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Global Overview
Whether unprecedented or not, the challenges currently facing our global security are immense and cause for considerable alarm. It is difficult to think of a time in recent history when there has been such a confluence of destabilising factors – local, regional and global – hindering collective capacity to better manage violence. These overlapping risks, unchecked, could coalesce into a major crisis – indeed we are currently experiencing a spike in global conflict violence – without the safety net of solid structures to deal with it.
Focus on Ukraine, Cyprus, as Spotlight Also Falls on Disputed Territories
Peace must never be taken for granted in Europe, where simmering conflicts could potentially impact security on a global scale, speakers in the Security Council said today, during an open debate that cast a particular spotlight on the situation in Ukraine.
This bulletin examines trends in staple food and fuel prices, the cost of the basic food basket and consumer price indices for 71 countries in the fourth quarter of 2016 (October to December).1 The maps on pages 6–7 disaggregate the impact analysis to sub-national level.
Global Highlights
PACE has expressed its concern at the many cases of serious threats to media freedom in Europe listed by the Platform to promote the protection of journalism and safety of journalists, set up by the Council of Europe in 2015. A resolution adopted today by the Assembly, on the basis of a report by Volodymyr Ariev (Ukraine, EPP/CD), highlights the death of 16 journalists since January 2015 following acts of violence in the member States.
Tracking Earthquake and Flood Risks across Europe and Central Asia to Enhance Disaster Resilience
A new publication released by the World Bank and the Global Facility for Disaster Reduction and Recovery examines current and future trends in terms of earthquake and flood risks for 32 countries across the Europe and Central Asia region.
In 2017, children in Central and Eastern Europe and the Commonwealth of Independent States (CEE/CIS) will face continued risks related to armed conflicts, economic stagnation and political and social instability. In eastern Ukraine, children are facing the consequences of a three-year conflict that is overwhelming social services and protection systems. In Turkey, unprecedented numbers of refugee, migrant and other highly vulnerable children are challenging the capacities of government services.
The map below shows asylum applications by under age 18 year olds and gender. Darker colours mean more people have applied in a certain country. Use the slider to select a year or the drop down menus below to display data for different age groups or different home countries.
Global Overview NOVEMBER 2016
To Walk the Earth in Safety 2016: U.S. Global Leadership in Landmine Clearance and Conventional Weapons Destruction
Fact Sheet
Office of the Spokesperson
Washington, DC
November 17, 2016
Global Overview OCTOBER 2016
El CIVICUS Monitor, una nueva herramienta de investigación online que califica el espacio cívico y documenta las violaciones a los derechos en todo el mundo, pone de manifiesto un impacto global.
Los gobiernos restringen el espacio cívico y callan las voces disidentes
L'impact mondial est exposé au grand jour par le CIVICUS Monitor, un nouvel outil de recherche en ligne notant l'espace civique dans le monde et documentant les violations des droits.
Les gouvernements referment l'espace civique et font taire les voix dissidentes
Global impact laid bare by the CIVICUS Monitor, a new online research tool that rates civic space around the world and documents violations of rights
Governments shutting down civic space and shutting up dissenting voices
This bulletin examines trends in staple food and fuel prices, the cost of the basic food basket and consumer price indices for 70 countries in the third quarter of 2016 (July to September). The maps on pages 6–7 disaggregate the impact analysis to sub-national level.
Global Highlights
The ECDC Communicable Disease Threats Report (CDTR) is a weekly bulletin for epidemiologists and health professionals on active public health threats. This issue covers the period 16-22 October 2016 and includes updates on Zika virus, Salmonella and extremely drug-resistant TB.
Protracted complex emergencies and natural disasters, including drought, earthquakes, floods, and wildfires, present significant challenges to vulnerable populations in Europe, the Middle East, and Central Asia (EMCA). Between FY 2007 and FY 2016, USAID's Office of U.S. Foreign Disaster Assistance (USAID/OFDA) and USAID's Office of Food for Peace (USAID/FFP) provided assistance in response to a range of disasters, including floods, wildfires, winter emergencies, and complex crises.
13 septembre 2016 – A l'ouverture de la 33e session du Conseil des droits de l'homme mardi à Genève, le Haut-Commissaire des Nations Unies aux droits de l'homme, Zeid Ra'ad Al Hussein, a exprimé sa préoccupation face au refus d'un nombre croissant d'États membres d'accorder au Haut-Commissariat des Nations Unies aux droits de l'Homme (HCDH) ou aux mécanismes des droits de l'homme, l'accès aux pays ou aux régions spécifiques qu'ils demandent.
CrisisWatch is a monthly early warning bulletin designed to provide a regular update on the state of the most significant situations of conflict around the world.
Global Overview, August 2016
More Countries Joining Ban Treaty
(Geneva, September 1, 2016) – Cluster munition attacks in Syria and Yemen are causing unacceptable civilian suffering and deserve a strong response, Human Rights Watch said today during the release of the Cluster Munition Monitor 2016 report.
Executive Summary
Alert 2016! Report on conflicts, human rights and peacebuilding is a yearbook providing an analysis of the state of the world in terms of conflict and peacebuilding from four perspectives: armed conflicts, socio-political crises, peace processes and gender, peace and security.


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|sameer <sam...@c2.org>
|Re: another idea
|Sun, 19 Nov 1995 22:30:53 GMT
> > (The thing I do wonder about wrt the Netscape API is how easy it is to > *configure* an extension --- including per-directory configuration, > where applicable. That's not to say that it's easier with Apache, > just that I simply don't know). > It's not all that difficult. You just use the <Directory> directives, and put the API functions you want to use within that directory, and they are used only in those dirs but not others. I *beleive* that there is a problem with the wildcard matching in the directory directive, but I haven't looked at it in depth personally. (if you have two sets of per-dir configuration sets, /usr/docs/set1/* and /usr/docs/set1/sub/* the stuff within /usr/docs/set1/sub* matches /usr/docs/set1/* and the /usr/docs/set1/* configuriaton applies not the /usr/docs/set1/sub/* stuff... again, I'm not completely familiar with this problem, but that seems to be the case.) -- sameer Voice: 510-601-9777 Community ConneXion FAX: 510-601-9734 The Internet Privacy Provider Dialin: 510-658-6376 http://www.c2.org/ (or login as "guest") email@example.com
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[PvP Guide] Wakaworld: Your resource for advanced Sith Assassin/Jedi Shadow strategy!
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thanks for a really great read mate - I truly enjoyd it!
As for the below quote, it really had me cracked up, couldn't agree with you more - I do love red crystals.
Important note
Don't use lightsaber crystals with black cores. They aren't canon (no I don't care about the darksaber) and look stupid and ugly and I'll tunnel vision you in warzones if that happens then may god have mercy on your soul :B
I have, untill recently - been running all out darkness, as I was under the assumption that this may be the best way to solo, however what you said regarding 23/1/7 woke my interest, even though I play mainly PVE. However stupid my question may be I hope you will find the time to give it a quick and short answer.
Q.: could you please give me a fast breakdown on priorities for what stats go for. You do write about it, but my head was spinning in the end, and I truly don't get it.
Men are so simple of mind, and so much dominated by their immediate needs, that a deceitful man will always find plenty who are ready to be deceived.
- Niccoló Machiavelli


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Sign up for our Newsletter for the latest updates from The Laura Flanders Show.
In 2015, Laura Flanders and Ralph Nader found themselves on Grand Cayman Island, at once a tropical tourist paradise and the home of one of the biggest tax havens in the world, Ugland House.
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By combining excellent care with a state-of-the-art facility we strive to provide you with quality health care. We thank you for your interest in our services and the trust you have place......more
By combining excellent care with a state-of-the-art facility we strive to provide you with quality health care. We thank you for your interest in our services and the trust you have placed in us.
More about Inamdar Multispeciality Hospital
Inamdar Multispeciality Hospital is known for housing experienced Gastroenterologists. Dr. Sachin Sharad Vaze, a well-reputed Gastroenterologist, practices in Pune. Visit this medical health centre for Gastroenterologists recommended by 55 patients.
#15, Landmark : Behind KPCT Mall, Pune
Fatima Nagar Pune, Maharashtra
Dr. Sachin Sharad Vaze
MBBS, DNB ( General Surgery ), DNB - Gastroenterology
Dr. Uday Bapusaheb Pote
MBBS, DNB - Orthopedics, Fellow in Spine Surgery
Dr. Kshama Kulkarni
MBBS, MS - General Surgery, DNB ( General Surgery )
Dr. Manohar Sakhare
MBBS, MD - Internal Medicine, DM - Cardiology
Dr. Kshama.Kulkarni- Wakankar
M.Ch - Paediatric Surgery, Membership of the Royal College of Surgeons (MRCS), DNB (General Surgery), MS - General Surgery, MBBS
Dr. Rajendra K Shimpi
MBBS, MS - General Surgery
Dr. Sameer Desai
MBBS, MS - Orthopaedics
Dr. Shivanand Chikhale
Dr. Ibrahim Kothawala
Dr. Swapnil Karne
Dr. Vivek Biillempally
Dr. Rahul Kate
Speech Therapist
Dr. Seemab Shaikh
MBBS, Diploma in Otorhinolaryngology (DLO)
ENT Specialist
Dr. Shalini Vijay
Dr. Swati Kadam
Dr. Sanjay Vora
Dr. Amin Bankim
Dt. Ms. Swati Jagtap
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MBBS, MS - Orthopaedics, DNB
Dr. Abhijit Belgaumkar
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My mother is 60 years old and complaining about vertigo. She feels sudden spinning of head at various time of the day.
MD-Ayurveda, Basic Life Support (B.L.S), Bachelor of Ayurveda, Medicine and Surgery (BAMS)
Ayurveda, Ahmednagar
Do her blood test like CBC and urine routine. Check blood pressure ECG. If above reports are normal then go for CT brain.
31 years old male from Chennai asked
When I was doing intercourse with my partner my dick is not sticking out (not strong enough) for a while. It becomes small in a min or two while penetrating my dick into her vaginas. How can I sustain my dick for long time. Also, I am not sure my penis is touching her uterus and sperm is passing thru her uterus or not. I have been facing this problem for last three months. Pls advise sir.
Your penis is not strong enough at time of penetration into the vagina. I advice you to take proper balanced vegetarian diet. Take 8 to 10 glasses of water daily to detoxify body. Take fruits and vegetables in daily diet. Do meditation for mental strength daily. Take milk and milk products. Take light dinner always. For better guidance and natural safe permanent treatment, consult privately.
23 years old male from Delhi asked
M having huge public hairs but no facial hair I am 23. Every 1 of ny friends hv beard but no me. The pubic hairs are sooo thick but why not facial hair? My father izz having a beard but he also got in the age of 35 What should I do to get beard coz m having huge thick pubic hairs.
Dermatologist, Chennai
Use hairgro gel twice daily, along with the following medicine. Please send photos of the affected part for accurate diagnosis and treatment. Consult privately or online for detailed information and prescription.
28 years old female from Thane asked
Hello, Electral powder is meant for maintaining electrolyte balance & not for gaining weight. Tk care.
24 years old female from Ahmedabad asked
Give tip for problem n digest stomach that I can clean my stomach in two time in day you can give me.
You take chapati with green vegetables and chew 20 times one bite ,after 1 and half hour take 2glasses of water. Your stomach will be clean two times a day.
32 years old male from Bangalore asked
Hi I fall down from scooter as sudden break. No fracture but MRI SCAN shows complete ACL ligament tear. I consulted hospital. One doctor told ACL SURGERY and physio therapy must. 2nd doctor told surgery not must may be rest and physio can recover. My doubts 1. If doing surgery any problem 2.If not doing any problem can happen when I am becoming older. 3.Only Arthroscopy for cleaning blood and all will help? I am attaching my report.
