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The Warlock is one of those four classes that I've always wanted to level but just never could bring myself to get excited about the class enough to really take it anywhere. I spent the last two months playing on a wide variety of my characters from new toons to twinks to DK farmers on new servers and on up to my Alliance Mage who hit level 80 a few weeks ago.
Last night (last night as of about…4 weeks ago when I started writing this) I flew my Mage twink into Loch Modan to turn in a quest and as I landed at the flight master I saw a Warlock there with his Voidwalker out. I don't know what in the world caused it, but I had a sudden desire to level the Warlock and nothing else. I turned in the quest since it was just right there and then relogged over to my Warlock who's been sitting idle for weeks at level 23 and who hadn't even bothered getting her Succubus yet.
In this bit of leveling bloggery I'm going to cover the first 29 levels of being a Warlock in one go, and I'll be offering advice on both Affliction and Demonology specs. I have no experience with Destro, but considering the fact that literally every single Warlock I have grouped with in low level LFG this year have been Destro it's apparently a viable spec as well.
As we move on into this guide let me say for the sake of doing so, that this guide expresses my own personal experience with the class. There very well could be better ways of doing things, there could be information that I'm missing because I wasn't aware of it, or something that I have "wrong" according to another lock with more experience than I. That being said, I have soloed instances at level with the Demonology build and tactics I mention in here, and I have soloed group quests and instances slightly below my level with the Affliction build, so I know they work.
Character Creation
If you want to roll a Warlock, then you've got a pretty limited selection when it comes to race choices. You're not as bad off as Paladins and Shamans right now with four each, and you're nowhere near as restricted as Druids with two, but you are the next one on the list with only five races to choose from.
Alliance: Human, Gnome
Horde: Orc, Undead, Blood Elf
For Alliance, Gnome will provide the most benefit while leveling due to a higher Intellect, while the Human will provide the most benefit for end game with the Diplomacy increase of Reputation rewards as well as having Every Man for Himself.
For Horde, Blood Elf is your highest Intellect race and they also have a mana restoring racial which will save on your Life Taps, Orc will have the strongest demons and highest stamina (by 1 point), and Undead offers a healing mechanic to balance your Life Taps while also being the coolest race in the game.
You really can't go wrong with any of the choices, but there's a quick view of what each one has to offer. My personal taste is Human for Alliance and Undead for Horde, but that's just me.
Important Spells: General
First off is the list of spells that all Warlocks are going to use. In referring to the spells below, DoT = Damage over Time, for those who aren't already aware. Unlike so many other classes, almost every spell that the Warlock gets in his early levels will remain useful while leveling. Rather than list every spell they get in detail here, I'm going to focus on the big ones that are going to help you take down the mobs you need to for completing your quests.
Shadow Bolt: Your starting dps spell that you'll be spamming when you start out. Its cast time gets longer as you level up, and if you're following either of the two specs that I'm discussing in this series, then you aren't going to get any faster than 3.0 second cast times on it.
Immolate: Your first DoT spell that also deals damage when it hits. It has a cast time where many of your other DoT's do not, which makes it a fair choice for pulling. The higher you get in levels the less you'll use it, but early on it's a solid source of damage.
Summon Imp: Your first demon pet, primarily a dps caster pet that provides a Stamina buff as you level. For 95 coppers you can train this wicked little fellow at level 1. No longer requires a quest to obtain.
Corruption: One of your best DoT spells that you'll be using for the rest of your Warlocking days.
Life Tap: A signature ability of Warlocks to convert your own health into mana.
Curse of Agony: Another DoT spell; deals greater damage the longer the spell lasts.
Drain Soul: A channeled version of a DoT that deals more damage if the target is down to 25% health or less. It also provides you with the resource for many of your other spells by generating Soul Shards each time a target dies while being drained, and having a chance to generate additional shards each time it deals damage.
Summon Voidwalker: Your second demon pet, primarily serves as a tank, though his DPS is decent at this level.
Felsteed: Summons a Felsteed which serves as a mount. Why is this listed in the Important Spells section? Because it's one of the coolest mounts in the whole game, and only the Warlock can get it.
Ritual of Summoning: Open a summoning portal that can be used to summon raid or party members. Requires two additional party members to be present and participate. Casting and using this spell are a bit more involved, please click on the link and read the details if you wish to know the specifics.
Summon Succubus: Your third demon pet, a combination of DPS and Crowd Control that's great for both PvP and PvE.
Embracing the Darkness: Demons
Up to level 29 you have three options to choose from. You can train your Imp at level 1, Voidwalker at level 10, and Succubus at level 20. The Imp used to require a quest but you can now train the ability at level 1. All other demon pets (for this level range) require a quest to obtain.
|Summon Imp
|Summon Voidwalker
|Summon Succubus:
Each pet has its own benefits and drawbacks, and can be useful in various situations. Each of these three pets is viable in both PvE and PvP as well. They all have unique contributions to each, and you can use whichever one best serves your current needs. The Imp is the only demon you have access to that does not require Soul Shards to summon, so if you ever find yourself out of shards (Bad Warlock!) then the Imp is your only fallback if your demon happens to die.
Every Warlock should take advantage of the Imp's additional dps as soon as they can afford to train it. At level 10 you will need to decide whether you want the faster kills that come from using the Imp or the extra safety that comes from using the Voidwalker. And at level 20 you will need to make a similar decision on safety versus the Succubus's damage and crowd control abilities.
Personally I use the Imp until level 10 and then switch to the Voidwalker until around level 36. The Succubus never really thrilled me.
Leveling 1-10: Starting Area and Starting Zone(s)
Rotation Option 1: Shadow Bolt, Shadow Bolt, Shadow Bolt
Rotation Option 2: Immolate, Corruption, Auto-Attack or Wand
Rotation Option 3: Immolate, Corruption, Curse of Agony, Auto-Attack or Wand [Requires level 8]
Starting out you'll pretty well be doing nothing but Shadow Bolt spam. With the reduced casting times and mana costs along with the increased health and mana regeneration rates up to level 15 you might as well just spam the crap out of this thing. Your DoTs are still a great source of damage, as is your Imp, but where spamming Shadow Bolt in previous patches would have run you out of mana every 1.5 pulls you can now cast it all you want. If you run out of mana, just stop and stand there for a few seconds (don't even bother drinking) and you'll be back to full mana in no time.
