text:
Posts tagged Karate Kid
Changing of the Guard
0Once the Legion regrouped if you will, Paul Levitz had decided that it was time to shake up the group's membership some, and that meant the exit of a few key Legion players.
The three founders of the Legion, Saturn Girl, Lightning Lad, and Cosmic Boy cast their vote for Legion leader, and then resign from the Legion to discuss with Element Lad (who is reelected as Legion Leader with Brainiac 5 as his new Deputy Leader) what their new roles will be in the group. Coinciding with this event is the fact that the case that brought together these three teens officially comes to a close as the would be assassins of R.J. Brande were due to be released from prison at the same time.
Cementing their new role as "Legion Advisors" the three remain on call when needed, but the vacuum left behind, must be filled and so Element Lad asks Wildfire to organize a mass tryout for Legion membership.
Meanwhile, we find out about Comet Queen who is a student at the Legion Academy. Turns out she has the hots for Bouncing Boy and wanted to be a Legionnaire so badly she had heard about Star Boy's origin (flying through a comet), well Comet Queen or Grava of the Extal Colony, decides to jump right into the tail of a comet and it changes her forever into a quirky heroine with orange skin, fantastic agility as a flier, and a laser like plume of hair that leaves a trail behind her. Bouncing Boy manages to convince her to come to the Legion Academy (it wasn't difficult).
The Legion then finds itself up against some organleggers (again? wow!) and this time the ring leader is a Bgtzlian who appears to be Phantom Lad, a man who challenged Phantom Girl for her spot in the Legion a long time ago. As the Organleggers manage to elude the Legion including Dawnstar's tracking powers, Brainy deduces what is going on with these pirates and enlists Phantom Girl to board the ship and stop it, which she manages rather easily. Once again showing us it isn't all about the powers you have, but about how you use them and that goes for brains and intangibility, powers that aren't as showy as lightning or fire.
Timber Wolf gets to shine as he travels to the insanely barbaric world of Lythyl to fulfill Karate Kid's will by planting a seed on the toughest rocks on Lythyl. Wolf and the Kid's mentor the Sensei come to Lythyl and are instantly thrown into this society of the weak are ruled by the strong. As Timber Wolf and Sensei fight their way up the chain of command to the top dogs, the Three Judges of Lythyl: Gorax, Steggus, and Myg and it is Myg that decides to take the two newcomers and test their skills to be on Lythyl.
Timber Wolf and Sensei sense an opportunity here and they knock Myg unconscious and decide to take him off Lythyl to see if they can redeem him from this barbaric world since he is so young. As Wolf completes the mission, the Legion has gotten word of his secret mission and while Timber Wolf could not ask for help from anyone except Sensei to complete the mission, he can get help in the form of a rescue executed by Mon-El, White Witch, and Invisible Kid.
With the Legion of Super-Heroes vs. Legion of Super-Villains war finally wrapped up, its time for the try outs for new members.
The Top Row: The Skreasks, Dev-Em, Sensor Girl, & Comet Queen
The Middle Row: Tiger Girl, Mentalla, Energy Boy, Quislet's Ship & Quislet Construct
The Bottom Row: Tellus, Polar Boy, Magnetic Kid, & Power Boy.
Five new members? Wow! That's a lot of new blood for the Legion, so lets look at this logically. Recent gaps in the membership include an energy wielder, a telepath, a magnetic, an illusionist, and a martial artist: (Lightning Lad, Saturn Girl, Cosmic Boy, Projectra, and Karate Kid).
We know from what has already occurred that Lightning Lass has taken her brother's place, so ignore the energy wielder as a position needing to be filled.
It should go without saying that Magnetic Kid, who is Pol Krinn, Cosmic Boy's little brother will be taking Cosmic Boy's position in the Legion.
That leaves four more positions to replace.. okay.. well with a telepath gone, Saturn Girl's abilities were invaluable in many cases to the Legion, so replacing her comes down to two potential candidates. Tellus, a Hykraian who has telepathic and telekinetic powers, but is a fish like being and breathes a methane like atmosphere and Mentalla, a telepath from Titan, who is able to mentally control other individuals. The Legion chooses Tellus who has undergone Legion Academy training, while Mentalla is fresh from Titan with no real Legion training to her credit.
So two positions filled and one more reject is added to the pile, and this one will come back in a few.
When Energy Boy begins his tryout, he is interrupted by Polar Boy of the now former Legion of Substitute Heroes, he requests that he be allowed to compete for Legion membership as his control over his ice powers have increased greatly over the years.
Polar Boy makes the cut. Energy Boy does not.
Power Boy is also rejected for not having too much of a distinctive power.
We do not even see the Skreaks or Tiger Girl audition, add them to the reject list.
So that leaves two positions left and we have Comet Queen who joined Brainiac Five, Magnetic Kid, Tellus, and Mon-El on a training mission only to discover Dev-Em attempting to stop an Ontiir clone from sinking the coastline. Ontirr takes the Legion applicants out and it is through the appearance of a strange ship holding a creature known as Quislet.
Ontiir vs. Quislet
Quislet pops out of the ship and pops into Ontiir's laser chair and animates the chair and uses it to take out Ontiir. Right after, the chair disintegrates and Quislet is then forced back into his ship.
The Legion is summarily impressed and admits Quislet, but rejects Comet Queen and Dev-Em rejects the Legion to stay in the Interstellar Spy Corps.
That leaves Sensor Girl.
Who is Sensor Girl and what are her powers will be a mystery solved later, but lets leave it at this.. Saturn Girl personally urges the Legionnaires to admit her stating "trust me Legionnaires, Sensor Girl has the best of reasons to join the Legion."
Magnetic Kid, Tellus, Quislet, Polar Boy, and Sensor Girl all inducted into the Legion of Super-Heroes
And that is all for the Legion for a little bit folks. We have one stop to make back in Titansland and then we move on to one of the most major series of stories in the DC Universe ever written.
Next Up: Titans Time! Lilith! Azrael! Kole!
Lingering In Limbo
0After the Legion defeats the Legion of Super-Villains they find themselves adrift in a bubble in a sea of limbo.
Together Ultra Boy, Phantom Girl, Element Lad, Shrinking Violet, and Chameleon Boy make their way to a strange planet full of industrial machinery making something.. though they are not certain what at first. The only concern our five heroes have is does this planet have the technology to send them home again?
The only thing that was certain is that the planet's machinery wanted the Legionnaires dead and they began to attack the Legion in wave after wave. Phantom Girl managed to escape the machines long enough to discover that this planet is where the alien race The Controllers, or at least one of their race, have their ultimate weapon created, the Sun Eater. This planet is in full production and is building a new Sun Eater now.
Back home in the Legion's real universe, Lightning Lass has rejoined the Legion and is welcomed with open arms from all but one, the frustrated Timber Wolf. Lightning Lass makes it crystal clear that she is here for the Legion, not for him, and that their new relationship must be professional in nature from here on out.
The Legion is not unaware of the Sun Eater's destructive capability since the first Sun Eater was responsible for the creation of the Fatal Five and the untimely death of Ferro Lad. The Legion's decision, destroy the factory, regardless of whether or not they can make it home or not.
As the Legionnaires make their plans the Controller returns and speaks to his lackey who is in control of the factory world. The Lackey sees the Legion there on his screens and has to deal with them and it turns out the lackey is not without his own defenses. It takes a surprise Controller (a disguised Chameleon Boy) to catch the guy by surprise to knock him out long enough for the Legion to carry out their plan.
The plan involves the room of portals where the Controller and his lackey come and go freely from world to world and one of those worlds have an Earth on the top of it, so is that not convenient? The Legion sends the little guy through the portal that the Controller went through, Element Lad changes the building into fissionable material and changes a rock into a nasty bit of payload to set off a chain reaction as the Legion makes their exit from the death factory world, Ultra Boy sends the rock into the building setting off a chain reaction that destroys the world.
The Legion finally reunites in the Baxter run and everyone is brought up to date with Karate Kid's death, Lightning Lass' rejoining of the Legion, the lost Legionnaires rejoin the Legion, the romance of Shvaughn Erin and Element Lad heats up quite a few notches, while Shrinking Violet has some long overdue words with Yera Allon…
Violet lays down the law for us all here, stating that she is forgetting, but not forgiving any time soon what Yera did when she impersonated her in the Legion and if Yera ever impersonates her again. well there will be hell to pay.
An alert comes through and Element Lad has to interrupt his reunion with Shvaughn to handle the alert. He, Invisible Kid, Violet, Lightning Lass, and Chameleon Boy go to investigate some organ pirates, a very popular crime in the 30th century, and discover the organs being smuggled off world by Sklarians, a matriarchal society of women who are a more amoral version of the Amazons.
It takes some work from the Legion Espionage Squad, but they manage to get the goods on the gals and they get to go to jail for a good long time.
Over in the last story in the Tales of the Legion of Super-Heroes, which will soon enter reprints of the stories in the Baxter run, we see three of the mightiest Legionnaires assisting Dev-Em who seems to be beside himself… well beside his clones at least.
As the Legionnaires encounter the Dark Circle again, we discover that the evil Circle has stolen Dev-Em's DNA causing a slew of Kryptonian clones to run amuck in the 30th Century, something that cannot be allowed. As the Legion discovers the cause of the problem, the White Witch offers the simplest of solutions and casts a spell causing Dev-Em to reabsorb all his DNA. Apparently, this was a little … painful for Dev-Em, but considering Dev-Em's usually abrasive attitude towards the Legion, it was satisfying for me to see him squeal like a pig.
Once Dev-Em is all sealed back up inside himself, it is fairly easy for the Legion to mop up the rest of the Dark Circle and move on with life, which is a good thing, because with the end of Tales, comes the end of an era of the Legion…
The Legion serves well protecting three candidates for President of EarthGov from Khund assassins, even if Invisible Kid did subconsciously teleport himself and the Khund assassin into the vacuum of space, killing the assassin. Mojai Desai takes over for Marte Allon who has retired from politics and is enjoying teaching university again.
Will Desai's administration be good to the Legion? We will just have to wait and sleep on it.
Next Up: The Legion's Changing of the Guard.
An Eye For An Eye…
0As five Legionnaires lie unconscious and Projectra mourns Karate Kid, Lightning Lass readies to make the landing back on Orando to face the Legion of Super-Villains.
