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Care to relax on the grass while hand-feeding some hungry wombats, or strut your stuff with the rebels of Aussie wildlife? You can get up close and personal with one of our rhinos, enjoy some dingo kisses, hand-feed a giant tortoise and MUCH more! Where else in the world can you experience so much hands-on wildlife action in one day?
Australia Zoo is right at the forefront of wildlife conservation for a reason - we're on a mission to make you fall in love with our amazing animals!
Bookings can be made at the Information & Tour Desk on the day of the Encounter and online
What type of Animal Encounter are YOU interested in?
There are 23 "" Encounters Available
Imagine being able to pat a Zebra & feed a Giraffe in one Encounter!
Check out the new state-of-the-art Australia Zoo Wildlife Hospital
The only zoo in the world where you can get close to a Komodo Dragon!
Crikey! Pose for a photo while holding one of our majestic birds of prey!
Animal Encounter Enquiry Form
We need your name, email address, which Encounter you're interested in, and anything else you can tell us about your trip to Australia Zoo! If you know what day you're coming, and your preferred Encounter is available, we'll contact you to confirm the booking, or we can give you details of alternative available Encounters.


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It worked.
Verified Purchase
It worked.
I decided to try this on my 4 year old as he has been suffering from constipation for a long time and it has some results. He has bowel movements every alternate day (used to be 4 or 5 days) and of course drinking lots of water helps too. It has a nice banana flavour to it and not sweet too (i tried it too).
It worked.
I decided to try this on my 4 year old as he has been suffering from constipation for a long time and it has some results. He has bowel movements every alternate day (used to be 4 or 5 days) and of course drinking lots of water helps too. It has a nice banana flavour to it and not sweet too (i tried it too).
Posted by Reviewer1634284 on Nov 02, 2009
After my daughter got her 1st ear infection at 3 yrs old and we were forced to give her her first bout of antibiotics, I decided to put her immediately on this to restore the good intestinal flora. I have since given it to her every day without fail. She has not gotten "full-blown" sick ever since-only like a day of what looks like the beginnings of a cold, but then she is all better by the next day. Her immune system is amazing now. I'm soo glad we have taken a proactive role in taking care of her health.
great for kids
Posted by Reviewer1088222 on Jul 28, 2010
my kids get good results with this product. my 2 year-old wasn't digesting his food well and this worked really well for that. Also my kids eat better when they are on a good probiotic and are generally healthier
Great every time! Kids love these probiotics
Posted by eathealthy on Jun 29, 2013
These are easy to add to any food you are serving children as it has a nice banana flavor and gets the probiotics into kids that help to boost their immune systems. With all the antibiotics used these days as medicine and in our food supply how can a Mom go wrong?If you like my review check out my page by clicking eathealthy in blue above to see reviews of all the products I have purchased from iHerb!
Keeps my kids healthy
Posted by rach241 on Mar 26, 2010
My kids hardley ever get sick since I have been giving them this product.
Posted by Reviewer1073358 on Aug 03, 2011
Remember to keep them in the fridge. I left mine outside and it hardened. But it mixes very easily in water, I can give them to my toddler without a problem even without mixing them in liquid.
It seems fine
Posted by Reviewer1354882 on Dec 12, 2009
I am still deciding about this product. My kids take it easily but I question whether it provides adequate amounts of flora.
excellent product
Posted by Reviewer1692543 on Jun 02, 2010
we have tried several probiotics but so far they have all failed to match with garden of life products. this one for kids is good as the flavor and sight are appealing. wish they would make the adult version with this flavor too. or the kid version with the adult contents
Good product
Posted by Reviewer2018248 on Dec 24, 2008
Only problem is that my son doesn't care for the taste and I have to mask it which is not easy.
Garden of Life, Primal Defense Kids Powder
Posted by Reviewer1773484 on Mar 06, 2008
WONDERFUL!!!! My son has IBS/DBS/FRS and this stuff really does the trick to keep him regular and the bowels moving... VERY easy to take!!!

subset: commoncrawl


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Supersonic imagine
A reliable and outperforming diagnostic tool for liver fibrosis assessment in chronic hepatitis
Supersonic imagine
Published on:Quarta-Feira, 5 de Fevereiro de 2014
Length:8 Pages
Type: case studies , white papers
ShearWave Elastography (SWE)TM is an ultrasound-based elastography technique that has the ability to map and measure liver stiffness1. It has been implemented on a complete ultrasound imaging system, the Aixplorer®, and therefore might address the limitations of conventional US imaging to characterize liver fibrosis. This modality could also become part of the routine examination of liver nodules (e.g. HCC) in cirrhotic contexts.
This White Paper is a review of the clinical results that have been reported in the literature up to September 2013 and it provides an interpretation of these reports.
1 Quantitative viscoelasticity mapping of human liver using supersonic shear imaging: preliminary in vivo feasibility study. Muller M, Gennisson JL, Deffieux T, Tanter M, Fink M. Ultrasound Med Biol. 2009 Feb;35(2):219-29.
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|NGA Home Home Themes Education Compare Works Search
Group: Modern Life Modern Vision
Artist: Claude MONET
Birth/Death: 1840–1926
Title: The Pointe de la Hève at low tide
Date Made: 1865
Lender: Kimbell Art Museum, Forth Worth, Texas
In 1864, when he was 23 years old, and still an art-student, Monet began painting The Pointe de La Hève at low tide. It was exhibited in the 1865 Paris Salon - the only place where an artist could make a reputation.
Monet needed to have a success so he painted a relatively conventional work. The subject-matter was traditional - a fisherman, peasants gathering seaweed. Not a hint of the modern world such as the steam ships that constantly passed this headland. For the beach, land and sky, Monet used darker tones - browns, greys, dull greens, blues and ochres. They contrast with the paler tones of the ocean, surf and clouds to create a powerful impression of the light that signals an impending storm.
The paint is quite abstract — For example the long ripples on the shore are painted with the same definition as the pebbly beach and distant forms are as sharp as close ones. This has the effect of flattening depth into a surface pattern. These effects may well have been influenced by similar qualities in Japanese prints.
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text:
The iPad Mini Moxy Slim GB36131 comes in a Big Cat Pink design and is suitable for the iPad 2. This folio case protects your device from daily scratches, knocks and scuffs. The soft microsuede lining protects the delicate multi touch display while maintaining easy access to vital ports, cameras and controls. It makes transportation and storage in rucksacks, handbags and briefcases effortless. The iPad Mini Moxy Slim GB36131 case can even stand your iPad up in 2 different positions for comfortable upright or inclined landscape viewing.
Catalogue Number: 621-1135
- Slim, one-piece folio design
- iPad wakes when the case is opened, sleeps when closed
- Supports your iPad in two landscape positions, upright and inclined
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text:
Statement to the Intergovernmental Negotiations
New York, 11 April 2014
Statement to the Intergovernmental Negotiations by H.E. Ambassador Karel van Oosterom Permanent Representative of the Kingdom of the Netherlands to the United Nations on behalf of the Kingdom of Belgium and the Kingdom of the Netherlands on the issue of "Security Council Reform – Size of an Enlarged Council and Working Methods of the Council"
Thank you Mr. Chairman, and in honour of your continuous and inspiring efforts to make progress on this important issue, I will try to say this in your language: tashakor Jenab-e-raes.
I have the honour to speak on behalf of the Kingdom of Belgium and the Kingdom of the Netherlands.
We thank you for convening this meeting on the size of an enlarged Council and working methods of the Council.
On the issue of the size of an enlarged Council, the non-paper of the Advisory Group of the PGA indicates clearly the impact of the different models and proposals on the size of an enlarged Security Council. Belgium and the Netherlands are of the opinion that the size of an enlarged Council should be combined with enhancing its efficiency.
The issue of the working methods of the Council can lead us to two different debates: one about the working methods of today's Security Council, in its current form, and one about the impact of an enlargement of the Council on its working methods. We can refer to the non-paper of the Advisory Group: it contains an overview of the challenges arising from an enlargement of the Council.
Focussing on the working methods of the current Council, we acknowledge that in recent years, encouraging improvements have been made. The Netherlands and Belgium would like to commend both the permanent and the successive elected Members of the Council for their efforts in this regard.
The Netherlands and Belgium feel a strong sense of urgency to make more progress on the improvement of the working methods – and on broader Security Council reform, for that matter. Increasing the Council's transparency to the wider membership and the international community at large, would enhance the accountability, legitimacy and effectiveness of its decisions. The Distinguishing Representative of Guyana, speaking on behalf of CARICOM, has made important remarks in that regard.
Mr. Chairman,
Generally speaking, the organisation of Arria meetings constitutes an important step in enhancing transparency and dialogue between Security Council members and relevant non-state actors, and we would welcome further use of this format.
We would like to stress the importance of cooperation between the UN and relevant regional organisations. Regional organisations should be heard on thematic issues, as well as on country situations in which they are involved. The same is true for the countries at stake in the discussions, regardless of whether or not they are members of the Council.
Furthermore, relations between the council and legal institutions such as the International Court of Justice and the Permanent Court of Arbitration, could be intensified, given their role in conflict prevention and resolution, as foreseen in Article 33 of the UN Charter.
Mr. Chairman,
We believe that a thorough review of the working methods of the subsidiary bodies is required, in particular on decision making. In this regard, we welcome the enhancement of the participation of the chairs of the country-specific configurations of the Peacebuilding Commission and of the troop and police contributing countries in relevant debates and discussions. We encourage the Council to invite PBC chairs to participate not only in open briefings, but also in closed consultations.
We also believe that chairmanships of the subsidiary bodies should be assigned in an equitable and transparent way, taking into consideration the necessary capacities to perform well at the helm of the most demanding subsidiary bodies.
Lastly, the improvement of the working methods of the Council is closely linked to the use of the veto. As we stated in the debate on that issue, an overly contentious use of the veto hampers the Council's ability to act in the interest of peace and stability. Therefore, we remain firm in our conviction that situations in which mass atrocity crimes occur or are imminent, should remain beyond the realm of the veto. We commend and support the French initiative for the P5 to abstain voluntarily from use the veto under such circumstances
Mr. Chairman,
The Netherlands and Belgium truly appreciate the efforts that have been made so far to improve the working methods of the Security Council. We count on the Security Council members, in particular the permanent members, to join their efforts with the wider membership to continue to enhance the transparency, legitimacy, effectiveness and interactivity of the Council. In order to make any progress we should keep in mind that there will be no reform without compromises from all sides. In this regard, we would like to pay special tribute to the efforts of the ACT group, which we support wholeheartedly.
It is noteworthy that, while the questions of categories of membership, use of the veto and enlargement of the Council are closely intertwined, the improvement of working methods is neither dependent on or sequential to these issues. Quite on the contrary, it is a stand-alone cause. There is scope to do so right now, within the Council's current size and composition. For the benefit of the entire membership, I urge you to press ahead on the issue firmly.
Mr. Chairman, as always, Belgium and the Netherlands continue to stand ready to support you where we can, in our common quest for meaningful reform on the Security Council. These reforms should lead to a Security Council that is more representative of today's geopolitical reality, equitable, legitimate, accountable, effective, inclusive and transparent.
Thank you, Mr. Chairman.


