text:
Anybody have experience or an opinion on the pros and cons, functionality, ease of use, customer service, upfront charges, etc?
My wife is the heaviest TV user and will mainly use it to record TV programmes for later viewing. We are not really interested in Sky Sports or Sky Movies or Virgin's equivalent, just the basic box, phone and broadband package.
"My wife is the heaviest TV user ..."
If she reads this forum, you're sleeping in the spare room again tonight.
One of my colleagues has just moved from Sky to Virgin Tivo and so far is pretty happy with it. Actually, both Sky and Virgin customer services were excellent in helping him make the change.
I've got Virgin +, not Tivo, but it's good. One of the big advantages for me is Movies on Demand, if you want a movie you just pay for it rather than subscribing to a movie channel, and since I only watch about 1 every 6 weeks it's ideal.
you may want to take a look at www.utilitywarehouse.co.uk/ for a phone/broadband package.
the other option is to get an HD recorder like a Humax or for incomparable recording quality a panasonic machine which also has a quality blu-ray player combined
we have sky+ but rarely use it to record as the freeview panasonic recorder uncompressed as it is over the air picture is MUCH better.
sky+ is for the Angel to watch football.
all recorders are easy to use once you get used to them. simple one button territory.
""My wife is the heaviest TV user ..."
"That's Fattist"
"No, she's fattest"
(with apologies to Jimmy Carr)
We did plan on getting a Humax box to go with our Panasonic TV and video/dvd combi but as we spend almost the same in a month on line rental, phone calls and broadband as the cost of the Tivo package we thought we may as well upgrade.
I get a lot of customers who have Sky or Virgin (I work part-time in the TV dept. of a shop).
What I tend to notice (and I think research backs this up) is that most people tend to watch the usual 'Freeview' channels most of the time, even if they have access to Sky/Virgin. The two exceptions to this are people who tend to want to watch sport, and people who like movies. Of course you have to generally pay for these two services (or at least part of the attraction of the subscription is access to them), and I get a fair number of customers who want to change from Sky to Freesat (the dish isn't generally removed if you leave Sky after a while), and tend to go for a Humax Foxsat box, which is a simple swap out. Their reason is generally because they simply don't use these extra services, and they would be fine with Freeview/Freesat.
Of course if it works out about the same to go for a full subscription package as it does just for broadband/calls, then it makes sense to sign up, and of course the equipment is supplied. You have access to more HD channels with Virgin than Freeview, and the Tivo of course allows you to access on-demand services (although most TV's in the last two years allow you access to Iplayer, etc).
Basically, weigh up the advantages of Virgin (and the costs) v Freeview HD (and the cost of a Humax, etc). If your not going to use many of the services, then Freeview will be fine, but if you want more, and the marginal cost is minimal, then go for Virgin.
I'm a Virgin customer, but only for broadband/calls, and they seem fine (although I end up spending a lot more on phone calls than I thought I would).
Mike B 46 wrote (see)
I get a lot of customers who have Sky or Virgin (I work part-time in the TV dept. of a shop). What I tend to notice (and I think research backs this up) is that most people tend to watch the usual 'Freeview' channels most of the time, even if they have access to Sky/Virgin.
What I tend to notice (and I think research backs this up) is that most people tend to watch the usual 'Freeview' channels most of the time, even if they have access to Sky/Virgin.
Perhaps a quick look at Sky One's schedule will show why it has such a small audience share - tonight its showing The Simpsons, Modern Family, An Idiot Abroad, Glee and a whole load of stuff which you get to see on Pick TV (which used to be Sky 3 on Freeview), such as Luton Airport, Brit Cops,etc. Some of the shows are brand new, some of the episodes are new, and some of them are even good, but its probably not the main reason your subscribing to Sky. You are buying the huge choice of channels and premium content (Sports, Movies and new shows only available now on Sky - such as Mad Men). Virgin has a similar USP (and both bundle of course). If you like Sky or Virgin, go for them, but I would always work out what you want, and what its going to cost first. There is also no harm in playing off one against the other, and if you are an existing customer, say you might go elsewhere. Certainly don't do what one customer did, which was to have his TV with Sky, but his broadband with Virgin!
If you tend to watch the usual channels anyway, then Wired is quite right, you will be fine with Freeview. Almost all new TV's have a Freeview HD tuner in them, so you'll get 4 channels in HD, plus about another forty digital channels, plus digital radio. Add to that catchup services (most TV's are now 'smart' or at least smartish, so you should be able to get Iplayer etc on you TV as well), and your pretty much sorted. Part of the Olympic's on the BBC will even be in 3D!
virgin is by far cheaper and tivo was free to me and for £5.00per month,everything you watch is recorded and you can record 3 whilst watching a fourth!!!!!!!!
This is the one,and any problems 150 or 151 is free and they use 123 rescue too to take over.so 'GET VIRGIN MEDIA TIVO NOW!!!'
I used to have Virgin but since I split from wife 2 I've had a Freeview TV. I now only have 60 odd channels of crap to choose from as opposed to the 300 plus I had with Virgin. We used to record all sorts of stuff with the Virgin+ but never watched most of it.
Save your money and buy more kit instead. You know it makes sense!
Be like me. don't have a TV! What did peeps do before TV ?
Talk to each other, play with their children, have more of a commuinty spirit. Respect each other more, (far more than today).
OK I use a pooter, but only a certain times. If you care to look at when I post you will notice I don't post during the day, at night there are gaps in times I post. I'm doing other things then, mostly out walking.
I can use the likes of iPlayer to watch TV, but only do so IF it's something I really want to watch.
Think about it, your sitting watching TV because it's on, most of the time your not really paying attention to what your watching. Why do so?
You could be messing about with your kids, giving all of you a bit of exercise, talking to each other, finding out if any one has a problem.
Walking at night can also let you see things you would only see on TV. I've seen Foxes with their kits, hares, rabbits, bats, owls, etc. all 'naturale'.
During the day I've seen Falcons and many other birds you don't normally notice. Squirrils, water voles, loads of other flora and fauna I'd not of seen. As a bonus I'm getting exercise
Have you considered a freeview PVR like the Humax T2?
Or are there cable / sat specific shows you want to watch?
"most of the time your not really paying attention to what your watching. " lol. speak for yourself.
i find culturally uplifting programmes a great boon to civilisation to provide conversation topics. where would my life be without x factor revisited live yet again or the drama of everyday east life of eastenders.
Tivo is the worst setup i have ever used...We don't watch loads of telly but we had virgin HD box and "upgraded" to TiVo.
When i have 3 hours spare i intend to get them to take Tivo back and give me just the normal box back. It's hard to navigate and all the catchup stuff satutters and freezes constantly.
don't know about sky
I moved house and had to take Virgin with me; their customer service is completely atrocious. None of their departments communicate properly with each other, causing numerous delays and cockups. I've spoken to some of their engineers too, and it seems like a terrible company to work for. Typically the engineers only stay there long enough to get enough experience to jump ship to BT.
Virgin is fine as long as everything works. If anything goes wrong they are truly appalling.
Just get a freeview box and if you miss anything just watch it on iPlayer. You'll save a lot of money, spend less time watching tv, and never have the stress caused by possible Virgin blunders.
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Hi Knorxl,
Thanks for the explanation, (your link is broken, but) the website looks interesting. So basically you wish to clean the channels by singing, which is fine by me; but why do you assume that overtone singing or TS can do better?
There are some interesting ideas from member here KIVA: http://www.harmonicovertones.com/why_overtone.php?id=29
I cannot judge this. But why do you think this should happen? And does it happen as a psychological or physical effect?
Thank you,

subset: commoncrawl


text: I had one briefly and they're great cars. Slow yes, but they do quite well on the highway. The one thing that makes that car is the sport package. It adds an M3-esque bodykit, sportier springs, and a wickedly cool interior. Mine had black seats with red cloth inserts. I say do it.


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Bedford, NH (PRWEB) April 22, 2012
Home Care Assistance, North Americas leading provider of in-home care for seniors, is committed to providing family caregivers with the resources they need to manage their stress and prevent caregiver burnout. Last year, Home Care Assistance published the widely acclaimed Handbook of Live-In Care, which provides family caregivers with expert advice on caring for a loved one; the valuable resource spans everything from understanding the psychology of home-bound adults to practical how-to tips on assisting with activities of daily living such as bathing and grooming. This May, Home Care Assistance is excited to host a free, informational webinar, Caregiver Burnout and How to Protect Your Health, which will explore the challenges that family caregivers face and provide practical tips that individuals can apply to improve their own health and quality of life.
The webinar will be held on Tuesday, May 1st at 11:00 AM Pacific, 2 PM Eastern, and will be led by Dr. Jennifer Hoblyn, professor at the Stanford University School of Medicine and chief medical officer of eTherapi, an online therapy provider that connects adults seeking to improve their mental and emotional wellbeing to licensed therapists who provide counseling online via live video conferencing. To register for the Caregiver Burnout webinar, please visit http://www.homecareassistance.com/caregiver-burnout and reserve your spot today.
We are dedicated to supporting family caregivers and educating the broader public through our webinar series, specifically the upcoming webinar discussion on caregiver burnout, said Lauren Robison, owner of Home Care Assistance of New Hampshire. It is pertinent that family caregivers are cognizant of the added pressures caregiving contributes to their lives and know the tools and resources that are available to them to help cope with this role.
Caregiving has rapidly become a second profession for many individuals; nearly one in three adults provides ongoing care to an elderly or chronically frail loved one. The typical family caregiver is a 50 year old female, often married and employed, providing care for her elderly mother and father. Family caregivers are often juggling commitments to their work, their children, their family and friends and their communities alongside their caregiving responsibilities. Furthermore, they often lack or do not know where to seek the resources and support system needed to manage the stress associated with their responsibilities; its no wonder then that 46% of family caregivers suffer from clinically significant symptoms of depression and other forms of caregiver burnout. In addition to causing depression, caregiver burnout can lead to changes in energy, mood and diet; full-time caregiving can reduce an individuals life expectancy by up to eight years. Education and awareness about caregiver burnout are important steps in prevention and control of this insidious and all too common problem.
