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Thursday, October 13, 2011
Question Authority—Especially if that Authority is Me
My players don't ask a lot of questions in-game. This is completely alien to me because that's all I ever do when I'm playing. Maybe it's because I'm a referee or a designer or simply because I play these games to temporarily lose myself in the fantasy we create and becoming invested in the shared world makes it easier to do so. Most of my players, however, and others that I've gamed with are seemingly content to lay back and assume a completely submissive role in the play experience. Unfortunately, this can be fatal to their characters.
Here's a recent example: I was running a quick filler game using the material I created for my Out of the Box campaign. It got off to a good start with the players going to the tavern and one making an inquiry about any recent goings on in the area. The barkeep revealed that some settlers had been attacked on the road recently, and had been kidnapped by forces unknown. I was happy. The guys were interacting with the campaign world at large, which was a big step forward for some of them. But then old habits kicked in.
They learned that the local temple couldn't provide any healing potions, but heard a rumor that a witch in the woods might be able to. Rather than ask any more questions, they figured they'd just stumble around in the woods for a while and run into her. Things got worse after they decided to leave the safety of the keep and go dungeon-crawling. There were three options on a map that a local had, all of which were merely names on a paper. The party picked one at random and headed for it, not even pausing to see if anyone knew anything about the site they had chosen. As it turned out, the dungeon they picked was scaled for 3rd level characters and the expedition resulted in a massacre.
The same tendency occurs during the actual adventure. In my Stonehell game, the PCs occasionally encountered phenomenon or items that they didn't recognize. Occasionally a player might ask something like, "Does my magic-user know anything about this?" or "As a dwarf do I recognize that?" When I answer "No," they seem to take that as "No and you never will." The thought of seeking out an NPC expert doesn't even occur to them.
Compare this to my approach in the Labyrinth Lord game I'm participating it. We were running through the Village of Hommlet and the party, after learning of the Moathouse, decided to head out there and loot it. Immediately. "Whoa, whoa, whoa," I cried. "Let's see if we can't learn a thing or two before we go out there." My magic-user asked around town and learned of the backstory behind the Battle of the Moathouse and talked to a few soldiers who had been there that day. In doing so, he got a rough sketch of the exterior and learned that there was a single known dungeon level underneath the fort. He also got Rufus to kick in some troops and offer up a bounty for exploring the place. Sometimes knowing these little facts and whether you're bound to run into goblins instead of orcs can save lives, especially fragile, 1st level lives.
After a bad run in with the frogs, my magic-user consulted with the local druid, thinking that if anyone could offer some advice about giant frogs, he'd be the guy. This lead to us getting a magic orb that created a cloud of monstrous flies and helped draw off some of the big batrachians in our path.
Maybe I'm just an exemplary player or perhaps reading all those "advice to the players" articles in Dragon back in the day stuck in my brain. Whatever the case, I'm just not seeing this trend in the gamers I've been playing with and I'm wondering why. Is it merely because they are "poor" players or is this symptomatic of a larger cause? Have video games that feed the players tidbits of information at predetermined points made gamers more passive? Did including a "Gather Information" skill make players think that the only way to get important information was to make a skill check and when that skill is missing from their plate of options they believe that information is unavailable? Am I a sucky referee who runs a game that provides no impetus for the players to peer beyond the surface? I really don't know.
This had been on my mind a lot lately, mostly because I'm re-examining what types of games I enjoy running and because of some changes in my regular group. I look at Jeff Rient's Twenty Questions and part of me wonders if it's even worth answering them if nobody's going to make those inquiries in the first place. This also explains my request that folks interested in play testing not "lay back and think of England" but get excited and get involved. A great deal of my lack of enthusiasm for continuing to run Labyrinth Lord comes from this absence of investment in the shared world we're supposed to be creating around the table.
I'm not trying to be harsh or rude to my players, but it's something that I have noticed in the year and a half we've been together. Not from all of them, but enough that it affects me and my own interest in running a game. And with my plan to introduce a new setting/game that I consider to be my most personal and immersive campaign ever, these concerns make me think that this is not the right time or group to do so.
Am I alone in noticing this trend in gamers, especially younger ones? Is this a singular phenomenon or has this affected your own games as well? I'd really like to diagnose this affliction and see what might be done to address it.
24 comments:
- Timeshadows said...
Michael, as I have spent most of my time GMing, I can say that the percentage of players who ask meaningful questions and continue to follow leads has been minimal in my experience, too. Not just now, but for thirty years.
As a player, I have been scowled at by my GM and fellow players for asking, 'too many questions'. It seems that many folks simply desire to hear of a thing to do and then set out to do it.
> shrug < Different strokes, I guess.
- October 13, 2011 at 6:15 PM
Interesting observation, and I think you are on to something. I've noticed that in our Scales of War campaign, we completely stopped asking questions. This was a game with five players, one of whom was under 15 the others who were over 30. Interestingly the under 15 year old asked the most questions.
I believe it is related to the amount of sedentary entertainment that we consume. We expect stories to be told to us either in video games, movies, or on Facebook.
- October 13, 2011 at 6:19 PM
- dragolite said...
- This comment has been removed by the author.
- October 13, 2011 at 6:25 PM
- Michael Curtis said...
I don't want to come off like "You're doing it wrong" and I completely understand that some folks will never get involved in a game past the minimum amount needed to play, but it just seems that there is more apathy to the setting now than I remember from the past. It's possible this is all rose-colored glasses or that I was truly blessed with my old groups. That's why I was asking this question...and hopefully initiating some changes in how to interact with the campaign world--no matter who is running it.
- October 13, 2011 at 6:29 PM
- Taketoshi said...
Michael, I started a supers game last night after my last campaign ended a couple of weeks ago, and I was surprised to find that my players avoided leads that might provide them with important (potentially life-saving) information even when it was tossed right at them.
Out of seven players at the table, only ONE moved to investigate the presumed residence of the villain in the adventure while he was out terrorizing folks--as a result, when they rushed headlong into the fight against him they didn't know the first thing about his abilities.
Literally--they had theories about his abilities but not the first bit of knowledge about what he might do. Every single thing he did during the fight caught them by surprise, all because they didn't want to spend ten or fifteen minutes of game time investigating and instead figured "we were told this bad guy is there--obviously we need to go fight him!"
It's a little embarrassing and also frustrating as a GM.
- October 13, 2011 at 6:36 PM
- dragolite said...
I know what you mean. In fact several of my players have been "screwed over" by this lack of questioning.
Yet, it is something that I have noticed and I will try and bring it up to my players.
Good post.
- October 13, 2011 at 6:48 PM
- -C said...
I've been talking about this - my last post covers it in depth.
The consensus is, YES, players are less creative.
- October 13, 2011 at 6:57 PM
- Spawn of Endra said...
Maybe you could expose your players to Rients's 20 questions (or a sample of them) to get them to think about what else there is to know about the game world. I'm saying that you answer the questions for them, just give them the questions to ponder.
- October 13, 2011 at 7:18 PM
What might be done to address the problem? May I suggest informing the players upfront that in your game asking questions and investigating options before leaping into a dungeon is a very good idea? If all you are giving them are answers like "no" of course they will take that to mean it is a dead-end for them. How about something like "No, but someone in town might"?
I am stumped as to why you know this is a problem but have not taken it up with the players... clearly they do not know to ask questions (maybe they never read all those DRagon magazines you did.) I realize you think it's a shame and an example of bad play - I agree with you. But the answer is plain as day: let them know up-front what kind of game you run, and the things they must consider doing to be successful.
- October 13, 2011 at 7:40 PM
- Michael Curtis said...
I have taken it up with the players and stated that asking questions will be reward. Hell, I even make it a point to reward players with in-game bonuses if they contribute to building the shared world. This is apparently slow to sink in which leads to much frustration after a year and a half. That's why I posted this. I wanted to see if it was indicative of a larger problem than my own table.
- October 13, 2011 at 8:25 PM
- The Iron Goat said...
A lot of players just want to get to the part where they get to roll dice. They assume you will lead them there and that the challenges will be balanced to their characters. They get irritated if you are (in their eyes) screwing around and making the game drag by questioning what color the draperies are or what's in the soup.
Not sure if this type of player is more prevalent now than when I was a kid. It's just a player type.
- October 13, 2011 at 8:59 PM
- John Harper Brinegar said...
The Iron Goat is onto something here. The baseline assumption in 3e D&D is that every challenge offered to the players is balanced for their level; that's why the monsters have challenge ratings and why the 3e DMG can state that characters ought to level up every four adventures. Players used to that assumption wouldn't feel the need to ask questions, since they'd already know that they could handle anything the DM would offer them.
Timeshadows's comment also matched my experience: lots of people I've played with over thirty years have been allergic to questions. So it's a perennial tendency exacerbated to some degree by newer editions of D&D.
- October 13, 2011 at 10:09 PM
Thanks for explaining... I think it could be a larger problem than your table then, Michael.
I have a similar situation in my games, but my players are not youngsters, so it is not necessarily indicative of the newer generation. I also don't see it as a problem, per se.
It seems to me it is a combination of A) "D&D is just a game", not a game of survival tactics that needs to be deeply thought out, but something to provide amusement; and B) lack of exposure to that kind of idea to begin with.
I can tell you that one player (my age, in his 30's) has likely never seen D&D played that way, and another player (who played since the original boxed set) used to always play that way, and she does exhibit a bit more of that survival instinct, but not a whole lot more.
I think they are just more mellow about it all, and don't especially CARE if they don't survive, as long as it was fun. I am not a lethal DM, but they know I will pull no punches, will not fudge dice rolls, etc. Our (player originated) motto regarding PCs is taken from Ivan Drago in Rocky IV: "If he dies, he dies!" :)
- October 13, 2011 at 11:29 PM
- K. Bailey said...
Sometimes the group just wants to go on auto-pilot because they're unfocussed or tired or whatever.
Sometimes they are sick of arbitrary obstacles, and so they stumble ahead blind almost as a protest.
Sometimes there's simply no leader among the players.
Sometimes they think they are being good players by not trying to hog the DM's attention with dumb questions.
Sometimes they are just used to railroads, or other games where they are trundled along automatically to places where they strike dramatic poses, instead of exploring and investigating.
Sometimes they got burnt the last time they asked questions. Maybe by you, maybe by a bad DM years ago.
Sometimes they are intimidated.
Sometimes they know there's a "right" way to do it and they reject it because it's like having to talk to everyone in the village before you get the quest. They don't want to do it the boring expected way. They just want to get to the action and hate that other stuff.
- October 14, 2011 at 11:28 AM
I think playing in a D&D game (or any tabletop RPG) is a different experience from playing computer RPGs. It requires a different player skill set and different player interactions.
In a CRPG (which is really more of a Story Completion Game, though that doesn't detract from the fun you can have with them) your character has specific ways of interacting with the world. Try playing Morrowind and see if you can cut a rope strung between two posts as a fence and use it to tie up a monster. Nope? That's because the rope is a static object and was never meant to be interacted with except as a minor barrier and visual cue to tell you where the road is.
Also, CRPGs, most of which are grand-daughters of D&D, have lost some of the old game while keeping other parts. For example, in Neverwinter Nights, you can find traps and secret doors (with mods) by putting on your Search skill and walking slowly. In that game, there are no random encounters, so walking slowly isn't a problem. You can also rest anytime you like to completely fill your HP bar and get spells back. But in D&D, spending all that time results in the game world punishing you by giving random encounters that give little EXP and no loot. That's just one example of a system that breaks, making no sense in the CRPG, because the CRPG took only certain rules and left the rest.
What this all comes back to is the list of tabletop player skills that are not required by CRPG players. Since most new players have played a CRPG and feel they are successful at them, they bring their well-honed CRPG player skills to the table and wonder why they don't work - or the DM is a CRPG player at heart and doesn't demand tabletop player skills from the players. It's not a matter of being a "bad player", it's a player of a different kind of game. It's like asking a basketball player to be as good at golf.
- October 14, 2011 at 3:19 PM
- Frotz Self said...
I don't think your table is the only one with this problem, unfortunately. Like Timeshadows, I've been playing and DMing for a long time and there are few players who are invested enough in the game to do more than look for the next "quest bang". I think it's more prevalent now than ever, with nearly every player constrained in some way because of limited imagination or understanding. It might be that the player cannot think beyond his character sheet (with the sum total of what his character knows encoded in skill checks), or that a player just expects or wants the DM to gloss over things until the next big fight. I'm currently playing with a newish DM who wanted to try out a sandboxy game, and she's frustrated at the lack of independent thought that passes for game play. I've ended up doing a few sessions one on one with the DM to get my unending questions answered, and am trying to get the one other player who's invested in the game to realize that the combat stats for his character are not the limit for what he can do in-game. This poor guy wants to explore, but he honestly doesn't know how to do anything in-game if it's not printed on his sheet. It's pretty disheartening for the DM, as her group of players essentially want her to tell them which button to press to move on in "the story".
- October 15, 2011 at 10:42 AM
- Red said...
Completely right on. Even when I encouraged a player go to the library, he didn't follow up on any of the clues. When told that a magical mace used by a famous cleric of the previous generation was now an heirloom to a noble family, he didn't ask WHICH family. He would have found out it was one he'd already met and done favors for....
"If you didn't think of checking the tavern for one-armed men,
consider it a comment on your skill as a player." Matt Finch, Old School Primer
- October 15, 2011 at 9:20 PM
It's called Baby Bird syndrome, and it's been around since I started DMing, players want to kick in the door, kill the monster, and get the magic sword. No one really role plays, 3rd edition just made the game more PC friendly. Less chance of characters dying, even if they really mess up.
- October 16, 2011 at 7:51 PM
- Wordman said...
Give one of the players "magic glasses" that makes frigging yellow question marks appear to float above the heads of NPCs that might be useful to them. Once they get used to the idea that NPCs might actually be useful to them (instead of say, sending them out to gather a dozen vulture gizzards or whatever), have a fireball or something break the glasses.
- October 18, 2011 at 1:48 PM
- robertjparker said...
This has nothing to do with the edition of the game. As a DM of 18 years, I have seen this issue with players using a variety of system. Certain players love to explore the world that they're a part of while others have less of an investment in doing so.
At the heart of your problem is that your players haven't developed play skill. Notice that I use the word 'skill', because it is something that is developed with practice. Some new players will come into the game with a talent for this sort of thing, but others will be need to be trained.
The method for training your players is relatively simple, and it comes down to incentivizing creative innovation and exploration. Rewarding those players who employ skill is an important facet of training, but ultimately it comes down to brutally punishing those who fail to do so.
In my experience, the game that best trains players is Call of Cthulhu. The odds are stacked so high against players, and the reliability of their skills is so low, that they're forced to engage in investigation and creative problem solving to have any chance of successfully completing the scenario. It may help to put your campaign on hiatus and run them through a few sessions of CoC, which should get them into the mood for exploring their options before leaping in head first.
Finally, some players are 'lumps', and will steadfastly refuse to develop their skills. In my experience, about one third of total players are lumps, which means you're going to end up with one or two at any table. If you're looking at a higher ratio than that, you may want to start seeking new players. Before you do, however, I would strongly encourage you to determine which players simply have not developed their skills and which are true 'lumps'.
Good luck!
- October 20, 2011 at 5:14 AM
I don't think players personalities have changed that much over the years, but I do think it's getting harder to find people who are willing to play older versions of D&D. So I wouldn't be too hard on them, otherwise you might have nobody at your table to play with,
- October 21, 2011 at 12:44 AM
- HDA said...
I have noticed this as well, and when a player comes in who asks lots of pointed questions, play can change dramatically (especially if he is the only one in a group of non-questioners). I find it extremely frustrating when the PCs just bumble along, tripping over everything and expecting to survive based on die rolls alone. Surely this is the definition of "new school play"?
- October 22, 2011 at 9:41 PM
This seems like a major barrier to sandbox play.
I'm curious though, if players are learning their skills from computer RPGs, has the nature of these games changed so much that they no longer reward discretion or investigation?
The early exploration-style games I grew up playing demanded that you search every room to find the "keys" that might open the "locks" or solve the puzzles in other rooms, often led you to the lock before the key, and necessitated drawing your own map if you ever hoped to find your way around. And this wasn't just the seemingly homebrewed games that got passed around on "back-up copy" 5 1/4 inch floppies. Even "Winnie the Pooh in the Hundred Acre Woods" and "Mickey Mouse in the Solar System" demanded these kinds of skills if you were ever going to get anywhere besides lost and starting over.
Even Super Metroid on the Super Nintendo forced you to explore on your own, supplement your own exploration by finding maps, think creatively to figure out how to get from one room to the next, manage your resources so you didn't run out of "keys" to get through all the locked doors, run away when you're about to die, and get somewhere safe before you could heal. It also let you encounter areas that you were guaranteed to die in long before you had the tools you needed to survive there. Any door you could open might lead to a room that would kill you, any room that didn't seem to have a door might have one hidden in some way, and anyplace you had been once was worth going back once you had some better equipment.
Even Legend of Zelda, for goodness sakes, let you get into dungeons where you were guaranteed to die, unless you figured that out quickly, and went looking for one you could actually clear. Even freaking Mega Man demanded that you discern which of its unordered levels you ought to try first, and which order you'd have to fight the bosses in order to have any chance of defeating them.
Are today's computer games really so much more linear that they don't teach any of these skills?
- October 23, 2011 at 3:20 PM
I've seen this all too often, and it gets tiring training people who, generally, don't want to be trained.
My best solution has been finding players who already play the way I like. I run short games and invite a broad group of players, spot the people who latch on and are keen and enthusiastic, and then skim them off into another, long term group of like-minded people I can enjoy running for, rather than beating my head against the wall. Everyone has more fun, and I don't end up burning out engaging in the RPG version of the task of Sisyphus!
Good luck.
- October 24, 2011 at 8:24 AM


