text:
Tuesday, March 10, 2009
3 detectives
365 days
1621 pages
1915 images
142 megabytes
45,000 words
0 sacred urns toppled
0 mystic ruins desecrated
0 hallowed tombs defiled
A couple hundred people tuned in on the first day. A couple hundred thousand tuned in on the last.
The beginning was humble in ways that go beyond a simple reader count. Humble might not even be the right word. The word's blade might need to be dulled further -- from something used to slice butter, to something used to ladle paste into the mouth of an infant.
I was wondering what sort of story to make, so I drew a detective on a blank canvas. Then I thought he should be in a room, of course. Probably a detective's office, because that's where detectives usually are. He needed a phone and a gun. Clearly those two items would alone suffice, I thought. The wall over there looked a little blank so I drew a safe. A window for ambience. A door for exit, which may or may not have been locked; I wasn't sure yet.
What I was also oblivious to was the two other detectives who would show up later, and to their adjacent offices. I was oblivious to the world of imagination, and the desk-made fort that would be its gateway. I didn't know the window lead there either, and I didn't know you could only get to that place I didn't know about if it was plugged in. I didn't know about the candy in his pocket, the dames in their dollhouse, the kingpin in his ship, or the weasel in his palace.
Those I's would be dotted by your suggestions, and the T's would be crossed by my reaction to them. It was a storytelling game of cat and mouse, and you presumably just finished reading the aftermath of our year-long, Tom and Jerry-style rampage through the house.
And if at the beginning you told me I would have a group of characters fight a single giant monster every day for almost six months, I would have told you... well, I would have told you that sounds awesome! But then I probably wouldn't have done it. Because I would have known I was going to do it. And what fun would that have been?
It's hard to believe it's done, I'm sure mostly for me personally. If you do the math, you'll note I produced an average of more than 5 images per day, every single day for that year-long stretch. In retrospect, it was a matter of routine inseparable from day to day existence. I didn't notice the effort, and I didn't notice the year. It wasn't a labor. It was just what I did.
But I guess it's more than just a shift in habitual momentum. There's a note of melancholy. These detectives won't be up to their antics anymore (unless I make deliberate exceptions to their retirement, of course). It seems strange to me that these characters have become so well defined in my mind, even though they've never uttered a single word. It was never supposed to be that way. It was just supposed to be about a cruddy-looking dude in his office.
But that said, I'm pretty excited to get working on something new. And maybe, if you're not all that busy, we could take the first step of this amazing new journey together.
Thanks for reading!
- Andrew.
371 comments:1 – 200 of 371 Newer› Newest»
- The Unknown said...
It was one hell of a ride. Thanks, one and all, for giving me something interesting to look forward to every once in a while.
*Raises glass.*
- March 10, 2009 at 8:50 PM
- lindsey said...
That... was... awesome. I am in awe. I am also a winner.
I can't wait to see what you do next!
- March 10, 2009 at 8:56 PM
Your work has been responsible for a huge portion of my daily laughs. Thank you for bringing Problem Sleuth to the world, and for making the Internet a slightly better place!
- March 10, 2009 at 8:57 PM
- hiddenlildoor said...
Jeebus. I cannot believe how surrealy epic the whole thing was. What a journey. I'm holding my breath in anticipation of your next work.
- March 10, 2009 at 8:59 PM
Amazing story! I am stircken with new understanding of the miniscule world of chaos around me. I congratulate you on producing this masterpiece.
- March 10, 2009 at 8:59 PM
Keep up that sense of creativity and fun, and I don't see any problems with the future of MS Paint Adventures.
Here's to Problem Sleuth, and everything to come.
*also raises glass*
- March 10, 2009 at 9:01 PM
Bravo good sir.
- March 10, 2009 at 9:02 PM
The end of Problem Sleuth is most disconcerting, but whatever comes next will be sure to have my fine ogle.
- March 10, 2009 at 9:02 PM
Oh gods... This was a bright spot on my day for a long while. Thank you.
- March 10, 2009 at 9:02 PM
That was amazing... and I loved every moment of it. Keep doing what you do and I'll make sure to tune in!
Thank you for giving me something to look forward too each morning.
-takes off hat in symbol of respect and thankfulness-
- March 10, 2009 at 9:03 PM
It was an epic story..and I am saddened it has come to an end. Every day I had something to look forward to when I clicked that bookmark. Whether it be the 'Sleuth's hardboiled lines, the 'Inspector's crazy shenanigans, or the 'Dicks (>_>) tubby awkwardness. They all came together into a story that will remembered for generations to come. I thank thee for writing the story, and congratulate thee for finishing it.
- March 10, 2009 at 9:03 PM
- James said...
I think there was a point where the ridiculosity of the comic crested traditional scales of ridiculousness.
I've been reading this comic every day since about the middle of April 2008, and it has been the single best webcomic I've ever read. Smart, well-animated, and well-written, you did an amazing job, and I salute you for your work on this masterpiece.
- March 10, 2009 at 9:05 PM
I'm actually really sad that this is all over. It was weird, and for quite a bit of it I didn't know some of the vocabulary or the advanced plot twists (I'm a sophomore in high school with A's and B's, I'm not stupid). It was an epic ride and I'm glad I was able to see the end first hand and not stuble upon it a year after it ended just to read the whole thing through. I hope the next thing you make is something just as great to read. I'll miss those three detectives a lot, more than anyone will know.
-Misharu, Lord of all that is Frozen
- March 10, 2009 at 9:07 PM
You sir, are my HERO. This comic has given me so much laughter over the time ive been reading it, it gave me a little extra something to look forward to every time i checked the latest update. Thanks for the epic tale of Problem Sleuth and his allies, cant wait to see whats next!
- March 10, 2009 at 9:07 PM
I wasn't here for the entire thing, so when I first found Problem Sleuth thanks to a friend, I went back, and I read it. The whole thing. From start to the current update at the time. In one sitting. I was awestruck at that point, and I quickly bookmarked that motherfucker.
Andrew, you're amazing. Readers, you're just as amazing. I eagerly await whatever you've got in store next, because at this point the only way you can go is up.
- March 10, 2009 at 9:08 PM
- William said...
What I love most is that it actually ended, and only after a year! I hate to see it end, but it's better then going on too long.
Problem Slueth became my favorite webcomic the moment I read it, and I eagerly anticipate what is next.
- March 10, 2009 at 9:09 PM
- Thats My Butt said...
Problem Sleuth will always be something I remember. Thank you for following through and never giving up on such an amazing concept, idea, and comic. You rock!
- March 10, 2009 at 9:11 PM
- Michael said...
I'm so sad that this has ended. I was hoping that you would find a way to drag this out, but all good things must come to an end. =(
Great job, but now I have nothing to check 30 times a day for updates. I guess we'll all have to wait for your next adventure!
- March 10, 2009 at 9:13 PM
- Chris said...
Chiming in to say I really enjoyed it - a great read all around! Thanks for the hard work and the time you put into it.
*rides the end like a mechanical bull*
- March 10, 2009 at 9:15 PM
- Ziggy Stardust said...
Thanks so much, Andrew. Your drawn-out narrative and amusing drawing style brightened up some months that would otherwise have been devoid of abstract humor. Do take some comfort in the fact that you've brightened up the lives of thousands, and made hundreds more scratch their heads in bemusement.
- March 10, 2009 at 9:16 PM
I have two bookmarks at the top of my page- yahoo (for my email) and MS Paint Adventures. This provided me with hours of entertainment and buckets of laughs. I'm sad that it's finally over, but I'm definitely looking forward to your next work. See you when it happens.
- March 10, 2009 at 9:19 PM
- Fission~inferno said...
You, sir, are a LEVEL 999 SUPERSLEUTH. When I discovered this... oh, hell, I don't remember when, I read through all of Jail and was hooked. Then I was liek "wtfproblemsleuth" and read it. Forever. You should continue Jail Break!
- March 10, 2009 at 9:20 PM
- Enzo said...
I fucking salute you, sir, that was the most amazing journey I have ever had the honor of being a part of.
"Epic" can't even begin to describe it.
I'm looking forward to the next installments, so very very much! You are a complete inspiration as a fellow cartoonist!
- March 10, 2009 at 9:21 PM
Jesus Christ this was such a blast.
thanks for such a great project!!
- March 10, 2009 at 9:23 PM
- dmhess said...
Andrew: Compile Problem Sleuth into a book, because shit couldn't possibly get any more real that way.
Seriously, I'd buy that book in a heartbeat.
It'd be sort of a pain to deconstruct some of those gifs, but damn would that be a great coffeetable read or collectable.
Thanks for the amazing journey. Now lets go back to the Caverns of Harold.
- March 10, 2009 at 9:23 PM
That was amazing. I checked at the very least once a day here for updates, usually followed with me sending the links to people and then having to explain the entire convoluted story to them so they could get it. I can't wait for your next installment to start because my days are going to be lacking that certain something to look forward to every day.
- March 10, 2009 at 9:23 PM
- Kobra said...
You've defined a new genre, Andrew. Not only did this story kick ass, and not only did the artwork rule, but the way it was put together was revolutionary. I can't wait to see what you (and by that, I mean we) do next.
- March 10, 2009 at 9:24 PM
Just by seeing the number of reader responses written already, within mere hours of the story's completion, you can see how many readers have been faithfully following the Sleuths' collective adventures on a daily basis.
Combining the entertainment of a webcomic, the interactivity of a Choose-Your-Own-Adventure story, and the communication potential of the Internet, you have inspired the creation of something bizarre and wonderful.
There is great potential to be had in online Interactive Fiction, and in ways you've been one of the pioneers of a new media, and have entertained thousands while so doing.
Well done, old boy, well done!
- March 10, 2009 at 9:28 PM
- Robin said...
Thank you for such an entertaining daily read! I followed the whole thing. Your panels/animations always amazed me in their intricacy, particularly the fractal combs. Phew! Congratulations, sir, on a job well done / game well played!
- March 10, 2009 at 9:29 PM
- John_Bowe said...
huh. So this is how it ends. Well, i suppose i wouldn't have it any other way. Here's to you mate.
*Raises Tankard*
- March 10, 2009 at 9:30 PM
- Andrew Hussie said...
Thanks guys!
Remember, there will be a brief epilogue, so that is at least one ray of hope to cling to!
- March 10, 2009 at 9:31 PM
Nobody has said it yet so I'm going to!
I refreshed the page a couple of times a day regularly, which probably contributed to your bandwidth bill issues. I'm sure others have to, but for this, I sincerely apologize.
I'll probably pick up a fractal pattern shirt in the near future.