If you want to go with a more traditional Warlock combat style then start off with Immolate since it has a cast time, then use Corruption for a second DoT, and then finish the mob off with your pet and a combination of either weapon attacks or wand shots (if you happen to have one). Leveling early on will go a whole lot faster if you pick up a wand a level 5, because you can count on your wand's dps to outshine your DoT spells at this stage.
When you reach level 8 you can add your DoT curse to the mix in the form of Curse of Agony. You can start doing more multi-mob pulls once you have this since you can have up to three DoTs ticking on each target now, but since you still don't have a tanking pet you might find that pulling more than two, possibly three, is about as far as you can go. If you're skilled at Fear Juggling, then you might be able to handle a fourth. Taking that many mobs on at once though is going to be very taxing on both your health and your mana, so don't expect to do it all the time.
While Fear is an excellent tool in PvP, it can either make you or break you in PvE. Fear can cause social mobs (almost every Humanoid in the game, and some others) to pull other mobs to you while they are feared. So if you cast fear on one target and he runs close to another mob that you haven't agroed yet, he just might do it for you and pull his buddy. Or, he might pull several of his buddies and suddenly you're fighting five mobs instead of just one. If you're going to do a large portion of your leveling solo then you need to get used to using Fear. If you're going to be grouping a lot or running a lot of instances, then you need to be familiar with its use while also being fully aware of the fact that you might kill yourself and everyone else with you.
Fear Juggling is a tactic I use when fighting multiple mobs that involves casting Fear on a target, casting Corruption and/or Curse of Agony on them, and then casting Fear on a second target and using your DoTs on them the same way. When you Fear a second target it removes the fear effect from the first target, so you're "juggling" the mobs by sending them away one at a time and refreshing your DoTs on them while you do it. Fear Juggling is very mana intensive and it's dangerous if you're fighting humanoids because of the chance of unintentional pulling. However, if you find yourself fighting more mobs than you know you can handle then you might as well take a shot at mana intensive victory rather than simply welcoming the spirit healer.
In general, people will tell you not to use Fear at all when grouping or in an instance, but if you're familiar with how to use it and the potential dangers then it can still be a very effective tool. The good thing about Fear is that it's effect is fairly easily broken, so casting Fear followed by a Shadow Bolt can often serve the purpose you need it for in group environments. Let me be clear that I do not encourage you to use Fear in group settings, but neither do I reject it. If a Warlock shows that he knows how to use the spell, then I have no problem with them using Fear even when I'm tanking or healing (as long as they don't fear the tank's target).
Leveling 10-15: Starting and Secondary Zones
Rotation Option 1: Immolate, Corruption, Wand or Drain Soul
Rotation Option 2: Shadowbolt, Corruption, Curse of Agony, Wand or Drain Soul
Rotation Option 3: Immolate, Corruption, Curse of Agony, Fear, Drain Life or Drain Soul
This level range is where you should get a feel for whether you want to be a DoT Monkey (Affliction) or Backseat Driver (Demonolgy). Get a feel for combat and what you enjoy doing. If you like to cast several DoTs all over the field, then you're probably more of an Affliction junkie. If you like having your pet keep most of the agro while you manipulate the field, then you may be more suited for Demonology. If you aren't sure, then my personal suggestion is Affliction for leveling, though I'll give props to Demonology for being able to solo instances at level.
At this point you should no longer be using Shadowbolt spam to kill things as you have more useful tools in other spells. If you're going for Demonology then you don't want to bother with Shadowbolt anyway because you don't want to risk drawing agro off of your pet. If you're Affliction, then you've got DoTs and Drains to worry about rather than 3 second Shadowbolt casts (at least for now).
I want to emphasize now the importance of the Drain Soul spell. It's your only source of Soul Shards, and while you aren't going to be using a ton of them right now, you will use them more and more as you level up. It's especially important to Affliction locks since their spec will allow them to restore a large portion of their mana any time they kill their target with Drain Soul.
Regardless of which spec you take, it's a good idea to get into the habit of using Drain Soul as your finishing move on every mob early on. If you don't have anything more important to do (like heal your demon or summon a new one) then you should be using Drain Soul on every mob once it reaches the last 20% or so of it's health. There's a macro you'll most likely want to make use of as well, which you can find down towards the bottom in the Suggested Macros section.
Leveling: 15-29: Quests and Instances
Rotation Option 1: Immolate, Corruption, Drain Soul
Rotation Option 2: Shadowbolt, Corruption, Curse of Agony, Drain Soul
Rotation Option 3: Immolate, Corruption, Curse of Agony, Fear, Drain Life or Drain Soul
You're finally able to start queuing up for random dungeons at this point, though whether or not you do so is entirely up to you. I happen to enjoy PuGs for the most part, so I do randoms on all of my toons personally. If you do run random dungeons during this level range then you will probably want to disregard the rotations up there and stick to something simpler and more effective such as casting Corruption on every mob in the pull (letting the tank have a few seconds to agro them all, of course) and then if you're level 20 already you can start using Rain of Fire to AoE the mobs down, or you can tab-target back through all of the mobs and put Curse of Agony on all of them as well.
Your Void Walker should do a decent job of maintaining threat at this point, so I suggest you stick with him for your leveling. You do get the Succubus at level 20, but in my experience she really sucks for anything other than PvP, and personally I preferred using the Voidwalker or Imp in PvP as well. It might just be my play style, or how I used them, or who knows what, but I preferred sticking with the Voidwalker.
I keep the Voidwalker out even when I'm running random dungeons, actually. The only time I make an exception is when the tank is confident in their ability to tank the instance and specifically ask me to switch the pet. In that case I generally switch out to the Imp for increased DPS, though in instances with humanoid casters I did occasionally pull out the Succubus instead so that I could CC the casters.
