text:
Cute Apartment with Patio
Size70 m²
Floor No.
- Family/child friendly
- Internet/WiFi
- Kitchen
- Air conditioning
- Washer/dryer
- Parking available
- Balcony/terrace
Accommodation summary
|Yehuda Elkalai, Jerusalem, Israel
|Property type
|Property ID
This apartment has 2 bedrooms and 1 bathroom. This apartment is approximately 70 sq. meters (753 sq. feet). Sleeps up to 5 people. The large kitchen and private patio provide for a sincere at-home feeling. Tucked away in a side street of the popular Talbieh neighborhood, yet within walking distance to many major attractions, this apartment is in an ideal location whether your goal is to enjoy the famous sites or experience the peace and quiet that this neighborhood has to offer.
Talbieh, nestled between Rechavia and Old Katamon, is an affluent, elegant neighborhood in Jerusalem. Built in the 1920s and 1930s, Talbieh houses a rich variety of building styles characteristic of the Mandate period. Many of these buildings have since been declared historical buildings. After 1948 the area was renamed Komemiyut, Independence, representing the desire of the Jews for autonomy and security. The name did not catch on and the neighborhood is predominantly known as Talbieh today.
House rules
|Check-in after
|Check-in before
|On arrangement
|Check-out before
|Cancellation Policy
Reviews of this property
Spacious apartment, 4 good beds, 5th bed is a moderate stretcher.
Beautiful location relative to the old city, about 3.5 km walk.
Plumbing is very dated, shower rod must be replaced.
Not luxury but complete, but we are not going for luxury.
Ruim appartement, 4 goede bedden, het 5e bed is een matig stretcher.
Mooi ligging tov de oude stad, ongeveer 3,5 km lopen.
Sanitair is zeer gedateerd, douche stang mag wel vervangen worden.
Niet luxe maar wel compleet, maar wij gaan ook niet voor luxe.
We had a very good time in Jerusalem, The apartment is very spacy and the neighbourhood really makes you feel "at home" in Jerusalem. Chana who is the manager was very attentive and communication (apparently she is a native speaker of English) was perfect. The patio is nice and big, although we couldn't use it as often as we would have hoped (as of late October/early November 2014 there is a construction site right beside the apartment so it was quite noisy in the mornings; and too cold and even rainy in the evenings). Having a washing machine and dryer was extremely helpful for us (family of five). Location is ideal, close to King David street (rental car return) and within 10-15 min walking distance from Jaffa gate. Also the Ben Yehuda/Yaffo street can be reached on foot. A small convenience store is located around the corner in Jabotinsky street, larger ones are on Keren Hayesod. For families with children, there is also a nice playground between Jabotinsky and Keren Hayesod.
Nice apartment with very good equipment.
Something construction noise due to construction in the area.
Schöne Wohnung mit sehr guter Ausstattung.
Etwas Baulärm wegen Bauarbeiten im Umfeld.
Apartment is well located (15' walking distance from Jabotinsky to Yafo Gate) and quite clean. For information, if you believe that sheets are dirty, it is unfair. Those keep dryer's moisture odor once cycle is off.
Chana, who's in charge of greeting customers and logistics, is great !
I highly recomand it.
The apartments are nice all there for a comfortable stay, except for a spin -). Large living room, bathroom, green courtyard. Cabinets with lots of hangers.
Important: was parking (5 min walk).
Shop with food - a little further, it is better to drive a car if you have to buy a lot at once.
Anat and Chana immediately respond to e-mail and SMS, solve all the problems. Late arrival did not cause problems.
Walk to the old town - 10 minutes 15 - unhurried pace.
Апартаменты хорошие: все есть для комфортного проживания, за исключением штопора -). Большая гостиная, ванная, зеленый двор. Шкафы со множеством вешалок.
Важно: была парковка (5 мин пешком).
Магазин с продуктами - чуть дальше, лучше ездить на машине, если надо купить сразу много.
Anat и Chana тут же отвечают на e-mail и SMS, решают все проблемы. Поздний приезд не повлек проблем.
Дойти до старого города - 10 минут, 15 - неспешным шагом.
Reviews for this host's other properties
Apartment ideally located 15 minutes walk from the old town, quiet. With children's park, amenities ... convenient for family of 5. Comfortable with 2 bathrooms. Just humidity chamber and the bottom of the bathroom, but is solved by airing. An address to keep! And the reception is very friendly
Appartement idéalement situé à 15 minutes à pied de la vieille ville, au calme. Avec parc pour enfants, commodités...pratique pour famille de 5 personnes. Tout confort avec 2 salles de bain. Juste humidité dans chambre et salle de bain du fond, mais se résout en aérant régulièrement . Une adresse à garder! Et l'accueil est très sympathique
Unlike previous accommodation in Jerusalem. Not very happy about this accomodatie.De accommodation was not ready nop the appointed time, we waited about half an hour. There was a lot of piece, mold in the pans, smelly quilts without cover, 1 pillow without demolition, not enough chairs for 6 people, dirty cutlery, dirty dishes, a lot of clutter around the house. 1 plus it was 10 minutes from the Mamila garage where she walked in as the Jaffa Gate. First was the cleaning, then celebrated holiday. It is described in the ad as "sunny apartment" but there's only noon as sunshine.
In tegenstelling tot de vorige accomodatie in Jeruzalem. Niet erg tevreden over deze accomodatie.De accomodatie was niet klaar nop de afgesproken tijd, we hebben ongeveer een half uur gewacht. Er was veel stuk, schimmel in de pannen, stinkende dekbedden zonder hoes, 1 kussen zonder sloop, te weinig stoelen voor 6 personen, vies bestek, vuile borden, veel rommel om het huis. 1 pluspunt het lag op 10 autominuten van de Mamila parkeergarage vanwaar ze zo de Jaffapoort in liep. Eerst aan de schoonmaak geweest, toen vakantie gevierd. Het wordt omschreven in de advertentie als "zonnig appartement" maar er is alleen 's middags even zon.
Nice big and bright apartment in a quiet area (although of course there are city noises) - and perfectly situated near the old town and restaurants.
Dejlig stor og lys lejlighed i stille område (selvom der selvfølgelig er storbylyde) - og perfekt beliggende tæt ved den gamle bydel og restauranter.
Great hosts with great service. Always available either by personal visit, mail or phone. The apartment was at a perfect location and had everything we needed for our stay to be as pleasant as possible.
Cozy apartment with 25 min. walk to Jaffa gate. Lots of beds, good air conditioning, cozy terrace.
Fin lejlighed med 25 min. gang til Jaffa gate. Masser af sovepladser, god aircondition, hyggelig terrasse.
- Quality assured accommodation
- Every host is verified by telephone
- Secure payment via SSL encryption


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Well, happy draft day!!!
As we all await the Green Bay Packers selection tonight at 26 (i'm guessing that goes off at 9:14PM CT) i thought i'd gather all the guesses from the SportsRadio 1250 team. I asked all the guys to give me 2 choices in case their top pick was gone. Gary (of course) gave me 3 names and Chuck only gave me 1. So here we go...
With the 26th pick in the 2013 NFL draft, The Green Bay Packers select...
Chuck Freimund
Eddie Lacy RB Alabama
Bill Michaels
1st choice - Desmond Trufant DB Washington
2nd choice - DJ Fluker OT Alabama
Sparky Fifer
1st choice - Marcus Lattimore RB South Carolina
(yes, that Marcus Lattimore. If he goes before Saturday, I owe Sparky lunch on Monday)
2nd choice - Who cares? His 1st choice is nuts.
Ramie Makhlouf
1st choice - Matt Elam SS Florida
2nd choice - Sylvester Williams DT North Carolina
(The ONLY reason he's going with Sly, is because Bob McGinn did)
Matt Regashus
1st choice - Datone Jones DE UCLA
2nd choice - Bjoern Werner DE Florida State
(OK, Matt. Because every all pro DE is from Berlin, Germany)
Gary Ellerson
1st choice - Eric Reid FS LSU
2nd choice - Menelik Watson OT Florida State
3rd choice - Sylvester Williams DT North Carolina
Leroy Butler - 1st choice - Thinks the Packers are trading out.
And so do I...Look for Ted Thompson to get OUT of the 1st round but stay near the top of the 2nd.
Enjoy day 1 of the draft!!

subset: commoncrawl


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Political Communication Program Launches Careers
The Political Communication program is a fairly new one at American University. Launched in 2010 as a joint program offered by the School of Communication and the School of Public Affairs, it has already produced alumni who are having an impact in the field.
One of the first graduates of the program is Stephanie Slade. While completing her studies she worked as an intern for the White House, as a communication fellow for an nonprofit Partnership for Public Service and also helped edit The Public Purpose, the School of Public Affairs journal for graduate students. Currently she is a project director at The Winston Group, conducting research and commentating on politics and current affairs from a free-market perspective for various online and print publications.
Dotty Lynch, SOC Executive in Residence, directed the program for the first two years and is now an advisor of the program. Lynch is an active member of the SOC/SPA faculty team, who is committed to remaining politically engaged. She serves as a political consultant for CBS News doing on-air radio analysis and as a member of the CBS News Election Decision Desk.
"Launching the joint program was challenging but working with the administration and faculty at SOC and SPA has been a terrific experience," said Lynch. "The synergy between the two schools was wonderful and seeing the students bring different perspectives to the program and learn from each other has been fascinating."
The Political Communication program is growing each semester. Some of its recent graduates have continued their interest in politics by currently working in support of the upcoming 2012 Presidential election.
Shannon Rice, another recent Political Communication graduate, currently works for C-SPAN Radio, covering the 2012 presidential campaign and Congress.
"The program gave me the foundation to understand the inner workings of DC and campaigns in a way that has proved to be incredibly beneficial for this job," said Rice. "I was given the tools to find a dream job at C-SPAN that allowed me to continue learning and covering the political process here in Washington."
"We have tried to provide the best academic grounding and professional skills and introduce students to top professionals in the field," said Lynch. "What I hope they take away is not just skills but commitment to using those skills to pursue their goals for improving the political system"