Bachelors in physiotherapy, Masters in physiotherapy(musculoskeleton)
Physiotherapist, Jaipur
Hello Lybrate user. As you mentioned you had a acl tear .see if there's is complete tear of acl near grade 3 injury. Complete separation of ligament than ther no option than surgery.in grade 1 and grade 2 injuries are conservatively managed using physiotherapy Rehabilitation. But still in grade 1 or grade 2 injuries we require clinical assessment to see whether patient had a ligament laxity, no stability, buckling sign (moving forward or rotation of tibia in relation to femur), or giving away feel, one more we consider if patient is an athlete with grade 1 or grade 2 injury .his /her job requires excess movements n loading on a knee .in that case we suggest acl reconstruction .so it all depends on grade of injury n nature of job or further requirements of patient in future .yes arthroscope is only solution for acl reconstruction. If you had grade 3 acl injury that is complete separation .u will encounter buckling or giving away of knee. Hope you got your answer. Contact me online for further. Thanks.
8 years old female from Hyderabad asked
CCEBDM, PG Diploma In Clinical cardiology, MBBS
General Physician, Ghaziabad
1. Avoid exposure to cold 2. Take bath with little warm water 3. Do steam inhalation regularly at least once a day 4. Warm salt water gargles daily 5 no cold water / cold drinks / ice creams and so on 7. Wash hands after use of bath room and before and after eating food. 8 more warm liquids For medicine contact on private consultation Good luck.
26 years old male asked
I am still studying in last semester engineering. And I will marriage at this year December-January. Now I am more thinking of porn and I wanna watch porn video and I wanna masturbations. So sometime I control it and sometime I do it. So I have question. How I will do now for marriage life and sex life?
You can do masturbation two times a week, more than this is harmful for your future married life. Limit your porn watching. I advice you to take proper balanced vegetarian diet. Take 8 to 10 glasses of water daily to detoxify body. Take fruits and vegetables in daily diet. Do meditation for mental strength daily. Follow this and give feedback.
38 years old male from Ranchi asked
Sir kaise pata chalega ki erection jara vi nai aa rha to ye penis me injury ki wajah se hai. Penis injury ke kya symptoms hai?
Penis mai injury ki wajah se erection parr koi asar nahi padega. Agar erection nahi aa rahi hai toh iss ka karan hai stress, galat khana pinna aur weak pelvic floor muscles aur semen ka patla hona.
16 years old male from Hyderabad asked
Firstly my weight was 60 now it had gone to 80 because of I am getting severe headache when I am getting head ache I mst eat so I want to loose my weight to 60 again.
Hello, Obesity goes with gastric disorder to result in headache. You need to reduce your weight, first. Go for meditation to reduce stress and to combats fat cells. Tk, plenty, of water to hydrate your body. Tk, homoeopathic medicine :@ Fucus vast -10 drops thrice with little water. Tk care.
24 years old male from Lucknow asked
If there is sex between my wife and another sex between us after 30 to 40 min but it is unsafe this time. Is there chances of get pregnant because of sperm on my penis which is remain after first time sex and second time there is no ejaculation. How long sperm can live in open atmosphere. Please tell me about this.
Hello, Ejaculated sperm remain viable for several days within a woman's reproductive tract, so fertilization is possible as long as the sperm remain alive. Tk, care.
33 years old male from Delhi asked
I am working from home frm last 4 years. mostly I do night shift. So its tough to sleep in night when I do not have shift. please suggest.
Homeopath, Anand
Your circadian rhythm has changed so now your body would work accordingly. Take some safe homeopathic sleep inducing pills which would help you and even your body will not be habituated by it. It would just help in changing the rhythm. Drink warm milk with turmeric or nutmeg before going to bed.
27 years old male from Pune asked
First let me tell you my routine. I cleanse my face with Cetaphil. Then apply doux moisturizer in the morning. Then at night I cleanse same and then apply tretinoin 0.025.i have bit blackheads. I haven't exfoliating my skin since many months. Because I am on this acne treatment. Can I exfoliate my skin and how. please tell me some safe way.
Bachelor of Ayurveda, Medicine and Surgery (BAMS)
Ayurveda, Haridwar
Take kayakalp vati 2 tab with alovera ras 20 ml empty stomach And khadirarishta 4 spoon with water after meal Do yoga and some special Consult online for better result.
31 years old female from Bangalore asked
Hi I have consulted gynae doctor and had gone through all test suggested by her to me and my husband and as per report everything is normal, I am taking fol 123 and trying to conceive from last 5 months still I am not pregnant? Why is it so?
Sometime couple don't get results even if tests are normal. You should go for IUI if no result then IVF.
1 year old male from Ghaziabad asked
A 2 year boy is suffering from cough and cold now we done a test we will find in a xray there is a infection in chest and the boy is find very week and unable to gain weight from 6 month .or nose s ruka hua cough nikalta hai.
Hello, give your child the underlying homoeopathic medicine:@ Bryonia alb 30-4 pills, thrice. @ Heper sulph30-4 pills, thrice. Lukewarm water be given. Avoid, cold intake, exposure to cold climate. Report after a week. Tk, care.
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DNB, MCh - Plastic and Reconstructive Surgery, MS - Plastic Surgery, MBBS
Cosmetic/Plastic Surgeon, Delhi
Rhinoplasty: Plastic Surgery of Nose
40 years old male from Jorhat asked
My daughter is 4ys4mnts old. Her general health condition is good .Only problem is that she sleep less in day time .Its very difficult to make her sleep in day time .She feels tired and sleepy ,speaks many words ,repeating the same activity etc but she finally breakdown her sleepy feelings and wants to continue her previous activity. Neither she sleep nor allow her mother to sleep.In the night she generally sleep in between 8 to 8: 30 pm and continue upto 6 am. She feels sleepy in day time after coming school but she break down herself the sleep fillings. Her school time is 7: 15 to 11: 15 am and travelling a distance of 3x2=6 km Pls replay.
Your child sleeping time 10 hours is sufficient ,she complete her require of sleep so day time no requirement of sleep. You can select sleeping time of night is 10 pm start at 9 pm and getup time will be as a tease. I think this trick will support you.
21 years old male from Mandya asked
Hello doctor, my frd is 22 year old girl and 5.4 feet height, she is very slim. She needs to increase her weight to get marry, soO please suggest her some diet plan and foods.
Diploma in Diet and Nutrition, B.Pharma
Dietitian/Nutritionist, Gurgaon
Hi Vikas You need to improve power of your liver to improve your anabolism so that you can gain muscle. Taking 1 cytofresh tablet daily will help you. Eat protein rich diet to gain weight.
21 years old male from Noida asked
Hello Doctor, Does Masturbation increase DHT and cause Hair loss? After Masturbating, I have itchiness in my scalp. DHT might be the reason?
MBBS, MD - Dermatology, venereology & Leprology
Dermatologist, Kota
Dear Ashish. There is no direct connection between the two. But, Masturbation does makes one weak. Reduce the frequency.
27 years old female from Jammu asked
I recently did a urine routine, it tested positive for leukocyte esterase and also 5-7 WBC/HPF were detected. I am 26 weeks pregnant. Do I need to take some antibiotics fir this, or will this cure on its own if I increase my fluid intake?
If you have no symptoms like burning/frequency /scanty micturition, then you don't require antibiotics. As such there are not much pus cells in urine. So increase your water intake. Take plenty of fluids. This should cure it.
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text:
Four years after personal euphoria and public shock greeted his inclusion in Sven-Goran Eriksson's World Cup squad despite having never played a Premier League match, the Arsenal winger ran the most contrasting gamut of emotions as Fabio Capello left him out of the group for South Africa.
Walcott was on the golf course this morning, clearly not expecting to receive one of the seven phone calls Capello made to deliver the bad news.
The 21-year-old was left devastated by the decision as despite a season for Arsenal that he has regularly described as the most frustrating of his life, he felt a place on the plane was justified this time around.
Only last week, Walcott spoke of his immaturity in 2006 with an air of embarrassment, admitting he was the "babyface" who "did not deserve to be involved".
Such honesty was tinged with the confidence of four years' development at Emirates Stadium and that his pedigree had been proven in an England shirt to the extent his place this time was merited.
But Capello's decision is perhaps the most definitive example yet of the Italian's ruthlessness, for no one who saw Walcott destroy Croatia with a devastating hat-trick in September 2008 could ever have imagined this.
England have won all 11 matches Walcott has played in, averaging more than three goals a game, and despite lauding his frightening pace, Capello opted for Shaun Wright-Phillips's more reliable delivery and greater experience at international level as understudy to Tottenham's Aaron Lennon, who must surely be certain of a starting place now.
While the inclusion of Wright-Phillips will be celebrated as much by his father as the man himself, it is a dramatic fall from grace for Walcott, whose season has been truncated by injury and only flashes of form.
The truth is he was never able to convince over an extended period. A superb cameo against Barcelona in the Champions League quarter-final first leg preceded another impact in the away match early on, before fading into anonymity and Capello clearly feels the dramatic range of performance on offer is too great a risk in a World Cup.
However, it must be remembered Walcott is only 21 and has at least three World Cups in him should he develop into the player his potential overwhelmingly indicates. Capello's decision is the clearest sign that Walcott's game has not progressed to the extent it should have, particularly under the tutelage of Arsene Wenger, who perhaps more than any other coach, is happy to give youth their chance.
His delivery remains an enduring source of frustration among Gunners supporters and his two starts against Mexico and Japan did little to shake the belief that his pace gets him into situation he does not yet know how to make the best of.
Of course, time is on his side but perhaps this could be the wake-up call Walcott needs to help take his game to the next level.
- More about:
- Arsenal
- Fabio Capello
- South Africa
- Sven-goran Eriksson


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In April, Moscow-based blogger Eldar Murtazin posted a review of Nokia's forthcoming N8 smartphone on his site mobile-review.com. Nokia asked for its return for weeks to no avail. Now they're calling on the Russian police to get their phone back.
