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Everybody complains when the feeds go down for a few hours before the eviction show. Well, according to Evel Dick this year we'll have something to watch besides flames and/or the same old trivia.
I thought long and hard when the offer to do House Calls was made. I really did. But to me the bottom line was this.... I had a good time doing it and obviously with the amount of people watching on the days I co-hosted the show, you enjoyed it as well. So, I decided to do HouseCalls one day a week, on Thursdays. And yes, I will be talking to the evicted HouseGuests on the show. So, expect the unexpected with Gretchen at the wheel and me with my foot pressing the gas peddle to the floor.
Last season was such an overwhelming success with the things I did for Real Player Super Pass, that we have decided to expand my roll with them. So, every Wed. when the feeds normally go down because the live show takes place that day. Yes, the eviction day is Wed. this year. So, when the feeds go down at 3pm on the west coast and 6pm on the east coast... You will be getting programming this season instead of just a screen saver...
You are correct! You will get to see a very loosely put together show of sorts that I will be doing live from the Cat Club on Sunset Blvd, here in Hollywood. I will have guests, friends and random people on the show with me talking about the previous week on Big Brother. Talking about everything, nothing will be censored... My guests, well most of them, you will recognize, some you will want to *****, some you will want to punch. It is not going to be all past houseguests, it will be more people that are just big fans of the show and have some type of celeb status or another. You will have to just check it out.
I will let you know what time exactly it will go on Real Player every week, when I figure out what time would be best. But I am thinking 4pm pacific, 7pm eastern. Then the live eviction show comes on at 8pm.
You will not have to be signed up for Super Pass for the first two shows of the season. But after that, yep.... you need to be getting the feeds in order to see me do this trainwreck in the making that I am gonna call a show.
It should all get rolling about the 16th of July.
I came very very close to getting my own ShowTime show that would have either preceded or followed BBAD. Didn't happen this season, but a lot of people took notice at how willing ShowTime was to jump into bed with me. But things out of my control made the bottom fall out of the deal... It's too bad, it would have been a blast to do.
So, starting next month watch me on Real Player on Wed. tba and House Calls on Thursday at Noon (new time)
For everyone writing saying they have tickets to the live eviction shows now that they are having an audience for those. All of you who have been asking if I will be there for those shows.... I was told that there will be no past House Guests in the audience for those shows. They want them to be different than the finale show. Which I totally understand. So, no I will not be at those shows, sorry.
Oh, and just so you are jealous.... I will be up at the Playboy Mansion for the 4th of July
And did I say that Eric and Jessica broke up?


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Check out the latest episode of GoB-TV. This episode is full of more Belgian beers than you can shake a waffle at. You can always follow along with us by subscribing to our YouTube channel: WGoB Network. Continue reading All Belgian Everything
Tag: beer blog
Florida Beer Trip Recap
Let's talk for a minute about Florida's craft beer scene. I recently took a trip down to the Fort Myers area of Florida, with no intention of turning the trip into a multiple brewery, multiple city, trek throughout the state, but that's just what ended up happening. The trip was a whirlwind consisting of visits to Tampa, Miami, and Sarasota, as well as a number of places in Southwest Florida. In all, I managed to visit 20 different breweries over the course of a week; some amazing, some just ok, but none bad…well none awful at least. Here I want to give a little wrap up of a fantastic trip. Continue reading Florida Beer Trip Recap
What is a "Guerrilla of Booze?"
It's a simple question that I get from time to time: "what does Guerrillas of Booze mean?" or what is a "Guerrilla of Booze?" I realize I've never really had an answer ready. I mean, in my head I know what this concept is, or what Guerrillas of Booze means and where it comes from. That said, I'm going to try to explain the concept, name, where it comes from, and where I hope to see it go. That's right everyone, this is going to be a wordy one…buckle up! Continue reading What is a "Guerrilla of Booze?"
WGoB Network Presents: GoB-TV
I thought it was time to merge the two worlds of Guerrillas of Booze. For over a year, Beers4Plat and I have been writing posts, though it has become more infrequent. The reason for the infrequency, besides the obvious answer of life and work getting in the way, is we have moved into a second medium. We have officially entered into the digital video age with our YouTube show: GoB-TV. I just wanted to make a quick post showing off what we've been up to. The four of us are having a blast making a show talking beer and liquor and we hope everyone else is enjoying it also. Our fellow guerrilla Jay works very hard recording, editing, and adding graphics and funny touches to create a high quality finished product. So check it out and if you like what we're doing give us a like and a comment, and of course, subscribe to the WGoB Network channel. Continue reading WGoB Network Presents: GoB-TV
12 Days of Beers Across the World – Day 6
Now it is time to round out the first half of the Beer Camp Across the World 12 pack. The sixth beer out of the chute is the Hoppy Belgian-Style Golden. This ale brewed with lemon peel is a collaborative effort between Sierra Nevada and Duvel out of Belgium. As you might expect for a golden ale, the bitterness is fairly low at 35 IBU and 8% ABV. The bottle mentions that Duvel brewers are masters of the golden ale, as it's a style they helped create. Sierra Nevada added some hop forwardness to the golden ale style which, I guess, creates the "on the nose" name of Hoppy Belgian-Style Golden Ale. I like hops….I like Belgians….I wonder if I'll like hoppy Belgians….or at least hoppy Belgian beers…. Continue reading 12 Days of Beers Across the World – Day 6
12 Days of Beers Across the World – Day 5
The fifth beer of the set. Fif. I plead the fif. I says there are…..so many amendments to the Constitution of the United States of America. I can only choose one…I can only choose oneeeeee. I plead the fif. One two three four fif! Anything you say; fif! Sorry. The fifth beer that we're looking at from the Beer Camp Across the World set is Campout Porter. Beer Camp Campout Porter is a collaboration between Sierra Nevada and Garage Project out of Wellington, New Zealand. This Porter comes in at 7.7% ABV and 32 IBU and is packaged as a twelve ounce bottle. Continue reading 12 Days of Beers Across the World – Day 5
Fresh Lemonade Here!
I know what you're thinking…… what the? Where the hell you been? Well you know drinking beers, traveling the world, and honestly mostly working like an undocumented alien. In all seriousness, life has gotten the best of me but I'm here to stay and I'm ready to review some brews. What do you say we get into it? Continue reading Fresh Lemonade Here!
12 Days of Beers Across the World – Day 4
Batting cleanup for this round of beers is Sierra Nevada's collaboration with Oregon's own Boneyard Beer. According to the description, Boneyard says: "we just love brewing hoppy beers." It makes sense then that their contribution to the Beer Camp Across the World set is the West Coast-Style Double IPA. What makes a double (or imperial) IPA you ask? Easy answer is at least double the amount of hops as a regular IPA. That should give some idea as to what we are in for here. 12 ounce can with 8.3% ABV and 65 IBU. Continue reading 12 Days of Beers Across the World – Day 4
12 Days of Beers Across the World – Day 3
Day 1 was a hit for me and Day 2 a miss, here's to hoping odd numbered days are where it's at. With a blind reach into the fridge, the third beer in the series is…Dunkle Weisse. A collaboration between Sierra Nevada and Germany's Ayinger Brewery, dunkle weisse literally translate to dark white. Strangely, that's what this beer is, a dark white beer. More specifically, a dark version of a traditional German wheat beer. As you might expect from a beer this style, it's only got an IBU of 10 with 5.7% ABV and is another 12 ounce bottle. I don't know for sure what to expect from this but I'm looking forward to cracking into it. Continue reading 12 Days of Beers Across the World – Day 3
12 Days of Beers Across the World – Day 2
The second beer from Sierra Nevada's Beer Camp Across the World we'll look at is the Dry-Hopped Barleywine-Style Ale. This beer is a collaborative effort between Sierra Nevada and Avery Brewing out in Colorado. The ale is packaged in a 12 ounce bottle and comes in at a 9.4% ABV and 90 IBU. Full disclosure: I think I've mentioned that I don't love stouts, but I really don't love barleywines so I was not looking forward to this one. Let's see if Beer Camp Dry-Hopped Barleywine-Style Ale changes my opinion…. Continue reading 12 Days of Beers Across the World – Day 2

subset: commoncrawl


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DIY: Homasote Jewelry Organizer
Cut piece of Homasote: This was a left over piece that was already a good size so I didn't need to cut it. The nice thing about homasote is that you do not need a table saw to cut it. So if you purchased a large sheet at your local home improvement store you could use a knife or razor to cut it to size:
To apply wallpaper use spray glue. I used grass cloth, because due to it's texture it will hide push pin marks and I used spray glue, because due to the porous nature of the homasote wallpaper paste would steep into the board rather quickly. Spray the homasote and the back of wallpaper:
Then flip it over and staple it into place to secure wallpaper even more:
For the corners make an angled cut to get a smooth finish:
Ta da you are almost finished! Now just nail it into the wall. We just used 4 nails and tacked them in the corners.
*Excuse my sparkly walls. We did a candlelight technique in the room and when the flash hits the sparkles come out!
Last use clear push pins as your jewelry hangers and start placing your jewels:
Close up of jewels:
Best part was that we hung the board behind our door. So when it's opened my manly husband doesn't have to see sparkly gems all through out our room:
So easy and it cost me nothing, because it was all supplies that I had around the house.
Labels: DIY


