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Nov 06 2011 04:19 AM #41
Nov 06 2011 11:16 AM #42
Nov 06 2011 01:20 PM #43
Nov 06 2011 04:50 PM #44
Re: What the hunters need - A guide for ZC
Merciful shot is rarely used due to the high focus cost, need for target to be at half health, and the poor damage ratio compared to blood arrow and pen shot. This skill needs a major overhaul to greatly increase damage or to lower the focus cost.
Remove heightened senses tracking should be innate by level 60!
Bards and distracting shot should be immediate skills in TOF.
Endurance stance should buff our armor by 50%.
Melee skills and damage need to be revamped I'd like to see some significant increases if you are going to have so much cc reductions do to pots and skills in pvmp.
If someone can disarm me then I should be able to disable a swing or a spell from an arrow impact from ranged as well.
As for trusting ZC we asked and basically begged him to look at these problems before ROI was released and not only did he ignore our requests he decided to take a few shots at the hunter community in another class forum. A lot of good will went out the door, so I will not be holding my breath. All we needed was a few tweaks from last book, but what we got was a complete restructuring of the class when none was needed.Last edited by Tinluen; Nov 06 2011 at 05:46 PM.
Vyxe said, "Cheer up it could be worse out here tonight." So we all cheered up, and wouldn't you know it.... things got worse!
Nov 06 2011 09:06 PM #45
Re: What the hunters need - A guide for ZC
Remove 1st QS induction, everyone after is .5s
Ranged Interrupt that IS NOT a stun, fear, daze. Like something called blunt arrow, that is a 2 focus shot on like a 15 second cd. Make it a very fast still with little to no animation because it is an interrupt.
Remove Split shot and HA or change it completely.
Thats all.
Rank 10 Hunter | Rank 6 Champ | Rank 6 Mini
Rank 7 BA | Rank 6 Warg| Rank 5 Defi
Nov 06 2011 10:59 PM #46
Re: What the hunters need - A guide for ZC
Most of the suggestions were legitimate in my opinion, though if we got all of them we would be WAY OP. Regardless, the one's quoted above are quite unreasonable if you think of where it would put the hunters relative to other classes...
The only place we usually need to remove slows is the moors, so pvp gear makes sense for that...
I honestly have no idea what is wrong with IF, its a free +25% crit chance and mult at the beginning of fights...
SotE was WAY OP a while ago. I gave a full power bar back in like 5s, though I loved it, it did need a nerf (though it was nerfed more than I thought it would be)
Scale HS??? It hits crazy hard. I was just messing around with a cappy and dev well over 20k (did have OB). By myself in real gameplay i am seeing 7-10k devs in moors (depends on class and rank) and 10-13k devs in raids (when I have no OB or 2arms sad day). I think it hits plenty hard enough, but that is just me. Though appreciate the nostalgia of Book 6 hunters lol. That said, I admit STtH needs to be scaled badly.
I agree strength needs A) damage increased to compete with precision or B) THREAT added back (I miss my hunter tank). Endurance however, is not supposed to hit as hard...It is to save power and keep threat down?
FtP in combat...HAHA hunters would run way too fast for the moors, maybe take the suggestion that add a sprint buff to NH (that makes sense...short, descent cd, fits the name...lol). (To prove my point if I had a permanent +21% in combat run speed, I would solo Fear boss of OD cuz i would keep IFS up and kite haha +31% ftw)
Inductionless HS...WHATTTT? See previous statement concerning HS.
Double FtP? That would give the fellow 42%...that is approaching mount speed. Maybe 30 max. Though I think it is fine.
Hunter bubble...haha jumping on the champ bandwagon...we shouldn't need a bubble, that is what the healers are for. Though I agree more morale was be good. Next gear set?
More ranged distance lol. You realize we would be able to exploit soooo many things haha. Nothing could hit us at that range.
Just my personal critiques. Otherwise, I like all of the others...(is that allowed).
Nov 07 2011 12:56 AM #47
Nov 07 2011 02:50 AM #48
Nov 07 2011 05:09 AM #49
Re: What the hunters need - A guide for ZC
All liked.
a/ If a hunter isn't in melee range of any mobs, they get a bonus to ranged damage on mobs that aren't aggroed on that hunter. Essentially, if nothing is jogging your elbows, and the target is concentrating on someone else, they're easier to hit. This gives hunters a boost to dps in fellowships, without affecting solo play, which should make it easier to keep both balanced.
b/ For an alternative class item, reusable traps. This would be in addition to the current books, effectively giving the hunter a third trap skill of their choice, if they want to give up the benefits the books give. Reusable traps would probably get more use than the current consumables.
c/ A bonus to crit chance when firing from stealth.
Nov 07 2011 09:23 AM #50
Re: What the hunters need - A guide for ZC
Updated. Sometime today I'm going to consolidate and reformat the list. Unless there are any strong (and reasonable lol) objections, I'm going to drop off some of the more specific ideas and change them to very general and based specifically on the skills that currently exist.
Nov 07 2011 10:12 AM #51
Re: What the hunters need - A guide for ZC
Admittedly, my focus in game is on moors play, and I don't want to chime in about OP creeps or UP freeps, even hunters. I have yet to max level and gear up to see what post-RoI PvMP looks like, so it would be difficult to say what is specifically needed. That said, it's doesn't seem that there is much debate that hunters, while perhaps viable in their role in PvMP, are considered a less-favorable 1v1 candidate, perhaps the least of all. While this is likely to be true of *some* class, it hardly seems like design would idealize such a hierarchy. As such, it would behoove the class to achieve perhaps some better form of survivability in those situations (which was also true pre-RoI). I don't think DPS or morale boosts are the best route--probably both likely the quickest route to OP, and the latter specifically (morale boost), may not be consistent with the lore of the character. As agility is the hunter's claim to fame, it seems more [dare I say] Legolas-like to be more slippery than hardy with morale and mitigation. If the goal (after being jumped/closed on) is to get back to range, I would hope for just a touch more to help make that happen, not a lot. Given that all our CC is pottable by creeps, even such a case (or a resist) still might offer a little escape with a speed boost, for example, to low cut; or perhaps some sort of tumble/sprint bound to dazing blow. Something that would have little effect in group (both PvMP or PvE) to alter those dynamics. In this vein, I've liked 2, 26, 33, 41, and 48 above in the hopes that a solution here can be found, not necessarily that all of these need to be implemented.
Nov 07 2011 12:11 PM #52
Re: What the hunters need - A guide for ZC
Yes! Please do this ASAP!
It would be nice if this got done, but not at the top of my "want" list
Meh. Leave it the way it is/Don't care either way/Not sure what is meant by this.
1) Bright Campfire is changed to provide more In-combat and OOC buffs -
2) Hunter's Art is changed -
3) Split Shot is changed -
4) Adjust or blow up the Trapper Line -
5) Induction/focus crit and power legacies are consolidated, one for crit, one for power-
6) Scale and/or update Heartseeker and Shot Through The Heart -
7) Ranged Interrupt -
8) Make Quickshot Faster (on the move and/or no induction) -
9) Blindside's interrupt comes at the beginning of the animation -
10) Needful Haste's pre-ROI duration is restored -
11) Barbed Arrow bleed duration returned to pre-EotD level -
12) Low cut always removes a slow without the need for PVP gear -
13) Give hunters a larger support role -
14) Hunter version of the Black Arrow's Skirmisher Stance -
15) Update Find the Path (Magnitude and/or works in combat) -
16) Give the Hunter Moving Target -
17) Make Cry of the Predator non-pottable-
18) Strength of the Earth's pre-EotD's magnitude is restored -
19) Increase damage of Swift Bow -
20) Return Direct Flight to the Ettenmoors -
21) Hunter Bubble, either on its own, or when SotE or Press On are activated -
22) Provide hunters with increased morale (base, itemization, trait) -
23) Fast draw is moved to Blue, Strong Draw is moved to Red -
24) Additional Return to Camp anchors -
25) Include Split Shot in the Fast Draw trait -
26) Return Strong Draw to its pre-ROI incarnatoin -
27) Needful Haste provides a sprint -
28) Set Trap and Set Snare should be on seperate CD -
29) Update Hunter's Melee -
30) Improved Focus is changed -
31) Buff Stances Strength -
32) Buff Stance Endurance -
33) Improve/update/change Camo (increased stealth level and/or add movement) -
34) Heightened senses trait should be removed and the bonus should become innate -
35) Give us a trait that will temporarily increase our ranged distance
36) Break the traitlines down into: Single Target DPS with inductions, Limited or No Induction DPS, Focus building/power saving DPS
37) Put Threat back on Stance Strength
38) If target is immune to Hunter CC, the target is debuffed and interrupted
39) Return Improved Fleet to its pre-ROI incarnation
40) Allow Burn Hot/Cool Burn to affect our melee skills
41) Poison Cure animation is faster, and done on the move
42) Agile Rejoinder heal provides an evade buff
43) Overhaul Merciful Shot
Nov 07 2011 02:38 PM #53
Re : What the hunters need - A guide for ZC
Ok, these are my suggestions for hunter. I hope this is a right place to post this wall of text.
From the wiki:
The Hunter is a master of field and forest, unmatched with the bow. Hunters use their survival skills to guide their companions and lay traps for their enemies. Hunters are at their strongest when attacking from a distance, but they are able to defend themselves in melee combat, when needed.
Hunter is a primary DPS, secondary CC & AoE DPS
With this in mind, imho hunter could go 3 ways :
Burst damage way and go.