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Friendship is Dragons
Updates Tuesdays, Thursdays, and Saturdays
Page 322 - Downright Defiance
10th Aug 2013, 6:00 AM
Average Rating:
(4 votes)
Rate this comic
1 - Lacking in Dungeons
2 - Pinkie Pie-Eyed
3 - Are You An Arcanist
4 - The Titular Dragon
5 - Quest Text
6 - Royal Speed-Dial
7 - Spreading the Word
8 - Extreme Lore
9 - The Roleplay Trap
10 - Take Me to Ponyville
11 - Welcome Wagon
12 - Skipping Ahead
13 - Get Thee to a Distillery
14 - Cutie Mark Profit Margin
15 - Knowledge (meta)
16 - Barbarian Rage
17 - Simply Chaotic
18 - Weather Team
19 - Fly Filly Fly
20 - Magic Meets Fashion
21 - Secrets and Lies
22 - Meta-Roleplaying
23 - Epic Fantasy
24 - Truths Within Truths
25 - The Silent Minority
26 - Crunching the Numbers
27 - Friend to All Things
28 - Social Fatigue
29 - Out of the Frying Pan
30 - Party Pandemonium
31 - My Little Pun-y
32 - Beginning is Nigh
33 - Informal Complaint
34 - Roleplayer's Remorse
35 - Ye Shall Receive
36 - The Bard Contributes
37 - Tipping Point
38 - Fanfare of Violence
39 - Monologue Interruptus
40 - End of Act I
41 - Intermission Review
42 - Plotting and Scheming
43 - Back to Square One
44 - Rule of Three
45 - Bright Shiny Things
46 - Some Assembly Required
47 - Thirst for Adventure
48 - Watch That First Step
49 - Rocks Fall
50 - Flirting with Death
51 - Mostly Ideal Outcome
52 - Random Encounter
53 - Missing You
54 - Pony Kombat
55 - Salute Our Flying Comrades
56 - Third Time's the Curse
57 - Natural Turnabout
58 - Extend the Olive Branch
59 - At the Conflict's End
60 - Little Forest of Horrors
61 - Pink Performer Logic
62 - Mocking at the Meanie
63 - Begrudging Success
64 - Ponyville Trail
65 - Setting the Scene
66 - The Worst Possible Thing
67 - Fabulous Crimes
68 - Impromptu Beautician
69 - Equivalent Exchange
70 - Fighter Foresight
71 - Betrayal for Dummies
72 - Straight to the Point
73 - Character Moment
74 - Drawing Aggro
75 - Grand Exit
76 - No Second Thoughts
77 - Check For Traps
78 - Words of Sage Advice
79 - Enter Nightmare
80 - Gold Star Effort
81 - A Study in Pragmatism
82 - Eminent Epiphany
83 - The Soul Still Burns
84 - Nothing but the Truth
85 - Exhibits B & C
86 - Laissez Faire
87 - Edge of Morality
88 - Too Much, Too Early
89 - Last Piece of the Puzzle
90 - Friendship Really Is Magic
91 - Worldcrafter's Lament
92 - Taste the Rainbow
93 - Spoils of War
94 - Delayed Dawn
95 - In the Aftermath
96 - No Real Choices
97 - The Inevitable
98 - Happy Ending Forever
99 - The Great Comeback
100 - To Be Continued
101 - Grand Line, Part 1
102 - Grand Line, Part 2
103 - Grand Line, Part 3
104 - Grand Line, Part 4
105 - Grand Line, Part 5
106 - Grand Line, Part 6
107 - Grand Line, Part 7
108 - Grand Line, Part 8
109 - Grand Line, Part 9
110 - Undead Alewives
111 - Lost Chickens, Part 1
112 - Lost Chickens, Part 2
113 - Lost Chickens, Part 3
114 - Lost Chickens, Part 4
115 - The Best Waylaid Plans
116 - The Masquerade
117 - Table Turnabout
118 - Winter Map Up
119 - All Together Now
120 - RD Is Best Anti-Hero
121 - Home Impairment
122 - Avatar of Wrath
123 - Ghost of Villains Past
124 - Counterpoint Character
125 - Making An Impression
126 - A Gentle Shove
127 - Where There's Smoke
128 - Solar Vendetta
129 - Premeditated Aggro
130 - Level Up Montage
131 - The Prophet Speaks
132 - Branches and Forks
133 - Loose Dead Ends
134 - Cacophonous Call
135 - Pony Type Logistics
136 - [ Father's Day Tribute ]
137 - Playing Against Type
138 - Complications Ensue
139 - Reconsider, Reconcile
140 - Security Mismeasures
141 - Time Poorly Spent
142 - Different Kind of Bored
143 - In Hollow Victory
144 - Jumping Tracks
145 - Good Old Platforming
146 - Molehill Mountain
147 - Bridging the Gap
148 - The Quiet Game
149 - Heckler's Dilemma
150 - Wrangling Apologies
151 - Jenkins Bait
152 - Downhill From Here
153 - Lore Strikes Again
154 - Grey Area Ruling
155 - Unshakeable Doubt
156 - Heartbeat, Heartbreak
157 - Getting On With It
158 - Line Please
159 - Lazy Dragon Rider
160 - Paradigm Shift
161 - Conflict of Interest
162 - One That Got Away
163 - Third Strike Out
164 - The Last Beat-'Em-Up
165 - Calm Before the Storm
166 - Wrath of God
167 - Shy Ex Machina
168 - True to Character
169 - A Fire Within
170 - Dragonshy No More
171 - Overwhelming Will
172 - Dragon Bawl
173 - The Roleplayer's Triumph
174 - A Modicum of Grace
175 - Those We Left Behind
176 - Mission Debrief
177 - Letter to Whomever
178 - Hoofsteps Retraced
179 - Root of the Fun
180 - Show Me the Ponies
181 - Feats of Radicalness
182 - The Cleric
183 - Elements of Smarmony, Part 1
184 - Elements of Smarmony, Part 2
185 - Elements of Smarmony, Part 3
186 - Pony RPG
187 - The Maid of Rage
188 - High Roller
189 - Grand Line II, Part 1
190 - Grand Line II, Part 2
191 - Grand Line II, Part 3
192 - Downhill From the Table
193 - The Old College Try
194 - Over Abridged
195 - Don't Look At Me
196 - Hide and Peek
197 - Together in the Dark
198 - Bringing Up Roots
199 - It's All Relative
200 - Judgment From Afar
201 - Just Misunderstood
202 - Guessing Game, Go
203 - That Other Bard
204 - Six Angry Mares
205 - Non Pushover Character
206 - In Plain Sight
207 - The Walking Dread
208 - Questionable Ethics
209 - Adventurer's Warrant
210 - Meta Every Time Always
211 - Less Is More, More or Less
212 - The Decider
213 - Behind Friendly Lines
214 - In the Dark of the Night
215 - A Terrible Fate
216 - To Each Their Own
217 - Don't Wanna Be the Guy
218 - Method Roleplay
219 - Great Balls of Fire
220 - Audio Books
221 - Breaking Bad News
222 - No End in Hindsight
223 - Perspective Check
224 - The Beaten Path
225 - Worn Out Welcome
226 - Peeping Ponies
227 - For Want of An Actor
228 - The Bard's Reprise
229 - Friends Like These
230 - Entering and Breaking
231 - Parallel Processing
232 - From the Zebra's Mouth
233 - Rainbow Retribution
234 - A Second Opinion
235 - The Arbiter
236 - Everfree Alliance
237 - Step Into the Light
238 - Pick Your Poison
239 - Potion Commotion
240 - The Rest is Alchemy
241 - Still the Best Policy
242 - Walking Down the Street
243 - Dodongo Dislikes Prejudice
244 - The End Comes Swiftly
245 - Backstage Pass
246 - Instant Access
247 - Criticism Delay
248 - Narrative Autopsy
249 - The Last Followup
250 - Apology Accepted
251 - Race to the Finish
252 - The Clock Starts Now
253 - Hello, Little Friend
254 - Meet Cute
255 - Premature Pessimism
256 - Pink Pastry Peril
257 - The End Times
258 - The Tribble I've Seen
259 - Eradication Order
260 - Monster Mash
261 - To the Boring End
262 - Staying Power
263 - Lost in Transition
264 - I Know You Know
265 - Public Personas
266 - Where Loyalties Lie
267 - Con Context
268 - Double Dirty Work
269 - Tools of the Trade
270 - What You Missed
271 - Big Small Talk
272 - Indirect Respect
273 - Mixed Messaging
274 - Snakes and Ladders
275 - From the Ashes
276 - The Squawking Menace
277 - Balancing Act
278 - Minus World
279 - Rogue Instinct
280 - This Lonely Road
281 - The Spy Standoff
282 - Enter Rover
283 - Ever Circling
284 - Rebel Rebel
285 - Sweet Thing
286 - We Are the Dead
287 - Future Legend
288 - Meanwhile, Elsewhere
289 - Of Ducks and Ponies
290 - The Long Con
291 - Yakety Sax
292 - Just As Planned
293 - Revenge of the Plot
294 - Translation Error
295 - Wide Open Discussion
296 - Elusive's Eleven
297 - Monster Reborn
298 - Total Ruse Reversal
299 - Mostly Dead All Day
300 - Blasphemy and Madness
301 - Par for the Course
302 - Rock 'n' Roll With Me
303 - Exceptional Taste
304 - Today I Learned
305 - The Mole Ponies
306 - Experience Points
307 - Sensibility Ensues
308 - Expository Banter
309 - Six Hundred Feet Under
310 - Subversion
311 - Gamer's Gambit
312 - Expedited Insanity
313 - Catch of the Day
314 - Assistance is Futile
315 - Up Down All Around
316 - Thick Scales
317 - Colossal Cave
318 - Echo Location
319 - Tricks of the Track
320 - Reversal of Fortune
321 - From a Mile Away
322 - Downright Defiance
323 - Shaggy Showdown
324 - The Lovable Rogue
325 - Enhanced Negotiation
326 - Where Is My Mind
327 - For Services Rendered
328 - The Pupil and the Thief
329 - Unaligned Harmony
330 - The Next Grand Adventure
331 - Prisoner's Dilemma
332 - Mr. Welch for Ponies
333 - So Many Dungeons
334 - Crazy Monster Creators
335 - Caption of Industry
336 - Smarmony Returns, Part 1
337 - Smarmony Returns, Part 2
338 - Smarmony Returns, Part 3
339 - Smarmony Returns, Part 4
340 - Smarmony Returns, Part 5
341 - Smarmony Returns, Part 6
342 - Smarmony Returns, Part 7
343 - You're In Too Deep When...
344 - Mr. Welch for Ponies, Cont.