With her husband dead, Projectra screams at the villains to get off her planet. The villains mock her as possibly having gone mad as royals are sometimes want to do.
This is the moment when the cruiser containing Lightning Lass appears and as she comes out of the cruiser to face down the villains, her brother Lightning Lord prevents the other villains from harming her saying that she is now his to slay.
With the electrical fight in full on splendor, Lightning Lass is able to put down her brother Mekt as he rants about the storm having lied to him in his dreams. The rest of the Super-Villains are ready to kill Lightning Lass when most of them pass out due to Element Lad's reawakening and him changing the oxygen in the air to helium. The remaining five Legionnaires are awake and join a revived Projectra against the remainder of the Legion of Super-Villains.
Nemesis Kid was not caught in the gas bubble like the others were and did not fall unconscious and when Ultra Boy says he will handle Nemesis Kid, Projectra cuts him off and says "He's Mine!"
Projectra then looks at Nemesis Kid and says "For My World, For My People, For Val Armorr, and For My Soul I Claim Your Life."
Nemesis Kid again mocks Projectra as she casts her illusion of hell at him. He waves it off saying he has immunity to her pathetic illusions, why does he need to fear her?
The answer is below….
And with that, Princess Projectra is no more, the medieval Damsel in Distress is gone and a Queen is now firmly in her place.
Judge, Jury, and Executioner, Projectra breaks Nemesis Kid's neck ending his villainy and her Legion Membership.
Element Lad: "You broke his neck.."
Queen Projectra: "I executed a condemned man as is my royal privilege. Dare any of you to call me wrong."
In the midst of the battle the rest of the Legionnaires have taken care of the others with the exception being that Zymyr warped away with both Lightning Lord and Lightning Lass, which we will follow up on shortly.
With the battle of the Legions over, Projectra holds court over a funeral pyre upon which rests the body of Karate Kid and at whose feet on the ground is the condemned Nemesis Kid. Projectra apologies to her people and vows to take Orando out of United Planets space where it can no longer be troubled again by the Legion or its enemies.
She thanks the Legionnaires for their service to her in her time of need and commends Lightning Lass on her bravery and bids them farewell with a slight admonishment for them never to return.
The remaining two travel bubbles of Zymyrs are there and as Orando finishes the journey to its next stopping point, the Legionnaires are quickly abandoned by the Super-Villains who know very well how to use the equipment, unlike the Legionnaires.
Next Up: What ever did happen to Invisible Kid and Wildfire? Where did Zymyr take Lightning Lass? and why is Shadow Kid getting married on Talok VIII to the leader of an enemy tribe? More LSH to come!!!
A Legionnaire Falls
0On the planet Orando, the Legion of Super-Villains has made its new headquarters, easily taking over the medieval world and downing the cruiser of Queen Projectra and Karate Kid upon their return to their homeworld. The so far silent leader of the Legion of Super-Villain twists the Legion flight ring and says something rather cryptic.
"Then let me twist their alarm signal, as I once did as a Legionnaire—and let them come running to their doom." – Unknown Leader of the LSV…
The Legion fresh from their detour keeping Mordru under wraps leaves the Sorcerer's World of Xerox and follows the signal only to land in the midst of one of Zymyr's teleportation warps, only Dawnstar is swift enough to evade the trap as it sucks Ultra Boy, Mon-El, Wildfire, and the Legion Cruiser containing Shadow Lass, Phantom Girl, Timber Wolf, Chameleon Boy, and White Witch.
On Earth, Element Lad rallies the remaining Legionnaires on Earth to the rescue leaving Cosmic Boy on duty on Earth and Invisible Kid II who is mysteriously missing at this point along with his back from the dead counterpart Lyle Norg.
In the dungeons of the Castle Royal of Orando, Light Lass awakens to see Karate Kid and Projectra imprisoned in machines. Light Lass is feeling rather helpless, but when her brother Lightning Lord comes in for one last attempt at conversion, she refuses.
Lightning Lord: "… Change your mind, Join us. Survive."
Light Lass: "No."
Lightning Lord: "You are a fool, Ayla, to believe I can protect you much longer. I am Lord of the Lightning, but not master here. DO you not want to live?"
Light Lass: "No."
Lightning Lord: "Please, sister—Let Esper Lass Into your mind–Let her fix you, so you no longer are deluded. Aid us willingly and you too may make the passage to the new universe that waits for us, a universe we shall rule."
Light Lass: "No."
Lightning Lord: "I am your brother damn you. Obey me and live."
Light Lass: "No."
Things do not look good for our heroine, now do they?
Outside the Royal Castle we see that Dream Girl, Star Boy, and Shrinking Violet's cruiser has crashed as well, no doubt through another teleportation warp that Zymyr used. Dream Girl awakens first and recognizes the castle itself from her prophecy in which a Legionnaire dies. Dream Girl is ambushed by Hunter and Silver Slasher and we are left to wonder about the three Legionnaires fate as the scene shifts.
In space near Orando, the remaining Legionnaires are fighting for their lives against most of the LSV and appear to be losing while reinforcements arrive via Element Lad, Dawnstar, Brainiac 5, Blok, Sun Boy, and Colossal Boy.
Back on Orando, we see what the supervillains are referring to with regards to this great passage they are taking. The fusion powersphere has been assembled around Orando and the fusion powerspheres have been placed in it in order to transport the planet itself to another dimension where the Legion of Super-Heroes does not exist. One in which the villains will be able to conquer and rule.
We also see who the leader of the Legion of Super-Villains is, the Legion Traitor known as Nemesis Kid.
Taking a page back from an older Legion story introducing Karate Kid, Princess Projectra, Ferro Lad, and Nemesis Kid, the story inducted all four of them into the Legion but it was fairly obvious early on that one of them was a traitor. Nemesis Kid spent the story working for the Khunds while simultaneously framing Karate Kid for his crimes. The Legion turned on Karate Kid, but in the end Nemesis Kid gave himself away and was teleported away by the Khunds. This group of new inductees shall forever be tied together by bonds of betrayal and blood.
The next time the Legion encountered Nemesis Kid, he was a member of the Legion of Super-Villains training academy that had blackmailed Colossal Boy into turning traitor.
Now, Nemesis Kid had ruthlessly wrested control of the Legion of Super-Villains and demanded vengeance of each of the new members, each must kill a Legionnaire. Nemesis Kid's ability is to adapt any power to make himself immune to the power of another person. His goal, the death of Karate Kid.
Once it appears the tide has shifted and the Legion of Super-Villains is losing the battle, Nemesis Kid calls his plan into action and teleports Orando away and any Legionnaires who happen to be in the wake with them.
On Medicus One, we visit the new parents of Graym Ranzz, Lightning Lad and Saturn Girl on the holocomm(phone) with Cosmic Boy discussing the new plans they may have with the Legion.
Back in space near Orando, we discover that the Legion of Super-Villains succeeded in kidnapping Element Lad, Phantom Girl, Ultra Boy, Shrinking Violet, and Chameleon Boy. Putting Dream Girl back in charge as Acting Deputy Leader with Star Boy back in his role as temporary Deputy Leader.
The storm rages on Orando in its limbo dimension as the Legion of Super-Villains debate their next move. We see here the eventual beginning of the breakdown in most villain organizations, control and passion. While Tyr wants to go after the Legionnaires in the other dimension some of the other villains are content to be happy with the eight Legionnaires that they have hostage now.
Nemesis Kid decides to give Tyr his chance and lets him take those who want in a cruiser to go attack the Legionnaires from the safety of the limbo dimension. As the Legion waits, in another instance now Wildfire has disappeared (do not worry however, his disappearance has nothing to do with the Legion of Super-Villains, but instead of where Invisible Kid II happens to be).
On Orando, Light Lass wakes up from what was believed to be a fatal attack from her brother. She is aching and hurting but yells out and manages to blast off her power dampeners to which she believes is just dumb luck at this point. Upon leaving her cell she sees that the other Legionnaires have been captured and are in the same machines as Karate Kid and Projectra. Light Lass says to Karate Kid that her powers are really useless and that she is going to go get some help.
Karate Kid halfway believes her then he realizes that the machine is sapping his strength or will. Karate Kid being a master of finding a flaw finds a way to break out of the machine and soon frees the others.
Karate Kid: "Your powers— the others– All Inborn or accidents. I BUILT MINE, every day of my life. No Machine… unhhhh.. can take them…. AWAY!"
Light Lass has stowed away on the ship that Tyr, Hunter, Silver Slasher, Terrus, and Titania have taken in order to hunt down the remaining Legionnaires. Realizing she has one shot at this she spots an open circuit board and rips a few wires out causing a backlash in the bridge that electrocutes Hunter, Tyr, and Silver Slasher.
Leaving Terrus and Titania conscious, Light Lass now faces the two remaining villains.. or perhaps I should correct that…as it appears that Lightning Lass is back. The bolts that Lightning Lord sent through Ayla Ranzz changed her powers back from nullifying gravity into electrical powers. The villains who were prepared for "gravity lightning girl" were unprepared for the electrical barrage Lightning Lass unleashed and she takes the cruiser back to Orando to help the Legionnaires to fight the remaining villains.
Checking in on Earth, Dream Girl sees that Cosmic Boy has called in help from the Legion of Substitute Heroes and the Legion Academy to assist in the Legion's time of need to help protect Earth in the place of the main team, still in space looking for their lost comrades.
The seven Legionnaires having escaped from their prison attempt to find a way to stop the supervillains' plans. Element Lad theorizes the fusion powerspheres are possibly the weak point but before they can all fly off to that point, Karate Kid releases himself from Chameleon Boy's grip in order to confront the traitor Nemesis Kid. The Legionnaires are confronted by a team of villains and are soon struggling to stay conscious, Projectra flies off to find Karate Kid.
Karate Kid and Nemesis Kid are locked in mortal combat, as Karate Kid lies unconscious, Projectra attempts to intervene only to have Nemesis Kid adapt immunity to her illusions and to begin striking her repeatedly in the face. Karate Kid then rises again to defend his wife.
Projectra watches as Karate Kid sacrifices himself.
Karate Kid, more than likely already suffering from fatal internal injuries from the beating he took at Nemesis Kid's hands flies into a fusion power sphere in order to stop the Legion of Super-Villains from completing its task and moving to another dimension fully.