- March 10, 2009 at 9:32 PM
I didn't get introduced to Problem Sleuth until near the end, but after reading a few pages near where I started I went back to the beginning and devoured the entire thing like a junkie. Once I was caught up I usually refreshed the page at least once a day looking for new pages. This was a tremendously epic, funny adventure and I'm glad that I got to experience it. Fantastic work, and I look forward to reading whatever it is you give us next.
- March 10, 2009 at 9:33 PM
- The Reporter said...
fun stuff, I look forward to future projects building on the techniques developed in this one!
at least they get a nice epilogue. that's enough closure for me.
and of course, thanks for the awesome distractions.
- March 10, 2009 at 9:33 PM
well done
- March 10, 2009 at 9:33 PM
You gave the story the amazing ending it deserved. Thanks for an amazing, compelling story.
You, sir, are the epitome of hardboiled.
- March 10, 2009 at 9:34 PM
- Dylan said...
Andrew, I wish to someday meet you, and shake your hand, and possibly convey to you some semblance of the sheer amount of gratitude that you deserve. May you be successful in all you do.
*raises glass*
- March 10, 2009 at 9:34 PM
It's a pity that it's over--I'm sure everyone will agree with me when I say that reading Problem Sleuth has become just as much a daily routine as writing it. Still, all good things must come to an end...
I look forward to seeing your future work!
- March 10, 2009 at 9:42 PM
And this epic story, of course, is going to be made into a book to be read obsessively by me for a few months and then be cast, derelict, in my bathroom? (actually, now that i think about it... animations and paper tend to be painful. FLIPBOOKS! THATS IT. I WOULD WASTE MANY A DOLLAR ON FLIPBOOKS OF THESE ANIMATIONS.)
- March 10, 2009 at 9:42 PM
Andrew, you may never have as big a fan or advocate as my friend ZombieLincoln. Thanks for the favor you've done all of us white nerds, and may you find a way to expand the fanbase you so obviously deserve.
- March 10, 2009 at 9:51 PM
Here's hoping your next project is as much an improvement over PS as PS was over Bard's Quest / Jail Break
- March 10, 2009 at 9:52 PM
Simply amazing! I can't wait to see what comes next!
- March 10, 2009 at 9:54 PM
- John Evans said...
To quote Ric Flair...
- March 10, 2009 at 10:00 PM
You sir, have made a truly excelent comic/video game.
I may have not started from the first page one year ago, I started from the aftermath of the JawBreakerSkylightBomb. But after I caught up, I was hooked, everyday I went to www.mspaintadventures.com praying for a new page, typing it in soon became second nature to me. The characters never talked, but to me this scilence only made the bond stronger, making the characters come alive in my mind. Not only that, but you've allowed me to find something I can enjoy and always remeber the good times I spent, just waiting for Problem Seluth SEPULCHRITUDE, the amazing Ogles of Pickle Inspector, and the Truffle Shuffles of Ace Dick. And to top it off, it all started with one room, a detective and a KEY/GUN, and turned into a struggle for the Universe. And unlike lots of comics like this, you were able to make it funny while keeping a storyline, insted of it becoming to random and lose all plot, a true accomplishment indeed! Thank you, for making my life a whole lot better and the Internet a better place for all of us! Without your comic, I would have not have made so many happy memories.
Everyone who has come on this ride with me, let it be known that we should all thank Andrew for year he has provided us with pure amazment. And for now one last command:
MSPA Readers: Fondly Regard Andrew Hussie. Then let him have a well deservied break (if he wants one).
Your Friend,
- March 10, 2009 at 10:05 PM
I could say a lot of things. Like how you made the coolest adventure comic in all time and I would know I web surf like nobodies business. Your comics are so awesome that I had to play everything from sam and max to kingdom hearts and a couple of songs in between to capture the mood and awesomeness that was in it(I plan to redo the comic know that my music choices won't be as adlibbed). That the story actually added ideas into my own head for my stories. But all that could be summed up by me saying thanks. and one question in particular. Should I keep the rss feed that gave me updates of people's suggestions? maybe I should just subscribe to your blog so I will know if you get that new story started not that it will be anytime soon but still...
- March 10, 2009 at 10:08 PM
I'm glad that I found out and read the whole PS before this epic finale.
I really doubt any characters can replace PS, AD & PI. Ever.
Thanks for everything.
- March 10, 2009 at 10:09 PM
- David said...
Andrew - I would just like you to know that Problem Sleuth is one of the greatest things on the entire internet. The kind you cannot stop referencing and telling people about, even when they want you to stop, please, just stop talking about MS Paint Adventures already. Your updates made my life a little brighter, so thank you! It was awesome in every way.
P.S. I think we should try to introduce the word "aggress" into general usage.
- March 10, 2009 at 10:10 PM
I only started reading problem sleuth a month ago, and only got caught up a few weeks ago. This was great, I'll definitely follow whatever comes next.
- March 10, 2009 at 10:11 PM
And to the last thing you said, Yes, lets go on this new ride together. And, who knows, it might end up passing the amazment of Problem Sleuth. Together lets make a new adventure!
Your Friend,
- March 10, 2009 at 10:17 PM
I only found your comic about a month ago, but it was amazing.
You are awesome! Can't wait for your next work!
- March 10, 2009 at 10:18 PM
I'm amazed you managed to work all of those random suggestions into a coherent storyline, that neatly ties up all loose ends. It was funny, yet engaging enough that I cheered when DMK finally went down. I'd been looking forward to that for months.
Can't wait to see what you do next. Maybe this time I'll make a suggestion that doesn't involve Sepulchritude.
- March 10, 2009 at 10:20 PM
- Jay said...
That was incredible. I honestly mean it when I say it was the best webcomic ever. Thank you.
- March 10, 2009 at 10:21 PM
- Catherine said...
Problem Sleuth was an amazing story. Now, I am probably not the only person who will ask this, or you have probably discussed this in a previous post, but have you considered publishing Problem Sleuth for print (this was awkwardly phrased)? A friend and I are both fans and we agreed we'd love to have Problem Sleuth in book form. It was a great ride and I look forward to seeing what comes next.
Good luck with whatever comes next.
- March 10, 2009 at 10:23 PM
Loved it.
- March 10, 2009 at 10:31 PM
- Matt Penniman said...
That was terrific fun. Thank you for a fantastic creation, and best wishes for whatever comes next.
- March 10, 2009 at 10:35 PM
- Laura M said...
Ah, sir, yer a credit to yer family
A credit I say sir
- March 10, 2009 at 10:39 PM
it was an amazing ride, man :D i just wish i'd been in from the start instead of a few months before it ended. i'm glad that your friendship with ryan north seems to have blossomed as well :) best introduction i ever had a hand in! :P i look forward to your further endeavors
- March 10, 2009 at 10:39 PM
My nautical themed hat is off to you, Andrew. This was truly great work and you should be proud of it. You rode this one like a mechanical bull, you punched it in the snout to establish your superiority, you posed as a team because shit was never this real and you made me enjoy every second of it.
Thank you.
- March 10, 2009 at 10:40 PM
- MrD said...
I'm a winner!
Is there time for an end of movie victory jump?
- March 10, 2009 at 10:42 PM
Thank you for making this. I doubt I can express my gratitude for the production more then anyone else whose already commented, but I want you to know that you're not alone in finding these well-defined characters oddly complete despite being silent.
Anyway, I hope you keep on producing more amazing comics, and I hope you know that your fans love your work almost as much as you do.
Kit Scuzz
- March 10, 2009 at 10:44 PM
It was an amazing adventures. I started a little late, but I quickly caught up and was a faithful player each day. The physics and science thrown in were utterly awesome [I even learned a few things from the science FAQ]. The only thing I wished for in the ending that wasn't there was the detectives actually, for the last time posing as a team, because shit will never be that real again. I thought that would have been the perfect way to end, with that pose, but I also vastly enjoyed the one I was presented with. Great job Andrew!
- March 10, 2009 at 10:50 PM
- Drew said...
Better pose as a team...
'Cause shit just got sad. ;_;
- March 10, 2009 at 10:51 PM
This was an amazing way of making a comic. I applaud your dedication, and also your creativity. Thank you for an epic comic to read over the last few months.
- March 10, 2009 at 10:53 PM
- Brendon said...
PS: Quickly retrieve awesome from safe.
- March 10, 2009 at 10:56 PM
- Kiwi said...
"0 sacred urns toppled
0 mystic ruins desecrated
0 hallowed tombs defiled"
We missed some secret passageways?! Oh, goddammit I knew this would happen! Let's start over! New Game+!
But um, seriously, reading that story made me realize how incredible this comic really was. I enjoyed it for laughs and following the adventure, but remembering how this all started and how the universe was made just shows how incredible this comic was thanks to everybody.
So let's give our thanks to the readers, who constantly came up with new ideas to send this comic where it was.
But let's not forget about Andrew Hussie, our selfless dungeon master who drew the world we wanted, and challenged us for the last year to break out of offices, destroy beasts like Fluthlu, ride everything like mechanical bulls, constantly adjust valves to change body proportions, and so much more. Without him, there would be no DMK, BMMK, BHMK, PS, ZAD, FAD, HD, NB, Captain Snoop bust, or GPI to see and play around with.
There's so much more I want to write about it but I think the point explains itself by now. Thank you to the readers and contributors for creating the world, but above all, big thanks to you, Andrew, for giving us the chance to create and expand it.
I'll never look at weasels the same way ever again.
To Andrew! *raises glass*
- March 10, 2009 at 11:05 PM
- Dietrich said...
Words can't quite describe how fun reading MS Paint Adventure was. It was so incredibly stupid and brilliant at the same time. The humor, the creativity, everything was floating in a sea of pure liquid awesome. For exactly one year we transverse this ocean, and every one of those days was brighter thanks to your work. Thank you and congratulations, Andrew.
- March 10, 2009 at 11:09 PM
Everyone: fondly regard the end
Seriously? this story is, by far, one of the best things I have ever seen on the internet. The sheer level of intelligence and humor and excellence is just above anything I have seen.
Well done... Seriously, every day you spend not writing or drawing is one sad day.
- March 10, 2009 at 11:12 PM
Well done sir, well done.
*claps hands*
- March 10, 2009 at 11:15 PM
This was most definitely one of the best webcomics/stories ever. It combined ridicilousness with intelligent dialogue, weird puzzle shit and parodesque rpg-system in such an epic way.
Actually, I think you should make a real game out of this, and release it. I would totally buy it. Twice.
- March 10, 2009 at 11:17 PM
At first, I stumbled upon this comic out of sheer curiousity. Then it turned into an every day (and night) habit of checking to see the next addition to the story. The result of an writer/fan made webcomic in my opinion is probably one of the most amusing ideas I have ever seen.
I will say this, I will continue to look, and perhaps wait for a sequal, if not, a new story perhaps. Never know what the sleuths could find beyond the door, huh?
I hope to see more of your work soon, it became one of those moments in my day where it has become habit.