In solo questing you're going to be better off just leaving the Void out there to tank mobs for you while you DoT the mobs up with Corruption and optionally Curse of Agony, Life Tap to refill your mana, Drain Life to get your health back, and then Drain Soul to finish off the mobs. If the Voidwalker is tanking multiple mobs then you may need to cast Health Funnel to keep him alive, switching over to Drain Life every other cast or so instead so that you don't bleed yourself dry trying to plump up the blueberry. If the VW is low on health after a fight then you have three options: health funnel, bandage, summon a new one. Personally, I just summon a new one to replace him. I don't coddle the blueberry like he's some hunter pet, the thing's a freaking demon forced to do my bidding and suffer pain in my place.
General Tactics: Warlocks
Warlocks are strange, beautiful little creatures. They survive by melting their opponents' faces, capturing the souls of the weak, and striking fear into the hearts of those who would stand in their way.
Learn how to manage your threat.
This one is pretty big. It might not be as important at level 10 as it is when you get higher, but only because mobs don't hit as hard at that level and you can take a few hits before you're dead. I strongly suggest you go get yourself an addon to keep track of your threat. A couple of weeks ago I would have said that Omen would take care of you, but I've since learned of an amazing addon (or pair of addons) called TidyPlates and ThreatPlates which are absolutely brilliant.
Omen will let you know you're pushing those threat limits with a sound and a screen flash (the flash does nothing for me, personally), and I really like the sound aspect since that's my biggest initial alarm that I need to back off for a few or at least switch my target.
ThreatPlates is your big visual notifier and I love it. Threat levels are color coded for green/yellow/red, and the border around targets who you have agro on will let you know who's hungry for your flesh and who's focused on your Voidwalker like they should be. Rather than duplicate an already great explanation, I'm going to direct you to a post that gives you just that at Tank Like A Girl.
Managing your threat is important for all three of the Warlock's talent specs. Whether it's the Voidwalker doing the tanking, or another player, you need to know your boundaries and stay within them. Warlocks are very well known for their ability to draw agro, so be prepared from the earlier stages of your playing to know when it's time to back off and when it's time to pull out all the stops.
General Tactics: Affliction
Low level Affliction is handled in one of two ways. Either you try to keep yourself safe by letting your pet take agro while you carefully dps them down, or you use your pet as just another tool in your belt and slay them all yourself.
Personally I like to play low level Affliction is a twisted form of AoE grinding, which I call Chain Pulling. The "definition" of Chain Pulling will change as you level and get new spells, but for right now it means using your Voidwalker to grab threat on multiple mobs while you cycle through them all with tab targeting to load up your DoTs and burn through them all. This is a somewhat involved method of leveling because it includes manually switching your pet's target so that he maintains threat while you work your dark magic.
The explanation is fairly simple, while the execution can be a lot harder. In essence you want to send your VW after the first target and go ahead and let him hit the mob once or twice, then cast Corruption on it. Target a second mob and send the VW after it now, allow him to hit once, cast Corruption, target a third, let him him, cast Corruption, and so on.
That's the simple part. The hard part is managing your threat throughout the process. You can either switch the VW's target throughout the fight so that he can maintain consistent agro (hard), you can use a more aggressive offense and start focusing your damage on the earlier targets to burn them down individually (not as hard, but a bit more mana intensive), or you can combine Chain Pulling with Fear Juggling and /insanelaugh at all the chaos you're causing.
If you decide you like Chain Pulling then you can improve on it once you've gotten used to threat management to include Curse of Agony and/or Immolation into the mix for extra damage as well. I prefer to use CoA over Immo because of the ramping damage of CoA, which makes it easier for VW to hold threat. Immolate causes damage when it hits as well as when it ticks (not to mention it has a cast time), so it's not the best for how I like to play.
1. You are the collector of souls.
Almost every Warlock build should make use of the Drain Soul spell for finishing off a mob's hit point once they're low since we all need shards and the damage of DS increases when mobs are low on health. Affliction has a special reason for it though, because of their Improved Drain Soul talent which restores 15% of your maximum mana if the target dies while you are using Drain Soul on them.
2. You don't have "Life" and "Mana", you have only Power.
This is going to come into play much more in later levels than it is right now, but never forget that with the Life Tap spell both your life and mana can be used to fuel your spells. All the Lock builds have Life Tap, but Affliction gets the Improved version that grants an additional 20% mana when it's used. Affliction is also the master of Drain spells (such as Drain Life, Drain Soul, and Drain Mana), which can be used to fuel either of your Power sources (Life and Mana).
You have the ability, with Affliction especially, to end every single fight with 100% of both your health and mana if you learn to Life Tap when you need mana, Drain Life when you need hit points, and Drain Soul when you need them to die (and get shards, and restore mana).
General Tactics: Demonology
Low level demonology is all about keeping your pet alive and maximizing your potential without negating the usefulness of your pet. You start getting talent points at the same time you get your most beneficial leveling pet, the Voidwalker.
So here's a list of things you need to know for leveling up as Demo:
1. Your Pet's life matters more than your own. (sort of)
If you're only pulling single targets then this isn't necessarily the case, but generally speaking if your pet dies then you're screwed and will soon join him in the twisted nether. All of your talent points are going into improving the demon which makes you less powerful than other specs. During this level range there's not a huge difference between your effectiveness and another spec's, but chaos is something you sow, not something you want to deal with yourself. The best way to keep yourself alive, is to keep your pet alive, which means sacrificing your own hit points in order to restore his.
Your first tool for this is Health Funnel which you get at level 12 and deals damage to you in exchange for healing your demon. The spell is channeled, so while you're healing your pet you can't do anything else.
To counter the damage that you deal to yourself with Health Funnel you need to use either Drain Life which you get at level 16, your Health Stones, or you can use items like health potions and bandages.
2. Your pet isn't dead, he just died.
When your pet is going down faster than you can keep him up, and you know it, get yourself another one. You can cast your Summon Voidwalker spell even while you have one sitting right there in front of you. So when things start to look ugly, it's not a bad idea to just start summoning a new one to take his place. The default casting time to summon a pet is 10 seconds, but that can be reduced to 0.5 seconds and almost no mana cost with three talent points.