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The Boston marathon bombings are reviving the debate over the death penalty in Massachusetts. The death penalty was abolished in Massachusetts in 1984. But now in the aftermath of the Boston marathon bombings, some lawmakers want it reinstated. One is Norfolk Representative and US Senate Candidate Dan Winslow, who helped write the original death penalty proposal when he was chief legal counsel for Governor Mitt Romney.
"We understand that people of conscience can agree to disagree on this matter, but we have this option on the federal side. We should have this option on the state side for the same reasons."
The House debated an amendment to the state budget that would allow the death penalty in certain cases….cases such as killing law enforcement officers and firefighters, lawyers and witnesses, judges and other public officials. Since then Governor Romney proposed it in 2005, the death penalty has been repeatedly voted down in the Legislature. This time, it was introduced by Democratic Representative James Miceli several days before the marathon bombings….but the case against Dzhokhar Tsarnaev has brought the issue into a brighter spotlight. One opponent to bringing back the death penalty to Massachusetts is Rebecca Gewirtz from the National Association of Social Workers. She says now is not the time for vengeance. It's a time for healing.
"It was a terrible tragedy that happened here in Boston this past week and we all came together and leaned on each other and the whole world reached out to us and what a beautiful thing. The answer isn't to reinstitute the death penalty. The answer is to bring the perpetrators to justice and bring the community together."
While federal charges could result in a sentence of the federal death penalty, here in Massachusetts, the Middlesex District Attorney's office is considering state charges that do not carry the death penalty. On Beacon Hill, the House leadership turned back the effort to add the amendment to the budget. They used a parliamentary manoever to substitute a separate amendment calling for a study on the bill, so lawmakers would not have to cast a vote on reinstating the death penalty at such a heated time.


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Hitting the rewind button
Jean Lefebvre
April 24 2009 09:02PM
Two things come to mind when contemplating the post-season performance of David Moss and Eric Nystrom, who have combined for five goals, seven points and 15 hits four games into the Flames' Western Conference quarter-final series with the Chicago Blackhawks.
One, Red Berenson has himself quite a hockey factory over there in Ann Arbor, Mich.
Two, the Craig Button must not have been all bad even if many Flames fans view the era before the arrival of Viking's Jolly Rancher as the Dark Ages.
Nystrom and Moss are two of four bona fide NHLers produced by the two drafts Button was officially responsible for as general manager of the Flames, the others being Chuck Kobasew and Matthew Lombardi. Three others -- Curtis McElhinney, David Vander Gulik and Tomi Maki -- have had at least a cup of coffee in the big time and Andrei Taratukhin looked like he was on his way to joining the list until he decided to march back to Russia after a one-year minor-league apprenticeship in North America.
Here's a rundown of some of the other significant wheelings and dealings of the Button Era:
The Move: Andrei Nazarov and a second round pick to Anaheim for Jordan Leopold. The Verdict: Advantage Calgary.
The Move: Cory Stillman to St. Louis for Craig Conroy and a seventh round pick (Moss). The Verdict: Advantage Calgary.
The Move: Fred Brathwaite, Sergei Varlamov, Daniel Tkaczuk and a ninth round pick for Roman Turek and a fourth round pick. The Verdict: Advantage Calgary, although the subsequent decision to give Turek a big long-term contract negates most or all of the benefit.
The Move: Jason Wiemer and Valeri Bure to Florida for Rob Niedermayer and a 2nd round pick (Andrei Medvedev). The Verdict: Advantage Florida.
The Move: A fourth round pick to Philadelphia for Dean McAmmond. The Verdict: Advantage Calgary.
The Move: Jeff Cowan and Kurtis Foster to Atlanta for Petr Buzek. The Verdict: Advantage Atlanta.
The Move: A ninth round pick to Minnesota for Jamie McLennan. The Verdict: Advantage Calgary.
The Move: Derek Morris, Dean McAmmond and Jeff Shantz to Colorado for Stephane Yelle and Chris Drury. The Verdict: Advantage Calgary.
The Move: Marc Savard to Atlanta for Ruslan Zainullin. The Verdict: Advantage Atlanta (duh, more on this one later).
The Move: A thirrd round pick to Pittsburgh for Andrew Ference. The Verdict: Advantage Calgary.
The Move: Rob Niedermayer to Anaheim for Mike Commodore and J-F Damphousse. The Verdict: Advantage Anaheim.
The Move: Mathias Johansson and Micki DuPont to Piitsburgh for Shean Donovan. The Verdict: Advantage Calgary.
So by the roughest of assessments, Button won about two-thirds of the deals he made while in the Calgary GM chair. How many current GMs can say that? We're looking at you, Glen Sather.
The point here isn't to claim that Button was a crackerjack GM. In fact, if you talk to enough hockey insiders, the consensus is that Button was very good on the scouting side of things -- his bailiwick in Dallas before getting hired by the Flames -- but simply wasn't cut out to be a general manager. Certainly Flames fans will never forgive him for the Savard/Greg Gilbert situation even though there was plenty of blame to go around on that one and the Savard we see now in Beantown wasn't the Savard who pouted his way out of Cowtown. And even though the signing was widely hailed at the time, the Turek contract extension after the lanky goalie's sizzling start in 2001/02 didn't work out so good.
That said, the message is simply that whatever blame Button deserves for his role in extending the playoff-free period of Flames franchise history, he doesn't get nearly enough credit for the way things subsequently turned around.
Which brings us back to Moss and Nystrom. The Button Boys, Craig and Tod, and the scouts get whatever credit is due for one of those pleasant and unexpected late-round success stories like Moss. Nystrom, meanwhile, was correctly identified as a sure-fire future NHLer with a relatively low ceiling. Really, he's a type of talent that you'd rather pick up in the second round instead of 10th overall, but 2002 was just one of those drafts (ask the Edmonton Oilers, who five picks after Nystrom went off the board took the immortal Jesse Niinimaki, or the Panthers, who chose Petr Taticek with the pick before Nystrom).
Nystrom was slow to arrive, partly because he went the distance at the University of Michigan, partly because his development was delayed by a serious shoulder injury and partly because his entry-level contract worked against him earning a job as a role player on the big club. But he sure looks like a keeper now and he's been more than up to the task in the past few weeks when injuries have called for him to shoulder more responsibility. While the sample size is pretty small, he seems to have some of his old man's big-game knack, too. Good thing for the younger Nystrom that the rest of his game is coming around because no matter how plucky and willing he is, the kid wouldn't have lasted very long at this level as a fighter.
Finally, an open question about the Calgary-Chicago tussle. Has whatever advantage the Blackhawks held coming into the series on the basis of Nikolai Khabibulin's past mastery of the Flames disappeared after the Bulin Wall coughed up a few cheesy goals in Games 3 and 4 and is now sporting an .883 save percentage in the series?
April 25 2009, 02:48PM
i would agree with you on every trade except perhaps the rob niedermayer for commodore/damphousse deal, which i would call a draw. i would argue that commodore became a vital cog in the 04 run with the injuries to the calgary blueline...
the only other thing i'd challenge, here, is the turek comment ("the subsequent decision to give Turek a big long-term contract negates most or all of the benefit"), due to turek's willingness to "restructure" his deal in the subsequent years... i could be misinformed but i believe taking a paycut on a signed contract in the NHL is unique to our former #1 netminder.... that buys him a whole heckuva lot of worth, in my opinion...
too bad sutter's first selection in 2004 (ahead of mike green, robbie schremp and WELL ahead of guys like enver lisin, brandon dubinsky, and dustin boyd) looks to be a first round dud.
With all due respect to Mike Commodore and his cult-hero status in the 2004 playoffs, there's no way the Ducks consider that deal a draw. They found the right role for Niedermayer and he was an important player in two runs to the Cup final, including the championship in '07. That's not mentioning the role Rob's presence may have played in convincing Scott to sign with with Anaheim.
Meanwhile, Commodore played just 18 regular-season games in Calgary, although as you mentioned he sure did come in handy during the '04 playoffs. The other mitigating factor I would mention from Calgary's standpoint is that Niedermayer wasn't very good at all with the Flames and there's a chance he never would have gotten any better had he stayed here.
Nice point on the Turek angle, although the restructuring was a little like mopping the deck on the Titanic as the ship was going under. But given how little the players going the other way did in St. Louis, the deal is still a Flames victory, if a somewhat Pyrrhic one.
I was a Flames fan who'd left Calgary by the time the Button era started, and from a distance, I thought he was doing a good job and got a raw deal overall. I agree that his weakness was probably the management side of GM (versus the scouting side) but I think that develops over time, and after a couple of years of still missing the playoffs he didn't have the chance to develop the total GM package. I think he'd do much better if he had a second chance.
Savard was an immature jerk in Calgary, and I don't think he'd ever have been the player he's become elsewhere if he stayed in Calgary. It's hard to separate Button completely from the mess that Flames appeared to be (from afar - no idea how they looked day to day!), but I don't see him as the problem for the 97-03 years.
@@@@Has whatever advantage the Blackhawks held coming into the series on the basis of Nikolai Khabibulin's past mastery of the Flames disappeared after the Bulin Wall coughed up a few cheesy goals in Games 3 and 4 and is now sporting an .883 save percentage in the series?@@@@
Apparently not.... in a one game sample our king of the pipe(s) .777
FWIW.... before the game I was hesitant but leaning towards a yes in hopes they would come out banging and shooting the puck. They did get a shot somewhere immediately before or maybe following the third hawk goal. A simply mind boggling performance of ineptitude that effort was. I take heart in the obvious..... they can't be that bad/dumb twice in a row.
can they?


