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- 4.7" HD 720p Super LCD display
- 1.5 GHz dual core processor
- 8.0MP primary camera
- 1.3MP front-facing camera
- Android™ 4.0 (Ice Cream Sandwich)
- Google Wallet™
- Beats Audio™, for authentic sound
- HD Voice capable*
- An easy-to-use kickstand
With instant capture and continuous shooting at four frames per second, easy-to-miss moments won't slip by. Snap brilliant panoramic scenes with state-of-the-art 8.0 megapixel camera and even capture stills while shooting video clips.
Hear music just like the artist intended. Beats Audio is studio quality sound - a powerful combination of software and hardware built into the phone, delivering a sonic experience so amazing it has to be heard to be believed.
For the complete Beats Audio experience, Beats by Dr. Dre headphones required, may be sold separately.
Get Unlimited data, text and calling to any mobile while on the Sprint network, with no throttling, no metering and no overages.
Sprint 4G LTE is now available in select markets. Visit sprint.com/4GLTE for more info or sign up to be notified when 4G LTE is headed to your area.
Sprint Buyback program
"Sprint ranks #3 among The 500 Greenest Companies in America - Again."
"Sprint is the most improved U.S. company in customer satisfaction, across all 43 industries, over the last six years." - 2014 American Customer Satisfaction Index (ACSI)
*HD Voice requires a call between two HD Voice capable handsets on an HD Voice capable Sprint network. Sprint expects to deploy HD Voice capable networks in the future as part of its Network Vision upgrades. Android and Google Wallet are trademarks of Google Inc. The Android robot is based on work created and shared by Google and used in accordance with the Creative Commons 3.0 License.
Monthly charges exclude taxes, Sprint Surcharges [incl. USF charge of up to 19.5% (varies quarterly), Administrative Charge (up to $1.99/line/mo.), Regulatory Charge ($0.40/line/mo.) & state/local fees by area (approx. 5-20%)]. Sprint Surcharges are not taxes or gov't-required charges and are subject to change. Details: Sprint.com/taxesandfees.
May require up to a $36 activation fee/line, credit approval, deposit, activation on an Everything Plan with Data and $10/mo. Premium Data Add-on Charge. Up to $350/line early termination fee (ETF) for advanced devices & up to $200 ETF/line for other devices (no ETF for Agreements cancelled in compliance with Sprint's Return Policy). Everything Data: Talk includes 450 Anytime Min./month. Add'l Anytime Min.: Up to $0.45/min. Nights: Mon-Thurs. 7pm -7am; Wknds: Fri. 7pm -Mon. 7am. Partial min. charged as full min. Price includes $10 Premium Data add-on for smartphones. Any Mobile, Anytime: Applies when directly dialing/receiving standard voice calls between domestic wireless numbers as determined when the call is placed using independent third-party and Sprint databases. Standard roaming rates/restrictions apply. Only available with select Sprint plans and while on the Nationwide Sprint (excludes calls to voicemail, 411 and other indirect methods). Messaging: Includes text, picture and video for domestic messages sent or received. International messages sent or received from the U.S. are $0.20/msg from outside the U.S. are $0.50/msg. SMS voice messages may incur an additional data charge of $0.03/KB. Data: Premium content/downloads (games, ringers, songs, certain channels, etc.) are add'l charge. Text to 3rd parties to participate in promotions or other may result in add'l charges. Sprint TV includes select channels. For full Sprint TV lineup, visit sprintchannels.mobitv.com. Content and channel line-up subject to change. GPS reliability varies by environment. International services are not included. E-mail includes use of Sprint Mobile Email, Microsoft Direct Push technology via Active Sync™, Versamail, IBM Lotus Notes Traveler® or BlackBerry® Internet Service (BIS). Voice/Data Usage Limitation: Sprint reserves the right, without notice, to deny, terminate, modify, disconnect or suspend service if off-network roaming usage in a month exceeds: (1) voice: 800 min. or a majority of minutes; or (2) data: 300 megabytes or a majority of kilobytes. Prohibited network use rules apply. As advertised and notwithstanding those restrictions, engaging in such uses will not result in throttling (limiting data throughput speeds) for customers on unlimited data-included plans for phones, but could result in other adverse action. See in-store materials or sprint.com/termsandconditions for specific prohibited uses. Phone Offers: Taxes and service charges excluded. No cash back. Requires activation at the time of purchase. Other Terms: Coverage is not available everywhere. See sprint.com/coverage for network details. Nationwide Sprint Network reaches over 281 million people. Sprint 4G LTE network is expected in midyear 2012 in limited markets, on select devices. Unless otherwise noted, Sprint 4G LTE devices will not operate on the Sprint 4G (WiMAX) network; Sprint 4G (WiMAX) devices will not operate on the Sprint 4G LTE network. Sprint 3G Network reaches over 276 million people. Offers and service plan features are not available in all markets/retail locations or for all phones/networks. Pricing, offer terms, fees and features may vary for existing customers. Other restrictions apply. See store or sprint.com for details. ©2012 Sprint. All rights reserved. Sprint and the logo are trademarks of Sprint. LTE is a trademark of ETSI. The HTC logo and HTC EVO are the trademarks of HTC Corporation. Other marks are the property of their respective owners.


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Kane finishes third in North East Tournament
NORTH EAST – The Kane Wolves wrestling team competed in the North East Tournament this past weekend and came home with an impressive third place finish.The Wolves put together one of their best tournaments of the year as they were able to place seven individuals in the top six.Kane finished fourth out of 16 teams last year and was able to step it up even more as they came home with a third place finish out of 22 teams."It was a nice tournament for the kids," said Kane head wrestling coach Mike Swartwood. "I was real happy with the way the team wrestled. It was a total team effort. To go to a tournament this size and come away with third makes you feel pretty good.See full article by purchasing the Jan. 24 edition of The Kane Republican.

subset: commoncrawl


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topnews.us: It was recently reported that IBM Power PC central processing unit of the Nintendo Wii U has three cores which run at 1.24GHz per core, while that in the PS3's cell processor and Xbox 360's, Xenon run at 3GHz per core.
However, graphics chip in the product is reported to be a little faster or matching to those Xbox 360 and PS3. The graphics processing unit (GPU) of Wii U is made up of Advanced Micro Devices which runs at 549 MHz.
More of these articles. When will it stop? It's actually slightly more powerful than the 360 and PS3.
Clock speed means nothing. I'v had computers with slower clock speeds that out perform some with higher clock speeds. It's down to how well the hardware is optimized.
Second of all, the Wii U GPGPU is much better than that in the 360 and PS3. It supports DirectX 11 and pixel shader 5.0.
IMO it doesn't matter how powerful the specs of a console, it's down to the developers to play to its strengths.
360 launched 1 year prior to the arguably more powerful PS3, but because of the 360 attach rate at the time (5 million +) the 3rd party developers coded to the 360 spec, meaning PS3 was not pushed at all, instead receiving shoddy ports just like Wii U receives in 2012.
Interestingly, I don't see the same for Nintendo. The 3rd party developers are unlikely to utilize Wii U as the main platform when they don't have to until the next gen from MS/Sony arrive within the next year or so.
Wii U would have been better launched late 2009 or early 2010 to really trouble the current gen.
My fears for Nintendo are they will have great success with 1st party, but 3rd party development will progress on a new Xbox/PS in the very near future.
'@sway Your generalizations and generally false information are just as bad as this article. Its embarrassing to know people can be this stupid'
Don't be so rude and pig ignorant!!
...and What makes you so superior? Get over ya'self!


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School of Seven Bells Remix A Place To Bury StrangersPosted by katie on February 23rd, 2012
A Place To Bury Strangers have released a remix of their song "So Far Away" put together by School of Seven Bells. The track is available exclusively at SPIN.com today. The new version lifts Strangers' dark sound towards hazy bliss with gentle vocals from the Deheza sisters and subtle electro beats.
The band will be touring in support of their recent EP Onwards To The Wall, across the US. Several new headlining dates have been announced as well as a full European tour that runs through mid-May. To cap things off, APTBS will join Metallica at their Orion Music Festival in Atlantic City on June 24th. Joining lead singer & guitarist Oliver Ackermann and bassist Dion Lunadon for the dates will be Robi Gonzalez on drums. The band sent a message to fans, saying:
As some of you may know, Jay Space is no longer playing drums in A Place To Bury Strangers. We salute Jay as having been such an important part of the band and continues to be very much loved friend and brother. We wish him all the best for the future. For the upcoming US/European tour dates we are super excited to be bringing on Robi Gonzalez (Jubilee, Trouble Andrew) as our drummer. We are chomping at the bit to get back on the road and can't wait to see all of our awesome fans again!
The trio will join The Joy Formidable and Exitmusic for most of their US shows. A full list of tour dates and links to buy tickets are available HERE.