Sustained and AOE damage way.
Close combat and cc/debuff way.
1-Active Skills
Swift Stroke current level dependent Parry Rating is up by 5%
Hunter's Art
Stance: Endurance: +20% Target Attack Duration for 20s
Stance: Precision: +792 Finesse Rating for 20s
Stance: Strength: +5% Ranged Damage for 20s
(Animation is shorter: you fire a blue lightning arrow)
Bright Campfire current level dependent bonus for ICPR and ICMR Rating is up by 10%
Cry of the Predator: In addition to its normal effect, requires 4 traits in Way of the skirmisher : Fear debuff : + 10% target miss chance for 20 secondes
Press Onward : In addition to its normal effect,can be used while moving, requires Press Onward legendary trait to be slotted.
Bard's Arrow: In addition to its normal effect, requires 4 traits in Way of the skirmisher : Fear debuff : + 10% target miss chance for 20 secondes
Barbed Arrow: -50% Target Run Speed Duration: 10s
Improved Swift Bow: In addition to its normal effect, add 3 focus
Fleetness: -60% Moving Miss Chance; No Focus loss on movement; +10% Run Speed; -15% Bow Inductions; +1 Focus per 5 seconds; Duration 30 seconds
Distracting Shot: In addition to its normal effect, requires 4 traits in Way of the skirmisher : Light debuff : + 10% target miss chance for 20 secondes
Improved Quick Shot: Instant skill with no induction but a 4 secondes cooldown-Can be use while moving.
Desperate Flight: Sets Run Speed to 125%; Duration: 15s; Cooldown: 10m; 4 traits in the way of the scout line slotted reduce the cooldown by 300 seconds.
Stance: Strength +10% Ranged Damage Adds Focus point every 12 seconds
Stance: Precision +[Level x 8] Ranged Critical Rating Adds Focus point every 5 seconds
Stance: Endurance +[Level x 8] Ranged Evade and Parry Rating reduction Adds Focus point every 9 seconds
3-Trait Sets
3a-Way of the scout (previously The Bowmaster) : the hit'n'run/hide way
*Traits Updates:
Swift Mercy: Increases the damage +15% Merciful Shot damage; -1 Merciful Shot Focus cost for each use of Swift Bow
Master of field and forest (was Heightened Senses ): Camouflage become Improved Camouflage;
Instant stealth
Add 10 to Stealth Level
Usable in combat
Break on move or damage
Cooldown 20 secondes
Deep Concentration In addition to its normal effects:.
Applied on removal:
+25% Ranged Critical Chance
+25% Bow Critical Multiplier
Improved Focus and Intent concentration :
Duration: 10s
*Bonus set :
Barbed Fury
Swift and True
True Shot
Swift Mercy
Shot through the Heart
Master of field and forest
Deep Concentration
Stealthy Shot
2 Equipped:
+3% Ranged Damage
3 Equipped:
Track skills makes the target tracked more vulnerable to damage type (Duration 10s, +5% Damage) :
Passage of Nature : Ancient dwarf and Beleriand Damage
Passage of Foes : Beleriand and westerness damage
Passage of shadow : Ancient dwarf and westerness damage
+2% Ranged damage
4 Equipped:
reduce the cooldown of desperate flight by 300 seconds.
-15s Track Skills Cooldowns
-60 Heart Seeker Cooldown
3b-Way of the skirmisher (old name: Trapper of foes) : close combat and debuff way
*Traits Updates:
Sturdy Traps: The damage of your traps and snares is increased by 30%.
Spring Loaded Traps: -(Level × 15) Armour Value
Barbed Hindrance: In addition to its normal effect your Barbed Arrow roots your foe for a short time; 4s Root;50% break chance on damage after 1s
Heart of the Bard : A successful use of Bard's Arrow will reset cooldowns of Distracting shot, Dazing blow and Cry of the predator.
*Bonus set :
Sturdy Traps
Combat Traps
Strong Intimidation
Spring Loaded Traps
Barbed Hindrance
Heart of the Bard
Rapid Recovery
Fast Draw
2 Equipped:
The damage of your traps and snares is increased by 20% and Trap Skills are now instant
3 Equipped:
-30s Trap Skill Cooldowns
Improved Piercing trap effect is now applied to all traps and do not breack the root effect of the traps while it last : [levelx2] shadow damage every 2 seconds for 20 seconds
4 Equipped:
Swift bow and Split shot can be fire on the move
+ [levelx5] moral
Distracting shot, Cry of the predator and Bard arrow : + 10% target miss chance for 20 secondes (cumulative)
3c-Way of The Huntsman : the gun turret
*Traits Updates:
Arrow Storm: In addition to its normal effect, Split shot radius up to 5m
*Legendary Traits updates:
Improved Fleetness: Your Fleetness becomes Improved Fleetness. It lasts longer and Improved Fleetness is now activated when you enter Precision stance and remains activate as long as you are in Precision.
+10s Duration; Requires: 5 traits in the Way of The Huntsman line slotted.
*Bonus set :
Arrow Storm
Critical Eye
Hail of Arrows
Deadly Precision
Swift Recovery
Strong Draw
Resolute Aim
2 Equipped:
+20% Critical Multiplier for focus skill
3 Equipped:
+1 focus for deadly precision
-10% Bow Inductions
4 Equipped:
20% chance for Quick Shot to grant one bonus Focus
-10% Bow Inductions
+40% Critical Multiplier for 1st and 2nd attacks from Swift bow
-2 secondes Swift bow cooldown.
Member of the 2013 Lotro Players Council
Nov 07 2011 03:28 PM #54
Re: What the hunters need - A guide for ZC
To add some ideas,
-Blindside immediate skill
-Merciful shot to be used while moving and reduce the focus required to 4
-Press onward a fast skill with no unduction & buff the morale/power heal up abit
-Snare, can be used on the move (similar to the BA's one, affecting one target only though) & buff up the dot like ~150 common dmg per tick.
-Split shot, increased radius
-Dazing blow, a fast skill (shorter animation than now).
Slam n' Scram
Nov 07 2011 04:27 PM #55
Re: What the hunters need - A guide for ZC
I havent read this whole thing, so forgive me if I suggest something that has been mentioned. My hunter was my 1st toon since about a week after launch so I've seen alot of the ups and downs for our class.
I do hope the direction our class is going will be towards moving while using inductions with more overall survivablitly. Kind of like how the BAs r setup now in skirmisher stance. Ability to do great damage (at a reduced ranged however) while moving. So my suggestions for now would be:
As others have said combine the crit legs. and power legs. down from 2 each to 1.
Add in a legacy to increase the crit buff duration on focus (currently sits @ 5 secs...maybe max out at 10 secs)
Add the buff to intent concentration as well
fix intent concentration to be an actual "fast" skill as its tooltip'd now. Currently we're stuck in the annimation for, id guess, 1-3 secs, which is very annoying in PvP. Turn it into an insta cast on the move skill. Maybe even add in a legacy to reduce the CD on it.
Make heightened senses an enate skill. We shouldnt have to trait for it to track stealth & increase the range. As it stands now this trait gets very little use (and being in the ToF line, even less).
Remove the QS buff tied to the stances and just add on perma. the 40% slow. Again very annoying not having a slow more then 10% in any other stance then S:S.
Put needful haste back to its old duration, its too short as it stands now. Return the old CD if u want.
Press onward should be an insta cast skill. We have a joke of a self heal now (agile rejoinder??, one of the worst skills in the game btw) if were're going to use a legendary slot on something, it shouldnt have a 4 sec. induction, especially since it's only a 1/4 heal every 5 mins. Buff it up to a 4k heal every 5 ona insta cast, it'd actually be slotted more.
Hunters art needs to be a faster overall skill, and remove the finese bonus and add a crit bonus to it.
increase the split shot radius to 7m.....2m is WORTHLESS for an AoE skill.
Return Barbed arrow bleed back to its previous traited duration of 20 secs!!!
Return the 3rd shot of SS to match the 1st two. That was such a hax "fix" during moria to reduce the damage of the 3rd shot.
Bump the duration on strength of earth up from 5 secs to at least 10 secs.
Return DF to usable in combat in the moors (again another HAX fix)
I'll leave it at that for now, oh and I WANT A BUBBLE!! everyone else gets one! I want one dang nab it! lol,
Jmez Warbringer The Warlord
Nov 08 2011 03:20 AM #56
Re: What the hunters need - A guide for ZC
Okay, back in this thread and revisiting an old topic or two and suggesting more.
K. -- Selective Shots / Possible Split Shot Revamp aka Splitting Shot? -- By repeatedly tapping the hotkey, a hunter is able to apply a 'tick' (marker/lock-on) on the target. After a brief amount of time, the 'tick' expires and the bow fires. If a hunter is facing the target and does not break line of sight, all shots are fired in a repetitive manner like SB/ISB. A hunter can apply this to be an AOE, using tab-target or other means to apply 'ticks.' Should an enemy break LoS, all 'ticks' are removed on that target.
Just note that to make this skill less op, only the 'ticks' could be applied before firing any shots, so a hunter would have to sit with the timer (almost like an induction, hey?! But no setbacks) ... this skill should be allowed for use while on the move, until the actual shot which STOPS the hunter rather than that stupid error which says you can't do that without moving.
Example one, single target dps::
Character selects target, presses hotkey four times, target has four 'ticks' applied. Target remains in sight;Timer for skill runs out. Bow is shot four times at target.