345 - Call of Cakethulu
346 - E1: Conversion Confusion
347 - E2: Roleplay Regrets
348 - E3: Bunny Buddies
349 - E4: Pet Parley
350 - E5: Exhausted Endings
351 - Miniature Mayhem
352 - The Friendbreaker
353 - To the Bottom of the Sea
354 - Atomic Rainboom
355 - Friendship is Trekkers
356 - Friendship Lessons
357 - The Life of Pie
358 - Based on a Likely Story
359 - Business As Unusual
360 - Motivation Delivery
361 - The Pony Who Cried Wolf
362 - Narration Dissonance
363 - Alliterative Acronym Addict
364 - Raining Hats and Frogs
365 - Bolstering Fortitude
366 - Love and Investigate
367 - Effect and Cause
368 - Priority Alert
369 - Thunder and Lightning
370 - First Responders
371 - First Turn Blues
372 - Pinkie Face
373 - In Emergency, Break Logic
374 - Infinite Crisis Management
375 - Getting Dangerous
376 - Pastor of Muppets
377 - Old Jokes
378 - Exponential Escalation
379 - The Rabbit Reckoning
380 - Sage Quit
381 - Downtime Deficit
382 - Profession Check
383 - Epic Maneuver
384 - Who You Gonna Call
385 - Tardy Tidings
386 - Autopsy Turvy
387 - Taking the Reins
388 - All Greek To Me
389 - Fire With Fire
390 - Dame of Groans
391 - Magic via Friendship
392 - Backstory Lottery
393 - Ain't Gotta Explain It
394 - The Doozy
395 - Monthly Pie-a-thon
396 - Paranoid Illusions
397 - Without A Paddle
398 - Special Guest Villain
399 - Reason to Run
400 - Hydra Hightail
401 - Double Blind Gambit
402 - Beyond Comparison
403 - Poet In Motion
404 - Fly Not Found
405 - Collateral Oopsie
406 - Trust Fall
407 - Going Up
408 - Pyrrhic Success
409 - Hear Pink, See Red
410 - Devolution
411 - Fast Lane Ending
412 - Brain Picking
413 - Death of the Party
414 - Bard to Find
415 - Party of None
416 - Active Aggressive
417 - Unfeasible, Unpleasable
418 - When Boards Collide
419 - Blood From Stone
420 - Playing With Friends
421 - Smarmony Tries, Part 1
422 - Smarmony Tries, Part 2
423 - Smarmony Tries, Part 3
424 - Smarmony Tries, Part 4
425 - Smarmony Tries, Part 5
426 - Smarmony Tries, Part 6
427 - How You Play the Game
428 - Miniature Mayhem 2
429 - Class Warfare
430 - Here As Promised
431 - Networking and Not-Working
432 - It Builds Character
433 - Grand Line III, Part 1
434 - Grand Line III, Part 2
435 - Long Distance Roleplay
436 - Social Espionage Operations
437 - Professional Curtsy
438 - Codex Fatigue
439 - Hobby Versus Reality
440 - The Gang's All Here
441 - Consolidation Woes
442 - Raison D'Etre
443 - Rules of Nature
444 - Acceptance Paradox
445 - Great Minds Think Different
446 - The Barbarian Guild
447 - House of Mirrors
448 - Thief Would Be Proud
449 - Different Stroke Folk
450 - Favor of the Dice
451 - Beating the Dead Horse
452 - Roleplay ABCs
453 - Harsh Words
454 - Mix Responsibly
455 - Tragedy of the Commoners
456 - This Is Your Life On Pony
457 - To Cast a Shadow
458 - Best of Kin
459 - It's Who You Know
460 - Star-Crossed, Maybe
461 - Working Class Wisdom
462 - Party Politics
463 - Then Fall, Rarity
464 - A Tale of Two Parties
465 - Preemptive Hysteria
466 - Quicksand Immersion
467 - Theatre of Mysteries
468 - Victorious Victorian
469 - The Angel You Know
470 - Full Party Consequences
471 - Loonie Bargain Bin
472 - Barber-ian (Sorry)
473 - Artsy Fartsy
474 - She's A Maniac
475 - Spot Blindness
476 - High Society Hipster
477 - Sudden But Inevitable
478 - Spectator Sport
479 - Storytelling Tools
480 - Vulnerability: Love
481 - Two For Tango
482 - Tipping Your Hoof
483 - Digging for Gold
484 - Icarus Syndrome
485 - Heart to Heart
486 - Idle Worship
487 - Home Away From Home
488 - Burn Notice
489 - Terms of Disservice
490 - Get Hype
491 - Twilight Brew (Teaser)
492 - Filler: Pre-made for Rarity
493 - Filler: d20 Flail
494 - Pumpkin Season
495 - Holiday Creep
496 - Questions About Questions
497 - Recursion, Not Inception
498 - Character Backups
499 - Diversified Portfolio
500 - A Halloween Carol
501 - Cocoa Economy
502 - Popular Magic
503 - Benign Chaotic Evil
504 - Anti Memetic
505 - Versus the World
506 - The Face of Terror
507 - Villains Anonymous
508 - Faulty Rituals
509 - Chaperone Duty
510 - The Zebra Storyteller
511 - Improv Night
512 - Splat Potential
513 - Metal Entrance
514 - Pony Princess Problems
515 - Smear Campaign
516 - One Forward, Two Back
517 - Hoofbump Simulator
518 - Script Revision
519 - Nervous Eating
520 - The Warrior Princess
521 - Jumping the Blunderbuss
522 - Avoid By Example
523 - Quantum of Silence
524 - Obstruction of Progress
525 - Open and Shut
526 - Tug of Door
527 - Sounding Bored
528 - False Reinforcement
529 - High Horse
530 - Social Subterfuge
531 - Confidential Informant
532 - Half-Glassed
533 - Positive Press
534 - U and Me, Nytime at All
535 - Interest Curveball
536 - The Crowd Came Back
537 - Stealing the Bait
538 - Good With Benefits
539 - Brink of the Children
540 - Spitball Detective
541 - Lapse in Identity
542 - Ace Layman
543 - More Like a Grinch
544 - Voice of Treason
545 - Survivor Story
546 - Christmas Before Nightmares
547 - The Ravages of Time
548 - Horrors of the Arcade
549 - Down With the System
550 - Smoke and Mirror-Selves
551 - Jury of Fears
552 - Fun and Secrets
553 - Approval Rating
554 - Seventh Sense
555 - Electric Stun Fun
556 - Royal Curbstomp
557 - Value of a Footsoldier
558 - Shuffling the Deck
559 - Asking For a Friend
560 - The Big Score
561 - Unexpected Favorites
562 - Party Food
563 - Welcome to DMing
564 - More Pony Feats
565 - Blue Oyster Cult
566 - Chrono Chrys, Part 1
567 - Chrono Chrys, Part 2
568 - Chrono Chrys, Part 3
569 - Chrono Chrys, Part 4
570 - Chrono Chrys, Part 5
571 - Chrono Chrys, Part 6
572 - Chrono Chrys, Part 7
573 - Chrono Chrys, Part 8
574 - Chrono Chrys, Part 9
575 - Princess Maker
576 - The Best Worst
577 - Boycott Movement
578 - Hardest of Sells
579 - Tried, Denied
580 - Gotta Get Famous
581 - Lime-Flavored Light
582 - Like an Open Book
583 - Brainstorm Forecast
584 - Entrepreneurial Spirit
585 - Suddenly, Knowledge
586 - Lots and Lots of Trains
587 - Beyond Rainbowdome
588 - Ten Times a Decade
589 - Twenty Percent Skill
590 - Experiential Challenge
591 - Algorithms & Algebra
592 - Amoral Superiority
593 - Advantageous Edge
594 - Implausible Applicability
595 - Roll-Playing Game
596 - Dungeon Fearing
597 - That Old Standby
598 - What Lies Beneath
599 - Rock You Like A
600 - Pride Before the Fall
601 - Nine Tenths of the Law
602 - Not Enough Dragons
603 - Shrubbery Sidequest
604 - Resuming Rivalry
605 - Fair Fair Cry the Horses
606 - Exposition Ferry
607 - At the Speed of Plot
608 - Race to the End of the Race
609 - Explosion Propulsion
610 - Backseat Gaming
611 - Word Balloons
612 - Fumbling the Mic
613 - Short Term Prosperity
614 - Eye For An Eye
615 - The Caboose
616 - Twisted Linguistics
617 - Rising Action
618 - Meta-Meta-Meta Game
619 - Quid Pro Nil
620 - Stop Go Fast Slow
621 - Escape Velocity
622 - Ponyvillian Devil
623 - Wile E. Pony
624 - Useless Hubris
625 - Top Sneer
626 - Experimental Success
627 - Mare-a-thon Mare
628 - Stealth Teaching
629 - Credit Transfer
630 - Redemption Run
631 - Hacking Skills, Part 1
632 - Hacking Skills, Part 2
633 - Hacking Skills, Part 3
634 - What Is It Good For?
635 - Deflated Enthusiasm
636 - Unexpected Favorites, Part 2
637 - Unexpected Favorites, Part 3
638 - Unexpected Favorites, Part 4
639 - Unexpected Favorites, Part 5
640 - The Dream Job, Part 1
641 - The Dream Job, Part 2
642 - The Dream Job, Part 3
643 - The Dream Job, Part 4
644 - The Dream Job, Part 5
645 - The Dream Job, Part 6
646 - The Dream Job, Part 7
647 - The Dream Job, Part 8
648 - The Dream Job, Part 9
649 - The Dream Job, Part 10
650 - The Dream Job, Part 11
651 - The Dream Job, Part 12
652 - This Ain't My First
653 - Scheduled Broadcast
654 - Storm Brewery
655 - Brief Missioning
656 - The Blue Standard
657 - Correspondence, Of Course
658 - Oath of Secrecy
659 - Hippo Crate
660 - Lifting the Screen
661 - Excellence to Others
662 - Agatha Missed-ie
663 - Odds Against
664 - Mute As a Button
665 - Quest Chain Train
666 - Number of the Yeast
667 - Southern Discomfort
668 - Nuanced Verbiage
669 - Cherry Picking
670 - Variations on a Scheme
671 - Slyly Recommended
672 - Skeleton Crew
673 - Adventure Timeshare
674 - Technic Calamity
675 - Non-Rules Lawyering
676 - Pegasus Wrong
677 - Wheel of Time
678 - Document In Distress
679 - Improbable Truth
680 - At the Cherry Factory
681 - Sound Reasoning
682 - Heavy Artillery
683 - Bucking Trends
684 - Flan Fiction
685 - Sinking Synopsis
686 - Self Publishing
687 - Sequel Crook
688 - The Dork Side
689 - Regular Promises
690 - Facts Evasion
691 - Checking Out
692 - Daily Llama
693 - Hat Out of Hell
694 - Dodge Cancelling
695 - Desert Trolley
696 - By a Hare's Breadth
697 - Cony Before the Horse
698 - Horse Race Gambling
699 - Apology Stunts
700 - Element of Stubborn
701 - Dust Exercises
702 - Survival Skills
703 - Dust Daredevil
704 - Cheap Thriller
705 - Funnel Vision
706 - Untwists and No Turns
707 - Lifeline or Deathline
708 - Tele-Schadenfreude
709 - The Rodeo Clown
710 - Nowhere to Hide
711 - The Most Fine of Print
712 - Maximum Wage
713 - Home With a Ranger
714 - Getting Dogpiled
715 - Pasta Happening
716 - City of Villains, Part 1
717 - City of Villains, Part 2
718 - City of Villains, Part 3
719 - City of Villains, Part 4
720 - City of Villains, Part 5
721 - City of Villains, Part 6
722 - City of Villains, Part 7
723 - City of Villains, Part 8
724 - City of Villains, Part 9
725 - City of Villains, Part 10
726 - City of Villains, Part 11
727 - City of Villains, Part 12
728 - City of Villains, Part 13
729 - City of Villains, Part 14
730 - Evading the Issue
731 - Flirting with Danger
732 - Paragon Til Death
733 - A New Horse
734 - Storm Time
735 - In a Wizard's House
736 - Officially A Sleepover
737 - A Different Kind of Storm
738 - Hypocritical Hit
739 - A Resounding Yeah
740 - Capital Schism
741 - All-Natural Disaster
742 - Coach McDash
743 - Buy the Numbers
744 - Fitness Finesse
745 - Ninety Percent Mental
746 - The Eyes Haven't
747 - Extreme Proaction
748 - Eye Lander
749 - Rings of Icarus
750 - Impatient Zero
751 - Pheasant Remolt
752 - The Commoners' Cold
753 - Dilution Solution
754 - Candy From Babies
755 - Just Sayin'
756 - Blowing Gently
757 - Mission Questionable
758 - Fractal Padding
759 - Helium Powered
760 - Storm Braining
761 - Flutter Zone
762 - Ad Libberish
763 - Something Fishy
764 - Remedial Edumacation
765 - Forgive Mission
766 - Dynamic Cling
767 - The Party's Long Face
768 - Shrink Wrap
769 - Doom Neigh-er
770 - Hurried Getaway
771 - Sympathy Pain
772 - Peak Pollen
773 - Off the Beaten Map
774 - To Bee Or Not
775 - Hello My Honey
776 - Easier Done
777 - Jackpot
778 - Bee Cause
779 - Bee Leave It
780 - Dancing Queen
781 - Regrettable Greed
782 - Playing Heartstrings
783 - Blue Symptoms
784 - Unfamiliar Muffins
785 - Fairy Helper F
786 - Ban She
787 - Hyperbolic Trajectory
788 - Credit Where It's New
789 - The Soft Cheer
790 - Shadow Fun
791 - Critical Planning Failure
792 - Dark Horses, Mission 2
793 - Dark Horses, Mission 6
794 - Dark Horses, Mission 14
795 - Really Unrealistic
796 - Old Buds
797 - Be Careful What You Plot For
798 - Twilight's Failsafe Power
799 - Fluttershy Beats Some Fruit
800 - Cloud Wrangling
801 - Snacking On A Storm
802 - Pay to Not Play
803 - Essentially Dubious
804 - Open Door Adventure
805 - Min-max-iversary
806 - All Awesome
807 - Great Gladiators
808 - Unconventional Weapons
809 - Flash Forward
810 - Daughters of Anarchy
811 - Fight-Seeking Missile
812 - Tangled Webs
813 - No Longer Off
814 - Munchkin Defense
815 - There Is Only War
816 - Own Little Worlds
817 - Murder Most Fowl
818 - Double Rainbow
819 - Imminent Bashing
820 - Unsolicited Criticism
821 - Tactical Empathy
822 - Scheme Attic
823 - Junk Bard Wars
824 - Foiled Again
825 - Virtue Oh So
826 - Party Optimally
827 - Manic Digression
828 - Weird Allegro
829 - Charms Race
830 - Bard Times Two
831 - You Lose If You Win
832 - Griffon a Chance
833 - It's a Griffon Take
834 - Habit and Odd Fellows
835 - Slight as a Feather
836 - Friendship Blames
837 - Flocking Together
838 - Level Zero
839 - Calculated Construction
840 - New and Behooved
841 - The GeMs Invade
842 - Rock and Roll All Shy
843 - Somebody Else Please?