Were so excited to have Dr. Hoblyn speak to our audience of thousands of family caregivers, said Lily Sarafan, President of Home Care Assistance. The vast majority of these individuals are so busy balancing their responsibilities as parents, spouses, professionals and caregivers that they dont recognize the signs of burnout and the impact that it can have on their lives. Our mission at Home Care Assistance is to change the way the world ages; advocating for family caregivers and providing education around health and quality of life for these individuals is just one of the many ways we are fulfilling our mission.
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Home Care Assistance is the leading provider of home care for seniors across the United States and Canada. Our mission is to change the way the world ages. We provide older adults with quality care that enables them to live happier, healthier lives at home. Our services are distinguished by the caliber of our caregivers, the responsiveness of our staff and our expertise in Live-In care. We embrace a positive, balanced approach to aging centered on the evolving needs of older adults. A 2012 Franchise500


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INDEX News Around Indian Country 2 Commentary/Editorials/Voices 4 Smoke Signals of Upcoming Events 5 Classifieds 7 Indians faced with lack of respect pg4 Bug O Nay Ge Shig School's Reading Program a success pg3 Enrollment dispute at Prairie Island pgi Losses mount at Red Lake gaming pgi King's voodoo accounting pg4 Losses mount at Red Lake gaming Internal financial statements reveal net loss of $2,337,656 in three months by Bill Lawrence According to un-audited financial statements provided to Press/ ON by an anonymous source, the Red Lake Gaming Enterprises had a reported net income of SI, 176,219 for the three months period ending December 31, 2001. This is $1,339,460 less than budgeted by Red Lake gaming. Surprisingly, these two amounts were not mentioned in the cover memo to the financial statements dated January 19, 2001 from Veldon Baird, Red Lake gaming accountant, to Roy Ferris, Red Lake gaming C.O.O. and presented to the Red Lake Gaming Board at the board meeting on January 30, 2002. The Red Lake Gaming Board is com prised of the eleven members Red Lake Tribal Council. Equally surprising is the fact that nowhere in the cover memo or the financial statements is there any mention of the other required payments and other uses of cash which must be paid from gaming funds on a monthly basis. These include payments to the tribe as owners of the Red Lake gaming enterprises, loan repayments, health insurance payments and room and sales tax payments. Other mandatory uses of cash include operational/construction equipment costs and gaming equipment costs. According to Red Lake gaming's 15 months projections (see copy on page 8 of this edi- Enrollment dispute at Prairie Island by Clara NiiSka Marcella Blue Stone, age 78, was born at Prairie Island when it was still Strom's Crossing whistle-stop. She is the daughter of Walter Jesse Leith, the first I.R.A. tribal chairman of Prairie Island, and Cora Lawrence Leith. She is listed, #325, on the "Prairie Island base rolls"—the B.I.A.'s Indian Census Roll of April 1, 1934 of the "Purchased land reservation of the Pipestone, Minnesota jurisdiction"—as 5/8 Mdewakanton Sioux, residing on-reservation. Marcella's full brother, Chris Leith, is a widely- known 'spiritual leader' at Prairie Island. According to Marcella's son, Lawrence Larson, after the unrest and "uprising" in 1862-63, the imprisonment of many Dakota at Fort Snelling, and Abraham Lincoln's execution of 38 men at Mankato, "a lot of us ended up in Santee," but some eventually "wandered back" and settled at Prairie Island. "My great- grandmother's three relatives" were among those hung at Mankato, Larson said. "There were just young boys," Agnes Frazier Lawrence told Larson, 'not evea neaf die uprising. They were innocent." "She re fused to speak English," Larson told Press/ON, because of the wrongful execution of her relatives. Larson says that he learned his native language translating for his great-grandmother. Marcella's son Lawrence Larson grew up at Prairie Island. He talks about growing soybeans there to buy clothes for school, and reminisced about the land of his childhood with deep affection. The sixty-one year old Larson was bom in February 1941, and is too young to have been listed on the base rolls. Article III of the 1936 Constitution and Bylaws of the Prairie Island Indian Community delineates the requirements for enrollment. It provides that "membership in the Prairie Island Indian Community "shall" include "all children of any member who is a resident of the Prairie Island Reservation at the time of the birth of said children" (section c). There is no blood quantum requirement for Prairie Island enrollment—and nearly a third of the people on the 1934 base rolls are listed as only 1/16 Indian. Eighty-one year old Harvey Owens was also born and raised at Prairie Island. He is the son of Julia W. Owens, who is listed, #390, on the Prairie Island base rolls as a "fullblood." Harvey is the full brother of Prairie Island's renowned spiritual leader Amos Owens. According to Owens's, Larson's and Bluestone's attorney, Gary Montana, Harvey Owens was not enumerated on the 1934 B.I.A. census because he was working at the depression-era C.C.C. camps. Owens subsequently joined the Army, and was reportedly a "decorated World War II veteran." Even though the three elders' obviously have both Dakota ancestors and clear ties to the Prairie Island Indian community, they are not included on the present membership rolls. Despite repeated applications for enrollment, according to Larson "approved three times by the enrollment committee," the Prairie Island Community Council declined to act on their application. In November 1999, Wisconsin attorney Gary Montana sued in tribal court on their behalf. In June of 2001, the case was- finally - heard by the tribal court of appeals. At press time, the tribal court had not yet rendered a decision in the case. ENROLLMENT to page 6 Bena woman questions Cass Lake school discipline By Jeff Armstrong The mother of a 9-year-old Cass Lake Elementary School student is rethinking her choice of educational venues after school officials attempted to impose an unusual discipline on the third grader. Bena resident Lisa Beaulieu said principal Pamela Olson suspended her son from riding the bus for 10 days for refusing to turn off his CD player as instructed. But what angered Beaulieu was the principal's additional stipulation that the student pay $10 for an alternative bus fare and relinquish his recess time in order to clean up the school cafeteria and library for the duration of the suspension. The fine was to be eannarked for student services. "I found it odd. I found it extreme," said Beaulieu. "I don't think the principal can actually charge someone for a ride." Questioning the legality and propriety of the fee, Beaulieu wrote to Olson requesting that she put her prescribed penalty in writing. "I still have not received a response," she said. Olson was out of town and could not be reached for comment. BENA to page 5 Suspect arrested in Ron Long, Jr. murder The F.B.I, arrested a juvenile on January 27* in Hennepin County. The juvenile is a suspect in the murder of Ronald Wayne Long, Jr., and is currently in custody pending further court proceedings. F.B.I, spokesman Paul McCabe of the Minneapolis office told Press/ON that it is their policy not to release the names of juveniles. Ron Long, Jr., who would have turned 19 last December 18th, was "discovered by Red Lake tribal police, who were on routine patrol" on Saturday, December 22, in a wooded area on Red Lake reservation. "Foul play is suspected," McCabe told Press/ ON at that time, and the F.B.I. is "currently investigating." Judge blasts "totally improper" request by Norton Norton again demonstrates "total inability to understand role of trustee" fivm Indianiiun.com WASHINGTON, D.C. -Afed- eral judge sharply criticized Interior Secretary Gale Norton today for a "totally improper" attempt to circumvent a court order sealing the personal financial data of Indians who are challenging Norton in court over mismanagement of the Individual Indian Monies (TIM) trust. U.S. District Judge Royce C. Lamberth rejected a request by Norton that he lift a protective order that the government's own lawyers had drafted and asked Lamberth to approve in 1996. 'The Court finds that the filing of this motion is itself a violation of the Secretary's fiduciary duty to the trust beneficiaries, and the motions are hereby denied," Lamberth's written order said. "Secretary Norton has demonstrated once again her total inability to understand the role of a trustee in relation to a beneficiary by seeking to release to Congress - knowing that it will be made public - the confidential financial infomiation of these beneficiaries." Norton testified on February 6 before the House Resources Committee, where she had planned to reveal the confidential financial data. Tlie judge's ruling comes in the middle of Norton's contempt trial before Lamberth for ignoring a court order to reform tlie failed IIM trust, submitting false reports to the judge about Interior's supposed progress on trust refonn and failing to provide even rudimentary computer security for IIM trust accounting data. In today's order, Lamberth said he would be willing to consider a request from Congress to amend his 19% order. "Should such a motion be filed, the Court will be obliged to consider the relevant legal questions surroiuiding possible release of the report, including whether release is in the public interest. What the Court will not do, however, is entertain a totally improper request from Secretary Nortoa" Cobell calls for Congressional backing to place individual Indian trust in receivership Court Supervision, Professional Management Are "Only Rational Solution" from Indiantrust.com WASHINGTON, D.C. - Elouise Cobell, the lead plaintiff in class action litigation to force reform of the failed Individual Indian Monies (IIM) trust, called on Congress today to support placing the trust in temporary, court-supervised receivership until more than a century of government mismanagement and neglect can be overhauled. Testifying before the House Committee on Resources, Cobell, a member of the Blackfeet Nation and a Browning, Montana, banker, called receivership "the only rational solution" to overcoming the repeated failure of the Secretaries of Interior and Treasury to either manage the trust professionally or comply with court orders and Congressional urging to clean it up. "Congress has appropriated more than $614 million for trust refonn since 1996," Cobell said, "and it lias gotten virtually nothing in return - no accounting of Individual Indian Trust monies, no rehabilitation of the woeful system, no improvement in infonnation technology. "The court and the Congress have not even gotten the truth from the Interior Secretary, in part because she and her advisors do not know the truth and lack the qualifications and skill to leam the truth before they inflict more irreparable harm on individual Indian trust beneficiaries." Norton and Assistant Secretary for Indian Affairs Neal McCaleb currently are on trial in federal court here on five counts of contempt for ignoring a judge's 1999 order to reform the trust, submitting false quarterly reports about their supposed progress and failing to safeguard computerized trust accounting data. U.S. District Judge Royce C. Lamberth is weighing a request by the plaintiffs in Cobell v. Norton to take the IIM trust out of Interior's COBELL to page 5 VOICE O F THE People web page: www.press-on.net tion) for the three months period ending December 31,2001, other required payments and other uses of cash were projected to total $3,984,842. Subtracting EBITDA (earnings before income tax and depreciation allowance) of $2,085,053 reveals a net loss of $1,899,789 for the three months period by the Red Lake Gaming Enterprises. In addition, Red Lake gamine management failed to include $437,867 of administrative costs in the consolidated financial statement for the three months ending December 31, 2001. Adding the $437,867 to the previously reported net RED LAKE to page 8 Native *~ American II u uu Ojibwe News We Support Equal Opportunity For All People A weekly publication. Copyright, Native American Press, 2002 Founded in 1988 Volume 14 Issue 10 February 8, 2002 Red Lake tribal council chairman Bobby Whitefeather hobnobs with a guest at Red Lake Days at the Capitol on the evening of Wednesday, February 6. This year's State Capitol lobbying effort by the tribal council stressed multiple "legislative is- to»-a," ranging from education to gaming. According to an informational packet handed out at the e\ent, the tribal council hopes that tie money appropriated by the state of Minnesota for expenditure bv the tribal council will include: Education: a $40 million grant for construction and related improvements to schools, ongoing funding for state school district #38 at Red Lake, and money targeted for education of American Indian students. The tribal council has also "identified a great need for a Tribal College," and has "pursued" establishing a charter school at Red Lake. Human Services and Health: Due to unemployment rates "at approximately 60 percent," the tribal council is hoping that the Legislature will give on-reservation Red Lakers an exemption to statewide welfare time limits. The tribal council is also asking for state funding for affordable housing, "suitable jobs," childcare, chemical dependency programs and "out-of-home placement" for Indian children. The tribal council writes that it will "support any legislation that calls for an increase or continuance of funding" for programs to address health disparities affecting Indian people. Economic Development, Housing, and Community Development: The tribal council would like state money to help pay for "in excess of 400" low income family houses, and for "programs and funding" administered through state departments. It is also asking the legislature to assist in job creation," and for a $4.1 ■ million dollar state bond to subsidize "economic development." Public Safety: The tribal council is hoping that the Legislature photo credit: Clara NiiSka will give it money to seek "solutions to its many public safety issues." It highlights the new Detention Center and Battered Women's Shelter in the public relations material handed out to legislators and state officials. The tribal council also outlined its position on several issues not directly involving state appropriations, including: Department of Natural Resources: The tribal council notes its opposition to commercial harvest of peat at Pine Island, and ■ seeks additional input in regional environmental issues including "the ATV trail plan," Red Lake watershed issues, and the "final designation of Con-Con lands." Redistricting: The tribal council "strongly supports" the redistricting plan which will keep Red Lake and White Earth "together in one district." Gaming: The tribal council indicates that it is "supportive of Senator Doug Johnson's bill for a state/tribal casino." Norton announces new money for American Indian trust fund By Robert Gehrke Associated Press WASHINGTON- President Bush will seek an additional $83.6 million next year to fix a mismanaged American Indian taist fund that has become a thorn in the Interior Department's side, Secretary Gale Norton said Friday. Norton's announcement of a 76 percent funding increase came as she sought to smooth over differences with suspicious Indian leaders, and prepares to woo members of Congress skeptical of her plan to fix the trust fund. Meanwhile, her attorneys will be in federal court, trying to convince an increasingly frustrated judge that Norton should not be held in contempt for failing to comply with changes to the trust he ordered two years ago. It is the latest chapter in what a Senate committee called one of the most egregious examples of government mismanagement. The tmst debacle dates back to 1887, when Congress assigned Indians small allotments of land, but took responsibility for managing the grazing, timber and oil and gas rights on the land. The Interior Department was supposed to collect tlie royalties and disburse the money to the Indian land owners. But much of the money was stolen or misappropriated, and record-keeping was in such a shambles that nobody knows how much was squandered, although some estimates are as high as $40 billion. In 1994 Congress created a special office in the Interior Department to head efforts to reform the trust. Two years later, Elouise Cobell, a Montana banker and FUND to page 5 Mille Lacs Band, county wrangle over 61,000 acres By Renee Ruble Associated Press ONAMIA, Minn. - Tensions between the Mille Lacs Band of Ojibwe and its neighbors are rising again, less than three years after the U.S. Supreme Court settled a dispute over the band's fishing and gathering rights. This time, the dispute is over whether the Mille Lacs reservation even exists. The Mille Lacs County Board says it doesn't, and the band says it does. After almost a year of negotiation that went nowhere, the county board voted unanimously to pursue legal action against the band. It has set aside nearly $1 mil- MILLE LACS to page 5 Federal appeals panel upholds court's jurisdiction in Indian casino By Deborah Baker Associated Press SANTA FE - A federal judge in Albuquerque has jurisdiction to hear the lingering state-tribal dispute over casino revenue, a federal appeals court has niled. Attorney General Patricia Madrid announced Friday that the U.S. 10th Circuit Court of Appeals in Denver affirmed the federal court's jurisdiction and sent the case back to U.S. District Judge Bruce Black. Ten tribes settled the lawsuit brought by Madrid, but Pojoaque Pueblo and the Mescalero Apaches remain as defendants. "I would like to resolve the issues with these two tribes," Madrid said. "However, if they wish to continue litigation, I am prepared." Madrid sued a dozen tribes in 2000 for non-payment of the 16 percent of slot machine proceeds required under 1997 state-tribal gambling compacts. The ten tribes that settled agreed to make S91 million in back payments. They also signed new compacts that require they pay the state a maxi mum of 8 percent of their slot machine proceeds. "I encourage the Mescalero Apache Tribe and the Pueblo of Pojoaque to reconsider their opposition to the new compacts and join in the settlement with the other 10 tribes," Madrid said. The tribes that were sued argued that the state's lawsuit should be dismissed because the federal court lacked jurisdiction over the matter. They appealed to the 10th Circuit when Black CASINO to page 6
Object Description
Title | Native American Press / Ojibwe News (Bemidji, Minnesota), 2002-02-08 |
Preceding Titles | The Ojibwe News; The Native American Press; The Ojibwe News / Native American Press |
Edition | Volume 14, Issue 10 |
Date of Creation | 2002-02-08 |
Publishing Agency | Native American Press Company (Bemidji, Minnesota) |
Language | English |
Minnesota Reflections Topic | American Indians |
Item Type | Text |
Item Physical Format | Newspapers |
Formal Subject Headings |
Ojibwa Indians Community newspapers Indians of North America -- Newspapers |
Locally Assigned Subject Headings | American Indians; Native Americans; Ojibway; Ojibwe |
Minnesota City or Township | Bemidji |
Minnesota County | Beltrami |
State or Province | Minnesota |
Country | United States |
Contributing Organization | Bemidji State University, 1500 Birchmont Drive NE, Bemidji, Minnesota 56601-2699 |
Rights Management | Content and images in this collection may be reproduced and used freely without written permission only for educational purposes. Any other use requires the express written consent of Bemidji State University and the Associated Press. All uses require an acknowledgment of the source of the work. |
Local Identifier | bdj_2002 |
LCCN | sn 2001061871 |
OCLC Control Number | 37486420 |
Fiscal Sponsor | Funding provided to the Minnesota Digital Library through the Minnesota Arts and Cultural Heritage Fund, a component of the Minnesota Clean Water, Land and Legacy constitutional amendment, ratified by Minnesota voters in 2008. |
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Catherine PlayStation 3
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Vincent likes his girlfriend. Katherine's pretty, smart, and successful. Trouble is, she's starting to talk about long-term commitment, something Vincent's spent his entire life … See more
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Released on 10-Feb-2012
Vincent likes his girlfriend. Katherine's pretty, smart, and successful. Trouble is, she's starting to talk about long-term commitment, something Vincent's spent his entire life avoiding. Since romantic complications are the last thing he wants to deal with, Vincent meets his friends for their regular night of drinks. Little does he know that he's about to be blindsided by a beautiful, seductive, irresistible freight train named Catherine. Suddenly, he's hung over in bed next to the most beautiful woman he's ever seen, unsure about the previous night's events. Was it just making out, he wonders, or did something more serious happen between them? Should he tell Katherine? Will he ever see Catherine again? Vincent's about to find that a stumble on the staircase of love can turn into a horrific, fatal plummet...
Catherine on PS3 Features:
- The Horrors of Love - Vincent's waking fears, doubts, pressures, and growing guilt about commitment and fidelity now gleefully follow him into his dreams, manifesting as horribly disfigured monsters and a ticking clock.
- Between a Rock and a Soft Place - The player must navigate Vincent through heavy moral decisions. As in real life, hardly anything is black and white. What is the value of honesty? What is the right thing to do? Either way, someone's going to get hurt. Worse yet, someone could die.
- The Nightmare of Your Dreams - Under the watch of producer Katsura Hashino, acclaimed director of Persona 3 and Persona 4, famed character artist Shigenori Soejima and master composer Shoji Meguro create sights and sounds unlike anything else. As unforgettable and original as the game's narrative, Catherine's visual direction and musical score define and perfectly complement Vincent's terrifying ascent into the dizzying perils of love.
- Escape With or From a Friend - Local competitive and cooperative multiplayer modes, in addition to leaderboards, ensure that the many thrills and horrors of racing through twisted stages can be enjoyed by more than one player and add hours of extra gameplay to the overall experience.
Catherine, the cult hit from Japanese developer Atlus, will finally get an official European launch early next year, distributor Deep Silver has revealed.
The game follows Vincent, a man who starts to have weird nightmares when his girlfriend, Katherine, starts talking about marriage. Then he meets a beautiful woman, Catherine, and things get even weirder.
The game's bizarre combination of erotic horror, text messaging and surreal puzzles has already made it a hit in Japan and America, but until now Europe had been left out of the equation. It currently has a Metacritic rating of 80 for PS3 and 83 for Xbox 360.
Catherine will be released for both PS3 and Xbox 360 in Q1 2012.
Limited edition version of Catherine coming to Europe
Deep Silver has revealed that a special limited edition version of its oddball new puzzle adventure game Catherine will be released in Europe.
When the groundbreaking Xbox 360 and PlayStation 3 game launches in the UK in February 2012, gamers will be able to pick up the Stray Sheep Edition, which packs in a host of collectable extras.
Named after the bar frequented by protagonist Vincent, it comes in a package resembling a pizza delivery box and includes a T-shirt similar to Vincent's own, authentic bar-style coasters and a poster of the eponymous Catherine herself.
Peter Brolly, brand manager at Deep Silver, said: "We wanted to offer Europe's Catherine fans something special and unique, something that was not available before."
The Atlus-developed title promises to offer a totally unique gaming experience, focusing on the surreal, sexy and unsettling experiences of a young man caught in the middle of a love triangle.
Players will need to interact with characters and overcome dream-like puzzles as they help Vincent choose between his girlfriend Katherine and the mysterious "other woman" Catherine, both of whom feature on the game's reversible cover sleeve.
Published: 02/12/2011
Risky proposition
Catherine must have been a tough game to pitch for PlayStation 3 and Xbox 360 and it's just as hard to describe in words. It's part horror, part comedy, part platform puzzle game with some role playing adventure elements thrown in, all mixed with a story revolving around love, sex, responsibility and freedom. Players step into the shoes of Vincent, a thirty-something guy with a fear of commitment to his long-term girlfriend Katherine, who escapes his daily pressures by spending regular nights out drinking with friends.
But things take a sinister turn one evening when Vincent's easily seduced by a beautiful woman called Catherine. He wakes up beside her the following morning nursing a headache, unsure how the previous night's events played out. Did he and Catherine just have some innocent fun, or did something serious happen between them? Should he tell his girlfriend, and will he ever see this mysterious woman again? Little does he know the extent of the trouble he's about to find himself in.
Choose your path wisely
Vincent's dizzying, surreal journey takes place over nine in-game days. His waking hours are filled with a mixture of impossibly stylish anime cut-scenes and visits to the Stray Sheep bar, featuring adventure-style gameplay elements like chatting with friends and fellow drinkers, and reading and responding to text messages.
As events unfold, players must make a series of moral choices that impact which of multiple possible game endings they receive. As in real life, almost nothing is black and white, and it's up to players to decide the value of honesty and the importance of facing up to their actions? Either way, someone's going to get hurt, and possibly even die.
The stuff of nightmares
The bulk of traditional gameplay takes place during Vincent's sleeping hours as his fears, doubts, and growing guilt about commitment and fidelity follow him into his dreams, manifesting themselves as nightmares featuring horribly disfigured monsters and a ticking clock. These sections challenge players to climb a giant tower, pulling and pushing blocks to create new pathways, while the cubes below disappear one line at a time, meaning Vincent will fall to his death if he doesn't ascend quickly.
He'll slip on icy blocks, be blown up by exploding ones or impaled by hidden spikes, while power-ups scattered around the environment offer lightning bolts that zap people obstructing the path to safety, and extra retries, which are much-needed given the challenging nature of the puzzle gameplay. Each level ends with Vincent being chased by a scary boss plucked straight from his inner turmoil and twisted into a horrifying form.
Based on what we've seen to date, Catherine is an outrageously unique title that's stunning to look at and cleverly blends the everyday with the surreal. While we don't know how Vincent's tale will turn out, we can't wait to poke around in his troubled psyche some more when the full game launches.
Published: 31/01/2012
Role-playing epic Final Fantasy XIII-2 has become the first new release of the year to top the UK all-formats chart.
The latest instalment in Square Enix's legendary series toppled the long-reigning FIFA 12 from the summit of the GfK-ChartTrack rankings, emulating the chart-topping debut of its direct predecessor Final Fantasy XIII.
It was one of a number of new releases to make a big splash this week, with second place going to Konami's compilation title Metal Gear Solid HD Collection, which features three of the most popular entries in the classic stealth series.
Third and fourth place went to chart stalwarts Battlefield 3 and FIFA 12, while another new entry - Namco Bandai's fighting sequel SoulCalibur V - debuted in fifth.
Other top ten titles included long-term favourites such as Assassin's Creed Revelations, Call of Duty: Modern Warfare 3 and The Elder Scrolls V: Skyrim.
Next week should see another batch of new releases making their chart debuts, including fantasy blockbuster Kingdoms of Amalur: Reckoning, comic book shooter The Darkness II and quirky relationship drama Catherine.
Published: 06/02/2012
EA's new role-playing game Kingdoms of Amalur: Reckoning has ascended to the top of the UK all-formats chart in its first week of release.
The much-anticipated title from 38 Studios and Big Huge Games dethroned Final Fantasy XIII-2 at the summit of the GfK-ChartTrack rankings, becoming the first brand new series to top the charts since last year's Dead Island.
It was not the only debutant to excel this week, as comic book-inspired shooter The Darkness II came in third, behind the latest Final Fantasy game.
Last week's runner-up Metal Gear Solid HD Collection came fourth, while the ever-popular FIFA 12 rounded out the top five.
Other new titles to debut in the top 40 included Deep Silver's quirky relationship drama Catherine and EA's sports sequel Grand Slam Tennis 2.
Next week will see the return of THQ's acclaimed UFC Undisputed mixed martial arts series, with UFC Undisputed 3 coming to Xbox 360 and PlayStation 3.
Published: 13/02/2012
Murder She Wrote
Catherine, out now on Xbox 360 and PlayStation 3, can be described in a lot of different ways: a challenging puzzle game, a so-so platformer, an odd dating sim, an intriguing role-playing experience. Regardless of what you call it, one thing is for sure: Catherine is a gaming experience like no other.
At its core is a murder mystery. People are dying in their sleep, apparently victims of nightmares where they fall from an impossible height. When the dreamers don't wake up before they hit the ground in their sleep, seemingly their real-life bodies perish too.
Our hero is Vincent, a set-in-his-ways guy with a highly strung girlfriend named Katherine. Vincent's girlfriend is pregnant and wants him to take the next step in life by tying the knot with her. Unfortunately things take a turn for the worse when, drunk and stressed out, Vincent meets the confusingly named Catherine - a carefree, temptress who seduces him.
Explaining the story beyond this point would certainly ruin the experience somewhat, so we'll keep it vague and say Vincent, racked with guilt and on the point of a meltdown, begins to have nightmares where he's being chased up a pyramid of blocks. If he doesn't reach the top and escape before whatever is following gets him in its clutches it's game over time.
Sheep in Wolf's Clothing
The gameplay in Catherine is simple in design but can also be very challenging in practice. Players are tasked with scrambling up the Tower of Babel by pulling and pushing blocks to create steps he can hop onto or shuffle around.
Since these gameplay segments take place in the realm of nightmares they're incredibly surreal experiences. Vincent scurries around dressed only in his boxers, clutching a pillow, and somehow he has managed to grow a pair of sheep's antlers too.
The gameplay is made challenging by the constant threat of being chased, as well as a number of dangerous blocks that can explode, are booby trapped with hidden spikes or are made of slippery ice. Coins, bonus blocks and extra retries are also placed around the tower to tempt you from the simplest path.
Drink up
When not being chased around by horrifyingly twisted manifestations of his real life problems, Vincent spends his time at the Stray Sheep, a bar also frequented by a few of his friends. In these segments Catherine becomes more of a role playing game in which you're required to mingle with other people, and talk to Catherine and Katherine, both in person and through text messages.
Over time relationships advance and the convoluted love triangle unfolds, often with terrifying consequences. Much of the joy of Catherine is in its presentation; Japanese animation house Studio 4C, which most recently created the TV Thundercats reboot, delivers gorgeous visuals and there's some top notch voice acting too.
Catherine also features a fairly simple online mode, It challenges players to answer moral questions between the tower stages and a pie chart shows how others responded, allowing you to gauge your moral compass against fellow gamers'. It's not particularly deep but is interesting nonetheless.
You probably won't see or play a game like Catherine again; it deals with mature themes and has simple yet challenging, thoroughly satisfying gameplay. It's definitely worth spending some quality time with.
GAME's Verdict
The Good
- Beautiful to look at.
- Satisfying gameplay.
- Really interesting story.
The Bad
- Basic online features.
- Can be very challenging at times.
- Some long loading times.
Published: 14/02/2012
- Beautiful to look at.
"That's when the bad dreams start."
Catherine is one of those Japanese games, like Katamari Damacy and Demon's Souls, that is so unusual, even the people who publish the game aren't sure what to do with it. It took a while to find a company brave enough to bring Catherine to European shores, but it's here now on Xbox 360 and PlayStation 3, and players with a taste for smart, sophisticated gaming will find plenty to like here.
Created by the Atlus Persona Team - responsible for the Megami Tensei series - Catherine takes players into the life of Vincent Brooks, a 30-something slacker who works at a software company and generally leads a ho-hum life. His girlfriend Katherine (note the spelling) is pushing him to get married, maybe even have children. That's when the bad dreams start.
Split personality
Catherine has two very different modes of play. For half of the story - during the day - you play as Vincent in some low-key social settings, mostly at his favourite pub The Stray Sheep. You make conversation with your buddies, get to know some of the other pub regulars, maybe kill a few minutes on the arcade machine in the corner. It's all pretty laid-back stuff, but it's still enjoyable. The game has a very cool atmosphere, replicating the feel of hanging out in a seedy little Japanese bar.
When Vincent goes to sleep, the game changes dramatically. Vincent is plagued by nightmares that take the form of a fast-paced puzzle game. Each level in the nightmare world is a massive tower of building blocks. Playing as Vincent, you must skitter around the tower, rearranging the blocks so that you can climb your way to the top. Oh, and you'd better hurry, because the bottom of the tower crumbles away a bit more every few seconds. Tarry for too long, and you fall into the darkness.
Night terrors
The nightmares and Vincent's waking life aren't unrelated. As his days go by, Vincent enters into a flirtation with a mysterious new girl, Catherine. She's blond, perky, and dangerous - everything that steady, commitment-loving Katherine is not. But now he has to decide between the two women, and his tortured psyche makes the dreams even crazier. He's tormented by a giant baby, an angry pair of women's legs, and other horrors as he scales tower after tower.
This puzzle-game portion of Catherine is hard, but the game tries to help you along to success. Your fellow travellers in the dream world - who, like you, are all transformed into sheep in this realm - teach you new strategies throughout your quest. There is an "easy" mode that still offers some challenge, and you get a number of "undos" on each level, so you can afford a little trial-and-error. Even though it's "just" pushing and pulling blocks, the puzzles prove to be quite complex and, as a result, quite interesting.
"Deep, smart, and funny"
Catherine is one of the most mature console games to come along in a while - "mature" not just in the sense that it's for grown-ups, but also in the sense that it feels grown up. The game is a deep, smart, and funny exploration of life's big choices and the mental paralysis they can cause. And while the game can be naughty, it's not salacious.
So if you're a little bored with the usual genre standards and sequels, consider giving Catherine a try. Games with this combination of character, fun, and individuality don't come along very often - and the fact that it's a little bit sexy doesn't hurt, either.
Our rating: 9.0
What's Good?
- Engrossing story
- Exciting, challenging puzzle action
- Different from any other game out there
What's Bad?
- Controls can be tricky
- Puzzles get very difficult in normal and hard modes
- Well, it's weird
- Engrossing story
Catherine, the cult hit from Japanese developer Atlus, will finally get an official European launch early next year, distributor Deep Silver has revealed.…
Limited edition version of Catherine … (02/12/2011)
Deep Silver has revealed that a special limited edition version of its oddball new puzzle adventure game Catherine will be released in Europe.…
Catherine - Preview (31/01/2012)
Catherine must have been a tough game to pitch and it's just as hard to describe in words. It's part horror, part comedy, part platform puzzle game with some role playing adventure elements thrown in,…
Final Fantasy XIII-2 soars to top of … (06/02/2012)
Role-playing epic Final Fantasy XIII-2 has become the first new release of the year to top the UK all-formats chart.…
Kingdoms of Amalur reigns supreme in … (13/02/2012)
EA's new role-playing game Kingdoms of Amalur: Reckoning has ascended to the top of the UK all-formats chart in its first week of release.…
Catherine - Review (14/02/2012)
Catherine, out now on Xbox 360 and PlayStation 3, can be described in a lot of different ways: a challenging puzzle game, a so-so platformer, an odd dating sim, an intriguing role-playing experience. …
Catherine is one of those Japanese games, like Katamari Damacy and Demon's Souls, that is so unusual, even the people who publish the game aren't sure what to do with it. It took a while to find a com…
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Topic: "STEAM LONDON" Game Thread (Read 141830 times)
Steam Theologian
Zeppelin Overlord
Re: "STEAM LONDON" Game Thread
Reply #25 on:
November 08, 2007, 02:45:09 am »
Samuel "Scuzz" Tulkington took another drink from the bottle of gin on the tabel in front of him. Spread out were the ledgers and notes
left behind by "Boxer" Wimbleton. Tulkington now knew 'Boxer's" secret. He had been skimming profit from the rackets, and holding back from the Colonel.
"Gods, what a bleedin' mess. I'll have to make up the shortfall. Bloody "Boxer" getting too fancy fer his britches, and all" he sighed..
"And then this fire, if I don't find out what THAT"S about, it'll be my neck next"
Tulkington sighed, and took another swig...
"Billy! get yer bleedin' arse in here. NOW!" he yelled..
The door opened and a slight young man, raggedly dressed, and dirty as a sweep. "Aye, Bossman?"
"Get down to the Seven Dials and find what's bloody well going on down there with that fire. Who started it, and all. You need muscle, take Scoggins and Bumble wit' you. Tell 'em I said to get their thumb's out and 'op to it!.. and quick mind ye, the Colonel's asking!"
Billy ran out the door, yelling down the stairs to the two bully-boys..
"Bleedin' Hell, what a day, what a day" mumbled "Scuzz" taking another drink.. He had seen and heard what LAmont had done with "Boxer" before releasing him to death. That had given "Scuzz" a great desire to make sure he did his job well. He had no desire to have a visit from Lamont, ever.
Not all the gin in Lower London would erase the sights and sounds of Lamont's "professional call" from his memory...
You never know what lonesome is , 'til you get to herdin' cows.
Zeppelin Captain
Professor's phlegmatic lackey
Re: "STEAM LONDON" Game Thread
Reply #26 on:
November 08, 2007, 04:48:52 am »
At Horatio's inquiry, Demetri gasped and tried to reach into his breast pocket; the attempt only got him a mess of numb, tangled fingers. Time for plan B: he rocked back and forth like a frightened child until he felt a bottle smaller than the palm of his hand jump in it. Just a little more...
"I thought I should finally try some--being in London this long--but not much..."
The world's smallest bottle of whiskey, no more than two inches tall, shot into the air and came down right on Ajax's head. It was anyone's question where Demetri had got such a thing.
Je suis désolé--!
" he cried.
"An eruption!" I said. "We're in the chimney of an active volcano?"
"I think so," said the professor smiling, "and that's the best thing that could happen to us!"
Journey to the Center of the Earth
"The way to my heart is through my chest, with a scalpel and a bone saw."
-Lady Anne
Gaslight Phantom
Re: "STEAM LONDON" Game Thread
Reply #27 on:
November 08, 2007, 08:04:32 am »
Whiskey. Ajax's eyes fluttered at the promise of alcohol – and the rapidly-descending decanter hit him square between them.
"Bleedin'... soddin'... plaguy... ooh, hello!" It
whiskey! He forgot his ringing ears and burning throat for a moment and sat bolt upright, uncorking the tiny bottle and downing its contents in a split second.
Pity, hardly more than a drop or two...
He cast about for more, and his eyes fell on the concerned trio around him. "Who do I have to thank for that, eh – and any chance they've got another on 'em?"
The tools! Where were – ah! He scrabbled in the dirt for Haywood's various belongings, suddenly very aware of his cuts and bruises. Good Lord, he was
, too. A pox on fires, and soot in general. At least he had what he'd come for, and the Illuminator was still lying on the grass, unharmed. Leaning on the fireman's arm, he hoisted himself to his feet and stumbled over to the contraption, but his muscles screamed blue murder at him when he tried to hoist it onto his back. "Damn!"
Giving up on the brass monstrosity, he turned to Horatio and Demetri and sat down hard on the grass, groaning and rubbing his aching neck. "All right, so now that the brigade's gettin' everythin' ship-shape, I figure someone oughta let me know just why me mate's flat is burnin' down. Any takers?" He wasn't mad, per se – after all, it was ironically fitting – but that building had held some small shred of nostalgia for Ajax, and certainly for old Haywood. Besides, he still needed to gather his strength, and one couldn't just turn one's back and walk away without hearing the story.
Zeppelin Captain
Professor's phlegmatic lackey
Re: "STEAM LONDON" Game Thread
Reply #28 on:
November 08, 2007, 08:30:08 am »
"It was mine, monsieur," said Demetri. "The smell of it failed to appeal to me enough for me to purchase another." He turned to the now much happier fireman and thanked him for arriving in time in a voice one might normally use to thank a waiter for a glass of water. "I feared you wold not hear me calling you."
The fireman squinted confusedly. "If you were so desperate to save this troublemaker, tell me why you didn't just come to where we were?"
"That relates to just the question Monsieur Ajax asks us--what I can answer." He gave Ajax a sideways glance. "Before there was any fire, I observed an explosion in the corner of my eye, in the window of the top floor. Something blue, and before the fire was of any danger to the building's foundation, smoke was--it was the same blue at first, and put me down for an unexpected nap on this bench. My nerves are yet to completely wake up with the rest of me, and I can still barely move. I think I'll be all right, but the initial explosion has to have involved strong chemicals, or I can jump up and do a cartwheel for you." He paused to let them make sense of this, his mouth a thin line as straight as his face had been even through his second of jest. "I will venture to voice my suspicion that the explosion and its noxious aftereffects were the product of a science experiment gone horribly awry; but history, not chemistry, is my specialty. I have nothing more useful to give you on the matter."
Miss Gadget
Deck Hand
United Kingdom
Re: "STEAM LONDON" Game Thread
Reply #29 on:
November 08, 2007, 06:28:07 pm »
"Might I suggest," Horatio clambered to his feet and replaced his notes within the tattered leather bag, "we locate a somewhat more erm suitable location within which to discuss events? The evening is ah closing in and this is no place to be after dark. Call it sutble irony, but I would find myself err much more inclined to shed light on the subject in front of a ah warming fire so to speak."
He removed his glasses and began to clean them nervously with an old handkercheif.
Piece by piece, snip by snip, croup, dock, haunch, shoulders, hip,
Tread by thread, primmed and pressed, yard by yard, never stressed,
And that's the Art of the Dress!
the Hat
Zeppelin Captain
United States
Vagabond and Raconteur
Re: "STEAM LONDON" Game Thread
Reply #30 on:
November 09, 2007, 12:05:05 am »
"I know o' a place." Scott was a little more sober now, and saw his chance to add something to the conversation.
"There's a place 'round the corner," he jerked a thumb over his shoulder, in the direction he had come, "it's called Bucer's. 'Sides a couple students from the college, it should be empty."
"Yes, ban people, the way of the future!" -Captain Minty Gearhertz
Miss Gadget
Deck Hand
United Kingdom
Re: "STEAM LONDON" Game Thread
Reply #31 on:
November 09, 2007, 12:21:53 am »
"Marvelous," Horatio's eyes lit up as he replaced his spectacles, "shall we Gentlemen?"
Zeppelin Captain
Professor's phlegmatic lackey
Re: "STEAM LONDON" Game Thread
Reply #32 on:
November 09, 2007, 01:52:43 am »
Demetri answered affirmatively with a rare smile.