Next Time: One Legionnaire dead. Six Legionnaires helpless. One returning to help save them all. Its time for An Eye For An Eye.
Curses Fulfilled…
0As we open part two of the Legion of Super-Heroes vs. the Legion of Super-Villains, we see that Light Lass has been placed as a prisoner in a dungeon of some sorts with power dampeners on her arms. Her older brother Lightning Lord comes to pay her a little visit in hopes of recruiting her to the cause of the LSV. It appears that Lightning Lord has gone completely insane as he now says that storms are speaking to him. Light Lass refuses the offer, but Lightning Lord swears that he will obey him or die.
Some of the members of the Legion of Super-Villains starting upper-left corner and moving clockwise: (Spider Girl, Ol-Vir, Micro Lad, Cosmic King, Mist Master, Lazon, Sun Emperor, Radiation Roy, Terrus, Lightning Lord, Silver Slasher, and Terrus).
On M-17W, Lazon, Titania, and Magno Lad are stealing fusion powerspheres for a project that the LSV has planned when they are interrupted by Wildfire and Dawnstar. While the heroes get the villains on the run for a little bit, they are then overpowered when Dawnstar is attacked by Lazon and Wildfire's suit is compromised when he is distracted.
The Legion gathers its intel and comes to the conclusion that there is indeed a new LSV that has been formed and they set about attempting to figure out what their main goal is for the time being.
Back on M-17W, Mon-El arrives in time to save Dawnstar from falling into the planet's surface. Titania is able to distract Ultra Boy and Mon-El long enough for the villains to get away with their spoils before any more Legionnaires show up. With Dawnstar's wounds tended to and a new suit for Wildfire they intend to track the villains down.
On Medicus One, a very pregnant Saturn Girl is set to give birth to her child, while she, Lightning Lad, and Cosmic Boy discuss the current situation regarding the LSV and more importantly long term plans for the Legion itself.
At the LSV's hq we see a full meeting room of Super-Villains, Cosmic King, Spider Girl, Ol-Vir, Terrus, Radiation Roy, Esper Lass, Lightning Lord, Neutrax, Chameleon Chief, Sun Emperor, Silver Slasher, Mist Master, and Ron-Karr. The placement of Lightning Lord as the Jesus Christ in the image of the Last Supper tribute would seem to imply he is the leader of this LSV, but that would be a mistaken assumption.
Back on Earth, the Legion is scattered searching for the villains when an alert comes in that the LSV is attacking the polymer screen that surrounds the Earth. With only Element Lad to respond, Lightning Lad and Saturn Girl assist him, despite all protests Saturn Girl insists, but she is at a severe disadvantage as her labor begins while she is in the sights of the villain Tyr. When Lightning Lad sees this Sun Emperor begins to take advantage of the situation as Zymyr warps the villains away before their vengeance can be taken.
Wildfire, Dawnstar, Mon-El, Ultra Boy, Shadow Lass, Timber Wolf, and Chameleon Boy are following the trail to find the villains only to have Terrus set off an asteroid belt trap to attack them. As the Legionnaires fight back Terrus wonders if he will be the first to kill a Legionnaire.
As Karate Kid and Queen Projectra arrive at Orando after their honeymoon, we discover that this is where the LSV has been headquartered, in the royal castle. The cruiser they are in is taken down with ease and a villain takes Karate Kid's Legion flight ring and twists the alarm to send the Legion coming to their doom.
But, before that can happen there is the matter of Lightning Lad and Saturn Girl's impending childbirth happening on Medicus One.
While pursuing a lead to Avalon, where Mordru is imprisoned, the White Witch, Colossal Boy, Phantom Girl, and Cosmic Boy they discover that Mordru has been unearthed. It turns out a cabal of wizards unrelated to the LSV have taken the mage and are attempting to reanimate him with using some residual magic left over from the time of the Great Darkness. In doing so, they magically kidnap Shadow Kid and Shadow Lass, causing Dawnstar to attempt to track where Shadow Lass and her cousin are being held in stasis for the focus to reproduce darkness throughout the universe.
This happens simultaneously with Saturn Girl's body giving child birth. The two Legion teams come upon the hideout of the mages and defeat them, keep Mordru from waking up, and save the Shadow cousins from further harm. On Medicus One, Saturn Girl and Lightning Lad welcome a baby boy that they name Graym.
Off on a dark planet, a babe in swaddling clothes appears, Graym's twin… the baby is approached by Darkseid, who says that he shall change the child and twist its appearance so no one will know him and send him back in time to meet his parents before they even thought to have him. Darkseid names the child Validus. Thus Darkseid's curse is fulfilled.
Next Up: Its Legion vs. Legion as a Legionnaire dies!!!
The Villains Are Coming…
0As the Legion began its Baxter run, the regular Legion run became Tales of the Legion of Super-Heroes while the new title became the first Legion of Super-Heroes #1 ever.
The problem with reviewing these issues is that in continuity they came out concurrently, meaning the events happening in LSH #1 were happening roughly at the same time as the events in Tales of the LSH #314… hence the dilemma of how to simplify this for the novice reader. So, lets finish up some old business in Tales of the Legion of Super-Heroes before tackling the major arc of Legion of Super-Heroes #1-5.
As we open the Tales of the Legion of Super-Heroes we discover Sun Boy, Brainiac Five, and Supergirl on hand as witnesses for the Trial of Ontirr, the traitorous Science Police officer who collaborated with the Emerald Empress back in LSH #302-303. It turns out that Ontirr is a member of the villainous Dark Circle, the group of shadowy anarchists threatening to undermine the United Planets.
While the Legion is busy putting Ontirr and a whole bunch of Dark Circle clones in their places… (and pay attention because that is going to come back to haunt us in a bit…) We get the White Witch's origin story in a back-up piece starring the White Witch and Blok.
Brainy and Supergirl share a few sweet moments here at the end and that's good because this marks her last Legion of Super-Heroes appearance… (don't worry, we'll get to that story sooner than you think.).
Meanwhile, over in Legion of Super-Heroes #1, lets remind us of the subplots going on before going forward, because for the most part "Tales" is a great parking spot for some of the cast for some individual character stories and a great Dawnstar/Brainiac Five story, for the most part, LSH#1 on is where the meat and potatoes of the story is at this point.
- Lightning Lad and Saturn Girl are expecting their first child.
- Colossal Boy fell in love with and married Yera, who was replacing Shrinking Violet.
- Star Boy was glad that Dream Girl lost the leader election to Element Lad.
- Shrinking Violet had been replaced by Yera Allon, Violet was rescued and sent into rehab.
- Light Lass broke her relationship off with Timber Wolf and left the Legion.
- Dream Girl had a premonition that a Legionnaire would die.
- Queen Projectra and her consort Karate Kid got married.
- Dawnstar left on a grand quest to find herself, only to find Wildfire again and their relationship rekindled.
As the story opens we see a very arcane stone carving featuring all the Legionnaire's symbols and blood oaths being taken by a group of villains swearing to kill a Legionnaire each, starting with Lightning Lord vowing he will kill his brother Lightning Lad.
On Ventura, Dream Girl and Star Boy are enjoying a vacation even though Dream Girl recently had a vision foretelling the death of a Legionnaire. The casino they are in is being robbed by Micro Lad, the same Imskian terrorist that held Shrinking Violet hostage for a while. Being Legionnaires, there is no such thing as a vacation, so Dream Girl and Star Boy go in hot pursuit forcing Micro Lad to shrink away to avoid them.
On Daxam, a group of Legionnaires are helping repair the damage done by Darkseid when they are interrupted by a communique to inform them that Takron-Galtos appears to be under attack by a renegade Daxamite. Mon-El grabs Shadow Lass and takes off leaving the others to follow in the cruiser.
Back on Ventura, Micro Lad is trapped by the Legionnaires who have called in the newly recovered Shrinking Violet in her first active duty case since the Nullport incident. When Violet confronts her former captor, Micro Lad thinks he has found his easy way out. (Never underestimate a pissed off heroine, folks) Needless to say, she kicks Micro Lad's ass all over that room only to have him disappear on her in a space warp.
On Winath, we find the now retired Light Lass enjoying farm life. As she is taking a bin of harvest off to the storage barn she is ambushed by a Legion Reject named Radiation Roy and taken hostage, presumably under Lightning Lord's orders.
On Takron-Galtos, the Legionnaires arrive to find the maddened Daxamite child Ol-Vir who has broken free and is wreaking havoc screaming about the coming of the darkness. Mon-El takes personal offense to this and its on.
Back on Earth Colossal Boy discovers that his mother has resigned the position of President of Earth as he and Yera are moving into their new home. The Private Detective that Timber Wolf hired to find Light Lass writes his last report to Timber Wolf.
Back at Takron-Galtos, Ol-Vir and other inmates of Takron-Galtos are beamed up into the same type of warp that summoned Micro Lad and the mention of "The Legion of Super-Villains" occurs.
Next Up: Darkseid's Curse Fulfilled!!!
Prophets, Omens, and Filler.
0The Legion's stories continue in a four part story featuring two very esoteric characters called Omen and Prophet. The story is my least favorite of the Legion stories that I have read in the original Levitz run, but it does have some interesting art pieces and some twists and turns that pay off later.
As the Legion deals with Prophet foretelling the coming of his Master, Omen, a few other Legionnaires deal with personal matters as we see Colossal Boy taking his new Durlan wife Yera home to meet mom and dad in a revisit of "Guess Who is Coming to Dinner?" Gim reveals to his dad and mom, mom being the President of Earth, that his wife is actually Yera, a Durlan actress.
On their honeymoon, Queen Projectra and Karate Kid are on a honeymoon planet, only to find that Projectra's cousin Pharoxx is there making trouble for the couple. Karate Kid (King?) and Queen Projectra make short work of the usurping cousin, but before they can do anything with him, he disappears in a space warp. A plot hole to be continued later.
The ending of the Prophet and Omen story brings us another sub plot to be solved later.. Lyle Norg, the original Invisible Kid, appears in a warp and appears to be alive and well.
The most amusing part of this four parter is the fact that Element Lad is told by several people he was elected leader, but he doesn't believe it form anyone until he gets yelled at by Chief Zendak of the Science Police. He was a write-in vote after all and had been runner-up four times prior, so I understand his wish not to be the brunt of a cruel hazing from his Legion teammates.