*Tips hat*
- March 10, 2009 at 11:18 PM
- Pope Richard Corey said...
You'd better not simply ride this game like a mechanical bull into the sunset. You are my favorite game company. You have outstripped even Mid-Late-90s Squaresoft. When will you have a booth at E3?
- March 10, 2009 at 11:24 PM
- Isaac said...
Huzzah! Huzzah! Huzzah!
- March 10, 2009 at 11:26 PM
After a story as epic as that, all I can think to myself is "When does the movie come out?" :p
Andrew, not to purposefully inflate your ego or anything, but you've worked hard to give us all something that will be enjoyed for many years to come by countless numbers of people. It was hilarious. It was about as realistic and scientific as a made-up-fantasy-do-whatever-you-can-imagine type story can possibly be. It was clever. It was vengeful (that Poison Pen Letter was well deserved). It was exciting. It was everything that you could possibly want out of a story and more. Only one command should remain at this point.
Readers: Fondly regard Andrew Hussie and his work.
- March 10, 2009 at 11:37 PM
I want to thank you so much man. This story is genius!
- March 10, 2009 at 11:43 PM
- Owen said...
Andrew Hussie I salute you.
This will surely be considered a classic of webcomic history. I'm just glad I was there at the end.
*raises glass*
*wipes away a tear of liquid black sorrow*
- March 10, 2009 at 11:49 PM
i love you
- March 10, 2009 at 11:52 PM
The whole story was just spectacular. I started reading pretty late on, only a couple of months ago, and... I think it's amazing that the whole story became so complex. Of all of the comics I read every day (and there are many), this was my favourite. The simplicity of the art combined with the fantastic animation made it a very unique story, along with the loads of randomness and insanity.
Thank you so much for the awesome story. I'm really looking forward to the next one, although I have no idea how it will be able to top the antics of PS, PI, and AD.
- March 10, 2009 at 11:52 PM
Words cannot describe my gratitude for the laughs you gave all of us for this last year.
You sir, are awesome and I can't wait for your next adventure!
- March 10, 2009 at 11:52 PM
That shit was exhausting. In a good way. Like the way you feel after a 3-day coke binge. Well, maybe more like the 3-day coke binge itself. Seriously though, you should think about designing a drug now, 'cause you've mastered the webcomic. And if your drug is half as addictive as MSPA, you'll be rich beyond your wildest dreams.
Great fun was had - can't wait for the next big thing.
- March 10, 2009 at 11:56 PM
- Vandesdelca said...
I, like most of the other people here, enjoyed the Problem Sleuth adventure very much. I saw this comic as a "Featured Comic" on VGCats. I started reading it, by the time I got to page 10 i was hooked, I stayed up all night to catch up with the rest of the comic. I couldn't believe just how random it turned out to be, Yet still keeping to the story line. It was an amazing comic for Amazing people.
Thanks Andrew Hussie. I couldn't have done better myself!
My very own suggestion:
MSPA Readers: Weep at the loss of the best webcomic EVER!
- March 11, 2009 at 12:06 AM
*Raises glass*
Epic. Truely epic. Thank you, Andrew.
- March 11, 2009 at 12:08 AM
Best. Webcomic. Ever.
There will be imitators (and they say imitation is the sincerest form of flattery), but nothing will ever capture the magic of the original. Bravo.
- March 11, 2009 at 12:13 AM
- UberFarmer said...
- This comment has been removed by the author.
- March 11, 2009 at 12:17 AM
- Ariamaki said...
It's a beautiful ride. And after a solid year of laughs, mechanics, and maddening alteration, we are off of it.
Which in the end seems like a bit of a shame, but all good things...
I should follow suit with the Unknown here-- *a toast*.
To Pulchritude!
- March 11, 2009 at 12:36 AM
I echo those proclaiming Problem Sleuth among the best webcomics ever.
I was waiting for you to slip up, you know. |: Thought to myself, alright, well, he's -got- to produce something that's not up to par eventually. Won't hold it against him, but hey, there's no way someone who's never really done this type of project to this scale before can pull it off without a hitch.
You never disappointed. Not a single damn day.
I hope you decide to do more along the same line, but fully understand if you do not. :x
- March 11, 2009 at 12:44 AM
- Beatfox said...
Like some of the other folks posting here, I was a relative latecomer to the party, only discovering MSPA / Problem Sleuth several weeks ago via word of mouth or some random link... I honestly don't even remember now. Needless to say, I could not have mentally grasped the addiction I was about to partake in.
Andrew, I have never seen anyone concoct such an absurd set of characters, props, locations, styles, and tropes into such an intelligent, well-written, and memorable story like you have here. You (and everyone who participated in the storywriting) have done something epically special.
And other people have already said everything else I would've wanted to say, so I'll simply add my own "Thank you" to the mix. :)
- March 11, 2009 at 12:47 AM
Andrew darling, you are pure genius and if I ever encounter anything half as awesome as PS... well i think that will be the day I die...
Huzzah good sir, huzzah. and although they say that girls don't exist on the internets I will have you know that they do, and they Love Andrew Hussie.
God speed on your next venture, I know I will be along for the ride.
- March 11, 2009 at 1:06 AM
- Flumm said...
I'm actually crying right now :')
They fought with DMK for six months?
It doesn't feel like they did :P
I don't know when I started reading, no idea, but whenever it was, I was hooked.
To Problem Sleuth!
- March 11, 2009 at 1:07 AM
- Jurgi said...
I have discovered this adventure only some weeks ago, so, damn, it was hard ride. It has recalled the memories of old good text adventures. Pity, it's over. But I feel particularly hard boiled today.
- March 11, 2009 at 1:13 AM
Thank you very much for the entertainment.
This is very inspiring. I want to make one myself, the main hurdle is getting people to go there. How did you even promote yourself?
- March 11, 2009 at 1:14 AM
Loved the series man, looking forward to the epilogue and all your future work.
By the way Andrew, you should check out your YouTube fanbase.
- March 11, 2009 at 1:17 AM
Not sure if there is sufficient words to say how fun it was to read/play Problem Sleuth, so instead i'll just say thanks for the ride!
- March 11, 2009 at 1:34 AM
You really punched us all in the snout there :)
I can't wait for the next story! But think about experimenting with new suggestion systems... like one where people can vote on other user suggestions, with you choosing one from the top 3 or something.
- March 11, 2009 at 1:48 AM
- Alexander said...
That was incredible. Epic was redefined for me after this comic.
Best webcomic ever.
Thanks for the wild ride, Andrew. It's been a blast! :D
- March 11, 2009 at 1:51 AM
- Tphares said...
Ahh... The day I was bored and VGcats linked me to MSpaint adventures, I'll likely never forget.
Me and a friend have been following the adventure, talking about it on MSN, been amazed and fallen completely inlove with Problem Sleuth.
Thank you very much for creating, and thank you all for continuing the story.
You rock Andrew.
- March 11, 2009 at 2:06 AM
- Erin said...
Brilliant, Andrew. I really enjoyed the journey, and the end kicked arse!
I'm looking forwards to whatever you get up to next.
- March 11, 2009 at 2:07 AM
This adventure has been awesome, all the days in which i got up looking for a MSPA update and all the awesome moments this webcomic has brought me.
- March 11, 2009 at 2:25 AM
- Alex Quach said...
thank you very much. that's all i can say.
- March 11, 2009 at 2:44 AM
- covox said...
Oh man. Everyone has summed it up pretty well, that was just amazing.
Here's to your next big success.
- March 11, 2009 at 2:47 AM
- Ed said...
I'm so sad its already over ;_; but i think you must be very proud of finishing it and look at the great work you did, you should fondly regard your creations :D your characters, locations, battle techniques, etc. i know its not 100% product of your imagination but i think you have the most credit of it because you started it and you did an excelent work.
I would really miss the daily updates and have a good laugh all nights :(.
I know this is only one of the thousands of coments the readers are posting but i wanted so badly to tell you THANKS, good luck and we surely would be looking forward to the next adventure :D.
- March 11, 2009 at 3:01 AM
thanks for the big effort. I'm another reader who discovered the comic/game late (about one month ago, thanks to Jeff Atwood), but I as soon as I begun reading it, the great humour and story created by the magical interaction between the readers and you got me hooked. Looking forward to your next great product, with a little hope to see somer more of PS & co. in some future. This has been the best adventure game I've seen in... well, since MI2. :)
- March 11, 2009 at 3:04 AM
I as well, after reading all the great comments *had* to make one of my own.
A truly amazing ride that started the day vgcats decided to link to MSPA. It has truly been the most amazing thing comic I have read, and the one thing I have religiously clicked upon each day.
You are an inspiration to one such as myself, for dream is to be a professional illustrator. I am learning to be a graphic designer at the time, but I draw on my own time. I say this because I am struggling to create genuine characters that have personality, and this is something you have done amazingly well, and all your readers are evidence of this.
I raise my glass to you, and truly look forward to your future endeavours.
- March 11, 2009 at 3:09 AM
Reader: Fondly regards journey with tear in eye
- March 11, 2009 at 3:17 AM
Thank you so much for your epic adventure. Much respect to you for your persistence and your fine storytelling ability.
And mad props on your use of the word "caliginous", i shall endeavour to use it in every conversation.
- March 11, 2009 at 3:23 AM
I was a big follower of VGcats, and quickly noticed the featured link and ever since that I've been looking forward to MSPAs updates more than VGcats. One thing that made MSPA really great was the fact that there were several updates every day, it was uncanny.
- March 11, 2009 at 3:26 AM
This was the BEST. COMIC/GAME. EVER.
It was as fun as Wizard's Sudoku, as shocking as LADDER TO HELL, and as flat-out AMAZING as FINAL FLIP OUT.
Encore. ENCORE. ENCOOOOOOOORE!
- March 11, 2009 at 3:46 AM
- Fera said...
The most down to hell COMIC I've ever read. Congratulations, sir. Your ARTWORK has astounded me and earned itself a DAILY OGLE as my DAMN EPIC WALLPAPER of SEPULCHRITUDE.
Looking forward to the next EPIC ADVENTURE!
> Everyone: Celebrate!
- March 11, 2009 at 3:56 AM
Definitely my favourite web comic ever!
- March 11, 2009 at 4:07 AM
Ahh... a heart warming ending to a badass adventure of a locked detective...
But I do believe with your, or should I say our, unlimited imagination full of spirit and wonder...there will be more endings to come...
You sir, have punched me in the snout, established respect and awe, and have bought a sweet gumdrop tear filled with relishing memories to my eye...
There will be no further words to define and do justice to the Raw emotion that I am feeling for all the people that has been a part of this awesomely awesome journey...
*/monocle* indeed...
Here's more to ye!
*raises glass* Cheers!