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Google has launched Go, a new systems programming language born with concurrency, simplicity, and performance in mind.
Go is open source and its syntax is similar to C, C++ and Python. It uses an expressive language with pointer but no pointer arithmetic. It is type safe and memory safe. However, one of its main goals is to offer the speed and safety of a static language but with the advantages offered by modern dynamic languages. Go also offers methods for any type, closures and run-time reflection. The syntax is pretty clean and it is garbage collected. It is intended to compete with C and C++ as a systems programming language.
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Good episode! I laughed so much when Griff said he was practically in the closet doing this episode.
Awesome intro music Nomad - it feels very "epic" with bass and other sounds. (I don't know instruments very well.)This episode was fantastic!! I did enjoy the episode 327 discussion as well. The thing that is hard (for me) to do is be current with the new episodes. Even though Puella translates them for us (which is amazing btw) it sometimes takes a while and hard to discuss the episode to it's fullest. So, I guess that makes it harder for you guys to discuss it in this manner.I won't lie. That re-read section gave me chills about the thoughts/theories of what could Charlotte do in the future, etc. It's stuff like this that gets me motivated to re-read the series as I just never even thought about that scene again after I've read it.Btw, the Berserk picture Aazealh mentioned that is hanging on his wall is here: http://www.skullknight.net/forum/index.php?topic=3626.msg190317#msg190317
Whooooooaaaaa. You guys don't sound like I thought you would. *Listening to podcast as I type this* THIS IS AN AWESOME IDEA."Not surprising...to ME!" Bahahahaha
Good episode! I laughed so much when Griff said he was practically in the closet doing this episode.
I love how just about everyone pronounces Farnese's name differently.
Good stuff guys! Good flow, and interesting points of view in general. Thank you for answering my questions, and yeah I was laughing pretty hard with the "34" almost unison answer.
To all (including podcast) comments about the intro, I'm just glad you guys are happy with it. Thank you for the kind words.
Thanks for the comments, everyone. On our side, we've all pretty much agreed this episode was too highly structured. Too much to cover and too little time. The next one should be more laid back, I think.
I kind of pussed out on that one. The volume I almost mentioned was 26, because of Slan, the wound, the Apostle raid, and especially the armor. It was all so unexpected and fundamentally changed the storytelling formula from then on out via the armor dynamic and Schierke. 34 was truly epic, but it's major changes were expected and the surprises (Femto! Skully!?) actually less consequential.
On our side, we've all pretty much agreed this episode was too highly structured. Too much to cover and too little time.
"Not surprising...to ME!" Bahahahaha
I have a question for Walter. It seems to me that you referred to Griffith (the admin) as Griffin at least twice during the podcast (one of them at 53:59 if I'm not mistaken). The difference between the way you call Griffith the character and Griffith the admin seemed very clear to me. Was this really so? If so, may I ask why? Sometimes I'm amazed at the things that catch my attention.
One comment I have, which I hope won't be taken the wrong way, was that I found the sound of typing during the podcast a bit off-putting.
In all seriousness, though, I really liked your guys' speculation about Charlotte, and Aaz's recap of the Solitary Island portion of the story. Onto Elfhelm! (Or back to Falconia!).
After listening to the podcast, I checked the way her name is spelled in Japanese and discovered that I'd been pronouncing it incorrectly all these years.


