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A new study reveals that corporate mobile devices and a bring-your-own-device phenomenon are rapidly circumventing enterprise security and policies in Canada.
Seventy-one per cent of more than 400 respondents in Canada agree that the use of mobile devices in the workplace is important to achieving business objectives.
But 72 per cent also believe that these devices put their organizations at risk - and only half the organizations surveyed have the necessary security controls to address the risk.
"IT has spent years working on desktop security and trying to prevent data loss over web and email channels - but mobile devices are radically changing the game," said Fiaaz Walji, of Websense.
"Tablets and iOS devices are replacing corporate laptops as employees bring-their-own-devices to work and access corporate information. These devices open the door to unprecedented loss of sensitive data. IT needs to be concerned about the data that mobile devices access and not the device itself."
According to a previous Ponemon Institute survey, IT respondents said 63 per cent of breaches occurred as a result of mobile devices.
And only 28 per cent said employee desktop computers were the cause.
Ponemon's latest research, sponsored by content security provider Websense, Inc., is designed to help IT security professionals plan for an increasingly mobile workforce.
The research shows that organizations often don't know how and what data is leaving their networks through non-secure mobile devices.
Traditional static security solutions such as antivirus), firewalls, and passwords are not effective at stopping advanced malware and data theft from malicious or negligent insiders. This survey defines mobile devices as laptops, USB drives, smartphones, and tablets.
Forty-five per cent of respondents report that employees circumvent or disengage security features, such as passwords and key locks, on corporate and personal mobile devices.
Fifty-eight per cent of the organizations in this study experienced data loss resulting from employee use of insecure mobile devices, including laptops, smartphones, USB devices, and tablets.
Canada and Italy ranked the highest out of the 12 countries surveyed for mobile data loss.
Canada made the top three for the highest amount of infections.
"This survey shows that Canadian organizations need a safe way to manage their mobile devices," said Walji.


text: Richard and I will be traveling to San Antonio, TX next week for the Southwestern Regional Ballet Association Festival. We'll be pretty tied up photographing all the performances and classes, but I do hope to get out a bit to see the Alamo, Riverwalk, etc. I don't have a lot of time, but I want to be sure I see everything that's good, even if not touristy. Got any advice? I'm super excited! I've always wanted to see San Antonio!

