely enjoyed the movie, one of the few i've liked since jackie brown.
Motherfucker you will watch four movies at once and you will enjoy it.
I always enjoy reading through notable people's Criterion picks, you can check out Guy Maddin's picks here.
I haven't seen a single one of those.
5/22 - The Cure - Hollywood Bowl
5/31 - Brian Jonestown Massacre - Teragram (?)
6/07 - Chelsea Wolfe - Teragram (?)
6/14 - Silver Apples - Troubadour
6/16 - John Carpenter - Orpheum
last.fm, if you care
Twitter, if you dare
2013 Wishlist
OUTKAST, Black Hippy, Ryan Hemsworth, Pleasurekraft, Shlohmo, TNGHT, Action Bronson, Flylo/Captain Murphy, Jamie xx, DJ Funeral, Lone, Cashmere Cat, De La Soul, Chief Keef, Flosstradamus,
I Vitelloni is the dullest Felini film I've ever seen. Handsome Italian teenagers are the least engaging sub-group outside of people who post on this message board. You should seek out Haxan/Witchcraft Through The Ages (watch the latter, with the Burroughs v/o) immediately though.
'Spring Breakers' seems it won't disappoint.
I've heard very positive things about Spring Breakers
So is James Franco suppose to be RiffRaff?
Went to an afternoon showing of Jack Reacher today with a friend and we were the only two people watching the movie. During the previews my friend leaves and comes back a few minutes later with a blunt from his car. It was my first time smoking since August so I got super high. Originally didn't want to but I thought how many chances of doing that would happen again so I caved in smoked. Not sure if it was because I was high or not but I actually really liked the movie. I now understand why they delayed the opening of it a week though.
5/22 - The Cure - Hollywood Bowl
5/31 - Brian Jonestown Massacre - Teragram (?)
6/07 - Chelsea Wolfe - Teragram (?)
6/14 - Silver Apples - Troubadour
6/16 - John Carpenter - Orpheum
last.fm, if you care
Twitter, if you dare
When was the last time a foreign film got nominated for Best Picture? And, in addition to that, Best Director and Best Actress for Emmanuelle Riva? Haneke beast mode.
5/22 - The Cure - Hollywood Bowl
5/31 - Brian Jonestown Massacre - Teragram (?)
6/07 - Chelsea Wolfe - Teragram (?)
6/14 - Silver Apples - Troubadour
6/16 - John Carpenter - Orpheum
last.fm, if you care
Twitter, if you dare


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Chapter 39
Jerusalem is taken, and the people are taken captive—Jeremiah and Ebed-melech, the Ethiopian, are preserved.
1 In the
2 And in the eleventh year of Zedekiah, in the fourth month, the ninth day of the month, the city was broken up.
3 And all the princes of the king of Babylon came in, and sat in the middle
4 ¶And it came to pass, that when
5 But the Chaldeans' army pursued after them, and overtook
6 Then the king of Babylon
7 Moreover he put out Zedekiah's
8 ¶And the
9 Then Nebuzar-adan the captain of the guard carried away captive into Babylon the remnant of the people that remained in the city, and those that fell away, that
10 But
11 ¶Now Nebuchadrezzar king of Babylon gave charge concerning Jeremiah to Nebuzar-adan the captain of the guard, saying,
12 Take him, and
13 So Nebuzar-adan the captain of the guard sent, and Nebushasban, Rab-saris, and Nergal-sharezer, Rab-mag, and all the king of Babylon's princes;
14 Even they sent, and took Jeremiah out of the court of the prison, and committed him unto
15 ¶Now the word of the Lord came unto Jeremiah, while he was shut up in the court of the prison, saying,
16 Go and speak to Ebed-melech the Ethiopian, saying, Thus saith the Lord of hosts, the God of Israel; Behold, I will bring my words upon this city for evil, and not for good; and they shall be accomplished in that day before thee.
17 But I will deliver thee in that day, saith the Lord: and thou shalt not be given into the hand of the men of whom thou art afraid.
18 For I will surely deliver thee, and thou shalt not fall by the sword, but thy


text:
What's in the box: Watch and Owner's Manual
Shark by Freestyle The Jester Mens Watch, Gun with Silicone Band.
This nicely presented Freestyle Jester Watch comes in a 1.73 in. (44 mm) stainless steel case and crown with etched logo stand out in a crowed. The Shark by Freestyle The Jester Men s Watch, Gun with Silicone Band is a 3-Hand Analog Movement Watch with Luminous Hands for easy reading in dark areas can be viewed through the mineral glass lens with dome date window, giving only the essentials needed in this busy world we live in. It is a Casual watch that has a Japanese quartz movement with a triangle marker at twelve o clock. Don t let the good look fool you, this jester watch is durable and has a comfortable silicone rubber wrist band The Shark by Freestyle The Jester Men s Watch, Gun with Silicone Band is water resistant up to 100 ft. or 300 meter depth and comes with the owner s manual, that provides all the information you need for the operation of this freestyle Jester Watch.
This product has a limited lifetime warranty.
(888) 222-5230