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Franco Sarto Sulu Pump
Sorry, this item is sold out!
Looks like you've got more shoe shopping to do - have fun!
Looks like you've got more shoe shopping to do - have fun!
Item # dsw12prod4430008
Sleek and sophisticated is the first thing that comes to mind with this Franco Sarto. The Sulu pump not only is comfortable, but stylist as well!
- Patent leather upper
- Cut-out details
- Adjustable instep strap
- Cushioned insole
- ¾" platform, 3¾" cork heel
- Synthetic sole
- Imported
- View more Franco Sarto
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August 14, 2013
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text:
Columbiaâ Pictures/Getty
A successful author's life takes an abject turn when he is imprisoned in a farm house. How much do you know about Stephen King's "Misery?"
Start Quiz »
You scored
0 out of 30
Question 1 of 30
What sort of books does Paul Sheldon write?
He has a devoted fan base that really, really does not want him to stop writing.
Question 2 of 30
What is the name of the star of Sheldon's books?
Jane Eyre
Misery Chastain
Annie mentions that there are eight of the best-selling books.
Annie Wilkes
Question 3 of 30
Where does Paul hunker down to write his latest book?
He decides to celebrate the first draft of the book by imbibing, which he regrets almost immediately.
Question 4 of 30
To which city is Paul driving when he wrecks his car?
New York City
Los Angeles
He drinks too much and then winds up wrecking his car and in need of assistance.
Question 5 of 30
What is Annie's former occupation?
And she uses prescription pain medications to help keep Paul under control.
prison guard
Question 6 of 30
What sort of injury does Paul sustain during the car accident?
broken legs
The awful injury leaves him unable to fend for himself in any way.
head wound
broken arms
Question 7 of 30
King intended to publish "Misery" using his pseudonym. Why didn't he?
He originally hated the book and then decided he liked it.
He wanted to add to the King brand.
The pseudonym was publicly revealed to be King.
A observant bookstore employee discovered King's pen name and outed him.
Question 8 of 30
As soon as she realizes who Paul is, Annie declares what?
That she is his "No. 1 fan"
She will repeat that refrain over and over again, to terrifying effect.
That she was just released from the "wacky ward"
That she just "loves cats" and has 18 of them
Question 9 of 30
In the movie, who plays the character named Annie?
Kathy Bates
Bates easily oscillates between compassion and psychopathic behavior.
Virgina Madsen
Kasi Lemmons
Question 10 of 30
What happens to Misery Chastain in Paul's latest book?
She runs away and is never seen again.
She dies.
Paul soon regrets that particular plot point, which greatly angers Annie.
She is assaulted by her lover.
Question 11 of 30
In what year was the novel published?
Three years later, the story was adapted to the big screen.
Question 12 of 30
Why did Paul decide to kill off Misery in his books?
He was in the middle of a contentious divorce.
He didn't want to be pigeon-holed as a romance writer.
His latest finished manuscript is a crime drama that he hopes will show people he can write for other genres.
He was sick of romance books.
Question 13 of 30
In the 1990 film, which actor plays Paul Sheldon?
James Caan
The movie helped brighten Caan's fading stardom.
Richard Farnsworth
Frances Sternhagen
Question 14 of 30
Why does Annie find Paul's crime drama manuscript to be off-putting?
child abuse
sex scenes
vulgar language
She can't handle the obscenities and gets noticeably upset.
Question 15 of 30
In the book, what does Annie do to Paul to keep him from escaping?
hammers his toes
cuts off his foot
Too drastic? But extremely effective.
breaks his kneecaps
Question 16 of 30
Who plays the role of the local sheriff?
John Travolta
William Katt
Richard Farnsworth
In the movie, the sheriff is shot to death while on a mission to find Paul.
Question 17 of 30
Which Academy Award did the movie win?
Best Director
Best Actress
Kathy Bates took home the Oscar thanks to her menacing portrayal of Annie.
Beset Music
Question 18 of 30
What does Annie do with Paul's finished crime drama manuscript?
She makes him burn it.
She wants him to instead focus on bringing Misery back from the grave in a new romance novel.
She recycles it.
She uses it as toilet paper.
Question 19 of 30
In the movie, what does Annie do to Paul's feet to keep him from running away?
cuts them with a knife
burns them with a blowtorch
takes a sledgehammer to his feet
The scene is unsettling in its brutality.
Question 20 of 30
What does Annie purchase that gives away Paul's location?
typing paper
A store owner makes the connection between the typing paper and the missing writer.
many pens
Question 21 of 30
The first time he escapes his room, what does Paul do?
He calls for help.
He looks for painkillers.
His injuries cause immense suffering, and Annie gets him hooked on pain pills.
He watches TV.
Question 22 of 30
For what crime was Annie arrested?
She killed babies in her care but was acquitted at trial.
Question 23 of 30
Paul suspects that Annie has killed how many people?
He pieces together parts of her life and realizes she killed many patients when she was a nurse.
Question 24 of 30
Angered by the new novel, for how long does Annie abandon Paul after realizing that he killed off Misery?
two days
By the time she returns, he is starving and dehydrated.
two weeks
20 hours
Question 25 of 30
What happens when a police officer arrives at the house looking for Paul?
Annie sets her attack dog on him.
He arrests Annie and saves Paul.
Annie runs him over with a lawnmower.
Annie's vicious streak is several miles wide.
Question 26 of 30
Which actor played Paul in the Broadway adaptation?
Bruce Willis
And Laurie Metcalf played Annie, to resounding reviews.
Tom Cruise
Clint Eastwood
Question 27 of 30
On the typewriter that Annie gives to Paul, which letter is missing?
When Paul gripes about the missing letter, Annie cuts off one of his fingers.
Question 28 of 30
How does Annie die?
head injuries
During a struggle with Paul, she smacks her head on a fireplace mantelpiece.
Paul stabs her.
He commits suicide.
Question 29 of 30
Stephen King has said that the character Annie was related to which problem in his own life?
substance abuse
He said that the drugs were his "No. 1 fan."
uncontrollable temper
childhood abuse
Question 30 of 30
After escaping his ordeal, what kind of book does Paul publish?
a romance
The publisher, of course, is thrilled that Misery is back and promising to bring them big bucks from the bestseller's list.
a crime drama
non-fiction about his encounter with Annie


text:
Getting a Father to Help More with the Baby
By Drs. Rick and Jan Hanson
It's been three months since the baby was born, but my husband still holds her like she was made of nitroglycerine and gives her back to me as soon as he can. He avoids changing diapers by saying that he's no good at it because she always cries - no wonder, since he's a little rough and awkward - and heaven help us if I want him to walk her so I can get a little sleep. When I get irritated, he tries to joke it all away by saying things like, "Don't worry, I'll get more involved when she can throw a ball."
Ah, yes, we know the type! Many new fathers - not all, to be sure - love their children enormously...but from a safe distance. Studies have found that the average mother is working about twenty hours a week more than her partner is - doing one task or another - whether or not she's drawing a paycheck.
OK, so we all know that it's important for a dad to help with the baby. But how do you accomplish that, especially if his idea of childcare is putting her in a motorized swing while he watches Sportscenter?
Involve Him in the Pregnancy Getting help from the father starts during your pregnancy. Since he's observing more from the outside, it's extra important to look for little, doable ways to strengthen his sense of connection with his child:
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Baby Shower Planner
Hosting a baby shower can be very fun and rewarding, especially when the guest of honor is a close family member or friend! Organizing and planning a shower can take a lot of work, so it is best to begin planning at least two months in advance. In the event that you are hosting a large party - you may want to consider enlisting a couple co-hosts to help relieve the load. For fun baby shower ideas and tips on proper etiquette read our baby shower articles to guide you through this event planning process.
Baby Shower Planner & Etiquette
When planning a baby shower there are many details a host should take into consideration, including the mom-to-be's due date, baby shower etiquette and what type of baby shower the expecting mom might prefer. Learn more about the party planning process!
Coed Baby Showers
Coed baby showers are breaking down barriers set forth by previous generations, giving the host or hostess a new set of tasks: catering to the needs of both women and men. Instead of women celebrating motherhood, coed baby showers offer other couples an opportunity to show the new parents are supported by friends and family.
Baby Shower Themes and Favors
Having a baby shower theme will help give any party cohesion and personality. The baby shower theme may also determine an appropriate place to host the shower while the cake and food should also reflect the theme.
Baby Shower Games & Activities
All work and no play make guests a dull bunch, so be sure to plan a few baby shower games and activities for your guests to enjoy. When preparing for the baby shower, be sure to plan games according to the type of baby shower you are having - coed, family, or themed.


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The Three Kinds of Bees in a Hive -- From How to Keep Bees & Sell Honey by Walter T. Kelley
It's the time of year when there are lots of new beekeepers. For the next several months, we'll be publishing some bee basics, many of them excerpted from writings by the late Walter T. Kelley, our founder. Worker Bees Nearly all of the bees in a normal hive are worker bees. They are the bees at the Read more >


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Candice Collyer >> See More Cybergirls
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Candice doesn't travel light. "I could never leave home without my phone, my diary or my make up," she says. "This way I always know where I'm going and that I'll look good when I get there." She's got a point. And when she gets there, things start to happen....
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Investor Council
The Investor Council is a dedicated group of diverse banking and business leaders who come together to form a strong alliance with the nonprofit community in support of affordable housing solutions in North Carolina. Together, Council members find both areas of common ground and areas of healthy debate around issues to help form an action agenda for affordable housing and community development. The Council serves as a regional and national model for collaboration to foster economic empowerment and sustainable communities.
The Council's mission is to facilitate an action agenda and to provide major financial support for the NC Housing Coalition. This support allows the Coalition to create opportunities for increased production and preservation of affordable housing and healthier communities.
Current members of the Investors Council include:
- Bank of America
- Branch Banking and Trust Company
- CohnReznick
- Fifth Third Foundation
- First Citizens Bank
- NC Housing Finance Agency
- PNC Bank
- SunTrust
- Wells Fargo
Representatives of the Reznick Group, Wells Fargo, PNC, SunTrust, NC Housing Finance Agency, and Bank of America sit on our current Board of Directors. We seek to include new partners in every aspect of the Coalition, including leadership roles.
If you would like more information on becoming a member of our Investor Council, please click here to download a pdf file with additional information.