subset: commoncrawl


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|Topic Review (Newest First)
Ahhhhhhhh...isn't it so wonderful as they come on line.....
And...yes...we have had pups somewhat similar...and all of them earned the nickname "Taz" as in Tasmanian devil during that "precious" stage.
Growing out of crazy puppy behaviors
Hi, I was just thinking back on how my now 12 week old Loki's behavior has changed since I brought him home at 7 weeks. Its been so fascinating to see his mental/physical development.
From about 7-8 weeks, he was such an aggressive little guy!!! He always played with his toys and my sleeves like he wanted to kill them, growling and shaking them like a maniac. Instead of cuddling on his bed or blankets he would attack and/or hump them.
And any time I got down to his level and kind of mimicked a doggy play bow, he would get this very serious, intense look in his eye and stalk me very slowly until his was about 2 feet away and he would pounce and bite hard! (I thought that was the cutest thing ever even though that serious eye contact looked so out of place in a little pup!) Never seen such an intense puppy! lol When I would say no, he would bark, growl, or snap his teeth at me.
At the time, I was like... wow... what have I brought home! if he's like this at 7 weeks, whats he gonna be like when he hits 4 months and starts teething!??!! haha
Anyways, I just let him be a puppy and really didn't get too stern with him, just tried to channel all that energy and gently redirect it when it came to biting people.
Now at 12 weeks he is so much more gentle and playful in a friendly way and more gentle with people and his toys. No more stalking either... one day he just totally stopped that and started responding to a play bow by being cute and playful. I know I'll be in for more craziness as he gets older and starts teething. But I thought I'd share to see if other people's young puppies went through a stage like this (is this normal?) and to maybe encourage anyone who just brought home a crazy pup like mine and was having worries that they were going to turn out aggressive and mean
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Sony's best and brightest
When it launched back in 2006, the PS3 was downright unappealing. Expensive, ugly, difficult for developers to work with - Sony's machine was essentially ugly duckling of the 7th console generation. As that analogy implies, Sony stepped-up and evolved its third PlayStation into something that today sits comfortably in the hearts of players. Much of this is due to the fantastic games that poured onto the system (and continue to do so), be they exclusives or multiplatform titles.
What follows is our list of the best games that found a home on the PS3. These are the experiences that entertained us the most during the console's event-filled, yet ultimately satisfying, lifespan. And while we're currently basking in the glory of PS4, the inclusion of several, very recent releases in this top 50 show that PS3 still has the ability to amaze.
And hey, you can definitely pick up a PS3 bargain or two if you know where to look.
50. Yakuza 3
Looking to truly celebrate Japanese gaming? Look no further than Yakuza 3. Instead of falling back on over-exaggerated anime cliches, or attempting to ape western gaming tropes, Yakuza 3 tells a wonderful, heartwarming--sometimes funny, sometimes tragic--story that universally resonates with players across the world, while still retaining an authentic, very Japanese feel.
While its combat is solid (if unspectacular), its mini-games are not as polished as the likes of GTA, and its world is nowhere near as open as Saints Row, Yakuza 3 is far greater than the sum of its parts. Its an adventure you invest in to the bitter end. And if you dont crack a smile when youre smoking a cigarette with the man who just tried to kill you, or you dont shed one, tiny tear when one of the main characters sacrifices his life for yours, then you should check your pulse because you may be dead.
49. Minecraft: PS3 Edition
Minecraft is one of the most popular PC games in the world, but it works surprisingly well on PS3. Although the options are cut back (there are no mods on console, sadly, and youre limited to a set number of blocks), you still get a decent world-building experience with pad in hand. The concept is simple enough to understand: craft materials, build a base, expand etc, and thats at the heart of Minecrafts beauty.
The fact that you can share the world-building with buddies (in split-screen and online), only enhances things further, and some of the challenge options give purpose to your continual stuff creation. Theres a full tutorial mode in the console port too, which helps immensely.
48. Ratchet & Clank: A Crack in Time
Tools of Destruction was a barnstorming PS3 debut, but its A Crack in Times smart overhaul of the series already uber-polished formula that really represents the franchises crowning achievement.
Mixing the traditional, gloriously anarchic platform shooting with some marvellously tricksy new temporal puzzling, A Crack in Time feels fresh from the off. But the brave relocation to a freely explorable, open, galactic hub then gives one of gamings most vibrant and fun worlds the proverbial shot in the arm with a burst-firing, Cthulhu-powered rocket launcher. More rounded, more exciting, and altogether more real than any other Ratchet & Clank game, its the defining moment for one of the PlayStations defining sagas.
Theres little doubt that NBA 2K has become the best US sports sim of the PS3 generation. While series like Madden and NHL have largely stagnated, and NBA Live has lost the plot completely, NBA 2K continues to go from strength to strength. While 11 is arguably the break-out game, its 14 that offers the most complete experience. And, you know, its the newest so all the rosters are up to date...
While being the newest is a big factor in choosing 14 for this Best of list, the gameplay tweaks also make it superior. Not only is defending much improved over previous games, but the new animations are a joy to behold. Combine all that with the always excellent on-court presentation and wealth of game modes, and its easy to see why 2K14 is so far ahead of the competition.
46. South Park: The Stick of Truth
This game is basically like playing a series of the TV show. The attention to detail is so slavish, and the humour so perfectly pitched, that there really is nothing to distinguish game from TV episode, barring the occasional load screen or dropped frame. As a work of licensing, The Stick of Truth is without equal on PS3, and you have to admire the creators for having the balls to translate South Parks near-to-the-knuckle funnies into a medium thats largely terrified of offending anyone.
Its a cracking game too. If all South Parks characters were swapped for goblins and lizard-men, and its jokes substituted for soundbites about arrows in knees, it would stand up as a top-drawer fantasy RPG. Perhaps not an RPG that sits in the 50 best PS3 games of all time list (the humour and authenticity is a big reason for its placement here), but damn close to it
45. Metro: Last Light
Metro 2033 was a startling statement of intent; a dark, claustrophobic tour through a unique spin on the post-apocalyptic setting which demanded intelligent, puristic play of its gruelling survival simulation on pain of a swift and brutal death. It was however, rather unpolished on the actual gameplay front. Last Light takes that darkly intellectual intent and runs it right through a game which now really, really works.
Everything about Last Light is better. The stealth mechanics are now truly viable, finally delivering on the first games promise of free-form, sandbox gameplay and improvisational survival. Should you choose to go shooting, thats better now too, fire-fights remaining taught, tactical bouts of equipment management, but never punishing the player through unfair odds. Theres really nothing else like the Metro concept, and Last Light is where youll find it at its best.
44. God of War 3
Aaaaaaaaaargh! Kratos is so, goddam angry. Hes furious. This third (and perhaps final) God of War game sees our bald hero at his most livid. Perhaps thats why its so entertaining: there is a shit-load of killing in here. True the combat lacks the nuance of Castlevania, DMC, and Bayonetta, and Kratos is about as likeable as an anal wart, but theres something intensely satisfying about shedding so much claret. Where else can you rip off a gods head with your bare hands?
Its a visual showcase for PS3, and still looks damn good today. The moonlight still glints pleasingly off Kratos shiny, often-blood-smeared head as he kills off an entire pantheon of gods. In all, its another decent exclusive for PS3s roster.
43. Guacamelee!
If youre a fan of Metroidvania games with a Mexcian twist, and you like your games to be presented in art inspired by folklore, then you sir (or madam) are in luck. Guacamelee! has you covered like an oversized poncho. Its a classic tale of man finds magical luchador mask, man uses said mask to swap between the Worlds of the Living and Dead, man saves El Presidentes daughter from an equally stereotyped villain.
But theres more to this game than lazy xenophobia and cheap Mexican gags. Its actually genuinely funny, and the combat and platforming blend perfectly to create a very rounded, very entertaining experience. Plus, its name is a pun on guacamole, one of the tastiest substances known to man, so--perhaps for that reason alone--it deserves a place in this list.
42. Darksiders 2
This is an oft-underrated gem of a game, offering an expansive adventure full of spectacle, puzzles to solve and meaty combat. While it may not be the most imaginative in terms of level design, the moves and tools at your disposal mean you have to use your brain as well as your reflexes to progress through the enjoyable areas.
It also looks rather lovely too, offering large areas to gallop about in and enclosed caves and stone buildings to explore. And of course, you get to play as Death, which is awesome. Okami HD may be as close as well get to a Zelda game on PS3, but Darksiders 2 is pretty close. Just much, much more grown-up.
41. Saints Row: The Third
Divisive game, Saints Row. On the one hand, people love it because the humour is so over-the-top and outlandish. Being able to mess around quite so liberally in an open world is a thing of beauty. On the other hand, its a bit childish, and not a great action game. When making this list, we let our inner child (the one that still laughs at fart jokes) put Saints Row: The Third at 41. He has a lot to answer for.
Still, where else can you beat random people to death with a bat shaped like a massive cock? Or call excessive airstrikes onto your enemies in the middle of a densely packed urban area? GTA 5 may have all the well-written scripts, the incredible worlds, and the well-rounded characters, but Saints Row has a gun that fires fucking octopuses.
40. inFamous 2
Sometimes you just want to murder someone by zapping them with lightning from your hands. For those times in your life, inFamous 2 exists. There are other times, too. Times when you want to fling cars at people, free-run up buildings, and play as a character with less personality than a damp sponge. For these times, too, inFamous 2 exists.
What were trying to get at here is that inFamous 2 is all about options. Not the rather binary good vs evil options in the story, but the choice to approach missions as you want and to explore the games rather nice, futuristic New Orleans. Yet another winning PS3 exclusive.
39. Ultimate Marvel vs Capcom 3
Marvel vs Capcom 2 seemed like the end of the line for the series. Probably because it pushed the tag team formula to its logical conclusion and to the limits of technological possibility, even with 2D sprites. PS3 made a 3D-rendered MvC not only possible, but actual. And the result is so good, you can literally make convincing comic book scenes out of its still-frames.
The fan-service is impeccable, with a barnstorming roster of characters and more squeal-inducing background cameos than ever. But its beauty is more than skin-deep. The launchers, aerial combo system and team-up moves make for devastating attacks in the hands of an experienced player. But the inexperienced will love UMvC3 too, because simply pressing a button makes incredible things happen on your TV screen.
38. Valkyria Chronicles
One for hardcore strategists, and people with a passion for all things Japanese, Valkyria Chronicles is that rarest of beast: a genuine, third-party PlayStation exclusive. It does a fine job of blending RPG mechanics with a deep, satisfying strategy system, wrapping both up in a suitably off-centre plot.
What impresses most, though, is the creativity of the world. Its a fantasy reimagining of World War 2 Europe, as er, seen through the eyes of Japanese developers. Conceptually, its a mess, but it holds together as one of the most original worlds on PlayStation. Thanks, Sega.
37. Rayman Legends
Charm and craft are greatly under-rated in games. Badassery, visual fidelity, viscerality and pseudo-cinematic storytelling get all the attention. But thats all the more reason we need games like Rayman Legends. After largely sitting out the mascot war for a generation after becoming gamings favourite platform-game whipping boy, Raymans return is an absolutely glorious spectacle.
Not so much a return to form, as the achievement of a new level of quality rarely reached by any platformer, Rayman Legends spiralling imagination ekes vast, thrilling, often hilarious spectacle out of its drumskin-tight core controls. One of the most beautiful, witty, and loveably whimsical platformers ever made, its also one of the most creatively varied and gleefully well-meaning games youll ever play.
36. Deus Ex: Human Revolution
It shouldnt have worked. It shouldnt have even been attempted. It should have been a dumbed-down, lite-RPG cyberpunk shooter with a recognisable name stapled on. But miraculously, Eidos Montreals Deus Ex: Human Revolution is the real thing, a layered, complex, entirely player-driven action-RPG with freedom, creative thinking and choice at the core of its every element.
Effectively whatever game you want it to be, its even more impressive that DE:HR manages to offer so much customisation of experience while also being so coherent. Its dense story of conspiracy and philosophical tension--both global and personal--will drag you along whatever you choose your characters stance to be, and the cohesive, lived-in nature of its world-building is second to none.
35. Burnout Paradise
When Burnout Paradise came out, multiplatform games were always better on Xbox 360. Not so this. Criterion always made PS2 sing and PS3s Burnout Paradise still looks sensational. It revised the Burnout formula too, combining an open world city and surrounding countryside to race around. But the wealth of enjoyable things to do make this better than the recent Need For Speed: Most Wanted--Burnout's more popular stable-mate.
Its in the little things, like trying to handbrake-turn your car into a parking space (for which it grades you), or trying to leap down the side of a mountain and land without totalling your car. DLC patches even fixed the few annoyances in the original releases structure, meaning this truly is a Burnout-themed paradise. Great soundtrack, too.