"Perhaps I will see my Professor Agrippa there...he taught me English. I always wonder where he is in such a hurry to go every afternoon. I only hope I will be able to follow you."
the Hat
Zeppelin Captain
United States
Vagabond and Raconteur
Re: "STEAM LONDON" Game Thread
Reply #33 on:
November 09, 2007, 02:13:54 am »
"I have not seen any professors or such folk as that, they are mostly the younger students. I do know that they make a mean ale and coffee, or tea, if such a thing catches your fancy."
Scott looked at the endearing Frenchman and asked: "Sir, I'm not sure quite how stable I am myself, but do you require a "hand" as it were? You do not look well!"
Zeppelin Captain
Professor's phlegmatic lackey
Re: "STEAM LONDON" Game Thread
Reply #34 on:
November 09, 2007, 03:54:40 am »
Only students? Boring. The smile dropped from Demetri's countenance, leaving only the usual poker face, but he was glad to have this group; they would be the source of the only mildly intriguing conversation in the establishment.
His knees protested as he stood up. He was more content not asking for help, but he had slept on this bench once, and it had got old fast.
maybe one hand, but no more than that."
Gaslight Phantom
Re: "STEAM LONDON" Game Thread
Reply #35 on:
November 09, 2007, 08:06:24 am »
At the prospect of a quick drink (and the story, naturally, but the drink was the main attraction), Ajax's eyes lit up. "Aye, that'd hit the spot. That poor little dram o' whiskey must be gettin' a mite lonely in me innards without a few of his mates to keep him company..."
Grunting like a troglodyte, he managed to hoist the Illuminator and cradle it in his arms. His legs bent like a Hussar, he managed a grin at the Scotsman, who seemed to have appeared out of nowhere with his brilliant idea. "Dunno who you are, mate, but I daresay you think a lot like I do."
That reminded him, though – he hadn't introduced himself! Terrible manners to leave oneself nameless for more than a minute, Haywood always said, but Ajax had a little ways to go before he could approach his late friend's level of social grace. "Almost forgot," he grunted, wincing as he shifted the invention's weight to extend a massive, calloused hand in the general direction of everyone present. "Ajax Callaghan."
the Hat
Zeppelin Captain
United States
Vagabond and Raconteur
Re: "STEAM LONDON" Game Thread
Reply #36 on:
November 09, 2007, 03:28:59 pm »
Scott had always known he liked Irish folk! The huge man, named Ajax, seemed to be more than friendly; he wondered why on God's great Earth that his family despised the red-headed highlanders so. He had never seen anything to fear or hate about them. So, while smiling a large Scottish smile, he shook Ajax hand and said: "Aye, whiskey it is! Or they have a good Scottish ale I'm fond of: Skull-splitter!" Scott grinned widely at Ajax, hoping the invitation would make him even more friendly.
Then, Scott helped to Frenchman to his feet. They both wobbled precariously, but managed to keep their balance. The man said something unintelligible to Scott in French, but by the look on his face, it was a comment of gratitude.
Once everyone seemed up and able with all their odd assortment of gear in hand, Scott called to the group entire:
"Well lads! It's off to the pub we go!"
Miss Gadget
Deck Hand
United Kingdom
Re: "STEAM LONDON" Game Thread
Reply #37 on:
November 09, 2007, 09:01:28 pm »
'Bucer's Quill' was a public house like many others in London, the oak door painted a dark green, stained darker by the soot and smoke and it's coat peeling from years of neglect, gave way to a low ceiling from which hung just enough oil lamps to provide illumination for the regulars to see their drinks, but not enough for close inspection. At one end a rotund Publican with huge handlebar mustache cleaned a pewter tankard with his apron, behind him row upon row of unmarked casks sat on a shelf barely managing to support their weight.
Scott led the group to his regular table by the roaring fireplace in front of which a flat capped old gent slumbered in an old armchair, his faithful hound keeping a constant vigil on a tankard that sat beside his master. As his companions pulled low stools to the solid oak table, it's varnish stained deep burgundy by years of spilt drinks, Horatio wandered to the bar and returned with a round of a suspect beverage by the name of 'Skull-splitter.' Sliding them across the table to the assembled, he swung into a seat beside Ajax and stowed his bag beneath the table.
"Darcy," he grinned after taking a sip of the dark and bitter liquid, "Horatio Darcy. Apologies for any inconvienience you may have suffered as a result of that nasty business with the fire, errm, I found myself in a corner whilst attempting to do business with one of the residents. Of course it was only
I saw fit to defend myself that his penchant for Alchemy was revealed."
That said, Horatio looked at his beer, then over his shoulder, glimpsed at the others faces, then took another swig.
"You see I'm getting somewhat desperate in my purpose here, perhaps I might not have been so rash as to see this particular gentleman had I more clues to what I seek."
The gravity of his situation struck home and Horatio lent backwards to regard his drink.
Steam Theologian
Zeppelin Overlord
Re: "STEAM LONDON" Game Thread
Reply #38 on:
November 09, 2007, 10:53:17 pm »
The companions were just settling into their drinks and a discussion of the fire and surrounding events when there was a cough from behind them...
"Ello, then gents.."
Horatio turned and saw three men approaching their table. The other regulars had suddenly started staring into their drinks, and studiously minding their own affairs.. The man who spoke was dressed in a ragged coat and trousers, with a woollen muffler warpped about him. he wore a battered top hat, and was as dirty as a chimmney sweep. He had hard look about him, and a foxy, pocked face.
With him were two others. One was a broad shouldered, well built fellow, who had the air and look of a seasoned professional prize-fighter. His knuckles were scarred, and his nose had been broken, several times too many, by the look of it. He attitude was watchful, and ready, and he had that air of confidence that a seasoned and successful fighter had. He dressed in a linen shirt, sleeves rolled back, black trousers with hobnail boots, and a leather vest. This was topped of by a bowler. Tucked into the back of his belt, was a leather blackjack. Beside him was someone altogether different, a large towering man, larger even than Ajax. His fists were large and scarred, his legs like tree trunks. He was built like an ox, and appeared to be solid muscle. Strangely enough, atop all this was a face that looked oddly child like. He was dressed in a set of boilermakers overalls, and wore a flat cap..
"As I woz sayin, then gents, 'ello.. Me name's Billy, and the fightin' cock to me left is Scoggins. The big un's Bumble. A likkle birdie tells me you all woz at that fire wot 'appened over at Seven Dials. Me boss wants fer me to find out as wot 'appened, as 'IS boss wants to know right quick, see? Now my Boss, 'e's an all roight sort, but, a word to the wise, mates, you don't want to go crossin' 'is Boss. So, seeing as some of you gents seem to be new to these parts, me boss said to go easy, as you moight not know the rules of the place, as it were"
Billy reached into his coat, and pulled out a purse...
"Me Boss can be a gen'rous sort, to those wot see things 'is way" Billy dropped the purse on the table..
"These a gold sov'rin in there fer the each of youse, just for a bit of h'information on what you knows about that fire.. That's the easy way of it, or, if youse would rather, me two cullies here would be 'appy to discuss things wit youse.. An' one more thing, I wouldn't be trying any flash cove tricks..
You'd not last long, this is me Boss's territry, and its fair short on hidey holes for those coves wot think they can run and 'ide from my Boss...
So boyos, like as to be old friends, then.. will you tell Billy what ye be knowin' ? " ......
Last Edit: November 09, 2007, 11:05:46 pm by HAC
Miss Gadget
Deck Hand
United Kingdom
Re: "STEAM LONDON" Game Thread
Reply #39 on:
November 09, 2007, 11:53:15 pm »
The colour drained from Horatio's face as the purse hit the table, he didn't dare look at the cutthroat Billy but tightened his grip upon the tarnished tankard. His heart beat so hard he thought it would burst from his chest as he waited, uncertain how his new associates would respond.
Gaslight Phantom
Re: "STEAM LONDON" Game Thread
Reply #40 on:
November 10, 2007, 12:21:08 am »
Ajax's eyes narrowed, and his mouth split in an unpleasant grin as he uncrossed his legs and pushed his chair ever so slightly away from the table. He swallowed his mouthful of ale and exhaled slowly and deliberately. Steam practically hissed from his wide nostrils as he fixed the grotty newcomer with a withering stare. Petty thugs were a dime a dozen in the Underworld, but this one seemed to be giving himself airs like he was some bigwig somewhere. Most just laid a man flat and
told him what they wanted from him.
"You're talkin' me language, mate, but you're not sayin' what I want to hear. What I'd love to be hearin' right now is a hearty 'Top o' the mornin', gents! Can I buy youse another round?', not a bleedin' threat." He cracked his knuckles, and cursed inwardly.
Bleedin' fire still has me seein' stars. Need more ale, Callaghan, yes you do. Don't nobody intimidate me without a black eye for their troubles.
He raised the mug to his lips and drained it. If push came quite literally to shove, there was still the good ol' Mark II, snug under the table where the knuckleheads might not have seen it.
"I've got a counter-proposal for you, though, an' I think you might like it, if I knows your type like I think I do. We tells you the fire was an accident; somebody's mother fell asleep in the middle o' boilin' some pottage, or whatever it takes to keep your 'boss' happy. You go stuff your moneys – keep 'em for yourself or join us for a round or whatever suits your fancy – and we all goes home as happy lads..." He leaned back in his chair, arms folded behind his head, and inspected the bottom of his mug with mock interest. "Else, we can all have this out and you can get
lovely fires to report to your chief."
He looked from face to face at the table, suddenly noticing a certain lack of support from his companions, and snorted disparagingly. "Unless you'd all rather not get your precious cufflinks dirty, o' course."
Steam Theologian
Zeppelin Overlord
Re: "STEAM LONDON" Game Thread
Reply #41 on:
November 10, 2007, 12:48:45 am »
Billy looked at Ajax..
"Ah, an Oirish gentleman of principle... me dear ole muvver was Oirish, before I kilt her and her cheatin' flash cove. No boyo, Oi'm a diff'rent sort than you'd like have known back home in Oireland, you sees, Oi means what Oi says, and Oi'm not just a flash cully what works fer yer local Big Yin...
