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Dear Tiva has died. The vet came out Monday while I was driving down to the farm, and gave Tiva a mild sedative so she would be calm until I arrived. We all spent the night out in the orchard, and in the morning the vet came back and gave her the euthanasia shots. Naomi, her amazing housesitter who kept her happy and beloved while we were in Sweden for 9 months, was able to come down to the farm and say goodbye as well.
She was very peaceful and in no pain over the night and in the morning. Vanya was sweet with her, and they hung out together a little bit. By late morning, she was clearly passing over, and even if the vet hadn't come, I think she might have quietly died.
She lived to almost 18, and she was the most loving, amazing, stubborn, wonderful dog. She survived so much--being dumped, covered with tar, lactating, starving, on the streets of New York. Trapped in a burning apartment (but rescued just in time by the fire department). Then we rescued her, and for the next 16 years, she chugged along through 2 cancers, tail amputation for one of those cancers, being hit by a car, falling off a waterfall...She was a survivor. And she was full of joy, delighted with the farm, with her pals, with every person on earth that she ever met.
We'll miss her so much.
Here she is, snoozing in the orchard during our last morning together yesterday.
Time for euthanasia?
Talk about diets, exercise, and disease.
- jamielvsaustin
- Moderator
- Posts: 6369
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- Location: Palm Bay Florida
Re: Time for euthanasia?
I'm very sorry to hear this. I'm so happy that she and you were able to spend so much time together. What a full life she lived.
- AllisonPitbullLvr
- Moderator
- Posts: 7006
- Joined: Sun Apr 11, 2010 10:21 am
- Location: Onscario, Canada
Re: Time for euthanasia?
She was truly an incredible dog. I'm so sorry that you had to say goodbye for now.
Re: Time for euthanasia?
I'm so sorry. She had such a beautiful life with you. Play hard sweet girl.
Re: Time for euthanasia?
I'm so sorry for your loss..
- HappyPuppy
- Addicted to PBF
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- Location: Costa Mesa, CA
Re: Time for euthanasia?
18 is a gooood run!! I'm so glad for you (and her) that you had returned and were there. No doubt she had a great life with you. Run free, sweet girl.
Re: Time for euthanasia?
Very sorry
- KittyNyanNyan
- Pit Bull Forum Addict
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Re: Time for euthanasia?
I'm so sorry. My heart hurts for all of you.
Re: Time for euthanasia?
what a lovely girl and a full life. so sorry for your loss.
- BrokenAquarian
- Addicted to PBF
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Re: Time for euthanasia?
Sounds like she had a good run. May we all have our dogs as long as you had.
I'm sorry for your loss. R.I.P. Tiva.
I'm sorry for your loss. R.I.P. Tiva.
Re: Time for euthanasia?
I'm so sorry for your loss, but so grateful that the rest of us had a chance to know her a bit.
Re: Time for euthanasia?
Thanks for your kind words. When Vanya and I play in the orchard, I keep looking around for her until I remember she's gone.
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Transformation in trading units, Cryptography and Crypto-currency, Anonymity and Pseudonymity in Cryptocurrencies, Digital Signatures, Cryptocurrency Hash codes, Peer to peer networks (structured and unstructured)
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Jill Gossett
"I will definitely continue to volunteer at District 23. It is a great store, great people, and it supports a great cause. I am grateful for the opportunity to have worked with them."
My name is Jill Gossett. I'm a BBA graduate, and my internship was at District 23 Mercantile & Foundry, a store benefiting the Cochlear Implant Awareness Foundation (CIAF). I completed my internship during the SU13 semester, and Brandy Lozosky was my supervisor. The foundation was started in 2006 by Michelle Tjelmeland, herself deaf since the age of 25 and the mother of a daughter who is also deaf. Both are able to hear today because of cochlear implant technology. CIAF has provided help and recycled implant parts to more than 500 families in their exploration to find information and resources about the surgery.
To support the success of the foundation, the retail store was the next step and was opened on Macarthur Boulevard. The store is open the first and third Fridays and Saturdays of the month and is run exclusively by volunteers. The merchandise consists of up-cycled furniture and accessories and products unique to Springfield. For example, the store's very popular Consuela bags from Texas are not sold anywhere else in the state of Illinois, and Bridgewater Company candles have the proceeds from their candle sales support food programs for children.
The main focus of my internship at District 23 Mercantile & Foundry encompassed the buying and merchandising part of the retail business. My Business Administration coursework, including courses in marketing, advertising, management and human resources, greatly enhanced the work I was able to accomplish during my internship. I become totally immersed in the operation, and my duties varied daily and included stocking and pricing new merchandise, staging, working the cash register, and interacting with customers.
As I had not previously worked in a retail environment, I learned so much and enjoyed the experience immensely. I will definitely continue to volunteer at District 23. It is a great store, great people, and it supports a great cause. I am grateful for the opportunity to have worked with them.
Update: Jill was honored as a recipient of the 2013 Wayne and Margie Fox Award. The Fox Award targets an exemplary College of Business and Management undergraduate student who successfully completes an internship with a Springfield nonprofit organization. Wayne and Margie Fox have made a generous $2500 award to the university with the intent to honor two students. See Outstanding Students for more information about the Fox Award


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From the minute we received the 6 piece Toy Story 3 Mealtime Set, it has been a huge hit in our house! Cooper absolutely loves each and every item, but I think his favorite is the Buzz Lightyear Funtime Tumbler! He wants to drink out of it every day!
Every item that we received is very sturdy and well made. They all hold up well in the dishwasher, which is a huge plus for me!
I definitely recommend stopping by the Mealtime Fun Zone at www.zak.com to chat with other parents about anything and everything or search for new recipes to try!
Buy It! You can purchase your own Toy Story Mealtime items at http://www.zak.com/ .
Win It! Zak Designs has generously offered to give one lucky reader their own 6 piece Mealtime set in either Toy Story 3, Cars, Princess or Tinkerbell!
Visit Zak Designs, then come back here and tell me another item that you would like to have!
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(2010; 48 pages)
Medicines regulation is needed to ensure that all pharmaceutical products on the market are safe, effective and consistently meet approved quality standards. WHO works with Member States in assessing national regulatory systems to identify gaps, develop strategies for improvement and support countries in their commitment to build national regulatory capacity. This report synthesizes the findings of rapid assessments performed at national medicines regulatory authorities (NMRAs) in 26 African countries over the last eight years. It is mainly based on the reports provided to the countries by the assessment teams. Although the emphasis of the missions was on capacity-building rather than a standardized comparison of indicators, the findings are thought to give a reasonable overview of the regulatory situation in Africa at the time of the visits...Structures for medicines regulation existed in the countries assessed, and the main regulatory functions were addressed, although in practice the measures were often inadequate and did not form a coherent regulatory system. Common weaknesses included a fragmented legal basis in need of consolidation, weak management structures and processes, and a severe lack of staff and resources. On the whole, countries did not have the capacity to control the quality, safety and efficacy of the medicines circulating on their markets or passing through their territories. Regulatory capacity should be built urgently in African countries, using the following approaches:
- Encourage and assist countries to assess their own regulatory systems in a systematic way in order to identify and address gaps.
- Work towards consistent implementation of all essential regulatory functions in African countries, based on the key provisions in the existing legal frameworks.
- Strengthen management structures, specific technical regulatory expertise and physical resources (both human and financial) available to NMRAs in Africa.
- Consider mechanisms for sharing the outcomes of regulatory assessments.


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A vault is a type of subterranean installation initially designed by the Vault-Tec Corporation, later constructed in collaboration with RobCo Industries.[1] Officially, they were designed for the sole purpose of sheltering up to one thousand individuals in the event of a nuclear holocaust; however, in reality, they were part of a series of secret experiments orchestrated by the United States government.
Commissioned by the U.S. government in 2054 as part of "Project: Safehouse", also known as the "Societal Preservation Program", the Vault-Tec Corporation constructed 122 Vaults across the country.[2] However, at the onset of the Great War in 2077, the Vaults sealed without many of their intended inhabitants, a result of the "cry wolf" effect that previous training drills had on the populace.
The first Vault was constructed beneath Los Angeles, and was intended to demonstrate the viability of such a facility. Unlike subsequent installations, this demonstration Vault was not part of the ulterior experiment behind Project: Safehouse. By 2063, most of the Vaults had finished construction, with the exceptions of Vault 13 and Vault 114. Vault 112 is the last known Vault to be completed, construction having concluded in June of 2074.
The vaults were some of the most expensive shelters in the pre-War world. According to the Vault Dweller's Survival Guide for Vault 13 (otherwise known as the Fallout manual), the intended budget for that particular installation was 400 billion dollars, and by the end of its construction reached $645 billion (although it should be mentioned that prices in the Fallout setting are highly inflated; in Fallout Tactics there are gas station signs listing regular gas at $1450.99, and there are advertisements for vehicles in Fallout 3 loading screen slides for "Only $1,000,000."). The Vaults were located in various locations, and little information is available as to why those particular sites were chosen.
Each vault was designed to hold one thousand occupants at any given time, although hot-bunking was required at maximum capacity, and equipped with all facilities and supplies needed by them to survive in isolation for the designated time. According to the Vault 101 PA System, the life support system could work for over 900 years without failure, and the odds of a Vault failing were 1,763,497 to 1. In addition, the PA system also stated that the average life expectancy in a properly maintained Vault is 92.3 years.[3] The facilities and supplies for Vault 13 included complete construction equipment, hydro-agricultural farms, a water purification system, defensive weaponry to equip 10 people, communication systems and surface monitors, social, and entertainment files (for total duration). Waste management was conducted by burning trash on scheduled "burning days". Larger incinerator receptacles were used for the destruction of human corpses. In addition, some vaults received one or two G.E.C.K.s, intended to help the inhabitants create a viable civilization in the post-nuclear world after the All Clear signal is sent.
Different types of power sources were utilized for the vaults. Vault 13 relied primarily on geothermal energy, with backup power available from a General Atomics nuclear power generator, enough to sustain the vault for two hundred years. Vault 8 on the other hand, relied on an inefficient nuclear reactor,[4] which, while enough for Vault City to emerge, could only support a relatively small, highly advanced settlement, and in 2241 was nearing its capacity, after which further growth would be impossible.
All vault dwellers wear blue-and-yellow jumpsuits, although the design varied between different vaults.