text:
Bandolino Sissa Flat Sandal
Sorry, this item is sold out!
Looks like you've got more shoe shopping to do - have fun!
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Item # 249336
Go glam with this glittery flat sandal from Bandolino! The Sissa is flashy and fun, what more could you ask for?
- Metallic and glitter faux leather upper
- Adjustable ankle strap
- Synthetic sole
- Imported
- Online Exclusive!
By: Cesi
Location: Germantown
January 27, 2013
Sandals are great!
"Comfortable and great to walk in!"
By: Rosi21
Location: Boston
December 19, 2012
Too narrow
"Bought these to wear in Jamaica, they are cute but too narrow and for a size 8 it was long had a good amount of gap at the back. Will be returning them."
By: Sohl
Location: NY
November 16, 2012
Cute but
"This sandal is so cute! Very comfy on my foot! It is very light. But my foot looks very long in this shoe which makes it wierd looking. Other than that, i love this shoes!"
By: Cortni
Location: Palm Springs, CA
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"Shoes are great for going out on the town. Not to stand in or walk in for a long distance or time. Cute and stylish when a heel will not do."
Click anywhere to close this.


text:
(b) An employee alleging a violation of this article must show by a preponderance of the evidence that, prior to the alleged reprisal, the employee, or a person acting on behalf of or under the direction of the employee, had reported or was about to report in good faith, verbally or in writing, an instance of wrongdoing or waste to the employer or an appropriate authority.
(c) It shall be a defense to an action under this section if the defendant proves by a preponderance of the evidence that the action complained of occurred for separate and legitimate reasons, which are not merely pretexts.
(d) An employee covered by the civil service system who contests a civil service action, believing it to be motivated by his having made a disclosure of information may submit as admissible evidence any or all material relating to the action as whistle-blower and to the resulting alleged reprisal.
Note: WV Code updated with legislation passed through the 2016 Regular Session
The West Virginia Code Online is an unofficial copy of the annotated WV Code, provided as a convenience. It has NOT been edited for publication, and is not in any way official or authoritative.


text:
Tour Day 2012
Published byon
Docomomo US is excited to announce the 6th Annual Docomomo US Tour Day, set for Saturday, October 6, 2012. Tour Day is our annual national event bringing together Docomomo US chapters, partner organizations, members, students, architects, historians and the general public to celebrate the modern movement in the US. Docomomo US welcomes preservation organizations across the country to join the event by hosting a tour in your area.
Watch for the full list of tours coming Thursday, September 6th!
If you have an idea for a tour that celebrates modernism in your area, click here for more information or email us at info(at)docomomo-us.org. To register your event for Tour Day, please complete the following form with the details of your event.
Date information
Saturday, October 6, 2012 1:00AM


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Casa Hotel in Chesterfield is delighted to announce that they have been awarded the 'Comfiest Bed' in the annual Best Kept Secret Awards by the discount hotels specialist, LateRooms.com.
The annual Best Kept Secret Awards search up and down the country for top notch facilities in the hospitality industry!
The LateRooms.com judge of the Comfiest Bed award said:
"Casa hotel in Chesterfield is our winner for Comfiest Bed. Their reviews are glowing for the beds (and the hotel in general) – the fact that they're King Size too is an added bonus!"
Steve Perez, Owner of Casa Hotel, said: "Our Hypnos beds are always the hot topic of conversation at breakfast time and we constantly receive positive comments about it being the best night's sleep our guests have ever had. To have an official award to celebrate that Casa is home to the best beds in the UK is a fantastic achievement and one I hope will bring many more visitors through the door to try them out."
LateRooms.com receieved thousands of entries from hoteliers and hotel fans around the UK, and shortlisted the 'Best Kept Secret' award categories according to number of nominations. The judges, made up of media partners and prestigious LateRooms.com hotel experts, then deliberated long and hard to pick the eventual winners.
LateRooms.com Offline Marketing Manager, Lynda Matthews commented, "Discovering the UK's Best Kept Secrets is always an exciting time for us. These hotels really are the crème de la crème in their industry offering beautiful food, views, interiors and services to their customers and we are proud to have them on LateRooms.com. We hope that this year's search will once again bring our customers new hotel possibilities, whatever it is they are looking for from their hotel stay".
– Ends –
For further information on Casa Hotels call 01246 275302 or visit www.casahotels.co.uk
For further media information please contact Victoria Sowerby, Bonner & Hindley Communication on 0113 243 4713 or email firstname.lastname@example.com
Notes to Editor:
Facilities at Casa include:
96 deluxe bedrooms at Casa and each one features:
There are four suites at Casa and in addition to the features in the Deluxe Bedrooms they offer:


