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APRIL '09 DISCUSSION: Spring Cleaning in the Kitchen
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Joined: 24 Sep 2004
Posts: 443
Location: Paris, France
Posted: Wed Apr 01, 2009 1:40 pm
Post subject: APRIL '09 DISCUSSION: Spring Cleaning in the Kitchen
This month's discussion was inspired by the French food blog
Clea Cuisine
, which I've been reading enthusiastically for years. The author, Claire, recently wrote
a post
spring cleaning in the kitchen
It's not just the literal cleaning we're talking about -- though it certainly is as good a time as any to scrub its every nook and cranny -- but more generally, how to
get the kitchen ready for spring
: going through the pantry and freezer, sorting through ingredients, using up those that say "winter" too loudly, giving away those we don't think we'll ever get around to using, making a list of soon-to-spoil cans and jars, and stocking up on staples to match the upcoming spring bounty.
Is this something you do?
If so, how do you proceed? Do you have tips to share, and suggestions of how to make the most of those ingredients that need using up?
Conversely, if you live in the Southern hemisphere, is there anything you do to prepare your kitchen
for the fall/autumn
Last edited by clotilde on Mon May 25, 2009 10:40 am; edited 2 times in total
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Joined: 21 Aug 2007
Posts: 552
Location: Central Kentucky
Posted: Wed Apr 01, 2009 2:01 pm
Post subject:
I don't find it necessary.
Kitchen cleaning---in both senses that you use it---is something I do on a continuous basis.
Most items in my freezer and pantry are either not seasonally sensitive, or will keep until appropriate weather comes around. For instance, there is no way I could use-up all the venison in the deep freeze in the next few weeks. But it will hold until cooler weather next fall.
For me, the bigger "cleaning" task is to use up the home-canned products in time for the new harvest. I dislike keeping those items more than 2 years (although technically, there's no reason not to). So we'll be planning meals over the next few months to use as much of those products as possible.
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Joined: 30 Sep 2004
Posts: 1855
Location: Ottawa, Ontario, Canada
Posted: Wed Apr 01, 2009 3:27 pm
Post subject:
I've actually committed myself to going through as much of the goods in my pantry as I can without buying anything new. Unlike KYheirloomer I am a kitchen slob. I have these really really deep shelves in the pantry and I will buy things and just keep pushing stuff further and further back. So naturally I'll take a quick glance at the contents, note I'm missing something essential, buy it and place it in the cupboard while the item is actually already represented there but is hidden by the build up of tins and bags and boxes of stuff. I don't need the 8 different kinds of pastas I have in the cupboard right now!! And why did I keep buying jams and pickles at the Farmer's Market last autumn when I already had a shelf full! So that's what I'm doing---consuming what I have and tossing out anything that looks like my friendly country mice have been in to! As far as actual cleaning goes--meh---I'll get around to it!
And a jolly Poisson D'Avril a tous!
Vivant Linguae Mortuae!!
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Joined: 02 Apr 2009
Posts: 4
Location: Earth
Posted: Thu Apr 02, 2009 3:50 pm
Post subject: Spring Cleaning
Spring cleaning my pantry is a quick job. I identified the categories of food that I frequently buy and use up in the kitchen:
Ethnic Food
Oils, Extracts and Vinegars
Grains and Legumes
Sweet Foods (canned)
Savory Foods (canned)
Tomato Products
Baking Goods
Breakfast Foods
Years ago I made a label for each category (using a computer/appealing, readable font/LARGE font). I chose the shelf most convenient for that category of food and taped the label on the front of the shelf facing me. (I used wide, clear packing tape which allowed the label to be stuck on all four sides). I have a tiny kitchen, so one shelf holds more than one category of food.
Benefits of this seemingly obsessive method? When you have more than one person in the home, it makes quick work of putting things away. Also, it helps you keep quick tabs on whether you are buying, for example, too many chutneys, capers and jellies when the "Condiments" shelf starts overflowing.
"When happiness comes to a party, be sure to give it a comfortable seat." ~ charles dickens ~
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Joined: 18 Oct 2004
Posts: 1654
Location: Within view of Elliot Bay, The Olympics and every ship in the Sound
Posted: Thu Apr 02, 2009 5:04 pm
Post subject:
You know I've never really thought about this, but it's something I do instinctually. In fact I've just started doing it, sort of. I don't make lists or anything, I just don't like keeping things around for too long and make an effort periodically to empty the cupboard. Right now, I am trying to use everything up before our move to Cal and I am making do with out certain things I won't use up between now and then, but that's a bit different I guess. Honestly though, how in the world am I going to use up the vat of fish sauce I have?
"It's watery....and yet there's a smack of ham."
"It's hot ham water."
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Joined: 21 Aug 2007
Posts: 552
Location: Central Kentucky
Posted: Thu Apr 02, 2009 7:03 pm
Post subject:
Doncha know, Erin? Fish sauce is bad for you.
What you should do is pack it up and ship it down here for proper disposal.
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Joined: 18 Oct 2004
Posts: 1654
Location: Within view of Elliot Bay, The Olympics and every ship in the Sound
Posted: Thu Apr 02, 2009 8:15 pm
Post subject:
KYH, nice, but something tells me the postman will come hunting for me if the bottle breaks in his truck!
"It's watery....and yet there's a smack of ham."
"It's hot ham water."
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Joined: 21 Aug 2007
Posts: 552
Location: Central Kentucky
Posted: Thu Apr 02, 2009 10:08 pm
Post subject:
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Joined: 01 Mar 2009
Posts: 10
Location: Palatine, IL
Posted: Fri Apr 03, 2009 2:00 am
Post subject:
For the most part, turnover in my pantry and freezer takes place fairly regularly. I do like to wash down the shelves at least once a year so that forces me to look things over that may have moved to the back of the shelf.