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- Commercial Restaurant Equipment
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Cleveland Elementary met together with Principal Ed Clark's family recently to remember the Cleveland Elementary principal who died in January of this year. Tracy Clark spoke to the students and staff at the school. She expressed her appreciation for the needed support the students and faculty of Cleveland Elementary have been during the trying time at the death of her husband Ed Clark.
Clark was known for his kind and friendly manner with all the students in his school. Clark started his career with the Emery County School District in 1986 as a vocational teacher at San Rafael Junior High School, and then became the Supervisor of Vocational Education in 1992. He was then given the added assignment to be the principal at Cleveland Elementary in 2003. His career with the School District spanned 24.5 years.
Clark learned quickly to depend on the expert teachers and staff at the Cleveland Elementary school and became a strong force for improved academic success for the students at the school. In cooperation with the staff at the school he promoted the use of student achievement data to drive teaching and to work for increased student test scores the school recently being recognized with a national award for outstanding achievement in academic success. Mr. Clark knew each child by name, and cared deeply about every one of them.
Tracy Clark along with children: Morgan, Adam, Brian, Jeffery, James and Claire Mae, participated in the balloon release. All of the students, staff and teachers assembled on the lawn of the school where they released a balloon in Mr. Clark's memory.


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Click below to filter your search results
Committee Opinion Number 664, June 2016
(Replaces Committee Opinion Number 321, November 2005)
ABSTRACT One of the most challenging scenarios in obstetric care occurs when a pregnant patient refuses recommended medical treatment that aims to support her wellbeing her fetuss wellbeing or both In such circumstances the obstetriciangynecologists ethical obligation to safeguard the pregnant wom...
June 2016
Committee Opinion Number 618, January 2015
ABSTRACT The main goal of ovarian reserve testing is to identify those individuals who are at risk of decreased or diminished ovarian reserve commonly known as DOR Although ovarian reserve testing cannot predict the end of ones reproductive years results outside the range expected for a patients a...
January 2015
Committee Opinion Number 578, November 2013
(Reaffirmed 2016. Replaces No. 395, January 2008)
ABSTRACT Acknowledgment of the importance of patient autonomy and increased patient access to information such as information on the Internet has prompted more patientgenerated requests for surgical interventions not traditionally recommended Depending on the context acceding to a request for a su...
November 2013
Committee Opinion Number 571, September 2013
(Reaffirmed 2015)
ABSTRACT Currently only povidoneiodine preparations are approved for vaginal surgicalsite antisepsis However there are compelling reasons to consider chlorhexidine gluconate solutions for offlabel use in surgical preparation of the vagina especially in women with allergies to iodine Although chlor...
September 2013
Committee Opinion Number 559, April 2013
ABSTRACT Cesarean delivery on maternal request is defined as a primary prelabor cesarean delivery on maternal request in the absence of any maternal or fetal indications Potential risks of cesarean delivery on maternal request include a longer maternal hospital stay an increased risk of respirator...
April 2013
Committee Opinion Number 550, January 2013
(Reaffirmed 2016)
ABSTRACT Myelomeningocele the most severe form of spina bifida occurs in approximately 1 in 1500 births in the United States Fetuses in whom myelomeningocele is diagnosed typically are delivered at term and are treated in the early neonatal period A recent randomized controlled trial found that fe...
January 2013
Committee Opinion Number 530, July 2012
ABSTRACT Postpartum tubal sterilization is one of the safest and most effective methods of contraception Women who desire this type of sterilization typically undergo thorough counseling and informed consent during prenatal care and reiterate their desire for postpartum sterilization at the time o...
July 2012
Committee Opinion Number 474, February 2011
(Replaces No. 284, August 2003, Reaffirmed 2015)
ABSTRACT The American College of Obstetricians and Gynecologists Committee on Obstetric Practice acknowledges that the issue of nonobstetric surgery during pregnancy is an important concern for physicians who care for women It is important for a physician to obtain an obstetric consultation before...
February 2011
Committee Opinion Number 340, July 2006
(Replaces No. 265, December 2001, Reaffirmed 2016)
ABSTRACT In light of recent studies that further clarify the longterm risks of vaginal breech delivery the American College of Obstetricians and Gynecologists recommends that the decision regarding mode of delivery should depend on the experience of the health care provider Cesarean delivery will ...
July 2006
Committee Opinion Number 339, June 2006
(Reaffirmed 2016, Replaces No. 269, February 2002)
ABSTRACT Neuraxial analgesia techniques are the most effective and least depressant treatments for labor pain The American College of Obstetricians and Gynecologists previously recommended that practitioners delay initiating epidural analgesia in nulliparous women until the cervical dilatation rea...
June 2006
Committee Opinion Number 278, November 2002
ABSTRACT Clinically significant falsepositive human chorionic gonadotropin hCG test results are rare However some individuals have circulating factors in their serum eg heterophilic antibodies or nonactive forms of hCG that interact with the hCG antibody and cause unusual or unexpected test result...
November 2002
Committee Opinion Number 234, May 2000
(Replaces No. 219, August 1999, Reaffirmed 2015)
Prevention of transmission of the human immunodeficiency virus HIV from mother to fetus or newborn vertical transmission is a major goal in the care of pregnant women infected with HIV An important advance in this regard was the demonstration that treatment of the mother with zidovudine ZDV during...
May 2000
American Congress of Obstetricians and Gynecologists
409 12th Street SW, Washington, DC 20024-2188 | Mailing Address: PO Box 70620, Washington, DC 20024-9998


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|Page & Stage: Dracula
Event Type: Arts/Entertainment
Age Group(s): Adult
Date: 10/21/2012
Start Time: 12:00 PM
End Time: 5:00 PM
This Page & Stage event is a performance of "Dracula" presented by Lyric Arts in partnership with Anoka County Library. In addition to experiencing the play, attendees will be able to read a script and participate in a group discussion addressing the literary aspects of the play while taking a look at its historical and cultural significance.Library: Anoka County Library - Offsite locations
Pre-show discussion at 12:00pm
Performance at 2:00pm
Post-show discussion at 4:00pm (approx.)
This program is FREE and is limited to 40 participants. Participants must reserve a place in advance and must take part in all aspects of the program, including pre-show and post-show discussions.
To reserve your place, call the Lyric Arts Box Office at 763-422-2838.
This program was funded with money from Minnesota's Arts and Cultural Heritage Fund.
Location: Lyric Arts Theater


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Discussion in 'Pros' Racquets and Gear' started by csg4005, Aug 27, 2012.
You know the old saying....where there is smoke there is fire :-|
They may just have Blake right now .
Not good because he is playing with a Dunlop !....wheels falling off the agency start up me thinks ;-)
Fat Mike will pull their agency if they can't pay their bill, he has no morals.
That's the problems with being a licencee, it's never your brand.
Hopefully that won't happen its a legendary name in Tennis would hate to see it go away again .
Well if they can't actually pay their bill surely it could arguably be a moral thing to do?
Having said that he is a successful ruthless businessman and may even do this even if they have paid their bill, if it helps his companies lol
I should point out that I don't actually know what you are talking about here, I just know that he and the people that work with/for him are very successful and ruthless!
Now I'm really confused are you talking about Donnay? Surely not Dunlop?
He is talking about Donnay. But he does not know that Fat Mike bought Donnay in 1996 and then bought it into a low end house brand for Sports Direct.......
I hope are not referring to me?
The Korean Americans that are running the new license seem to be out of cash from what I was told a few weeks ago and are surviving on fumes and cannot pay players, suppliers etc....Fat Mike won't stand for that and soon a once great name will be back where he took it , on six packs of socks for 2.00. ;-)
Well, they (Sportsdirect) are only interested in making money. They dont care about the brand Donnay and its history.
A couple of years ago i talked to Stephen Nardelli who was in charge when they made the deal back in 1996, i was very surprised how little or nothing he knew about Donnay rackets in general.
Nice guy nevertheless...
Except he was just a "Yes" man who got screwed himself in the end (karma), ask JM, DK, CM if you ever meet them it's a shame MC has passed, he hated what SN did with MA.
There is a former manager of the original UK Donnay distributor at the club and he said Fat Mike screwed loads of people in Couvin (and World wide), yes Classic it was a shame.
Separate names with a comma.


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From Thomas Jefferson Encyclopedia
In 1785 Thomas Jefferson wrote to his fifteen-year-old nephew, Peter Carr, regarding what he considered the best form of exercise: "...I advise the gun. While this gives a moderate exercise to the body, it gives boldness, enterprise, and independence to the mind. Games played with the ball, and others of that nature, are too violent for the body, and stamp no character on the mind. Let your gun, therefore, be the constant companion of your walks."[1][2]
Evidence exists to show that Jefferson was a fair marksman. At twenty-five he noted in his accounts: "Won at shooting 1/3."[3] In a later contest during a muster of Captain Jacob Moon's Albemarle County militia company he lost 2/3. But as he grew older, Jefferson limited his exercise to horseback riding while restraining his attachment for firearms and hunting.
References to ownership of arms and accoutrements may be found throughout his manuscripts and accounts. A cursory compilation shows that he owned a shotgun called a "two shot-double barrel," purchased in France, a number of pistols and other shoulder weapons. Further evidence that he used these may be found in the columns of his account books. In 1775 he paid to have a pistol repaired; a year later he bought a "double barrel gun-lock for £5-5; in 1799 he had Henry Yost, a Staunton, Virginia gunsmith, mend his pistols (possibly those he carried for protection when traveling) and, as late as 1817 he was charged eight dollars for having a gun put in order by a Charlottesville repairman.
Unquestionably, the finest arms that Jefferson owned were a pair of Turkish pistols received from the estate of General Isaac Zane in place of a money bequest. He described them and, at the same time, modestly alluded to his ability as a pistol shot: "They are 20. inch barrels so well made that I never missed a squirrel at 30 yards with them..."[4]
Documentary References
1790. Shipped back from France (Grevin list): one pair large pistolet in leather case, one pair plated pistolet, one fusil a deux coup, one pistol and its case, two pistol cases, one powder horn, one morocco ammo pouch.[5]
1798 January 30. (Referring to a gun found in the possession of an enslaved man at Belmont): "The gun I suspect to be yours but cannot positively decide being familiar only with the Pistoias."[6]
1803 October 9. "I left at your house, the morning after I lodged there, a pistol in a locked case
- ↑ Jefferson to Peter Carr, 19 August 1785, Papers 8:406-408.
- ↑ This article is based on James A. Bear, "Some Jefferson Ideas on Exercise, Guns and Game," Monticello Research Report, n.d.
- ↑ Ref needed.
- ↑ Reference needed.
- ↑ The Grevin Packing List is located in the William Short Papers at the Library of Congress. An explanation and summary of its contents is available in PTJ 18:30-39.
- ↑ Thomas Mann Randolph to Jefferson, PTJ 30:69.