He might not be able to grab threat back right away, but his taunts will kick in soon enough. How fast your pet is dying determines how early you need to start summoning a new one, and much threat you generated in the mean time determines how hard it's going to be for the demon to draw that threat off of you.
Macro Suggestions
/petattack [nocombat]
/petattack [mod:alt]
/cast Immolate
This macro is bound to my 1 key and is how I start every fight when solo questing or soloing instances. You'll notice that the "/petattack" line appears twice, first with the "[nocombat]" modifier and then with the "[mod:alt]" modifier. The first line means that my pet will attack the target only if I'm not in combat right now. The second means that the pet will attack the target as long as I am holding the Alt key when I activate the macro. The "/startattack" line causes you to auto-attack the target, and we end it by casting Immolate.
If I'm not in combat when I use this then my pet will begin attacking the enemy I have selected, I will begin to auto-attack the target, and I will begin to cast Immolate. If I am already in combat then my pet continues with whatever action he is already taking (even if that's no action at all), I will begin to auto-attack, and I will begin to cast Immolate.
If I am in combat but my pet is not doing anything (and he's not set to Passive) then I will auto-attack and cast Immolate, and then my pet will move in to attack after Immolate is cast. If I'm in combat and my pet is already attacking his target and I am not holding Alt when I activate the macro, then my pet will continue to attack his current target, while I auto-attack and cast Immolate on my current target. If I'm in combat and my pet already attacking his target and I am holding Alt when I activate the macro, then my pet will switch his target to my target and begin attacking it, and I will auto-attack the current target as well as casting Immolate.
Basically this macro sends both you and your demon into combat with a single button, and it allows you to continue casting Immolate on various targets without forcing your demon to constantly change its target unless you are holding the Alt key to force a target change.
/cast Sacrifice
This is a simple macro that causes your Voidwalker to cast his Sacrifice spell which will give your Warlock a bubble to absorb incoming damage. You can access the ability in the default interface by either clicking on the ability in your pet's action bar, or by holding the Control key and pushing the corresponding number on your action bar. Rather than rely on either of those actions I prefer to simply make a macro for it instead.
/run i="Soul Shard"d=GetItemCount(i)-12 for x=0,4 do for y=1,GetContainerNumSlots(x) do if (d>0) then l=GetContainerItemLink(x,y) if l and GetItemInfo(l)==i then PickupContainerItem(x,y) DeleteCursorItem() d=d-1 end end end end
/cast Corruption
SPECIAL NOTE: If you copy this macro, you will need to replace all of the quotes (") with your own because they will not copy over correctly into the macro interface and you will get error messages when trying to use it. You may also need to replace the parenthesis, but I think the quotes are the only things that will cause an error. If all else fails, just write it down and then type it out yourself.
This macro is used for controlling the number of Soul Shards that you are carrying around. You can get addons to manage your shards for you, or you can save yourself the memory usage and just use this macro.
Notice that unlike most of my other macros this one doesn't start with the "#show" or "#showtooltip" line. That's because it takes up too much room to fit that in there because macros have a character limit. As such you will need to choose an appropriate icon for the macro rather than the default "?" icon that will change its appearance to match the contents of the macro.
Also notice the red number 12 up there. That's how many shards I've designated to keep in my bags. When you activate this macro it checks your bags to find out how many shards you are carrying, subtracts the designated number (12 in this case) from that, and then deletes any extras. So if you have fifteen shards it will delete three of them. If you have twelve or fewer shards then it will not delete anything. You can change 12 to any number you want.
After deleting the shards it will cast Corruption on my target, if I have a target. If I don't have a target, then the extra shards still get deleted but nothing is cast. This is how I apply Corruption to a target, which I do to literally every mob that I face, so I constantly have my shards monitored by this macro to always delete any extras.
Talent Points and Glyphs: Affliction
Improved Corruption 5/5: Increases the damage done by your Corruption by 10%, and increases the critical strike chance of your Seed of Corruption by 5%.
Improved Drain Soul 2/2: Returns 15% of your maximum mana if the target is killed by you while you drain its soul. In addition, your Affliction spells generate 20% less threat.
Improved Life Tap 2/2: Increases the amount of Mana awarded by your Life Tap spell by 20%.
Soul Siphon 2/2: Increases the amount drained by your Drain Life and Drain Soul spells by an additional 6% for each of your Affliction effects on the target, up to a maximum of 18% additional effect.
Fel Concentration 3/3: Reduces the pushback suffered from damaging attacks while casting Drain Life, Drain Mana, Drain Soul, Unstable Affliction, and Haunt spells by 70%.
Improved Curse of Agony 1/2: Increases the damage done by your Curse of Agony by 5%.
Empowered Corruption 3/3: Increases the damage of your Corruption spell by an amount equal to 36% of your spell power.
Nightfall 2/2: Gives your Corruption and Drain Life spells a 4% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
Corruption is the bread and butter of the Affliction tree, so you want to buff it up as much as possible. Improved Corruption does that with a flat 10% damage increase while Empowered Corruption increases it by a percentage of your spell power. Drain Soul is your "execution spell", the one you should use to kill off every mob you can, and if you happen to be the one that delivers the final blow while using Drain Soul then Improved Drain Soul will reward you with 15% of your maximum mana which will save you time as well as Life Tap casts.
Soul Siphon is going to shine mostly in the increased damage it gives to Drain Soul, but it will also give you more health per damage tic when using Drain Life. Fel Concentration will help us get the most effective use out of our draining spells by reducing pushback which is always going to cause us problems otherwise. Improved Curse of Agony is a bit of a filler at this point, providing a minor damage boost to CoA since it is the primary curse that we will use during this level range.
Nightfall gives us a nice boost to our damage by allowing Shadow Bolt to become an instant cast spell when it procs. Nothing says "DPS Boost" like having our hardest hitting spell, which is also our longest cast time spell, become an instant cast. I don't personally use regular SB casts a whole lot while I'm leveling because of my playstyle and preferences, but most experienced Locks use it during their downtime while DoTs are ticking and do not need to be refreshed to increase their damage output.