So, let me say, one more time nice like, yer new here, and London town down here, well, it belongs to the Colonel, yer see. Ye'll live longer and maybe see yer grandkids if yer nice.. Now me Boss, he knows what he knows, and as I wuz saying, you can tell nice and friendly like what ye saw, or know, or, ye'll not make it past the morrow, a tragic accident an all, and then we'll be having that fancy toy of yers ye seem so fond of, to take to my Boss. Now, seeing as I wuz told to be noice and polite like, I'll have anuvver round sent over here, and me and me mates will sit over there by the door while ye and your mates decoides. Oi just needs ter know what ye saw, and whatever else ye can tell me about that passin' strange fire."
Billy whistled to the barkeep, who nodded and bent to the pulls...He turned back to the group..
"Oi'll give ye some advice about London, me fine Oirish gent, for the sake of me dear ole muvver. It's like this, all koinds of ways of livin' and makin' some good coin, if ye plays by the rules... Trouble bein, there's lots more ways of dyin', be it, fast, slow, neat er nasty, than ye could think of, should ye cross them folks as makes the rules.. Oi don't doubt a big fine gent loike yersef could give me and me bully-boys trouble, maybe even leave us here daid on the floor, but how many time after that could ye come out on top, ye'd be watchin' yer back fer the rest of yer life, an a short one it'd be fer sure. So, take some advice from ole Billy, 'ave a drink on me, and talk it over wit yer mates.. O'ill be waitin' over there..take yer toime, Oi've got all night, and me sovs are easy money..."
Last Edit: November 10, 2007, 02:27:04 am by HAC
Zeppelin Captain
Professor's phlegmatic lackey
Re: "STEAM LONDON" Game Thread
Reply #42 on:
November 10, 2007, 03:31:23 am »
Demetri had been just about to introduce himself, too, when Billy had walked up.
"Good evening, monsieur...!" he had greeted him cordially, innocent of the danger, but was ignored. What followed was the biggest mess of unintelligible English things he did not understand that he had heard since he had hopped off the boat from France. Then his companions had all looked so threatened...Demetri sat there silently and uncomfortably, with a comically befuddled look on his face, feeling unable to help until he knew what was going on; this frightening man's speech lost him every time he tried to follow it.
When Billy finally wandered off, leaving everyone else at the table in a seeming state of anxiety, Demetri could only think of saying one thing. He took a sip of his glass of absinthe while the others looked after Billy in a tense silence.
"I call myself--" He cut himself off and intensely concentrated for a second, remembering how they said it in English. "--my name is Demetri. Demetri Rousselle. I regret to say I understood almost nothing that man said, though I fear he was inexcusably rude to Monsieur Ajax and promise to tell him what I think of that once I know what he was talking about," he sniffed. "I only picked up a few words--and I think I may be the newest to this place of us all."
Last Edit: November 10, 2007, 08:30:46 am by AFGNCAAP
the Hat
Zeppelin Captain
United States
Vagabond and Raconteur
Re: "STEAM LONDON" Game Thread
Reply #43 on:
November 10, 2007, 04:27:25 am »
That man had no right! How dare he make threats to a man such as Ajax! He had always known that he disliked "Billy," whoever that impostor said he was. He had a VERY poor Irish accent as well. Scott had courted a colleen for four years, and knew how REAL Irish folk talked. Ajax was the real deal......... "Billy" was not; this made him extremely suspect in addition to his already suspicious characteristics. And then there was that "Colonel" fellow again. I'd like to give that bastard a piece of my mind, Scott thought as he muttered a quiet stream of profanity into his mug of ale. "The rotten, pig-eared, bile eating son of a..." he looked over at Demetri, who was utterly confused by the goings on.
"Don't worry me fine friend, I believe our good Irish man can take care of himself! Now what, pray tell, where you doing paralyzed on a park bench? I am quite curious!"
Gaslight Phantom
Re: "STEAM LONDON" Game Thread
Reply #44 on:
November 10, 2007, 06:51:27 am »
Ajax fumed.
'Me deer ole muvver wos Oirish! Oi'm 'alf Oirish, boyo! Oo er, lookit me bein' all Oirish!'
If there was one thing he disliked more than stuck-up ponces with their noses in books, it was stuck-up ruffians who tried out their Irish accents on him. Most waited until they were good and drunk, but this one had daring of a type he hadn't often crossed as a steelworker. Either there was truth in his talk about his boss, or he was the spunkiest liar in London.
Don't matter any more, though – he's crossed the damn line.
He set down the mug with furious restraint, cracked his huge knuckles, and growled across the room through his clenched teeth. "Call it a toy again, ye boot-lickin' scumbag, an' I'll kill you an' yer mates just for the chance to hunt down yer boss, an' his boss, an' Satan
boss, an' knock out all his pointy teeth one by one 'til he's taught his witless muck-rakers what not to say to an
Zeppelin Captain
Professor's phlegmatic lackey
Re: "STEAM LONDON" Game Thread
Reply #45 on:
November 10, 2007, 08:51:28 am »
Demetri, even sitting just across from the fuming Ajax, didn't flinch.
"When I regain my legs, I'll gladly clear your path straight to the boss," he said as eloquently as ever. His second glass of absinthe (and these were not small glasses) had been delivered, and he showed nor felt any affect of the first whatsoever--it seemed his level personality outweighed the usual effect of alcohol on a person, almost supernaturally. "This Billy fellow gets worse with everything you say."
Hearing Ajax and Scott, he had started to piece something together. He turned to Scott. "I dimly recall having told the story a bit ago, but if my memory fails me, what started the fire was some noxious substance that exploded on the top floor, and the fumes were blown straight into my face. That is the last I remember before by this gentleman--" he near imperceptibly nodded in Horatio's direction. "--appeared out of thin--
ah, non;
it was very
air, and awakened me. I could not do much more than blink then, but now, I think I can at least walk and know I can lift this glass. And maybe even kick." He narrowed an eye at Billy.
Miss Gadget
Deck Hand
United Kingdom
Re: "STEAM LONDON" Game Thread
Reply #46 on:
November 10, 2007, 11:31:47 am »
As Ajax called across the bar Horatio couldn't help but sink lower into his chair and lean his head forwards onto the table, his clenched fist slowly hammering the oak beside him.
He heard the sound of scraping wood and cluttering tankards across the room and closed his eyes in resignation.
Then a thought occured and he sat bolt upright, looking at the approaching thugs like a hungry crocodile.
"I say," he whispered to his companions, "if we could see to leaving one concious I have a few questions I might ahm, ask."
Steam Theologian
Zeppelin Overlord
Re: "STEAM LONDON" Game Thread
Reply #47 on:
November 10, 2007, 05:39:45 pm »
Billy turned back at this outburst and said...
"And you tink Oi'm not Oirish? Sure, now thats a mistake ye'll be making. Oi was born in County Down, me father was a Taggarty, and my muvver was a Kilfillen, afore I cut her froat for layin with that cheatin' English flash cove.. Oi was forced to leave over that, and 'ere I am these past 20 years.. Now boyo, I'll tell ye this, your a dead man if'n ye dont sit back doown and think on this."
Billy nodded, and a small boy, obviously a runner, scrambled out the door.
"Me Boss will know in a few minutes what's happenin' here, and say, that maybe I don't leave here tonight.. You'll be dead afore the day is new, and ye'll never even see it coming.. As Oi was sayin, the be the Colonel's world, Lower London, and 'e don;t take kindly to what upsets 'is plans..
Ye could even kill me Boss, and it wouldn't bother the Colonel none, and ye'd still be dead. Ye've no way of knowing who's who down here, a newcomer like yerself, and ye can;t watch yer back allways. So for the sake of auld times, afore ye do something rash, think on it.. Oi'll leave if ye want, and take me bullies wif me, but is yer life to be that short?
Zeppelin Captain
Professor's phlegmatic lackey
Re: "STEAM LONDON" Game Thread
Reply #48 on:
November 10, 2007, 07:09:09 pm »
Demetri heard the word "dead" a few times and reasoned that Billy was probably not directing the word at himself. Good Lord, he could have been speaking Chinese! Whatever it was, he noticed something suspicious about it, and had no way of knowing that the topic of conversation had left language behind or of Billy's deadly position in the underworld.
"I believe, monsieur, that
is different about your accent if I can understand Monsieur Ajax better than you!"
That had felt good. Fear was a foreign concept to the young man...
He turned back to Horatio and lowered his voice considerably. "What do you propose? And what does 'colonel' mean?"
Last Edit: November 10, 2007, 07:11:56 pm by AFGNCAAP
Miss Gadget
Deck Hand
United Kingdom
Re: "STEAM LONDON" Game Thread
Reply #49 on:
November 10, 2007, 10:41:06 pm »
"Colonel is a military rank dating from sixteenth centuary Italy, designating one assigned in command of field troops whilst still maintaining a field position. In charge of the column so to speak as originated from the Latin 'columnella'," Horatio opened his mouth to continue then remembered himself, "Propose? Err, naturally I have a pistol in my bag, regretably I have nothing in the way of ammunition, but that's rarely something I, ah advertise."
He drummed his fingers on the table for a moment then furrowed his brow.
"Of course I'm a pacifist by physique, so I'd usually suggest running."
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Check out this flashy video of the upcoming DLC for Battlefield 3: Armored Kill. You can expect it to be released this September.