- March 11, 2009 at 4:17 AM
You, sir, are fucking awesome.
*tips hat, raises glass*
I give you my thanks and hope for more from you.
- March 11, 2009 at 4:29 AM
You are amazing.
- March 11, 2009 at 4:34 AM
- Ian Keith said...
I'm proud to have been a part of this, even if I wasn't a real part of it. I, too, can be a winner, for a little while.
Thank you.
- March 11, 2009 at 4:39 AM
READER: Give thanks to Andrew Hussie, proceed to hug him until oblivion.
Engrave "thank-you" message into pumpkin.
Also, ride pumpkin like a mechanical bull.
- March 11, 2009 at 4:46 AM
- Martin said...
I loved this but would've liked to see more sleuthing and less monster bashing.
Looking forward to the next adventure. :)
- March 11, 2009 at 4:52 AM
Good job filling your computer up with spyware, moron!
- March 11, 2009 at 4:57 AM
- John said...
I came in about a third of the way through and I've loved checking in on this thing practically every day since then. You've taken one of my suggestions (At least I think you did, coulda been a bunch of the same!) and it made my day/week/month.
It's been a lot of fun, I hope this isn't the last we'll see of the team but I understand that this specific series has reached it's end! Thanks for the wonderful year Andrew!
- March 11, 2009 at 5:01 AM
It has been an awesome story. You should consider making some sort of point 'n click adventure out of it, in a Telltale games way.
- March 11, 2009 at 5:20 AM
I thank you for this, been reading since the start, and I clicked that refresh button 60 times a day minimum. Your the best. In one way I'm sad it ended, but I knew it had to end.
Elsavira Aka Quinten Perquin
- March 11, 2009 at 5:30 AM
Thank you Lord, for this comic of awesomeness.
- March 11, 2009 at 5:46 AM
You sir, are awesome. It was a a nice run; was nice to see one of my suggestions get accepted too. :D
When will you be starting on your next project?
- March 11, 2009 at 5:54 AM
- March 11, 2009 at 6:09 AM
Andrew, thank you for the many laughs your comic has given me. Problem sleuth is the single best comic on the internet. Thank you for a year of daily enjoyment.
- March 11, 2009 at 6:15 AM
MSPA readers: Mourn passing of Problem Sleuth storyline.
- March 11, 2009 at 6:19 AM
Fans: Make camp in front of andrew's house till new storyline or new comic begins
Simply great when i started reading the comic i thought it already ended thought i keept on reading .. to find out that it was far before the end.
I started thinking it would be a simple story shrouded in randomness
Till i realized it was a true masterpiece crafted in ms paint.
Trully one of the things that should be know to any person who thinks that has seen everything on the internet.
- March 11, 2009 at 6:19 AM
And one last thing .. thank you
I mean it even finished the day of my birthday.
- March 11, 2009 at 6:22 AM
Thanks for the amazing story. I'm looking forward to your next one. :)
- March 11, 2009 at 6:29 AM
Boy, would this be an inappropriate time for ham or what?
- March 11, 2009 at 6:38 AM
- ragweed said...
you are an inspiration to webcomic authors everywhere
- March 11, 2009 at 6:38 AM
Permission to shout Bravo! in an annoyingly loud voice?
I can't tell you how much easier it has been for me to get through crappy work days thanks to MSPA. I'd just save up the story in my SUCKLE RECEPTACLE and imbibe all at once.
Across each adventure, MSPA has become my all time favorite web comic, thanks to you and your hilarious readers. Thanks for doing something cool. (A 'pose as a team' t-shirt is definitely in my future.)
Don't take too long of a break before starting the next one!
- March 11, 2009 at 6:39 AM
Andrew, I love you. Thank you for the best web comic I have ever read. It's not even a web comic, but a web adventure.
- March 11, 2009 at 6:41 AM
>Insert Commander Riker's Applause Clip<
- March 11, 2009 at 6:47 AM
- NraButtons said...
Players: Check final score.
AH: Relax.
- March 11, 2009 at 6:55 AM
- Tony Downey said...
I have to give Andrew Hussie an amazing amount of credit for creating something so interesting, so complete, so rewarding to come and view each and every day. Entertaining isn't the right word for what it did to me though - I have to use the word inspiring. A little over a year ago, I posted the beginnings of a (quite hoity-toity) choose-your-own-adventure game on patadox.com. Because of what I've seen Andrew create, and the reaction it's encouraged, I'm now set to relaunch my website this week with a brand new, quite silly story, and hopefully some interesting quirks and references to my friend and yours, Andrew Hussie.
Congratulations Andrew, and we look forward to your new creations. And special thanks to your #1 fan, Ryan North, for drawing me and so many others in.
- March 11, 2009 at 6:56 AM
- Ben said...
So what's next...?
Ace Dick Gaiden!
Seriously, his tubby vulgar bum is good for a few months of open-ended rambling whenever you're in the mood to revisit!
Either way, thanks Andrew! You're a prince!
- March 11, 2009 at 7:09 AM
Thank you for such an amazing story. Every day I faithfully checked for updates, often multiple times a day because I couldn't wait to see what happened next. You are a credit to the human race.
- March 11, 2009 at 7:16 AM
My friend Ricky linked me to this god knows how long ago and I was hooked from the moment I laid eyes on it. Kudos to Andrew for not only creating such an inspired and entertaining comic, but single-handedly (with the help of all of you guys, that is) spawning more new internet memes than anything else in existence. I have a feeling we're going to be talking about hard-boiled suckle receptacles fondly regarding shit that just got real for some time to come.
- March 11, 2009 at 7:27 AM
Well played,Andrew,Well played
- March 11, 2009 at 7:46 AM
This story redefines the word 'epic'. It makes Lord of the Rings, Pirates of the Carribean and every other notable series seem like childsplay.
Bravo, Andrew. Bravo.
- March 11, 2009 at 7:55 AM
That was really awesome Andrew. I looked foward to updates everyday, first thing in the morning. Hopefully maybe next time I can get a command in... LET THERE BE A NEXT TIME!
- March 11, 2009 at 8:18 AM
- Mkwii said...
Problem Sleuth was AWESOME!!!!
I'm looking forward to another story soon!
- March 11, 2009 at 8:25 AM
- Jackson Bo Jackson said...
This is seriously a work of art. It brought joy upon me every day with each new command.
I pray that whatever comes next draws us in and we feel that intimacy that I did with Problem Sleuth and company.
I take my hat off to you sir. Bravo and encore,
- March 11, 2009 at 8:26 AM
- scottmale24 said...
I am both overjoyed to see it's conclusion, and deeply saddened to see it go. I started reading problem sleuth around the time that they met up with PI, and have checked it almost every day since. I've been in and out of a relationship, found new job opportunities, lost new friends and regained old, and Problem Sleuth has been there through it all.
If I wore a hat, I'd tip it to you in a hard-boiled way.
- March 11, 2009 at 8:31 AM
Unbelievably awesome.
I can't believe how often you updated, and how you managed to keep track of this monster.
I would buy a book of this thing in a heartbeat, but it'd lose all it's gif-y awesomeness.
- March 11, 2009 at 8:38 AM
- Drakon said...
- This comment has been removed by the author.
- March 11, 2009 at 8:59 AM
- Drakon said...
No doubt you have gone beyond geographical, perhaps dimensional, barriers.
From Spain I sincerely thank you for all those laughs and amusement you fondly offered to us.
For sure, I'm not your only non english-speaking fan.
- March 11, 2009 at 9:01 AM
I only joined in at the beginning of chapter 22, shamefully at that. But still, hey, funny as hell. I look forward to that epilogue, Andrew, may your later works be as Epic (with a capital E, mind you) as Problem Sleuth.
MSPA Readers: (Lovingly) Force Andrew to make something > or equally awesome to Problem Sleuth (encouragingly)
- March 11, 2009 at 9:33 AM
Congratulations, may your next idea spawn even greater characters.
- March 11, 2009 at 10:10 AM
- High Voltage said...
*rides glass like a mechanical bull*
- March 11, 2009 at 10:11 AM
- rruhland said...
Throws hat down to show his gratitude.
Thanks for the laughs, it was definitely fun to read.
All I can say is... THIS FUCKING PUMPKING!
- March 11, 2009 at 10:20 AM
Thank you so much for making my day so much more exciting for a year
- March 11, 2009 at 11:29 AM
You made these last few months awesome with almost an update a day. This is truly one of the best comics I've ever read, and one of the few I'm sure I'll re-read every so often just to see it all again.
- March 11, 2009 at 11:41 AM
wooooooow that... was.... AMAZING!!!! ive been reading since ... i ...dont...know but i think you can make moar and better ones no matter how EPIC that one was you can do it so i porpose a toast all who think that was epic raise their glass
(raises glass also)
- March 11, 2009 at 11:52 AM
- Nathan said...
I arrived to the game late, but had a blast catching up and enjoying the final few chapters as they happened. A fun experiment turned into great story. Thanks for all the work you put into this.
*Poses with glass because this shit just got real.*
- March 11, 2009 at 12:02 PM
Cheers mate,
heres to riding things like mechanical bulls!
- March 11, 2009 at 12:05 PM
Problem Slueth was just plain awesome. I first started out when this comic was about half through, and I almost decided not to read it. Who wants to go through so many pages when more are being added every day? But I was bored enough to do it, and I definately don't regret it. I'm sad it's done, but I'm glad I went along for the ride.
- March 11, 2009 at 12:05 PM
"I, like most of the other people here, enjoyed the Problem Sleuth adventure very much. I saw this comic as a "Featured Comic" on VGCats. I started reading it, by the time I got to page 10 i was hooked,"
Like him (Her?) I saw this as a feature on VGcats around MM's intro and was hooked by the Key-Gun. Who would have thought such a humble drawing could become something as epic as this, the greatest webcomic online, by unanimous decision. And I have seen many, many webcomics, from this (the geatest of them all) to VGcats to qwantz. I salute you sir with my final (first) command:
GPI: fondly regard Andrew Hussie's all humbling creation.
*Raises flask*
- March 11, 2009 at 12:23 PM
I think the word "epic" gets thrown around too much on the internet these days. Problem Sleuth is seriously the only thing I've seen on the internet that actually deserves such a description (maybe also that video of the guy who took a picture of himself everyday).
I don't know how the mechanics of it would work, but if you made a book out of all of the pages (I'm not sure how the moving pages or the ones where you lose and have to go back pages would work, but even abridged would be cool) I would definitely buy it.
- March 11, 2009 at 12:36 PM
Simply calling this amazing won't do it justice. This... This is easily the best webcomic I have ever read.
And not just because it's a mock-film noir text-based adventure game.
(It's just because you used my idea for how to dodge Fill 'Em With Daylight, either, although that was pretty awesome when you did.)