text:
Heather Carolin >> See More Playmates
Galleries in Full HD!
Galleries in Full HD!
In the words of her favorite band, AC/DC, Heather Carolin sets the world alight. Petite and all natural, with fiery red hair and blue eyes, Heather became our Miss April 2002 at the young age of eighteen, launching a long, successful modeling career. "I live my life so I d...
Get this complete pictorial in stunning resolution & HD video! View Full Gallery!


text:
InXile raises more than $1 million online in one day
A Newport Beach video game maker raised more than $1 million online Wednesday with the crowd-sourcing website Kickstarter to fund its second game.
Just six hours after launching the online campaign, Brian Fargo and his inXile entertainment reached the $900,000 goal to make a role-playing game called "Torment: Tides of Numenera." The donations kept coming. By lunchtime, the campaign passed the $1 million mark, two hours quicker than fundraising for OUYA, a game console that went on to earn $8.6 million on Kickstarter.
"Never in our wildest dreams did we think we would fund this quickly," Fargo said on Twitter.
Fargo's inXile drew the attention of the gaming world in April 2012 when the studio raised $2.9 million from more than 61,000 supporters to make the video game, "Wasteland 2." It was one of Kickstarter's most successful campaigns ever.
"Wasteland 2" is scheduled to ship in October, while "Torment" is slated for December 2014.
Fargo says he turned to the crowd-funding website to independently support creation of his company's video games without having to depend on established publishers to bankroll and direct his projects. Kickstarter, based in New York, allows artisans and entrepreneurs to connect directly with supporters online.
For varying levels of support costing $20 to $10,000, inXile's backers are promised downloadable copies of the game, collectible goodies, the ability to name characters in the game or the opportunity to attend an exclusive launch party.
After his first successful fundraising drive, Fargo became such a supporter of the online platform that he launched an unofficial campaign called "Kicking It Forward," promising 5 percent of his profits from the new game to support other projects on Kickstarter. Nearly 200 projects have joined the campaign.
Fargo previously founded Interplay Entertainment and helped create a video game called "Wasteland" in 1988, a post-apocalyptic role-playing game, for publisher Electronic Arts. He eventually left Interplay and founded inXile in 2002.
A year ago Fargo posted a video criticizing publishers and poking fun at the state of the video game industry as part of his first Kickstarter campaign. In the video, he pitches his sequel to "Wasteland" to a child actor posing as a video game publisher. The kid was only interested in games similar to "Angry Birds," and when Fargo mentioned the year "Wasteland" debuted the boy responded "I'm pretty sure my mom graduated high school that year."
For "Torment," another role-playing game, Fargo brought back the same child actor and used him to explain why the CEO is coming back for more money before he's delivered on "Wasteland 2." "The writers and concept artists have finished their work on "Wasteland" and we'd like to get them going on another project," Fargo explained.
"Don't you just fire them when they're done?" the kid responds.
Due to Kickstarter, Fargo explains to his audience of supporters, "I don't have to have conversations like that anymore."
While Fargo and his 21-employee company may not work for publishers anymore, they still have to deliver on their promises.
Given the company's success on Kickstarter, fans have high expectations. More than 80,000 people have contributed financial support.
"If 'Wasteland 2' doesn't come out or meet expectations, their backers are going to be once bitten twice shy," said Jesse Divinich, vice president of insights for video game research firm EEDAR.
Fargo expressed gratitude for his supporters' continued faith in his efforts.
"I'm in the hands of the fans," he told the Register recently. "I don't count on any outside person to help or hurt me."
"Torment" continues fundraising through April 5.
"It's like a telethon," Fargo said.
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IIE began cooperating with the predecessor agencies of the U.S. Department of State with programs designed to counter the Axis propaganda threat including large-scale exchanges with Latin America.
First government-sponsored exchange programs undertaken by IIE, focusing on Latin America.
Secures aid for Chinese students unable to return home because of the war.
First IIE regional bureau opened in Washington, D.C., as a center of information on international educational exchange.
Submitted only one month after the U.S. dropped atomic bombs on Japan, Senator J. William Fulbright's proposal to use proceeds from the sale of war surplus to finance educational exchange becomes law.
IIE and CIES asked by U.S. Government to administer the Fulbright Educational Exchange Program.
Arranges for more than 4,000 Americans to go to Europe to aid in reconstruction.
The first UNESCO Fellows, foreign specialists brought to the U.S. for study, are placed and counseled by IIE.
Signs agreement with Department of Army to bring students from occupied areas of Germany, Japan, and Austria to the United States on exchange programs, as part of the post-war reconstruction effort.
Back to History of IIE