844 - A Princess is Born
845 - Long Lost Sister
846 - The Aftermath
847 - Back to the Game
848 - Candid Hate
849 - Guard Rails Problem
850 - And I Might Scream
851 - Title Flop
852 - Aerial Movelist
853 - Narration Elation
854 - Gawk Value
855 - Change of Art
856 - Breaking Ground
857 - Style Glide
858 - Massed From the Past
859 - Roam Schooled
860 - Bullyin' Operator
861 - Dash Smash
862 - Butterfly Twice as High
863 - Blinded Me With Magic
864 - Fairy-est One of All
865 - Prosperous Cheats
866 - Life, Ruined
867 - Factory Lure
868 - Peeved Pets
869 - Racket Rocket
870 - Crossover Cascade
871 - Eyes of the World
872 - Inn Consistency
873 - Best In Showtunes
874 - Secondary Narrator
875 - Chip Off the Block
876 - Everything Goes
877 - Bleep Fighter
878 - Frontfooted Insult
879 - The Crowd Goes Mild
880 - Take It Outside
881 - Cheer Beating
882 - Kayfabe Break
883 - Highest Fashion
884 - Dressed to Fail
885 - Ick "R" Us
886 - Plan Inaction
887 - Counterintui-ttack
888 - Rescue Range
889 - Speed of Flight
890 - Tell Me the Odds
891 - Pair o' Dice
892 - Drawn to Strife
893 - Boom Operator
894 - Concession Stand
895 - Defying Gravity
896 - A Life for a Knife
897 - Conflict of Disinterest
898 - Furious Fate
899 - A Day of Activities
Author Notes:
10th Aug 2013, 6:00 AM
A bit of an update on the guest comic front: We're up to a whopping 18 fully submitted pages between 7 different authors, I've confirmed at least two additional authors that still haven't yet delivered, and there are still three weeks left until the deadline.
When this whole thing started, I had reasonable doubts about 25 pages (regular updates for all 8.5 weeks) being possible. Now, it looks like it could actually happen. All in all, this is going to be pretty darn awesome.
81 Comments:
Post a Comment
10th Aug 2013, 6:22 AM
Eh needed a oneliner.
never been in a situation where the group i'm with just blindly ignore combat and precious EXPS! anyone care to explain?
Giggle Tail
10th Aug 2013, 6:58 AM
We've had a similar scenario at least once:
After venturing through a dungeon that felt like the Water Temple from Legend of Zelda, we finally had reached the final room...which had a basilisk in it for us to fight.
Of course, by this point all of us were sick, tired, and just plain fed up with this session. That's why the party cleric just charged straight in and beat the tar out of the basilisk in a blind rage. The DM was apparently feeling merciful (or, more likely, thought this was hilarious), because he let us get away with that rather than make us actually fight the thing.
10th Aug 2013, 7:00 AM
And who says they aren't going to attack? Just buck 'em off to get them from behind you, -then- charge them. AJ's got the right idea!
Tis The Time o The HAMMER
10th Aug 2013, 9:12 AM
It's not a question of XP. It's the downright outrage of most gamers that their characters could be surprised by ANYTHING. They will spend literal hours justifying why your carefully planned ambush could never occur to THEM, but gasp in surprise if you poke holes in their "clever" ambush plan.
Players are a superstitious, contentious lot. I'm sure I'll turn back into one once I get out from behind the GM screen
10th Aug 2013, 4:09 PM
I'm doing both right now, so I know both of those feels.
12th Aug 2013, 12:50 AM
in this case the DM is trying to nullify a character's ability for "flavor" reasons.
any player with some experience knows this is always scrutiny reserved for martial characters and AJ is justified in being annoyed.
or as my group once put it
"so wait, (wizard) can FLY but (fighter) can't disarm someone because they're 5 feet taller than him?"
10th Aug 2013, 4:34 PM
My players will often find ways to avoid combat whenever possible (which I find far more entertaining than the actual combats would have been). Often trying to outrun opponents or get around them.
So long as they can reach their objective, is there a reason why they shouldn't get experience for completing what they set out to do?
Whether you subdue a monster, trick it, avoid it, or beat it into a bloody pulp and harvest its organs for potions, you should be granted the same amount of EXP for the encounter. (At least in my opinion)Forcing the players to fight is the wrong way to go about it, but presenting monsters as an obstacle to be overcome is definitely what you should aim for as a DM.
10th Aug 2013, 4:51 PM
Not really, you shouldn't receive full EXP for not actually killing the monster. Some, yes, but not full, otherwise, they could just "encounter" mobs, do nothing, and profit. Dat's a no go.
10th Aug 2013, 5:02 PM
The only problem with that is... It's not that they're gaining EXP for nothing. They're gaining EXP for completing their task in a creative way.
I mean the very point of table top games is that you can do whatever you can think of to overcome an obstacle. So to not give them EXP for overcoming a problem the way they want is basically punishing them for playing a tabletop game instead of a videogame.
10th Aug 2013, 5:55 PM
Running around a mob to complete the objective is not the same as tricking them, or something like that. You shouldn't punish your players, no, but you also shouldn't pamper them. Giving them full exp for running around mobs to snag...like an artifact or something, then running away is not deserving of full exp for killing a mob. It's worth something, certainly, but not full.
10th Aug 2013, 7:40 PM
If you can get around the mob of monsters grab the artifact and get away with it, then I think that's perfectly worthy of getting full XP. I know that's what I would choose to do as a DM. Generally I just have an amount of XP based on achieving that plot point rather than focusing on monsters XP values.
The cool part about trying to get away from an encounter in such a manner would be that the group that they ran past might come back to get revenge after they got away. Or they could chase them the entire way through a dungeon. They could run into traps and the like while trying to evade the enemy. It is often far more dangerous to try and run past a group than it is to take care of them.
Though I've played games where fighting was a HUGE focus of the games, and as such, battle tactics and the like were ways of getting bonus XP and each player had a different XP count and tally. Everyone was more focused on making battle-optimized characters.
I've had a bunch of fun in either type of campaign. I'd say it comes down to DM discretion.
It all depends on the type of game you like to run.
10th Aug 2013, 11:52 PM
It really depends -- there are scenarios where the fact that all you need is the McGuffin, and killing the monster isn't necessary, makes it a much easier encounter. Especially in cases where the monster is *way* beyond the characters.
Circumstances making an encounter easier is a normal reason to reduce the XP.
But if you were *supposed* to fight them and got around them, you probably deserve full xp.
10th Aug 2013, 8:05 PM
How I'm going to handle XP next campaign, Any time you accomplish your goal despite someone/thing seriously trying to stop you you get XP. Sneak past the Guard Patrol by slipping in a forged patrol Map? XP Steal the Jail Keys by slipping sleeping drugs into the Guard Dog's Food? More XP. Sneak past that same Guard Patrol on the way back out? Yep You get XP. Snipe a Flatfooted Monster that wasn't at all involved in trying to prevent your mission? Sorry No XP for this one.
10th Aug 2013, 11:51 PM
I don't think AJ is ignoring combat; she's ignoring the element of surprise. In the last panel, she seems to be EMBRACING combat.
10th Aug 2013, 6:27 AM
Applejack is the Indiana Jones of ponies.
10th Aug 2013, 6:51 AM
It reminds me of that scene from Goblins.
"How did you know the brain was in there?"
"He must've remembered something from the fiend folio abou--"
"Nope. This isn't in the fiend folio. I was just really, really, mad!"
10th Aug 2013, 7:22 AM
Also, the GM's comment about farm training for this sitch has possibilities. XD Military Farm!
11th Aug 2013, 12:03 AM
My claim to fame is that I am Techincally related to Indiana jones. My great great grandpappy was Coronel Percy Fawcett. He was inspiration for Indiana jones.
Also, Isn't Daring Do the Indiana jones of ponies?
11th Aug 2013, 1:23 AM
No, Dr. Jones is the Daring Do of humans.
11th Aug 2013, 4:47 AM
So what does that make Mutt?
12th Aug 2013, 10:58 AM
If Dr. Jones is the Daring Do of humans, and Applejack is the Indiana Jones of ponies... then Daring Do is the Applejack of ponies...
11th Aug 2013, 1:56 PM
Digo: Heh, probably just a dig at how AJ's player likes to use her character background as in-character justification for her meta-gaming.
Zakaz: The source of much outrage among certain fans.
10th Aug 2013, 7:01 AM
Screw your fluff. Can't. Be. Surprised.
Take it like a DM.
Which is to say, accept it, then double the number of foes in the next encounter.
El Jefe
10th Aug 2013, 12:50 PM
I don't really get the GM's complaint. I mean, how is Evade Ambush NORMALLY justified in-character? What about this scenario makes it somehow less justified than in any other surprise/ambush?
11th Aug 2013, 2:33 AM
Simple. Through the Alertness feat, Applejack is alert enough to catch the telltale signs of an ambush in time to respond appropriately. "Evade Ambush" means that her first response is alerting the party to the imminent ambush.
Besides, in this particular circumstance - the group has entered the dark warren of an underground race. It's like going into a kobold den - if you're not on the lookout for an ambush, you're a bunch of scrubs.
In short - the DM is trying to be really harsh here, especially since AJ's player made an investment into this.
10th Aug 2013, 7:15 PM
If I was the DM, I'd have flat-out told her that, if she couldn't even half-ass a justification for their not being surprised, then rule zero was in full effect.
Of course, I'd have never let her have an ability as anti-fluff as "target and party can never be surprised" in the first place. I am not a 4th ed player, but really: how does something like that even EXIST? Forget for a minute whether or not it's OP, how does one justify that sort of ability on a purely conceptual level?
11th Aug 2013, 12:04 AM
Sudden momentary clairvoyance?
11th Aug 2013, 6:20 AM
Chris, I think you and the DM may be misunderstanding what Alertness and
Evade Ambush
do. They do not actually prevent surprise, but a mechanical disadvantage that arises from being surprised: the surprise round. The group can still wind up starting the encounter out in a more challenging tactical position than they would have if they'd detected their enemies in advance. The option to retreat might be lost (or difficult to regain). They might start combat within easy reach of a monster with high initiative and a nasty opening attack, probably a lurker. Or they might start the combat outside of combat distance, giving their enemies time to prepare some hazard or other obstacle.
There's no need to punish the player here. It's fine for the DM to want some sort of in-game explanation for how the character was able to avoid losing (in effect) the initiative in an ambush, but the player shouldn't be required to provide one. Applejack paid good currency to protect her party from this situation once a day, and the benefit is a balanced one. You're just able to react effectively to being surprised.