Example two, removing ticks::
Character selects target, presses hotkey four times, target has four 'ticks' applies. Target runs behind a rock;Timer for skill runs out. Bow is shot 0 times at target.
Example three, AOE/'Selective' Shots, aka multi target::
Character selects target (1), presses hotkey three time, target (1) has three 'ticks' applied. Character uses tab, selectes target (2), presses hotkey twice, target (2) has two 'ticks' applied. Targets remain in sight; Timer for skill runs out. Bow is shot 3 times at target (1), and Bow is shot 2 times at target (2).
Example four, true capability of skill in PvMP/PvE::
Character selects target (1), presses hotkey once, target (1) has one 'tick' applied. Target (1) goes out of range or line of sights target. 'Ticks' removed from target. Timer for skill is still active and has not timed out. Character selects with tab target (2), presses hotkey twice, target (2) has two ticks applied. Character notices target (1) is back in line of sight/range, tab targets (1), and presses hotkey twice, target (1) has two ticks applied. Bow is shot two times at target (2), and bow is shot 2 times at target (1).
If you're confused about the order of when the targets are fired at in the last sentence there, remember that target 1 went out of sight / range / front side of screen.
I know this suggestion is rather long but it would really change how the hunter class is viewed. ... + it would just be pretty darn neat. Want it less OP Mr. Dev? Just say that the crits from it won't build focus even when traited for it. Aka non-focus building skills.
M. (New Suggestion) -- Curved DoT Barbed Arrow / New Skill -- Continuous Bleed? -- As it is now, all the hunter is capable of is dps over time, and burst dps. Why not add something new into the mix? Curved DoT would mean that the dps would start out low, but then work its way up. and stick on the target. This would have use in PvE and PvP. Of course though, it wouldn't be exponential though, there would be a flat rate to what the maximum it could be (if thought to be OP, certain type of targets aka MP or PvE would be different). Aka, stronger than barbed arrow yet not as initially potent and not tied to heart-seeker or a silly melee skill...
N. (New Suggestion) -- Non-evil damage type / evil damage type skill imbuing (revisiting sgst L). Hunter channels energy learned from nature to change damage type of weapon. Aka, removal of need for oils essentially. However, if you don't want it so OP, just make oil versions apply the secondary effects of fire DoT/light miss chance, or work something out new.. make hunters a unique class that gives people a reason to play it besides the dps and not just be another chimp or rock waver.
Lol, I don't even care to redownload the whole client to fix the one corrupted file.
Nov 08 2011 03:37 AM #57
Re: What the hunters need - A guide for ZC
The sad thing is after reading all of these suggestions and those posted by other people, there is so much to improve upon with the hunter class. No wonder the dev gets overwhelmed. The class is such a hack job as it is, that fixing it is quite the challenge.
I saw a funny line in OOC the other day when /gratsing a creep on a 1v1 win. It was something to the effect:
"lol hunters are so bad... just give them a nudge and they fall over. it seems like they are stuck at level 70"« Seyz Vanguard - R14 »
Nov 08 2011 09:26 AM #58
Re: What the hunters need - A guide for ZC
I wonder though, Seyz, if this thread was started on every class forum, if everyone would have a thread the same size or even greater? I bet even something like the Champ forum, and champs are in a really good place right now, would probably have a monster list.
We're all up to date again. Bright Campire... who'd a thunk it.
Nov 08 2011 12:53 PM #59
Nov 08 2011 05:20 PM #60
Re: What the hunters need - A guide for ZC
At the moment they appear to mostly be focused on Wardens , that's certainly the class where the most blue posts are with minstrels and guardians to a lesser extent.
Hunters will always be stuck with the issue that the class is the most popular , if they made it more powerful it would only serve to skew the population even further. If anything ideally they need to make hunters less popular while other classes like Burgs are made noticeably more popular. That's assuming they are actually attempting to balance by population distribution (which is pretty common in MMOs).
Balacing Checklist
Hunter role= DPS.
Can a group with a hunter in the dps role complete all current content? = Check.
Can a solo hunter complete all current solo content & epic storyline = Check.
Is the class popular and well represented in active player #s ? = Check.
Balancing review complete.
At best we might get a few tweaks along the way.
Hunters Art, seriously needs a rethink the skill actually reduces your dps given the time needed to cast it. As one of our 'new' skills that is quite sad.
Yellow Line , again needs a rethink people aren't traiting it, it isn't any more desireable to spec deep Yellow in RoI than it was in pre-ROI.
Stances - despite the changes it is still S:P >>>>>>> everything else. This is linked to S:P being the only stance that gets a legacy and the overall dps of S:P still being greater for most situations than S:S.
PVP needs a major rethink in general around the hunter for survivability but given the PVE focus on LOTRO this is surely even less likely than the rest.
Pursuing other things like more DPS etc. seems to be just wishful thinking.
Nov 08 2011 05:24 PM #61
Re: What the hunters need - A guide for ZC
No never liked that skill as it was, but if you have the hunter ported 40m in a random direction, too bad if that is off a cliff, so use it at your own peril, then I am in. Put it on a 5 minute cooldown and you might have something. Especially fun with acid or lava pits or while walking on suspended bridges. That would be a fun skill to have and the hunter's position will limit the use of it. PVMP the monster would still get the credit for a kill, not like before, so I think that would be an interesting change to the skill.
Vyxe said, "Cheer up it could be worse out here tonight." So we all cheered up, and wouldn't you know it.... things got worse!
Nov 09 2011 05:25 AM #62
Re: What the hunters need - A guide for ZC
First rule of medicine - 'do no harm'.
Don't nerf things on the grounds 'they were useful'
Don't spend your precious dev time coming up with two new skills that you don't have to test to know they are useless. You only have to write down the details on a piece of paper and read it back to yourself.
Nov 09 2011 08:13 AM #63
Re: What the hunters need - A guide for ZC
Nice Threat, probably another waste of time tho, but there we go:
5) Induction/focus crit and power legacies are consolidated, one for crit, one for power
Yes, do that. Please.
16) Give the Hunter Moving Target or 20) Return Desperate Flight to the Ettenmoors or 21) Hunter Bubble, either on its own, or when SotE or Press On are activated or 39 Buff Press Onward (usable on the move and/or increase magnitude)
At least on of the above is needed for defence. I could be extremely happy with 16+21 or 16+39. They could be passive traits only in pvp after a certain rank.
22) Provide hunters with increased morale (base, itemization, trait)
Obviously AT least make it a passive trait for pvp use only that scales morale up according to rank. Each rank increasing morale by 1% seems a good start.
26) Return Strong Draw to its pre-ROI incarnatoin
It wasnt a good change and we all want it back, cant see it happening tbh.
4) Adjust or blow up the Trapper Line
Seriously now. Just look at it. Does it seem at least decent? Almost all it's traits are a waste and under no circumstances anyone will even think of traiting like that.It's not the size of your uberness that matters. It's the way you use it.
Nov 09 2011 09:33 AM #64
Nov 09 2011 09:47 AM #65
Re: What the hunters need - A guide for ZC
No, its not. This thread is being watched, trust me. Its not as if we can suddenly expect our top 10 likes to be included in update 5, but I believe we're back in the conversation.
Updated as well.
We're losing steam, I hope we can keep this thread relevant for a while yet.
Nov 09 2011 06:06 PM #66
Re: What the hunters need - A guide for ZC
+Like to:
Scale campfire to match food levels.
Find the Path applicable in combat, at least to the hunter
Hunter's Art shortened. As it is now, I never use it.
Split shot arrows spread damage across the number of targets hit, so single target takes more damage.
Reduce focus gating.
Give us a new skill that makes us desirable for raids/fellowships. A unique buff perhaps?
- My sig used to have my hunter as my main. No longer. It really is not fun to play any more. Much more satisfying to blam things as an RK or a minstrel or a LM.
Favorite quest name: Lost Caws
Nov 09 2011 06:50 PM #67
Re: What the hunters need - A guide for ZC
Campfire incombat and OOC buffs improved to at least food level to encourage a hunter role in fellowships more than anything.
Quick shot slow innate whatever the stance.
**new** Hunters should be allowed to run the same speed backwards in combat as they do forwards, as we are supposed to be nimble. Would allow use of PS on the move more often.
**new** cure poison ability fellowship wide with a range without the need to trait it, similiar to captains fear cure.
Nov 09 2011 10:03 PM #68
Re: What the hunters need - A guide for ZC
Lol, I don't even care to redownload the whole client to fix the one corrupted file.
Dec 01 2011 04:21 PM #69
What the hunters need - A guide for ZC
After looking over variety of posts in this and similar content topics I`ve tried to formulate my opinion of how I would like to my hunter to be improved/changed. And came to this:
1. Stances:
a) Strengh - to give +25% base damage increase and +1000 Finesse, but disable use of ranged skills while moving (i.e. PS and BlA) - basic idea of that to make hunter be able to deal superior damage out of standing spot, while still being fragile.
b) Fleetness (instead of Precision) - to give opportunity to use all focus based skills while moving, Focus regen as in currnet Precision stance and decrease of all inductions by 20% (still usable only while standing still) - idea of that stance to give opportunity to deal sustainable damage while running (like chasing flee enemy or running away/kiting).
c) Endurance - to give +1000 to resistance, Physical and Tactical mitigations and -10% power costs of all skills - basic idea to increase survival chances while still dealing sustainable damage (all range skills to be used only while standing). Perhaps scaling could be greater or smaller...