This is what I call seeding the future, the Legion is due to "end" soon and branch into two titles, one called Tales of the Legion of Super-Heroes and the other being printed on a better quality of paper called Baxter paper, and that book being called Legion of Super-Heroes, which actually is their first #1 issue ever after starting way back in Adventure #247, prior to the creation of the Justice League of America. The Legion went from a long stint in Adventure, to Action, to sharing Superboy and the book eventually became to be called Superboy and the Legion of Super-Heroes, and then finally became Legion of Super-Heroes in #259 as Superboy left the regular Legion cast.
While the Prophet and Omen story did nothing for me personally (see how much you found out about those two while we've been talking?) the seeds planted are about to bear some deadly fruit.
Next Up: More Legion as Brainiac Five blows up the headquarters again, this time with a little help from C.O.M.P.U.T.O. and the regular LSH title comes to a close.
Family Troubles
0In the future, the Legion of Super-Heroes is in a resting period for most of the team as we see Chameleon Boy and his father R.J. Brande return to the highly toxic and xenophobic tribal world of their origin, Durla.
The team also gets a few new costumes as showcased here on this cover, a tribute to an older Legion cover from its Silver Age origins in Adventure Comics. When the father/son pair arrive on Durla, immediately they are set upon by their fellow tribal Durlans for leaving Durla. The Durlans appear as a race in large purple robes with tentacles come from the hood, presumably these tentacles transform into the antennae we see Cham wear. R.J. Brande, Cham's father, is also powerless at this time and has been stuck in his form of an older humanoid male since the origin of the Legion when the founders stopped the assassination attempt on his life.
R.J. had arranged for Reep/Chameleon Boy to join the Legion in its early days as a way of helping Durlan relations with the rest of the United Planets, but Durla itself remains a reluctant world. A toxic atmosphere laced with radiation and pollution, the counsel of Durla imprisons Chameleon Boy and R.J. Brande and drops them into one of the largest cess pools on the planet, forcing them to claw their way back to freedom.
Chameleon Boy manages to regain his powers through a very bizarre alien ritual, as is fitting a Durlan, and the two leave (escape) from their homeworld again, strangers in a strange land indeed.
While we leave the father/son fun behind, we find we have a brother/brother heart-to-heart as the evil Lightning Lord comes looking for his little sister Ayla, who if you will remember is Light Lass and who left the Legion not too long ago. Lightning Lord attacks the Legion in an effort to find Ayla, his motives remain a mystery for the time being, however it is soon revealed that Light Lass was to be captured for the burgeoning Legion of Super-Villains and Lightning Lord intended to protect his little sister from the other villains' evil designs.
At the end of the story, Lightning Lad reveals that he does not know where Ayla is and he only hopes that she is happy, which she is, while off panel, but we will get to that revelation later.
With Supergirl still in the future (hey, check the Superman III ad!!!! Finally a Superman movie without Lex Luthor.. just Richard Pryor.. fine.. moving on).. she Brainiac Five, Colossal Boy, Sun Boy, and Shrinking Violet find themselves on the artificially created Weber's World which has been usurped by The Emerald Empress, formerly of the Fatal Five and her collaborator, the Dark Circle's Science Police mole, Ontirr.
Additionally, the sub plot of the Legion imposter moves forward as evidence piles up that perhaps there is someone masquerading as a Legionnaire, which leaves the questions, who is it and where is the original Legionnaire? But enough time to worry about that in a few issues, because first we have a wedding to attend.
Welcome all, to the wedding of Queen Projectra and her consort Karate Kid. They wed in relative peace and quiet, as the drama in this issue is brought on by the fact that when Superboy pops through the time stream he sends a cruiser full of Legionnaires back in time to fight the Olympian Gods. Dream Girl's precognition reveals that the Olympian Gods in question are actually Durlans masquerading as Gods on Earth and she forsees the cataclysm they bring to Durla in the Six-Minute War, a veiled reference to what a nuclear war and aftermath might look like.
The Legionnaires manage to get forward in the future, however they miss the royal wedding event of the United Planets! Oh well, better luck next time.
Next up: The Legion Academy! The Missing Legionnaire Revealed! Focus on Star Boy!
The Future Remains Unwritten
0Top Row: Supergirl, Invisible Kid II, Colossal Boy, Dawnstar, and Superboy
Second Row: Sun Boy, White Witch, Karate Kid, Projectra, and Timber Wolf
Third Row: Phantom Girl, Shrinking Violet, Blok, Star Boy, Dream Girl, and Brainiac Five
Fourth Row: Ultra Boy, Wildfire, Cosmic Boy, Saturn Girl, Lightning Lad, Mon-El, Element Lad, and Chameleon Boy
Fifth Row: Proty, Shadow Lass, Duo Damsel, and Bouncing Boy
In the Legion of Super-Heroes #300, the Legion is assembling for its re-dedication ceremony. This ceremony takes place every so often, but this is the most elaborate one we have seen on panel. As additional Legionnaires arrive to the headquarters we see Element Lad, Ultra Boy, and Phantom Girl welcoming Superboy and then his cousin Supergirl to the party. Supergirl inquires where Brainiac Five is, and Invisible Kid II (along with the dyed energies of a pouting Wildfire) show up and Jacques asks the same question and that leads us into the meat of the story.
Brainiac Five, Circadius Senius, and Rond Vidar are working on a patient at the Time Institute, it is an odd thing to have a medical patient here, but odd is what Brainiac Five specializes in. Apparently this patient has accessed some ability to transfer his consciousness incompletely from one multiverse to another, and in each universe, there exists another Legion. The question becomes how to help the patient and how to cure him. Vidar has invented a machine that enables Brainy to view the man's dreams to see what he is seeing.
The first dream takes them to the classic Silver Age of Superboy in Smallville, USA in the 20th century. There Superboy is being confronted by Lex Luthor has taken honorary Legionnaires Lana Lang/Insect Queen and Pete Ross hostage. The Legion swoops in to save Superboy's friends as Lightning Lad fries a robot and Cosmic Boy pulls one apart. The Legion were responding to Pete's summoning from the special coin they gave him. The original Invisible Kid, Lyle Norg, slugs Luthor and Colossal Boy destroys Luthor's device. The Legion invites all three of the Smallville natives to the future with then for a meeting in the 30th century. Superboy announces his resignation to the Legion because Ma and Pa Kent died and he now has to become Superman. Superman swore an oath to Pa Kent to protect Earth and its people. No more time traveling, no more space travel, etc.., The dream then fades as the patient's consciousness shifts to another world.
The dream opens upon Shanghalla, the cemetery of the heroes in the future. We see a group of Legionnaires and Substitute Legionnaires mourning their fallen. The list of the fallen: Cosmic Boy,Lightning Lad, Invisible Kid, Mon-El, Shrinking Violet, and Brainiac Five. Saturn Girl immediately inducts the Legion of Substitute Heroes as actual Legionnaires stating the need for new Legionnaires given the fact that C.O.M.P.U.T.O has teamed up with the Legion of Super-Villains; Cosmic King, Saturn Queen, and Lightning Lord. The villainous computer kills the remaining bodies of the newly christened Duo Damsel and then Polar Boy attacks the computer with absolute zero and the backlash kills Polar Boy and Colossal Boy. Then the dream abruptly ends as the patient had difficulty dealing with so much death.
In the 30th Century proper, Mon-El mocks Shadow "Woman" on the Science Asteroid, including her new Caucasian makeup as being completely silly and dizzy, however this moment of levity is cut short when the Khunds attack the Science Asteroid. A large humanoid looking ship approaches and begins to blast at them.
I hate looking at it Mon-El, I feel like someone is walking on my grave. – Shadow Lass
The Adult Legion confronts the Fatal Five in the future. The Legion is far from the young group of teenagers here. Karate King, Element Lad, Timber Wolf, Sun Man, and Chameleon Man take out the Fatal Five fairly quickly. Sun Man walks through the Hall of Heroes, where there is a Shadow Woman statue along with Matter-Eater Lad, Saturn Girl, Cosmic Boy, and Queen Projectra. Sun Man stops and talks to Ferro Lad's statue, still feeling guilt about Ferro Lad's death. Ferro Lad's brother is mentioned as a pawn of the Super-Villains. Karate King shows up to comfort his friend, as he reveals Projectra was killed by a flu epidemic he brought to Orando.
It is at this point that the reader can make the assumption that the patient is actually Douglas Nolan, twin brother of the original Ferro Lad. Douglas shares Andrew's powers and his disfigurement. This is confirmed by the conversation amongst the three scientists.
Back at the Legion HQ, Chameleon Boy arrives with his father, R.J. Brande and he meets the White Witch for the first time as Cosmic Boy gives her a tour of the Legion. Cham is powerless, but he has a plan for that.
The Legion is made up of mostly male members with the exception of Phantom Girl. The United Planets is in the midst of fighting in Earthwar, but will not let the Legion participate because they will not kill. The Legion in this universe retained the rule about married members were forced to leave the team, which resulted in the loss of "most of the saner members of the team", per the now retired Dream Girl enjoying retired life with her husband Star Boy. It is also revealed that Saturn Girl, Lightning Lad, and Cosmic Boy are also retired.
The active roster at the meeting appears to be Wildfire, Sun Boy, Colossal Boy, Ultra Boy, Phantom Girl, Superman, Tyroc, Element Lad, Chemical King, and Chameleon Boy.
Dead heroes photographs are on the wall include Ferro Lad, Invisible Kid I, Karate Kid, and Shadow Lass.
Superman leaves the Legion, never to return as the Legion has voted to allow for them to kill in combat. The Legion enters the fray to battle back the Khund invasion. We see the Legion fighting as part of a ground force and Tyroc being killed by an energy blast that goes through his chest.
Back in the present on the Science Asteroid, the Khunds are attacking and Mon-El and Shadow Lass attempt to defeat it, but Shadow Lass is a bit outclassed as Mon-El zips in the way to block a blast. Shadow Lass heads back to the asteroid and discovers from Queeg that the power supply has been damaged, and if it blows up, well there goes everyone. Shadow Lass goes in and attempts to stop the catastrophe.
In this alternate world, Mordru the Merciless has taken over all in the United Planets, the Legion and isolated pockets of resistance still exist. Mordru sends out his bug demons to destroy the remaining Legionnaires. On Korbal, Lightning Lad, Light Lass, and Saturn Girl hold off the demons by supercharging Lighting Lad in the electrified atmosphere.
On Orando, Projectra, Dream Girl, and White Witch are preparing a spell to destroy Mordru. The demons are attracted to them however and the Legionnaires guarding the ceremony are attacked as Cosmic Boy is speared by one of the demons. The spell takes off and it sucks all the wizards into a vortex as the spell works and drains Mordru. The remaining Legionnaires: Brainiac Five, Shrinking Violet, Dawnstar, Lightning Lad, Saturn Girl, Light Lass, Phantom Girl, Karate Kid, and Shadow Lass are left to rebuild civilization.
In the era of the Legion where Colossal Boy's mother is Earth President and Lightning Lad is in charge of the Legion we find the Legion an endless bickering mass of confusion. Brainiac Five and Matter-Eater Lad are insane. Ultra Boy has been presumed dead and Phantom Girl has left the Legion in order to mourn him. Shrinking Violet quit the Legion due to Imsk, her homeworld, leaving the UP.
A few of the hotter tempers flare and a fight ensues. Blok leaves in disgust at this display.
New Legionnaires Blok and Dawnstar speak briefly about the insanity of the Legion, but Blok is too inexperienced in order to judge appropriately. We then see Blok alone, but in communication with The Dark Man, a clone of Tharok. Blok steps through the portal and leaves behind an explosive device. The device explodes and kills all the Legionnaires within the building.
Douglas Nolan is revealed at last, the man behind the mask. Brainy has deduced how to cure Douglas, by attuning him to a world where Douglas is accepted as a replacement for his brother in the Legion as Ferro Lad II. When Brainy finds this world Douglas smiles and says "YES" and he simply disappears.
Mon-El and Queeg discuss how much they have lost in the recent battle. The dialogue is pointing to Shadow Lass' death, but instead Shadow Lass reappears at the end of the story with a new costume. Having cheated a "destined" death, Shady lives to fight evil another day. The two Legionnaires leave the Science Asteroid and head back to the Legion's headquarters for the ceremony.
Next Up: We head back to the Outsiders for a little bit as we learn the origins of Katana and Halo.l
Day After Doomsday
0Once the Legion managed to force the dread lord Darkseid, it was time for the story to take a beat and for most of the Legionnaires to take a little rest and relaxation.
The first story concerns the imminent break up of Light Lass and Timber Wolf, in which Legionnaire Blok insists that Timber Wolf sit with him and watch an old hologram tape of the Legion's first encounter with the Green Lantern Corps.
In this story, "The Origin of the Universe" file we discover a little precursor of a big story to be happening later in the DCU. We visit the early Legion with Cosmic Boy, Saturn Girl, Lightning Lad, Triplicate Girl, and Colossal Boy as tehy come upon the Time Institute which is on fire.
Circadia Senius, the chief scientist at the Time Institute explains it all,
"Our time viewer was ready for the ULTIMATE K-K-KLIK— TEST… TURNED TO K-K-CALL up the BEGINNING OF THE UNIVERSE ITSELF. We saw it– a massive hand, K-K-CRADLING our galaxy– And so we went back FURTHER— and K-K-KLIK, then it HAPPENED. A BOLT–K-K-KLIK LIKE LIGHTNING FROM NOWHERE– SHATTERING OUR WORK! K-K-KLIK—AS THOUGH WE WERE NOT PERMITTED TO SEE MORE!"
And that, Ladies and Gentlemen is the origin of the DCUniverse in just a nutshell, and we will be coming back to this moment again and again. Here it is, so innocuous, and in a flashback story.
As the Legion helps Circadia Senius repair the damage and they prepare the experiment again they are interrupted by the Guardians of the Universe as they take the Time Institute off planet through the power of three Green Lanterns. The Legion remarks that they have not seen a Green Lantern on Earth in years. The Green Lanterns confirm that it has been centuries (so at least 2785) that a GL has been on Earth.
Of special note is one of the Green Lanterns is named Vidar. Those of you following the Legion posts know that there is an Honorary Legoinnaire named Rond Vidar, whose father is the Legion villain Universo. Yes, this Green Lantern is that very same Universo, just earlier in his career.
As the more headstrong Legionnaires fight the Green Lanterns, Saturn Girl contacts the Guardians telepathically for an audience. The Guardians explain the reason for their interference.
One of their number, Krona, had violated the one taboo, looking back at the beginning of time… this unleashed a great evil upon a once peaceful universe. This is what created the Guardians of the Universe, taking responsibility for one of their number's transgressions, they built the Green Lantern Corps, and vowed to prevent anyone from discovering the secrets of the universe.
The Guardians return the Time Institute, with the promise that the United Planets never again try to discover the origins of the universe and the Green Lanterns will leave the United Planets alone. Except the Legion comes across Vidar discovering the secrets of the Universe, which of course, they stop. Vidar becomes a disgraced Lantern. All is right with the Universe, for now.
During the flashback there have been vignettes between Timber Wolf, Light Lass, and Blok. Mostly, these set up the eventually stage for Timber Wolf saying to Light Lass that the Legion is his home and he doesn't want to leave. Light Lass says she does want to leave, and she does so. Alone.
In the next issue, What Do You Do On The Day After Doomsday, is a "lets catch up with our heroes some"
- Page 1 & 2 – Mon-El and Shadow Lass continue their interrupted vacation time. Mon-El appears to have recovered from his Great Darkness injuries and is taking Shady to a secluded section of the Universe called Asteroid Archipelago.
- Page 3 – Blok is showing White Witch around the headquarters.
- Page 4 – A party scene where we see Element Lad, Star Boy, Ultra Boy, Phantom Girl, Sun Boy, Saturn Girl, Lightning Lad, Light Lass, Shrinking Violet, and Colossal Boy who are joined by Blok and the White Witch. Lightning Lad has fully recovered from that strange electric fever, Sun Boy informs Phantom Girl of his hobby (women), to which Phantom Girl dumps her glass on top of his head. Dream Girl interrupts the festivities with an emergency call.
- Page 5 – 7 – The Legion is called to the site of a mini nuclear bomb, a firebombing, that has occurred. While they Legion tries to help, the massive casualty count of the people affects Phantom Girl. Then someone says "D…Dirk?" Sun Boy recognizes the burnt boy, as Pol, Cosmic Boy's little brother who will soon become Magnetic Kid.
- Page 8 – Light Lass and Saturn Girl have a parting of the ways, clearing up the air about the asteroid incident.
- Page 9 – As Light Lass departs, Timber Wolf enters. His personality has become gruffer since the break up. Colossal Boy and Shrinking Violet's romance heats up as Duplicate Boy of the Heroes of Lallor watches from afar via Superboy's telescopic vision.
- Page 10 – 12 – The Legion pursue the firebombers and capture most of them.
- Page 13 – Queen Projectra and Karae Kid are on Earth doing royal business. Karate Kid proposes marriage to his Queen.
- Page 14 – Brainiac Five and Invisible Kid II are working to help save Matter-Eater Lad's sanity, when Invisible Kid II is called away for a mission.
- Page 15 – Wildfire, Dawnstar, Blok, Invisible Kid II, and White Witch are the newest Legionnaires and are going on a mission to the Asteroid Archipelago (see Page 1-2)
- Page 16 – 17 – The Legion's investigation of the firebomber's continues.
- Page 18 – Chameleon Boy is released from Takron-Galtos for helping contain the madness on the prison planet during the Great Darkness Saga. However, he finds his powers no longer working.
- Page 19 – 21 – The Legion round up the last of the Firebombers.
- Page 22 – Cosmic Boy and Night Girl are returning from helping the people of Daxam re-terraform their planet after Darkseid made them all remake it in his image.
- Page 23 – Colossal Boy and Shrinking Violet are dancing the night away, while far off, Duplicate Boy seethes.
The next issue features a spotlight, the first one since Wildfire's, and this one is Cosmic Boy. Usually the calmest, the "Rock/Rokk" of the Legion if you will, he has gone quite angry seeing his neighborhood bombed. The Legion and Night Girl are forced to subdue him before he kills the firebombers.
We see how Rokk was actually born on Earth, not Braal, but his parents moved back to Braal once his dad's job ended on Earth. We see his younger brother Pol come along and at 14 Rokk left Braal to pursue his destiny as a man. Along the way he founded and became the first leader of the Legion of Super-Heroes.
Night Girl tells of how she fell in love with him from afar and pursued Rokk to no end, including having her father give her superpowers all her own and joining the Legion of Substitute Heroes to be close to him. Rokk grows tired of waiting and breaks into the hospital records.. he discovers that his father and brother are doing fairly well given the circumstances, but his mother has died.
Rokk asks Night Girl to forgive him, as he knocks her out with a sudden attack of metal hitting her head. Cosmic Boy ifnores his flight ring and instead flies on the magnetic current of the Earth itself, moving faster than he has ever done before. He finds the firebombers in the midst of transport and begins to turn the iron in their blood against them. As the criminals scream in agony, Rokk's mother appears as an image in her son's consciousness and tells him "NO!"
Rokk stops his assault and leaves. Sadder, but still with integrity.
Next Up: A romantic triangle explodes, a dead Legionnaire comes back, and a Legionnaire destined to die.. just might. More Legion in a few!


text:
I put the photos back on the Costigan page, and I added the Deasy page. I've also learned that I'm terrible at figuring out military records. The more I work on this, the more gaps in knowledge are revealed.
1 Jul
Patrick F Sullivan,… on Costigan | |
Sarah on About / Surnames / Ahnent… | |
Sarah on Coombs | |
Paul Hegarty on Hegarty | |
Jerry O'Mahony on Gaule |
Blog at WordPress.com. Theme: Spring Loaded by the449.

subset: commoncrawl


text:
Public Comment Begins on Land Use CodeTitle 21 being discussed at assembly meetingsANCHORAGE - What should Anchorage look like as it grows into a bigger city? That was what the Anchorage Assembly was trying to figure out during the rewrite of the laws of how land should be used. This new set of laws and codes is known as Title XXI. The over 600 pages of code is complicated. The process of rewriting these laws has been going on for over a decade. Last night, the community had a chance to weigh in. Assembly Chair Ernie Hall explained the basic goal of the code: "to give us a city that we all want to live and work and play in." It covers everything from where people can build to how tall buildings can be. Hall said a point of contention could come from people who don't understand the code. "I think that there's a lot of confusion about what happened with the rewrite that occurred." Those from the other side, like Greg Stoddard, agreed. "I'm convinced that people that want to pass it don't understand it," he said. Still Hall said it's the discussion that's important. "What I saw happening here was what we dream of in a democracy – a lot of sitting down and negotiating and finding middle ground." That discussion will continue through the end of the month and likely into February before the assembly votes on a final decision. |
Click here for a free download of the latest Adobe Flash Player.


text:
A collection of news and information related to Matt Dodge published by this site and its partners.
Displaying items 1-3 of 3
» View dailypress.com items only
Quigley's punting gives Bears lift
The Bears are bracing for the possibility they will be without punter Adam Podlesh for the first month of the season. Podlesh suffered a left hip flexor injury in the second exhibition game against the Redskins and special teams coordinator Dave Toub...Tags: Adam Podlesh, Cleveland Browns, Harvey Unga, Football, Spencer Lanning
New York Giants' Super Bowl feeling should remain
Once the New York Giants figured out a way to cope with their massive amount of injuries, there was no stopping them this season. They had a quarterback in Eli Manning who was durable and unflappable and focused. They had a running back in Ahmad Bradshaw...Tags: Donovan McNabb, Steve Weatherford, Tom Coughlin, Curtis Lofton, Peyton Manning
Aug 25, 2012
|Story| Chicago Tribune
Feb 9, 2012
|Column| Allentown Morning Call
Sep 3, 2011
|Story| Chicago Tribune
Original site for Matt Dodge topic gallery.


text:
Famous propaganda poster by the Soviet artist Dmitry Orlov. Make funny photos with your personalized message.
This effect is using face detection technology. Please select a photo with well lit frontal face (a good example is your passport photo). Your image should be in JPEG, GIF or PNG format and must not exceed the size of 10 MB.


text:
All the good Advent players have stopped playing. And very few players choose the Advent race now. I just don't see anyone playing Advent well. (Devs, just check the online records, you'll see only TEC & Vasari, except for a few random players). Ofcourse, nobody likes to always lose.
Its hard to pin down the problem. Its not one balance issue. I've tried them myself and have only been frustrated. The fragility of their Cap Ships is my main complaint. But they are also at an economic disadvantage. And their LRF (Illums) needs additional buffs IMO. Everything takes too many labs! And channeling is a problem. What else?
What has been changed so radically besides the Illum bug fix? The Mothership colonize bonus nerf? I'm suspicious that faster settings compounds the problems. I don't know.
The witches deserve to burn anyways.
-Loyal TEC player from day one.
You're just mad that they get more cosplayers of them then you generic nationalistic plutocrats.
Advent were never really my style even back in the days when they were OP.But I love variety and would like to see them get some buffs.
You obviously haven't seen -Ue_Carbon's TEC costume.
Its a dunov
Advent capital ship fragility is a huge issue, particularly against phase missiles. The illuminator cannot focus fire, so they're largely incapable of returning the favour. Their economy is lackluster, their only outstanding civic tech is allure of the unity (which doesn't come into play until very late) and otherwise their only real option when economizing is to trade port spam. They have no good way to take down starbases except brute force, which is utterly impractical unless your fleet is massive or the starbase is immature. Their military openers are predictable and inflexible, though strong enough that they can perform adequately.
No one of these issues kills the Advent faction, but taken together they highly limit the faction.
Newbies: should start with tec
good players: should go with vasari
Skilled players: can afford to use the advent.
I've decided to hold out for rebellion ever since i read this:
There could be a plenty more fixes coming.
There's not a lot we can say about Rebellion right now. I certainly do hope that there will be a fresh look at the game's balance, but that'll be discussion for when the beta rolls around and we actually get to see what they're cooking up for us.
while I certainly cannot speak for other players, I can give you my ([DT]Star Player's) reasons for ceasing to play the advent race. I used to go random, but every time I went advent, I simply saw too many disadvantages:
first of all: capital ship fragility, they are basically just sitting ducks to any real phase missile based fleet (cough vasari). By the time their shields are down, and they can finally be repaired by repair platforms, they have lost too much health anyways.
secondly: lack of competitive economy in relation to Vasari and especially to TEC. There is a clear consensus among the skilled community that Advent has by far the weakest economy.
lastly: their main benefit, or specialty, is usually just irrelevant in games. I don't really care if it takes me 2 or 3 labs to get culture up, I'd rather just kill my enemies if i was on the flank, and i'd have that third lab anyways if I was in the pocket. TEC has great trade and many other benefits (hoshikos, lrms, embargo, where does the list end?), Vasari has great upsides too (neutral fighting, phase missiles, skirantra healing cloud, subverters, overseers, mobile starbases). With this said, it is hard to identify enough things Advent has going for it, other then the obvious guardian/repulsion ability.
Advents real advantage has always been fleet synergy and military upgrades. Problem is it takes too many labs/research time to exploit even half of these in skilled games. Only way we can see these is if the game was truly balanced amongst units, which it probably never will be.
one solution is maybe to buff the research time upgrade on the harmony tree.
Ghost the buff is there " in the form of a research" hahahah the irony
Its been such a long time since diplomacy was released and its so hard to believe the advent still need buffs. Is there something we are all missing that the developers clearly see?
Knowledge aggregation is only a 11% boost in research speed. Pointless really.
So, you're doubting that the Advent need buffs?
Maybe just make their stuff cheaper? Say, unit X costs 1000 Credits, 200 Metal, and 100 Crystal, reduce it to 750 Credits, 150 Metal, and 35 Crystal? That's what I do in my personal mods for the game. Gives the Advent a chance to field some kind of fleet capable of defending its planets.
Cheap spammable ships is TEC's specialty and it should stay that way IMO. I think Advent gameplay (like ship synergy) is what needs help, such as perhaps making the Domina more useful/cheaper, or making the Guardian with Repulsion easier to get and/or more effective.
Another suggestion I posted some time ago was that Advent's shields should be significantly stronger than they are now, like by a factor of 1/4 or something. Their ships (caps especially) are just less durable for their cost than other factions when you factor in armor effects.
The best way is to give them an ability that slows down the effect of phase missiles. Make it a midlevel research item or something to that effect.
Let's break these down 1 by one:
1-Fragile Cap Ships- The advent Cap ships are hampered by a disproportionate penalty to hull for the amount of shields gained relative to the other racial Cap ships. Example: Kol vs Radiance starting stats
Kol: 3000 Hull, 1250 Shields VS Radiance: 2200 Hull, 1750 Shields. Radiance looses 800 Hull but gains only 500 Shields. This is a double penalty because Shields only gain a benefit from Mitigation whereas Hull gains reduction in damage from both Armor & Mitigation.
Similar discrepancies occur in comparing all the other Cap ships, Advent consistently looses more hull than it gains in shields and the effect is multiplied by losing the benefit of armor.
I've advocated for larger mid-late game increases in mitigation to help balance Advent vs TEC as well as research to add Phase Missile Resistance to Cap Ships & the Guardians Shield Projection ability to balance Advent vs Vasari.
2- Economic Disadvantage- This one is a bit more difficult, I have had some thoughts of a radical change that could be made or a series of subtle changes. My Radical change idea is to make Resource Focus simply an unlocked passive ability that is added to the Advent Trade Port so you continue to receive trade income while at the same time receiving the benefits of resource focus. I would balance this by making the original research and the subsequent increases to Resource Focus more expensive. I believe this 1 single change could go a LONG way toward improving Advent economy.
Alternatively- a series of overall cost reductions to research and trade ports along with moving Allure from tier 8 down to I think Tier 7 or even 6 would also help substantially with Advent's Economic woes. Perhaps allow 2 Tiers of Allure, the 1st 2 upgrades at Tier 6 and 2 more upgrades at Tier 8. I might find 2 extra lab slots to raise overall Max Allegiance on every planet to +20%.
3-Next: the Illum..... I know of a simple solution, I am not certain it is easy to program but essentially the Illum problem lies in the fact that it cannot focus fire as its beams spread its high potential damage across 3 targets. Very effective against massed soft targets, not so much against a few hard targets.
Illum DPS is 17 which is the highest of all the LRM's. However, divide that by 3 and you get 5.67 per target. This means that when focusing fire, it takes 2 Illums to equal 1 Javelis and almost 3 to equal 1 Kanrak. I would apply a damage buff to the Illum damage output when it is firing on a single target. Now to make up for the fact that it can theoretically target 3 ships, the damage buff should not make the single target fire equal to the other ships. 50% bonus vs a single target would mean the 5.67 DPS becomes 8.5. Still not as high as the 11 Javelis or 14 Kanrak, but much more respectable in fulfilling the needs of a LRM. I think those numbers feel about right and for me this solution is very lore compatible as it makes sense that the damage output of a single firing of an energy weapon would be greater than firing 3 shots from the same power source.
4- Channeling: To me Channeling is not really the key problem with Subjugator abilities IMO. I believe the must face target requirement and range are more of the issues. If you could eliminate the requirement to face the target and extend the range to somewhere in the 8,000-10,000 area, I think the subjugator could be a respectable little healing ship. It's main purpose would be sitting around and healing things inside of the battle-ball. The reason I say extend the range is this helps to balance channeling as your ship will constantly be stopping and starting to channel which really kills the move speed.
Anywho, these are my thoughts. Take them or leave them but I think they would do well to help Advent without making them OP.
In the spirit of throwing out ideas again
I would start with a few small tweaks to advent that still fit in their current research structure.
1. Increase Advents shield research from 5% to 7.5% per level which would result in a final 45% gain in shields and shield restoral over the current 30% max.
2. Add 2.5% of allegiance for each level of culture research resulting in 15% increase of allegiance on planets and up to 25% max allegiance in culture with Allure of the Unity.
3. Decrease illuminator from 6 supply to 5 supply and make no other changes.
4. No changes to the Domina except to fix it's targetting. You get a similar result of multiple Domina's casting on the same target even if you pull off the needs to face target. Then see how it performs before removing needs to face target.