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CCA is the nation's largest owner of partnership correction and detention facilities and one of the largest prison operators in the United States, behind only the federal government and three states. We currently operate 67 facilities, including 47 company-owned facilities, with a total design capacity of approximately 92,000 beds in 20 states and the District of Columbia. CCA specializes in owning, operating and managing prisons and other correctional facilities and providing inmate residential services for governmental agencies. In addition to providing the fundamental residential services relating to inmates, our facilities offer a variety of rehabilitation and educational programs, including basic education, religious services, life skills and employment training and substance abuse treatment.
Forward-Looking Statements
This press release contains statements as to the Company's beliefs and expectations of the outcome of future events that are forward-looking statements as defined within the meaning of the Private Securities Litigation Reform Act of 1995. These forward-looking statements are subject to risks and uncertainties that could cause actual results to differ materially from the statements made. These include, but are not limited to, the risks and uncertainties associated with: (i) obtaining a favorable private letter ruling from the IRS in the form submitted by CCA in July 2012; (ii) our ability to meet and maintain REIT qualification tests; (iii) general economic and market conditions, including the impact governmental budgets can have on our per diem rates, occupancy and overall utilization; (iv) fluctuations in our operating results because of, among other things, changes in occupancy levels, competition, increases in cost of operations, fluctuations in interest rates and risks of operations; (v) our ability to obtain and maintain correctional facility management contracts, including as a result of sufficient governmental appropriations and as a result of inmate disturbances; (vi) changes in the privatization of the corrections and detention industry, the public acceptance of our services, the timing of the opening of and demand for new prison facilities and the commencement of new management contracts; (vii) the outcome of California's realignment program and utilization of out of state private correctional capacity; (viii) the availability of debt and equity financing on terms that are favorable to us and (ix) increases in costs to construct or expand correctional facilities that exceed original estimates, or the inability to complete such projects on schedule as a result of various factors, many of which are beyond our control, such as weather, labor conditions and material shortages, resulting in increased construction costs.
Investors and Analysts:
Karin Demler
(615) 263-3005
Steven Owen
(615) 263-3107
Investors and Analysts:
Karin Demler
(615) 263-3005
Steven Owen
(615) 263-3107
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text:
My nephew is the first born of my parents' first born (aka my older brother). The year was 2000 which was the year of the dragon. But it wasn't just any year of the dragon. It was the year of the golden dragon which only comes around every 60 years. That made it a very auspicious year to have a baby. So sometimes I call him the "golden child" because of that. Well, that and the fact that he's the first born son of a first born son. Very important in Chinese culture. He is a very sweet and intelligent child. He's also a great big brother to his younger siblings.
I cannot believe that my nephew is 10. It seems like he was born just yesterday. For the celebration, I made an opera cake. A typical opera cake is layers of almond cake soaked in coffee syrup, a layer of coffee buttercream, a layer of chocolate ganache and a topping of chocolate glaze. I know it's not your typical birthday cake for a 10 year old. And it's a sophisticated taste for a child, but we prefer to try "fancier" cakes when it's a gathering of just the immediate families. I made sure to increase the amount of chocolate glaze since anything enrobed in chocolate would make most children happy. (It makes most adults happy too!) Don't worry - he'll be celebrating with his friends with pizza and Costco cake this weekend.
Opera Cake
(from "Paris Sweets" by Dorie Greenspan as reprinted on the Splendid Table site)
(Makes about 20 servings)
Dorie's note on size: This recipe makes a square Opera Cake that is a festive - and impressive - 10 inches (25 cm) on a side. If this is more cake than you need, don't cut down the recipe - you won't be successful with some of the cake's components, particularly the buttercream, if you reduce the quantities. Instead, make the full cake, cut it into smaller size cakes and stock them in your freezer.
Mary's notes: Per Dorie's recommendation, I didn't scale down the quantities even though I made a smaller cake (9-inch round cake instead of a 10-inch square). I did have some components leftover. Also I made a different glaze than the one in the below recipe since I wanted to cover the top and sides of my round cake instead of just the top.
The cake:
* 6 large egg whites, at room temperature
* 2 tablespoons (30 grams) granulated sugar
* 2 cups (225 grams) ground blanched almonds
* 2 1/4 cups (225 grams) confectioners' sugar, sifted
* 6 large eggs
* 1/2 cup (70 grams) all-purpose flour
* 3 tablespoons (45 grams) unsalted butter, melted and cooled briefly
The coffee syrup:
* 1/2 cup water
* 1/3 cup sugar
* 1 1/2 tablespoons (7 grams) instant espresso or coffee
The coffee buttercream:
* 2 tablespoons (10 grams) instant espresso or coffee
* 2 tablespoons (15 grams) boiling water
* 1 cup (200 grams) sugar
* 1/4 cup (30 grams) water
* Pulp of 1/4 vanilla bean
* 1 large whole egg
* 1 large egg yolk
* 1 3/4 sticks (7 ounces; 200 grams) unsalted butter, at room temperature
The chocolate ganache:
* 8 ounces (240 grams) bittersweet chocolate, finely chopped
* 1/2 cup (125 grams) whole milk
* 1/4 cup (30 grams) heavy cream
* 4 tablespoons (2 ounces; 60 grams) unsalted butter, at room temperature
The chocolate glaze:
* 5 ounces (150 grams) bittersweet chocolate, finely chopped
* 1 stick (115 grams) unsalted butter
1. To make the cake: Position the racks to divide the oven into thirds and preheat the oven to 425 degrees F (220 degrees C). Line two 12 1/2-x15 1/2-inch (31-x-39-cm) jelly-roll pans with parchment paper and brush with melted butter. (This is in addition to the quantity in the ingredient list.)
2. Working in a clean dry mixer bowl fitted with the whisk attachment, beat the egg whites until they form soft peaks. Add the granulated sugar and beat until the peaks are stiff and glossy. If you do not have another mixer bowl, gently scrape the whites into another bowl.
3. In a mixer fitted with the paddle attachment, beat the almonds, confectioners' sugar and whole eggs on medium speed until light and voluminous, about 3 minutes. Add the flour and beat on low speed only until it disappears. Using a rubber spatula, gently fold the meringue into the almond mixture, then fold in the melted butter. Divide the batter between the pans and spread it evenly to cover the entire surface of each pan.
4. Bake the cakes for 5 to 7 minutes, or until they are lightly browned and just springy to the touch. Put the pans on a heatproof counter, cover each with a sheet of parchment or wax paper, turn the cakes over and unmold. Carefully peel away the parchment, turn the parchment over and use it to cover the exposed sides of the cakes. Let the cakes come to room temperature between the parchment or wax paper sheets. (The cakes can be made up to 1 day ahead, wrapped and kept at room temperature.)
5. To make the syrup: Stir everything together in a small saucepan and bring to the boil. Cool. (The syrup can be covered and refrigerated for up to 1 week.)
6. To make the buttercream: Make a coffee extract by dissolving the instant espresso in the boiling water; set aside.
7. Bring the sugar, water and vanilla bean pulp to a boil in a small saucepan; stir just until the sugar dissolves. Continue to cook without stirring until the syrup reaches 255 degrees F (124 degrees C), as measured on a candy or instant-read thermometer. Pull the pan from the heat.
8. While the sugar is heating, put the egg and the yolk in the bowl of a mixer fitted with the whisk attachment and beat until the eggs are pale and foamy. When the sugar is at temperature, reduce the mixer speed to low and slowly pour in the syrup. Inevitably, some syrup will spin onto the sides of the bowl - don't try to stir the spatters into the eggs. Raise the speed to medium-high and continue to beat until the eggs are thick, satiny and room temperature, about 5 minutes.
9. Working with a rubber spatula, beat the butter until it is soft and creamy but not oily. With the mixer on medium speed, steadily add the butter in 2-tablespoon (30-gram) chunks. When all the butter has been added, raise the speed to high and beat until the buttercream is thickened and satiny. Beat in the coffee extract. Chill the buttercream, stirring frequently, until it is firm enough to be spread and stay where it is spread when topped with a layer of cake, about 20 minutes. (The buttercream can be packed airtight and refrigerated for 4 days or frozen for 1 month; before using, bring it to room temperature, then beat to smooth it.)
10. To make the ganache: Put the chocolate in a medium bowl and keep it close at hand. Bring the milk and cream to a full boil, pour it over the chocolate, wait 1 minute, then stir gently until the ganache is smooth and glossy.
11. Beat the butter until it is smooth and creamy, then stir it into the ganache in 2 to 3 additions. Refrigerate the ganache, stirring every 5 minutes, until it thickens and is spreadable, about 20 minutes. (The ganache can be packed airtight and refrigerated for up to 3 days or frozen for 1 month; bring to room temperature before using.)
12. To assemble the cake: Line a baking sheet with parchment or wax paper. Working with one sheet of cake at a time, trim the cake so that you have two pieces: one 10-x-10-inches (25-x-25-cm) square and one 10-x-5-inches (25-x-12.5-cm) rectangle. Place one square of cake on the parchment and moisten the layer with coffee syrup. Spread about three-quarters of the coffee buttercream evenly over the cake. (If the buttercream is soft, put the cake in the freezer for about 10 minutes before proceeding.) Top with the two rectangular pieces of cake, placing them side by side to form a square; moisten with syrup. Spread the ganache over the surface, top with the last cake layer, moisten, then chill the cake in the freezer for about 10 minutes. Cover the top of the cake with a thin layer of coffee buttercream. (This is to smooth the top and ready it for the glaze - so go easy.) Refrigerate the cake for at least 1 hour or for up to 6 hours; it should be cold when you pour over the glaze. If you're in a hurry, pop the cake into the freezer for about 20 minutes, then continue.
13. To glaze the cake: Bring the butter to a boil in a small saucepan. Remove the pan from the heat and clarify the butter by spooning off the top foam and pouring the clear yellow butter into a small bowl; discard the milky residue. Melt the chocolate in a bowl over—not touching—simmering water, then stir in the clarified butter. Lift the chilled cake off the parchment-lined pan and place it on a rack. Put the rack over the parchment-lined pan and pour over the glaze, using a long offset spatula to help smooth it evenly across the top. Slide the cake into the refrigerator to set the glaze and chill the cake, which should be served slightly chilled. At serving time, use a long thin knife, dipped in hot water and wiped dry, to carefully trim the sides of the cake so that the drips of glaze are removed and the layers revealed.
Keeping: Each element of the cake can be made ahead, as can the assembled cake. The cake can be kept in the refrigerator, away from foods with strong odors, for 1 day, or you can freeze the cake, wrap it airtight once it is frozen, and keep it frozen for 1 month; defrost, still wrapped, overnight in the refrigerator.