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A question that I see on the various Family Tree Maker message boards, is How do I document a relationship?
We have Facts that we record, with each Fact we Cite where we received that information from. Some of these documents reflect relationships. Within FTM2012 we have a nice Relationship view, in the People Workspace, Person View, and the Relationship Tab.
This is a nice chart and clearly shows us the Relationships, and the types of relationships between Parents and Children, and "Husband and Wife" (I will not address the issues surrounding those two terms).
Nice chart and pretty clear. BUT, how did we get there. Of course the answer is within FTM2012.
The issue is, how did WE get to the relationship "conclusion" or how do we record that.
In a project I worked on, I used the Name Fact to record what the various sources told me about this person, and other people.
For example:
1850 Census shows Head of Household - James Howard (53); and Cath Howard (39); Julia Howard (50); Margaret Howard (20); Nancy Howard (16); Wm Howard (13); James H Howard (11); Harry C Howard (8); David R Howard (6); Mary Brannon (17); Ann M Getzandamer (49): Augustus Getzandamer (6); Rebecca Coarley (25); Roletta Carter (35);1880 Census shows David R Howard as Brother of William R Howard (head of household)
1860 Census shows Head of Household - James Howard (63); and Chas R Howard (38); John E Howard (34); Nannie H Howard (26); Wm R Howard (23); J M H Howard (21); Harry C Howard (18); David R Howard (16); Margt Fitzgerald (26); Ann Carroll (27)You get the point. I put these notes in the Preferred Fact.
1870 Census shows Head of Household - William Howard (33); and Ann H Howard (36); Henry Howard (29); David Howard (27); John E Howard (42); James M Howard (31); Annie Carlin (40); Joshua William (39)
1880 Census Shows Relationships with Head of Household - William R Howard (43); Elizabeth W Howard (41), Wife; William R Howard (7m, Son); Charles R Howard (4); Ann H Howard (46), Sister; Harry C Howard (38), Brother; David R Howard (38) Brother; Sophia Johnson (55), Servant; Laura Thomspon (35), Servant; Jennie Francis (17) Servant
1900 Census Shows Relationships with Head of Household - William H Howard (66); William R Howard (63), Brother; Elizabeth M Howard (60), Sister-in-Law; Charles R Howard (24), Nephew; William R Howard (20), Nephew; Harry C Howard (58), Brother; David R Howard (56), Brother; Harriet Bolton (46), Servant; James Mch Howard (61), Brother
1920 Census Shows Relationships with Head of Household - Henry C Howard [Hardy C Howard] (77); David R Howard (75), Brother; Rosa C Howard (50), Cousin
Maryland Births and Christenings, 1650-1995 shows David Ridgely to his parents, James Howard and Catherine _____.
This worked pretty well. But I started this before we were provided the ability to Print Notes, including Fact Notes.
During my clean up of this file (this file started in Version 3.4), using FTM2012 for clean up, I have many more options, so how best to do them, and address this relationship documentation issue.
How about using Fact Notes?
The advantage now is, that the Citation is one tab away, on the selected Fact Display (right hand panel in the Person View.
Remembering when Census Records really spelled out relationships, besides being "in the household" I decided to record the make up of the household, in the Residence Fact Notes page.
OK, that works for me. Again, the Citation is two tabs to the right, and IF I want to see the Census Record, it is in the Media Tab. This works for me.
There are other records the show relationships, so I put them into the Fact Notes. I have been moving (Copy/Paste) old information from the Person Notes field, into the more appropriate Fact Notes field.
This has a bonus feature. For example, I don't want Social Security information "out there" so I can mark that FACT as Private, so no one can see that fact nor its details, but I can see them.
Keeping with the Census Record, comparing two census years for a household, that is the selection of a different Residence (fact) Year. It's visual, but it has worked for me.
As I try to point out, "but what does the output look like?". Hier is the Publish Workspace, Pction Collection, Notes Report options.
Lots of options. Private Notes, Person Notes, Fact Notes, Relationship Notes, etc.
Now, why didn't I choose the "Relationship Notes". That IS and option. I tried it, but I liked the ability to enter or check the Fact Notes, be able to see the Citation, AND the ability to view the Media File (Census record for this example). The Relationship Notes were "too busy" for me.
In an earlier blog post, I mentioned the Research Notes, that can be seen above.
There is one more advantage, that I learned earlier, is the Notes tent can be seen in the People Workspace, Family View, for the selected Person.
So, I can SEE all of the notes for that person in the Family View.
This is still a work in progress, but it's the direction that I am going.
Copyright © 2012 by H R Worthington


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"HYBRIDS" directed by Patrick Kalyn
"Feature length synopsis: In the wake of an alien infestation, an ex-special forces soldier's daughter is killed in an alien attack. Seeking revenge, she leads a team deep into alien territory to a quarantined lab. Soon, she discovers the aliens aren't alien at all, but a failed government experiment to create a bio-hybrid soldier. She must then expose the governments cover-up and save the last standing city in the quarantined zone from falling."


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Euphemisms: Know any synonyms for sober?
Q. In a world that gets drunk on euphemisms, what are a few of the favorites? –W.C. Fields
A. The thousands of synonyms for drinking and drunkenness range from the mundane ("tipsy") to the arcane ("all geezed up") and the colorful ("at peace with the floor,") says Ralph Keyes in his book Euphemania: Our Love Affair with Euphemisms. With elaborate decorum, drinkers "bend an elbow" to down a libation as an "eye-opener" to start the day or a "nightcap" to end it. In between, they might enjoy a "pick-me-up," a "nip," a "little snort," a "wee drop." At best, all of this may lead to having "a glow on," at worst, to being "smashed," "schnozzled," "under the table," "pie-eyed," or "stewed to the gills."
During Prohibition, some feared that the colorful drinking euphemisms might disappear, one newspaper even fretting that "Hereafter Only Prunes will be Stewed." But the period from 1920 to 1933 constituted a "Golden Age" of euphemistic alcohol talk. In one 1922 U.S. District Court case, when a lawyer asked a witness if he'd been "keyed up," he answered that he'd been "pretty well organized" and "about soused." Then the judge spoke up: "All these slang expressions will not be tolerated in the court. If the man is drunk, all right. I do not know the legal meanings of 'soused,' 'keyed up,' 'organized,' but I do know what 'drunk' means. A man is drunk who is not his normal self, under the influence of liquor."
The lawyer then asked his witness if he'd been drunk.
"Yes," was the reply. "Yes."
Q. Are you = to the question, "Where did the equal sign of mathematics come from?" –S. Hawking
A. Not from the land of the Greeks, Babylonians, or Arabs but from a small coastal town in South Wales, where 16th-century astronomer and mathematician Robert Recorde wrote textbooks that included the then-vertical equal sign, say John Lloyd and John Mitchinson in The Book of General Ignorance. His reason for adopting two parallel lines was refreshingly to the point: "bicause noe 2 thynges, can be moare equalle." It took a while for the sign to catch on, as it alternated with "ae" (from "aequalis") well into the 17th century.
One Recorde invention that never did catch on was his word describing numbers to the eighth power, for example, 2 x 2 x 2 x 2 x 2 x 2 x 2 x 2 = 256: "Zenzizenzizenzic," based on the German "zenzic" for "square," signifies "squared, squared and squared again." Whatever its lack of appeal, zenzizenzizenzic comfortably holds the record for most z's in a single word.
Q. The sounds of the English language are well known to most of us. But can you name a few striking sounds from the world's languages with a "foreign" ring to them? –S. Wences
A. Spanish Silbo, a whistle language, has only four vowel and four consonant sounds, says Dean Christopher in Discover magazine. "Audible for miles, it resembles bird calls and is indigenous to– where else?– the Canary Islands."
And when the Dutch encountered Africa's Nama people, whose language includes clicking sounds, they were dubbed Hottentots, or Dutch for "stuttering."
For those who recall the old Westerns in which Native Americans made a sound like "ugh," it was "a naïve attempt" to reproduce the sound of the glottal stop of many Native American languages, produced by briefly closing the vocal cords during speech. Indian Sign Language is the world's most widespread silent language, with some 2.7 million users.
And perhaps the ultimate sound of silence: More than a third of the world's 6,800 spoken languages are endangered. "According to UNESCO," Christopher writes, "about 200 tongues now have fewer than 10 surviving speakers."
Send Strange questions to brothers Bill and Rich at firstname.lastname@example.com