There was an article in last Sunday's paper addressing the quality of foods whose expiration date was long past. Basically, the article said that most canned/jarred foods contain so many preservatives that they were probably safe but perhaps the quality was not so good. Their rule of thumb, if a can is not bulging or rusting, and does not have strange odors after opening, try it. Pretty much common sense but I do know people who will toss a product as soon as that 'best by' date arrives.
Sometimes I'll offer items to someone who might use them. If no one wants anything, I don't have a problem tossing it out.
KYHeirloom, regarding your home-canned goodies you want to get through, you could have a dinner party using some of them and give the extras to your guests with recipes of what you made. What sorts of home canned goodies do you end up with?
Erin, you could wrap the jar of fish sauce in a plastic bag and surround it with layers of bubble wrap. I sent a six-pack of Sam Adams beer to Buenos Aires for a friend's 50th birthday and it arrived intact! Just trying to help you out KYH. Don't like your sad faces.
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Joined: 23 Nov 2004
Posts: 450
Location: a Dutchie in HongKong
Posted: Fri Apr 03, 2009 7:17 am
Post subject:
I love going through my things and tossing stuff out that's turned really old by now, still remembering the fun I had buying it, (usually somewhere abroad) and making up things I 'could have' done with it!!
Better: using them before they get old.
I keep collecting stuff. Amazing how much I manage to squize in to my tiny kitchen here already - and it's only been a month!
I had so much fun when the box with all my ' goodies' finally arrived - I took with me quite a lot of stuff I already had in Holland (and the kitchen there isn't empty either...). Omly one jar of interesting french jam did start to leek, everything else survived really well.
But I try - I really do!! now to buy not to much for storage and USE what I have first....
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Joined: 18 Oct 2004
Posts: 1654
Location: Within view of Elliot Bay, The Olympics and every ship in the Sound
Posted: Fri Apr 03, 2009 6:21 pm
Post subject:
Those sad faces almost made me think twice!
Swan, I didn't know how I was going to fit anything into my tiny kitchen, but I've made it work. Okay actually, I forced it to work, just don't open any of my cupboards when they are full without a hard hat!
"It's watery....and yet there's a smack of ham."
"It's hot ham water."
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Joined: 11 Nov 2007
Posts: 236
Location: Madison, WI
Posted: Fri Apr 03, 2009 8:19 pm
Post subject:
I don't exactly have a tiny kitchen (actually, it is medium sized) but my house is from 1923 and the layout is old, so I have an extreme lack of cabinet space. I don't know where the original owners kept their canned goods for the winter. I presume they gardened and canned, as I live in one of those older urban neighborhoods where houses are close together and near the street (almost no front yards) but the back yards go on forever, giving space for orchards and vegetable gardens. In fact, so far I have not put in a dish washer because I would have to give up a valuable cabinet. Despite my extreme lack of storage space, I have kept older pantry items in the name of frugality that really need to be thrown out. The stale tea is one thing. The home canned tomatoes in the hard to reach cabinet above my refrigerator (behind our stash of Port wine, rum, and cereals) are poisonous by now, I am sure. I tend not to throw things out to be frugal, and then past a certain point I am afraid to use them but still reluctant to throw them away. My trash day is Monday.I bet you can guess what will be in my trash bin!
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Joined: 21 Aug 2007
Posts: 552
Location: Central Kentucky
Posted: Fri Apr 03, 2009 9:00 pm
Post subject:
>Those sad faces almost made me think twice! <
Darn! And I'd considered a fourth one, but thought it would be overkill.
Story of my life: a day late and a frowny face short......
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Joined: 04 Apr 2009
Posts: 1
Location: Australia
Posted: Sat Apr 04, 2009 6:19 am
Post subject:
Here in country Australia it's Autumn, and we are busy getting wood for our wood fired fuel stove ready for winter. The vegetable patch needs summer stuff cleared and winter vegies planted--broad beans and snow peas especially. The custard apples are nearly ready for harvest and the fruit trees need pruning. It's a busy time preparing for next summer's fruit.The pantry doesn't need much care- just to store the bottled fruits out of light.
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Joined: 21 Feb 2005
Posts: 861
Location: Paris
Posted: Sun Apr 05, 2009 1:55 pm
Post subject:
Have had a bit of a giggle over this topic.
As most of you know, I am studying at present...... so I have the best organised, most tidy, absolutely up to date cupboards in the whole world!!
Then I find something interesting in the cupboard and think "I can make...." so then I start baking or whipping up whatever has sparked my imagination.
It seems to be my favourite procrastination trick to take apart a cupboard and sort it, clean shelves etc each time I have an assignment or essay to write. When you figure that I have at least 1 of these every 6 weeks - you can see why my shelves are in good shape.
This extends all the way through the appartement.... wardrobes, bathroom cupboard, linen storage etc etc. Anyone else in Paris need their shelves done? I have an exam in a few weeks....
If you cannot feel your arteries hardening, eat more cheese. If you can, drink more red wine. Diet is just "die" with a "t" on the end. Exercise is walking into the kitchen.
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Attend our Events
Join our Meetup groups and stay up to date with the latest workshops and events at Blockchain Centre.
Blockchain Centre Meetup
Here you'll find a range of events happening in the space from startup launch events, Bitcoin basics, parties, workshops and everything in between.
Blockchain Centre Eventbrite Page
Here you'll find a complete listing of events happening in the space from startup launch events, Bitcoin basics, parties, workshops and everything in between.