text:
Sometimes I will tell my 16 year old daughter that she is pretty. Then I will say that she is ugly.
By now, she understands my point. If someone says that you are pretty, you will feel happy. If someone says that you are ugly, you will feel bad.
But the person who says that you are pretty may be lying in order to get something, and the person who says that you are ugly may be wrong or just trying to offend you. Either way, the way you look is not determined by these people.
When a person says "You are pretty," I tell my daughter to be be suspicious. And when a person says, "You are ugly," I tell her to not give a poop about what that person thinks.
In either case, while she should be polite, she should not be moved one way or the other.
This is how I teach my daughter, who is also a Karate student.
Of course, this lesson is not just about being "pretty" or "ugly". In Karate, we often receive praise and criticism. We should not be moved one way or the other. Our Karate should be immovable.
If someone says to me, "Your Karate is good!" I will say, "I will try my best." If someone says "Your Karate is terrible," I will say exactly the same thing. In either case, just continue to practice. We get better by practice, not by compliments or criticism.
And a word about criticism -- the worst thing you can do is to discourage someone. So try to be encouraging and guide the student in the right direction (to the extent possible).
Charles C. Goodin
You Are Pretty/You Are Ugly
Sometimes I will tell my 16 year old daughter that she is pretty. Then I will say that she is ugly.
Posted by Charles C. Goodin on Monday, January 11, 2010


text:
'spacious design every laptop maker'
'Despite the glossiness, horizontal and vertical viewing angles on the UL30A are quite good.'
'The system is able to achieve such long running times thanks to the new chipset and the Core 2 Solo SU3500 processor.'
'low-cost, highly portable notebook'
'the HP Mini 5102 was able to hold its own.'
'Design and Build quality
The HP Mini 5102 is incredibly sturdy for a 10 inch netbook.'
'excellent keyboard layout'
'comfortable keyboard'
'5310m sexy enough'
'beautiful laptop'
'Their compact form factor is crucial for people who need to have their PC with them all the time, especially frequent business travelers.'
'"stylish" business notebook'
'The netbook's 'Dura Case' is particularly robust and hardwearing, according to Samsung.'
'anti-reflective LED that delivers clear, rich and vibrant images.'
'fantastic screen'
'poor multi-touch sensitivity'
'the Samsung N220 is easy to carry around and thin enough to travel with you all day without being a burden.'
'If you are looking for the latest technology in an uncompromisingly good netbook, this could be the one for you.'
'fascinating laptops'
'bright screen'
'Decent feature set.'
'The market share of laptops with the MSI brand is rather low.'
'gorgeous ultra-thin laptops'
'good all-round media centre PC'
'the Mini 311 felt responsive as we navigated Windows 7's menus and launched programs.'
'to a lower-resolution Netbook display feels positively claustrophobic in comparison.'
'We were glad to see that HP's battery is well-integrated with the chassis, and doesn't jut out the back.'
'nice 11.6-inch high-resolution display'
'It's funny, really: Many makers of high-end notebooks don't even bother--simply tossing a PDF in the box--and yet this well-laid-out book covers all the bases.'
'the system was able to run nearly eight full hours before going into standby mode.'
'Black is elegant, especially when you're out on the town with your new Asus Eee PC 1005HA-PU1X-BK Netbook.'
'The overall build quality is very good like this for a budget laptop and has a pretty solid feel.'
'Build and Design The design of the Samsung NC20 is very clean with a consistent color scheme inside and outside the netbook with a thin border of chrome around the edges.'
'extremely usable 12-inch laptop'
'the Samsung NC20 was good enough for us.'
'With a more powerful 1.6GHz Nano U225 processor the Samsung NC20 netbook is powerful enough to playback smoothly 1080p / Full HD videos.'
'perfect notebook'
'IdeaPad S10-2 easy'
'the laptop is very responsive when launching applications and navigating menus.'
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text: In 2004, the U.S. Congress passed legislation requiring educational institutions that receive federal funding to present a program focused on the U. S. Constitution. The Law, Youth and Citizenship Program offers programs and resources to assist teachers in observing Constitution Day. Many other organizations offer free lessons on the Constitution for use in celebrating Constitution and Citizenship Day on September 17. Constitution and Citizenship Day affords teachers the opportunity to incorporate these special lessons at any time during the celebration week or throughout the year. Some organizations celebrate Constitution and Citizenship Day throughout the week. At NYSBA's Law, Youth and Citizenship Program, we believe every day is Constitution Day -- so please use these resources at anytime to engage your students.Remember: LYC also stands for Love Your Constitution!