34. LittleBigPlanet 2
With the possible exception of Minecraft, no other console game nurtures the imaginations and creativity of its players like LittleBigPlanet 2. The first games user-content creation tools were a revolution in player freedom, and the sequel not only refines these options, but expands them to allow you--yes, you--to create not only fresh levels, but whole new stories, worlds and even games. And the stuff the community has created is unbelievable.
No, LittleBigPlanet 2 doesnt have as sophisticated a platforming system as the Marios and Raymans of this world (its still heaps of fun, regardless), but to judge the game on these terms is as short-sighted as dismissing War and Peace because you dont like the font its printed in. Simply put, this is one of the most important, relevant, and entertaining games on any PlayStation.
33. Far Cry 3
Yes, Far Cry 3 is a great shooter, set on a wonderfully-realised island archipelago. However, the thing that most impresses about the game is the quality of its cast, both in terms of personality and acting. Its unusual to meet so many memorable characters in a game, let alone a first-person shooter. Yet Vaas, Buck, and Citra--to name three--are some of the most memorable antagonists in games.
Damn good job, really, as protagonist Jason Brody is something of a douche. Still, its not really about Brody its about exploring the islands, meeting their quirky inhabitants, and shooting a whole load of dudes and animals in the face.
32. Gran Turismo 6
Polyphony Digital made a rod for its own back when they made Gran Turismo, as the weight of expectation grew with every earth-shattering release until it was time to hit PS3. GT5 did not live up to expectations. But GT6 absolutely does. It is clearly GT5 with all of the problems addressed (not all necessarily fixed) as opposed to a brand new game, but the tweaks and additions have made this not only worthy of the name, but also pushed the console to its limits.
Not only does it run at (mostly) 60fps, it also supports 1080p, which means this is keeping up with games like Forza 5 on the next-generation Xbox One. Theres very little to choose between the visuals, which is a credit to Yamauchi and his team. But GT6 also offers a stupidly large number of tracks, wet-weather racing and day/night racing with real-time transitions. The content list is vast, the quality is consistently high and the driving is the best ever.
31. Resistance 3
The Resistance series went from decent launch game to disappointing sequel to FPS masterpiece over the course of the PS3s lifespan. Its a shame then, that Resistance 3--the FPS masterpiece from the first sentence--signalled the end of the series. Theres something so utterly right about R3. Its the way the alternate-reality '50s setting combines with the mad, yet satisfying, alien weaponry, and mixes in with the heart-warming story of a father protecting his family that makes this game a stand-out.
Each stage is well pitched too--there are few, if any, weak moments--and the combat is slicker than a gull plucked from the gulf of Mexico. Every time you think youve got it nailed, the story throws another situation or problem at you, forcing you to adapt and explore the games versatility even further. Which youll gladly do to bring Joe Capellis sad, hopeful tale to its thrilling conclusion.
30. Fallout 3
Theres something warm and satisfying about settling into a deep, tactical, story-rich RPG. Even one thats set in a grim, post-apocalyptic wasteland. Fallout 3 is one of the most involving, well-realised RPGs of all time, and its depth means you can play for 50 hours and still only really scratch the surface. The DC wasteland, while initially depressing, soon reveals all kinds of humorous quirks and bizarre little pockets that fuel your lust for exploration, and the soundtracks mix of DJ comment and '50s tunes stave off loneliness.
Not only that, but the combat is pretty accomplished too. Not quite a shooter, not quite a turn-based strategy system, the VATS mechanic neatly blends the two together, and throws in plenty of messy kill animations to boot. World, action, and plot all feed into a sensible player progression system too, making this a well-rounded RPG.
29. DiRT 2
DiRT 2 is the finest blend of real-world driving simulation and arcade fun available on PS3. The handling model is sublime, offering quick, reactive steering while allowing you to drift into handbrake turns and tame a snarling rally car on tarmac and dirt. Graphically, it has to be seen to be believed, especially when you slow down the instant replay feature to a crawl and watch light bouncing off rippling pools of water.
The festival atmosphere, sensational soundtrack and general feeling of involvement makes this an ever-welcoming racer that plainly only exists to make sure you have a good time. And while it shouldnt make that big a difference, its mainly the sunshine atmosphere that makes this superior to Dirt 3. If you long for longer rally stages, go for that instead, but for everything else, stick with Dirt 2.
28. Dishonored
The blueprint for how to turn an old-school kick in the ass into one of the freshest, most exciting games of modern times. Reworking and revitalising the immersive sim format of his work on classics such as System Shock and Deus Ex, with a healthy chunk of Thief thrown in to boot, Harvey Smith created one of the most intelligent, puristic, yet utterly free do anything simulators in years.
All at once a hardcore stealth game, first-person brawler, and even, if you want it to be, an FPS of sorts, Dishonored is a premium example of what can be achieved when you create powerful, game-changing systems and trust the player to invent with them. As will attest anyone whos ever fired a crossbow bolt from the rafters, stopping time, teleported down to choke a second victim, and then disappeared before the first one has even hit the ground.
27. Brothers: A Tale of Two Sons
Can a neat and innovative control mechanic make a game, in and of itself? No. But when its tied to something deeper, when that gameplay idea has been designed with specific, emotional purpose rather than existing in isolation, then you can be on to something special. In Brothers, you control both characters simultaneously--one analogue stick each--in a single-player co-op set-up. That makes for some interesting puzzling, but when the game starts to expand its themes of mutual reliance and teamwork, it becomes something much more powerful.
While its gameplay is never overly taxing, challenge really isnt the point. Brothers puzzles, or rather the physical means by which theyre solved, are an ambient storytelling technique, each interaction and piece of supportive co-operation telling more about the characters, their relationship, and their evolving journey than any amount of dialogue-heavy cutscenes could. Inspired, economical, interactive narrative.
26. Diablo 3
On the surface, Diablo 3 seems a simple game. Its isometric, top-down dungeon crawling with a heavy emphasis on bagging loot and shooting / slashing waves of enemy mobs. Theres little in the way of puzzle solving, combat variety, or interesting enemies. Ha--its almost too simple! you say to yourself as you chew through the first hour. Ha--it really is too simple! you mumble to yourself, 8 hours later, having not eaten or slept.
Yes, Diablo 3 is pure gaming. Its all about grabbing as much virtual shiny-shit as possible, and tinkering with your abilities until your thumbs fall off. The co-op mode means you can share your questing with friends (always a bonus), but solo-play is just as much baffling, inexplicably uncomplicated, fun.
25. Borderlands 2
You like first-person shooters, right? You like beating an area and then finding a massive great chest full of loot? Like that loot to be even bigger guns? Then this is the game for you. Borderlands 2 is a massive and massively enjoyable shooter that can be played solo or in co-op with up to three other players as you smash up smaller grunts and gargantuan bosses alike.
But it can also be played in two-player split-screen, which makes for over 100 hours of local-play fun. The visuals combine cel-shading with detailed textures giving the game a unique and attractive aesthetic, and its wicked sense of humour is as funny as it is dark. Which is very. Be warned, it may leave you saying things like Im the conductor of the poop train!, but if thats something that sounds acceptable to you, then get right on this.
24. Braid
Braid was one of the first games to really show the experimental, creative potential of downloadable gaming, and it remains one of the finest works delivered by the medium to date. Intricate, ingenious, and infuriating in all the right ways, Braids unique temporal puzzling alone would be worth the price of admission. But theres much more going on here than just that.
Awash with the ambient beauty of its musical score and ethereal visual tribute to 8-bit gaming, Braids adult, narrative subtext, should you choose to explore it, will send you reeling by the end of the game.
23. Dragon Age Origins
Is Skyrim too casual for you? Does its universal appeal, its lush world, and its real-time combat offend your D20-shaped eyes? If so, you probably worship at the altar of Dragon Age: Origins. This is hours of pure fantasy RPG, woven together by a story so full of lore-speak and busty elves, youd expect Tolkien to use that resurrection potion stashed in his coffin to come back to life with the sole purpose of suing BioWares ass off.
Sadly, too many are deterred by Origins basic visuals and tough, turn-based combat to really invest the hours in this finely crafted game. Get to grips with it and the characters really come to life, the combat system becomes an art, and the sexy scenes between man and dwarf well, no, theyre always a bit weird.
22. Battlefield 4
Whats the best Battlefield game on PS3? Well, one school of thought considers Bad Company 2s multiplayer to the be purest, thanks to its genre-leading destruction and well-balanced classes. Others think its Battlefield 1943, thanks to the superb maps and low, low price. History, though, will probably judge Battlefield 4 as the finest experience because it combines the strengths of all the other great BF games into a single package. And--whisper it--the single player is pretty good too.
Yes, this is the same Battlefield 4 that launched with more terrifying bugs than a rainforest, but the end result--now that it works--is an unrivalled team-shooter that pushes PS3s tired hardware to its limits.
Why not FIFA 13? Or 14? Well, that iteration in the long-running sports series changed a few fundamentals--like game speed and defensive AI--and the result felt like change for changes sake. in terms of the slickest gameplay and best-presented footie action, FIFA 12 is where its at. Multiplayer, whether online or local, is exemplary and bridges the gap between generations of gamers.
The official FIFA license gives unparalleled authenticity and the player likenesses are as good as were likely to see on current-gen. Add in the Ultimate Team management mode and youre sorted for months and months of rewarding solo play. And, being out of date in terms of the real-world season, youll be able to find it cheap too. Perfect.
20. COD4: Modern Warfare
Whatever you think of CODs current state, theres no denying that Modern Warfare was a watershed moment for games. Not only did it revive the tired FPS genre, and transform Call of Duty from ok shooter into OMG shooter, it set a benchmark for multiplayer gaming and provided an incredible, 8 hour rollercoaster of a story that few have matched since. The ghillie suit stage, the opening scenes on the tanker, that ending Modern Warfare is stuffed full of memorable moments.
And guess what--it has aged really well. While subsequent Call of Duty games have attempted to build on Modern Warfare, making the action ever more bombastic, this stands as an exercise in stripped back, streamlined entertainment. Theres no fluff here, just 8 hours of smooth FPS action that still outclasses all its imitators.
19. Metal Gear Solid 4: Guns of the Patriots
Old Snake may have a creaky back and snarl even more than he used to, but hes still got it where it counts. MGS4 is still a technical showcase for PS4, just as MGS2 was for PS2 before it. But, crucially, it uses the advancements in technology to better its gameplay. The camouflage suit, in particular, is not only fun to use but useful in the tense stealth situations you find yourself in.
You could criticise Kojima and his team for making the storyline too complex and movie-like (especially in terms of the length of its cut-scenes), but the cast of characters and bosses are all memorable and theres no denying the drama at the games conclusion. However, had one scene in particular ended the other way, this would likely be even higher up this list. Still essential gaming if you own a PS3.
18. Dead Space 2
Few games offer the same sickening dilemma as Dead Space 2. While you want to play the game to explore the beautifully broken Sprawl, you also constantly live in fear that something nightmarish is watching your every move. DS2 strikes a neat balance between the originals constant scares, and a more robust combat system. The horrors are just as real, but now Isaac is more capable of fighting back.
While this does diminish the helplessness you feel, Dead Space 2 is more of a rounded game as a result. Plus, the Necromorphs in this sequel are true abominations: they set the gold standard for video game monsters, and deliver some trouser-ruining scares.
17. Dark Souls
Forget the obvious talk of Dark Souls difficulty. The truly initiated know that the challenge is only the smallest part of the game, acting as a conduit to its peerlessly satisfying interactions and immense depth. Dark Souls world spoon-feeds you nothing, and delivers a swift and bloody death for irresponsible play, but it does so from a place of pure benevolence.
No matter how insurmountable the odds may look, Dark Souls flawless combat, staggering freedom, and deceptively ingenious level design ensure that there is always a way. Far from the punishing task-master many believe it to be, its a game that both believes in and trusts its player. It wants you to do well, and it rewards you gloriously when you do. And it always, always gives you the tools you need to do so. You just have to find and understand them for yourself.
16. Journey
No dialogue, no overt plot, no combat, no way to die. Yet has any game ever provided a more complete experience, filled with so many agonised, terrifying lows and such jubilant, exhilarating moments of joy? Well, yeah, but no many of them...
Thatgamecompanys Journey is a masterpiece of abstract storytelling, emotion through gameplay, and exquisitely beautiful world-building. Its freeform exploration and platform-puzzling are captivating in themselves, but every single element of Journey, from visuals, to sound design, to the very feel of control, is precisely designed to evoke deep and affecting meaning every step of the way. And as for its anonymous co-operative multiplayer, you simply will never have felt so attached to another player in a video game. Not ever.