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Few would disagree the best vantage point for the New Year's Eve fireworks display is Sydney's harbour foreshore.
But that did not stop an extraordinary 859,000 people in Sydney - roughly one fifth of the city's total population - staying indoors and watching Channel Nine's TV coverage of the fireworks.
The quarter hour segment from midnight to 12.15am on January 1, 2013, drew a total national audience of 1.722 million viewers in Australia's five mainland state capitals.
The city by city breakdowns were Sydney (859,000 viewers), Melbourne (318,000), Brisbane (289,000), Adelaide (152,000) and Perth (104,000).
Metro + regional ratings - that is, ratings which include country areas, the territories and Tasmania as well as the capital cities - are not yet available.
The slighty softer numbers in the capital cities outside Sydney would be due in part to Nine's decision to air the Sydney fireworks nationally, rather than the individual fireworks displays in each city.
That move drew criticism on social networks, notably from Brisbane residents who took to Twitter to vent their frustration with having to watch Sydney's fireworks, and on a one-hour due to daylight savings time.
One Twitter user, @HellYeahKate, summed it up thusly: "Nice work Channel 9, showing the Sydney fireworks at midnight in Brisbane when they happened an hour ago."
Another, AAP journalist Ed Jackson, tweeted: "Why is Channel Nine showing Sydney fireworks and not Brisbane's? They happened an hour ago ..."
In Melbourne, the City of Melbourne NYE Fireworks were broadcast on the Seven Network.
Seven has not released ratings data for that broadcast.
Nine's broadcast was aired in two segments, covering the 9pm and midnight fireworks on Sydney Harbour.
It was hosted by Catriona Rowntree and Jason Dundas and featured Sydney NYE 2012's "creative ambassador" Kylie Minogue, and performances from The X Factor's Reece Mastin, singer Ricki-Lee Coulter, the cast of Legally Blonde and The Voice's Darren Percival.


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The Oasis High School Model U.N. team may be small, but last weekend in Baltimore, it accomplished something that was no small feat.
The school won a top award at the international conference hosted by Johns Hopkins University and attended by more than 1,800 delegates from 96 schools in five countries.
Oasis, with 12 students, won for Best Small school delegation (less than 20 delegates) and won eight individual awards from various committees, some of which had more than 180 delegates.
Article Photos
Members of the Model UN team at Oasis High School. Back row from left, Michael O'Donnell, John O'Donnell, Bernard Sarmiento, Julian Valdivia, Joshua Mamott, Samir Nacer, Blake Pentland. Front row, from left, teacher Peter Ndiang'ui, Johana Gonzalez, Claudia Sanchez, Samantha Gonzalez, Anisha Pednekar.
Peter Ndiang'ui, social studies teacher and team advisor, brought this team to Baltimore after its success in many local and statewide conferences.
"I thought it fit well with what we do and it was a very organized program," Ndiang'ui said. "It had the international exposure we needed because it had schools from all over the world."
The group, on top of all the research it had to do to prepare for the event, did fund raisers to defray some of the costs and spent Feb. 7-10 at the Baltimore Hilton, where the conference was held.
It was money well raised.
Sophomore Anisha Pednekar won first place representing Venezuela in a committee with 175 other delegates, where they discussed social integration through social inclusion and the universal realization to the rights of people to self-determination.
"It was the social and humanitarian council and it was a general assembly meeting and it was cool to win," Pednekar said. "We all put in a lot of time and effort into the conference but didn't expect what we got. Almost all of us won awards."
"The Model UN trains people to be just like delegates in the United Nations. They debate, do research and learn to compromise on different issues," Ndiang'ui said.
The delegates represent the views of a country and the delegates express them on a topic, Ndiang'ui said. The delegates learn and come up with the best solutions for issues in which they are involved, such as education, environment, security, and other matters.
Most students represented France and Venezuela. Bernard Sarmiento, however, had to represent the views of Prime Minister Billy Hughes of Australia in 1919 in the aftermath of World War I, which was an interesting challenge.
"As a delegate, you have to commit to research on your country's policies back then and know what their relationship with other countries was," Sarmiento said. "It was hard because Australia didn't publish positions from such a long time ago."
Sarmiento also couldn't use examples of what happened after 1919 in debate, but what Hughes said at the time. It helped him earn third place among 38 delegates.
Perhaps the biggest benefit of Model UN is the way it helps the students come out of their shell and see the world in a myriad of ways.
"It's affected the person I am now and what I want to become. Before I didn't know what I wanted to do," said Model UN president Johana Gonzalez. "Now, I lean toward international relations, economics and communications, which is what Model UN encompasses."
Other team members included Johana Gonzalez, Emily Schwarck, John O'Donnell, Ciara Bennese, Zachary Perslto, Samir Nacer, Claudia Sanchez, Blake Pentland, Julian Valdivia and Joshua Mammot.


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A western New York bus driver has been lauded as a hero after he interrupted his regular route to rescue a woman who appeared to be preparing to jump off an expressway overpass.
Darnell Barton, 37, of Buffalo, N.Y., was driving south along a highway overpass the afternoon of Oct. 18 with a bus full of high school students when he spotted something that unsettled him. An apparently distressed woman was standing on the other side of the expressway guard rail, and looked as if she might be ready to jump into oncoming traffic.
"As I'm driving I see a young lady on the wrong side of the guard rail," Barton told ABC News. "So I stopped the bus, opened the door and tried to make contact with her," he said.
The remarkable event was captured on video by the bus's surveillance camera, which shows Barton pulling over to the side of the road upon seeing the woman on the other side of the railing at the edge of the overpass.
"Ma'am, are you OK?" Barton repeatedly asked the woman, who didn't seem to respond at first. Barton then exits the bus, walks over to speak with the woman calmly, taking her by the hand as she climbs back over to the other side of the railing.
According to Barton, after the woman did not respond to his initial questions, a female student on the bus began to cry. "I don't want to see anybody die today," she said, according to Barton.
"That kind of sparked me to you know, jump into action if you will," said Barton, who walked over to the woman. "Do you want to come back onto the right side of the guard rail?" he asked. The distressed woman did as Barton suggested, climbing back onto the correct side of the rail.
"You smell good," she reportedly told Barton.
Barton become something of an impromptu counselor, sitting with the woman for several minutes on the curb, offering words of encouragement.
"I grew up a church guy, I grew up in a church so in the background I heard my mom's voice, so I basically told her you know there is nothing that serious, and where she was was a dangerous place, but you can come back from that and nothing could be that bad," Barton said.
Barton says the young woman did not reveal who she was or why she was apparently contemplating the jump. Authorities eventually arrived on the scene, and a professional counselor spoke with the apparently distressed woman.
"In our minds he is a hero," said Doug Hartmayer, director of public affairs for the Niagara Frontier Transportation Authority, which owns and operates the bus Barton drove. "He considers it fate, that god placed him there and give him the strength and ability to do the right thing," he said.
"He is a grounded individual. He is a very humble individual. He is also a very courageous individual, who with very little time to think about what to do, reacted, and in a very calm way was able to bring the young lady back over the guard rail into harm's way," Hartmayer said.
Barton received a round of applause from the high school students on the bus after the ordeal.
"If you have time to do anything, you've got time to do the right thing," Barton said, recalling advice a recently deceased driver had shared with him. "And now that he's passed away, I really take that more to heart."


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Ahmedabad, Dec 20 : After being defeated by Chief Minister Narendra Modi, Shweta Bhatt, a Congress candidate in Gujarat assembly polls and wife of suspended police officer Sanjeev Bhatt, Thursday said people of Gujarat "can't see the truth" and "deserve Modi."
"The result is unfortunate for the people of Gujarat. The people can't see the truth. The people of Gujarat deserve Modi. They are getting Modi," Bhatt told a news channel here.
Modi, a BJP leader, won from the Maninagar assembly constituency on Ahmedabad's outskirts, defeating Bhatt by more than 70,000 votes.
Asserting that she would continue to work for the people of Gujarat and for truth, Bhatt rebuffed allegations that she was made a scape-goat by the Congress.
"There is not much development in Maninagar and many are afraid to speak the truth," said Bhatt, adding that her fight was ideological.
She said her defeat would have no effect on the couple's campaign against Modi.
"I'll continue to be in politics and keep fighting against Modi. I have always fought against injustice and fear and will continue to do so," she said.