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Abella Claren Sandal
Sorry, this item is sold out!
Looks like you've got more shoe shopping to do - have fun!
Looks like you've got more shoe shopping to do - have fun!
Item # 273317
The Abella Claren is the ultimate go to sandal! The comfortable heel height on this slip-on makes it the perfect style for any look!
- Leather upper
- Metal o-ring detail
- Elastic side insert for comfortable fit
- Comfort cushioned insole
- 2¼" molded heel
- Flexible synthetic sole
- Imported
By: kdartdeco
Location: new jersey
August 09, 2013
looks better online than in person
"and the leather isn't a decent quality, it looks like bad pleather. I will be returning these. I am sorry I used a $20 coupon on them!!"
By: Marilynbeth
Location: Schererville
July 25, 2013
"Extremely comfortable and attractive"
By: Hamic
Location: Atlanta
July 12, 2013
These Shoes Are So Comfy
"They move with you, they fit perfect!"
By: ABshoe
Location: Charlotte, NC
July 01, 2013
Runs short
"It's a shame, but this shoe runs short on the heel. If I were to order a 1/2 size up, it would be too big. Look of the shoe is nice, but it is not a true whole size. I order my shoe size from different companies/shoe brands and they fit my foot. This one is not a true whole size, so cannot be as comfortable as it could be. Don't recommend."
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Budget Minded
"Award Winning"
Hotel in Quality and Service for over 20 years.
We offer complimentary shuttle service to and from the
Ft. Lauderdale Airport and Port Everglades
Complimentary breakfast served daily.
We are conveniently located near the Oakwood Plaza,
with a wide variety of great restaurants and shops.
Nearby Attractions:
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2601 N 29th Ave. Hollywood, FL 33020
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Pearl Diamond Pendants
Choose from our beautiful collection of pearl diamond pendants. From fabulous Rose Gold Chocolate Pearl Black Diamond Pendants to Designer Diamond And Pearl Pendants, our genuine diamond pearl pendant collection has something for every taste and budget. Get that perfect Diamond White Pearl Pendant from Povada.com at the lowest wholesale prices.
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Rotisserie chicken works well for this recipe. Just remove the skin and bones, and shred the meat with 2 forks. One average rotisserie chicken yields about 3 1/2 to 4 cups cooked chicken.
Red enchilada sauce can be used. It will give a pink tint to the finished recipe.
You could serve this recipe with tortilla chips as an appetizer.


