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For me, the first edition of the new World of Darkness was perfect. The setting, the mechanics, the feel of it. From the main rulebook through V:tR, and on, everything about this edition breathed fresh life into the WoD.
I am so glad this book is still available and can't recommend this game high enough. Consider buying this book instead of Chronicles of Darkness if you like your rules simple, streamlined and if you don't want to juggle conditions, tilts and other ressources throughout your gaming session. For me this is my go-to gaming system for every need.
It is very difficult to be as into World of Darkness as I am and NOT write a review for this book. Though it has been updated many times since its release many years ago, I feel like it was at least a breath of logic into the then cluttered ruleset that encompassed the so-called old world of darkness.
This rulset was, in my opinion, a very good step in the right direction, having been made from experience and good sense, created as a succinct version of a set of rules that had been applied in various ways to other rule books in the past.
And while it has been updated, and while some pine for the old rules that preceeded it, there remains a certain shine to this book that glimmers with both nostalgia and an amazing design ethic that is simple and elegant.
I purchased a hardcover printed edition of this player's manual, and I'm really impressed with the overall quality of the physical book itself.
I have an original copy of the book to compare it to, just for the sake of those who are interested.
The DriveThruRPG hardbound printing came with a thick gloss cover about 8.5" x 11" and a little short of an inch thick. The page paper is good quality and matte. The binding appears to be a thermally activated binding, perfect binding (think National Geographic). World of Darkness is artwork heavy, especially the borders of the individual pages, and the printing quality is consistent and clear.
The original printing has some interesting differences. The original has a matte cover instead of the gloss, what appears to be a Smyth sewn binding, and the interior pages are a little bit glossier and heavier making the images and print come out a little bit crisper. The original is also slightly smaller than the DriveThruRPG printing and features a slightly larger font for the title on the binding, as well as the White Wolf logo.
DriveThruRPG has certainly printed a very high quality volume with no flaws. The differences between the two printings are pretty unimportant, and chances are, the gloss cover on the DriveThruRPG printing will hold up better to wear and tear than the matte cover on the original.
The only concern I have is that a Perfect binding will fall apart faster than a Smyth binding will, and it may make it worth the extra money to hunt down an original printing just to have the book last a little bit longer.
Very happy with the softcover I bought, much cheaper then I can get elsewhere and came in great time considering I live in the UK. Very crisp print making the text easy to read.
This is a great game to play! The pdf are very well done.
A great sourcebook if not a little hard to follow. It takes a few read throughs in order to pick out the rules from the flavor text. This is not to say the flavor text is not well done, the text sets a great tone and draws you into the mechanics of being a Storyteller. I greatly enjoyed this product.
The following review was originally posted at Roleplayers Chronicle and can be read in its entirety at http://roleplayerschronicle.com/?p=30711.
You'd be hard-pressed to find a role-playing fan that doesn't at least know about the World of Darkness. Many know it's modern horror and many understand that it serves as the base for many different gothic horror settings published by White Wolf. However, there are lots of gamers out there that stay clear of horror games as they prefer epic fantasy or space opera and hesitate when they can't simply kill the main antagonist (a common feature in horror gaming). Even though the World of Darkness, new and old, has been around for quite some time and many reviews have been written, I'm going to focus more on those who don't really know about The World of Darkness and the Storytelling system and what it has to offer.
The World of Darkness presents a world much like our own, but where nasty creatures of horror and gothic horror fame lurk in the shadows or terrify people at night. It is not an alternate history whereas something in the timeline has changed, it just presents a more horrific version of the world that we know. The core rulebook presents the modern world with various horrors; other settings may add additional elements or place things in a historical era. However, the core rulebook is strictly modern and serves as the base mechanics for World of Darkness settings. Using only the core rulebook, characters are human and have standard human qualities and abilities (albeit maybe better than others). Other settings introduce supernatural concepts and abilities, but for this core rulebook, it's all standard humans.
With this in mind, the stories to be told are not going to be like epic fantasy or space opera. They are not going to be filled with mind-blowing combat or extraordinary feats of unnatural abilities. They are most likely going to resemble modern horror stories and movies, investigation thrillers, or any number of feasible media that depicts humans in a modern environment, albeit with a horrific flair. The focus here is more on the story including how the characters immerse themselves within that story and how the story resolves. Another thing to keep in mind is the separation of The World of Darkness and the Storytelling system. The World of Darkness is the underlying setting used abroad for the core book and the setting guides. The Storytelling system is the mechanics that power game-play set in The World of Darkness.
The Storytelling system is a roll-over dice pool whereas a pool of d10s is constructed according to the character's Attribute + Skill + Equipment with any bonuses or penalties applied. This dice pool is rolled to achieve a number of successes (rolling an 8, 9, or 10) against a static target number according to the difficulty. Target numbers are not floating and are determined according to difficulty, which all players would then be able to translate into the number of successes they need (such as a target number of 5). This is the base mechanic that the entire system is built upon; quite simple if you ask me. Attributes and Skills are listed as dots on a character sheet representing the number of dice you add to the pool being constructed. You could use numbers instead of dots; either way will give you the same result, just shown in a different way. Combining Attributes and Skills is quite dynamic as the two are only linked by general category (Mental, Physical, and Social), but not defined as a combination. In other words, you can combine skills with different attributes to create different effects, resulting in a different task being performed. This is a great way of reducing the number of skills required while maximizing their possible usage. Some systems reduce the number of skills available, but you may be left with wondering what skill applies to a specific task because it's directly linked to a given attribute (which may not apply to that task).
The Storytelling system is simple, yet powerful and the World of Darkness is an excellent setting. This core rulebook definitely presents a story- and character-focused role-playing game with no shortage of possible horror.
The World of Darkness core rulebook serves as the base mechanics for all of the World of Darkness setting books. There's enough content in here to run a modern horror game without a setting book, but the Storyteller will have to fill-in the gaps concerning antagonists. The good thing is that horror games don't need a lot of antagonists like fantasy games do and this shouldn't be too hard of a task. It's a fantastic presentation of an excellent game system, but more importantly it presents a setting that is a great representation of modern gothic horror. The World of Darkness, and moreover the Storytelling system, definitely focuses on characters and their uniqueness by giving you mechanics that don't hamper your creativity. Oh yeah, it's also a great read, even if you don't like the mechanics or don't plan on playing the game; there is no shortage of content that can be extracted to create your own world.
Publication Quality: 10 out of 10
The World of Darkness core rulebook looks fantastic. The layout is simple and effective, the formatting looks great, the majority of the artwork has a great blend of horror and modern-feel to it, and the complete package is pleasing in many regards. It's a very easy read and I truly appreciate the mixture of narrative and game content.
Mechanics: 9 out of 10
The Storytelling system is a solid dice pool system with simple mechanics that can be very flexible. I'm not a huge fan of representing traits using dots, but it definitely drives the point across of how simple using the dice pool can be. As stated before, you can easily convert the dots into a number, but then again dots are easier to fill-in as you go on a character sheet (no need to erase to write a higher number). I'm not particularly impressed with the antagonist list, but then again this book is meant to serve as the base mechanics only, and does that quite well. If you are turned away by the dots, use numbers, and storytellers would do well to look into additional material to flesh out additional antagonists if necessary. Otherwise, I find character creation to be quite flexible allowing you to create virtually any human character imaginable.
Desire to Play: 9 out of 10
If you compare the Storytelling system to other horror games (such as Call of Cthulhu), you get a lot of the same principles regarding how those systems view characters and their inherent flexibility regarding creation (no classes here). It's another approach using dice pools instead of other means, and the low count of dice may not allow for a lot of granularity, but then you also don't want to get tied up in too much dice rolling (horror is meant to focus more on the story and the characters than combat encounters). If you compare the World of Darkness to other horror settings (such as the Cthulhu Mythos), again you get a lot of the same principles, just with a different face (gothic horror instead of supernatural horror).
That being said, The World of Darkness and the Storytelling system do both of these things extremely well, presenting an excellent game package to Storytellers and players. Those who like dice pools will find an excellent dice pool system. Those who like horror will find a setting with plenty of twists, turns, creepiness, and horrific possibilities.
Overall: 9 out of 10
The World of Darkness is one of those games that is well-known for a reason. It has solid mechanics and an expansive setting, both of which fully embrace their fundamental goals. It's not going to replace your epic fantasy, space opera, or even Cthulhu Mythos games, but it definitely gives you a perfect outlet for experiencing gothic horror in the modern world; all done with a focus on story and characters.
This is one of the best roleplaying game's I've ever played. It basically fixes everything that was wrong with the oWoD and updates the rules to fit into a much neater and standardized setting. Aside from some of the artwork not measuring up to the standard the rest of the book sets, the text is wonderful and easy to read. The rules are clear and it's not often you find yourself wondering what they mean.