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PRICE-Our beloved husband, father, grandfather, and best friend Dick Johnny Potochnick, age 62, passed away on March 29, 2011.
Dick was born June 10, 1948 in East Carbon "Dragerton", Utah to John Potochnick Jr. and Angie Fercik Potochnick. He graduated in 1966 from East Carbon High School. Dick was a state champion tennis player, adventurist and devoted friend. If you were ever driving through East Carbon in the late 1960s and a motorcycle appeared airborne over your car it was probably Dick.
He graduated from the College of Eastern Utah and earned a BA at Weber State College.
On July 20, 1973 Dick married the love of his life, best friend, and eternal partner Robin Luke Potochnick. They were blessed with three beautiful daughters Misty, Michelle, and Stephanie. Dick was a devoted husband and father that sacrificed and worked tirelessly to support his family. He loved them with all of his heart and their happiness became his own.
Dick was a successful coal miner who was loved by his crew members. They nicknamed him "Chip" and he was known as the leader and light of the group. He worked underground for 29 years and was noted for his expertise in production records and long wall mining. He held a special place in the hearts of his crew members who he treated like family.
Despite several major illnesses, Dick never complained and was always high spirited finding a way to entertain everyone. He was known for his sense of humor, love and devotion to people, and extremely kind heart. Dick was filled with resilience and inner strength that inspired his family.
Dick loved the outdoors and camping with his family. He was an avid fisherman, hunter and ATV rider. He is known in the family as the baby whisperer because kids always flocked to him. One of his greatest joys was the birth of his grandson Lincoln. He was an incredible grandpa.
Dick is survived by his loving wife of 38 years Robin Luke Potochnick; daughter Misty Potochnick (Natalie Hawks, grandson Lincoln Hawks Potochnick); Michelle Potochnick Fazio (Peter Fazio); Stephanie Rodriguez Potochnick (Wadi Rodriguez); mother Angie Potochnick; sister Irene Tolman Potochnick. Preceded in death by father John Potochnick Jr.; brother-in-law Lowell Tolman; father and mother-in-law Lloyd and Beverly Luke.
Funeral service, Monday, April 4, 2011, 11 a.m. Price Seventh LDS Ward, 995 East 700 North, Price. Family received friends Sunday evening from 5-7 p.m. at Mitchell Funeral Home, 233 East Main in Price and Monday one hour prior to services at the church. In lieu of flowers, the family suggests contributions to the Moran Eye Center, 65 Mario Capecchi Drive, Salt Lake City, Utah 84132. Arrangements entrusted to Mitchell Funeral Home of Price where friends are welcome to share memories of Dick online at www.mitchellfuneralhome.net.


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Please use the form below for general questions only. We cannot provide detailed research requests by phone or email. To request historical or genealogical information visit the orders and fees page to submit a research request.
To find out about items in the collections please visit the Online Catalog.
Questions pertaining to artifacts (objects, clothing, coins, art, etc.) should be directed to the museum: email@example.com.