15. XCOM: Enemy Unknown
One of the most economically brilliant games on the PS3, XCOM: Enemy Unknown delivers enough thrilling, edge-of-the-seat action, cerebrally satisfying gameplay, and engrossing emotional involvement to rival any AAA epic. All without a single moment of real-time action. Its turn-based squad-shooting is immediately accessible, even to a total strategy noob, yet holds fathoms of depth once youve navigated its friendly-as-a-hug learning curve.
Despite superficially playing like a board game, its skirmishes and ground wars unfold in spectacular fashion, creating the kind of emergent set-pieces and skin-of-the-teeth stand-offs that youll remember as real-time, Hollywood blockbusters. It takes 20 minutes to pick up, but youll be obsessing into many a late night for months. An absolute gem.
14. BioShock Infinite
Ken Levine and his (now sadly disbanded) team at Irrational Games spent five years creating the true sequel to BioShock, while 2K Marin made the numbered BioShock 2. Clearly they didnt waste a single second of that time. The artistic direction and flair is consistent everywhere you look, perfectly realising a city suspended in the clouds better than anyone could ever have expected.
While the drip-feed of narrative exposition is intriguing enough, nothing can prepare you for the mind-blowing final reveal, which should not be spoiled here. So while the shooting itself may be a tad too functional to carry the game in its own right, and there are certainly peaks and troughs in the experience, you come away from BioShock Infinite feeling like youve just experienced something incredibly special.
13. Assassin's Creed 4: Black Flag
Pirates. Thats what the Assassins Creed series needed to revive its fortunes after a number of increasingly lacklustre spin-offs and sequels that followed Assassins Creed 2. While AC2 remains one of the finest sequels ever made, Black Flag is a far more complete game. Why? Aside from the fact it looks stunning, AC4 is stuffed with interesting things to do, and provides you with a likeable character to do them with. Edward Kenway is just the kind of rogue the series needed to fill Ezio Auditores boots.
Yes, there are problems: an over-reliance on tailing missions and a story that fades out instead of finishing with a bang. However, the world you can explore, and the wealth of distractions more than makes up for it. Plus, it has a load of catchy sea shanties, which earns it another big thumbs up.
12. The Walking Dead
Heres an interesting thing. Zombies are one of the most used--overused, in fact--tools in horror gaming, but very rarely are they actually scary. Lumbering, meaty target-practice, thats what they usually are. The Walking Dead, however, gets back to the root of what makes zombies, and good horror in general, affecting: Real, slow-burning, emotionally powerful human drama.
With some of the best writing and acting in games, not to mention the most painful, almost impossible moral decisions, The Walking Dead drops you into a nightmare situation and forces you to try to make not the best of it, but the least-worst. Youll agonise over every choice and conversation, and in the end youll never have entirely the right answer. There are no heroes here. Just those still left alive.
11. Super Street Fighter IV: Arcade Edition
There are a lot of things to talk about when discussing the greatness of Street Fighter IV. Theres the seamless blend of endlessly explorable, opened-ended depth and immediate, pick-up-and-play accessibility. Theres the immaculate balance across a roster now comprising 39 fighters. Theres the wonderful sense of humour in the games combat animations and character design, the latter tied beautifully into each world warriors play-style and flow. Theres the subtle and powerful nuance of the Focus Attack/dash-cancel system.
But theres something much simpler at play in Street Fighter IV that isnt talked about half enough, and thats the fact that its just immense fun, pure and simple. The fighting game of a generation, no two ways about it.
10. The Elder Scrolls V: Skyrim
When it launched, Skyrim was a bit of a technical mess on PS3. Excessive load times, caching problems, massive slow-down, and a total lack of DLC strategy blighted the game throughout 2012. Some problems have never been resolved since. However, such is the scope and majesty of this game that--despite all its problems--it still merits a top 10 placing. Had it been largely bug-free, Skyrim may well have made the top 3.
In terms of scale and ambition, theres no other game like Skyrim. Its world is vast yet detailed, violent yet beautiful. Inside that incredible playing-space is a deep, deep RPG system that essentially lets you build your own 200+ hour story, mixing vast world-changing quests with smaller, more personal tales. The skill and crafting systems are simple to understand, yet complex enough to withstand months of scrutiny, and there are 1000s of pages of lore to digest if thats your thing. This isnt just a great game: its a wonderful, unparalleled experience, inside which you can lose yourself for weeks at a time.
9. Tomb Raider
Lara Croft is becoming the Doctor Who of video games, changing her face so frequently, nobodys surprised when it happens any more. But her most recent regeneration in Tomb Raider is the one she should stick with. On the one hand, the grim, macabre plot controversially charts Laras evolution from innocent academic to ruthless killer, but on the other it provides sufficient basis for a varied and captivating thrillride of an adventure game--and one that looks absolutely stunning on PS3.
The game allows you to revisit areas with the classic now I have new moves/equipment template, which means its a joy to keep playing and try to reach that magic 100% completion rating. Multiplayers not bad, either. Games of such a consistently high quality dont come around too often, so make sure you play it. Just watch out for the branches in the river. Lets just say they leave a mark.
Probably the biggest evolution Grand Theft Auto has enjoyed since it went 3D, GTA 5 takes the essence of what has always made the series great, dismantles it, and rebuilds it with a new, fresh, altogether more thoughtful, and entirely reinvigorated structure. The three-protagonist set-up does far, far more than simply mix up the characterisation, building sophisticated dramatic irony as three separate storylines twist and conflict, all under control of the player. Even better, its now finally possible to play GTA any way you want to, and have it make sense. Between naive nice-guy Franklin, aggressive family-man Michael and benevolent psychopath Trevor, suddenly all play-styles are catered for without breaking the integrity of the games stunningly realised world.
As for that world... never has an open video game setting been so expansive, so richly varied, so cohesive, and so utterly, vibrantly reactive. It takes days--weeks, maybe--of immersion to truly realise its nuances, but for now, just know that in terms of form, feel and function, its the closest games have yet come to recreating the real world.
7. Red Dead Redemption
Is Red Dead a better game than GTA 5? Its a close call. While GTAs San Andreas is a more densely detailed world, theres a certain beauty to the concept and story of Red Dead that just tips it for us. Few other games create such a glorious sense of time and place. All your actions and interactions within this games rugged landscapes just make sense, and its the perfect backdrop for John Marsdens tough tale of injustice and loss--a narrative that climaxes in one of the boldest, most memorable endings of any game, ever.
Ok, thats enough with the flowery descriptions: its also super cool to be a Clint Eastwood-esque, outlaw badass. Shooting angry Mexicans, lassoing criminals, and charging through the scrub on a horse--its like an interactive Sergio Leone movie. The set-pieces are ripped straight out of the finest classic Westerns, and the understated soundtrack perfectly mirrors the on-screen action. Red Dead is the complete package.
6. Batman: Arkham City
How do you make the best superhero game of all time () better? You add a whole lot more of it, and and drop all of that into one of the best-realised open-world cities ever seen in a game. Smartly choosing fidelity, personality and meaningful design over sheer scale for scales sake, Rocksteadys quarantined chunk of Gotham is one of the most striking, affecting and most entirely purposeful environments seen in an entire generation. Letting the empowering yet perfectly balanced mechanics of the first game really fly, literally and figuratively, Arkham Citys structure is an equally grand victory in both gameplay and aesthetic terms.
But just as importantly, it never dominates or detracts from what made Arkham Asylum great. The same mix of intelligent, creative sandbox stealth and taxing, thrilling, almost musical combat still underpins everything, and is even better than it ever was before. That Arkham City also plays host to a Batman story dark, dramatic and entirely epic enough to stand up in any medium is just the icing on the utility cake.
5. Portal
Valve fulfilled the less is more axiom flawlessly in Portal, proving that all you need is one good idea, explored to its full potential, to create a classic. Genuinely bewildering in its newness upon first play, Portal takes a wrecking ball to all your previous notions of physics, forcing you to learn whole new ways of interpreting the world. Then, gradually, through a series of perfectly paced tasks, it allows you to master your new perspective along a brilliant, terrifying, hilarious and touching journey of rebellion and empowerment.
Any single element of Portal, from its core gameplay conceit, to its clinical, yet characterful visual design, to its brilliantly pitched, laugh-out-loud, disarmingly affecting script, would be the standout part of any other game. But Portal has all of them, all seamlessly melded in that dense, complex, immaculate way that Valve consistently makes look utterly effortless. A startling experience, not even bettered by its own stellar sequel.
4. BioShock
It took a while for PS3 to get BioShock, but good Lord, was it worth the wait. The first truly defining, AAA game of the last generation, it set standards of gameplay depth, world-building, atmosphere and narrative ambition that many other developers spent the following seven years desperately trying to match. From its still unbettered opening sequence, its clear that BioShock is different to anything that came before it.
The complete, cohesive creation of a world like Rapture is a vast achievement in itself, but to ensure that the compulsive, ever-escalating RPG-shooter action only ever feeds further into the believability and immersion of that world? Thats just showing off. And dont forget the games powerful soundtrack in this equation, which blends stirring strings with perfectly chosen vintage recordings, to create a soundscape in which coherent, moving tone is king. Presenting a setting and story like no other, and filling them with action as thoughtful as it is exhilarating, BioShock is as unique and completely realised a vision as youll find in gaming.
3. Mass Effect 2
While Mass Effect 3 is technically more polished, theres something about this sequel that makes it the superior game. Its just got more magic. Everything in Mass Effect 2 is a delight to experience, and the game runs players through a real range of emotions as they play out the story. The game kicks off with a ballsy start, essentially killing off Shepard and ripping the Normandy to pieces. The remainder is about rebuilding and redemption, as you cobble together a loveable crew of misfits to tackle a heroic suicide mission.
The overarching story provides the pace and structure, while the more personal stories onboard the Normandy (Mk2) pull you in different emotional directions. Do you side with Miranda or Jack? The Geth or the Quarians? Can you save your crew from the Collectors? Who, if anyone, will you sacrifice in the suicide mission? While many games give players choices, few offer the same level of involvement with the plot, thereby adding immense weight to the decisions you make. It all adds up to a wonderful, self-contained story, that truly conveys the highs and lows of being the hero. Its almost a secondary concern that the RPG / shooter gameplay is slick and pleasing to tinker with, or that the game looks amazing and offers incredible scale...
2. Uncharted 2
Uncharted 2 is the very definition of an adventure game. Its part Indiana Jones, part James Bond, part Lara Croft, and all utterly awesome. While U3 ups the ante in terms of set-pieces, this second game strikes the best balance between action, puzzles, platforming and witty quips. The story itself is a classic tale of betrayal, violence and love rivalry, and each member of the cast fits perfectly into the drama.
Crucially, though, every aspect of the game is pure fun. Whether youre zip-lining over roof-tops in the mountain village, dodging tank fire, or solving a tricky, statue-based puzzle, theres never a dull moment. The sheer variety of interactions and set-pieces, combined with all the hopping from stunning location to stunning location, ensure that Uncharted 2 never grows stale or samey. Even the under-used multiplayer mode, played only by a tiny percentage of Uncharted 2 owners, packs entertainment value into every encounter. Its all tied together with a fluid control scheme and jaw-dropping visuals, that still impress over 4 years after launch.
1. The Last of Us
It feels fitting that the PS3s best game arrived towards the end of its life. Arguably a culmination of everything that AAA gaming grew to be over the course of the last generation, its a masterpiece of affecting, mature storytelling and ingenious, gameplay-driven narrative; one that uses the graphical power of a fully-mastered console as much for emotional resonance as for visual impact. Dropping the player into a beautifully realised, nuanced, all-too believable nightmare world, The Last of Us provides the tools to survive, but wisely never the means to launch a truly empowered fight back. Every encounter and achievement in the game matters, not because of prescribed spectacle or contrived, cartoon heroism, but because of the need for the the player to bring their own instincts and wits to the table.
And thats just the start of how The Last of Us builds empathy during every step of its harrowing journey through the emotional wringer. Its a perfect game, from a first-party Sony developer at the peak of its ability (so far), and something that no owner of a PlayStation 3 has any right to miss. Truly, the full-stop at the end of the generation.
What are your choices?
There you have it: the 50 best games to ever grace PS3. Who knows, maybe we'll add another couple of games before the console officially retires. For now, though, let us know your thoughts in the comments below. Tell us about your favourite PlayStation games, and what they mean to you.
Looking for more awesome lists? Here are the Best PS4 Games. If you're more comfortable in green, here are the Best Xbox One Games.