Glyph of Corruption: Your Corruption spell has a 4% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
Glyph of Life Tap: When you use Life Tap or Dark Pact, you gain 20% of your Spirit as spell power for 40 seconds.
Glyph of Corruption – does that effect sound familiar? If you take another look up at the talent tree you'll see almost the exact same effect from the Nightfall talent. The difference here is that the glyph only procs off of Corruption where the talent works off of both Corruption and Drain Soul.
The GoLT may or may not be useful depending on how much Spirit you have. Most likely you aren't going to have all that much, so it will not shine as much now as it will later. When you look at it 20% isn't all that large a number, giving you only 5 SP per 100 Spirit. Still though, 5 SP is 5 SP no matter how you slice it, so ifyou want a flat, sure increase to your damage output rather than relying on a proc then this is the glyph for you.
Glyph of Unending Breath: Increases the swim speed of targets affected by your Unending Breath spell by 20%.
Glyph of Drain Soul: Your Drain Soul ability occasionally creates and additional soul shard.
If you find yourself frequently using up your Soul Shards, then GoDS is going to be your best bet in this case, otherwise GoUB takes the top slot. Personally I find myself having way more shards than I will ever need so I prefer GoUB for the increased speed while swimming. It's only useful during the few moments that you'll be swimming, but honestly our minor glyph selection sucks and I get more use out of the situation buff of GoUB than I do the near-useless (to me) gain of additional shards when I never even use up the ones I already have.
Talent Points and Glyphs: Demonology
Fel Synergy 2/2: You have a 100% chance to heal your pet for 15% of the amount of spell damage done by you.
Demonic Embrace 3/3: Increases your total Stamina by 10%.
Improved Health Funnel 2/2: Increases the amount of Health transferred by your Health Funnel spell by 20% and reduces the health cost by 20%. In addition, your summoned Demon takes 30% less damage while under the effect of your Health Funnel.
Demonic Brutality 3/3: Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 30%, and increases the attack power bonus of your Felguard's Demonic Frenzy effect by 3%.
Fel Domination 1/1: [Instant cast, 3 minute cooldown] Your next Imp, Voidwalker, Succubus, Felhunter, or Felguard Summon spell has its casting time reduced by 5.5 seconds and its Mana cost reduced by 50%.
Soul Link 1/1 [Instant cast] When active, 20% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Felhunter, Felguard, or enslaved demon instead. That damage cannot be prevented. Lasts as long as the demon is active and controlled.
Fel Vitality 3/3: Increases the Stmina and Intellect of your Imp, Voidwalker, Succubus, Felhunter and Felguard by 15% and increases your maximum health and mana by 3%.
Master Summoner 2/2: Reduces the casting time of your Imp, Voidwalker, Succubus, Felhunter and Felguard Summoning spells by 4 seconds and the Mana cost by 40%.
Unholy Power 3/5: Increases the damage done by your Voidwalker, Succubus, Felhunter and Felguard's melee attacks and your Imp's Firebolt by 12%.
Since a big part of Demonology is keeping your pet alive and active, you need to help him stay alive. Fel Synergy does this by allowing us to heal our demon by dealing damage, Improved Health Funnel does so by reducing the damage the demon takes while also allowing us to heal larger amounts while sacrificing less of our own health at the same time, and Fel Vitality helps by increasing the demon's Stamina and Intellect and it does the same for us (though a lesser percentage for us than our demons). Soul Link seems a bit like a step backwards by redirecting some of our damage to our pet instead, but if you're dead then your demon is dead anyway, and thus you're screwed.
We also need to make our demons stronger and we do that by making use of Demonic Brutality for an increase in damage as well as taunt effectiveness, and Unholy Power boosts the demons' raw damage output.
Fel Domination and Master Summoner provide us with a way to get around the long (10 second) cast time for summoning our demons by reducing the cast time to 0.5 seconds when activating Master Summoner and also reducing the casting cost drastically.
Glyph of Voidwalker: Increases your Voidwalker's total Stamina by 20%.
Glyph of Health Funnel: Reduces the pushback suffered from damaging attacks while channeling your Health Funnel spell by 100%.
I prefer using my Voidwalker as Demo during these levels, so the GoV grants a very solid boost to his health which makes him last even longer in fights. It's a bit stronger for solo play that it is if you plan on doing a lot of dungeon runs and such, but it's a solid glyph.
The other option I would suggest for this level is going to be Health Funnel which will make you immune to damage based pushback, which will give you time to redirect your pet to any mobs that are attacking you while you cast your HF without having to worry about losing the cast and wasting the mana you spent on it.
Glyph of Unending Breath: Increases the swim speed of targets affected by your Unending Breath spell by 20%.
Glyph of Drain Soul: Your Drain Soul ability occasionally creates and additional soul shard.
These are the same as for Affliction – If you find yourself frequently using up your Soul Shards, then GoDS is going to be your best bet in this case, otherwise GoUB takes the top slot. Personally I find myself having way more shards than I will ever need so I prefer GoUB for the increased speed while swimming. It's only useful during the few moments that you'll be swimming, but honestly our minor glyph selection sucks and I get more use out of the situation buff of GoUB than I do the near-useless (to me) gain of additional shards when I never even use up the ones I already have.
Gearing Up: Connecting the DoTs
Specific Items
The one thing I'm going to point out here above all others is Wands. It's fast, free, ranged damage that is both cheap and easy to find.
The best source for these levels is going to come from the Enchanting profession. The first wand you want is the Lesser Magic Wand which can be used at level 5 for 11.3 dps, followed by the Greater Magic Wand at level 13 for 17.5 dps.
There are a number of other wands in the game, but for their level and how easy they are to obtain those two wands are at the top of the list. You can also find wands that provide you with bonuses to specific stats if you would rather have stats instead of dps, and there are wands that you can get in your upper teens such as the Gravestone Scepter that you can get from the Blackfathom Villainy quest at level 18 which gives +1 Spirit, +5 Shadow Resistance, and 29.0 dps.
Just remember, the wand is a great tool for some free dps, but Warlocks have the tools to potentially never experience downtime where a wand is literally needed.