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Madden Girl Georgie Combat Boot
Sorry, this item is sold out!
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Looks like you've got more shoe shopping to do - have fun!
Item # 281910
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"While the outward appearance and the price of these boots were very appealing online, they were highly disappointing in person. When I opened the box, they had some marks on them that looked like dirt, but I was able to wipe them off. Even without wearing socks, I was barely able to get the boots on. I ordered my regular size of an 8.5. They did not feel like an 8.5, nor did they really feel like any other real size--more like some amalgamation of sizes resulting in an ill-fitting shoe. Some parts of the boot were extremely tight and others were tolerable. After an hour or so of trying to wear them, they became unbearable as they were cutting off circulation to my feet. Only someone with unnaturally skinny calves may be able to fit the ankles of these shoes, as I have relatively small calves myself. Also, the boot is actually just a combat boot without the laces that has had buckles attached to the outside. I was not able to tell this from the picture. As a result, there is an awkward tongue to the boot that slips around inside."
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Harlequins secured their debut Aviva Premiership silverware after overcoming Leicester Tigers 30-23 at Twickenham.
Harlequins secured their debut Aviva Premiership crown after overcoming Leicester Tigers 30-23 in a classic match at Twickenham on Saturday.
It had looked like Quins had assured themselves of their first league title after possessing a 30-13 lead with 13 minutes to go. However, a late show from the Tigers made for an anxious conclusion.
But they managed to hold them off in the London sunshine as Richard Cockerill's gutsy men fell to back-to-back Aviva Premiership final defeats.
Despite eight points from George Ford's boot to go alongside a Steve Mafi touchdown, the league winners led 14-13 at half-time through three Nick Evans' penalties and a Tom Williams' try.
Two more three-pointers from Evans took them further clear before Chris Robshaw barged over.
Quins' New Zealand fly-half then added another from the tee which, although Leicester mounted a comeback with a converted try from Anthony Allen and a Ford penalty, secured the coveted trophy.
Despite Quins finishing top of the table, it was Leicester who were considered odds-on favourites having won their previous eleven encounters. However, the Midlands' outfit started slowly and the London-based side took the early initiative. It was similar to the way in which they opened last year's final with Sarries, allowing the opposition to dominate possession.
Credit must also go to Harlequins who seized an 8-0 advantage after 10 minutes. After Evans had kicked a penalty, Williams touched down for the first try of the match when good hands from Mike Brown sent the winger over.
The Tigers hit back through Ford before his opposite number restored their eight-point lead.
But it was Leicester who were gaining the initiative and, after their fly-half had reduced the arrears, Mafi sprinted clear from a Quins' mistake at a line-out, Ford converting.
On 39 minutes, the Twickenham Stoop side hit back. Thomas Waldrom was sin-binned for cynically slowing the ball down and Evans converted the resultant penalty opportunity.
Into the second period and successive three-pointers from Evans took Quins six ahead.
And then the killer blow. After successive drives, Robshaw's fine line saw him crash over.
Evans scored a sixth penalty, but Leicester responded with Allen's try thirteen minutes from time. The Quins' nerves became even more frazzled when Ford reduced the deficit to seven points. However, the London-based outfit deservedly held on despite a late onslaught.
The scorers:
For Harlequins:
Tries: Williams, Robshaw
Con: Evans
Pen: Evans 6
For Leicester:
Tries: Mafi, Allen
Con: Ford 2
Pen: Ford 3
Harlequins: 15 Mike Brown, 14 Tom Williams, 13 George Lowe, 12 Jordan Turner-Hall, 11 Ugo Monye, 10 Nick Evans, 9 Danny Care, 8 Nick Easter, 7 Chris Robshaw (capt), 6 Maurie Fa'asavalu, 5 George Robson, 4 Olly Kohn, 3 James Johnston, 2 Joe Gray, 1 Joe Marler.
Replacements: 16 Rob Buchanan, 17 Mark Lambert, 18 Will Collier, 19 Tomas Vallejos, 20 Tom Guest, 21 Karl Dickson, 22 Rory Clegg, 23 Matt Hopper.
Leicester: 15 Geordan Murphy (capt), 14 Horacio Agulla, 13 Manusamoa Tuilagi, 12 Anthony Allen, 11 Alesana Tuilagi, 10 George Ford, 9 Ben Youngs, 8 Thomas Waldrom, 7 Julian Salvi, 6 Steve Mafi, 5 Geoff Parling, 4 George Skivington, 3 Dan Cole, 2 George Chuter, 1 Marcos Ayerza.
Replacements: 16 Tom Youngs, 17 Logovi'i Mulipola, 18 Martin Castrogiovanni, 19 Graham Kitchener, 20 Craig Newby, 21 Sam Harrison, 22 Toby Flood, 23 Scott Hamilton.
Referee: Wayne Barnes
Assistant referees: Dave Pearson, Paul Dix
Television match official: Geoff Warren


text:
Now Red Bull gives your mobile wings
Energy drink company Red Bull has officially launched its own mobile virtual network operator (MVNO), Red Bull Mobile, powered by the Vodafone 3G network.
Energy drink company Red Bull has officially launched its own mobile virtual network operator (MVNO), Red Bull Mobile, powered by the Vodafone 3G network.
Vodafone and HTC jointly unveiled the HTC ChaCha and HTC Salsa smartphones last night at a media event in Sydney, adding some spice to the often monotonous Android phone market.
The latest business news, reviews, features and whitepapers
Visit our shop for the best deals on hot products
Watch our video news and reviews from around the world
Comprehensive buying guides, features, and step-by-step articles
First impression on unpacking the Q702 test unit was the solid feel and clean, minimalist styling.
For work use, Microsoft Word and Excel programs pre-installed on the device are adequate for preparing short documents.
The Fujitsu LifeBook UH574 allowed for great mobility without being obnoxiously heavy or clunky. Its twelve hours of battery life did not disappoint.
The screen was particularly good. It is bright and visible from most angles, however heat is an issue, particularly around the Windows button on the front, and on the back where the battery housing is located.
My first impression after unboxing the Q702 is that it is a nice looking unit. Styling is somewhat minimalist but very effective. The tablet part, once detached, has a nice weight, and no buttons or switches are located in awkward or intrusive positions.