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Skip to comments.There's No Avoiding Google+
Posted on 01/02/2013 2:39:50 PM PST by MinorityRepublican
Google Inc. GOOG +2.24% is gaining ground against Facebook Inc. FB +5.18% thanks to a controversial tactic: requiring people to use the Google+ social network.
Google over the past year has boosted the Google+ operation by integrating it with the company's top-tier properties, including its Web search engine, Gmail, YouTube, business listings and the Android mobile-operating system.
People using Google to search for photos or customer reviews of a restaurant, for example, automatically are steered to the restaurant's Google+ page. In the fall, Google began requiring people who want to post their reviews of restaurants or other businesses to use their Google+ profiles to do so. The same rule applies for reviews of physical goods or mobile apps obtained through Google.
(Excerpt) Read more at online.wsj.com ...
What the heck is Google+?
Got 6.626068 × 10-34 m2 kg / s?
I just tell everyone I'm a cook.
Google leaders are incredibly smart and innovative. May not like their politics but you cannot deny they are brilliant.
Just because my youtube account is now linked to my google+ account doesn't mean I'm using google+. And they can tell because most of the time I go to youtube it's to share something to facebook.
"Google leaders are incredibly smart and innovative. May not like their politics but you cannot deny they are brilliant.""Brilliant" - I can live with. It's the invasive nature of google products which undermine it's brilliance. I plan to continue avoiding google like the plague.
It's really a silly tactic, because they may get people to sign up for an account, but I don't think there is really any "social networking" going on for most of these accounts, certainly not for mine. I sign in when I am forced to, and sign out as soon as possible. I've got no "friends" or "groups" that I have joined, and have no idea how to even see anyone else's, or even my own profile.
So, it seems to me they are getting people to sign up for a illusory social network that is not actually being used much by anyone. Maybe that will be impressive on paper, but it will likely collapse when people realize there is nothing there.
I just had to deal with this a few days ago. I use Google Picasa which is an extremely convenient photo-editing and online sharing utility. To my great surprise they converted all of my Picasa images to the photo section on a Google+ account and then added my YouTube videos as well. After much research and hassle I figured out the convoluted process to un-Google+ all my stuff, but it was a pain in the neck and I had to figure out how to do it on my own (with the help of a tech blogger article I found.)
I was thinking of setting up a Google+ account recently but not anymore. I refuse to be "herded" into anything like some clueless sheep.
Through a clever combination of ignorance, apathy, and just plain don't give a rat's a$$, I manage to avoid both of them.
Not sure I really get the hatred for Google of this sort. They aren't a government; they're a business. They aren't the beneficiaries of any sort of government-enforced monopoly; they win customers by the quality of their products.
They are a platform that makes possible billions in transactions for all sorts of small businesses that would otherwise not be able to tap into that sort of global consumer market. Ok, their leadership is politically liberal, Democrats, whatever, but that's a function of the fact that they are Stanford graduates and Palo Alto residents. Being a progressive Democrat is basically a given for that crowd, no matter what line of business they're in.
But the business itself is pure free market capitalism, and a very innovative and useful one at that. And yes, they do collect tons of information about the activities of their users, but they have no business interest in knowing anyone's actual personally-identified activities; their interest is in creating statistical aggregations of data that can be used for marketing purposes. And why should I be worried about Google counting my clicks and selling that information to advertisers, when I know that the Federal government is data mining every last bit of data in existence anyways? (And no, I don't work for or own stock in Google!).
Check into the retention rate for those small businesses. It is abysmal. Business owners get sick of the stacking the deck for larger players and inappropriate ad choices.
(Even if you don't use this information now, save it for when you might need it.)
1) Get several fake identities. Keep good records of the information for later.
2) Get a throwaway email address with a fake name, from anyone but gmail. Foreign universities are the best. Use them to get another email from someone like Lycos, with a different fake name. They will be your entry to anything Google.
3) If you use Google, periodically delete the Google cookies. You first need to delete your "flash cookies", which are often used to back up your browser cookies. You do this at the Adobe website:
The picture you see at the top of the screen is not a picture, but a control panel of the flash cookies on your computer. Unless you delete these first, your browser cookies will have their data about you restored when you delete them.
Then you delete your browser cookies as you normally would.
4) Give your fake identity and email a calendar "lifespan", so that every six months or year, you discontinue using them and begin again with a different fake identity and fake emails.
5) When you just need a quick email for some business that just wants to spam you, use 10 minute email, which will give you a functioning email address for just 10 minutes, that you can renew. This is useful for when they send a confirmation email to that address. It works just like a real email. Then after you let it expire, it's gone for good. You're in and registered and they have nothing.
6) As an additional goodie, try to use the almost maximum allowable number of password characters. Almost nobody uses a 64 character password, which would be extremely hard to even "brute force" break.
Thank you for the tutorial, FRiend.
I learn something new here every day. I used to delete the flash stuff from the folder on my win7 computer, but now I have a win8, and can't find that folder.
Sure there is.
IXQUICK blows the doors off the other search engines.
It's simple and fast, and has NO "autocomplete" which is what made me stop using Yahoo search.
Forward+ !
Guess I should have added that "brilliant marketing strategists" may have been a better term... :-)
holy cow!!! I am going to take a look at what google+ (have not signed up) wants to do with me via my gmail account
Disclaimer: Opinions posted on Free Republic are those of the individual posters and do not necessarily represent the opinion of Free Republic or its management. All materials posted herein are protected by copyright law and the exemption for fair use of copyrighted works.


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One factor that is increasingly being cited as an important economic indicator is happiness. After all, what good is increased production and consumption if the result isn't increased human satisfaction? Until fairly recently, the subject of happiness was mostly avoided by economists for lack of good ways to measure it; however, in recent years, "happiness economists" have found ways to combine subjective surveys with objective data (on lifespan, income, and education) to yield data with consistent patterns, making a national happiness index a practical reality.
Rescooped by
Richard Andrews
from Third Sector Innovation
onto Success Leadership


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Chiefs cut backup QB Stanzi, draft pick Wilson
August 25th, 2013 by Ric Hanson
KANSAS CITY, Mo. (AP) — The Kansas City Chiefs cut quarterback Ricky Stanzi, sixth-round draft pick Braden Wilson and a dozen other players Sunday night as they prepared to reach the 75-man limit by Tuesday. The Chiefs were left with 76 players on the roster.
Stanzi was beaten out for the No. 3 quarterback job by undrafted free agent Tyler Bray. He was joined by wide receiver Terrance Copper and defensive back Neiko Thorpe in players who were part of last year's 2-14 team that were involved in the first round of cuts.
Also cut Sunday were cornerbacks Vince Agnew, Otha Foster III, Kamaal McIlwain; offensive linemen Ryan Durand, A.J. Hawkins and Hutch Eckerson; defensive ends Miguel Chavis and Rob Lohr; running back Jordan Roberts and wide receiver Tyler Shoemaker.