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So… where to start? Basically, I nixed Knox as a quest/story mod, because the more I looked into getting where I wanted to go, the more I realised I was going to run out of time long before I got finished making it. I didn't want to just keep teasing it with little updates here and there, and then never even release it.
However, I wasn't lying when I said that I'd release what I had, even if I never finished the mod.
Let me introduce you to the Aether Suite. The Aether Suite is basically me compiling all the random locations I've made over the past 2 years into 1 unique location, which as usual is basically made for screenshooting. The Aether Suite includes Skyrim Academy and the Photographer's Studio, though the means of accessing the Photographer's Studio has been changed, and can now be accessed directly from the Aether Suite lobby, and not by running through the whole school. I've also expanded the Photographer's Studio a little more. On top of that, of course, I have added Knox. I didn't just merge the files and call it done, however.
To provide you with the best quality I can offer, I spent a hefty amount of time over the past couple of days fixing little bugs, replacing parts and even adding a little new mod smell to Knox, to make it an interesting place to visit, as well as a cool spot to snap some shots.
All this can be accessed from the newly added lobby, which I mentioned before. Each of the 3 locations have a door out of the main lobby, taking you to them. There's also a note on the table which attempts rather poorly to make the mod seem like it's lore friendly. We all know it's not, but it's nice to pretend.
So how do you reach the Aether Suite? Well, I also changed that. You won't magically receive a spell to take you there, like you did with Skyrim Academy. You'll have to find the spell tome in the Mages College, Hall of Attainment, poorly hidden under one of the upper floor beds. That spell will take you to the lobby, and you can proceed from there.
Regarding fast traveling from the locations. I believe you can still fast travel from The Academy, but I will be disabling this in later versions, because it doesn't really make sense with the rest of the setup. For the rest, you can use the suspicious looking wall in the lobby to teleport back to the Hall of Attainment.
Regarding the scope of Knox, while it's not inherently massive, there's lots of little things to see, and more on offer than what you can see (or not see, in the case of block 4) in the video, so feel free to really explore on your first visit there. You might run into some cool stuff, or just find an extra area or two.
This doesn't mean the end of The Academy, or Knox, or even the Photo Studio. It just means that they're now all the same mod, and when I update the mod, you're likely to get updates for all of them at once. There will continue to be expansions for all 3 modules, at my time permits.
Lastly, the download it pretty huge (400mb), and the install itself is 1.3gb in total. I assure you, this is already the optimised number. I've compressed and resized the hell out of the textures. This is as small as it gets, I'm afraid. If you don't have the space, don't install the mod. No one will hold it against you.
Video preview below, and download links follow the preview video. The video isn't all of what's on offer. Knox also doesn't have to look this dark, that's just the way I like my ENB.
Download: http://mod.dysintropi.me/mods/Skyrim/Aether%20Suite.7z
I hope you and your characters enjoy the mod!
P.S. I fixed the missing texture issue in the video, so don't worry.


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Eagles' Jeremy Maclin healthy, eager to help fill DeSean Jackson's shoes
PHILADELPHIA — A torn ACL hasn't slowed down Jeremy Maclin.
Less than a year since Maclin had surgery to repair a torn ligament in his right knee, the Philadelphia wide receiver is ready to go and eager to play in Chip Kelly's up-tempo offence.
"In some ways, I feel faster," Maclin said. "It's a feeling and you can tell looking at tape."
The Eagles are counting on Maclin to play the way he did before he got hurt. The team released three-time Pro Bowl wide receiver DeSean Jackson after he had the best year of his career.
Though they drafted two wideouts in early rounds, Maclin is expected to be the go-to target for Nick Foles.
"He looks great," Foles said. "I can't tell the difference at all. He's coming in and out of breaks, getting down field, looking great. He's working every day to get better. It's the same Jeremy and that guy wants to get better every day no matter what."
Maclin hasn't missed any practices since off-season workouts began on April 21. The Eagles will finish up their mandatory minicamp Thursday before returning to the field for training camp next month.
"As far as all the routes, I'm doing them all," Maclin said. "We've had plays where I've had to stretch out, run out and dig a little bit, and I've made those plays. I've had to jump for balls. I think the next step is just getting tackled."
A first-round pick in 2009, Maclin was the Eagles' top receiver in 2012. He led the team with 69 receptions for 857 yards and seven touchdowns that year. Maclin averaged 64 catches, 863 yards and six TDs in his first four seasons, and is one of eight receivers in NFL history to have at least 55 catches and 750 yards in each of his first four years in the league.
Kelly had high hopes for Maclin last year before he went down in practice on July 27. Maclin knew right away because he suffered the same injury at Missouri four years earlier.
"I was really excited about how he would fit into what we do because of what he can do," Kelly said. "And then to lose him that early in camp was disappointing. You got a taste of him. But having him out there full speed running out there right now, he's doing a really good job."
Maclin's injury allowed Riley Cooper to emerge as the No. 2 receiver. Cooper had a breakout year, setting career highs in receptions (47), yards receiving (835) and touchdowns (eight). He was rewarded with a five-year contract worth $25 million with about $10 million guaranteed.
Maclin also bypassed free agency and signed a one-year deal with the Eagles, passing up a long-term contract to have a chance to prove he deserves bigger bucks.
His knee hasn't been an issue so far.
"I've been getting better each and every day, and I'm really happy with my progress," Maclin said.
Even without Maclin, the Eagles had an outstanding offence. They set team records for points (442), total net yards (6,676), touchdowns (53), and gross yards passing (4,406) en route to a 10-6 finish and the NFC East title.
Maclin essentially replaces Jackson, but rookies Jordan Matthews (second-round pick) and Josh Huff (third-round pick) will provide more depth at the position.
"I think (Huff) and Jordan have hit it off and really play off each other right now so it's two good young guys to go together," Kelly said.
Huff played for Kelly at Oregon so he has more familiarity with the offence.
"It's still a learning curve for him," Kelly said. "The one thing that he has that I don't have the benefit of with Jordan is I understand where Josh came from. So I know the language that he spoke the last couple of years. So I can help him. There's some similarities but I understand where the terminology gap is going to be for him."


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The Artist's Way - Sacred Circle $10
Training Class
Date: Saturday, 7th April 2018 10:00 AM
Venue: Healing Hands Reiki and Massage | City: Idaho Falls, United States
"Without The Artist's Way, there would have been no Eat, Pray, Love." —Elizabeth Gilbert Join us every Saturday morning as we create a Sacred Circle to work through Julia Cameron's book The Artist's Way and unblock our creativity to live a healthier and more creative life. Call (208-542-5446) to sign-up, no pre-pay is required. $10 each week. "The Sacred Circle - Art is an act of the soul, not the intellect. When we are dealing with people's dreams–their visions, really–we are in the realm of the sacred. We are involved with forces and energies larger than our own. We are engaged in a sacred transaction of which we know only a little: the shadow, not the shape. For these reasons, it is mandatory that any gathering of artists be in the spirit of a sacred trust. We invoke the Great Creator when we invoke our own creativity, and that creative force has the power to alter lives, fulfill destinies, answer our dreams. As artists, we belong to an ancient and holy tribe. ... We are meant to midwife dreams for one another. We cannot labor in place of one another, but we can support the labor that each must undertake to birth his or her art and foster it to maturity. It is for all of these reasons that the Sacred Circle must exist in any place of creation. It is this protective ring, this soul boundary, that enlivens us at our highest level. By drawing and acknowledging the Sacred Circle, we declare principles to be above personalities. We invite a spirit of service to the highest good and a faith in the accomplishment of our own good in the midst of our fellows. Envy, backbiting, criticism, have no place in our midst, nor do ill temper, hostility, sarcasm, chivvying for position. These attitudes may belong in the world, but they do not belong among us in our place as artists. Success occurs in clusters. Drawing a Sacred Circle creates a sphere of safety and a center of attraction for our good. By filling this form faithfully, we draw to us the best. We draw the people we need. We attract the gifts we could best employ…." -- Excerpt from "The Artist's Way" Week One – Introduction and Recovering a Sense of Safety Week Two – Recovering a Sense of Identity Week Three – Recovering a Sense of Power Week Four – Recovering a Sense of Integrity Week Five – Recovering a Sense of Possibility Week Six – Recovering a Sense of Abundance Week Seven – Recovering a Sense of Connection Week Eight – Recovering a Sense of Strength Week Nine – Recovering a Sense of Compassion Week Ten – Recovering a Sense of Self-Protection Week Eleven – Recovering a Sense of Autonomy Week Twelve – Recovering a Sense of Faith Week Thirteen – Conclusion
(208) 542-5446
429 B St, Idaho Falls
ID 83402, United States
ID 83402, United States
All Dates
- From Saturday, 13th January 2018 10:00 AM to Saturday, 7th April 2018 10:00 AM
↳ Saturday