I recommend this both for the grittyness of the rules and the realism of the rules.
The bookmarks however are... horrible. For a purchased PDF, there should be -far- more bookmarks than one can find in this book. One for each chapter is not by far enough. DriveThruRpg should really work on getting a few more bookmarks in there. As it stands right now, I'm going to have to add them myself.
Though I bought the original Vampire when it was first released, I never got a chance to play it. So I missed out on the whole original World of Darkness line. Recently I needed to put together a street-level superhero game with a strong supernatural element. The Dresden Files was off the table for reasons I won't elaborate here, so I decided to give the World of Darkness a shot.
And I was pleasantly surprised at the results. It is a smooth, easy to grasp system that I was able to tweak to meet my needs. The Morality mechanic provided just the right spice I was looking for. My campaign was not quite the sort of thing the rules set is intended for, but it still did the job admirably. This is a hugely popular system with a multitude of available settings. After running it I now have a better understanding of its popularity.
Not only is this a good book it is also essential to play any of the New World of Darkness games. This book contains all of the basic rules you need to play a Storytelling System game and if you never move beyond a mortals chronicle (which is actually quite feasible depending on the story you want to tell) you may never need much more than this one book.
Although I collected dozens of books from the 1st WOD, among all the game lines, and I loved the setting - the 'Real World,' but through a glass darkly, populated with all sorts of monsters - I much prefer the new WOD. I really like how there's 1 main rule book (this one), which all the other game lines start from. And especially how - using the main rule book - there's no duplication of rules in each core book, and the rules are all the same, making crossovers or mixed-race stories so much more possible (you don't have to mess with trying to make the rules from the various game lines mesh with each other). Also, the fact that you can start with mortal characters, whose eyes have been opened - at least somewhat - to the nWOD, to play games featuring ghosts or other 'lesser' monsters, especially with a new troupe of players, is a perfect way to introduce them to this type of role playing (Storytelling).
The other thing I've always been so impressed with White Wolf and it's Storytelling games is the obvious amount of research and detail they bring to their games, especially given the setting is in an altered version of our world. So, much of what is brought up in their game books are things we (may) already be familiar with.
Congratulations to White Wolf for reimagining what was already a great gaming system and set of game lines, and I look forward to what more they'll come up with!
Most RPG companies operate on an economic model similar to that of Microsoft. In the same way Microsoft releases a new version of Windows every few years, most RPG companies release a new version of their game mechanics every few years and new versions of their campaign worlds at the same time. White Wolf Publishing ended its old system and folded up their old campaign world in 2003.
The first World of Darkness only served as a backdrop and setting justification for the old lines of Vampire, Werewolf and so forth. However, in the new game the World of Darkness itself received its own line of books, starting with a single book titled the World of Darkness. This book describes the new setting and provides the game mechanics for all the following games, including Vampire the Requiem, Werewolf the Forsaken, Mage the Awakening and the White Wolf Publishing game that produces the most sweaty night terrors, Mimes the Silence.
Books in the basic World of Darkness line are nominally for a campaign featuring mortals, rather than the usual grab bag of monsters. However, most of the books in the World of Darkness line are useful with the other main lines of games. It is worth noting the main lines, vampire, werewolf and mage, to some degree each encourage players start with a normal mortal that something turned into a monster, or who later discovers their own latent power.
The World of Darkness as a setting is a hungry version of the modern world, one in which every stark horror movie, every predatory urban legend, every irrational conspiracy theory either is true or at least could be true. This is the only kind of modern world in which vampires, werewolves, mages… and mimes could exist.
Events moved along in the previous world of darkness as part of a metaplot, or a larger story dictated by parent company White Wolf Publishing and one that impacted all the game lines. While dynamic, the metapplot also proved to be confining, limiting game possibilities. The new World of Darkness books do not have a metaplot and what is made of the world is in the hands of the storyteller and the players.
The book is also home to the basic game engine, called the storyteller system. This grew out of the original game mechanics of the storyteller system used in the old games, thought the new version is simplified and unified across all the current game lines White Wolf Publishing produces.
A series of dots on a characters sheet represent the various abilities, skills, supernatural powers and so forth a character possesses. At the time of character creation, player distributes a finite amount of dots as they choose. Experience points allow you to purchase new dots. The number of dots represents the number of 10-sided dice the player may roll to try to accomplish something. This game only uses 10-sides dice and it usually has to use a lot of them. Getting an 8, 9 or 10 on a roll indicates a success at a task – and getting multiple successes is useful. Getting a 10 allows the player to reroll that dice and if they get another success, it adds to their total number of success – and they get to reroll the 10 if they get another. It is theoretically possible to keep rolling forever if you keep getting 10s.
A drawback is keeping track of lots of 10 sided dice can be a hassle, slowing the game down when you roll six or seven or more of them, count out success versus failures and then gather your dice. Further, pegging the minimal number required for a success at 8 is too high – a 7 is more reasonable.
The mechanic system is distinct, but ultimately no better or worse than the other systems available on the market, such as d20, 4th edition D&D, the system employed by the Call of Cthuhlu game and so forth.
Something that really sets the system and the setting apart from others is its approach to a character's morality. From the book, "Morality reflects a character's sense of compassion for his fellow human being and basic respect for the rule of law." All characters created in this system have a morality score, running from 1 to 10. Each level comes with its own list of sins, sins if committed character feels bad about, if they have that score or higher. The default starting point of 7 reads; "petty theft." If your character has a 7 morality score, then she should feel guilty about shop lifting. If a character violates their morality, if they do something they should feel bad about, then the player rolls to see if the character actually feels bad or stops giving a damn. If they stop giving a damn, their morality score decays. As the character's morality decays, they become at best unpleasant to be around and more likely become a danger to themselves and others.
Anyway, included in this mechanical package is a characters willpower score – or their ability to really apply themselves and kick ass and take names. This score bounces around a great deal, as the players spend willpower points to do many things, included negating mental and emotional attacks. The character also has two traits related to willpower, these traits are the characters personal vice and virtue. The lists of both vices and virtue are strictly biblical in nature and selected at the time of character creation. Indulging in the characters vice will grant a willpower point, but can erode the characters morality score or otherwise land them in hot water. Pursuing a virtue is difficult and time consuming but also grants a willpower point.
The nature of the World of Darkness means the character's morality score is more or less under constant assault. Vampires have to do harm to others to survive – period. Werewolves have hysterically bad tempers. Mages prosper by being ruthless bastards. None of this is conducive to a moral life. Even normal mortals, assuming they are player character, will face a steady stream harrowing decisions to make and consequences with which they must deal. This morality system more dynamic, and perilous, than the simple alignment system of D&D and is a corner stone for the entire new storyteller game system. It is arguably what makes them system distinct because by 2011 White Wolf Publishing is not the only RPG company to offer players the chance to run vampires, werewolves, mages… or even mimes.
This moral system is also a significant part of why the game can legitimately claim to be a mature title. Everything else is just titties and blood.
I hope my mother never learns I just said that.
Another thing that sets the games from White Wolf Publishing apart from others is their sense of style – the books look different from other game books and always have looked different. While not pretentious – or at least not very pretentious – the style can get in the way of the substance. Text that opens the book and chapters can be difficult to read while the font at the heads of chapters and section is too busy in design. The White Wolf Publishing tradition of using 100 words where 40 or 50 would do makes the pages dense and grey. This is not a damning sin, but it is a hurdle for a reader.
Art in the book ranges from decent to good, though there is less of it than there could be if the text were less wordy. The book sports a blue color tone and an attractive and mysterious cover image. As a mature title, the interior art does convey sexuality, violence and sometimes violent sexuality.
In terms of organization, the first portion of the book lays out character creation with admirable clarity, the middle of the book breaks down and describes its use of skills, abilities and powers while the last section of the book provides guidance on running a game. The end of the book also contains a section on antagonists that is adequate and could be better. Ghosts – as presented here – are a disappointment. However, it was probably too much to expect something like a new version of Wraith.
The World of Darkness gets a 15 on a d20 roll – issues of style and presentation, minor issues of game mechanics and a relatively mediocre antagonist selection keep it from getting a perfect score. It is still worth exploring, though the elements that make it so distinct mean that like the Vampire the Requiem book, buyer beware.
The big blue book that rebooted a franchise.
This core element of White Wolf's World of Darkness revisioning, published in August 2004, provides a central set of basic rules applicable across all of White Wolf's new World of Darkness games, from Vampire: the Masquerade through to Geist: the Sin-Eaters, their last core game.
