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Grand Theft Auto: Vice City – Checkpoint Race FAQ
PlayStation 2
Checkpoint Race FAQ by ACarr
Version: 1.1 | Updated: 09/19/03
============================================================================ :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: ============================================================================ __ _____ _____ _____ __ __ __| | Version 1.1 / || \ / \| ¹´ \/ | by Alex Carr | || || # ||==# || || || || | 19 Sept 2003 | || || _ {/¯¯¯ || || || || | | || || || || # || || || || | \ ||__|| |\_____||__||__|\_____| |=== | \_¯¯¯| |_____/_===___ | |___ _____ _____ _===___ |_ ___|| \/ \/ ||_ ___| | ||¯¯|| || || # || ===¦ | ||¯¯| | || || || || ___|| __| | || | | || || || || #==|| | | || | \______/|__||__|\_____/|__| \______/ _____ __ __ _===___ ______ / \| || ||_ ___|/ \ |==# || || | | ||¯¯|| || | /¯¯¯ || || | | || || || | | # || || | | || || || | \_____|\______/ \______/\______/ . o oo .o oo .. o °°ooo°°oo .o oo .o° ° .ooo .°oo oo ooo .. .oo .ooo. oo. oo°oo °°oo .o.o oo ooo .oo o .oo. .o°° °o. °o. ooo° oo o° .oo° oo oo. .ooo oo oo. oo.o° .o° .°ooooo° °° ...ooo°oooo... oo. ooo .oo.o. °.oo°.oo° .....oooooooooooooo oo oooooo. oo ooo ooo oo. ..ooo°° ....oooooooooo°°°°°°° oo °°oo .oo. .oo °°°° ..oooooooooo°°°°° oo °° °° .oooooooo°°°° oo ..oo°°°° °.o° °o |¯ | | |¯ |¯ |/ |¯\ |¯| | |\| ¯|¯ |¯\ |¯| |¯ |¯ |¯ |¯| |¯| | |-| |- | | |_/ | | | | | | |_/ |-| | |- |- |-| | | |_ | | |_ |_ |\ | |_| | | | | | \ | | |_ |_ | | | |_\ ============================================================================ :::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: ============================================================================ Contents: - Intrduction - PC Version/PS2 Version - vehicle Checkpoint Race - RC vehicle Race - Street Race - Heli Checkpoint Race - Comment/Opinions - Credits ============================================================================ | |\| ¯|¯ |¯\ |¯| |¯\ | | |¯ ¯|¯ | |¯| |\| | | | | |_/ | | | | | | | | | | | | | | | | | | \ |_| |_/ |_| |_ | | |_| | | ============================================================================ This guide is intended to help players complete the various Checkpoint Races and Time Trials throughout Grand Theft Auto Vice City. These races or time trials can be done by getting into a certain vehicle within the City. These missions are considered as a "side mission", and are not included within the main storylines of the game, they must be completed in order to attain 100% game completion. The guide is split into 4 sections: - vehicle Checkpoint Race - RC vehicle Race - Street Race - Heli Checkpoint Race Within these missions, the following rare vehicles can be obtained: - Black Sanchez Motobike - Black Rancher 4x4 - Flame proof Banshee - Flame proof Cheetah - Flame proof Infernus - Sparrow Helicopter This guide was done and tested before the re-release of GTA3 and Vice City on the XBOX. ============================================================================ |¯\ |¯ | | |¯ |¯\ |¯| | |¯| |\| / |¯\ |¯| |¯| | | |¯ |¯\ |¯| | |¯| |\| |_/ | | | |- |_/ \ | | | | | / |_/ \ / | | |- |_/ \ | | | | | | |_ \/ |_ | \ |_| | |_| | | / | |_| |_ \/ |_ | \ |_| | |_| | | ============================================================================ This guide was done with the PC version of Grand Theft Auto Vice City. Therefore there is minor differences with this guide and that if it were written with the PS2 version of the game. The first difference is the controls, in my opinion the PS2 game pad is better for driving vehicles and riding motorbikes through these missions, but the PC Keyboard is more suitable for the Helicopter and RC Plane missions. The other difference is the mission "Trial by Dirt". If you read the mission overview, you will see that each time you complete the race and beat a previous time, there is a difference with the race. (Red barrels apear, it rains and Haitians chase you on Sanchez bikes) However on the PS2 version of the game, this does not happen as all three obsticles, happen from the very first time you try the mission. "Trial by Dirt" and "Test Track" are a combination, for example you can do "Trail by Dirt" 3 times and on the 3rd time of completion get $300, but when you do "Test Track" for the first time you'll get $400, instead of $100 as you've already done "Trial by Dirt" 3 times already. Both of these races must be done to gain 100%, as both of them together give you 1% on the overall status. In the status menu the times of these 2 races will be the same (the best time) i don't know why this is, but it happens on the PC aswell as the PS2. ============================================================================ | | |¯ | | | |¯ |¯| | |¯ | | |¯ |¯ |/ |¯\ |¯| | |\| ¯|¯ |¯\ |¯| |¯ |¯ | | |- |-| | | |-| | | |-| |- | | |_/ | | | | | | | / |-| | |- \/ |_ | | | |_ | | |_ |_ | | |_ |_ |\ | |_| | | | | |¯\ | | |_ |_ ============================================================================ There are 4 vehicles in Vice City that activate checkpoint missions that you generally do in that vehicle. 2 in West Vice City and 2 in East Vice City. ______________ PCJ Playground ¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Location: Vice Point Available: From the begining of the game Time Limit: 120 Seconds vehicle: PCJ 600 Reward: $1000 Checkpoints: 24 Type: Pass all checkpoints within the timelimit Difficulty: Hard How To Find: From the Ocean View Hotel head North, when the road bends West, continue North onto the grass just after the first lamp post, below the Standing Vice Point hotel tucked away in the corner is the PCJ 600 used in this mission. Mission Overview: Once you've found the PCJ in question a mission name will show and an explaination of the mission will come up. This mission is relativly straight forward, you can afford to fall off the bike however it makes the final few checkpoints more critical as you will have less time to do them in. The mission will take a few atempts but the final two checkpoints make this harder than it looks to start out. Once you get good enough not to fall off the bike time shouldn't really be much of a problem. As the timer doesn't start until you pass through the first checkpoint have a look where they all are if you need to as they all show up from the start as there is no particular order to do them in, however i advise you to follow the walkthrough as it is the best solution. If you do fall off or destroy the PCJ you are given you can simply jump on another one within the timelimit. Walkthrough: From where you start head North to get a decent run up for the first checkpoint, head South down the edge of the grass towards the ramp up onto the building and get the first checkpoint you need to go fairly quick but not hugely fast. Checkpoint 2 is on the roof of the building, be careful not to fall off the building too soon. Drop back in the alleyway heading South and drive straight up the steps in front of you to grab checkpoint 3. You shouldn't need too much speed to get Checkpoint 3 as your not trying to get onto the roof of the building opposite, instead continue South down the alleyway and collect Checkpoint 4 and Checkpoint 5 directly infront of you, it's crucial you dont fall off as you need to build up enough speed to make it up the next set of steps to get Checkpoint 6 and land on the roof of the building. Once you've landed brake hard but try not to loose the bike, collect Checkpoint 7 on the roof of the building and drop back into the alleyway without falling off. Collect Checkpoint 8 which is close by and continue on to get Checkpoint 9 and 10. Checkpoint 11 is above the road heading West/East so you need to launch off the wooden boards to get sufficient height over the truck that will cross your path. Land back in the alleyway and head to Checkpoint 12. Slow down before collecting it as another Truck will cross and get in the way, wait until it's past you and head South to Checkpoint 13. Drive to the end of the alleyway and collect Checkpoint 14, you need to make sure your not going too quick otherwise you'll fall. Checkpoint 15 is across the road and in the opening of a small alleyway heading South. Continue down that alleyway and collect Checkpoint 16 but be careful of the posts that are in the way. Once you collect Checkpoint 16 turn West in between 2 buildings to collect Checkpoint 17. Head Slightly North once you cross the road and collect Checkpoint 18 which will need a slight increase in speed, then drop down into the underpass and slow down to grab Checkpoint 19 which is close to a large post. You then need to use the steps heading West in front of you to launch up to collect Checkpoint 20, then continue North up the road. Checkpoint 21 is just before the corner of the next junction to the Left/West on the sidewalk/pavement. The next 3 can be done in two ways, (firstly the way it was designed to be done) continue down the road you just turned left into and immedietly turn left into the entrance of the carpark, to get Checkpoint 22. Tricky as it sounds maintain reasonably high speed and ramp up the steps to the South but turn slightly to the right. You should collect Checkpoint 23 and land on the Pay N Spray, you can then control the bike and either back up for a run up or continue on if you think you can make it to the white building with the pink roof to the south, where the Final Checkpoint, Checkpoint 24 is. The other method is perhaps easier for the beginner, after collecting Checkpoint 21 turn left and then turn right, going North up an alleyway. Once at the end get a decent ammount of speed and head South to get Checkpoint 22, the object here is to collect Checkpoint 22, use the steps to the South to get Checkpoint 23, but using the high speed clear the Pay N Spray and land on the pink roof to get Checkpoint 24. ============================================================================ __________ Cone Crazy ¯¯¯¯¯¯¯¯¯¯ Location: Ocean Beach Multistory Car Park Available: From the begining of the game Time Limit: 11 seconds for each Checkpoint vehicle: Stallion Reward: $200 Checkpoints: 5 Type: Pass all checkpoints within the timelimit without smashing any cones Difficulty: Medium How To Find: From the Ocean View Hotel Head South and turn Right/West and then Right/North, so you are behind the hotel. You will see Collar & Cuffs clothes shop on the Left along with the entrance to the multistory car park. The car is at the top level and is parked facing South at the North end. Mission Overview: Firstly the car which sometimes doesn't always appear has a different coloured roof to the body (if it has a roof). It's not the best of handling cars in the game but it's not like you use it for long. You simply have to pass through each Checkpoint in no particular order within the timelimit without smashing the cones, if you smash any cones or get out of the car or destroy it you will fail. The timelimit starts when you get the first Checkpoint and you get 11 seconds for each Checkpoint you pass through. The walkthrough is the best way I found for doing this mission. Walkthrough: First of all this mission is extremly hard to explain without the use of pictures, so i've used my ASCII skills to put the layout of the cones and Checkpoints into perspective. Once in the vehicle the mission information should run through, as the timer doesn't start until you collect the first Checkpoint, use the time to study the layout if you need to. The first 2 Checkpoints are critical, since you only get 11 seconds from each Checkpoint, so position yourself between the four cones next to Checkpoint 1, the idea is you want to reverse into Checkpoint 1 and then drive straight forward into Checkpoint 2. Then reverse back and position yourself with Checkpoint 3, dont go too fast or you'll smash the cone on the raised area. There is enough room to drive up the ramp and round to Checkpoint 4 without falling off the raised area. Grab Checkpoint 4 and drive between the parked cars, drive slowly round the cones and collect Checkpoint 5 to complete the mission. LEGEND: 1,2,3,4,5 - Checkpoints . : - Cones X - Mission vehicle P - Parked vehicle = - Raised Curb _______________________ | 1 : P | | | | | |. . . .