Stance switch should be on some CD I guess (perhaps 1-2 mins), so during short encounter you can use a combination of two stances, not like switching every 10 seconds...
2. Traitline cap-stones:
a) Red cap-stone (currently called Cool Burn) - to assume benefits of assotiated skill (currently Burn Hot) and give +25% base damage, +10% crit chance and +1500 Finesse increase.
b) Blue cap-stone (currently Imp.Fleetness) - to assume benefits of assotiated skill (currently Fleetness) and give -25% of all incutions, +15% in-combat speed.
c) Yellow cap-stone (whatever its called now) - to assume benefits of assotiated skill and give +2500 to resistance, Physical and Tactical mitigations as well as Evade and Parry ratings.
All cap-stones to have 30 sec durations with 5 min CD and applicability as group buff for fellowship in range of 6m.
3. Different skills and traits:
a) skills assotiated with trait-line cap-stones should give self-buff of cap-stone nature, but on a minor scale with same duration and CD. (so basically +1 skill on pannel assotiated with yellow line).
b) Distracting shot to be changed from 10 sec daze to 5 sec stun with 30 sec CD - being improvable with respective yellow trait (trait makes it to apply 5 sec 50% slow after breaking from/potting it and CD to go down for 15 sec).
c) Mercifull shot to be applicable at 25% opponent health and have base damage of 2-2,5k. Corruption removal to absolete from it.
d) Blood Arrow to remove corruptions (in a way as current MS), damage, costs and CD to remain unchanged.
e) Heightended Sences (trait) to allow to track down up to 3 targets at the same time and not loosing target if it stealthed/burried being out of combat (so only by using in-combat stealth warg can dissapear from radar).
c) Combat traps (trait) allows to use both Snair and Trap in-combat on separate CDs (Snair to be allowed while moving).
d) Desperate Flight to be changed to let say Desperate Hide allowing Hunter to stealth up and drop aggro in combat instead of being removed to nearest GY. CD same.
e) Hunters Art should dissapear from the skill pannel.
g) Quick Shot to apply 40% slow irrespective of the stance.
Otherwise I think our skills/traits are more-or-less fine.
P.S. Sorry Deaddove for kind of copying your avatar, I found it just epicIleri the Bride
Hunter, R12 - Rune-Keeper, R7
Snowbourn // ex-Withywindle
Dec 01 2011 06:03 PM #70
Re: What the hunters need - A guide for ZC
I like these.
Great thread ty for doing this.
In the main the the trait lines need some definition.
I would rather see a focus/icpr/crit trait line which gives greater dps over time , a trapper/stealth/melee/poison removal pvp solo traitline with no significant dps loss, and a spike dps pve solo/ or ranged tanking/ aoe/ threat/ survivability in small group traitline.
That way we can be a one target dps engine that ticks over for raids. BLUE
Those of us that like to solo in pvp can actually hunt. Some of the useful melee cd & resolute aim into YELLOW
We can take some aggro, survive better in solo pve, or offtank/range tank in 3 man instances RED
Dec 02 2011 10:57 AM #71
Re: What the hunters need - A guide for ZC
Thanks, Estranger for compiling this list.
I have to call out one suggestion, though. Why in the world would we go backwards on Needful Haste. With trait and legacy, it used to last 45/120s or 37.5% of the time. With new duration and CD, it lasts 30/60s or 50% of the time. Sure, we click it more, but we now get buffed more of the time!
Dec 03 2011 07:31 AM #72
Re: What the hunters need - A guide for ZC
1) "Bright Campfire is changed to provide more In-combat and OOC buffs"
10) "Needful Haste's pre-ROI duration is restored"
^ This
btw you should concretise terms like "30) Improved Focus is changed" ....change could also mean ... Duration 2secs, 10% krit multi ...^^Last edited by Hildilas; Dec 03 2011 at 07:36 AM.
Dec 03 2011 11:04 AM #73
Dec 07 2011 01:41 PM #74
Re: What the hunters need - A guide for ZC
Good thread. I'll give my thoughts on the top 10.
1) Bright Campfire is changed to provide more In-combat and OOC buffs
The OOC regen amounts were nearly doubled in the last update, but I'll take another look at them. In-combat is an interesting idea, perhaps wrap this into the Trapper Line somehow...
2) Hunter's Art is changed
My thought for Hunters Art are:- Slightly increase damage
- Re-work buff a little: Now lasts for 30 seconds. Instead of stacking multiple effects, it now tiers up and refreshes duration, much like a RK's Writs.
My thoughts for Split shot are:- Stop the additional target legacy from effecting it (This was added near the end of beta, and was the reason the damage and radius had to be reduced, the skill was just WAY too strong. Removing the legacy lets us make the skill more exciting in other ways...)
- Modify it to give +1 focus per target hit
- Slightly increase radius
- Slightly increase damage
I'm really hesitant here. The amount of CC and fellowship-damage buffs in the line, plus the complete removal of the old damage penalties, and loosening of the stance restrictions, makes for a potent combination. I fully admit that the Trapper line from days past was sub-par, but even then there were players who were able to do some impressive things with it. My sense is that the opposition to this line is more based on gut then experience.
5) Induction/focus crit and power legacies are consolidated, one for crit, one for power
I'd like to make a pass on Legacies, but I can't promise when. The fact remains that Hunter DPS is high, and consolidation will push it higher, so it's a difficult place to be in. In previous Hunter updates the class was behind the curve, allowing me to hand out buffs more freely.
6) Scale and/or update Heartseeker and Shot Through The Heart
Can you be more specific? Do you mean damage increase? Cause Heartseeker seems just fine to me...
7) Ranged Interrupt
Sorry, Hunters will not be getting an additional Interrupt.
8) Buff Quickshot (on the move, no induction and/or stanceless slow)
Unlikely to see significant change here. Induction-less was attempted during beta and it was too problematic to stay around. As for on the move, such a change would need to be paired with a range reduction, or a reduction in the potency of the Hunters slows. This is not a direction we are planning on moving in.
9) Blindside's interrupt comes at the beginning of the animation
Will do, absolutely.
10) Needful Haste's pre-ROI duration is restored
If Needful Haste is not worth using in the new state, it can be buffed.
The topics I'm most interested in hearing feedback about are my ideas on Split Shot and Hunters Art, and to hear from players who used to use Trapper before RoI, and how they feel the line has changed since.
Edit: Just to clarify, things I'm talking about here are potentials for Update 6. Update 5 is very much put to bed at this point.Last edited by Zombie_Columbus; Dec 07 2011 at 01:55 PM.
"There will be prizes and gambling as usual to celebrate Columbuss triumphant rise from the dead to smite his enemies without mercy. Dont count yourself amongst them! Well be discussing and praising all of Columbuss many inventions such as the lightbulb, telegraph, and plastic to avoid incurring his wrath."
Dec 07 2011 02:06 PM #75
Re: What the hunters need - A guide for ZC
ZC, your Hunters Art ideas sound like they may be worth trying out...the skill was always (for me) just at the verge of seeming useful and worth including in my pre-combat routine, but just didn't quite prove out. With these slight improvements you mention, that may push it into the 'useful skills I'll use regularly' category. Worth a shot, so to speak.
I can't see Split Shot being worth revisiting in any incremental way. It is just too clunky and awkward a skill, way too little return on (primarily time but also power/focus) investment to become part of my shot rotation even with minor changes. Some skills are just turkeys, and this is one, short of a major overhaul or complete rebuild.
Like many hunters, I experimented with Trapper line for a while at one point in my life (I feel like I'm admitting some dirty secret from my past, heh!). For me, it was a couple of years ago, back in the MoM days, so my experience is a bit dated, BUT ... I also trait 4- or 5-deep yellow still from time to time, like when we're running Helegrod Spider wing and I want the AoE poison removal. So I still have a feel for the line, though I'm not delving deeply into it as I did back in 2009 or so. With that as front-end qualifier, here's my viewpoint: Trapper line is fine as-is for hunters who want to go CC build. The problem we as a community have is that so few hunters want to go into a CC build, ever. It is a bit like the community's reaction when you guys mentioned making us "true bow and blade warriors"...we don't log onto our hunters to melee, and we don't log onto our hunters to be second-rate CC. LMs and Burgs will alwas be better CC than even full yellow-line hunters, as they should be. When most people log onto their hunters, they want to be ranged dps for the groups they're joining. And that means...yep, Trapper line is largely unused. Which is okay; I'm all for accepting the fact that it will always be an infrequently-used line, but a true alternative for hunters who DO want a role different than pure dps, and let it stay at that. My perspective on the issue.
Cheers, hope this helps!Last edited by Lothran; Dec 07 2011 at 02:14 PM.
Dec 07 2011 02:10 PM #76
Re: What the hunters need - A guide for ZC
2) Hunter's Art is changed
My thought for Hunters Art are:- Slightly increase damage
- Re-work buff a little: Now lasts for 30 seconds. Instead of stacking multiple effects, it now tiers up and refreshes duration, much like a RK's Writs.
3) Split Shot is changed
My thoughts for Split shot are:- Stop the additional target legacy from effecting it (This was added near the end of beta, and was the reason the damage and radius had to be reduced, the skill was just WAY too strong. Removing the legacy lets us make the skill more exciting in other ways...)