text:
GC Shoes Bowtie Flip Flop
Sorry, this item is sold out!
Looks like you've got more shoe shopping to do - have fun!
Looks like you've got more shoe shopping to do - have fun!
Item # 230528
Put some pep in your step with the Bowtie from GC Shoes! This feminine flip flop will take you everywhere you want to go this summer!
- Synthetic upper with sequined bow
- Synthetic sole
- Imported
By: HoneyBun
Location: Pensacola, FL
October 10, 2012
Love these!
"These have a little touch of sparkle, which I love. Also, they are super comfy."
By: EvaLovesShoes
August 23, 2012
By: Gina222
Location: New York, NY
August 05, 2012
GC flip flop
"Very comfortable and pretty"
By: xxbrunettexx
Location: united states
July 17, 2012
Very dissatisfied
"I bought these in the black because they were sooo cute but when I got them home and wore them maybe 3-4 times the bottom sole piece came apart and since then I'be tried to superglue them back together but it keeps falling apart . Won't ever buy these again , maybe it was just my pair but $45 for something to break just isnt worth it."
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Millions of potential customers have visited the Autodesk website each year, and many of them have downloaded trial versions of its professional design software. But until recently, most haven't been motivated to work with the complex tools long enough to see their value. Autodesk needed to more directly encourage visitors to train themselves in enough basic functions to experience the usefulness of the software. In 2012, the company tried a new approach.
Autodesk took a fresh look from the customer's point of view at its eStore and the demos it made available on YouTube for one of its products, Autodesk 3ds Max—a creative suite used by game developers, media design professionals, architects, and others. "There were all kinds of tutorials on our learning channel for 3ds Max, but nothing that said, 'OK, you have a blank workspace. Here is how you sketch out the skeleton of a person so you can get started doing some cool animation,'" notes Andy Mott, whose role at Autodesk focuses on moving qualified traffic from software trials to the company's eStore.
Autodesk made some major upgrades to its customer experience design for its learning channel and its 3ds Max sites with the help of gamification technology from Badgeville. One of Autodesk's key decisions was to cater specifically to developers and design professionals who were intimately familiar with games. The trial experience they created mimicked a game with a highly directed experience and tiered set of missions. Users start at the beginner's level and learn the software's basics; as they "level up"—acquire skills—the missions become more sophisticated. Much of the value is in helping users learn gradually without boring them in the process.
A three-month pilot test in 2012 confirmed something Autodesk knew: the more that people are engaged with trial software, the more likely they are to buy. During the pilot period, Autodesk saw a 15 percent increase in the buy click rate for this product. Autodesk is now preparing to use game mechanics for other sites, but the company doesn't plan to design a full game for every product. "We did a full-blown game that was right for the 3ds Max market, but in most cases, we'll use some fundamentals from game mechanics and psychology in less flashy ways," says Dawn Wolfe, senior digital marketing manager at the company. She thinks this humbler form of motivation-oriented design will eventually "just become part of the marketer's tool chest."
As the example illustrates, game design concepts can be applied to online business environments and can achieve concrete results. Game mechanics work in the business environment for one of the same reasons they work in games: when designed into the environment appropriately and thoughtfully, they play on intrinsic motivation, which is more reliable and sustainable than external rewards or punishments. Intrinsic motivation produces higher engagement, and with surveys showing that employee and customer engagement is low, enterprises should be looking for ways to give it a boost.
This issue of the Technology Forecast examines the use of game design concepts in the online business environment. Using Autodesk and other examples from different business contexts, this first article describes the importance of intrinsic motivation to engagement, and how some forms of gamification are more effective than others at creating and sustaining passion for work, products, and services. The examples point to the emergence of a more studied approach to online spaces to create more engaging work and buying environments.
This kind of redesign is challenging, because it requires that enterprises really try to get into the minds of their customers and employees in a way most haven't been able to before. But a more thoughtful approach to designing online environments can result in many business benefits, whether the goal is innovation, customer support, marketing and sales, training and development, or strategy. The second article, "Improving the customer and employee experience with gaming technology," examines some of the technologies and vendors of game mechanics, and the third article, "Getting past the hype of gamification," looks at how CIOs can adopt game design concepts to the IT organization.
The application of game-based design to human factors is an extension of business process improvement efforts. During the last 20 years, enterprises have focused on improving most business processes by establishing consistent ways of performing and consistent data descriptions for those processes. How employees think and feel about the work—what's called engagement—has not been part of this process improvement. The more the human part of work moves online, the easier it is to capture and study how it is performed and how to improve it. PwC calls this activity active engagement modeling and explores it in depth in the article, "Getting past the hype of gamification." Game design concepts are central to this process, for reasons examined in the sections that follow.
When prominent photojournalists, including Henri Cartier-Bresson and Robert Capa, founded the Magnum Photos cooperative in 1947, it is doubtful they envisioned the volume of images that would exist in the digital era. The six people who manage the repository at the agency today certainly do.
With more than a half million digital images in the archives needing descriptive tagging, and 200,000 of them containing only basic metadata and no tags at all, the staff was simply overwhelmed.
Working with Tagasauris, a metadata tagging service, Magnum experimented with crowdsourcing to solve the problem. The breakthrough came when they blended elements of a gaming environment with socialmedia- oriented crowdsourcing and a semantically linked tagging system. (See Figure A.)
Figure A
Summary of a game-based approach to image tagging
According to Tagasauris CEO Todd Carter, the process hinges on two elements: making users visible to one another, so they can interact, compete, and build relationships; and a careful design that guides users to better choices and checks their work. The process includes seven steps:
In this way, Tagasauris helped retool a portion of Magnum's work environment based on an analysis of the thinking processes surrounding photos, how they're used, and who's able to describe them. The solution tapped Magnum's most influential Twitter followers—about 120,000—and placed them together in an environment where they could interact, share knowledge, and gain recognition for their efforts.
Among the tangible results were the following, Carter says:
It is imperative to note at the start that gamification does not mean turning everything into a game—although it can mean that, as the Autodesk example illustrates. It means more broadly using what the gaming industry knows about intrinsic motivation and how it, in turn, stimulates engagement. Gamification in a business context could be as simple as a bar that shows percentage of completion, such as the one LinkedIn uses for profiles, or something as complex as the World of Warcraft game with multiple levels of mastery. Even online activities not typically associated with gaming can use game mechanics—crowdsourcing, for example. (See the sidebar "Motivating Magnum Photos' Twitter followers.")
The very term gamification might be off-putting to some, but dismissing opportunities to use it in online business environments ignores the tangible benefits and a creative way to approach engagement. Beneath the hype of gamification are fundamental principles that can increase the passion workers and customers bring to your business. Passion is not just a feel-good emotion; it has tangible business results. A disengaged workforce is a less productive workforce.
"Businesses are in a rush to create gamification because they know there is disengagement within work," says Ari Lightman, director of the CIO Institute at Carnegie Mellon University.
For years, Gallup surveys have indicated that the number of disengaged workers worldwide is surprisingly high. In the latest 2012 results, for example, Gallup's survey of Japanese managers indicated that "only 9 percent of respondents strongly agreed with the statement 'I recommend my company's products and services to friends and family members.'" Moreover, 67 percent of Japanese employees are "not engaged"—they pick up a paycheck but aren't really enthusiastic about their work or their companies. The remaining 24 percent are "actively disengaged."1
When interpreting similar results from an October 2011 Gallup survey taken in the United States, Lightman notes: "If you look at mainstream companies, something like two-thirds of the workforce is disengaged, which is really shocking. There's no 'Oh my God, I've got to rush into work because it's so much fun.' Gallup actually calculated the efficiency or the productivity loss. It's some staggering number, like $300 billion lost in the US annually because people are disengaged with work."2
One can agree or disagree with these studies, but Lightman argues that "workers are more disengaged than ever. It's causing productivity loss—workers are doing other things that are work related because they're bored out of their minds."
Another important set of business health metrics has to do with customer indifference for many major brands. (See Figure 1.) Using its Brand Passion Index, NetBase analyzes customer sentiment expressed in social media to gauge customer passion for brands. Among package shipping companies, for example, there is a like–dislike continuum from high to low, but brand passion isn't particularly high for any of the major carriers.
Figure 1
Brand passion index
Enterprises are aware of their engagement problem. Motivating others to participate and contribute in productive ways has become a primary objective in some enterprises, whether engagement involves employees, buyers, suppliers, partners, or other stakeholders.
Because engagement is mental, not behavioral, enterprises should focus on understanding and targeting individual thought processes—from dispassionate logic to heated emotions. Companies don't always know intuitively how to engage employees or customers. The place to start is to understand the role of intrinsic motivators.
Enterprises don't tap customer or workplace emotion enough, says Bill Fulton, a psychologist, game designer, and founder of Ronin User Experience. Referring to the ABCs of psychology—affect (feeling or emotion), behavior (doing), and cognition (thinking)—Fulton argues that business managers focus too much on thinking and acting to the exclusion of feeling.
"Enterprises need to focus more on engaging people emotionally," Fulton says. "Most businesses want people to see the value or benefit of their product, and not consider price. They never come to the conclusion that it would be better if people loved their products. It's much harder to pull away customers who love your stuff."
Car designers, for example, are acutely attuned to emotion, he says. "If every car came in matte black, there would be a lot fewer people who love cars. The designers know that color and shape, things completely separate from a car's usefulness as transportation, play a large role in whether one loves a car," Fulton says. "To get a healthy chunk of sales and a lot of customer loyalty, car designers know they need to inspire love."
Motivation does differ among individuals. The Myers-Briggs Type Indicator and similar categorizations of personality types could lead to a conclusion that a predominantly judging person might find plans and schedules more inherently motivating than an easy-going perceiving person would. But many motivators are effective across the general population regardless of personality type.
Richard Ryan and Edward Deci of the University of Rochester are the progenitors of an established approach to motivation called self-determination theory that contrasts intrinsic with extrinsic motivators. Ryan and Deci highlight autonomy, competence, and relatedness as three core intrinsic motivators. These are comparable to the 21st-century motivators of autonomy, mastery, and purpose that Dan Pink spells out in his book Drive. Pink's book takes its cue from self-determination theory.
In Ryan's mind, purpose is closely tied to autonomy. "For instance, in fostering autonomy, it is helpful when people have a rationale that contributes to a sense of purpose," Ryan says. "If the boss says,'Here's what needs to happen this week,' it's a lot easier for me to have autonomy in doing it if I understand why and the boss gives me the rationale."
Ryan stresses the importance of intrinsic motivators rather than the extrinsic reward and punishment of classic behaviorism pioneered by B. F. Skinner. In fact, Ryan thinks the field of psychology has done a "Copernican turn over the last 20 years," essentially reversing its position from behaviorism to favoring self-determination and other consistent theories. "The field of motivation today," he says, "is much more about what supports or sustains people in the choices they make, rather than how you make people do things with rewards and punishments."
If a person is indifferent, she's not engaged. She could be externally motivated, as in Skinnerian behaviorism—some kind of payment or reward causes her, at least initially, to be motivated to complete a task, or threatened with a consequence or punishment if she doesn't.
There's widespread agreement that tapping intrinsic, positive motivators is an effective and sustainable approach."Rather than being the source of motivation, the manager must help employees to find their own intrinsic motivation," says Alexander Kjerulf, a business author and consultant who divides motivation into four quadrants. (See Figure 2.)
Figure 2
Four kinds of motivation
If a person loves what she's doing, then at some deep level a blend of autonomy, competence (mastery), or relatedness may be active, and effectiveness and productivity will follow. She'll be in Kjerulf's upper right quadrant. Perhaps it is a project that challenges her or one she's been given freedom to plan and execute as she sees fit. Or perhaps it's the benefits of interacting with co-workers, partners, or customers and the connections she's making. Most likely it is a blend of factors. A combination of intrinsic motivators can be powerful in encouraging the feelings that lead to positive customer or employee behavior. (See Figure 3.)
Figure 3
The continuum of extrinsic and intrinsic motivation
Motivation varies by personality type. Richard Bartle in 1996 identified four key player types in multiplayer gaming environments. Each of these four key player types can respond differently to the same situations and incentives. Understanding these player types provides insight that can improve the effectiveness of gamification in the business context. In particular, these player types provide a framework that can be used when developing initiatives such as customer advocacy programs.
Bartle created a matrix that explored two dimensions: a dimension of "does the player think more about her environment or about other players?" and a dimension of "does the player act on, or does the player interact with?"
The answers to these questions result in a 2x2 matrix (see Figure 4) with four player types:
Figure 4
Interest graph of four different player types
These four types are the cornerstone of Bartle's model. In a subsequent revision of the model, Bartle added a third dimension that captures the fact that motivations can be implicit or explicit, consistent with the self-determination model of motivation described in this issue of the Technology Forecast.
Motivation is not a one-size-fits-all concept. In fact, each of the four player types has different types of motivations:
Additionally, one cannot assume that all players, employees, or customers fall into a single player type in a particular situation. There will always be a mix of player types in any given population.
Understanding these player types has particular significance when developing customer advocacy programs. Envisioning a menu of identity, privileges, and benefits that will motivate customer advocates ties directly into understanding the motivation of the various subgroups in a particular customer advocate community. The Microsoft Most Valuable Professional (MVP) program, for example, tapped strongly into aspects of the Achiever, Explorer, and Socializer archetypes. By giving these MVPs public recognition, specialized information, and the ability to connect with others in the community, the program created a feedback loop that resulted in significant, measurable business benefits.
The body of scientific research around human motivation is substantial, but some of the most relevant research for online environments is informed by gaming. In contrast to other business verticals, the gaming industry has been fully attuned for decades to the challenge of motivating users. The industry is now starting to directly share its knowledge with other businesses.
Ryan, the self-determination theorist, confesses, "I got into this field, in part, because I was impressed by the motivational power that games had. Most people in psychology were looking at the negative effects of video games because of overuse and other side effects. I thought, if people are overusing video games, we need to know what's motivating them."
Through trial and error, the best game designers managed to crack the motivation code needed for successful gaming environments. One central element of their success is their focus on intrinsic motivators and the associated mechanics used to deepen engagement. Within the past several years, vendors such as Bunchball have taken the simpler mechanics of games into online business environments and mapped those to the potential motivators they could tap.
Figure 5 illustrates the interaction of basic human desires and gameplay. The red dots signify the primary desire a particular game mechanic fulfills, and the gray dots show the other areas that it affects. Each human desire listed is tied to deeper intrinsic motivators, including the autonomy, competence, and relatedness of self-determination theory. Rewards that come when underpinned by intrinsic motivators gain more effectiveness.
Figure 5
Common game mechanics and how they can affect motivation
These game mechanics and design strategies provide ways to motivate the disengaged. As long as they're well thought through, the use of game mechanics can be helpful in a range of applications. Online business environments, like gaming environments before them, are now becoming laboratories for experimentation.
Mario Herger, technology strategist and community manager at SAP Labs, points to four traditional and emerging business concerns that are seeing the most adoption: marketing and branding, training, community management, and human resources. Here are some examples.
According to Senior Digital Marketing Manager Dawn Wolfe, Autodesk faced a common online marketing problem: the undirected experience that site visitors often have when trying to find out what's important about a new product. The Autodesk website offers various online demos, training videos, and noninteractive training manuals to help visitors learn more, but even if they use them—and many don't—they often do not become well enough versed to understand the value of these complex design tools.
Game mechanics give site visitors a more directed, interactive experience. Autodesk is creating accessible feedback-response loops and on-ramps for different kinds of visitors who are interested in various products. Autodesk works with Badgeville, which provides leaderboards, badges, and other basics for gamifying trial software through an application programming interface (API). (See Figure 6 for an example badge set.) At low levels of difficulty, badges and leaderboards are more important than they are at higher levels. In its recent pilot test and expanded use of game mechanics in its eStore, Autodesk set definite goals for the customer segments it targeted.
Figure 6
Example badge set
Design appropriate experience levels with the right kinds of rewards. When it comes to multi-level user experiences, Wolfe thinks World of Warcraft provides a model. "If you're a brand new user, your experience is simplistic. It's all about just understanding—understanding how the game works and how to get around in it. But if you're a Guild Leader, the experience almost looks like you're flying an aircraft. It's outrageously complex. If you were to show that to your beginning user, they would run away."
Get customers to the aha moment. One of the main goals with trial software is to encourage visitors to spend enough time getting familiar with the software to see how it could be valuable. "What are the key things we want customers to experience that we think will get them to that aha moment and to understand how this is going to improve their workflow and save time?" Wolfe asks.
Move customers out of their comfort zone into evaluating new products and features. Current AutoCAD customers, for example, might benefit from a suite, but they need to know more about the tools in the suite. AutoCAD Raster Design, a tool available in the AutoCAD Design Suite, creates editable digital files from drawings on paper. Raster Design is not as complicated as some other products, but users need to experience it to see the value.
The pilot test with 3ds Max was a success. Trial downloads increased 10 percent and usage of trial software increased 40 percent during the pilot period, Wolfe says. Besides the increase in 3ds Max buying activity on the eStore, Autodesk saw a 59 percent increase in 3ds Max channel revenue during the pilot compared to the period a year earlier. This increase is harder to tie directly to the online experience, but was likely impacted by it, she says.
Autodesk also uses site and other customer analytics extensively and has pondered the preferences of targeted user groups. Accordingly, Autodesk has tailored the game elements in the trial software to specific groups:
Game developer and publisher Electronic Arts (EA) has applied what it has learned about gaming to its internal training. Its training platform, called EA University, uses game mechanics "to educate our creative and development talent about financial constraints and how to manage profit and loss," says Bryan Neider, EA Labels chief operating officer.
Training of this sort is one of the least engaging activities, going step by dry step through explanations of income statements, balance sheets, budgets, and the like. Recognizing this barrier, EA University approached budget and talent constraints as challenges in a game. "The creatives really have a lot more control over the variables of making a game than they realize. This exercise was to increase their awareness of budget and resources, and how they can influence the [profit and loss] outcomes," Neider says.
Framed as a puzzle to solve rather than a set of learning goals to achieve, participants competed with each other while trying various strategies to "win the game" (make the most profit). The strategy that ultimately won has been broadly adopted throughout EA, an incentive that further boosted EA University's success. It didn't hurt that EA employees all love games and competing.
EA continues to refine EA University and use it to raise awareness within the creative and development teams about "everything from game pricing to retail distribution to digital distribution," Neider says. "The variables of how you make a game vary widely, depending on if it's a Madden football game or a Battlefield first-person shooter game. So the application of the knowledge varies, and teams have different motivations and personalities."
The real breakthrough at EA is the recognition that learning comes after engagement is established. Solving puzzles, competing with colleagues, and other game dynamics encouraged staff to think about the profitability of a development project in new ways.
Like most software vendors, Microsoft relies on its online user communities to educate customers and help them use its myriad products. Microsoft's Most Valuable Professional (MVP) program has made inroads by engaging and harnessing the talents of some customers in these volunteer support communities.
Before he co-founded the social business consultancy Ant's Eye View in 2008 (acquired by PwC in 2012), Sean O'Driscoll spent 16 years at Microsoft, most recently as the head of strategy and operations for these online communities. O'Driscoll's work focused on moving communities beyond the noninteractive experiences of Web 1.0.
Specifically, he looked at more dynamic communities for best practices. For example, he studied the autonomy and purpose implicit in open source communities. "We looked at the Linux communities," O'Driscoll says, "and we found these open source communities with a vibrant user base who weren't just fans, but rabid fans. They gave birth to this code, and so they would defend it to the death."
Once they saw how dynamic online user communities could be, O'Driscoll and Microsoft instituted the MVP program to energize the communities by rewarding the most active in ways that tapped intrinsic motivators—giving them public recognition and acknowledging their positive roles. That program provided a means of "systematically finding, thanking, and engaging nonemployee participants in brand conversations," O'Driscoll says. One of the largest communities under that program was a support forum for Microsoft Office products, where the most active participants did a great job of answering others' how-to questions. That forum provided an example of how Microsoft's communities could become more dynamic.
In most online communities, O'Driscoll observes, "only about 1 percent of unique participants" will proactively engage with your brand and products in "extreme" ways. However, this 1 percent is highly valuable in helping to identify motivators that could boost the engagement level in other parts of the user base. "It's not a matter of raising all boats to the same norm," he says. "It's a matter of raising all boats proportionately."
O'Driscoll emphasizes that social strategies such as game-based design are not a solution to creating non-existing behaviors, but a way to expand and capitalize on normative behavior that already exists. "Our job was to essentially create the structure and incentives necessary to facilitate the exhibition of these behaviors in the marketplace," he notes.
O'Driscoll and his team identified five user community motivators that boosted participation the most:
In one research study, Microsoft compared the quality and quantity of responses from MVPs in the online forums before and after it thanked them for their efforts. "We saw a 30 percent uplift in contributions to our forums by those individuals in the 30 days following our acknowledgment of their contribution, compared to the previous 30 days," O'Driscoll says.
A key insight that O'Driscoll's team developed is to attract users who relate to your brand and products, as opposed to "point collectors"—users who are interested only in the game. Someone will eventually "develop a better point collection system than you," which forces you back to competing on price. "You don't want to compete on price. You want to compete on relationships," O'Driscoll says.
Game environments provide insights into how to tap sustainable intrinsic motivators that lead to high engagement levels. World of Warcraft and similar games create challenges for users and an incremental path to mastery; in the process, they tap into autonomy, mastery, purpose, and relatedness. These multiplayer role-playing games make users visible to one another, so they can interact, compete, and build relationships.
The same techniques are being used in business to engage the workforce and inspire customers. It's not that businesses need to build games to elicit this responsiveness; rather, they should modify their online environments to enrich interaction, give and get feedback, and generally warm up these places with the right kind of gaming techniques, because so many of them seem a bit cold and uninviting at this point.
A focus on intrinsic motivators can be powerful in encouraging positive customer or employee interaction in various business activity areas that Mario Herger identified earlier:
Gallup survey results show consistently high levels of workforce or customer disengagement. These results don't necessarily indicate that enterprises aren't interacting with user constituencies. But they do indicate that the nature of the interaction is shallow and uninspiring. As Fulton points out, more interactions should include more feeling as well as thinking and learning components.
Online environments offer unprecedented opportunities to stimulate user engagement, but adoption of the mechanics to encourage greater engagement has been slow. Emotion and overall responsiveness are lacking from many online business environments. So it's no wonder that users have been disengaged. The good news is that there are numerous proven techniques from the gaming industry that everyone else can build on.
1 "Grim News for Japan's Managers," Gallup Business Journal, 2012, http://businessjournal.gallup.com/content/17242/Grim-News-Japans-Managers.aspx, accessed October 17, 2012.
2 Teresa Amabile and Steve Kramer, "What Your Boss Needs to Know About Engagement," HBR Blog Network, November 16, 2011, accessed October 17, 2012.