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I'm redoing my jet pack after 5 years as I've learned so much since I began the project.
My old scratchbuilt jet pack wasn't really hefty but the fact that it was not completely hollow and I didn't even use what are now my favorite materials so I feel it would be best to redo this and come up with a piece i am truly happy with.
I am making a lot of the pieces from scratch, molding them and putting everything together at the end.
There are a few pieces though, as long as I am making molds, I was curious if anyone would be interested in copies.
The first one I have tackled is the base of the rocket, the one that looks like some sort of gear or bearing.
It is a pain to make this from the WOF plans, even though they are fantastic. It is just a tedious piece.
I'm no master like Bobamaker or MOW so I did my best.
I made one piece out of UHMW and made a mold of it to make all the pieces I need. I then laid them out on a pattern, secured them down and filled in the circle in the middle with an area i confined.
I know it won't be 100% perfect so I am making an initial mold and then cleaning it up for a second master mold.
I will post pics, but if anyone is interested I could make a list, no matter how big or small. Like I said, this probably won't be a clean and nice as some of the pros around here would make. But I think it might help some people out that don't want to make certain pieces themselves.
I know a lot of people out there have just gotten certain parts to replace those they were unhappy with on their offer packs so I thought it might be beneficial to offer these.
Post pictures sometime over the next couple days