- Modify it to give +1 focus per target hit
- Slightly increase radius
- Slightly increase damage
Dec 07 2011 02:25 PM #77
Re: What the hunters need - A guide for ZC
Thanks for taking a look at the list ZC. Big props to the OP for maintaining this thread! I guess we should transition to responding to ZC now. So here I go...
I am very jazzed about the top 3 points. Campfire buffs in-combat have always been something I wanted. I still think it should only be usable out of combat, but the benefits remain once you enter combat. This could play into fellowship positioning, and stacking it with the RK's stone and the Minstrel's healing ring could really help buff the group at the start of a fight.
About Hunter's Art, I don't understand the fact that it does damage and that there is a visual effect on the enemy without us actually shooting at them. It seems reminiscent of the RK's non-aggro debuff, but we don't have any of those kind of magic-type powers so it seems out of character. The effects are also not debuffs on the enemy but buffs on us. I'd rather Hunter's Art just became a non-damaging buff similar to how Needful Haste functions. Tiering up is fine, but keep the focus cost down, like 1 focus cost per tier. I am happy to add another buff into my rotation to maintain. I'm already doing that with Needful Haste and Improved Fleetness. It mixes things up from just using attack skills, and forces me to constantly manage my focus pool. I would use this skill if it did not aggro and was not too costly in focus.
I agree with all the thoughts about split shot. I'd say you could just restrict it to two targets max, but let the limitation of targets push the damage to be more substantial...or at very least reduce the induction time. Adding more focus per baddie hit also sounds like a cool idea, so you could go that route, but even still if it doesn't hit hard or takes too long, I'm still not really going to use it.
Edit: My bad, I guess I wasn't paying close enough attention to the Hunter's Art animation, with the whole empowering and firing of the arrow. I made a point of watching it after this post. Still think it would be more useful as a straight non-aggro buff.Last edited by WiltenRose; Dec 08 2011 at 01:03 PM.
Dec 07 2011 02:40 PM #78
Re: What the hunters need - A guide for ZC
I used to use trapper line before RoI but now have gone more for the red line, why? The loss of root on penetrating shot, the needful haste duration is not good enough to make up for the dps loss training yellow, and a few other things which I will comment on when I get to my pc tomorrow (on phone) there just isn't enough good stuff to make it worthwhile.
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Dec 07 2011 02:55 PM #79
AW: Re: What the hunters need - A guide for ZC
i would suggest that the camp-fire gives the half hout of combat values like Burst if Revovery ( so 1380 power and 1608 moral).
i would prefer the tier up effect.
i would take the + 1 focus per target hit here
in my opinion there is just one thing that needs to be changed to make a really good traitline: pruge poison must be usable without any cooldowns and effect full fellowship. for me currently it is in the most known situation better not to have 4 traits of the traitline equipped, so i can take the poision one by one, but more frequently. or: give pruge poision an trippe as high resist rate against poision (so 9129)
it might also be nice, maybe in additional to that to have the possiblity to select the legacys for each traitline. currently i have one bow for two of my high-dps traitlines (huntsman and bowmaster) with no differents on them.
its fine.
we have 1 save and up to 5(mostly ranged) against mobs that are not immune to crod control. thats enought.
couldn't you make it like this:
if in improved fleetness: IQS does not grant any focus points, but is usable while moving?
it would also be nice to have blindesite as an immediate skill. there is notthing more frustraiting to see you ISB at 95% and the guy now need an interrupt. if the ISB animation is finished the interrup comes to late.
i as a bowmaster hunter am using this skill defnetly not at colldown - the benefits for me are not that high.
Dec 07 2011 03:16 PM #80
Re: What the hunters need - A guide for ZC
I used to trait Yellow when soloing in moors or when hanging out with a small group of kinnies. But I never really got too good at being a CC person. It didn't/doesn't have a good enough benefit for traiting yellow rather than the 5b/2r i trait now. Sure i can stun a mob for a few secs/pew pew him down/fear him/pew pew him. Rinse/Repeat.
But it just seemed too stale. I havent traited too much into Yellow post RoI but dabbled with it in the moors a few times. While the damage penalties being removed made it more worthwhile, the lack of the root in PS, made it less effective when in larger raids. (imo)
I wouldn't mind seeing the Yellow line changed into a buffer line akin to minstrel anthems. Or rather have more debuffs put onto mobs. Something that keeps it fast paced like blue and red lines.
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Mon November 6, 2006
El Paso Senator Eliot Shapleigh challenged by Margo
By Yasmin Pi?on
Las Cruces, NM – El Pasoans can vote at over one of 150 locations tomorrow/today for District 29 state senator. In KRWG's Yasmin Pinon's report, Senator Eliot Shapleigh and opponent Dee Margo weigh in on their accomplishments and talk about diverging plans to improve education, reduce taxes, and relegislate immigration law.


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Home Security
Learn how to protect, connect, and relax with support for your Home Security service. From arming and disarming your alarm, to managing your portal, Cox Home Security Support helps you with troubleshooting and step-by-step solutions.
Cox Home Security Regulatory FAQs
Last Updated: Thu, 06 Jun 2013 > Related Articles
These FAQs will help you understand your alarm user responsibilities.
This page has FAQs about:
Alarm User Responsibilities
Note: Your city may require that you obtain a permit prior to installing or using your alarm system.
Note: Your city may require that you obtain a permit prior to installing or using your alarm system.
Jurisdiction | Acquire Alarm Permit | Renew |
PRIOR TO INSTALLATION | Biennially | |
PRIOR TO INSTALLATION | Annually | |
PRIOR TO INSTALLATION | Annually | |
PROVIDE # TO Cox Home Security PRIOR TO INSTALLATION | December 31st | |
PRIOR TO INSTALLATION | Biennially | |
PRIOR TO INSTALLATION | Biennially | |
PRIOR TO INSTALLATION | Annually | |
WITHIN 7 DAYS OF INSTALLATION | Various |
Cox Home Security Alarm Agents
- All California Cox Home Security alarm agents (i.e. individuals responsible for installing, servicing and maintaining Cox Home Security systems) are licensed through the Bureau of Security and Investigation Services ("BSIS") and may be licensed as alarm agents in additional towns and cities as needed. With proper notice to local Directors of Public Safety and City Governments, alarm agents licensed by BSIS are also approved to work in Chula Vista, Dana Point, Lemon Grove and San Diego.
- If your town or city has an alarm business ordinance, all mandatory licensing of the alarm business and its alarm agents is explained therein.
General Alarm Questions
".. if Cox installs smoke or heat detector/alarms in your premises. Cox has informed me that the installation of smoke or heat detectors and/or smoke or heat alarms in my residence is intended as a secondary detection source for smoke and fire events and that the installation is not intended to satisfy compliance requirements with local fire codes or other applicable residential codes. I agree to assume any risk of loss associated with this installation and the requirements under all applicable local fire codes."
The alarm subscriber is highly encouraged to be present at the time of installation as they are the party responsible for training others in the home about the operation of the system and the importance of avoiding false alarms. If the subscriber's municipality requires the subscriber to obtain an alarm permit, the permit application may require the subscriber to initial the other documents before the installer departs in acknowledgement of several points such as:
- "Did alarm business provide an owner's manual and sufficient training on the operation of this alarm system?"
- "Did alarm business inform you that you must obtain an alarm permit with XX days?"
- "Did alarm business stress the importance of preventing false alarms?"
The Cox Home Security system may be moved to a new location within the Cox Home Security serviceable area as long as High Speed Internet is available.
- Upon request Cox Home Security will uninstall the system for $99.
- The subscriber may opt to uninstall the system themselves but must notify Cox Home Security first so that the service can be properly deactivated. Once deactivated the touch screen will display a message stating that the service is no longer active. Only then can the subscriber uninstall and move the system. (Unplugging / uninstalling the equipment without notice to Cox Home Security may result in damaged units, false alarms and related fines.)
- Cox Home Security will charge $149 to reinstall the system; however, if the customer is in the 3rd year of their contract, we will waive that $149 fee if they choose to sign a new 3-year term agreement.
- Ultimately the subscriber may do what they wish with their purchased equipment. Subscribers may leave the system in place for the next resident/tenant if they choose.
Alarm permits are specific to jurisdictions as well as address. Subscribers are instructed to consult their city's Alarm Ordinance for information.
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Bethpage-Tribune_1992-11-06 1 |
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4 COPIES Bethpage Lib 47 Powel1 Ave Bethpage m 11714 *****m~mm YOUR OFFICIAL HOMETOWN NEWSPAPER Serving Bethpage, Island Trees, Plainedge, Seaford, Old Bethpage and Plainview VOL. 25 NO. 48 November 6-12, 1992 25 CENTS Housing Boom Hits Bothpage Seems like houses are popping up all over Bethpage. New houses that are being erected in a feverish pace. Two new cape homes were built on Stewart Avenue and are reportedly sold already. On Broadway we can now boast Teakwood Estates which will be host to four homes three of which have already been started. Also a new hi ranch was built on Stewart Avenue south of the railroad tracks. Looks like a bright and promising sign of an upswing in the real estate market. Hopefully this is a sign of our economy getting stronger. 'JT^ F • "*-\^' - -igSf' *^'-'^^^^^^' \ #' Pictured above is the new development or should I say court located on Broadway. This location which is being called Teakwood Estates will house four new homes. A Can of Fruit And A Little Love Stewart Avenue boasts two brand new cape cod homes which are reportedly sold already. by Linda Mangano When looking at the above picture certainly New York City or any other big city comes to mind. This picture however was taken right here in Bethpage a far cry from New York City yet obviously the problem of homelessness has no boundaries...no restrictions as to location, age, race, sex or religion. In fact one could say that homelessness is an equal opportunity situation and sadly it afflicts more people than we could ever imagine. Last Friday I was beginning my weekly routine of grocery shopping, dropping off clothing to the dry cleaner and buying stamps at the Post Office. When I saw this woman, alone reorganizing her cart I just had to stop and look at her. I couldn't help but agonize when looking at her tattered clothing, dirty face and worn out shoes. I saw that this woman was selling pencils and I stepped out of my car to give her a little something to perhaps enable her to eat. I handed the woman a $5 bill and she thanked me over and over again begging me to take one of her belongings as a token of her gratitude. Of course refused but accepted a pencil so that she did not feel as though I were pitying her. Unfortunately t was. I spoke with her for about 5 minutes asking her where she slept and if she had any place to go. She told me that she as alone and that she felt that Bethpage was a safe place to be if you were homeless. She went on to say that she sold pencils and her belongings to help her afford some meals and in fact she said when she is able she walks to the soup kitchen in Hicksville to get a bite. She said however that she was beaten up there so she rather stay in and around this area. As I was getting back into my car she walked over all the white thanking me for the small donation. She looked into the window of my car and saw my son sleeping contentiy in his car seat. She looked at me and remarked as to how happy he looked even asleep, She said that she could tell just by his face that he knew he was loved and she said that he was so lucky. With that my son woke up. She glanced at him and a huge smiie brightened up her worn face and surprisingly a twinkle glistened in her dark beaten eyes. She asked his name and i told her Salvatore. With that she reached into her bag and gave me another pencil which she said was just for him. i reached into his diaper bag (Continued on Page 4)
Object Description
Rating | |
Title | Bethpage-Tribune_1992-11-06 |
Subject | Newspaper |
Description | This is a Newspaper distributed locally within Betpage, Old Bethpage, Island Trees, Plainedge and Seaford. |
Creator | Florence Cullem |
Publisher | Florence Cullem |
Contributors | Scanned and prepared by Hudson Microimaging, Port Ewen, New York 12466. Date 2009 |
Date | 2010 |
Type | Periodical |
Format | PDF; TIFF |
Source | Bethpage Public Library |
Language | English |
Coverage | United States |
Rights | The Newspaper is in the Public Domain and Digital Rights are held by Bethpage Public. Library. |
Post a Comment for Bethpage-Tribune_1992-11-06 1


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Explore The ITF
antidoping ITFITF
If you have an illness or condition that requires a medication or other product containing a substance that is on the Prohibited List, a Therapeutic Use Exemption (TUE) may be granted that permits you to use the medication/product without committing an Anti-Doping Rule Violation, providing that all such use is in accordance with the conditions of the TUE.If you are unsure whether you require a TUE or would like to check whether a supplement or medication contains a prohibited substance; please download and complete a 'Product Information Request Form'. The completed from should then be sent to IDTM using one of the following methods:· By email to: firstname.lastname@example.com· By fax to: +46 8 555 10 995· By registered post/courier to: IDTM, Stockholmsvägen 18, 181 33 Lidingö, SwedenTo apply for a TUE:
- Download a TUE Application Form (avalibale on this page and at www.idtm.se)- Ask your physician to complete the form in UPPER CASE and in English, and preferably typed. If the form is incomplete or illegible, it will be returned.- Submit the completed form to IDTM, with all necessary supporting medical evidence,(please download the 'Supporting Medical Information' document at the bottom of this page for more information).
- If you do not receive notification that your TUE application has been received within 72 hours, you should contact IDTM again, as it may be that your contact information is illegible or incorrect and that they have been unable to contact you.- An application for a new TUE (or renewal of an existing TUE) should be submitted at least 30 days in advance of the first date on which use of the substance is required. - Please note that failure to provide the required information may result in the application being denied, and/or returned, whilst if the information provided is inconclusive, you may be requested to supply additional information, which will thereby delay the processing of an application.- You are advised not to use any prohibited substance without a valid TUE.
Regulations for use of glucocorticosteroids
A TUE is required for glucocorticosteroids administered by the following routes:• Oral• Intravenous• Intramuscular• RectalTopical (i.e. surface) application of glucocorticosteroids is not prohibited and does not require a TUE. These methods of administration are:• Auricular• Buccal• Dermatological (including iontophoresis/phonophoresis)• Opthalmic• Nasal• Perianal
Regulations for use of beta-2-agonists
All beta-2-agonists are prohibited except inhaled salbutamol (maximum 1600 micrograms over 24 hours), inhaled formoterol (maximum delivered dose 54 micrograms over 24 hours) and salmeterol when taken by inhalation in accordance with the manufacturers' recommended therapeutic regime.
Intravenous infusions
Intravenous infusions are prohibited unless legitimately received in the course of hospital admissions or clinical investigations.
Retroactive TUEs
Applications for retroactive TUEs are limited to medical emergencies and 'exceptional circumstances'. Exceptional circumstances are those in which "there was insufficient time or opportunity for an applicant to submit, or a TUE Committee to consider, an application prior to Doping Control." For further information on retroactive TUEs, please download the pdf document below.
Follow the links below for quick access to the TUE Application and Product Information Request Form:
TUE Application Form
Product Information Request Form


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Girl Scouts of the Jersey Shore Donates Over 300 Items to Salvation Army
The holidays may be over, but many families will recall happy memories in difficult times thanks to the Girl Scouts of the Jersey Shore and the Salvation Army. This year, Girl Scout staff and volunteers donated more than 300 items to the Salvation Army during the holiday season including toys, boots, coats, clothing and gift certificates.
"It was important for us to come together and do what we could to help ," said Susan H. McClure, chief executive officer, Girl Scouts of the Jersey Shore. "As Girl Scouts, girls learn the importance of giving back to others and the community. Working with the Salvation Army lets girls put that lesson into action."
The Girl Scouts of the Jersey Shore also donated almost 100 loaves of homemade bread given out during the Salvation Army's holiday dinner. With help from the Girl Scouts of the Jersey Shore and many other local organizations, the Salvation Army provided Thanksgiving meals to almost 700 people and Christmas presents to approximately 1,400 children.
"The Salvation Army does a wonderful job inspiring hope," said Kathy Jones, Salvation Army donation coordinator, Girl Scouts of the Jersey Shore. "We were happy we could help them assist families looking to provide a sense of normalcy in their lives and the lives of their children."
For more information about Girl Scouts of the Jersey Shore, call (800) 785-2090 or visit www.girlscoutsjs.org.


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A word the Twitter famous Jonai Brothers created by accident. They made a typo when typing WOO and instead wrote WOOB. They then decided it stood for "Wobbly Boob" #WOOB! It Can be incorporated randomly in sentences/conversations. Please see examples below.
There is also a song; (to the tune of Barney's song) Your a WOOB, I'm a WOOB, Whats a WOOB? a Wobbly Boob. La la la di da di da "I WOOB you" (instead of I love u), "I'm WOOB'in" (instea of I'm chillin) "that's WOOB'ed" (instead of that's Effed).
1. | Woob | ||
The main sound you here when playing dubstep music "Woob Wooob Woob....Woob Woob Woob... Woob Woob Woob....You got 2 know" -Flux Pavillion
3. | woob | ||
Another body part along with the wenus and the wagina. The woob is the under the arm fat located next to your tricept. Commonly referred to as under-arm flab or good-bye arms. WHOA...DUDE... you have HUGE woobs! Can I touch them?
4. | Woob | ||
other word for vagina Have you ever been to woob city i heard it is nice there.
5. | Woob | ||
To be maxin your relaxin! Some people Woob on the couch with their big screens, some people Woob on the side of a mountain, and others woob on the beach. It doesn't matter because you can Woob wherever you want John: I'm so ready to Woob!
Billy: Yea! I plan on woobin' out on the couch to some college football all day today! John: Got any room in that WoobHole for an extra Woober? |
6. | Woob | ||
The slight gut or belly a woman has below her belly and above her vagina, the beginnings of jelly rolls, fat or obesity and the first sign a woman is out of shape. Sometimes woman with kids have this stretched out area which is the hardest place to lose fat. 1.) She'd have an awesome body if she lost the woob!
2.) After pregnancy she just couldn't loose the woob. 3.) That woob makes you look like your belly got it's own belly |
7. | woob | ||
When an overweight person, usually a man, goes past the stage of Moobs and develops a continuous roll of breast fat....."one boob"... pronounced for ease as "Woob"


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"A world-class ensemble, assured and brilliantly versatile" The Age
After the year of celebration that was the company's 50th anniversary, The Australian Ballet continues the party in 2013 by bringing a program to the Sydney Opera House, dedicated to the jewels of classical ballet. The year is Masterpieces.
The 2013 season opens with Don Quixote, a bravura classic with Spanish va-voom, perfect for first-timers and kids alike. The triple bill Vanguard showcases key works from ballet's game-changers: Balanchine, Kylián and McGregor. The year continues with the world's most authentic Romantic ballet, La Sylphide paired with a Petipa showpiece. And to bring the year to close is the world premiere of a newly imagined fairy-tale, Cinderella. All the performances are accompanied by Australian Opera and Ballet Orchestra.
Take a sneak peak at The Australian Ballet's 2013 Season.
Season packages available now at www.australianballet.com.au.