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Tuesday, October 11, 2011
Buffalo Trace Single Oak Project - The First Release
First, the tasting process is really fascinating. Each release has a number of constants and a number of variables. For the first release, the variables were grain coarseness (fine, average or coarse), what part of the tree the barrel was made from (top or bottom) and mashbill (wheat or rye). Everything else was constant. This gave the taster the opportunity to measure these factors alone.
I came away with this with a few impressions. The bottom cut barrels were almost always more intensely flavored than the top cut. This wasn't always a good thing. In some of the rye recipe bourbons, bottom cut barrels seemed to produce more vegetal flavors, while top cuts were more balanced and elegant.
Grain coarseness is not something I could really pin down as having a distinct impact, though I liked the average grain bourbons better than both the fine and coarse grain.
Interestingly, this whole project is probably less likely to produce a single "perfect bourbon" (as was originally touted) than to give Buffalo Trace an extremely specific idea of what elements produce what flavors, allowing them to fine tune their vatting and know more specifically how to produce desired flavor profiles.
The whole tasting process is fascinating, and I intend to taste through the whole 192 bottle series (splitting it with a group). Should you? In most cases, I would say no.
These are not the Buffalo Trace Antique Collection. None of the bottles I tasted in the first series was great. They mostly ranged from good to pretty good, but I can't say I would recommend running out and buying any of them. If you can even get them individually (many stores are selling them only by the case) and you want to get a glimpse of the project without investing in 12 bottles, I would recommend getting a pair of bottles with one variable. For instance, barrels 99 and 100 from the first release are both wheaters with average grains, but one is a top tree barrel and one is a bottom. Taste these two and you will get some sense of the impact of the part of the tree the barrel comes from. You could make similar match ups based on any of the variables which will give you some of the experience.
Would I recommend getting the whole set to anyone? Only the most serious whiskey geeks who have whiskey geek friends to share with. There is no way I would be doing this if I wasn't splitting it. It's just too much not-great bourbon. But if you are a serious geek and have some geek-friends, you will have a unique educational experience.
I'll be tasting through the second release soon, and I'll post my reactions.
7 comments:
I'd like to try the rye recipe ones only, but alas...that's a lot of $ to semi-blow on product that may not be as good as baby Saz
- October 13, 2011 at 5:44 PM
- Regular Chumpington said...
IMO the rye recipes have been better than the wheat... I've actually seen a couple of these bottles floating around LA in the last few weeks. Steve likes 99 & 100 and I saw them (this evening) on Westwood. I thought the 60s were good and I know I saw those floating around too. Keep your eyes open.
Bear in mind these are bourbons though, so they're closer to Eagle Rare, Buffalo Trace, etc than Sazerac which is a true rye.
- October 13, 2011 at 10:31 PM
- sku said...
Bottles 99 and 100 are actually wheat recipe.
RC, what does "on Westwood" mean? At Wally's? In a bar? Just hanging out on the street? Being drunk out of brown paper bags by UCLA students? Do tell.
And yes, as RC said, these were rye recipe bourbons, not straight ryes like Saz. I think the entire BTSO are bourbons.
- October 13, 2011 at 10:39 PM
Green Jug had them for sale individually for $90/bottle. The best ones were long gone.
- October 13, 2011 at 11:47 PM
- Regular Chumpington said...
Ahhh... I completely spaced on 99/100 being wheaters, but had a sneaking suspicion I'd fumbled that later.
Yeah, 99 & 100 were at least until recently at Wally's. So they were probably $150/bottle. I can't remember where I saw the 60s though... Wine House? Not sure. I was just surprised to see them at all and found them here and there.
And also just sitting forlornly on the side of the street, out in front of Shamshiri, with a sign that said "AMERICAN BURBIN: CHEEP" but no one was taking them up. Kind of sad.
- October 17, 2011 at 10:12 PM
Your tasting ideas are great ... but in my experience completely impractical. There is no way to find out the profile of these bottles beforehand unless you know someone who has reviewed that bottle; as even Buffalo Trace won't share the bottle profiles with you until you rate them.
Is there a published list somewhere?
I'd love to try some of the Rye bottles but don't know which bottles are rye and which aren't.... and at a suggested retail of $46 and bay area pricing in the mid 50's, I feel for you southlanders.
ps. I'm enjoying my #4.... which (I got lucky) is a rye...
- November 12, 2011 at 9:07 PM
- sku said...
Chris, a number of reviewers have published profiles of each release as they have come out, including John Hansell and Drinkhacker.
- November 12, 2011 at 9:47 PM


text:
If you've enjoyed the Lego Star Wars/Indiana Jones/Batman games and you're a fan of Harry Potter, there's really no need to read the rest of this review: we can state with confidence that you'll love Lego Harry Potter too. The mix of simple, entertaining gameplay, obsessive collecting and affectionate parody that the series established with the first Lego Star Wars still works wonders when moved to the wizarding world, and the result is a great game to play on your own, and an even better one if you've got a younger fan or two to play with.
You might, however, need a bit more convincing. After all, the formula is beginning to get tired, right? Well, actually, no. Lego Indiana Jones, with its more freeform, puzzle-based gameplay already showed signs of a willingness to mix things up, and Lego Harry Potter takes things another few steps further along. For a start, the team at Traveller's Tales have gone to greater lengths to make this one feel like one coherent story rather than a selection of episodes and levels you can dip into and out of at will.
You actually have to play the saga through from the opening of Harry Potter and the Philosopher's Stone to the end of Goblet of Fire, though there is still scope to replay finished levels or take a wander around the shops of Diagon Alley between chapters. True, this means you can't flick back and forth between episodes as you could in the previous games, but the upside is that the team has been able to use the linear format to build a more complex and interesting game.
The key to this one is - appropriately - magic. The tale begins with two playable characters who, as usual, you can switch between at will, or divide up between two players. Harry, has no real power at all, while Hagrid only has the bare minimum of abilities. Pretty soon, however, you've located Rod and Hermione, and, with a few lessons at Hogwarts, the spell book begins to fill up.
Wingardium Leviosa can be used to move or levitate objects, or reconstruct Lego bricks before your eyes into new and useful forms. Lumos can be used to shift tangling plants or, with an upgrade, fight off grasping tentacles. A variety of jinxes and curses can be employed to blast objects into bricks or tackle enemies, while more spells, more potions and familiar objects, like the invisibility cloak, become accessible as time goes on.
And you'll need all these spells, plus character-specific abilities like Ron's controllable pet rat or the digging powers of Hagrid's faithful mutt, Fang, to do two things. Firstly, Lego Harry Potter is a puzzle-heavy game. Where the Lego Star Wars and Indy games were very much about fighting battle droids, Stormtroopers and Nazis, this one is much more focused on using spells and mixing potions to remove any barriers standing between Harry and his next objective.
Whether you're trying to uncover and collect ingredients for a potion, open a locked gate or tackle a menacing Dobby the house elf, you won't get far unless you can work out which spells and abilities to use in roughly which order. To be honest, there's not an awful lot of brain-power involved; you can easily muddle through just by trying out all your options on anything that stands out from the general environment. But that doesn't mean it's not a lot of fun. What's more, some of the block-by-block building puzzles are a lot less automated than they have been in the past, requiring you to use your noggin and work out which bit goes where.
Secondly, Lego Harry Potter is fundamentally based around Hogwarts. You might have excursions to Hogsmeade or the haunted woods, but you'll spend most of your time in the halls, corridors, classrooms and open spaces of the famous School for Witchcraft and Wizardry. The trick is that, much like the worlds in the old Castlevania and Metroid games, certain areas will be closed off until you gain the spell or ability that unlocks them. Again, there are limits to the amount of exploration involved; while there's a degree of freedom, you'll find yourself following Nearly Headless Nick, the game's built-in guide, most of the time. However, it does give you a feeling of learning and development that was possibly missing from previous Lego games.
Now, the fact that locations repeat throughout the game could have been an issue, but instead it's quite the opposite. For one thing, you'll find new challenges in the different areas in each episode, meaning you never have to repeat the same experience twice. For another, Traveller's Tales has made every environment in the game richly interactive. Wherever you are, there are candles or torches to ignite, stacks of books to topple, objects to break and things to fiddle around with, not to mention hidden areas to discover and fellow students in need of saving. Whatever you mess around with, there's a reward in terms of new Lego studs and bricks for your collection, and you can use these later on to unlock new spells, models and costumes. In short, it's almost impossible to get bored, and if you've always liked the collecting/bonus-hunting aspect of the games, you're in for a treat.
As ever, though, the real magic is in how well the team has captured the spirit of the source material. Maybe it's the music, maybe it's the eye for detail, but you can argue that Traveller's Tales has done a better job here of replicating Harry's world than EA has ever managed in its more serious Potter games. Visually the mix of shiny plastic figures and more realistic environments works even better than before, and how the team has managed to create such believable versions of Alan Rickman's Severus Snape, Gary Oldman's Sirius Black and Kenneth Branagh's Gilderoy Lockhart with just some chunks of virtual plastic, some painted-on lines and wrinkles and a selection of recorded grunts, chortles and sneers is just amazing.
True, the parodies of the big movie moments aren't quite as familiar, and therefore not quite as hilarious, as those in the Star Wars and Indy games, but they still have some fantastic moments. In fact, the game's telling of the first Potter tale is arguably more efficient and entertaining than the one you'd find in the movie.
Best of all, this is a game of serious length and depth. You'll put more hours into just one playthrough than you would into certain big-name shooters we might mention, and when you throw in the many replay aspects you've got a bargain, especially if you want something you can play with the kids.
While it looks like yet another chip from the money-making Lego block, this first instalment of Lego Harry Potter turns out to be the most ambitious and sophisticated Lego game yet. The puzzles are the best of the series, and the gameplay is consistently brilliant. Roll on Lego Harry Potter - Years 5 to 7.