5. Add a research cost decrease of 5% per level on Knowledge Aggregation resulting in a max 15% decrease. I'd be ok with moving up one tier so you just can't spam this with one research lab, plus the cost would increase slightly at tier 2.
PM defense is a good one.
Also, I think the Advent simply need stronger shields. The mitigation upgrades come only when they're researched and when you're lucky enough to be fighting in friendly culture. I think either the Advent need stronger base shields (by 1/4th or so: like 1000 -> 1250 for all ships), or higher shield research benefits (instead of +5% -> +10% for the first level, something like +8% -> +16% and so on). Or both.
The Resource Focus buff would be a plus, but increasing its costs wouldn't be a good idea IMO. Structure resource economy is rarely if ever used anyway, in competitive games. If anything, I'd like to see your passive Resource Focus idea, combined with a reduction in cost (in needed civic labs, maybe).
If Resource Focus were made to be a viable thing to research, even in competitive games, that would be quite nice for Advent.
Not exactly. The front beam does 50% of total Illum DPS: the side beams each do 25%. Against a large target like a starbase, or 1v1 with another faction's LRF, Illuminators will be in trouble, but they are capable of some focus fire - just not enough to be all that effective.
I think it generally makes good sense to calculate DPS in terms of DPS per supply rather than DPS per frigate.
Of course, Advent's is still significantly lower against single targets, and significantly higher against multiple targets (except if the enemy is Vasari with upgraded Assailants and is targeting your caps/SB, in which their DPS is even greater I think).
I'm all right with the Illuminator being as it is, combat-wise. The underlying problem is the Advent's vulnerability to early-game enemy Orkuluses. Carpetbomb had a thread on this a while back. While that is an issue which should be somehow addressed I don't think that Illuminators are the problem that needs fixing.
While that sounds interesting and would certainly make the Subjugator significantly more viable, I think quick and effective fleet-wide hull repair is a TEC thing with Hoshikos, and is not something that other factions' (offensive) fleets should have. Then again, it's more important for Advent to become more balanced again, and for the Subjugator to be usable for its research cost.
I noticed a very similar problem with the Hoshiko and Dunov in a test I was doing earlier today, I'm not sure if it's something that the abilities are supposed to allow to happen...
weaknesses at tier 4 onwards in the harmony tree are a pain. I don't doubt that advent economy is weak.
Having an advent/ally is by far more beneficial than one might imagine. I don't think its the kind of race that plays well alone. Its envoy vessel is very important.
At tier 3 u get trade ports and at tier 4 to the end) (Diplomacy/understanding tree u get:
* Research Pact that increases the speed of research on top of the 11% and reduces the cost of research as well.
*Antimatter Pact: Increases the anti-matter cap and anit-matter regen
*Beam Pact: Improves the power of beam weapons (illums start with 20dps instead of 17 and are at 25/27dps with energy amplification aura at 22% from the halcyon. Max dps is 31 for illums and defense vessels with upgrades and the aura.
*Shield Pact: Improves shield cap, mitigation, and regen for factions that sign the pact with each other. (starting mitigation is at 17% when idle.)
An advent player who is at an econ spot during multip-player should send missionary vessels and get these pacts running at some point to primary benefit other advent players. Same goes for tec with armor pact, resource pact ,ship construction pact and trade pacts. The synergy with these pacts goes a great way forward to helping them. Military comes first for me but being at a safe spot on the map wouldn't hurt getting relations up for the pacts.
The missionary vessel? I don't get it. It's a colony frigate. What can it do, other than move slowly, capture extractors occasionally, and get mown down by Vasari scouts in neutral wells?
Most of the faction pacts are nice, including Advent's, indeed.
Unfortunately, in competitive games, there's rarely enough financial freedom and time to get pacts I wouldn't rate the Advent's pacts as greater than those of the other factions...
If anything, I think the best faction for the pocket is Vasari. Although it takes a minute or two or three longer to get trade ports than the other factions, they get the neutrals much faster to compensate. However, more important is that if a skilled Vasari player isn't taken out quickly and is allowed to expand (like when in the eco slot), very often times they grow and research to a point at which they become unstoppable, what with Subverters, minelayers, Overseers/Orkulus combo, Phasic Trap, and Phase Missiles.
Vasari can also send very useful Migrators/Orkuluses to defending allies, which can mean the difference between losing and holding out indefinitely - this can also be used offensively in coordination with allies, or even alone while the enemy is fighting on some other flank (forcing them to retreat to the world your Orkulus is now building on). On the flank, this is rarely possible against a decent player (at least in the early-mid game), because they'll be continually pressuring you with their fleet. An Advent or TEC player in the pocket has no comparative effective support ability.
On the sides a Vasari player can of course still be quite effective, but in the pocket they can become unstoppable in a way unlike the other two factions.
mmh, think i mixed up envoys and missionary vessels (and why didnt you correct me-call yourself team players ).
All you say is true apart from the situation when the map starts and there not in that spot due to random events. Its pretty obvious vasari is a one man army..the powerhouse of any team . The most op race in the game gets priority.
Yeah, as an advent player, I felt especially vulnerable to starbases, and had no real [good] counter. Similar in nature to Illums, Starfish need to be able to effectively focus fire, or something else.
I agree Star, with each of your points, especially that culture as it stands now is just irrelevant.
... looses 800 Hull but gains only 500 Shields. This is a double penalty because Shields only gain a benefit from Mitigation whereas Hull gains reduction in damage from both Armor & Mitigation.
Gamerlamb, Thanks, some very good clarifications. Its true that it is a double penalty. That Advent Capital ships don't have enough extra sheild to compensate for less hull, and are further hampered by less damage reduction from shield's mitigation alone compared to hull's dual mitigation and armor damage reduction.
Yeah, I also like the idea of Resource Focus working along with trade, giving the bonus of both refinery & trade. Or at least add some researchable cargo hold increases (+10% trade), like each of the other races have. Its well known that right now, Resourse Focus (or Advent Refineries) are absolutely worthless.
Zombies, I like your ideas. Yes increase shields somehow. (Perhaps add hanger Shield Bestowal to Cap ships.) And increasing allegiance gains would be a good way to buff Advent economy.
I like this idea as an alternative econ boost for Advent. It makes sense with their Lore as well, wouldn't a massive pseudo-hivemind have greater allegiance than a society of individuals?
I was referring to the late stage Shield upgrade "Raised Shield Harmonics" not the mitigation upgrades from Culture bonus.
Thanks for the clarification. Perhaps what is needed then is an additional researchable ability which gives a temporary buff when firing a single beam? I'm really very open to ideas though I am against just a blanket buff to their DPS.


text:
tommy ton
Results: 11 - 20 of 81
Best of Tommy Ton: The Prints
The not-so-secret weapon of street style peacocks? All print everything, from tiger-camo coats to floral trousers. Straight from the Fashion Weeks of 2012, here's how to pull off the look read more
December 25, 2012
- Tags:
- Style,
- Street Style,
- Tommy Ton,
- Fashion Week,
- Prints
Best of Tommy Ton: The Shoes
Electric blue wingtips, velvet loafers, and the flyest sneakers in the game—our street-shooting man captured it all during the Fashion Weeks of 2012. Here, a lesson in choosing the right kicks for your rig read more
December 18, 2012
- Tags:
- Style,
- Street Style,
- Tommy Ton,
- Fashion Week,
- Shoes
Best of Tommy Ton: The Details
Winter is coming. Look to the street style peacocks of past Fashion Weeks for a lesson in bringing the heat, whether its with a quilted coat or—yes, they really make these—a Nordic varsity jacket read more
December 11, 2012
- Tags:
- Style,
- Street Style,
- Tommy Ton,
- Fashion Week,
- Jackets
The GQ Eye: GQ on Style
Your Daily Eye Queue: Dear Peacocks, This is Why Tommy Ton Doesn't Photograph Your Face
STREET STYLE Tommy Ton: "There are more and more people that are just coming to the show to be photographed…I find them less interesting and those are the people I try to avoid. I'll... read more
Thursday, 12/6/2012 at 3:51PM
- Tags:
- Hockey,
- Les Miserables,
- Rihanna,
- Tommy Ton
Best of Tommy Ton: The Details
Who better to school you on accoutrements and bold prints than a flock of street-style peacocks? This season, take a cue from last Fashion Week's all-stars and learn how to pull off everything from floral pocket squares to coral lapel pins read more
December 04, 2012
- Tags:
- Style,
- Street Style,
- Tommy Ton,
- Fashion Week
The GQ Eye: GQ on Style
Gentlemen's Call: Derrick Rose vs Brad Goreski in Louis Vuitton
We'll consign on this sick Louis Vuitton varsity jacket our Week in Style editors spotted on former GQ cover star Derrick Rose, but we couldn't help but feel like we saw it before. After some... read more
Friday, 9/28/2012 at 5:00PM
The GQ Eye: GQ on Style
Your Daily Eye Queue: Skarsgard and Stone's Encounter, Joseph Gordon-Levitt Suits Up, and More
Today's most stylish links from around the web: CELEBRITY GQ alums Alexander Skarsgard and Lara Stone have an encounter. (People StyleWatch) STYLE Joseph Gordon-Levitt suits up for Letterman in an autumn-appropriate look. (Just Jared) GROOMING... read more
Tuesday, 9/18/2012 at 4:40PM
Shop the Streets: Tommy Ton NYFW Edition
Ever wanted the dapper deets on where to buy all that stuff in street style shots? We've got you covered read more
September 18, 2012
- Tags:
- Wear it now,
- Streets Style,
- Shopping,
- Fashion
Tommy Ton's Street Style: New York
Our street-shooting man captures the principals and the peacocks of New York Fashion Week read more
September 13, 2012
The GQ Eye: GQ on Style
Ryan Kibler's 4x5 Portrait Series - Stuff We Like
If you're trolling the trade shows this week, be sure to swing by (capsule), where photographer Ryan Kibler is taking 4x5 Polaroids of sharp showgoers (all those folks queued up yesterday? That was for... read more
Tuesday, 7/24/2012 at 8:45AM
- Tags:
- Capsule Show,
- Photos,
- Polaroids,
- Ryan Kibler,
- Tommy Ton
Results: 11 - 20 of 81
- Watch of the Week: Timex's Summer-Ready Wristwear
- This Week on the Q: The 10 Best Posts from the GQ Universe
- GQ Selects: Sperry Top-Sider Leather Boat Shoes
- Your Morning Shot: Bob Newhart
- Is This $4,900 Saint Laurent Moto Spring's Must-Have Jacket?