Single tickets onsale to the General Public from Friday 15 February 2013.Public Programs also available 15 Feb
McAllister in Conversation6 Apr - 30 Nov
People's Day
15 Apr
Once Upon A Time23 April - 10 DecIntroduction to The Ballet19 Nov
Founded in 1962, The Australian Ballet is one of the country's flagship arts companies, and for five decades has been the defining face of ballet in Australia.
Each year the company performs classical repertoire and contemporary works by major Australian and international choreographers, as well as new commissions that explore the development and future of this dynamic art form. The Australian Ballet's diverse repertoire reflects the company's motto: caring for tradition, daring to be different.One of the busiest ballet companies in the world, The Australian Ballet annually presents approximately 200 performances in cities and regional areas around Australia, in addition to regular international touring. Recent tours include Paris, Manchester, Tokyo, Shanghai, Auckland, Cardiff and a season in London for which the company won the UK Critics' Circle award for Best Foreign Dance Company. Versatility, technical excellence and a warm, friendly style are the trademarks of The Australian Ballet; qualities that have earned both critical and audience acclaim.Artistic Director: David McAllister AMExecutive Director: Valerie WilderMusic Director & Chief Conductor: Nicolette Fraillon
The Primrose Potter Australian Ballet Centre2 Kavanagh StreetSOUTHBANK VIC 3006Telephone: 1300 369 741australianballet.com.au


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Find a campground or rv park in Shannon Ireland for your wilderness retreat and weekend getaway. Enjoy the outdoors and pitch a tent at one of our campsites, or park your motorhome at one of our RV parks in key>. Camping is great for family vacations, traveling on a budget, and getting back in touch with nature. Browse our campgrounds and plan your Shannon Ireland camping trip today!
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Campgrounds & RV Parks County Clare, Ireland - Riverside Caravan & Camping located on an unique setting, surrounded by Aille River. Its within walking distance from pubs and Restaurants. We are a 3 star site, approved by the Irish Tourist Bord. Our site is small, friendly, family run business.
Campgrounds & RV Parks Co Galway, Ireland - "Traditional camping with all the comforts" We are the only campsite in Clifden, Connemara, Co Galway, located only 1 and a half km (20 minute walk) from the town. Our campsite is a family run campsite, open since 1983 and we pride ourselves on quali
Campgrounds & RV Parks Clifden, Ireland - Clifden's unique ecological 'Private Beach' Campsite & Caravan Park is nestled amongst the sand dunes on the Western fringe of Connemara, County Galway. Our park offers campers a sustainable, cluster free, 'real camping' experience on eight hectares
Campgrounds & RV Parks Clifden, Ireland - Discover the magical west coast of Ireland at Acton's Beachside Caravan & Camping Eco-Park
Hotels & Resorts Rockbrook, Ratharnham, Ireland - The only pub and Irish music night in Dublin that is owned and run by traditional musicians, guaranteeing a high standard of authentic entertainment and hospitality. Dinner and show (including Irish Dancing) almost every night of the year.
Hotels & Resorts Co Kerry, Ireland - Country elegance is yours in this 4 STAR B/B Hotel Residence nestled in luscious gardens in peaceful hideaway 1 mile from Killarney Town with private car park. Ideally located for Golfing or Touring Killarney National Park, Ring of Kerry,Dingle WI
Bed & Breakfasts Castlebar / Westport, Ireland - The Garden Gates is a country bed and breakfast situated in a beautiful area between the towns of Westport & Castlebar in Co. Mayo Ireland. We pride ourselves on providing a high standard of accommodation and a tasty breakfast.
Bed & Breakfasts Dublin, Ireland - Award winning 4 Star accommodation located in center of Swords Village with secure parking Approx 7 mins from Airport Next to Pubs Restaurants and S.C.All Rooms Ensuite Tea n Coffee facilities,Hairdryer , TV + complimentary WiFi In all rooms
Bed & Breakfasts Clare, Ireland - Lisdoonvarna in the heart of the Burren.Town house just 5 minutes walk from restaurants and pubs. Ideal for touring Burren and cliffs of Moher. One hour drive form Shannon Airport and Galway. Safe Parking. Breakfast menu.


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We visited Washington D.C. a week ago today. Spent a full day there. On a sweltering hot & humid day. I remember humidity. I lived in this climate for 17 years + 4 more when we lived in Cleveland. It's not hard to forget. But man — coming from the desert into that wet air on a nearly 100-degree day? Super awesome.
After we got through the initial shock (in other words, the whining) and found some air-conditioning, it really was a great day. We caught the morning train right in Brunswick. (Did I ever tell you that my hometown high school mascot is the Brunswick Railroaders?) Once we were in the city, the Metro got us to the Mall and then it was on foot from there.
We were in really, really good company. Lots of people were there to see the Lincoln Memorial. Hot + humid … and crowded? Plus whining kiddos? We were off to an … entertaining start.
This is part of the beautiful WWII memorial.
Of course the Washington Monument is beautiful, particularly as it is surrounded by U.S. flags. But this also became our first landmark of air-conditioning! So now we love it even more.
These views are from the top of the Washington Monument.
Inside the Smithsonian – National Museum of Natural History.
Tags: lincoln memorial, smithsonian, washington monument, white house


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Clinical Studies and Randomized Controlled Trials in Chinese Herbal Medicine: A Historical and Contemporary Review - Part One
by Zhaoxiang Bian and David Moher
The usage of complementary and alternative medicine in the Western world is becoming more popular and seems to have gathered momentum, especially in the past decade. This could be due to the fact that there are still no satisfactory methods within the conventional medicine paradigm for dealing with many complicated illnesses such as cancers, cardiovascular diseases, functional diseases, and so on. Traditional Chinese Medicine (TCM) is a major component of complementary and alternative medicine.
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June 2013
Dr. Richard TehFu TAN Balance Method in Acupuncture 16-19 June 2013 Achieve INSTANT clinical results using 3 simple logical steps. Daily real DEMONSTRATIONS on patients. Dr. Tan does not give a list of magic points with strange Chinese names. He teaches you the STRATEGY to make every point a magic one! FBMC Auditorium 26, Bialik St. TEL- AVIV, 63802 Israel tel: +33 684257381 email: firstname.lastname@example.com web: http://english.tanwubian.com |


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Among the powerful phytonutrients found in the rind of the mangosteen, xanthones stand alone in their impressive benefits. Scientific studies suggest xanthones may promote healthy bodily function.
The early research on the whole mangosteen fruit and its numerous nutritional components is both promising and precise. Feel like digging in? Here's a snapshot—just a small sample—of the studies that back the impressive edge of whole mangosteen formulation and supplementation.
Researchers have identified dozens of biologically active xanthones in the mangosteen fruit. Today, researchers are just beginning to uncover the powerful scientific properties behind the mangosteen fruit.
Xanthones are:
A double-blind placebo-controlled human clinical to evaluate the ability of XANGO Juice to reduce CRP levels in overweight persons with CRP.
Jay Udani, MD, CPI is the founder, CEO and Medical Director of Medicus Research. He is a board-certified Internist who served as Chief Resident at Cedars-Sinai Medical Center before completing two fellowships in Health-Services Research and Integrative Medicine at Cedars-Sinai/UCLA. He was one of the first physicians to become a Certified Principal Investigator (CPI) through the APPI/ACRP and as a Key Opinion Leader in the field of Integrative Medicine he has designed and performed over 60 clinical trials, and published over 40 articles and textbook chapters. He is the recipient of many prestigious awards including the 2008 Natural Products Association Clinician of the Year, the AMA National Achievement Award, the Harvard Medical School Pinkney Fellowship in Orthopaedic Research, and was voted Best Physician Specialist and Best Medical Speaker in Los Angeles by the Daily News.
The study was an 8-week randomized, double-blind, placebo-controlled study with a 2-week washout period for subjects who were currently taking anti-inflammatory or antioxidant products.
The purpose of this study was to evaluate the efficacy of multiple dosages of XANGO Juice compared with placebo in the improvement of CRP and antioxidant levels in obese patients with a confirmed history of CRP.
XANGO Juice was shown to reduce certain parameters of CRP and to improve weight and body fat in an overweight population. These results may have implications in the future prevention of cardiovascular disease and diabetes, but longer studies will be needed to explore the role of CRP in the reduction of these diseases.
XANGO Juice demonstrated an ability to reduce inflammation (as measured by HS-CRP), at all 3 dosages while the placebo group actually experienced a small increase in the amount of inflammation. HS-CRP decreased in all 3 dosages vs. placebo over the 8 week study with the 9 oz. XANGO Juice group being statistically significant when compared to placebo.
A pre-clinical, preliminary 28-day study of XANGO Juice identified the bioavailability of xanthones to determine how many xanthones the body actually absorbs and the pathway they travel. A validated xanthone analysis method was used to measure the quantities of the alpha-mangostin xanthone found in blood plasma.
Michael W. Pugh, B.S., director of XANGO's Product Development department. Michael Pugh has more than 15 years experience in the natural products industry and is currently head of research and development for XANGO, LLC. In this capacity, Pugh has implemented safety studies, initiated analytical work and validation, established pharmacokinetics and oversees all clinical work.
Charles River Laboratories, a pre-clinical lab that was established in 1947. It is world renowned for its research models in safety, pharmacokinetics, and in-vitro work. It employs 7,500 employees, including 500 researchers that include PhDs, MDs and DVMs.