text:
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text:
Typography from Ronnie Bruce on Vimeo.
Thursday, October 8, 2009
Do We Have, Like, Nothing to Say?
17 comments:
- Brian Miller said...
nice. a truth that rings loudly. or maybe just typed loudly...lol.
- October 8, 2009 at 8:16 AM
- Ben said...
The most aggressively inarticulate generation... Very sad, you know? LOL
Great video.
- October 8, 2009 at 8:22 AM
- Luisa Perkins said...
LOVE IT (but wish he hadn't split that infinitive right at the end). But: LOVE IT. Passing it on.
- October 8, 2009 at 2:16 PM
- Teresa Cordero Cordell said...
Jen, marvelous video. There are times when I feel so inarticulate because I can't write the way I perceive others will want to read in the cool, hip lingo that is so prevalent in societal conversations in this day and age. So what happens is that I stop writing..or in my case blogging. Thanks for the reminder.
- October 8, 2009 at 2:19 PM
- Ivy said...
I tried several times but did not manage to see the video :)
- October 8, 2009 at 3:51 PM
- painted maypole said...
like, brilliant.
i think?
- October 8, 2009 at 8:19 PM
- Betsy said...
but it's like, so totally true, you know?
(Loved it! Thanks!)
- October 9, 2009 at 8:18 AM
- Hotmamamia said...
That was FANTASTIC! I HAVE to use that in my Language class on Monday. I actually have my darlings monitoring themselves for the number of times they use the terms 'like' and 'ya know'. FAH-BYOU - LUS dahlink!
- October 10, 2009 at 4:24 PM
- Jeanie said...
Very good! I never would have stumbled on this otherwise!
- October 11, 2009 at 12:44 PM
- Rebecca said...
oops. I'm definitely going to, like, really try to totally stop myself from, like, speaking like this. Today. ya know?
- October 11, 2009 at 5:53 PM
- Goofball said...
when I quickly glanced at this video when you posted it last week, I felt like Huh? how weird is this? Am I supposed to read it? What is this about?
It was very confusing, you know? Maybe I was simply too tired at that moment to check your post, not sure.
I gave it another go now and I got it. It makes me reflect on our communication. Thanks for sharing
- October 12, 2009 at 10:57 AM
- Marianne Arkins said...
I love his stuff... he's fab.
- October 12, 2009 at 3:22 PM
- Liz Dwyer said...
LOL! I love it!
- October 13, 2009 at 2:34 PM
- Virtualsprite said...
So cool.
- October 14, 2009 at 2:36 PM
- peter said...
Fonts of wisdom.
- October 15, 2009 at 10:14 PM
- Oh said...
good morning, Jen! (it's saturday, the sun is out, no work to do, well, you know what i mean, sure there's stuff to do in and around the house) but anyway... this was great! Listened to the whole thing, laughed. and really enjoyed the "typed" presentation for its affect on the message. Happy weekend!
- October 17, 2009 at 11:31 AM
- Leslie said...
LOVED this.
- October 25, 2009 at 6:04 PM


text:
Thanks to Our Oregon Family!
A few days before we left for North Carolina, we received a giant box of goodies from Mom. Inside, there were all sorts of treasures and presents! Things from Grandma Ida, Aunt Sue and Uncle Steve, Chrissy and AJ, and stuff from Madi, Joe, and Ella. Wow! You guys rock!
Here's Tom with his box. And no, it wasn't just a box that we gathered all of the presents into. That was the wrapping. I'm telling you, I kinda sucked this year on the "fancy" factor. Not so much of that going around. Oh well. Anyway, Tom (and all the kids) got money from Madi, Joe, and Ella, from Grandma Ida, from Aunt Sue, candy and gloves from AJ and Chrissy, and other assorted fun items from our Oregon Family. Thanks so much you guys!
This kite looked really cool, but they opened it up before I could stop them. I managed to save 4 kites though. We'll fly them on a nice sunny windy day. I'm looking forward to it. I do like kites! Don't you?
Eme and Joe had a lot of fun with the tea set. And, if you look on the couch, you can see the beautiful doll from Randolph, Brandy, and Fan. Isn't it beautiful. It's from Pottery Barn. Thanks guys!


text:
Check out the latest RPG news | Podcasts | Twitch Streams
From what I've gathered, Third Chapter is more an extended epilogue than anything. The plot is mostly separate with a couple side-plots resolved and some character development.
The original LOH games are not bad. They were just unfortunate to suffer one of the worst translation jobs ever. Dat Engrish, the horror.
I'm torn between which version to choose, I may end up getting both. I don't especially enjoy playing games on handhelds, but I'd like to import my original clear data, and even though I could use someone elses file to import into the PC version, it wouldn't be quite the same. I could buy the PC version of FC, but I'm not one for replaying games in quick succession, seeing as I only finished it for PSP a few months ago. That said, I really want Xseed to release more PC games, so buying them would send the right message.
Use the PSP's lovely audio/video out feature and play on the big screen! That is what I'll be doing... I've edged into damn near every topic about a PSP title on this forum to point out/exploit how freakin' awesome the PSP is for having those capabilities.
Quote from: Klyde Chroma on September 06, 2013, 05:47:20 PMUse the PSP's lovely audio/video out feature and play on the big screen! That is what I'll be doing... I've edged into damn near every topic about a PSP title on this forum to point out/exploit how freakin' awesome the PSP is for having those capabilities.I wish I could use the TV out, but I don't have an HDTV and most SDTVs in Europe don't have component inputs, just SCART (which is great, no PSP cable though) and composite (awful). I've got the composite cable for the PSP but it looks incredibly bad, and the text in RPGs is unreadable.
When I plug my PSP into my HDTV it displays in a tiny window with mostly black around it. It's just displaying at the PSP's resolution (which is well below the TV's) and leaving the rest of the pixels blank. I never really figured out what to do about that, but it's a really annoying problem. You have to sit close to the TV to even make out text sometimes...PSP games look great on the Vita, though. The screen is so big and bright I find myself not really missing the lack of TV out.
I just pawned my psp off because nothing has come out in 2 years that I have wanted to play besides tactics ogre. Fuck xseed for being so damn slow with an announcement.
Zoom my friend! Zoom x 2 if your feeling frisky and your TV's got it!! LoL


text:
Leaders of the nation's largest Lutheran denomination, the Evangelical Lutheran Church in America, voted at its national assembly in Minneapolis to ease restrictions on gay and lesbian clergy and allow those in "monogamous" same-sex relationships, reports the Washington Post.
"Previously, only celibate gays were permitted to serve as clergy in the Evangelical Lutheran Church in America, a denomination of 4.8 million members. But delegates to a church assembly voted 559-451 to allow gays in "life-long, monogamous" relationships to serve as clergy and professional lay leaders in the church. Conservatives tried to derail the vote, losing a ballot that would have required a supermajority of two-thirds to approve the proposal. They lost a similar vote earlier in the week."
An anti-gay conservative Minneapolis minister warned that Wednesday's minor tornado damage to the convention center and the city's largest Lutheran church was a "firm warning" against accepting sexually active gay clergy.
The ELCA is onsidered the most "liberal" of the five Lutheran sects and is one of the nation's s largeest Christian denominations. The vote by the church's predominately Midwestern membership moves its closer to the more progressive Episcopal Church and the United Church of Christ which allow gay clergy members.


text: This has to be one of the most tense moments in a hearing about clean energy that's ever taken place. Watch Black Chamber of Commerce CEO Harry Alford freak out when Senator Barbara Boxer tries using statements from the NAACP and the 100 Black Men of Atlanta in debating with him. (via Hot Air)