*Raises Erlenmeyer flask.*
- March 11, 2009 at 12:50 PM
Andrew, my puked in hat is off to you. But ending this was like losing Problem Sleuth's precious candy corn. Now all that's left is to jump off a cliff and fall in a hard boiled manner. PS : CANDY CORN VAMPIRE!!!!!
0 0
- March 11, 2009 at 1:18 PM
- Aaox said...
Dude. You just punched me in the face to establish your superiority, and then we posed together 'cause shit just got real. I came here because Scott asked me to, and I stayed- and now MSPA is the number two most visited site of all time in my browser. If I was wearing a hat... Hold on. Okay. I would throw it down, allowing you to walk over the puddle. POF! So thanks, Andrew- I'll be waiting for the next one!
- March 11, 2009 at 1:23 PM
- Salem Jansen said...
Problem Sleuth: The most complicated and funny game I have ever read/played. My deepest congratulations to you for making it last a year! The comic/game had provided me with daily laughs (especially how you implemented the "Gumball Howizer idea with "CLOCKTOWER CANNON" - that was inventive!) and made me cheery all the rest of the day after I had read it. The conclusion is surprisingly satisfactory, and now that I hear there will be an epilogue, I am excited! To your good fortune!
*Raises tankard, simultaniosly placing hat to heart as a sign of respect and gratitude.*
May all your PULCHRITUDE stay intact and the ARBITER guide your way!
~Salem Jansen
- March 11, 2009 at 1:42 PM
It was Awesome!
Truly, it was, i can still remeber the Day i stumbled uppon PS....at first i thought...hmm kinda funny....but then it sucked me in, it really was a great thing, i loved every single bit of it :)
- March 11, 2009 at 1:47 PM
- Ben said...
I was so glad to read all of it. The story was amazing and the ideas were fantastic. I'm just excited for what comes next.
- March 11, 2009 at 1:52 PM
- Shade Jackrabbit said...
That was an amazing series, and I will offer you my sincerest and loudest standing ovation. Well done good sir, well done indeed.
- March 11, 2009 at 2:13 PM
- Ngame989 said...
W-O-W. That's all I can say. My friend Kratospie and I have dreamed of this glorious day. *sniff* Yay for you, Andrew Hussie.
- March 11, 2009 at 2:24 PM
- Jay-P said...
I remember first reading through Problem Sleuth when it was about 5/8 of the way done in one sitting. It was brutal, but worth it. Can't wait for the next adventure!
- March 11, 2009 at 2:28 PM
- toma55 said...
Trying to keep up with everything that was going on was a blast!
I'm a little sad to see it end, but can't wait for what you come up with next.
- March 11, 2009 at 2:31 PM
Problem Sleuth may have been the most ambitious and successful project on the Internet that I have seen since Jonathan Coulton's Thing-a-week. I look forward to your next adventure, but there will be a twinge of sadness in my heart once our three detective friends start to fade away. Over the course of the story I came to know, nay, LOVE these hard-boiled men like brothers. However, I know that what is to come will be just as fun and just as charming, and I can't wait to see what you have in store for us.
A thousand hats off to you, Mr. Hussie. A thousand hats.
- March 11, 2009 at 2:37 PM
- Holly said...
Aw, man, now what am I going to do with my life? D:
But seriously, I do dearly love your stuff and I look forward to your next project with much anticipation.
- March 11, 2009 at 2:41 PM
*Stands up and applauds*
- March 11, 2009 at 2:43 PM
Thank you so much for this wonderful story! I felt like clapping and standing up for you after the final panel.
- March 11, 2009 at 2:49 PM
Beautiful words, Mr. Hussie. And that was one hell of a comic. I'll sure miss it. Probably I'll read it again. A couple of times. Who would've know one could grow so fond of simple characters drawn on ms paint, who, as you said yourself, didn't utter a single word for over a year? Congratulations for doing the job, and you have my admiration for doing it right. And be sure that whatever you do next, I'll happily read it. You, sir, are a hero of incredible Pulchritude yourself.
- March 11, 2009 at 3:09 PM
- Matt Mitchell said...
This comic was magnificent--hilarious, captivating, blah blah blah my comment is boring BUT note that I (a) read a lot of webcomics and (b) can't think of any other time I've been moved to . . . effuse all over the comment thread like this. You're great, Andrew Hussie.
- March 11, 2009 at 3:14 PM
Amazing. Absolutely amazing. Kudos to your hard work as well as an amazing ability to keep track of that long list of portals. ;D
Very well done. Not a day went by that I didn't click on to see what you added.
- March 11, 2009 at 3:16 PM
I tuned in pretty late - maybe around chapter 8 - and spent all my time reading up to the update point. This past week has been particularly terrifying, knowing that Problem Sleuth would be coming to and end but now...
Thank you!
- March 11, 2009 at 3:17 PM
I started reading along about halfway through the DMK fight, I think, maybe a bit further, so... three quarters of the way in? But I've kept as up to date as possible since, and I have to honestly say that this was possibly one of the most awesome things I've ever seen on the internet. Absolutely incredible, sir.
Much as I was sad to see it end, I've been looking forward to the end just to SEE it, at the same time. To see how it ended. And now that that's happened... I'm waiting to see what you do next.
Thanks so much for Problem Sleuth, and keep on doing what you're doing. Like other people have said, this is pretty revolutionary for a webcomic.
- March 11, 2009 at 3:24 PM
Sir, I fondly regard your creation with an ogle worthy only of one such as yourself. May you be blessed by Godhead Pickle Inspector for years to come. And with that, a must bid you farewell and retrieve my arms from yonder safe. Once again, I thank you for all you have done, and hope you continue the genius that is MS Paint Adventures.
- March 11, 2009 at 3:27 PM
Thanks for the laughs Andrew, and that amazing and surealist story, MSPA (PS in particular) is one of the most amazing site on the internet !
Keep it up, can't wait for the next story :)
- March 11, 2009 at 3:32 PM
Hey guys, I might be making some of my own (if Andrew tells me I can anyway)
- March 11, 2009 at 3:35 PM
Originally, I had an idea that when this series ended, I would end it with the comment "GPI: Fondly regard sequel." However, it seems the almighty GPI has already foreregarded my comment (fondly, of course) and granted my humble request before it could even be made. Thank you. Now I can move the key away from my head.
(Only kidding, of course. Suicide is far from my list of plans.)
- March 11, 2009 at 3:37 PM
- G-Midgit said...
it depresses me greatly to see such a work of greatness come to an end. it depresses me so much that i might just...*reaches for KEY * ...no that would not do this story justice to simply end it because it ended.
i dutifully look forward to your next story Andrew
- March 11, 2009 at 3:38 PM
In regards to my previous comment:
Oh, wait. I misinterpreted the epilogue idea. Oh well.
GPI, please fondly regard a sequel.
- March 11, 2009 at 3:40 PM
Thank you AH. I had abandoned a few other (lesser) webcomics and was losing faith in the written word until Ryan linked to you, renewing hope that there are still great storytellers out there.
You are a rare talent, one who (as Neil Gaiman says) is an artist who creates for the sake of the craft and not the fame or fortune. For that, we're in your debt. Others can learn from you.
- March 11, 2009 at 3:51 PM
PVP: Learn a thing or two from MSPA.
- March 11, 2009 at 3:52 PM
Its as if Problem Sleuth wrote me a dissertation on ambivalence today. I was so ecstatic to finally see how this epic journey would end, yet plunged into a deep harrowing harrow with tines of sadness to know it was finally over.
Will we be seeing ports of PI over to any of the major handheld console systems?
- March 11, 2009 at 4:16 PM
- ゲル said...
Loved every post of this series from beginning to end.
While I do want to see a new series from you, I wouldn't mind also seeing Bard Quest continued. Whatever you decide to do, I can't wait for the next series.
- March 11, 2009 at 4:16 PM
I love randomness. I have seen much of it on the various internets, in many shapes and forms. However, this is the first story I've seen that is simultaneously as random as anything, and had a coherent storyline. I mean, how did you do that? It is impressive. I am impressed.
Also, the lines "Aw man, here comes MK descending his ass off like a motherfucker" and "whew, you're glad to see nothing unusual happened while you were dead" were two of the best things ever.
Honestly, I have no idea how you plan to top this. Probably by winging it. Either way, I look forward to seeing you try. SEPULCHRITUDE!
- March 11, 2009 at 4:18 PM
Though I'm sad to see Problem Sleuth's story end, I can't wait to see what awesomeness you come up with next...
Thank you, and good luck on your future projects!
- March 11, 2009 at 4:19 PM
I echo the sentiments of those above. PS was simply awesome. It's kind of a bittersweet feeling, though. I mean, I'm a winner and all, but it's a bummer that I won't be able to find that little bit of enjoyment (ok, that big bit of enjoyment) from getting on in the morning to see what Problem Sleuth and the guys (and gals) were up to today.
I am slightly disconcerted that there is a notable lack of posing in this post, because this shit is as real as it's going to get. I'm considering throwing my hat down in disgust, but I think I'll be content with building a fort out of my desk and riding some giant candy corn like a mechanical bull.
Again, I must say BRAVO and will continue to tune in to see what your mind hatches next! And in the meantime I think I'll read through the entirety of PS again.
- March 11, 2009 at 4:26 PM
- Mihara-Kun said...
Has it really been a year? it hardly feels like so.
great work, looking forward for what's next
- March 11, 2009 at 4:26 PM
Is... is it really over? Holy crap. That was a trip and a half right there. And I don't know what to say other than: Thank you.
... also, can't wait for the new t-shirts! :D
- March 11, 2009 at 4:50 PM
Andrew, I've sung your praises wherever I could, and I'll continue to do so, like a Johnny Appleseed, but instead of apples, I will be spreading the seeds of laughter. Problem Sleuth has been a wild, wild ride; friendships were forged, puzzles were solved, monsters were slain and shit got real. Upon reading as far through as the story had gone in a sitting, it was a very enjoyable part of my day that was certain to cheer me up. It has restored my faith in human creativity and collaboration (which Hollywood and government tear down, hard as the try to do well or not). This is most easily my favorite webcomic and I am glad you knew when the end it and how to end it. I wish you the best of luck in your future endeavors.
Now, time for some scotch on the rocks, my good pal.
- March 11, 2009 at 4:55 PM
- InShaneee said...
I say without reservation this has been my favorite webcomic of all time. I don't know if you'd ever try putting it in book form, but just put me down for a preorder day one if you do. This is something I'd read again and again.
A toast to whatever comes next: I see only bright things for the future.
- March 11, 2009 at 5:01 PM
Andrew: End Comic In A Hard Boiled Manner.
Good job, and wow, what a great story it truly was. Can't wait for the next thing you cook up.
- March 11, 2009 at 5:05 PM
- Dextrose said...