The validated plasma method used LC-MS/MS technique to identify and quantify the amounts of alpha-mangostin in the plasma. This new analysis can quantify levels as low as 1 nanogram per ml (ng/ml).
The preliminary research demonstrates that the body absorbs xanthones in low dosages and that very high levels of xanthone consumption actually result in decreased absorption efficiency. In addition, preliminary results showed long-term daily consumption of XANGO Juice increases the levels of xanthones in the blood.
More specifically, the study showed the following regarding alpha-mangostin:
This study allows for a solid foundation for future clinical trials. Also, these preliminary findings show artificially inflating a product with xanthone extracts does not add any value.


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FLDS Members Fight Report
By: Austin Kellerman
Updated: January 12, 2009
So far, 28 individuals have asked for an administrative review of Texas Child Protective Services' findings, the agency told the Deseret News. It came after letters were sent out over the past several months, identifying individuals in 91 cases as perpetrators of child abuse or neglect.
"Reviews are in the process of being conducted," agency spokesman Patrick Crimmins said in an e-mail to the Deseret News on Wednesday.
CPS said the reviews will be conducted by outside investigators who were not involved in the initial process.
(The Deseret News contributed to this report)
Related articles:


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Liz Eberhardt (Draegonfly)
Movie buff, television addict and amateur foodie. Curious by nature, impatient and inspired.
Location: Hales Corners, WI
Birthday: 03/26/1971
ProfilesRankThis is the rank of 'Liz Eberhardt (Draegonfly)' out of all Google+ Profiles.: 4,579 (GenderRankFor the gender 'not available'.: 1,661)
ProfilesRankThis is the rank of 'Liz Eberhardt (Draegonfly)' out of all Google+ Profiles. in United States: 1,441 (GenderRankFor the gender 'not available'.: 441)
Followers: -
Following: -
Added to CircleCount.com: 01/08/2012That's the date, where Liz Eberhardt (Draegonfly) has been indexed by CircleCount.com.
This hasn't to be the date where the daily check has been started. (Update nowYou can update your stats by clicking on this link!
This can take a few seconds.)
Liz Eberhardt (Draegonfly) was in following circles
Average numbers for the latest postings:
2 comments per posting'Current posts' means the last 50 posts that are at the most 4 weeks old. So this metric gives a picture of how many comments someone has received recently.
1 reshares per posting'Current posts' means the last 50 posts that are at the most 4 weeks old. So this metric gives a picture of .how often someone's posts have been reshared lately.
12 +1's per posting'Current posts' means the last 50 posts that are at the most 4 weeks old. So this metric gives a picture of how many +1's someone has received on his or her posts recently.
238 characters per posting'Current posts' means the last 50 posts that are at the most 4 weeks old. So this metric gives a picture of how many characters someone has used per post recently.
Latest postings
2013-05-25 22:15:14 (0 comments, 1 reshares, 14 +1s)
Animated Beer Labels
(I have to admit every time I look at this I hear the song.)
2013-05-25 14:03:14 (0 comments, 0 reshares, 8 +1s)
The ultimate summer dessert for the unofficial start of summer: Basic Berry Cobber. Get the recipe: http://bit.ly/18frLKH
2013-05-25 13:57:17 (0 comments, 0 reshares, 8 +1s)
Happy Birthday to +Don Wallace
May the portals be generous to you today. :-D
2013-05-25 03:57:14 (1 comments, 0 reshares, 11 +1s)
Thought I had posted this earlier. Again, another +Sprint letdown with their network.
#Sully at his first visit with his new veterinarian in Wisconsin.
#fidofriday <3
2013-05-25 03:28:01 (6 comments, 0 reshares, 13 +1s)
Fun at our tailgating HIRL with +Kristin Mayeshiba +Brian Mayeshiba +Kurt Poulos +Tom Lindert +Christina Bowers +Jason Bowers +Corey Kluge +Michael Goodness
I had an awesome time, and the Brewers won! Woot!
2013-05-24 19:23:15 (2 comments, 0 reshares, 20 +1s)
I'm not the only one who wears full armor when hacking +Ingress portals! Here's +Liz Eberhardt from earlier today.
All your portals are belong to us!!
#Ingress #Enlightened #WhyTheLongFace
2013-05-24 17:53:02 (11 comments, 0 reshares, 32 +1s)
+Matt Baucom at his best. I peed myself a little.
2013-05-24 03:44:23 (0 comments, 6 reshares, 25 +1s)
2013-05-23 21:20:18 (6 comments, 0 reshares, 28 +1s)
Stop getting your panties in a bunch and stop spreading lies. You have no idea what you're talking about. Why must you be like that? What are you gaining here?
No, not you!
Seriously, I will not be made to feel guilty about the way I play a game, lead my life or manage my Google+ account. I'm a middle aged woman with no time for your complete and utter BULLSHIT!
#Childish #amiclearnow ?
2013-05-23 13:17:50 (0 comments, 0 reshares, 6 +1s)
Stomps foot, waves flag.
Fuk ya!
On a side note : 'Murica!
2013-05-23 12:56:09 (0 comments, 0 reshares, 6 +1s)
Another talented Wisconsin teenager. Look at this Doodle! Amazing!
2013-05-23 11:36:35 (0 comments, 0 reshares, 6 +1s)
We Are All Made Of Stars
They say the atoms contained within us all started life within the stars some billions of years ago. Knowing this would you hide away or decide to shine as brightly as you can?
I always say we are capable of more, whenever you feel life is too much just remember you are made of stars and shine on.
2013-05-23 05:08:52 (4 comments, 0 reshares, 20 +1s)
To my favorite 'sisters' on Google Ploos. I <3 you all! Sweet dreams.
+Kay Shaw
+Kristin Mayeshiba
+Shinae Choi Robinson
+Amanda Blain
+Tina Vale
2013-05-23 04:56:05 (0 comments, 0 reshares, 8 +1s)
Great +Marquette University photo by +Cesar Gomez.
2013-05-23 04:50:17 (0 comments, 0 reshares, 8 +1s)
A few peeps requested this recipe last night, so !Voila! :)
Last night, we had shrimp, shrooms, and snow peas with which to make dinner, and The Man said he wanted something spicy, to which I mused aloud how I've noticed that people who tend to say, "Oh, that's spicy!" in response to eating something hot usually don't have a high tolerance for capsaicin heat.
To which The Man responded, "OK. Make something HOT."
So I did. :P
Serves 4 with about 1 pound of protein and 1 pound of veg added, served with steamed rice
I was originally going to write this up as a complete recipe including the proteins and veg (which I do outline for you further down this post), but I realized this morning that this ... more »
2013-05-23 04:48:28 (0 comments, 0 reshares, 4 +1s)
Fill your mailbox with more Freebies! Hurry over to request your FREE Origins GinZing Sample!
#freebies #freesamples #freesamplesbymail #origins
2013-05-23 04:19:25 (0 comments, 0 reshares, 9 +1s)
Texas Pines
A new favorite tree of mine and another reason to enjoy going back to Texas! Read more on the blog:
2013-05-23 00:31:14 (2 comments, 0 reshares, 19 +1s)
Calm yo tits!
I deleted some circles recently and that means some folks were deleted with them. I will add you back in due time.
No need to message me personally about it (I've gotten about 20 messages already about it, I'm aware). I don't hate you. Seriously.
PS: Refer to about page if needed. Kthxbye
2013-05-23 00:24:58 (2 comments, 2 reshares, 17 +1s)
Tatum Raetz' father was a cop who was recently killed in the line of duty. He was formerly a Navy vet serving in Iraq. Today hundreds of Phoenix police offers attended this little girls kindergarten graduation in place of her father.
How awesome is that?
2013-05-22 21:08:22 (13 comments, 0 reshares, 0 +1s)
2013-05-23 01:52:30 (4 comments, 0 reshares, 10 +1s)
Thanks for the sex chat community invite but no thank you.
Jesus why isn't this still beta?
2013-05-22 19:46:14 (0 comments, 0 reshares, 0 +1s)
2013-05-23 21:01:30 (5 comments, 2 reshares, 19 +1s)
Natural auto freshener. Lilac scent.
My favorite of all the smells!
2013-05-22 16:02:23 (0 comments, 0 reshares, 0 +1s)
2013-05-22 04:04:38 (8 comments, 0 reshares, 10 +1s)
Getting ready to delve back into the mind of Robert Langdon. It's been awhile.
2013-05-22 01:50:08 (0 comments, 4 reshares, 20 +1s)
2013-05-22 04:17:17 (0 comments, 0 reshares, 13 +1s)
I wish I could see these before I posted them. The way I look at it, a bad picture of #Sully can't be that bad.
2013-05-22 01:24:47 (2 comments, 0 reshares, 4 +1s)
BRB. Man-Eating Super Squid is on.
2013-05-22 04:30:03 (2 comments, 2 reshares, 15 +1s)
I must admit that with this last update, my socks have officially been knocked off!
Cedarburg WI
+Google+ +Vic Gundotra #Zoe
2013-05-21 20:55:08 (4 comments, 0 reshares, 5 +1s)
2013-05-21 19:48:45 (0 comments, 0 reshares, 6 +1s)
2013-05-21 19:46:57 (3 comments, 0 reshares, 8 +1s)
2013-05-21 19:41:31 (0 comments, 0 reshares, 0 +1s)
2013-05-21 18:44:16 (0 comments, 0 reshares, 0 +1s)
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