Stacking Attributes
Gear for Warlocks during these levels doesn't change much from one spec to another, so use the following guide regardless of your spec.
Spell Power > Intellect >= Stamina >= Hit Rating > Spirit > everything else
Spell Power is the driving force behind all of your damage, so make sure it's high. Intellect and Stamina are sort of one and the same for you as both of them essentially provide you with more mana. Hit Rating doesn't need to be capped while leveling, but you want to take it when you find it if you're not having to sacrifice other stats to get it.
As you increase in level you will find shifts in your stat priorities. Most notably will be an increase in the importance of Spirit as well as a shift in Stamina becoming more important than Intellect. During these levels though, what I have listed up above should be your guide.


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Real-World Review
How comfortable is the backseat in the 2013 Toyota RAV4?
When we asked how to test the roomy interior of the 2013 Toyota RAV4, your suggestions included honey badgers, sumo wrestlers, and a mountain lion. We chose something more practical (and a lot safer for us) to check out the RAV4's rear seat comfort: one very pregnant woman.
The RAV4's rear seat easily accommodated our test subject thanks to 42 inches of rear legroom. She was also impressed that the seats could be adjusted up to an inch forward and back. The RAV4's rear seats also recline.
Cargo volume is also a strong suit, since the RAV4's rear seats fold down in a 60/40 split. In all, the 2013 Toyota RAV4 boasts 25 percent more interior volume than last year's model -- a big boost for carrying cargo or people.
See more Toyota RAV4 reviews & videos
Want to learn more about the new Toyota RAV4? Tell us what you want to know in the comments below.

subset: commoncrawl


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Web development
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Note: I have the video on youtube, but I want it pulled down and embedded into website
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Walgreens opens flagship store in Hollywood
On December 1st, Walgreens welcomed the public to the official opening of its 8,000th store, which also happened to be its flagship location on the West Coast. The store features a modern, revolutionary style, one that, in conjunction with its iconic location on the corner of Sunset and Vine, creates a truly unique experience and look. It will serve as an all encompassing health and daily living destination, featuring a multitude of new services and features.
"We are thrilled to locate our milestone 8,000th store and latest flagship store at such a famous intersection as we bring a format unlike any traditional drugstore to the Hollywood community," said Joe Magnacca, Walgreens president of daily living products and solutions. "Walgreens aims to be America's first choice for health and daily living, and we look forward to providing an exceptional experience for our customers as we help them get, stay and live well."
At the forefront is the LOOK Boutique, the beauty department which features dozens of various prestige and niche cosmetic, skincare and hair care brands. The Boutique also features an innovative perfume and cologne application bar, which allows shoppers to sample the most popular fragrances. It will also have on-site advisors composed of specially trained beauty consultants, experts and grooming professionals.
One of Britain's leading skincare brands, No7, created by Boots, will also be available in the Walgreens LOOK Boutique. The No7 brand is internationally renowned for its range of anti-aging beauty serums. Boots was recently acquired in part by Walgreens, which now owns 45% of the company.
Among the other brands that can be found at the LOOK Boutique are GOSH, one of the leading beauty brands from Denmark, and an exclusive cosmetic line by Fergie, the lead singer from the Black Eyed Peas.
Further into the store is the state-of-the-art Pharmacy that is equipped with a consultation room, virtual pharmacist and Health Corner – all designed to encourage greater interaction between pharmacists and patients. The Pharmacy is supervised by lead pharmacist Shawat Batmanian. The Health Corner will serve as an outreach venue where the local community can gain access to health screenings, immunizations, seminars and support for various health disorders. This particular location also serves as an HIV Center for Excellence, which offers free HIV testing, side effect profiles and medication compliance.
This flagship store, which is the 6th in the U.S., features a complete grocery area, which is supplemented by a variety of dining and luxury beverage options. The Deli area is staffed with a team of professional sushi chefs, who will craft fresh hand rolled sushi and sashimi every day, along with sandwiches, salads and fresh fruits and vegetables.
Adjacent to the Deli is the UP Market Café, which serves warm food, fresh brewed premium coffee, espressos, as well as iced and frozen options. Within a few feet are a juice and smoothie bar and a frozen yoghurt station with a toppings bar.
If it is spirits and wine you are looking for, this revolutionary establishment features a best-in-class wine selection boasting more than 700 fine wines that will pair well with the store's assortment of artisan and brie cheeses as well as specialty meats, decadent chocolates and more. If you need assistance in creating your favorite mixed drink, check-out the virtual bartender.
In cohesion with Walgreens' American tradition, a Coca-Cola Freestyle machine dispensing 130 varieties of Coca Cola fountain drinks is present at the store.
During the store's ribbon cutting ceremony that began at 9 a.m., Walgreens acknowledged World AIDS Day and the company's involvement in treating and preventing HIV/AIDS by presenting a $10,000 donation to Charles Drew University in recognition of its HIV-related programs.
The store is now open 24 hours every day. Pharmacy hours are Monday through Friday: from 8 a.m. to 9 p.m., Saturdays: 9 a.m. until 6 p.m., and Sundays: 10 a. m. until 6 p.m.


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Receive Park E-Ventures in your inbox every month and stay in the loop on all the latest programs and special events!
Parks Grow Girls' Interest in Science, Restoration Ecology
In November, four staff members from our parks showed a group of 3rd to 5th grade girls that women play an important role in heavy-duty ecological field work. In response, one young student shared her love for working in the mud too—through a poem. more >>
January 2016 | Leave a comment
Are There Really More Great Whites Off Our Shores?