- This event has passed.
Talk & Trade- Cryptocurrency meetup note new address
April 10, 2019 @ 6:00 pm - 8:00 pm
Please note new address 710 Collins St Docklands
Every Wednesday, the Blockchain Centre hosts Talk & Trade, a facilitated group discussion about current affairs in the blockchain and crypto world.
Discussions range from trading and technical analysis to technological advances, development updates and news to the philosophies of cryptocurrencies. Often, special guests present and panel discussions take place in the first 15 minutes, followed by a 45 minute facilitated discussion. Afterwards, feel free to stick around and network with your fellow crypto enthusiasts.
This event is sometimes sponsored and when it is, you can enjoy networking over a drink and some nibbles.
*Please Note* Absolute newcomers to Blockchain & Cryptocurrency are advised to attend the monthly Bitcoin 101 and/or Ethereum 101 workshops before attending the Talk & Trade, as the discussion gets pretty deep!
We look forward to seeing you soon!
Proudly sponsored by Stone and Chalk.

subset: commoncrawl


text:
New Delhi – The world's biggest champagne house, Moet Hennessy, has launched its first "made in India" sparkling wine as it seeks to capture a young, urban and increasingly sophisticated market of drinkers on the subcontinent.
The French champagne producer has invested in a new winery in Dindori near western Maharashtra state's Nashik region, regarded as India's wine-making heart.
Moet, owned by French luxury goods group LVMH, launched its Chandon India NV (non-vintage) Brut last month, saying it aimed to "build the sparkling wine culture" in the country.
"Chandon will be targeted at 25-to-35-year-old urban men and women who are interested in embracing an international lifestyle while taking pride in all that's Indian," said Jean-Guillaume Prats, president of Moet Hennessy Estates and Wines.
The Chandon range will be the first offering from the new Indian Moet Hennessy estate, which must convince whiskey-loving high-end Indian consumers to switch from the grain to the grape.
Prats told AFP that as a foreign company, Indian law prohibits the firm from owning its vineyards "so we source grapes from Nashik farmers".
Nashik, around a four-hour drive northeast of Mumbai, has dozens of wineries and is known as the "Napa Valley of India" in reference to the Californian region famous for its vineyards.
Moet, which has also produced a Chandon Brut Rose made from Shiraz and pinot noir for the Indian market, selected an area 565 metres above sea level just north of Nashik which boasts lower temperatures and less precipitation than on the coast in order to obtain a high quality grape and produce a crisp and dry brut.
While all champagnes are sparkling wines, all sparkling wines are not champagne — that name being legally reserved for wines produced in the Champagne region of France.
The sparkling wine market in India is still embryonic in size. The wider Indian wine market grows by 15% to 20% a year and should continue to grow at this rate in the coming years, Indian wine consultant Alok Chandra told AFP.
About 18 million litres of wine are sold every year in India but the "sparkling wine market, locally produced or imported, makes up less than 10 percent of this volume," Chandra added.
Moet also has rivals in the sparkling market. India's Fratelli Wines group, an alliance of Indian and Italian families, launched its own sparkling wine last month but says it is not expecting immediate big returns.
"It's a nascent market. Patience is necessary," Fratelli Wines director Kapil Sekhri told AFP.
Another player is Sula Vineyards, India's largest wine company, founded in 1997 in Nashik by a Silicon Valley engineer named Rajeev Samant, who quit his hi-tech job and started a winery.
Sula last month came out with three variants of its premium sparkling wines.
"Sparkling wine is seen as a celebratory wine (in India) with a wider audience than wine," said Fratelli's Sekhri.
Moet's Chandon India NV is made from a combination of chenin blanc, chardonnay and pinot noir.
"We've put in place long-term partnerships with farmers who, in turn, work closely with our viticulturists to ensure a superior grape quality," Prats said.
Savvy marketing techniques, such as sponsorships and wine-tasting events, are crucial for vineyards in India.
Advertising alcohol is banned and each state imposes its own, often crippling, taxes and regulation.
Over the past decade, Indian wines have become increasingly popular in the country as their quality has improved and the number of wine magazines has mushroomed.
But wine drinking is still largely confined to upmarket bars, hotels and restaurants in cities and affluent private social events.
"There is a larger market scope for sparkling wines in India, said Chandra.
The so-called "bubbles" category in India "has had very little competition," he added.
Moet's Chandon NV is priced at 1 200 rupees (R194 at R0.16/rupee) a bottle, costlier than its nearest rival priced at 950 rupees offered by Sula, which has a dominant share of India's wine market.
But the price is well below the 4 500 rupee per bottle charged for the foreign-made Moet Chandon Brut Imperial Champagne, making it much more affordable for Indian fizzy wine fans


text:
Remember yesterday when we shared the initial 2018 Heisman Trophy odds from Bovada? Well, scrap that already because the people have come in with enough bets to warrant some quick changes to the Heisman odds. Ohio State running back J.K. Dobbins soared up four spots to climb into the top spot on Bovada's board after just 24 hours.
Dobbins was initially given 12/1 odds to win the Heisman Trophy, and the bettors went scrambling for those odds. Bovada's updated odds see Dobbins as the way-too-early favorite with 6/1 odds. Tied for the best odds with Dobbins is another Big Ten running back, Wisconsin's Jonathan Taylor. Taylor didn't move up quite as dramatically to 6/1 after having 8/1 odds a day ago. The short-lived preseason favorite from Bovada and 2017 Heisman Trophy runner-up, Stanford running back Bryce Love, has slipped into third on the board with 7/1 odds. Alabama's national championship hero, quarterback Tua Tagovailoa, tied Love with 7/1 odds.
Some other notable dramatic changes include the addition of Missouri quarterback Drew Lock (25/1). Lock, the SEC's top passer returning in 2018, was initially left completely off the board. He is the only newcomer to the updated odds from Bovada at this moment. The most notable drop in the odds was from Houston defensive lineman Ed Oliver, who fell from 55/1 odds to 66/1. Most other drops were just by a few spots, including Arizona quarterback Khalil Tate falling from 9/1 to 14/1, West Virginia quarterback Will Grier falling from 12/1 to 16/1 and Penn State quarterback Trace McSorley dropping from 18/1 to 20/1.
Here are the updated Heisman odds as relayed by Bovada:
J.K. Dobbins (RB Ohio State) 6/1
Jonathan Taylor (RB Wisconsin) 6/1
Bryce Love (RB Stanford) 7/1
Tua Tagovailoa (QB Alabama) 7/1
Jake Fromm (QB Georgia) 12/1
Khalil Tate (QB Arizona) 14/1
Will Grier (QB West Virginia) 16/1
Jarrett Stidham (QB Auburn) 16/1
Kelly Bryant (QB Clemson) 18/1
Justin Herbert (QB Oregon) 18/1
Trace McSorley (QB Penn State) 20/1
Cam Akers (RB Florida State) 25/1
Rodney Anderson (RB Oklahoma) 25/1
Jake Browning (QB Washington) 25/1
Ryan Finley (QB NC State) 25/1
Drew Lock (QB Missouri) 25/1
McKenzie Milton (QB UCF) 25/1
Travis Etienne (RB Clemson) 35/1
Nick Fitzgerald (QB Mississippi State) 35/1
D'Andre Swift (RB Georgia) 35/1
Brandon Winbush (QB Notre Dame) 35/1
David Sills (WR West Virginia) 45/1
Ed Oliver (DL Houston) 66/1
Nick Bosa (DL Ohio State) 75/1


text:
Our chapter is the Tarrant County Birth Network. This spring, we published a book of birth stories called The Birth Next Door, which is available for sale, benefiting TCBN . We hold free monthly meetings on a variety of topics based on the MFCI (we'll get to that in a minute). Visit our website for topics and location.
We are currently in the process of gearing up for the 2nd year of BOLD Fort Worth 2011, consisting of a play, Birth, by Karen Brody and a Birth & Family Expo. Mark your calendar for September 23-24. If you have a Mother-Friendly business you'd like to advertise in TCBN's Resource Guide (distribution 10,000), there is still time! Here is a link that will tell you everything you need to know. Deadline is August 1st.
The foundation of the Birth Network is solid and this is really what I wanted to discuss in this post. We throw a lot of terms around and people tend to glaze over. For example, the 10 Steps of the Mother-Friendly Childbirth Initiative (MFCI) written by CIMS, or the Coalition for Improving Maternity Services, is the basis of everything we do, nationally and locally. The 10 Steps are evidence-based and have shown that if followed, maternity care will be improved for the entire family. I encourage you to read through these steps and check out the CIMS website. There are useful downloads there as well, including topics such as breastfeeding, induction, and risks of cesarean section.
Many people are aware of, or at least have heard of, the Baby-Friendly Hospital Initiative, written by WHO-UNICEF. I have discovered most people don't really know what that means, but it sounds good, doesn't it? There are 10 steps to being Baby-Friendly, and basically, it has to do with breastfeeding support -- not separating mom and baby, not offering bottles or pacifiers, and all around encouragement of breastfeeding.
The Baby-Friendly Hospital Initiative is a part of something much bigger -- it is the 10th Step to the Mother-Friendly Childbirth Initiative. I want to very briefly, in my own words, tell you what these steps are:
To be Mother-Friendly, a birth place must carry out these philosophical principles:
1. Anyone can be with the mother at all times if she so chooses, including a doula. She should have access to professional midwifery care. (Hospitals who do not employ midwives are not Mother-Friendly.)
2. Statistics are easy to come by.
3. Is respectful of differing cultures, customs, and religions.
4. Mom has the freedom to move as she wishes and is not forced to be in any position she does not choose.
5. If transfer of care becomes necessary, everyone is treated with respect and the mother receives respectful care throughout the process.
6. Routine interventions are not used unless medically indicated. Key statistics include: induction rate of 10% or less, episiotomy rate of 20% or less with a goal of less than 5%, c-section rate of 10% or less and 15% or less in high-risk hospitals, VBAC rate of 60% or more with a goal of more than 75%.
7. Staff is educated in non-drug methods of helping the laboring woman and does not encourage the use of drugs.
8. Staff encourages family members to hold, touch, and care for their baby, including premature or sick infants.
9. Discourages non-religious circumcision.
10. Baby-Friendly Hospital Initiative -- Breastfeed, breastfeed, breastfeed!
I hope you will press your care provider and birth places on these steps and if they are following them. The more we talk about Mother-Friendly Maternity care, the more common it will become.
If you are interested in finding a local chapter of BirthNetwork National, visit their website. There may be one near you. If not, start one!


text:
@ Computing on DemandFrom what I hear, not all the best cases are made from Aluminum. However, I can't think of the last case I used for my primary workstation that wasn't. Fractal Design has set out to change all that with the Define R4. This case is sleek, sturdy, and may just be the one to displace my aluminum tradition.
Tuesday Web Reviews:
be Quiet! Shadow Rock Topflow SR1 CPU Cooler Review @ Hi Tech Legion
Fractal Design Define XL R2 Review @ Hardware Canucks
BIOSTAR Hi-Fi Z77X (Intel Z77) Motherboard Review
Plextor MP5 Pro Xtreme 256GB SSD Review @ [H]
Fractal Design Node 605 Review @ Vortez
Lexar JumpDrive Triton 32GB USB 3.0 Flash Drive Review
NETGEAR ProSafe GS110T Gigabit SmartSwitch @ Benchmark Reviews
Dell XPS 12 Convertible Ultrabook Review @ Hardware Canucks
3DMark Review @ OCC
Samsung Galaxy Note 8.0 S Pen tablet hands-on video from MWC 2013
Noctua NH-L9i Cooler Review on Technic3D
[url=http://www.madshrimps.be/articles/article/1000399/]Cygnett Metalicus Silver Aluminium Case for iPhone 4 & 4S Review @ Madshrimps
SteelSeries Free Mobile Wireless Controller Review @ Madshrimps
Func MS-3 Mouse and Surface 1030XL Mousepad Review @ Hi Tech Legion
Wavemaster MX3+ 2.1 Speaker System Review
Looper (2012) Blu-ray Movie Review
Job Opening
eTeknix News Writers Required
Crysis 3 (PC)
Crysis 3 Review: New York, Here We Come (Again) @ Techgage
Metal Gear Rising: Revengeance PlayStation 3 Review


text:
PETAL PRETTY: When one is talking of signs of spring, specifically how and when they occur, and the stretch between San Diego and Los Angeles enters the equation, it can be impossible to not cite a certain bird and a certain mission and a certain date (okay, we'll 'fess up; we're talking about Capistrano's swallows, and their March return, but then you knew that). But very close up there with the swallows, on the signs-of-spring-along-that-stretch roster, are the Flower Fields of Carlsbad and their eye-popping rows of ranunculus. Even if you've never pulled off the 5 Freeway to visit the multi-acre gardens, you know them well if you've driven by in March, April, or May. Because there's probably nothing brighter on the planet. The reds, the pinks, the yellows are all super-sonic and oh-so-organic, seeing as how they're delivered via flowers. And if you've been longing for that sight again, hold tight; the Flower Fields open for 2012 on Thursday, March 1.
BIG NEWS: The headline out of the Flower Fields this year is that the garden whizzes "changed the color pattern" for "the first time in 15 years." You'll still find the same amazing buds, just in a different order. Of course, the Flower Fields also offer other pleasures besides staring at the ranunculuses (ranunculusi?), including a sweet pea maze and a greenhouse to stroll. If you want to see one of SoCal's -- or, let's be honest, Cal's -- most florid, eye-wowza sights, get to Carlsbad between March 1 and May 13. It's just after Mother's Day that all the gardens go bye-bye, sadly, for another year.


text: Andrew Shpagin 1,428 Report post Posted November 12, 2011 I will post all 3.7 updates and betas of V4 in this thread. We may discuss there all beta features that are intended for V4. Beta versions contain bugfixes and features for upcoming V4. Beta features intended for V4 may be enabled or disabled via Edit->Preferences->Show beta tools. Pay attention that versions from 3.7.14 it are actually V4 betas and many features that you see there are actually V4 preview. Beta features are LC tools, iconic UI, colored specular/emissive, scaled projection for photoshop, some new retopo tools, vertex voxel painting and some other, you may check it with "Show beta tools". But actually it hard to distinguish what beloongs to V3 and what to V4 because V4 is just logical evolution of V3. Windows [3.7.18H]: With CUDA, 32 bit With CUDA, 64 bit Without CUDA, 32 bit Without CUDA, 64 bit OSX [3.7.18F]: OSX build Download link Linux [3.7.18F]: Linux build download link Instuctions about installing CUDA for Linux List of changes: [31.08.2012] 3.7.18A - Retopo tools got Faces extrude tool in face selection mode - http://bit.ly/MC23kz - Other retopo improvement - automatic vert/edge/face selection in retopo select tool. Doubleclick will select connective area. - Selection become additive. Use CTRL+D or ESC or click outside the retopo mesh to deselect. - New UI global feature - if you are changing something dragging mouse manually you may press SPACE and enter exact numerical value. Space has now double action - usually choose tool, but in tools where yo pressed mouse and drag something it allows to enter precise value. It is applied to gizmos, primitives, split ring tool in retopo room. - Collada (dae) import-export introduced as first beta. - Add/split,Quads may work in free space too if you attaching polygons to existing geometry. - General retopo settings moved to Menu line to save space. - Points&faces retopo tool got set of improvements: (1) Possibility to assign other tool on CTRL, SHIFT, CTRL+SHIFT - http://bit.ly/NpAMYE (2) possibility to create quads only, (3) possibility to work in free space - In this build there will be possibility to navigate with arrow keys, ALT+arrows and NUM + -. In may cases it is convenient. Just choose navi scheme "3D-Coat_Arrows" - Instancing&proxy problems fixed - http://3d-coat.com/m...view.php?id=588 - Fixed retopo problem that leads to disappearing faces (rarely) after welding nearby vertices. in so way you will get good combination of artistic "on eye" and exact tools for precise work. - Big load of bugs from mantis fixed. [3.08.2012] 3.7.16A Win+Mac+Linux - Sketch tool issues fixed - lag when switching old presets probably fixed, but requires checking - slowdown in proxy mode with reduce fixed - rectangle/lasso selection enabled for merge/primitives tools. [30.07.2012] 3.7.16 - To global space modified, To uniform space introduced - http://3d-coat.com/m...view.php?id=562 - Sketch tool problems fixed - Delay when switching between tabs fixed - Save/Open dialogs are splitting all possible extensions in several categories and are storing current folder in correspondence to category. In previous implementation in some cases stored folders was big mess with stored folders. - Undo/Redo refined for differnt tools - Undo/Redo implemented for Cache/Uncache - Genius and other tablets will be supported. Wacom support rewritten too. - 'G' key will ghost/unghost picked volume - Specular contrast to Specular modulator in Layer options for convenience. - UV improvement - you may select multiple UV islands, CTRL+C, select one island of similar topology and use CTRL V to put them on each other. - A big list of mantis-reported issues fixed. This 2 weeks I concentrated on polishing 3DC. [16.07.2012] 3.7.15 - you will be able to edit projection in external editor with bigger resolution than veiewport - with multiplier. The picture size will correspond to viewport size, not to whole window size as it was before. - Inertia in srollable boxes improved - selection/mouse over/pressing colors of buttons adjusted over the whole UI - a bit updated icons - crashes related to merging/splines booleans fixed - Toggle fullscreen in View menu - pose selection will work in LC mode well too. [8.07.2012] 3.7.14A - RMB menu disappearing after right or left mousemove fixed - CutOff with depth limitation in ortho mode fixed - Clone and Cut'n'Clone problems fixed - scrolling inertia improved [6.07.2012] 3.7.14 - Applying masks and materials via cubemapping is now available in both - paint and voxel rooms. - Transform improved, now pivot points will be transformed together with child objects, in so way posing of chunked objects becomes very easy. Obj files export/import will srore/restore pivot point. - Invert tool action got possibility to assign hotkey, this checkbox appeared in paint room too. - fixed important ppp problem - appearing of random spot of big depth. - Retopo opacity may now be varied, other UV-sets are visible too (more transparent). - fixed - Masks can't be hidden and UNDO is not working at the same time - http://3d-coat.com/m...view.php?id=513 - fiхed - Arranging layers buggy - http://3d-coat.com/m...view.php?id=537 - fixed:"Render result" button brings up dialog that is always filtered to jpg, not the extension in use - http://3d-coat.com/m...view.php?id=533 - fixed: Info panel at bottom of screen in Retopo room not updating correctly - http://3d-coat.com/m...view.php?id=524 - Place image along spline - Erase bug - http://3d-coat.com/m...view.php?id=535 - fixed: Brush source image flipped http://3d-coat.com/m...view.php?id=527 - In move/pose/transform tools you will be able to modify voxels and retopo simultateously (optionally) - http://screencast.com/t/iTvfetHfI0t - I made that pressing SHIFT within transform tool allows to move only gizmo as if "Move only gizmo" chosen. - All tool got better consistency with E panel, unused E-mode are hidden now for each tool. - Scrollable panels got inertia. - Fixed several problems related to planar mapping and re-wrapping separate islands. There was problem with fitting updated islands. - Fixed set of unwrap problems over hardsurface models. Ther was problems with accurate unwrapping of multiple T-junctions. - Current selected point in spline will be highlighted when you edit points ias table. example - http://bit.ly/LBymU5 - Important export option for real production - DXF export of UV islands contours for further laser cutting in real scalse. In so way you may retopo object, map it, export and cut it from leather, acryl or plastic. - A lot of proxy-related problems fixed - different primitives problems fixed [19.06.2012] 3.7.13 - Depth/opacity/radius may now be defined as function (curve) of pen pressure. It is very useful to customize and thin tune of brushes. - I made possubility to define alphas via curves - bit.ly/M7TIG3 - Proxy (multiresolution) may now work via decimate! It helps a lot with thin surfaces. - New command in "VoxTree->RMB->Split with.." to split one volume with other one in two parts. It works for both modes - surface and voxels. - Resolved conflict with layers dragging and windows scrolling - drag bar appeared over each layer. - a lot of little bugs fixed [8.06.2012] 3.7.12E - Important fix: brushing quality improved - more correct handling of backfaces - UI improvements - more informative hints with pictures in left panel - LC extrude clay improved to provide better detalization - Fixed: hard to select and operate over reference image controls - Fixed: SHIFT selection not working in pose tool - Import image as mesh improved - much better stencis mixing. Blob tool got better quality - Fixed: Painting along curve fixed in voxel tools was not working over transformed volumes. Quality improved a lot too. - Fixed: a bit shift down when rendering turnables [7.06.2012] 3.7.12D A lot of changes in UI - new iconic UI with possibility to switch iconic/text style - new quick panel (SPACE). There are local hotkeys and Quick Access bar, drag&drop. - essentially updated presets system - new scrollers, drag window contence with lmb, rmb or mmb. - new tabbed preferences window - more pretty general UI style Other changes: - fixed bug http://t.co/BaQ11qiM - There is new possibility to send big files to support in Help menu - "Send file to support". - Little view adjustment - corresponding axis length, storing grid and axis settings, possibility to turn off some axis view. - Path tool updated, now every click adds point. - a lot of smaller bugs fixed [5.05.2012] 3.7.11 - I improved algorithm of brushing to make strokes more smooth and even. Need feedback there. - Merge/pose tools tweaked in order to work more consistently with objects scale and gizmo placement. - New UV path tool got really powerful options - multiple middle points, path building criterium - bit.ly/IJXmFf - Also it will me possible to mark seams in dependence on crease angle - it is easy way to map hardsurface objects. - pressure dependence and picker issue resolved. - Mud brushes got noise degree slider. [24.04.2012] 3.7.10A - fixed slowdown when rotating viewport with ref mesh or ppp/mv - voxel fill tool improved - now it will close holes over thin surfaces much better. It is very important to fix scan errors. - fixed broken Textures->Baking tool [20.04.2012] 3.7.10 - Per-face hide tool in voxel surface mode - CutFace in PaintRoom will hide voxel pieces too. In so way freeze/hide tools in paint room act on voxels as well. - Ghost mode introduced - http://www.3d-coat.com/files/ghost.png - New blendmode - Highlight emissive. Read hint there. - new item Texture->Import->Emissive intensity - "To center mass" and "To bound centser" in Merge tool will move gizmo instead of object. - Free-form pose deformation quality improved a lot. Matth of transforms rewritten. - Fixed "more on bright" issue - http://3d-coat.com/m...view.php?id=491 - fixed "improper scale issue" - http://3d-coat.com/m...view.php?id=494 - fixed "Selecting Low-Poly View breaks shading views" - http://3d-coat.com/m...view.php?id=495 - mutiple uv-sets per object in FBX export/import supported. - resolved scaling issue - http://3d-coat.com/m...view.php?id=502 - import tiles as UV sets implemented for MV painting too. - I made better support of smoothing groups export via OBJ files. Now groups are marked explicitly http://3d-coat.com/m...view.php?id=493 - crash when saving subtree fixed - http://3d-coat.com/m...view.php?id=501 - small fixes: renaming models in "Models/Splines" tab fixed + dropped models from VoxTree -> Models getting more intuitive names. [31.03.2012] 3.7.09 - Colored specular and emissive channels introduced in ppp/mv/ptex/voxels. Use new layer blending modes to assign colored specular/emissive to some layers. Pay attention that colored specular and emissive work only for Default shader, so assign it as default and use it to see effect. I will update all shaders after your review of how it works now. - Fixed problem of baking with option "Check groups and volumes correspondence" [26.03.2012] 3.7.08B -AUTOPO density problem fixed. [21.03.2012] 3.7.08A - fixed problem of Sketch tool - incorrect shading (was result of speculatity introduction) - improved naming of tiles - if material hovers whole tile new UV set will get name of that material and material will not be renamed. [20.03.2012] 3.7.08 - Specularity supported in voxel painting. Warning! You should re-assign default shader with RMB click over shaders panel to get it to work. If you still not able to paint specularity - delete MyDocs/3D-CoatV3/Shaders/Custom/ - but preserve imprtant for you shaders. All shaders was re-written, so older ones will not support specularity. - 3D-Coat will support import/export of objects that use tiles instead of UV sets - like from Mudbox. Example - how it works - http://www.3d-coat.c...mport_tiles.png - Fixed several problems in pose tool. - UI adjustment (even longer menus will fit into screen) - http://bit.ly/zAIPas - fixed problem of rectangle/lasso painting without antialoasing in some cases. - fixed several important bugs that are hard to describe. [12.03.2012] 3.7.07A - fixed crash when you delete custom tool - fixed possible surface smoothing issue - fixed bug in VoxLayer tool - not always possible to select area - Example - how it works - 3d-coat.com/files/Import_t… [10.03.2012] 3.7.07 - Voxel LC tools may be duplicated by RMB click. You may customize new tool in own way and share new brush. In so way you may create for example variation of GeneralBrush and store/share it. - much faster initial loading - Sketch tool got improvement. Now it is possible to assign images as top and bottom stencils and set tapering angle (positive and negative). Examples - http://bit.ly/xv0491 http://bit.ly/yTHhh9 . It works as advanced loft tool that may join contours of different topology. - fixed several UI glitches. - fixed problem http://3d-coat.com/m...hp?id=486#c1396 [03.03.2012] 3.7.06B - Important change for retopo room symmetry - http://bit.ly/wmr78T - lot of crashes fixed - shaders list problem solved [27.02.2012] 3.7.06 - Clone tool got major update (mv, ppp, voxels) - see how it works now - http://www.3d-coat.c...es/cloneray.png - Unclosed meshes with color may be opened in voxel room preserving color. Merge as skin + Merge without voxelizing - http://bit.ly/Aw2WYj - There was not enough space for new functions in VoxTree->RMB, so I made several improvements: 1) combined some items to submenus, made access to all items in VoxTree->RMB via hotkeys 2) RMB menu in all lists will be generated dynamically, so speed of interface grown and memory consumption decreased. It leads to faster moving between rooms, less UI lags. 3)UI will not flicker when dock panels will be resized, all will be resized smoothly. - Important change: now all numeric values in sliders (like brush radius), input fields will be in same units as imported model. It is super important for real production where you need to know and operate with exact sizes. - VoxTree->RMB in surface mode got 3 new commands: 1) Create shell. Model will be transformed into thin shell for ease of futore voxelization and preserving color. 2) Close surface holes. Important for importing models directly from scanner when you can't ensure that model is waterproof. You will be able to specify max hole size to be able to close only small holes if need. 3) Bake color there from all volumes - allows to transfer color with layers from set of volumes to the current one. [19.02.2012] 3.7.05B - PLY export/import with vertex color. Good for color scanners and for exporting to xNormal. It is fastest way to drop mesh to xNormal. - OBJ files with vertex color compatible with xNormal. - restored missed control in Free form pose tool - "transform only gizmo" - better pose selection through all volumes - works well with rooted volumes like paw with claws. Previously only one claw was selected. - multithreading support for Hide tool and many other with rect selection [16.02.2012] 3.7.05 - You will be able to import image(s) as mesh - look examples - http://www.3d-coat.c...ImageAsMesh.png I replaced older logo tool with this new one, it is much more powerful. You may also access this function from File->Import->Import image as mesh - If you will import model with texture for vertex painting color from texture will be projected on vertices. - I made several improvements and bugfixes in pose tool. 1) Correct work of pose through all volumes with rooted child volumes. Previously only one root was selectable. 2) Possibilitty to select several control points in FreeForm mode. 3) Possibility to move only gizmo in free form multiple selection mode - Retopo room speed optimized to work much faster in all modes up to 2x - 5x - Cavity painting quality and speed improved a LOT in all paint modes. Much much better than it was. It is based on the same pronciple as cavity painting in voxels. It is based on normals divirgence instead of geometry curvature measurement. - Baking speed and quality essentially improved especially if you want to bake displacement. If baking ray not touching surface nearby and spike appears in so way special filter will cut it out. Also you amy apply this filter manually if need. You may also enter scan depth values manually to control baking better. - Voxel measure tool updated - now it may measure length of curves, lasso, perimeter of the section - http://bit.ly/y46LmR - Rotation gizmo in pose tool modified a bit for ease of rotation in screen space. Rotation handlers direction will be adjusted automatically. [31.01.2012] 3.7.04C - fixed major vertex paint crash for all OS - Fill Layer/Fill object work correctly in Fill tool [29.01.2012] 3.7.04B - fixed crash in pipeline surface-paint-voxels, change-surface - fixed crash in vertex painting due to mullticore optimisation - fixed gizmo problem - too difficult to select arrow in some positions - fixed sphere primitive placing problem [28.01.2012] 3.7.04A - I made good pipeline to maintain color while surface<->voxels transitions. See description - http://www.3d-coat.c...es/bakedemo.png - Cavity painting in voxels done - http://bit.ly/zQL6mJ - All boolean operations [even between volumes] will preserve vertex color. - Resample will keep color too. Color will be re-projected. New routine opens possibility to preserve color in almost all cases. - FBX import export supported with vertex color - Any layer may be marked as "Use as vertex weight" and used as vertex weight map if you will export scene as LWO. It works in all paint modes. Weight may be 0..1 or -1..1 on your choice [16.01.2012] 3.7.03C - painting over multiple voxel layers simultaneously. - Connector to Photohop works with voxel painting too. - Fill tool preview will not lag even on highpoly voxel objects. - New tool intodiced - layer. It is intended for medical application, but will be very useful for cloth, hardsurface modeling and many other. See example - http://3d-coat.com/files/VoxLayer.jpg - clone tool bug fixed - http://3d-coat.com/m...view.php?id=459 [12.01.2012] 3.7.03B - import/export of vertex colored obj & lwo files. Lwo - via vertex maps. Please check compatibility with xNormal You may import obj-s from ZB and continue painting. - multicore optimization. - Frame fixed - several crashes fixed - symmetry plane works better (consistent size) [11.01.2012] 3.7.03A - export compatimle with ZB (should be tested) - picking works correctly (H and V) - baking problem mettioned by Phil (probably) fixed. [10.01.12] 3.7.03 - beta - painting over voxel models. Just switch to paint room. If you need to turn it off - use View->Show voxels in paint room - better symmetry support in Paint room (there was problems with Points & faces) - better colors correspondence when baking voxels->paint room - new brushes in LC tools - build, extrude, updated general brush, flattern. [16.12.11] 3.7.02 - beta - Free form primitives and pose tools got multi-selection and gizmo (if multiple elements selected) - http://bit.ly/tihLm7 - All retopo tools will support realtime symmetry updating. If you change something on one side of existing symmetry - it will be done on other side. Turn off "Retopo->Show mirrored" to see clearly how it happens. It is very important if you want to update existing mesh without breaking UV set. - Primitives updating done to produce really good quality in surface mode booleans. Grid density may be varied by slider. - Found one more lag in retopo tool (and UI in general). Now it will work faster, especially on undo/redo and tool switching. - I found why importing model for ppp may take long time in some cases. It was realtime pading preparing routine. Now optimized a lot. - airbrush in ppp & freeze issue solved - http://3d-coat.com/m...view.php?id=447 - Pose, primitives & Free form with symmetry problem resolved - http://3d-coat.com/m...view.php?id=441 - UV room "add clusters" bug fixed - http://3d-coat.com/m...view.php?id=445 - UV mapping in retopo room improved - when you add polygons UV will be extended properly after switching other tool - http://www.3dcoat.co...s/UV_update.png - Fixed bug - keeping scale of merged object in voxels was inaccurete up to 3%. It was well visible on far off-ce0ntered models. - fixed cube lag: http://3d-coat.com/m...view.php?id=435 - attempt to fix Linux delay bug, but really not sure there ... [18.11.11] 3.7.01 - stable: - Adaptive Decimate Brush: reduce without fear of loosing detail http://wp.me/petJN-zY - Snake/Spikes/curves/Muscle/Toothpaste tools are supported in surface mode too (even faster) - http://bit.ly/vMlC3X (booleans of course). It is 160 k model. To get same in voxels you need probably millions. Of course that spikes/curves are not separate pieces but merged into object - look a little manual smoothing near some spikes. - curves of objects supported in surface mode. - shader thumbnail issue fixed - http://3d-coat.com/m...view.php?id=430 - droplist item selection fixed - http://3d-coat.com/m...view.php?id=426 - Shadow casting issue fixed - http://3d-coat.com/m...view.php?id=428 - I made compatible LC tools and booleans - LC&stuff will preserve sharp edges until edge is not smoothed by SHIFT. - Sphere tool with cubic interpolation fixed. Be careful with booleans - if merged object (spike, separate curve branch, separate curve chain, paste stroke) has self intersection - booean will fail. 1 Share this post Link to post Share on other sites