This book covers all of the basic rules, from character generation and development to task resolution, combat and basic Storytelling. All the World of Darkness core game supernatural types, from Kindred vampires, Uratha werewolves, Awakened mages, beleaguered Prometheans, anxious Changelings and paranoid Vigilant hunters through to morbid Sin-Eaters, have the same general attributes, such as Intelligence, Stamina and Composure, divided up into three categories - Mental, Physical and Social - and the same general skills, from Academics through to Streetwise, again divided up into the same three categories of Mental, Physical and Social.
These basic rules cover the computing of common characteristics from the Attributes, such as initiative, speed, health and perception rolls. The basic Morality characteristic is defined, along with the Virtues and Vices which remain the same across all the games.
From the opening fiction pieces by Rick Chillot, this core rulebook lays out the basic setting premise for the World of Darkness: that in the shadows of this world, otherwise very much like our own, darker shadows move and occasionally prey upon ordinary people.
Now, while lacking in actual monsters to fight other than a basic outline of ghosts, this book does manage to set the scene very effectively. And while later books allow players to become the dark creatures, or to take up the fight against them in the case of hunters, all the games that followed required the base rules in this book for everything from the creation of a mortal character in whom to base the supernatural template, through to the design of NPCs and Storytelling unique to each of the branch games.
As the root of all the World of Darkness games, this book is absolutely crucial.
I was introduced World of Darkness through a friend of mine wanting to start up a campaign. Once I read through the Sourcebook, I was enthralled. No matter who you are, there is a skill or Merit to fit you, and as most books, this is a much more basic, but still rich system. The starter character sheet in the back of the physical copy is way too little for those who keep advancing, but for starters it is fantastic. The flavor in the book is fantastic, if confusing to have at the beginning, but don't let this stop you from trying this game out!


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Many visitors come to Woods Hole by the water. There are several good deep water harbors within a dingy-trip of the provisions of Woods Hole: Great Harbor, Little Harbor, Eel Pond, Hadley Inner Harbor, Hadley Outer Harbor and Quissett Harbor. Mooring are available in Great Harbor and Eel Pond through several vendors including Woods Hole Marine. Moorings are free in Hadley Harbor which is near Woods Hole. See our listings here for all the services available to boaters in Woods Hole including provisions, fresh baked goods, take-out meals, ice, liquor and other supplies. Boaters look forward to a night in Woods Hole at one of the many excellent restaurants from which to choose.
Current Tides
Find tides, sunrise, sunset and moon phases.
» View tide charts
The currents and tides that run between here and the islands are famous for their treacherous passage, but also excellent for cultivating active sea life — aka fishing! People come from around the world to sport fish these churning and scenic waters. Some want adventure, others a nice boat ride where you can visit some of the deserted beaches and hidden places. Either way, there are plenty of charter boat captains waiting to show you around. Here are a few: mvboat.com, getthenetcharters.com.
Boat Tours
Take the Martha's Vineyard ferry — From atop the tall ferry, you have wonderful views, a cool breeze and gulls following the boat as you make your way 45 minutes across Vineyard Sound to the Vineyard. You will see the Woods Hole Passage with it's churning waters, the peninsula called "Juniper Point" with a Frank Lloyd Wright inspired summer cottage called "the Airplane House", Nobska Light and beach, the sands of Surf Drive (Falmouth) and Falmouth Heights in this distance as you leave Woods Hole harbor. Entering Vineyard Haven, feast your eyes on the tall ships and colorful waterfront of the island's main commercial port.
» Steamship Authority
» Patriot Fishing Tours
Looking at Boats
There are boats jammed all over Woods Hole, so if you love looking at boats, consider the Eel Pond walk and don't miss the fishing vessels at the Town Dock (near the aquarium), the research vessels tied up at the WHOI dock, the Corwith Cramer (a three masted schooner in front of the Landfall Restaurant) or the house boats out in Great Harbor.
House Boats
One of the most unique things about Woods Hole is it's collection of houseboats. People take day trips from the Vineyard, Chatham and Nantucket to tour the harbor and look at the house boats (it helps that some of the best fishing on the east coast is right here as well). Every spring, the drawbridge in Woods Hole is occupied with the migration of the houses from their winter home in Eel Pond, a slow march out to their spectacular perches looking out over all of Woods Hole. Perilously close to the multi-million dollar houses of Penzance Point, these tiny house boats have some of the most spectacular views in town…plus no need for air conditioning as out on the water, it's breezy and cool most days. You can see them from Waterfront Park or the jetty in front of the Fisheries Building on Water Street.

subset: commoncrawl


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Living room furniture is something which ought to be chosen with fantastic care. It may be really important to you because that is where you want to relax at the end of the day and have fun with
Back To 100+ Modern Sofas Ideas for Living Room


text: Sebastian Frei wrote: > Am Freitag, 16. Juni 2006 11:45 schrieb Klaus Schmidinger: >> An application that uses the LinuxDVB driver can access the >> DVB devices via /dev/dvb/adapterN/* (N = 0, 1, ...). However, >> when it wants to, for instance, capture the current image on >> a device (like VDR with its GRAB command), it needs to access >> /dev/videoK, where 'K' is a number that is not directly related >> to the 'N' mentioned above for the DVB device. >> >> So VDR has to do some guessing on which /dev/videoK device might >> belong to the /dev/dvb/adapterN device. This is getting particularly >> problematic if there are also other /dev/video devices that have >> nothing to do with any DVB devices. >> >> Is there a defined way in which an application can query a DVB >> device for its related /dev/video device? >> >> Klaus > > Hello, > > as more and more distributions are switching to udev, and udev automatically > creates device like /dev/dvb0.frontend0 and also /dev/dvb0.video0, switching > the applications to use these devices could simplify things alot. > I'm using a patched vdr which does this, and so I don't have to configure udev > or use any scripts. Does this also solve the actual problem of finding the /dev/videoK (or whatever udev calls that) device for a given DVB device? Klaus


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Perseid Dawn
Seen through the windshield, first shooting star is precipitous, unbelievable. It appears at the hazy edge of vision and even before my eyes in reflex dart to see it it's gone. It is a thing of transcendental frailty, like an orb of dense magic, or a grain of sand in some stellar hourglass. And so come the rest, plummeting now through the atmosphere in Jupiterian rhythm, the weight of their celestial histories burning up behind them. Flowing eons in the comet's cosmic stream ended now (for now) by the deep graviton tides of orbiting Earth, strange new home.
How long is a moment?
What is impermanence?
Look northeast on a late summer night.
In the trail of a falling star it's all laid bare.
moonless forest
dark flowers, above
comet's silent stream
One-lane road, headlit tunnel through trees, til trailhead. Sweating in the torchlight, more climb than hike through firs, canopy only known by the starlight shapes left uncovered by needly boughs. Suddenly whole expanse of nighttime sound is laid out before me, twinkling electronic moonlight metropolis. But trail kept up. Make peak as the first predawn orange swell silhouettes Rainier. Not long til Cascade sunlight crests radiant. Day.
//Sunrise over Mt. Washington seen from Mt. Ellinor in the Mt. Skokomish Wilderness, Olympic Mountains.
Sleeping Sound
The first predawn orange swell silhouettes Rainier over the sleeping Puget Sound.
Tidal Stream
Giant Green Anemones (Anthopleura xanthogrammica) abstracted by the flowing waters of a tidal stream in Olympic National Park.
Green Giants
Giant Green Anemones (Anthopleura xanthogrammica) found in Kalaloch Beach 4 tide pools.
Mount Stone Panorama
Near the end of our climb, we're rewarded with a view of Mt. Stone's elegant curves. The elixir of the mountain! The sight is all we need to finish out our day's work.
Moon's Blessings
Even with our dawdling, we break timber just before the peak of the long autumn sunset. Heron, Grouse, Bear, & Rising Moon come to give us their good blessings, and we know this is the answer of the mountain spirits. We set up camp again in the dark, now casting shadows in silver, and rest our tired bones.
Mighty Patient
Mt. Cruiser before dawn on an August Morning, with clear views to the heavily-glaciated Mt. Olympus looming in the distance.
Sandstone formations found on Kalaloch Beach 4, Olympic National Park.
Second Sunset
Tacoma, Washington
On my first night in Washington, the sun went down in typical Washington fashion--behind the clouds. Disappointed, I thought one of my few evenings on such a striking seashore had gone unfulfilled. Luckily, light pollution actually helped a nighttime photo for the first time in history, lighting up an entirely new set of pink-glowing clouds on the other side of the horizon. I ended up getting what appeared to be a sunset, but in truth it was more of a bulbrise.
A Feast for Otters
Otters feast on abundant fish off Kalaloch Beach 4.
Madly Scattering
Leaves & shadows shiver in the restless wind, the rippling water scattering light madly. Old Fir coils around his dead brother's woody bones. Yes, each step brings us further into the Forest!
Ferny Glen
Mt. Steel's unassuming southeast face watches over a ferny glen among the rocks.