Media have been buzzing about recent great white shark sightings in the area. But we went to find out the truth about these mysterious (and unfairly maligned) fish, by asking noted biologists such as Parks Conservancy Trustee Dr. John McCosker. more >>
December 2015 | Leave a comment
An Art Piece—in a Park Place—That Will Move You to Tears
If you loved @Large: Ai Weiwei on Alcatraz, it's time again to experience art in the parks. Janet Cardiff's masterpiece, The Forty Part Motet, is wowing visitors at the Fort Mason Center for Arts & Culture. Learn about this amazing sound installation in partnership with SFMOMA. more >>
December 2015 | Leave a comment
Five Bone-Chilling Date Spots to Warm Your Boo's Heart
With "boo"-tiful sites aplenty, the Golden Gate National Parks are full of places to take your date on Halloween (or some other dread and dreary night by the Bay)—especially if you want him or her seeking safety and comfort in your arms. more >>
GGRO Marks Key Moment in Conservation Biology
Fifty years ago, biologists gathered a convening with an unprecedented specific purpose—saving a species on the brink, the Peregrine Falcon. Learn about that pivotal event and how you can support the GGRO's hosting of an important raptor conference this fall, which continues to draw inspiration from the '65 meeting. more >>
Conservancy Director Takes Lessons to Brazil and Beyond
Flanked by a beloved filmmaker and a legendary conservationist, Sue Gardner wowed an audience of 1,500 scientists and policy makers in Brazil. See how she shared the Conservancy's work abroad—and hear the lessons she learned about civic engagement around the world. more >>
Stroll Call: Surgeon General Issues Our Walking Orders
Early in September, the Surgeon General made the simple (but highly salutary) act of walking a national priority across America. Learn how the Institute at the Golden Gate is heeding Dr. Vivek Murthy's call, and how you can get "on a stroll" here in our parks. more >>
October 2015 | Leave a comment
Spotlight to Shine on Design for New Park
Be the first to see the design for the New Presidio Parklands, topping the Presidio Parkway tunnels and connecting Crissy Field with the Main Post. After months of public workshops and thousands of ideas from the community, the "schematic design" phase is ready for launch. Learn where and when to attend the big presentation. more >>
October 2015 | Leave a comment
A Life-Changing Program, Through the Lens of an Alum
Get a real insider's view of one of the Conservancy's most innovative—and impactful—youth programs: LINC. A recent graduate of the program returned this summer to produce a video that captures the moments that can change a high schooler's life. more >>
September 2015 | Leave a comment
Will You Have the "Best Day" on Hawk Hill?
What's the greatest number of raptor (bird of prey) species seen in one day on Hawk Hill? And what's the highest volume of raptors spotted in a day? Read on to find out—and learn how you can witness a possible "best day" at the West Coast's premier hawk migration monitoring spot. more >>
September 2015 | Leave a comment


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In Atahualpa, there is a Page Menu Bar option called:
"Don't link first level parent items in Page Menu Bar?"
I have set it to "Yes" so that the first level parent item doesn't point to anything.
How can I do this for all other menu items that have children? (ie not just top level parent, but ALL links that have children items below them)
For example, if my Page Menu bar has:
About Us
---->Who we are
---->Where we come from
------->Early days
So, in the above case, "About Us" and "History" have children items. I would like to make "About Us" and "History" items such that when a person clicks on it, it doesn't link to elsewhere and instead, remain on the currently viewed page.


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Splash News Online; Troy Rizzo/Getty
Just before wife Gisele made her big comeback on the catwalk in Brazil, New England Patriots quarterback Tom Brady was in Boston debuting something of his own–a shaggy new bowl cut! The proud papa of baby Benjamin was spotted front-and-center at the NBA finals last week sporting an overgrown mop that was a major departure from the debonaire, cropped hair that we're used to seeing on the handsome quarterback during football season. The teenager-like look drew an overwhelming response from Patriots nation, with Boston-area stylists telling the Boston Herald that Brady's Bieber hair should be "a little more textured, layered, a little more shaped." We must admit: It's hard to think of anyone but Justin Bieber when we look at the new do. Tell us: Do you like Tom Brady's new hairstyle? —David Yi


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Featured News - Current News - Archived News - News Categories
Special features classic performances by the biggest names in music history, as Fergie and Jenny McCarthy count down the 30 greatest artists Dick Clark influenced
ABC's New Year's festivities kick off at 8 p.m. Monday with "New Year's Rockin' Eve Celebrates Dick Clark," a two-hour countdown of key pop culture moments from the amazing life of Dick Clark, hosted by Fergie in Los Angeles and Jenny McCarthy from Times Square. The special celebrates, through clips from "American Bandstand" and reminiscences, the legendary television personality and producer who rang in the New Year for four decades and who was an instrumental force in launching and nurturing the careers of countless artists. Ryan Seacrest also joins the hosts for a special appearance in honor of Dick Clark.
In addition to the many memorable moments from years past, here is a partial list of performances in the tribute special, in alphabetical order:
The complete lineup beginning Monday, Dec. 31, on ABC is:
8-10 p.m. -- "New Year's Rockin' Eve Celebrates Dick Clark"
10-11 p.m. -- "Dick Clark's Primetime New Year's Rockin' Eve with Ryan Seacrest 2013"
11:30 p.m. to 1:08 a.m.T -- "Dick Clark's New Year's Rockin' Eve with Ryan Seacrest 2013, Part 1"
1:08-2:12 a.m. -- "Dick Clark's New Year's Rockin' Eve with Ryan Seacrest 2013, Part 2"


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On The Stereo
Just a selection of records that've been on the stereo lately.
Deerhoof – Milk Man LP: I saw them the other week and they were never as good as this record. They eventually evolved a little bit to blend sweetness and chaos – the two are still separated on this album, and that's great.
Pantera – Far Beyond Driven LP: Me and Hesh used to rock this shit hard in '94 at 714. Somehow over the years I lost it, but the other day Dave sold it back. Thanks, Dave. Some albums kind of gently work under your skin, or slowly hit your consciousness. This is one that goes straight to your blood.
Kraftwerk – S/T 2LP: Every once in a while I nerd out on some German crapola like Neu! or Peter Brotzmann. This is early stuff, before Kraftwerk had "songs." It's a lot of glitchy noise, which matches the sounds in my head, from time to time.
Ruby Braff – Braff! LP: A great trumpet player who unfortunately often sounds like the cliche of 'jazz trumpet player' much like Coleman Hawkins sometimes sounds like the cliche of 'jazz saxophone player.' Too bad; following his solos is like talking to a really funny, witty person.
The Cribs – Men's Needs, Women's Needs, Whatever LP: My favorite record of 2007. It made me guiltlessly happy every single time I listened to it. It still does.