11th Aug 2013, 11:30 AM
I guess I don't really care whether or not it's "balanced," nor whether she built her character around it. I'm trying to figure out how one can justify saying that it is literally impossible for a character, or anyone in their company, to be taken by surprise.
Though if you're saying that the ability doesn't prevent surprise, just allows the party to react more quickly to a surprise attack, then that's another matter. Still, if any player in my group pulled the "who cares what makes sense, I wrote it one my sheet" routine, it wouldn't get them very far with me.
I mean, come on; all she has to do is say something like "AJ heard their claws scraping on the hard rock as they tensed to leap, then called out to the party as they attacked." Boom, problem solved, everyone's playing the game and having fun. Instead, she effectively says "F--- you and your game," and I for one wouldn't stand for it.
11th Aug 2013, 1:48 PM
Because the surprise you describe is a purely
effect, a single action granted to the group with the surprise round. All the player has done is declared that her character is the sort of person who is never caught completely off guard. It's still possible to catch the character
, where she would not be ideally equipped when the surprise round would start. It's unlikely to occur while she's invading an enemy's fortress, but it can happen while a party is trying to clear rubble from a passageway or turn a winch designed for giants or even recover from having a floor collapse underneath them.
There are times the player would not be able to use
evade ambush
. The difference between the scenario you describe and that one is that it is the DM who must justify why the power can't be used, not the player who has to explain why it should be allowed. The DM might disallow it because the party said they were working in complete darkness and under the effects of a Silence ritual... provided they didn't all have darkvision or set up a warning signal to use through the rope they've got binding them all together. That may carry consequences, but at least now the DM isn't playing "Gotcha!" games with the players.
Asking a player to justify an option before she selects it is fine. Asking the player to describe how she was able to use the power is also fine, but that is not a prerequisite to making use of it. Demanding that the player justify use of a power the
fully informed
DM allowed her to take in the first place is disruptive. I don't think a demand is being made, even if the DM is clearly frustrated by the result. The player is not at fault if this ruins the DM's fun, though this is something both may wish to discuss after the game.
11th Aug 2013, 12:50 PM
Not sure if my Scent ability is acting up, but do I smell a troll?
Evade Ambush isn't all that great really. A once-per-day ability that allows you to make a number of allies equal to your Wis Mod not be surprised. (I'm assuming that Newbiespud is taking liberties with the Powers here).
But regardless of how powerful an ability might seem, activating rule zero isn't the answer here. Just because a player uses an ability that YOU as DM allowed them to have to subvert something you wanted to do to the party is not reason for you to say "well screw your player choice and character investment. Now dance, puppets."
11th Aug 2013, 5:41 PM
No trolling here, and if you read my comments you'll see that I don't really care how powerful an ability it is. It could be hilariously underpowered, for all I care; that's not the point. The point is that AJ's being That Guy; specifically, she's being the That Guy who refuses to role-play.
What she's doing up above is just like a player saying "I use diplomacy to convince the king that we're innocent" and, when I ask how she's going to convince him of that, she replies "doesn't matter, I got a 37 on my check." I'm not asking you to RP the entire speech, but you can at least tell me what you're saying. Otherwise, why did I bother with any setting in the first place? I could have just said "make a DC20 skill check" and let you roll--that's what you're doing, after all.
But that'd be a pretty poor excuse for a game, wouldn't it? Seems to me that AJ's player is going out of her way to piss all over the trappings which surround the dice rolling, and if I were the DM (or a player) for that group, I'd be pretty disappointed that she was seemingly so intent on ruining everyone's fun.
>Asking a player to justify an option before she selects it is fine. Asking the player to describe how she was able to use the power is also fine
I think you and I agree that far, then. I just don't think it's asking too much for people to do some minimal amount of role-playing in a role-playing game. The DM turned some of the scene-building over to her, and instead of taking the chance to explain what her character did, she threw it back in the DM's face, which just seems incredibly dickish to me (granted, the DM was being kind of sarcastic with her to begin with. Maybe she's just being snippy at him for that reason, in which case she's still being dickish, but at least has some justification). Heck, she could even have asked the DM for help, but instead she casually dismissed the idea that there was any game being played beyond dice-rolling.
11th Aug 2013, 10:56 PM
I think you're not quite understanding the flow here.
DM announces Ambush > AJ's player activates her character's abilities that are relevant in an ambush situation > DM gets sarcastic and snippy > AJ's player retorts.
Right now the DM is being "That Guy", by having a conniption that his/her well-planned ambush is no longer going to be a player stomp but more of an even battle (I don't play D&D so I'm just going by what others have said about the ability in the comments). How would you like it if you use an ability your character had to affect the outcome of a point of contention (whether battle or diplomacy or whatnot) and then the DM/GM gets in your face and starts being sarcastic?
A DAM/GM CANNOT get upset for their players adhering to the rules.
11th Aug 2013, 11:03 PM
Another reply because I accidentally hit the "post" button before I was done and can't edit it.
As I said, a DM cannot get upset at someone following the rules. Yes, it's a Roleplaying game, but while you're concentrated on the "roleplaying" aspect, you've got to remember it's also a GAME. If you didn't have rules and adhered to them, then you might as well not bother with the dice or character sheets at all; it's not a game anymore, it's playing pretend. It's cooperative fiction writing. Anything but a game.
So what's happened here is the DM flipped out that their idea got turned by a player ability that has been with AJ's character since day one. The DM has gotten sarcastic, snippy, and denigrating, and AJ's player has retorted in an understandably irritated and angry manner. Granted, the ideal response is to be polite and calm and explain things rationally... but I thought this was a comic about people, not idealized Mary Sues who always do the right thing no matter what. Sometimes you just lose your cool, especially when someone's doing their best to talk down to you, as the DM is doing in this comic.
12th Aug 2013, 7:39 AM
Rokas, I was with you right up until you wrote about what is and isn't a game. A game isn't about the rules, but the objective those rules serve. If the objective is to create a fun time for everyone and "overlooking" a rule would better serve the table at the moment, the rule can be put aside. This isn't a competitive game, where the rules must be observed at all times to keep things fair.
12th Aug 2013, 10:40 AM
>>What she's doing up above is just like a player saying "I use diplomacy to convince the king that we're innocent" and, when I ask how she's going to convince him of that, she replies "doesn't matter, I got a 37 on my check." I'm not asking you to RP the entire speech, but you can at least tell me what you're saying. Otherwise, why did I bother with any setting in the first place? I could have just said "make a DC20 skill check" and let you roll--that's what you're doing, after all.
She'd be right to say that. Yes, part of it is roleplay. To encourage that is why a DM will often give mods and/or set a different target number based on such things. But ultimately, a character is not the player.
When it comes to things physical, it is easy for me to say what my character does, even though I could not do backflips or lift super heavy weights. But when it comes to things mental, well, it can be hard to play a person smarter, more of a social animal than you are, because then your own limitations impact the character in a way physical ones do not. But if they cannot provide the hows, they can still provide the basic motivations, things like deciding to try and talk their way out of it, if not the details.
That shouldn't, however, stop you from setting a higher target number ;)
13th Aug 2013, 5:41 AM
The way I see it the DM didn't really turn any of the scene-building over to her, and if they did it's a really dickish and asinine way. It looks more like they're frustrated at the failed ambush attempt, and they're antagonizing AJ because of it. And more on top of that, it feels like they're mocking the character as well, and if there's anything I learned it's that you don't mock someone's character, especially if they put some work into it. AJ is more retorting to the DMs bad attitude in an equal manner. I'm not saying what she did was right, but I do feel what she did was rather justified.
12th Aug 2013, 11:07 AM
There are many ways to justify having both abilities like that, OP as it may be. Your character lived in a backwater town at one point, where it was so bad that if you weren't alert and prepared for ambushes, you're as good as dead. This lifestyle alone gives the "alertness" feat. As for the Evade Ambush... Tell me, if you're Alert, and you suspect an ambush, Why, just why would you keep that to yourself instead of telling your party, thus raising their alertness...?
16th Aug 2013, 1:15 PM
AJ lives near the Everfree, which is full of dangerous animals and plants. She also plays competitive rodeo, which means she has to have a lot of situational awareness. And yes, she's also the kind of character who just doesn't like surprises (and does have siblings and Pinkie Pie around), so I can see her learning to be exceptionally alert and careful.
Dusk Raven
10th Aug 2013, 7:07 AM
The DM's really hung up on this whole "ambush" thing.
10th Aug 2013, 7:30 AM
@Dusk Raven: The GM was probably planning to subdue and saddle all of them and make them come up with something, The Great Escape style.
24th Aug 2013, 11:06 PM
I took it not so much as the DM being angry as finding it hilarious, as most characters will come up with some incredibly outlandish ways to justify it.
8th May 2014, 6:39 PM
Probably the best thing to do, after having seen the above fight.
Mink of Snow
10th Aug 2013, 7:16 AM
I think this is the first time they actually cursed in the comic. Took em long enough.
I usually find a way to break an ambush in character
10th Aug 2013, 7:24 AM
Heh, my group is made up of usually polite and open-minded folks. In-character though, we are pretty racist and big-cussing murder-hobos. XD
And then the session ends and we're all nice people again. Truly, RPing is our window to vent.
10th Aug 2013, 8:09 AM
Venting is when you exposit your true emotions that you've been building up over a space of time. Are you saying that the racist and murderous (and apparently classist judging by the concept of 'murder hobos') characters you play are -actually- what you're like?
10th Aug 2013, 5:13 PM
Nah, we just have jobs tat deal with terrible people and RPing on weekends is our way of just venting the week off our chest.
10th Aug 2013, 7:37 AM
My GM does this a lot.
He even rages sometimes when we do stuff we "can't" do, and it's annoying sometimes.
Like, when I made my character I didn't know what I was doing, so I thought I had picked some cool stuff, but he's really combat handicapped.
The best thing I have is Paranoia, which makes target enemy affect target enemy with an ability of his choice.
Being an ability of his choice makes this ability not so great, but the boss I used it on had 1d20 as the lowest damaging ability.
He rolled a natural 20.
From that day forward, all bosses are immune to paranoia...
Now all my character can do is Syphon Blood and Fireball.
10th Aug 2013, 10:37 AM
And what game is this that gives you such things as Syphon Blood and Paranoia?
10th Aug 2013, 1:55 PM
Pony Tales/Living Legends
, sounds like.
10th Aug 2013, 7:56 PM
Are you serious, or is that just a plug for the game? I can't honestly see a pony game with abilities such as Siphon Blood or Paranoia. Just seems too dark.
11th Aug 2013, 12:46 AM
I'm serious.
There are such things as ponies in dark campaigns - I'm playing one weekly game of that sort right now. But if you want to make it lighter, you can also reflavor/rename every power as something else that basically accomplishes the same thing.
For example, "Siphon Blood" is a low-power combat talent that applies a small amount of ongoing damage. As is, the flavor of that talent is something like opening a minor, bleeding wound. But if you want, you can reflavor it to be something like, say, "Annoy" - wear down your opponent's mental defenses with the power of your voice or something.
Still - light or dark, ponies or not,
Pony Tales
Roleplaying is Magic
, when young adults get together to play an RPG, it's usually going to be at least a little more serious than the show.
11th Aug 2013, 4:17 AM
Clearly you have never heard of Fallout:Equestria.
11th Aug 2013, 8:52 AM
Yes, it is indeed Ponytales.
And it can get very dark & grim sometimes.
Stuff like one of our friends dipping a bunny in acid or a pony getting decapitaded in a room full of pillows.
Walls of eyes... pony bodyparts in a secret dungeon... and so forth.
