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It's National Bike to Work Week, so we're turning our blog over to our friends from the the League of American Bicyclists, the driving force behind National Bike Month. Read on below to find out more about what they're doing to build a Bicycle Friendly America, and also find out what communities have been recognized as Bicycle Friendly Communities this year.
Whether you're a daily bike commuter or just curious about the benefits of bicycling, May is your time to shine.
For the past 50 years, the League of American Bicyclists has hosted and organized National Bike Month to celebrate cycling and encourage new and longtime riders to get back in the saddle. For decades, we've designated and promoted Bike to Work Week — this week! — and Bike to Work Day, and the number of bicycle commuters has continued to rise.
How are you celebrating Bike Month this year? Check our website or contact your local advocacy organization to find an event in your area! And, no matter how you're celebrating, don't forget to sign up for the National Bike Challenge, a new friendly competition that kicked off May 1, aiming to unite 50,000 Americans to ride 10 million miles this summer!
But, while we're all fired up about Bike Month, that's just the beginning of the League's efforts to make bicycling safe, accessible and enjoyable for all. All year long, we're working to protect your rights and make your ride better, wherever you're going.
Just this morning, for instance, we announced the largest round of Bicycle Friendly Communities (BFC) in the program's history. By evaluating and recognizing investment in bicycling promotion, education programs, infrastructure and pro-bicycling policies, the BFC program is revolutionizing the way communities evaluate their quality of life. With this impressive round, there are now 214 BFCs in 47 states — and the program works. While bike commuting rose 40 percent nationwide between 2000 and 2010, it jumped a staggering 77 percent in the largest BFCs.
The BFA program goes beyond cities and counties, too. The League also provides guidance and technical support through our Bicycle Friendly Business and Bicycle Friendly University programs, making workplaces and higher education more accommodating and accessible for cyclists. And we work with states, too: On May 22, we'll release our latest Bicycle Friendly State Rankings, which showcases progress in areas like infrastructure, policies and education.
Beyond the Bicycle Friendly America program, we work with League members and organizations across the country to deliver our Smart Cycling education courses. From the basics of Traffic Skills 101 to targeted training, like Group Riding, the League curricula remains the gold standard for bicycle safety and skills for riders of all ages.
Based in Washington, D.C., the League is also your advocate on Capitol Hill. Each year, we convene the National Bike Summit, drawing hundreds of advocates, enthusiasts, retailers and policymakers to learn about federal transportation issues and lobby their members of Congress for funding and policies that meet the needs and rights of the growing number of bicyclists nationwide. This year we had a record crowd of more than 800 attendees. Mark your calendar now for the 2013 Summit, so you can tell your members of Congress that Bicycling Means Business.
And, of course, the League is committed to building the movement by connecting you to clubs and rides in your community, and sharing stories and innovations on our daily blog. Join the conversation by subscribing to our blog, becoming a fan on Facebook or following us on Twitter. We welcome your energy and ideas — with your help we'll build a Bicycle Friendly America where every month is National Bike Month!
The League of American Bicyclists promotes bicycling for fun, fitness and transportation, and works through advocacy and education for a bicycle-friendly America. The League represents the interests of America's 57 million bicyclists, including its 300,000 members and affiliates. For more information or to support the League, visit www.bikeleague.org.


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Think of Rutgers University–New Brunswick, with about 43,000 students, as something like a lively and vibrant city. And just as the best small cities have a fun mix of neighborhoods, each with its own identity, so do the five smaller residential campuses of Rutgers University. At each campus, you'll find everything you need—student centers, dining options, residence halls, computer labs, classrooms, libraries, student lounges, and lots more.
One Community, Five Campuses
A hub of innovation, science, and medicine, Busch is where you'll find the Robert Wood Johnson Medical School, the School of Engineering, the Ernest Mario School of Pharmacy, and other high-tech and health schools and research centers. It's where you hear roaring football crowds at HighPoint.com Stadium and enjoy the Werblin Recreation Center's Olympic-size pool. It is also home to the Visitor Center, a starting point for campus tours.
College Avenue
Historical and architectural milestones dating back to the American Revolution punctuate College Avenue, the heart of Rutgers. Among our schools based here are the School of Arts and Sciences and the School of Communication and Information. An Honors College houses 500 top students. Downtown New Brunswick, with its shops and eateries, hosts the Edward J. Bloustein School of Planning and Public Policy, Mason Gross School of the Arts, and the Cancer Institute of New Jersey.
Home to the School of Environmental and Biological Sciences and the Institute for Food, Nutrition, and Health, the G.H. Cook residential campus is a bucolic setting for quiet contemplation and innovative research, with high-tech labs, a working organic farm, open green spaces, and athletic fields. A pastoral pond (known as Passion Puddle) is shared with Douglass.
With its Georgian Colonial architecture and sprawling lawns, Douglass is where you'll find Douglass Residential College, the university's women's residential college. It's also home to the Eagleton Institute of Politics and to the social and intellectual ferment of the Global Village, a group of living-learning communities, such as the East Asian House and the Human Rights House.
The spectacular Rutgers Business School building marks the entrance to Livingston, which also boasts a first-run movie theater and new dining commons and residence halls. Livingston is home to one of the nation's largest campus solar arrays as well as the Louis Brown Athletic Center (the "RAC"), where Rutgers cheers its basketball teams.
A free campus bus service helps get you where you need to go on the five adjacent campuses of Rutgers University–New Brunswick. Use the NextBus service on your mobile device to calculate arrival and wait times.
A Leader in Health Sciences
Aligned with Rutgers University–New Brunswick, Rutgers Biomedical and Health Sciences is a powerhouse academic health division formed as a result of the 2012 New Jersey Medical and Health Sciences Education Restructuring Act.
While many units are situated at Rutgers University–New Brunswick, others are found in Newark and at additional locations throughout the state.

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Community:GTA V Wishlist/archive5
Community:GTA V Wishlist/archive5/instructions
- Definitely bring back planes. Let's have some huge planes and huge interactive airports (that you can go inside), as well as more small airfields. Gboyers talk
- Bring back attack helicopters/jets and outfit them with more modern weaponary (Chainguns, Bombs ect.), also, an ejector seat feature would be very nice. Chimpso
- There is plenty of stuff that I want in GTA V, but custom ringtones would be nice, letting you use music stored on your hard drive as a ringtone. TheSaintPaddy
- Make the cops be after us if they catch us run a red light, unless we're on a mission. Joshua504
- The moding garages must return, ultra improved. With all features from Wheel's Arch Angels and some more, like neon. So GTA would be like a a mini-Need For Speed. --- яσdяιgσ x {TALK} | {BLOG} « 17:52, March 26, 2010 (UTC)
- Bring back San Andreas AND Vice City but like on gta 1, have it as separate cities, but San Andreas will be a state, with a redone verisons of los santos, san fierro and las venteras. Bring back car modding, but similar to need 4 speed but without that modding where you do it. it's too confusing, and planes, but like the hydra, with rockets and stuff. Also keep the huntley sport, sentinel, oracle, dukes, feltzer, infernus and the comet and of course, tv and the internet. VladdyBoy
- Add a flyable skycrane with working magnet. an V-22 Osprey that you can transport cars from one city to another. The ability to dive under water, tuneable cars, more weponsStupidfunvideos
- atleast add more modern weapons and parachute too
- Have more military interaction like using submarines and cruisers and flying eurofighters where being in the military could be a side mission like police and fire fighting Gilly
- Have ladder fire trucks that actually have working ladders so u can use it to get on top of buildings to snipe people Richietkd
- GTA 5 should bring back the idea of having your own airfield e.g. desert airfield in Las Venturas and also multiple airports located around the state. Obviously bringing back the ability to comandeer aircrafts and introducing more airborne vehicles. Furthermore I reckon that Rockstar should try and earn the right to use real life vehicles in their games instead of an integration of two (or more). It is almost certain that GTA 5 will introduce a larger map and decide to choose a new place to base it on but not a place where there are not accusations of the recreation of acts of terrorism e.g. GTA IV did not contain comandeerable aircrafts as there were fears of the recreation of the 9/11 suicide attacts. Dannyt45
- What I would love to see in GTA V would be riot modes (cheats),recruiting people via cheats,car tuning like in SA but better,more weapons and variations,variations of ammo-explosive,incidinery (or whatever it's spelled) etc;massive map (San Andreas? :3),planes,more bikes and import-like cars,more clothes,definately MORE people AND cars on the streets,ability to re-do missions,some epic shootout missions and chases,improved hand-to-hand and melee weapon fighting,and some more mischevious cheats such as chaos mode,flying etc.And some kind of a zombie outbreak perhaps? :3
- I'd like to see the traffic behave more realistically. For example, you fire a gun in a crowded street, people panic and run into the road, and instead of just stopping, traffic swerves to avoid them, sometimes causing them to crash into other cars. Sgt. S.S.