text:
A sensational second-half try from Ospreys prop Ryan Bevington clinched a 16-12 victory over Ulster at Ravenhill.
A sensational second-half try from Ospreys prop Ryan Bevington clinched a 16-12 victory over Ulster at Ravenhill.
Ulster lost their unbeaten home record in the Pro12 in a dour and insipid game.
While this represented a venerable away victory for a young and enterprising Ospreys side, the result also places a sizeable dent in Ulster's title aspirations.
As uninspiring as this match was, it got off to an expansive start, with the Ospreys displaying a willingness to run the ball the opening few minutes.
But it was Ruan Pienaar who opened the scoring for the hosts on four minutes, when he converted an early penalty opportunity.
Mark Anscombe had picked a young and inexperienced side, and the league leaders struggled to find their rhythm for much of the first half. A catalogue of handling errors ensued, while Rob Herring had an extremely difficult night at hooker. Even Ulster's usually potent scrum was scurrying backwards, with Tom Court under all sorts of pressure in the unfamiliar position of tight head. Matthew Morgan levelled the scoreline on nine minutes, following a period of concerted pressure.
It was the Ospreys who looked to be dominating proceedings in the contact areas and at the breakdown, where their pod system was proving very effective. Pienaar extended Ulster's advantage on 14 minutes, making it 6-3 to the hosts. But the first half remained tarnished by basic errors.
Ulster struggled to achieve any sort of momentum, while the visitors looked the more dominant and physical in defence. A Morgan penalty on 21 minutes restored parity for the Ospreys, who were unlucky not to have established a lead. But it was Ulster who entered the interval ahead after Pienaar converted a penalty on 32 minutes, following a good break by Paddy Wallace.
Ulster's defence coach Jonny Bell had spoken at half-time about Ulster exhibiting "passive defence", and it was clear that the hosts needed to increase their intensity in the second half. When Morgan equalised the scoreline early in the second period, however, the impetus seemed to be firmly with the visitors.
Ulster's ambitions were continually thwarted be their malfunctioning line-out, with the game being reduced to a fairly turgid spectacle.
Ulster's supporters had collective palpitations when talisman Pienaar exited the field injured on 57 minutes.
Stuart Olding did restore his team's lead on 64 minutes, following better work by his forwards. But it was the Ospreys who brought this dull encounter to life.
Prop Bevington finished off a marvellous try following a terrific counter-attack that witnessed the ball being transferred through several pairs of hands. Morgan converted to give the visitors a thoroughly deserved lead.
Ulster did seem galvanised thereafter, but a succession of errors undermined their efforts. The Ospreys defence was truly magnificent, however. Ulster did throw everything at the visitors, but were met time and again by a resolute defensive wall. So, a decent win in the end for a lively Ospreys team.
For Ulster, however, it is back to square one in the Pro12.
The scorers:
For Ulster:
Pens: Pienaar 3, Olding
For Ospreys:
Try: Bevington
Con: Morgan
Pens: Morgan 3
Ulster: 15 Ricky Andrew, 14 Andrew Trimble, 13 Luke Marshall, 12 Paddy Wallace, 11 Michael Allen, 10 Stuart Olding, 9 Ruan Pienaar, 8 Robbie Diack, 7 Ali Birch, 6 Michael McComish, 5 Lewis Stevenson, 4 Johann Muller (capt), 3 Tom Court, 2 Rob Herring, 1 Callum Black.
Replacements: 16 Niall Annett, 17 Ricky Lutton, 18 Andrew Warwick, 19 Dan Tuohy, 20 Neil McComb, 21 Paul Marshall, 22 Darren Cave, 23 Chris Cochrane.
Ospreys: 15 Richard Fussell, 14 Tom Habberfield, 13 Tom Isaacs, 12 Jonathan Spratt, 11 Ben John, 10 Matthew Morgan, 9 Kahn Fotuali'i (capt), 8 Joe Bearman, 7 Sam Lewis, 6 Morgan Allen, 5 James King, 4 Ian Gough, 3 Cai Griffiths, 2 Scott Baldwin, 1 Ryan Bevington.
Replacements: 16 Matthew Dwyer, 17 Duncan Jones, 18 Dmitri Arhip, 19 Alun Wyn Jones, 20 Lloyd Peers, 21 Arthur Ellis, 22 Ross Jones, 23 Jamie Murphy.
By Rory McGimpsey