Needless to say, most vaults in the experiment failed and had results completely different than those advertised. Many who exited successful vaults seem to suffer from xenophobia (fear of strangers) and/or agoraphobia (fear of open places); notable examples would be Michael Angelo, who doesn't dare leave the Strip even for inspiration, the Boomers who shoot artillery at anything that comes close to them, the Vault 101 citizens, who still don't exit the vault even after the Lone Wanderer opens its door, and most of the Vault 81 citizens, who are wary of outsiders after Overseer McNamara opened the vault to trade with wastelanders. Notable exceptions would be the Vault Dweller, the Lone Wanderer, Butch DeLoria, Doc Mitchell, Rylee and the Sole Survivor.
The vaults are all very similar in their basic functions, but sometimes were constructed according to different designs. The vaults of the New California area differ from those constructed in the vicinity of Washington, DC , the Commonwealth, and the Mojave area.
It should be noted that due to scaling, the size of vaults in games shouldn't be taken at face value. None of the explorable vaults in the games have enough space or facilities to actually house 1000 people (or rather 500, as hot-bunking is used at maximum capacity). However, many doors within in-game vaults are inaccessible, which allows for the possibility that the vault is far larger than the areas the player can access.
The entrance houses the vault's only connection to the outside world - the airlock (with the exception of Vault 19 and Vault 87).
It is closed from the inside by a reinforced high-security door and from the outside by a massive, gear-shaped, four-foot thick vault door, which Three Dog claims "weighs, like, thirteen tons". For most vaults this is the only means of entering or leaving. Most vaults have consoles located on both the inside and outside, both of which require a security code to open the outer door. These codes are usually only known to a handful of people within the facility so as to prevent unauthorized exits.
The automated narrator in Washington DC's Museum of Technology states that the vault doors had a projected 2% failure rate in case of a direct hit by a nuclear missile. The only known vault to have been hit by a nuclear weapon is Vault 87, and according to the logs of its overseer, that blast damaged the door beyond repair. This could have been merely a "lucky shot" falling within the 2% failure, but it seems more likely that Vault-Tec's strength projections were incorrect or defined failure as allowing the inside of the vault to be damaged or irradiated.
Most vaults use a Seal-N-Safe Vault door Model No. 343[5] to secure the airlock. Some older vaults, such as Vault 101, use a different, cruder blast door model. Vault 8, the control vault, had also a second, much larger, blast door built, securing the entry hallway leading to the entrance to the vault. Vault 111 and Vault 118 are the only known vaults to feature an elevator leading to an underground area where the gear shaped door is located already secure in the hill it was built in.
The entrance level also houses the Emergency Medical Lab complete with an Auto-Doc. A vault medic was required to be present at the EML 24 hours a day. The lab had the equipment to treat nearly all injuries and illnesses, ranging from simple bruises to radiation.
Living Quarters
Standard pre-War design of the living quarters was that of a single room with a sanitary annex. Vault 13 had one hundred living quarters, and at maximum capacity, ten people would be assigned to a single living quarter, in a hot- bunking system. A standard level had 20,000 square feet of usable area.
The lights in the vaults used Simu-Sun technology, making it feel just like the outdoors, with only a fraction of a sunburn risk. The lights in Vault 101 were kept on all the time to prevent a radroach infestation.
New Entertainertrons were used to play holotapes, and used as a slide projector in the classroom of Vault 101.
Command Center
At the heart of the vault, the command center was where the overseer's seat was located. The operations center, apart from the seat of power, included the computer lab, where the water purification system was located, and an armory, where the vault's weapons, ammunition and armor was stockpiled. A security guard was posted in the command center at all times, to ensure that the armaments were properly secured and handed out only to people possessing the proper clearance from the overseer. The overseer is also able to see anyone inside the vault with the Eye-on-You cameras.
Apart from that, the level also contained the computer core (with the vault's AI monitoring the shelter 24/7), housing data processing units, a library playing an important role in educating vault dwellers, a common meeting room, and the primary store room, where the most important supplies would be stored.
Equipped with dual 5.56mm miniguns in some vaults, the overseer's command post can be considered the last line of defense in case vault security is breached.
In the Secret Vault, there are several command posts for the various sections. The command posts mainly contain buttons to control things like locking of doors and laser protection.
- Vault 29 (Van Buren) was outfitted with a ZAX AI, which replaced the Overseer.
- Vault 12 had its Overseer's room sealed due to the fact that the main door of the vault was doomed never to close.
- East Coast vaults and Mojave vaults (3, 11, 19, 21, 22, 34, 75, 81, 87, 92, 95, 101, 106, 108, 111, 112, 114, 118) use a different door mechanism. These vaults employ an opening mechanism that is contained entirely within the vault itself, pulling the door inwards and simply rolling it to one side. The doors seen on West Coast vaults, however, pull the seal outwards and use an external clamp to slide it aside.
- East Coast and Mojave vaults lack storage rooms in the overseer's office; they are instead located near the Atrium.
- Vault 0 and the Secret Vault had an entirely different layout than other vaults.
- Vault 75 is found in the basement of a school.
- Vault 81 has an entire wing that is cut off from the rest of the Vault.
- Vault 111 has an elevator exit leading to the surface just outside the airlock.
- Vault 114 can be found inside Park Street station.
- Vault 118 has a parking garage and is under Cliff's Edge Hotel.
- Commonwealth and Maine Vaults are painted in a yellow and blue shade, while East Coast and Mojave vaults are dull and grey. Also, the Commonwealth and Maine vaults' hue is notably the same as the traditional vault jumpsuit.
True purpose
|The following is based on Van Buren and has not been confirmed by canon sources.
Officially, the vaults were nuclear shelters designed to protect the American population from nuclear holocaust. However, with a population of almost 400 million by 2077, the U.S. would need nearly 400,000 vaults the size of Vault 13, while Vault-Tec was commissioned to build only 122 such vaults. The government, and Vault-Tec, never really believed an actual nuclear war would occur; the real reason for the existence of these vaults was to run social experiments on pre-selected segments of the population to see how they react to the stresses of isolation and how successfully they recolonize Earth after the vault opens.
The Enclave, responsible for the experiment (officially known as the "Societal Preservation Program"), considered themselves prime candidates for recolonizing the world after a nuclear holocaust and to this end commissioned the construction of their own shelters, isolated from the vault network. The purpose of the vault experiments was to help prepare the Enclave for either re-colonizing Earth or colonizing another planet if Earth turned out to be uninhabitable.
The total number of vaults is a government secret and has been lost; there were the aforementioned "public" vaults, which numbered 122 and an undisclosed number of "private" vaults. Information on whether Vault-Tec was an international corporation or strictly U.S. based, cannot be released due to Vault-Tec and United States federal regulations.[6] That said, Vault-Tec seems to have constructed some vaults in Canada. In a letter sent to a rejected D.C citizen the company offered to provide a list of "Vault-Tec facilities with available accommodations, in exciting locales such as Oklahoma and newly-annexed Canada."
Of the 122 known public vaults, only 17 were control, meaning that only 17 were made to public expectations. All others were designed to include a social experiment, sometimes with a select few of the inhabitants observing the occupants.
While some Vaults had 'noble' goals, such as to eradicate disease (Vault 81) or improve the human genome (Vault 75), they had incredibly unethical methods of doing so, often exposing their inhabitants - often fatally - to some danger specific to certain vaults to research the effects.
The few vaults that survived intact for more than 80 years came to serve another, unanticipated purpose: they were an excellent source of pure human stock, uncontaminated by the mutated airborne strain of FEV and prime candidates for conversion into super mutants.
The true nature of the vaults epitomised the insidious nature of the government at its most callous, a running theme in Fallout that the American government was disinterested in the wellbeing of its people even in absolute crisis. The innumerable loss of life caused by making so few vaults, and their intended use as social experiments, and toying with what little remained of the American population highlights this. Worse, if the Enclave met setbacks, failed or were rendered incapabale of recolonizing the world, it appears there was no backup plan to utilize the Vaults to replenish humanity.
In terms of providing safety and security for their inhabitants, most of the Vaults were complete failures. However, as noted in the Penny Arcade comic, the Vaults were never truly intended to 'save' anyone; there was simply not enough time, money, or resources to build enough shelters to house more than a fraction of the population. While the "control Vaults" did function as advertised and opened on schedule, most of the Vaults were actually intended to explore and observe how societies succeeded or failed to adapt in response to various challenges and restrictions. These social experiments were conducted on live, (largely) unaware subjects, monitored by Vault-Tec researchers in several separate facilities, and undertaken at the behest of the future Enclave as part of a massive feasibility study of how to best resettle a devastated Earth or, if necessary, colonize another planet.
Most of the vaults seen in the games were non-viable 200 or even a mere 80 years after the War. While Vault 13 might have lasted until its scheduled opening date of 2277, the unplanned failure of the water chip forced the Overseer's hand and set subsequent events in motion. If Vault 101 was truly intended to stay closed "forever", its failure was inevitable; the only question was how long, and what form the change or disaster would take. Many other vaults were abandoned because of unlivable conditions, or saw the residents driven violently insane by the procedures inflicted on them. Some of these continue to pose a hazard to the unwary who wander in from outside, looking for loot or a place of safety.
Out of all the Vaults, only the control Vaults were a success, with all experimental Vaults failing in one way or another. There are however exceptions; Vault 101 while an experimental vault technically failed as it was never meant to open; Vault 3 is another exception as technically a control vault, it failed as all the residents were massacred by the Fiends; Vault 81 is the last exception, as its experiment was sabotaged from the start by the overseer, so it instead acted like a control vault.
Despite all of this, the experiment may be considered a success in terms of the data collected - data that was much more important to the Vault-Tec and Enclave scientists than a few hundred thousand lives, most of whom would have died anyway if not for the vaults. However it is unknown if this data was recovered/used, as there is no reference in the Fallout universe of the Enclave receiving/collecting the data or Vault-Tec existing in the post-war world.