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In order to feel comfortable in the cooling season conditioned air has to be at the right air temperature AND relative humidity. Conventional AC dehumidifies when it is running but it is thermostatically controlled by air temperature only. Which means that when air temperature is reached the AC turns off and stops dehumidifying. Not a big problem if you live in an arid climate such as Pheonix but if you live in New England where the summers are very humid and not THAT hot then you most likely will never get that perfect comfort combination of cool and dry air.
To exacerbate the problem further a recent North East utility study determined that 100% of AC systems are over designed and that more than 50% are over designed by more than 100%. Which is why summer AC in Connecticut (my home state) is typically cold and dank, (I hate it). Why does this happen? For example; let's take a typical July day, 86 degrees and 95% relative humidity, put the AC on and the system blasts on at 100% capacity and quickly lowers the air temperature and doesn't cycle long enough to dehumidify. Now the air temperature is OK but the occupant is still not comfortable because the air is too humid, so what do they do? Right, they lower the thermostat some more to make the air even colder but it is still too humid. It is actually impossible for the conventional AC system to achieve comfortable conditions.
Bottom line on conventional AC is that is works poorly most of the time. Primarily because it cannot load match and therefor can't cycle properly to control air temperature AND humidity at the same time. My recommendation is to switch to an inverter driven air source heat pump that can modulate to always match the load and actively dehumidify (many actually have a dry mode). This type of operation not only optimizes comfort but greatly contributes to overall system efficiency that is not reflected in the outdated SEER rating system that only measures systems at full capacity working only to lower air temperature. An added bonus is that inverter heat pumps also work amazingly well in heating mode too. Let's stop trying to even make conventional AC work and move on to the next generation of HVAC equipment that does the job right.
Views: 1445
HVAC contractors have an issue with LUX thermostats because of the high failure rate, we change out a LOT of bad ones. Contractors could put MORE in their pocket by installing LUX thermostats, well until they have to run a free service call to replace it.. Perhaps the newer stuff from LUX is better, at least they have common terminals on their pro stuff. Looks like they are headed in the right direction with their recalls on the front page.
Then there is Hunter, who requires batteries for their MECHANICAL thermostat. Pure junk IMHO. I like the Honeywell products but I must admit their website is a bit of a mess. WR is my current favorite with their "big blue" lineup.
Where did you read the review at? Do you suspect Pexsupply is deleting bad reviews?
Here's what HVAC contractors think about LUX: HVAC TALK
IMHO the WR 1F95-1291 is a MUCH better stat than the LUXpro. It's easily worth the extra $30.
If somebody was REALLY sharp they could make a thermostat with built in enthalpy compensation. It would reduce/increase setpoint based on the actual humidity in the space, and could even control the blower speed of the HVAC system.
I'd like to see more thermostats implement "minimum run time" as a spec instead of a temperature spread or cycles per hour. Helps a lot with short cycling during low load conditions while not overshooting under moderate/high load conditions. Energate is the only stat I've seen doing this and it works well IMHO. Over time more thermostats will go to communicating technology such as Zigbee to talk to the power meter and adjust temperature based on utility rates. If you are going to use a programmable stat, you might as well get one that actually saves money by talking to your smart meter. We're already seeing it in our area, the utility is installing them for free in exchange for switching ot VPP pricing.
I have respect for the thermostat companies that have been around awhile and still have operating thermostats that are 20+ years old. Most WR and Honeywell stuff works even after 2 decades in the field, the same can't be said for most other brands. Lux has improved over the last 20yrs but they still have a ways to go in the reliability department. IMHO any quality thermostat should at least have a "C" terminal, and it should be HOOKED UP !! So many installs I see are simply running off battery only power, even though there is a common where already in the wall. Yes, most of the cheap "big box" models DO NOT have a common terminal, although HW is starting to put them on ALL their stats, not just their pro line. WR has a C terminal on ALL their stats that I've seen, but they don't sell @ the big box stores. I've seen a few LUX stats (I think it was a pro model) with a C terminal, but nobody ever hooks it up. Hunter = good fans, bad thermostats. Never have seen a C terminal on one.
As for the Luxpro thermostats, I'm not impressed with the ones I've seen in the field. White Rodgers and Honeywell make thermidistats also, and they are better quality IMHO.
Steven, in the real world it doesn't happen that way with the low airflow. 2 things happen to prevent this. One is the high latent load keeps evaporator pressures high. The other is the unit will rarely cycle longer than 10 minutes at a time during times of low load conditions. As a safety measure you could always add a 10 minute delay timer to "jump out" the humidistat and call for high speed blower after 10 minutes of A/C operation.
GE and other heat pump water heaters will dehumidify the area they are located in and use the heat gathered to heat the water.
Bob, is right Trane VS systems have the capability to vary fan speed to the humidity and work very well in my experience. Running a "Jury Rigged Switch" to lower fan speed on a demand for cooling without paying attention to the run time will cause problems if the unit doesnt have the ability to step up the fan over time. Coils will start to freeze in approx 10 minutes with low airflow while loading the condensor coil with the extra refrigerant, lowering the efficiency. With the newer low volume condesor coils this will cause the system to load the cond coil and damage the compressor.
Get the load right and look at staged a/c units is still the best solution today but tommorrow will bring other options.
Top of the line variable speed systems do the same thing, reduce blower speed in order to help with latent capacity. Not a "jerry rig", they even have a specific terminal on the board for the $20 humidistat to be hooked up to :)
Of course if there is no sensible load to trigger the system even the $10,000 inverter system won't help. In that case the $200 dehumidifier is the way to go :)
Tom, it does in fact work well. In times of high outdoor humidity it stays on low speed mode, medium it switches, and when dry it stays on high. Interestingly outdoor humidity seems to have more of an influence than AC run time.. Well worth the $30 in parts and 30 minutes to hook it up, it did take some experimenting to determine the best humidity "balance point", where the blower only ran on low speed when needed.
The problem is COST. Few are willing to shell out $10,000 for an inverter system, especially in primarily heating climates. Much of the desired effect can be achieved with a $20 humidistat and possibly a $10 SPDT relay. Have an interior humidistat switch the blower speed based on latent load. Newer system that have a board can use the humidistat break the connection to the "cool speed" Y connection and have the fan run on the slower "fan only" G speed during times of high humidity. Older systems can use a SPDT relay to switch from high to low based on humidity. IMHO great solutions that won't break the bank and consumers will actually be willing to pay for.
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Now we just have a waiting game, to see if any major developers will adopt it. It seems these days they just want to port over xbox games so directx is the obvious choice.
Depends whether their games target the Wii and PS2/PS3 systems as well... The install base of PS2 systems is huge and new games are still being made, and the Wii is selling very well. If they target OpenGL then everything but the xbox is an easier port.
Lets not forget the 10% approaching Mac OS X. While game developers may think otherwise, users _hate_ bootcamp to run games or Cider (Windows) games under OS X. Under OS X, native 3d is OpenGL.
Ah, but this article is about a driver for Windows. Are OpenGL 3.0 drivers available for OS X yet?
I am almost sure Apple will be hurrying to implement them under OS X. OS X had very early OpenGL 2.x support, very silently with a OS X update. They try to use whatever available as you probably know, for desktop acceleration and CoreImage etc.
Interestingly my low end NV5200 had OpenGL 2.x support just with a system update. While on it, here is the tool I get such details and benchmark/test them: http://www.realtech-vr.com/glview/version3.html [realtech-vr.com]
They try to use whatever available as you probably know...
Tell that to my non hardware accelerated h.264 video.
It's mostly QT since XBMC plays MKV video much better, but it would still be nice to not boot up into windows for high bit rate stuff
I think he talks about GPU h264 decoding support being available on Windows (drivers) while it is non existent on Apple OS X. Another issue is, Apple H264 decoder is multi core/SMP enabled while ffmpeg/mplayer based decoders doesn't have it. Latest Perian codec set solves this issue by not supporting h264 base decoding and leave it to Apple h264 decoder.
MKV format has some weird issues on OS X too and I have no clue why since it is just a container like mov. I started to suspect filesystem.
Rather, is OpenGL 3 in OS X at all? Because I guess only drivers isn't enough? In the case of Windows maybe they replace other stuff but in OS X?
Apple is the single point of contact for all updates to their systems.
Any files/libraries needed in addition to the drivers would come from apple during the same update. Assuming they provide one.
It's of of the nice things about apple and it's one of the most frustrating when you find there is a bug
I am on OS X Tiger (10.4) now which is 1 generation older than Leopard. Even Tiger supports 9% of OpenGL 3 specs on a very old NVidia 6600 card/GPU. So, 2 of 21 extensions are already here.
The application which I use check is: OpenGL extensions viewer 3.11 which is clean freeware by a known company. http://www.versiontracker.com/dyn/moreinfo/macosx/55098 [versiontracker.com]
If I know Apple well after all these years, if there is a particularly impressive feature of OpenGL 3.x which is related to their frameworks, they will sure
52% on Leopard with an nVidia 8600M GT (late 2007 macbook pro)...
They will be, OpenCL was developed by Apple. Would not make sense to have one and not the other.
Well as the World moves to laptops, some good GPUs started to appear on laptops with good formulas as putting one low power and one high power gpu, give user the choice. Some good games are already playable _unless_ you run Intel integrated graphics.
Another thing is, coding the game on OpenGL and ship an OpenGL ES (scaled) version same time on iPhone, Symbian and even PSP. Companies who are clever to use OpenGL are already making use of it.
I know you're talking about computers, but there are now more games available for Apple's iPhone/iTouch than all the other handheld gaming devices combined. Yes, right now 90%+ of them are little better than your typical flash browser game, but they're improving in quality rapidly and Apple is realizing where their bread is buttered. The latest crop of Mac laptops pay a lot more attention to GPU issues and the next iPhone will likely make game performance a priority.
Of course, the iPhone is OpenGL ES, so
I know you're talking about computers, but there are now more games available for Apple's iPhone/iTouch than all the other handheld gaming devices combined. Yes, right now 90%+ of them are little better than your typical flash browser game, but they're improving in quality rapidly and Apple is realizing where their bread is buttered. The latest crop of Mac laptops pay a lot more attention to GPU issues and the next iPhone will likely make game performance a priority.
Considering the DS has passed 85 million units and the GBA before it sold a fairly strong 40-50 million... You have to imagine with a market like that, there'd be a massive library of games. I'm pretty sure that surpasses Apple's iPod Touch by far.
Unless you count flash games as iPod/iPhone games? If so, that's a cheap move. They could be played on a DS, too, at least in theory. And isn't flash not even working on the iPhone?
(I hate people who use "iTouch". when the hell did this meme start? This is the iTo [itouchds.com]
It's not that hard to actually check, you know. The DS has about 500 games [nintendo.com] available for it, according to Nintendo. The GameBoy Advance has about 950 games [nintendo.com].
The iPhone currently has 17,367 total native apps available for it, of which 4,460 are tagged as games and 4,806 as entertainment (many of those are tagged as both). It's really no contest. Apple is by far the largest marketplace for handheld gaming, beating the DS by an order of magnitude. And I'm not counting web games (most of which don't run on
The reason is that the barrier to entry for someone wanting to develop apps on the iphone is much lower than the ds, similarly the distribution costs are a lot lower and the cost for users to acquire games is generally much lower too.
When you have this for the iPhone, it really tells you something...
http://x-plane.com/iPhone/iPhone.html [x-plane.com]
I know you're talking about computers, but there are now more games available for Apple's iPhone/iTouch than all the other handheld gaming devices combined.
I doubt the iPhone, iPod touch game libraries even reach near the quality and quantity of games on the DS, nevermind all portables combined.
The latest crop of Mac laptops pay a lot more attention to GPU issues
It didn't really help much in performance and Apple have yet to fix the numerous bugs in their OpenGL implementation that have existed for so many
The iPhone has an order of magnitude more games available for it than the DS. Of course you're right about quality, but that's improving fast.
The iPhone has an order of magnitude more games available for it than the DS.
My private DS game collection has 280 games, I stopped collecting DS games two years ago (and no, I'm not a Nintendo fan). That number was nowhere even close to the amount of DS games available at the time and I suspect since that number has definately increased numerous times over.
Unfortunately, google fails me at finding any concrete numbers of games released for the platform, which is why I can't quote you any numbers. I am skep