10th Aug 2013, 8:12 AM
Evade ambush, which means that the DM wasted time setting up and are wasting more time whining about it.
10th Aug 2013, 9:35 AM
I think this ambush avoidance could be easily avoided by the other seances, such as sound, rangers are supposed to be in tune to that kind of thing
10th Aug 2013, 9:52 AM
I was planning on giving a guest comic that I was even going to draw, but my drawing pad has stopped working on me, so I doubt it'll actually happen
10th Aug 2013, 11:04 AM
Not really comic related, but a story time I wanted to do: "You had to be there" moments. Something that happened in a previous campaign with a group that has effected roleplay in all campaigns since, and leaves any new member of the group completely lost.
Here's one of my favorites.
As you may be aware from my previous stories on here, I am very good at roleplaying small, cute characters. Everything from innocent little girls to cute, fluffy animals. One time, when I was DM, I made a campaign called "Fear the Cute Ones"...except I only called it that in my DM notes.
As per usual in my campaigns, I had several cute NPCs who were there as innocent seeming quest hooks. As per usual, the party jumped on each and every one, because I've always giving them great rewards for doing so, and because they were REALLY susceptible to cute. However, unlike usual, those cute NPCs kept showing up again and again in later towns. Same NPC, with a logical reason for being there, asking for help again. Every quest seemingly innocuous. And the group went along with each and every one.
Then the next time the group bumped into the first little girl, she asked them to help her with something at her place. She led them into a rather large dungeon. There were monsters in the dungeon, but the little girl told them that they were tame, they were her Daddy's pets. She proved this by going up to a Dire wolf and petting it, then giving it a treat. The group was a little weirded out, but when I made the Dire Wolf roll over and play dead for her, they were just excited by the cuteness. Then they got to the innermost chamber, where a large runic circle was drawn on the ground. The various things they'd fetched for this little girl over the course of the campaign were revealed to be energized eldritch artifacts. She picked up a ritualistic blade, turned to the group, and said, "Is it okay if I disembowel you all just a little bit?"
The group freaked the f*** out. They managed to evade the little girl for a time...at which point I revealed she was actually a high level sorceress, and she began kicking their asses. They had to kill her, and then fight their way out. They were scared witless.
I then proceeded to do that with every cute NPC I'd thrown at them the entire campaign.
...I still feel sorry for that one guy who's Mom decided to surprise him at home that day with a puppy...
Anyway, we all remembered that campaign, and it made them paranoid about cute NPCs. So for several campaigns, I didn't use any.
A while down the line, a new player joined our group for a campaign. In the first town we came to, I threw an NPC at them.
Me: A little girl, dressed somewhat scraggly and missing her front tooth, walks up to the group.
NPC: Ecthcuth me, mithtewth, can you help me find my bwothew?
New Guy: Aww, so cute!
Everyone else: AAH! KILL IT WITH FIRE!
New Guy: O.o
10th Aug 2013, 11:42 AM
This kind of reminds me of a D&D 2E guide to building villains, where one of the suggestions was a succubus that pretended to be a genie child. Grateful for rescue, this cute little tyke insisted on following her heroes everywhere, trying her best to help them out. She's always get it wrong in some way, only to be tearfully sorry any time they got upset. The whole thing was a game to her, to see how long she could maintain the charade and yet manage to corrupt a bunch of mortals without resorting to the same boring old diet of hot-blooded adventurers who'd be suckers for the overstuffed bodice full of gratitude. Playing on the good intentions of a bunch of well-meaning saps by making them responsible for the escalating chaos she'd bring to their lives was much more entertaining.
10th Aug 2013, 5:16 PM
Hey, I had the book! I know EXACTLY who you're talking about too. I tried that sort of thing on my players once. Worked exactly as advertised.
11th Aug 2013, 5:45 PM
I never saw that book, but I did once pull that same story, although my group was a bit more jaded.
They continued to try and help and 'take care of' the 'genie child' over time, but they were starting to get annoyed, and I was having fun with what kind of chaos the 'genie child' could create 'accidentally'. (Note: Like always with the cutesy characters, I role played for all I was worth, and it was very convincing.) Then one of the players mentioned that having a chaos prone genie along wouldn't be so bad if she were more grown up and could do other non-magical things. On a spark of mischief, I asked if he was saying that in character.
The 'genie child' overheard, and worked her 'magic'...turning into an adult. I described in a good amount of detail how her figure was developed as an adult...and how her outfit hadn't grown with her, becoming impossibly stretched and form fitting instead. By the time I'd finished the description of her new appearance, the players were actually drooling.
Then she spoke. Still in the little girl voice.
(Disguised Succubus/Genie Child): So...what was it exactly that I could do for you like this without my magic?
They all looked rather...broken. Then I decided to really have fun. She got down on her knees in front of them, begging.
(DS/GC): Please! I'll do anything you ask, just tell me what to do to make you happy!
The looks on their faces...well, I had to take the 'genie child' character sheet out of the room with me while I laughed for a good five minutes. Then I rolled for the disguised succubus' will save to make sure SHE didn't bust up laughing. Thankfully, her roll was much better than mine.
12th Aug 2013, 7:46 AM
Tatsurou, it is a great pleasure to know that someone like you is out there running a table. Well done.
12th Aug 2013, 11:04 AM
Unfortunately, I'm not running a table any more. Haven't for a long time.
12th Aug 2013, 8:19 PM
Dark days indeed then. May such a drought pass soon.
11th Aug 2013, 8:32 PM
I think I still have that book. One of the more memorable characters from it.
Anyhow, I run a Vampire game with some players and I introduced a little girl to the party while they were in Los Angelos. She's obviously inhuman, but she apparently helps, so whatever. Certain things happen, and over the course of the game, she gets paired with a PC, offering to "help" him out. Her help involves getting him past a secured location, only to forget to cloak him, when in the same room as several guards. She continues this kind of help for some time toward this particular PC, who loaths/dreads her presence, but decided that doing anything too overt would possibly risk getting him killed. She has since gotten involved in multiple aspects of that PC's unlife, including but not limited to sticking his familiar in a blender.
We've both agreed that she's pretty much his 1 point Cursed flaw.
10th Aug 2013, 5:40 PM
now have a hideous, insane goblin hire the Party to "take out that evil girl at the Orphanage You'll know her when you see her"
but they're really just ordinary orphans.
Random Dude
10th Aug 2013, 5:25 PM
The lack of Man of Steel jokes here is disappointing.
10th Aug 2013, 6:21 PM
During one session, the (majority) of the party strolled into an ogre... mess hall. After releasing a dwarf from the ogres'... freezer (seriously, they had a giant meat locker with a living dwarf PC frozen in ice)... I tried a diplomatic approach, offering to have the dwarf killed and cooked for them (which everyone thought was funny since I was the only character with a mostly good nature). So the diplomacy passed (after making me learn, and speak, in ogre), but the bait and switch failed because the minotaur who could cook, failed to cook the meat that wasn't dwarven. So the ogres were all mad. Not because we tried to trick them, but because the food ended up tasting like shite.
Then the GM decided to call it a session because half of us had to go to class. When we returned, he decided to just say someone set-off a trap that crushed all the ogres but missed us (because we apparently hid in the meat locker), then gave us all the exp. It was probably for the best, since the two elves went rogue and disappeared, the dwarf and I were in critical condition, and we only had a minotaur barbarian and... I forget who the last guy was, but it was some large creature with a warrior class, verse seven or so ogres. And the minotaur was carrying me. In her sword's sheath. On her back. That was somehow filling with blood.
10th Aug 2013, 10:42 PM
"Rocks fall everyone dies"
"Game over, see you all never again"
11th Aug 2013, 12:28 AM
I've got one.
A few years back, I was running a Spycraft campaign in which our wheelman decided that he wanted a nemesis. It's just a background, so not a big deal in game terms, but it would give him something to play off of and he left it to me to sort out the details.
It was three or four sessions in when the guy made his debut. The wheelman was driving the party to their next mission and, out on a mountain road, a black SUV appears out of nowhere.
The driver was dressed in a suit. Black sunglasses, pulled back hair, the whole thing. The wheelman knew what was happening and was excited.
The chase begins.
Our wheelman starts cautiously, choosing the Pull Ahead maneuver to keep space. The Nemesis, who appeared very close, tries to herd him in.
The dice are rolled. Wheelman gets a natural twenty. The Nemesis gets a natural one.
The Wheelman activates his critical and everyone else at the table throws in their action dice to 4x activate the critical failure (the by-book max in Spycraft.)
We still tell the story about how, from the party's point of view, this weird SUV pulled out behind them, hit and flipped over the guardrail and went flying down the mountain. They talked about checking out the flaming wreckage, but decided the mission was more important.
11th Aug 2013, 2:04 PM
Since they never checked the body, does that mean that the Nemesis got to come back for revenge, more dangerous than ever? Possibly with a wicked-cool burn scar?
11th Aug 2013, 7:23 PM
It was the intent, but it never happened. The campaign was short-lived. Two of the four guys I ran were casual gamers and never really got into the game. One of them caused a failed mission, but oddly not a TPK, a few sessions after this and the game dissolved right after.
That said, I've recently started running Spycraft again with a different group, but the original Wheelman is back and using the same character, so it's an option. Which brings us to another story that suits.
I'll spare the lead up, but the party was trying to get information on a ship. They had reason to believe that a group of marines, led by a Captain Taggart, might know where it was as they were the last people aboard. It was part of a secret mission and they'd been escorting it.
So, Taggart and his men were then set up in a hotel for the night before returning to their normal deployment. The plan (sometime after the Faceman knocked on his door and outright asked about the top secret mission...) was to kidnap him and take him somewhere else under the guise of protective custody. The problem: He's a higher level soldier and there are sixteen other marines in nearby rooms.
The Snoop hacked the hotel, killing the lights and jury-rigging a lockdown of the Captain's room so that it wouldn't open from the outside after our man was inside with Taggart.
The Soldier was set up in a sniper's nest across the way, just in case.
The Fixer was with the helicopter they'd brought along, ensuring it was secure and ready if they needed to bug out.
The Faceman was outside the room's window (ground floor) ready to help move the body and provide what little cover fire he could.
The Wheelman (highest Attack progression/best fighter other than the soldier) goes in. He's covered in booze and, using info the snoop got, name-drops an engagement the Captain had served in to get him to let him inside, albeit begrudgingly.
Earns him a sneak attack. Quickdraws his taser and hits the captain. Captain makes his save by a lot (had a +8. 9 or less on the die and he's down) He's unaffected.
The lights go off, the door swings shut and locks. The wheelman tries not once, not twice, but three more times to taze Taggart. Hits every time, none drop him.
The guy playing the Snoop took that die away from me.
Calling it quits, and wanting to get away from the Captain who's using him like a punching bag, the Wheelman gets to the window and jumps out.
The Faceman throws in a tranquilizer gas grenade. This one affects the guy, slowing him by a lot, but he's still up (those grenades don't work well at the best of times) and breaks out the window and comes after them.
The Wheelman, now in the car, decides to clip Taggart with the car to make it look like a botched assassination attempt, slow him down and make a getaway.
Taggart critically fails his reflex save. The guys activate it, Taggart's finally down. They haul him into the trunk as the marines start smashing out the windows and the car gets hit by some potshots as they pull away.
Skip ahead some to sometime after the fiasco of Taggart waking up to where they've managed to convince the Captain to help them try to uncover a potential mole in the marines. They use the man as bait, with the assurance of sniper-protection to lure the mole (name of Rook) to a public spot. Rook manages to get a sneak attack in, pulls a knife and criticals Taggart, which sends the damage past vitality and into wounds.
Everyone had readied actions set up, so the guy goes down (but survived) pretty quickly.