text: Patrick commended for education stimulus request Statement from MTA President Anne Wass on local efforts to secure federal education aid MTA President Anne Wass commended Gov. Deval Patrick for pressing the federal government for aid to the states, including $250 billion in funding for education, as part of a $1 trillion economic stimulus package. On Friday, Jan. 2, Patrick announced that he was teaming up with a handful of Democratic governors to lobby the incoming Obama administration for a one-time investment for education funding to allow the states to continue essential services during the current economic crisis. "We recognize that these are challenging economic times and commend the governor for pressing for federal aid for states," Wass said. "Our students get one chance at an education. We cannot throw up our hands and walk away from them and blame it on the current economic downturn. "We must do all that we can to recession-proof our students and give them the knowledge and life skills that they need to succeed after graduation," she added.


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Akro-Mils Carts
It's true, if you hauled a cart like this around a warehouse, you'd earn money. Do it at home, you'll earn nothing! But, on the other hand, nobody will yell at you when you take a six hour lunch. So it balances out, you know?
Ends on March 19 at 9AM CT


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Tennessee Titans running back Chris Johnson sent a strong message to his followers that he doesn't care what his fantasy owners think on his Twitter page on Monday. "Public service announcement: I can care less about fantasy football. Key word fantasy. As long as we win I'm happy. I rush for 200 n lose y'all happy," wrote Johnson before adding a second tweet. "U r the head coach n the owners of ur fantasy team so u should be mad at urself I didn't ask any of u to draft me so if I'm so sorry y start me." Johnson rushed for only 21 yards on 15 carries and had two catches for 10 yards in the Titans win over the Jets last Sunday.
Fantasy Analysis:
Sometimes professional athletes and Twitter do not mesh well. San Francisco quarterback Colin Kaepernick made noise on Twitter earlier this season by favoriting negative tweets directed at him on the social media site, now Chris Johnson has taken to Twitter to respond to fantasy owners. To be honest, it's hard not to agree with Johnson. It's only a game, the whole point of fantasy football is to have fun and enjoy it. If you feel the need to send angry messages to players on Twitter, which is most likely what Johnson is responding to, maybe fantasy football isn't for you.


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The Lewiston-Nez Perce County Regional Airport (LWS) is the gateway to North Central Idaho, Southeastern Washington, and Northeastern Oregon. And once you're here you're just a jetboat ride away on the Snake River from Hell's Canyon, North America's deepest gorge (yes, it's even deeper than the Grand Canyon). The region is nearly paradise for those who fish and hunt. And with the temperate climate, golfers are on the greens 12 months a year. You're only 30 minutes away from two land-grant universities; Lewis-Clark State College calls the valley, "home". In other words, LWS Airport is only one reason this place is Great!
Lewiston is located at the confluence of the Snake and Clearwater Rivers at an elevation of 738 feet above sea level. The valley is rather narrow with a range of hills to the north sloping abruptly to about 2,000 feet above the valley floor.
The Lewiston-Nez Perce County Airport is expanding! For the latest developements please go here.


text:
Items in Cart:
New Apple iPhone 3G. 8GB. 100% Original. Unlocked.
Black and white available.
This phone is software unlocked. Please add R150 to payment for factory unlocked.
Please check all my other phones and listings at http://www.bidorbuy.co.za/seller/1419921/apniekerk
General 2G Network GSM 850 / 900 / 1800 / 1900
Battery Standard battery, Li-Ion
Package including:
1* Original Unlocked 3G 8GB mobile phone
1* Earphones with Remote and Mic
1* Dock Connector to USB Cable
1* USB Power Adapter
1* Documentation
1* SIM Eject Tool
1* Screen Protector
1* Silicon case
Please read payment, shipping and warranty terms and conditions before bidding or buying item


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Now that we've gone through the introductions, here's a little bit about the project I'm working on (I promise it will be understandable!). I am examining the role of a lupus-associated gene, called PTPN22, in response to viral infection. Many people with lupus, and other autoimmune diseases such as rheumatoid arthritis, have a mutation in this gene and produce a mutated protein. This protein's mutation is in the form of a substituted amino acid at position 620.
What does that mean? ...Continue Reading →


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Degree or Program Details
Art and Design Education Major
Teaching certification for K-12 art is obtained by completing a major/minor in art and design and the professional education sequence.
For department information or additional degree requirements, click here
For related information from the bureau of labor statistics, click here
For course description, click on the course.
|Total Credits Required for Degree
|Liberal Studies
|Health Promotion Requirements
|Required Courses in Major
|Art History Electives
|Choose from the following:
|AD 260 Why America Looks This Way (4 cr.) [VI] or
|AD 265 Art and Architecture of Japan (4 cr.) [VI] or
|AD 280 History of Photography (4 cr.) or
|Art and Design Concentration
|Art and Design Electives
|100 level art studios, including, if established by adviser, AD 110, AD 120, AD 122 and AD 134.
|Professional Education
Note: The art education courses listed above must be taken sequentially.
This major does not require a minor.


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Yup, it's going to be a déjà vu. "Long time no post" and all that stuff you have read already in some others Advogato's diaries :)
Nineteen Eighty-Four
This is what Advogato reminds me while I'm typing this... because I just edited all the olds posts of mine, changed the past, etc and I am not ashamed hehe in fact it's pretty curious to see me becoming part of the Ministry of Truth. You'll can never know what I changed and for what.
Free Software Festival
This is a later note but it's okay, since I'm just wanna to document that: I gave a speech on how the Telecenters of São Paulo works (and how it could or should also) two weeks ago together with Lisboa (a coworker), in Bahia, Brazil. The event was marvelous, really. We took some photographs but they do not cover the 4 days we spent in there. Thank your very much Tiago and Tassia! BTW, the slides are in several formats for download if you wish to check it out.
I'm still trying to move from São Paulo to Curitiba, yeah. I went there for the last holiday and this time was the best. I've never been so happy in another city visiting friends, beatiful places and of course, Danielle. I had an interview at Conectiva too but I'm not studying right now so it was a "no" just because that, but it's quite ok; I was too happy to think about it more than enough. Thanks for the boost, pals!
Jornada 690-E
Wee! It's coming, to me! Lucas called me last night to tell me my Jornada has arrived and right now his carrying it to me at work. I don't have enough bucks to buy a really good notebook nor a desktop machine (I certainly won't buy something to use for just months or something) then I bought this very nice handheld. There are some ports of Linux to it (right, Debian-based distros) and even ports of VIM, XFree and others apps to run inside WinCE, that comes built-in :)
It's a SH3 processor from Hitachi, with 32 megabytes of RAM and 133mhz. There's one PCMCIA slot, IrDA support and a serial device but the best of it is... a real keyboard! Yes, keys! And sure, there are some others common stuff: take a look at some photos of the Jornada 690-E. Ah, the idea to buy a handheld came while boto was showing me his HP 200lx in Curitiba :P
For me it is not a problem this Jornada be almost 5 years old... it's gonna be great, boy! I can't wait anymore, although I'm thinking right now my old motto "expectations overrated".


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Browsing University Libraries Faculty and Staff Publications and Presentations by Subject "Association of Research Libraries"
Now showing items 1-1 of 1
[2006-03-11] Library budgets and academic library rankings in times of transition. An analysis of the ability of a particular library to significantly increase its Association of Research Libraries (ARL) ranking in a reasonable time period is presented. A discussion follows to show why this is not a ...