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West Towne Pharmacy heightens security after robbery
JOHNSON CITY, Tenn. - This week Johnson City Police arrested two men accused of robbing two area pharmacies last fall.
News 5 returned to the pharmacy to see what measures they have taken to ensure they don't get hit by thieves again.
"They rushed through the door with masks on and they had jackets and gloves on where you couldn't see any exposed skin," said Scott Renfro, pharmacist and co-owner of West Towne Pharmacy.
Scott Renfro is describing the October day when Johnson City Police say Chad Miller and Jonathan Pennington robbed the West Towne Pharmacy on Market Street.
"They rushed to the back and they sent the girls in the front to the back, and had them all lie down on the ground," said Renfro.
Megan Hale was one of the pharmacy technicians forced to go the back of the store.
"I was just scared for my life. I didn't know if they were going to start shooting. And I just wanted everyone to leave. All I could think of was please just leave," said Megan Hale.
Renfro tells News 5 he gave the robbers the drugs they asked for in less than a minute.
He tells us the men took off, but not before they left a surveillance camera caught a glimpse of the suspected robbers.
"One of them had a tattoo that got on camera, but you couldn't see their faces," said Renfro.
And less than 4 months later those images helped lead to the arrest of the accused thieves.
But Renfro tells us he and his staff didn't spend that time living in fear; they began to take precautions to prevent another robbery from happening again.
"We put in more surveillance cameras and went over scenarios about what we should do and what we should not do when it occurs," said Renfro.
Renfro tells us they haven't brought in any weapons, but they have added more security measures that he doesn't want everyone to know about.
"I think it does make me feel a little more comfortable knowing that there are security measures in place that will keep us safe as possible, that we'll know what do in a situation and not be so caught off guard," said Hale.
Pennington and Miller are both charged with robbery in another incident that happened at the Boones Creek Pharmacy in August.
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text:
Wednesday, January 5, 2011
Query Update
Total queries: 33 (still)
Pending queries: 5
Total query responses received between 9:00 a.m. and 4:59 p.m.: 20
Total query responses received between 5:00 p.m. and 12:59 a.m.: 6 (2 of these were sent within a few minutes of midnight)
Total query responses received between 1:00 a.m. and 8:59 a.m.: 2
That's local time for the agent, by the way, insofar as I can tell. A lot of agents say they read their queries before and after hours, but the vast majority of my responses have come within what would be considered the agent's normal working day. (In the interest of full disclosure, I didn't look at the day of the week as I was compiling these numbers, so a few of these responses were probably sent on a weekend.) This really has nothing to do with anything, of course, but I found it interesting.
As for the stagnancy in the total queries count, I blame it on the holidays and my enthusiasm for Bob's revision. I'll admit, I was a little uncertain about these edits at first, but the more I've worked on them, the more excited I've become. I was just afraid of losing more than I gained, I think, but now that I'm nearing the finish line, I can see how these edits have improved the manuscript. As I mentioned in my last post, I plan to finish this revision by the first week in February, but probably a little sooner. I cannot wait to send the new and improved Bob out into the world.
In other exciting news, I received two more partial-turned-full requests in the last month, which brings my total partial-turned-full requests count to three. Three! That's so exciting! (Help! Someone give me a thesaurus!) But lest you think too well of me, I racked up a few rejections, too:) Sometimes it really is a matter of taste.
That's it from me. What's up with you?
P.S. If you'd like to win a copy of Stephanie Perkins's ANNA AND THE FRENCH KISS (plus a few other prizes), check out Bookduck's contest. Honey Bear was under strict orders to get me ANNA for Christmas, and he didn't disappoint, but this is the kind of book you need multiple copies of, because you'll wear the first one out:)
29 comments:
- Jenilyn Tolley said...
Congratulations on the requests! That is exciting! :)
I've been wanting to read ANNA AND THE FRENCH KISS for a while. So you liked it then?
- January 5, 2011 at 10:15 AM
- Matthew Rush said...
That is really interesting.
- January 5, 2011 at 11:29 AM
- Myrna Foster said...
Yay for full requests and exciting revisions! And thanks for spreading the word about Sarah's contest. I love this post.
- January 5, 2011 at 11:55 AM
- Christine Fonseca said...
So exciting. I see good things are in store for you in 2011~
- January 5, 2011 at 11:58 AM
- Krista V. said...
Jeni, I really liked ANNA AND THE FRENCH KISS. I decided not to recommend it just because I don't want someone to say, "I picked up this book because you said it was okay, and then those teenagers got drunk and kissed a lot!" So, yeah, the teenagers get drunk at one point (apparently, the legal drinking age in France is sixteen - big shocker:) ), and there is some kissing. But the characters are engaging, and the tension escalated well (which is something I'm still not quite sure how to do without a few explosions).
Thanks, Matthew. And I'm glad you liked my statistical opus for the month:) (It took me, like, half an hour to go through and tally all my responses.)
Myrna, you're welcome. Do you know Sarah personally?
- January 5, 2011 at 12:02 PM
- Krista V. said...
Christine, I alternate between realism and euphoria:) I'm really trying not to get my hopes up, but these requests are so exciting. (Still looking for that thesaurus...)
- January 5, 2011 at 12:05 PM
- Carol Riggs said...
Interesting stats, and that agents work after hours (some of 'em). Way big congrats on getting your partials turned into fulls--that means you're coming along, and doing well. Revising will help even more, rah! You go, girl!
I'm plowing along on my WiP, and still have one full out (2 rejections of fulls before that).
- January 5, 2011 at 1:07 PM
- Connie said...
Hurray on the partials turned fulls!!
The worst partial rejection I got was sent at 2:30am and in the rejection the agent had my characters/plot/etc. totally mixed up. I always wondered if she'd read two partials at once.
- January 5, 2011 at 1:51 PM
- Pam Harris said...
Congrats on your full requests! I have my fingers crossed for you! :)
- January 5, 2011 at 3:23 PM
- Krista V. said...
Thank you, Carol. I'm so impressed that you've been able to plow ahead on your WIP. I've been intending to start one for months now, but Bob just keeps distracting me!
Connie, how aggravating! I always worry that agents are meaning to request or reject someone else's material when the request or reject mine. Probably a ridiculous fear, I know, but then you hear a story like that and wonder.
Thank you, Pam. I can use all the good vibes/fairy dust/rabbit's feet I can get:) (Hmm. Is the plural of "rabbit's foot" "rabbit's feet" or "rabbits' feet"? Or "rabbit's foots"? The possibilities are endless...)
- January 5, 2011 at 4:11 PM
- Ben Spendlove said...
I love these query updates for some reason. Maybe I'm living vicariously? I'm not getting any closer to querying. I swore I was done rewriting chapters. I said I'd revise them and nothing more. Guess what I'm doing again. (But my book's getting so awesome!)
- January 5, 2011 at 4:20 PM
- Shari said...
Such exciting news about the requests! Congratulations! :)
- January 5, 2011 at 6:19 PM
- Myrna Foster said...
Have I met her in person? No. We're just blogging friends, but we've been blogging friends since I started blogging, and we did NaNoWriMo together in 2009.
- January 5, 2011 at 10:11 PM
- Krista V. said...
Ben, if you're happy revising, then by all means, keep revising. Your book will be a lot better for it. It took me three manuscripts to figure that out:) There's really no rush to query.
Thank you, Shari!
- January 5, 2011 at 10:13 PM
- Krista V. said...
There's no "just" about blogging friends, Myrna:)
- January 5, 2011 at 10:14 PM
- Kelly Bryson said...
Hey Krista- should I be commenting here or reading? Good luck- it's great that you're getting so many responses. Go you! And I love your comment that there's no such thing as "just blog friends" ;)
- January 6, 2011 at 8:51 AM
- Liesl said...
Love the updates. Congrats on the requests; you certainly deserve it and I hope some good news comes soon!
- January 6, 2011 at 9:53 AM
- Bittersweet Fountain said...
I'm so excited for you, Krista! I know I dropped off the face of the planet last semester and didn't finish my revisions of Bob, for which I'm really sorry! I blame school; it's taken over my life. But my huge research deadline passes next Monday (WOO!), so if you need a beta for the next round of Bob I promise I'll totally not drop off the face of the planet!
~Mandy P. :)
- January 6, 2011 at 12:22 PM
- Krista V. said...
Kelly, thanks for the comment - now get back to that manuscript you're critting! ;)
Liesl, I hope some good news comes soon, too. (Well, all of this is good news. I guess I hope some REALLY good news comes soon:) )
Mandy, I totally understand. No worries. I actually asked more people than usual to beta-read that round, so I ended up with a good amount of feedback, anyway. As for this round, I think I'm pretty set so far, but if I need another reader, I'll definitely shoot you an e-mail. (And feel free to shoot me one anytime you need a reader.)
- January 6, 2011 at 1:14 PM
- A.L. Sonnichsen said...
Krista, Yay for the partial-turned-full requests! And yay for a really positive revision feeling!
(And since you're looking at time-stamps, don't pay attention to the time stamp on this comment. It will depress you for me. LOL!)
(And I'm planning on mailing chocolate tomorrow. I'm sorry I've taken so long!)
- January 7, 2011 at 2:19 AM
- Krista V. said...
Looking forward to those chocolates, Amy! And here's hoping you can get some sleep (which is never easy when you're in the last few weeks of pregnancy).
- January 7, 2011 at 11:35 AM
- LS said...
Krista, congrats on all of your success! It's wonderful and I'm certain it will continue.
- January 7, 2011 at 12:32 PM
- The Sisterhood said...
That's great, Krista! Good luck! I'm still waiting on my three partials (and a full with an editor.) It feels like I've been waiting F.O.R.E.V.E.R.
- January 7, 2011 at 5:33 PM
- Krista V. said...
Thank you, LS, for your well wishes and your vote of confidence.
Lorena, the waiting can be grueling, can't it? Honestly, though, I feel like I've been hearing back on requested material in a pretty timely manner. Sometimes, if it turns out to be a rejection, I'd rather hold on to the dream a little longer, you know? :)
- January 7, 2011 at 8:05 PM
- Chantele Sedgwick said...
You are doing awesome! Two more partial-turned-full requests? Seriously, you'll have an agent in no time! Congrats!! :D
- January 8, 2011 at 12:13 PM
- Sharon K. Mayhew said...
Congratulations on the requests.... Fingers, toes and eyes crossed for you!
Happy New Year!
- January 8, 2011 at 3:14 PM
- Krista V. said...
Chantele, I sure hope you're right:)
Thank you, Sharon! Hope those crossed eyes don't give you a headache:)
- January 8, 2011 at 5:29 PM
- Terri Tiffany said...
I am so impressed that you got back so many responses for queries! wow-- I sent a ton out and maybe heard from two. Congrats!
- January 9, 2011 at 11:35 AM
- Krista V. said...
Terri Tiffany, sorry about the lack of response. It's surprised me how many agents have gone to a no-response-means-no policy since I last queried (in the summer and fall of 2009). Wishing you better success for your next round.
- January 10, 2011 at 7:31 AM