- Store Openings: Denim & Supply Ralph Lauren Touches Down in NYC & Boston
News + Politics
How To
Food + Travel
- The Short Order: Tony Gemignani's Guide to San Francisco
- GQ Style Bible 2013: Best Shopping Hood in America is Williamsburg, Brooklyn
- The Short Order: Chef Zak Pelaccio's Guide to Hudson, New York
- The Short Order: Chef Zak Pelaccio's Guide to Hudson, New York
- The Best Broccoli Dish You've Ever Had
- The Perfect Night Out: The 12 Most Outstanding Restaurants of 2013


text:
Pomegranate seeds are the most delicious thing about winter, I mean why should summer have all the fun?
These muffin are soooo good. I mean like lick the muffin wrapper clean good (trust me I have done this……several times now).
You guys words do not describe this muffin's deliciousness. The pomegranate seeds just make these muffins…..not the chocolate! WOW! I cannot believe I just said that, but it's true. The chocolate really just helps the pomegranate seeds shine.
Oh, yeah. Did I mention these are butter free and whole wheat? Pop um like candy!
⅓ cup whole wheat flour (or you can use all white flour)
1 ¼ tsp baking soda
¼ tsp salt
1 large egg
¾ cup loosely packed brown sugar
1 tsp vanilla extract
1 ¼ cup ripe banana, mashed
¼ cup Greek yogurt
½ cup canola oil
⅓ cup milk (I used 2%)
¾ cup (rounded) chocolate chip
¾ cup pomegranate seed (arils)
- Preheat oven to 350 degrees F. Line 2 muffin tins with cupcake liners.
- Combine flour, salt and baking soda in a bowl and set aside.
- In a larger bowl, whisk egg and add brown sugar, mixing until smooth. Stir in vanilla extract. Add greek yogurt and canola oil and mix. Stir in dry ingredients, then add mashed bananas and milk, mixing until batter comes together. The batter will be slightly thick. Stir in chocolate chips and pomegranate seeds. Using an ice cream scoop or 1/4 cup measure, scoop batter into liners until 2/3 of the way full. Bake for 15-18 minutes. Let cool completely.
Read more from Half Baked Harvest.


text:
Oscar party suggestions from top chefs
What happens when you ask a group of food world luminaries to come up with their picks for Best Food Scene in a movie?
You get some unexpected responses. Who knew "Pulp Fiction" was such a foodie flick? You pick up a few tips, like the "Goodfellas" guide to truly razor-thin garlic.
And there will be bacon.
Here are some of the nominations for Oscar-worthy examples of screen cuisine,...


text:
Get access to your plan info and resources that help you make the most of your plan.
For easy password resets, sign in and provide or update your e-mail address in Member Support > Manage Preferences.
Register for myBlueCross to get info on your health plan, spending accounts, claims, doctor and hospital quality, cost estimates and more. Send and receive secure messages from customer service.
Register for myBlueCross
Prescription drugs Monthly automatic withdrawal (Pay-o-matic) form (PDF) Blue Advantage/MinnesotaCare member information (PDF) Blue Cross member information (PDF) Medicare Members
Member videos
Videos about health plans, the find a doctor tool, preventive care, choosing the right level of care and more.
Online health coaching
It's easy, confidential and no additional cost to you.
Preventive care
Take charge of your health by using any preventive care coverage you may have.
Using nonparticipating providers costs you more
We strongly encourage you to use doctors, clinics and hospitals in your network.


text:
Take an Extra 15% Off Lowest Marked Price - Discount Shown In Cart See details- Overview
- Specs
- Reviews
Axiom Spark 3.0 USB Headlight
The Spark 3.0 USB headlight puts safety first when the sun goes down. Three ultra-bright LEDs provide 3½-6 hours of steady light for quick commutes and rides around the neighborhood at night. Built-in power and light setting indicators eliminate all guesswork.- 3 ultra-bright LEDs project clear white light for safety and visibility when riding at night
- Choose from 4 lighting modes: High Beam (3½ hour runtime), Low Beam (6 hour runtime), Strobe (7 hour runtime) and Flash (8 hour runtime)
- Built-in, lithium polymer battery charges in only 2½ hours using the USB port of your computer or electrical outlet, and automatically shuts off when fully charged
- Charging indicator light flashes when charging and turns steady when fully charged
- Power button at the top turns the system on and off, and allows you to cycle through the light modes
- Low battery light indicator lets you know when you only have a ½ hour of power remaining
- Universal tool-free mounting: wrap the rubber strap around your handlebar and loop over the hook to secure, then twist the light and adjust accordingly
- Includes handlebar mount and USB adapter cable
Axiom Spark 3.0 USB Headlight
- battery:
- Lithium Polymer
- charger:
- 2½ hours
- runtime:
- High: 3½ hours; Low: 6 hours; Strobe: 7 hours; Flash: 8 hours
- level (safety/hi-power):
- Safety
- modes:
- High Beam/Low Beam/Strobe/Flash
- mount:
- Handlebar
- number of bulbs/type:
- 3 LEDs
- oversize bar compatible:
- Yes
- weight:
- 27g
- rating:
- 4
You May Also Like
- Blackburn Voyager 2.0 LED Headlight and Mars Click Tail Light Combo Our Price: $29.99 SALE: $22.49
- NiteRider Mako 100 LED Headlight Our Price: $29.99
- Blackburn FLEA 2.0 USB Front Headlight Our Price: $29.99 SALE: $26.99


text:
TripAdvisor is the worlds largest travel site, with 15,922 traveler reviews, 6,379 candid photos, and prices for 102 hotels in Valencia, Valencia Province. Powered by advice from real travelers, TripAdvisor offers you reviews of the best hotels in Valencia.
Are you trying to decide where to stay in Valencia? Some of the most popular areas for visitors include Sant Francesc (12 Hotels), La Gran Via (3 Hotels), Mestalla (3 Hotels) and La Seu (2 Hotels). You can filter the full list of hotels near Valencia to see listings specific to these neighborhoods.
We also partner with other top travel sites to make it easy for you to find the best price. For accommodations in Valencia, our partners include Priceline, Splendia, Orbitz, Tingo, Sol Melia, Agoda, Expedia, Starwood EMEA, Venere, Travelocity, Hotels.com, Booking.com and HotelsClick. These partners may vary by individual hotel, as featured near the top of each hotel page.
Valencia offers 41 cultural attractions, including Casco Antiguo, Central Post Office (Edificio de Correos y Telegrafos), Basilica de la Virgen de los Desamparados and Valencia Cathedral (Seu). Other popular museums include L'Iber Museo de Los Soldaditos de Plomo, City of the Arts and Sciences (Ciudad de las Artes y las Ciencias), Lladro Factory and El Museo Nacional de Ceramica y de las Artes Suntuarias Gonzalez Marti. Valencia offers a variety of attractions and sights to explore. Some of the most popular landmarks include Palacio del Marques de Dos Aguas, La Lonja de la Seda, North Station and Plaza del Mercado (Placa del Mercat), while Antiguo Cauce del Rio Turia, Parque Natural de la Albufera, Jardines de Monforte and Gulliver are popular outdoor attractions.


text:
For the 40th plus year our family stayed at Papagayo for our annual golf outing. Great hospitality, some upgraded furniture, TV's in all casitas. and in general a wonderful stay. We grilled our own yellow fin and steaks, played cards, golfed at Ensenada Country Club and relaxed.
- Also Known As:
- Quintas Papagayo Hotel Ensenada
- Quintas Papagayo Hotel
- Official Description (provided by the hotel):
- HOTEL: You deserve the perfect vacation and what could be better than spending it by the sea with our swimming pool, Jacuzzi and surrounded by a safe and relaxed environment? There are 7 cabins, 12 Jr. suites, 8 studios and 19 California style chalets. An ideal way to forget your daily routine and relax to the soothing sound of the waves. OUR GARDEN: For a special celebration you can't find a more romantic place than this. Breathe the scent of the flowers and feel the breeze of the sea. With a 600 guest capacity, lighting, dance floor, security and a magical wishing well, our garden is the perfect place for a wedding or anniversary. OUR TERRACE: Enjoy that special moment in on our charming terrace facing the Pacific Ocean. Hear the song of the birds and the waves. They are the perfect complement to our beautiful sunsets. We have capacity for 200 guests on the terrace with 80 guests in the palapa, lighting, indoor space for a band, security and parking. ... more less
- Reservation Options:
- TripAdvisor is proud to partner with Booking.com so you can book your Quintas Papagayo reservations with confidence. We help millions of travellers each month to find the perfect hotel for both holiday and business trips, always with the best discounts and special offers.


text:
Skip to stories
Your City, Your News. NYC's 24-hour newschannel on the web.
Time Warner Cable. The power of you ™
You are not signed in | Sign in here | Help
Search terms:
You're viewing an enhanced version of NY1.com , now with expanded video content.
You're viewing a lite version of NY1.com
Time Warner Cable customers: Sign in with your TWC ID for video access.
Get my TWC ID. | Get TWC service. | Read the FAQ.
Updated 11/23/2012 02:41 PM
By: NY1 News
A doctor declared Camacho clinically brain dead Thursday.
The 50-year-old was shot in the face Tuesday night as he and a friend sat in a car outside a bar in the boxer's hometown of Bayamon, Puerto Rico.
His friend was killed.
Police say they found small bags of cocaine in the friend's pocket and an open bag in the car.
Camacho is remembered fondly at Gleason's Gym in Brooklyn, where the fighter trained for many of his bouts.
"In the gym, he was always a gentleman, always a good person," said Bruce Silverglade, the owner of Gleason's Gym. "Loved the sport and loved everybody that was in the gym practicing the sport he liked best."
"Camacho is a happy guy," said a person at Gleason's Gym. "All the time, he is happy. Tried to keep people happy and tried to be very friendly, very social."
Camacho, who was raised in Manhattan and worked his way up through the New York boxing circuit, held world titles in multiple weight classes in the 1980s and '90s.
No arrests have been made.