Here's a post [slashdot.org] where I looked it up. According to Nintendo, there are currently about 500 DS-specific games and 950 GBA games currently for sale. Even if you assume that 4 out of 5 games ever made for the DS are currently out of circulation, you still have 1/2 the number of games (4,460) that are currently available on Apple's App Store. The two systems combined have about 1/3 the selection.
But really what matters is the quality of the games. How many Rock-Paper-Scissors or Whack-a-Mole games do you real
How do you imagine they're going to play games on the Macs when half of them have the notorious Intel GMA "video cards", most of which still don't have hardware T&L (example: Intel GMA950 is still used in Mac minis and was until recently in MacBooks)? The other half of the Macs has outdated and non-upgradeable video cards. To illustrate: the most up to date video card you can get for the Mac Pro (most upgradeable and powerful Mac) is the Radeon 3870 or the NVidia 8800GT (both a generation behind the curve).
I don't think developers are going to take gaming on OS X seriously until Apple does.
Well, Apple saved (!) those poor GPU driver coders from endian problem with Intel switch, they use standard EFI and OpenFirmware as BIOS I think we should point fingers at ATI and Nvidia gang and even S3 for not releasing similarly priced graphics cards for Apple. What excuse do they have now?
Apple can't do any more favor unless they sit and make a "Apple GPU" which is impossible. They are giving away free SDK/ Driver development kit/ specs and it is up to ATI and Nvidia to ship graphics cards.
I got a Quad
Mac Pro is a high end workstation, not a gaming machine. It's way too expensive (and powerful). Unfortunately, none of the machines in their lineup are suited for gaming (some are completely useless due to the GMA fiasco). Apple needs to release a suitable machine (something like a MacPro/2) and video cards will start showing up. It's up to Apple to get the ball rolling here.
Uhm. PS2/PS3 and the Wii do not support OpenGL
This is correct, though they both utilize openGL-esque APIs. Mesa wrappers are already showing up for the Wii.
I wonder if it'd be that hard to include OpenGL drivers right on a game disc for Xbox games (or if it's possible).
I wish that were true. PSGL (PS3) is based on OpenGL ES rather than OpenGL, and has shader support through nvidia CG, not GLSL. Also, it's mostly there for convenience. Any serious game engine would have to go through the native/low level graphics library for PS3: libgcm.
if you want to sway the game companies, chuck your xbox.
Does that mean I have to buy one just to chuck it?
Assume for sake of discussion that game companies using DirectX is a bad thing.
It's OK. No console developers are writing code using DirectX (barring those targetting windows) - We have XDX for the xbox, but's thats not the same thing at all.
Also I'm not sure where this myth about openGL being used on consoles has come from, because the truth is very different. We are actually writing rendering code in SDK's specific to Wii and PS3. There is no OpenGL support. (There are some really crappy openGL wrappers that are too in-efficient to be useful if that's what you mean?)
Also I'm not sure where this myth about openGL being used on consoles has come from, because the truth is very different. We are actually writing rendering code in SDK's specific to Wii and PS3. There is no OpenGL support. (There are some really crappy openGL wrappers that are too in-efficient to be useful if that's what you mean?)
OFC if you have to port the game between 4 architectures, (directx,ps3,xdx,wii) it would be beneficial to seperate out the rendering code, which in turn makes it easier to port to openGL right?
Hopefully as the mac user base increases the cost of writing that extra rendering backend will become less than the benifit. OFC with some wishful thinking eventually, the cost of porting the executable to linux/wine (with an openGL renderer), becomes less than the handful of sales to linux users.
Would be helpful if cross-platform opengl code that works on Windows, Linux, Solaris, BSDs etc. worked on OS X. Unfortunately, there are so many weird bugs on OS X related to graphics, it isn't even funny.
It really isn't funny. Apple doesn't seem to give a rat's ass about gaming on OS X, so the only thing that works reliably are the core functions needed for their GUI, CoreImage, etc. If you actually try using half the GL functions that are usually reserved for games, you'll run in to all sorts of bugs. And sometimes you'll just run in to the fact that some of those functions don't even exist under the OS X drivers. It's a hell of a lot like working with a MiniGL driver from back in the 3Dfx days, except App
OFC if you have to port the game between 4 architectures, (directx,ps3,xdx,wii) it would be beneficial to seperate out the rendering code, which in turn makes it easier to port to openGL right?
Most devs worth their salt will wrap the raw API calls yes. I think the point you're missing though, is that from whichever API you approach the problem from, the wrapper layer always ends up looking very similar to D3D 10 - since it pretty accurately reflects what's available on modern GPU's.
The OpenGL 3.0 spec was supposed to end up looking a lot like a modern graphics architecture as well, but unfortunately, they back tracked at the last minute. The result is a pretty broken, fairly nasty API, where
Of course that was running on Silicon Graphics hardware. Silicon Graphics being the primary pusher of OpenGL back then.
If they ignore the xbox segment, they lose a lot of customers, so the game companies (EA, I'm looking at you) just _have_ to write for xbox. So then they're already coding to DirectX, so they just port it over to Windows.
Then why don't the Windows versions of Windows/Xbox 360 dual platform games support, say, multiple gamepads even if the Xbox 360 version does? Media center PCs tend to have big enough monitors to support this. But for some reason, major video game publishers ignore media center PCs, either dropping split-screen and requiring a network for PC multiplayer, or just skipping the PC entirely. They'd rather rewrite the entire graphics engine in OpenGL ES for PS3 and the GL-like GX API for Wii than port the existi
Oh no, Starcraft 2 delayed 2 more years
Even if their OpenGL 2.x or 3.x got miraculously bug free and performing, ATI needs to convince game developers that it will stay that way. I know a couple of companies who really, really hates ATI because of valid technical/support issues.
I even know a OpenGL game which users inadvertently cheated because of ATI driver bugs as it had "invisible walls", "see through bushes". Some guys even gave up playing game until issue was resolved as they felt like cheating.
well apparently games can make people do things, so why not change some character models and see what happens
I'm hoping that this will eventually lead to a fix of many ATI-related issues on Linux and 3D, as their cards seem to experience a lot of weird GL bugs compared to Nvidia, etc.
KDE4 on an ATI card, for example, does lots of weird things if you try to use FMV or have 3d apps and the 3d accelerated functions. Likewise Cedega has been known to behave oddly with ATI cards.
On a positive note about ATI though, their drivers seem to have improved quite noticeably since the AMD takeover, and in some instances are updated quicker than Nvidia's. When 2.6.28 came out, the Nvidia driver wouldn't compile but ATI's drivers worked just fine. Also, ATI's installer has a GUI portion for those users that aren't so comfortable with a command-line.
Give up on the closed source driver, apparently the open ones are coming along in leaps and bounds.
There's a working driver now, actually, but is it in the mainstream kernel yet?
For R700 and R600, that is... And what kind of problems would you expect? I hear you can't do Compiz+XV, but is that only if you use compiz and XvMC or similar stuff? What if the CPU is handling the decoding?
http://developer.nvidia.com/object/opengl_3_driver.html [nvidia.com]
Now where's Intel?
The Khronos Group claims that OpenGL 3.0 has a 'rough feature parity' with Direct3D 10
If by that you mean, kinda has the same functionality but it's hidden under piles of legacy crap, then yes ok... But let's just call a spade a spade - It's OpenGL 2.2, not OpenGL3.0. If you spend an hour or two with D3D 10 it becomes apparent pretty that there's a pretty big gulf between the two API's.
My biggest gripe with OpenGL at the moment is that any monkey can write code using it normally following the red books as a guide. The amount of code I've got to strip out of our codebase that's all been done with fixed function immediate mode is just not very funny. I bet you any money that the GL3.0 red book will still devote large chapters to the stuff you shouldn't be using.
Sadly, if you want to write high performance openGL code, then your only real option is to refer the DX10 documentation. Find the required methods in those docs, then hunt through the GL extension registry until you find something similar. Having done that, write your lovely NV specific code. Then write an ATI specific codepath. Then write the Intel code path. It's time consuming, error prone and a real pita.
If only Khronos had done what they'd been promising for the last 2 years and turned OpenGL3.0 into the API that we've all been asking for.... I'll get excited again when the GL3.1 spec + drivers come out, and am sure to be disappointed once more, but I live in hope....
Sorry for the rant. Anyhow, thanks ATI for finally getting GL3.0 support into your drivers. Much appreciated. It's only been 6 months since the spec was released....
because most AAA games are made with exisiting code bases.
Fallout 3 - An improvement upon Oblivion's engine which was an improvement upon Morrowind's engine.
Source Engine - They took a copy of Half-Life 1's code base.
I'm not going to list everything but you get the idea. If a company was starting from scratch then yes, Ogre would be a viable choice.
It's important to point out that although Ogre is under LGPL a company can license it and not have to contribute back.
Uh, Fallout 3 and Oblivion use Gamebryo, which happens to be the game engine the GP linked to.
They may use that engine, yes, however they have an existing code base.
You can't just switch to Ogre if your code base is using Gamebryo.
And if you *are* developing AAA games, aren't there high-quality, cutting-edge, cross-platform engines [emergent.net] you can buy?
On Slashdot I wouldn't expect someone to call an engine that runs only on Windows and the consoles to be truly cross-platform...
If by that you mean, kinda has the same functionality but it's hidden under piles of legacy crap, then yes ok... But let's just call a spade a spade - It's OpenGL 2.2, not OpenGL3.0. If you spend an hour or two with D3D 10 it becomes apparent pretty that there's a pretty big gulf between the two API's.
Well I could spin that argument, and say if you look up your Direct-X function on your non-MS Windows machine, be it Linux, MacOS X or a console (except XBox), then you quickly realise that there is no Direct-
Could you please elaborate? I am familiar with basic OpenGL (i.e. glBegin( GL_POLYGON ); glColor3f(...);glVertex3f( -1, -1, 0 );glVertex3f( -1, 1, 0 ); etc.; glEnd()). Is that what you are referring do by "fixed function immediate mode"?
Why is "fixed function immediate mode" so bad? What sort of functionality is better and why?
I confess that I might be just the sort of monkey you are complaining about but I'd be interested in guidance on learning how to not be a monkey or at least understanding what it i
Immediate mode is bad because it limits the driver from performing certain optimizations. The driver can't know that you always send it the same static vertices, so it can't, for instance, compile the shebang into an optimized triangle list which is stored in video RAM, eliminating the upload of the vertex data every frame. Instead you should use display lists or Vertex Buffer Objects (VBO).
Fixed function is bad because almost none (all?) of the current hardware works like that any more. They will instead convert the fixed function stuff to shaders and use that. Afaik that will also limit the stuff the driver can optimize, and may result in a lot of unnecessary computations. Instead, use vertex and pixel shaders.
Though of the two, immediate mode is by far the worst.
Not really all that surprising. I predict there will be many posts saying, "Ha, so when do the open-source drivers get this support?" so let me say it here, first.
OpenGL 3.0 support will be added to Gallium3D as it becomes supported, and Radeons will gain that support when they are added to Gallium3D. There is no timetable for this support.
But is there a time scale? are we talking plank times, weeks, months, years, decades?
I mean nobody is going to sue you for missing a release data but Q3 of 09?
Currently there are zero (0) devs working on OGL 3.0 support in Gallium, and one (1) dev working on Radeons in Gallium.
"Months" is what we'd all like, yes.
when will they support accelerated decoding of h264 streams? Until then using nvidia for its VDPAU is a nobrainer.
Anyone know what the cheapest card I can get that supports (or will soon support) OpenGL 3.0 under Linux?
Hope ATI fans won't get mad at me but from what I read and watch, it will be a nvidia unreleased card. VIA/S3 started to do really interesting things too as releasing a DirectX 10 card and having Linux support pages for some products too.
They (S3) say their hardware already supports OpenGL 3.0 http://www.s3graphics.com/en/products/desktop/chrome_530gt/ [s3graphics.com] , I bet it works too... Issue is, there isn't any sign of Linux driver for it. See what I mean?
The GPU supporting it is one matter, having a decent/supported driver on all systems is another. Drivers really, really matters. Let me give a example, on Tiger OS X (10.4) I get 130 FPS from same benchmark executable while on Leopard (10.5) which has way better kernel and OS architecture, system chokes to 50-60 fps. I still run Quad G5 (PPC) so I suspect lack of interest/time from Apple/Nvidia.
have you been under a rock the last few months?
ati have the binary drivers for linux (fglrx) that works fine on most things and are getting better and better since AMD aquired ATI.
but even better, AMD/ATI is releasing the specs and example code to open source developers, so the open driver gets build... most ATI cards alredy have 2D working fine and basic 3D running. with time we will see if the open drivers will get faster than the closed ones
have you been under a rock the last few months?
YES! Under a rock in my parents' basement. I haven't seen sunlight in years! And I have Linux to thank! Thanks Linux!
ati have the binary drivers for linux (fglrx) that works fine on most things and are getting better and better since AMD aquired ATI.
but even better, AMD/ATI is releasing the specs and example code to open source developers, so the open driver gets build... most ATI cards alredy have 2D working fine and basic 3D running. with time we will see if the open drivers will get faster than the closed ones
Sounds like I might be in the market for an ATi next time I get a card, unless nVidia gets their act together and open-sources their stuff.
Each honest calling, each walk of life, has its own elite, its own aristocracy based on excellence of performance. -- James Bryant Conant


