text:
How to Build a Decentralized App on Polygon and Ethereum with Magic
#Quick Start
$ git clone https://github.com/magiclabs/magic-polygon.git
$ cd magic-polygon
$ mv .env.example .env // enter your Magic API key and Ropsten node URL (from Alchemy, Infura, etc)
$ yarn install
$ yarn start
With the rising gas prices on Ethereum, many developers are looking at other options that provide more scalability, faster transaction speed, and cheaper gas costs for users. Polygon, often referred to as an Ethereum side-chain, quickly established itself as one of the most popular solutions.
Polygon is a Proof-of-Stake layer 1 blockchain, and being EVM-compatible, established dapps on Ethereum can be easily re-deployed to Polygon with minimal-to-no code changes. Transactions on this side-chain, such as minting an NFT, can cost less than $0.01 compared to the same transaction on Ethereum which can cost several hundred dollars.
Read: Multichain: What It Is, Why It Matters
With Magic, developers can connect to Polygon by simply specifying the network URL when initiating a Magic instance. This guide will show how you can create a web3-enabled app, allow users to switch between Ethereum and Polygon networks, call smart contracts, and send transactions.
Note: `ETH` is the native token to Ethereum, `MATIC` is the native token to Polygon.
Note: this app was bootstrapped with the
npx make-magic React template.
#Connecting to Ethereum / Polygon
magic.js, we will need two
Magic and two
Web3 instances, one for each network, since we're allowing users to switch between the two. If you're only interested in connecting to Polygon, then only one instance of
Magic and
Web3 should be created. We also are adding
magicEthereum.network = "ethereum" to be able to identify the Magic network we're creating.
You'll use the same API key for both
Magic instances so that the user's public address does not change.
import { Magic } from 'magic-sdk';
import Web3 from 'web3';
* Configure Polygon Connection
const polygonNodeOptions = {
rpcUrl: 'https://rpc-mumbai.maticvigil.com/',
chainId: 80001,
export const magicMatic = new Magic(
{ network: polygonNodeOptions }
magicMatic.network = 'matic';
export const maticWeb3 = new Web3(magicMatic.rpcProvider);
* Configure Ropsten Connection
const ropstenNodeOptions = {
rpcUrl: process.env.REACT_APP_ROPSTEN_RPC,
chainId: 3,
export const magicEthereum = new Magic(
{ network: ropstenNodeOptions }
magicEthereum.network = 'ethereum';
export const ethWeb3 = new Web3(magicEthereum.rpcProvider);
#Switching Between Networks
Users are able to switch between the Ethereum and Polygon networks with the
select element dropdown list. Since one
Magic instance points towards Ethereum, and the other Polygon, we simply update the instance that we're using for our app based on whichever network the user selects.
// pseudocode to just display the relevant code snippet
import { magicEthereum, magicMatic, ethWeb3, maticWeb3 } from '../magic';
const handleChangeNetwork = e => {
e.target.value === 'ethereum' ? setMagic(magicEthereum) : setMagic(magicMatic);
return (

<select name="network" onChange={e => handleChangeNetwork(e)}>
<option value="ethereum">Ethereum (Ropsten Testnet)</option>
<option value="matic">Matic (Mumbai Testnet)</option>
#Viewing User Balance
A user's public address will be the same on both Ethereum and Polygon (as long as you are using the same API key for each instance) so a simple
web3.eth.getBalance call is all that is needed for either network. Because the native token of Ethereum is
ETH, and for Polygon is
MATIC, we're displaying the appropriate token symbol based on the network we're connected to.
// pseudocode to just display the relevant code snippet
const fetchBalance = (address) => {
web3.eth.getBalance(address).then(bal => setBalance(web3.utils.fromWei(bal)))
return (

{balance.toString().substring(0, 6)} {magic.network === 'matic' ? 'MATIC' : 'ETH'}
#Send Transaction
Sending a transaction is also very simple and the same for either network you're connected to. All that's needed is to provide an amount to send, and
from and
to addresses. If no
gas or
gasPrice are explicitly passed in, the gas limit and price will be calculated automatically. Otherwise, the values passed in will be used.
// pseudocode to just display the relevant code snippet
const web3 = magic.network === 'ethereum' ? ethWeb3 : maticWeb3;
const sendTransaction = async () => {
if (!toAddress || !amount) return;
const receipt = await web3.eth.sendTransaction({
from: publicAddress,
to: toAddress,
value: web3.utils.toWei(amount),
return (

Send Transaction

<input type="text" value={toAddress} onChange={e => setToAddress(e.target.value)} placeholder="To Address" />
<input type="text" value={amount} onChange={e => setAmount(e.target.value)} placeholder="Amount" />
<button onClick={sendTransaction}>Send Transaction</button>
#Calling Smart Contracts
Separate smart contracts will need to be deployed on each Ethereum and Polygon for your users to interact with them. So you'll also need to dynamically know the correct address that the contract is deployed to in order to call it.
// pseudocode to just display the relevant code snippet
const network = magic.network === "ethereum" ? 'ethereum' : 'matic';
const ropstenContractAddress = '0x8cb46E4bFc14Ce010dFbE5Ecb61BA64d798D3A67';
const maticContractAddress = '0x9ebE0B009146643bb3560375A4562D8d89E135e9';
const contract = new web3.eth.Contract(abi, network === "ethereum" ? ropstenContractAddress : maticContractAddress);
// Grabbing `message` variable value stored in the smart contract
const fetchContractMessage = () => contract.methods.message().call().then(setMessage)
// Update contract `message` value on the blockchain
const updateContractMessage = async () => {
if (!newMessage) return;
const receipt = await contract.methods.update(newMessage).send({ from: user.publicAddress });
return (

Contract Message

{message}

Update Message

onChange={(e) => setNewMessage(e.target.value)}
placeholder="New Message" />
<button onClick={updateContractMessage}>Update</button>
That's all there is to it! You've now got an app that allows users to create a wallet with just their email, and connect to multiple networks within your app. More Tutorials: Building a low-code, opinionated approach to plug & play login


text:
Bridge And Structural Department Manager
Bridge And Structural Department Manager
Columbus, Ohio
Employment Type
Architecture, Engineering & Construction
Job ID
Our client is seeking a Bridge Department Manager. They are a full-service AE firm headquartered in Columbus, Ohio, with offices in Cleveland, Cincinnati, and Pittsburgh. Founded in 1990, their core services have expanded to encompass architectural, structural, water/storm/sewer design engineering, bridge/roadway design engineering, surveying, and construction management/inspection.
Job Description:
Our client seeks an experienced Bridge Engineer (ODOT Level 2 qualified) to oversee and manage our client's Bridge and Structural Design Group. Roles will include management of bridge/structure design projects, marketing the firm's structural and bridge design capabilities, providing mentorship to younger bridge engineers and other associated roles.
The Bridge Department Manager will be responsible for leading the structural design process for new construction and renovation projects. This individual will have experience in field investigation, preparing structural calculations, design reports, construction drawings and specification for City, State, and federal government projects. He or she should possess an excellent working relationship with multi-disciplinary teams to design and deliver quality products to their clients.
Job Requirements:
- Prepare construction drawings utilizing Revit and AutoCAD
- Work closely in project teams and assist where needed to complete projects on aggressive schedules
- Actively seeks new knowledge related to structural engineering practices, principles, and regulation changes
- Performs structural design and analysis for various structural materials, including steel, concrete, and concrete masonry
- Develops, modifies, and reviews models, plans, details and drawings of structural engineering systems and components according to established standards and modeling techniques
- Utilizes knowledge and experience in applying modeling principles for complete and accurate drawings
- Must be ODOT Level 2 Bridge Engineer
- Bachelor's degree in Civil or Structural Engineering
- Professional Engineer License required
- 4+ years of related work experience managing multiple projects that include at least one of the following software systems: Revit, AutoCAD, RISA 3D, Floor and Foundation
Contact Details:
Daria Teller
(516) 319-1050