text:
COLUMBUS – The Columbus Crew today announced that it has signed a pair of 2014 MLS SuperDraft selections: defender Ben Sweat and midfielder Kingsley "Fifi" Baiden. Sweat (24th overall) and Baiden (42nd overall). Both players are added to the Crew's roster immediately. Per club and MLS policy, additional terms of the deals were not disclosed.
"They are both good additions to our roster. We thought highly of both Ben and Fifi at the MLS Combine and we were lucky enough to get them as SuperDraft picks," said Crew Sporting Director and Head Coach Gregg Berhalter. "I think they're both guys that could potentially contribute as soon as this year."
A 6-foot-2, 175 pound defender, Sweat is the University of South Florida's all-time leader in appearances with 78 during his four-year college career. In his freshmen season, he helped anchor a backline that posted 10 shutouts. Following a two-goal season as a sophomore (2012), he was second on the team in assists in 2011, recording a career-high five helpers while also guiding the Bulls' defense to seven shutouts. During his final season, the Palm Harbor, Fla. native started all 21 games and his side collectively posted eight shutouts en route to Sweat's first team All-America Conference honors.
"Ben's big and strong. He has good endurance and a great cross," said Berhalter. "He's a good one-v-one defender and I think he has a good basis on which to build."
Baiden (pronounced: "Fee-fee" "BAY-den"), a holding midfielder, recorded two goals and four assists in 76 games played – including 63 starts – during his college career at University of California Santa Barbara. A 2013 preseason All-American, Baiden was named to the All-Big West Second Team following his senior season and was the only holding midfielder listed in Top Drawer Soccer's list of top 10 midfielders in the country. As a junior, Baiden earned All-Big West First Team honors for his defensive play in the UCSB midfield.
"Fifi's fearless. He's small in stature but he has a big heart and he works tremendously hard," continued Berhalter. "He's extremely fit, he's strong, and he's very good technically so he fits exactly what we're looking for at that position."
MLS clubs are required to be capped at 30 players by the League's roster compliance day of March 1, 2014.
Before the Crew begins the 2014 season at D.C. United on Saturday, March 8, the team continues its preseason preparations. For more information on catching the Black & Gold in 2014 – visit TheCrew.com/tickets. Single-match tickets for all Crew regular-season home games in 2014 are now on sale. Prices range from $23 to $50 for advanced purchases.
TRANSACTIONS: Crew signs 2014 SuperDraft selections: defender Ben Sweat and midfielder Kingsley "Fifi" Baiden.
Name: Ben Sweat
Position: Defender
Height: 6'2"
Weight: 175
Born: September 4, 1991 in Palm Harbor, Fla.
Hometown: Palm Harbor, Fla.
Citizenship: United States
Acquired: Selected in the First Round (14th overall) of the 2014 MLS SuperDraft; signed on February 14, 2014
Previous Experience: University of South Florida (2010-2013)
Name: Kingsley "Fifi" Baiden


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text:
From educational attainment to safety to public health, residents in America's poorest neighborhoods are so often found to be at a disadvantage.
And now according to a new study, they're also much more likely to be in physical pain.
Published recently in the Journal of Pain, the study looked at incidences of chronic pain in people aged 18 to 49 and found significantly higher rates among those living in lower income areas as compared to more affluent areas.
The report notes that "[l]iving in a lower [socioeconomic status] neighborhood was associated with increased sensory, affective, and 'other' pain, pain-related disability, and mood disorders."
In a survey of about 3,700 adults, the researchers also found higher rates of chronic pain among African Americans.
These correlations aren't particularly surprising. A large number of factors tend to play into why discrepancies exist between people in low income neighborhoods and those in higher income neighborhoods.
As our own Richard Florida explained last fall in his article "America's Great Dental Divide," income is hardly the only data point that explains, in this case, why some people go to the dentist and others don't:
Dental visits closely track socioeconomic class. They are much higher in states where a higher percentage of the workforce is employed in knowledge, professional, and creative work. The creative class is significantly associated with dentist visits (.31).
The same is true of the share of college graduates, a measure of the knowledge base and human capital in a state. The correlation between dental visits and college grads is even higher (.65). On the flip side, visits to the dentist are negatively associated with the working class share of a state's workforce (-.28).
Access to health insurance, for example, also plays a role in who sees a dentist, or any other health professional for that matter. In lower-income areas, there's a higher chance that peoples' jobs don't provide health insurance, which might make someone more likely to simply deal with that bum leg than go get it checked out.
And it's often the case that one ailment leads to another, creating a cycle of medical or pain issues that only get worse.
The fact that more people in lower-income neighborhoods experience more chronic pain should be an indication that better, more accessible and more affordable preventative health care is needed in these areas. Until that need is met, the cycle will likely continue.
This post originally appeared at The Atlantic.


text:
|Keep It Simple, Stupid
Re: Learning Perl as a First (programming) languageby Abigail-II (Bishop)
|on Aug 02, 2002 at 12:10 UTC ( #187062=note: print w/replies, xml )
|Need Help??
I think Perl is not a good first language. Sure, there might be a few successes, but just go read comp.lang.perl.misc for a month and see how often and horribly it can go wrong.
Perl is a powerful, but dangerous language. We don't learn people how to drive using a Ferrari, people don't learn to fly in an F-16 jet, nor do people learn how to read using Shakespeares plays. Why should computer languages be any different? It's good to have training wheels. Many language IMO are much more suited to learn programming. To name a few: Pascal, Python, Java, and Haskell. Probably Eiffel as well.
Perl is not suitable for everyone. In fact, I believe that more than 75% of the people currently using Perl should be using a different language (or maybe not even program at all). Using Perl as a first language only increases the number of bad programmers, further clogs forums like comp.lang.perl.misc and contributes to the bad name Perl already has.
In Section Meditations


text:
N° 25–2002: France and ESA sign CSG spaceport agreement
11 April 2002
Today, at European Space Agency headquarters in Paris, Mr Roger-Gérard Schwartzenberg, the French Minister for Research, and Mr Antonio Rodotà, ESA Director General, signed an agreement on the Guiana Space Centre (CSG), Europe's spaceport in French Guiana.
Covering the period 2002-2006, the agreement extends the French government's guarantee of ESA's access to facilities and resources belonging to the Centre National d'Etudes Spatiales at the CSG and use of them for its programmes and activities, Ariane launcher operations in particular.
It replaces the previous agreement, which expired at the end of 2001. Together with the decisions taken at November's ministerial-level meeting of the ESA Council in Edinburgh, it secures Europe's access to space from its spaceport in French Guiana and confirms the solidarity of all ESA member states with the European launcher sector.
For further information, please contact:
Media Relations Office
Tel.: +33(0)18.104.22.168.55
Fax:+ 33(0)18.104.22.168.90
For further information:
ESA Media Relations Office
Tel: +33(0)22.214.171.12455
Fax: +33(0)184.108.40.20690


text:
Kathy Bellamy
About Me
The native Dallas, Texan and UT graduate began her real estate career in the Dallas area while raising her children before making the move to the Valley. A seasoned Real Estate Broker with over two decades of experience, Kathy resides in the community of Singletree in Edwards and specializes in luxury homes in the Beaver Creek, Bachelor Gulch, and Arrowhead Villages, with extensive Valley wide knowledge. More than a side job, professional real estate broker Kathy Bellamy takes her work and clients seriously. In under a decade, she has sold over $250,000,000 worth of property utilizing her keen negotiation and marketing skills. When not working, she enjoys the Colorado sunshine hiking and skiing the many beautiful trails in the area. Always responsive and accountable, Kathy Bellamy is honest and upfront with her clients.
Whether you're seeking the perfect vacation home or looking to achieve top price for your property, you can count on Kathy to get the deal done.
Email Me
6 Beds 8 Baths 10,151 +/- SqFt
6 Beds 7 Baths 5,294 +/- SqFt
3 Beds 3 Baths 1,646 +/- SqFt


text:
Micro-ElectroMechanical Systems (MEMS)
Micro-ElectroMechanical Systems (MEMS) are an increasingly pervasive technology in our daily lives. Smartphones and tablets feature an array of MEMS, from motion sensors and gyroscopes, to microphones and speakers; while automotive MEMS are present from airbag systems and brakes, to emissions control and navigation. Still more opportunities exist for MEMS in other applications, including biomedical sensors and drug delivery systems.
According to Yole Développement, the MEMS market is positioned to grow 16% per year (CAGR) through 2014, rising to a $14 billion market.
SEMI brings the industry together at SEMICON expositions around the world. Popular MEMS Forums are held at the following MEMS events:
European MEMS & Sensors Summit
MEMS & Sensors Executive Congress
Industry Standards
SEMI Standards MEMS/ NEMS Technical Committee
Industry Backgrounder
MEMS Market Data by Yole Développement
Published Standards:
Guide to Specifying Wafer-Wafer Bonding Alignment Targets
Test Method for Step Height Measurements of Thin Films
Terminology for MEMS Technology
Standard Test Method for Young's Modulus Measurements of Thin, Reflecting Films Based on the Frequency of Beams in Resonance
Test Method for Wafer Bond Strength Measurements Using Micro-Chevron Test Structures
Guide for Design and Materials for Interfacing Microfluidic Systems
Specification for Microfluidic Interfaces to Electronic Device Packages
Guide to Evaluating Hermeticity of MEMS Packages
Specification for High Density Permanent Connections Between Microfluidic Devices
Test Method to Measure Fluid Permeation Through MEMS Packaging Materials
MEMS / NEMS Standards Task Forces
- Microfluidics TF
- Wafer Bond TF
- International Terminology TF
- Packaging TF
- Materials Characterization TF
- Reliability TF
Current MEMS / NEMS Standards Activites
- Documents in Development
- New Standard: Specification for Microfluidic Port and Pitch Dimensions
- New Standard: Test Method for Autofluorescence of Materials
- New Standard: Test Method for Electro-osmotic Mobility in Microfluidic Systems
- Revision to SEMI MS7, Specification for Microfluidic Interfaces to Electronic Device Packages
- Revision to MS03-07, Terminology for MEMS Technology with title change to: Terminology for MEMS / NEMS Technology
- Upcoming Standardization Areas
- 3DS-IC related activities from SEMATECH
- Silicon on Insulators (SOI) for MEMS Applications
- Outgassing for MEMS packaging
MEMS: Making Micro Machines - New Training Movie Now Available!
A film by Silicon Run Productions, funded by the NSF, MIG, SEMI and others.Purchase Movie
For more information, contact: email@example.com


text:
Jatamansi Nardostachys jatamansi
Jatamansi or Spikenard, is a flowering alpine plant related to Valerian.
Jatamansi grows in the Himalayas of Nepal, China, and India to about a metre in height. The rhizomes of Jatamansi are crushed and distilled to produce a thick, pungent, pale amber-coloured essential oil which has a long traditional use as both a perfume and an incense: The ancient Egyptians used it in their embalming practices, and it is both mentioned (as Spikenard) in the Song of Solomon, and used by Mary to anoint Jesus before the Last Supper in the Bible.
Hugely popular in Ayurveda for its nervous system calming and mind enhancing properties it is now so threatened across the Himalaya that it is registered on the CITES list preventing export in order to protect its dwindling population.