text:
(Chinese recipes, prepare authentic Chinese food now!)
Vegetables are healthy and great, but they are boring and hard to cook. Unlike protein (such as meat or fish), vegetables don't have much flavor. In Chinese cooking, the key to cooking vegetable dishes lies in the creative use of side ingredients and sauces to bring out the taste and texture of vegetables.
Chinese love leafy greens: choy sum, kai lan, bok choy, gai choy, etc. In everyday Chinese meal, there is always a vegetable dish to complement other main dishes.
In Chinese or Cantonese restaurants, Chinese vegetables are often served two ways: brown sauce (flavored with oyster sauce) or white sauce–a cooking style I am sharing with you today.
I used choy sum (菜心/油菜心) for this recipe–a very typical Chinese vegetable that you can get in any Asian stores. Choy sum is great with oyster sauce, but an occasional white sauce is awesome, too.
If you love Chinese recipes and wish to learn more about cooking vegetables, do master this Chinese vegetable recipe as it's very versatile and goes well with most Chinese leafy greens.
Here is my recipe for choy sum with white sauce. Bon appetit!
Latest Recipes:
SUBSCRIBE TO RASA MALAYSIA NEWSLETTER AND GET EASY AND DELICIOUS RECIPES DELIVERED TO YOUR INBOX. If you try my recipe, please use hashtag #rasamalaysia on social media so I can see your creations! Follow me on Facebook | Instagram | Pinterest | Twitter for new recipes, giveaways and more.


text:
|January 23, 1998
|Agency Addressed
|William O. Monroe, Director
Division of Accounting & Auditing
Office of Comptroller
FLAIR/SAMAS Online Transactions
Effective March 18, 1998, the following transaction screens will be modified to be Year 2000 compliant:
|Transaction 1SX (Accounts Receivable and Encumbrance) - Request for Certifications
|Transaction 32 - Revolving Fund Reimbursement
|Transaction 52 - Revolving Fund Unencumbered Disbursement
|Transaction 53 - Payables Disbursement
|Transaction 54 - Revolving Fund Payables Disbursements
|Transaction 59 - Revolving Fund Disbursement Correction
|Transaction 6S - Encumbrances Subsidiary Ledgers
|Transaction 60 - Encumbrances
|Transaction 60 - (SPURS) - Encumbrances
|Transaction 61 - Encumbrance Changes
|Transaction 7S - Revolving Fund Subsidiary Ledgers
|Transaction 70 - Encumbered Disbursements
|Transaction 71 - Revolving Fund Encumbered Disbursements
|Transaction 8S - Accounts Payables
|Transaction 80 - Unencumbered Payables
|Transaction 81 - Encumbered Payables
We are working to have screen formats for these transactions available on our Web page at http://www.dbf.state.fl.us. If you need a hard-copy of the format, call the SAMAS Help Desk at 487-2627.
Auxiliary File Batch Add/Update Input Files
Effective May 18, 1998, batch adds/updates to the auxiliary files are required to be in a new format. Layouts of those input files are available on the Web page as well. The formats will change for Contract Information Add/Update, Grant Information Add/Update, Project Information Add/Update, and Expansion Add/Update.
Other FLAIR/SAMAS Departmental Accounting Files
Batch Transaction, PC Upload, Property Master Record Status Update, Property Inventory Update, and Property Initial Load files must be in the new format effective October 19, 1998. All files sent to agencies from SAMAS/FLAIR Departmental Accounting will change to the new format October 19 except the Transaction History File. In order to have a complete year of data in one format, we will change it on July 1, 1998, for fiscal year 1998-99. Even though June, 13th Month, and year-end files are created after July 1, they will be in the old format.
FLAIR/SAMAS Central Accounting Files
The Central Accounting Master Balance File and Transaction History File sent to agencies will change July 1, 1998.
If you have questions concerning our Year 2000 modifications, please call the Help Desk.


text:
Milwaukee 0779-20 V28 28 Volt Impact Wrench - Tool Only
Standard Equipment:
- V28 Cordless Impact Wrench - Tool Only, No Battery or Charger
- Hanger Bracket
- Quick Change Detent Kit
Optional Accessories:
- Rating: 28 Volt DC
- Battery Capacity: 2.6 Amp-hrs
- Drive Size: 1/2" Square
- No-load RPM: 0-1,450
- No-load BPM: 0-2,450
- Max Torque: 325 ft-lbs
- Length: 12.5"
- Weight: 8.9 lbs
- Revolutionary 28 Volt lithium-ion battery technology weighing less than an 18 Volt battery yet delivering up to two times the run-time.
- Impact Wrench delivers 325 ft-lbs of maximum torque, the most of any cordless impact wrench.
- The forward/reverse shuttle is conveniently located above the variable speed switch for fast, easy access.
- Designed for heavy-duty use, whether driving large lag screws, anchors and bolts, drilling large holes, or removing lug nuts.
- A heavy-duty steel ring (included) can be attached for convenient tethering when working high overhead or for raising/lowering the tool when working from a ladder or utility pole.
- The heavy-duty magnesium mechanism housing provides extreme job-site durability.
- Reversible battery pack allows for the ultimate balance when working overhead or in hard to reach areas.
- A comfortable non-slip, soft-grip handle reduces vibration and fatigue.


text:
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Broad vision. Careful thought. Hand-crafted design. With over 15 years experience in structural lan...
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With over 15 years experience in all aspects of landscaping, Green Sky Landscapes is a regional...
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1on1 Brickwork is a local bricklaying business specialising in brick work and concreting and servici...
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With over 25 years experience in business, Redbelly Handyman is a regional success story in Tumbulgu...
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we cover as aspects of pools Pool coping, waterline tiles, pool decking and pool paving and tiling....
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Ian Doherty Bricklaying is a highly skilled bricklaying business, with satisfied clients all over th...
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text:
Shares in Apple (AAPL) were looking weak once more ahead of the open this morning on Wall Street as the news just seems to be getting worse and worse for the technology giant. Phil Schiller the marketing chief at Apple chose to trash talk Samsung's new product a day before the launch which could really show the companies hand and display weakness from a company that wouldn't have dreamt of it a year ago. We reported yesterday that AAPL was looking to reduce its dependency on Samsung in the mobile chips it purchases from them with the company rumored to be switching to Intel (INTC).
The Dow Jones Futures were indicating a higher open ahead of the bell on Wall Street. We did pause for breath in yesterday's trading but looks like getting back to the upside once more going into Thursdays session. This comes after a 7 day rally that has left these markets at all-time highs across the board. The fact is this is at a time when investors and experts alike are more concerned than ever about the overall economy and a triple dip recession, just like what we are seeing in Europe.
AMR Corp was clearly the most heavily traded stock in the OTC market to close trading yesterday as the company has continued to move higher, now unbelievably above $4.00 per share. Shares of AMR Corp closed yesterday at $4.00 per share, this merger with US Airways has given out more gains than expected to shareholders. We have been reporting on AMR Corp since it was trading at 0.60 cents per share. For a company in bankruptcy to return over 700% just goes to show you that headline news don't always win the day. Stay tuned or sign up at our website to receive more companies like this. http://www.clubpennystocks.com
Green Innovations was once again the second most heavily traded stock in the small cap markets once more with shares trading over $25 million on the street and shares seeing one of the best recoveries in recent times for a micro-cap name. Green Innovations did trade to the downside for the first time since this recovery in the stock began by quite a large margin to close yesterday down by 16%. We will be tracking the stock today to see if the down day was a blip on the screen and can return to winning ways in the markets today. Again in similar fashion to AMR Corp as we have followed this name over the last week it has jumped more than 150% from the lows.
If you are looking to know what's going on with these companies on the OTC and in addition receive weekly picks on stocks that we feature, simply sign up at our website for free.
Anadigics (NASDAQ:
ANAD) was predicted to trade lower going into the markets today as the company announced they would be selling shares to raise money for the company. Shares in Anadigics (ANAD) were indicating a lower open by around 5% going into trading on the NASDAQ today.
Graphon Corp made up the small cap watch list today and the stock closed well in yesterday's trading. Shares in GOJO traded higher by 17% on almost $2 million traded meaning there will be eyes on this stock ahead of the opening bell today to see if shares in GOJO can move higher.
Eastman Kodak was back in the news in yesterday's trading as the stock moved higher by 20% on almost $2 million in trading. Could Eastman Kodak experience a similar recovery out of bankruptcy as AMR Corp did, it remains to be seen.
Regardless of what's going on in the mainstream we will always keep you updated and look to be value added. We hope you have enjoyed our coverage; we will be back to you tomorrow with our daily look at the small cap markets.
We track the volume and keep in touch with any increasing trends to the upside or downside. We also cover the top stocks on the OTCQB, OTCQX, and the Pink Sheet markets.
Disclosure: Clubpennystocks is not a registered investment advisor and nothing contained in any materials should be construed as a recommendation to buy or sell securities. Investors should always conduct their own due diligence with any potential investment. Clubpennystocks is a wholly owned entity of a financial public relations firm. We have not been compensated by any of the companies listed in this news release.
Email: Email Contact - Tel: +1-561-417-7154
SOURCE Clubpennystocks.com