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Bills running back C.J. Spiller is just as frustrated as his fantasy owners. The explosive runner hasn't scored a touchdown and is averaging just 3.6 yards per carry this year. Granted, he has had a couple of tough matchups against Carolina and the Jets, a couple of good run-stopping defenses. But Spiller knows his lack of success is due to a simple plan by defensive coordinators.
"They pretty much put a lot of people in the box and dared our passing game to beat them," Spiller said. "... "If I'm a defensive coordinator, that'd be my biggest thing too, is to stop our run and pretty much make our rookie quarterback beat us."
Spiller went on to say he has "all the confidence" in E.J. Manuel and that he's going to do a "great job."
Fantasy Analysis:
However, if a defense going all out to stop the Bills' rushing attack was all that was needed to explain Spiller's first three games, how do you explain Fred Jackson averaging 5.3 yards per carry and having 118 more yards from scrimmage than Spiller on seven fewer touches.
I would still recommend patience here. The upcoming matchups -- Ravens, Browns, Bengals, and Dolphins -- don't look very appetizing, but I wouldn't sell Spiller low; he's just too good, and you have invested too much in him. Better days inevitably lie ahead.


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text:
Crumb-Topped Cranberry Cake RecipeRead Reviews Be the first to add a review
2.5 4 3
This dessert has something for everyone—moist yellow cake, cream cheese filling and cranberry-coconut topping. Serve it at breakfast, lunch and dinner!—Darlene Brenden, Salem, Oregon
Recommended: 47 Cranberry Desserts Worth Puckering Up For
- 2 cups plus 2 tablespoons all-purpose flour
- 2/3 cup sugar
- 1/2 teaspoon baking powder
- 1/2 teaspoon baking soda
- 1 package (8 ounces) cream cheese, divided
- 2 eggs
- 3/4 cup 2% milk
- 2 tablespoons canola oil
- 1 teaspoon vanilla extract
- 1/2 cup sweetened shredded coconut
- 1 cup whole-berry cranberry sauce
- 6 tablespoons all-purpose flour
- 2 tablespoons sugar
- 2 tablespoons cold butter
- Preheat oven to 350°. In a large bowl, combine flour, sugar, baking powder and baking soda; cut in 3 ounces cream cheese until mixture resembles fine crumbs.
- In another bowl, whisk 1 egg, milk and oil; stir into crumb mixture just until moistened. Spread batter into a greased and floured 9-in. springform pan; set aside.
- In a small bowl, beat remaining cream cheese until fluffy. Beat in vanilla and remaining egg; carefully spread over batter. Sprinkle with coconut. Dollop with cranberry sauce. In a small bowl, combine flour and sugar; cut in butter until crumbly. Sprinkle over the top.
- Bake 50-55 minutes or until golden brown. Cool on a wire rack 15 minutes. Carefully run a knife around edge of pan to loosen. Remove sides of pan. Cool completely. Store in the refrigerator. Yield: 12 servings.
Originally published as Crumb-Topped Cranberry Cake in Taste of Home's Holiday & Celebrations Cookbook Annual 2009, p27
Reviews for Crumb-Topped Cranberry Cake
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Reviewed Nov. 20, 2013
"I made this for my hair dresser and she and her fellow coworkers loved it. The cake was moist, but dense and heavy like a typical coffee cake. The cranberry and coconut were a nice combination. The cake was gone in less time than it took to cut my hair. I would make this again for a brunch or to give as a housewarming gift. The only change I made was to use half cake flour and half all-purpose, only because I wanted to use up my cake flour."
Reviewed Feb. 17, 2012
"cake was extemely dry."
Reviewed Dec. 10, 2010
"This cake was very dry and had no flavour. Very dissapointing."
Reviewed Dec. 4, 2010
"I found this a little on the dry side. Looked absolutely stunning when I released it from the spring form pan but disappointed with the flavor."


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I am going to Union County for the first time this year and wanted to know what the blinds are like. Make sure I bring the right stuff, Marsh Seat? 5 gallon bucket to sit on? Seats already there?
Any other info about the gear, not looking for a spot to hunt just stuff that makes it a little easier, i.e. you need a sled to bring your decoys.


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'Continuing the Tradition' exhibition on view at NH Craftsmen gallery
April 18. 2013 11:41AM
CREATIVE VIEWS: On view in a League of New Hampshire Craftsmen exhibition in Concord, this piece by artist Terri Talas is titled "Carved Shed Caribou Antler with Burlwood Base."
A reception will take place from 5 to 7 p.m., and the showcase will remain on display through Wednesday, June 19.
On display are June Adinah's fiber pieces, which are made using wet felting and Nuno techniques; David Masury's furniture with its sweeping lines and soft carvings; Wendy Jackson's pottery featuring lively sgraffito images of animals; Nanda Soderberg glass objects made with found objects; and Zachary Jonas' exquisite metal knives - and much more!
Gallery hours for this exhibition are Mondays through Fridays from 8:30 a.m. to 4:30 p.m. and Saturdays from 10 a.m. to 4 p.m. For more information, call 224-3375, send E-mail email@example.com or log onto nhcrafts.org.
* e-Edition subscription required


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Jump to:Page Content
Home > News & Events > Events Calendar > Enhancing Nuclear Security Culture Internationally
Kara De Castro has over 20 years of experience working to enhance nuclear safety and security internationally. From April 2011 to October 2013, she worked directly for the National Nuclear Security Administration, Department of Energy (DOE), leading international nonproliferation projects and providing support as an Acting Deputy Office Director. As of October 2013, Ms. De Castro is the DOE Attaché at the U.S. Embassy in Islamabad, Pakistan. For more than 10 years, Kara De Castro led the Department of Energy sponsored project to enhance nuclear security culture in the Russian Federation. She jointly planned and designed the systematic program that includes a sound regulatory basis, a comprehensive training program, and assessment tools. She also led the establishment of nuclear security culture enhancement programs in Ukraine and Belarus. Kara De Castro has worked closely with the International Atomic Energy Agency (IAEA) and has drafted nuclear security culture guidance documents for use in the IAEA program. Kara De Castro started her career at the Brookhaven National Laboratory (BNL) working to enhance safety at Russian and Ukrainian Nuclear Power Plants. Ms. De Castro later became the Head of BNL's Consolidation and Sustainability Group, supervising the group providing technical support to the National Nuclear Security Administration's International Material Protection and Cooperation Program.


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"We were looking for a sticker photo for my daughter's sorority recruitment cards. It needed to be small. The size was perfect, but I would've liked to have seen a few more designs. In particularly more "grown up" designs. The ones you currently offer have a baby/child theme."
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Copyright © 2004-2017 Shutterfly, Inc | Tiny Prints | Terms of Use. Designated trademarks and brands are the property of their respective owners.


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text:
New trial very welcome ^^
View Photo Albums from Mobile Devices
Create Album: http://www.busyphoto.com
View from Mobile: http://mobile.busyphoto.com
free watermark for your any photo with your own words.
and can be changed instantly with changes on your photo description.
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It can be viewed >>> Photo Albums from Mobile Devices
View Photo Albums From Mobile Devices
Started by busyweb, Feb 19 2004 09:12 AM
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Bookmark this site
BRUSSELS, Belgium — The European Vending Association has announced that it will stage its 2008 Payment Systems Conference here on September 11 and 12. It's set for the Sheraton Airport Hotel in this historic capital, and is designed to "update the industry on the world of payment today and tomorrow."
Registration for the event opens at 6:30 p.m. on Thursday, September 11, and a networking cocktail reception and buffet dinner are scheduled for 7 p.m. to 10 p.m.
The formal program gets underway at 9 a.m. on Friday, September 12, with an introduction by conference chairman Jeff Allsop, director of MEI UK International Ltd. (Reading, England), who will outline the objectives of the event. At 9:15 a.m., Dr. Alfred Kraxenberger of Giesecke & Devrient GmbH (Munich) is scheduled to explore the future of cash and cashless payment; a representative of the banking community in the European Community will explain banks' strategies for cash and cashless transactions; and a consumer representative will offer the end-user's view of the topic.
After a coffee break, the second session will lead off at 11 a.m. with a presentation by Markus Egger of Selecta (Zug, Switzerland), who will detail an operator's experience with mobile and credit card payment in public locations. James McDonald of Barclay's Bank (London) and a representative of Bunzl plc (also headquartered in London) will report on closed-site cashless payments in vending. Klaus Meyer-Steffens of NRI (Buxtehude, Germany), current chairman of the Coin Groups of EVA and the Worldwide Vending Association, will offer a report on the challenges presented by coins, and describe the work of EVA and WVA to overcome them. And Andrew Yellop of MEI will offer an overview of the issue of coin variability in a growing euro area.
Following a 3 p.m. coffee break, the final session will include a presentation on "Trends: tomorrow and beyond." Stefano Bartoldo of Coges, a leading Italian manufacturer of payment systems, will make the case for mobile payment in vending. Omar Rifast of Visa Europe and a representative of MasterCard will offer insights into the plans developed by the major card issuers to replace cash. A representative of the National Automatic Merchandising Association (Chicago) will offer an operator's experience with telemetry; and a speaker will outline the potential of biometric technology in automated payment systems.
The conference chairman will offer closing thoughts and conclusions from 4:45 p.m. to 5:00 p.m.
Information on registering for the conference may be had at the EVA website, vending-europe.eu.