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The Great American Puzzle Factory produces fantastic puzzles with fun, whimsical illustrations available here at our online puzzle store. Their jigsaw puzzles are fun for the entire family with lower puzzle counts like 200-300. Kids will love the colorful images and parents will love the quality time spent together! Jigsaw puzzles teach kids fine motor skills and spatial reasoning.
From Indianapolis, Indiana, The Great American Puzzle Factory produces cutting-edge jigsaw puzzles. They are dedicated to making quality, compelling and fun puzzles for their customers.


text:
Bacco Bucci Willis Oxford
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Looks like you've got more shoe shopping to do - have fun!
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Item # 273194
Add a pop of color to your look with the Willis Oxford! With it's stylish suede upper and color contrasting sole, you'll definitely be the trend setter of your group when you are out with the guys!
- Suede upper
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- Round toe
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- Synthetic color contrasting sole
- Imported
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Everyone has an opinion. Here's your chance to share yours! Be the first to write a review of this product and help your fellow shoppers pick the best of the best.


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Wichita, Kans.
Wichita is the largest city in Kansas and the seat of Sedgwick County. It is located in the south-central part of the state, at the confluence of the Arkansas and Little Arkansas rivers. Incorporated as a city in 1870, Wichita is the chief commercial and industrial center of southern Kansas.
More or less uninhabited at the time of Kansas's entry into the Union in 1861, the area was first settled by Wichita Indians, who came north from Texas and Oklahoma during the Civil War. At about the same time (during the mid-1860s) a number of trading posts were established at or near the river junction. One of the traders, Jesse Chisholm, pioneered the Chisholm Trail, which passed through Wichita and was the main cattle-drive route from Texas to the railroad in Abilene. After the railroad was extended to Wichita in 1872, the city boomed first as a cow town and then later as the trading center in an agricultural and livestock region. Although the city experienced an economic slump at the end of the 19th century, oil was discovered nearby in 1915, and subsequently the population almost doubled.
Aircraft manufacturing began in the 1920s, and Wichita remains a center of the aircraft industry today. In addition, the city also has flour mills, meatpacking plants, and oil refineries. Major manufactures include camping equipment, heaters and air conditioners, and electronics. Wichita has a number of art and historical museums, a zoo, and a planetarium. It is the site of several universities, including Wichita State University (1895). McConnell Air Force Base is nearby.
See also Encyclopedia: Wichita.
Selected famous natives and residents:


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Amazon nabs the top spot for online cosmetics sales
One of every five beauty purchases online is made via the Amazon marketplace, according to a new report.
Amazon nabs the top spot for online cosmetics sales
One of every five beauty purchases online is made via the Amazon marketplace, according to a new report.
Wal-Mart gives Jet shoppers a taste of its house brands
Sam's Choice and Great Value are among the Wal-Mart brands now available on Jet.com.
Sign up for IRNewsLink and get daily reports delivery to your inbox. Sign Up Now
Sponsored by 2013 Social Media 300
Online b2b sales have surged since joining the
Ariba Discovery portal.
When e-retailer B&H Photo, Video and Pro Audio decided to focus on selling to other businesses a few years ago, the retailer asked some of its customers for advice on how to grow its b2b sales. Taking their advice, B&H started contacting buyers though an online b2b network and within the past two years has grown online b2b sales by more than 100%, says Barry Eisenberg, manager of business development, contracts and procurement.
B&H, No. 165 in the Internet Retailer Top 500, still does most of its sales to consumers, topping $100 million in 2011. It sells some 300,000 consumer electronics products, ranging from professional-grade cameras and audio equipment to personal computers, studio lighting equipment and binoculars.
But after setting up a profile on Ariba Discovery in the second half of 2011, B&H quickly added "hundreds of thousands" in new b2b sales by lining up interested buyers, Eisenberg says. He declines to specify B&H's total b2b sales. Ariba Discovery is a business-matching service delivered on the Ariba Network, a b2b trading network used by nearly 1 million buyers and sellers to connect and collaborate.
In the past B&H had prospected for b2b customers mostly through mailing or e-mailing thousands of pitches to potential buyers on industry lists. But it would take hours of staff time to sift through replies to find and match buyers with the right products.
Today a dedicated staff spends about 20 minutes each day viewing up to about 10 customer leads in Ariba Discovery, where potential customers can view B&H's profile with its full product catalog. B&H staff can respond within minutes through the portal to prospects requesting more information, Eisenberg says.
Although 10 prospects a day might not sound like a lot, in the b2b world it can quickly add up to a large new source of sales from steady repeat customers dealing in high volumes, he says. For example, B&H has set up through Ariba some 150 electronic product catalogs, or personalized sections of its e-commerce site for individual customers. Called "PunchOut catalogs" for their ability to provide product and pricing information updated hourly for individual customers, the electronic catalogs have replaced spreadsheets that B&H updated every few weeks or months and resend separately to individual customers.
B&H pays Ariba a flat annual fee of close to $400, plus per-transaction fees that run about 1% of less of transaction value, Eisenberg says.
Buyers can access the Ariba Discovery portal and complete transactions for no cost, according to Rachel Spasser, senior vice president of marketing for Ariba. She adds that 92% of sellers also pay no transaction fees.
Ariba says Ariba Discovery has processed more than 13 million matches between buyers and sellers within the past year.
Ariba was acquired last year by SAP AG, the provider of business software ranging from e-commerce sites and customer relationship management systems to inventory management and financial accounting software.
Every piece of data you collect can help you serve your audience exactly what they ...
Posted 02/24/17
Smaller companies have more constraints, but once they set priorities can still benefit greatly from ...
Posted 02/24/17
The Supreme Court is surely going to find this question right back on their doorstep next year."