text:
By Russ Britt
Well, it seems after all that Health and Human Services Secretary Kathleen Sebelius didn't address the House Energy and Commerce Committee's contention that only two-thirds of all federal exchange participants in Obamacare have paid their first premium.
But her staff did — eventually. HHS spokeswoman Erin Shields Britt (no relation to the author of this blog post) points out that the House panel's survey of insurers covered only 150 carriers.
"These claims are based on only about half of the approximately 300 issuers in the federally-facilitated marketplace and they do not match up with public comments from insurance companies themselves, most of which indicate that 80% to 90% of enrollees have paid their premium," Britt said in a written statement. "Additionally, given the significant surge in enrollments at the end of March, it stands to reason that not all enrollees would have paid by the date of this so-called report since many people's bills were not even due yet."
To recap, the House panel contends that 67% of all those who signed up for coverage in the federal exchange under the Affordable Care Act have paid their premiums, contradicting anecdotal evidence from insurers that puts it closer to 90%. Insurers point out that the House panel looked only at the federal exchange, not the more active state-run programs in 16 states and the District of Columbia. The panel's time frame also may have missed many who didn't yet need to make a payment, insurers say.
Sebelius didn't touch this one at all, and only made a brief statement on final signup numbers for the six months of open enrollment under Obamacare before turning over a conference call with reporters to her press people. Slightly more than 8 million signed up, she said, with 28% of them in the treasured 18-34 low-risk age group. Sebelius, who resigned last month, is staying in the job until her replacement, Office of Management and Budget Director Sylvia Mathews Burwell, is confirmed.
Julie Bataille, spokeswoman for the Centers for Medicare and Medicaid Services, could only offer an unspecific timetable for obtaining numbers on those who have paid up.
"I don't anticipate having it until later this year," she said.
Follow Russ Britt @russbrittmktw.
Follow Health Exchange @MWHealthBlog.
More health-care news from MarketWatch:
Shifting employees to private exchanges could save firms: study
Gilead says its hepatitis drug is more cost-effective


text:
Well, if you have a budding or developing interest in cake decoration, just like myself, attending hands-on lessons gives you a 360 view of the different aspects of decoration that one may not be able to glean off by relying on books alone....an experience I discovered just recently.
A little bit of background, Cake Connection is truly a dream business made real by two very affable and gracious ladies, Nancy and Shyamala. Once colleagues at an international MNC company, they both share the same personal interest and passion, and were always the happy bakers who would volunteer to whip up something in their kitchens for any function or celebration in the office. One progress to another, they then decided to swap their corporate suits for aprons, and have not looked back since.
It was a few months ago that I came across Cake Connection's website while searching for cake and baking supply shops in KL but have yet to pay the store a visit. So when I received an email invitation to attend a complimentary Angry Bird cupcake decoration class, I was JUST SO GLAD!
I have had a keen interest in cake decoration for years now and have always fully relied on books and the web for instructions. Although the idea to attend courses did occur to me once or twice, it had not stuck, till now.
The class taught us techniques and tips which may not be covered in books, and above all what I really like about it was that Nancy, our instructor, conducted the class with much clarity, patience and a step-by-step method.
These are samples of Angry Bird figurines that were perfectly molded in advance by our instructor, Nancy. They are so neatly and proportionately made!
Each of us was given printed notes to refer to and thanks to Cake Connection's generosity, the note even included a sour cream chocolate cupcake recipe (Sonia's blog has it, refer below for the link) and a chocolate butter cream recipe. Both are delicious to boot!! Pre-colored fondant and decoration tools were also prepared for our creative task.
And then, she proceeded to coloring, rolling and cutting it for the cupcake surface
Each detail, big or tiny, from the beaks to the eye balls, ears and tails, were taught in a step-by-step and clear manner.
At one point just when I thought I had completed one of the figurines (the 5th one I think) with a feeling of relief coming over me, we heard Nancy said... "okay, attention all you beautiful ladies (ok, she didn't say beautiful), now we make the feather!" Errr...what??? Okay, I'm soldiering on, girlfriend!...
We were also taught on which detail to assemble or arrange first in order to make the whole experience easier, as well as how to steadily secure the 3D figurines on top of the cupcake in order to avoid slippage during transportation of the cupcakes.
After showing us the 2D above, Nancy progressed on to show us how to make a cute electric green 3D piglet
Here are my 'work of art' after 4.5 hours of fun (and some stress!). That's an average of 45 minutes of decoration time per cupcake!! I guess I shall not complain anymore the next time I see an expensive 3D cupcake being sold outside.
Here are the talented bloggers (minus me and 3 others who were busy getting their cameras ready) with their work of art striking a pose with Nancy and Shyamala (in pink)
Sonia with her angry birdies
Few of us stayed back a little while longer to check out the various cake decoration products at the store. Also, one can't help but notice and admire the sugar craft work of other students being displayed. Here are some of the beautiful work:
Products you can find at Cake Connection range from various tools and cutters, silicon impression mold and veiners, Wilton and Americolor food colors, sprinkles and pearl dust, gourmet vanilla extract and bean paste, many kinds of ready-made sugar ornaments like flowers and other figurines, impression mat, cookie cutters and many many more. A full list of products can be found on Cake Connection's website.
To Ivy of My Story, Chris of Pure Glutton, Zurin of Cherry on a Cake, Tomoko of Caramel Factory, Sonia of Nasi Lemak Lover and Veron of Quay Po Cooks, it was a pleasure knowing and meeting all of you. Have fun decorating at home!!
To my readers and visitors, do hop over to Cake Connection's website and my fellow bloggers' blog. Enjoy and hope you''ll be inspired to jump in the cake decoraters' bandwagon!
Also, Cake Connection has a list of upcoming deco classes in December and do check it out on their site. I am personally very keen on its rose-making class. Zurin, who has attended it before, was full of praises and looking at Zurin's cakes, I am totally sold!
Here are the contact details:
Cake Connection Sdn Bhd (above Royal Oak Pub & Restaurant)
D11-1 Block D, Jaya One
72A Jalan Universiti
46200 Petaling Jaya
Selangor, Malaysia
Tel: +603-79564450
URL: http://www.cakeconnection.com.my
Till then, cheers
petite nyonya


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If you are researching your family history in the UK, and any of your ancestors were born, married or died from 1837 onwards, you're in luck.
Prior to 1837, births, marriages and deaths were recorded by the church. After 1 July 1837, these vital statistics were recorded by the government under Civil Registration. This divides the country up into Registration Districts (so individual towns are not necessarily listed) and quarters of the year (Jan-Feb-March, April-May-June, July-August-Sept, Oct-Nov-Dec).
FreeBMD is a volunteer project to index the Civil Registration and put it on the Web. The FreeBMD Database was last updated on Tue 18 May 2010 and currently contains 185,134,545 distinct records (236,321,351 total records). You will find the references that will enable you to order birth, marriage and death certificates. They will look something like this:
Fred BLOGGS, born June quarter 1853, St Germans, 5c 29
For some, just knowing the year is enough. If you want further details, like the parents' names, exact date etc, then you will need to order the certificate itself. But the fact that this reference information is searchable on the web is fantastic!
Check out FreeBMD
Friday, 4 June 2010
Follow Friday: Births, Marriages and Deaths in the UK
2 comments:
Welcome to the Geneabloggers family. Hope you find the association fruitful; I sure do. I have found it most stimulating, especially some of the Daily Themes.ReplyDelete
May you keep sharing your ancestor stories!
Dr. Bill ;-)
Author of "Back to the Homeplace"
and "13 Ways to Tell Your Ancestor Stories"
FreeBMD is one of my UK go to 'bookmarked' sites. A great resource.ReplyDelete
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Migrated Registrations and the PPSA
On the 30th of January 2012, all 35 Australian registries such as the ASIC register migrated to the PPSR. What some did not know was that there is a grace period set of 5 years to ensure these registrations are effective or legitimate. Some of the migrated registration may have not have contained the information required by the PPS Act.
There was a determination made called the "Migrated Security Interest and Effective Registration†Determination 2011. This determination was made to assist migrated registrations remain valid even if they were deficient or defective for reasons of incorrect information for example. This protection only assured validity till the end date of the registration or if there was no end date then until the 31st of January 2017.
So, all of the "fixed and floating†charges that were migrated five years ago are now going to become ineffective if there was any information that is required under the PPSA missing from the registration. Not all of the migrated data will be ineffective but it may be a wise secured party that checks to ensure validity.
There are clauses within the PPSA that may assist but this stands as a reminder that the old days of taking a secured interest and thinking you are covered forever is no longer the case.
Regional Manager at EC Credit Control Pty Ltd


text:
|Music by
|Philip Balsam
|Lyrics by
|Dennis Lee
"Is It True?" is sung by the Wizard (who is visiting Fraggle Rock), along with the other Fraggles, in the Fraggle Rock episode "The Wizard of Fraggle Rock." The song speaks to the mysterious nature of magic and people's reactions to it.
- Audio
- Music and Magic (1993)


text:
We are experts in offering car finance to customers across the UK. If you have had trouble getting a used car elsewhere then give us a call to see if we can help, we have flexible finance deals to suit all budgets.
Ask for a no obligation finance quote then compare rates elsewhere. For more information please don't hesitate to contact us on 01924 471333
If you would like to enquire about finance on the 2009 (09) VOLKSWAGEN PASSAT 2.0 CC GT TDI 4DR please complete the form below giving as much detail as possible.
Please complete all fields marked with an asterisk *