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Casualties in World War II
This page provides information about the number of troops in World War II, including how many were wounded or killed in battle. The data is divided by each nation that participated in the war.
1. Civilians only.
2. Army and navy figures.
3. Figures cover period July 7, 1937–Sept. 2, 1945, and concern only Chinese regular troops. They do not include casualties suffered by guerrillas and local military corps.
4. Deaths from all causes.
5. Against Soviet Russia; 385,847 against Nazi Germany.
6. Against Soviet Russia; 169,822 against Nazi Germany.
7. National Defense Ctr., Canadian Forces Hq., Director of History.
NOTE: The figures in this table are unofficial estimates obtained from various sources.


text:
Vallyn and Debbie Bernard, of Lawrence, anounce the marriage of their son Joey to Lara, daughter of James and Kaylene Harris of Kaysville.
They were married Sept. 19 in the Salt Lake, LDS Temple. The couple will be honored at an open house on Sept. 26 from 6-8 p.m. at the Huntingtion Stake Center in Huntington Utah. All friends and family are welcome.
Joey and Lara will be making their home in Price while attending College of Eastern Utah.


text:
Yea... this is the only guy that entered the Ark as a useless extra ink and somehow has metamorphosised into an unbelievable exorcist somewhere in the midst of all the chaos.
So, what kind of ending do you want/prefer for this guy?
Ps: we're going to assume that the other exorcist will be out cold for the rest of the year so either chaoji saves himself or he dies. That's it. No, Allen, Lavi, Linali or a General gonna saves him, not even Timcampy =p


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What is the education discount policy?
For more than 15 years, Bio-Rad has made science education a major priority. To support this effort, the company has implemented a discount policy that allows high school and college teaching laboratories to purchase kits, instruments, reagents, and other equipment at preferred prices.
How do I apply for the education discount?
If you are an educator at the high school or college level, visit our Education Discount Policy page to establish an education account number.
25 ml (5 x 5 ml vials), 2x qPCR mix, contains dNTPs, Sso7d fusion polymerase, MgCl2, SYBR® Green I, ROX normalization dyes, for 2,500 x 20 µl reactions
SsoAdvanced™ universal SYBR® Green supermix is a high-performance real-time PCR supermix based on Bio-Rad's patented* Sso7d fusion protein technology. This supermix is formulated for a wide range of real-time PCR applications and for use with all ROX dependent or independent real-time PCR systems. The dsDNA binding protein, Sso7d, stabilizes the polymerase-template complex, providing superior inhibitor tolerance, increased processivity, specificity, and greater speed without affecting PCR sensitivity, efficiency, or reproducibility.
SsoAdvanced™ universal SYBR® Green supermix lets you:
The SsoAdvanced™ universal SYBR® Green supermix is compatible with all commercially available and all Bio-Rad real-time qPCR systems.
We have developed SsoAdvanced universal probes supermix, which is available in several formats (200–5,000 reactions).
Bio-Rad offers a complete workflow solution for real-time PCR, including:
To ensure that your qPCR reactions are reproducible and reliable, follow our step-by-step design and optimization protocols. We also provide insights into analysis of qPCR data and troubleshooting reactions.
* U.S. patents 6,627,424; 7,541,170; and 7,560,260.
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Top Definition
one who is extremely tall and sexy. normally hotter than the average man. can be found rarely in the state of MN.
wow.. hes really talisexy
by cake eating monster August 14, 2006
The Urban Dictionary Mug
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text:
Hawaiian Canoe Carries Pledge of Conservation Around the World
On May 30, the double-hulled voyaging canoe Hōkūle'a set sail from the Hawaiian Islands on a more than 50,000-mile, 26-country journey around the world. The crew's mission: to spread the word about the importance of world conservation.
The dual-masted, 62-foot Hōkūle'a, along with her escort the voyaging canoe Hikianalia, will travel to Tahiti, New Zealand, Indonesia, South Africa around Cape Horn, Brazil and Florida, and through the Panama Canal before heading to Rapa Nui (Easter Island). At Rapa Nui, younger crewmembers will take the helm and sail back to Hawaii. Read more »


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There was a much improved atmosphere from the opening match in La Plata with noisy fans in the terraces behind each goal at the Colon Santa Fe stadium upping the sound levels and painting the ground blue and white prior to kick off.
Argentine manager Batista decided to stick with the seemingly out of form Lavezzi despite having the likes of Higuain, Sergio Aguero and Milito on the bench; players that would surely make the starting line-ups in most national teams.
The Columbian man-of-the-match must surely have been central midfielder Carlos Sanchez, who played Lionel Messi out of the game, barking like a terrier at Messi's heels every time the world's number one had the ball. On this evidence Sanchez will be snapped up from French football by one of the top European clubs.
The match ended 0-0 with Argentina booed off the pitch and Batitusta openly abused by the Santa Fe fans. Argentina look short of ideas and ended the match with four strikers in a puzzling line-up that lacked balance and a midfield ball winner. They will likely need to beat Costa Rica by several goals in their last group game to have any chance of progressing to the quarter finals.


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Three elementary schools from Emery School District participated in National Walk to School Day. Huntington Elementary had three meeting places. The bus students, as well as other students were met by teachers and staff and all walked to school together. Castle Dale Elementary principal Ralph Worthen went the extra mile and walked to school from Ferron, He left his house at 5 a.m. and after walking 11.4 miles, was met by students and they arrived at school at approximately 8:05 a.m. A big banner was there for all students and staff to sign that they had walked to school. Ferron Elementary had the Emery buses drop the students off at the fire station where they were met by teachers, staff and other students and they all walked safely to school. Several parents and other adults also participated.
Walk to School Day is a program that aims to help children and their parents learn that they can walk or bicycle safely to and from school. This gives kids a chance to be more physically active, to practice safe pedestrian skills, and to learn more about the environment. At the same time, we can help people realize that their neighborhoods are safe places to walk.
With childhood obesity on the rise, it is imperative that we teach our youth the importance of physical activity. Walking to school is one way that our students can increase the amount of time they spend being active. Encouraging 15 minutes, or so, of physical activity before and after school is one way we can help get the increasing obesity under control, and to begin to develop health habits that will remain with them into adulthood.