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At Staten Island University Hospital, our physicians have earned a reputation
for excellence and innovation in education,
research and patient care. Our doctors are
renowned in their fields and lead
exceptional teams of nurses, technicians,
clinicians and support staff that deliver
advanced, compassionate care
to their patients.
Learn More
Staten Island University Hospital provides complete medical
and surgical services in inpatient and outpatient
settings at both our North and South site locations.
Read on to learn more about the full range of
services offered at SIUH, including
locations, contact information
and descriptions of programs.
At Staten Island University Hospital, we strive to provide
the best health care for our patients. We also seek
to make their stay as comfortable as possible.
That's why we provide many helpful
resources for patients and visitors
to help them navigate our
hospital with ease.
Would you like to visit someone who is a patient at Staten Island University Hospital? If so, we welcome you. Family and friends
can play a key role in the healing process
for patients. You can serve as a
companion, advocate and be a
participant in their care.
Staten Island University Hospital is part of the Staten Island community. In addition to providing state-of-the-art healthcare services, we educate our
neighbors by sponsoring
health-related community
events and support groups.
Learn More
Providing quality health care for our patients is our greatest priority.
In order to do this, our hospital family is committed
to the education of our medical caregivers.
We provide accredited training and
educational programs for physicians, nurses,
allied health professionals and technicians.
PREREQUISITE: Requires completion of medicine clerkship.
Mark Goldstein, M.D., is Director of Rheumatology.
In the Rheumatology Division, residents are exposed to a wide variety of rheumatologic disorders, in the hospital, office and clinic settings. Residents are expected to become familiar with signs, symptoms and findings of rheumatologic diseases. They are expected to perform histories and physicals, joint fluid examinations, interpretation of pertinent laboratory studies and imaging procedures during their rotation on this service.
Consultations are seen on a daily basis by rheumatology staff and are often initially evaluated by the medical resident on service. Residents are expected to participate in office and clinic evaluation of patients in three-hour sessions, several days a week, ensuring a diversified ambulatory exposure in rheumatology.
Specific rheumatologic topics are discussed in detail by attendings through several educational forums, including noon conferences, Harrison's reviews, MKSAP reviews and Rheumatology Grand Rounds. Rotations through orthopedics, sports medicine and rehabilitation medicine are an important aspect of this rotation.
A curriculum in basic rheumatology is presented each year to the medical house staff and new developments are stressed at Rheumatology Grand Rounds.
North Site
475 Seaview Avenue,
Staten Island, NY 10305
Phone: (718) 226-9000
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text:
- TORRANCE, Calif.
Featuring an inverted fork, 49cc four-stroke engine, automatic clutch and three-speed gearbox, it's no wonder this little Honda CRF50F has been the model of choice for beginning riders the world over for more than 40 years.
Features & Benefits
- Dependable 49cc SOHC four-stroke engine develops smooth, easy-to-use power.
- 10.0:1 compression ratio for good performance.
- Maintenance-free CD ignition and automatic cam-chain tensioner.
- 13mm piston-valve carburetor offers excellent fuel mileage and throttle response throughout the rpm range.
- Smooth-shifting three-speed transmission and automatic clutch offer simple operation and easy takeoffs.
- Durable #420 drive chain offers dependable operation and low maintenance.
- USDA-qualified muffler/spark arrester is efficient and quiet.
- Closed crankcase ventilation system safeguards against engine oil contamination.
- High-tensile steel frame and swingarm offer excellent balance of strength and compliance.
- Inverted telescopic fork offers a plush 3.5 inches of suspension travel.
- Single-shock rear suspension provides 2.8 inches of well-damped travel and is mounted to a reinforced swingarm.
- 28-spoke, 10-inch-diameter wheels with die-cast-aluminum hubs look great, provide excellent maneuverability and offer smooth ride quality.
- Powerful, lightweight front and rear drum brakes.
- Wide, long-wearing off-road tires offer excellent traction.
- Front suspension spring and damping rates for optimum rider comfort and bump absorption.
Additional Features
- CRF®-R-inspired bodywork.
- Engine design produces low emissions that meets both EPA and California Air Resources Board (CARB) off-road emissions standards.
- Narrow 4.3-inch-wide CRF-type seat, slim fuel tank and extra-low 21.6-inch seat height provide excellent comfort and mobility for a broad range of young riders.
- Adjustable throttle limiter.
- Keyed ignition switch prevents unauthorized use.
- Motocross-style handlebar with padded protector.
- Small-size control levers enhance young rider comfort and confidence.
- High-quality, comfortable grips.
- Small overall size and light weight simplify transport.
- Easy-access washable foam air filter simplifies maintenance.
- Folding, cleated footpegs offer secure footing even in muddy conditions.
- Durable plastic fenders are nearly indestructible.
- Honda Racing-inspired colors and graphics.
- Transferable six-month limited warranty; extended coverage available with a Honda Protection Plan.
- When you buy a new Honda Powersports Product, you may be eligible to receive a complimentary one year membership in the Honda Riders Club of America®, which includes an exclusive Members-only magazine, rider training benefits, access to the Members-only Clubhouse Web site and much more. Some limitations apply. For more information on the HRCA®, log on to hrca.honda.com.