========= | | /\ | X P | | /||\ | =====..=== | | || | : . : | | || | : 2 : | | | : . .: | | NORTH | ========== |_| | __P____P_ .... | | | | | | 5 | | _________|.. | |___ . P | | | | | 3 | | | |_____ . | | . 4 | P | |_________|_____________| ============================================================================ __________ Test Track ¯¯¯¯¯¯¯¯¯¯ Location: Downtown Dirt Track Available: Once Mission 'Phnom Penh '86' is Completed Time Limit: None, Timed Mission vehicle: Landstalker Reward: $100 x number of times you beat your previous time Checkpoints: 38 Type: Complete 2 laps of the track, collecting all the Checkpoints Difficulty: Medium How To Find: Coming into Downtown from Prawn Island over the bridge, go past Ammu-Nation and at the end of the road turn right. Go past the Hyman Condo and take next right, then turn right again heading south. Follow the road round the bend to the left and head East until you get to the Degenertron sign that overhangs the road turn left down a path, the dirt track is on the left behind the building. Mission Overview: This mission may well sound simple, and if your any good at driving it is. This is timed rather than a race against the clock. This is only difficult because the Landstalker rolls really really easily. Simply complete 2 laps of the track without bailing to pass, Checkpoint locations are in the walkthrough. If you feel you are going to roll then turn into the roll and you should be able to correct it. After you complete this once, at a time for example of 3 minuites, you will gain a reward of $100, if you do the race again you will notice there are 4 red barrels placed between Checkpoints 2/21 and 3/22. As long as you don't run directly over them they should cause no problems. If you complete it a second time with a time of, for example 2 mins 50, your reward will be $200. If you continue to race a third and fourth time and you beat your previous time your reward will continually increase with every time you beat your previous best. When you come round to attempt this mission a fourth time, you will see a security guard armed with a Nightstick driving a Black Rancher, he will chase you and kill you if he gets the chance. Walkthrough: Drive Forward and approach checkpoint 1. 1/20 Collect this just before the bend, and carry on forward to number 2/21. Continue on round the bend and collect 3/22, this next one has high rolling potential, so take it easy. 4/23. The next is at the base of a set of doubles, slowly ease up them. 5/24. Try not to go on the grass here as you can roll too easily. 6/25 this one is close to an incline again, go round the corner easily. 7/26 Head down the slope to get the next one 8/27 then continue on, this one is on the hairpin. 9/28 Again on the hairpin, but with another incline on the outside. 10/29 is on a hairpin but it shouldn't be to hard to roll here. 11/30 Sometimes there is a rain warning when you collect this one. 12/31 Continue round the series of hairpins, slowing for the inclines. 13/32 has a steep inner corner banking so be careful not to clip it. 14/33 also has a smaller but hazardous banking on the inside. 15/34 now head slightly up hill and collect this, the next one is on the 16/35 final hairpin. Head up to get it but be careful of the bank in front 17/36 of you when you collect this one. 18/37 this is in a slight ditch so don't climb any of the bankings on either 19/38 side, drive up the hill and collect the final one of the lap. ============================================================================ _____________ Trial By Dirt ¯¯¯¯¯¯¯¯¯¯¯¯¯ Location: Downtown Dirt Track Available: Once Mission 'Phnom Penh '86' is Completed Time Limit: None, Timed Mission vehicle: Sanchez Reward: $100 x number of times you beat your previous time Checkpoints: 38 Type: Complete 2 laps of the track, collecting all the Checkpoints Difficulty: Easy How To Find: Coming into Downtown from Prawn Island over the bridge, go past Ammu-Nation and at the end of the road turn right. Go past the Hyman Condo and take next right, then turn right again heading south. Follow the road round the bend to the left and head East until you get to the Degenertron sign that overhangs the road turn left down a path, the dirt track is on the left behind the building. Mission Overview: Again this is a timed mission, i would advise you to read the Mission Overview for the Test Track. You have to complete 2 laps of the track and collect all the checkpoints, but as oposed to the Test Track you will go round the track clockwise. As similar to the Test Track your reward will increase each time you do the race and beat your previous time. Each time you do the race there will be some kind of obsticle to bare in mind. The first time you race this you will simply set a time and get the reward. If you fall off the bike you have 15 seconds to get back on, and it doesnt even have to be the same bike. The second time you race it, you must beat your previous time to complete, but there will be some barrels between Checkpoints 17/36 and 18/37. If you complete it a second time and atempt it a third time chances are when you get to Checkpoint 9/28 it will start to rain. Again if you complete it and atempt the mission a fourth time there will be 3 Haitians on Black Sanchez bikes, armed with Machetes, chasing you round the course. Mission Walkthrough: 1/20 Head forward and up the slope to get this Checkpoint, 2/21 turn slightly and get this Checkpoint, and continue round the bend. 3/22 Collect this Checkpoint at the start of the hairpin and head down 4/23 the hill to collect this one. 5/24 Turn left and then right to collect this Checkpoint, and head on 6/25 to the next haipin where this Checkpoint is. 7/26 Use the brake and ease round the bend where this Checkpoint is. 8/27 Don't use the inside corner too much when you get this one, 9/28 continue round and get this Checkpoint, sometimes it might rain 10/29 here. Collect this one and contiune on into the S bend to 11/30 get this Checkpoint. It opens up a little, but turn left into 12/31 the next hairpin, to get this Checkpoint, and turn right a little 13/32 to get this one. 14/33 Head up the small hill and grab the Checkpoint on the hairpin at the 15/34 top before coming down again. Be careful of the jumps here. 16/35 Turn into the hairpin and get this Checkpoint, continue on to the 17/36 final bend, collect this one but becareful of the barrels, if they 18/37 are there. Get this Checkpoint and drive forward to the next one, 19/38 this is back at the start. ============================================================================ |¯\ |¯ | | |¯ | | | |¯ |¯| | |¯\ |¯| |¯ |¯ |_/ | | | |- |-| | | |-| | | / |-| | |- | \ |_ \/ |_ | | | |_ | | |_ |¯\ | | |_ |_ ============================================================================ There are 3 "Top Fun" Vans in Vice City, 2 in East Vice City and 1 in West Vice City. They activate 3 individual missions using 3 different RC Toys, a Bandit (Car), Baron (Plane) and a Raider (Helicopter). ________ RC Baron ¯¯¯¯¯¯¯¯ Location: North Point Mall Mutlistorey Car Park in Vice Point Available: From the begining of the game Time Limit: None, Timed race vehicle: Top Fun Van/RC Baron, plane Reward: $100 Checkpoints: 28 Type: Race through East Vice City collecting Checkpoints, vs 3 others Difficulty: Hard How To Find: From Ocean View Hotel head North until you get to the Malibu. Go past that and continue North until the road bears Left/West, follow it round until your heading South, you will see the Mall and a Car park on your left, enter the car park and go to the very top level. The Top Fun Van is on the North end of the Car Park facing South. Mission Overview: You have to fly arround East Vice City collecting the 28 Checkpoints faster than the 3 opponents your racing against. Once you've learnt the controls this really isn't too hard, the only problem is hitting things. As you take a few atempts to try this, as you wont do it first time, you will realise that the other planes you race are a slower than you. Therefore if you do get far enough ahead you can afford maybe to make one mistake. Bare in mind that you don't have to fly through the dead centre of each Checkpoint for it to count. It is also vital to use the map to work out wheather or not the next Checkpoint is higher or lower than your height. Use these points and after 3 or 4 trys it shouldn't be too hard. You must win the race to complete this mission. Walkthrough: After you get in the Van and the information has come up, a count down from 3 will start. Head straight forward and into Checkpoint 1, then climb over the wall and head forward to Checkpoint 2, drop a little and stay above the bridge to the South and collect Checkpoint 3. Follow the road and bare to the right a little and collect Checkpoint 4. Checkpoint 5 is on the sharp corner, collect it and then imedietly turn left and head over the water a little, be careful not to hit any of the trees. You'll want to get Checkpoint 6 at an angle where it's easy to head south. Stay high so you don't hit any buildings. Checkpoint 7 is next to the Pay N Spray. Ideally stay above all the Street lights and dive into the next 2 Checkpoints. Head past Leaf Links View and dive slightly to get Checkpoint 8. Checkpoint 9 is at the T junction at the end of the street simply fly through it and head South over the buildings. Checkpoint 10 is slightly before and above Well Stacked Pizza Co. get it turn right over the bridge and towards Checkpoint 11, then turn left. Again stay clear of the trees and above the street lights. Head down the street and collect Checkpoint 12 just before the junction, continue going South down the road and get Checkpoint 13 just after the Contruction Yard. Continue past that and get Checkpoint 14 which is just before the junction. Checkpoint 15 is just past "Bunch Of Tools" grab it and the slowly dive to collect Checkpoint 16 which is literally on the bridge, try not to hit the road when you get it. Carry on South along the same road and get Checkpoint 17 which is just past the junction and Checkpoint 18 which is outside Ken Rosenburg's office. Checkpoint 19 is just before the Washington Mall and Checkpoint 20 is on the junction that leads over the water to Vice Port Docks. Bare left over the Hospital Car park where you will see Checkpoint 21 carry on behind the Hospital and over the hill between the Advertisment and the white building where Checkpoint 22 is. This next section is reasonably difficult as most