Ninth Dream
snow's river's calming,
rocks by the water singing--
July's light blue sky!
Goat's Clever Smile
Mountain goats lounge on Ellinor's shoulder, digging for food and cool earthen relief, August sun's now blaring. Quarrels now and then arise abruptly from obscure breaches of protocol, or simply hot blood, but are forgotten just as quickly. Introduced Species. I wonder if they feel how alien they are to this place? If they long for their natural Northern Rockies in some vague way, for not having to dig away from the heat quite so much. If they feel in that way the burden of their presence here, the karma we've given them in our uninvited meddling. They too were drawn here, by forces beyond sight, beyond memory, to this strange new home.
last snowbank
resting under
goat's clever smile
//Mt. Ellinor, Mt. Skokomish Wilderness, Washington
Snow-fresh waters, death-fresh life.
Mt. Constance (Ya
Mount Constance (ya
light flies as Raven
from four worlds away
Two Bear Camp
Camping Under the Starry Chasms at Two Bear.
LaCrosse Basin
Sunset light painted across Lacrosse Basin in Olympic National Park.
Dawn Sound
The First morning light touches the peak of Mt. Rainier over the early morning Puget Sound.
The Lightness Leaks Back In
Lake Anthony, Oregon // On this particular morning I woke up shivering. The previous night, my map's lying nature led me to drive an hour in the dark until I arrived at the Anthony Lake campsite, where I promptly fumbled with the tent until it was up, then slept until the cold rung my body like an alarm clock. With nothing else to do but say "So much for summer," I decided I'd go generate some body heat trying to find the campground's namesake lake. By the time I got back to camp, the frigid air had my forgiveness.
That said, I do not want to be around here in a few billion years when the sun cools.
Tide's Layers
Mussles, Clams, and Giant Green Anemones weathering low tide in Olympic National Park.
Clear Water Mind
Mind-clearing waters of the North Fork Skokomish, crossing near Big Log.
Cloud's Calligraphy
Sunset calligraphy over O'niel Pass, Olympic National Park
Impossible not to imagine the kami living in these rivers and trees, their silent tinkering with the luck of travelers. Call out—just in case—with a humble prayer for their blessings as we pass through their woods
Wild Sunrise
Sunrise over Mt. Washington in the Mt. Skokomish Wilderness, at the edge of the Olympic Mountains.
See Stars (And Go Weak)
Glacier National Park, Montana // Rushing through its slot-like bed, Avalanche Creek is just one of the lush mountain streams that help shape the dramatic, almost unreal geology of Glacier National Park. The creek gets its unique color from the minerals carried in the glacial melt water. Unfortunately, due to globally rising temperatures, the National Park's eponymous glaciers are likely to be gone by 2030.
Dense Living
Clams and Mussles along the Olympic seashore.
Skokomish Scatter
The Far Peaks
Racing the rising sun up the final push of the pass, make it just a little too on time for the red of first light against the far peaks.
Silhouette in Steel
A weathered conifer silhouetted by the evening light on Mt. Steel.


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COQUITLAM, B.C. - The new Port Mann Bridge in Coquitlam, B.C., has opened to eight lanes of traffic, slashing commute times of up to an hour for some people.
Premier Christy Clark officially opened the province's largest transportation project on Saturday.
The new crossing replaces the old four-lane bridge that opened in 1964, and there was plenty of opposition to the new project by groups who lobbied for improved public transit.
Construction will continue on the new bridge and along the Highway 1 corridor through next year to complete the crossing to its full 10-lane capacity.
Clark says that will make the Port Mann the widest bridge in the world.
Drivers will pay a $1.50 toll starting next Saturday to cross the bridge that spans the Fraser River.


text: This is the greatest celebration of a totally pedestrian goal you'll ever see. This guy, playing in an amateur game in Italy, is really fired up for his tap-in goal off a soft rebound. While it is a nothing goal, the celebration is so great that you will completely forget that he even scored by the time he's done. It may actually be the best celebration, period. Just watch; it's awesome.


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Harr Toyota is proud to serve Worcester with quality Toyota vehicles. With models like the Camry, Corolla, RAV4, Sienna and Prius, we have something for every taste and need. Come visit us at 100 Gold Star Boulevard to see our vehicles and take one for a test drive.
Harr Toyota: Where Car-Buying is Made Easy!
Here at Harr Toyota, we offer a wide range of perks to enhance the overall experience for our customers. From our Perfect Pricing to our on-site insurance agency to our dedication to finding the right car for every driver, there are many reasons that Massachusetts residents come back to us again and again. There's nothing we like more here at our Toyota dealership near Leominster, MA, than repeat customers, so we hope you'll be the next member of our automotive family. After all, we wouldn't be where we are today without the loyal drivers that honor us with their business.
When you choose to buy your next car at Harr Toyota, you get the refreshing car-buying process you deserve. Our Perfect Pricing policy makes it so there are no negotiations, no stress and no wasted time. We promise that you always get our best price, right up front! We have a vast inventory of new and used Toyota models for drivers from all walks of life. From affordable used Toyota sedans to brand-new Toyota SUVs, trucks and more, we have everything you could want. Just sit down with our Toyota finance pros and they'll walk you through every step involved with financing or leasing a Toyota. Plus, we can insure you right on-site at the Harr Insurance Agency!
Vehicle pricing is believed to be accurate. Tax, title, registration, documentation fee ($399), and vehicle prep fee ($199) are not included in prices shown unless otherwise stated. Manufacturer incentives may vary by region and are subject to change. Vehicle information & features are based upon standard equipment and may vary by vehicle. Monthly payments may be higher or lower based upon incentives, qualifying programs, credit qualifications, residency & fees. No claims, or warranties are made to guarantee the accuracy of vehicle pricing, payments or actual equipment. Call to confirm accuracy of any information.
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Georg Jensen Ellipse Keyring
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This is a call on market players to refrain from sourcing any toothfish and to support the establishment of a Ross Sea marine reserve.
The key opposition to the protection of the Ross Sea is likely to come from those countries who fish for and trade in Antarctic toothfish. If we want to ensure that the Ross Sea is protected, the demand for Antarctic toothfish must be reduced. So who is trading in Antarctic toothfish? Where does it get sold? And who is eating it?
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this is a discussion within the Saints Community Forum; Friday July 25, 2003 By Jeff Duncan Staff writer The Saints' gleaming new practice facility, replete with air conditioning, a full-service cafeteria and state-of-the-art sound system, more closely resembles a country club than a training complex. But Saints players who ...
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Goin Campin........
Friday July 25, 2003
By Jeff Duncan
Staff writer
The Saints' gleaming new practice facility, replete with air conditioning, a full-service cafeteria and state-of-the-art sound system, more closely resembles a country club than a training complex.
But Saints players who think training camp will be Club Med are in for a rude awakening, Coach Jim Haslett said.
From Our Advertiser
Players who aren't in shape when they report to camp today will know it as soon as they hit the field for workouts Saturday morning.
Rumors of a kinder, gentler Haslett have been greatly exaggerated.
"I already told (right guard) Kendyl (Jacox), 'You better get ready because I'm going to wear you out,' " Haslett said. "It's going to be like my first year here. The players aren't going to like me too much after this camp."
With the possible exception of first-round draft pick Johnathan Sullivan, who is mired in contract negotiations, Saints officials expect all 90 players to report to the team hotel by today's 6 p.m. deadline.
To a man, the players, coaches and staff are eager to put the disappointing 2002 season -- the grim 0-3 finish, in particular -- behind them.
"It's no secret that we are anxious to get rid of the bitterness from the end of last season," General Manager Mickey Loomis said. "We are ready to roll."
Saints fans have shown their excitement. The club has sold more than 50,000 season tickets, a 31 percent increase from last season.
"I can't remember a time being more excited about starting camp than this season," Director of Player Personnel Rick Mueller said. "We think it's the best team we've had since we've been here."
Others are not as optimistic. The Saints are an almost unanimous preseason pick in preseason polls to finish third in the NFC South Division. Defending Super Bowl champion Tampa Bay and Atlanta, which swept New Orleans last season, are the favorites to win the division.
"It's hard to say how things will play out, but I like our football team," Haslett said. "We're young, but we've got some talent. It's going to depend on how fast we mature and come together."
The roster includes 42 new faces, including six veteran free agents and three players acquired via trade. The defense could have as many as eight new starters. The offense returns mostly intact, but will feature key battles for starting spots at tight end, wide receiver and tackle.
"I think time will tell how fast we mature," Haslett said.
A trio of high-profile visitors are tentatively scheduled to observe camp. Hall of Fame quarterback Joe Montana is expected to visit for a few days and spend time with Aaron Brooks. Offensive coordinator Mike McCarthy, who was an offensive assistant on the Kansas City Chiefs staff in 1993 and 1994 when Montana was quarterback, sees similarities in the personality and demeanor of the two quarterbacks.