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Flames Fast Start is an Illusion
Kent Wilson
October 11 2009 12:24AM
The 5-2 loss to the Dallas Stars on Friday was a bit if cold water on what has been the hottest start in a long time for the Flames organization. And here's some more: the Flames may have 8 of a possible 10 points to start the year, but the record is almost completely illusory.
Many are already aware of the struggles of the Flames top players through 5 games. Jokinen and Iginla have combined for a grand total of 1 goal, 5 points and a lackluster -5 rating. One of their four points was Jarome Iginla's assist on Dion Phaneuf's empty net goal. That's also their only "even strength" point. Robyn Regehr, previously a rock of relative consistency, has mostly failed to be effective, at times looking behind the play and weak on the puck. in just 5 games, Regehr (who has been a positive player every season since 2003/2004) is already -6.
Masking these significant issues are some notable contributions by depth players (Bourque, the 4th line) and, more problematic, a lot of luck. So far, the Flames have one of the worst shot differentials in the league (-8.2) and are 22nd in terms of goals against per game (3.4). Perhaps most disturbing, all of their money players are significantly under water in terms of possession and outshooting, meaning the puck is spending a lot of time at the wrong end of the rink whenever the Flames first line is on the ice. Despite all that; four wins, 8 points...and that's what matters, right?
Well, it's a long season and the bounces tend to even out over the long term. Calgary has scored 18 goals on 123 shots for a 14.6% succes rate. To put that in perspective, the club managed 251 goals on 2643 shots last year, for a shooting percentage of 9.5%. If they were to keep their current SH% up over the course of the year, they'd score 386 goals (assuming the same amount of shots on net). The highest scoring team in the league last season was Detroit...with 289. Capice? Clearly, that 14.6% is unsustainable.
As is Calgary's success on the power play, which has been as deadly to start the year as it was impotent to end it last season. The Flames are currently operating at 46.7% (best in the league by a fair margin), while the league leaders were up around 25% in 08/09.
The gist of all this is the Flames apparent success to start the year is predicated upon the favor of the fickle hockey gods. Pucks have been finding the back of the opposition's net with unusual frequency, despite the fact the team has spent a lot time being outplayed. Eventually, the percentages are going to regress to the mean and things will look a lot uglier if the Flames - specifically the stars in question - don't clean up their act.
Well, I, er... you have almost convinced me Kent. Do I curse you or thank you? Hm.
October 12 2009, 01:54PM
I could stare at that all day.


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Album Seu Jorge [Deluxe Box]
Label Naïve
Released January 22, 2008
This site contains content from artists, fans, and writers from around the internet in it's natural form. Such content is not representative of Viacom Media Networks.
©2017 Viacom International Inc. All Rights Reserved. MTV and all related titles and logos are trademarks of Viacom International Inc.


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Remanufactured Dell DW905 (Series 20) Black Ink Cartridge for Photo P703W
Regular Price: $11.99
Special Price: $6.75
Color: Color
Type: Remanufactured
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Category: Inkjet Cartridge
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