List of known Vaults
|Los Angeles Vault
|The Vault-Tec demonstration vault. It was not part of the experiment, and was the Master's vault under the Cathedral in Fallout.
|Los Angeles (Cathedral), Southern California
|Unfinished Vault
|A fenced construction area in a small cave north of Vaults 13 and 15. It may have been the first location of Vault 13 before its relocation.
|Northern California
|Fallout 2
|Vault 0
|A special vault designed to "monitor and control" other vaults, maintain the geniuses of the pre-War United States in cryogenic stasis and improve the future Wasteland conditions with a robot army.
|Cheyenne Mountain (Colorado)
|Fallout Tactics
|Vault 3
|A control vault designed to open after 20 years, but kept closed longer due to the wishes of the vault inhabitants. However, an unplanned water leak forced the occupants to open in hopes of trading with the outside. Unfortunately, all of the vault's residents were massacred by a group of raiders known as the Fiends shortly after they opened the vault door.
|West of Las Vegas, Nevada
|Fallout: New Vegas
|Vault 8
|A control vault, intended to open and recolonize the surface after 10 years and is equipped with a GECK. Vault City is the result.
| Northern Nevada
(Vault City)
|Fallout 2
|Vault 11
|This vault was a social experiment testing human nature - most specifically the ability to sacrifice oneself for others, and the ability to place ideals above one's own life.
|Southeast of Las Vegas, Nevada
|Fallout: New Vegas
|Vault 12
|In order to study the effects of radiation on the selected population, the vault door was designed not to close properly. This is the Necropolis vault and a large population of ghouls was the result.
| Bakersfield
(Necropolis), California
|Vault 13
|Intended to stay closed for 200 years as a study of prolonged isolation, the broken water chip forced Overseer Jacoren to improvise and use the Vault Dweller as a pawn. Later study of the Vault 13 records by the Enclave led them to their current plan to end the war.
|Mt. Whitney, Southern California
| Fallout
Fallout 2
|Vault 15
|Intended to stay closed for 50 years and include people of radically diverse ideologies. Gathered from what Aradesh says in Fallout, he has quite a bit of multicultural flavoring to his speech. The birthplace of three raider groups and Shady Sands (later to become the NCR).
|Southern California
| Fallout
Fallout 2
|Vault 17
|The vault was raided in 2154 and its inhabitants taken prisoner by the Master's Army. They were subsequently turned into super mutants. It is unknown what this vault's experiment was, or if it was one of the seventeen control vaults.
|Fallout: New Vegas (mentioned only)
|Vault 19
|The vault was segregated into two groups, Red and Blue. The groups lived in separate sections of the vault and the inhabitants may have been chosen due to pre-existing paranoia.
|Red Rock Canyon, Nevada
|Fallout: New Vegas
|Vault 21
|This vault's purpose was gambling, reinforced by having only compulsive gamblers admitted as vault residents, and with all conflicts within the vault to be resolved through gambling. It is one of the few non-control vaults that didn't end in failure. When opened, its residents successfully integrated into the societies around them, and the lower levels of the vault were collapsed by Robert House.
|Las Vegas, Nevada
|Fallout: New Vegas
|Vault 22
|Apparently a vault designed to develop advanced agricultural technologies. Successful experiments were executed, creating strains of plants that could grow under artificial light. However, an experiment on pest control involving a genetically-manufactured spore annihilated or transformed the vault's inhabitants.
|West of Las Vegas, Nevada
|Fallout: New Vegas
|Vault 29
|No one in this vault was over the age of 15 when they entered. Parents were intentionally redirected to other vaults. Harold is believed to have come from this vault.
| Fallout Bible (first mentioned)
Van Buren
|Vault 34
|The armory was overstocked with weapons and ammunition and not provided with a lock. The Boomers, the weapon-crazy inhabitants of Nellis Air Force Base, descend from the inhabitants of this vault.
|East of Las Vegas, Nevada
| Fallout Bible (first mentioned)
Fallout: New Vegas
|Vault 43
|Populated by twenty men, ten women, and one panther.
|Penny Arcade [7]
|Vault 69
|This Vault had one thousand people maximum, nine hundred and ninety nine women and one man.
| Fallout Bible (first mentioned)
Penny Arcade
Van Buren concept art
and possibly in conversation with President Richardson.
|Vault 75
|Excluding vault staff, all residents were under the age of 18 at the time of vault activation; parents were quietly separated from their children and later executed by vault security. The experiment went well for several generations, but the archives were destroyed and most if not all of the progress made was lost.
|Malden, The Commonwealth
|Fallout 4
|Vault 76
|This vault was designed as a control group for the vault experiment. Like Vault 3 and Vault 8, it was intended to open and re-colonize the surface after 20 years. Vault 76 was unveiled by Vault-Tec in 2076 in celebration of the United States' tercentenary.
| Unknown
Capital Wasteland / Washington metropolitan area
| Fallout 3 (mentioned only)
Fallout 4 (mentioned only)
|Vault 77
|Populated by one man and a crate full of puppets. In Fallout 3 a Vault 77 jumpsuit is acquirable at Paradise Falls along with a holodisk detailing its disturbing nature.
|Penny Arcade
|Vault 81
|Intended to develop a single cure for all human diseases through testing on unaware human subjects. The vault had two sections: the residents lived in one section, while Vault-Tec scientists secretly observed them and worked in the other. Unexpectedly, the original overseer disabled the equipment the scientists were to use to expose the residents to diseases. As of 2287, the vault's residents are alive and well, and regularly trade with the outside world.
|Boston, The Commonwealth
|Fallout 4
|Vault 87
|A Forced Evolutionary Virus research and testing facility
|Capital Wasteland
|Fallout 3
|Vault 92
|Populated largely by renowned musicians, this vault was a test bed for a white noise-based system for implanting combat-oriented posthypnotic suggestions.
|Nearby Old Olney, Capital Wasteland
|Fallout 3
|Vault 95
|Populated solely with drug addicts, with the exception of a single vault-tec employee under cover. The vault residents would elect an overseer regularly and hold therapy sessions as part of a rehab program. Five years after the vault was sealed, a hidden stash of drugs was unlocked. Within a few days, all of the vault residents but one fell back into addiction or killed each other.
|The Commonwealth
| Fallout 3 cut content (first mentioned)
Fallout 4
|Vault 101
|Evaluation of performance of an omnipotent, dictatorial overseer in a closed community. This vault was intended to never open.
|Capital Wasteland
|Fallout 3
|Vault 106
|Psychoactive drugs were released into the air filtration system 10 days after the door was sealed.
|Capital Wasteland
| Fallout Bible (first mentioned)
Fallout 3
|Vault 108
|The vault houses a cloning lab and all (surviving) residents are clones of one man called Gary.
|Capital Wasteland
|Fallout 3
|Vault 111
|Tested the long-term effects of cryogenic suspension on unaware individuals. The vault's staff were assigned to observe the residents and protect the vault for 180 days. Dwindling supplies drove the security personnel to mutiny against the scientists and leave. Over a century after activation, mysterious intruders broke into the vault to kidnap a child, killing all but one of the residents.
|Sanctuary Hills, The Commonwealth
|Fallout 4
|Vault 112
|All residents were placed in suspended animation and connected to a virtual reality simulator, where they thought they would live a "perfect" virtual life indefinitely. Unfortunately, Dr. Stanislaus Braun held absolute control of the simulation and used it to torture the residents for his own pleasure.
|Capital Wasteland
|Fallout 3
|Vault 114
|Intended to test the stress of living in impoverished, disenfranchised conditions by those previously accustomed to extreme wealth and power. Residents were to be exclusively politicians and Boston's wealthy elite, with the exception of the overseer. Construction was never completed.
|Boston, The Commonwealth
|Fallout 4
|Vault 118
|The vault was intended to encompass two wings under one overseer, each one to house excusively members of the highest class of society (Hollywood actors, business tycoons, scientists, artists, etc.) or the lower classes. The second wing was never finished and while the vault was used as a fallout shelter, the vault experiment never started.
|Mount Desert Island, Maine
|Far Harbor
List of semi-canon and non-canon Vaults
|Burkittsville Vault
|An unnamed vault near Burkittsville mentioned in the Hamilton's hideaway terminal entries. Outside of the vault, cannibals wait to ambush those seeking refuge in the vault.
|Burkittsville, Maryland
|Fallout 3 cut content
|Secret Vault
|A secret vault dedicated to protect high-members of Vault-Tec and used to research the latest technologies (like electrical laser weapons and instant regeneration) and the Forced Evolutionary Virus.
|Los Ybanez, Texas
|Fallout: Brotherhood of Steel
|Vault prototype
|A small Vault-Tec facility used as the base of operations by the Brotherhood of Steel
|Fallout: Brotherhood of Steel
|Vault 1
|An unnamed vault that a US Army soldier named Corporal Armstrong escorts the player character to, with Frank the Underseer running the facility until the overseer arrives.
|Great Midwest Commonwealth
|Van Buren tech demo
|Vault 6
|The vault's original purpose in the Vault Experiment was that it allowed small doses of radiation to leak into the vault once a day, resulting in the population turning into an aggressive pack of extremely irradiated feral ghouls.
|Mount St. Helens, Washington
|Fallout Extreme [8]
|Vault 24
|Unknown, any information in existence is based on cut content for a vault suit.
| Unknown
(Mojave Wasteland?)
|Fallout: New Vegas cut content
|Vault 27
|This vault would be overcrowded deliberately. 2000 people would be assigned to enter, double the total sustainable amount.
|Fallout Bible only
|Vault 36
|The food extruders were designed to produce only a thin, watery gruel.
|Fallout Bible only
|Vault 39
|The original purpose of Vault 39 is unknown, but due to Mile Reese experimenting with the G.E.C.K., it became a jungle with hostile plant life, similar to Vault 22.
|Abilene, Texas
|Fallout: Brotherhood of Steel 2 [8]
|Vault 42
|No light bulbs of more than 40 watts were provided.
|Fallout Bible only
|Vault 53
|Most of the equipment was designed to break down every few months. While repairable, the breakdowns were intended to stress the inhabitants unduly.
|Fallout Bible and possibly on Vault-Tec east coast computers
|Vault 55
|All entertainment tapes were removed.
|Fallout Bible only
|Vault 56
|All entertainment tapes were removed except those of one particularly bad comic actor. Sociologists predicted failure before Vault 55.
|Fallout Bible only
|Vault 68
|Of the one thousand people who entered, there was only one woman.
| Fallout Bible
and possibly in conversation with President Richardson.
|Vault 70
|All jumpsuit extruders fail after 6 months. Most of the inhabitants were Mormons. The city of New Canaan was founded by the vault dwellers after they left the vault.
|Salt Lake City, Utah
| Fallout Bible 0
Van Buren
|Vault 74
|Experiment unknown. In the tutorial, it's a very small vault consisting only of the overseer's office, atrium, clinic, and quarters (blocked).
| Unknown
(Capital Wasteland?)
|Fallout 3 modding tutorial [9]
|Vault 100
|Mentioned in Fallout 3 game files with an unused Vault 100 jumpsuit icon.
|Fallout 3 cut content
|Vault 000 - Vault 999
|Player-created vaults in Fallout Shelter
|Fallout Shelter
Other installations using Vault-Tec technology
- The Securitron vault, built by Robert House to protect and conserve its Securitron army of damage from the Great War used walls and reinforcement modeled on Vault-Tec vaults.
- In the Vault-Tec Headquarters, a vault door can be seen hanging from the ceiling to the right of the lobby. It is a copy of the Vault 101 door, right down to the number on the center.
- There is another vault exhibit in Washington D.C. inside the Museum of Technology. The number on the door is 106. This one however, though containing the same materials for walls and lighting is only one corridor with vault doors at either side always kept open for the museum visitors to take the tour. Just like Vaults 87, 92, 106, and 108 the metal walls have rusted over time.
- Vault 12, Vault 13, Vault 15 and the Los Angeles Vault appear in Fallout.
- Vault 8, Vault 13, Vault 15 and the Unfinished Vault appear in Fallout 2. Some Vaults were also mentioned by President Dick Richardson - some of them had not enough food synthesizers, others had only men in them, yet others were designed to open after only 6 months.
- Vault 87, Vault 92, Vault 101, Vault 106, Vault 108 and Vault 112 appear in Fallout 3.
- Vault 75, Vault 81, Vault 95, Vault 111 and Vault 114 appear in Fallout 4.
- Vault 118 appears in the Fallout 4 add-on Far Harbor.
- Vault 76 is mentioned in a Pentagon terminal and also in Mothership Zeta, in an alien captive recorded log.
- Vault 77 itself doesn't appear in-game but a jumpsuit can be found in Paradise Falls.
- Vault 3, Vault 11, Vault 19, Vault 21, Vault 22 and Vault 34 appear in Fallout: New Vegas. Vault 17 is mentioned by Lillian Marie Bowen.
- Vault 0 appears in Fallout Tactics.
- The Secret Vault and the Vault prototype appear in Fallout: Brotherhood of Steel.
- A malfunctioning Vault with unknown number and location appears in the Van Buren tech demo.
- Vault 29 and Vault 70 were to appear in Van Buren, the canceled Fallout 3 project by Black Isle.
- A Vault 69 advertisement appears in the Van Buren concept art.
- Vault 74 appears only in the Fallout 3 and Fallout: New Vegas modding tutorial for Vault 74 tutorial on the GECK wiki. It was also included as cut content in Fallout: New Vegas.
- Other Vaults present in this article are mentioned in Chris Avellone's Fallout Bible, Penny Arcade's comic strips, in cut content, or other (canceled) Fallout games.
- In Fallout Shelter, players select a three-digit number to name their new Vaults, ranging from 000 to 999.
Behind the scenes
The vault experiment was an idea created by Tim Cain during the initial stages of Fallout 2 development.
|The following is based on Fallout 2 cut content and has not been confirmed by canon sources.
The developers intended for the player to first encounter information about the Vault Experiment as they read the Vault 8 records in Fallout 2. They could discover a classified file (opened with a successful Science skill roll) explaining the purpose of Vault 8 was to be a "control Vault," designed to hold 1000 people and open at a designated time. This file was intended to foreshadow the discovery of the true and sinister purpose of the Vaults.
The player was also intended[2] to apply his Science skill to the central computer in Vault 13 to obtain a history of Vault 13, the Overseer's involvement in the Vault Dweller's expulsion, and even worse, the true purposes of the Vaults. The Overseer was conscious of the true purpose of the Vaults as social experiments on a grand scale, and consequently drove out the Vault Dweller because of fear he would ruin the experiment... or uncover it.
|End of information based on Fallout 2 cut content.
Most of the above comes from:
- ↑ Vault 101 PA System: "Did you know that the Vault-Tec/RobCo partnership is considered the most successful venture in the history of American industry?"
- ↑ 2.0 2.1 Fallout Bible #0
- ↑ Vault 101 Announcement system: "Did you know - the average life expectancy of a resident in a properly maintained vault is 92.3 years?"
- ↑ Dialogue with Liz, the Tap House bartender, who mentions that Vault City gets the uranium for their reactor from Broken Hills
- ↑ From Fallout
- ↑ Interview with Chris Taylor at Vault 13.net
- ↑ Note that this comic, while official and created in cooperation with Emil Pagliarulo, has not been stated to be canon (nor non-canon).
- ↑ 8.0 8.1 Canceled game
- ↑ Vault 74 tutorial in the GECK wiki. The location of this Vault and its layout is likely not canon.


text:
Sep '12 - Sep '12
Yep it's the first blog I'll write here in Archinect. Don't know how to begin with. Virtually after a whole day's work on the model Villa Stein I'm exhausted now and I just want a good night's sleep. However I'm sitting in front of the screen right now, hoping to mark the day that I start a new journey in my architecture career. Yes it is. After one year's study in TJU, I start to realize that I need a better way to record my study life and my works in university life. And Archinect seems to offer everything I need. So I'll start my new journey here. I'm gonna study hard, and share my thinkings and my works in this blog.
It's quite odd for me. Writing things in a language I'm not really familiar with. Especially when I have stopped using this language for a year. But I will start learnning English again by reading more and writing more. One day I will catch up with the ME who had got 111 in toefl two years ago.
I'll enjoy my journey here. Hope you enjoy my story too.
PS: I love le Corbusier~! His works are of unimaginable genius. His books enjoy an ineresting and radical writing style. Recently I'm working on his not-so-famous work called Villa Stein. I'll try my best to be the best~!View full entry
A record of my study on architecture at university, including my learning experience, articles and pictures of my works, my feelings about architecture and great architects, and things I would like to share in my study life.


text:
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|Stock Market Profits
Richard Schabacker
1934 342p. Cycles of Business & Securities; Long-Swing Investment; Short-Swing Investment; Fundamental Factors; Technical Factors; Proper Use of Stock Charts; Market Psychology; Common Sense & Foresight In Trading; Diversification of Risk; Market Counsel, Good & Bad.
CAT#067 Delux Quarto Hardcover Facsimile Edition. Maroon Suede w/Guilt Lettering. $75.00
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|The Psychology Of Speculation: The Human Element In Stock Market Transactions
Henry Howard Harper
1926 144p. Baumring Selection Explaining the Psychological Element Behind Market Forces. Contents: Human Element in SM Transactions; Influence of Ticker; Disconcerting Effects of Losses & Gains; Transactions & Gambling; New Phenomena - World-Wide Disaster Local Prosperity; Frenzied Speculation Is Rankest Form of Gambling; Dangers of Inverted Pyramids; Knight-Errant In Speculation; Some Signs Are Comprehendible; Others Hard to Interpret; One Way To Beat the Market; .
CAT#079 Delux Quarto Hardcover Facsimile Edition. Maroon Suede w/Guilt Lettering. $50.00
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|The ABC Of Of Options & Arbitrage
S. A. Nelson
1904 85p. Baumring Selection of an Old Classic on Options Trading & Arbitrage. Contents: Definition of Stock Options; Practice of Option Trading; American Contract Forms; American Options or Privileges; Value of Options; Castelli & Higgins on Options; Arbitrage; Arbitrating in Rights; Usages of London Stock Exchange; Methods of Shipping Stocks From London to New York; Trading In London Options; Option Price List; Conversion of Prices.
CAT#082 Delux Quarto Hardcover Facsimile Edition. Maroon Suede w/Guilt Lettering. $45.00
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|Speculation As A Fine Art & Thoughts On Life
Dickson F. Watts
1865 A Contemplative Philosophical Dissertation on the Principles & Art of Speculation. A Very Rare Old Classic. Contents: What Is Speculation; Self-Reliance; Judgement; Courage; Prudence; Pliability; Laws Absolute; Never Overtrade; Never "Double-Up"; "Run Quickly"; When Doubtful, Reduce Interest; Average Up Over Average Down; Stop Losses, Let Profits Run; Types of Markets; Rules Conditional To Live & Trade By; Life; Business; Society; Language.
CAT#086 Delux Quarto Hardcover Facsimile Edition. Maroon Suede w/Guilt Lettering. $40.00
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|The Great Bull Market & Collapse
Perspectives, National Graphic Co.
1932 Which stocks Are Cheap Relative to 1921? Which Stocks Are Still High? Causes of the 1929 - 1932 Decline & Present Outlook. Contents: Fifty-Seven Charts of Stock Market Leaders; Causes of the 1929-32 Decline; High Level of Stock Prices; Commodity Price Decline; Reaction in Industrial Price Activity; Decline In Export Trade; Agricultural Depression; Usual Cyclical Forces; Political Interference; European Political Crisis of 1931; Financial Crisis 1931-2; Outlook.
CAT#087 Delux Quarto Hardcover Facsimile Edition. Maroon Suede w/Guilt Lettering. $45.00
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|Minor Swings of the Stock Market And Their Indications
B. Edlin
1924 Contents: Price of Securities; Daily Technical Positions; Manipulations; Scientific Stock Speculation.
CAT#088 Delux Quarto Hardcover Facsimile Edition. Maroon Suede w/Guilt Lettering. $45.00
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|How Money Is Made In Security Investment: Or A Fortune At Fifty-Five
Henry Hall
1908 240p. Another of Baumring's Selections on Speculation & Cycle Theory. Mentioned by W.D. Gann in his 1909 Ticker Interview, this is a great old classic of market theory. Contents: Nation of Investors; How Investor Makes Money; Rate of Interest in Investments; Bonds; Stocks; Cycles of Prosperity & Depression; Normal Yearly Movements of Prices; Course of SM Since 1860; Points to be Watched; Turning Points in Market; Dull Days in Stocks; When to Buy Securities; When to Sell Securities; Maxims of Wall Street; Financial Terms & Phrases; Range of Leading Stocks; Interest Rates & Surplus.
CAT#089 Delux Quarto Hardcover Facsimile Edition. Maroon Suede w/Guilt Lettering. NOTE - POOR COPY, HIGHLIGHT MARKINGS, SO ONLY FOR RESEARCH. $50.00
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|Magic of Making Money In The Stock Market
Cliff Stewart
1951 203p. 35 Plates. An Excellent Work on Market Fundamentals, Technical Analysis & Trading Strategy. Contents: 7 Rules for Successful Investing; Daily, Weekly, Monthly Charts; 11% Stop Loss Orders; Single, Double, Tripple Tops & Bottoms to Buy & Sell; Steps & Number of Points to Use in Buying & Selling; 2-5, 5-7, 9-12, 17-20 Point Moves; When & How To Pyramid; Advances & Reactions; Safest Points to Buy & Sell; Number of Days 7 Weeks to Watch For Change In Trend, 3, 6, 9, Weeks; How To Forecast the Trend of the Market; Time Cycles; Seasonal Changes; Weekly, Monthly & Yearly Time Periods; How To Diversify Your Portfolio; Selecting Stocks to Double I One Week; Fortune Making Stocks for the 50's; Estimates of Future Earnings & Market Value; How to Select Fortune Making Stocks; New Significance of Dow Averages; Signal Stocks i Basic Industries; How to Lower Your Income Tax in the Stock Market.
CAT#093 Delux Quarto Hardcover Facsimile Edition. Maroon Suede w/Guilt Lettering. $50.00
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|When to Sell To Assure Profits
James P. Morton
1926 158p. On Speculation & Trading Strategy. Contents: Requirements for Successful Trading & Investing; Long & Short distance Perspectives; Law of Supply & Demand; Forerunners of Important Changes in Trend; Detecting Buying Points In Long Swings; Detecting Buying Points In Short Swings; When To Sell to Assure Profits; Choosing the Most Favorable Industry & Its Most Attractive Security; New Industries & Promotions; How To Determine Whether Sound Promotions Are Overpriced; Mechanical Market Aids - Their Uses & Limitations; Business Developments & Prospects Which Foretell Security Market Movements; Uncovering Bonds Which Offer Big Market Profits As Well As Income; What to Choose & What To Avoid in the Unlisted Market; Lessons of the 1924-26 Market.
CAT#095 Delux Quarto Hardcover Facsimile Edition. Maroon Suede w/Guilt Lettering. $50.00
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|What Makes Stock Market Prices
Warren Hickernell
1932 200p. An Important Classic On The Various Background Causes Of Stock Market Price Action. Contents: Pool Cycles; Trend Of Market; Judging Swings; Market Structure & Price Action; Pool Operations; Short Selling; Eight Cases Of Pool Manipulation; Pools In Growing Stocks; Pools In Stock Of Financial Companies; Big Pools; James R. Keen's Manipulations; Corners; Fundamentals; Panic Of 1929; Reparations Crisis.
CAT#097 Delux Quarto Hardcover Facsimile Edition. Maroon Suede w/Guilt Lettering. $50.00
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|Safe Methods of Stock Speculation
William Young Stafford
1902 103p. Containing information of the methods used by which the Wall Street Millionaires have amassed vast fortunes, filched from the public, and explaining fully matters regarding manipulations that have heretofore remained a secret. Contents: Stock Speculation; Manipulation; "Bull Market"; "Bear Market"; Panic of May 9, 1901; How Formation of Northern Securities Became Necessary; How To Speculate Successfully; Summing Up The Last Decade; Board of Trade Speculation; Swindlers & Confidence Men; Stock-Broker Judas; Market Vocabulary.
CAT#098 Delux Quarto Hardcover Facsimile Edition. Maroon Suede w/Guilt Lettering. $45.00
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|Tides In The Affairs Of Men: an Approach To The Appraisal Of Economic Change
Edgar Lawrence Smith
1939 178p. One of the Most Important Classics on Cycle Theory, Speculation, Mass Psychology, and their Causes. Part I: The Decennial Pattern & Other Periodicities. Biological Cycles & Stock Prices; Corroborative testimony of Decennial Recurrence; Tides In Mass Psychology; Speculative Psychology; The Weather; graphic Analysis the III Years & 1881-1936; Seasonal & Decennial Tendencies; Nine Year Period. Part II: Economic Response to Solar Change. An Hypothesis of Solar-Economic Relationships & Their Measure In Terms of Weather Data. Anthropologists, Physicians, & Psychologists; Meteorologists; Rainfall & Stock Price Movements; Sun Spot Cycles - Rainfall & Stock Price Movements; Weather as a Measure of Solar-Economic Change; Effects of Seasonal Changes In Solar Radiation & Weather; Meteorological Appraisal of Probabilities; Sun, Weather & Stock Prices; Pig Iron; Cotton; Commodities Prices; Bibliography.
CAT#099 Delux Quarto Hardcover Facsimile Edition. Maroon Suede w/Guilt Lettering. $60.00
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The Periodic Table & The Law of Vibration
Eric Penicka
July, 2018. 460p. The intent of this course is to provide solution to the Law of Vibration, as Gann originally presented it in his interview with Richard Wyckoff in The Ticker and Investment Digest, upon his first public appearance in 1909. The author takes Gann's own words and tracks through the science of his day to uncover the meaning of Gann's explanation that "stocks are like atoms" and that they respond to "mathematical points of force." The author builds a foundation in the Natural Sciences of Gann's day, showing how the emerging science of the Periodic Table and of the atomic elements, provides a system of order based upon the vibrational values of the chemical elements, which when known for an individual market, will determine a master number set that will determine the market's movement in price and time. This is the first public presentation of this complete theory of Gann's use of the Periodic Table as the basis of the Law of Vibration applied to trading. More description forthcoming. NOW AVAILABLE! – TAKING 1ST ORDERS NOW!
CAT#124 Deluxe Quarto Hardcover Edition. Black Suede w/Gilt Lettering. $4500.00 NOTE: THIS COURSE WILL REQUIRE THE SIGNING OF A NON-DISCLOSURE AGREEMENT.
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Sean Erikson
May, 2019. 210p. In this course, Sean Erikson, a recently retired professional trader and fund manager, has presented a set of highly refined tools used for advanced swing trading based upon the principles of celestial mechanics and ancient geometry. These tools were developed and refined over 25 years of research, trading and professional management and represent the culmination of a lifetime quest for the ideal astro-trading toolkit. The essential tool at the core of this system derives from an astronomical component which consistently projects, with exactitude, the angle of attack, or slope, of the forthcoming trend. The core tool provides the trader with the capacity to project the exact slope of the forthcoming trend IN ADVANCE of the trend developing (within the first few bars), from any high or low on any time frame from minute to monthly. This slope angle is then projected in the direction of the new trend, and a channel is constructed parallel to the angle of attack which will contain the entire movement of the ensuing trend and will then signal the reversal into a new trend. Geometrical tools are simultaneously used to project a primary price target for the culmination of the trend as well as providing a secondary target for cases where the trend extends into a longer move. Finally, a simple but powerful astro-timing element is integrated with the channel and geometry to provide a short-term time projection which usually identifies the next 1-3 turns out with surprising accuracy and consistency. The combination of these tools provides a simple but powerful and effective tool set for swing trading or trend trading any market on any time frame. NOW AVAILABLE! – TAKING 1ST ORDERS!
CAT#250 Deluxe Quarto Hardcover Edition. Black Suede w/Gilt Lettering. $7500.00 NOTE: THIS COURSE WILL REQUIRE THE SIGNING OF A NON-DISCLOSURE AGREEMENT.
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W.D. Gann's How to Make Profits in Modern Markets
By "Gordon Roberts"
2016. Text: 444 Pages. Numerous Diagrams. The intent of this course is to provide a trading strategy that allows for large returns from low risk investments. Trades have an average Risk:Reward ratio of 1:10, with a minimum return of 500% per trade to maximum returns exceeding 5000% per trade. The strategy employs straight forward analytical techniques explained in Gann's "How to Make Profits in Commodities" to identify high value trade setups which can be employed using highly leveraged options strategies to generate large but safe returns. The analytical techniques and strategy taught in this course do not require any prior Gann knowledge or any past trading experience. They can be easily understood and applied by any trader, new or seasoned, to great effect with very little time or difficulty. The strategy is based upon "leveraged position trading" so requires little time or effort to manage. Minimum capital requirements are very low, so someone with an account as small as a few $1000 can effectively implement this strategy. Owners of this course will also get access to an Online Forum where they can ask questions of the author and where the group will study and search for trade in global markets.
CAT#345 Deluxe Quarto Hardcover Edition. Black Suede w/Gilt Lettering. $3333.00 20% TEMPORARY SPECIAL $2666.00 NOTE: THIS COURSE WILL REQUIRE THE SIGNING OF A NON-DISCLOSURE AGREEMENT.
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|The I-S Method: Individual Stock- Intermediate Swing.
Franklin Paul Jackson
1972. 400p. Contents: Study 1. - The I-S Method Based on Precise Rules; Goal & Strategy of Capital Growth; 1st Law of Trading – Trade With Trend; Different Types of Trend; Dow Theory; Dunnigan; Square Root Law of Price Changes Only a Tendency; Barometric Swings; Penetration to Give Signals; Trend Reversal Signal; Head & Shoulders; Triple Top; False Signals; Good Signals; Study Charts; Stop Loss; Reverse Stop; Volume of Trading; Combining Fundamentals & Technical Analysis; Study 2. – The Square Root On the Moving Average, What does the Square Root have to do with the moving average anyway? Everything, in calculating Trend Signals! Why Moving Average Works; Key Trend Reverse Signal; I-S Method Key Table; Golden Rule; Conjunctions of Moving Averages; Patterns, Trends & Consolidations; Following Swings; Power Bottom; Buying on Reactions; Taking Profits; Preferred Positions; Studying Patterns. Study 3. – New Concepts for Swing & Trend; Definitions; Thrust; Thrust Signals; Signal Patterns; Dangerous Narrow Range; Volume & Thrust; Identifying Action Patterns; Putting It All Together.
CAT #441 Deluxe Quarto Hardcover Facsimile Edition. Maroon Suede w/Guilt Lettering.$90.00
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|The Keys To Successful Speculation.
Daniel T. Ferrera
2004. 163p. + supplements. The Keys To Successful Speculation presents the first fully intact trading manual, which will clearly teach anyone, including those with absolutely no prior knowledge of the markets, Gann, or forecasting in general, to successfully trade in any market, from stocks, to futures, to options, in any time frame, from day trading to long term trading, beginning with very limited capital, as little as a few thousand dollars. This book is not esoteric, and is not focused on abstract analytical and theoretical principles, but is totally application orientated, specifically outlining a clear trading strategy incorporating all necessary principles of money management, charting, risk management, swing trading, signal generation, the use of options and much more. Contents: Introduction; Dedication; Risk Discloser; Commodity Basic; How Much Do You Need To Start Correctly; The Profession & Business; Charts; The Keys To Successful Speculation; Mathematical Analysis Section 1; Perspective; Mathematical Analysis II Geometry Review; Instantaneous Balance Stability; Gann' Mechanical System; Swing Trading Improvements Theory & Principle; Understanding and Exploiting Lost Motion; Endpoints of Swings Have Magnetic Force; Zones of Influence Define Test & Failure; Simple Profit Targets & Market Examples; Trading Pattern #2; How Price Can Change Polarity; The Fourth Time at The Same Level; How to Determine A Useful Swing Size; How To Determine Useful Stops; Trading Is A Profession; Understanding The Options Opportunity; Probability of A Price Move; Understanding Option Spreads; Successful Trading ; What Is Luck; Conclusion; Opportunist System; Swing Trading Stocks Based on Square Roots; Questions & Answers; Understanding Trends & Trendline Breaks; Trends Again, Bar Grouping Technique; Gann's Red Light Green Light Trend Indicator; Using Inside Bars to Enter With the Trend; Gann's Natural Resistance Levels & Cycle Points. Includes CD ROM with TradeStation Indicators.
Hardcover w/CD ROM.CAT#500 $1500.00
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|Gann For The Active Trader
New Methods For Today's Markets
Daniel T. Ferrera
2006. 150p. In this new book, Gann expert Dan Ferrera presents a number of new techniques for trading in today's markets which build on and expand the trading methods of the legendary trader of yesteryear, W.D. Gann. It is exceptionally difficult to learn how to use Gann's methods effectively…and this outstanding new book is a treasure chest for those interested in Gann's work. Includes a bonus 80 page Gann mini-course! This book serves as an excellent introduction to the work of Dan Ferrera giving some introductory techniques using principles from the work of W. D. Gann. For those who would like to review his work and through process before purchasing his more specialized and advanced courses, this work is a cheap and easy place to begin. Contents: Trading is a Profession; How Much Do You Need to Start Correctly; Commodity Basics; Risk Disclosure; The Most Neglected Trading Discipline; W. D. Gann's Most Important Money Management Rules; Understanding the Basics; Understand Trends and Trend Line Breaks; Market Swings; Support and Resistance; Short Term Consolidation Patterns; Trends Again: Bar Grouping Technique; Swing Trading: A Quick Word about W.D. Gann; Explaining Gann's 50% Rule; Gann's Red Light Green Light Indicator; ABC's & 123's; Putting it all Together; Using Inside Bars to Enter in the Direction of the Larger Trend; Understanding the Options Opportunity; Timing Important Stock Market Bottoms; Successful Trading; What is Luck?; Bonus Material: W.D. Gann Mini-Course.
CAT#517 $75.00 Oversized Paperback. Trader's Press
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An Exploration of the Mechanical Trading Lesson on U. S. Steel
Timothy Walker
2014. 2 Volumes, Vol. 1 Text 216 p. Vol. 2 Supplement & Charts 136 p. THIS COURSE WILL TEACH YOU HOW TO TRADE LIKE W.D. GANN! For full details see the following link: http://www.sacredscience.com/Walker/HowToTradeLikeWDGann.htm This GANN TRADING COURSE makes an intensive study of one of Gann's core lesson, called The Method for Trading the Overnight Chart. When new students came to Gann for instruction, he first sold them his swing trading system. This lesson, is today published as part of the Mechanical Methods & Systems section of his Stock Market Course, and consists of 9 Rules followed by 15 years of trading examples on US Steel. At the time US Steel was the largest company in the world and therefore an obvious candidate to demonstrate the method. The intent of this course is to present a detailed analysis of the entire sequence of 322 trades from 1915-1931 presented in WD Gann's US Steel trading course. The specifics of these trades and of Gann's Mechanical Method provide profound insights into the mind of one of the greatest traders of history. With detailed charts accompanying the analysis, the reader will discover great insights in reading market action and learn to understand the specific rules and triggers that Gann used to manage an account through every phase of market activity. This course demonstrates how Gann could turn a $3000 account into over $6 million in 15 years. But it also shows extraordinary returns in shorter trading periods. For instance, from his initial investment of $3000 in February 1915 until October 21 of the same year, Gann produced a 1,337% return increasing the account to $40,123. INCLUDES SUBSCRIPTION TO THE HOW TO TRADE LIKE WD GANN ONLINE FORUM MODERATED BY THE AUTHOR.
CAT#555 Deluxe Quarto Black Suede w/Gilt Lettering. $595.00
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The Alchemy of Deep Physics, High Finance and Ancient Religion
Joseph Farrell
2010, 340p. In this latest installment of his remarkable series of books of alternative science and history, Joseph P. Farrell outlines the consistent pattern and strategy of bankers in ancient and modern times, and their desire to suppress the public development of alternative physics and energy technologies, usurp the money creating and issuing power of the state, and substitute a facsimile of money-as-debt. Here, Farrell peels back the layers of deception to reveal the possible deep physics that the "banksters" have used to aid them in their financial policies. Farrell traces the use of money, banking, credit, and debt from historical sources back thousands of years to Egypt and Babylon (and beyond, actually). The existence of a powerful, secretive, multinational cartel of "bullion brokers" who control the mining, smelting and minting of gold and silver is quite clearly demonstrated, and their influence on politics, war, finance, religion, and science, even to this day, is made obvious. Acknowledgements -- Preface Prologue Is Epilogue, or, Two Flies in the Ointment: Communist China and Nazi Germany -- A. Confronting the Beast -- B. Meltdown, or Message? -- 1. David Li's Formula -- 2. The Li Clan, the Canadian Imperial Bank of Commerce, and the Triads -- 3. China's Money -- C. Nazi Germany: Physics and Finance Fully Rationalized -- D. Energy and Money-Creating Autarchy -- Part 1. Historical and Conceptual Background -- 1. The Conspirators' Postwar Detente -- A. A Hypothetical Scenario -- B. Estulin's Study and Standard Interpretations -- 1. Estulin's Sources -- 2. Protocols -- a. Attendees -- b. Vetting, Securing, and Announcing the Location -- c. The Sessions and Their Rules -- 3. Goals and History: Bilderberger Shenanigans -- 4. The Standard Interpretive Temptation -- C. Unusual Guests at the First Meeting and the Alternative Explanation: Detente -- 1. Two Prominent Guests with Nazi Backgrounds -- 2. The Wider Context of the Postwar Nazi International and the Name Bilderberger Group -- 3. An Event Indicative of an Understanding between the Anglo-American Corporate Globalist Elite and the Nazi International -- 4. Closed Systems, Open Systems, and Further Possible Reasons for the Detente -- 5. An Analogy of the Detente: The Nazi-Soviet Pact -- 6. Closed Systems, Globalization, New Energy Sources, and Outer Space -- D. Conclusions and Implications -- 2. Hoover's Hidden Legacy and Gift -- A. An Overview of Dewey's Database -- B. The Inevitability and Predictability of Cycles: Closed vs. Open Systems -- 1. Criticism from the Conventional -- C. Cycles, Trends, and Cycles Upon Cycles -- 1. The Period Patterns -- 2. Overlays: Combined Cycles as Multiwave Modulation, and Possibly as Interferometry? -- 3. Inevitability, Predictability, and Human Actions -- 4. Waves, Wars, and Revolutions -- 5. Waves, Overlays, and Modulation: The Physics Analogies Employed by Dewey and Dakin, and Their Implications -- D. Conclusions: Implications, and a Segue in the Form of Significant Questions -- 3. Germany, RCA, and J.P. Morgan: Cases of Interest, and Suppression -- A. Dr. Hartmut Muller and Global Scaling Theory -- 1. Longitudinal Waves in the Physical Medium -- 2. The Link: Geometries -- a. Planetary Alignments and Signal Propagation -- b. The Electrically Dynamic Solar System and Planetary Alignments -- c. Plasma Cosmology -- d. Plasma Transduction of the Vacuum or Zero-Point Energy: Dr. Ronald Richter Revisited -- e. Rotating Systems within Rotating Systems -- B. All Roads in Physics Lead To Tesla -- 1. Colorado Springs -- 2. Wardenclyffe -- a. Weaponizing Wardenclyffe and Suppressing the Scalars: Tesla at Tunguska and Morgan at Mischief -- b. Lt. Col. Tom Bearden on Scalar Resonance -- C. Conclusions -- Part 2. The Temples, the Stars, and the Banksters -- 4. Temples, Templates, and Trusts: The Ancient Roots of a Deep Relationship -- A. Temples and Trusts -- 1. The Roman Model -- a. The Bullion Trust and the Temple -- b. A Fascinating Tangent: Byzantium, Religion, and the Money Power -- 2. The Egyptian Model: Mining, Slavery, Mercenaries, and Implications -- a. Nubia and Egypt -- b. Quartz, Gold, and Slavery -- c. Diodorus Siculus and the Bisharee Mines -- d. Money, Kings, Temples, and Counterfeiters -- B. Temples and Templates: Astronomy, Astrology, and the Alchemy of Money -- 1. The Temples and the Stars -- 2. The Peculiar Resemblance of Pantheons Between Cultures -- 3. Gold, Gods, and Gems -- a. The Traditional Powers Associated with Gems -- 1. Special Case Number One: Invisibility -- 2. Special Case Number Two: Anti-Gravity -- 3. Special Case Number Three: Light Absorbing and Emitting Stones -- b. Gemstones, The Zodiac, and the Hebrew High Priest's Ephod, or Breastplate -- C. Conclusion -- 5. Money, Monotheism, Monarchies, and Militaries: The Thesis of David Astle -- A. The State of Evidence and the Need for Speculation -- 1. Ancient and Modern Banking Conspiracy -- B. The Medium of Exchange and Bullion as an Order on State Warehouses -- 1. The Control of Mining and Bullion -- 2. Ancient Babylon and Egypt -- a. Early Egypt's Independence from the Babylonian Money Power -- 3. The Conspirators at Work -- a. Economic and Military Autarchy and Modern Analogues: Sparta and the Greek Tyrants -- b. Babylon, Persia, and Money Creation -- C. How the Conspiracy Worked -- 1. The First Stage: Penetrate and Ally with the Temple -- 2. The Second Stage: Issue False Receipts -- 3. The Third Stage: Substitute Bullion for Letters of Credit as a Measure Against False Receipts -- 4. The Fourth Stage: Then Create a Facsimile of Money -- D. The Parallel to the Aftermaths of The Cosmic War, and World War II: The Globalist Agenda and Money, Monarchies, Monotheism, and Militaries -- 6. Alchemy Upsets the Applecart: The Transmutative Medium and the Alchemy of the Stars and Banksters -- A. Econophysics -- 1. Physicists Invade Finance: The Modern Model as a Key to the Paleoancient Past -- 2. Quantum Mechanics, Ancient Astrology, and the Statistical Approach -- 3. Dr. Li's Gaussian Copula Formula and a Physics Analogue: The Multibody Problem -- 4. The Deeper Physics -- a. David Bohm's Hidden Variable Quantum Mechanics and the Implicate Order -- b. The Foundation for the Study of Cycles Notices a Similar Thing -- c. The Well-Tempered Clavier: The First Physical Unification -- d. Nikolai Kozyrev's Causal Mechanics and Precursor Engineering -- B. Economics, Astrology, and Astrophysics -- C. Ellen Hodgson Brown -- 1. The Depression of the 1780s and the Banksters -- 2. The Depression of the 1870s and the Banksters -- 3. The Great Depression of the 1930s and the Banksters -- 4. Implications -- D. Implications of Engineerability: The Ancient Alchemical Connection -- Part 3. The Monsters in the Machine -- 7. Sacred Sites and Scalar Temples: The Earth Grid and the Transmutative Medium -- A. The Modern Rise of Earth Grid Theories -- 1. Ivan Sanderson -- 2. The Russians Get Into the Game -- 3. Back to the Nazis -- B. Dr. Konstantin Meyl's Paleophysical Interpretation of Ancient Temples as Scalar Resonators -- 8. Templates, Genomes, and Banksters: or, Why do They all Marry Cousins and end up with Colossally Stupid Kids? -- A. Ancient Rome -- 1. The Change in Roman Racial Stock and Imperial Policy -- 2. The Next Stage: Venice and Banking -- 3. On to Amsterdam, London, the Reformation, and the Wars of Religion -- B. The Myth of the Rothschild Descent from Nimrod: A Second Look -- C. Human DNA and the Hermetic Code -- 1. The I Ching -- 2. The Well-Tempered Cosmos -- D. The Ancient Contact: The Rothschild Nimrod Myth in a Wider Context -- 9. The Banksters' Real Business: The Pattern of War, Scarcity, Suppression, Slavery and Monopolization -- A. The Historical Patterns of Suppression -- 1. Of the Financial Alchemy of Money as Credit of the Nation -- 2. Of the Physical Alchemy of Energy from the Medium -- B. The Physics, The Financial Alchemy, and the Banksters -- 1. Assembling the Pieces -- 2. The Underlying Principle -- a. The Reasons for the Banksters' Ancient Association with the Temple -- 3. The Possible Agenda -- Bibliography.
CAT#557 Paperback, Feral House $20.00
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In this book you will find three true accounts of individual's that are, or have suffered from gambling addiction in their family and or life along with important information about this addiction. Jake Ploeth has taken their stories and put it into words for others to read. Problem gambling is a unique type of addiction. Those who are addicted to alcohol or drugs have become dependent upon the substance itself. Sure, there are emotional and behavioral issues as well, but their bodies have become physically dependent upon whatever substance they have become addicted to.
Gambling, on the other hand, is more of a behavioral addiction. It is not uncommon for those suffering with a gambling addiction to go through a change spiral when recovering. Every person's journey is different. For some, they are able to overcome their problem gambling on their first try. It takes others a few tries. However many attempts it takes, each time you get back up and try again, you gain new tools and understandings.


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|Corpus Christi Learning Center
In partnership with the City of Corpus Christi Parks and Recreation Department – Senior Community Services Division, SeniorNet opened the doors to the Greenwood SeniorNet Computer Learning Center. Funded by a grant from the UPS Foundation, the SeniorNet Learning Center will provide free computer access and education low-income older adults in the greater Corpus Christi area.
The UPS Foundation Grant enables older adults of all income levels to have access to a broad range of computer classes. Based on curriculum created by SeniorNet, community volunteers will lead classes ranging from basic computer fundamentals to more advanced courses. The Greenwood SeniorNet Learning Center will also eventually offer computer courses taught in Spanish.
As part of SeniorNet's strategic initiative to bring computer access and education to underserved older adults that began in 2006, SeniorNet has opened scholarship-based Computer Learning Centers in Oakland, California; Browning, Montana; and Washington, D.C. SeniorNet continues this important initiative with the grand opening of the Greenwood SeniorNet Computer Learning Center in Corpus Christi, Texas.
Greenwood SeniorNet Computer Learning Center Grand Opening
Wednesday, March 28th, 2007
3:00 p.m. – 4:00 p.m.
Greenwood Senior Center
4040 Greenwood Drive - Corpus Christi, TX
Presentations were given by:
Corpus Christi Mayor Henry Garrett
SeniorNet Executive Director Kristin Fabos
City of Corpus Christi City Manager George K. Noe
City of Corpus Christi Parks and Recreation Director Sally Gavlik
UPS Central Texas District Representative Albert Vega
Introduction of Charter Class and Volunteer Instructors
"We're very proud to be part of the Corpus Christi SeniorNet," said Albert Vega, UPS Account Manager, Sales – Central Texas District. "It's great to see the senior volunteers sharing their experience with other older adults who might otherwise not have the opportunity to learn about the world available to them via technology."
"Though SeniorNet has brought computer education to over one million older adults with since its founding in 1986, the 'Digital Divide' remains a serious issue, especially for older adults living on a fixed income and for whom English is a second language," said Kristin Fabos, executive director of SeniorNet. "We are grateful for the generous contribution from the UPS Foundation and are proud to partner with the City of Corpus Christi to continue our national initiative to empower underserved seniors with the life-changing benefits of technology."


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"Inviting, functional, stylish – just a few words to describe our newly remodeled kitchen, designed and installed by Creative Interiors. We were very pleased with the outcome. The cabinets were first-class. Mike and his staff were professional and conscientious. We will use Creative Interiors for our next home improvement project!"
"The Creative Interiors crew did an extensive remodel of our entire home consisting of new kitchen, three bathrooms and entertainment area. The project was handled from start to finish in a professional, knowledgeable manner. The quality of materials and workmanship was exceptional and the entire staff, both office and field were a pleasure to work with."
"They were very professional. Mike made sure that all the products were of the highest quality and if there were any flaws he returned the product and got it replaced. Laurel was very easy to work with and did an excellent job of making sure everything was coordinated and that all things would make our home beautiful but also very habitable. Laurel and Mike were both very knowledgeable and were easy to work with."
"Creative Interiors updated our great room, kitchen/dining area and formal living room. We are completely satisfied with the finished product! We love our new living space as do our friends and family!"
"Mike and staff and all the workers,
Thank you so much. First, I received a beautiful bathroom and now a beautiful kitchen. I love it! I appreciate all the fantastic work done. Thank you for being a company I can count on to do the job right. You have gone beyond my expectations!"
"I have enjoyed working with Mike and his staff at Creative Interiors for several years. Jane and I have used them for both our personal home as well as homes I have built for others. They have a 'one stop shop' for me with diverse products to offer from cabinetry to counter tops, tile to flooring. Mike has a broad background in construction and I trust his design skills."
"Thanks for all the help with my DIY kitchen remodel. Your expertise saved me more than once. I had never looked at your website before today when I was trying to locate your email. While there, I breezed through the gallery pictures and realized that you were working with a pretty low-end project with me. But I must say, I certainly never felt that way in dealing with you. I have to commend you to the fullest for maintaining such a high degree of integrity toward anyone that comes into the store. I have, and will continue to, recommend you and your services to anyone who is inclined to ask."
"I would like to thank you for your excellent customer service on our counter tops. You were always prompt when answering my questions, returning my phone calls and obtaining samples. I know that good customer service is hard to find these days and I just want to let you know how much I appreciate it and will refer all my friends and family to you for their interior needs."
We are very happy with the quality of our all wood cabinets and kitchen. The Creative Interiors team is highly qualified and professional and finished our kitchen with attention to each final detail.
"Creative Interiors came in and measured and designed our kitchen with an island using my input and giving me great ideas along the way. They had them built, finished and installed. I absolutely love my kitchen. It is the most functioning kitchen we have ever had for the way our family lives."
"About three years ago we needed to remodel two of our bathrooms. The best choice for that in North Platte, Nebraska was, and still is, Creative Interiors. In doing that project they definitely lived up to their good reputation. Therefore, when it was time to redo our kitchen/laundry room, Creative Interiors was again our automatic choice. As a result, the design was beyond what we thought was possible, the workers were here everyday, attention to detail was a priority, and everyone listened to our ideas. We are so happy with our new kitchen. It is true to our mid-century home, beautiful, spacious, and efficient. All of that was made possible by the team at Creative Interiors.
Thanks Mike!"
308.534.7264 • firstname.lastname@example.com • 604 S Jeffers, North Platte, NE 69101


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American Pharmacists Association (APhA) American Society of Health-System Pharmacists (ASHP) Drug Enforcement Administration (DEA)
DEA - Office of Diversion Control
Death With Dignity Food and Drug Administration (FDA) Health Professional's Service Program (HPSP) HIPAA Information
Immunization ALERT ISS Link Joint Commission (JCAHO) Medicare Tools for Pharmacies Participating in Part D National Association of Boards of Pharmacy (NABP) National Community Pharmacists Association (NCPA) National Healthcare Association (ExCPT) Oregon Board of Chiropractic Examiners Oregon Board of Dentistry Oregon Board of Direct Entry Midwifery Oregon Immunization Program Oregon Medical Board (OMB) Oregon Board of Naturopathic Examiners Oregon State Board of Nursing (OSBN) Oregon Board of Optometry Oregon Veterinary Medical Examining Board Oregon Health Plan Drug List Oregon Society of Health-System Pharmacists (OSHP) Oregon State Pharmacy Association (OSPA) Oregon State College of Pharmacy Pacific University School of Pharmacy Pharmacy Technician Certification Board (PTCB)
Pharmacist's ManualUnited States Pharmacopeia (USP)
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The Town of East Hampton is a quaint main street filled with local boutiques and national brands like Ralph Lauren, J.Crew, Calypso, Jill Stewart, etc.
The Ralph Lauren Kids store was so impressive, it deserves a post of its very own... you won't believe what is inside!
The Main Street runs along this pond in the middle of town. The Historic Society of East Hampton has maintained the original settlement buildings and houses that existed 300 years ago - East Hampton was settled in 1748!
This burying ground is right on the pond in town.
I picture the play "Our Town" set in a town like this.
Grand Homes...
Hedges and fences rule East Hampton because of the privacy it offers to the rich and famous.
Everything was so meticulously groomed.
Unreal. Can you imagine doing this?
Cute little cottage - this is all I'd need... so adorable.
Classic Salt-Box House.
We saw herds of deer everywhere!
The Mulford Farmstead, a historical farm right in the middle of town, happened to be closed on Sunday when we went by. We took photos of the grounds - everything in this town is so neatly kept, even in the Winter.
I'd love to have a garden like this.
The garden was such a focal point of homes before commercialization and mass production. I like how the gates line up - they lead right to the front door (where I'm standing). I imagine the trellis are beautiful in bloom.
The windmill was beautiful.
This is the foundation of the windmill... guess it works!
I like the tall and narrow Saltbox houses. Picture perfect.
This tree was spectacular!
After he drove me by Martha Stewart's and The Barefoot Contessa's homes, Mike requested we stop by famous Shinnecock Hills golf course.
Here is a great farm stand and market - the island is filled with them. Even though it is known for being the playground of the rich and famous, the historical agricultural impact is still apparent today.
Posts from Our East Hampton Weekend :
We even spotted The Barefoot Contessa and drove by Martha Stewart's Lily Pond home.
Our early morning walk on the beach with Mr. Darcy.
The delightful Inn we stayed at The Mill House - dog friendly!


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Dear Sir or Madam,
New year brings new challenges, but also new opportunities to meet and learn about news in VTS portfolio.
Therefore, we are pleased to invite you to our booth in: Jeddah, Chicago, London, Moscow and Milan. We will present our product offer, including among other compact air-handling units and advanced energy recovery solutions as well as ClimaCAD OnLine 4.0 - our new selection tool.
Looking forward to see you at our stands.


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Help us to make this the most complete winners of the best of the Web. Just fill out the info below and we'll be in touch. Thanks!
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Malta Top 10
Malta Latest
- Massive savings to Malta with On The Beach
- Malta Holiday and Flight prices rising following failure of Thomas Cook.
- Malta with Marella Cruises
- Malta TUI and First Choice Holiday Sales Booming
- Malta Boutique Cruising
- Worried about booking a Thomas Cook Malta Holiday?
- Malta Package Holidays from TUI and First Choice
- Summer 2019 Malta Holidays from TUI and First Choice
- Malta Holiday Discount Codes
- Malta Luxury Boutique Cruising
- Malta Cruise Holidays
- 2020 Malta Holidays from Thomson and First Choice
- Autumn Malta Holidays from Thomson and First Choice
- Why not try a Malta cruise?
- Grab a Late Summer 2018 Malta Holiday Now
- Last Minute Malta Package Holidays
- Malta Package Holidays from TUI and First Choice
- Summer 2019 Malta Holidays On Sale Now
- Thomson is changing to TUI
- Malta Holidays from Thomson and First Choice
Malta Topics
Malta Search
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Monthly Archives: April 2011
First Choice Promotional Code : An extra 50 Pounds off Malta
Another great First Choice Promotional Code from the Malta Traveller Team … First Choice has just released a voucher code that can be used this weekend to give a 50 Pounds discount on all holiday bookings including Malta. When you … Continue readingShare
Thomson Discount Code : 50 Pounds off Malta
Great news from the Malta Traveller Team … Thomson has just released a voucher code that can be used this weekend to give a 50 Pounds discount on all holiday bookings including Malta. Enter the discount code 19148 at checkout … Continue readingShare
Malta Villa Holidays – Half Price May Sale
James Villas are currently running a "Half Price May Sale" which applies to Malta Villas and all other destinations. The James Villas Half Price May Sale applies to bookings made before 3 May 2011 and Terms and Conditions do apply. … Continue readingShare
Malta Holiday Reviews
If there's one holiday company that seems to be trying very hard to listen to it's customers it's Thomson. They claim to have stopped using hundreds of hotels following poor customer reviews. Therefore, it seems, leaving a review on their … Continue readingShare
Malta Luxury Holidays from Thomson
Thomson Holidays now have several large offerings devoted to the Luxury Holiday market. If you're looking for something a little more special out of your Malta holiday then you should certainly take a look at the Thomson Luxury brands. The … Continue readingShare
Jet2 Holidays Promotion Code : 75 Pounds off Malta
Malta-Traveller are pleased to release our Jet2 Holidays Discount Code (Visit Jet2Holiday… using the link in our Holiday Top 10) Get 75 Pounds off when you book your Summer Malta holiday online. Offer: Save 75 pounds per booking on all … Continue readingShare
Malta Villa Holidays
Low Cost Airlines continue to boom which leaves more and more holidaymakers looking to book their own Malta accommodation after enjoying the savings of discount travel. Rather than choosing a traditional Malta hotel or apartment many are now chosing the … Continue readingShare
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Malta Holidays – Your Top 10
We've just added our "Package Holiday Top 10″ providing fast links to ten of the most popular online package holiday companies. If you're looking for that perfect Malta holiday or considering somewhere a little different then try out this outstanding … Continue readingShare


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Typically, when users work in multiple locations or in collaboration with others, they must conscientiously manage file versions. With iFolder, the most recent version of a user's files can follow the user to any computer where the iFolder client is installed and a shared iFolder is set up. iFolder also allows users to share multiple iFolders and their separate content with other users of the iFolder system. Users decide who participates in each shared iFolder, and also controls their level of access. Similarly, users can participate in shared iFolders that are owned by others in the collaboration environment.
In the following example, Ulrik owns an iFolder named Denmark and shares it via his iFolder enterprise account with Nigel, Luc, and Alice. Nigel travels frequently, so he also sets up the iFolder on his laptop. Any iFolder member can upload and download files from the Denmark iFolder from anywhere, using the iFolder Web Access server. In addition, Alice shares a non-work iFolder named Scooters with her friend Ulrik.
Figure 1-2 Collaboration and Sharing with iFolder
With an enterprise server, the iFolders are stored centrally for all iFolder members. The iFolder server synchronizes the most recent version of documents to all authorized users of the shared iFolder. All that the iFolder owner and iFolder members need is an active network connection and the iFolder client.
iFolder provides the following benefits:
Guards against local data loss by automatically backing up local files to the iFolder server and multiple workstations
Prevent unauthorized network access to sensitive iFolder files.
Allows multiple servers to participate in a single iFolder domain, to allow scaling up the number of users and data transfer bandwidth.
Transparently updates a user's iFolder files to the iFolder enterprise server and multiple member workstations with the iFolder client
Tracks and logs changes made to iFolder files while users work offline, and synchronizes those changes when they go online.
Provides access to user files on the iFolder server from any workstation without the iFolder client, using a Web browser and an active Internet or network connection.
With SSL encryption enabled, protects data as it travels across the wire.
Makes files on the iFolder server available for regularly scheduled data backup.


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As autumn knocks at your door, tots and teens return to school, leaves change color and collect on lawns – it's time to get going with fall decorating. Add some magical elements to your landscape: dress up your entry with stacks of designer pumpkins, trick out your yard with Halloween witches, ghosts, and gravestones and adorn your doors with wickedly wonderful wreaths and garlands. Whether you're looking to create an elegant entryway to celebrate the harvest or terrorize the neighborhood (or perhaps a little of both), here are some delightful elements to consider.
When creating a classic and tasteful harvest-themed entryway, be sure to cover the basics and accent with items that can withstand the outdoor elements. Trim a doorway with garlands; add a designer wreath or swag to each door; fill urns with stacks of pumpkins and fall foliage. Sweeten your greeting; make your threshold a stage for designer pumpkin decorations and one-of-a-kind entryway mats.
Select decorations made from materials that make it easy for you: display lifelike, weather-resistant fall foliage accented with faux berries, fruits, dried pinecones and colorful ribbons and fabrics made to last for seasons to come. Choose durable, lightweight containers that are easy to move around the porch or patio. In preparation for hanging garlands, consider the size of your doorway; most standard entrances look best with three garlands linked together. For a finishing touch, illuminate your mix – orange or white lights add the perfect glow to your cornucopia of arrangements.
If you're looking to frighten those who darken your threshold, life-size Halloween figures like witches, skeletons, and ghosts are a wicked way to welcome your guests. Select figures with light-up eyes and scary sound effects; add a fog machine to get everyone in an otherworldly mood. Create a scene in your front yard with a faux-stone graveyard full of undead zombie characters clawing their way out of the ground. If porch space is limited, or already at capacity, hang ghosts, witches, skeletons, and bats from gutters, banisters, and over doors. Trick-or-treaters and guests will surely be screaming with delight!
As the sun sets earlier and the air gets cool and crisp, you'll be honoring each day with elegant autumnal arrangements and lighting up the night with bewitching Halloween decorations – happy harvest, and happy haunting!
Shop all outdoor Halloween decorations >


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Home » Latest Mitsubishi Deals
Loan repayments amounts are calculated on an interest rate of 10.95%.
They are an indication only and do not constitute an offer of finance.
All loans are subject to the finance company credit and lending criteria, and fees apply.
Interest rates and actual repayment amounts will vary depending on a number of factors
including amount borrowed, security offered, deposit paid and applicant's credit rating.