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Excavator compactors for carriers of 1-40 tons
Machine-driven soil compactors work quickly and economically and are easy to operate. They can be fitted to standard adapter plates and quick-coupling systems.
A compactor attachment creates little noise and offers increased safety particularly when used in trenches, as there is no longer any need for someone to stand directly in the workspace
Optional continuous rotation device makes positioning easy. Productivity can be enhanced, even in terrain which is hard to be accessed.
|*Fitting sets are required to connect the hoses with the compactor


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My, but these creationist buggers are prolific. There's a second let's-fuck-up-science-education worming its way through the Missouri legislature right now. This one likes to make its intentions known by intentionally singling out evolution as "controversial." That's a mighty thin fig leaf you've got there, Mr. HB 1587.
Our own Ed Brayton has a nice synopsis of the silliness that is HB 1472, HB 1587's elder sibling. Poor creationists, wanting to pull their kiddies out of school so they don't hear about that awful evolution. Actually, I think this may end up being a good idea. Educational contraband, man. You know many of those kids will be curious about this Forbidden Knowledge. It's kinda like when your parents don't want to know about certain magazines…
South Dakota, engaged in a game of mine's-bigger-than-yours, has introduced SB 112, which gives a giant fuck-you finger to the Supreme Court and Kitzmiller by stating, sans fig leaf, "[n]o school board or school administrator may prohibit a teacher in public or nonpublic school from providing instruction on intelligent design or other related topics." I do hope they love throwing away millions of dollars in legal fees, because that's precisely what they'll do if this nonsense passes.
Catching up with our old friend Virgina HB 207: our own Callan Bentley has torn it to shreds. I'm going to unrepentantly filch the picture he made because it sums everything up nicely: Continue reading "Keeping Up With the Creationists Vol. I Issue 2: Busy, Busy"


text: I need help. my 11 month old has always been a horrible sleeper. and I know that and have heard that frequent wakings and nursing sessions is normal but I don't know how much more sleep deprivation I can handle. we have always co-slept mostly our of necessity. he has always needed to nurse during the night. sometime every hour. we've had a couple of random night were he'd get 1 good 3 hr stretch but normal for us is constant waking. and the only thing to keep him asleep and calm is nursing. some nights I am tethered to him for hours on end. unable to even get up to use the bathroom. and sometimes this doesn't even work. lots of rocking and walking and singing... lately he wakes up crying & distressed. I'm exhausted and so is my husband. his naps are pretty horrible too. I have never been successful at getting him to even nap on his own. most if his naps include me wearing him or sitting rocking him the entire time and nursing him. he's been ebf he is not too interested in solids mostly just experimenting with it. he's a great nurser and is a heathly weight and height. frankly I'm to tired to even focus on reading the sleep books I have. I'm going in a year without much of any long sleep stretches and I feel like I'm going crazy. any suggestions would be helpful. I just don't know what to do anymore. it's really taking a toll on our lives... To top it all off we live in a new city where we have no support. I'm so overwhelmed and could really use some advice.


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University principal partner for TEDxSydney with a food twist
20 February 2013
The University of Sydney is the principal partner of TEDxSydney 2013, the annual event of 'Ideas worth spreading' which this year includes an innovative focus on food and sustainability.
TEDxSydney is an offshoot of US-based TED talks, founded in 1984, which presents the world's leading thinkers and doers sharing their most important ideas in an 18 minute talk.
Previous TED speakers have included Bill Clinton, Bill Gates, Jane Goodall, Frank Gehry, Sir Richard Branson, Bono, Benoit Mandelbrot, Philippe Starck and Ngozi Okonjo-Iweala.
Dr Michael Spence, Vice-Chancellor and Principal of the University of Sydney said:
"The University of Sydney and TEDxSydney share a vision for thought leadership, challenging ideas and intellectual engagement which makes this a perfect partnership for the University."
"For more than 160 years, the University has been a centre of learning and engaged enquiry. Our partnership with TEDxSydney is a natural fit as we continue to engage with our region to share and debate big ideas."
In 2012 the University was the exclusive education partner for the event at Carriageworks in Sydney and enhanced the event with dynamic displays on soil security and healthy eating.
"At TEDxSydney we're always looking for forward-thinking partners that are engaged in true debate to generate ideas for tomorrow. We couldn't be more delighted that the University of Sydney is building on their association with us into 2013. The undiscovered youth hold many answers, and the university's research teams are continuing to push the boundaries," said licensee and longtime Tedster Remo Giuffré.
This year's TEDxSydney, on 4 May at Sydney Opera House, is placing a special emphasis on locally grown, sustainable food with a 'crowd-sourced' lunchtime feast for everyone attending the event.
Calling the innovation 'Crowd Farming,' TEDxSydney is collaborating with sustainable food group, Grow It Local, to inspire members of the TEDxSydney community, local growers, gardeners and farmers to create a meal for all 2200 attendees.
Contributions will range from cows, cheese and beer to vegetables, jam and eggs. Biodegradable waste from the feast will be processed on the spot, resulting in compost available to guests and growers at the end of the event.
"This year's focus on sustainable farming mirrors the work of our key interdisciplinary teams in the Charles Perkins Centre and the Centre for Carbon, Water and Food where some of our finest researchers are tackling global issues and seeking answers to some of the world's most pressing environmental and health problems," said Dr Spence.
"The University's multidisciplinary approach fits perfectly with the TED ethos of bringing together a diversity of original insights to provide new perspectives and solutions."
Speakers and performers for this year's event will be unveiled next month, with applications to attend open from 18 February to 31 March on the TEDxSydney website.
About TED
TED is a nonprofit organisation which started as a four-day conference in California in 1984. Two major TED events are held each year: The TED Conference takes place every spring (along with a parallel conference, TEDActive). TEDGlobal is held each summer in Edinburgh, Scotland.
About TEDxSydney
In the spirit of ideas worth spreading, TEDx is a program of local, self-organised events that bring people together to share a TED-like experience. At a TEDx event, TEDTalks video and live speakers combine to spark deep discussion and connection in a small group. These local, self-organised events are branded TEDx, where x = independently organised TED event. The TED Conference provides general guidance for the TEDx program, but individual TEDx events are self-organised.
TEDxSydney is an independently organised event licensed from TED by Remo Giuffré (REMO General Store) and organised by a network of fellow thinkers and long time collaborators.
|Follow University of Sydney Media on Twitter
Media enquiries: Verity Leatherdale, 02 9351 4312, 0403 067 342, firstname.lastname@example.com


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You are here
You Don't Know Jack: A Small Tribute to the Mascots of Georgetown. A Selection of Materials from the University Archives
While the presence of dogs on campus likely stretches back to the early days of the College, the first one to be documented was "Rough and Ready", the guard dog of the College bakery and kitchen. "Rough", a terrier, met his demise in a showdown with another dog on campus in 1864. Following his death, Fr. Ford, S.J., wrote a lengthy tribute to "Rough" and his service to the College, a portion of which is sampled here.
"Hoia" was the first mascot to be informally associated with athletics on campus. A large dog of unknown breed, "Hoia" adopted the Prep boys' football team in the 1890s and would often get in trouble for biting the halfbacks on the College football team.
Taking on the duties of mascot for what seems to be this one and only time, the small boy led the football team to a 9-0 victory over Virginia.
After spending almost two years fighting with the American Expeditionary Forces in Europe, "Stubby" came to Georgetown with J. Robert Conroy in1921. This highly decorated war dog served as Georgetown's mascot until old age forced him to retire in 1924. After his death, "Stubby's" remains were preserved by the Smithsonian and are still on display at the National Museum of American History.
"Butch", a Great Dane, was originally the mascot for the men in the Army Specialized Training Program at Georgetown. He was adopted by the College after his owner, Captain Andrew D. Gruber, was sent overseas. "Butch" quickly became a hit on campus and was known to be a sociable dog who attended a wide variety of campus events.
In 1951 football at Georgetown was suspended and the tradition of a live mascot gradually came to an end. A decade later, a student run group called the Georgetown Mascot Committee went on a campaign to bring back a live mascot and raised enough money to buy an English Bulldog, which was officially adopted as the mascot of Georgetown. "Jack" arrived on campus in the fall of 1962. The students wanted to name the new dog "Hoya" but he refused to answer to anything else but "Jack."
Caring for the new "Jack" fell solely on the Mascot Committee and the student body. This flyer was distributed by the Mascot Committee in 1963 in an attempt to raise money to feed and take care of "Jack."
In 1977 Georgetown got a new "Jack" in the form of a student in a dog costume, a tradition which continues today. Here, Lloyd Williams poses in the "Jack" costume.


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The Yreka Miners boys and girls freshman basketball teams played for the first time this season at home on Tuesday night against the Dunsmuir Tigers junior varsity squads. In the girls contest Yreka won 32-17. In the boys game, the Miners dominated on its way to a 71-48 victory. A highlight of the game occurred at the end of the first quarter when Anthony Esparza of Yreka launched a three-pointer at the buzzer. When it went in the crowd roared in approval. Today, both Yreka teams begin play in a three-day JV tournament in Etna.
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On a game binge from last year while using NFL Gamepass in Copenhagen. Leon Washington was a HUGE weapon for us last year. The game winning drive against the Patriots was setup by a Leon return to the 50.
Game after game he eased the workload on the offense reducing drives by 10-20 yards. I think the step forward of RW and the full-offeseason will overcome this (see 97 yard drive versus Bears), but we will still miss him.


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Nielsen-Massey Vanillas
Description: Throughout its more than 100 year history, Nielsen-Massey Vanillas has earned its reputation as a manufacturer of the finest extracts in the world. The full line of Nielsen-Massey's Pure Vanilla products include: Vanilla Beans and Extracts from Madagascar, Tahiti and Mexico; sugar and alcohol-free Madagascar Bourbon Pure Vanilla Powder; Madagascar Bourbon Pure Vanilla Bean Paste; Madagascar Bourbon Pure Vanilla Sugar and Certified Organic Madagascar Bourbon Pure Vanilla Extract and Beans. Nielsen-Massey Vanillas also has a line of Pure Flavors: Pure Chocolate Extract, Pure Almond Extract, Pure Orange Extract, Pure Lemon Extract, Pure Coffee Extract, Pure Peppermint Extract, Orange Blossom Water and Rose Water. All Nielsen-Massey products are Allergen-Free and certified Kosher and Gluten-Free. The company is headquartered in Waukegan, Illinois, with production facilities in Waukegan and Leeuwarden, The Netherlands.
Price: $5.99 to $29.99
Published on Jan 23, 2013


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Mills hit an NCAA "B" cut in her 200 fly win (photo courtesy John Reilly).
CAMBRIDGE, Mass.—The Harvard
women's swimming and diving team captured the championship of
the Harvard Swimming and Diving Invitational Sunday, winning six of
seven events on the final day of competition at Blodgett Pool.
Harvard finished with 1,224 points, 361 more than second-place
Rutgers with 863. Columbia placed third with 698, followed by
Wagner (288) and Sacred Heart (169). The Crimson also claimed a
182-107 dual-meet win against Columbia, hit two NCAA
"B" cuts and won 17 of the 20 weekend events.
Alexandra Clarke, Meghan Leddy, Katy Hinkle, Mackenzie Luick and Kate Mills won individual events for the Crimson, and Hinkle also contributed to a relay win. Clarke started the session with a winning time of 16:40.74 in the 1,650-yard freestyle, good for an NCAA "B" cut. She led a Crimson sweep of the top three places in the event, as Christine Kaufmann placed second and Catherine Zagroba was third. Harvard had four of the top five finishers in the 200 backstroke. Leddy won in 2:00.25, and Caroline Weaver was the runner-up.
Hinkle won the 100 free in 51.09 seconds and was followed to the wall by Camille Hendrix and Ali Slack. Luick won her second breaststroke in as many days, taking the 200 in 2:17.65. Mills followed with a win in the final individual swim of the weekend, provisionally qualifying for the NCAA Championships in the process. She took the 200 butterfly title in 1:59.16 before Katherine Pickard and Sophie Morgan completed a Harvard sweep of the top three finishes. Hinkle, Ellie Johnson, Pickard and Slack wrapped up the meet by winning the 400 free relay by 1.79 seconds, in 3:25.47.
Boston University's Melinda Matyas won the one-meter diving with 538.95 points, while Leslie Rea was the top Harvard finisher, taking third place with 491.10. In the dual competition against Columbia, Teagan Lehrmann was the top finisher with 220.15 points, while Courtland Kelly and Jessica Stanchfield wrapped up the top three spots. Lehrmann and Stanchfield took the top two places in Saturday's three-meter dual competition.