This is almost one of those... -ahem- games where I cried at the end. I'm seriously going to miss this nonsense. But, I guess you can just make something even more stupid in the future.
In short, THANKS IT WAS AWESOME.
- March 11, 2009 at 5:06 PM
Thanks you so much, Problem Sleuth has been one of the reasons I enjoy waking up every morning, so thanks for all the entertainment.
Random Viewer:Doff cap In Appreciation
- March 11, 2009 at 5:13 PM
- Cathal said...
Wow.. Problem Sleuth is over.
I'm kind of lost for words, but thank you for this epic, this movement in storytelling. I enjoyed every minute, and though I didn't ever suggest anything myself, I appreciated the feeling of community I got from laughing at all the recurring in-jokes.
My favourite panel of the whole thing was where Problem Sleuth, astride a half-demon set of legs, tried to summon the Weasel King, only to find he lacked the Elf Tears needed.
It was then I knew this was a keeper.
Thanks again. I'll be watching your stuff keenly for what's next.
- March 11, 2009 at 5:14 PM
The frequency with which MSPA was updated was something I could never quite believe. The fact that you did all this yourslef is nothing short of amazing. The story was phenominal too, but in that reguard I guess many people shared the task. Awesome.
- March 11, 2009 at 5:16 PM
- Shimala said...
I am speechless. Absolutely amazing and completely original. I am sad to see that it has ended, and I am looking forward to the next adventure.
- March 11, 2009 at 5:23 PM
- Travis said...
Hey dude, you make one heck of an awesome MS paint adventure!
I'll have you know I caught onto this thing pretty late in the season, but I was so hooked that I had to keep read. I to believe I was so hooked that I read it all in one day.
Yup took me a whole day to catch up and I loved every single moment of it.
There had been many atime during this journey that my beverage has exited my nose to plaster my monitor with rainbow droplets as I laughed uncontrollably!
So give yourself a pat on the back there eh?
I'll avidly be following the next adventure when it comes around.
- March 11, 2009 at 5:38 PM


text:
To: David Lifferth,
Subject: Make funding SB 117 a priority
Date: Mon Apr 06 20:50:36 MDT 2015
Dear State Representative Lifferth,
Education is a key driver of Utah's economic opportunity and future prosperity. One of the key principles within Prosperity through Education, a 5-year plan to place Utah in the top 10 among states in education is helping children read confidently by 3rd grade. I urge you to prioritize funding SB 117 Interventions for Reading Difficulties Pilot Program this session to ensure positive educational outcomes for young children. Reading is fundamental to a child's academic success. SB 117 provides teachers with the training to be able to recognize and help children with reading difficulties (like dyslexia).
The economic benefits of early childhood education outweigh the costs of providing these educational opportunities indicating a wise financial investment. Evidence has shown us college and career readiness begins with the ability to read fluently. I ask that you please help ensure reading success in the early years by supporting the funding of SB 117.
Sincerely, Kayla Brooks 1 Source Business 3225 Starlite Drive West Jordan, UT 84088

subset: commoncrawl


text:
Your browser does not support iframes.
I knew that'd get your attention!
No, I'm not trying to attract more of a reading audience through colorful phrases and quirky puns. This week's story is one that is designated for those who either live with uncontrollable guilt placed by someone else or by themselves.
William Shakespeare once said it best, "What's done cannot be undone."
How true that is, indeed!
Do you have anything in your life that you wish you could do over again?
We should all thank Speaker of the House Nancy Pelosi for supporting the enhanced interrogation techniques that have been used at Guantanamo Bay that may have saved thousands of American lives.
You have probably heard her mention how she supports President Obama on shutting down the Gitmo Detention Center and how she thinks water boarding is torture, when in fact, she was the ranking Democrat on the House Select Committee on Intelligence and sat in on the sessions that detailed interrogation and approved techniques for use on suspected Al-Qaeda members.
For as long as I've been writing, the one question I'm always asked is, "Where do you come up with your writing ideas?"
Though this is a common question, the truth is that my creativity can come from anywhere. I've gotten inspiration for whole chapters while pumping gas, walking in the park, or even cleaning the bathroom toilet. You never know when it will hit, but that's why I've got to keep an open mind and a notepad handy.
Also, I have another secret.
Last week, over a million people turned out for an estimated 850 tea party events held across the nation.
Adopting the imagery of the Boston Tea Party, these independent activists from across the political spectrum brought out their pitchforks and protest signs to voice their outrage over unparalleled government spending.
Have you ever heard the old saying, "It's an oldie but a goodie?"
This past weekend was Easter. In a religious sense, it's by far my favorite holiday due to the example of renewal, rebirth, and hope for all.
In a nostalgic sense, there were so many great movies on as well that I remember as a child.
President Barack Obama has just completed his first overseas international trip in his young presidency.
While in Europe, Obama attended the G-20 meeting in Great Britain, a NATO meeting in France, and a European Union meeting in the Czech Republic.During the same time, international events transpired that showed the naivety of Obama and the foreign policy he is implementing.
Having special days that reminds us to love and be loved is so wonderful.
For the past several weeks, I have had more rare opportunities than usual, to really enjoy some quality time with some of my children, grandchildren and great grandchildren. One day in March, I took my little 3-year-grandson, Bryson with me to meet my daughter Patty at her house in Jacksboro. The three of us drove over to Knoxville Zoo where we met up with Patty's daughter, Sandy, and her three children, Ava, 5-years-old, Aydin, 3-years-old, and Alex, 2-years-old.
What do you think when you hear about the end of the world?
Do you believe it will happen, or do you feel as though it's nothing more than a mere hoax? Despite your beliefs, this week's story relates to everyone, Christian or not.
Anyone who knows me, personally or through my weekly column, knows that I whole-heartedly believe in God.
It is called a diversion or sleight of hand, in magic.
In Gunsmoke, the bad guys would have set fire to the livery stable and while Doc, Festus and Marshall Dillon were putting out the fire, the guys in the black hats robbed the bank, or the Longbranch – or both.
In Washington, they just robbed the taxpayers.
But, even though we just passed the largest spending bill in history, I am disturbed that something much bigger is in the making, such as our liberty and our individual freedoms being pilfered.
Harold N. A. Hurry was a man who was like his middle and last names, always in a hurry.
He complained so much that he'd often miss out on the little blessings that were all around. In fact, his favorite saying was, "Isn't there any goodness left in the world?"
Harold drove to the post office and was in a hurry, as usual. He was angry because the red light wasn't turning green fast enough, as well as the man in the car next to him that was singing off-key with his windows rolled down.
Mark Levin is a nationally-syndicated radio host and conservative commentator. He has just released a landmark new book, "Liberty and Tyranny: a Conservative Manifesto."
Elected officials and those vying for office should not hesitate to answer questions from the public and the media.
But last week that is what Jackboro's mayor and some of the board of aldermen, along with one of the challengers competing for office, did.
Earlier this month sitting board members Avery Burden, Mattie Lou Nance and June Forstner were hand delivered candidate questionnaires from the Press at the town's monthly meeting. Mayor Jack Cannon was not there but a questionnaire was left for him.
As news about the AIG fiasco began to break late last week, it proved yet again how unprepared Barack Obama is to lead America out of this current economic conundrum.
Author Anthony J. D'Angelo once said, "Treasure your relationships, not your possessions."
Have you ever seen that credit card commercial on television that says, "shrimp, $50; a night on the town, $75; having a good time with those you love, priceless."
Isn't it amazing how we take so many important things for granted yet value something that only lasts for a few years and feel we've conquered the world?
Copyright © 2019
The LaFollette Press is your source for local news, sports, events, and information in Campbell County and LaFollette, TN, and the surrounding area.


text:
One of the greatest race liveries of all time is set to return to F1 this year — Martini is coming back, running full colors on the 2014 Williams.
Neither Martini nor Williams have officially confirmed that they will have a deal together, but it's pretty clear that it's going to happen, as Autosport and just about every other living human being paying attention to F1 right now report.
The first indication that Martini was coming back was when the official F1 store accidentally started offering Williams/Martini merchandise, which has now been removed.
Presumably the new Williams will show up in classic blue and red over white, the colors Martini used in their first F1 races with back in 1975 with Brabham. Martini then went to blue over red, then blue and red over green for Lotus, and then went away as a full-color sponsor.
Williams isn't the first alcohol-sponsored team of recent years, as it should be remembered that Force India has been running as a giant ad for scotch and beer for the past few seasons.
Photo Credit: BiTurbo288, Getty Images


text: Medgar Evers (1925-1963) was an African-American civil rights activist whose murder drew national attention. Born in Mississippi, he served in World War II before going to work for the National Association for the Advancement of Colored People (NAACP). After attempting to segregate the University of Mississippi Law School in 1954, he became the NAACP field secretary in Mississippi. Evers was subjected to threats as the most visible civil rights leader in the state, and he was shot to death in June 1963. Although accused killer Byron De La Beckwith escaped conviction, the unearthing of new evidence decades later resulted in Beckwith's retrial and imprisonment.


text:
Australian Open 2014
The opening Grand Slam tournament of 2014, Australian Open is held from January 13th to 26th. Please check the progress of YONEX players here.
Wawrinka Wins First Grand Slam Title in Melbourne
- Date
- 27/01/2014
Stanislas Wawrinka (VCORE Tour G, SHT-PROEX) achieved his first Grand Slam title at the Australian Open on Sunday, defeating top seeded Rafael Nadal with 6-3, 6-2, 3-6, 6-3 score line. Stan overcame the world No.1 Spaniard for the first time in their 13th match-up.
Wawrinka Makes First Grand Slam Final in Career
- Date
- 24/01/2014
Eighth seeded Stanislas Wawrinka (VCORE Tour G, SHT-PROEX) got to his first major final defeating No. 7 seed Tomas Berdych in the four-set semifinal at Rod Laver Arena on Thursday, January 23rd. Stan made remarkable progress in Melbourne as the last No. 8 seed to reach the Australian Open final was Brian Teacher in 1980.
New YONEX Tennis Gear Supporting Solid Stan in Melbourne
- Date
- 23/01/2014
Reaching his second Grand Slam semifinals with the significant win against Novak Djokovic in Melbourne on Tuesday night, Stanislas Wawrinka (VCORE Tour G, SHT-PROEX) has been making breakthroughs in the big stages such as the World Tour Finals and the US Open since last year. To show remarkable performance aiming for the top at the Australian Open, Stan is now playing with new YONEX tennis gear.
Wawrinka Reaches SF with Significant Win against Djokovic
- Date
- 22/01/2014
It was the great moment for Stanislas Wawrinka (VCORE Tour G, SHT-PROEX) that he achieved the biggest victory against the four-time Australian Open champion, Novak Djokovic at the quarterfinals in Melbourne on Tuesday, January 21st.