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I'm trying to plan a lesson on enough (and other quantifiers).
but I've hit a wall, as Swan/ Murphey etc don't seem to refer to the contrast:
I don't sleep enough.
I don't get enough sleep.
In which- am i right?- sleep is in the first sentence a verb and in the second a noun?
Probably it's just my basic grammar knowledge, but I can't find any explanation as to the positioning of enough in these sentences...
Big thanks for any help.


text:
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49 CFR 173.24 states that the packaging for any hazardous material must be sufficient to ensure containment of the material throughout the entire transportation cycle. As a shipper, you should recognize the "conditions incident to transportation" for your selected carrier and ensure that the proper packaging is used.
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Each hazardous material listed in the chemical table has an associated packaging authorization reference (the last column). This reference number relates to the specific section of 49 CFR 173 that lists the authorized inner and outer components of performance packaging.
When IATA regulations are applicable, UPS will permit single packaging for cargo aircraft only (CAO) quantities of hazardous materials being transported between locations in the United States. Only air CAO hazardous material packages will be allowed in single packaging when being transported outside the United States.
Special care must be taken to comply with the DOT or IATA's general packaging requirements for air shipments, shown in 49 CFR 173.27. These provisions include general performance requirements for Classes 4, 5.1 and 8, quantity limitations, pressure differential testing for packaging designed to contain liquids, specifications for closures and absorbent materials, quantity restrictions for inner packaging, and general provisions for handling cylinders.
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text:
Arroyo Grande, CA, USA < change city >
Photographers (13)
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Dana-powers House
535 Mehlschau Rd
Nipomo, CA, USA
Reception Sites, Ceremony S...
4 ratings, 3 reviews, 10 weddings
This venue is great, multiple options for where you can do the ceremony and recep...
SeaVenture Resort
100 Ocean View Ave
Pismo Beach, California 93449, United States
(800) 664-5545
Ceremony Sites, Reception S...
3 ratings, 2 reviews, 6 weddings
This place was wonderful! Our onsite coordinator, Krista, was extremely helpful t...
San Luis Obispo Golf & C...
255 Country Club Drive
San Luis Obispo, CA, United States
Ceremony Sites, Golf Course...
2 ratings, 2 reviews, 4 weddings
Bill and everyone at the club were incredible. Truly was the best day of our lives!
Dolphin Bay Resort & Spa
2727 Shell Beach Rd
Shell Beach, CA 93449, USA
Hotels/Accommodations, Rece...
1 rating, 1 review, 7 weddings
I enjoyed staying here. This was the best part of the trip. The beds feel like ...
Goodwin Residence
1250 Futura Lane
Arroyo Grande, California
Ceremony Sites
1 rating, 1 review, 1 wedding
So beautiful, but not for rent. My best friends backyard...sorry folks.
Sycamore Mineral Springs...
1215 Avila Beach Dr
San Luis Obispo, California, US
Ceremony Sites
1 rating, 1 review, 1 wedding
The wedding coordinator did an amazing job! It was such a beautiful setting and e...
Ceremony Sites
1 rating, 1 review, 1 wedding
on the sand of Pismo Beach. Free!
Edna Valley Vineyard
2585 Biddle Ranch Rd
San Luis Obispo, CA, USA
Wineries, Ceremony Sites, A...
1 rating, 0 reviews, 15 weddings
We highly recommended doing some central coast wine tasting while you are in town...
Cliffs Resort
2757 Shell Beach Road
Pismo Beach, California 93449, US
Hotels/Accommodations, Rece...
1 rating, 0 reviews, 12 weddings
One of the best places to watch the sunset on the deck. Great happy hour buffet ...
Tiber Canyon Ranch
280 W Ormonde
San Luis Obispo, CA, United States
(805) 781-0827
Ceremony Sites
1 rating, 0 reviews, 1 wedding


text:
Nike Tailwind Sunglasses
Select a size above
Buy Online & Pick Up In-Store
Check Availability at stores near you.
Running, biking, hiking...whatever your sport, the Nike Tailwind has you covered. Made for comfort and featuring a design that never gets in your way, these lightweight sunglasses are ready for action.
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Oh and did we mention these babies look great, too? Style and performance make the Nike Tailwind Sunglasses a must-have for athletes.
- MATERIAL: Lightweight nylon frame
- LENSES: Nike Max Optics


text:
State cuts hurting Berlin water customers
Grenier said the city is halfway through the project that included an upgrade to equipment and an increase in capacity at the water treatment plant. ?In November, the Berlin City Council passed a resolution calling upon state legislators to restore funding to the project, citing RSA 486 and RSA 486-A. That legislation authorized a grant program for communities to receive from 20 to 30 percent assistance toward principal and interest payments on eligible infrastructure projects. The resolution cited 124 municipal projects that were deemed eligible for the funding but did not receive money because the Legislature has deferred appropriations to the program since 2008.
The projects, the resolution states, were constructed in reliance of grant funding.
The backlog, according to the council's Resolution 2012-34, which passed on Nov. 19, includes "100 wastewater projects totaling more than $46 million; 17 public water supply projects totaling more than $7.5 million; and 7 landfill projects totaling more than $800,000 in grant requests."
This week, Grenier said the state's contribution of 20 percent was an obvious factor when the city was developing the project. In October, Conway selectmen heard from North Conway Water Precinct Superintendent David Brenier, who said that for two state budget cycles the precinct has not received promised grant funds. For the last four years, he said, the precinct has paid all the principal and interest due on bonds without the grant money.
Precinct consultant Bill Hounsell said at the time that they were asking the board to join with other towns in a letter asking then-candidates for the Legislature to restore the funding. At an earlier meeting, Hounsell said the North Conway Water Precinct is owed $615,000. The Conway Village Fire District, which supplies water and sewer in its district, has had to pass on costs incurred by the state's suspending its aid to its ratepayers.
Leah Valladares, municipal bookkeeper, said Thursday that if the state aid grant program were to fund the delayed and deferred list then the district would be eligible to receive $345,000, 30 percent of the $1,150,000 that it has already paid on bonds for projects approved by district voters in 2006.
"In addition," Valladares said, "Conway Village Fire District has a biannual Rural Development loan payment due in February and August each year of $252,772. Of that amount, 55 percent or $139,025 is wastewater related, and DES SAG should pay 30 percent of that value or $41,708 every six months. Over 26 years and a total of 52 payments, that would total $2,168,816. Currently, Conway Village Fire District has made three of these payments.
"If the State fulfilled its obligation today, they would owe $470,124.00 and continue the biannual payments of $41,708.00 for the remainder of the loan."
"There are currently 60 municipalities seeking payments from the environmental state aid grant program," stated Timothy Fortier, governmental affairs advocate with the New Hampshire Municipal Association. "All of these public works projects are complete and eligible for state grant assistance, although the state Legislature has not funded this account in FY's 09, 10, 11 and 12."
In the meantime, local ratepayers are making up the difference.
- - - - - - - -
Sara Young-Knox may be reached at email@example.com.