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Originally posted by Humphrie First, thanks... and that goes to everyone who replied. Second, does Undead Labs have an entry on this website? If so, I'm not seeing it. *Edit* Wow, WoD looks very, very cool. Pity the resources are being funneled elsewhere. I've personally thought for years that Dust looked like an epic flop in the making. Here's hoping its pending failure doesn't kill WoD in the process.
No, for some reasons aren´t the forum for Class 4 up yet. Here is it´s home page though: http://undeadlabs.com/
The reason it is the top of my list is because of the very experienced team together with a good budget. Heck, they have a team that any MMO company must be jealous of.
However will they first release Class 3 for PC and Xbox,, it is not a MMO but a regular multiplayer zombie game.
And WoDO seems really nice... They show a little here http://massively.joystiq.com/2011/09/22/this-week-in-mmo-rated-m-for-mature-edition/.
The elder scrolls online
So far from what i've seen only Archeage and The Repopulation interest me.
TESO may or may not be great. i'm not going to judge it until i know more about it. Pretty tired of the neverending themepark treadmill though myself so i'm not going to list it as one i'm looking forward to playing.
still excited for GW2 though, it is at least a fresh and fun take on the themepark model. i'm not all doom and gloom!
If GW2 doesn't work out (and it'd likely be more a content thing than gameplay) I'll probably head back to Rift. Trion's done a fantastic job with it.
Personally I don't have my eye on the horizon too much with MMORPGs. I suppose this is because I feel someone can either
"What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver
Wait for the Skyrim Construction Set/General Modding bugs to be fixed up and then look forward to a heavily modded Skyrim. There's not that many games in the pipeline outside of things that are essentially vaporware at this point. Or if not vaporware, nothing new.
TESO remains to be seen as either complete trash on Zenimax's part, or a complete masterpiece a la the Elder Scrolls-genre-gone-MMO. But I'm not holding my breath when it comes to Zenimax; -Maybe- if it were Bethesda. But that's not the case here.
Archage = Eve in fantasy setting, or close to with sov system !
PS2 is also looking very brutal, who doesnt like massive war battles between thousands of players ? !
And GW2 offcourse wich comes out this month.
Cant name another tittle that got my attention, ive seen to many failures last years and to many games hyped up and be a total disaster.
Titan steeling GW2 players -_- ?
I bet Titan will be a FPS mmo like PS2 if rumors are true, and looking at the failures blizzard is kicking out the door i dont think you may assume Titan will be special, let alone be better then GW2 or PS2.
D3 massive disapointment
MoP massive disapointment
WoW lost 1.1 mill players in 1 quarter already and Q3 will be even harder for them as the Anual Pass runs out and GW2 releases.
Nah i lost my faith in Actiblizzard long time ago, they lost their momentum after WoW Wrath of the Lichking.
But time will tell tough
Hmmm... well:
Archeage = steampunky sandbox MMO
Planetside 2 = futuristic war-based MMOFPS
Repopulation = sci-fi sandbox MMO (not so much a AAA mmo, more of an indie dev)
Dust 514 = sci-fi MMOFPS
Firefall = sci-fi MMOFPS (not unlike global agenda, except you fight aliens)
Wildstar = MMOFPS (again fighting aliens)
Those are the main ones coming out within the next ~year-ish. Not sure what you're looking for, but the majority of the next batch of MMOs seem to be FPS based. There are a few more standard ones (like Archeage) that you can keep an eye on.
There's also some like Blade & Soul, but they are fairly fantasy oriented, and tbh I'm not sure how good they're actually going to be. They look like more of the same, with a few gimmicky features added into the mix.
Planetside 2, because it's nice to have a (hopefully) competent MMOFPS out on the market again.
And then, the only other MMO I am currently hoping for is one no one knows when and if will come out - World of Darkness Online. It may be 3 or more years before that gets released however so trying to not think too much about it at this stage.
World of Darkness yes ! but who knows when that dark diamond comes out
I realy hope they can pull it off with that one, one can only hope the mmo market matures and invest in quality instead of copy paste failures we all seen these days.
Originally posted by Mothanos
World of Darkness yes ! but who knows when that dark diamond comes out I realy hope they can pull it off with that one, one can only hope the mmo market matures and invest in quality instead of copy paste failures we all seen these days.
Plus, who doesn't love vampires? Well, provided they don't sparkle, that is.
Originally posted by oubers
after GW2 comes out i won't realy be "waiting" for anything rly......i do look forward to get more info on Titan from Blizzard but i am not getting my hopes up too much for an FPSMMO (yeah that's what i think Titan will be, nothing confermed but mark my words....it will be a shooter)
Sorta Confirmed to a MMORPG Link Also, they can't have direct competiton with Wow since it's considered to be a high-fantasy MMORPG. Odds are (speculation) and some very limited information from jeff kaplan that it will be sci-fi and the best we can derive from all the statements it will be a steampunk/post apoc MMORPG. Also,heavy emphasis on being made for casuals, indicates hardcore raiding will NOT be the primary focus.
"For the Angel of Death spread his wings on the blast,
And breathed in the face of the foe as he passed:
And the eyes of the sleepers waxed deadly and chill,
And their hearts but once heaved, and for ever grew still!"
~Lord George Gordon Byron
Originally posted by InFlamestwo
Blizzard's Titan mmorpg. I wonder how much they will take from GW2 and what IP they are using.
There is no such thing as taking away GW2 players, people can play any other game without quitting gw2, thanks to B2P.
On the other hand, i am done with Blizzard. They failed their fans so many times. I am sick of them seeing us as Bloog bags.
To OP; I suggest you take a look at WildStar, it looks cool.


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Video: Top 5 Cool Features of the Sun Storage 7000 Unified Storage Systems
By user13366078 on Apr 21, 2009
A couple of weeks ago, Marc (our producer from the HELDENFunk Podcast) and I sat down and put together a video about the top 5 reasons why the new Sun Storage 7000 systems are so cool. We even "invited" Brendan Gregg to show us his latest trick:
For the next video, I'll try to learn more phrases by heart and look less at the prompter screen for a more natural feel. I apologize for my German accent (some people say it adds credibility :) ). Still, people seem to like the video, at least it has been viewed about 200 times already.
There's a lot of discussion around the Sun Storage 7000, most of it is very positive. In Germany, we like to complain a lot so of course we also hear a lot of constructive criticism. Most of the comments I hear fall into one of the two following categories:
The Storage 7000 systems are cool, but I know ZFS/OpenSolaris can do "X" and I really want this to be in the Storage 7000 GUI as well!
Yes, we know that there are still many features we'd like to see in the Storage 7000 and we're working on making them available. Make sure your Sun contact knows about your wishlist, so she can forward it to our engineers. Please remember that the Storage 7000 systems are meant to be easy-to-use appliances: Taking your "X" feature from ZFS/OpenSolaris and building a GUI around it is a hard thing to do, especially if you want it to work reliably and if you want it to be self-explanatory and self-serviceable. Please be patient, we're most probably working on your favourite features already.
The Storage 7000 systems are cool, but I want more control. I want to change the hardware/hack them/take them apart/add more functionality/get them to do exactly what I want, etc.
Sure, that feature is called "OpenSolaris". Please go to OpenSolaris.org, download the CD, install it on your favourite hardware and off you go!
But, can I have the GUI, too, maybe as an SDK of some sort?
No. The Storage 7000 systems are not "just a GUI". They are full-blown appliances which means that they're more than just the hardware and a GUI. A big part of the ease-of-use, stability, performance and predictability of these products is in the way configuration options are selected, tested and yes, limited, as well as a careful consideration of which features to implement at what time and which not. Only then comes the GUI on top, which is tailored to the overall product as a whole. In other words: You wouldn't go to BMW and ask them to give you their dashboard, radio and the lights so you can bolt them onto a Volkswagen, would you?
You see, either you build your own storage machine out of the building blocks you have, and get all the functionality and flexibility you want at the expense of some configuration effort, or you buy the car as a whole, nice, round, sweet package, so you don't worry about configuration, implementation details, complexity, etc. Asking for anything in between will get you into trouble: Either you'll spend more effort than you want, or you won't get the kind of control you want.
If you understand German, there's some discussion of this topic as well as a great overview of the MySQL future plus a primer on SSDs in the latest episode of the HELDENFunk podcast.
And if you like the Sun Storage 7000 Unified Storage Systems as much as I do, here are the slides in StarOffice format, as well as in PDF format, so you can tell your colleagues and friends as well.


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Free standard shipping over GBP 60.00
Unfortunately this product is currently unavailable.
This set features the Christmas ornament - a magnificently crafted star in clear crystal - and the very first Christmas Ball ornament, with a Crystal Moonlight tree inside and Crystal Rock on the outside. The large silver-tone metal display is the ideal framework for these two Annual Editions. This set is only available online and only until the end of 2013. Decoration object. Not a toy. Not suitable for children under 15.