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Whether your business trades in Northern Ireland or Ireland, you should know the full extent of the opportunities that exist right here on your doorstep.
InterTradeIreland has been helping SMEs to win public sector contracts for many years, and has the knowledge you need.
Aimed at established businesses, Acumen can help fund key sales and marketing personnel in the cross-border territory.
Aimed at micro-businesses, Elevate provides funding for specialist consultancy support in identifying cross-border markets and customers to win new business.
An interactive guide to trade and business linkages on the island of Ireland.
Covid-19 Supports from InterTradeIreland
Rethinking your products and services can greatly improve your commercial success, however Innovation and R&D requires specialist skills.
Meet our specialist advisors and industry experts at focused events for innovation, research and development
FUSION can facilitate product development and innovation and provide financial support for the specialist expertise your business needs.
Innovation lectures, masterclasses and seminars with international speakers to help companies transfer academic knowledge into commercial reality.
Horizon 2020 funding and is uniquely positioned to help you find collaborative partners across the island, North and South.
Links scientists and engineers in partnerships across academia and business to carry out collaborative research across Ireland, Northern Ireland and the USA.
Learn about the benefits of innovation, identify opportunities for growth in your business and create a vision to make it happen. (external site)
Impact is a game-changing partnership that tackles industry-led issues on the island of Ireland
InterTradeIreland deliver a number of programmes which can provide direct funding for your SME: FUSION, Elevate and Acumen.
Each year, InterTradeIreland hosts a range of events focused on helping companies raising finance, across the island of Ireland.
We can help you by assisting you with the required knowledge and skills to secure other key sources of finance to grow your business.
Seedcorn can greatly improve your ability to attract investment for your business by helping you and your business become investor ready.
Funding available to help you understand Brexit and implement changes identified in your business
A simple guide to Supply Chain to help you to plan for Brexit full of examples, practical actions and next steps.
Attend our focused events for Brexit topics and outcomes, where you can meet our specialist advisors and industry experts.
View, filter and print the cross-border tariffs and charges related to your business.
The Brexit Advisory service offers information and support via start to plan vouchers, a tariff checker, glossary of key Brexit terminology, and research.
Detailed research reports on key business topics, with particular reference to the cross-border business development environment.
Publications on key business topics, with particular reference to the cross-border business development environment.
A comprehensive quarterly all-island survey tracking economic indicators such as business position, sales employment and other topical issues.
Our staff and industry experts deliver opinion on trade, innovation, funding and Brexit matter, across the island of Ireland.
The latest picture on cross-border trade in both Ireland and Northern Ireland.
Professional advice is available for cross-border companies to address business challenges related to Covid-19.
The E-Merge programme provides £2500/€2800 fully funded consultancy support to help businesses develop online sales and ecommerce solutions.
Three-part webinar series to help businesses navigate their way through the key Covid-19 supports available across the island.
Masterclass webinar series to strengthen SMEs that face disruption and uncertainty
Online coronavirus platform to help firms collaborate.
Covid-19 Support Guides outlining key supports available for businesses.
This section is only available for registered users.
Before applying for the Seedcorn competition, you must first create an account with InterTradeIreland.com