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Lulu Townsend Zaza Sandal
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Item # 261801
Play up your pretty style in the Lulu Townsend Zaza. In an array of neutral and pop colors, this sandal is sure to take your feminine style to new heights.
- Satin upper
- Embellished t-strap with an adjustable buckle
- ¾" platform, 4¼" covered heel
- Synthetic sole
- Imported
- View more Women's Lulu Townsend Shoes
By: maksra
Location: san diego
March 15, 2014
run small
"I normally wear a 6 but it did not fit! Go half a size bigger!"
By: Nan63
Location: Nesconset
March 12, 2014
"Nice shoe, especially at the sale price. Run's slightly short so be careful when ordering go up 1/2 size."
By: elle83
Location: PA
December 30, 2013
perfect dress sandals!
"Got these for my brother's wedding- they look great, fit well and are comfortable!"
By: Empress4Life
Location: Florida
October 19, 2013
"I love these shoes. I bought them for my wedding, mainly because of the color (I bought the mint green). When I bought them I really was not considering comfort because I just wanted something that fits my color scheme. To my surprise, these shoes are quite comfortable, I had no issue with the height or anything else for that matter that had to do with comfort. My only reason for not giving it 5 stars is because they don't seem strong."
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New Balance 10 Lightweight Walking Shoe - Womens
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Item # 247841
Say goodbye to "traditional" athletic footwear and enjoy the refreshing minimus new design of the New Balance Women's WW10 Walking Shoe! There are no need for socks with these walkers, just slip them on and enjoy sublime comfort engineered for post-run recovery as well as for other walking and casual wear. Also known as the "Minimus Life," this shoe is your perfect everyday approach to the minimalist lifestyle.
- Synthetic and mesh upper
- Slip-on construction
- Solid rubber inset pads for durability and traction
- EVA ultra-light and flexible midsole and outsole with full ground contact
- Imported
- View more Women's New Balance Shoes
By: RexyB
Location: Chicago
February 10, 2013
Love love love!
"Love these shoes. Completely true to size. Super comfy. I love them so much that I went out and got them in blue. Not for running but perfect for everyday walking and casual wear."
By: Herme
Location: Cincinnati
January 28, 2013
Fits like a glove
"I do not like to wear shoes......but these are The absolute most comfortable pair of shoes i've ever owned. Comfortable with or wothout socks. Kind of like having on a pair of stretch jeans this shoe stretches and molds to your foot. my daughter (who wears a half to full size larger) tries to steal these as she also finds them super comfortable and attractive. These are great for long walks and also nice looking for going out. They are the only shoes that don't automatically get kicked off my feet when i walk in the door because they are sooo comfortable. Yes, i wear these often, they are wearing well, and clean up nicely with a damp rag. But If you are looking for a shoe with support, these are not for you."
By: LAChic824
Location: Los Angeles, CA
October 01, 2012
"Easy throw on shoes. I use these to walk the dog or running a quick errand that involves a fair amount of walking. These are SUPER lightweight can fit in your purse and great on the go covered shoes :)"
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Engineering: Corporate
Engineers are at the heart of our innovation. At 3M, our commitment to pursue new ideas means you'll have the freedom and support to embrace new technologies, develop new materials and create new solutions. With products in nearly every industry you can imagine, the opportunity here is unlike any other for motivated engineers. And we're always looking out for what's next—whether that's jumping into emerging markets or bringing forth new-to-the-world products. If that sounds like the kind of professional challenge you can build your career on, learn more about our corporate engineering opportunities, and join us.
Get involved in areas like:
- Project Management
- Design
- Process Instrumentation & Control Systems
- Facilities


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By Brendan Conway
A certain type of yield-rich investment is looking weak on Tuesday. Little wonder: Russell Indexes just became the second benchmark maker in as many weeks to say it's going to boot the group from its widely followed indexes.
Business development companies are the smaller, less tested cousins of publicly traded private-equity firms, lending to and investing in small, highly speculative businesses. They've tended to appeal to the same sort of yield-seeking investor who buys real-estate investment trusts and master limited partnerships. About those "rich" yields: Prospect Capital's (PSEC) is 12%, BlackRock Kelso Corp.'s (BKCC) just under 11%.
Russell told clients last night it will remove BDCs from its indexes during the June Russell reconstitution, unless the Securities & Exchange Commission changes the group's fee-reporting standards by May 15. (A reference to the change is buried on page seven of this document on the Web; see below for a statement from Russell).
Look for the shares to get volatile in the next few months, and use their price swings as a buying opportunity, Wells Fargo analysts argue today. Wells' Jonathan Bock, Ronald Jewsikow and Gregory Nelson are holding out the possibility the SEC might change the rules:
In our view, the SEC clearly benefits from having an effective institutional market oversight for public BDCs as it does for REITs and MLPs. In the event fund fee rules are not repealed, we believe this is likely to create meaningful investor protection concerns as it will likely drive sophisticated institutional capital away from the space–and we believe this is the very capital that is adept on calling out subpar BDCs. … In our view, a healthy and sophisticated public market is needed to ensure that only those deserving BDCs are the ones to receive the capital.
But assuming the SEC doesn't act, how significant is the index change? An estimated 8% of all BDC shares are owned by funds benchmarked to the popular Russell 2000 index of smallcap stocks, such as iShares Russell 2000 ETF (IWM), the Wells trio writes. So it's not tiny.


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Drew's buzzer-beater saves UCLA from ugly loss
LOS ANGELES – Larry Drew II could see only the bright orange of the rim with 10 seconds remaining in Thursday night's matchup with Washington, his tunnel vision indicating almost immediately that the pass-first point guard wasn't going to pass on the game's final possession.
With his team tied at 57 with Washington – which had lost four of its last five prior – Drew II knew full well how poorly his offense had been working all game. The Bruins were shooting 33 percent from the floor. They were outrebounded by 10 – the third consecutive game in which they trailed their opponent by eight or more rebounds.
By all accounts, had Washington (13-10, 5-5 Pac-12) not turned the ball over a season-high 19 times, UCLA (17-6, 7-3) probably wouldn't have had even a slim chance to win with a final shot.
So Drew II called his own number, waltzing down the court at a deceptively breakneck speed, his coach, Ben Howland, deciding not to use a timeout to set up a final play — instead, trusting his point guard to do what his team struggled all night to do: put the ball in the basket.
And in a game that seemed as though it would go down for its ugliness, it was the simplistic beauty of Drew's final play: the mad dash down the court, the crossover at the top of the key, and the fall-away jumper at the elbow to seal the victory for UCLA, 59-57, that would be the prevailing narrative after arguably the Bruins' ugliest victory of the season.
"I couldn't be happier for somebody," Howland said of Drew II. "He's our lone senior. He wanted it. It was a good look, a wide open shot. He knocked it down."
But the luck that comes with a winning jumper, and also with winning a game as sloppy as Thursday's matchup, wasn't lost on Howland or his players.
"We found a way to win, shooting poorly from the field, shooting only 33 percent," Howland said. "A lot of that was just perseverance. We had a whole week to think about losing at home to USC."
"We didn't shoot the ball well at all, especially myself," freshman Shabazz Muhammad added. "We got outrebounded by a lot. But Larry made two big plays. ... For him to step up and hit that big shot, you know he's our senior leader."
Drew finished as the Bruins' most efficient offensive player, shooting a respectable 4 of 7 from the field and finishing with nine points and six assists. In a game that featured little in terms of efficient offensive play, it seemed almost out of character that Drew II would take the final shot, especially with Muhammad vivaciously calling for it throughout the final possession.
Muhammad, who shot 8 of 23 and surpassed the 20-shot mark for the first time in his career, struggled all game to establish a rhythm despite being the only Bruin in double figures (22).
But aside from Muhammad and Drew, who combined for 12 of UCLA's field goals, the rest of the Bruins roster made just 10 shots combined, as UCLA finished under 40 percent from the floor for the third consecutive game.
Still, as the UCLA bench mobbed Drew II after his game-winning jumper dropped, it wouldn't matter how poorly the Bruins had played on offense or how the same problems from UCLA's previous two losses seemed to materialize again against the Huskies.
Muhammad attributed the victory to good karma. "Some games you're going to have to get through it and you win ugly," Drew II would add.
For a team – and a coach – that desperately needed a victory after an embarrassing home loss to USC, it wasn't really about how they came about it, but rather that it occurred at all.
"Thank goodness we found a way somehow," Howland said, the relief obvious in his voice.
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France 1867 – 1947
The white cat
[Le chat blanc] 1894
oil on card
card 51.0 (h) x 33.0 (w) cm
Musée d'Orsay, Paris , Purchase 1982
© RMN (Musée d'Orsay) / Hervé Lewandowski
In 1890 a retrospective of Japanese prints at the Ecole des Beaux-Arts took place. Exposition de la gravure japonaise contained work familiar to the informed French public. The effect of the exhibition on Bonnard, then aged in his early twenties, was profound. He later recounted the experience:
I realized that colour could express everything as it did in this exhibition, with no need for relief for texture. I understood that it was possible to translate light, shapes and character by colour alone, without the need for values.1
Bonnard eagerly applied these lessons to his own art, and they are found thoroughly assimilated in the work reproduced here—the portrait of his sister Andrée, Madame Claude Terrasse, painted two years later in 1892. In the composition the principal figure is not depicted in three-dimensional space or point perspective, but rather the form of the figure is given substance by the flat pattern, sinuous line and curved shapes of the brightly coloured red-checked blouse. The influence of Japanese artists such as Utagawa and Toyokuni II Kunisada is evident, but most important is Kuniyoshi, whose print of a checked blouse was in the possession of Bonnard's friend Denis.2 Despite the strong Japanese influence, the laid table, with its modelling and reflected light remains in the tradition of the still-life.
A cat features prominently in the work, and is the subject of his painting The white cat two years later. Edouard Manet, an avid Japoniste, had made many references to the cat in his art, including his celebrated painting Olympia 18633. This no doubt contributed to the inclusion of cats in late nineteenth-century French art. Aside from any literary or artistic tradition, the cat now had a new role to play—emblem of a growing intimate affection and a symbol of private life within the French family.4
Bonnard's sister, along with his brother-in-law Claude Terrasse and the couple's child, reappeared in Bonnard's colour lithograph Family scene 1892, in the portfolio L'estampe originale. The slim format and flat patterning of the composition, with its elegant lines suggesting form, also reveals the profound influence that ukiyo-e prints (in this instance one by Utamaro) had on Bonnard—who within the group of artists was dubbed the 'very Japanese Nabi'.
Jane Kinsman
Text © National Gallery of Australia, Canberra 2009
From Masterpieces from Paris: Van Gogh, Cézanne, Gauguin and beyond Post-Impressionism from the Musée d'Orsay exhibition book, National Gallery of Australia, Canberra 2009
- Bonnard recount to Gaston Diehl, Comoedia, 10 July 1943, quoted in Claire Frèches-Thory and Antoine Terrasse, The Nabis: Bonnard, Vuillard and their circle, Paris: Flammarion 1990, pp. 86–87.
- Le Japonisme, exhibition catalogue, Paris:Galleries nationales du Grand Palais 1988, cat. 266.
- Musée d'Orsay, Paris.
- Alain Corbain, 'Backstage', in Michelle Perrot (ed.) and Arthur Goldhammer (trans.), A history of private life, vol. 4: from the fires of revolution to the Great War, Cambridge, Ma.: The Belknap Press of Harvard University Press 1990, pp. 526–27.


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Another tree bites the dust
Trip Start Aug 30, 2012
205Trip End Mar 21, 2013
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For a change I bike out to the farm. I finish my target for the week this morning but a few of the long canes, 30m+, have fallen right across the site and are cluttering the place up. Tonight we will have to make an effort to tidy up a bit and burn some of the rubbish off.
When I get back to the house, Yai Peng in the house almost opposite is having her large tamarind tree cut down. Not too surprisingly as there is free food on offer, Jai's sister Begat and the Sloth from next door have managed to wake up and go and help themselves. Even Jai's mum's knee has made a miraculous recovery. I sit with a coffee watching them cut the tree down and waiting for a Planet Stupid moment when someone cuts off the branch he is sitting on or something. Unfortunately nothing happens.
John seems to have got hooked on books as well recently and turns up midday to borrow a few more.
Out to the farm late afternoon and we have a few big fires to clear things up a bit. The tallest bamboo I have cut measured roughly 42m and the fattest, not the same one, about 10ins.
Spoke to mum out at the farm whilst Jai filled a bag with food from trees and bushes etc.


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I have a couple of books and I'm looking into some audio books.
If I knew someone who spoke I could be corrected.
Well, it not for a job or anything I just figured another language would open more doors for me.
Plus I really like the language compared to others.
Yeah,I'm not as old as you thought :outcold.
(Don't say "Your younger than Four")


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By GARY ARRINGTONSports Writer
The Green River High School boys and girls basketball teams each got a victory last Friday night as they each defeated Meridian High School at home. The boys won 35-24 and the girls prevailed 59-25.
The Lady Pirates got their third victory of the season with the win and now have a 3-1 record. They had opened the season with a narrow loss to Escalante 38-34 in a game played at Richfield and then defeated Bryce Valley 46-30 and Altamont 49-37 before the game with Meridian.
The boys on the other hand had only played 2-A's Grand High School and they lost that game 63-39.
In the Meridian game, Green River ran all over their opponent in the first quarter as they took a 19-2 lead at the end of the period. They continued their scoring and lead 35-11 at the half.
Leading the Lady Pirates was Heidi Vetere with 17 points. Heidi is averaging 14.5 points per game through four games. Also scoring was Whitney Bigelow with 13 points, Adrianna Cordova with 10 points, McKenzie Spadafora and Ciji Vetere with 6 points each, Charle Vetere with 3 points and Leah Spadafora and Savannah Bayles with 2 points each.
Leading the Pirates was Kaden Robertson with 13 points and Brent Johnson with 10 points. Jace Vetere scored 6 points, Kaleb Fail scored 4 points and Weston Vetere added 2 points in the win.
In the boy's earlier game with Grand, Robertson was the leading scorer there with 20 points including two three-point shots. Johnson added 10 points in the game.
Earlier in the week, the Lady Pirates also defeated Altamont. Leading the way was Adriana Cordova with 22 points. Adrianna is averaging 14.25 points per game. Also scoring were Heidi with 14 points, Charle with 8 points, Leah and Whitney with 2 points each and Ciji with a single point.
In the earlier games this season, Adriana was the leading scorer against Escalante with 12 points followed by Heidi with 9 points. Heidi was the leading scorer against Bryce Valley with 18 points followed by Adriana with 13 points.
The Lady Pirates now play Piute at Green River on Wednesday and Tabiona on Friday, also at home.
The Pirates travel to Richfield to play in a tournament this weekend. They play Milford Friday morning at 10 am and play Bryce Valley Saturday night at 7 pm.


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Sabina Leather Flap Over Messenger Bag
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Item # 265142
Look no further for a beautiful and versatile handbag than the Sabina Flap Over messenger bag.
- Leather shoulder bag
- Top fold over flap with zip closure
- Flat leather strap with 20" drop
- Double buckle front pocket, two zip pockets and back zip pocket
- Fabric lining with zip pocket and three slip pockets
- Dimensions 17" x 5" x 13"
- Imported
- View more Sabina Handbags
By: Tucknee
Location: Florida
April 22, 2014
Absolutely love my Grey Sabina bag!
"This is the perfect bag that I have been looking for. Lucky me this was the only one left in the store. Sumptuous top grain leather!Many zippers & compartments. Just a really neat looking bag.The adjustable strap worked out fine."
By: octy1015
Location: nyc
February 24, 2014
"omg this bag is awesome. its the perfect i need. the leather is soft & the length shoulder strap is very adequate."
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Reviewed by 2 customers
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Comments about Mikasa® Rubber Basketball:
We buy these for use during recess at an elementary school. We have 1st-5th graders playing with them and they are the perfect in-between size. They hold up very well to both use and outside weather.
Best Uses
Comments about Mikasa® Rubber Basketball:
Great for youth sports.
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Toll-free phone: (800) 288-9941
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Representantes que hablan Español están disponibles
Lunes a Viernes 9 AM to 6 PM EST
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Collect, zip and download files from our Investor Relations website. Click on the briefcase icon located near most downloadable files throughout our Investor Relations website and use this page to manage your briefcase.
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Exchange NASDAQ(US Dollar)
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Change(%) Stock is Down 0.23 (0.30%)
Volume 94,973
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At the Estates at Cougar Mountain, enjoy rare luxury and convenient apartment living in a beautiful, peaceful and protected natural setting, all within minutes of Seattle and Bellevue's city lights. This first-class apartment community features the ambiance and lifestyle of an exclusive destination resort coupled with luxurious and comfortable interiors. Nestled just beneath the Issaquah Alps, this high-quality, carefree living experience offers access to many outdoor recreation opportunities while providing excellent proximity to the Seattle Metro area being only two miles from I-90.
Part of an award-winning, master planned community, Talus, Cougar Mountain is designed for individuals and families who feel at home in nature. Our picturesque surroundings not only provide gorgeous views of the Issaquah Alps, Cougar and Squak Mountains, but also so many options for outdoor recreation including weekly guided tours of over 200 miles of hiking trails! Yet despite our pastoral location, commuters can be in Bellevue in 15 minutes and Seattle in 30 minutes. Looking for Issaquah apartments for rent? The best of both worlds is at the Estates at Cougar Mountain!


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Stylish Home Gym Equipment
Fitness With Finesse: 8 Finds For a Stylish Home Gym
Photo 1 of 9
Fitness With Finesse: 8 Finds For a Stylish Home Gym
Gone are the days when gym equipment was large, bulky, and unappealing to the eye. Now more than ever, fitness gear has taken an artful turn, allowing you to break a sweat without compromising on style and design. Whether you want to fully revamp your home gym with a sculptural stationary bike or bring a colorful yoga mat to your practice, there are options available for any budget. With these eight pieces, your workout can be just as much a part of your home as it is of you.


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Top Definition
Someone who lacks the ability to get 'it' up.
Jenny: "I pulled this guy last night, but sent him home...he was such a flopson!"
by SongBillong April 13, 2009
The Urban Dictionary Mug
One side has the word, one side has the definition. Microwave and dishwasher safe. Lotsa space for your liquids.Buy the mug
The Urban Dictionary T-Shirt
Smooth, soft, slim fit American Apparel shirt. Custom printed. 100% fine jersey cotton, except for heather grey (90% cotton).Buy the t-shirt


text:
The place to be....for the Characters, Places & Things
on Television
*(David Suchet) Hercule Poirot, Belgian private investigator with a little curly
mustache and a very large ability to solve crimes. Other cast included Hugh
Fraser as Captain Hastings; Philip Jackson as Insp. James Japp; and Pauline
Moran as Miss Felicity Lemon.
*(Jan Francis/costar) Yvette, a young Belgian woman running a secret Belgian
underground operation (code name: Lifeline) that assisted downed Allied bombers
escape from Nazi occupied Europe during World War II. Bernard Hepton costarred
as Yvette's second-in-command, a restaurateur named Albert.
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