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By PATSY STODDARDEditor
The Emery County School Board met in their regularly scheduled meeting on Aug. 13 at the district office building. Those present were board president, Laurel Johansen, board members, Royd Hatt, Sam Singleton, Marie Guymon and Rue Ware. Superintendant Kirk Sitterud and business manager, Ross Huntington were also present.
The first item was the approval of the warrants and the consent items. President Johansen then moved the meeting into the public hearing on the tax rates and budget for fiscal year 2003. Huntington gave a brief overview of the tax rates. He said at the June election the voters approved a voted leeway of .000800. Public entities are required to advertise any increases in the newspaper. Huntington noted that taxpayers will receive a tax decrease in what they pay to the school district.
Huntington said this is the tightest budget they have seen in some time. There will not be a cost of living increase for the teachers, but the district will be able to pay for the increase in the cost of health insurance. The district is in good financial condition. Superintendant Sitterud said it is a tight budget and there isn't much wiggle room. He also said the auditors will visit the district in three weeks, the school accounting systems are governed by the governmental accounting standards board which has strict standards.
Canyon View Junior High principal Larry Davis complimented the Superintendant and the business manager for the way they take care of the accounting. He said they haven't always agreed on how money should be spent, but that they were very knowledgeable.
Lane Justice, custodian from San Rafael Junior High said he was concerned that there wasn't a cost of living increase for the employees included in the budget.
Superintendant Sitterud explained that were are just holding even in the district. In the last five years we have lost 60 full time positions. This year we have a 6 percent increase in medical insurance costs. "Our district offers one of the best benefit packages in the state and we feel bad about no cost of living increase.
Huntington explained that the formula used for the budget doesn't allow for inflation and it is not worked into it. The board expressed the same sentiment about not being able to budget in a cost of living increase. The amount of the centrally assessed properties tax protests is down from $776,000 last year to $444,000 this year. The judgment levy will raise the funds to pay back those companies who filed tax appeals.
President Johansen said these are some tough times and the legislature cut back on education funding but the district is doing a phenomenal job in keeping their head above water.
Superintendant Sitterud said they estimate a loss of 40-60 students from enrollment last year, but they believe the declining enrollment to be leveling off. It was also pointed out that other districts have their employees pick up more of their own insurance costs. The budget was approved. The board then looked at the fee schedule, there are slight increases in some fees at Green River High School; but most fees have remained the same. Ware had a question on how these fees are set. It was explained that some are set at the district level by the school board and some are set at the individual schools. Once a fee is set it is not revisited unless there is a special request to do so.
The new band director at the high school, Ben Carroll was introduced to the meeting. He taught in Hurricane last year and is originally from Blanding. He said, "The students are in desperate need of new uniforms. Fabric costs continue to go up and the uniforms have raised $10,000 from the time we purchased them 12 years ago. Sharp uniforms help with school pride and support and they look good. I have a bid from BandShop who has been great to work with. Our old uniforms are 12 years old and are pretty thrashed."
Carroll also mentioned if you pay up from there is a 5 percent discount. He explained they are going to a two piece uniform with a hat. Superindendant Sitterud said the band program is being built back up again and they are increasing the number of band students he suggested the board seriously consider funding the uniforms.
Singleton said he had heard the band play in Elmo and they have increased their size from the beginning of the summer and sounded good. Guymon suggested they think about raising the uniform rental fee to assure the uniforms are returned when the student leaves band. The uniform fee includes a partial refund when the uniform is returned clean.
Superintendant Sitterud was next with his report. He said school is scheduled to begin on Aug. 20 with institute being held on Aug. 19. He mentioned when the legislature convened for the special session they cut $35,000 which came from the quality teaching block grant. One UPASS day was also eliminated. The new plan including the eliminated UPASS day had to be approved by the board again to be submitted to the state for approval.
He talked about the policy for association leave. He said there is one change in the policy that the teacher or the association must pay for the cost of a substitute when the teacher is absent for association business. The maximum is one day per month unless approved by the superintendant.
The allocation from the school trust land's fund was $52,866. The list of coaches was recommended and approved by the board, a couple of additions were noted: Creig Cox will act as assistant football coach at San Rafael and Tommy Hughes is the assistant baseball coach at Green River High School.
Superintendant Sitterud informed the board that Bob Wagner from the high school had undergone serious heart surgery and would not be starting the school year at this time.
"Jamie Huggard from BookCliff Elementary has submitted a letter of resignation, she will be moving to Heber City. Jody Carter will assume that full time position there and a position for a preschool special assistant will need to be filled. The AP testing results were very successful and we're pleased. In AP testing the national average is a 50 percent passing average. In Utah the passing rate is 67 percent and Utah also has the highest number of students who take the AP tests. In Emery County there were 75 tests taken by 36 students with a 70 percent pass rate," said Superintendant Sitterud.
Superindendant Sitterud said the board needs to designate one member of the board to attend the Utah School Boards Association meetings. It was decided that President Johansen will attend with Singleton as the alternate.
The next item was the approval of a letter of non-objection to the proposed annexation by Castle Dale City of the new public safety complex into Castle Dale City. The board noted that this item didn't make a difference to the school board in regards to taxes or other issues and remained neutral on the issue.
Superintendant Sitterud said there are some changes this year for transportation and some starting and ending times are different in some schools.
The school board adjourned into executive session. The next meeting of the school board will be on Sept. 10 at 7 p.m. at San Rafael Junior High.


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Changes related to "OWASP AppSec DC 2012/OWASP Broken Web Applications OWASP BWA 10 Release"
This is a list of changes made recently to pages linked from a specified page (or to members of a specified category). Pages on your watchlist are bold.
No changes during the given period matching these criteria.


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PRICE- Anita L. Fogelberg, age 69, passed away unexpectedly July 27, 2008, at Utah Valley Regional Hospital in Provo. She was born May 9, 1939 in Aspen, Colo. to Ernest and Ann O'toole Stough.
Married Art Fogelberg on Dec. 26, 1996 in Las Vegas, Nev.
Anita was a member of the Trinity Christian Center in Price. Her greatest joy was caring for and helping those around her. Her radiant smile and charming personality brought happiness to everyone she met. She dearly loved her family at the Senior Center in Price and always made sure that everyone received a special gift or card on their birthday or anniversary.
Anita loved spending time with her children, grandchildren and friends. She loved to shop, collect porcelain dolls, and care for her dogs, Rusty and J.J. She will be dearly missed by her family and many friends.
Survived by her loving husband, Art Fogelberg, Price; children Allana Curtis, Edsmond, Wash.; Tammy Moses, Las Vegas, Nev.; Thomas Grames II, Covington, Wash.; step-children, Brent Fogelberg, Flagstaff, Ariz.; Cheryl Fogelberg Billette, Portland, Ore.; Heidi Fogelberg, Flagstaff, Ariz.; Don Fogelberg, Los Angeles, Calif.; seven grandchildren, three greatgrandchildren; sister Carol Johnson, Glenburnie, Md.
Preceded in death by her parents, grandson D.J.; granddaughter Sara; and an infant brother.
Funeral service, Friday, Aug. 1, 2008, 10 a.m., Mitchell Funeral Home. Family was at Mitchell's Thursday evening 6-8 p.m. and Friday one hour prior to service. Interment Price City Cemetery.


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15-Time Bassmaster Classic qualifier Tommy Biffle used 1-2-3 punch and flipped his way to victory for his most recent Elite Series win at Wheeler. This was his 2nd BASS Elite Series win.
His baits were:
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- A Reaction Innovations Sweet Beaver 4.20 (black/red), Texas-rigged with a 5/16-ounce Tru-Tungsten Worm weight and 4/0 Reaction Innovations BMF hook, and pegged with a Tru-Tungsten Peter T. Smart Peg.
- An 8.5" Gene Larew Biffle-O lizard (black-neon), which is a hollow-body and hollow-tail lizard. He Texas-rigged it with the same weight and pegging system, but used a 5/0 Owner hook.
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More From Gene Larew Soft Baits
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From:Alan: Talbott, TN


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(February 13) Today we're celebrating . . . Get A Different Name Day
Get A Different Name Day
January Minty! Rose Bush! Eks Wye (XY)! Holly Wood! Anita Pee! Ima Hogg! Mary Christmas! Gay Barr! What the hell were their parents smoking?
Not everyone is happy with their birth names and many wish they could change their names. Did you know it was very easy to change your name? Today is the day to bring focus to the unhappiness felt by many who just despise their names and the fact that they can choose a more suitable name.
photo credit: via flickr