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This is an exclusive excerpt from my new book, Success by Design: The Essential Business Reference for Designers, which was recently released by HOW.
As I read through his resume, the designer stared at me expectantly. He had a wealth of great design projects under his belt. He had been seeking out personal projects to build out his portfolio. He had internships with sterling businesses and design studios. But there was one thing that leapt out at me from the list of core skills he'd listed at the top of his resume: strategy.
Not brand strategy, content strategy, interactive strategy, media strategy, or the MBA-land of business strategy. Just plain 'ol strategy.
This has been happening more and more frequently, for a few reasons. In the process of providing strong service to our clients, we increase the likelihood of becoming a strategic partner. We finally have a seat at the table when the client is talking strategy—and we can offer a range of strategic services that verge outside what may be considered a designer's core area of expertise. This is a good thing. With the ongoing expansion of design's role in business, today's designers are helping to solve problems that transcend mere decoration and instead impact the core functions of a client's business.
But in our haste to be strategic partners, I've discovered that many designers don't fully grasp how strategic services fit into their client offerings. And when I ask designers out of sheer curiosity how they're functioning as strategists—what experiences they directly bring to bear on being strategists rather than having a strategic orientation—they can't easily answer the question.
If you're going to run a design-led business, it's inevitable that you will need to talk strategy with your clients. So let's explore the types of strategies you might create as a design businessperson, as well as how they may support the efforts of your clients. It's my hope that this information will open up some new paths for you to explore in your career as a designer.
What exactly is strategy?
The dictionary says: a strategy is a "plan of action or policy designed to achieve a major or overall aim". Intention leads to action, which hopefully yields a desired result.
But don't get too excited about the word "design" appearing in this definition of strategy. Even though plans or policies may have been designed, that doesn't mean strategies are about designing or are created by designers.
Instead design businesspeople who want to create strategies must be able to both intend and realize strategy, says Henry Mintzberg, Joseph Lampel and Bruce Ahlstrand in their classic Strategy Safari: A Guided Tour through the Wilds of Strategic Management. The realization piece can be hard for some designers, as our clients are often responsible for the deployment and upkeep of what we create. To quote Timothy Morey, an associate vice president of strategy at frog: "Business strategists can't agree on how exactly firms make their strategy. The emergent schools of strategy favored by Mintzberg (and backed by my experience!) suggest that there is a lot of room for clever designers to surreptitiously impact their client's strategy through design and design research."
Unintended consequences also influence how designers create strategies. "Strategies… have to form as well as be formulated," says Mintzberg, in reference to the ways companies react to continual fluctuations in the behavior of their competitors, customers and culture as a whole. For example, a soft drink manufacturer plans to release a new pink-colored soda that tastes like watermelon, but it will take at least a year for its product to reach the market. An article in 'The Wall Street Journal' says that their competitor is rolling out a line of fruit-flavored sodas, starting with a watermelon flavor in just one month. Both companies may have similar strategies for how they will roll out their products, but the late entrant to the market will have to reformulate its strategy in order to establish a successful position. A strategy has no value if it can't be acted upon.
In your work as a designer, you will be asked to take many positions with regard to what strategy means to your clients. You may perceive new patterns through your research and recommendations. For another client, you can suggest a specific position or change their perspective. You may also find yourself recommending particular tactics for your clients to assume a better position in the market.
Just by fulfilling design activities you are often realizing strategies, whether you intend to or not. But this does not mean that you are practicing strategy. Compare the above definition of "strategy as a plan" with how Charles Eames defines design: "Design is a plan for arranging elements in such a way as best to accomplish a particular purpose." If a designer's actions are aligned with a particular purpose, then they may be strategic. This does not mean, however, that they are intending that strategy or able to fully describe the course to get there. This is the domain of a design strategist.
How does a designer practice strategy?
I asked Abby Godee, an executive director of strategy at frog, for her definition of design strategy. This is what she said:
Design strategists will help any design team create the why and the how that will lead to a more meaningful what.
Design firms are generally good at addressing what should be made, but their abilities may vary based on the how and the why. Many designers, in their design training, are not initially prepared to address what a client needs to understand around the why, and design firms can often leave a client hanging regarding the how.
What does Abby mean by the what, the why, and the how?
Why: We need to understand our client business problems and identify where they should explore solutions to those problems—which segments, which user needs, which markets and which opportunities?
A designer practicing strategy must be able to explore and describe why certain conditions have led to the need to create new things in the world, or to change or remove existing things from the world. These conditions could be related to customer behavior, market competition, cultural trends or other factors. The design strategist must be able to discern patterns and identify competitive positions in order to establish a more holistic perspective for their clients.
What: We have identified opportunities regarding what to design, supported by insight. These opportunities clearly indicate possible design solutions that will influence a client's business for the better.
As Abby noted, most design businesses spend the majority of their time intuiting what should be made, but they may not always know why what they are making will have a meaningful business impact. A strategist should be able to work with a design team to plan a future state for a business's customers with the inclusion of new or improved products and services, as well as any new branding approaches, marketing or advertising positions. These plans should help clients focus attention on a specific position in relation to their competition.
How: Based on agreed solutions, we determine how possible design solutions will be designed, implemented and brought to market. A design strategist would also assess how prepared the client organization is to realize those solutions and the potential impacts of doing so.
A design strategist should help a company understand how to realize the solutions they've envisioned and designed at a high level. This could require anything from creating implementation road maps to designing, building and shipping products, services, new brand guidelines and advertising campaigns. The design strategist may not be an expert in all of these domains. Instead she may serve as a sort of general contractor to connect design teams with the appropriate partners throughout the implementation process. At this point, a design strategist's careful planning gives way to a deep understanding of what tactics will fulfill intended strategies.
How does design strategy align with your client's business aims?
Now that you have a sense of what design strategists provide for their clients, you can begin to explore the roles that designers can play in helping to formulate and realize strategies on behalf of their clients. Designers may influence strategies within the following areas of a client's business operations.
Corporate strategy: Corporate strategy governs how a company intends to sustain its operations over time. Corporate strategy seeks to answer one question: What business are we in? The corporate strategy is manifested through the mission, values, goals and aspirations that a company has set for itself. You'll also find it in the client's plans for partnering with favorable firms, merging with competitive firms or acquiring companies or IP to support its interests.
"This area has traditionally been the domain of management consultants, but designers bring a clarity of thought and the power to reduce complicated strategies to digestible images, frameworks and stories, which makes them good candidates to play here," says Timothy Morey.
Business strategy: Business strategy is a broad umbrella that encompasses the most important ongoing considerations for any corporation, from process optimization to product/service portfolio management to operations, finance and marketing. However, it can almost always be summed up as an attempt to answer this question: How are we going to make money within our market?
Business strategies support corporate needs: Meeting revenue targets, achieving desired market positions, rewarding shareholders, fulfilling stated corporate strategies and more. Many services that design businesses provide, such as product/service strategy, brand strategy and marketing strategy are flavors of business strategy and may be generated by a design strategist who has the appropriate expertise.
Brand strategy: Brand strategy is the practice of formulating how a company's brand—the sum of how the company is perceived through all of its interactions with its customers—is manifested through corporate marketing, communications, product and service design, interactive design and business operations. Designers who work on a company's brand translate corporate strategies and business strategies into a brand position, which may then touch a company's product/service strategy and marketing strategy.
Product/service strategy: Product and service strategies help to define and shape the evolution of a company's portfolio of salable products and services. I use the word portfolio very deliberately, as a corporation's business strategies are realized through proper investment in their best-performing products and services. While product strategy is often depicted as an outcome of corporate and business strategy, in reality it is often the driver of those "higher order" strategies. A designer with a great product strategy can end up surreptitiously changing the business or corporate strategy of an organization. Think of Apple's initial foray into the music business with the iPod, or Amazon's impact on the publishing industry with their Kindle products.
Marketing strategy: Marketers explore a client's business strategy and product/service strategy, then determine what actions should be taken in the market to better sell a company's products and services to reach stated business goals. Designers who play in this space may influence product/service strategy and business strategy.
Strategy as a service that designers provide: A designer may provide even more flavors of strategy that impact a client's business: interactive strategy, content strategy or media strategy, just to name a few. Many of these strategies are closely tied to what should be realized, and how, but they may not be offered by a business strategist.
While it's tempting to elaborate these strategy types in depth, I think it's more important to note that these are services that support the delivery of design strategy. Design strategists must be able to string tactics together into a plan that every person at the table can agree upon and execute with confidence. Much of what we design can create new patterns in behavior and can cause business strategies to form in an emergent fashion. But we can't create a media strategy and claim to be a corporate strategist. Nor can we completely revise a company's business strategy when formulating a content strategy. What a design strategist can do is help clients visualize how they can reach a set of agreed-upon objectives, with the appropriate tools and resources at their disposal.
How do I help set strategic direction for a client project?
BFAs advising MBAs regarding their business strategy may seem a bit strange to both parties involved, but as you've read so far, designers can have great influence on how a company's business strategy is realized in the market. To act as a strategic partner for any organization means reaching a place where both of you agree on the problem you are trying to solve—while remaining flexible enough to accept that this agreement will likely change as the project progresses, due to market forces.
But the most critical part of solving business problems through design requires investing in learning about a client's business and its competitive space. We often forget to approach our client's problems with the same level of rigor that we would approach the formal design process. Over time, this is how a designer becomes a strategic partner for her client. This process often begins with asking the right questions during the proposal stage or while writing a brief.
The secret sauce in these long-term sustained conversations is to think about problems as a space that both people and companies maneuver through over time. Designers can help companies define where they stand within that space—as opposed to grasping at problems to solve—and help business stakeholders find a consistent language to describe the challenges they face and how they interrelate, from organizational units and market segments to long-term goals and brand style guides. Do not underestimate the power of design and storytelling to rally organizations behind a well-articulated strategy.
Designers are well equipped to work with strategists to achieve this aim. To quote Gabriel Post, a strategist I have worked closely with:
Given that designers are typically highly visual people, or at least model makers, I highly encourage strategists to co-develop visual models… with the designers of the products that will live in it. Some common models used are ecosystem models, value-chain models and "marketecture" models… each has a slightly different take on what is described in its "landscape".
The better the understanding of the world which a product is being designed for, the more meaningful the resulting product. And since I'd argue the value of design is in the degree to which the result is meaningful for the end user, being part strategist is becoming an essential part of being a designer.
And lastly: As a strategist, it's not your job to just say yes. It is often said that strategy is as much about deciding what not to do, as it is about selecting what to do. Having a high-level, strategic impact on any company requires a deep level of commitment, trust and a sustained relationship over time. None of these emerge instantly on day one of your very first project. And none of them come from being a yes-man. You need to choose to ask the hard questions early on, in a way that can be heard and responded to, and every compromise you make should be clear-eyed and shared.
And if you don't? You may obtain a well-paid client engagement, but you won't be invited back to the table as a strategist.
Top image from Imgembed.
This is a cross-post from frog.
David Sherwin is a principal designer at frog. He has built his reputation as a seasoned user experience professional, design researcher, and art director, with 14 years of experience in generating compelling solutions for systemic business problems. David is the author of Creative Workshop: 80 Challenges to Sharpen Your Design Skills and the forthcoming book Success by Design: The Essential Business Reference for Designers. You can follow David on Twitter @changeorder.


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< Infrastructure | RFR
Project Sponsor
Name: Miroslav Suchy
Wiki Name: msuchy
Fedora Account Name: msuchy
Group: infrastracture - Cloud team
Infrastructure Sponsor: msuchy
Secondary Contact info
Name: Bohuslav Kabrda
Wiki Name: Bkabrda
Fedora Account Name: bkabrda
Project Info
Project Name: Copr
Target Audience: Fedora Developers
Expiration/Delivery Date (required): 2013-12-31
Description/Summary: Copr is build system for personal or third-party repositories.
Project plan (Detailed): Each Copr consist of one machine with frontend (fe) and backend (be). We need one staging system and one production.o
Specific resources needed
Staging system - already done. Accessible as copr-be-dev.cloud.fedoraproject.org and copr-fe-dev.cloud.fedoraproject.org
Production system:
[x] machine for copr-be.cloud.fedoraproject.org [x] machine for copr-fe.cloud.fedoraproject.org [ ] disk space for copr-be for yum repositories, I have currently 212G and it is already 10% in use. We need something in order of terabyte. 500GB can be starter but have option how to expand in near future [ ] CNAME alias copr.fedorapproject.org for copr-fe.cloud.fedoraproject.org [ ] fedmsg integration - Ralph started working on this [ ] new database on db01(postgres) and create alias db-copr for db01 [ ] how are backups handled?


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Friend of the Month: Christina Morales
Meet Christina Morales, the Monroe Library's Friend of the Month! This program recognizes students who frequently borrow a variety of library materials.
Christina, a senior Marketing and Management major, is from Nicaragua. She decided to come to Loyola because it offers a Jesuit education and the College of Business has a strong reputation. She's really enjoyed the home-like environment of campus and she hopes to stay in New Orleans after graduation.
Thanks for using the library, Christina!


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Kasich Plans Trip To Switzerland< < Back to
Gov. John Kasich's trip to the World Economic Forum in Switzerland later this month will be the first official overseas trip by an Ohio governor in more than six years.
The trip by Kasich to the annual global economic summit in the Alps will be tied to his plan to better align worker-training programs to meet the needs of advanced manufacturers.
It will be the first overseas trip by an Ohio governor since then-Gov. Bob Taft went to Mexico in October 2006.
Kasich's staff is still pulling together details of his stay at the Jan. 23-27 forum.
The event will draw some of the world's richest and most powerful people to discuss an array of economic issues.