- Grand Theft Auto 5 should be in Vice City (bigger and more detailed) Rockstar should add little more features and thats all! Dust512
- Rockstar NEEDS a big mansion property for us to buy so we can live in it and feel important, im talking the whole indoor pool, hot tub EVERYTHING TaRevanche TaRevanche
- Add more accessible buildings, and no cheesy "windows" Scorpionjak
- In my opinion GTA 5 should have significant military,civil war and political and most importantly a moral type of content and there should be many new vehicles. For example, we should have a state where a civil war in going on between the government of America and a coalition of several gangs who resemble the IRA and who want to separate a state of the USA from it, and they are supported by the enemies of the USA and are well armed and have deadly troops and weapons.So there is significant military and police presence in the region.Second, as we have the six star wanted level, I recommend that for the first three stars the police should attack us, the police should be well armed and should have a paramilitary feel to them, the police should have armored vehicles in this game and they should have a special police unit that resembles the SWAT.For the four and more star wanted levels, the military should attack the player and not just regular forces, there should be special forces that resemble to the Green Berets, Navy Seals and the Delta Force of the army that attack at five and six star wanted levels, the army should have atleast five bases in the state and the army should be armed with armored vehicles like APCs,HMMWVs,guntrucks,gunships,amphibious assault vehicles,tanks,anti-aircraft guns,fighter planes etc.There should be gyms,martial art centres,firearm and explosive training centers where the player can train his body to a athletic and special-forces-level.There should be various military type of missions where the player has to use military tactics.The gangs should be well armed, they should resemble the IRA and should justify the significant police and military presence in the state.In this game, the player should not fight for money, he should fight for a cause, so the enemies of the USA should not take over this important state and destroy it, he should fight for America.Also, there should be planes,new SUVs,cars,trucks etc.Also, the protagonist should be impressive, he should be atleast six feet three inches tall and should have a police or military background.
- I recommend the GTA 5 will be a world, not a city/cities, nor states. It can include imitations of major countries such as United States, Canada, China, Japan, Brazil, South Africa, etc. PowerY
- I do NOT want to have to deal with people calling me ever other minute to "go bowling" or anything of the sort. That was the most annoying part of GTA 4 and I know everyone will agree. In fact I wouldn't want anyone to call me at all unless it was part of a mission. GrandTheftPhill
- I want these vehicles in GTA V: Oceanic '92, *Phoenix '92 (rename the Ruiner), *Blade '92 (rename the boat to Violator), *Hoods Rumpo XL, *Walton '92, *Mesa (Grande) '92, *Picador (make this a Declasse), *Idaho, *Love Fist, *Stinger '86, *Deluxo '86, *Elegy (make this an Annis), *Euros (make this an Annis), *ZR-350 (make this an Annis), *(Sindacco) Argento, *Dementia, *Z-Type, *Brit (GTAA), *Sunrise, *Tahoma, *Tornado, *Previon, *Cartel Cruiser '01(call it the Maibatsu Monstrosity or a new Yosemite), *Clover (preferably clean), *Majestic (rename the Faction), *Greenwood (rename the Marbelle), *Flatbed '92 (rename it something else), *Glendale '92/Glen$#!t, *Sadler/Sadl$#!t, *Hermes (also Cuban Hermes), *Cabbie (NOT Cabby), *Blista Van, *Top Fun Van/Berkleys '92, *FBI Rancher, *SAPD Cheetah (VCPD Cheetah '86, but I like GTAV set in San Andreas), *Kuruma '01, *Towtruck '92 (with towing ability), *Cement Truck, *Utility Van, *Hustler (with the Hotknife and Thunder Rod as variants), *Camper (preferably with "The Truth" paintjob), *Hotdog '92, *Remington (rename the IV Manana to this), *Manana '98 (make this THE Manana), *Corpse Manana '01, *Panto (beta), *Luton (beta), *DFT-30 (make it an Imponte), *Linerunner (rename the Phantom), *Stafford (replace it with the "Phantom" name), *Brickade, *School Bus/Karma Bus, *Double Decker (GTA London), *Beagle 3 (3-wheeled vehicle from GTA London), *Stock version of Vapid Taxi (this could be the Elegant), *Hotring (decals in today's NASCAR style), *Sandking (based on the IV Rancher; added X Games event), *BF Injection '92 (make it very rare!), *Ventoso, *Streetfighter, *Wintergreen, *Pizzaboy (both GTAIV and TBOGT versions), *BMX (some variants must have baskets), *Mountain Bike (you get a cycling helmet when you ride one of these, similar to the GTAIV idea of having helmets when you ride motorcycles), *Bike, *Ferry, *Rio, *Jetski (make this a ProLaps), *Yola (yes, THE wooden boat), *Ghost Missing, *AT400 (Juank Air and FlyUS), *Andromada, *Dodo (some with streamers ala Vice City), *Shamal, *Beagle, *Skimmer, *Cargobob (working cargo hold), *Sparrow, *Sea Sparrow, *News chopper (SAN News, Weazel, CNT), *Air Ambulance, *Raindance (but shoots out water like the Armadillo; used by fire departments), *Skateboard, *Imponte Insurrection
- Setting: San Andreas as starting point (but the countryside is replaced with housing projects, newer cities etc). Make the former Johnson House a purchasable safehouse. Flights to Vice, IV's Liberty and III's Liberty (now called Carcer)
- Features:
- Full character customization (bring back tattoo parlors, Binco, ProLaps, Sub Urban (replace with 16:20), Zip and Victim [DS is replaced by Perseus], barber shops)
- Restaurants: Burger Shot, Cluckin Bell, Well Stacked Pizza, Rusty Brown's Ring Donuts. Softdrinks: Sprunk, Ecola, Funcola and Cocofizz (GTA 2).
- Mod garages (street racer, low-rider, motorcycle, general). Nuff said.
- CJ is a contact (he's the only survivor of the III Era). You help out the Families in some missions, and they act more like the GTAIV gangs.
- Different radio stations in SA, Vice, Liberty and Carcer. Bad reception when going farther away from a radio tower.
- Returning radio station: KGBH from GTA 2 (my favorite!) Also put in LCHC. Rename K-JAH West with "RamJam West" and K-Rose with "Rebel Radio". Bring back Head Radio, for old times' sake. Remove Radio Broker, it SUCKS.
- Arcade minigames inside accessible bars and 24-7s.
- Functional car crusher in Angel Pine Junkyard.
- Purchasable new cellphone models.
- Street races using Hotring, Kart, Sandking, BF Injection and a Blood Bowl.
- Trucks can once again pull trailers: new trailers include car carrier (functional) and a lumber trailer. Towtruck can tow, Forklift can lift, you can use the Cargobob to transport cars. Some motorcycles appear with sidecars.
- More myths and legends, of course.
- Last of all, it should be released first on the PC. -Haruhi Suzumiya
- Quad bikes and Modification garagesGlitchworld12
- have it set in real life if you know what i mean>the streets exacly like in real life Glitchworld12 You should be able to blow up houses, do drugs and get addicted so it burns a whole in your pocket, get drunk. if somebody shoots you, you should see the whole in there close and see the bullet wounds. when you have a house you should be able to hide money and hide weapons and hide drugs in it. you should be able to be a drug dealer.you should be able to create your own home weapons and be able to use them. for example make a moltive cocktail,knives,bombs etc... when you blow up a building you shouyld see the damage and th police come over there to see what happened and investigate and there should be construction workers working on it. The map should be as big as sanandreas and 4 combine with the new map.they should make it more like a world with many countries. You should be able to go in all houses and stores and rob them and you should also be able to hold hostages and negotiate with the cops.you should be able to prone crawl climb stuff. you should be able to put money in banks and use credit cards take out loans and go into debt. when you go to jail you should be able to stay there and plan a break out.you should be able to buy stuff fromstores go greocery shoppingcarry around a bag to put your stuff in.you should be able to buy cars and have the keys to them. you should be able to store stuff in your cars. your hair should grow and you should be able to cut it. At the begining of the game you should be able to control what your person looks like and how tall they are.you should be able to go out with random people in the game you can ask them out buy presents for them.make friends.you should be able to communicate with them through your headset and make arrangments talk to new people and yll stuff out. when yo drive a car you should be able to roll down your car window and turn on your turning signal when you make a turn. you should learn how to fight. they should have other activities also like join the NBA the army the police work at a store play football NFL hockey NHL soccer and other sports. You should also be able to buy/sell firewoks and other stuff buy lighters and set offf the fireworks. buy new phones.