text:
Infused with essential oils.
Learn More
Isn't it nice to be noticed? The innovative Glade® Sense & Spray® Automatic Spray detects when you pass by, instantly releasing a burst of fragrance into the air. Equipped with motion sensor technology, it cuts down on waste and conserves refills by automatically freshening only when you need it most.
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The Glade® Sense & Spray® Automatic Freshener and Glade® Sense & Spray® Automatic Freshener (with 360° design) offer a unique fragrance experience that blends attractive design with motion-sensor technology that allows the unit to spray when you pass by.
In order to conserve the refill, the unit also comes with a lockout setting. The lock-out mode for Sense & Spray is 20 minutes. The lock-out mode for Sense & Spray (with 360° design) is 15, 20, or 30 minutes depending on the switch setting.
The units also comes with a boost button, that can be pressed at any time for an extra burst of fragrance. Choose from a variety of quality Glade® fragrances.
Safety & Precautions
Do not expose to heat or store above 120 degrees F. Do not puncture or incinerate. Store in a cool, dry place. Do not place unit below any electrical outlet and/or light switches. Do not use in asthma or medical inhalers. Do not use in small, confined pet areas. Keep out of reach of children and pets.
Keep the unit pointed away from you and others during assembly. Avoid pressing the boost button when locking the unit into place, to avoid the unit spraying once activated.
The smart unit automatically sprays fragrance when a shadow has been cast upon a sensor. To conserve the refill, the unit automatically enters a lock-out mode once it has detected motion and sprayed. The lock-out mode for Sense & Spray is 20 minutes. The lock-out mode for Sense & Spray (with 360° design) is 15, 20, or 30 minutes depending on the switch setting. When in lock-out mode, the sensors are off and the unit will not automatically spray. After the lockout mode time has expired, the unit is again ready to sense motion. For an instant burst of Glade® fragrance anytime, press the boost button on the top of the unit. Use only Glade® Sense & Spray® refills in this unit.
For best results, place unit upright on a flat surface where upward spray will not be obstructed. Place unit within five feet of traffic flow.
Helpful hints:
The sensor may not respond if:
The room is too dark. Ensure there's sufficient lighting to allow a shadow to be cast upon sensor.
The unit is placed directly on or in a light source, especially sunlight. Move the unit out of the bright light.
Sensor on the front of the device is blocked by objects. Position the unit so that the sensor is unobstructed.
CAUTION: Keep the unit pointed away from you and others during assembly. It automatically sprays a burst of fragrance after assembly to show it is working properly.
Sense & SprayLift front cover. Lay canister into position over the tan tab. Snap canister into place. You will hear a click to know the refill has been inserted correctly. Pull and discard red tab to activate batteries. To replace canister, lift front cover and remove the empty canister. To install new canister, follow assembly instructions in steps 2–3. To replace batteries, lift front cover. Insert two new AA batteries. NOTE: Be sure that replacement batteries are positioned correctly. Unit will not function if batteries are installed backward.
Sense & Spray (with 360° design)Hold the bottom of the device securely in one hand and twist top half counterclockwise and lift off. To initially activate the batteries, open the device and remove the red tab. To close, align the refill, batteries and two square black tabs on bottom housing with the slots on the top housing and close firmly until top and bottoms housings touch, leaving no gap. Keeping firmly closed, twist top clockwise to lock, lining up the seams on the top and bottom.
What is Glade® Sense & Spray® Air Freshener? Glade® Sense & Spray® Air Freshener is a motion activated air freshener. It is a battery operated device with a built-in motion sensor and concentrated mini-aerosol spray refill.
How does Glade® Sense & Spray® Air Freshener work? The unit comes with 2 AA batteries and a mini aerosol. Insert refill canister into bay. Canister should be placed on top of the tan pull tab (pull tan tab when replacing refill for easy removal.) Pull the red strip from the battery compartment, position unit upright on a flat surface and the motion sensor does the rest. A concentrated burst of fragrance is released with each spray.
How far away can you be from the sensor for it to still work? The sensor works best when motion is within 5 feet. For best results, ensure the sensors on the front of the unit are not obstructed.
Will the unit spray with every motion it detects? No, after the unit has sprayed, in order to conserve the refill, the sensor will turn off automatically indicated by a solid light. The lock-out mode for Sense & Spray is 20 minutes. The lock-out mode for Sense & Spray (with 360° design) is 15, 20, or 30 minutes depending on the switch setting. If you want more fragrance during the lock out time, simply press the boost button.
How long will the fragrance refill last? Each refill provides approximately 340 sprays, which is about 30 days under normal usage conditions.
How long will the batteries last? Battery life depends on several variables. It's estimated that batteries will last 18-20 hours of device usage, approximately 2 – 3 refills.
Premium Room Spray
Room Spray
Automatic Spray