Haslett has invited former Jaguars head coach Tom Coughlin to observe camp and offer advice. Former Seattle Seahawks defensive tackle Cortez Kennedy also is scheduled to visit.
The Saints added a pair of NFL Europe players to the roster in preparation for camp. Deveron Harper, a 5-11, 187-pound cornerback, played for the Scottish Claymores and spent time with the Carolina Panthers in 2001 and 2000. Peter Heyer, a 6-4, 310-pound offensive guard, played the 2002 and 2003 seasons for the Rhein Fire.
The team will conduct 30 practices in the 28 days before breaking camp Aug. 21. Five of the workouts will be held in the new $15.25 million indoor training facility.
Four of the night workouts will be held off-site at local venues. At 7:30 p.m. Wednesday, the Saints will practice at Destrehan High School. At 7:30 p.m. Aug. 5, they'll work at Mandeville High School. Contracts for workouts at West Jefferson High School and Tad Gormley Stadium are expected to be completed soon, officials said.
"I think it is going to be a fun camp," Haslett said. "Being an ex-player, I don't really get too excited about training camp. I can probably say for the first time that I am really looking forward to it. We are trying to be cautiously optimistic, but I like the makeup of our football team."
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OneWire, a leading career site for finance professionals, has another instalment of its Open Door video interview series out. This time, OneWire CEO Skiddy von Stade sits down with Deborah Wright, the President and CEO of Carver Bancorp.
Wright discusses her fascinating life story, from becoming one of the first African American children to integrate the Bennetsville, South Carolina school system, to running the largest publicly traded African American bank in the United States.
Wright recalls of her childhood,
"I think for me it was first or second grade when all of the big court decisions came down striking down 'Separate But Equal.' And so one Sunday morning, my father volunteered us to be one of the families that would be the first to integrate the Bennetsville elementary school system."
After earning an AB, JD, and MBA from Harvard University, Wright went on to pursue an incredibly successful career that has spanned both the private and public sectors. Deborah began her career as an Associate at First Boston.
From there, she joined the business advocacy group, New York City Partnership, and was soon named to the New York City Housing Authority Board by Mayor David N. Dinkins. She went on to serve in the Giuliani administration and then headed the Upper Manhattan Empowerment Zone Development Corporation in 1996.
In 1999, Mayor Dinkins asked Wright to join Carver Bancorp as President and CEO. Wright says of Carver, "The black banking industry…really comes out of an era of segregation… But that was then, and now is now…"
Watch Skiddy's interview with Deborah Wright below or visit OneWire to watch more videos from the Open Door series, including interviews with executives such as Tony James, President and COO of Blackstone, and Bill Comfort, Former Chairman of Citigroup Venture Capital.
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Pricing Glitch Afflicts Rollout of Online Health Exchanges
Less than two weeks before the launch of insurance marketplaces created by the federal health overhaul, the government's software can't reliably determine how much people need to pay for coverage, according to insurance executives and people familiar with the program.
Government officials and insurers were scrambling to iron out the pricing quirks quickly, according to the people, to avoid alienating the initial wave of consumers.
A failure by consumers to sign up online in the hotly anticipated early days of the "exchanges" is worrisome to insurers, which are counting on enrollees for growth, and to the Obama administration, which made the exchanges a centerpiece of its sweeping health-care legislation.
If not resolved by the Oct. 1 launch date, the problems could affect consumers in 36 states where the federal government is running all or part of the exchanges. About 32 million uninsured people live in those states, but only a fraction of them are expected to sign up in the next year.
The remaining 14 states are running separate marketplaces with their own software. One of those states, Oregon, has already announced that it would delay some features to fix software bugs, though consumers will be able to enroll offline.
Four people familiar with the development of the software that determines how much people would pay for subsidized coverage on the federally run exchanges said it was still miscalculating prices. Tests on the calculator initially scheduled to begin months ago only started this week at some insurers, according to insurance executives and two people familiar with development efforts.
"There's a blanket acknowledgment that rates are being calculated incorrectly," said one senior health-insurance executive who asked not to be named. "Our tech and operations people are very concerned about the problems they're seeing and the potential of them to stick around."
Still, the long-term consequences of any malfunctions in registering and pricing may be limited. People may still be able to sign up offline, even if the online exchanges aren't fully functional at first, several insurers said. And consumers have until mid-December to sign up for policies that start on Jan. 1.
The enrollment period continues through next March, and many analysts expect consumers to wait until they can use the coverage before they enroll.
The Obama administration says open enrollment will begin Oct. 1 on schedule. "We may encounter some bumps when open enrollment begins but we'll solve them," said Gary Cohen, director of the Center for Consumer Information and Insurance Oversight, one of the main offices within Medicare charged with developing the exchanges, in congressional testimony on Thursday.
The Health Law Rollout
Explore how America's health-care overhaul will affect you on this first-person adventure. CLICK THE IMAGE to start interactive experience.
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Federal officials also said ongoing testing is meant to get ahead of such problems. "We continue working with [insurers] and we are confident that on Oct. 1, consumers will see accurate premium costs, including tax credits," said Brian Cook, a Medicare spokesman.
Even short-lived problems with the exchanges could be a setback for the Obama administration and supporters of the law. Already, some requirements in the law, such as a mandate that large employers offer workers insurance and limits on consumers' annual out-of-pocket spending, have been delayed, with officials citing administrative and technological hurdles.
Insurers are preparing to enroll potential customers through a variety of methods—online and offline—starting Oct. 1. "While there will no doubt be technical challenges, there are a number of pathways for a consumer to enroll, including through agents or brokers, and directly through health plans," said a WellPoint Inc. spokeswoman.
Georgia Watch, a consumer advocacy group involved in health-law outreach, will tell people who log on in early October to the state's federally run exchanges: "Don't panic. There probably will be a few glitches," said Bill Rencher, the group's health-access program director. He expects any lingering issues to be resolved quickly.
At their front end, the exchanges are essentially websites that consumers use to compare health plans and enroll in coverage. These websites link to data from other parts of the government, such as the Internal Revenue Service, and from health plans to verify eligibility and deliver subsidies for coverage.
Individuals earning up to about $46,000 a year and couples making up to $62,000 are eligible for subsidies to buy insurance. In some cases, the subsidies could cover the full cost of plans. Higher-earning customers can also buy insurance on exchanges but will pay the full price of premiums. Most people who choose not to carry insurance will face penalties for the 2014 tax year.
The administration's readiness has been in doubt for months. A Government Accountability Office report in June noted that, despite progress, "much remains to be accomplished within a relatively short amount of time."
Glitches in technology projects of this scale are "totally to be expected," said Michael Krigsman, an information-technology consultant who advises companies on IT projects. "On the surface, you'd think this is pretty easy for a website to give you a price, but behind the scenes, the number of variables is very high," he said.
The calculator application is being developed by the government contractor CGI Group Inc. CGI has won more than $88 million in government contracts to build the exchanges through next March, the largest amount of any contractor, according to the GAO report. Donald Meyer, a public-relations executive representing CGI, declined to comment on behalf of his client.
Some health plans said an earlier set of problems involving incorrect plan details, such as the amount of copays for certain services, had been largely resolved following testing of the software. Molina Health Care Inc., which is planning to offer commercial health plans in seven states with federally run exchanges, "experienced a variety of challenges completing that testing, but we worked closely [with the federal health agency] to resolve the issues," said Laura Hart, a spokeswoman.
Ms. Hart said testing of the calculator feature hasn't yet been completed in six states where the U.S. will run exchanges, but went well in one.
Martin Hickey, chief executive of New Mexico Health Connections, a consumer-operated health plan created by the health law, said that when his staff got its first look at the system that displays plan details about a month ago, there were a lot of errors, but he said they have since been fixed.
—Louise Radnofsky contributed to this article.
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SHAKER TAPE 5/8″ OLIVE DRAB/RUSSETT/BROWN STRIP: Finish that beautiful ladderback chair or rocker with a colorful diamond shape or checkerboard look of Shaker Tape. Great for Shaker Style chairs and rockers. 5/8″ Shaker Tape is available in 13 solid colors and 4 striped colors made in 100% cotton and is sold by the yard or in 75 yard rolls. To determine the quantity of 5/8″ width tape needed per chair seat, just multiply the widest width by the widest length and divide by 5.3 Take advantage of our quantity discounts!
$1.10 Add to Cart


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2 cups flour
2/3 cup sugar
1 cup buttermilk, at room temperature
1/2 cup butter, at room temperature
2 eggs, at room temperature
2 teaspoons vanilla
2 teaspoons baking powder
1/4 teaspoon salt
1/3 cup diced gumdrops
Preheat the oven to 350. Grease and flour or line 12 wells in a cupcake pan. In a large bowl, cream together butter and sugar until light and fluffy. Add egg, vanilla, and buttermilk. Beat well. Add the flour, baking powder and salt. Beat until the batter is light and fluffy. Fold in the gumdrops bits. Fill each well 3/4 of the way. Bake 15-18 minutes or until a toothpick inserted in the middle of the middle cupcake comes out clean.
Note: Most of my cupcakes took only 15 minutes but for some reason one took about 22 minutes. I had to keep sticking it back in the oven. No idea why, but do take care to make sure each cupcake is fully baked even if they look done when you take them out of the oven.
Cool on a wire rack. Frost with desired frosting. I used cream cheese frosting that I tinted green.
Tip: Cut up gumdrops are really, really sticky. Take a second and feed them into the bowl (while the mixer is running) slowly and possibly piece by piece so they don't from one big sugar clump.


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This is a guest-post from Tim Ellis, author of Seattle Bubble, a blog and forum dedicated to real-estate market conditions in the Seattle area. Tim is a long-time GRS reader. Previously on GRS, Tim has written about renting vs. buying and renting in a new city. A localized variant of this post appeared on Seattle Bubble earlier in February.
Before I got into the blogging and real-estate analysis business, I spent the first decade or so of my career doing electrical engineering (i.e., circuit design, PCB layout, etc.). In the world of custom electronics, it seems that every customer wants their widget to cost just $5, be packed with features that are 100% reliable and have the design completed in a week.
Obviously, it's impossible to achieve all three of those goals at once. The key to a successful project lies in the ability to figure out which of those ideals the customer is willing to compromise in order to get the other two.
- Are the most important goals to have a reliable, feature-packed device with designs delivered in a week? No problem, but it's going to cost you (a lot).
- Does the device have to be cheap and delivered fast? We can do that, but we're going to have to cut features and sacrifice some testing.
The saying we used to describe this process is one you may have heard before: "Fast, good, cheap: pick any two." This concept is sometimes known as the project triangle.
Everyone would love to buy the $100,000, brand-new, 3,000-square-foot home on an acre lot with a sweet view and an easy commute near the heart of their favorite city. No such home exists! — nor will it ever exist. If you're serious about buying a home, you're going to have to set appropriate, attainable goals for your search.When it comes to real estate, there's a corollary to the engineering project triangle that can help you set more realistic expectations when shopping for your home: "Price, quality, location: pick any two."
One of the worst decisions you can make when considering price is to borrow the maximum a bank is willing to lend you. Since you're reading Get Rich Slowly, I think it's safe to assume you're going to have a more conservative target price. Maybe you can "afford" to take out a loan big enough to buy a $400,000 home, but it's important to you not to go above $275,000. Figuring out whether you are able and (more importantly) willing to compromise on price is usually pretty straightforward. Pick a number that works for your budget, and stick to it.
Quality can mean many things to many people. Here, I'm using it to mean things like the size of the house, the size of the land, the age of the house, the architectural style, and the finish quality of the house. Is one of your top priorities to have a move-in ready home that doesn't need any work? Or perhaps your family of six needs no less than 2,000 square feet to fit everyone and their stuff. Think about picking quality as one of your two priorities.
Location is usually a priority that most people don't want to—or shouldn't—compromise. After all, there's a reason that the top cliché in real estate is "location, location, location."
"Drive 'til you qualify" (i.e., buying a nice home in some far-flung, inconvenient suburb) is a trap that all too many people fell into during the bubble, and now they're stuck commuting an hour or more to work and spending half their life in a car. However, if price and quality are extremely important to you, maybe location should be what you give up.
The Bottom Line
Decisions on price, quality, and location are not a simple yes or no choice, but a give and take. If you're willing to give up the perfect kitchen, you can pay a little less. If you broaden your home search to include some slightly less upscale neighborhoods, you can get a better house for the same price. You get the idea.
The price, quality, location equation is probably the way most people intuitively shop for a home already. With this semi-formal framework, you should be able to make better, more intentional decisions as you search for the home that has just the right combination of factors for your budget and lifestyle.


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jillibex necesitaba un nuevo diseño de logotipo y lanzó un concurso de diseño en 99designs.
Un ganador ha sido elegido entre 112 diseños de 31 diseñadores freelance.
JoyBirds -- Be Adventurous, Wake Up To Work You Love
I am a solopreneur who has realized her life's purpose: to help people who are tired of waking up to work they hate, finally wake up to work they love. If they work with me, they'll learn how to connect with their passion, and create income streams to support them in their passion. My niche is creative career consulting - but I plan to help cube dwellers as well as wanna-be travelers, vagabonders, and anyone who wants to treat life is an adventure.
Therefore, my logo should be hip, sexy, adventurous, and really stand out. However, my business and coaching practice is for serious clients - so the logo should still have some crisp enough sensibility to it that people take the business seriously.
The business is called JoyBirds because it's for those 'birds' or people who have made a conscious decision to live life joyfully, with purpose and meaning.
My audience will more than likely be women, aged 25-45 years old, who resonate with the message that they can wake up to passionate work once they connect with their strengths and talents, and create a vision for themselves, and then learn how to create income streams for their passion.
Sexy, Adventurous, Strong, Passionate -- or women who aspire to be -- is the brand.
I really like design or logo that looks professional, but which conveys a sense of joy and adventure about life.
I need a logo which I can build my brand around - so it needs to be strong, but not too elegant and certainly not too playful - the name of the business is playful, so I want the logo to be more concrete.
I need a logo which is serious enough to attract attention from women who have money to spend on training with me, and who see my brand as a step-by-step process to realizing their full potential.
The logo should incorporate the name and it's tagline--
Business Name: JoyBirds
Business Tagline: Be Adventurous, Wake Up To Work You Love
Again, the brand is serious - helping people to tune in to their life's work and learning steps to make it happen, but the idea is fun, sexy, adventurous.
I don't like logos which are woo-woo and too vague or spiritual.
I have a slight preference for feminine design because my audience is 90% women.
I like this woman's logo because she really looks professional:
Although I think the design is dated and I don't care for the color, I do like the fact that her design looks like a brand.
Descubre cómo funciona un concurso de diseño u obtén más información sobre nuestros servicios de diseño de logo.


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RichardTDF necesitaba un nuevo diseño de logotipo y lanzó un concurso de diseño en 99designs.
Un ganador ha sido elegido entre 58 diseños de 18 diseñadores freelance.
This is our current company and brand: http://www.totaldebtfreedom.ca/
For a look into the feel of our company culture see our Facebook Fan page and check out the pictures of our office: http://www.facebook.com/pages/TDF-T…0849465978
We have reserved http://www.FastDebtConsolidation.ca and need a logo designed based on the look and feel of consolidating debt fast.
Also look at our companies "painted picture" to see what we want our company to look and feel like by 2012: http://www.totaldebtfreedom.ca/pain…icture.pdf
As far as we are concerned both companies do the same thing, we are just creating a new brand & logo to work under and generate leads.
Targeting basically the same market as http://www.totaldebtfreedom.ca - people that want to consolidate their credit card debt.
This new company/website will be used to generate leads for our existing brand.
Be yourself, be creative. Show me what you got.
My only requirement is I want the logo to use the same colours as our current logo for Total Debt Freedom. The colours in our current logo are
Orange Pantone 179
Blue Pantone 286
I am not totally in love with the shade of blue so feel free to experiment with different shades if you want - use the Orange Pantone 179 colour for sure.
The logo design doesn't necessarily need elements of "fast" in it but if you think it works with your design, go with it.
People in debt aren't masters of their own finances so simple & easy is always a better design then high tech, flashy or complicated looks.
Just make sure your design doesn't infringe on anything else currently being used out there, I don't want trademark issues etc.
Descubre cómo funciona un concurso de diseño u obtén más información sobre nuestros servicios de diseño de logo.


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Orlistat, also known as tetrahydrolipstatin (THL), is a drug used to treat obesity in conjunction with a low-calorie, low-fat diet. The anti-obesity drug is used as a medical aid to lose weight (weight loss) and to maintain that weight afterwards (weight maintenance). It is classified within the drug class called lipase inhibitors, where lipase is produced primarily in the pancreas. Orlistat is a crystalline power that is whitish in color. Chemically, it is the saturated derivative of lipstatin, which is isolated from Streptomyces toxytricini. The empirical chemical formula for orlistat is C29H53NO5.
The drug orlistat was approved by the U.S. Food and Drug Administration (FDA) in 1999 for use within the United States. It was recommended for obese people with a body mass index (BMI) of more than 30 kilograms per square meters. It was also recommended when peoples' BMI was between 27 and 30 kilograms per square meters and other heath considerations such as high blood pressure, elevated blood cholesterol, or diabetes were detrimental to their lives. Medical studies, which paralleled previous conclusions, performed before orlistat was approved by the FDA found that when taken for six months, adults lost 12.4 to 13.4 pounds on average. Orlistat is marketed under the prescription name Xenical® and the over-the-counter name alli®.
Orlistat prevents the digestion and absorption of dietary fats into the bloodstream so that, instead, they pass through bowel movements within the feces. Consequently, they reduce the amount of calories that go into the human body. It is often used within a physician-supervised diet plan for obese people and as a maintenance plan for formerly obese people after they have lost weight. It is also used for people desiring to lose weight when they have such illnesses as diabetes, high cholesterol, heart disease, or high blood pressure.
Inside the human body, orlistat diminishes the production of pancreatic lipase, which is an enzyme that decomposes triglycerides within the intestines. When pancreatic lipase is not present, triglycerides which are ingested within foods, are stopped from being hydrolyzed into free fatty acids. They are, instead, excreted through bowel movements within feces without being digested. Orlistat, itself, is only slightly absorbed into the body. Most of it is taken into the gastrointestinal tract and eventually removed through the feces.
Orlistat was introduced into the marketplace primarily because of the increasing number of overweight or obese people in the United States and other countries around the world. According to the National Institutes of Health (NIH), as of 2007, about 65% of all U.S. adults are overweight or obese. NIH scientists have shown that being overweight or obese can lead to increased risk of developing health issues such as high blood pressure, heart disease, arterial disease, and type-2 diabetes. According to the World Health Organization (WHO), over one billion adults are overweight in the world, and at least 300 million of them are considered obese.
Orlistat is usually prescribed by medical professionals in a dosage of 120 milligrams three times per day, specifically after or during main meals. According to The Obesity Society, taking more than three dosages in one day has been shown ineffective at eliminating additional weight and, thus, is not recommended by medical doctors. Orlistat is available in a capsule that is taken orally (by mouth) during or up to one hour after the eating of main meals. It should be taken with a full glass of water.
According to the Mayo Clinic, these primary meals should contain no more than about 30% of fat by total calories. When used within these guidelines, about 30% of dietary fat is stopped from being absorbed into the body and, instead, is expelled through the feces.
The effectiveness of orlistat and, thus, the amount of weight loss achieved varies among humans. Orlistat, as of 2006, has been the most studied weight-loss medication on the international market. It has been used since 1999 in the United States and since 1998 in 145 other countries. Over 125 million people have used orlistat and more than 100 clinical studies with over 30,000 subjects have been performed. In all, it has been proved safe and efficient when used as prescribed.
A landmark one-year study, which concluded in 2007, was conducted by Xenical Pharmacology. The study shows that the drug reduces body mass by 5% or more in about one-third to one-half of the subjects and decreases body mass by at least 10% in about one-sixth to one-fourth of patients. The effectiveness and safety of orlistat have only been proven in four years or less of use.
Some side effects caused by the use of ortistat include gastrointestinal problems. Most problems reported happen within the first year of use, with the severity and number of problems diminishing over time. Because dietary fat is expelled with the feces, the stool may become oily, fatty, or loose. The color may change to an orange color. In addition, increased gas (flatulence) with noticeable discharge is frequently reported. Bowel movements are also more frequent and sometimes urgently sensed. It may become difficult to control bowel movements. Upon stopping the use of ortistat, feces return to normal fatty levels and color between 24 and 72 hours.
To minimize side effects, foods with a high fat content should be avoided. Physicians recommend a low-fat, reduced-calorie diet when taking ortistat. In addition, a well balanced diet should consist of even proportions of carbohydrates, fat, and protein that are distributed throughout one day over three large meals. If a main meal is missed or contains no fat, the pill can be eliminated, too. It is recommended that whole-milk products be replaced with nonfat milk or 1% milk and low-fat or reduced-fat dairy items. Baked items and prepackaged, processed, and fast foods should be avoided because they are usually high in fat content. In general, people taking orlistat should actively read food labels before buying and eating in order to avoid foods high in fat.
Because orlistat can impair the absorption of vitamins (especially A, D, E. and beta-carotene, which are classified as fat-soluble vitamins) and other nutrients into the body, a multivitamin should be taken daily, at least two hours before or several hours after taking ortistat, or at bedtime.
Problems with interactions may arise if orlistat is taken along with anticoagulants (blood thinners) such as warfarin (Coumadin®). A physician should monitor patients who are taking both drugs. Orlistat can also cause problems with diabetic medicines such as glipizide (Glucotrol®), glyburide (DiaBeta®, Dynase®, Micronase®), metformin (Glucophage®, Diabex®, Fortamet®), and insulin. Diabetics should consult with their doctor because the amount of oral diabetic medicine may need to be changed when weight loss has occurred.
Orlistat can also reduce the effectiveness of cyclosporine while being taken as an immunosuppressant drug to reduce the body's risk of organ rejection after transplants. Make sure that cyclosporine is taken at least two hours before or after the taking of orlistat. The drug can also increase the absorption of pravastatin (Pravachol®, Selektine®), which is used to improve cholesterol levels and to prevent cardiovascular diseases.
The drug ortistat can also cause problems if other medicines for weight loss are taken along with the drug. According to the NIH, always consult with a medical physician before taking orlistat and to inform your doctor of any currently used medicines or allergic reactions (such as with animals, foods, dyes, or preservatives) before starting ortistat. Pregnant and nursing women should not take orlistat. Anyone with problems with an eating disorder, gallbladder, malabsorption syndrome (difficulty absorbing food), or kidney stones should not take orlistat.
The use of orlistat has been shown to increase the risk of breast cancer and colon cancer. However, such medical claims are preliminary in nature and further scientific research is necessary. Orlistat has also been shown to increase the risk for problems with the gallbladder and kidneys, along with complications in pregnancies and breastfeeding. It may cause complications if patients have problems with anorexia nervosa or bulimia, and thyroid disease.
Parental concerns
According to the Mayo Clinic, orlistat has only been tested on adults. Information is not currently available on how children are affected by orlistat. In addition, studies performed on pregnant animals do not show evidence of harm to fetuses. However, according to the Mayo Clinic, orlistat is not recommended for pregnant women. Also, due to lack of medical studies, it is not recommended for women who are nursing newborn babies. Proper dosage amounts for children have not been determined. When considering the use of orlistat for children, a medical professional should be consulted as to the amount given for each individual child.
On February 7, 2007, the FDA approved Alli® as an over-the-counter drug. Alli® is a lower dose version (60 milligrams) of the prescription drug Xenical®. Made by GlaxoSmithKline PLC, it is the first weight loss drug to be approved for over-the-counter (OTC) use. Partially due to controversy with its release, when buying Alli® the package also includes Welcome and Companion Guides, a Calorie and Fat Counter, Quick Fact Cards, a Guide to Healthy Eating, a Daily Journal, and free access to an online action program. The company recommends Alli® only to people over the age of 18 years. Consumer advocacy organizations, such as Public Citizen, opposed the easy availability of Alli® as being potentially dangerous to the health of consumers.
Bray, George A., and Claude Bouchard, eds. Handbook of Obesity: Etiology and Pathophysiology.New York: Marcel Dekker, 2004.
Hofbauer, Karl G., Ulrich Keller, and Olivier Boss. Phar-macotherapy of Obesity: Options and Alternatives. Boca Raton, FL: CRC Press, 2004.
Kelly, Evelyn B.Obesity. Westport, CT: Greenwood Press, 2006.
Effect of orlistat dose on fecal fat excretion. The Obesity Society. [Cited April 4, 2007].
FDA OKs First Nonprescription Diet Pill. Randolph E.Schmid, Associated Press, as found in USA Today. February 8, 2007 [Cited April 3, 2007].
Obesity and Overweight. Global Strategy on Diet, Physical Activity and Health, World Heath Organization. [Cited April 4, 2007].
Orlistat. U.S. National Library of Medicine, National Institutes of Health. January 1, 2002 [Cited April 3, 2007].
Orlistat (Oral Route). The Mayo Clinic June 28, 2002[Cited April 3, 2007].
Overweight and Obesity: Home. Department of Health and Human Services, U.S. Centers for Disease Control and Prevention.March 1, 2007 [Cited April 3, 2007].
Xenical (orlistat) Capsules. Hoffmann-La Roche Inc.(Roche). January 1, 2002 [Cited April 3, 2007].