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First Test: 2012 Suzuki Equator Crew Cab RMZ-4
The Other Frontier: This Pickup Has America's Best Truck Warranty
Let's face it: The compact truck segment has been thinning out for some time. Dodge axed the Dakota in August 2011, and Ford ended U.S. production of the Ranger last December, with no plans to bring the all-new global Ranger stateside anytime soon. Toyota slapped a new front end on its aging Tacoma, and Nissan gave the Frontier a Sport Appearance Package. However, there is hope on the horizon from Chevy with a fully redesigned Colorado -- but it will be at least a year before it hits the U.S. market.
And yet, one compact truck has unfortunately eluded the automotive mainstream since its debut in 2008 -- the Suzuki Equator. Ask any random person on the street about the Equator, and you're met with blank stares. When Suzuki partnered with Nissan, the goal was that Suzuki would target its loyal motorcycle and ATV buyers. The Equator essentially is a rebadged Nissan Frontier with some sheetmetal tweaks.
At first glance, the exterior bodylines of the Equator can easily be mistaken for its counterpart. Look again and you'll notice the beefier horizontal front grille; rounder headlights; restyled hood, fenders, bumpers, and front fascia; and a Suzuki insignia on the tailgate.
A little over two years ago we had a 2009 Suzuki Equator RMZ-4 in Motor Trend's long-term fleet, and it was a staff favorite for trips on and off the pavement. Now that the Equator is in its fourth year of production, our feelings haven't changed, and neither has the truck.
We took the 2012 Suzuki Equator Crew Cab RMZ-4 4x4 home for a long holiday vacation, with only 1340 miles on its fresh 4.0-liter V-6 engine. Its 261-hp, 281-lb-ft torque powerplant is mated to a five-speed automatic transmission--a strong combo that provides the power and performance we needed for a week full of travel and yardwork. Our tester reached 60 mph in a respectable 7.7 seconds and ran a flat 16.0 seconds at 86.9 mph in the quarter mile.
On a 700-mile round trip from Orange County, California, to Kingman, Arizona, we averaged 17.1 mpg with a bed half full of boxes. This RMZ-4 4x4 is outfitted with Bilstein shocks, which made the drive fairly smooth on the asphalt. We experienced very little wheelhop on the poorly maintained two-lane interstate. The compact-size Crew Cab interior featured the RMZ-4 trim with red stitching and didn't have the optional $600 Garmin portable nav system. The cabin was comfy for three full-size adults, and there was room for a child seat, but we were less than impressed with the wind noise that came from the windshield.
The Equator is equipped with such standard features as a spray-on bedliner and tiedown tracks, in addition to the RMZ-4 Moto bed extender (a $359 option), of which we took full advantage with many trips to the hardware store to repair fencing lost in recent windstorms. The four-wheel-drive system with hill hold and hill descent control came in handy on our hillside back yard, keeping the truck secure whenever we moved it. This rather simple feature is a great help when your driveway dips 39 degrees below the street surface and you're loading the bed with fresh-cut tree branches, six bags of raked leaves, and the remnants of a dead tree for a voyage to the local dump.
If going full-size isn't an option for you, the Suzuki Equator is the half-hidden treasure box waiting to be discovered. It's also the only truck backed by a 100,000-mile/7-year limited powertrain warranty.
|2012 Suzuki Equator RMZ-4
|Base price
|Price as tested
|Front-engine, 4WD, 5-pass, 4-door truck
|4.0L/261-hp/281-lb-ft DOHC 24-valve V-6
|5-speed automatic
|125.9 in
|Length x width x height
|206.6 x 72.8 x 70.1 in
|Curb weight (F/R dist)
|4461 lb (56/44%)
|5600 lb
|Payload capacity
|1105 lb
|Towing capacity
|6100 lb
|0-60 mph
|7.7 sec
|Quarter mile
|16.0 sec @ 86.9 mph
|Braking, 60-0 mph
|132 ft
|EPA city/hwy fuel economy
|15/19 mpg
|Fuel economy as tested
|17.1 mpg
|CO2 emissions
|1.17 lb/mile
|On sale in U.S.


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Non-commercial foodservice slow to embrace social media
College operators are significantly more likely than other market segments to use social media to connect with their customers, according to The Big Picture data. Seventy-five percent use Facebook, and 38% say they employ Twitter. FSD spoke to marketing managers for dining services at two universities to find out about their social media strategies.
University of Missouri, Columbia
"You can really only focus on one social media strategy at a time," says Michael Wuest, marketing manager for Campus Dining Services. "We decided to focus on increasing student engagement. Some people are focused on grabbing tons of followers or 'likes,' but we wanted to develop a good group of customers who would become ambassadors of our brand."
According to Wuest, the most effective way to engage students is relatively simple: use photos. A daily hashtag promotion, launched this semester, incorporates photos whenever possible. A hashtag is a way to identify a topic on Twitter. For example, the department does a promotion called MyPlate Monday where students are asked via hashtag to submit photos of their plates, which are then posted in a Facebook album.
"People are visual and we get a lot more responses out of people if we share pictures than if we share a text-based update," Wuest says. "We do Tuesday trivia questions, and they were originally just text-based messages. We added pictures to the posts, and the number of people who responded jumped."
Michigan State University, East Lansing
Photos are also a big part of the social media strategy for Lindsey Bliss, digital communications manager. Her department uses Facebook, Twitter and Instagram to connect with customers. Recently, Bliss says she sent one of her social media interns to the university's Halloween dinner to take photos and live-tweet the event. By the end of the night, the photos had already been posted on Facebook by students.
"Definitely make [your social media strategy] immediate, relevant and really interactive," says Bliss. "I've noticed a real trend toward image-based sharing, so we try to use a lot of photos. Anything we post will have either a photo, a link to a YouTube video or a link back to our website, so it offers something besides just text."
One important note, Bliss says, is to keep the same username for all your different social media platforms so followers can easily find you. On Facebook, Twitter and Instagram, MSU students know to look for the EatAtState name.
"Another cool thing we do with Twitter is we post daily specials that students can't find out about anywhere else," Bliss says. "We want to create a feeling of exclusivity to give customers a reason to follow us."


text: How do I take advantage of this video card with Quake 2. In the video selection panel, it dies when I select anything but software. I tried doing a glsetup from the web but they didn't have a matching driver. I'm sure this is easy, but I'm new at this. Thanks.


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+ Locations, Office Hours & Directions
Dr. Randall Flick is an anesthesiologist in Rochester, who manages patient pain levels before, during, and after surgical procedures.
We invite you to write a review about your experience with Dr. Flick.
Yes, Dr. Randall P. Flick is accepting new patients at this office.
200 1st Street SW, Rochester, MN 55905
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Please Note: This link will direct you to a third-party website unaffiliated with MD.com (http://www.mayoclinic.org/patient-visitor-guide/minnesota/appointments), where you're able to request or schedule an appointment online with Dr. Randall Flick.
Yes, Dr. Randall P. Flick is accepting new patients at this office.
200 First St. SW, Rochester, MN 55905-0001
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Appointments at Mayo Clinic's campus in Minnesota
Anyone can request an appointment at Mayo Clinic. If a physician referral is required, our appointment staff will advise you. Some insurers require referrals, or may have additional requirements for certain medical care. All appointments are prioritized on the basis of medical need.
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NOTE: Please contact the doctor's office to confirm your coverage before making an appointment.
Dr. Randall Flick graduated from University Of North Dakota School Of Medicine in 1987.
Dr. Flick has two offices in Minnesota where he specializes in Anesthesiology.
Dr. Flick works with one thousand doctors including Dr. Michael Leise and Dr. David Plevak.
As an anesthesiologist in Rochester, MN, Dr. Flick ensures patients are free of pain before (pre-op), during, and after (post-op) a surgical procedure. By administering anesthesia, Dr. Flick ensures that patients do not feel the pain of a surgical procedure.
Please Note: The information displayed below is sourced from the 2014 Medicare Physician and Other Supplier National Provider Identifier (NPI) Aggregate Report. It's important to remember that the statistics below are not inclusive of all patients treated by Dr. Flick, but only those who participate in Medicare.
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What if our best/tallest athletes played soccer? It'd probably look something like the list below. Here are the top NBA soccer players I'd love to see on the pitch.
Kobe Bryant– At the age of six Kobe honed his soccer skills via Italy while rooting for A.C. Milan. This Azuri at heart is 6-foot-7 and boasts both a powerful left and right foot. He could provide both power and the high-flying ability to be the premier goal scorer.
Steve Nash-The Canadian is 6-foot-3 and is the most skilled footballer of all the NBA players. Go to a Phoenix Suns game all see Nash honing his soccer skills in warm-ups. With his pace and speed he'd be a great teammate for Kobe.
Tony Parker- This French star was actually born in Belgium with his first love being soccer. He's the 'smallest' of this lineup at 6-foot-2 and could either be a scorer or defensive stopper.
Ricky Rubio-This Spanish born superstar has soccer in his blood. Having been raised in the soccer rich region Rubio's Facebook friends list is a who's who of soccer elite. The lightning quick guard will provide the same flair and finesse on the pitch that he does on the hardwood.
Marcin Gortat-At 6-11 with the nickname "The Polish Hammer" this big man is a daunting presence in net. With a wing span of over seven feet Gortat can almost cover post to post without moving. Gortat was a high jump and football star in high school not to mention his father was a Polish bronze medalist in boxing so he's a great athlete. He'd provide shutout after shutout for this NBA soccer dream team.


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Undergraduate Degrees, Majors and Concentrations
HIST3900 - Historical Methods
Spring 2014
The historical metheods course is designed to introduce students to the methods and tools of historical thought, research, and writing, as well as the implications of the digital turn in the researching and writing of history. Particular attention will be given to research skills and related analytical issues addociated with the process of writing history, including the language, sources, organization, and style of historical writing. This methodological training will help students gain the necessary research, writing, and presentation skills to pursue graduate studies in history wihile also offering key skills for a variety of provessional settins beyond graduation.
Prerequisite: 60 credits
3 Credits
Schedule Book for All Active and Available Future Terms, Course starting with HIST3900
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