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Originally posted by GarvanWolfe
Imagine your your favorite Fantasy series, the ideas of which have seeded the fantasy genre, now tear down the walls segmenting the creative jaunt. Imagine playing in the MMO of lord of rings as the series was writ and your play your quest had a quantitavive effect on the next book in the seires and ultimatly the ultimate conclusion of the series? ...
This is why I am paying attention to that Defiance game from Trion.. I am wondering if the game will have any effect on the episodes of the show or will it end up being like the Walking Dead and just a reflection of the events happening in the show..
Personally I would prefer to see them include certain huge events that happen in the game world on the show, so it really feels like the players are having an actual effect of the lore of the world.. That would be great!
This is why I am paying attention to that Defiance game from Trion.. I am wondering if the game will have any effect on the episodes of the show or will it end up being like the Walking Dead and just a reflection of the events happening in the show..
Originally posted by Vyeth
Originally posted by GarvanWolfe ... Imagine your your favorite Fantasy series, the ideas of which have seeded the fantasy genre, now tear down the walls segmenting the creative jaunt. Imagine playing in the MMO of lord of rings as the series was writ and your play your quest had a quantitavive effect on the next book in the seires and ultimatly the ultimate conclusion of the series? ...
Personally I would prefer to see them include certain huge events that happen in the game world on the show, so it really feels like the players are having an actual effect of the lore of the world.. That would be great!
I can not remember winning or losing a single debate on the internet.
I absolutely agree with lizardbones on this. Everyone I know bought the game for the story. And yet, I can't think of another MMO that puts so many quests in your leveling path that require you to group with other players. It was a terrible design decision, and I don't know what they were thinking. Leave the group content to just Flashpoints and Warzones for leveling, take out most of the terrible non-class quests, and put all of the other questing group content at level 50. Might have saved them enough time to address bugs and glitches.
Although, I honestly believe that SWTOR gets unfairly criticized for the bugs. Look at WoW. You still have issues with the shardhorn rhinos in sholazar basin not being where they're supposed to be, and the expansion came out over 4 years ago.
Boy, Pokket, I was all ready to lambaste you for commenting that story is overdone in many MMOs, but then I read the remainder of the article, and you bring up some absolutely excellent points, many of which I've been thinking about since I killed my WoW account in 2007.
"While, arguably, most games need this... it still begs the question: could these resources be better spent elsewhere? Perhaps adding more intricate crafting, more rewards for exploration, adding more PvE/PvP elements, or perhaps just making the game fun enough with attrition low enough that filler quests aren't really needed."
I think there needs to be a proper balance of what's put into the game, between graphics, system, story, PvE, PvP, RvR, and general content -music, tasks (don't call them quests, they're not quests), and monsters (don't call them mobs, a mob is a large group of people or bad guys)-, and other elements I can't think of off the top of my head.
Now, for my part, story is extraordinarily important in a game -read EXTRAORDINARILY- because I've been a tabletop gamer for 29 years, and GamesMaster for over 19. Story is what I do, and story is what I want to experience, and since I'm usually the go-to guy to be the GM for any group I play in, I want to play, too, so MMOs are about the only way I can do that. Now, having just played the free demo, to level 10, for Diablo 3 I can tell you that they did story right. I seldom, because of my age, stay up past 11:45 any more on any night, and yet I was up until 1:30 this morning finishing to level 10, because the game is very addictive. Likewise with Oblivion and Fallout 3, which I typically hold up as the standards for role-playing the right way.
For my part, it sounds like SWTOR did NOT get it right due to the cut-scenes and the overabundance of dialogue, and I already knew WoW 'questing' sucked because of well over two years of playing it, myself. Yet one more reason I won't be playing a game I thought was going to be out of the box and off the hook.
Now, unfortunately, here's the problem... as far as I can tell: Theme Park.
Developers try to put together these level-limited areas that have multiple tasks and, perhaps, even a storyline to complete, in order to make life as easy on themselves as possible. Unfortunately, to get from area 1-10 to area 11-15, you have to complete all of the 10th level tasks and, perhaps, some of the preperatory level 15 tasks, and then you can think of surviving in that next area. Developers need to have a hybrid sandbox/theme park approach, meaning that the world needs to be open, monsters and bad guys scale according to your character or group within a certain range of them (a few dozen 'yards', for example) with modifications for sneaks, brutes, champions, and chiefs -so higher level monsters, challenging ones, can exist in an area, but not level 55 when you're a level 11-, while at the same time you can run into adventures through exploration, you can have NPCs seek your character/group out to enlist their aid, etc. Once enlisted, your characters do the 'ride', or the tasks leading to completion of the adventure or campaign, and that's the theme park portion, and then they return to exploring the world, traveling to their heart's content.
Now, do we need so many cut-scenes, so much dialog, or a crap-ton of reading? For the smaller tasks, reading, for moderately sized tasks, a vocal introduction activated while the characters are approaching the climax of the adventure, and for huge-goal adventures or campaigns, a beginning cut-scene, maybe some 'semi-spoiler' scenes interlaced where necessary, and a completion video. Anything more excessive than those is asking for trouble.
All of that being said, this is why I can't wait for ESO. Zenimax/Bethesda KNOW how to tell a great story, though even they could learn a couple of things from your article and the attached comments.
Originally posted by lizardbones The idea is that events in the show will be referenced in the game, and will trigger events in the game. The results of the events in the game will make it back into the show.
Warning I work for a company that is doing exactly what you are saying....heck I own it! lol
EXACTLY right izardbones! That immersive experiance of living the adventure has been my desire.and its exciting..so I launched a company to do it! That is exactly what we have done with Dynasty of the Magi... a truly interactive MMO linked to a novel series where the results of the MMO are crafted in the book then seed the Next MMO. Then came the marketing models and accompnaingy suits....We tried for several years to get publishers to launch the idea...but the models are segmented not for player experiance, but ancillary revenue flow...The current thought is that a company would rather have two seperate revenue streams, the book, the show, the movie, the game, each a stepping stone for revenue stream We lose money in linking them to the player but gain in MMO experiance! We would love for hard core MMO's to check us out.... We launch in two weeks and aim to grow the lore with the gamers!! Be the story...write the lore!
Check us out....
Side note: any toad that responds "1st" to anything should be violently removed from the internet.
Good mini article and there could be a lot more said as this is something that I've been talking about with friends lately.
SWTOR definitely went overboard and could've done with about 1/3 or 1/2 as much VO/cutscenes. It's well done but you just don't need 5-10 minutes of that for what is essentially a kill 10 rats quest. A lot of that game was weak at release and is still weak and considering the money spent on it, a better balance of resource allocation would've been a really good idea. For one, they should've made their own engine because the piece of shit they used can't be optimized, runs like crap, and looks 10 years old already.
The main thing to me, having played MMORPGs since EQLive released, is this.
What makes MMORPGs special is the social, and especially the grouping elements. There are endless piles of single player games or single player games with multiplayer components of various types, but only MMORPGs give you that rich and deep grouping experience.
So to me, the emphasis on solo is a bad thing that hurts the genre and hurts games. It makes too much of MMORPGs feel like a single player experience and causes players to play like it's a single player game, where they level up (too quickly these days but that's another story) and are done. A small number do endgame if there's any they like and many either move on or start doing "replay" via alts. Grouping while leveling is entierly optional and the group content you are offered while leveling is tiny compared to the overload of single player content.
I think solo should be available, there most of MMORPGs should be about grouping since that is what is unique and special about MMORPGs. People who just want to solo should...wait for it...it's shocking...JUST PLAY SINGLE PLAYER GAMES. Basic logic. Use that thing called a brain.
So why has MMORGP gameplay shifted so much towards solo. Simple. Money. It costs a lot of money to make MMORPGs and devs want lots of players, so they've hybridized the genre to appeal to a wider audience.
In doing so, they've diluted the genre and what ultimately happens is that the "real" game, the core of the MMORPG, ends up being underdeveloped because they spend so much time catering to the soloists. Soloists play thru the single player portion of the game (leveling) then go away, while the real players who want to play for years end up having not so much to do because not enough group content is made.
You see this time and time again with new MMORPGs. Maybe companies should wonder why they have a huge initial rush when they release their MMO and then the numbers fall dramatically after a few months. It's because most of your soloists get done leveling and then either suck at grouping, don't want to group, don't want to guild, don't want to group, and bail. So you're left with your real fans, who end up having a handful of dungeons, 1-2 raids, and a little smidge of world content to keep them busy for years? Except that doesn't keep them busy for years and some of them stick it out, and some of them move on due to frustration.
Wouldn't it be better to design MMORPGs around what makes them unique and amazing - the grouping, and enable some solo to fill the gaps instead? You might have fewer useless soloists buying the game initially, but your core players, the ones who stick for years, would have a reason to stick for years. Develop the game around group content and grouping and fill it with way more group content so those players don't get bored a month after maxing the level cap.
In most MMORPGs the bulk of the content is leveling content. I love to level and to level alts but many do not. Tons of time and money is spent on content that for many is one and done or that they get thru then blast on future alts. Endgame is what most players (who will play for years) are concerned with but most MMORPGs ship with a miniscule amount of endgame content.
So devs are faced with the immediate problem of needing to crank out more and more endgame content to keep players around. Wouldn't it maybe make more sense to invest more in scaling group content that could be appealing whlie leveling and at endgame and to put more into endgame content up front to keep players busy for longer after they hit the level cap in the first few weeks of the game (since speed leveling seems to be the thing now and any serious player can hit cap in less than a month in any game).
I think ANet had some of this sort of in mind for GW2 but they kind of missed the mark in many ways - good intent though. They got the scaling right but there's no real incentive to do most content and IMO the game has other problems related to ideas that sounded good in theory.
Maybe I'm wierd. I see MMORPGs as the ultimate multiplayer games and I prefer to group over soling in them. I duo a lot, group a lot, and the people I run with love to group and do instances. Most of us get sleepy from soloing. I own a ton of games, most of which are single player - I have tons of outlets for single player gaming. But quality MMORPGs are so rare that I'd really love to see them focus on what makes them unique and special - the grouping - and screw people who want to solo exclusively in MMORPGs.
Premium MMORPGs do not feature built-in cheating via cash for gold pay 2 win. PLAY to win or don't play.
I beg you all pardon, as in my case the only MMOs i knew in the past were those asian, which I always hated as I never could see a reason to keep up playing them. I like playing RPG on a table and I never agreed 100% that any videogame title considered RPG is a true RPG. But then I accepted the fact that a videogame RPG is a genre with loads of story in which you can take some decisions that will count in the end.