of the Checkpoints are about the same height as the road lights, and there is trees either side of the road and in the middle. Go under an Advertisment board and dive a little to get Checkpoint 23 which is next to the Marina. Continue on and get Checkpoint 24 which is just after a junction. Bare slowly to the left trying not to hit anything and get Checkpoint which is just after the green building on the left, next is Checkpoint 26 which is on a junction, dont turn but follow the road as it continues to bend to the left. Checkpoint 27 is outside a building called Maison Wenifall, head round the corner and collect Checkpoint 28 which is the final one as it's purple. ============================================================================ _________ RC Bandit ¯¯¯¯¯¯¯¯¯ Location: The beach in Vice Point Available: From the begining of the game Time Limit: None, Timed race vehicle: Top Fun Van/RC Bandit, car Reward: $100 Checkpoints: 50 Type: Do 2 laps of a track collecting Checkpoints, vs 3 others Difficulty: Medium How To Find: From the Ocean View Hotel head North until you get to the Malibu club. Continue heading North along the beach front road and stop at the 6th junction past the Malibu club. You should see on the right hand side of the road a large white unamed hotel. The Track is behind this hotel. Mission Overview: The Top Fun Van is on the South side of the Track, facing North. The Track you will do the mission on isn't really that big, the reason there is so many Checkpoints is that they are so close together. There are 2 laps, 25 Checkpoints on each lap and each Checkpoint is in the same place. The Track itself isnt too hard and you rarely need to use the brakes, just stay clear of the bankings and the boulders that get in the way and you shouldn't have any problem. The opponents you race are however reasonably quick and will always be close behind, so in my opinion more than one mistake and it may cost you the race. You must win the race to complete this Mission. Walkthrough: 1/26 Head forward to collect this Checkpoint and then slightly up a hill, to 2/27 collect this Checkpoint. Turn slightly to the right and down a little, 2/28 avoid the banking to the left and continue right, grab this and head to 4/29 the hairpin to get this Checkpoint, go left round the hairpin and up a 5/30 little and collect this one in the open area. Build up speed here 6/31 while collecting this one and head up the hill in front of you. 7/32 Grab this Checkpoint at the top of the hill and turn slightly right, 8/33 avoiding the banking to get this one. Build up speed and head for the 9/34 next one, this area is nice and wide so you need to floor it. Try not 10/35 to turn too much here as there is slight bumps in the sand. Collect 11/36 this one on the left hand turn and head forward to collect the next 12/37 Checkpoint here in the next left 90 degree turn. Grab this next one on 13/38 the small straight which is number 13/38 and head into the right turn. 14/39 Collect this one on the right turn, but be careful because the banking 15/40 is very tight. Collect this one on the small straight and head to the 16/41 next slight right turn where this one is. Head out of this turn and 17/42 into the slight S bend where this Checkpoint is. Carry on round the 18/43 left bend and collect this Checkpoint but be careful as there is bumps 19/44 here, head slightly up and to the right to get this one. Drop down and 20/45 right to get this one but the sand is slightly angled here so use 21/46 caution. Get this one but don't touch the boulder it's next to, into 22/47 the long left hand bend round the big pointed rock and collect this, 23/48 and this Checkpoint. It opens out a little here and becomes slightly 24/49 straight simply head forward, avoiding the banking at either side and 25/50 collect this Checkpoint on the Start/Finish line. ============================================================================ _________ RC Raider ¯¯¯¯¯¯¯¯¯ Location: Freight And Cargo Terminal in Escobar International Airport Available: Once Mission 'Phnom Penh '86' is Completed Time Limit: None, Timed Mission vehicle: Top Fun Van/RC Raider, Helicopter Reward: $100 Checkpoints: 20 Type: Collect 20 Checkpoints in the fastest time Difficulty: Medium How To Find: From the Ocean Beach to Vice Port Bridge, coming into Vice Port turn left and then first right. Then take the 3rd left into the Freight and Cargo Terminal, at the end of the road stop and enter the car park to the right. Imedietly on your left you will see the Top Fun Van, parked facing North. Mission Overview: This mission is only slightly difficult because of the over sensitive controls of the Raider. It is quite tricky to turn and very easy to flip. So learn the controls and get a feel for it. As this is not against the clock (it's timed instead) it means it's a lot easier than it could be. Once you've gotten used to the Helicopter you should start. Only thing to worry about is not to destroy the Raider, it's quite tough but there's nothing worse than getting like 18 or 19 Checkpoints and then destroying it. Mission Walkthrough: Fly up and to the South, over the awning Checkpoint 1 is above some large cargo crates. Now head slightly West and drop to the level of the helipad, dont drop too low, collect Checkpoint 2. Fly South-West between the 2 Learjets and drop down to the level of the runway where Checkpoint 3 is. Continue in that same general direction towards the radar tower. Collect Checkpoint 4 above the roof of the radar building, be careful not to hit the building. Head slightly a little more South, over the 2 runways and head for the 3 "Hazard Ramps?", Checkpoint 5 is between the first one and the second one you come across be careful not to hit the sides of them. Now gain some altitude and fly over the first hangar to the North and collect Checkpoint 6 which is above the second hangar. Head North-East and over to the set of 3 "Hazard Ramps?", Checkpoint 7 is between the first one and the second one you come to. This next one is very tricky, head slightly West over the runway towards the hangar with the large passenger jet in. Checkpoint 8 is under this plane, level with the wings. Exit the hangar and head North, Checkpoint 9 is between the last hangar to the North and the Southern facing wall of the fire station, again it's a little tricky as it's so close to the ground and it's tight between the two buildings. Now gain some altitude and climb right over the fire station, Checkpoint 10 is above the radio tower on top of the fire station. Head East again over the first runway and towards the second. Drop down as Checkpoint 11 is at the base of the huge runway buffer. Go slightly North towards the fence next to the road and collect Checkpoint 12 which is at the base of some mobile plane steps. Now go South and towards the terminal gate walkway, Checkpoint 13 is under the walkway. Head North again and follow the walkway back towards the terminal. This one is a little tricky, Checkpoint 14 is situated above the walkway but under the terminal awning and up against the wall. Fly East and towards the other terminal gate walkway, Checkpoint 15 is under the walkway just South of the first support pillar. For this final section Head North round the terminal and out towards the grassy area in the middle of the roadways. Head over towards the huge surf sign. Checkpoint 16 is a little tricky aswell it's behind the surfer, at the top of the ramp. Now again head South into the airport grounds and over to the most North-Eastly hangar. Checkpoint 17 is above this hangar. Continue going South back towards the start until you get to the end of the runway, Checkpoint 18 is behind the base of the runway buffer. Carry on going South over the runway and towards Checkpoint 19, which is above the hangar just past the runway. Checkpoint 20, the final Checkpoint, is over towards the awning at the start near Checkpoint 1. Fly over the awning and drop down when you get to the Sourthern facing edge of the awning. Checkpoint 20 is between a red and blue cargo crate at ground level. ============================================================================ |¯| ¯|¯ |¯\ |¯ |¯ ¯|¯ |¯\ |¯| |¯ |¯ \ | |_/ |- |- | |_/ |-| | |- |_| | | \ |_ |_ | | \ | | |_ |_ ============================================================================ The 6 Street races are available via "Sunshine Autos" which you must purchase, you can only purchase "Sunshine Autos" once you've completed the mission "Shakedown". "Sunshine Autos" costs $50,000 and is located on the border between Little Havana and Vice Port. To find it, coming into West Vice City from the Ocean Beach/Washington Beach bridge, come into Vice port and turn left coming off the bridge, take first right and first right again, heading North. "Sunshine Autos" is on the right hand side of the road just past a huge bill board. There are 6 street races of various size, as they vary in size the prize money you can win varys too. The races are timed but the object is to pass through all the Checkpoints before the 3 other races your racing against do. Once you've bought "Sunshine Autos" you need to go down the ramp and to the garage area where there is a map of the City, the pink marker allows you to choose the race you want to do. I strongly advise you to complete the vehicles wanted lists next to the Western Garage. This will allow you to get 4 secret cars 3 of which can be used to win the street races. (Hotring Racer, Deluxo and the Sabre Turbo) I recommend using the Hotring Racer for all the races, as it combines, high speed, durability and good handling. The races themselves arent too hard, the do vary slightly in difficulty, but the general rule is as long as you get a decent start, dont destroy the vehicle your in (as you could loose serious time) and try not to crash too much they really shouldn't be any problem to complete. Theorectically you could use any old vehicle to do the races, as the opponents can crash so much that it leaves you to walk it with ease, however the same race can be different each time you try. I would advise you to not use a bike as the risk off falling off is too high, that it may cost you the race. Here is a list of ideal cars to use: (In order of Top Speed, fastest first) Infernus Cheetah Hotring Racer Banshee Blista Compact Police Pheonix Stinger Comet De Luxo FBI Car Sabre Turbo _________________ Terminal Velocity ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Location of Race: Escobar International Aiport Entry Fee: $100 Prize Money: $400 Track Length: 1.1 Miles Checkpoints: 23 Difficulty: Hard How To Find: The start is outside the main terminal of the airport. Out of Sunshine Autos go left, then first right. Follow the road until you come to the airport terminal. Walkthrough: Once you park in the pink marker the timer will kick in, drive forward and through Checkpoint 1 and Checkpoint 2, then turn left and collect Checkpoint 3. Checkpoint 4 is on the junction ahead, carry on going North and collect Checkpoint 5 on the left bend. Checkpoint 6 is on the long straigt grab it and go past the junction and get Checkpoint 7. Carry on along this road going West and collect Checkpoints 8, 9 and 10 avoiding any traffic. Turn left at the end and get Checkpoint 11, then do a U turn at the top of the hill and get Checkpoint 12, you should now be heading