American Obesity Association (AOA). Home page of AOA. May 2, 2005 [accessed April 4, 2007]
William Arthur Atkins


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Recipe File: Poached Fish
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Joined: 10 May 2005
Posts: 16776765
Posted: Fri Oct 14, 2005 10:31 am
Post subject: Recipe File: Poached Fish
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Recipe File: Poached Fish
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If you like the simple flavors of fresh fish, poaching is an easy way to emphasize the taste of good fish. Poaching fish is more of a technique than a specific recipes with the seasonings of the poaching liquid changing with what is on hand and the fish changing depending on what's fresh at the fishmonger. Quickly, but gently, cooking the fish in a flavorful liquid is the key to preserving the fish's natural flavor resulting in a lightly seasoned, healthy meal that's the perfect excuse to open a nice bottle of white wine.
When talking about fish, the term poaching is used most often for fish cooked in a simmering liquid where the liquid is intended to be discarded. Braising or stewing is often used when the liquid is to be served with the fish.
The water used when poaching fish should be "high quality". If you don't drink your tap water, then don't use it for this recipe. Use water that you would be willing to drink (and, hopefully, prefer the taste of) for this recipe because those off flavors will present themselves in the final dish if you use funny tasting water. Also, we're not going to boil the fish - we're going to cook it in near boiling temperature water. Boiling will cause unnecessary violent currents through the cooking liquid which will end up tearing apart the fish into little pieces instead of gently cooking them through. The poaching liquid can be used repeatedly for multiple batches of fish or other foods you may want to poach in a flavorful liquid - just bring it back to a boil between uses. (Use the poaching liquid all in one session and then discard... please don't keep a pot of poaching liquid sitting on your stove waiting for the next poached fish meal.)
For this recipe, prepare the poaching liquid by filling a saute pan with enough water to measure a depth of about one inch (2.5 cm). Throw in a couple cloves of garlic, about 30 to 40 whole peppercorns, 4 sprigs of parsley, 1/2 cup dry white wine, and a bay leaf. Covering the saucepan, allow the mixture to come to a full boil and turn the heat down to low. We want to let the flavors of the spices infuse into the liquid, so let it sit on low for about twenty minutes. Feel free to use this time to prepare any side dishes you may want, like a rice pilaf.
I find that tilapia, red snapper, and bass seem to work well when poached. But it greatly depends on the individual: the flavors of catfish may be pleasant to many, but I can't stand it when poached. Each fish has it's own flavors, so I encourage trying them out (in a restaurant or when they go on sale) and figuring out what flavors agree with your palate. Poaching is a great way to prepare fish for tasting, because the flavor of the fish is not overwhelmed by sauces or marinades.
Bring the poaching liquid back up to a full rolling boil, then turn the heat back to the lowest setting. When the boil settles down, place the fillets into the liquid with a thin, flat, slotted spatula and cover for five minutes. (Filets thicker than 1 cm may need an additional minute or two.)
Remove the filets from the liquid and serve with some kosher salt sprinkled on top, a drizzle of extra virgin olive oil, a few drained capers, and a couple slices of lemon on the side.
Poached Fish
Poaching liquid
Drinking water
pour in large pan until 1 in. (2.5 cm.) deep
bring to boil
reduce heat to low
simmer 20 min.
1/2 cup dry white wine
30-40 black peppercorns
2 garlic cloves
1 bay leaf
4 parsley sprigs
Poached Tilapia (serves 4)
Poaching liquid
reduce heat to low
cover & poach 5 min.
8 3 oz. (85 g) tilapia filets
plate & garnish
Extra virgin olive oil
1 Tbs. (9 g) capers
1 lemon
cut into 8 wedges
Copyright 2005 Michael Chu
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Dan Wright
Posted: Fri Oct 14, 2005 10:35 am
Post subject:
Have you seen Alton Brown's show "Mission: Poachable"?
He suggests poaching in a electric skillet. That way you can set the skillet to your desired final temperature and not risk overcooking the fish.
It makes sense. My grandmother taught me to make english toffee the same way. Letting the skillet manage the temperature for you.
PS Try poaching the catfish in milk.
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Posted: Fri Oct 14, 2005 10:35 am
Post subject:
I love your blog!
The font is teeny tiny though in every entry but the current? I never had the problem before...
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Posted: Fri Oct 14, 2005 10:36 am
Post subject:
Great blog. I love the fish recipe. Looks gorgeous! I will definitely try it!
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Posted: Fri Oct 14, 2005 10:36 am
Post subject:
I opened up your column from my My Yahoo page, which is in Firefox. For curiosity, I pasted the link into IE to see what the comments were about. The text was actually bigger, but I could change size with my keyboard, so I don't know if it came in the standard size or not. What I found strange, however, was that the subject body was way down below the headings and all the links on the right. It looked like an empty column at first until I scrolled down. I even changed subjects, and they were all the same.
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Michael Chu
Joined: 10 May 2005
Posts: 1654
Location: Austin, TX (USA)
Posted: Fri Oct 14, 2005 10:37 am
Post subject:
re: IE bugs and CfE
Due to a bug in how IE handles CSS, if the default font size in IE is set larger than Medium (View-Text Size-Medium), then the center page expands past the absolute size set in the stylesheet. This results in the main section being pushed down below the sidebar.
I'll try to fix this in the near future. Unfortunately, I've been quite busy and barely able to write up articles. When I do get some free time I'll start prototyping a new website design.
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Posted: Fri Oct 14, 2005 10:37 am
Post subject:
first off, i love your blog, it really makes a greate and even more makes me hungry every time.
Anyway, about your IE formatting problem, have you had a look at the
IE7 Fix
by Dean Edwards? It fixed most of my IE problems.
once again keep up the terrific work,
PS: even though it's called IE7 it has absolutely nothing to do with M$
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Posted: Fri Oct 14, 2005 10:38 am
Post subject:
For the adventurous, take some salmon and a fairly dense white fish like bass, cut them into thin strips, and weave them together like a kid's craft project. Poaching keeps the contrast and tidies up up the weave as the flesh swells slightly. It's a little time-intensive, but gorgeous.
Ask for the thinnest, most uniform fillets from your fishmonger.
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Posted: Fri Oct 14, 2005 10:38 am
Post subject:
I've used coconut milk as a poaching liquid as well, though it works better with a different set of spices (more thai/asian) and also with stronger flavored fish.
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Posted: Fri Oct 14, 2005 10:39 am
Post subject:
Great recipe! Want more tasty recipes? Visit this site: FishAreFriends.com
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Michael Chu
Joined: 10 May 2005
Posts: 1654
Location: Austin, TX (USA)
Posted: Fri Oct 14, 2005 10:39 am
Post subject:
re: Fish are friends
Hey, there are no recipes on PETA's websites... well, I managed to find a pizza sauce recipe, but not any other recipes...
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Posted: Fri Oct 14, 2005 11:34 pm
Post subject:
Michael, your site is amazing. I discovered it a few days ago thanks to a tip from ReadyMade magazine and am hooked. Thanks for the simple and practical recipes and thoughts. And the flowchart summaries - lovely and logical. Keep up the great work - I look forward to whatever new material you have in store!
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Joined: 24 Sep 2005
Posts: 13
Location: Iowa/Chicago
Posted: Sun Dec 04, 2005 4:49 am
Post subject:
I tried poaching a salmon fillet, it turned out great! Also tried it with another kind, not sure what, and it came out rather watery. The fillets were frozen for awhile and seemed quite watery before cooking too so they were probably not the best for poaching. Normally my mom bakes fish fillets, my dad usually finds it overcooked and dry when she does, I think poaching is the answer to that problem. Of course the watery fish were what I made when I was visiting them and the great salmon was made at home. Next time I visit them I think I'll buy some fresh fillets and make sure they are good quality and try it again
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Tim Culhane
Posted: Fri Mar 03, 2006 3:20 am
Post subject: Poached fish
I'm wondering if the poaching liquid - water, milk, evaporated milk- might be used as the basis of a seafood soup.
I just found your site and plan to visit it frequently.
Thank you.
Tim Culhane
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Michael Chu
Joined: 10 May 2005
Posts: 1654
Location: Austin, TX (USA)
Posted: Fri Mar 03, 2006 11:26 pm
Post subject: Re: Poached fish
Tim Culhane wrote:
I'm wondering if the poaching liquid - water, milk, evaporated milk- might be used as the basis of a seafood soup.
Yes, I suppose it can, but there's usually so much liquid that it doesn't pick up too much seafood flavor during the poach. A bit of experimenting may be in order.
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So Im planning to use Html5Boilerplate as a base to build a new WP Theme on. The Boilerplate comes with the Builder, a handy Tool for minifiying, concatenating and compressing ones Website for obvious reasons: speed/performance-gain, easier mobile access and so on.
I would very much like to use this feature with my theme. Problem: The builder outputs the processed files into a subdir /publish. Without WP one could use a .htaccess rule to reroute the base domain, e.g. mysite.net to mysite.net/publish. This is the method proposed by Html5Boilerplate.
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