text:
Definition of dodo
n. - A large, extinct bird (Didus ineptus), formerly inhabiting the Island of Mauritius. It had short, half-fledged wings, like those of the ostrich, and a short neck and legs; -- called also dronte. It was related to the pigeons. 2
The word "dodo" uses 4 letters: D D O O.
No direct anagrams for dodo found in this word list.
Words formed by adding one letter before or after dodo (in bold), or to ddoo in any order:
s - dodos
Shorter words found within dodo:
do od odd
List shorter words within dodo, sorted by length
Words formed from any letters in dodo, plus an optional blank or existing letter
List all words starting with dodo, words containing dodo or words ending with dodo
All words formed from dodo by changing one letter
Other words with the same letter pairs: do od do
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Previous word in list: dodgy
Next word in list: dodoes
Some random words: ahold egoism oar blab luau pix feal
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Programs library
Top schools
Field of Study
ICCT Colleges Angono
Angono, Rizal
menu ≡
Bachelor's programs
Certificate programs
Type: Private College
Entrance exam: Required
Religious affiliation: Non-sectarian
Term structure: Trimester
School year: starts in May
Tuition fees
Bachelor's degree
₱ 15,000-18,000
per year
Courses offered
Bachelor's courses
Certificate courses
ICCT Colleges Angono
Manila East Road, Brgy. San Roque, Angono, 1930 Rizal
Scholarships at ICCT Colleges Angono
1. President's List Scholarship Award.
• The President's List Scholarship Award is available to students enrolled at ICCT Colleges. Students under this scholarship shall represent 10% of the total enrollment of the previous trimester. This award shall be based on the following:
• The candidate must carry at least a total of 15 units offered of the course for the regular trimester in order to qualify for the scholarship.
• A residency requirement of at least one trimester is required.
• The student candidate must not have a final grade lower than 2.00 in both academic and non-academic subjects.
• The student candidate must have a general weighted average of 1.75 or higher.
• A student who obtains a general weighted average of 1.25 or higher shall be entitled to a full tuition scholarship for the next trimester.
• A student who obtains a general weighted average between 1.75 and 1.26 shall be entitled to a partial tuition scholarship for the next trimester.
• Application for President's List Scholarship Award shall be on a trimestral/semestral basis only.
• The candidate must be of good moral character certified by the Career Guidance Counselor supported by the recommendation of any faculty member under whom the candidate has the most number of subjects as well as endorsement by the Vice President for Academic Affairs and the Department Head concerned.
2. Student Assistantship
ICCT Colleges employs a limited number of responsible students who serve as assistants in some departments of the ICCT Colleges requiring their services. Students may apply but selection depends on their academic performance, ability to do the job and sufficiency of time for work. Payment for services is based on the number of hours rendered. A student who qualified for the Student Assistantship program shall enjoy the tuition-fee discount under the WAYS program.
3. Siblings Discount
As a form of incentive, ICCT Colleges offers the following discount: when two or more brothers/sisters enroll during the same term, the second brother/sister shall be granted a 10% discount, the third a 20% discount, the fourth 30% discount, and the succeeding brothers/sisters, a 50% discount.
4. Government Employees and Dependents Discounts. ICCT Colleges recognizes the hardworking government employees, thus grants a 50% percent discount on the tuition fee of qualified government employees and dependents. However, these discounts are subject for the approval of the President upon submission of the requirements through the Office of Student Affairs.
5. Work As You Study (WAYS) Program. A student may apply as working student via the WAYS program. Students qualified for the program shall be made to pay 100 pesos per unit on the tuition fee as oppose to the regular 130 pesos per unit fee. As another assistance, qualified applicants may be given schedule to work in any division of William and Co. Phils, Inc. Or in any of it's sister companies or establishment partners.
6. MR & MS ICCT SCHOLARSHIP Grant – A scholarship grant given to the winners of the Search for Mr. & Ms. ICCT. The grant ranges from a FULL SCHOLARSHIP to tuition fee discounts to the deserving winners of the pageant.
7. DR. CONSUELO L. CO (DCLC) SCHOLARSHIP Program – An institutional scholarship program offered to qualified and deserving high school graduates with Valedictorian, Salutatorian and within the Top 5 graduates status in their High School. Students who will qualify for this scholarship program shall enjoy Full Scholarship Grant and a trimester/semester stipend/allowance respectively. A Scholarship committee shall screen student applicants and will determine the qualified students. Two (2) scholarship slots shall be allotted for the following programs; BSN, BSC, BSECE, BSA, BSEd, BEEd, BSMedTEch, BSHRM).
8. Scholarship/Grant Sponsored by Private Entities/Individuals
• Amy Foundation Inc. Scholarship Program
• Francisco P. Felix Educational Foundation (FPFEF) Inc. Scholarship Grant
• Ramon A. Ilagan Foundation Scholarship Grant (Ramon A. Ilagan Center for Studies & Dev't. Inc.,) Grant
• Philippine Chamber of Commerce & Industry (PCCI) – ICCT Colleges Scholarship Grant "Karunungan Para Sa Kinabukasan)
• Aurelio Periquet Jr. Foundaton Scholarship Program
• Eastern Rizal Filipino Chinese Chamber of Commerce, Inc. (ERFCCI) "Fire Volunteers" Scholars/Scholars Unlimited
• ICCT Colleges–Millicent Foundation Scholarship Program
• ICCT Colleges Foundation, Inc. & Up with People Foundation, Inc & Rotary Club of Greenmeadows Scholarship Program
• Skills Enhancement & Educational Development For Students (JOLIBEE – SEEDS)
• SEA OIL (SHARK) Scholarship Program
9. Other Scholarship Grants:
• Commission on Higher Education (CHED) Scholarship Programs – CHED provides educational opportunities to poor but deserving students through various student financial assistance programs (STUFAPs);
- PESFA – Private Education Student Financial Assistance Program
- SSP – State Scholarship Program
- CSSGP – CHED Senate Study Grant Program
- PWD – Person with Disability Study Grant
- SAFE 4 SR –Students' Assistance Fund for Education for a Strong Republic
• Technical Education & Skills Development Authority (TESDA) Scholarship Programs
- PESFA – Private Education Student Financial Assistance Program
- ADB – Asian Development Bank Grant
- PGMA – TWSP – President Gloria Macapagal Arroyo – Training for Work Scholarship Program
- LEP – Ladderized Education Program
• Department of National Defense (DND) Scholarship Program
• Sapientes Milites Scholarship Grant (SMSFI)
• Philippines Veterans Affairs Office (PVAO) Scholars
• AFP Educational Benefit System Office (AFP-EBSO) Scholars
• Rizal Scholarship Foundation
• Hon. Casimiro A. Ynares III, MD Scholarship Program
• USEC. Ricardo R. Blancaflor Scholarsip Program
• Scholarship and Youth Development Program (SYDP)
• • One Discount Policy – As a matter of general policy, no student shall benefit from more than one (multiple) tuition fee discounts. In cases when a student has qualified, is entitled to more than one discounts, he/she shall enjoy only the highest discount.
• Valedictorian & Salutatorian Scholarship Grant
• Don Jose Cosiongco Foundation Scholarship
• Dr. Sergio R. Ortiz-Luis Jr. Scholarship Program
• DOST scholarship
• Mayor Ramon A. Ilagan Scholarship Program
• Mayor George R. Gacula Scholarship
• Mayor Cecilio M. Ynares Scholarship
• TekBok Iskolar ni Gob Program
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text:
SOURCE: Andes Gold Corporation
January 31, 2013 07:00 ET
BOCA RATON, FL--(Marketwire - Jan 31, 2013) - Andes Gold Corporation (PINKSHEETS: AGCZ), a gold and silver mining company with existing operations in Ecuador and Peru, today released its financial results for the year ended December 31, 2012. The financial report was filed and is available on the Pink Sheets.
The financial statements for the year ending December 31, 2012 show revenue of $6,732,311 versus $4,447,521 for the same period last year. This represents an increase of $2,284,790 or 51.3%. The net profit for the year ending December 31, 2012 was $1,400,180 versus $521,294 last year. This is an increase of $878,886 or 168.5% over last year. The Company had an inventory at December 31, 2012 of $1,092,397 versus $466,769 last year. The Company expects to increase revenues and profits in the new year as it increases its daily production and milling capacity.
On the balance sheet, the Company reports assets of $4,821,148 and liabilities including amounts due to related parties of $793,178, yielding a 6.0 to 1 asset to debt rate.
The Company expects to increase its proven reserves as a result of development work that is being completed on its mining concessions. This work consists of additional mining shafts, sampling and detailed analytical work and extensions of existing seams. The company has also discovered significant amounts of silver and copper and is currently evaluating these reserves. The Company has modified its mills to be able to process the silver and copper.
Andes Gold Corporation trades in the United States on the OTC Pink under the symbol "AGCZ." For further information, please contact the Company at (561) 210 8496 or www.andesgoldmine.com or investors can find real time quotes and market information for the Company on www.otcmarket.com.
NOTE: This press release contains forward-looking statements within the meaning of the Private Securities Litigation Reform Act of 1995 involving risks and uncertainties. Results, events and performances could vary from those contemplated. These statements involve risks and uncertainties which may cause actual results, expressed or implied, to differ from predicted outcomes. Risks and uncertainties include but are not limited to product demand, market competition and Andes Gold's ability to meet current or future plans. Investors should study and understand all risks before making an investment decision. Readers are recommended not to place undue reliance on forward-looking statements or information. Andes Gold is not obligated to publicly release revision to any forward-looking statement, to reflect events or circumstances afterward or to disclose unanticipated occurrences, except as required under applicable laws.
Andes Gold Corporation
Andes Gold Corporation
(561) 210 8496 www.andesgoldmine.com
Andes Gold Corporation
(561) 210 8496 www.andesgoldmine.com
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Growers facing both corn borer and corn rootworm pressure may order a new hybrid this winter to take care of both insects for 2004. Monsanto just received EPA approval for its new stacked hybrid called YieldGard Plus. The new hybrid contains Bt technology to protect against corn borer and corn rootworm.
The new hybrid still needs Japanese approval. Monsanto representatives expect to receive that approval in time for spring planting.
YieldGard Plus combines the YieldGard corn borer product that has been on the market for several years with the YieldGard rootworm technology approved last February. Together, the two products give in-plant protection to both insects.
"Not only will growers get the benefits of insect control, the technology also provides convenience because growers don't have to handle insecticide bags," reports David Rhylander, head of Monsanto's U.S. traits business.
Limited supply
Monsanto will offer the new stacked technology in DeKalb and Asgrow brand hybrids. In addition, the company has licensed the technology to more than 100 other seed companies. The supply is expected to be tight.
Pricing information for DeKalb and Asgrow brands is not yet available.
Refuge requirements
EPA has approved two refuge plans for YieldGard Plus. One plan calls for a common refuge that covers both the corn borer and rootworm technologies. A field with 80% YieldGard Plus must have the remaining 20% planted with a non-Bt hybrid.
The other plan allows separate refuges. A field with 80% YieldGard Plus must have the remaining 20% planted with a hybrid not containing corn rootworm technology. The corn borer refuge must be within a half mile of the YieldGard Plus field and must be planted with a hybrid without corn borer technology.
Monsanto now plans to seek approvals for a triple-stacked hybrid. This hybrid will combine YieldGard Plus and Roundup Ready technology.


text:
Most Recent Posts
PAMM's Brick x Brick Program Receives Nation's Top Honor
PAMM is proud to announce it is the recipient of an award from all three federal arts and culture agencies for its community outreach program, Brick x Brick . 17-year-old Brick x Brick student Balthazar Cordova attended the award ceremony in DC today to accept the award on PAMM's behalf.
The program was recognized for its effectiveness in promoting learning and life skills in young people by engaging them through creative youth development programs. The after-school program received the 2017 National Arts and Humanities Youth Program Award, the nation's highest honor for these programs.
Opening Celebration for Dara Friedman: Perfect Stranger
On November 3, 2017, PAMM celebrated the opening of its new exhibition, Dara Friedman: Perfect Stranger, with an evening full of festivities.
On October 28, 2017, guests came out in their best costumes and joined us for a not-so-spooky day of family activities. The fun-filled day kicked off with a free performance of "Peter and the Wolf" courtesy of the South Florida Symphony. Afterwards, guests roamed the galleries and joined in on the day's "Art Storytime" activity. Little ghouls and goblins enjoyed Halloween-themed art-making activities, including cookie decorating and mask making. Verde also joined in on the spooky spirit, making a Halloween themed cocktail for the day.
John Varvatos Dinner at PAMM
On October 19, 2017, an intimate group of guests enjoyed a starlit, private dinner hosted by designer John Varvatos on Pérez Art Museum Miami's breath-taking third floor terraces. The dinner was held in recognition of PAMM's exhibition Haroon Mirza: A C I D G E S T, a commissioned work that brings together audiovisual materials, electronic equipment, amplifiers, and found objects to create immersive environments and kinetic sculptures. The exhibition has been generously underwritten by John Varvatos and his company.
PAMM Third Thursdays: Poplife Social ft. The Love Below DJs
On October 19, 2017, The Love Below DJs took over PAMM's Third Thursday: Poplife Social. The DJs kept the perfect mood all night as they played a range of tunes on the R&B spectrum. Between the DJ sets, Telescope Thieves performed a live set on the terrace that had the crowd dancing. Guests joined in on art-making and got crafty with Fordistas, who held a print screening activation on PAMM's beach.