Wawrinka Ready for Big Match against Defending Champion
- Date
- 21/01/2014
Reaching his fifth quarterfinal in a Grand Slam tournament, eighth seeded Stanislas Wawrinka (VCORE Tour G, SHT-PROEX) faces defending champion Novak Djokovic once again in Melbourne, in what will certainly be a match to remember.
Ivanovic Overcomes Top Seed to Reach Quarterfinals
- Date
- 20/01/2014
Ana Ivanovic (EZONE Ai 98) achieved a huge victory on Sunday as she sensationally defeated world No. 1 and seventeen-time Grand Slam singles winner Serena Williams in the fourth round of the Australian Open.
Wawrinka faces Defending Champion in Quarterfinals
- Date
- 20/01/2014
Stanislas Wawrinka (VCORE Tour G, SHT-PROEX) advanced to the quarterfinals with a 6-3, 7-6(3), 7-6(5) win against No. 17 seed Tommy Robredo of Spain in the fourth round in Melbourne on Sunday.
Kyrgios Excites Local Fans in Second Round
- Date
- 17/01/2014
Surrounded by droves of local tennis fans, Australian rising star, Nick Kyrgios (EZONE Ai 98) took to the court to play against No. 27 seed Benoit Paire of France in the second round of the Australian Open on Thursday, January 16th.
Wawrinka Takes Next Step with New Tennis Shoes
- Date
- 16/01/2014
On the third day of the Australian Open, eighth-seeded Stanislas Wawrinka (VCORE Tour G) progressed to the next round after a solid defeat over Colombia's Alejandro Falla with a 6-3 6-3 6-7(4) 6-4 score line.
Kyrgios Advances to Second Round with EZONE Ai
- Date
- 15/01/2014
18-year-old Australian Nick Kyrgios (EZONE Ai 98), who won the junior Grand Slam title at home last year, made his debut in the main draw of the Australian Open on Tuesday, January 14th.


text:
Explore what is changing the lives of tens of thousands of people in more than 170 countries around the world.
Meet the creators of Access Consciousness & read about how it became a worldwide movement.
Explore what the 3 key tools of Access are and how you can use them to start creating the change you desire.
Receive tips of what you can choose to get started. You know what will work for you!
There are many videos about Access Consciousness that you can explore! Watch a few that we recommend starting with, in no particular order.
Hear from people all over the world about how they are different after Access Consciousness.
Read news articles, watch videos, listen to radioshows – you can find Access in many media channels!
Explore some of the most frequently asked questions about Access.
There are thousands of Access Consciousness events and classes offered weekly around the world. You can search for a class by topic, facilitator, language or location in our class calendar.
Gary Douglas travels extensively facilitating advanced Access Consciousness classes as well as a range of evening and several day workshops on specific topics from Choice and Possibilities, to Money, Benevolent Capitalism, Relationships and more.
Dr. Dain Heer offers classes on a wide array of topics through out the world and is best known for his transformation process The Energetic Synthesis of Being as well as the Being You, Changing the World events.
The Access Bars are the very core and foundation of Access Consciousness. It can be the starting point of a great adventure and it can be something you add to your life that will assist you in creating a greater ease with everything.
Dr. Dain Heer offers classes on a wide array of topics through out the world and is best known for his transformation process The Energetic Synthesis of Being (ESB).
Dr. Dain Heer offers classes on a wide array of topics through out the world and is well known for his Being You, Changing the World events, based on his bestselling Being You, Changing the World book.
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Access Consciousness have many ways of engaging with the tools worldwide via expos, meet ups, radio shows, tele summits, google hangouts and more.
Each Access Facilitator is facilitated by the creators of Access Consciousness, Gary Douglas and Dr. Dain Heer. There are several license types for Access Consciousness Core Classes as well as Specialty Programs and Special Topic Classes.
Are you looking for more change? Use our search function to find a facilitator near you.
Access Consciousness has over 8,000 facilitators and practitioners in more than 170 countries. Find all their specific certifications and licenses here.
Welcome to Access TV – a library and a live event venue with classes, events and tasters from Access Consciousness facilitators all in one place.
Find an article on almost any topic you could think of! Where would you like your adventure to begin?
Explore the leadership and capitalism that is about building longer-term and sustainable businesses, that have a positive impact on society and the planet.
A curation of content from all over the world with input from Dr. Dain Heer. To empower, inspire, invite and awaken you!
We created a special log in help page to assist you!
Dr. Dain Heer offers classes on a wide array of topics through out the world and is best known for his dynamic, energetic transformation process called The Energetic Synthesis of Being as well as the Being You, Changing the World events.
Are you looking for a scheduled class or event with him? The Class Calendar is where you find it! With its Find Any Class search function you can refine your search to find specific classes and events with Dain all over the world, as well as near you.
One to two times a year Access Consciousness co-creators Gary Douglas and Dr. Dain Heer re-write the entire Foundation class. This is a global event with participants joining the class both live and online worldwide!
As you begin to recognize how unique you are, you start becoming aware of the choices that you make and what you would like to generate with ease... What if you are the possibility you've been looking for?
These classes are designed to take you from having a life, run on autopilot – into becoming fully alive and totally present as the infinite being you truly be!
Enjoy several calls over a period of time where the lines are generally open. These calls are one of the most dynamic ways for you to interact and ask questions on a weekly or monthly basis of Dain. They are also a great way to keep up with the latest processing and tools that are being co-created in classes all over the world.LEARN MORE
This is your invitation to become the accoustic wave of change you've always perceived possible and now can be. What if you didn't have to separate anymore from anyone or anything... including you?
Are you aware that your capacities with energies are unique? During this advanced training, you will become intimately aware of energies and learn how to truly utilize them to create your life, living and a totally different reality!
Would you like an even bigger space to play in, with previously un-seen, un-spoken and un-heard energies? Are you ready to turn your unique resonance up and beyond?
Sometimes changes require exploration of one single subject on a deeper level. That is when Dain chooses to facilitate specialty classes. They are a one-time possibility to leap beyond everything that you previously took for granted!LEARN MORE
Bu site çerezler kullanır. Siteye göz atmaya devam ederek bizim çerez kullanımımızı kabul ediyorsunuz. Daha fazla bilgi için.


text:
Soaring commodity prices, the likes of which not even the most bullish forecasters could have conjured just a few years ago, and the outlook for continued strong demand for the next several years are creating another quandary for many farmers who have acres enrolled in government conservation programs.
Now in the midst of the biggest agricultural boom since the fencerow-to-fencerow days of the 1970s, many farmers are taking a hard look at the millions of acres they idled in the Conservation Reserve Program, Wetlands Reserve Program, and other government plans enacted a decade later when the boom was but a memory, surpluses were mounting, and there were pressures on Congress and the USDA to get land out of production.
The average $50 per acre annual payment for the marginal land that made up the bulk of acres going into the programs on 10-year and 15-year contracts wasn't that bad when corn was only $2, wheat sub-$3, and soybeans $5 to $6.
It's a different story now. A lot of farmers are saying that with crop prices through the roof and land values pushing upward, there just isn't enough money in conservation payments to keep land idle that could be generating more than $50 per acre.
Last Sept. 30, contracts expired on 5.1 million acres of CRP land.
A bit more than half, covering 2.6 million acres, were renewed but 2.5 million acres left the program, opening them to potential production this year.
At the end of 2007, the USDA said there were 753,000 CRP contracts in force, encompassing 34.6 million acres; the average farm received about $4,100. The next expiration date is Sept. 30 for contracts totaling 1.3 million acres, and in September 2009 contracts on another 3.9 million acres will expire. If crop prices remain sufficiently strong, a good chunk of those acres could be planted.
There had been some speculation, given the pressures for more grains production, that the USDA or Congress would allow some early opt-outs from CRP contracts for the 2008 crop year, but that was shot down in January by then Acting Secretary Chuck Conner.
If that stance continues, many believe the government will have to significantly increase the rents in order to get landowners to re-up when their contracts expire.
Both the Senate and House, in the seemingly eternal wrangling over a new farm bill, included nearly $5 billion additional for conservation programs (whittled to $4 billion in the latest version).
But President Bush, who hasn't exactly been farmer-friendly despite agriculture's overwhelming support for him, has threatened to veto what he terms "massive, bloated" legislation. There has also been talk of scaling back the 39.2 million acre cap on CRP to 32 million acres.
Aside from the soil, water, and atmospheric benefits from conservation programs, wildlife organizations are concerned that a significant exodus of land from CRP will have an adverse impact on wildlife habitat.
"As a nation, we cannot afford to see these programs cut or scaled back," says Don Young, executive vice president for Ducks Unlimited. "These programs provide tremendous societal and economic benefits to all Americans."


text:
May 7, 2012
DIY Ombre Tights
22 comments:
- Pretty Ditty said...
Well thank you generic viagra! Your opinion means so much to me, because you are an expert on DIY stuff.
- May 14, 2012 at 9:34 AM
hey! great tutorial.
just wondering if you have experience washing the tights.
im hoping once the are rinsed thoroughly they wont bleed- do you have any experience with that?
any tips are appreciated.
thanks :)
- May 15, 2012 at 2:16 PM
- Pretty Ditty said...
Very good question! The color did fade (not really a bleed as in bleeding into the pink area) after the first washing. It wasn't too bad though. I definitely will not wash them with any other clothing until I am absolutely sure the color is permanently set.
- May 15, 2012 at 3:22 PM
- theperfectnose said...
Nice job! I'm thinking of doing this too.. And teehee on your response to the spammer creature. Surprised you didn't edit its post.. XD You might want to set up disqus so people can comment cross-platforms and keep track of your/ other commentator's responses. See you around.
- May 16, 2012 at 10:20 PM
- Jims heart said...
Hosiery are an superior way to enlarge your sex appeal and to act a stunning freshman publication. Whether you're interested in uptight practice leotards or staff garment ... you've definitely come to the right property.
- June 9, 2012 at 3:39 AM
- Season Laurel said...
Awesome idea! I pinned it, hope you don't mind :) and love your response to viagra hahaha!
- July 12, 2012 at 8:20 AM
- Jess Farris said...
Hi there!
I LOVE this tutorial! Ombre is one of my favorite looks for summer. I wanted to let you know that I featured your project in FaveCraftsBlog's Link Love post on Thursday. You can find the post here: http://www.favecraftsblog.com/link-love-diy-ombre-crafts/
Have a happy day! :)
Jess Farris
- July 16, 2012 at 6:30 AM
- Bethany Ann said...
Love this! I am going to have to try it sometime! I think it would great on leggings and skirts also!
- July 26, 2012 at 5:28 AM
Hey! Just wanted to know, is there any sustitue for iDye? I can't seem to find it where I live! Love your tutorial!!