North. Collect Checkpoint 13 on the short straight and Checkpoint 14 on the right turn. Be careful not to hit the pillars of the aiport terminal to the left. Grab Checkpoint 15 before following the road round to the right, get Checkpoint 16 here and be careful not to fall off the road, continue heading South get Checkpoint 17 and head towards the major airport terminal collect Checkpoint 18 on the Cross roads junction and Checkpoint 19 on the left turn. Turn left and collect Checkpoint 20 and then turn right, collect Checkpoint 21 next to the airport terminal and follow the road round, get Checkpoint 22 and turn right to get Checkpoint 23 the final Checkpoint. ============================================================================ ___________ Ocean Drive ¯¯¯¯¯¯¯¯¯¯¯ Location of Race: Ocean Beach and Washington Beach Entry Fee: $500 Prize Money: $2000 Track Length: 1.652 Miles Checkpoints: 25 Difficulty: Easy How To Find: The start is in Washington Beach. From Sunshine Autos, take a left and then left again. At the T juntion heading towards Vice Port take a 3rd left and then a right to go over the Vice Port/Washington Beach Brigde into East Vice City. Follow the road over a small hump bridge, and turn right just past "Bunch Of Tools" go over another small hump brige and turn left, past the police station. You will see the start position up ahead. Walkthrough: Get to the start and wait for the countdown. Drive forward collect Checkpoint 1 and follow the road round to the right, collect Checkpoints 2, 3, 4, 5, 6, 7, 8, 9, 10 and 11 along the long road, avoid any traffic you come across. Slow down and follow the road to the right and grab Checkpoint 12, then turn right at the junction and get Checkpoint 13 continue on past Pole Position and collect Checkpoints 14, 15, 16, 17, 18, 19, 20, 21, 22 and 23, these can be a little trickier as the road is slightly narrower. Checkpoint 24 is on the large junction near the start, get it and turn right and get the final Checkpoint, Checkpoint 25. ============================================================================ __________ Border Run ¯¯¯¯¯¯¯¯¯¯ Location of Race: Little Havana and Little Haiti Entry Fee: $1000 Prize Money: $4000 Track Length: 1.926 Miles Checkpoints: 28 Difficulty: Medium How To Find: The start is in Little Havana, so take a right our of Sunshine Autos and carry on until you can turn left, then follow the road round to the start. Walkthrough: Head foward and collect Checkpoint 1, then turn right and collect Checkpoint 2. Then turn left at the junction and get Checkpoint 3, carry on and take the next left to get Checkpoint 4. Get Checkpoint 5 and follow the road round to get Checkpoint 6 and 7. Go past the laundromat on the left and follow the road round to the right. Then take first left and grab Checkpoint 8, continue heading North and collect Checkpoint 9 and 10. Take a left at the junction and get Checkpoint 11, then get Checkpoint 12, 13 and 14, which is next to Kaufman cabs. Continue heading North and get Checkpoint 15, then follow the road round to the right and collect Checkpoint 16 and 17. Then turn right at the end of the road and collect Checkpoint 18. Continue heading South and get Checkpoint 19, then, turn right just past the bridge and grab Checkpoint 20. Then follow the road to get Checkpoint 21 on the left hand bend, continue to follow the road and get Checkpoint 22. Turn left and get Checkpoint 23 at the end of the road, then turn right back onto the main highway and get Checkpoints 24, 25, and 26, then take another right between the police station and the donut shop to get Checkpoint 27. Head straight on into Checkpoint 28 to complete the race. ============================================================================ ______________ Capital Cruise ¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Location of Race: Washington Beach, Ocean Beach and Vice Point Entry Fee: $2000 Prize Money: $8000 Track Length: 2.438 Miles Checkpoints: 47 Difficulty: Easy How To Find: The start is in Vice Point. Out of Sunshine Autos take a left and next left. Then left again onto the main highway heading North. Then take second right and go straight through Starfish Island. Turn left at the end and head to the start. Walkthrough: Drive straight forward and collect Checkpoints 1, 2, 3 and 4 which is at the junction just over the hump bridge. Continue on and follow the road to get Checkpoints 5, 6 and 7, then turn left at the junction before the bridge. Collect Checkpoints 8 and 9 then turn right and follow that road round grabbing Checkpoints 10, 11, 12, 13, 14, 15, 16, 17 and 18. Making sure you avoid the trees and traffic as you go. Once you collect Checkpoint 18 turn left and get Checkpoint 19. Continue along that road heading North and collect Checkpoints 20 through 40, follow the road in that genral direction until Checkpoint 40 where you must turn left where well stacked pizza co. is. Collect Checkpoint 41, and straight ahead for Checkpoint 42, go over the bridge get Checkpoint 43 then turn left. Grab Checkpoint 44, continue along that road and get Checkpoint 45, 46 and the final Checkpoint, Checkpoint 47. ============================================================================ _____ Tour! ¯¯¯¯¯ Location of Race: Vice Point and Washington Beach Entry Fee: $5000 Prize Money: $20000 Track Length: 2.86 Miles Checkpoints: 47 Difficulty: Medium How To Find: The start is in Vice Point. Out of Sunshine Autos take a left and next left. Then left again onto the main highway heading North. Then take second right and go straight through Starfish Island. Turn left at the end and head to the start. Walkthrough: Drive straight forward after the countdown and collect Checkpoints 1, 2 and 3 heading North, get Checkpoint 4 and turn right, grab Checkpoint 5 over the hump bridge. Turn second left just past well stacked pizza co. and get Checkpoints 6 and 7. Then turn right at the end and then first left. Follow this road to the end and get Checkpoints 7, 8, 9 and 10 before making a right, get Checkpoint 11. Turn left at the end and follow this road heading North to get Checkpoint 12, 13, 14, 15 and 16. The road bares round to the left follow it and collect Checkpoints 17 and 18 heading West. The road then bends to the left, get Checkpoint 19. Continue down this road getting Checkpoints 20 and 21. Checkpoint 22 is just past the bridge you go under. Follow this road round the hotel collecting Checkpoints 23, 24, 25, 26 and 27. Make a right turn at the end and get Checkpoint 28. Continue heading South, get Checkpoint 29 and make a left turn, get Checkpoint 30. Follow the road to the end collecting Checkpoint 31 as you go, then turn right. Get Checkpoint 32 follow this road and get Checkpoints 33, 34 and 35 then turn right. Get Checkpoint 36 just before well stacked pizza co. and Checkpoint 37 on the hump bridge, make a left at the end and get Checkpoint 38. Collect Checkpoint 39 and then turn left, get Checkpoint 40 and follow the road round collecting Checkpoints 41, 42, 43 and 44. Go ahead at the junction and collect Checkpoint 45 outside Bunch of Tools. Turn right at the end and collect Checkpoint 46, the drive forward, heading North to get Checkpoint 47, the final one. ============================================================================ ______________ V.C. Endurance ¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Location of Race: Almost all of Vice Citys Districts Entry Fee: $10000 Prize Money: $400000 Track Length: 6.1 Miles Checkpoints: 112 Difficulty: Medium How To Find: The Start is in Vice Port, out of Sunshine Autos turn left and drive South until you come to the start. Walkthrough: Head forward and collect Checkpoint 1, then turn left and get Checkpoint 2. Turn left again and get Checkpoint 3 and 4, then turn right onto the bridge into East Vice City. Go across the bridge collecting Checkpoints 5, 6, 7, 8, 9, 10, 11 and 12. Go ahead at the junction and follow the road North. Get Checkpoints 13, 14, 15, 16 and 17 which is on the hump bridge. Carry on heading North collecing Checkpoints 18, 19, 20, 21, 22, 23 and 24. Turn right and head over the bridge, collect Checkpoint 25 and turn left just past well stacked pizza co. Get Checkpoints 26 and 27 then turn left at the end to collect Checkpoint 28. Take the first right and get Checkpoint 29 continue on get Checkpoint 30, go past the Pay N Spray and get Checkpoints 31, 32 and 33. Turn left and get Checkpoint 34. Follow the road round the hotel, get Checkpoints 35, 36, 37, 38, 39 and 40. Go under the bridge and get Checkpoint 41, the follow this road North, until it goes round the top of the island and back South, collecting Checkpoints 42 - 55 as you go, avoid any traffic and turn right to get Checkpoint 56. Take first right again and get Checkpoint 57, then head North folling the road and get Checkpoints 58, 59, 60 and 61. Checkpoint 62 is on the bridge to Prawn Island, get Checkpoint 63 and take first left at Prawn Island and follow this road back round North, avoid on coming vehicles and collect Checkpoints 64, 65, 66 and 67. Go straight on at the junction and grab Checkpoints 68 and 69, turn right and get Checkpoint 70. Go over the brige into Downtown and grab Checkpoints 71 - 78. Then turn left at the end to get Checkpoint 79, follow this road South and then East collecting Checkpoints 80, 81, 83 and 84 as you go. Turn left heading South again and get Checkpoints 85 - 90 and turn right into Little Haiti, collect Checkpoint 91, 92, 93 and 94, follow the road round to the South. Grab Checkpoint 95 and go past Kaufman cabs still heading South and get Checkpoint 96. Get Checkpoint 97 then turn right and get Checkpoint 98, follow the road round to the South and get Checkpoints 99, 100 and 101. Turn right at the end and get Checkpoint 102 and continue into Little Havana get Checkpoints 103 and 104, before turning right to get Checkpoint 105. Take next left and get Checkpoint 106, then turn right and get Checkpoint 107. Now take another right heading West get Checkpoints 108 and 109 turn left and get Checkpoint 110. Follow this road back towards the Start/Finish line collecting Checkpoint 111 and the final Checkpoint 112. ============================================================================ | | |¯ | | |¯ | | |¯ |¯ |/ |¯\ |¯| | |\| ¯|¯ |¯\ |¯| |¯ |¯ |-| |- | | | |-| |- | | |_/ | | | | | | | / |-| | |- | | |_ |_ | |_ | | |_ |_ |\ | |_| | | | | |¯\ | | |_ |_ ============================================================================ There are 4 Sparrow Helicopters parked in Vice City, 1 in Ocean Beach, 1 in Vice Point, 1 in Downtown and 1 in Little Haiti. These missions are easy, as they are timed as opposed to against the clock. If you destroy or get out of the Sparrow Helicopter you will fail the mission. All you need to do is use the Sparrow to collect all the Checkpoints in the fastest time. You should use the radar more than most Checkpoint races to determine where the Checkpoint is, and if its above or below your position. These missions are not available until you complete the mission "Rub Out". ______________________________ Ocean Beach Chopper Checkpoint ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Location: Ocean Beach Reward: $100 Checkpoints: 17 Difficulty: Easy How To Find: From the Ocean View Hotel, take a right South, and then another right, round the back of the hotel. Head South and turn right at the Pole Position Club, then take another right at the end. After the first left there will be a white building with a pink roof, the helicopter is on here. Walkthrough: Either use a helicopter to get to the roof, or the steps of the carpark to the North, just North of the Pay N Spray to jump to the roof. Get in the Chopper and start the mission. Checkpoint 1 is slightly North East, go over the building to the North and then East to the road, Checkpoint 2 is North again, at the North side of the multistorey carpark to you right. Checkpoint 3 is East of here, follow the road heading East, go between the buildings down the alleyway, be careful of the buildings either side. Turn right at the end and fly South, get Checkpoint 4, which is on the road. Go West over the Ocean View Hotel and get Checkpoint 5 which is above the entrance to the multistorey carpark building. Continue heading West and turn South at the road, fly South and get Checkpoint 6. Follow this road South and get Checkpoint 7, be careful not to hit the street lights. Turn imedietly West and head for Checkpoint 8, which is above a pink building, continue West and slightly North grab Checkpoint 9 between the 2 white buildings. Now fly over the marina to the West and drop down to get Checkpoint 10. Follow the road going South to get Checkpoint 11 and Checkpoint 12 between the 2 junctions. Head slightly North and go round the back of the two hotels to get Checkpoint 13. Continue North-East over the Pole Position club to get Checkpoint 14, then follow this road North, Checkpoint 15 is above a small white building just to the right. Turn next left into the entrance of the multistorey carpark to get Checkpoint 16. Now Head South West towards the start, the final Checkpoint is on the Eastern side of the white building with a pink roof, be careful of the trees when you get Checkpoint 17. ============================================================================ _____________________________ Vice Point Chopper Checkpoint ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Location: Vice Point Reward: $100 Checkpoints: 17 Difficulty: Easy How To Find: Coming into Eastern Vice City from Leaf Links, take the first left and then the first right under a white arch into a back alley. Then take a left where the wooden fence has a gap, the Helicopter is here. Walkthrough: Get in and head North, Checkpoint 1 is at the North end of the grassy area, you start at. Go slightly East but continue North over the white building to the right, Checkpoint 2 is on the road to the North, be careful of the street lights. Turn left and head West over the Villa and get Checkpoint 3 at the junction, then turn North go over the next Villa and get Checkpoint 4 at this junction. Continue following the road that eventually leads to Prawn Island and get Checkpoint 5. Continue heading North, gain some hight and get Checkpoint 6. Turn and head East, Checkpoint 7 is on the Northern side of the Yellow and White building. Continue heading East until you get to the road, turn and head South, get Checkpoint 8 which is quite low, watch out for the street lights here. Continue heading South down this road and get Checkpoint 9, gain some altitude and get Checkpoint 10 which is just above a white building to the right. Turn and head West following this road, Checkpoint 11 is at the end of this road. Now head South and grab Checkpoint 12 which is at road level, continue South over the villas and get Checkpoint 13 just off to the side of the road. Checkpoint 14 is back on the road heading South, at the next junction. Continue following that road past the Pay N Spray to get Checkpoint 15, now head slightly East over the White building complex near the start and get Checkpoint 16, which is at the Southern end of this complex. Now turn all the way round and get Checkpoint 17, it is above Leaf Links View a tall White building with a red titled roof, it should be North West of your position. ============================================================================ ___________________________ Downtown Chopper Checkpoint ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Location: Downtown Reward: $100 Checkpoints: 29 Difficulty: Medium How To Find: Coming into Downtown from Prawn Island, follow the long road until you can turn left, the take first left, and left again at the end. Head North until you see some steps on the left behind a building, head up those steps, the helicopter is at the Western end. Walkthrough: Get some height and head west, get Checkpoint 1 above the radio tower of the police station, now turn and head North, Checkpoint 2 is in the entrance area of the fire station. Follow the road North and get Checkpoint 3, Checkpoint 4 is at the end, but slightly higher up, go over Ammu-Nation and get Checkpoint 5 above the roof. Turn slightly West into the backyard area and get Checkpoint 6. Checkpoint 7 is then on the North Western, corner of the building, continue in that direction and get Checkpoint 8 above the road. Follow the road North and get Checkpoint 9, be careful of the buildings either side. Turn right and head East, get Checkpoint 10. follow the road to the end and get Checkpoint 11, then continue heading East and get Checkpoint 12, above the white building. Turn slightly South and get Checkpoint 13, which is on the Southern side of the white building, over the road. Follow this road and get Checkpoint 14, and Checkpoint 15 which is off to the right and in the entrance of a Finance building. Go in the entrance and round the sculpture, get Checkpoint 16, watch out for the walls and go through the opening to get Checkpoint 17. Head South across the car park, get Checkpoint 18, then go straight up to the VCN Helipad to get Checkpoint 19. Head slightly west and grab Checkpoint 20, then head towards the entrance of the huge opening in the building get Checkpoint 21 and go through the "tunnel" to get Checkpoint 22, you don't actually have to do this, as you can go round the building, but it's not as hard as it looks. Now turn East and get Checkpoint 23, which is slightly below your position, follow the road South and at the junction turn right, get Checkpoint 24, 25, 26, and 27, be careful of the telegraph poles and buildings as you go. Turn and head North at the junction fly over and get Checkpoint 28, then head off the road to the right and get Checkpoint 29, which is in a tree so be careful not to loose control. ============================================================================ _______________________________ Little Haiti Chopper Checkpoint ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯ Location: Little Haiti Reward: $100 Checkpoints: 21 Difficulty: Easy How To Find: Coming into Little Haiti from the bridge from Leaf Links follow the road round until your heading East again, there should be a few buildings on the left, with a green planter outside, the helicopter is on top of these buildings. Walkthrough: You need to use either a helicopter to get onto the roof, or use a relativly quick vehicle and use the blue and red cargo crates to the North to jump to the roof. Once in the Chopper head South and get Checkpoint 1 between the two buildings, then turn right and head West, grab Checkpoint 2 above some shacks, watch the telephone poles as you get it. Turn South and get Checkpoint 3, continue going South Checkpoint 4 is above a block of shacks, be careful not to hit the telephone pole. Continue heading South and get Checkpoint 5 which is in the Printworks Car Park, gain some altitude and grab Checkpoint 6 which is on the Southern side of the Printworks. Continue going South over the road and the white building, follow the road going South and get Checkpoint 7, go slightly East off the road and get Checkpoint 8 in a sandy area, be careful of the telephone poles again. Keep going South over all the buildings and get Checkpoint 9, which is above the road, turn right slightly and head South West get Checkpoint 10. Now follow the East/West road here, round North and get Checkpoint 11. Go over the Rockstar sign and head North over a road and get Checkpoint 12. Checkpoint 13 is above the basketball courts in the centre of this block, head North to get it and continue on North to get Checkpoint 14 which is near the Printworks. Head slightly to the West and get Checkpoint 15, above a white building, carry on going North, get Checkpoint 16 where the road curves round to the right. Follow the road and get Checkpoint 17, which is above the building to the left. Turn and Head straight North and grab Checkpoint 18, above some buildings to the right. Head behind well stacked pizza co, and along the grassy area, Checkpoint 19 is here. Keep going North and get Checkpoint 20 above some buildings near the start, now head past the start and up over the building just North of the start, where Checkpoint 21, the final Checkpoint is. ============================================================================ |¯ |¯| |\/| |¯ |\| ¯|¯ |¯| / |¯| |¯\ | |\| | |¯| |\| |¯| | | | | | |- | | | \ / | | |_/ | | | | | | | | \ |_ |_| | | |_ | | | |_| / |_| | | | | | |_| | | |_| ============================================================================ This is my second FAQ, and its on another Grand Theft Auto, my other was a GTA London 1961 guide, so check it out. I wanted to do something for Vice as i couldn't bring myself away from the game having 100% it. So i decided to write a Guide/FAQ, but most things had been covered on GamesFAQ.com, so i came up with the various Checkpoint races, since it wasn't really covered in any detail by anyone. Personally i think Rockstar did the right thing with this, they changed the format of the Checkpoint race, as opposed to the stuff in GTA3, and they varied the vehicles you used. I would like to see more races like the old ones though as they were much more challenging, whereas these were a little too easy. I would also love to see (in the next GTA) submarines, jet skis and RC boats, especially as Checkpoint races like these. ============================================================================ |¯ |¯\ |¯ |¯\ | ¯|¯ |¯| | |_/ |- | | | | \ |_ | \ |_ |_/ | | |_| ============================================================================ GameFAQs.com - For hosting this Rockstar - For another great game All the following people for there FAQs on GameFAQs: THAguyINgta3, Little_Jewell, Psychotic34, Minesweeper, Psy II, GTA3 Addict, dark52, Jnco904, Bert, PsychoMantis, Dave - axolotl_jeans (cheers for pointing out spelling mistakes!) If you wish to contact me, my E-Mail is: firstname.lastname@example.com (take out the NOSPAMPLEASE!!! bit)
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TAF/LSU Golf Chip-In Club
October 31, 2011, 12:00 AM (CT) Updated: April 05, 2012, 10:03 AM (CT)
LSUsports.net (@LSUsports)
LSU Sports Interactive
LSU Sports Interactive
Prospective members of the TAF/LSU Chip-In Club are asked to print and complete the brochure linked below. This two-page brochure is available in Portable Document Format (.pdf) or by mail.
Please download a copy and mail it in, or contact the golf office for more information (directory).
Chuck Winstead, Head Coach - Men's Golf
Karen Bahnsen, Head Coach - Women's Golf
Chip-In Club
TAF/LSU Golf
P.O. Box 711
Baton Rouge, LA 70821
Website: http://chipin.tigerboosterclubs.org/