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#2 Jigz (Dexterity ) 26 Jul 2012 07:14 | |
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text:
Get Ready for 'Design for Disassembly'Probably one of the best efforts in the world for managing electronic waste is under way in the European Union. The Waste Electrical and Electronic Equipment (WEEE) legislation covers all components, subassemblies, and consumables that are part of a product when it is discarded. The EU's definition of electrical and electronic equipment (EEE) includes all equipment that needs electric currents or electromagnetic fields to work properly. It also includes equipment for the generation, transfer, and measurement of currents and fields designed for use with a voltage rating of up to 1,000 volts AC and 1,500 volts DC. The major categories of EEE are listed in Annex 1 of the legislation. They include 10 major types, such as large household appliances, IT telecom, and medical devices. Annex 2 is the indicative list of equipment falling into the categories of Annex 1, such as washing machines, mainframes, and cardiology equipment. The objectives of the EU's overall environmental policy are to preserve, protect, and improve the quality of the environment. The policy is meant to protect human health and to ensure the prudent and natural use of natural resources. It is based on the principles of precaution and preventive action -- environmental damage should be rectified at the source, and the polluter should pay. With the priority being sustainable development, significant changes in product development, production, consumption, and behavior patterns are required to reduce pollution and the wasteful consumption of natural resources. This legislation is also designed to address the differences in member states' policies, so it has set the directives and final authorities at the EU level. The EU has also recognized that waste management is an integral aspect of product life cycle management, and the legislation strives to optimize reuse and recovery through product design. The idea is to make repair, upgrades, reuse, disassembly, and recycling essential considerations at the earliest conception and design stages of an R&D effort. Most manufacturers are already using acronyms like DFA (design for assembly), DFT (design for test), and DFM (design for manufacturability), but now we need to consider DFD (design for disassembly). Two years ago, I was asked to conduct a study on lithium battery recycling for a particular product. I examined the legislation as it read back then. The recycling directions included a request to remove the embedded battery from the product before taking it back to the EU retailer, which would send the WEEE to the recycling center. Since the battery was encapsulated in a potting compound, I could not return the product as a whole unit. I had to identify a company that could deal with the potting compound to reclaim the lithium in the battery as a second reclamation effort. As a result, the final product eliminated the potting compound, and the battery enclosure was redesigned for easy access. As we have seen with the European Union's Restriction of Hazardous Substances and Registration, Evaluation, Authorization and Restriction of Chemical substances regulations, companies must be able to anticipate the recycling and disassembly fees generated by their materials and designs. The EU's "polluter pays" policy ensures that producers will consider the after-sales costs of every product slated to be shipped to EU member states. |
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text:
Wasatch Range (North) > Grandview Peak > Climber's Log
Grandview Peak Climber's Log
[ Sign the Climber's Log ]
utahjimk | start at Affleck Park Date Climbed: Jul 7, 2012 | |
Mormon Pioneer trail to Killyon Canyon to Great Western trail (~15 mi RT) with fellow Wasatch Mt Club hikers | ||
Posted Jul 8, 2012 7:33 pm |
mountaingazelle | Grandview Date Climbed: Jun 8, 2012 | |
We did this as a traverse starting from Big Mountain Pass. We hiked to Big Mountain, Swallow Rocks, Grandview Peak, and the Sessions Mountains Ridge Peaks. Then we hiked down to Mueller Park. This was a rewarding hike done in great weather. | ||
Posted Jun 9, 2012 7:29 pm |
imontop | Holy Crap! Date Climbed: Oct 1, 2011 | |
Long day from Big Mountain Pass; 18 miles total. Good thing I was with good friends; Sper's Dean and Aldocious. Great day!Great views from the summit. | ||
Posted Oct 1, 2011 11:51 pm |
Dean | Long day Date Climbed: Oct 1, 2011 | |
From Big Mountain Pass, three of us, SP'ers Imontop, Aldocious, and myself did 18 miles roundtrip on a beautiful fall day. Elevation gain according to my GPS was 4800+ feet for the roundtrip. The last entry in the summit register was Sep 9th. And, I should mention, the views from the summit were indeed grand. | ||
Posted Oct 1, 2011 11:22 pm |
Pfeiffer75 | Tougher than expected Date Climbed: Jun 18, 2011 | |
Started from Rotary Park in City Creek Canyon. The snow made it really difficult along the ridge from Burro Peak to Grandview. Very narrow in places with plenty of moats in the rocks. Carried snow shoes up. Hike ended up being almost 13 miles RT with 5800 feet of elevation change. Many ups and downs. The trail?? to Rudy's Flat is very overgrown in places. Definitely some bushwacking | ||
Posted Jun 19, 2011 12:53 pm |
ericwillhite | From Big Mountain Pass on GWT Date Climbed: Nov 7, 2009 | |
Longer than expected but I wanted to do this ridge traverse in order to grab Swallow Rocks Peak and Swallow Rocks North (elv. 8580) about a mile north of the Swallow Rocks highpoint. Both were nice but doing all 3 was an 8 hour rush with no breaks. Had to be back by 3. Started at 6 a.m. Route map and pictures at http://www.willhiteweb.com/salt_lake_city/grandview_peak/swallow_rocks_005.htm | ||
Posted Nov 7, 2009 7:01 pm |
2dirtyshoes | Route Climbed: Great Western from Big Mountain Pass Date Climbed: Oct 3, 2009 | |
Started at Big Mountain pass heading west/north along the Great Western trail. New snow from earlier in the week made my progress a little slower than anticipated. Straight forward route to the summit although I could not find a trail on the final approach. Took about 2 hours 20 mins to reach the peak. Instead of doing an out and back I (foolishly) decided to stick to the north ridge of City Creek all the way to Rudy Flat then connect it to the 4wd double track further down the ridge. I finished by coming down the pipeline trail into City Creek canyon. Route finding was very difficult with the new snow, several bushwhack sections made for slow progress and bloody shins. | ||
Posted Oct 5, 2009 10:37 am |
imontop | Mueler Park/Rudy's Flat Date Climbed: Sep 9, 2008 | |
And I thought it would be easy!!!! Made it to Burro Peak, but had to call it a day due to time constraint. I'll be back. | ||
Posted Jun 29, 2009 8:13 pm |
Digiclimber | First SLC Hike Date Climbed: Aug 10, 2006 | |
Posted Apr 2, 2009 11:44 am |
byates | Via West Ridge and City Creek | |
First Climb Via North Canyon, 2nd time biked up City Creek to end of Road Climbed on the east side of the south cliff the up south ridge to summit. Both WMC hikes. | ||
Posted Dec 1, 2008 3:22 pm |
apachedino | Via Lookout Peak Date Climbed: Sep 15, 2008 | |
Came from Affleck park via lookout,but returned on what I believe is part of the Wasatch 100 route that prevents a need to reascend Lookout. This was a great ropute with only minor bushwalking coming down from Lookout. If Grandview is the only goal the a trail albeit faint in places exists the whole way. The turn off is about 20 yards on the right after a giant whole on the ridge that looks like a collapsed mining claim, just before the ascent of Lookout 1st and largest "false" summit. | ||
Posted Sep 16, 2008 12:29 pm |
mtn runr | From Memory Grove Date Climbed: Apr 18, 1987 | |
We followed the old Wahsatch (sic) Steeplechase Marathon course from Memory Grove to Black Mountain, past Smuggler's Notch, over Lookout Peak, East to The Brink, down to City Creek Pass, up towards the Session Mountains, West to Grandview. Then we went back to City Creek Pass and descended City Creek Canyon back to Memory Grove. Big day. | ||
Posted Apr 11, 2006 2:38 am |
regehr | Re: From Memory Grove | |
Holy crap. | ||
Posted Oct 5, 2007 4:33 pm |
rballing | Route Climbed: North Canyon to Rudy's Flat then along ridge Date Climbed: 2/July/2005 | |
A long hike along the ridge. Many wildflowers and a few patches of snow along the trail. The trickiest part was getting from Rudy's Flat to the Ridge, straight through thick bushes, but then it was mostly open hiking. | ||
Posted Jul 5, 2005 1:50 pm |
nebben | Route Climbed: Killyon Canyon & GWT Date Climbed: June 5, 2005 | |
I definitely took one of the longer routes to get to the top. The cornices near the GWT are still huge, and I had what might be my first sighting of a crevasse (or maybe there is another name for a small crack in the snow) in the Wasatch. Totally cool. The time on top was windy, but pleasant. I bushwacked down Cottonwood Gulch and jogged down City Creek Canyon. Killyon->top=4 hours Top->CityCreekbottom=2.5 hours | ||
Posted Jun 10, 2005 1:07 pm |
regehr | Route Climbed: ridge via Rudy's Flat and Burro Peak Date Climbed: 6/6/2004 | |
Parked at Lower Rotary Park in City Creek Canyon, walked to Rudy's Flat and then followed the trail going up to the ridge. Rudy's flat is a maze of trails but it's not too hard to find the right one. Walked up some snow to Burro Peak (Big Black Mtn?), then had a great time following the rough (and long!) ridge to Grandview. Still plenty of snow left in sheltered locations. At the base of the final rise to the summit we decided to bail -- progress had been slow all day due to one member of the group lagging. Bushwacked down Cottonwood Gulch past some impressive mining equipment to the bottom of CC canyon and then walked down the trail and road to Lower Rotary. Overall an excellent, if unsatisfying, hike. Rugged ridge walking, great views, and didn't see anyone outside the group all day. | ||
Posted Apr 17, 2005 10:45 pm |
nebben | Route Climbed: City Creek Canyon, Rotary park Date Climbed: March 4, 2005 | |
I came within 1/2 mile of the summit, but turned back because of time constraints. Plus, I was tired as hell and my camera broke. No sense in continuing =).. Very good snow, some great powder still. A couple miles of hellish bushwacking after Rotary park. =(. Lots of cougar tracks... | ||
Posted Mar 5, 2005 10:22 am |
Scott | Route Climbed: Big Mountain to Mueler Park Date Climbed: June 1992 | |
Rather challenging for such a small rounded mountain because much of the trail marked on the map doesn't exist. | ||
Posted Dec 22, 2004 11:51 pm |
John Styrnol | Route Climbed: Upper City Creek Canyon Date Climbed: July 2001 | |
Definitely a bushwack climb. | ||
Posted May 29, 2004 10:09 am |
MrWasatch | Route Climbed: Great Western Trail, North Date Climbed: 8/2000 | |
Parked car along dirt road and walked two miles to start of GWT. Dropped a few hundred feet, re-climbed to Sessions Mountain ridge. Followed obvious track southeast around Grandview and ascended Grandview's east ridge. Not difficult climbing, but long, about 16 miles round-trip. Couldn't verify the "grandness" of the view due to a nearby forest fire polluting the skies. | ||
Posted Feb 8, 2004 11:07 pm |