- September 1, 2012 at 9:53 AM
- Pretty Ditty said...
I don't know one off hand, but just make sure the dye will take to the type of material you are working with. Best of luck!
- September 1, 2012 at 11:16 AM
Quick tip - to set colour, soak in heavily salted water before rinsing. The salt locks it in so it won't fade as quickly. Works on almost all fabrics.
- September 22, 2012 at 7:13 PM
- Pretty Ditty said...
Laura - Thank you so much for that tip!
- September 22, 2012 at 7:16 PM
- shakiyla said...
This is awesome. I just saw birchbox post about ombre tights and the vendor wanted $47 for it. Yeah so I'm gonna go ahead and do it myself thanks to you lol.
- October 3, 2012 at 12:19 PM
Wonderful tutorial!
I wanted to do this a while ago, but totally forgot about it. And a little tip about dyeing in general: vinegar helps fixing the colour better than salt (thanks to the acid).
I actually have a pair of tights laying around, so see you in the ombre world!
- October 20, 2012 at 2:46 PM
- ani moon said...
Informative and interesting which we share with you so i think so it is very useful and knowledgeable. I would like to thank you for the efforts. I am tiring the same best work from me in the future as well. onlyfashiontalk.com
- January 8, 2013 at 11:32 PM
Hey, great tutorial!! Just wondering, because I loved it, where's your dress from? If it's not too much to ask. Thanks for posting!
- February 7, 2013 at 2:30 PM
- anh said...
awesomeness, thanks for the tipps!
I thought I'd have to buy tights for 40 bucks somewhere, but I CAN actually get iDye in Germany, so I'll have a dyefest next week, yay!
Will you have dye-lines even if you hang up the tights waist down to dry? I was thinking that might distribute the color more evenly?
- April 5, 2013 at 8:08 AM
Those leggings look good on you!
- February 3, 2014 at 8:40 AM
nice ombre tights. why dont you try another color :D
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- March 12, 2014 at 8:49 PM
Youre extremely hilarious! Thanks for the "how not to" tips!
- March 16, 2015 at 8:54 PM
About how long would you say they take to dry?
- April 19, 2015 at 9:02 AM
am i correct in assuming you used the one ounce idye packets instead of the one pound packets?
- June 10, 2016 at 10:29 AM


text:
Money for '491 expansion hits roadblock
By Bill Donovan
Special to the Times
WINDOW ROCK, June 21, 2012
(Times photo - Paul Natonabah)
Paulson Chaco, director of the Navajo Department of Transportation, said he thought that the state had filed applications for more federal grants to complete the widening of '491 but learned too late that they had not.
This leaves up in the air the question of when the widening of the highway, viewed as one of the most dangerous in the region as well as one of the most dangerous in the entire United States, will ever be completed.
State Senator John Pinto, D-McKinley/San Juan, has been working to get money for the project for more than 20 years and he continues to say he won't leave the senate until that project is completed.
As it stands, it looks like he is going to have to win at least one more election and maybe even two because while construction is underway on segments five and six, the funding for segments one through four is up in the air because there are no funds.
Morris Williams, the area project director for the New Mexico Department of Transportation, said work is being done from the 46- to the 59.5-mile markers. The 59.5-mile marker is just north of Naschitti and mile marker 46 is just north of Sheep Springs.
To complete the project, construction needs to be done from the 46 marker to the 15.9 marker near Twin Lakes.
The project over the years has had a number of ups and downs, with the downs leading the ups.
Former New Mexico Gov. Bill Richardson agreed to come up with $120 million in GRIP I funding to expand the two-lane segments into four lanes.
The project was held up for a year or so because of disputes over rights of ways and the Navajo Nation's contribution to the project. But these issues were eventually cleared up and three years ago construction on the expansion began at the northern end.
But the delays and the shifting of funds by the state to other projects meant that the money that was originally set aside was nowhere near the amount needed to finish the project.
The Navajo Nation applied for a Tiger 1 grant from the federal government to pay for the construction of segments five and six and received $31 million, which turned out to be even more than was needed.
Williams said the cost is now expected to be about $24 million but that doesn't mean the savings will be used for the next segment. Instead, Williams said it reverts back to the federal government.
As it stands now, when construction gets to the 46-mile marker this November, it will stop until more funds become available.
But Williams said this doesn't mean that work on the project has stopped completely.
The state and the Navajo Nation are working on a right-of-way exchange for these segments.
"We need a little more right of way on the west side and we will give them a little more on the east side," he said.
He said that this is expected to be completed shortly so that when money becomes available for more construction, it can start without delay.
The question, however, is just how much money is needed to finish the project.
Williams gave a ballpark figure of $125 million but pointed out that the actual costs go up or down every day because of the changing costs of oil, cement, asphalt and everything else that is part of road construction.
So it will be at least a few years before a four-lane highway between Gallup and Shiprock is completed.
"If we had the money in hand today, we could probably get it completed in two or three years," Williams said.
The Navajo Nation had hoped that the state would get some funding for the project from Tiger II but Chaco, said that's not going to happen since the deadline for applying for those funds was March 29 and neither the state nor the tribe submitted an application.
Chaco said tribal officials thought that the state was going to submit an application but found out recently that the proposal to fund 491 from Tiger II had been bumped because of a proposal from Albuquerque to apply for funds for an overpass in the northern part of the city.
But that failed because the plan was for the city of Albuquerque to OK a $50 million bond and the Tiger II grant would be used to supplement it. But the city council rejected that twice so neither the city nor the tribe applied for money.
"If we had known that the state was not going to submit an application for 491 funding, we would have done so," said Chaco, adding that he was upset at the state for not informing tribal officials of their plans.
He said state officials told him that the state doesn't have the funds to take on a project as big as 491 at this time.
"For that reason," Chaco said, "it's going to be some time before we see any more funding for the project."


text:
Adam54 needed a new logo design and created a contest on 99designs.
A winner was selected from 165 designs submitted by 43 freelance designers.
AdoptACoral.org is looking for a logo (and banner) that graphically showcases our work in saving coral reefs.
An ideal design is one that marries our work (i.e. growing and planting corals) to our belief in the importance and beauty of the ocean and ocean life.
We are looking for a catchy and professional looking design.
Please visit our site, http://www.adoptacoral.org to learn more about us.
Our work is already well under way. We are planting coral and have received donations. Our website, however, needs more work and part of that work is finding an awesome design that showcases who and what we are combined with our beliefs.
We have big plans for the site and our organization and a catchy, classy, and professional logo and banner will help us reach our goals.
- AdoptACoral.org must be in the logo
- A design that is professional and modern
- Aptly describes (visual description, not words) who and what we are
- The graphic must show coral
- A good design would show a Caribbean fish like a tang or a parrot fish BUT this is in no way necessary -- our organization plans (we hope!) to move beyond just our base in the Fl keys to the rest of the country and maybe world. A globally known fish (i.e. nemo-like) is fine, as well.
- We are looking for both a logo and a banner. However, a winning design may just be a logo. Providing both will in no way guarantee success although it would be nice.
- Graphics or fonts that you do not have the rights to
Find out how a design contest works or learn more about our logo design services.


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7. Dissension Among the Monks
THE Master arrived at the city of Kausambi, and there, at first, he was very happy. The inhabitants eagerly listened to his words, and many of them became monks. King Udayana was among the believers, and he allowed his son Rashtrapala to enter the community.
Yet it was in Kausambi that the Master met with one of his great sorrows. A monk, one day, was reprimanded for committing some minor offense. He would not own himself in the wrong; so he was punished. He refused to submit to the punishment, and, as he was a pleasant man, of great wit and learning, there were many to take his part. In vain the others besought him to return to the straight path.
"Do not assume that conceited air," they said to him; "do not consider yourself incapable of making mistakes. Heed our wise advice. Address the other monks as they should be addressed who profess a faith that is also yours; they will address you as he should be addressed who professes a faith that is also theirs. The community will grow, the community will flourish, only if the monks will take counsel from one another."
"It is not for you to tell me what is right or wrong," he replied. "Stop reproving me."
"Do not say that. Your words offend against the law. You are defying discipline; you are sowing discord in the community. Come, mend your ways. Live at peace with the community. Avoid these quarrels, and be faithful to the law."
It was useless. They then decided to expel the rebel, but, once again, he refused to obey. He would remain in the community: since he was innocent, there was no need to submit to an unjust punishment.
The Master finally intervened. He tried to pacify the monks; he pleaded with them to forget their grievances and to unite, as before, in the performance of their sacred duties, but no one paid any attention. And, one day, a monk even had the audacity to say to him:
"Keep still, O Master; do not bother us with your speeches. You have arrived at a knowledge of the law; meditate upon it. You will find your meditations quite delightful. As for us, we shall know where to go; our quarrels will not keep us from finding the way. Meditate, and be quiet."
The Master was not angry. He tried to speak, but it was impossible, He saw then that he could never convince the monks of Kausambi; they seemed to be possessed with some sudden folly. The Master decided to forsake them, but first he said to them:
"Happy is he who has a faithful friend; happy is he who has a discerning friend. What obstacles could two wise and virtuous friends not overcome? But he who has no faithful friend resembles a king without a country: he must roam in solitude, like the elephant in the wild forest. Yet it is better to travel alone than in the company of a fool. The wise man should follow a lonely path; he should avoid evil and should preserve his serenity, like the elephant in the wild forest."
He left. No one tried to stop him. He went to a village where he knew he would find his disciple Bhrigu. Bhrigu was overjoyed to see him, and the Master was not a little comforted. Then, Anuruddha, Nanda and Kimbala joined him. They gave him every proof of their respect and friendship, and they lived at peace with one another. And the Master thought, "So there are some, among my disciples, who love me and who do not quarrel."
One day, as he sat down in the shade of a tree and began thinking of the troublous times in Kausambi, a herd of elephants stopped to rest not far from him. The biggest elephant went down to the river and drew water which he brought back to the others. They drank; then, instead of thanking him for doing them this service, they abused him, they beat him with their trunks, and, finally, they drove him away. And the Master saw that his own experience was not unlike that of the elephant: they were both victims of gross ingratitude. The elephant noticed the sadness in his face; he drew near and looked at him tenderly; then left, to go in search of food and drink for him.
The Master finally returned to Cravasti and rested in Jeta's park.
But it still grieved him to think of the cruel monks of Kausambi. One morning, however, he saw them enter the park. They were in great distress: alms had been denied them, for every one was indignant at their treatment of the Master. They had come to beg his forgiveness. The guilty monk confessed himself to have been in the wrong, and his punishment was light. His adversaries, as well as his friends, admitted the error of their ways, and all promised strictly to obey the rules. And the Master was happy: there was no longer any dissension in the community.


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