When I read MMORPG, I need at least a good story, I really appreciate loads of cutscenes and the story being told as I advance. You can call it as a solo experience. But if you take away the story and all the cutscenes the articles is complaining about, is this still a RPG genre? Perhaps you may be talking about MMO, but not a RPG. I don't see how a game without story can be a RPG?
There's one thing though I may agree, which is the fact that I'd like to see our overall effort counting in order to change the whole world for once. And, this is a question too as is this the point you're complaining the companies don't develop nowadays? What should be like a game that encourage people to gather and play in groups without those annoying LF lobby spammings?
I'm sorry for sounding possibly like the noobest of all, but perhaps I haven't had so far a true MMO experience.
MMORPGs shouldnt go with story. it just doesnt make sense that 1000 heros running around killing same rats for the same person and all doing the same story quest....
MMORPGs should be sandbox open world with full pvp, great economy and crafting system, political systems.... story should be player driven and raids and boss mobs should be played by GMs. there should also be a system to play mobs by players. you start with playing a lv 1 rat and some day you playing that super demon group boss.... would be something new, or?
The better MMOs of the future, imo, are going to be the ones that allow you to move your character forward in a wide variety of ways -- via general questing, group quests/dynamic events, storyline quests (instanced or not), crafting, PvPing, exploring, minigaming, and so on. Players should be free to patch together the elements they like best and thereby move forward in the game.
I don't object to story in MMOs -- even instanced SP storylines -- as long as my character is not hamstrung by it or forced to go through it.
Where SWTOR failed story-wise, imo, was in literally forcing all players down preselected story paths that you HAD to complete. Keeping the element of a personalized story is fine by me, welcome even. But story should be OPTIONAL not coerced, and it should vary based on a variety of factors and player decisions.
Here again, I feel SWTOR would have fared better to create 4 optional story tracks per faction that allowed any class to choose any story track, as was done in GW2. Once you got to Coruscant, for example, you should have had the option to choose among one of four story tracks. Making the various stories class-specfic was unfortunate, imo. If you liked a class, but hated the story/companions to go with it, for example, you were pretty much hosed.
SWTOR is incomplete game. I get feeling every time I play they had time to do right first planets, when you experience story without any real time between cutscenes. Then tedious movearound starts on later ones and if - you are casual player - you forget what you were doing in main storyline.
I think if they had more time (yeah, yeah) to make game what it should be - KotOR 3-10 they would succedeed tremendeously, at first, but still lost in general - no one can add more content fast enough. I can babble about making most story quests accessible for all classes, re-organizing how story will go completely, etc. But it is easy to criticize and be a gamer - much harder to make and develop.
Game failed. It is stuck halfway between usual MMORPG (so much WoW elements) and very good single player game, albeit none of the above. It is miracle SWTOR as it is still alive. I love game despite what it is for great stories and environment. Veeery good for Star Wars roleplayers, although I became one because I had nothing else to do. But I find myself playing less and less because classes are boring and endgame content - well, that's me, no WoWrider.
In such critical condition game goes to surgery - look at Final Fantasy IV.
swtor isnt more incomplete than other mmos. swtor isnt a real mmo.
its a single player game with occassional multiplayer instances
not a completely bad game, but a bad mmo...
Originally posted by maplestone
My main problem with "story" is that the writers are only ones getting to really getting to play, I'm just following in their footsteps.
You must really hate reading novels! Watching TV shows.....movies....etc
If you are holding out for the perfect game, the only game you play will be the waiting one.
Originally posted by vayman
Game companies need to let us make our own stories in MMOs. Give us the world, give us the freedom, give us the tools. We'll do the rest. That said, it would be fine to have some evolving storylines along with the sandbox. Something to rally behind as a community and get involved in before returning to our normal routines within the virtual world. No matter how hard they try, MMOs aren't going to be able to come close to the stories found in single player games. MMOs should focus on what they're meant to do: provide an online roleplaying experience for a massive amount of players at once.
I think this is a better argument than:
"Long story, short ... story/questing has its place, but I think it's time to make it more of a thing to do on the side, rather than a primary and main element to an MMO."
Story plays an important part in immersing players - it IS half of the title MMO/RPG - but allowing players to craft their own stories and roleplay their own way is what will keep them playing past the point of grind, levelup, dungeon, repeat.
Besides, let's be honest here, an MMORPG story is going to be too generic, cliche, and mass-marketed to be able to ever compete with an isolated, single player experience... even if it is Bioware. But I respect them for trying!
Originally posted by Arglebargle
Originally posted by maplestone
My main problem with "story" is that the writers are only ones getting to really getting to play, I'm just following in their footsteps.
You must really hate reading novels! Watching TV shows.....movies....etc
I like reading, but reading stuff like the "DragonLance Chronicles" which were based on actual Dungeons and Dragons play sessions are a little more interesting to me.. If I could get my hands on a novel that was based on actual events that happened inside of an MMO world basicaly crafted by its players, it would interest me more..
Originally posted by Saerain
I don't understand why TOR's story is being referred to here as 'the singleplayer experience'. That may have been traditionally true, but TOR was a move to change that. It showed that it could be a multiplayer experience, and that's what it is. If people didn't play through it with their friends, that's their loss, I guess.
I agree here. Leveling with friends is so much more enjoyable in SWTOR. Quests are designed in the way that they recognize the party , classes, gender etc. Different dialogs comparing single player versus group. It's pretty amazing actually. The best fun is to level oposite LS versus DS. Sometimes I just ROFL.
Edit. And lets not forget about Spectacor mode for class quests:)
Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E
Originally posted by Netspook
Originally posted by Hrimnir
Originally posted by birdycephon
But lets face it, some people like to go to a party, and just be around people without actually interacting with them.
Thats fine. The difference is they aren't impeding the people who DO like to interact with other people.
The problem is all MMO's are being made to cater to the "be around without socializing" people.
Its like if you had a club, and instead of having things that groups of people can do, like tables for them to drink at, in groups, and billiards tables for several people to play billiards, or ping pong tables, whatever, that the club had a bunch of isolated booths where everyone showed up to the club, but all you did at the club was drink by yourself in your isolated booth while you surfed the web on your laptop and didnt actually talk to anybody else in the club, or do any kind of group activity.
The problem then arises if you want to go somewhere to drink socially and play some billiards with your buddies, you can't go to that club. Now, in normal life, you just go to a regular club. Problem is in the MMO industry the antisocial single player MMO types are the majority of the pie. SO the people who control the money who pay the people to make the games force them to make games that cater to that demographic, leaving actual MULTIPLAYER lovers, out in the woods.
You seem to be assuming that there are only two kinds of people/players. The truth is that a lot (most?) of us, likes to have the opportunity to be both, and to be able to "switch" any time we like. And I admit, I'm less social when soloing, I guess most of us are. If that's problematic for you, then it's... well, your problem.
No, i'm not assuming anything. I know there are more than 2 types of players. I, like you, am one that does both. The group i was referring to are the ones who feel that if they have to do anything in a group or raid, they are being "forced" to group. These are the people who pull the "we should be able to get the same gear as raiders by soloing" card, and the "i pay $15/mo so i should be able to see EVERYTHING" card. They're the ones who have ruined the genre.
People like you and i who don't begrudge other people's play style are just fine. As long as a game has a reasonable amount of solo content, we're generally happy. We don't go and piss and moan on forums because 30% of the development resources are allocated towards raiders and raiding, or group content, etc.
"The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."
- Friedrich Nietzsche
Just a quick note here. Mobs, as referring to monsters, came from the old days (MUDs and such) from the term Mobile OBjects. Blame the programmers for that one
Originally posted by Tithenon
... and monsters (don't call them mobs, a mob is a large group of people or bad guys)-, ...
On Topic:
As far as story goes, I think most players like at least a little story in their games. It usually gives purpose to their characters existence. Finding that sweet spot will differ with each player.
Stories become intrusive when they single out the player to the exclusion of other players. Then they are single player stories. How many times in SW:TOR did players see the message as they went through their storylines, "Only 1 <player class> allowed in this instance." That is becoming exclusive. Players start to think, "Better not group with another player of the same class as me."
Cut scenes take the player out of the game. Usually, the character just stands there while NPCs play out the scenario. I have sat through way to many cut scenes where some NPC dies and I could do nothing to prevent it. I just stood there, frozen in a scene, acting like my character would never act outside this scripted scene.
Stories in MMOs is a tough mix for me. Nothing I do will have an effect on the game world, so in essence it does not happen. This is easily done in single player games, as no other player will be experiencing your own world. So the world changes and all for the better as the game progresses. Therefor, stories in MMOs have to be told about minor things, not world changing events.
In MMOs, however, there are 1000s (or more) of other players that may or may not want to experience the changes you just made to their own world experience. Maybe they wish to experience what you just did for themselves and choose a different outcome. The big thing is that it is no longer "My World", like it is in a single player game. It becomes "Our World."
For me "SPORPG" means a storyline where *I* am the hero, the savior of the universe. Just like all the other 1000s of players. Nothing I do affects the game world, even though their are massive events taking place during the storyline. They take me out of the world and place me in a different "phase", so to speak, where nothing I do matters outside of that specific instance. It has nothing to do about solo vs. grouping for me.
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
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Apostrophes indicate possession or contractions. "MMOs" is neither a possessive noun nor a contraction like "MMO is/was". MMOs is a plural, for which one does not use an apostrophe.
Originally posted by YakCast
I agree with you on what you are syaing in this article but I have noticed you keep misspelling MMO's with MMOs and it's driving me nuts. You are refering to MMO's in general not in the plural sense! I was going to let it slide on this article but looked ata few of your articles and you keep doing it. This needs to stop!
EQ is an MMO.
Rift, EVE Online, and UO are MMOs. Plural, not possessive or contractions.
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
Originally posted by AlBQuirkyApostrophes indicate possession or contractions. "MMOs" is neither a possessive noun nor a contraction like "MMO is/was". MMOs is a plural, for which one does not use an apostrophe.
Originally posted by YakCast
I agree with you on what you are syaing in this article but I have noticed you keep misspelling MMO's with MMOs and it's driving me nuts. You are refering to MMO's in general not in the plural sense! I was going to let it slide on this article but looked ata few of your articles and you keep doing it. This needs to stop!
EQ is an MMO.
Rift, EVE Online, and UO are MMOs. Plural, not possessive or contractions.
Someone needed to say it, and so I thank you. Too much of this crap on these forums these days. For god's sake people, it's theme park not themepark. Two frickin' words. That's another one that drives me nuts.
lol, sometimes the little things can gnaw away at you like Chinese water torture.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb