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LittleBigPlanet 2 Walkthrough
Sackboy returns to save Craftworld from the evil The Negativitron. Our LittleBigPlanet 2 Guide includes a walkthrough of the story levels, hidden co-op and switch trigger paths, and pins to spruce your online profile.
Sackboy returns to save Craftworld from the evil The Negativitron. Our Little Big Planet 2 Guide includes a walkthrough of the story levels, hidden co-op and switch trigger paths, and pins to spruce your online profile. Here's what's inside:
- Walkthrough: A walkthrough of the six acts across Craftworld
- Co-Op Bubbles: Team up with a friend to discover hidden paths and puzzles
- Pins: Show off your glory with these collectable on-line pins
- Playstation 3 Trophies: Gain new Trophies for your collection
Rookie Test
Rookie Test introduces you to many of the game's basic concepts. Among them include Switch Triggers, which are special stickers that can unlock passages and change parts of the stage. Two such stickers you'll gain during this stage include the Hairy Leg and Hand Sketch. Follow Da Vinci's advice and use these items to unlock the gateway ahead.
Later on, you'll need to use the sacrifice ability to solve one of the puzzles. This will however prevent you from acing the level. After completing the next stage, Grab and Swing, you can return with the 3D glasses Switch Trigger and use it to by-pass the sacrifice section of this level.
- Quina Hat & Hair
- Decorative Iron Hinge
- Regal Fanfare' Stinger 2
- Circle Frame
- Body-Outline Frame
- Circle Trim
- Wooden Knight Helmet
- Pedestal Sketch
- Quina Dress
- Triangle Bracket Sketch
- Wooden Knight Shield & Sword
- Furniture Leg Sketch 1
- Pillar Sketch
- Photo Frame
- Iron Support Sketch
- Speech Bubble Frame
- Chair Back Sketch
- Handkerchief
- Curved Iron Support Sketch
- Quina Wrist-Ties
- Cheese Wedge
- Bricks Doodle
- Hand & Sleeve Sketch
- Mouth Frame
- Black And White Photo Frame
- Old Wood
- Face Bracket Sketch
- Black Starburst
- Wooden Knight Ruff & Armlets
- Pillar Bracket Sketch
- Chair Studs
- Regal Fanfare Stinger 1
- Hairy Leg Sketch
- Red Star Frame
- Frosted Diamonds
- Arch Sketch
- Grinning Lady Portrait
- Square Frame
- Wheel Sketch
- Lion Sword
- Wooden Knight Boots
- Wooden Knight Skin
- Unfinished Old Man Sketch
Grab And Swing
The prize bubbles in Grab and Swing are mostly straight forward. However, you'll want to be sure to switch between all three layers to gain them all. By moving to the very back layer you can walk behind pillars in the foreground. The first time you should do this is after spotting the hanging key. Drop down into the lower area and walk all the way to the right, behind the pillar and continue to the left. This will lead to an underground area with several score bubbles and prize bubbles.
Another well hidden prize is the 3D specs, which are also behind a foreground pillar. After dropping behind the chalkboard with a sackboy drawn on it, move to the background and travel left. The specs will be in a small alcove.
- Red Pillar
- Orange Terra Incognito Logo
- Black Matte Wood
- Full Glass
- Da Vinci Portrait
- Da Vinci Turret
- Da Vinci Two-Storey Tower
- Magnum Opus Logo
- Plywood
- Floral Brocade
- Wax Seal
- Chandelier Sketch
- Square- Terracotta
- Da Vinci Specs
- Da Vinci Ego
- Big Green Book
- Small Fat Book
- Joystick Sketch
- Masonry Trim
- Circle Square
- Newton Logo
- Furniture Leg Sketch 3
- Straight Iron Support Sketch
- Iron Hinge Sketch
- Green Spiral
- Fountain Sketch
- Paint Square- Orange
- Parmesan Logo
- Wooden Da Vinci Logo
- Window Sketch
- Paint Splodge - Dark Brown
- Cheese Wedge
- Golden Picture Frame
- Furniture Leg Sketch 2
- Open Book
- Damask - Orange Leaves
- Damask - Red Floral
- Helicopter Sketch
- Da Vinci One-Storey Tower
- Fingerprint - Orange
- Ada's Sackboy
- Controller Sketch
Gripple Grapple
Gripple Grapple is much more dangerous than the previous stages. Several of the floors are covered with electricity and will serve as instant death if you land on them. The stage also introduces co-operative areas: You will need to find a second player either online or locally in order to gain all of the prize bubbles in this stage.
The prize bubbles in general can be fairly tricky. The first such section is two sponges attached to swinging pillars that are above an electric field. Time your jumps and releases as you swing upwards to collect the bubbles between these sponges. Also, if you jump to the right of the second sponge you can find a score key to unlock new bonuses.
The main sticker you want to look out for is the Da Vinci Crest. This is a Trigger Switch that can be used at the start of the level. After completing the stage, return to Gripple Grapple and place the crest at the start. This will turn the stage into a race stage. It will also release three new prize bubbles that will quickly float off. Give chase to the them and you should be able to catch the bubbles as long as you keep good time.
- Chalk Sad Face
- Scoop Arm
- Damask - Yellow Leaves
- Stippled Bush
- Chalk Square Scribble
- Streetlamps
- Chalk Round Scribble
- Da Vinci Arm
- Chalk Star
- Wooden Gear 2
- Guitar Neck
- Blue Tile Block
- Chalk Wavy Line
- Chalk Happy Face
- Chalk Dotted Circle
- Chalk Curved Arrow
- Wrench
- 'Heavenly Choirs' Stinger
- Chalk Circle
- Fancy Art Logo
- Chalk Hazard Symbol
- Bookshelves
- Block of Handwriting
- Canvas Medium-Weave
- Chalk Square
- Medieval Nurse
- Scoop
- Old Man Sketch
- Chalk Dotted Diagonal
- Wooden Chandelier Centre
- Wooden Strut
- Chalk Spiral Squiggle
- Chalk Lightning
- Wooden Cog Wheel
- Chalk Cloud
- Drippy Principia Logo
- Canvas - Fine-Weave
- Chalk Bounce Arrow
- Profile Mask
- Jug Sketch
- Chalk Arrow
- Chalk Arm
- Chalk Speech Bubble
- Wooden Chandelier Arm
- Chalk Skull
- Da Vinci Crest
- Chalk Leg
- Stripey Arrow
- Chopper Cabinet
- Chalk Spiral Arrow
- Da Vinci Child
- Dowel - Horizontal
- Hook Sketch
- Chalk Zig-Zag
- Wooden Valve Wheel
- Da Vinci Torso
- Canvas - Coarse-Weave
- Henry VIII
- Wooden Gear 3
- Leg Sketch - Sandals
- Chalk Line
- Chalk Body
- Blackboard
Bravery Test
There is a co-operative X2 area towards the end of this stage, so partner up before entering to gain all of the prize bubbles.
Be sure to press any buttons you find to turn off the electric floors in the stage. Even while the floors are resetting their energy, you can hit either the same button or another one to restart the process. Always be sure to have enough time to travel across the floors before attempting a jump or going for bubbles.
Always be mindful of entering the background to pick up additional bubbles. There are several behind the cannon halfway through the stage, as well as some right after gaining the key from Da Vinci.
Upon returning you can use your Wooden Gear 1 sticker to change the level. This will change the level into a race stage. New sections will open up revealing several prize bubbles that could not be reached before. Also, you can now grapple the stars near the cannon, allowing you to swing and gain more prizes.
- Woodcut Flower
- Blue-Green Leaf Motif
- Hand Sketch
- Da Vince House
- Cloud Sketch
- Wooden Grappling Hook
- Layered Cobweb
- Carved Tree Stump
- Hexagon Lattice
- Da Vinci Wall Motif
- Rhino Leg
- Iron Support
- Ochre Victorian Lady
- Quill & Inkpot
- Da Vinci Front Door
- Blue Dome
- Parchment-Covered Wood
- Da Vinci Roof Light
- Rhino Body
- Da Vinci Head
- Da Vinci Round Window
- Propellor Dome
- Blue Strutt
- Da Vinci Window Frame
- Da Vinci Head Sketch
- Brown Shiny Wood
- Cloth Bag
- Wooden Gear 1
- Red Wall
- Da Vinci Side Roof
- Rhino Head
- Plain Iron Hinge
- Newton Rockstar
- Da Vinci Hideout Roof
- Da Vinci Roofed Bridge
- Da Vinci Main Roof
- Classic Cobweb
- Metalmatica Logo
- Da Vinci Window
- White Angel Wing
Final Test
Boss stages in LBP2 are still more about plat forming than combat. To defeat Da Vinci's machine you'll need to pull the various switches around the area while avoiding the beast's rolling wheels. It's all about timing and waiting out movements to avoid being hit by the boss' attacks.
There are some safe areas such as directly under the leavers, and the grapple sponges that drop down later in the fight. You can also use the jump pads in the center to leap over the wheel on the bottom platform.
During the bosses final pattern, use your grappling hook to reach the switches on either side. This will lower a third grapple point in the center, directly below the boss's head. Grapple this last object to complete the level.
Runaway Train
This level introduces the Grabinator. This new item can be used to lift up the cakes, jam blobs and other things found around the area. You'll mainly use this to hit switch and open doors. It can also be used to throw projectiles, such as the jam, at the enemies in later sections.
In one of the early cars, drop down to the section below that is filled with four fancy shaped blocks. Toss these at the buttons on either side of the car to release extra prize bubbles.
Later on are two co-op areas. One requires two players, while the second needs three. Use the Grabinators from each person to toss your allies to the above platforms and collect the bubbles.
To clear the last car you'll need to grab a jam bubble from the previous car. Take this to the button above the burning platform and toss it to release the final gateway.
The stage boss is rather easy and only requires one hit to be destroyed. Grab a piece of jam and leap on the jump pad to get a good clean shot at this train monster.
- Cupcake Skin
- Tree Motif 1
- Paint Splodge-Black
- Aviatress Scarf
- Jam Logo
- Jelly-Orange
- Purple Quilted
- Corner Swirl Motif
- Paint Splodge-Terracotta
- Victoria Ego
- Floral Wallpaper
- Paint Splodge-Purple
- Aviatress Jacket & Top
- Paint Square-Gold
- Aviatress Headgear & Hair
- Oval Frame Sketch
- Light Brass
- Steampunk Pipe
- Vanilla French Fancy
- Aviatress Trousers
- Jelly-Strawberry
- Paint Square-Plum
- Swagged Skirt
- Kettle Lady
- Paint Splodge-Navy Blue
- Round Dolly
- Union Jack
- Steam Sack Suit
- Iron Cake stand
- Wrought Iron Swirl
- Cream Swirl
- Antique Light Bulb
- Steam Sack Helmet
- Tree Motif 2
- Aviatress Gloves
- Paint Square-Dark Purple
Brainy Cakes
Don't just plow right from the start of the level. If you head left you can return to the broken train from the last stage and collect a few prize bubbles.
During this stage use the Grabinator to hold unto the dispensable cakes. These can both be used as weapons and as a means of transportation.
There is a two player co-op section just after three cake monsters. Each player will need to throw one of the two cake creatures to activate both buttons at the same time.
Towards the end of the stage is a tray filled with cakes and jam. The jam is deadly and will kill you in one touch. Stay on the cakes to descend gracefully. If you keep the right side you can also snag key to unlock a versus level.
- Penny Farthing
- Victoria's Cake House
- Grass Silhouette
- Dollhouse Window 2
- Silver Spoon
- Black Flower Border
- Ammonite
- Stage Head with Antlers
- Painted Cloud
- Sticking Plaster
- Thistle
- Pipe Hole
- Picture Frame-Lady
- Big Fancy Cake
- Curved Window
- Dolly Tree
- Floral Wallpaper-Pink Tint
- Roborat
- Damask-Dark Green Floral
- Silver Surfer, Ghost Rider Go!!!
- Chocolate French Fancy
- Victorian Man's Arm
- Sugar Flower
- Fancy Arrow
- Chocolate Cupcake
- Blue Kettle
- Flower Motif 3
- Pompadour Head
- Biscuit Wafer
- Bearded Man Sketch
- Dollhouse Window 1
- Cream Swirl & Cherry
- Fruitcake Logo
- Playing Card
- Floral Wallpaper-Blue Tint
- Cookie
- Red Rose
- Victorian Man's Torso
- Victoria Child
- Damask-Green Floral
- Cream Sprinkles
- Meter Gauge
- Rock Cake
- Purple Velvet
- Dollhouse Door
- Painted Rain
- Victorian Lady's Boot
- Porthole Window
- Peacock
- Flower Motif 2
- Picture Frame-Anatomical Face
The Cakeinator
The Cakeinator can be used to shoot out cake platforms that will stick to walls and flatten enemies. Near the start of the stage will be a chest of drawers that will open when you get near. Stick a cake on either side of this chest to prevent the lower drawer from opening. This will allow you to enter the bottom end and grab the three prize bubbles below.
When coming to the vertical belt, stick a cake onto the side of it to form an elevator. If you point the Cakinator in the right direction, you can stick from the side instead of below, giving you more space to ride down the bottomless shaft.
There is a co-op section later in the level. Have player one stand on the right side of the scale and allow player two to shoot a cake on the left side. The scale will raise, letting player one grab the prize bubbles.
Coming up will be another scale that will require a cake to weight it down, clearing a path. You'll come to a spinning platform that can be jammed with a cake in the gears. Make sure to time it so the platform sets in a straight line.
On the last conveyer belt, place a cake on the bottom so you can jump to the key above. Be wary though, as hazardous jam will also be on the belt. Jump over these deadly blobs to survive and collect the prizes.
- 'Peace and Quiet' (Music)
- Bent Copper Pipe
- Test Tube
- Antique Bottle
- Electrical Filament
- White Pillar
- Lace Circle
- Lace Trim (Material)
- Boxing Poster
- Battenberg (Material)
- Victorian Lady's Bustle Skirt
- Victorian Steam Logo
- Bell Jar
- Damage - Tear
- Green Fern
- Rabid Hound Battenberg
- Blue Fern
- Glow Light On Stalk
- Green Quilted (Material)
- Glass Cake Stand
- Sack-In-a-Clock Shoes (Costume)
- Wrought Iron Spike
- Victorian Lady's Torso & Head
- Icing (Material)
- Sewing Machine
- Chocolate Fountain (Material)
- Victorian Lady's Arm
- Scones Logo
- Clock Face
- Damage - Peeled Sticker
- Trilobyte
- Ruffian King Panettone
Currant Affairs
From the start of the level, head to the left behind the pillar and bird to find a secret stash of prize bubbles. As the stage name suggests, there is a currant of electricity that moves below the stage. Be careful when it surfaces, as it will destroy you in one hit.
However, this electricity also powers various lifts and opens passages. Wait at the necessary sections to get a jolt to the next platform.
There is a two player co-op section right in the middle of the zone. Each player will need to flip the switches on either side to control the steel beam maze. Direct the current to the top to unveil several prize bubbles hidden away.
After this co-op section. me mindful of the gateway and respawn point beyond the next jump. Move into the background to gain even more prize bubbles that can be easily overlooked.
Near the end of the stage there will be a stair way of jump pads to the left. Climb down this path and head into the background to discover some hidden prize bubbles.
- Dark Brass
- Rodent Skeleton
- Doily Trim
- Black Dribble 3
- Stag Head
- Skull Jawbone
- Flaskboy Headpiece 4
- Teacup
- Moth
- Sackbot Head
- Stag Beetle
- Anatomical Head
- Victorian Girl Body
- Sackbot Arm
- Black Dribble 5
- Purse
- Millipede
- Column Skirt
- White Ceramic Tiles
- Black Dribble 1
- Stag Antler
- Mutant Thing
- French Horn
- Copper Bevel
- Stem Motif
- Victorian Top Hat
- Black Dribble 2
- Valve Wheel
- Stag Body
- Wrought Iron Fence
- Victorian Girl Head
- Damage - Hole
- Sackbot Leg
- Steampunk City Silhouette
- Tea Logo
- Red Admiral Wing
- Grasping Hand
- Shiny Squares & Diamonds
- Male Bust
- Black Dribble 4
- Sack-in-a-Clock Skin
- Skull Upper
- Bobbin
- Gorilla
- Antique Tube Light
Kling Klong
The Kling Klong has a simple weakness: throw cakes into its face. The offense part of the stage might be a no brainer, so it's time to work on defenses and avoiding its attacks.
Klong will use electric currents in his first form, which in turn are easy to leap over and follow with a counter attack. In the next section Klong will switch to a bouncing beam. However, its arcs are so huge that walking under them is no problem.
In the last part, Klong will fire a beam from the upper to lower sections. Stand on the bottom section when he fires high, then grab a cake and head to the top and toss it at him.
Maximum Security
A number of Sackbots are trapped and scarred out of their mind. They won't willing follow you, but will always run in terror in a straight line. Release the Sackbots from their prisons and lead them to safety. You can also keep hold of them and toss them into the buttons on the sides of each wall. This will open passages that may contain extra bubbles.
Based on the number of Sackbots that survive the level, you'll gain additional prizes. Be carefully to save everyone you come across to score the most rewards at the end. To unlock the key for a bonus stage, you'll need at least four Sackbots prior to the co-op area. Release some extra bots at every pass to keep the numbers high.
To reach the bubbles in the co-op area, both players will need to jump across the chasm. The first player will then need to grab their friend and toss them to the prizes above.
- Astro Anklets
- Orange Moonrocks
- Happy Management Bean
- Futurism Color Interior
- Astrid Glasses
- Rocket Ship Vent
- Sea Monster
- Work Hard Badge
- Crumpled Concrete
- New Life Poster
- Lady's Horn Rims
- Astro Helmet
- Photograph Fist
- Nucleus
- Approved Stamp
- Astrid Hat
- Automaton
- Sackbot Sleepy Screen
- Paperclip
- Robot Block
- Worker Body
- Wood Veneer
- Factory Symbol
- Middle-Management Face
- Halftone Square
- Astro Skin
- Astrid Dress
- Man's Horn Rims
- Ribbed Tin Can
- Astro Bangles
- Clipboard Clip
- Futurism Grayscale
- Astrid Bangles
- Hamster Tube- Long Curved
- Embossed Blue
- Clive Child
- Neon Bevel
- Conformity Poster
- Little Blue Car
Pipe Dreams
You can place the Red Fist sticker to get the Grabinator from the start. This will let you toss any of the Sackbots you come across. The best use of this item is at the start of the level, where you can throw two Sackbots at the switches to gain access to extra Prize Bubbles
Be mindful of hazards in the stage. Just like yourself, Sackbots cannot survive being crushed or zapped. A lost Sackbot can greatly lower your score and prevent finding some of the final prizes at the end of the stage.
The stage's co-op area requires each player to man a giant hamster wheel. Both will need to move fast and power their machines to "heart" levels. This will in turn release a few extra prizes from the pipes above.
There are two item bubbles near the end of the stage, but only one or the other can be grabbed in one pass. One option is to do this stage with two players. Otherwise, simply suicide and respawn to claim the other item. Doing this will require a second run to Ace the level.
- Radio Mesh
- Halftone Hole
- Suited Torso
- Tiki Mask
- Denied Stamp
- Retro Guy Head
- White Jagged Line
- Weathered Steel
- Hamster Wheel
- Blue Piechart
- Clipboard
- Pink-Suited Lady Body
- Jukebox
- Futurism Color Exterior
- Metal Cage
- Colorful Bird 1
- Red Eye on Stalk
- Retro Lady Head
- Jukebox
- Sackbot Heart Screen
- Red Panels
- Red Moonrocks
- Pending Stamp
Bang for the Buck
There is a switch trigger sticker at the end of the stage: the Red Fist. Coming into the level a second time will allow access to the Creatinator. This time around the helmet will fire off bombs that can be sued to find new hidden paths.
Regardless if you get the Creatinator, this stage is crawling with bombs anyway. When you grab a bomb, be careful when you release it. Dropping the bomb at your feet can be deadly, resulting a respawn.
There are also explosive floors that will detonate when hit. You can clear paths by tricking the enemy cannons in the stage to destroy the explosives around the zone.
To save the Sackbots in this stage use the Luscious Lucy dolls to summon the confused Sackbots to a clear path. There are also walls that need to be destroyed with bombs. It can be cleared with only one person, but to unlock all six prize bubbles you will need four players to throw the bombs and reveal new sections.
- Carpet- Check Pattern
- Pink Guy Sketch
- Hamster Tube- Short Curved
- Diamond Lattice (Material)
- Orange Light Bulb
- Mahalageasca
- Tank Stamp
- Invasion Logo
- Tin Can Top
- Lever Arch Folder
- Skyscrapers
- Yellow Fist
- Hamster Tube- Long (Object)
- Comformity Poster Detail
- Raygun
- Blue Typewriter
- Color Wheel- Cubist
- Hamster Tube Cross Junction
- Robot Ear
- Album Cover 1
- Red Transparent Star
- Colorful Rocket
- Track 62 Logo
- Exhaust Pipe
- Elastic Band Ball
- "I Have Changed" (Music)
- Clive Stamp
- Colorful Robot
- Hamster Tube- Medium (Object)
- Glass Cage (Material)
- White Wavy Line
- Antique Radio
- Metal Bar
- Crumpled Concrete- Dark
- Clapper Board
- Sackbot Alarmed Screen
- Stone Worker
- Rocket Ship Wing
- Big Head Alien
- Colorful Molecules
- Red & Yellow Chevron
- Meryl Dungarees (Costume)
- Red Fist
- Machines Stamp
Waste Disposal
The first area contains flaming garbage disposals. Be mindful that after the first big pile falls, a second smaller batch will exit quickly. Wait to jump after this second drop, or you may be pummeled into the pit.
Rescue Sackbots to gain access to the rest of the stage. Sometimes the rescued Sackbots will form a "human rope" that will let you swing to adjacent platforms. The more Sackbots that survive, the more prize bubbles that will be released at the end of the stage.
The co-op section contains a lift that will rise up and smash against the roof. Each time there will be two randomly placed crevices that will allow the players to survive the impact. Also in these nooks are buttons that can be jumped into. Pay attention to the safe areas and press these buttons four times. After the last time, the lift will stop and unveil prize bubbles.
- Chrome (Material)
- Smiley Lady Head
- Album Cover 2
- Colorful Bird 2
- Scuffed Arrow Sign
- Hamster Tube- Short
- Piston Arm
- Piston Head
- Embossed Green (Material)
- Metal Torch
- Clive Ego (Sticker)
- Red Diner Logo
- Quiff
- Big Metal Fist (Decoration)
- Grey Typewriter
- Sackbot Winking Screen
- Carpet- Scale-Pattern
- 3D Logo
- Tire Tread
- Retro Professor Head
- Retro Green Chair
- Printed Hole
- Note Square
- Red Comrades Logo
- Checked Hat
Fowl Play
Despite being touted as a boss, there is no combat in this stage. Instead, you'll need to run, run, run. The large chicken will murder you if it manages to get close enough, and there are no respawn points anywhere in this level. Run, grab and swing to stay out of the beast's reach.
Unlike most final stages, there are a number of prize bubbles that can be snagged as you make your retreat. Consider going through this battle two or more times to pick up the suspended prize bubbles. When you reach the end of the stage, the boss will automatically kick the bucket.
- Stylized Business Guy
- Sackbot Pink Screen
- "Bateroo" (Music)
- Hot Dog
- Retro Blonde Head
- Retro Space Pilot
- Crazy Hamster Prison Box
- Bin Lid
- "The Good Old Days" (Music)
- Blue-Red Pointing Hand
- Pilot
- Red Dome
- Platinum Wig
Avalon's Advanced Armaments Academy
After clearing a much later stage, you'll gain the Avalon Sticker. This can be used to turn the stage into a race and acquire even more prizes on a second run.
You'll take control of three different animal pals to navigate the level and find all sorts of prize goodies. The first is a rabbit that can leap long distances. Use its powerful leaps to platform across the top of enemies and grab the prize bubbles in the air. Keep in mind that this will often destroy the enemy, making a second chance impossible without restarting the level.
The second animal will lets out a sonic wave that moves blocks and be used to sunder enemy forces. It can also climb up walls, allowing you to escape potential dangers. The last helper is hamster that can boost for an extra bit of speed. Use this quickness to reach high off prize bubbles and slam obstacles.
- Pink-Orange Fact Logo
- Dog Nose
- Avalon C (Sticker)
- Blue Hexagon (Material)
- Plectra Hair (Costume)
- Avalon Poster (Sticker)
- Plectra Dress (Costume)
- Fur- Brown (Material)
- Handheld Game Console
- Rabbit Nose
- Round Speaker
- Videotape
- Atomic Drive
- Hamstertron 2000
- I Created Science Poster (Sticker)
- Animal Ear- Rounded
- Tape Spool
- Animal Ear- Long
- Square Battery
- Animal Tail
- Sparkle Jewel
- Avalonia A (sticker)
- DJ Rewind Hat (Costume)
- Blue Bubbles (Material)
- Foil Wrapper
- Avalonia B (Sticker)
- Cotton Wool Tree
- Cell Loop
- Plectra Glasses (Costume)
- Fur- Black (Material)
- Geometric Shadow Print
- Fur- White (Material)
- Light box- Curve
- Fizzy Drink Can- Horizontal
- Fur- Orange (Material)
- DJ Rewind Jumpsuit (Costume)
- Avalon's Winged Pyramid
- Blue Science Logo
- Epic Avalon Head (Sticker)
- Animal Ear- Pointed
- Square Speaker
- Plectra Wings (Costume)
- Mechapup (Object)
- Corrugated Plastic
- Small Battery
- Water Icon (Sticker)
- Golden Colorsquare
- Avalon Ego (Sticker)
- White Fur (Decoration)
- DJ Rewind Gloves (Costume)
Got the Hump
You'll have access to a blaster camel that fires lasers. These lasers will destroy most enemies in a single shot. However, firing at Avalon will lower your score by 10 points per shot. The camel moves on rails, so you only need to worry about shooting down foes and laser prizes. Even if the enemy manages to hit you, you have a small energy meter that can be restored at several fixed stations.
The boss near the conclusion of the stage has one weak point: it's glowing eyes. Fire at it when you have a clear shot, otherwise concentrate on destroying the projectiles it fires to leave your health near full.
- Extractor Fan
- Avalonia S (Sticker)
- Gradient Triangle- Turquoise (Sticker)
- Blue Speaker (Sticker)
- Hand Icon (Sticker)
- Translucent Geometric- Yellow (Material)
- Colorful Boot (Sticker)
- Dark Brown Fur (Decoration)
- Avalonia K (Sticker)
- Floppy Disk (Sicker)
- Video Camera Lens (Sticker)
- Catlike Eye
- Washed Denim
- Avalon Icon (Sticker)
- Upper Beak
- Cotton Ball
- Red Robot Head (Sticker)
- Evil Avalon Logo (Sticker)
- Purple Crayon (Sticker)
- Electronics Circular Sector (Object)
- Television (Object)
- Avalonia O (Sticker)
- Flask Icon
- Cotton Ball Cloud 3
- Blue Watch Logo
- Fizzy Drink Can- Upright
- Gradient Triangle- Yellow (Sticker)
- Circuits- Blue
- Animated Grid (Material)
- Green Pencil (Sticker)
- Padded Panels
- Avalonia Icon- Green
- Facceted Box 1
- Camo Panels- Blue (Material)
- Smooth Glass- Blue Tint (Material)
- Transparent Tail
- Avalonia M (Sticker)
- Foot
- Wires (Material)
- Scientist Face (Sticker)
- Globetrotter Skin (Costume)
- Spikey Eye
- Pink Rubber Glove
- Avalonia Eye (Sticker)
- Cordless Hair (Costume)
- Neon (Material)
- Tools Pattn- Black (Material)
- Mountain Motif
- Amateur Genius Logo (Sticker)
- Avalonia Q (Sticker)
- Gas Cover
- Orange EMC Logo (Sticker)
- Furry Dice (Decoration)
- Avalonia R (Sticker)
- Mesh Speaker (Sticker)
- Avalonia J (Sticker)
- Cassette (Sticker)
- Video Gamera Body (Sticker)
- Translucent Geometric- Blue (Material)
- Silver Quilted
- Avalonia Icon- Yellow (Sticker)
- Faceted Box 2
- Transparent Ear
- Red Robot Hand (Sticker)
- Orange Crayon (Sticker)
- Avalonia N (Sticker)
- Tools Pattern- Grey (Material)
- Globetrotter Bangles (Costume)
- Avalonia T (Sticker)
- Warning Fragment (Sticker)
- Gradient Triangle- Pink (Sticker)
- Double Curve (Sticker)
- Black Fur (Decoration)
- Avalonia L (Sticker)
- Lower Beak
- Phone Chip (Sticker)
- Metal Teeth (Sticker)
- Avalonia H (Sticker)
- Cynthia Ruff (Costume)
- Red Robot Module
- Joystick
- Avalonia P (Stiker)
- Round Flask Icon (Sticker)
- Fur Swirl (Decoration)
The Sackbot Redemption
You'll be piloting a bee for this level. You can use its grab to latch onto the Sackbots in the level. You'll need to collected the listed number of Sackbots and bring them to the tubs on the upper sections.
Later, you'll need to free the bee's palms and drag the sponges attached to various platforms. Aligning these will form a new tube that can be used to transport Sackboys.
- Silver Foil
- Early Avalon, Da Vinci, Clive Concept (Sticker)
- Waving Cable
- Bee 2.0 (Pickup Mode)
- Cube- Orange (Sticker)
- Electronics Cube
- Bubble Wrap (Material)
- Avalonia G (Sticker)
- Faceted Triangle
- Avalon Child (Sticker)
- Avalonia E (Sticker)
- Grey Crayon (Sticker)
- Cube- Yellow (Sticker)
- Neon Light
- Cube- Blue (Sticker)
- Geometric Embossed
- Modern Cog
- Cotton Ball Cloud 2
- Computerhead Skin (Costume)
- Large Spotlight
- Geometric Foil
- DJ Rewind Skin (Costume)
- Spectrum Dart
- Orange 24 (Sticker)
- Cube- Green (Sticker)
- Blue Mesh Ball
- Circuits- Dark Blue
- Avalonia F (Material)
- Robot Mona Lisa (Sticker)
- Smooth Glass (Material)
- Video Label (Sticker)
- "Avalonia" (Music)
- Avalonia D (Sticker)
- "Nice Degree" (Music)
- Green Crayon (Sticker)
- Cube- Pink (Sticker)
- Stylized Lion Face (Sticker)
- Cube- Turquoise (Sticker)
- White Plastic- No Bevel (Material)
- Red Crayon (Sticker)
- Film Cell (Sticker)
Flying in the Face of Danger
This is another on rails shooter stage. Your bee now has a laser much like the camel from the previous stage. Shoot down the enemies ahead and be mindful of the prize bubbles along the path. Like before you do have an energy meter while riding on your insect pal.
Towards the end of the stage, the screen will switch to an over the head view. The objective is still the same though: Blast through the enemies and travel briskly to the finish line.
- Lightbox- Straight
- Color Cloud
- Battery
- Denim Panels
- Hexagon- Turquoise
- Digital Watch Face
- Spaceship (Material)
- Space Shuttle
- DVI Port
- Pilot Wings
- Classic Speaker (Sticker)
- Foil Top
- Phone Chip (Sticker)
- Cotton Ball Cloud 4
- Washing Up Liquid Bottle
- Smooth Glass- Green Tint (Material)
- Plectra Skin
- Green-Blue Starburst
- Audio Cassette
- Circuit Board (Material)
- Avalonia Icon- Blue
- Translucent Geometric- Pink (Material)
- Energy Poster (Sticker)
- Scrap Metal (Material)
- Chrome Pipe
- Hexagon- Green
- Recycle Arrow
- White Plastic- Bevel (Material)
- Chrome 8
Huge Peril For Huge Spaceship
There is no need to protect the Alliance spaceship. It can survive the worst assault the boss can throw at it. Concentrate on destroying the foes ahead. It will start by shooting out a blaster from it's frontal laser. Dodge this beam and reprise with your own laser fire.
After taking enough damage the boss will switch to two outer lasers. Keep to the center and wait for the weak point to open again before letting loose with your attacks.
Finally it will alternate between its two weapon types. Avoid the sets of lasers and move back to the center to score a skilling blow.
Up And At 'Em
You'll be riding on a caterpillar for this stage. It will move fast through the course, so be sure to dodge enemies and chase after bubbles.
The level splits off, but the score and prize bubbles are scattered through both paths. Your two options are to either go through this stage with a friend for max score, or go through the level several times to explore the different routes.
- Plug
- Paint Square- Green
- Alvin Jumpsuit (Costume)
- Marmalade Cat Tail
- Big Teeth Doodle
- White House
- Alvin Skin (Costume)
- Perfume Bottle
- Alvin Hair (Costume)
- Serene Lady Face
- Robin Hood Head
- Paint Splat- Green-Yellow 1
- Tree Bark- Light (Material)
- Berrie Hat (Costume)
- Yellow Wooden Plank
- Eye Shape
- Pretty Pink Heart
- Creeper
- Paint Square- Blue
- Doodle Dog
- Alvin Teeth (Costume)
- Marmalade Cat Leg
- Asterisk
- Golden Apple
- Red Lips Doodle
- Berrie Dress (Costume)
- Golden Hair
- Golden Curly Tree
- Single Antler Sketch
- Stick Face Doodle
- Orange Peel
- Spiked Wristbands (Costume)
- Berrie Skin (Costume)
- Impressionist Motif 7
- Paint Square- Purple-Green
- Red Beard Sketch
- Paint Splat- Green-Yellow 2
- Marmalade Cat Body
- Mother Bird
- Padded Cell
Fireflies When You're Having Fun
After gaining the Golden Apple you can use it as a trigger switch at the start of the level. This will spawn a Creatinator that fires platforms. Like with most other projectiles, making a second platform will quickly force the first out of existence. Be mindful so that you don't fall into enemy bugs or pits.
After clearing the dark areas, you'll come to a co-op zone. Use a team of two to gain most of the prizes, and a third member to reach the final few. There are three grab handles that align different path ways. Pull down all three, a combo of one and three, and last both two and three.
At the end of the zone are some flaming one-eyed devils. You can grapple onto the sponges above to avoid the enemies and then walk by when they pass below. There are about four of these enemies, so be sure all of them have cleared out of the way before moving on.
- Impressionist Flower
- Big Ear
- Paper Plane
- Cell 4
- Fingerprint- Green
- Impressionist Motif 5
- Square- Green
- Golden Apple Stem
- Honor (Music)
- Ruled Paper (Material)
- Clown Fish
- Yellow Sun Doodle
- Woman's Head
- Patterned Leaf
- Green-Blue Triangle
- Snarling Mouth
- Doll Face
- Waterlilly Shoes (Costume)
- Poplar
- Fabric Leaf- Light
- Vampire Kid
- Eve House
- Lady With Apple Painting
- Fabric Leaf- Dark
- Blonde Mustache
- Waterlilly Eyes (Costume)
- Gold Leaf (Material)
- Geometric Grey
- Torn Paper
- Badger
- Hooded Head
- Green Oil-Painted (Material)
- Perfume Bottle Top
- Waterlilly Dress (Costume)
- Golden Strand
- Flower Lamp
- Fabric Flower- Pink
- Viola Hat (Costume)
Patients Are a Virtue
There are a few bubbles to the left of the stage, so be sure to take the time to collect them. The Creatinator in this level will fire a water conn that can put out fires and grow plants. If you discover one of Eve's patients living in a burning container, use the water cannon to put out the fire and receive some extra prize bubbles.
To snag the key that unlocks a bonus stage, put out the fire on the valve. Jump carefully across the spinner and a second leap over the small gap. Keep an eye out for small bulbs of water. When you shoot these, they will turn into long platforms that can be used to ascend to hidden prize bubbles.
You'll eventually come across a flaming ball. Your water cannon isn't powerful enough to put it out, but you can use it to push the ball and burn down the plant life ahead.
- Pink Stripey Shape
- Flying Duck- Small
- Screaming Mouth
- Impressionist Bush
- Tree Motif 3
- Flourescent Green Arrow
- Gold Swirl (Material)
- Bright Green Eye
- Photographic Pear
- Waterfall (Material)
- Our Daisy
- Golden Apple
- Green Sequins (Material)
- Stained Glass (Material)
- Spikey-Toothed Mouth
- Paint Splat 2
- Impressionist Motif 4
- Argyle Sock Leg
- Tree Bark (Material)
- Eve Child (Sticker)
- T-Bone Steak
- Impressionist Motif 2
- Tally Mark
- Photographic Apple
- "A Go Go" (Music)
- Acorn
- Rose Petal
- Twig
Casa Del Higginbotham
The fire in this stage rages even faster than before. Even, worse devil enemies will repeatedly burn new sections of the ground and spread the fire around. You'll need to use the Creatinator to put out every patch of the flame, or the inferno will start up again.
There is a four person co-op area in the middle of the stage. Each player will need to fire their water cannon at each of the four bulbs in the room. Doing so will release a batch of prize bubbles.
The boss at the end of the stage can be taken down by shooting water into its mouth. It's own deadly projectiles can be blocked by moving under the platform on the far left. Hide here for most of the battle and only move out to launch your wet attacks.
- Textured Grey
- Colorful Tortoiseshell Motif
- Green Sequin & Leaves (Material)
- Flying Duck- Large
- Golden Horse Head
- Impressionist Motif 3
- Archer
- Snarly Bear
- Pink Mouth Doodle
- Orange Monkey Head
- Stick Body Doodle
- Rooster
- Green Bush Doodle
- Bee Antenna
- Eve Doodle
- Martha
- Skull face Doodle
- Oak leaf
- Impressionist Motif 6
- Sycamore Seed
- Butterfly Fish
- Toothy Face
- Knitted Folds- Yellow
Invasion of the Body Invaders
You'll be shrunk down to mini size and will travel inside Higginbotham. Your only option of attack is to use the white blood cells as a bouncing projectile that can ward off the virus. There are two paths part way through the level: The left one reveals bubbles, while the right continues to the boss.
The boss is guarded by dozens and dozens of small orbs. You'll need to propel your single white cell into each of these virus nodes to deal damage. It will also fire off beams that can do some damage. After taking enough punishment the boss will split into multiple pieces, and each will need to be destroyed to achieve victory. Be quick and aim your cell to hit multiple enemies at once. Each will fall only after two or three good hits.
- Impressionist Motif 1
- Cute Face Doodle
- Muscle Petal 2
- Bearded Head
- Veins & Vessels- Light (Material)
- Paper Ear
- Paint Splat- Red-Yellow
- Knitted Folds- Orange
- Pink Kidney
- Veins & Vessels- Dark (Material)
- Long Purple Balloon
- Cell 2
- Brain Outline
- Muscle Petal 1
- Knitted Folds- Pink
- Eyeball Doodle
- Red Lung
- Cell 1
- Window Doodle
- Yellow Hand
Set the Controls for the Heart of Negativitron
There are various arcade machines that have locked bonus stages as rewards. They mostly involve bouncing a single square against the various rows of other squares. It's very similar to the classic game Breakout, but there is no way of failing. There is also a claw machine that can be used to snag prizes from the bin. Lift up the prize orbs and drop them into the opening to gain your reward.
Just passed this Alliance arcade is a co-op area. Have one play right the blue platform and have the other player press the button on the right. Player one can then move to the left button and open a path for player two to gain the bubbles.
Near the end of the stage you can change gravity with the jump button. Use this change in gravity to avoid dangers on the floor or roof, and collect bubbles that cannot be normally reached.
- Difference Engine Videogame (Sticker)
- Digital 2 (Sticker)
- Alien Eye
- Mr Moon Skin (Costume)
- Starry Space Logo
- "Wood Ringer" (Music)
- Rainbow Giraffe
- Digital Blank (Sticker)
- Higinbotham Ego (Sticker)
- "Sleepyhead" (Instrumental) (Music)
- Stripey Blue Line
- Color Wheel- Gradient (Sticker)
- Drain
- Digital 6 (Sticker)
- Starfield (Material)
- Bright Star
- Spaceship Hull
- Laser Light
- Pink Planet
- Golden Cosmos Logo
- Digital 4 (Sticker)
- Mr Moon Mask (Costume)
- Meanie Arm
- Digital 8 (Sticker)
- Mrs Sun Staff (Costume)
- Digital 0 (Sticker)
- Pixilated- Blue (Material)
- Digital 1 (Sticker)
- Mrs Sun Headpiece (Costume)
- Also Sprach Zathurasthura Op.30 (Music)
- Digital 9 (Sticker)
- Vacuum Head Bottom
- White Sweetie
- Stripey Blue Curve
- Hydrant Sign (Sticker)
- Digital 5 (Sticker)
- Mrs Sun Skin (Costume)
- Space Goat
- Anemone- Blue
- Cockpit Blister (Decoration)
- Mr Moon Cape (Costume)
- Digital 3 (Sticker)
- Blue Stegosaurus
- Digital Strut
- Mr Moon Staff (Costume)
- Orange Explosion
- Carpet- Star Pattern
- Mrs Sun Dress (Costume)
- Digital 7 (Sticker)
- Starry Space Helmet
- Green Blob On Stalk
- Fierce Kitty
- Square- Grey Planet Pattern
- Robot Lenin
Full Metal Rabbit
You'll have access to your robo bunny friend for this stage. The zone is covered with fire so be mindful of your jumps to avoid being damaged.
The bunny's smash can break down walls and allow access to bubbles that may seem impossible to reach. Whenever there is a suspicious wall, bash it down.
There will be a set of steps that have lasers mount of top. Smash down with the bunny's stomp to destroy these hazards. At the top are several prize bubbles that might otherwise be forgotten.
- Pink Rock Towers
- "Love" (Music)
- Green-Pink Cruiser
- Cool Dude Pilot
- Vacuum Tube
- "The Cosmos" (Music)
- Barcode
- Pink Sweetie
- Pink Knitted Fringe
- "Meanies" (Music)
- Stripy Board Logo
- Torn Plastic
- Crater Side
- Pixilated- Brown (Material)
- Vacuum Head Top
- Meanie Horn- Straight
Where in the World is Avalon Centrifuge?
You'll be sporting the bee for parts of the level, allowing you access to fly up to far off bubbles. Your allies: Eve, Da Vinci, Clive and Victoria will also be riding on bees at different points in the stage. Hook on to them and swing to hidden areas.
There is what seems like a boss enemy coming up, however it can be disabled with a simple grapple that reveals it's damageable point. You'll arrive at an elevator that will have to hook points at the top of it. Flying enemies will swarm this lift and you'll need to time your falls and swings to hit their weak points.
The final stretch is saving Avalon from a huge robotic giant. Start by walking along the feet and using the jump pads to reach it waist. Grapple the bees your friends provide and move your way up the arms and through the chest. Leap from the left arm and into the head. Once inside pull the leaver to end this madness.
- Crystal 2
- Blue Target Symbol
- Air Hockey Paddle
- Meanie Teeth
- Carpet- Geometric Pattern
- Blue Pixel Check
- Modeling Clay Blob- Green
- Begonia- Red
- Cool Gal Pilot (Sticker)
- Peony
- Blue Rocket
- Crater Front
- Punch Poster
- Taped-Up Card
- Asteroid- Spikey
- Hexagon- Hot Pink
- Jungle Game Screen
- Flaskboy Skin (Costume)
- "Cosmic Drift" (Music)
- Robo Eye
- Pixels
- Kitty Snout
- Cardboard Cactus
- Outline (Material)
- Orange Skin
- Cell- Yellow Sunburst
- Flying Saucer
- Lensflare
- Puzzle Cube Module
- Triangle Outlines
- Spaceship Chassis
- Alien Mouth
- Brown Pixel Check
- Meanie Eye
- Spaceship Strut
- Silhouette (Material)
- Negativitron Head (Decoration)
- Modeling Clay Blob- Pink
- Green Cellular Ball
- Negativitron Pipe (Decoration)
- Crystal 3
Fight of the Bumblebees
This is another straight forward on rail shooter stage. Your goal is to the blast the pink sections of the stage while avoiding the solid back walls. Feel free to attack with reckless abandon as the enemies tend to form in packs.
There is a boss at the end of the stage that shoots missiles your way. However, it's easy to evade this assault and counter with your own attacks. Fire at its three pink bulbs to kill the boss off.
- Arrow Constellation
- Crystal 4
- Blue Cloud
- Spherical LED
- Modeling Clay- Pink (Material)
- Crystal 1
- Modeling Clay Spike-Pink
- Modeling Clay Blob- Green Curved
- Blue Raindrop
- Dandelion
- Plastic Bag
- Laser Kitty
- Mustache Face
- Meanie Tongue
- Bashed-Up Plastic Bottle
- Pinball
- Cardboard Spike
- Modeling Clay-Green (Material)
- Modeling Clay Rock
- Modeling Clay Blob-Blue
- Vacuum Head Front
- Blue-Yellow Cruiser
- Meanie Horn- Curved
- Crystal 3
- Neon Target Symbol
- Pigeon (Sticker)
- Asteroid- Rocky
- Pixilated- Red (Material)
- Red Sweetie
- Blue Lightning
- Broom- Yellow
Into the Heart of the Negativitron
This is the final battle against the Negativitron. You'll have hold of the hamster for this battle. Charge up and land on either of the two weak points on each side of the Negativitron. Be sure to time your falls back to the ground carefully. The Negativitron will respond to your attacks by releasing a huge beam that can instantly nail you. Charge quickly to stay in the air and repeat the pattern. Afterwards, head down either path to face form two.
For this fight, there will be a jump platform on the bottom and various grapple points floating above. Wait for the Negativitron to stop sucking wind and left the platforms come to a halt. Grapple up to the top of the platforms and leap onto the Negativitron's head.
For the last form of the Negativitron, stand on either end of the wall and jump when his lasers land. You can touch his attacks while they are in the air, but will take damage if they hit you on the ground. Keep avoiding the lasers and wait for Da Vinci to hand you a cake. When the Negativitron pounds the ground, throw the cake at his weak point to finish the boss off.
Pins can be used on your on-line profile to show off your achievements and accomplishments. Up to three pins can be used at once.
Story Pins
|Pin Name
|How To Earn
|It's Story Time
|Actively Play Sory Levels for X Minutes
|Ace Story Levels
|Complete X Unique Story levels without being killed.
|Ace In Spades
|Complete X Sory levels in a row without being killed
|Complete Da Vinci's Hideout
|Complete the main path levels of Da Vinci's Hideout
|Ace Da Vinci's Hideout
|Ace the main path of Da Vinci's Hideout
|Complete Victoria's Laboratory
|Complete the main path levels of Victoria's Laboratory
|Ace Victoria's Laboratory
|Ace the main path of Victoria's Laboratory
|Complete The Factory of A Better Tomorrow
|Complete the main path levels of The Factory of A Better Tomorrow
|Ace The Factory of A Better Tomorrow
|Ace the main path of The Factory of A Better Tomorrow
|Complete Avalonia
|Complete the main path levels of Avalonia
|Ace Avalonia
|Ace the main path of Avalonia
|Complete Eve's Asylum
|Complete the main path levels of Eve's Asylum
|Ace Eve's Asylum
|Ace the main path of Eve's Asylum
|Complete The Cosmos
|Complete the main path levels of The Cosmos
|Ace The Cosmos
|Ace the main path of The Cosmos
|Complete Story Mode
|Complete the main path levels of the story
|Ace Story Mode
|Ace the main path of the story
|Score Bubbles
|Collect X Score Bubbles in Story levels
|Prize Collector
|Find and collect X% of the Prize Bubbles in story levels
|Score X Multiplier
|Place in the top X% of a Story level scoreboard containing more than 50 scores
|Monster Masher
|Splat X Monsters in the Story levels
|Oneline Story Cooperative Wins
|Win X cooperative Story levels against at least one other online player
|Story Cooperative Wins
|Win X cooperative Story levels against at least one other local player
|Story Cooperative Games
|Complete X cooperative mode games against at least 1 other player
|Oneline Story Versus Wins
|Win X versus Story levels against at least one other online player
|Story Versus Wins
|Win X versus Story levels against at least one other local player
|Story Versus Games
|Complete X versus mode games against at least 1 other player
|Huge Air!
|Bounce off 20 different bouncepads without landing in a story level
|Skilled Grappler
|Swing and grapple between 5 distinct objects without touching the ground in a story level
|Follow Me
|Have 10 Sackbots follow you at once in a Story level.
|Throw 5 Sackbots to their doom in a story level
|Higher Achiever 2
|Place in the top 25% of x story level scoreboards
|Mortal Coil Shuffler Extraordinaire
|Accumlate 20 deaths in one story level
|You've died in a story level
General Pins
|Pin Name
|How To Earn
|U Know U Playa
|Actively play community levels of X minutes
|Ace Levels
|Complete X unique levels without being killed
|Community Scoreboard
|Place in the top X% of a communit level scoreboard containing more than 50 other socres
|Community Monster Masher
|Splat X monsters in community levels
|Complete Community Levels
|Complete 25 qunique community levels
|Complete Cooperative levels
|Complete X unique cooperative community levels
|Complete Versus Levels
|Complete X unique versus community levels
|Dimands in the rough
|Be the first person to complete X brand new levels
|Travel through X level links
|A Game A Day Keeps the Doctor Away
|Play LBP2 on every day of the week
|Who Needs Breakfast
|Play LBP2 Before 9am
|Play LBP2 After 9pm
|Christmas Elf
|Play on Christmas day
|Pretty Special
|Play a level from the Mm Picks list
|Grappling Hook
|Pickup the Grapplin Hook
|Pickup the Grabinators
|Pickup the Creatinator
|Online Versus Wins
|Win X Versus community levels against at least one other online player
|Versus Wins
|Win X Versus community levels against at least one other local player
|Versus Games
|Complete X Versus community levels against at least one other player
|Online Cooperative Wins
|Win X Cooperative community levels against at least one other online player
|Cooperative Wins
|Win X Cooperative community levels against at least one other local player
|Cooperative Games
|Complete X Cooperative community levels against at least one other player
|Grapple Hooked
|Create a chain of four players Grappling each other
|Slap a player
|Turbo Slapper
|Slap more than one player at once
|4 in a row
|Create a chain of 4 players all hanging together
|Actually Quite Good
|Place in the top 25% of X community level scoreboards
|Fresh Swings
|Complete X Community levels containing the Grappling Hook
|Different Hats
|Complete X Community levels containting the Creatinator
|Heavy Loads
|Complete X Community levels containting the Grabinators
|Fantastic Flights
|Complete X Community levels containting the Controlinator
|Complete X Races
|Win Races
|Win X races against at least one other player
|Slow Coach
|Come last in a race with more than one player
|Community Ouch
|You dided in a Community level
|Community Bubbles
|Collect X score Bubbles in Community levels
|Community Surprise
|Collect X Prize Bubbles from community levels
|Dive in
|Dive in to X levels with other plaerys online
|Dive in Versus Wins
|Win X Versus mode levels you joined using Dive In
|Dive in Cooperative Wins
|Win X Cooperative mode levels you joined using Dive In
|Kill another player with explosives
|Play With Fire
|Fall into Fire without dying
|Throw another player using the grabinators
|I'm Innocent
|Hold onto another player and kill them by dragging them into something lethal
|Slap another player to their death
|Color Co-ordination
|All players in a game are earing the same costume
|Deep Blue
|Group Photo
|Take a group photo
|Launch a Sackbot on a Bounce Pad
|Grapple another player
|Pop yourself to Retry
|Different Multipliers
|Achieve any score multiplier X times
Create Pins
|Pin Name
|How To Earn
|Place a sticker in a level, on your sakc boy, or in your pod
|Snappy Dresser
|Choose a costume including a base material, a head piece and a body for your Sackboy
|Minutes of Create
|Spend X minutes active in the Create mode
|A level you published has been played X times
|Total Plays
|All of your levels were played X times combined
|Unique Players
|A level you published has been played by X unique players
|Total Unique Players
|All of your levels were played X qunique players combined
|Level "Hearted" by
|Get a level you have published Hearted by X unique players
|Total Hearts
|All of your levels were hearted by X unique players combined
|Highly Rated
|Get a level you have published rated "Yay" by X unique players
|Highly Rated Total
|All of your levels were rated "Yay" by X unique players combined
|Positive Result
|A level you published has received mostly positive feedback
|Totally Positive Result
|All of your levels have received mostly positive feedback
|Fill the thermometer in Create mode
|What…Is It?
|Make an overly complicated shape in Create Mode
|Controlinator Creator
|Place a Controlinator in Create Mode
|My Little Friend
|Place a Sackbot
|Behavior Changer
|Change a Sackbot's Behavoir
|Puppet Master
|Record a Sackbot animation
|Community Spirit
|Publish a level
|A Series of Tubes
|Publish a level containting a level link to another level
|Step into my Arena
|Publish a Versus mode level
|Teacher's Pet
|Watch all the tutorials
|Sticker another player
|As if by Magic
|Use an Emitter in Create mode
|USe the Global Lighting Tool in Create mode
|Poseidon Would Be Impressed
|Use water in a level you create
|You're a Keeper
|Capture an object into Popit and reuse it
|Long Term Publisher
|A level you creaded has been published for X days
|Custom Badger
|Publish a level with a custom badge created from the PlayStation Eye photo or an in-game photo
|Grapple Creator
|Use the Grappling Hook in a level you create
|Creatinator Creator
|Use the Creatinator in a level you create
|Grabinator Creator
|Use the Grabinator in a level you create
|Use 10 gadget components inside 1 microchip
|Share the Fun
|Create a level online with another player
Share Pins
|Pin Name
|How To Earn
|Time Out
|Spend X minutes active in the Pod
|Dear Player…
|Comment on a player's profile
|Well if he said so…
|Find a level via another player's review
|Upload a photo
|Check us out!
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|You have been Hearted by X unique players
|Level Lover
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|Log in to LBP.me using your PSN ID
|I Can Love You From Afar
|Add a player to your Heated list using LBP.me
|One For Later
|Add a level to your Queue using LBP.me
|Queued Up
|Play a level that has been added to your Queue
|Play X brand new community levels
|The Votarator
|Rate X brand new community levels
|What have we here
|View another player's profile
|DO Cross the Streams
|View another player's Recent Activity
|A Dip in the Stream
|Play a level from your Recent Activity
|Attention to Detail
|Publish a level with a complete description
|10 Yays or Boos
|Give positive or negative feedback on X community levels
|Nice Outfit
|Save a costume
|I just threw this on
|Use the Randomize costume tool in popit
|Band of Brothers
|Play some multiplayer games across 3 levels without anyone leaving the group
PlayStaion 3 Trophies
|Trophy Name
|How To Earn
|Aces in Spades
|Ace 10 different Story levels in a row
|Prize Collector
|Collect 50% of Story prize bubbles
|10 Story Versus Wins
|Win 10 Story mode Versus games against at least one other player offline
|Multiplier 5x
|Score a 5x multiplier in a Story level
|Multiplier 10x
|Score a 10x multiplier in a Story level
|Scoreboard 50%
|Place in the top 50% of players in the online scoreboard for a Story level
|Monster Mash
|Kill 20 monsters in Story levels
|Mortal Coil Shuffler Extraordinaire
|Accumulate 20 deaths in one Story level
|Dive in 25
|Dive in and play 25 random levels with other players, and don't immediately leave!
|Play 25 Community Levels
|Play 25 unique cooperative community levels
|Actually Quite Good
|Place in the top 25% of players in 5 community level scoreboards (with at least 50 other players in them)
|Play 5 Versus Levels
|Play 5 unique community Versus levels
|25 Online Versus Wins
|Win 25 Versus mode community levels against at least 1 other player
|Who Meeds Breakfast?
|Play LittleBigPlanet 2 before 9am
|Play LittleBigPlanet 2 after 9pm
|Grapple Hooked
|Create a chain of 4 players grappling each other
|Turbo Slapper
|Slap more than one player at once
|Snappy Dresser
|Change your costume
|10 Minutes if Create
|Spend 10 active minutes in Create mode
|Communit Spirit
|Publish a level to the community
|50 Unique players
|A level you published was played by 50 unique players
|Long Term Publisher
|A level you published has been published for 7 days
|A Series of Tubes
|Use a Level Link to link two of your published levels together
|Custom Badger
|Create a custom badge for your level from a PlayStation Eye photo or an in-game photo
|Step into my Arena
|Publish a Versus mode level
|Teacher's Pet
|You watched all the tutorials! Take a gold star, go to the top of the class.
|40 Yays or Boos
|Give 40 positive or negative votes on community levels
|Write a review
|Upload a photo
|The Vorarator 5
|Rate 5 brand new community levels (less than 10 plays)
|A Dip in The Stream
|Play a level from your Recent Activity
|Complete Da Vinci's hideout
|Complete the main path of Da Vinci's hideout
|Complete Victoria's Lab
|Complete the main path of Victoria's Lab
|Complete The Factory Of A Better Tomorrow
|Complete the main path of The Factory Of A Better Tomorrow
|Complete Avalonia
|Complete the main path of Avalonia
|Complete Eve's Asylum For The Mentally Alternative
|Complete the main path of Eve's Asylum For The Mentally Alternative
|Complete Story Mode
|Complete the main path of the story mode
|Scoreboard 25%
|Place in the top 25% of players in the online scoreboard for a Story level
|Play 75 Community Levels
|Play 75 unique cooperative community levels
|U Know U A Playa
|Spend 5 hours playing community levels
|A Game A Day Keeps The Doctor Away
|Play LittleBigPlanet 2 on every day of the week
|The Vorarator 50
|Rate 50 brand new community levels (less than 10 plays)
|Uber Prize Collector
|Collect 100% of Story prize bubbles
|Ace Story Mode
|Ace every level in the story mode
|1440 Minutes of Create
|Spend 24 active hours in Create mode
|160 Yays or Boos
|Give 160 positive or negative votes on community levels
|100% Complete
|Earn all LittleBigPlanet 2 trophies to unlock this platinum trophy
Got a news tip or want to contact us directly? Email email@example.com


text:
PI 21 Terminal Insulator
Reliable insulator for wood/steel posts and trees at the ends, corners or curves of semi-permanent and temporary fences.
Common Uses
- Made of ABS plastic
- 2.75" long by 1.25" wide
- Packaged in bags of 25, but sold individually
How to Use
- From one hole, attach insulator to end, corner post or tree. Any type of material can be used (rope or wire).
- Through the other hole, thread fence wire and terminate at ends, or continue on for corners.
If using this insulator for rope or MaxiShock, a P Spring can be tied directly to the insulator (any type of material an be used) before the conductor is attached to P Spring.
When the fence wire is pulled tight, this insulator will pull away from the post.
Listed below are recommended optional components or related items. Your particular situation may require alternative recommendations. Please call and talk to our consultants if there are any questions at 800-282-6631.
Conductors - Tape-Rope-Twine-Wire
IntelliTwine™ 2.25, 660 ft. rollItem #253500 -
Electric fence conductor for temporary fences. Lightweight and easy to move throughout the field.$20.50
Fence Connectors and Accessories
Warning SignItem #346000 -
Attaches to an electric fence to warn people that the fence is electrified.$0.98
Wire Panels and Accessories
Braided Cord, 8 ftItem #965410 -
Useful length of cord for having around the farm. Hang poultry waterers and feeders. Attach wire panels and gates.$1.25
Write a Review
You must be logged in to leave a review. Please sign in.
Robert O from Virginia
I was leery of how effective these would be and how they would hold up. After watching a video on how to install them, I found it was VERY EASY to do. And, they are VERY EFFECTIVE. I would highly recommend them.

subset: commoncrawl


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Hero Tower Defense Thursday: Day 28 - HTD Pre-Alpha v0.009 Release! User Profiles!
Welcome to Hero Tower Defense Thursday!
Currently it saves everything except your party set up which eventually will be saved as well. As the game develops it will of course save everything else as well, such as your inventory, character progression, story progression, etc.
So that's it for this update. If you've been watching the progress list you'll notice there's a bunch of stuff done that didn't make it into this release because the user profiles take awhile to set up. That's ok though because originally we were just going to have temporary local profiles which are more limiting but faster to implement. Sam decided to go above and beyond and made them hook right up with the PTD profiles, so cheers to Sam!
For the next release you guys can look forward to seeing the first of Bill's work, new graphics, additional sounds, and more! Thanks again guys!
I'd also just like to mention again that there is a HTD wiki page that has been created by our fans! It can be found here: http://herotowerdefense.wikia.com/wiki/Hero_tower_defense_Wiki
Big thanks to everyone who has been contributing! We've also added the wiki to the Fan Links/FAQ tab.
What's New:
-Added User Profiles
In the Works:
- Mid-Battle Inventory Screen (100%) - Different from the current pre-battle screen which has already been designed
- Mid-Battle Skill Screen (20%) - Different from the current pre-battle screen
- Water Skill: Soak (Native) (100%)
- Water Skill: Aqua Strike (T1 Physical) (100%)
- Water Skill: Water Pistol (T1 Magical) (100%)
- Water Skills (100%)
- Bug Fixes (0%)
Also check out Kevin's blog, KXN @ HTD for HTD art-related concepts, WIPs, polls, and more!
Let us know what you think in the comments! Any ideas, suggestions or any other feedback is always welcome! Thanks guys!


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One Direction's Harry Styles Surprises NYC Gay Bar
We guess all the gay One Direction fans will know where to hang out next time Harry Styles is spotted in New York City.
The cheeky 1D crooner was spotted at Hell's Kitchen's Therapy on Saturday, but don't get too excited--he came with a Kardashian in tow.
Well technically a Jenner--18-year-old, Kendall Jenner (little to sis to Kim, Khloe, and company).
The same day that the One Direction singer, 19, and model/reality star, 18, were spotting leaving the Ganservoort Hotel in the Meatpacking District together, the pair resurfaced at Therapy with a few other pals, and "didn't make a huge deal about it," the source tells Us. Saturday's theme at Therapy was "Gays Gone Wild," with other bargoers dancing up a storm to pop hits. Alas, Styles, Jenner et al, however, didn't hit the dance floor, the source notes.
And the crooner isn't new to Therapy, either. "Harry has actually been her a few times before," the source explains of the fairly low-key hangout. "He's just a regular customer when he comes in," adds the source of Styles.
We wonder where Harry and his chums will turn up next!
Image Source


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The State Department fired back Monday at Russian claims that Secretary of State John Kerry had declined an invitation to visit Moscow to discuss the Ukraine crisis.
Kerry's spokeswoman, Jen Psaki, told reporters in Washington that Russia had yet to show a "seriousness" to plans for direct talks with Ukraine, a U.S. precondition to deeper engagement on the crisis.
Psaki said Russia would first need to recognize the new Ukrainian government - which replaced the ousted Moscow-backed regime -- and stop military maneuvers and annexation attempts in Crimea, the Moscow-aligned region of Ukraine now under Russian occupation.
Psaki noted that Kerry and his Russian counterpart, Foreign Minister Sergey Lavrov, met in person last week and that a future in-person meeting hadn't been ruled out. But for now, she said, there's no trip to Moscow in the cards.
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The Russians offer a different version of events.
According to a Radio Free Europe/Reuters report:
Russian Foreign Minister Sergei Lavrov says U.S. Secretary of State John Kerry has declined an invitation to visit Russia for further talks on the Ukraine crisis.
Lavrov, at a meeting with President Vladimir Putin in Sochi on March 10, said he had been handed proposals by Kerry to resolve the situation which, he said, "did not completely suit us."
"Last Friday John Kerry forwarded me a paper I told you about. In it we found a concept [of the resolution of the Ukrainian crisis] which sort of does not really suit us," Lavrov said. "It is because [the document] was formulated around the presence of a so-called conflict between Russia and Ukraine and also around the need to recognize the de facto situation. Thus our partners suggest that we proceed from the situation that has been created thanks to the coup [in Kyiv] and take subsequent steps that they find necessary under such circumstances."
Lavrov provided few additional details on the Washington proposals.
A State Department official, speaking on condition of anonymity because of the sensitivity of the diplomacy, said the paper in question was simply a set of proposals for mechanisms to start direct Ukrainian-Russian negotiations. But no way would Kerry travel all the way to Russia just to "have them say, 'No, no, no,' to everything."
Without solid moves such as dropping the Feb. 21 agreement as a precondition and allowing international monitors into Crimea, diplomacy is paralyzed, the official said, suggesting that tKerry wasn't willing to risk a high-profile visit to Moscow that ends in failure.
"We're not just going to go there and be rolled," the official said.


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Thursday, August 02, 2012
My Pink Collection of Polishes
I hope that everyone is having a great week so far. My birthday is on Sunday, so I am pretty pumped!! :D Also, I will be drawing the winner for my giveaway on Sunday, so here is the link in case you haven't entered (U.S.A and Canadian residents only, sorry :( ), and be sure to check to see who won. :D
I LOVE looking at nail polish collections online (I actually have a folder on my desktop called "Epic Nail Polish Collections", where I store photos I found of awesome nail polish collections :D). So, like so many other bloggers do, I will be showing my collection in parts, categorized by colour (not including frankens). :D
Today's post is about the pink polishes I own.
Here is the whole collection of pinks (not that many):
Now so you can actually see what I have:
From R to L I have: Butter London Snog, Orly Preamp, O.P.I Pedal Fast Suzi, O.P.I Nothin' Mousie About It, O.P.I Teenage Dream and L.A. Girl Glitter Addict Inspire.
From R to L I have: Sinful Colors Pinky Glitter, Sinful Color 24/7, Sinful Colors Boom Boom, Sally Hansen Xtreme Wear Bubblegum Pink, Sally Hansen Xtream Wear Hot Magenta and Sally Hansen Xtreme Wear Twisted Pink.
And last but not least (sorry that the photo is a bit blurry >.<'), from R to L: Color Club unnamed (I hate that!!), Revlon Poplular, Claire's Candy Shop (I think it is hilarious that they didn't even bother changing the name when they made this dupe XD), Essence Ultimate Pink and Essence Glamorous Life.
So there we have it; my collection of pinks!! :D
What is your favourite pink polish?
27 comments:
Lovely pinks - I don't have any favorite in particular, but I like them hot and preferably neon :)ReplyDelete
oooo pink heaven! all of them are gorgeous!ReplyDelete
I love collection posts!ReplyDelete
- Anonymous2 August 2012 at 16:21
Glad to see you have Candy Shop - a necessity! I am not a fan of pinks but do have that one as well as a Sinful Color hot pink (for those times when I'm in an 80's mood, haha).ReplyDelete
@ Marias Nail Art: Awesome choice!!! :DReplyDelete
@ esmeheredia: Thank you!!! :D I'm so glad you like them!! ^-^
@ To {Polish} or Not: Me too!!!! :D
@ tiffanyharvey: Great choices!! :D I have way more blues and purples in my collection (my favourite colours, along with green), but have been on a bit of a pink thing lately.
Great collection! I think my favorite pink polish is "Lauren" by Julep. It is so beautiful!ReplyDelete
I own very little pink. I like the color but I guess I'm not drawn to it in a bottleReplyDelete
@ Southern Glamourista: Thank you!! :D OOh, that one is really pretty!! :DReplyDelete
@ sue: I own very little pink compared to other colours in my collection too. Only recently did I really start to purposely get some.
I hardly have any pinks haha!ReplyDelete
Sinful Colors Pinky Glitter looks amazing! Pink is probably the polish colour that I have most of, but amazingly we only have one in common - Sinful Colors 24/7!ReplyDelete
@ NotesandNails: Same here!! XDReplyDelete
@ Leanne: Really??? That is surprising!! :D But I guess I don't have that many of them. 24/7 is gooorgeous, and if you get the opportunity, I highly recommend Pinky Glitter! :D
I love them all! :)ReplyDelete
Pretty pinks!ReplyDelete
@ Caroline Jewel: :D!!!!ReplyDelete
@ Meredith Anne: Thank you!! :D
I love Claire's Candy Shop! It is a party in a bottle! I need to get one!ReplyDelete
I keep forgetting to pick up that Candy Shop dupe! Thanks for the reminder;) Great collection of pinks!ReplyDelete
@ ScarsLikeLace: It really is pretty!!! :D I'm glad you like it!! :DReplyDelete
@ Lindsey R: No problem. ;) Thank you!! :D
I would love to get Pinky Glitter, but Sinful Colors isn't available in the UK so I have to rely on American friends, and annoying it's one of those ones (like Green Ocean!) that's quite hard to find!ReplyDelete
Pink is my all time favorite polish color, so I don't think I can choose just one. I love them all!!!ReplyDelete
@ Leanne: Oooh that sucks!! Yeah, I have to rely on friends in the U.S.A too :(. I didn't realise that it was hard to find :O.ReplyDelete
@ MariJo: :D I hear you!! :D When it comes to blue, I love so many XD!
Looove pink! Too hard to choose a favorite!ReplyDelete
@ Amanda: That is like me and blues/teals :D!ReplyDelete
I love your pink collection!! Right now my favorite pink would have to be China Glaze's Pink Voltage! I love the charge of it! :PReplyDelete
love love love pink!! Great color to start of showing your collection. Will you be sharing your frankens too?ReplyDelete
I forgot about OPI "It's My Year". It's a pink with a golden shimmers that can look pink, purple, or copper depending on the light. I tried layering it over different purples recently & it gave them a very 'Zoya' look.ReplyDelete
Nice collection...24/7 is one of my all time favorite pinks!ReplyDelete
This post (and awesome collection) makes every inch of my girly-girl, pink adoring, nail polish loving heart smile!!!ReplyDelete
♥ Jessica
Products I'm Really Enjoying Right Now
Good afternoon, dear readers! Today's post is about some of products that I've been enjoying lately! Swatches (where applicable) ...
Good morning, dear readers! :D A little while ago I was contacted by OMG Nail Strips , and asked if I would like to try out their product ...
Good morning, dear readers! Today I was on the Lush area of Reddit, and came across this article , which has a few snippets of what Lu...
Good afternoon, dear readers!! :D Today I have a slightly more unusual review for you: The Face Shop's Sseal Escargot 24K Gold Cream. ...


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Speed killed Paul Walker, not mechanical problems.
A source connected to the CHP reportedly told TMZ a speed analysis showed that driver Roger Rodas was going between 80 and 93 MPH on Nov. 30 in Southern California when he lost control going around a curve and crashed.
The Associated Press quoted an L.A. County Sheriff's Department source who also said mechanical failure was not at fault. Investigators reportedly found that the tires were nine years old. Shortly after the crash, law enforcement sources reportedly told TMZ they were the original tires and hardened, meaning they lost traction on the road.
TMZ reported in December that Porsche issued a memo to its dealers nine years ago warning that the 2004 Porsche Carrera GT could be dangerous to an untrained driver. The memo said the car was so sensitive, it needed to drive on smooth surfaces. "This vehicle cannot drive over a Foster beer can that is lying on its side," it reportedly said.
Investigators also reportedly said an aftermarket exhaust system had been installed, which would have increased the engine's horsepower. The coroner's office said neither Walker nor Rodas had alcohol or drugs in their system.
Contact Tony Hicks at Facebook.com/BayAreaNewsGroup.TonyHicks or Twitter.com/insertfoot.


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A $6.7 million federal grant to UMass Medical to battle health disparities
Researchers at the University of Massachusetts Medical School say they will use a new $6.7 million grant to battle significant health disparities in the region by using a grassroots approach that features patients telling their stories to inspire others.
The school announced Thursday that it was awarded a five-year grant from the National Institutes of Health to establish a new Health Equity Intervention Research Center with scientists from UMass Boston.
Low-income patients, and those from certain minority groups, including African Americans and Latinos, often suffer disproportionately higher rates of diabetes, cardiovascular disease and other illnesses. The Umass researchers aim to test various cultural approaches to reduce health disparities.
Lead investigator Dr. Jeroan Allison, vice provost for health disparities research at UMass Medical School, said obesity is one of the most stubborn health problems in the Worcester area, a region with a large low-income population, and that can trigger a cascade of other health issues, such as diabetes and heart problems.
One of three programs the new research center will focus on is helping low-income, new moms lose excess weight after their pregnancies by increasing physical activity and improving their diets. The program will include nutritionists, peer leaders and encouragement from patients who have been successful in losing weight and who will share their stories, Allison said.
"When someone looks like you and you see yourself in their world, you sort of enter their world and become more open and receptive to the idea,'' Allison said. "It taps into the community itself as a source of wisdom, as opposed to putting all the authority on the physicans.''
The idea of using storytelling comes from Allison's earlier work in Alabama that found that patients could better control their blood pressure if they heard stories from other patients who were successfully controlling their hypertension.
"We found story telling to be amazingly effective, often as successful as prescribing a drug,'' Allison said.
The grant money will also be used to fund two other programs. One, in the Springfield area, will focus on the high rates of teen pregnancies and HIV in the Puerto Rican community by encouraging conversations between mothers and children about sexuality.
Allison said the program will tap into the bond between mothers and their children because moms tend to be strong leaders in the Puerto Rican community.
The third project will focus on patients with high blood pressure at community health centers in Lowell and Worcester. It will feature community health workers — people who live in the community but who are not trained health professionals. The workers will meet with patients to try to motivate them to take their medications and keep doctors' appointments.
Research has been mixed on the effectiveness of community health workers, so the UMass project will combine them with the use of patient storytelling to guage whether that is more successful, Allison said.
The grant money will also be used to help train future health disparity researchers.
"I feel very passionate and excited about this work and the goal is to instill that in others,'' Allision said. "We want to increase the diversity in the workforce, too, with more cultural and ethnic groups and with people from lower socio-economic backgrounds.''


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Just two weeks after launching a brand new search engine, Yahoo has announced a content acquisition program that consolidates all of its paid inclusion programs and marks the beginning of an aggressive new campaign to significantly expand both the scope and quality of content available via Yahoo search.
The new program, called CAP (Content Acquisition Program), focuses on both commercial and non-commercial web sites. On the commercial side, the new program is called Overture Site Match. The non-commercial effort is geared toward quality sites that traditionally have been overlooked by search engines — e.g. parts of the invisible web. "It reflects our desire to invest heavily to get more content into our search engine experience," said Tim Cadogan, vice president of search for Yahoo.
A key aspect of the new program is outreach, both to existing and new customers. "Inclusion in its own right is not the most exciting component going forward," said Cadogan. "What we are excited about is having a better relationship with the people who are providing content. There's currently a lot of uncertainty and guesswork. We think there's a lot of room for improvement. There's a lot of demand for knowledge in how to participate in search."
As with previous paid inclusion programs, ranking is still determined by the quality of the site. Participating in the paid inclusion program doesn't give a site any boost in Yahoo's relevance algorithms — at least explicitly.
"Site Match helps us understand more about the site," said Cadogan. "We have more meta information about your site, and that will allow us to position you to users more appropriately. If you're a good site that's going to be great for you, and if your site is bad, it's probably going to hurt you."
Rolling Up Six Programs Into One
With its acquisitions of Inktomi and Overture, Yahoo inherited six different pay for inclusion programs (from Inktomi, AltaVista and AlltheWeb). Over the past year, the company has continued to run all six programs. For search marketers, this posed a problem, because all of the programs had separate terms, pricing and distribution. From a practical standpoint, it was necessary to participate in several of the programs to assure the broadest reach.
The new program consolidates all six programs into a single, unified program. By participating in the new program, search marketers continue to get the broad distribution offered by the previous programs, with one new, very important addition — inclusion in the new Yahoo index itself.
This is a major benefit — last month, Yahoo handled about 30% of all U.S. search traffic, according to Nielsen//NetRatings. However, until the switchover to the new engine, the actual search results were powered by Google, which has no pay for inclusion program of its own. In effect, Yahoo is now offering search marketers a major new source of search traffic, through one unified program.
"It radically simplifies the situation from having six programs to one that gets you a ton of distribution and gets you a lot of benefits from interacting with us," said Cadogan.
Creating Transparency and Structure
Search marketing has traditionally been a virtual cat and mouse game between the search engines and content providers. "Search engines do what they will, and the web site has to guess what they're doing," said Cadogan. While this has often frustrated legitimate content providers, search engines have justified this less than forthcoming approach as necessary, to prevent site owners from gaming the system in their favor.
"We're going to continue to do that," said Cadogan. "But on top of that we're going to reach out to providers and engage them. Part of the way we want to do that is to create a much more transparent, structured relationship between us and content providers," said Cadogan.
As part of this structured relationship, Yahoo is establishing guidelines for what it considers to be quality content. This should help content owners have a better understanding of the ranking criteria Yahoo uses, without revealing too much detail that could be helpful to spammers.
Bucking a trend, Yahoo is encouraging content providers to provide detailed metadata for each web page. For the past several years, most of the major search engines have spurned metadata as a reliable source of information about content.
"We want to know more about the content, we want more metadata about the content," said Cadogan.
Participants in the CAP program will also be part of a regular review process, that has both automated components and input from Yahoo's editorial team. Cadogan says that a key benefit of participating in the CAP program is feedback from these quality reviews, though he won't say exactly what type of feedback will be offered, or whether sites receiving favorable reviews will get a ranking boost.
Pages that don't measure up to Yahoo's standards will be given the opportunity to improve — or risk a potential rank demotion.
Embracing the Invisible Web
In addition to consolidating the company's paid inclusion programs, Yahoo is also embarking on an aggressive program to work with non-commercial sites that offer valuable content, but have technical issues getting included in the index.
"We want to get much much more content. That means reaching out to providers that are not currently on the web — invisible web databases," said Cadogan. "We are reaching out to major content providers, in academia, government, libraries and so on, and creating a structured interaction with them."
Yahoo is working to resolve technical issues on a case by case basis, surfacing some terrific content that previously was hidden to search engines.
For example, Yahoo has worked with National Public Radio to make more than 17,000 hours of audio content accessible. Also included is Northwestern University's online OYEZ project, with more than 2,000 hours of U.S. Supreme Court audio, including all audio recorded since 1995. Another new source is UCLA's Cuneiform Digital Library Initiative, content documenting Babylonian history back to 3500 B.C.
These content providers are responding very favorably to Yahoo's efforts to make their "hidden" content more accessible. "What is most exciting about this is the level of engagement," said Cadogan. "They're just delighted to participate. It opens up a whole new set of worlds."
In general, Yahoo does not have exclusive arrangements with these content providers. Cadogan says that's not important. What's important is broadening Yahoo's reach into many more kinds of content than before. And it also helps Yahoo's engineers better understand how to solve some of the technical challenges associated with the Invisible web. "Having spent the time to see how someone's database works is quite valuable," he said.
Overture Site Match Pricing
As with previous pay for inclusion programs, there are two versions of the program depending on the size of the web site. The base version is called Site Match, for sites with fewer than 1000 URLs. The self-serve format of the program works in much the same way as the former Inktomi Site Submit program. You can sign up for the program directly through Overture, or through an authorized reseller.
Site Match pricing is based on an annual submission fee, starting at $49 for the first URL. The price drops for URLs 2-10, at $29 each, and further still for URLs 11-99, at $10 each.
A new twist on the Site Match program is that in addition to the up-front annual review fee, there's also a new cost per click (CPC) fee. For most URLs, this will be a 15 cents per click. For content in certain competitive categories, such as travel, the CPC will be 30 cents.
For larger sites with 1,000 URLs or more, Yahoo offers the Overture Site Match Xchange program at no annual fee and a fixed cost-per-click of up to $1.00, depending on content category.
"It was very important to add the CPC component because it brings the content provider into alignment with us," said Cadogan. The rationale is that rather than simply providing a fixed annual cost, content providers will consider which pages they want included in the program more carefully, as the new variable pricing model will almost certainly increase annual costs for well-ranking pages.
"We're also using this as a quality discipline. That pricing helps them help us make the results more relevant," said Cadogan.
For customers who signed up for the Inktomi program between February 18 and today, Yahoo will waive the annual fee for the new program for the remainder of the year.
Confusion and Fear Over a Trail Period
Two weeks ago, the following announcement appeared on several of Inktomi's paid inclusion parter web sites:
"Yahoo Search has transitioned to its own search technology powered by Inktomi's search platform and is will soon launch a new inclusion program. As a bonus to Inktomi Search Submit customers, Yahoo Search is providing a free trial of Yahoo traffic that will run until April 15, 2004. When the new paid inclusion program launches, new Search Submit subscriptions will no longer be accepted.
"Existing Inktomi Search Submit customers will have the option of maintaining their subscriptions (receiving continued traffic from partners previously in the Inktomi network) or joining the new program for ongoing distribution on Yahoo Search and a full network of portals including MSN, Excite, HotBot, About.com and others."
Some interpreted this announcement as Yahoo adding yet another, additional paid inclusion program. Word of the transition sparked fears and more questions on a WebmasterWorld thread. A knowledgeable Yahoo employee responded to the post, confirming that search marketers should not buy into the Inktomi program thinking that it was a way to get into Yahoo.
In fact, Yahoo has essentially killed the Inktomi brand. All of its former paid inclusion programs, including Inktomi's, have now been rolled up into the new Overture Site Match program.
No Need to Panic Over Changes
Two persistent rumors on search marketing forums are that Yahoo will drop pages from participants that don't participate in the new program, or that non-participation may trigger a performance penalty, pushing pages lower in result lists.
Both of these rumors are false. Cadogan was emphatic: "It would be crazy for us to do that." He explained that the free trial period was a bonus to expose customers to the new traffic available via the Yahoo index. Customers opting not to continue with the new program will continue to see the full benefits of their existing program, until their current subscriptions expire. They simply won't get the benefit of exposure to Yahoo users.
How is this possible if there's just one, unified index that's used for both Yahoo.com and all of its distribution partners? The answer is simple, really. While it's true that there's just one primary index, "we are able to distribute various parts of the index to our partners," said Cadogan.
Bottom line: If you are currently participating in one of Yahoo's older programs, and decide not to participate in the new Site Match program, nothing will change. Your pages will remain in the Yahoo index, and will be distributed to the same partners they always were.
Furthermore, even if you completely opt out of the program altogether, your content will remain in the Yahoo index — no pages will be removed, and there is no "penalty" for not participating in the program — with one possible exception.
As part of the ongoing quality review process, Yahoo selects random sites from both participating sites in the CAP program, as well as from the unpaid crawled index. If your site happens to be randomly selected, and fares poorly in the evaluation process, it's likely to have a negative impact on ranking.
If this is the case, what's the incentive for paying Yahoo to be included in the program?
"What you'll forego is the value of the structured interaction with us — feedback, and a quality review," said Cadogan. He did note, however, that the quality review could be a two-edged sword, amounting to a benefit for good sites or a disadvantage for poor sites, which could see a negative ranking impact.
"For people who are already doing very well, they may not need to use the program," said Cadogan. "In many ways it's an insurance policy."
What About the Yahoo Directory?
Just two years ago, inclusion in the Yahoo directory was considered to be an absolute requirement for successful search engine marketing. But with Yahoo's promotion of algorithmic search results over directory listings, the importance of that listing has diminished.
"Increasingly users were comfortable searching free text, rather than needing the structured format," said Cadogan. But he says that people continue to use the directory, so a Yahoo directory listing is still a valuable potential source of traffic.
Should you continue to fork over the annual $299 review fee for your site?
For most sites, the answer is yes. While Yahoo is not currently using sites included in the directory to influence search results, they may at some point. "We're spending a fair amount of time thinking through how to use all of that structured information in the directory to make search better," said Cadogan.
He also noted that while Yahoo itself is not using inclusion in the directory as a relevance variable, other search engines might, in the same way Google uses inclusion in the Open Directory Project as one input to their relevance calculations.
What About AltaVista and AlltheWeb?
AltaVista and AlltheWeb will continue to operate as stand-alone search properties, though they both now use the same underlying index that powers Yahoo.com. Cadogan notes that even though they're using the same index, they each have different features that should continue to appeal to fans of each service. AltaVista's advanced search capabilities remain strong, for example.
Over time, Cadogan says that Yahoo may attempt to differentiate the two engines. "We're going to optimize the properties for each audience," he said. "We may experiment a little bit more on those sites."
Potential Disclosure Issues
Yahoo's new paid inclusion program could potentially open up new controversy surrounding the issue of disclosure. While the company clearly labels paid placement "sponsor results" and places them in separate areas of result pages, the new paid inclusion listings are not explicitly differentiated — even though they generate cost-per-click revenues for Yahoo.
This may raise issues with the Federal Trade Commission, which issued a letter of recommendation to the search engines about disclosure practices in the summer of 2002. While all of the major search engines have moved to clearly label sponsored listings since then, few have fully confronted the issue of clear disclosure for paid inclusion results — one of the central concerns of the FTC.
Yahoo does do a limited form of disclosure, through the "what's this" link found next to the "web results" label. Click the link, and you'll see a page describing the structure of the search results page. On this page, the following appears: "Web Results may include sites that participate in the Overture Site Match or Site Match Xchange programs. Sites from both of these programs pay to be included in our search engine index, and for Site Match Xchange, sites also pay to be reviewed for relevance."
There's no way for a searcher to easily distinguish between paid inclusion results and content that Yahoo's crawler found on its own. And there's no indication that Yahoo gets paid when a searcher clicks on a paid inclusion link.
Cadogan insists that this isn't a problem, because there is no difference in treatment between pages participating in the inclusion program and those found naturally. "Payment is linked with the interaction. The payment does not connect with the ranking," he said. "We're going to do everything we can to reward good sites and punish bad sites, period."
That may be the case, but it's virtually certain that vocal consumer watchdog groups will have issues with Yahoo not being fully forthright about the commercial nature of these listings.
We're here at the Search Engine Strategies conference in New York this week, and have the opportunity to closely follow reactions from the various key constituencies to Yahoo's new program. Once a clearer picture emerges we'll come back with more complete details.
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From the official website:
Achron is a futuristic RTS featuring three species with vastly different playing styles where you create your buildings and army, explore the map, expand to acquire more resources, upgrade your tech tree, and engage in combat with your foes.
Like many other games, Achron allows the player to view an overhead map of the surrounding area. However, Achron also shows a map of the timeline. If the player is attacked at a certain point in time, the timeline will show the amount of damage received at that point by a large amount of red on that portion of the timeline. The timeline also shows information including damage dealt and chronoports. Being able to see the amount of available resources at any point in time helps the player figure out the best points in time to construct more units.


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Schaeffler applies cookies to secure an optimal use. With the further use of this website you accept the application of cookies. More Information
Single row cylindrical roller bearings
Single row angular contact ball bearings
Double row angular contact ball bearings
Spherical roller bearings
Tapered roller bearings
Deep groove ball bearings
Four point bearings


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TITLE THAILAND Guide To Travel Thailand
Ao Nang is Kaabi tourist central. The coastline of Ao nang is twenty kilometers away from Krabi town, and six kilometers away from Noppharat Thara beach. Its scenic beach with relaxing ambiance makes it a popular attractions among global trotters with selections of accommodations, restaurants and bars. Ao Nang is also a transportation hub you can travel to nearby islands, such as:
● To Rai Le beach: 80 THB (10 minutes) A night trip costs 100 THB.
● To Phra Nang cave: 80 THB (15 minutes)
● To Poda island and return: 300 THB (25 minutes)
● To Kai island and return: 300 THB (25 minutes)
● To Hong archipelago on a charter boat: 2,500 THB (an hour)


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Good morning. It was good to see my family again and I apologize for not being around this weekend.
I tried to keep up with the team as best as I could, and not really all that surprised with how they played and what happened in Philadelphia.
Emblematic of the weekend wasn't that the lost, but in the release of Alex Cora. They waived him simply because they didn't want to the $2 million option for next year to kick in.
Small time thinking, but indicative of this franchise. They'll save $2 million by not having to bring back Cora, but will spend $20 million on the contracts for Oliver Perez and Luis Castillo.
One thing I did like about this weekend was the promotions of Fernando Martinez and Ruben Tejada. If the competitive aspect of the season is over as it surely seems to be, then let's see what these guys can do.
It was encouraging to see all the homegrown talent in the lineup yesterday. With the exception of R.A. Dickey and Carlos Beltran, the lineup was the by-product of the farm system.
The Mets played with life when Tejada was in the lineup earlier, and seemed to get flat when Beltran and Castillo returned.


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And so Pakistan's descent into chaos continues to gather pace this morning with the news that another opponent of the country's blasphemy laws has been assassinated. Shahbaz Bhatti, minister for religious minorities, was gunned down in Islamabad while travelling to a meeting. The Dawn reports:
And again! Hizb ut Tahrir holds yet another rally in London and is, for the third consecutive time, decisively rejected by ordinary Muslims.
Al-Jazeera reports:
Peter Oborne should read his own newspaper before telling us about the glories of a democratically elected Hamas.
Pity the Islamists; the rug has been pulled out from under their feet.
There is a lot of debate at the moment about what the fallout from the Middle East's uprisings will mean for the region. Is this the start of an Islamist uprising or the birth pangs of a more liberal and pluralistic Arab world?
A full 40 minute version of a video made by Faisal Shahzad while training for his failed attack on Times Square has been released.
A full 40 minute version of a video made by Faisal Shahzad while training for his failed attack on Times Square has been released.
Focus on Islamism is a blog dedicated to analysing and exposing the modern ideological phenomenon known as Islamism.
Shiraz Maher is a writer and broadcaster.
Alexander Meleagrou-Hitchens is a PhD student at King's College, London. He has contributed to various online and printed publications including, The Daily Telegraph, Lebanon's Daily Star, Standpoint and NOWLebanon.
To contact the authors, click here
- Parliament Square is not Tahrir Square
- How does this end?
- "We call them the nutters, because that's what they are"
- Peter Oborne's Hypocrisies
- What future for Islamism now?
- Full Faisal Shahzad Video Released
- Full Faisal Shahzad Video Released
- Should we be 'going to extremes'?
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- Where is the Divide? Cameron Seems to Know
- Egypt on high alert
- BREAKING: Press TV has its accounts frozen
- Hizb ut Tahrir decides to make it up
- al-Qaeda Sees an Opportunity in Tunisia


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Firefighters battle blaze on Long Beach Island
Firefighters are putting out hot spots following a 2-alarm fire at a wooden commercial building on Long Beach Island.
The fire at the corner of 21st Street and Long Beach Boulevard broke out around 3 p.m. on Monday afternoon in the 3-story building that houses the law office of Shackleton and Hazeltine. ABC 7 reports the fire is under control but the third floor appears to be heavily damaged.
Attorney Richard Shackleton's daughter Kate told the Asbury Park Press the fire started in pallets behind the building and tried to put out the fire with a fire extinguisher.
Shackleton has been Long Beach Township and Beach Haven's municipal attorney according to the Press.
Jersey Shore Hurricane News reports that firefighters were trying to protect adjacent buildings which include the LBI Pancake House. A witness tweeted that some of the siding on the restaurant melted.
The Ocean County Police, Fire & EMS Facebook page reports that firefighters drew water out of the bay to fight the fire.
Several roads around the area are closed off or very slow according to New Jersey Fast Traffic preventing many beachgoers from easily heading home. No injuries have yet been reported and all firefighters are accounted for.
Crowds of people gathered along the sidewalk to watch the fire; ABC 7 reports the fire was seen for miles around.
The Ocean County Prosecutor's Office, the Ocean County Fire Marshal's office and the Ocean County Sheriff's Criminalistics Investigations Unit are all investigating the fire.
- Multi-alarm fire at commercial building in Ship Bottom, Long Beach Island / 7 ABC
- Firefighters battling multi-alarm structure fire in Ship Bottom / Newsworks
- Firefighters battle blaze at law firm building in Ship Bottom / Press of Atlantic City
- Fire burns Ship Bottom lawyer's office / Asbury Park Press


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