subset: commoncrawl


text:
Fort's Crowe a battler on both ends
FORT DEFIANCE – Before the season, if someone had said Fort Defiance's Brendan Crowe would be named offensive player of the year, no one would have been surprised.
Crowe scored almost 15 points a game as a junior and would be relied on to score just as much if not more this season.
But what if that person would have told you Crowe would be The News Leader's 2014-15 Defensive Player of the Year?
Wait, what? Crowe plays defense?
Well, yeah, he does, and actually quite well.
"Usually I was known for my scoring ability and stuff," Crowe said. "I'm definitely proud of (getting a defensive honor). It kind of shows that when there's a good player on the other team you can step up and defend them well."
When the Fort Defiance coaching staff put together a game plan, often one of the biggest decisions the coaches had to make was if they were willing to sacrifice some of Crowe's offense for defense.
The tradeoff is an obvious one — less points for Crowe, but also less points for the opponent's best scorer, the matchup Crowe usually draws.
"As we got toward the end of the season where we were in tournament play I said, 'The heck with it,' " Fort coach Larry Leonard said. "He held the kid from Magna Vista who had been averaging almost 20 points a game, he held him to 10 here. It wasn't quite enough to get us over the hump, but that was his assignment and he did a great job with it."
Two games before he kept Western Albemarle's Ryan Ingram, who had scored 61 combined points in the Warriors' two previous games, to two points in a Fort Defiance win. Crowe also led the Indians in scoring in that game with 15 points.
The win over Western was in the Conference 29 tournament semifinals. A game later, Crowe was asked to step up in the fourth quarter against Spotswood's Justin Kier.
As Fort rallied in that game, eventually falling by three after being down by 12 in the second half, all of the offensive sets in the fourth quarter were going through Crowe, who hit big shot after big shot to get the Indians back in the game. He led the team with 14 points.
On defense, Fort switched exclusively to man after mixing defenses earlier in the game. Crowe guarded Kier, who didn't get a field goal in the fourth quarter.
Crowe did all of that while playing on a bad ankle he hurt in the first half.
"I think Brendan's defense was something that often got overlooked simply because he was so explosive on the offensive end," Fort Defiance assistant coach Ben Halterman said. "There were many nights he was fun to watch when he got dialed in offensively and the casual observer would forget he was doing that while many times working his tail off on the other end of the floor defending the other team's best offensive player."
Crowe averaged 13.8 points a game this season, but also had 2.8 rebounds and 1.2 steals a game. At times, it took its toll.
"It can be hard, a little tiring and stuff," Crowe said. "But I just feel like you've got to push through it. Just play good defense and it will lead to easier points on offense."
Leonard said the 5-foot-11 senior has good size for a guard, and his wingspan and quick feet are a huge benefit on the defensive end of the court.
"He also has the head for helping us execute defensive game plans," Leonard said. "He's a good all-around basketball player. He's not just a scorer."
All-City/County Boys' Basketball
First Team
•Will Henderson, Fort Defiance, senior
•Jamal Simpson, Stuarts Draft, senior
•Adam Pickett, Stuart Hall, senior
•Darius George, Robert E. Lee, sophomore
•Brendan Crowe, Fort Defiance, senior
Second Team
•Chris Baker, Waynesboro, junior
•DeVante Robinson, Waynesboro, junior
•Parker Glenn, Fort Defiance, senior
•Zach Roberts, Riverheads, senior
•John Leavell, Wilson Memorial senior
Honorable Mention
• Burke Bender , Waynesboro, junior
• Matt Biernat, Ridgeview Christian, junior
• Tavian Brown, Robert E. Lee, junior
• Kendall Casto, Riverheads, senior
• Adam Clem, Grace Christian, senior
• Gunner Cook, Robert E. Lee, junior
• Zach Cook, Stuarts Draft, senior
• Mack Cullen, Wilson Memorial, senior
• Corree Darcus, Robert E. Lee, senior
• Seth Deibert, Stuarts Draft, senior
• Stowe Graham, Waynesboro, senior
• David Heishman, Grace Christian, senior
• Justin Leary, Wilson Memorial, senior
• Trae Lawerance, Stuart Hall, senior
• Lane McAllister, Fort Defiance, junior
• Ben Misantone, Ridgeview Christian, senior
• Aaron Quillen, VSDB, senior
• Nick Rodeffer, Buffalo Gap, senior
• Holden Sandridge, Buffalo Gap, junior
• Dean Shaner, Wilson Memorial, senior
• Zach Thompson, Buffalo Gap, junior
• Nick Whisman, Grace Christian, senior


text:
At Senan Group LLC, we help our clients become involved in new and emerging technologies that can help improve their companies. Our goal is to assist them in becoming educated on how these new technologies can help further their competence and quality as an enterprise. Aside from that, our professionals will also ensure that each client will meet each compliance requirement, as well as help them implement these into action.
Cloud Compliance for Regulatory Use
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- Program Management for ML and AI
- Develop AI and ML Regulatory Strategy
- Design AI and ML Models
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- Develop Regulatory Test for RPA Implementation
Talk to Us!
Should you need our expert advice and guidance, please feel free to send us a message anytime! We will be more than happy to assist you and your company.


text:
Indian club, otherwise called ancestral club, are betting Ufacompany foundations that are based on ancestral reservation lands in the US. In 1979, the principal Native American club was implicit Florida, which was at first a bingo parlor. On account of its prosperity, around 150 clans followed and began working club and bingo lobbies before very long.
In 1988, the US Congress authorized the Indian Gaming Regulatory Act (IGRA), and the National Indian Gaming Commission (NIGC) was laid out. NIGC is the administering body that manages all high-stakes ancestral club whose activities fall under Class II and Class III. Here are the three gaming classes in view of IGRA:
Class I – customary stately and social games with negligible awards; solely directed by ancestral legislatures
Class II – chance games like bingo, pull tabs, poker, punch board, non-banked games, and so on; managed by ancestral legislatures yet should agree with NIGC's prerequisites and state regulations.
Class III – all types of games that are not under Class I and II, including blackjack, roulette, craps, and gambling machines; ancestral authority should follow IGRA's severe guidelines on Class III gaming foundation and activities.
With this, ancestral club are simply permitted to work in states where betting is legitimate.
Do Indian Tribes Own All US Casinos?
Not all US club are claimed by Indian clans. Above all else, many business club work inside locales under government regulation. These gambling clubs are commonly claimed by enormous confidential gambling club organizations like Las Vegas Sands Corps and Caesars Entertainment.
Besides, even Indian gambling clubs are run uniquely in contrast to one another, contingent upon the clan's locale. Despite the fact that there are the people who are as yet overseen by the ancestral specialists, a few enormous Native American club are placed into contracts for business club organizations to masterfully work. One model is Caesars Entertainment dealing with Harrah's Cherokee, an ancestral gambling club resort in Cherokee, North Carolina.
Do All Indian Tribes Run a Casino?
As per NIGC's information, not all governmentally perceived clans in the US work a betting foundation. Starting around 2020, there are 574 remembered US clans, and 248 of those are governmentally perceived to work an ancestral club. Some of them run various betting foundations. Presently, there are a sum of 524 ancestral gambling clubs that work across 29 states in the US.
Moreover, there are around 460 gatherings that are not approved to begin a Native American gambling club for they don't qualify as an "Indian Tribe" in view of the definition expressed in IGRA.
Then again, simply 13% or around 72 to 74 Indian gambling clubs can give payouts. As per NIGC, just the people who have demonstrated to use their benefits in subsidizing their clan's administration, leading social projects in their networks, and assisting their economy with facilitating create can demand to deliver payouts authoritatively.
Ultimately, in view of the administrative board's report, Indian gaming gross income is $27.8 billion for the Fiscal Year 2020.
Indian Tribal Casino Statistical Data
Ancestral Casino Infographic
What Makes Indian Casinos Different from Commercial Casinos?
Starting around 2020, there are 525 ancestral club in the US, which is significantly more than the 462 business gambling clubs effectively working there. For you to comprehend how the two are unique in relation to each other, here are the essential elements:
RTP Rates
Business club are expected to consent to their state's guideline on the base lawful re-visitation of player rate or RTP. For instance, openings in Nevada club ought to be set with a RTP of 75% or more.
Then again, Indian gambling clubs can offer a lower RTP than that of their business partners since state regulations don't direct local American gaming. Moreover, they don't have to present any reports on their RTP, dissimilar to standard club that need to give a duplicate of their recompense rate to their administrative board consistently.
Notwithstanding, a few Indian gambling clubs have proactively ensured that their RTP rates are only equivalent to those in business club. Moreover, these ancestral gambling clubs actually need to keep up since with lower RTP rates, they'll probably get less clients.
Games Availability
In light of the gaming classifications set by IGRA on Indian club, games on every local betting foundation might fluctuate. The most widely recognized games that you'll see are video poker and gambling machines as long as they have achieved a minimal.
Most Indian club fall under either Class II or Class III classifications. Those in Class II can offer bingo, pull tabs, lotto, poker, and different games that are played with numerous players where the awards rely upon the quantity of players and the ticket costs. Then again, class III ancestral club can offer Vegas-style games like business club.
Remember that the games' accessibility may likewise fluctuate relying upon state guidelines for business gambling clubs.
Class II Slot Machines
Since there are gaming classes for Native American club that can limit the range of games they give, clans under Class II needed to consider ways of stilling offer a Vegas-like encounter while conforming to the guidelines. With this, they considered making gambling machines that can be mistaken for a Class II game, which is bingo.
With this, main Indian club have class II gambling machines, and business club just have class III. Class II gambling machines look equivalent to the Class III ones. Their fundamental distinction is that the previous has a little window as an afterthought that shows the bingo designs. It is probably not going to see these sort of games show up in US online gambling clubs.
To play Class II openings, begin by pressing the twist button. You'll then, at that point, be electronically pooled with different clients who are playing at the same time and have pressed the button. The game will expect no less than two players, with limitless players permitted. Fundamentally, these sorts of gambling machines are not openings by any means; all things being equal, they're precisely similar to electronic bingo however are simply made to seem to be Vegas spaces.
Foundation Amenities
With regards to the size of their foundations, Indian gambling clubs are way bigger even contrasted with those most famous club in Vegas and Atlantic City. This is fundamentally in light of the fact that an ancestral gambling club has a more extensive local land to fabricate an inn and club on, which permits them to add more conveniences and different administrations. A Native American gambling club has more capability rooms, spas, pools, exercise centers, and shops.
Then again, business gambling clubs are simply restricted to the spaces accessible in occupied urban communities close to huge shopping centers and neighborhoods.
Furthermore, Indian club having greater measured gaming space implies they additionally enjoy the benefit of putting more table games and gambling machines on the betting floor.
Find out about Native American gaming and the distinction between Indian club and business ones can assist you with picking which foundation is better to you. As a general rule, there are no tremendous contrasts between the two kinds of club according to a client's perspective, particularly on the off chance that you're only searching for a betting foundation to have a good time and sit back.


text:
Welcome to the Trashalanche. We are back to a hundred percent attendance, Brit Mike Fouchet, myself, Brynn Halliburton. We're sponsored by channel fireball. Five star review update. Alex Wilson is still the last person to leave a review. Do not let Alex Wilson when I know that people listen to as Potter competitive people. I know you do not want to let Alex Wilson win. You got to post your own review, so you can be the most recent person. If you leave a review, we read on the pod.Brit:
How about, you know, you you've mentioned before how people have like solicited you to be on the podcast. You leave us a review that next review, maybe that's our next guest,Brent:
but it has to be a good year of you.Brent:
Brett's really going out there. All right. Guys, I thought we should start with, I saw Natalie Molarz post talking about how they had apparently updated the CPS, which they had not kind of done. Like there'd been one last weekend of events before COVID shut everything down two years ago. And they had never really like rerun the numbers and it made me realize obviously, I think we're all wondering our event's going to go. It kind of seems like they might, although I had tickets to a concert at the end of February that just got, they just canceled the concert in here in DC. SoMike:
Oh, wow.Brent:
no sleigh bells for me, it's the lamb.Brit:
Are the, is like OMA crowds still trending like that badly. Like, I, I don't, I haven't sortBrent:
I think the numbers are turning around,Brit:
what I thought. Yeah.Brent:
so yeah, I mean, I was, I was surprised to see that they would cancel a concert end of February, but I, I also think they, they canceled the whole tour. So. Yeah, maybe they had events coming up and they'd decided to get ahead of the whole thing. But yeah, there's, there's like, so on. the one hand, I guess I feel like maybe they're thinking yeah, events are going to happen. So here was the question that occurred to me when I saw Natalie's post, which was about them updating the CP. I immediately went checked, cause I thought. this is not going to be on Natalie's radar, particularly because OSI is such a small market, but it's going to be on, you know, everybody in Americas, which is, did they move seniors over in the masters? Like people at an aged up, have they resolved that? And they have not like done anything there yet. Will they do anything before the first regionals? Or is this going to be one of those things where like we go to like months and months of tournaments before we find out what like. Like my initial reaction was there must be all these announcements that are just about to come out. And the second we published this pod, there's going to be like a huge wave of big announcements. And, you know, we got to get this pod out so we can get to those because they will not do it before our pod. But, but then I was like, you know what? I know Pokemon. And I know that like, just because there's an event and people need points, doesn't mean they're going to give us insight into how points work now.Mike:
Yeah. Hi. I wouldn't be surprised if we don't get any answers. Before, like there was that one season where we went like a third of the way into the season without even knowing the CP threshold. I bet we're in that, in a camp, more like that, like in a situation where like that.Brit:
Yeah. Yeah. I mean, it does seem, I not, I was trying to think if there's any sort of point of evidence other than Natalie's posts. But when I saw that this morning, I definitely started to make me think like a little less pessimistically, like, all right. Like maybe that's a sign. Maybe, maybe I think there was something else. Maybe it'll come to me. But another just like tinfoil hat, like maybe, maybe it's indicative of something, but like, yeah. I mean, we're just too close. It feels like, I just think if they weren't going to do it, we'd know already. Maybe we're still playing chicken. I don't know, but I'm a little more optimistic about. Things getting rolling, but yeah, like the, and we've talked, I've talked about this before. Like I don't, I don't know what they want to do with worlds and if they're not going to change like CP drastically, like no one's going to qualify, especially because leak cups and leak challenges still seem to be up in the air too. And that's like, you know, love it or hate it. That's a necessary ingredient. And a lot of players sort of qualification route, like plenty of players. Like, I don't know, Mikey, what do you think is like a standard, like low goal from like the cities? Like, or not cities, but like lead cups, like 200 points, like w w what is four topic areas? Eight top eights. That'sMike:
That's 200 points. Yeah, because I'm pretty sure 25 is for top eight.Brit:
Right. So, yeah, like, I mean, I think that's pretty standard, but like, if though, if those don't exist and it's still like a 500, 5 50 threshold, like who's qualifying, unless someone, someone who already has points. Venturing out into the world, every single weekend, traveling, traveling, traveling, traveling, and I guess not catching COVID the whole time too. Like.Mike:
Yeah. Yeah. It's true. Like wheat cups or both for, for, for like that, the types of player that are well, there's kind of like two types of players that really need the leak cups. It's the people that don't travel a ton. Maybe they just do like two or three raise your dose per year. But our PR like top tier or very good players, I would put myself in that camp. Like I need league Cubs to be able to qualify. And then there's the players that maybe aren't like, you know, the highest tier of player, but they're still like, well, above average, they're good players. They might travel to four or five regionals, but they need those like a bunch of top forests for elite cups to get there. And yeah, I don't know. I.Brent:
then the third bucket that I think about when, when we talk about like seniors aging up and what they'll do with like the preexisting points that exist is. I mean, there's there's guys that are super on the grind and, you know, they need to, they need those points to kind of goose their way into top 16. And they, they view it as like, you know I don't want to say it's like a God given right to Windley cups, but like, they've got to go to Lee cups and get points because they can't be letting like the grand Manley's of the world go clean up their local league cups and get a ton of points and them not get points, you know?Mike:
Yeah, that's true. That's true too. Yeah. And especially if they're like, you know, being run somewhat inequitably and maybe that's why Pokemon is hesitant to let lead cups triggers because they don't want, you know, the Northeast running lead cups, but Arizona not, or something like that, you know, those are just random things and states, but which I understand, I get that point, but they have to, they have to do something else then.Brent:
But Yeah, that's I had started putting the show notes, then I was like, I guess they're going to explain to us how CP works and how things are rolling over and how people are aging up and all that stuff. Like there's going to be this huge wave of announcement the next couple of weeks. And then I thought about that, that season, like two years ago, where I was like, you know what? They might be like, what you guys could just go to a bunch of tournaments. We'll figure it all out later. We'll tell you later. I, you know, on the one hand, I think we all feel like Pokemon has, has dramatically improved since then in terms of like communication and, you know, we know they've added great, like new staff members and team members to the organization. So, so you hope that those people are all trying to figure this stuff out, but like, you know, also maybe, maybe they're like, you know what, we should let a regional or two happen and then see how it goes. And then we'll let that inform what we ended up deciding to do. Like, I, maybe that's the thing.Mike:
it's true. We'll see.Brit:
Yeah, I really don't have any sense of how it's gonna go down. I'll I'll stand firm on my position that they, the best decision. I think that could make assuming you know, a healthy world or what have you is world is open or worlds is really easy to qualify for. I think there's the best thing for the game right now is putting people in seats and like, something like that. It's just one of the easiest ways to do it, especially if you can springboard from. The live launch or something, as we've seen, like with the Yu-Gi-Oh game that launched a week or two ago that like, I dunno if you've seen the like search metrics and things like that, but it's for the first time, in a very long time, it's like the most searched card game over magic and, you know, things like that. You know, we'll be curious to see if like, live has something similar with like, I don't know, like, like random, like less than a fighting game player, a melee player that I follow and he's like streaming it and stuff. So it'll be, I don't know if like, kind of just like bigger name content, like Twitch people would try it out. I don't think so. Because like, with Pokemon is like, obviously its own thing. You can play Pokemon and you can play Pokemon the card game. Whereas with like, Yu-Gi-Oh like, there's just So I think it like translates a little better to just like, Hey, I'm a content creator. This is what I'm doing this week sort of thing. Whereas like. Live from might not, I just I'm skeptical that it would. And on top of like, I just think, why are the duals, I think it's called or dual link. I don't know. I just would also speculate. It's just like a lot better. I mean, just like, not that like not to down talk live, we haven't even seen it yet, but I just like, no, there's more money being fielded, far more money being fueled into this game than Pokemon. Like I saw some sort of outlandish speculation, like, ah, Yu-Gi-Oh has 10,000 cards in it. That means a live must. Oh, it was it was Gearhart. One of his just terrible, terrible takes. Was it just like, that's the precedent now if live doesn't have 10,000 cards, it will be bad. So something to that effect.Brent:
So I wanted it because you work in the industry, but so I wanted to get your take. I mean, the Yu-Gi-Oh thing has been so extraordinarily well received. If you were the Pokemon people, like let's say that, you know, 30 days from now you have a shippable version of PTCG Live, but it's like, it's shippable. Like, it's that it's like a minimum viable product. Like it's probably not as good as Pokemon go in like game play, but like, it's got, you know, it's got some things to kind of show a little bit better and you kind of see the promise, but it's not there. Or you say we could wait another like six months and then ship the mat.Brit:
I mean, I think the sort of ultimate arbitrator on this sort of quandary with. Honey. It's just purely actually a finance question at the end of the day. And I don't that's I dunno, always above my head, like so much of just like in my own work is like, Hey, can we do this? Or like, Hey, we're like, what if our mode could do this instead? And like, at a certain point, it's just not up to the designers anymore. Like were sort of like given our direction mostly from like business and finance and things like that a lot of the time. But I don't know. We see, we see this sort of all the time, just in the gaming industry at large, like you know, the cyberpunk, all sorts of games come out on finish. Now these days and other games, other games are delayed. And there's the, I forget who it was. Was it or it was a Nintendo person is the famous quote. That's like a rush game, you know, is bad forever, but like, you know, I'm, I'm botching it, but it's, it's something like that. You know, a delayed game is, is good. Eventually a rush game is like always bad or, you know, something to that effect.Brent:
Yeah. I was kind of thinking that's true. Like, I think cyberpunk 20, 77 is a perfect example of like they'll, they'll never recover. And if they had just like, held off for another year, I don't know if that would fix their problems. I mean,Brit:
Yeah. And like, that's sort of the story with.Brent:
Yeah. Like with like street fighter five, which is like the main fighting game I play. And it sort of has this like terrible launch. Like it just didn't have character. It didn't have very many characters when it came out, didn't have modes, it didn't have features. And that's just like, even though, like, I think if you like talk like purely about it, like everyone really likes the game now and thinks that it's a great iteration, but it just will never escape its poor launch. And so many people just like will never think positively ever because of, because it like launched poorly and mechanically, it was, you know, different from the previous iteration and things like that. But I don't know with live, like you've delayed it once. Can you really like, at that point, I feel like you should just keep delaying it. Like it would just be embarrassing to delay it and then ship something that's still unfinished. I would think like that seems like, like even more of a nail in your coffin than really singing it. Like. Now, like, say it's out already and just like a little buggy, a little, a little unpolished or something. I would think that is preferable to releasing it a few months whenever. And it's, it's still in like, roughly that stay, like, I don't think anyone expecting like new bells and whistles on it because of the delay as we've set out here before I think it was wrong. I think it will, it'll be standard and nothing else at least to start. But yeah, I would think like delaying it more was right, but we're seeing it on the the new set, just like a fusion strike had it. There's Irish Sama home. There's the PTCG Live code, like are on the box for the RCS set and stuff. So like maybe that's also a sign.Brent:
So, so you guys have been thinking about game design. Do you want to talk a little about.Brit:
Yeah, sure. So I actually wrote this as a series of tweets cause I was thinking about tweeted it out, but I don't know. I didn't. And it didn't, it didn't sound exactly like how I wanted to do it. So I'll just talk about it here and we're saving some good, some good stuff for the pod. So I saw a couple of weeks ago, I saw a lot of discussion both in the Pokemon community and in the Hearthstone community about game design. At the time Hearthstone standard format was very, very centralized on this one deck. And it might still be, but I think they Nerf throw a little bit. Does that sound right? Brit? I don't know.Brit:
Yeah, they did. I don't know. I don't, I like, I don't really keep up with the metagame, like I know decks and I net deck, but I don't, I don't, I don't know, like the win rates and things like that. I usually just like learn one deck for format and like hit legend a time or two. And then onto the next setMike:
Yeah, sure. It makes sense. So anyway, there was a lot of discussion there there's discussion in the Pokemon card game. There there's been discussion like about V maxes and especially with the new sec coming out like R B star is going to be the savior that we need. And blah there's, there's always talk about, you know, if tag teams were good, it, all that stuff. But also kind of an interesting thing that happened in the last few weeks is the game Wordle has become ridiculously popular. And so thinking about why that game became so popular is kind of an interesting question. And then it got me thinking. Math problems. You don't have a math teacher. So what makes like a good math problem? And so here's kind of the intersection that, that I was thinking about in math. A lot of the most engaging problems are very, very easy to state. Even if they're extremely hard to solve. So for example, consider the question. Are there infinitely many prime numbers? It's not a, it's not a very difficult question to prove you've been, if you're a high school student that there are infinitely many primes and then, but it's a pretty interesting question to think about at least, but then you consider another question that looks just as simple. But it's still a completely open question. So it's very, very, very hard problem to solve. And that question is, are there infinitely many twin prime numbers and twin primes are prime numbers that are exactly two away from each other. So like 17 and 19 or five and seven, you know? And that question is actually, it's still an open question in the mathematical community. Nobody has been able to prove yes or no. There's infinitely many primes. There's a consensus that they think, yes, there are, but I mean, you also think about it from the other direction that you know, as numbers get bigger and bigger and bigger, you know, they have more factors and therefore primes become more sparing. So maybe there is some threshold where you cross and there's no. that will ever be exactly two from, from the next one. So, but it's an extremely easy problem to understand, even for someone that's, you know, a ninth grade kid can understand that problem really easily. But the answer eludes, the best mathematicians that have walked the earth and there's something really elegant about a problem that can engage a very elementary student and it's, you know, and it's disciplined yet. Yet challenged, you know, the people that are really, really into it. And so I think we can think about games in a, in a similar way. Some of like the most engaging games have been like in history, not just video games, board games and whatnot have been games that are like, are really pretty easy to learn how to play. Very complex for those that want to go really deep into them, you know, things like Tetris or chests, or even like candy crush or street fighter and smash brothers. Like these games are, anybody can play them and pick them up, but like to get really, really, really good at them. It takes a lot. So if we think, and, and that kind of brings like to Wordle, like Wordle is a super interesting example because it combines a lot of other things that make it a good game and it has a good game design, but like at its core, it's you know, it's very what's the word I'm looking for?Brent:
Accessible. That's the word. Yes, that's what I'm looking for. Thank you. So it's very accessible, but you know, their strategy, you can optimize your optimize your strategy. And so that, that's kind of been an interesting thing. And now you know, taking that to, to back to our topic, Pokemon Hearthstone both our card games, which inherently have a much higher barrier of entry compared to other games like you need to actually have the cards, but still game designers kind of have to be aware of this and strike some balance between making it inviting and accessible for new players yet deep enough to maintain for dedicated players. I think Hearthstone has done probably a better job of this than almost any other card game. I don't know how familiar familiar you guys are with artifact that tried to come out like a year and a half ago or so. And it was created by, it was created by valve and they promised a lot of like very well known and respected game designers in the card game community. And I, I never played it, but the people, the very like competitive card game players that played, it said it was a great game, but it never had more than like a couple hundred people playing it because it was so complex that nobody could really get into it. And it died within, you know, there was huge hype around it, like months and years of waiting for this game to come out and then like, it was dead within six months.Brit:
It was huge. Yeah. Like when they, when they, the first beta keys went out for it at like packs at penny arcade and P uses is selling for hundreds of dollars and things like that. Like I remember, I think I got one from Ray, just like in his DMS, like, yo hook me up, but I actually did play artifact. And sort of just like, almost just to reiterate most of what you said is that, like, I remember after playing my first game or something like that and my like, oh, my tape was like, like, that was fun, but I don't want to play a second game. Like. It's a board game is what I think it's much closer to it's it's like a board game that you would play. And like, you'd probably be, you know, you'd be sitting around playing with three or four friends and like, you'd, maybe you play that first game and it would be kind of like a learning experience. And then like, you'd play the second game. And that would be like that's game night, shut the box. Like come back next week for the next game. And like, yeah, like artifact is I've I've, I've heard a little bit from the people at my work about valve and it's sort of just like in the same way that like their decisions seem like impenetrable from the outside is that they're equally impenetrable from the inside too. Like they're just like making weird decisions. Someone I worked with someone I worked with like worked on the Dota, like auto battler game and just like, it just like got killed just like for no reason. Even though it was like pretty popular. They just like decided they didn't want to keep working on it. And that's just something to that effect sort of happened, which again, probably financially motivated more than anything, but yeah, like as artifact was, it was going to be the next big thing. Yeah. I think it was I'm forgetting the name. I want to see it's like, no, Alex Garfield, something like that, but I think it was like one of the original sort of designers of magic was the big name, like touted on the project. And yeah, it was just not good. And I, I think I actually sell them on the subreddit. I think there's like, you know, as these niche games, these cult games become eventually over time. Like I think it has a pretty loyal following for like what's there, but like, I think there were, I can't remember if it was speculated that they would do like a 2.0 and like try to relaunch it again. And I think they were, but then they just like killed it halfway through or something like that. And it's just like fully tabled at this point, but yeah, that's definitely just like one of the like biggest like failures certainly of all time when it comes to card games, I think. But just in video games in general, I would be, I'm very curious as to what happened because it was, you know, so hyped for so long and just died within weeks.Mike:
Yeah. Yeah. And so like kind of bringing my whole thesis back to Pokemon it's like in, in 20 10, 20 11, when black and white came out, the Pokemon designers made a very, very conscious decision to align itself to this goal of trying to get more players into the game. They felt like the game was not accessible enough for people to start playing. And so they started designing it to be more accessible and sometimes the pendulum is swung. From a competitive, competitive player standpoint. Sometimes the pendulum has swung a little bit too far into, you know, accessibility and simplicity, but I feel like they've really been trying to balance that, you know, be inviting and accessible for new players while also still catering to a higher level player. They've really tried. I think over the years we've seen good and bad. But I think before like 2010, the game was very much, the pendulum was all the way over to not really that accessible. And it was only being really designed for competitive players. And we've seen the fruits of their labor, right? The game has grown a ton in the last 10 years. And I don't know, I don't think that's really a bad thing. It can be a little frustrating, but you know, every card is Dusknoir level as, and Reggie Gigis level X, like the people aren't going to. I want to actually learn how to play. They're gonna be like, this is, this is too complicated. So I guess that's kind of that, that that's the end and how I've been thinking about this, but I just think there's an interesting connection between what, what makes a good like academic problem and what makes a good game they're accessible and yet interesting at the same time.Brent:
You know, guys, I read two articles that, that you made me think of that you were talking recently. I think they were both in the New York times. So one was on AI solving monopoly. And the the, the gist of it was monopolies. Like I was like, ah, this makes me feel better about my life choices. The gist of it was interestingly like monopolies, like a terrible game.Mike:
Yeah. NotBrent:
Yup. He was like, so the first versions of my AIS that I trained to play monopoly at, I didn't know, didn't do any trades and like 70% of all games never finished and went on infinitely because if you don't get hotels, You can never bankrupt someone else. They're always collecting $200 faster than they spend $200 without houses and hotels in the game. So the only way to winBrit:
balance specialists.Brent:
well, so the only way to win is be able to build houses and hotels on your properties. So it turns out the best strategy, best it like big air quotes. Yeah, blues and Browns, because those are the only ones. Like you only have to have two before you can start building. So that's like your only hope for naturally landing on them is because you're never going to like land on all three of something else and get those properties. So like, I, I read it and I was like, okay, have so monopoly sucks. And what's interesting is monopoly is an example of like a game that's so easy to explain and understand. And you're like, oh, okay. This seems like a game. And then like three hours later, you're like, what are we doing? Why are we doing this?Brit:
I remember this, I think hopefully will be a funny story that I think it will reflect. Well, just like on my character, that in my undergrad, I worked at the boys and girls club. Just one of several that were in the town that I went to college at. And I was, I was always, I worked in like the computer lab game room kind of area. And I just remember fondly, like just playing candy land with a group of kids and just being like, this game is bad. Let me explain why this game is awful. Like, all it is is like I would chef in because for those who. Are you doing candy land is flip over a top deck and it has colors and you just moved toBrent:
skill. There's noBrit:
And I was just trying to explain to them, like the game is in this sequence. It's right here. We don't need to play. Let me just flip over the cards likeBrent:
Yeah, exactly.Brit:
like 10 and 12 year olds or something like that,Brent:
I chutes and ladders is exactly the same game. Right?Brit:
You, you just spin the thing and it tells you how far you're going and then you have to go up or you go down and like, it's just how well you spend dollars to it. I, you know, so, so what's interesting is as a parent, I would tell you the point of those games. The point of those games is teaching kids how to follow rules. Well, it doesn't matter. It doesn't matter who wins. In fact, the whole point is we can't have skillful play because if mom and dad are playing with you and there was skillful play, you would lose because you're too. But like as a two year old, you can follow the rules and if you follow the rules, you're just as likely to win as I am, because that's all there is to it. you know, so, so it's interesting because I mean, maybe there's some underlying metaphor there of like, you want games that level up, right? Like, it's great to have the game that teaches you how to follow the rules of games. But Yeah. within 30 seconds you're like, okay, we're going to need better games. The other, the other article that I read was how and this was definitely in the New York times, Sunday edition was like how AI is solving poker. And I thought it was really interesting because it made me think about poker in a way. I hadn't really thought about it. I mean, apparently the way AI has solved post. Is for any given hand there's no right answer. There's a probability distribution of things you should do. And, and that's critical because you can't have like, oh, in this situation, you always bluff in this situation. 30% of the time you have leftMike:
and you know it, and you know, every time you get like two ACEs, you can't just like go all in because everybody will know you've got to get two ACEs. So, you know, 0.1% of the time you fold 5% of the time, you'd just check 10% of the time you go all in, like, there's this whole distribution of outcomes for any given hand, because your play at some level kind of has to look like it's random because you can't give away what your cards are by what you're doing. It's all just. Random random, random, random, random. And I was like, that is absolutely wild to me. I had never really thought about how like the point of poker is to make it look like your play is random while having some optimal strategy.Mike:
Yeah. I mean, that, that makes sense to me a much simpler, I can't think of like an example game right off the top of my head, but I remember when I was studying game theory a little bit I don't know if you ever took a game theory course, but there's lots of games where the optimal strategy, like the, the quote unquote Nash equilibrium is a probability distribution exactly like that. You do this action. One third of the time you do this action, two thirds of the time. And that is like the equilibrium that both players are supposed to abide by in order to like, you know, get the same expected value from the game. So, yeah, that makes total sense to me. That's cool.Brent:
Well, it's interesting. I feel like I have to kind of evolve my thinking. Like, I mean, chess is one where all of the information is known. Poker is a game where like most of the information is not known, I think. And like, as a result, whereas chess and life, like Pokemon, generally speaking, there's like an optimal play every time. And like so much of it is like sequencing, sequencing, sequencing a game like that is different,Mike:
like I have tried to think of situations where Pokemon would have a distribution curve like that. Whether or not that's like a good game design attribute. I don't know. That's interesting problem.Mike:
well, so that, that reminds me grant had a funny tweet the other day. That kinda makes me think of that almost what I'm trying to look atBrent:
yeah. He was, he tweeted each. We did some, sometimes you, you have to do the optimal play to to like throw your phone and off the suboptimal. play to throw your opponent off the center. KindMike:
Yeah. Very, okay. Yeah. Sometimes it's correct to do suboptimal plays. So it's not to clue in your opponents where they should be doing depends on the situation. And I think that's true. I've definitely like in random games, like done things to not give away information or to make them think that, you know, I have something else, even if it's like a worst play immediately, it might be if, if I've convinced them that I have, or don't have something, then they make that play than it was. Then it makes me, you know, my next turn, a better play than I would've been able to do or something. Yeah. It's very weird. So, so in that sense, I do wonder if there's like sometimes where it is a probability distribution.Brit:
That's why I like the complainer's people who are very vocal are usually the easiest to play against because they just Telegraph things like that for you just like camp, like they'll just verbatim and be like, my hands sucks.Mike:
Heard. But yeah, I mean to come back there's, I mean, tons to pick apart or just to sort of focus a little more for conversation, but I think so much of it, like, I mean, it just goes a little deeper, I think, or at least like your, your foundation is one level lower, like, and so like what you want to accomplish, but then your game is just some positional. Like you just got to kind of decide what you're aiming for and what your goals are. And like, I think, and again, I think sort of to come back to something that you were saying too, I want to say that like, if it's like a slogan, a catch phrase, something that just like used to be used a lot more in Hearthstone is that it was the, you know, easy to like easy to play, difficult to master. So it was some quote, I can't not rememberingBrent:
what everyone does aspiration and their games are right.Brit:
Right. And w and I think,Brent:
that's like everything right.Brit:
and I think Hearthstone accomplishes that well, just because, and I mean, I think we've talked about it before. I think it's, it's fine. Is it like kind of the randomness that gets like a ragdoll for being like why the top tier ladder stakes is like part of actually why the game is good at the same time too. And so there's often that like dichotomy between like, what's fun, what is good? And like, what is the chest simulator of, of this game? You know, what is just like pure skill, pure, raw, like intellect, where do I, where do I go to match wits? But anyway, so in Hearthstone, there's just always been so much attention on like, not wanting to change certain cards, just because. If you've grown, like familiar with the car and it suddenly does something new, that's just like a sort of bad moment for you. And like for better, for worse. I know, like, I think that like plenty of people complain about that and like, and in Hearthstone and games, like magic that have these like core sets that just like, regardless of where we are in time, like a handful of cards are always going to be illegal. That sort of concept, which Pokemon of course is doing now, but not kind of as explicitly, but yeah, so like they just, they put so much emphasis on those cards then, you know, last year for the first time in the history of Hearthstone, like there's finally a new core set and which again, just like opens up more design space and things like that. But I do think they do really prioritize things like, like new player experience, first-time player experience. And what's the other one that I'm looking for. Average sort of just like not, you know, they're not sort of predicating all of their decisions on this is some of what I talked about. I think the last time I was on, but it's just not designs are not made with the top tier play as sort of the only consideration. Yeah, and I mean, I, I do, I've complained about this too. So many, so many times when people are complaining about Pokemon or maybe other card games, like they want the solved game. And I just don't think salt. Like I think we, I mean, I'm sure some people are different. Like, I'd be curious to ask like Magnus Carlsen or something is like, it's chess, fun to you. Like something like that. But I just don't think that solve games are maybe fun. Isn't the right word, but there's this particular quality that they have. Or that they don't have the soft games that the unsolved games, I think just because they can always be, you know, it's a unique outcome every single time or something. Relatively speaking, like I think that's just why we gravitate towards these games, whereas like go and chess and, you know, are never going to be at the top of Twitch. And so it's, then, then just kind of an issue of like, how, how, like, unsolvable do you want your game to be like, is it just like figuring out sequencing? Is it flow charts? Like, is it, is it like sort of solved and kind of gamified way that it's just like, once you know, the flow chart, you, you don't actually have to play anymore. Things like that. And like, and I think that's where randomness plays such a vital role. Like we hate it, we hate it when we're on the bad side of it. But randomness is sort of like so much of like what makes the wheels sort of turn on these games? Is that like, without our sort of, you know, this version of it. I just don't think any of these, any of these games could exist. And like, I know there's like, you know, there's always randomness here and there. And like, like even, even fighting games, which usually are construed as like, just being like pure mechanical skill or something like there's, there's randomness in there, like there's combos that are, you know, that are called 50, 50. Isn't what a 50 50 combo means is that you know, the button that you use previously, it can combo into like multiple options. And so like, and those options might be like one might be high and what might be low. So you still just have to guess. And that's so random at the end of the day, sort of in some sense of the word, but people, you know, myself included very obviously just like keep coming back to those games for a particular reason. Yeah, I mean, I also, also too, like, you could probably be pretty reductive about it and be like, It's just all math, even still like all game design is just problem solving, which in some sort of senses, just like numbers. And obviously like in the coding side of things, it's just logic and so forth. But.Brent:
Yeah. Yeah. I, I, I, I think I've already seen the articles about people like building programs to solve Wordles,Mike:
right. Cause it's too obvious, right? You're like, okay, like, realistically there's only so many, five letter words. We can, we can build a thing. I, you know, I realized, yeah, what I, what I didn't like about Wordle. We did Wordle for like, I don't know, a week. And I knew what was funny about it, even now, when I see people post their like Wordle results, every time somebody gets, gets like a black square and then like four green squares and then five green squares, I'm always like, I'm gonna give you a pass. Assuming people are playing in hard mode and they're always putting in words as opposed to just random characters like that. There's no reason why that word couldn't have been the word. Like,Mike:
Wait, wait, what do you mean?Brent:
like, like, like if, if, if you got, if you got four greens for like blank race and then you guess grace and they're Like. no, and then you get trace and they're like, well, you're right. Like I was Like I'm always like, ah, yeah, I'm going to give you a pass becauseMike:
Like you could have gotten to one moreBrent:
yeah, Like why, why was it tracing that grace random.Mike:
yeah, yeah, yeah. Okay. Yeah. Th th th the one cool thing that I do like about Wordle is that there's like two pretty, I'm sure there's many strategies, but I feel like there's two pretty distinct ones in that I know. So like Sam Chen, for example, he always does the first two words so that it has 10 distinct letters. And it, no matter what, even if on the first one, he gets like two letters right. In the word, we'll always do a second one with five different letters, and that's like one way to do it. And he's pretty much guaranteed to get. In like five, then he can almost never get it in like three or four, but almost always get it in five. But the way that I do it is, you know, we just pick a random word to start with every day. And then we actually use the information from the first word and then go on. So in that sense, like it can be, you can approach it different ways, which is cool. And depending on whatever fun means to you, you can like do it differently.Brent:
I, I like, I like how you're so open-minded that you can say whatever fund means to me, I feel like bed seems a cheating. a betrayal of a trail there. There's like, yeah. My personal feeling, it's hard motor bust. Like you can't just put in random letters, you have to put in words and like, you have to try to use the information you've been given because you're trying to solve it, you know? Yeah. This like, it's like optimal pathing is a, is a silly, but, so, so the one thing that is interesting there though is so you just put it in a random word to start.Brit:
I mean like random, but we try to, we try to do a different word every day to make it a little more interesting. But in generally it ends up being something that has a lot of common letters though. So, you know, like cheat or clean or shame, like those are all things, ones that we've used recently, but often they all have like, you know, two or three vowels and some other common letters.Brent:
right. So I, I had read an article saying that they had crunched the numbers and Solara. It was the best, first word.Mike:
And so we, we, we have fallen into the, we always use the same first word trap, but I, I feel like I'm fine with that because otherwise you're random. Like, I feel like you're randomly picking a word. I don't understand how, like contributes to solve. Like that's not part of solving it because you're just randomly picking a word, you know,Mike:
just, just like the end, when you're picking viable words that like fit the information you've been given and they tell You like, you totally struck out and like could have been okay. I'm fine with that too. You know, I think one of the seductive things about Wordle. So I obviously I worked in online advertising for many, many years, and I was always telling people the thing that people love about Google ads as an advertiser is everybody thinks they're a great writer. Like Google ads is like, okay, you got to put it in like three words and then a sentence. And if somebody says, can you write three words in a sentence about your business? Everybody's like, yeah, I'm great at that. I can write the best sentence about my business or my product or whatever it is I'm doing. Like everyone thinks are great. So like the beauty of Wordle, it definitely fits into that like super easy to learn in that. Like you're like, do you know what any five letter words you probably could do hurdle? Like if you're like, guess this five letter word, like I'd be great at guessing five letter words. Cause I know words.Brit:
I have like sort of a hot take on Wordles and these, these sorts of games. And I feel, I feel like the certain sort of like class of people who just like have this like deep deep-seated urge to present themselves as intelligent and they see something like this and they say, I have to be good at this. I have to sort of demonstrate my intelligence. And so, so for whatever reason, it's like, it's like, it's like a word game, something, something that's just like, like, if it were a number of game, likes to Duco or something too, it's just like, how do I, how do we just use like something so simple and sell it in a way that I'm like a savant about it? And I feel like, I feel like so many people are just like, look at how intelligent I am. I'm good at the Wordle. And it's just like, it's just like, you know, redundancy and pattern matching and things like that. It's not like a math problem or something. I mean, I guess it is a math problem, but it's not like sort of the proofs or something. I don't know. I just. I am cynical. I don't know why it's so popular. I guess it's fun. I guess I believe that.Brent:
because people are like, I know words, therefore I'm probably going to be able to demonstrate how smart I am.Brit:
Oh, I know where it's, but I know better words, something, something likeBrent:
Yeah. like everybody, everybody looks and says, my God, it took somebody four guesses to guess a five letter word. I know. Lots of five letter words.Brit:
tell you who I, who I'm, who, or who I think this applies to afterwards.Mike:
I don't know if you guys have seen, there is a, there's a Pokemon Wordle as well, Squirtle and I do that some days. It is significantly harder.Brit:
That sounds fun. I might do that one.Mike:
And so the hardest part of that for me, Is thinking of the Pokemon. There's also a large set of Pokemon that I don't know. So like if that, if it hasn't been a good card, I probably don't know it. So like for example, the, the, the squirrel, the other day was the pre-revolution of orbital. I knew what orbital was, but the only good orbital was the V in the VMX. So never had to know the three evolutions. And there was like the you know, the, the, the expanded one, but you only needed the basic. And so I still couldn't tell you what theBrent:
Right, right. I, I rare candy and orbital every time. Why would I know. what the stage one of our beetle is?Brit:
That's definitely something to stump me on. Like newer Pokemon that have had their evolution cards be good. And so I've never had a single reason to know the other ones. Yeah. I like, I definitely, definitely am not the encyclopedia that I used to be. Like, I, I mean, I just don't really even play the Pokemon games anymore, I guess. Like I don't, I haven't gotten diamond and Pearl or RCS. I don't really plan to, I might, I might get one of them eventually, but there's just a, it's not, I'm not, I don't consume it. Like I use.Brent:
that's a perfect segue into talking about the, a Pokemon legends, RCS. We should talk about that for.Mike:
So I, so Brett, you said just said, haven't you haven't gotten it. I also have not gotten it yet, but I intend to, I am a little busy this week, but I'm probably going to get it next week, maybe two weeks from now. It, the reviews have been really good. It feelsBrit:
Yeah, I actually don't like, think it's bad. Like I don't, I don't like, that's not my reason for not getting it. I actually do think it looks good. Do you assume it's a lot of fun. I just like, I don't have, I don't have a lot of time at all. And I'm just like happy with the one other game that I'm playing right now. And similarly, like, it's like, I guess, I don't know. So a lot of games there's always like a big gaming trend or something. Right. And so like, it was battle Royales at least in terms of like the multi-player games, but like where the single player games are as it's all just like, like breath of the wild Zelda sort of like knockoffs or like inspiration of just like this like new sort of way to present like a big open world with like all the like crafting and climbing and stuff. And I'm just like, frankly, like at ad nauseum, like with that like template I've, I've done it in the. I don't want it to do it again. There's there's other games coming out this year that I'm more interested in that I will be doing it again. And so I'm just like taking a break from the sort of concept of games. That's the only reason why I haven't played RCS. I think it looks great. I think it's like happy to see the game going in new places and like actually no cynicism on my part for not having it currently, but not.Mike:
Yeah, right. What about your guys? Tell me, did youBrent:
Liam has been playing it? a bunch, not, not as hardcore. I think as the Twitterati community that he plays for like an hour a night or something like that. But, but he's really, like, he says really good.Brit:
That's something I've tried to catch myself that's recently because I mean, my Twitter is just largely the Pokemon community. I have like, I'll get like caught up in the hype sometimes and be like, and then like when it's done and be like, I didn't want this in the first place. Like, and that's what happened with me with like Pokemon snap, the more recent one, I was like, ah, it's not going to be a full game. I'm not interested. I'm not going to get it. And then, and then it came and everyone was odd is the best thing ever. You got to get it. You got to get, and I got it. And it was just every, it was just an hour long. Like it just nothing to it. And I mean, for some people like taking pictures, getting the best picture he can get. That's the game they're looking for. It's not the game I'm looking for.Brent:
I was happy to watch other people's videos of their Pokemon snap highlights. And then I was like, okay, got it.Brit:
Yeah. I mean, and that's what I knew. Like, I knew that I knew that and like, and just got suckered in with the hype with everyone else. And I like did that with like, I bought like celebrations and things like that. And I just like, I don't collect things. I don't have big ears or, you know, I don't know what I'm going to do with these. And just like getting better at it, learning not to be a victim of the hype.Brent:
Yeah. I, I can't, I can't tell how like real or not real the hype is and how like different and not different, but Yeah. it seems breath of the wild Pokemon, but like, you know, my son was like, oh, you know, first of all, Pokemon I'll do thatMike:
totally down with it. Speaking of things, we're not doing a team challenge three. I feel like I've not heard, I've heard, like I've seen like one tweet of someone doing team challenge. I get the feeling that team challenge three just doesn't have a lot of like universal momentum in the galaxy this time.Brit:
No. Yeah. I've seen Stephanie Ericsson posters you know, the, the league or the, the store that he's doing, because like you asked for one and, you know, but the virtually all I've seen about it, which is, which is much less even than team challenge too. I feel. Several people who definitely were all isle all in on the first few team challenges. And haven't said a word about it now. And like, I wonder if that just has to do with like the, that they changed the rules for some reason like that they sort of state your, your geography suddenly mattered for it.Brent:
Yeah, I, and you know, I wonder if, Yeah, I don't know that's for a question. I got nothing.Mike:
Yeah, I dunno, either. I looked briefly to see if there's leads in New York that I wanted to go and play on. And then I S I find them, I finally found where you can look to figure out, but then I decided to not to do it.Brit:
It seems like a good, good point to end. And we'll have some like next set and talk about that next weekMike:
Yeah. It's it's coming, changing, changing the Metta is coming very slowly.Mike:
Yeah. Actually I think like next week is like an acceptable time to actually look at the new set.Brent:
Yeah, totally.Mike:
not three weeks ago and two months ago. Like everyone else.Brent:
Exactly. All right. So people, we like, we might work on live streaming the sun Twitch next week, and people can be leaving reviews and trying to be a guest on the show next week. And we'll be talking about the new set next week. Ish, lots of good stuff coming. And I assume Pokemon is going to be breaking tons and tons of announcements about the regionals in like just a few hours fromBrit:
tomorrow as you're postingBrent:
Exactly, exactly. Right after I hit the post button, all the breaking news will happen. Easy stuff, guys.


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Jan van IJken's Becoming was recently posted as a selection on the National Geographic Short Film Showcase. This film shows the development of an alpine newt beginning with a single cell. This class is inspired by the film. Check it out here: https://video.nationalgeographic.com/video/short-film-showcase/00000168-ee01-dc18-a17a-ff59a33f0000
Animating cellular division can be extremely challenging. Luckily, some recently added tools in Cinema 4D make it more manageable. For this class we will look at the first stages of division from a single cell to two, four, then eight. We will be using new tools such as the Volume Builder and Fields.
The class is designed for intermediate Cinema 4D users, but new users should still be able to follow along.
Check out what we'll be making!
For your class project, create your own short animated version of Cellular Division. You can mimic this one, or choose to break out and do your own thing.
Try and incorporate the tools and techniques you learned in this class.
I can't wait to see what you create!
Hello! I'm a digital and mixed media and artist, professor of design and illustration, biomedical illustrator and animator, coffee enthusiast, fly fisherman, hiker, biker, and …


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While playing through the latest chapter for fourteen days you will be commissioned to accept some challenges to help in your epic search against the IO forces **. You have to help you with a wealth of things, and if you have played since the beginning of the chapter, you have taken over some powerful roles to help you prevent a catastrophic event.
However, some of these quests can be somewhat challenging, especially if you try to ward off other players and NPC characters who do not shy away from anything to bring them down. This week we helped you to find out where you have to set up which Enlightenment cameras to find out what the IO forces are up to, and now we will help you to find the location of the location Dead drop, to secure insider information! Let us go into it directly!
Fortnite-Where you can secure insider information in front of a Dead Drop
At the beginning of the game, you should make sure that you are nearby Chonkers Speedway and equip yourself with weapons and ammunition to ensure that you can defend yourself and win when someone is doing their best to do it To bring.
If you are looking for this place, you should also look for one of the best auto mods in the game, the cow catcher . Since this is a race track, you should be able to find a large selection of it together with many different vehicles that you can use for your future activities in this Battle Royale.
See also
Fortnite: Where to collect omni chips at Rocky Reels
After you have received your weapons, ammunition and possibly a vehicle, you should make your way to the Ost, from the lowest building in this place, and you will see a large number of see Fracht Container Find a light Dead drop box. If you are in front of this box, you just have to press and hold Action button for a few moments, and you will open it and complete this quest and earn a nice one Add 23,000 EP to the next level fight pass **.
If you have completed all of your quests for this week, you have a whole series of new quests in which you can participate in trying to unlock the new ones Prowler-Skin to ensure that you are before the end of this Demand the battle pass. Fortunately, they still have a little time before everything is complete.
Fourteen days is now available on PC, PS4, PS5, Xbox One, Xbox Series X | S, Nintendo Switch and mobile devices.
Attack of the fanboy / player / Fortnite Dead Drop Location: Where can you secure insider information from a Dead Drop?


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backyard crowing
not pretty, eh?
What's pissing me off today, you say?
My dad. He asked me to e-mail him once I had my antivirus software installed, so as an answer to this rather dumb request, I sent him this link to an article about women and baldness.
Here was his rude e-mail response:
arrrrgh, the nerve! I even told him about how I nearly cut all my hair off when he told me for the first time about Britney Spears's haircut.
Conclusion: my father wouldn't think I was beautiful if I went bald. That kind of change would shake his little brain up too much. Gee thanks, dad.
8:21 pm - Wednesday, Mar. 14, 2007


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Reading time ( words)
In our industry, we love our acronyms. Especially the "design fors," such as DFM, DFA, and DFT. The newest example is DWM, design with manufacturing, and this "design for" could wind up having a real effect on the PCB development process. If designers and manufacturers actually embrace this concept, DWM could do what DFM was never able to do: Create a transparent communication environment for designers, fabricators, assemblers, and component and materials suppliers.
So, this month, we asked our contributors to shine a spotlight on DWM: How do we initiate it, and what does DWM look like in action? Find out more in the June issue of Design007 Magazine. Download your PDF copy for future reference.
Subscribe here for our email notification direct to your inbox.


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RMA - Order Returns
RMA functionality is critical for a successful ecommerce shopping cart, saving time for Customer Service and adding usability to your site.
Compatibility: MultiStore, V10.x
This is a one domain, one cart license installation. To buy additional licenses for additional carts contact sales: firstname.lastname@example.com
Installation Instructions
1) Install the Admin Compunix Add-on menu and add the following line into the add-on links section specified:Carts up to MS9420: Carts MS9.5.x: Carts v.10.x:
2) Copy the correct version of
CompunixCommon.dll downloaded from the Code Base link into
/bin directory.
3) Upload the license file/appconfig to your cart. (If you don't have a license send an email to email@example.com with your order number and domain information.)
4) Copy/Merge the files from the "Modified files" directory in the .zip file to your website's root folder. (If your admin directory is not "admin", you may have to copy any files in the admin directory manually.)
5) For V10 Go to
http://www.yourdomain.com/OrderItemReturns/Install or http://localhost/cart/OrderItemReturns/Install, observe that Installation was successful. For the other versions navigate to your website and go to the Admin. The add-on will self install on first access of the RMA Administration page installed in the Compunix menu.
6) To install the front end page link, simple put a link to: -For V.10
OrderItemReturns (for other versions
CompunixOrderItemReturn.aspx) as needed. Ex: Submit an RMA
Additional Configuration
The Administration page installs the following 4 Topics which are used for emailing and information:
- RMA-Top : front end page header
- RMA-Bottom : front end page footer
- RMA-CustomerNotice : customer's email notification and on page "receipt"
- RMA-AdminNotice : admin's email notification
Be careful not to remove the placeholders in the topics above as those are replaced with live content.


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Classify each of Georgia- Pacific s costs as either inventoriable product costs or period costs….
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Classify each of Georgia- Pacific s costs as either inventoriable product costs or period costs. Georgia- Pacific is a manufacturer of paper, lumber, and building material products. a. Cost of TV ads promoting environmental awareness b. Purchase of lumber to be cut into boards c. Salaries of scientists studying ways to speed forest growth d. Cost of new software to track inventory during production e. Salaries of Georgia- Pacific s top executives f. Cost of chemical applied to lumber to inhibit mold from developing g. Life insurance for the CEO h. Cost of electricity at one of Georgia- Pacific s paper mills i. Depreciation on the gypsum board plant
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Reporters arriving at Sochi have been tweeting astonishing photos of the conditions in their hotel rooms. View from the Wing linked to quite a few of them. But there are a few things that I've seen on twitter that have made me go, "Ah, you haven't been to Russia before!" …Read More »
Why would you set your passport on fire?
Back when the United States Passports started using the RFID chips, there was a lot of controversy about them. There was a worry that bad guys could read these chips and steal your information, so the internet started getting filled with the recommendation Situs Judi Slot Terbaik dan Terpercaya No …Read More »
Does Everyone in the Travel Industry Lie?
Chris Elliott wrote a rather inflammatory article today stating that everyone in the travel industry "lies a little". From the phone representatives: It would also be inaccurate to say the American Airline representative who Conley's friend talked to told her the whole truth. See, under the Transportation Department's 24-hour rule, she could have canceled …Read More »
Where to Find Reliable Weather Reports
With the winter storm that hit the Northeast, there's been a resurgence of "Newsertainment". That is, news channels that use the impending snow to create a certain amount of panic so people will continually tune in. Weather.com seems to be the biggest offender. During rain a few weeks ago, they …Read More »
How to Retrieve a Lost Receipt When You Need a Receipt for Work
Retrieving a lost receipt Business travel involves a lot of paper and receipts, so a lost receipt could mean trouble. I personally love using Expensify to snap photos of my receipts on the go. I basically come home to a completed expense report! But even with all this organization, I tend to …Read More »
Rental Cars Can Be Better than Taxis
It can be a pain in the neck to get from Baltimore-Washington Airport to the Washington, DC metro area. Maryland's regional trains (MARC) run on weekdays only, and the Amtrak trains can be pretty spaced out. There's a shuttle to the metro, but that adds a lot of time to …Read More »
I'm Only Paranoid Because They ARE All Out to Get Me
I check things to paranoid levels sometimes. I read and re-read my confirmation numbers. I check to make sure I have ticket numbers. (Which is why I was so sure I didn't miss my flight that time US Airways told me I did!) I check things so much that family …Read More »
A Review of HelloFresh (A series of Hello Fresh Reviews plus other delivery services!)
A Review of HelloFresh I'll be honest. It's becoming a running joke that Trader Joe cooks the dinner in my house. While running around, it's hard to buy and prep dishes for "real meals". My husband cooks dinners many nights, which I really appreciate. But I want to chip in …Read More »
Asking for What You Want from Customer Service Agents
Sometimes you get customer service agents who can really anticipate your needs. They are good at asking about your preferences, and seem to know what concerns people might have. Other customer service agents may barrel through, make assumptions, and then leave you in a situation where you are not happy …Read More »
Knowing All Your Flight Options in a Misconnect
Keri, Bill, and I were all on a flight together that was pushing back in just enough time for us to make our connection. That is–until a ground stop was put on flights out to Philadelphia and we were sitting on the tarmac. Since we were allowed to take our …Read More »


text:
I'm stuck on a Nursing question and need an explanation.
this is the reply someone wrote for the one you wrote for me
Thank you, Elizabeth, for discussing one of my favorite leaders! His popularity is surely largely due to his strong leadership skills. One of the top leadership characteristics I would choose for him from the list in Grossman and Valiga (2017) is, "Communicate truthfully, effectively, and often" (Box 2-2, pg 29)." Obama's speeches are highly influential, inspiring, and effective, and his ability to deliver messages captivates his audience. I feel these characteristics, along with the authenticity of his speeches, are what his followers are drawn to.
I appreciate your feeling his leadership skills would transcend time. I would agree. According to Wikipedia, the former president still has the top Twitter followers at over 122 million, still 4 years after his presidency. He continues to be highly influential and his followers are very loyal. He has made a very deep stamp on this era will transcend time through our history books for sure.
Thank you for a great discussion! Shay
Grossman, S., & Valiga, T. M. (2017). The new leadership challenge: creating a preferred future for nursing. F.A. Davis.
Wikipedia. (2020, September 11). List of most-followed Twitter accounts. Retrieved September 16, 2020, from https://en.wikipedia.org/wiki/List_of_most-followed_Twitter_accounts


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Mega Green Tea Extract, EU
Packed with powerful polyphenols
Mega Green Tea Extract, EU
Packed with powerful polyphenols
For you if you are interested in a powerful green tea antioxidant with numerous benefits
The powerful nutrients of Mega Green Tea Extract can:
- Promote weight loss
- Support longevity
- Provide high antioxidant potency
- Enhance immune function
Decaffeinated Mega Green Tea Extract contains the most powerful polyphenol of green tea, which can benefit our bodies in multiple ways. Green tea has been extensively researched and proven to have numerous healthy effects, among which we find anti-aging properties.
Green tea is loaded with health-promoting polyphenols that form a powerful antioxidant. This antioxidant has been subjected to extensive scientific research, found to be much more potent than vitamins C and E.
One cup of green tea provides roughly 200 mg of polyphenols and has antioxidant effects that are greater than a serving of broccoli, spinach, carrots or strawberries.
One capsule of Life Extension's Mega Green Tea Extract is the equivalent of more than three cups of green tea. This 98% green tea extract is standardized to provide high antioxidant potency, using the most important polyphenol of green tea.
Moreover, green tea powdered extracts have been shown to absorb 60%-90% better into the bloodstream and to be far more bioavailable than drinking green tea.
Green tea has been shown to provide many benefits including:
- Scavenging reactive oxygen species such as superoxide and the hydroxyl and peroxyl radical
- Fluid-stabilising properties
- Possibly promoting weight loss
- Boosting the effectiveness of enzymatic phase II detoxification
- Helping maintain healthy cell proliferation
- Helping maintain healthy blood cholesterol, LDL and triglyceride levels already within normal range
- Enhancing immune function
- Displaying protective effects on brain tissues
Mega Green Tea Extract has been concentrated and dual standardised to ensure the highest quality, consistency and biological activity. This advanced extract contains 98% total polyphenols and 45% epigallocatechin-3-gallate (EGCG).
Serving size: 1 capsule
Servings per container: 100
|Amount per day (1 capsule):
|Green tea decaffeinated extract (leaf) [std. to 98% polyphenols, 45% EGCG]
|725 mg
*RI = EU reference intake **No RI available
Green tea (Camellia sinensis L.) decaffeinated leaf extract, capsule (hydroxypropylmethylcellulose), rice flour, anti-caking agents (silicon dioxide [nano], fatty acids)
Take one (1) capsule daily without food. Each serving contains a small amount of caffeine (max. of 3,6 mg).
- J Cancer Prev. 2015;20(1):1-4.
- Int J Cardiol. 2016;202:967-74.
- Curr Drug Targets. 2017;18(2):174-195.
- Biochem Pharmacol. 2011;82(12):1807-21.
- Int J Obes (Lond). 2009;33(9):956-61.
- Expert Opin Drug Discov. 2011;6(6):589-595.
- Clin Nutr. 2006;25(5):790-6.
- Life Sci. 2013;93(8):307-12.
- Life Sci. 2010;86(25-26):907-18.
- Redox Biol. 2014;2:187-95.
- Food Science and Technology Research. 2017;23(5):627-636.
- Clin Nutr. 2016;35(3):592-9.
- Appl Physiol Nutr Metab. 2016;41(10):1057-1063.
- J Biol Chem. 2002;277(38):34933-40.
- BMC Pharmacol. 2004;4(1):18.


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La. Sinkhole Nat'l Sacrifice Zone: Energy Refugees Settle, $48M
"These are sacrifice zones, areas that have been destroyed for quarterly profit." – Chris Hedges
Filed Tuesday in U.S. District Court in New Orleans, the proposed settlement now awaits a final order from Judge Jay C. Zainey. It comes just before the class-action litigation was set for a trial starting Monday.
'Major milestone,' fossil fuel service company says
"We firmly believe the $48 million is a really good settlement number," said Larry Centola, one of the attorneys representing owners and residents who lived on approximately 90 properties in the Bayou Corne area.
Centola said those properties are all in the area under an evacuation order since the sinkhole emerged Aug. 3, 2012.
He did not know the number of people — owners and renters — tied to those properties who have become energy refugees for fossil fuel energy. Such industrial collateral damage is apparently not important enough for knowing such stats.
Some twelve other lawsuits are still pending related to sinkhole. Pipeline companies and Assumption Parish government have also filed lawsuits in state district court.
Negotiations with plaintiffs' attorneys resulted in the "definitive agreement," conditioned on the purchase of the residents' property by Texas Brine, the fossil fuel service company said in a statement
"This settlement with the Class represents another major milestone in resolving issues associated with the sinkhole," a Texas Brine statement says.
"While great progress has been made on resolving residential claims, Texas Brine remains committed to continuing its sinkhole response activities through the implementation of a comprehensive, long-term monitoring program."
In the October 31, 1988 issue of the New York Times, Keith Schneider's article stated, "Engineers at the Energy Department have privately begun calling contaminated sites such as Jindal's 30-acre sinkhole 'national sacrifice zones.'
Salon noted about those Energy Dept. engineers, "They grimly joke that some zones could turn out to be larger than many of the 39 national parks."
In 2010, Pulitzer Prize winner Chris Hedges and award-winning cartoonist and journalist Joe Sacco began researching sacrifice zones in America "offered up for exploitation in the name of profit, progress, and technological advancement." They aimed to show what life looks like in places where marketplace rules without constraints, where human beings and the natural world are used and then discarded to maximize profit. (Days of Destruction, Days of Revolt)
Hedges and Sacco were dedicated to investigating America's most exploited and impoverished areas, places "virtually off the radar screen in terms of the commercial media," as the sinkhole was for almost a year, until the local Homeland Security coordinator made his famous video.
"Hedges notes, importantly, I think, that the governmental response we have seen to the Occupy movement, the militarized police brutality, and the passage of federal legislation allowing the military to engage in domestic policing, is not a sign of weakness in our movement, but rather one of strength — a sign of fear by Congress and its corporate bosses," writes David Swanson, author, anti-war activist and War Is a Crime blogger. "Now we have to turn that fear into realization that the spreading of sacrifice zones will absorb us all unless radical change comes soon."
People ask, "When will we learn?"
"It's absolutely imperative that we begin to understand what unfettered, unregulated capitalism does," Hedges emphasized in an appearance on Bill Moyers' show, Moyers & Company. "These are sacrifice zones, areas that have been destroyed for quarterly profit.
"And we're talking about environmentally destroyed, communities destroyed, human beings destroyed, families destroyed. And because there are no impediments left, these sacrifice zones are just going to spread outward."
Editorial Comment: Unless one third party candidate, and only one, is selected to campaign against fossil fuel industry bought-and-paid-for Democratic and Republican presidential candidates, (and similarly for other political offices) more Americans, like victims will become Big Energy victims.
They, too, will learn the hard way when forced to choose: mutate, migrate or die.
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text:
The INCOMPAS Policy Summit will focus on communications and technology issues, including broadband deployment and the implementation of federal broadband funding programs, 5G, the Internet of Things (IoT), the demand for content and over-the-top (OTT) services, as well as the overall state of the industry.
Policy Summit attendees include executives and leadership from our member companies, as well as the broader communications community consisting of traditional competitive carriers, wireless, cable, internet companies and other edge/application providers. National and local trade press attend as well.
Our program will consist of invited keynote speakers from Congress as well as officials from the White House, FCC, Department of Commerce's NTIA, and other administrative agencies. The Policy Summit also will feature topical panels and presentations with senior industry executives and public policy leaders.
1100 G Street NW, Suite 800
Washington, DC 20005
Privacy Policy


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The book, Joy of Life authenticates the idea that happiness is a buildable emotion in the modern era. The world produces enough goods and services to meet the basic needs and beyond for all its citizens. In order to build an enjoyable happy life, the author recommends setting up goals and affirmations, learning to deal with conflict and change, committing to charity, and purpose in life.
This book discusses what real joy is and how to garnish it through daily activities, adapting to adversity, and taking advantage of a genetic set-point of happiness. If you are like the majority of people who suffer and struggle in life—be that financially, emotionally, or psychologically—I hope to show you how to get over pain and suffering. If you are already doing well in life, the tools and habits presented here will fuel your success and happiness to greater heights. Free on Kindle.
"Joy of Life: Effortless Work and Happy Living Through Self-Transformation" by Purnachander Bikkasani was first posted on freebookpromotions.com on March 23rd, 2020. Each day we feature new free and discounted Kindle books in the Advice & How To genre as well as all other genres.
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Cresset Chemical Company is an innovator in Release Agents, Curing Compounds, Sealers, Hand Cleaners and other products for the concrete construction industry.
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Swatches Chiffon30 (1 items)
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text: The name Tropicana Lanes conjures up memories of bowling's golden years. We are the largest bowling center in the state of Missouri. These 52 lanes have been part of the fabric of the sport since we opened in 1960. Professional Bowling Titles have been won, College Championships have been decided, and most importantly countless numbers of families have enjoyed a fun day at the lanes here at the "Trop." We invite you to leave your troubles at the door, swap your work shoes for ours, and put down your phone for a while to stay in the moment and make lasting memories with your friends and family.


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What he really needs over the next few days is proofing and work on his implied stays. He stays well so far but he is obviously waiting on the edge of his seat for his next command and he is a bit hair trigger. If I move across the room he has a tendency to jump up, expecting me to need him or want him to follow me. So we will work on his ability to stay still and quiet until I actually need him. This is a difficult thing for puppies but as he grows up it will become easier for him.
Could not be happier with where Bear is right now. He is doing a fine job.


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Dance Biodanza
Our members lead classes across the UK and internationally. To establish which class is right for you please contact the teacher directly. If you've never done Biodanza before, we recommend that you ask the teacher if the class is suitable for beginners.
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If there are no classes near you, please contact Biodanza Association UK. We can find out if one of our teachers is willing to start a class in your area.