- In Grand Theft Auto 5 the player should be able to do just about whatever he wants, such as join the police force, Army, fire department, paramedic...etc. the game should have some regular stores open not just clothing stores or restaurants, you should also be able to fly planes, in GTA 4 i noticed that the bars and some of the places you can go in aren't listed on the map unless you are going with a friend there, you should be able to go in whenever. the cars should be newer. the biggest thing that i would love for the game to have is the option to actually join jobs and be fired from or quit if you want, and not just side mission jobs. Other than that the games are near perfect. By far the best games i have ever played DevenIrwin
- You should be able to fly planes again and go to San Andreas, Vice City and Liberty City. The protagonist should be a former cop or soldier who was framed for murder and fired and wants revenge. They should bring back the infinite ammo/infinite health cheats and bring back full character customization. There should be more vehicles like skateboards or hang gliders. They should also put submarines in that you can drive underwater. BRING BACK JETPACKS! You should also be able to dual wield weapons like pistols or uzis. The environment should be destructible (ex. buildings can be blown up or damaged by explosions) and people reacting to this (ex. construction workers fixing the damage). Add different gangs that you can choose to join. Bring the SWAT Tank back. And vehicle mod garages. Make it so that you can mod motorcycles and cop cars too. They should also bring characters back like Tommy Vercetti (who would be in his 60s or something now) and Carl Johnson (probably in his late 30's, early 40's) and the protagonist ca interact with them. 'Nuff said.Crashistheboss
- Bring back the Hunter helicopter but have it based on the AH-64D Addicted2gta
- Make it so you can buy your own apartments, and customize them with helicopter pads and stuff. Theloadedgunstudiostheloadedgunstudios
- gta 5 should have hardware stores so you can hammers nailguns etc* Kartman user
- Add a more multiplayer freindly game. have full player customization like in san andreas ( for mp), try and reduce lagg and add split screen or system link
- that would be great. planes would be nice and ones with bombs would be swell
something i would LOVE to see is a black hawk but with 2 seats with controllable door mounted miniguns!!!! good for multiplayer. more weapons and some with torches. defintaly add the ability to buy houses again. instead of just unlocking them like in gta4
- OH YEAH and make things more interactive like when u have a hot tub in your house you should be able to use it and get a health boost or sumthing otherwise its pretty pointless. AND make different models of some cars like in gta4 theres the sultan and then the sultan rs. maybe add some animals like dogs and depending on where its set a farm with cows and so on.
- add some weapons like chainsaw and more melee weapons. ADD IMPROVED GLASS BREAKING! and again make it more multiplayer friendly.
- GTA 5, could buy safehouse, could do gangwars, more insane cheats, more insane weapons and also more vehicles (bicycle's my favorite lol) David97
- Have a car that looks like the lamborghini Murcielago
- have a car that looks like the nissan GTR 34 Tupz
- a new city merged with all the cities in the GTA III and GTA IV era excluding the liberty city from GTA liberty City Stories Tupz
- have a car that looks like a Mitsubishi lancer evolution X Tupz
- I cannot believe how pissed off I am at this non userfriendly site, I just finished typing something for the wishlist and and I didn't know what to click on to upload it so I clicked preview and I didn't know how to go back... !!!!!!!!! I'm going to be as sincere as I can be right now. I have three suggestions and I'm going to get started. The first one I think is simple; a couple more car capabilitys such as turn signals, the driving feels extremely nice and reallistic but when I was going to make a turn I couldn't find out how to turn on the turn signal and I was heart broken, I saw the guy in front of me do it and I wondered if I could do that so It did kind of kill the awesome driving experience. Another car modification would be a nice optional first-person driver/cockpit camera point of view; it'll optimize the driving experience very nicely you might understand so you'll start to feel like you're really in the game. Not sure if thats your goal or not but those would be nice modifications. Also the guy behind me, though this is simply an AI thing that annoyed me a little; every single person that ends up right behind me will try to go around and possibly hit me in the process, or rear end me on purpose a few seconds after I stop. I'm pretty sure it's just the AI thinking I stopped in the middle of the road and trying to get around or something but I'm simply being a non reckless, psychopathic killer that can't drive for s... Anyway I'm simply stopped at a red light and obeying the rules of the road, and every single person that gets behind me looks like the one with road rage issues. Second suggestion is the myths; I don't know if they're true or not but they should definitely be in 5 since investigating myths like "ratman" or "sprunk factory ghost" is very thrilling, fun alone or with a buddy, and do indeed get very creepy with the environment you happen to be lurking in, the things you might hear that could be relevant to the myth, as well as the things you might see. The sense of horror in an action sandbox game is more entertaining then horror games themselves to me personally, so even if fans might not ask for it they'll still love it so long as they're almost impossible to encounter and these myths are never made publick. Bet I just seemed kind of stupid right there. Anyway the final idea that is not likely to happen but I'll say it anyway. That Rockstar drops contract with Microsoft and makes 5 a Playstation 3 exclusive since it uses Blue-ray that has a considerably larger amount of data space than Microsoft's 360 that uses a standard dvd disk. PS3 exclusive would make 5 possibly revolutionary and a must have game no matter what kind of gamer you are; capable of designing city(s) and landmasses to reallity scale, more misc. objects, improvements to the physics euphoria engine if it really even needs any, maybe better fighting mechanic, possibly revolutionary AI, maybe more cars and peds on screen at once maintaining smooth framerate, more dialogue, and other wishlist suggestions of course. That might be exadurated but it's simply a thought that might work to make Grand Theft Auto 5 a revolution in gaming. I think you'll help your friend Sony pin the market as well since the PS3 is more affordable and I think it's selling a lot better now. last I heard the PS3 sells three consoles for every one 360 console, along with the high demand of PS3 consoles if it's an exclusive. That's what the company that made MGS4 did so you won't be alone. There was only one in stalk in southeast Portland when I bought one.Snowflake5B03
- to be set in england and to be able to help the police to catch criminals without the police coming after you, and be able to do missions such as bus, police, fire, paramedic and limoRegag002
- The police will NOT chase you when you do the Vigilante side missions.Gtalamia
- I think a good addition would be, with a 2/3 star wanted level helicopters would be using search lights and searching the areas you were last seen in. That's how it works in real life.
- When you get arrested, cops/players actually have an arresting/arrested animation that happens as the game fades out.
- When arrested in a car, the cops actually pull you out of the car and proceed to arrest you as stated above, but when getting pulled out, there is a tiny window of time that you can press
the action button and break free of the fuzz's grip.
- Possibly a feul system with vehicles. when a car spawns, it has a feul meter set to it, and as it's in-game(that is, the time in between when it spawns and disapears)
the fuel meter slowly decreases, and whel a player is driving the same vehicle for a while, a small logo flashes at he bottom of the screen, indicating (s)he needs to refuel.
When the player pulls into a Gas station, instead of making them go into the station, swipe a credit/debit card and refuel. This feul system would make the game much
more realistic. And have the System deactivated on missions, as that could make playing a prick...
- When car jacking, some people fight back, and you have to rapidly press a button to get the car.
- More street signs to make it feel more realistic, and placed at realistic areas.(A street that is near a school has a school district speed limit sign)
- The ability to buy vehicles. And a working autoshop site similar to the one in GTA IV.Crypt19
- GTA 5 should be complete with EVERY feature from every ERA from every game:
- GTA 1 - ability to change states
- GTA 2 - more futuristic vehicles
GTA 3 - Schools, More jets, More vehicles, Riots and more
GTA 4 - everything
aside from this, i also reccomend enhanced graphics, more glitches and easter egg and a more longer storyline.TjMarian017TjMarian017
** more reality, more weapons, return planes , buy new homes and latest technology
- Oh yeah when you failed because the person is dead his body must show up just more like realistic DANGANG 14:02, March 31, 2010 (UTC) DAnGAnG
- I want to get a new attack helicopter it s name is exterminator with a Minigun as it s gun weapon and rocket launcher
- tenpenny could be the protagonist and the story could show his rise to corruptionSharpie14
- have an millitary base that you can go in without getting any stars and have an army tank
- make it also possible to blow up trains and some buildings
- i want to be able go inside the air port and the police station
- make it possible to customize and race your cars
- have the ability to rob a bankBob 24
- have all the vehicals from GTA Sandandress and GTA IV in GTA 5 Bob 24
- the protagonist should be a Jamaican that just got out of jail after he was set up and wants revenge
- can buy cars and houses
- Grand Theft V should'nt in any way be like IV, (the game itself was good yet is lacked any kind of GTA feel whatsoever.) The game world should be composed of all previous states in the game but with a newer one. The game should include the newer city based on Michigan. (Most likely referred to as "Motor City," as it is Detroit's prime nick-name). Motor City should be the starter area where gang trouble with the Greektown(Casino District in Detroit. Good food, try it.) Mafia takes you to assault the Four Dragons casino in Las Venturas caused by a rivalry with Woozie's San Fierro Triads. After dealing with the Triads and eventually taking over and owning Four Dragons leads the Greektown Mafia to have territory in Venturas. Later you are sent to San Fierro to hunt down and kill Woozie but you are eventually stopped by CJ coming to Woozie's defense with some Grove Street members and Triads by his side,leading up to a climactic battle in which after all the lackeys are killed, you go into Woozie's home, kill Woozie, but are later knocked unconcious by CJ with a bat. You later wake up in the attic of Sweet's house having no memory of the battle before. You leave the attic to find the house bare hearing gunshots outside and notice a massive attack from the Balla's on Grove Street. You leave the house and run off to LS Airport to fly to Las Venturas to inform the Greektown Mafia about what had happened. Upon arrival, you are labeled a failure and omitted from the gang. As you leave the casino to fly back to Motor City you are greeted by some Sindacco Mafia members who give you their number after noticing that you needed work (Actually paying attention toward you leaving the Greektown Mafia and tending to use you) and asks you to call them later. You call them before boarding your flight and they order you to their casino. You mention that your flight dosent board untill tomorrow, so you go over there. Upon arrival, they inform you that the Greektown Mafia's presence in Venturas worries them and do not want to risk having another gang war, so they order you to attack the Greektown Casino (Venturas) and destroy it with a bomb (Heli Mission). After the destruction, Johnny Sindacco invites you to come to Liberty City (III Style) with him to celebrate. When you reach the area, a Safehouse is provided in St. Marks, and you eventually do another mission for him in St. Marks Bistro. The Mission involves turf war with the Leone Mafia (Currently Lead by Toni Ciprianni) in which you recruit Sindaccos and start a San Andreas style war with three waves. You are later are marked man with the Leones and allowed to provoke gang wars for turf. after later missions, the last mission for Johnny Sindacco is where he is making a drug deal with Tommy Vercetti, informing you that you would be sent to Vice City to help Tommy with his gang as the Sindaccos are revealed to have a connection with the Vice City Vercetti Mafia sometime after the Vice era. Upon arrival at Vice, you meet Ken Rosenberg and Tommy orders you to assist Ken in some problems with some Forelli Mafia members sent to kill him due to being connected with Tommy, you end up killing the assassins and helping Tommy with drug deals, unlocking drug dealing missions in the same style of Chinatown Wars. After completeing all of Tommy's missions, you fly back to LC and you are assigned the last mission in which you Fly to Las Venturas, assist the Sindacco's in a massive war, fly to Motor City to kill the leadr of the Greektown Mafia, then pick up a drugs shipment in Mexican Town(Detroit's gang district, don't have a gun? Don't come), then get ambushed by the Mexican Town Crypts (which you originally were brough into crime from.), fly back to LC to deliver the shipment and good newsto Johnny Sindacco who you find dead on the floor,murdered by Claude to obtain the shipment you stole to give to the leader of the Forellis. You kill him, then you are presumed leader of the Sindaccos. You should be able to purchase clothing like SA and have stats you can work up or down via gym, resturant etc. Also have mod garages return.
- you should be able to choose between two characters like Niko and CJ and have their stroylines be differnet in a way.
- Have survivng SA and IV characters in the same state
- Lambo style car cheat
- money for stunts return
- car mods
- choose between 2 characetrs or have both be in same missions
- GTA SA aftermath in Los Santos, San Fierro, and Las VenturasGTA SA4
flyable aircraft
windshield wiper more jobs :Police man,Pilot etc
- I wish there would be aeroplanes like those in GTA San Andreas.I also wanna the place 2 be big 3x bigger than San Andreas, contains lots of myths!Leone gangs
- NOT choosable protagonists. I'd much rather have 1 truely awesome guy like CJ or Niko than 5 average ones. Delo19xcrowbarx
*Hey im a fellow fan of GTA espesially San Andreas & IV if if i had too how tohe next game would be it could be in Los Angelas it seem like a good place too put it. I mean make the places and people like GTA IV but this time add more including games cars and more multiplayer events. On San Andreas they let you buy houses and mansons that could be a huge impact on GTA V also we can use helicopters but this time let us use airplanes. Something real new that can change The GTA series is let us fly to liberty city from Los Angelas or (this just popped up in my mind)Golden City.Im from the southand their are alot of country towns and i remeber on San Andreas thier were missions that were up in the country you can add the country on GTA V. Basically this how i hope GTA V would be if it comes out so please take consideration into my idea thanx.DatRealBoy09
- have jobs like taxi driver or police fire ectZac1212
- More Easter eggs, more costumes and a pair of boxing gloves.Bogdan stretePS3 Bogdan stretePS3
Let there be more interaction with the environement
let there be more interaction with the environement, something similar to that Mass Destruction System that we saw in BF: In Bad Company 2
and the more weapons and vehicules you add the more we have fun
oh and i wish there was a better property possesing system something like villas with garages and swimming pools and a helipad and new details...
- hummer limos Gtarules
- GTA 5 should be revolutionary, it should include:
- Story-mode: a very detailed and gripping story, even more so than GTA 4.
- Free-mode: a mode wear you can custimize characters, and do random activities.
- Create-mode: a very detailed character custimization, car custimization, weapon custimization, fighting style/specific attacks, house custimization, and maybe even a cutscene/mission creator like in SVR 2010.
- Fully destructible environment.
- 1st person would be nice.
- Planes, parachutes, and the ability to shoot while parachuting would be "epic".
- Facial scanning and voice recognition would be so cool.
- Making the game like the Sims could be cool, and would definetly change the series, but so have most of the games from the series.
- A much larger variety of weapons, and vehicles would be good.
- If the protagonist carries more than just a couple handguns he/she should have to use some sort of backpack/bag.
- Carrers and skills would be cool.
- One thing I would definetly like to see is better parkour/free-running: wall-runs, jump distance/height, vaults, etc.
- I have more ideas, but I have forgotten, I will post more.
GTA 5 should be revolutionary, it should include:
Story-mode: a very detailed and gripping story, even more so than GTA 4.
Free-mode: a mode wear you can custimize characters, and do random activities.
Create-mode: a very detailed character custimization, car custimization, weapon custimization, fighting style/specific attacks, house custimization, and maybe even a cutscene/mission creator like in SVR 2010.
Fully destructible environment.
1st person would be nice.
Planes, parachutes, and the ability to shoot while parachuting would be "epic".
Facial scanning and voice recognition would be so cool.
Making the game like the Sims could be cool, and would definetly change the series, but so have most of the games from the series.
A much larger variety of weapons, and vehicles would be good.
If the protagonist carries more than just a couple handguns he/she should have to use some sort of backpack/bag.
Carrers and skills would be cool.
One thing I would definetly like to see is better parkour/free-running: wall-runs, jump distance/height, vaults, etc.
I have more ideas, but I have forgotten, I will post more. GrandTheftDude
- Give us a stinger missle or some other kind of guided missle also bring back the fighter jet and more interactive airports. Gameboybp
- car modding like on need for speed carbon/prostreet planes and helicopters with bombs and guns more motor bikes like cc's and more types- futo man8
- I reckon They might take the series back to Vice City, but R* have said they won't reinstate the previous protagonists, so I think you should be able to choose from a few, each with different personalities so that dialogue will be different and people will react differently. Say you have the Carribean hood with a heap of attitude and few cares over life and death or the framed cop still searching for justice in the seedy underbelly of the drugs capital of the America. You could then meet the other selections in the storyline. I think for the moment R* will play it safe and just have the one city again, so planes would be a bit of an issue, although with Vice City as a logical choice then they could have swampland and bayou outside the city limits. I think they should bring back car modification, the depth of which is dependant on the type of car. A sporty car would logically have more options than a luxury sedan would. I think each Protagonist should start in a different way to compliment their respective attitudes and backgrounds, with one starting as a low level hood betrayed by the antagonist, one maybe a cop framed by the same antagonist for corruption charges, stuf like that. I agree with... whoever it was... that having a legitimate job at the end would be good, say the hood becomes a cab driver, earning some money after the main stroyline. The disgaced cop is allowed back into the force and when you put on the cop outfit and drive a cop car you can do busts and stuff. I like the idea of more clothing options and things like haircuts, tattoos and piercings. One thing I hated about SA was that I couldn't give CJ long hair. I think they should have splitscreen multiplayer, although games companies seem to be phasing that out completely now, where you can do missions or just chill. I think you should be able to take some drugs, dependant on the chosen protagonist, say all of them can smoke but the Ex-cop drinks and the hood smokes weed... that kind of thing. I think that the dating system should be revamped, where some girls you find in story (one per protagonist) and others you go online or meet in a club if you go in there on a particular day. And since it's probably Vice City I think you should be able to run your own gang, choosing what you want your gang to do, i.e drugs cartel, motorcycle gang, gangbangers, prostitution etc.I also think you should get things changing, hair growing, scars, motor functions dropping when tired, and slightly less spring=t when hungry, none of which crippling but rather slightly annoying. Say when your tired your car lurches to the left because you dropped off for a second, but not too often. I think you should be able to use your phone to organise heists and bank robberies for cash with in game friends, or even in splitscreen or online co op. I also think your choices will alter the way your character acts and thinks, say you murdered an innocent man when you could have spared him for money, your character get's a bit morose for a while, and say you spared thatb man, your character is more cheerful. I also think that date and activityb conversation should vary depending on choices and psition in the story... wow... that's more trhan I wanted to write but it's good to get my ideas out there.Dennaix
- add a jet pack that can fly aroundBob 24
- Be able to have more explict, exciting sex scenarios with girls and use that as a way to restore yourself to full health if you're at all injured. :P Also be able to break into ANY building/house/etc., and have realistic elements like encountering people that live there, even a dog or some pet, who will react to the break-in by either begging and being all "Take my money, but don't hurt my family!" or defending their home and fighting you to leave. I had this idea that you could go upstairs and find a chick taking a shower lol. ;D That sort of thing. Still, despite the need for more realism, DON'T make it like the Sims where you do all this random, pointless shit that you could just go out and do in real life! This is GTA... Mateo22
- have more buildings that you can go in and have the ability to blow up trees and buildings. also add more traffic and people. Bob 24
- Be able to work with the cops, and officially become one. Goaway0001Goaway0001
- Personally, I would like to see a female protagonist. Or at least be able to choose between male and female-- and have a different story go with each. LoveShack
be able to rip limbs off people and make it realy gory
- Bring back Fernando Martinez and have him meet the new player. Also when we are on the first island we can go evrywhere. Bring back Flashback FM with Reni Wassuliamer . When yall are putting the playlist in to the radio try to make them as long as you can. Gta3 radio had some good songs but the playlist is too short. Like San Andreas could you have the player swim forever. Put Claude back on there and can you make a voice for him. Also, bring the gyms, tattoo parlors, and have all of the islands acessible like, you could go to san andreas and then to vice city and then to liberty city. Billyshoe99 20:00, April 2, 2010 (UTC)Billyshoe99Billyshoe99 20:00, April 2, 2010 (UTC)
- What I would like most are planes,also it would be great if once you finished all the misions in Liberty city you could fly to san andreas and finish some missions there and even fly to Vice city and do the same thing.Also I would like the desert eagle to return. CJ185
- Like in Liberty city. The liberty tree, like if we have a newspaper the player can buy and look at the newspaper. The observatory in Liberty city, make it acess ibto the player as well. If the player drinks sprunk, it's like the world is sped up for him/her. Billyshoe99 23:38, April 2, 2010 (UTC)Billyshoe99Billyshoe99 23:38, April 2, 2010 (UTC)
- The protagonist should be Salvatore Leone, and the setting should be 1971. The setting should again be Liberty City, but it should contain the GTA 3 Liberty City and the GTA 4 Liberty City. It should be made out, that all along, both universes are the same. That both Liberties are parts of the same city, its just that in the previous renditions one of them has been omitted. The story should tell the tale of a Leone family power struggle, division in the family and how Salvatore rises up through the family to end up as the leader in the end. The year is 1971; the year that Tommy Vercetti became "The Harwood Butcher", Salvatore himself should be a part of that, perhaps one of those who survived Tommy's brutality. And how much two seemingly un-related characters changed the lives and careers of eachother. NoobWithMoobs
Make a Miabatsu Monstrosity that you can actually drive
- Make a car that looks like a 1992 Chevy Lumina sedan and call it "Terra" Gamerman98
- Bring back the 24/7 convienience stores and make more stuff buyable to the protaganist
- Make the protaganist vomit when he or she overeats
- Make a parody of McDonalds
- Make it so you can go inside banks and rob them
- Make it take place in 1979 or 1980
- Bring back places like Pizza Face, Fat Burger Kid, and Vynal CountdownGamerman98 03:48, April 3, 2010 (UTC) Gamerman98
New suggestions by me again.
For first, you have always set citys to LC, vice city and these SA citys. But you should make a city from europe, like rome or something from germany.
- Make the protagonist fully customizable! (Hair, clothers, tattoes, face, size of fingernails etc.)
- I would like to see a whole collection made for GTA 5. Possibly around the world, going through all the different continents completing a variety missions.
- All the different types of emergency vehicles in on place (all the different cop cars in one car park). As in GTA 4: The Ballad of Gay Tony, you can only get certain police cars - like the NOOSE Patriot - on a 3-star wanted level and even then it is hard to steal. Having them in a secret location that you have to fnd or simply in an ordinary police car park.
- New Location e.g. - Paris, Berlin, Shanghai, Hong Kong, Tokyo, Dallas, London. If GTA5 location is still Liberty City, have Rockstar implent other places in Liberty State for you to visit. Also Fully Accessible Buildings, Maybe a Jail Break Multiplayer Mode? LibertyGangsta
- ever since i started playing gt3 i hve always wanted a realistic 4x4 truck. and it would be awesome if rockstar designed if after a 1967 chevy c-10 so it would be like my truck. A.bray
- This shouldn't be like the sims where you get Jobs. But you should be able to create your own protaginist (name,height,weight,history etc.).Also, maybe base the city on Washington D.C with some missions involing the president. Also, Mabey the protaginist should be judged by the missions they do... What I mean is to have 2 diffirent missions, one good,one bad,The good missions will introduce you to a friendly enviroment, and give a less chance of getting wanted stars(or are easier to evade).The bad missions introduce to you a horrid enviroment... and wanted stars are easier to gain and are harder to evade.SmokeyTheDog
- they should put more customizeable things like:
- u can take drugs(weed, cocaine etc.)
- more guns
- mod garage
- more cars
- u can drink alcohol(gin n' juice, champagne, cognac, 40 oz malt liquor, beer etc.)
- more clothes
- pimping
- own shops
- have a job
- airports so u can go to san andreas, vice city and liberty city
- deodorant and aftershave
- tattoos
- mansions
- leisure centres
- customeizeable houses
- also have a family wife, kids
- and nightclubs and bars
- drug dealing
- arms smuggling
- rob places
- Use Liberty City from GTA III in GTA 5. But with an intercity highway, accessible interiors (and ghost town), usable helicopters/planes, complete Upstate side of Shoreside Vale, along with the tunnels, make the observatory accessible, along with the stadium. And add in the unusable section of the Porter Tunnel in GTA LCS. Gta-mysteries
Be able to hold-up stores and get their money
To join any gang you want and for it to have an affect on the story Goaway0001Goaway0001
- I would like to be albe to hook up a trailer to a truck. Thats one thing i coudnt do in GTA IV TrainKid
- First of all, it would be really cool if you guys could bring back the "lock wanted level cheat". I hated having to lower my wanted level everytime I was messing around. Also, could you guys bring back the clover from san andreas and make it look even more like a 69 olds 442, or give the stallion design from gta 4 the extra two lights its missing. Since the 69 442 is my favorite car im glad you guys have had it in these games for so long so please keep it there. Also on that note, I would like to see more older cars of all types, station wagons especially because they're fun to beat on. SnyperT2112
- they should realy bring back plains, gangs and car tunning .
- what would be great is making your own character (like sims), and of course bringing back the personnal customizing (clothes , tatoos , haircut like in SA)
- there should be bigger ships that are drivable in game and diving possibility , powerboats should have crazy paintings (like cigarette boats)
- making bankrobs available
- a place where you can buy cars
- bringing back big mansions like in SA
- what would be real cool some moutains with snow and snowscooters (like in call of modern warfare 2)
- some crazy combat styles would be nice, and macking building climbing possible (like assassin's creed)
- some urban streets with gang wars :D
- becoming the godfather of a gang as wel
- make cars that are adapted to the areas ( labo , ferrari , limo et... in the rich districts / and lowrides muscle cars in urband districts ) :D
- some 50c motorcycles that are tunnable (derbi , gilera etc.. ) would be realy cool
- Make a car that looks like a 1996 Chevrolet Caprice sedan and call it "Vapid Monarch". And he would be appointed to the police, taxis, civilian. PLEASE DO PLEASE DO...
- the main character should be a 6' 7 muscular samoan guy with a lot of big and strong brothers and friends and you should be able to make kids and marry a girl and buy your own house and carsCoe the jew
- Personally, I would like to see a female protagonist. Or maybe choose between a male and a female. LoveShack
- You are all talking about the 80s!! What about the roaring twenties? That's what I would like to see. :) LoveShack
*there should be more types of motorbikes and bring back planes and normal bikes modding garages more like nfs prostreet/carbon :D tht would be the best if rockstar intergratedFuto man8
- have a phone and buy new ones
- get to be the godfather pimp
- pimp gang
- get to choose a gang to join
- play music off ur phone and put music on it
- send texts off it
- mansions
- pimp clothing, accesories, weapons and car store
- get to use the mic. to be a rapper on the game and sign a record deal
- get drunk and stoned
- meet celebs on the game
- have sex
- use condoms
- bank heists
- get to be rich
- be a drug dealer
- ears pierced
- rasta
- a variety of drugs and alcohol
- supermarkets
- gold guns and cars
- own buissnesses and earn money from them
- gang wars
- Allow gamers to choose what house or apartment they would like their charicter to live in.Dg142
- You should start out in Vice City or San Andeas (i'll talk about the cities later) just coming out of jail for somthing you didn't do and want revenge and right before you get out you get to customize the character (race,height,weight,sex and personality traits that can change depending on what choices you make in the game) Then you start out with $200 in a taxi with 2 different choices of how and where you start. Whichever one you pick will lead you to a different story but as you progress they will occasionally come together and through the game you will have choices to make that will lead you one way or another with 4 or 5 different endings and multiple ways to get there. Vehicles: It should be modern 2010 and should have airplanes small and big but that have uses in the game like cargo plane for cars,drugs,ect. boats should be the same and you would have options to load and unload things onto them for side missions (i'll talk about side missions later) helicopters different kinds some with guns or with a magnet to pick things up. Cars there should be real life cars like Cadillacs and Buick Regals (probably won't happen) there should be more different kinds of cars and not a bunch of same ones in the same area and true to at least what thier based on as far as power, handling and front wheel drive or rear and more realistic damage like bumpers would fall off or drag or get broken if they were plastic and doors wouldn't always fall off they could get bent up and not close or not open and the damage would be based more realistic of how fast your going like if your going 80mph and hit something your car would be totaled and be barely driveable like missing a wheel or just smashed enough to stop a wheel and if you had an old car you would still go through the windshield but if you had a newer car it would have an airbag. You should have gas,speed, and temp. gauges the crappier the car the less gas it will come with (a 87' Escort would come with 1/4 tank a 2010 CTS would be full) but the gas will go down gradually not having to get gas all the time and there would be lots of gas stations you just drive up and press a button to start fueling and press it again to stop. If you drive a car hard for a long amount of time it will start to overheat but not excessively and based on the niceness of the car you will go longer or shorter and if you smash the front end you will leak coolant and overheat also depending on car and how smashed it is. Cars should be more sensitive to jumps and crubs if run over enough curbs you could lose a tire or if you jump it you could break the suspension and steering making it sag or hard to turn and if you lose a tire it will eat up the rim untill it drags the car on that side. Cars should have turn signals and should have 1st person view where you can see the gauges and radio. Cars should come in different conditions (bad trans. no reverse or no overdrive or shifts crazy, won't shift,overheats,spare tire,loud exhaust,bad brakes,ect.) and should all be repairable at Pay n Spray or custom shop. Cars should be moddable with rims,tint,paint inside and outside color w/ custom colors and designs,exhaust,lifted or lowered, hydraulics,stereo & subs,leather or cloth,wood steering wheel or racing wheel, motor upgrades and different customs for each car. GAMEPLAY:The missions would be like past ones with more features and a longer story with many different ways you could choose to go and many different endings. You would start in the taxi by choosing what gang you will go with one is the gang that you were with and abandoned you while you were in jail in fear you would snitch but they say since you didn't they want to talk, and the other gang is a rival gang where they say they won't abandon you and want to help. Whichever one you choose will lead you to 2 different connections like drug dealer or boosting cars and you will have to make enough money to continue the story and as you go on you get different connections and you can move up in them and once you max out you and your gang will own that buisness. there would be 20 or 30 different types of buisnesses and each would have 3 to 10 locations. The connections would also be for firefighter,taxi,ect. missions. You would have to be careful around cops and obey all traffic laws no speeding, hitting another car, reckless driving, running red lights or drivng in the wrong lane or they will give chase. On foot you couldn't look suspicious by running or having a gun out or by jaywalking,fighting,loitering ect. Cops would be on a 1/2 star to 6 star scale. if the cops see you do any minor traffic violation or minor offence you would get 1/2 a star and you could stop or pull over in a car they will talk to you and give you a warning or a ticket but if they search you (which would be random) and find something you go to jail. Going to jail will affect the buisness you own or work for and your gang by making them less profitable and weaker for 10 to 20 game hours if you keep going to jail you will be depromoted and have to work back up. If you go to jail you either make bail lose all drugs,guns or any other illegal items or snitch on someone and walk free with no consequinces. You would have stats of rival and friendly gangs and the cops. Gang stats will go up if you do something with/for them or down if you do something against them. The cop stats would go up when you stay away from them or snitch and down when you keep getting stars. I would keep the area they are looking for you the same but when you're out of that area your stars would blink and you would have to stay low and not get spotted for a minute untill the stars went away. There would be food and clothing stores you could get hungry and get fat or skinny and a gym to build up or slim down. There would also be dance clubs,strip clubs, bars, basketball courts, tennis courts, underground fighting, car clubs, ect. a bunch of things like that to do whenever or on a date with minigames for each and more interactive. You would be able to get drunk whenever wherever at a bar and be able to leave or buy a 40oz from 24/7 and keep it in inventory and use it later same thing for food like a bag of chips or an ecola and for drugs you could get coke,weed,hash,x,crack,ect. that you could use/sell and get addicted if you abuse them. there would be effects on how you drove or walked while you were on different drugs like drunk driving now but different for each drug and they would last for 1 to 5 minutes depending on drug. you could also get cigarettes to smoke if you get addicted and have withdraw. Withdraw would make your movements jerky while driving, walking, or aiming. The traffic would be smarter and not hit you for no reason and there would be more cars and people around at busy places and at certian times (more cars driving and people walking in the day and at night more parked cars and cops and less people walking) Everything in game would be destuctable and there would be people that come to fix it and it would take 2 to 10 game hours to be rebuilt. If someone dies or gets hurt the ambulance will come and help them or take them to the hospital. You would be able to break into houses and take small items in your pockets or for bigger items you can put them in the trunk of a car. You could keep/hide things in your trunk or jack a car with drugs,cash,guns already in the trunk. you would have to get the items out of the trunk if you ditch the car to keep them. you could pawn/sell items or keep them at your house. People will fight you for thier car harder and you have to tap a button to get it. You could recruit people in your gang to come with you. You would be able to buy houses and customize them and the garages would be universal where you could save 50 cars and you could get them from any house. There could be different difficulty levels Easy: Cops act like GTA 4 wouldn't come after you unless you shoot or hit them and enemies are easier Medium: Cops would let you get away with some minor things like speeding or jay walking but not excessive and enemies are a little harder Hard: Cops won't let you get away with anything and enemies are hard. You could have your friends drive. CITY: It should be in Vice City (Miami,FL) and be a little bigger than GTA 4 with all the different neighborhoods rich,middle,poor,city,beach,country,swamps,golf course and with different things going on. Or if its San Andreas: Los Santos (L.A.) should be as big as all of GTA 4 the city should be most of the map and have the woods and mountians in a smaller part on the outskirts, get rid of San Fierro (San Francisco) and keep Las Vegas and make it more casinos,bars,clubs and fun stuff with a small part around it where its desert and mountians. Be able to buy and sell cars and homes. Theres more but you get the idea.
- 23:09, April 4, 2010 (UTC)~~
- make boobs and butts jiggle at the strip clubs Coe 97
- ask out any girl you want Coe 97
- build your own house our hire people to do it for you Coe 97
- join any gang that will let you in or start your own gang and hire gangsters Coe 97
- build or buy clubs, bars, and resturaunts, or build a big club for you and your friends Coe 97
- build a casino Coe 97
- let there be way more clothes and shoes to choose from. also make more clothing stores Coe 97
- be able to be a police officer and drive a car with a cop partner and watch and potroll the streets for crime Coe 97


text: Kudzu Bugs Are on the Move in Soybeans February 28, 2014 02:57 AM Tweet TAGS: Marketing, Overseas December 18, 2014 By Rhonda Brooks Editor, Farm Journal MagazineEditorial Director, Farm Journal Media Email This new pest landed in southern fields in 2009 and is headed north. Kudzu, commonly called the "vine that ate the South," has been despised in the region for more than 100 years. Now, soybean farmers there face a new foe with a similar name, the kudzu bug, and the pest has spread rapidly through much of the Mid-Atlantic, Southeast and Mid-South. While kudzu bugs get their name from the fact that they feed on kudzu, they have a voracious appetite for soybeans as well. They feed on the plants by inserting piercing mouth parts into the soybean leaves and stems to suck the nutrient-laden sap. "The more bugs in the crop, the poorer the seed weight of your soybeans," says Jeremy Greene, a Clemson University Extension entomologist. Greene addressed a group of agricultural media about the kudzu bug during the 2014 Commodity Classic. The event was sponsored by Chemtura AgroSolutions, the manufacturer of DoubleTake insecticide. Researchers first identified the kudzu bug in 2009 in a nine-county area in northeast Georgia. They speculate the pest snagged a ride on a plane to travel from its native home in Asia to the United States. Its ability to hitchhike has enabled kudzu bug to develop into a significant economic pest during the past four years in states including Alabama, Georgia, Florida, North and South Carolina, Tennessee and Virginia. Average yield loss for untreated soybeans attributed to kudzu bug has been observed by Extension entomologists at 20% in South Carolina and Georgia, and losses as high as 50% have been reported. Greene says he wouldn't be surprised to see the pest show up in parts of the Midwest as it is moving in that direction. "If it can stand the winters, I think it will eventually be up there," he speculates. "It will be interesting to see how far it can go in those colder climates." According to information on the website kudzubug.org, the pest overwinters as adults near kudzu patches and soybean fields in southern states on plant debris and behind tree bark, but it will also overwinter in structures such as houses and other buildings. In spring, the adult pest emerges from overwintering sites and moves into kudzu or wisteria where they mate, lay egg masses, and develop through five nymphal stages before moving into soybeans as adults. However, Greene notes that kudzu bug can bypass kudzu and wisteria and go from overwintering as adults straight into soybeans. "They can attack soybeans very early in the season," Greene says. That ability poses an additional issue for growers in the Midwest who are planting earlier than ever to boost crop yield potential. "They'll have to realize they'll be more at risk with this insect and may need an extra spray dedicated to it," Greene says. His research shows that pyrethroid-based insecticides provide good control of the pest but that "reinfestation can happen if you treat too early." Penetration of the soybean crop canopy is critical for effective control. While the kudzu bug can move throughout a field, it tends to congregate in greater density along field edges. Those areas sometimes need added control measures. Greene adds that scientists are evaluating cultural control measures, including planting dates and host plant resistance, to address the pest. Scouting Recommendations Entomologists recommend that farmers use a 15-inch diameter sweep net when scouting for kudzu bug and use a threshold of one immature kudzu bug per sweep. This suggested threshold, which is recommended on the kudzubug.org website, is based on 2011 field trials where a single, properly timed insecticide application preserved soybean yield. In the majority of trials conducted, Entomologists say nymphs usually appear at about the R-2 to R-3 growth stage. If adult numbers are extremely high (multiple adults per sweep) and soybeans are stressed, treatment should be considered; this is a judgment call but the idea is to avoid bug induced stress on soybeans that are also stressed for some other reason. Back to news


text:
Fashion UK Social Media Landscape Audit
As I'm sure many of those who participate in this blog will be aware, I'm MD at 90:10 UK. Part of what we do is auditing of community landscapes.
Here's a summary piece on the UK Fashion landscape which you're welcome to download and or share.


text:
Changes in the Java language have made the differences between
less obvious but every Java developer should understand them.
Unless otherwise stated, Java 7 syntax and types are used.
Many of these issues apply to all the primitive types and their wrapper types.
This post has been rewritten in 2013. The original post was still generating comments (not the good kind) five years after it was written. This post is more detailed and provides better examples. Old comments have been deleted to avoid confusion - new criticism is welcome.
These paragraphs contain the essential points:
The remainder provide proofs or are informational.
Before Java 5 introduced
the addition of two
Integer types would look something like this:
public class Java14Math { public static void main(String[] args) { Integer x = new Integer(1); Integer y = new Integer(2); int _x = x.intValue(); int _y = y.intValue(); Integer xy = new Integer(_x + _y); System.out.println(xy); } }
This code uses an object wrapper type to perform addition and prints the result.
Java 5 autoboxing reduced verbosity by offloading complexity onto the compiler:
Integer a = 1; Integer b = 2; Integer ab = a + b;
As we will see, autoboxing is a mixed blessing.
Josh Bloch said in his Devoxx'11 critique The Evolution of Java: Past, Present, and Future:
[Autoboxing] caused more puzzlers than any other JSR 201 change ... we should have made generics work for primitives instead ... we never should have done this.
I've liberally lifted examples from this and other sources.
The int type
int foo;
foois a primitive
foostores 32 bits of information (in the range
- Literal integers (e.g.
0x7b) are of type
The Integer type
Integer bar;
baris an object reference
barpoints to an object of type
java.lang.Integer(or to
- The object
barpoints at has an
intmember variable as described above
Choosing between int and Integer
I'll start with how these types should be used before going into detail on why.
- Prefer
intfor performance reasons
- Methods that take objects (including generic types like
List<T>) will implicitly require the use of
- Use of
Integeris relatively cheap for low values (-128 to 127) because of interning - use
Integer.valueOf(int)and not
new Integer(int)
- Do not use
- Consider using
Integerwhen you need to represent the absence of a value (
- Beware unboxing
Integervalues to
int and Integer are not interchangeable
Type declarations
You can't declare a list of type
because generic types must be of type
import java.util.Arrays; import java.util.List; public class ListOfNumbers { public static void main(String[] args) { List<Integer> list = Arrays.asList(4, 8, 15, 16, 23, 42); System.out.println(list); } }
Type matching
Beware matching rules when mixing
Consider this code:
Integer four = 4; List<Integer> nums = new ArrayList<>(asList(4, 8, 15, 16, 23, 42)); nums.remove(four); System.out.println(nums);
It might seem resonable to save a line of code and write:
List<Integer> nums = new ArrayList<>(asList(4, 8, 15, 16, 23, 42)); nums.remove(4); System.out.println(nums);
However, the second snippet invokes a different method.
- boolean List.remove(Object findThis): remove the first object found that equals the argument and return true if found
- Object List.remove(int index): remove the item at the index specified and return it
This is also an example of poor method overloading design - two methods with the same name that do different things.
To match the same method the code could be written as
nums.remove(Integer.valueOf(4)) or
nums.remove((Integer) 4).
Here is a complete listing where the first block removes the value
23 at index 4 while the second removes
4 at index 0:
import static java.util.Arrays.asList; import java.util.ArrayList; import java.util.List; public class ListGotchas { public static void main(String[] args) { { int four = 4; List<Integer> nums = new ArrayList<>(asList(4, 8, 15, 16, 23, 42)); nums.remove(four); // matches List.remove(int) System.out.println(nums); } { Integer four = 4; List<Integer> nums = new ArrayList<>(asList(4, 8, 15, 16, 23, 42)); nums.remove(four); // matches List.remove(Object) System.out.println(nums); } } }
Here is a listing where the
assertEquals method throws an error if two
int values are not equal:
public class IntEquality { public static void assertEquals(int i1, int i2) { if (i1 != i2) { throw new AssertionError(i1 + " " + i2); } } public static void main(String[] args) { assertEquals(1, 1); assertEquals(1000, 1000); System.out.println("OK"); } }
This code prints OK.
Consider the requirement that the method also support
null == null for
Integer type references.
It is not enough to switch the types:
public class BadIntegerEquality { /** @deprecated method is broken because it uses identity equality */ @Deprecated public static void assertEquals(Integer i1, Integer i2) { if (i1 != i2) { throw new AssertionError(i1 + " " + i2); } } public static void main(String[] args) { assertEquals(1, 1); assertEquals(1000, 1000); System.out.println("OK"); } }
The above code succeeds for
assertEquals(1, 1) but throws the
assertEquals(1000, 1000).
Let's break down what is happening:
- Autoboxing of an
intliteral causes invocation of Integer.valueOf(int)
- The value of an
Integervariable is a memory address
- The value
1lies in the range of values cached by
- The value
1000is not cached and causes the invocation of
new Integer(1000)
- The two objects containing value
1000reside at different memory addresses
Simple analogy using two 20 cent coins:
These two coins represent the same value but they are not the same coin.
The value of a variable of type
Integer would be the location of one coin on the table.
method must be used to compare the equality of two objects' internal state.
Here is object equality testing with a
null check:
public class IntegerEquality { /** * Equals with null check: * <pre> * if (i1 == null) { * return i2 == null; * } else { * return i1.equals(i2); * } * </pre> */ public static boolean areEqual(Object i1, Object i2) { return (i1 == null) ? (i2 == null) : i1.equals(i2); } public static void assertEquals(Integer i1, Integer i2) { if (!areEqual(i1, i2)) { throw new AssertionError(i1 + " " + i2); } } public static void main(String[] args) { assertEquals(1, 1); assertEquals(1000, 1000); assertEquals(null, null); System.out.println("OK"); } }
Autoboxing and the ternary operator
Caution is required when using the ternary operator with boxed types and
From the language specification:
If one of the second and third operands is of primitive type T, and the type of the other is the result of applying boxing conversion to T, then the type of the conditional expression is T.
That is, for expression types
boolean ? int : Integer or
boolean ? Integer : int the
Integer is always unboxed to
This listing contains a
getValueOrZero method that attempts to get a value from a
thread-safe reference
that may itself be
import java.util.concurrent.atomic.AtomicReference; public class AutoboxingAndTernaryOperator { /** @deprecated throws NPE if ref is empty */ @Deprecated public static int getValueOrZero(AtomicReference<Integer> ref) { Integer stored = (ref == null) ? 0 : ref.get(); return (stored == null) ? 0 : stored; } public static void main(String[] args) { AtomicReference<Integer> empty = new AtomicReference<>(); System.out.println(getValueOrZero(empty)); } }
NullPointerException is thrown on the first line if the
AtomicReference contains a
null value.
This can be fixed by changing the expression to
(ref == null) ? (Integer) 0 : ref.get();.
Verification of behaviour by inspection
public class Sums { public static Integer sum(Integer... series) { Integer result = 0; for (Integer i : series) { result += i; } return result; } }
We can inspect the above method using the JDK's javap tool.
public static java.lang.Integer sum(java.lang.Integer...); Code: 0: iconst_0 1: invokestatic #24 // Method java/lang/Integer.valueOf:(I)Ljava/lang/Integer; 4: astore_1 5: aload_0 6: dup 7: astore 5 9: arraylength 10: istore 4 12: iconst_0 13: istore_3 14: goto 38 17: aload 5 19: iload_3 20: aaload 21: astore_2 22: aload_1 23: invokevirtual #30 // Method java/lang/Integer.intValue:()I 26: aload_2 27: invokevirtual #30 // Method java/lang/Integer.intValue:()I 30: iadd 31: invokestatic #24 // Method java/lang/Integer.valueOf:(I)Ljava/lang/Integer; 34: astore_1 35: iinc 3, 1 38: iload_3 39: iload 4 41: if_icmplt 17 44: aload_1 45: areturn
The results tell us that autoboxing is syntactic sugar hiding method invocations in the compiled code.
To compare the performance of
int and
Integer I wrote a microbenchmark using
Google's Caliper framework.
- Caliper is still in development and I used a SNAPSHOT build I compiled myself (rev f6ebf866113c.)
- Be aware of the limitations of microbenchmarks
I wrote two implementations of the Adler-32 algorithm:
public class ChecksumDemo { public static int intAdler32(byte[] data) { int a = 1; int b = 0; for (byte element : data) { a = (a + unsignedByte(element)) % 65521; b = (b + a) % 65521; } return (b << 16) | a; } public static Integer integerAdler32(byte[] data) { Integer a = 1; Integer b = 0; for (Byte element : data) { a = (a + unsignedByte(element)) % 65521; b = (b + a) % 65521; } return (b << 16) | a; } private static int unsignedByte(byte b) { return b & 0xFF; } }
Java already has a Adler32 implementation; I just needed an algorithm.
Here are the Caliper results:
From these results we can say that for this benchmark
Integer consumes more time and memory and under similar conditions could add load to garbage collection due to heap (object) allocations.
It is reasonable to prefer
int implementations where possible.
For completeness, here is the benchmark code though I wouldn't be surprised if it fails to compile on a release version of Caliper (it won't work on beta-1 for example.)
import java.nio.charset.StandardCharsets; import java.security.SecureRandom; import com.google.caliper.Benchmark; import com.google.caliper.Param; public class ChecksumBenchmark { @Param({ "1", "2", "4" }) private RandomData data; @Benchmark public int testInt(int reps) { byte[] data = this.data.data; int result = 0; for (int i = 0; i < reps; i++) { result |= ChecksumDemo.intAdler32(data); } return result; } @Benchmark public int testInteger(int reps) { byte[] data = this.data.data; int result = 0; for (int i = 0; i < reps; i++) { result |= ChecksumDemo.integerAdler32(data); } return result; } public static class RandomData { private byte[] data; public static RandomData fromString(String param) { int size = Integer.parseInt(param) * 64; RandomData holder = new RandomData(); holder.data = new byte[size]; new SecureRandom(param.getBytes(StandardCharsets.US_ASCII)) .nextBytes(holder.data); return holder; } } }


text:
Trek Farley 5 - 2017
Farley changes the game for fat bikes. With lightweight carbon or alloy frame options and the ability to accommodate 5" tires and a variety of wheel sizes, Farley is the quickest and most versatile fat bike ever.
Fat bikes give you more places, more seasons to ride. From dunes to drifts, race to recreation, Farley lets you tackle anything, any time, for any reason. Fatten up this season.
Key features
- Ride your way: accommodates 26" x 5" or 27.5" x 4.5" wheels
- Light, super-strong Alpha Platinum Aluminum frame
- Trail-optimized geometry for the best handling in any season
- E2 head tube gives you precise handling in gnarly conditions
|Alpha Platinum Aluminum, E2 tapered head tube, internal derailleur & dropper post routing, PF121, Stranglehold adjustable thru axle dropouts
|Alpha Platinum Aluminum, IS brake mount, E2 tapered aluminum steerer, 100mm suspension corrected
|Integrated, cartridge bearing, sealed, 1-1/8" top, 1.5" bottom
Front: 5x135mm
Rear: 12x197mm
|SUNringlé Mulefüt 80mm 32-hole cutout
|Bontrager sealed bearing
|Bontrager Barbegazi, Tubeless Ready, Inner Strength sidewalls, 120tpi, aramid bead, 26x4.70"
|Race Face Ride
|Bottom Bracket
|Front Derailleur
|SRAM X5, low direct mount
|Rear Derailleur
|Shimano Deore, Shadow Plus
|Cassette/Rear Cogs
|Shimano HG50, 11-36, 10 speed
|Shimano Deore, 10 speed
|Bontrager alloy, 31.8mm, 15mm rise, 750mm width
|Bontrager Elite, 31.8mm, 7 degree, Blendr compatible
|Brake Levers
|SRAM Level
|SRAM Level hydraulic disc
|Bontrager Evoke 1.5
|Seat Post
|Bontrager alloy, 2-bolt head, 31.6mm, 8mm offset
* Subject to change without notice.
Farley: More to Love
Read 4 ReviewsWrite a Review
REVIEW SNAPSHOT®by PowerReviews
- Bontrager tires 47" wide
- Fit and geometry
- Frame features
- Goes anywhere
- Hydraulic disc brakes
- Front derailleur
- Heavy
- Stock bars and seatpost
- Tubes
Best Uses
- Single track (2)
- Beach
- Comfort
- Dry singletrack
- Hard packed snow
- Mountain biking
- Off road exploring
Reviewed by 4 customers
Sort by
This is a great bike. Wow-like driving a tank down the road. I really like the '16 black w orange logo version looks better than the '17's bathroom blue. Little upset that the salesman lied to me though. Stated that this bike was a '17 when in fact it's a '16. I probably would have bought it anyway. Trying to find out what was changed from the '16 Farley 5 vs. the '17.
- Modern Geometry
- Stranglehold Dropout
- Front Derailleur
- Tubes
Best Uses
- Dry Singletrack
- Hard Packed Snow
I bought the Farley 5 as a winter bike to avoid exposing my trail bike to the winter grime and abundance of salt we throw everywhere in Ontario. Happily this bike is seeing and will be seeing plenty of summer use. It's just too much fun to "monster truck" around on when it's warm. The Farley rolls over everything, the stock tires are some of the fastest rolling as well as largest available. The modern geometry rides like a proper mountain bike rather than something from the stone age. Stranglehold Dropouts give the Farley versatility to run "skinny" 27.5+ or 29+ tires should you want something a little more slick in less rugged conditions. The tires/rims are tubeless ready and replacing the nearly 2lbs of tube with 8Oz of sealant and a tubeless rim strip is a no brainer. It really helps reduce the weight of the bike and improves the ride quality and handling immensely. Highly recommend swapping out the front derailleur and running a single chain ring as the bike does come equipped with a suitable rear derailleur for a 1x10 set up further reducing weight and removing the headaches of sloppy front shifting. Trek nailed it with this bike, by far the best value to dollars spent at MSRP for 2016 fat bikes.
- Wheels Easy For Tubeless
- Tire Clearance
- Price
- Frame Features
- Tires
- Hydraulic Disc Brakes
- Upgradeability
- Heavy
- Stock Bars And Seatpost
Best Uses
- Mountain biking
- Single Track
- Comfort
This is a great bang for the buck. I think the Trek Farley 2016 aluminum frame offers many great features for the price point. The bike has an excellent frame which offers a great starting point for upgrading parts as your budget allows. It offers massive tire clearance. These stock wheels are easily convertible to tubeless, which will help with traction and reducing some rolling weight and resistance. Hydraulic disc brakes are nice at this price, even if they aren't the best brakes available. The drivetrain is dependable. Great bike overall.
- Goes Anywhere
- Fit And Geometry
- Nimble And Agile
- Bontrager Tires 47" Wide
Best Uses
- Single Track
- Beach
- Off Road Exploring
I have ridden only on mountainbike and bmx trails so far and it handles like my old Specialized Epic 26" with the exception that it feels longer (Probably the fat tires...). I'm using it as my mountainbike not just a beach or snow cruiser and it is tough. It stands up to all the obstacles that my mountain bikes of the past did. It is light (about 30 lbs) and I have no problem getting up to 40 kph when sprinting down a road to the next trail. At no point riding has it felt sluggish or heavy like you might expect a fat bike to be from the looks. The matte black finish is awesome and every time I pass by it in the garage I stop to admire it. Lots of compliments and curious bystanders. Needs derailleurs a adjusted now but any new bike does after the first few 100k. Love my Trek Farley 5.


text:
As alternatives to hedging and speculating in futures on various commodities, securities similar to stocks have been developed that seek to mimic the price changes of the underlying futures contracts. One of these is the iPath exchange-traded note (ETN) issued by Barclays — the Dow Jones UBS Livestock TR Sub-Index ETN (ticker symbol is COW, of course). The note reflects price changes on two livestock futures contracts — live cattle and lean hogs. The proportional representation in the COW price is approximately 61% cattle and 39% hogs.
Other ETNs linked to livestock include ETRACS Bloomberg CMCI Livestock ETN and Elements MLCX Total Return Index. ETNs have the backing of the issuing institutions, but are not secured debt — thus, there is a certain amount of risk attached to these instruments in addition to the potential lack of liquidity in the ETN market. However, we would be remiss not to consider these markets, particularly when they offer some unique speculative opportunities.
"COW, cattle and hogs" (below) shows cumulative percentage changes in the prices of the ETN and December livestock futures contracts from April 2 to Aug. 17, 2012. It is obvious that neither the futures combination nor exchange traded note has provided spectacular returns over this time period. Cattle and hogs have been negatively affected by the increase in the price of corn because of the extreme drought conditions during the summer months. In the face of rising corn prices, livestock has been sold in large numbers, resulting in a temporary reduction in the prices of meat futures. Because futures contracts provide the base of ETN pricing, the COW has struggled through this period.
Throughout the months shown on "COW, cattle and hogs," the cumulative percentage price changes for the ETN remain close to cattle price cumulative changes, and only depart from the lean hog cumulative percentage changes beginning in the first week of July. At that time, Barclays pricing formula keeps COW close to cattle futures while hogs show a sharp price decline.