The Snoop, doubling as the medic, rushes to Taggart to bind his wounds. He rolled so badly that we decided that he missed the knife handle poking out of Taggart's liver and splinted his arm.
The Wheelman then offered the Captain a ride back to his hotel, but I had him so pissed off at this point that he pulled the knife out, threw it to the ground and said something to the tune of "You know what? Screw this, I'm walking." and he did just that.
The party has decided that Taggart shall henceforth be known as Captain Ironsides; and they are afraid of him.
11th Aug 2013, 7:37 PM
Man! That'd be boss!
Indigo Steel
11th Aug 2013, 7:22 PM
"Ah just don't give a damn about yer ambush."
Definitely the element of Honesty...
11th Aug 2013, 9:45 PM
Possibly justifiable if she means "I don't panic, stay calm, and just react to what happened without giving a damn."
Indigo Steel
12th Aug 2013, 8:59 PM
true, that...
12th Aug 2013, 1:20 PM
Um, I couldn't find how to submit guest comics.
12th Aug 2013, 1:29 PM
Wait, never mind, somehow my brain just didn't register that email address.
12th Aug 2013, 5:11 PM
You know, a good answer AJ could have given that would play into something from the show again.
AJ: Actually, in an odd way I did. See, on the farm, I've learned quite a bit about animals, so I can recognize a lot of 'em even if I can't see 'em. I didn't need tah see 'em to know they were there.
DM: And why's that?
AJ: They're strangers to bathwater, and ponies have a strong sense of smell, especially for predator scent like canids.
DM: ...you SMELLED them coming?
AJ: Yup!
DM: And how does that alert the rest of the party?
AJ: Obviously, ah told 'em what was coming when I smelled it.
DM: I didn't hear that.
AJ: It's assumed with the feat.
Indigo Steel
12th Aug 2013, 8:56 PM
28th Oct 2015, 5:18 PM
The answer to how she noticed them is pretty easy. the DM says it! it's a bunch of armored foes, clanking around up there, presumably using their claws to cling to the ceiling. I doubt they'd be very quiet.
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Search Tag : webinars
Pali Grimsbys Mike Blacknell set to run the London Marathon for charity!
Kirsty Rogers talks about Mike Blacknell and the story behind his charity run in the London Marathon.
Easter Competition - Winner Announced!
Find out the winner of Pali's Easter Competition!
Pali Easter Competition!
Find out how to enter Pali's latest Giveaway!
Pali Warrington receives award from St Helens Chamber!
Pali Warrington Apprentice wins award at Chamber's Apprenticeship Awards Evening.
Pali supports local fundraising event to raise money for By Your Side Appeal
Pali supports local fundraising event for the third year running!
Firm avoids 375,000 pounds loss of client money
Lawyer Checker release new case study.
Wigan Recycling Centre Recycles Itself!
Caroline Hymers from Pali Warrington reveals the latest plans for an old recycling centre in Wigan.
Storm Doris winds reach 87mph as it hits UK
Kirsty Rogers reveals what to expect as Storm Doris hits the UK.
Valentines Day Competition - Winner Announced!
Find out the winner of Pali's Valentines day giveaway!
Further investigations needed to make land safe for new Sheffield school
Kirsty Rogers discusses the latest reports for the proposed Bannerdale School.
4 million pounds for regeneration projects in Leigh
Caroline Hymers from Pali Warrington discusses the latest projects for Leigh.
Valentines Day Giveaway!
Find out how you can enter our Valentines giveaway
Pali HQ Sponsors Wallasey Cricket Club!
Pali announce they are the official sponsor of Wallasey Cricket Club for the 2017 season.
Webinars with Pali for 2017
All the details of Palis webinars for 2017!
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- Chetan J. Bhadage, Sagar Vaishampayan, Hemant Umarji
- Contemporary clinical dentistry
- 2012
Mandibular metastasis due to thyroid carcinoma is not very frequent and the cases described in the literature are few. Due to its bloodstream dissemination, most of them are a consequence of the follicular variant of thyroid carcinomas. We are presenting a case in which the metastatic lesion of mandible was detected before diagnosis of primary malignancy.
- Sagar S. Vaishampayan, Deepa Nair, Asawari Patil, Pankaj Chaturvedi
- Contemporary clinical dentistry
- 2013
Ameloblastoma is a unique, histologically benign but aggressive neoplasm of the jaws, arising from odontogenic epithelium with potency to cause extensive destruction of jaw bones and infiltration into the surrounding tissues. Recurrences are common after incomplete treatment. Recurrences can occur at difficult sites such as temporal and infratemporal fossa,… (More)
- Gunjan Shah, Pankaj Chaturvedi, Sagar Vaishampayan
- Indian journal of medical and paediatric oncology…
- 2012
Arecanut (AN) usage is widespread in Asian countries, especially India and Taiwan. The incidence of oral cancer is increasing day by day, but there is no exponential increase with tobacco usage. Especially in the country like Taiwan where betel quid mostly do not contain tobacco, AN can be correlated with the increased incidence of cancer. There are… (More)
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Salary Equity Software - HR Equator
Salary Equity Software
HR Equator is the most comprehensive and advanced salary equity software tool on the market. This proprietary software program enables a company to identify potential pay equity problems in its organization and, in turn, can assist in making salary adjustments if necessary. The software was developed with human resources professionals in mind. Basically, the software enables the non-technical HR professional to conduct advanced statistical analyses without being a statistician. HR Equator utilizes the most advanced statistical analyses that are accepted by the courts, EEOC, and the OFCCP, and the reports can be used to conduct comprehensive proactive or reactive analyses as part of an OFCCP or EEOC investigation. This software tool has been recognized as exactly what employers need to avoid costly compensation settlements and ensure non-discrimination in their pay practices.
Mirroring the methodologies employed by both the EEOC and the OFCCP, and recognized by the courts, these analyses and features include:
- Multiple Regression Analysis
- Program to Help Create Pay Analysis Groups
- Generation of Item 11 Report and Excel file
- Statistical Significance Tests (t-tests, Fisher's exact test)
- Analyses Comparing Race/Ethnicity Sub-Groups as well as Minority-Nonminority Comparisons
- Factor Pattern Analysis
- Correlation Analysis
- Cohort Analysis (small group and large group)
- Back Pay Calculator
- Descriptive Statistics and Frequencies
Really, I Come Here for the Food: Sex as a BFOQ for Restaurant Servers
Michael Aamodt, Principal Consultant at DCI Consulting Group, wrote an article featured in SIOP's TIP publication, January 2017.
Recent Blog Posts
Today, April 4, 2017, people across the United States will observe a national day to bring awareness around the gender pay gap. This date symbolizes how far into 2017 women must work to earn what men made in 2016, based on national pay averages.
On Equal Pay Day in 2014, President Obama signed an executive order to strengthen pay transparency for federal contractors.
In observance of Equal Pay Day, it is important to be mindful by evaluating compensation systems in organizations. Conducting a proactive pay equity study to ensure disparities by both sex and race are due to legitimate factors is imperative for organizations. Also, exploring proactive analytics such as a Shareholder WageRead More


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Bulgarian Ultranationalist Ataka to Protest outside US Embassy, Sofia
Bulgaria's nationalist party Ataka will stage a protest outside the US Embassy in Sofia, Friday, to honor the victims of the Allied bombing raid which occurred on January 10, 1944.
The protest is planned to begin at 12 pm, Bulgarian Focus news informed.
Ataka will demand the removal of the controversial monument of the American pilots who died in the bombings of Sofia during World War II.
"The monument is humiliating for Bulgaria," the ultranationalists claimed.
The protest comes only a few days after Volen SIderov, leader of Ataka, verbally assaulted a French cultural attach? during a Sofia-Varna flight and later attacked a passenger and a police officer in a Varna airport shuttle bus.
- » Turkey's Erdogan To Meet Trump at White House in Mid-May
- » Ministry of Interior: There is an Increased Risk of Terrorist Activity in Europe, but No Specific Treat to Bulgaria
- » Turkey: EU Criticisms Have No Value for Us
- » EU, NATO Warn Turkey Against Escalation of Tension
- » Bulgarian MEP, French Ambassador in Spat over Remarks
- » Bulgaria's Election Body Bans Campaign Video Showing Turkish Ambassador


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Scouts et Guides de Martinique
From Wikipedia, the free encyclopedia
|This article does not cite any sources. (May 2009) (Learn how and when to remove this template message)
|Scouts de Martinique
|Boîte Postale 813, 97207 Fort-de-France
Scouting in Martinique is administered by the Scouts et Guides de France as an overseas branch or region known as the Scouts et Guides de Martinique. Scouts participate in many Caribbean activities such as camps and jamborees.
The Scout emblem incorporates elements of the old coat of arms of Martinique, as well as the old arms of French Guiana and Guadeloupe.
See also[edit]
|This Scouting or Guiding article is a stub. You can help Wikipedia by expanding it.


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All-Night Graduation Party
All Night Graduation Party Executive Board
Co-Chair: Mary Sountis
Co-Chair: Donna Wernicki
Co-Chair: Donna Barone
Co-Chair: Chrissy Sullivan
Recording Secretary: Andi Studnitzer
Treasurer: Sandi McPheter
Entertainment Chair: Lorraine Thuman
email: email@example.com
The All Night Graduation Party is a Senior Parent event that is parent organized and funded. Our school district provides the venue, we provide the rest!!!
The Party happens on:
Date: Friday, June 23, 2017
Time : 11 p.m. – 4 a.m.
It is 100% parent volunteer based and we need to raise between $35,000 & $40,000 for this event to be successful, safe and fun for our Seniors!!
- Make a donation
- Take part in our numerous fundraisers
- Come to a meeting
All Meetings are at the HS @ 7pm in Room 130 on the following Mondays:
3/6, 4/3, 5/1, 6/5 plus 6/23 All Night!
Contact us at: email@example.com
Every year, the All Night Graduation Party provides a fun and safe place for graduating seniors to celebrate their achievement. Beginning at 11 PM on Graduation Night, students are treated to a DJ, carnival games, tournaments in the gymnasium, all-you-can-eat in the cafeteria and awards and prizes in the prize room. Each year a different theme is selected and kept a secret until the seniors arrive. Decor, prizes and games are all geared to the theme. The All Night Graduation Committee is composed of parents who arrange for all the activities, raise the money to pay for them, create the decorations, and then host the party from 11 PM to 4 AM. Sound like a lot of work? It is! It is also wonderful to create a memorable night for Monroe-Woodbury's seniors! Want to help?
Senior Parents are asked to consider making a direct donation to the All Night Party using this form – especially if you are unable to help in other ways!
Download the PDF version for all the Upcoming Fundraising Events in one flyer!
Modell's 15% off coupon!
From March 3 to April 23, you will receive 15% off your purchases at Modell's PLUS the All Night Grad Party will receive a 5% donation. You need to bring the coupon with you, so be sure to download and print it!
Panera Bread Fundraising Night!
Wednesday, March 29 – 4:00 p.m. to 8:00 p.m.
A portion of all proceeds will go to the All Night Grad Party
You need to have the flyer with you to qualify for the donation so be sure to download and print!
Empire Diner Fundraiser
April 19 – 5:00 p.m. to 9:00 p.m.
Route 17M by ShopRite Plaza, Monroe
Used Clothing Drive
April 22 – 10:00 a.m. to 2:00 p.m. at the High School
Perfect time for spring cleaning!
Get those closets sorted out and help out the All Night Grad Party.
Lawn Signs are now in stock!
Please contact the ANGP to arrange for pick-up of your sign.
Flock A Friend
Email the All Night Graduation Committee for information