subset: commoncrawl


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MEMPHIS, Tenn. — Biodiesel and bio-based fuels will be in the spotlight at the Mid-South Farm & Gin Show, with Joe Jobe, executive director of the National Biodiesel Board, on tap to provide attendees with the latest information about alternative fuels.
The show will be March 4-5 at the Cook Convention Center in downtown Memphis.
Jobe, who is with the national trade organization representing the biodiesel industry as the coordinating body for research and development in the U.S., will speak at the show's Ag Update session Saturday morning, March 5, at 8:30.
"There is a lot of interest in biodiesel and bio-based fuels," says Tim Price, executive vice president of the Southern Cotton Ginners Association, which sponsors the annual show attended by more than 15,000 people. "Biodiesel plants are under way or on the drawing board in the Mid-South and farmers will have a vital economic stake in the progress of this industry."
The 53rd annual show, co-sponsored by Delta Farm Press, will not only give growers a firsthand look at new ag products and technologies, it will also offer the latest information on one of 2005's hottest agricultural topics: soybean rust.
A special seminar on the disease, which blew in from Central America on last year's Hurricane Ivan, will be conducted by Monte Miles, USDA Agricultural Research plant physiologist at the University of Illinois, the nation's leading authority on the subject. He will lead a reaction panel, which will have participants ranging from growers and input providers through end users."
The seminar will be held Saturday, March 5, at 1 p.m., and will be co-sponsored by a number of Mid-South organizations, including the Agricultural Council of Arkansas, the Delta Council, state soybean associations, state soybean promotion boards, and others.
USDA Undersecretary for Marketing and Regulatory Programs William Hawks will also speak, and members of the Mid-South congressional delegation are expected to be present for comments.
Hawks will speak at the Saturday morning Ag Update session.
"Since our event comes just before the start of the new season, this seminar will offer soybean growers an opportunity to get the latest information on this disease for use in making key crop management decisions," Price says.
"While soybean rust is new to the U.S., researchers have been working on it for at least five years, and Dr. Miles has a wealth of information that can help growers to take a proactive stance in dealing with it."
Ag Update sessions
Growers will have access to a broad range of additional information in the Ag Update sessions. Here's the lineup:
Friday, March4 — Woods Eastland, president and chief executive officer of Staplcotn, the Greenwood, Miss., cotton marketing cooperative, and the 2005 chairman of the National Cotton Council, will discuss cotton sector issues.
Michael Hathorn, vice president and coordinator of economic analysis for Informa Economics, Memphis, will discuss the outlook for rice and wheat.
William Dunavant, chief executive officer of Dunavant Enterprises, will provide his annual cotton market outlook.
Saturday, March 5 — William Hawks, USDA; Richard Brock, president of Brock Associates, a widely known farm marketing advisory firm, and publisher of The Brock Report, who will present the outlook for soybeans and corn; and Joe Jobe, executive director of the National Biodiesel Board, who will discuss the future of bio-based fuels.
"We feel the Ag Update programs and the soybean rust seminar will offer a forum for issues of key importance to farmers this year," Price says.
Hundreds of exhibits
This year's show, is shaping up to be another sellout for the 200,000 square foot convention center and the largest in the event's history.
More than 450 exhibits are expected, Price says, running the gamut from the latest equipment, to seed, chemicals, and services. Exhibitors are from 40-plus states and two foreign countries.
"The show has become an early spring tradition for Mid-South farmers, ginners, and others involved in agriculture," he says. "In addition to many exhibitors who are with us year-in and year-out, we have many who will be here for the first time, bringing a new array of products. And a lot of our every-year exhibitors are increasing their space, so it's going to be a very diverse show spanning all the major Mid-South crops.
"While we're proud of the cotton and ginning heritage of the show, it has evolved over the years into a stage for exhibitors representing all of our crops. We believe it is the premier indoor farm show in the South."
Family fun
"Memphis is a fun place for the entire family to spend a weekend," Price says, "and we hope everyone will mark their calendars and plan to come and be a part of this year's big show."
Coinciding with the show is the annual meeting of the Southern Cotton Ginners Association and its member associations from Louisiana, Tennessee, Mississippi, and Arkansas-Missouri, and a number of ginner events are held during the week of the show.


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Buccaneers set to battle USC Upstate
SPARTANBURG, S.C. (Feb. 28, 2013) – The No. 60 ETSU men's tennis team will begin Atlantic Sun play a day earlier than originally scheduled, as the Buccaneers battle USC Upstate Friday inside the Upstate Tennis Complex at 2 p.m.
ETSU (4-4) and USC Upstate (4-5) were scheduled to open conference play Saturday at 1 p.m., before the change.
The Buccaneers enter the A-Sun slate on a two-match losing streak, but have gone up against some of the nation's best. ETSU's last outing was Monday where it came up short to then-No. 8 Georgia, 5-2, in Athens. Senior Jesus Bandres (Caracas, Venezuela) highlighted the day with a win in the top singles match over No. 21 Nathan Pasha, earning Bandres A-Sun Player of the Week honors.
The other loss during the mini-streak was to Nebraska – currently ranked No. 40. The Buccaneers battled the Cornhuskers to a close contest, ultimately falling, 4-2. Again, Bandres stood out, defeating Nebraska's top singles player, Andre Stenger, 6-4, 4-6, 6-4. The 2012 A-Sun Tournament MVP is 11-10 overall on the 2012-13 campaign, 5-2 dual, and rides a five-match winning streak.
Prior to dropping two straight, the Bucs defeated then-No. 60 Georgia State, 4-0, at the Bristol Racquet Club, Appalachian State, 6-1, on the road, and then-No. 71 UL-Lafayette, 4-2, at the ITA Kick-Off in Columbus, Ohio. ETSU is 2-3 versus nationally ranked opponents this season.
USC Upstate enters the matchup off a, 4-1, victory at home to Georgia Southern. The Spartans have yet to win back-to-back contests, but will have an opportunity to do so on their home courts.
Matthias Kidler has been the most consistent performer for the Spartans all season, posting a 6-3 mark in singles action with all contests coming at the No. 1 spot. Kidler has also tallied four wins in doubles action, two of which came in the top slot.
Last season, the Buccaneers concluded the regular season with a, 5-2, victory over the Spartans in Johnson City to finish the A-Sun season at a perfect 9-0. A week later, the two teams met again in the semifinals of the A-Sun Tournament Championship, with No. 1 ETSU rolling past the fifth-seeded Spartans, 4-0.
ETSU has won the last three meetings in the series history. USC Upstate's last win came in the spring of 2010, 4-3, in Johnson City.
ETSU fans wanting Buccaneer news, score updates, in-game promotions and much more sent to their mobile device can do so by signing up for "Buc Updates." Click here to sign up today!
For more information on ETSU men's tennis, please visit www.ETSUBucs.com.


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It's a big question, and one the University of Colorado's Center for Media, Religion and Culture (CMRC) intends to address Thursday, Jan. 9, through Sunday, Jan. 12, during a conference titled "Media and Religion: the Global View."
The conference is designed to explore religion in the 21st century and its global applications and implications.
Whether it's the impact of a blog, the influence of televangelism, how death is portrayed in video games or the intersection of religion and activism, the globalization of the planet is leading to new and interesting roles for religion in the media, said Nabil Echchaibi, associate director of the CMRC and a CU media professor.
"Conference themes will include how religious identities are shaped and negotiated through a complex and creative use of the media in an increasingly global context," he wrote in an email.
More than 80 speakers and presenters from 23 countries will participate in the conference. The main plenary sessions, which include presentations from scholars, journalists and other experts, are free and open to the public.
When scheduling speakers, Echchaibi said, conference organizers tried to be as inclusive as possible. Speakers come from different faiths, countries and such professional backgrounds as theology, sociology and journalism.
In an interview Friday, Echchaibi said the conference will try to tackle topics such as the ways media and religion influence and shape each other, as well as how people use media to express their views about religion in a broader global context.
"It's not just about (religion's) representation in the media," Echchaibi said, "but how different individuals and collective forces use media for religious expression."
During the conference, a panel discussion will explore the ways digital media has helped distribute information, opinions and understandings about religious ideas, Echchaibi said.
The panel, titled "Religion and Digital Media: Scholarship, Journalism and the Spaces in Between," is scheduled for 7 p.m. Jan. 11 in Eaton Humanities 250.
The conference also includes several plenary sessions that include speakers from around the world who specialize in the ways religion and media have shaped society from Ghana to Indonesia, from the United Kingdom to the United States.
"We wanted a diversity of voices," Echchaibi said.
The speakers will include:
Jane Little, who founded the religion beat at BBC World Service. She is now religion editor for Public Radio International's The World program.
Kwabena Asamoah-Gyadu, a professor at Trinity Theological Seminary in Accra, Ghana. Asamoah-Gyadu, who studies religion, theology and media, will discuss the rise of charismatic Christianity in Africa.
Magali do Nascimento Cunha, a professor at Methodist University of Sao Paulo, Brazil, who researches media and religion, as well as cultural studies and practical theology. She plans to speak about how religion and politics have shaped Brazil, especially after a tense period in the country's history of military rule between the mid-1960s and mid-1980s.
This is the fifth year for the conference, according to the CMRC website.
In past years, the media and religion conferences have highlighted topics such as Islam in the media, digital religion and fundamentalism.
A schedule for the sessions, which will take place at several locations on the CU campus, will be available this weekend at cmrc.colorado.edu.
Megan Quinn writes a faith column once a week for the Camera. Contact her at firstname.lastname@example.com.


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We're proud to announce our grand total: $334,122!
This number exceeds last year's grand total by more than $11,000, and it's the third highest total in our campaign's 31 year history. Because of the hard work and generosity of our team members and guests, 14 local children's hospitals will receive donations:
- Children's Hospital of Pittsburgh Foundation
- West Virginia University Children's Hospital
- St. Vincent Health System
- Akron Children's Hospital Mahoning Valley
- Four Diamonds Fund at Penn State Children's Hospital
- Rainbow Babies & Children's Hospital
- Indiana Regional Medical Center
- DuBois Regional Medical Center
- Columbus Children's Hospital Foundation
- Kennedy Krieger Children's Hospital
- St. Christopher's Hospital
- Children's Medical Center of Akron
- Johns Hopkins Children's Center
- Children's Hospital Foundation of Philadelphia
We'd also like to extend a special thanks to our other partners who helped us reach our goal, including: Sheetz, Vitality Food Service, Geyer Printing, KDKA TV, the Pittsburgh Post Gazette and NewsRadio 1020 KDKA. Our first-ever Black Friday change drive, "Make a Change with Your Change" in partnership with KDKA, raised almost $10,000!
Most of all, we want to offer our heartfelt appreciation to all of you for supporting us. Our Caring for Kids Campaign wouldn't be possible without the generosity of our amazing guests! We truly appreciate your efforts in making our campaign a success. THANK YOU!!! Share


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Student Development Resources
Resources to Refine the Masterpiece in You
For we are God's masterpiece. He has created us anew in Christ Jesus, so that we can do the good things He planned for us long ago. - Ephesians 2:10 (NLB)
Most materials in Student Development Resources online training library are accessible directly from your computer. Media files may also be downloaded, using iTunes. Click here to learn more about iTunes U.


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The Defense Commissary Agency is considering a six-year, $256.8 million contract to update its enterprise business system to get a fully integrated commercial-off-the-shelf supply chain solution.
DeCA wants to incorporate industry best practices to support a 21st Century supply chain model while lowering the total cost of ownership. The agency is looking for a retail business solution that supports standard industry grocery operations, adheres to industry and technical standards, is commercially proven, and reflects the best practices for the grocery industry.
DeCA also aims to improve its data to help with analytics and business decisions. The solution should allow electronic information sharing vertically across increments and horizontally between stores, headquarters, and all customer touch points. All of this should happen under a single, integrated architecture.
Essentially, DeCA wants to eliminate current manual processes and exchange them for an effective system that ensures 100-percent accuracy of sales and financial data. It should enable the exchange of data, selectively or on a schedule, with DeCA's Enterprise Data Warehouse.
DeCA will focus on an incrementally deployed COTS solution.
A draft request for proposals was released Feb. 5. The deadline for response is Feb. 18.
About the Author
Matthew Weigelt is a freelance journalist who writes about acquisition and procurement.
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Suwannee Valley Players is performing the play Barefoot in the Park on May 10-12 and 17-19.
Barefoot in the Park, by Neil Simon, was nominated for 1964 Tony Award for Best Play.
The play is about a young couple -- Paul Bratter (Greg Mercier) and Corie Bratter (Emily Baker) -- who are newlyweds in every sense of the word. He's a straight-as-an-arrow lawyer and she's a free spirit always looking for the latest kick. Their new apartment is her most recent find, too expensive with bad plumbing and in need of a paint job. After a six day honeymoon, they get a surprise visit from Corie's loopy mother, Ethel Banks (Diana Child) and Corie decides to play matchmaker during an upcoming dinner with their neighbor-in-the-attic, Victor Velasco (Michael Zubler), where everything that can go wrong does.
Paul just doesn't understand Corie, and she thinks he's too boring. She just wants him to be a little more spontaneous; running "barefoot in the park" would be a start.
Barefoot in the Park was first presented on Broadway by Saint Subber at the Biltmore Theatre in New York City on Oct. 23, 1963. It was directed by Mike Nichols. This production is being presented with special rights from Samuel French.
Show dates are May 10-12 and 17-19. Show times are Friday-Saturday at 8 p.m. and Sunday matinees at 2:30 p.m. Ticket prices are $10 for adults and $8 for seniors/youth. Tickets may be purchased in advance from Suwannee Valley Internet in Chiefland.
Shows are performed at the Chief Theatre, 25 E. Park Ave., Chiefland. For more information, call SVP at 352-493-ARTS (352-493-2787) and leave a message, or check the website www.SuwanneeValleyPlayers.org.
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Welcome to the home of Stilton Cheese - Britain's historic blue cheese and Britain's favourite blue cheese.
The history of Stilton can be traced back to the early 18th century and although it is clear that the recipe used has changed quite dramatically over the years it remains one of the world's best known and much loved cheeses.
Quintessentially English, Stilton has its own Certification Trade Mark and is an EU Protected Food Name.
This means that:
- it can only be produced in the three Counties of Derbyshire, Nottinghamshire and Leicestershire
- it must be made from locally produced milk that has been pasteurised before use
- it can only be made in a cylindrical shape
- it must be allowed to form its own coat or crust
- it must never be pressed and
- it must have the magical blue veins radiating from the centre of the cheese
Stilton's unique flavour makes it suitable not only for those special occasions when only the best will do , but also but for perking up everyday recipes and snacks. With its slightly open texture and creamy background it melts and crumbles easily and is one of the few cheeses that freezes well.
We invite you to explore our web site, watch the film to see how Stilton is made or find new ways of using Stilton. But above all we want you to enjoy your Stilton.
Stilton - King of English Cheese!


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We know that ratings and reviews are important to our families. That's why we use surveys by Press Ganey, a respected research firm, to see how we measure up.
Nemours Cardiology Care Ranks in Top 20 percent
Compared with other pediatric health care providers, we rank highly in these key satisfaction areas:
- Nurse's concern for problem
- Likelihood of recommending Care Provider
- Explanation of problem or condition
- Friendliness and courtesy of Care Provider
- Concern for questions or worries
- Patient and family confidence in Care Provider
- Efforts to include family in decision-making
- Care Provider spoke using clear language
- Likelihood of recommending practice
- Care provider gave information about medications


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Crankshaft wrote:Defence21 wrote:saints11 wrote:I like Iggy and still feel he could be very productive on the right side and PP. However, I think that ship has sailed and they will part company. Dupuis fits this team better. That said, I think Dupuis would be best served playing with Sutter. Sid gets Bennett.
This sentiment baffles me. What more does Dupuis have to do to justify his spot as a quality winger for Crosby? He's been nothing short of excellent there, and dropping him to the third line would be a swift slap to the face of one of the hardest-working, most-improved, and most-respected players on the roster. If he re-signs, he stays with Crosby. Period. End of story.
Can you honestly sign a 34 year old Dupuis for 4 more years, expecting him to contribute like he is now? I just don't see the value.
What would be the problem of playing Bennett on Malkin's line and Dupuis on Crosby's?
Everyone's happy.


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Lyn Huxford Center for Community Service (CCS)
Open Invite
The Lyn Huxford Center for Community Service (CCS) welcomes everyone. Students, faculty,
and staff, please feel free to drop by the Center at any time through the year or
attend any CCS meetings in which you have interest. Meetings are coordinated by CCS
staff, but all students are welcome. Students can come to meetings, connect with a
service site, take a lead in coordinating events, recruit people for service, and
bring new ideas to the table.
We are here for you. We can also help you plan a service activity with a group or an individual site if you are interested.
Mission Statement
The Lyn Huxford Center for Community Service aims to provide experiential learning and enriching service to engage McKendree University and its students with both their local and global communities. We strive to develop socially responsible global citizens. This is done through academic coursework, service experiences, educational programming and opportunities for personal growth.
Please see the "Awards" tab on the left for information regarding the LHCCS Scholarship,
due January 18th, 2019.
Our Components
Community Service and Outreach
CCS works with partner agencies to serve the community. We coordinate individualized service placements, weekly service opportunities, and group service projects. Through our partnerships, we are able to build a spirit of service on campus that is carried with students into their lives and careers after graduating.
Service Learning
CCS assist faculty in finding appropriate Service Learning placements as well as meeting individually with faculty members to consult on their courses. We also provide service learning contracts, evaluations, evaluation tools, hours logs and other forms for students and faculty and assist students at the beginning of the semester to solidify weekly service opportunities to fulfill their course's Service Learning requirements if needed.
Social Justice
CCS coordinates events and programs to build social awareness among the campus community. Among other events, we coordinate Hunger and Homelessness week for our community to raise awareness of the local and global causes and effects of hunger and homelessness. Retreats are provided to analyze issues and systems affecting social injustice. Reflections to build individual understanding of justice are also offered on a monthly basis.
Scholarship & Student Development
CCS selects and oversees scholars who have dedicated a portion of their college career to promoting service on campus. These students are pushed to develop their understanding of community service and encourage the spirit of service among campus. Non-scholars interested in being a larger part of the CCS are encouraged to participate in all scholar activities and help coordinate events as well.


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0 Members and 1 Lonely Barbarian are spying on this topic.
- A steel belt with joints every tenth centimeter. AT-Reid-5 is engraved into a flip panel that reveals a touchpad and a small screen. Further studies also reveal small replaceable batteries. The power gauge indicates the batteries are flat.- A steel ring on each hand, AT-Reid-5 engraved on the inside of each ring.- Steel bracers on each hand. Yep: AT-Reid-5.- Steel, leather and kevlar ankle bracers. AT-Reid-5.- Brown webbing pouch containing 103 severed ears with name tags on.- Left leather combat glove (+2 fist damage)- 3 x P90 magazine clips, with 50 rounds each (magnetically attached to the steel belt).Also, inside the brain and skull pulp are two torn and twisted steel ear rings.(Plus P90 and combat knife inside the building)
220 rounds .22 caliber ammo13 ceramic flasks of moonshine (1 metric litre)2 teddy bears, semen baked1 mutton


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By Andria Cheng
Amazon's recent statement that it's contemplating raising the price of its free-two-day-shipping membership program by $20 to $40 from its current $79 annual rate has ignited a firestorm of sorts and led to a UBS stock downgrade on Wednesday that cited concern that a significant percentage of existing Prime members won't renew at a higher price level.
Instead of debating the magnitude of the Prime price hike, it may be time for Amazon /quotes/zigman/63011/delayed /quotes/nls/amzn AMZN to unbundle the 9-year-old program, argues Rafi Mohammed, a pricing-strategy consultant and author of "The 1% Windfall: How Successful Companies Use Price to Profit and Grow," in an article in Harvard Business Review. He suggests Amazon look at cellphone companies that offer variable pricing based on consumer usage levels.
"The key lesson in pricing for any company is to understand that customers are different," he said in an interview with MarketWatch, adding that Prime membership is a key marketing tool for Amazon, with Prime-member purchases representing about 36% of Amazon's $74 billion in annual revenue. "There's so much more to pricing instead of a simple two-lever, up-and-down strategy. There's a lot of ways you can slice that pricing. Let people self-select the shipping and pricing option. The notion of offering customer choices is something that becomes standard in all industries. Most companies should offer good, better and best prices."
Mohammed offered the example of Red Lobster, whose bottom line was seriously damaged when it offered an Endless Crab promotion in 2003, as a cautionary tale for companies offering any unlimited plan.
"You are seeing overconsumption," Mohammed told MarketWatch. "The problem with raising the price is some of the people who aren't shipping as much are going to say [they] are going to get out of it."
He, for one, said he may not renew his Prime membership if the company does raise the price.
Mohammed said Amazon should also consider unbundling the video-streaming and Kindle digital-book borrowing services from the Prime membership.
"It's just not intuitive" to offer those additional services under the Prime umbrella, he said, adding that there's no evidence that existing Prime members use all those features. They "certainly provide more value and [that] makes it more attractive to customers," he said, but "you can still offer low-price video streaming and Kindle book lending. You can make them the most bare-bones. [Amazon can] find a lower-price option."
According to the UBS survey, executed in partnership with Consumer Intelligence Research Partners, 94% of Prime customers said they would likely renew their membership at the current $79 level, but the percentage falls to 58% and 24%, respectively, with the annual price lifted by $20 and $40. The survey also showed 69% of those Prime members who are frequent users of the Amazon Prime Instant Video service would definitely or probably renew at the $99 level, versus 58% within the broader pool of Prime customers surveyed.
The survey also showed 74% of former Amazon Prime members cited cost as the reason for not renewing their membership, while 12% mentioned their usage patterns.
— Andria Cheng
— Follow her on Twitter @AndriaCheng


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June 2007
1 Henderson, A. and Mapp, K. 2002. A New Wave of Evidence: The Impact of School, Parent and Community Connections on Student Achievement, p. 7. Austin, Tex.: Southwest Educational Development Laboratory.
2 Ibid., p. 7.
3 Parental Involvement: Title I, Part A, Non-Regulatory Guidance, April 23, 2004, p. 3.
4 Available at
Last accessed on June 8, 2007.
5 The funds are intended to target three overarching categories of parent involvement: advocacy and decision-making (including school improvement planning and creation of a required parent involvement plan); communicating information and exercising options (including providing a school report card, informing parents about school improvement and choice options, and assisting parents in exercising their options); and partnering with schools to improve student achievement (e.g., creating a school-parent compact).
6 When a school has been identified as being in need of improvement, its district must offer students at the school an opportunity to choose and transfer to another school in the district that is not in need of improvement.
7 If a school remains in need of improvement for a second year, it must offer students from low-income families access to federally approved "supplemental educational services," including tutoring and other academic supports, that will be paid for by the local district.
8 McDermott, P., and Rothenberg, J. 2000, October. Why urban parents resist involvement in their children's elementary education. The Qualitative Report, 5(3 & 4).
9 Academic Development Institute. 2004. A Parent Guide to No Child Left Behind. Lincoln, Ill.: Author.
10 The Indiana Center for Family, School and Community Partnerships. (n.d.) A Parent's Guide to Understanding NCLB & P.L. 221. Indianapolis: Author. Available at http://www.fscp.org/index.asp?p=9. (Click on link for No Child Left Behind and choose A Parent's Guide pdf.) Last accessed on June 9, 2007.
11 Epstein, J. L., Sanders, M. G., Simon, B. S., Salinas, K. C., Rodriguez Jansorn, N. R., and Van Voorhis, F. L. 2002. School, Family, and Community Partnerships: Your Handbook for Action (2nd ed.). Thousand Oaks, CA: Corwin Press.
12 Illinois State Board of Education. 2001. A Parent's Guide: The Educational Rights of Students with Disabilities. Springfield, Ill.: Author. Available at
Last accessed on June 8, 2007.
13 Cassidy, J. C. 2005. Evaluation of the Indiana Center for Family, School, and Community Partnerships' Parent Information Resource Center Programs. Ball State University. Unpublished evaluation.
14 Ibid., p. 16.
15 Epstein et al., op. cit.
16 Filby, N. 2006. Approach to Methodological Rigor in the Innovation Guides. Working paper. San Francisco: WestEd.


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I would like to hire a Graphic Designer
I want to start a small media news company, specializing in sustainability issues. As I don't have time to create great graphics, I need help from a designer, who is an expert in creating a professional-looking logo and social-media posts.
First, I need help with the website design. The designer should create a logo (for the website, Instagram and FB). After the website is ready and designed, I need help with social media posts, The posts are going to be quotes with an appropriate background photo. I am going to need one post per day and publish it on Instagram, i.e. 7 posts per week. I will provide the quote (the text) and the designer should provide the background photo. However, this is something we can discuss later.
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For most Americans, Groundhog Day is a quaint oddity or a movie starring Bill Murray. For Punxsutawney Phil Sowerby, the Pennsylvania critter who'll be dragged out of his burrow Saturday by men in top hats to look for his shadow, the day must be a supreme annoyance.
But for UCLA biologist Dan Blumstein, today's midwinter observance has become a reason to throw a party in honor of a creature that scientists have studied for decades.
Groundhogs are marmots — and through marmots, scientists hope to gain insight into the social behavior of animals, how they communicate and how their interactions influence the size of their population.
And so on Friday afternoon, Blumstein and a group of 30 or so fellow "marmotophiles" gathered in a spare hallway in the university's Life Sciences building and toasted groundhogs with cans of soda as a jazz mix played in the background.


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Welcome to a magical land
Welcome to Scotland's Highlands and Islands, a magical land of immense natural beauty, where the scenery will take your breath away, the flora and fauna captivate, and the attractions and activities excite and appeal.
From the mesmerising glow of an eastern shore sunset to the raw beauty of a west coast mountain range, and in all the vastness around and between, can be found wonderful, exhilarating adventures or peaceful, energy-restoring experiences - whichever your wish, or need.
On these pages we will introduce you to places to stay, activities to occupy you, travel arrangements to assist you.
If it is the great, unspoilt environment and wildlife that draws you, the area is a haven. You can observe ospreys and capercaillie in their natural habitat, spot seals, dolphins and otters from the shore or a boat, watch seabirds dive for food or nest high in cliffs and marvel at the majestic Monarch of the Glen, running free over the high hills.
For even more adventure, there are golf courses from the quaint to championship standard, world-class mountain-biking tracks, high range gondolas or even simple forest trails to follow and secluded beaches that would rival any tropical shore.
And whether wandering across miles of deserted, silver sandy dunes in the shimmering sun on an island seashore, being thrilled by an outdoor enthusiasts' paradise in one of our rugged mountain ranges, standing thigh-deep in waters of the greatest salmon rivers in the world, following whisky, castle, coastal or Pictish trails, exploring the folk tales, history, drama and romance of this ancient land or simply sitting by a peat fire with a dram in your hand, you could not have chosen a better region to appreciate than this one.
Matching the array of activities and attractions is the choice of accommodation, food and retail. You may wish to live like a king and stay in an historic castle or go for the 'braver' option of a tent - there is no shortage of options and the visitor is guaranteed to find something to suit.
With its abundance of fertile land, clear water and fresh air, this part of Scotland boasts a natural gourmet larder. Its seafood and fish - lobster, shellfish, wild salmon, trout and smoked specialities - are renowned the world over.
Thanks to an ever-expanding air service and a comprehensive rail and ferry network, the area can be travelled in comfort, and drivers will often find that they have many of the roads away from the busier centres to themselves - apart from the odd sheep.
Few places in the world offer such a wealth and diversity of natural beauty, activities and attractions, but this is one of them.


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Potato and Carrot Salad
1.5 cups boiled potatoes, in small cubes
1.5 cups boiled carrots, in small cubes
1 cup boiled, or canned, peas, well drained
2 tablespoons of mayonnaise
Place vegetables in a deep serving plate, and mix with mayonnaise.
Add a few drops of additional vinegar, or lemon juice, and a pinch of chopped parsley.
Serve warm or cold.
Flavors of Fiesta
by University of Illinois Extension
<- fold here


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"Readings from the Masters" with Joan Suval
Sat, Aug 26
7:00PM Meditation, 7:30PM "Readings from the Masters"
(By Donation)
After a period of meditation, Joan Suval presents a unique combination of selected readings, exploring the inspiring message of Shri Brahmananda Sarasvati and other great masters. For details see Programs with Joan Suval.
Joan will also be there for the "Answers from the Teachings" program at 3:30PM.


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Product Detail
Made for the ultimate sports fan, impress your buddies with this knockout from Holland Bar Stool. This retro L7C3C logo stool has a 2.5" cushion with a tough double-ring base with a chrome finish and a fashionable 3" ribbed chrome accent ring under the cushion to spice it up. Holland Bar Stool uses a detailed screen print process that applies specially formulated epoxy-vinyl ink in numerous stages to produce a sharp, crisp, clear image of your team's emblem. You can't find a higher quality logo stool on the market. The structure is triple chrome-plated to ensure a rich, polished finish that will last ages. If you're going to finish your bar or game room, do it right- with a Holland Bar Stool.
- Detailed screen print process that applies specially formulated epoxy-vinyl ink in numerous stages to produce a sharp, crisp, clear image
- Shiny, lustrous, trippled plated chrome finish
- Made with commercial quality tubular steel
- Lifetime Warranty Swivel
- Made in the USA
SKU: HBSL7C3C30IlliniU
Manufacturer Website Address: http://hollandbarstool.com
Product Name: 30" Chrome Double Ring Illinois Swivel Bar Stool by Holland Bar Stool Company
Warranty: 1 year frame warranty
Shipping Policy: Holland Barstool Factory Direct
- The item ships direct from the manufacturer.
- Item Ships in 7-10 business days
- Item Delivered in 10-14 business days
Return Policy
Holland Bar Stool stands by their products and will replace any defective product. It is the responsibility of the buyer to fully inspect product and call both the freight carrier and dealer within 24 hours of delivery to notify of any possible returns, due to defect or otherwise. Any non-defective returns made without a call within this 24-hour inspection window will be assessed a 20% restocking fee. For defective or damaged goods, the customer has 14 days to return the product, customer must call prior to returning product with reason for return. No returns will be accepted without a RMA # from our customer service department. Product must be like new and is subject to our inspection. DO NOT THROW AWAY ANY PACKAGING - product must be in new, original condition, packaged in original packaging and include all tags and paperwork that accompanied it. Product returns on non-defective merchandise must be shipped back with freight prepaid by customer, freight is non-refundable. Shipping on defective product returns will be paid by Holland Bar Stool. If for some reason a customer is returning a non-defective product they have 10 days to contact the dealer to initiate a return. Again, if the 24-hour inspection call window has passed, all non-defective returns will be assessed a 20% restocking fee. All refunds are subject to inspection upon return. There is always a 20% Restocking fee for all custom orders.