Curtis Mayfield – Live 2LP: The smallest band, the biggest heart. Does he really play a Carpenters song and make it sound like the most sincere thing ever? Yes, he does. An exercise in minimalist soul.
David Murray – 3D Family 2LP: Goddamn eyes rolling into the back of his head, goddamn horn falling apart under the weight of his lungs. I saw him last year in NYC with my dad. Indescribable.
Spank Rock – Yoyoyoyoyoyo 2LP: Sleazy, juicy, do-me, sweaty, sticky, bring it on, dance-even-if-you-can't-dance album. It grows on you in a pretty harsh way. Production sounds like the dance music from a strip club on Mars.
Pinhead Gunpowder – Carry The Banner 10″: "What a shitty version of a Diana Ross song," I thought when I first bought this. Then, a couple weeks ago at Gilman, they finished their set with it and it was the GREATEST THING IN THE WORLD. Why is life so unpredictable and why do I love that so much?
The Watery Graves – Caracas LP: If Bill Evans were alive in 2008 and worked at La Sirenita in NE Portland, he'd make music like this.
Celia Cruz – Canta LP: Good old Cuban music. A little goes a long way, but it's always good for at least Side A or Side B while cleaning up the house.
Bobby Short – S/T LP: None more expressive, down to the tiniest fraction of a syllable. An amazing interpreter and filled with such gayness. In that, yes, gay, and yes, hella vivacious and exuberant. I bought this on the last night Village Music was open, at about 11:45 pm, along with an autographed Atlantic Starr record.
Can – Ege Bamyasi LP: After all these years of working at a record store and I managed to resist the Can thing for almost the entire run. It finally hit me this year.
Mary Lou Williams – Zoning LP: Jazz with a lot of open space in which to think about God and a lot of recurring grooves to pull you back to reality. I never understood why everyone was so crazy about her until I heard this.
Moggs – The White Belt is Not Enough LP: A great Petaluma band. Those words are rarely if ever typed together, I know, but it's true. Heavy, fucked-up, Sonic Youth art school sort of stuff. Some parts just get repeated forever and ever and it's so satisfying.
Headlights – Kill Them With Kindness LP: Swirly beautiful pop music with boy-girl harmonies, keyboards, well-crafted songwriting. . . sounds like a rocket taking off. Never gets old. They've got a new one that just came out last week and I'm dying to hear it.
Tags: Can, Cribs, deerhoof, Headlights, Mary Lou Williams, Record Reviews, Watery Graves


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Recently on a dull Sunday afternoon I tuned in a local talk radio program. Talk radio generally pains me, not so much because of the content as the tone. Tone and content are not fully severable, but talk radio often conveys less a consistent position than diffuse anger, dogmatic certainty, and contempt for those of differing views and ways of living.
Instead of local voices I heard Glenn Beck blasting a school in Texas for grading students solely on the basis of the effort expended. Beck raised relevant objections not only with regard to social standards but also as to students' self-esteem.
He then, however, went on to a broad indictment of U.S. public education as dominated by a squishy sentimentalism. An ill-defined "they" had abandoned all rigorous evaluation. I was left wondering where No Child Left Behind had come from. And what evidence is there that effort grading had become predominant or that effort should not be at least one criterion?
Beck has his Left counterparts. For some on the left, defenders of free-market capitalism are treated simply as "greedy," however much money they have or aspire to. Anger and dismissive contempt know no political boundaries and may be seen as symptoms of deep predicaments that grip all of us. Part of our predicament is difficulty in articulating or defending the exact nature of our situation.
A conference on religion and politics in the spring of 2009 at the New School featuring Templeton Prize winner Charles Taylor and William Connolly, author of "Capitalism and Christianity American Style," helped me clarify my own contestable thoughts on this. (For conference CDs, go to www.socres.org/religiousseculardivide/.)
In addition to consciousness of our own mortality, humans must confront the partial and inevitably finite nature of our knowledge. We carve out our beliefs "through a glass darkly," i.e., with and against a set of constantly shifting instincts, intuitions, and ideas which we can never fully capture.
Yet we must act in this world. The paradoxical need for action combined with the soft and shifting ground on which some action must be based evoke anxiety. Anxiety causes all of us some of the time and some of us all the time to cling to whatever broader goals and understandings we develop as final truths. These truths will live on even if we do not. It also often leads us to see those opposed to our worldviews as utterly stupid, perverse or dangerous.
Some further cement their sense that they are special by viewing themselves as a minority under siege, even if the only threat to their position lies in the disagreement that others (often even only a few) have to that position.
These destructive and exclusionary tendencies seem strongest in a world of rapid change, poverty, hardship and global insecurities.
Older readers of this column might compare William Buckley's intellectually playful "Firing Line" with the bombastic and hostile tone of the "O'Reilly Factor." Politics will never be a songfest. Ideas and passions are not easily
separated. It is hard to advance an idea without some commitment to the argument and without thereby risking anger toward those who don't see our line of thought.
But passions can be reconfigured; fear of death and finitude can be curbed. The hospice and right to die movements have reshaped the experience of death both for the dying and their loved ones. Christianity itself includes currents contrary to the harsh self-righteousness of Revelation, including a stress upon humility and mercy, judging not lest you be judged, heaven and hell as states of mind rather than domains of reward and punishment. Many secular and religious thinkers now celebrate the evolving forms of human and nonhuman existence.
Martin Luther King's passion energized his sacrifices on behalf of civil rights. History's great prophets, including King, strive to enhance in themselves a passion for generosity and inclusivity. Their commitment to democracy and nonviolence is inspired by and enhances an appreciation of the many ways of life and thought humanity can embrace. They acknowledge the shifting and dimly perceived foundations on which their worldview rests and the role that alternative ways of being can play in their own development. They have thereby inspired more generosity and intellectual openness among at least some of their adversaries.
This would be talk radio worthy of the name.


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Grilled Cheese Grill's Grilled Cheese Benedict
Tillamook Kitchen chef, Matt Breslow originally went to film school in Los Angeles, hoping to make movies people would claim as their favorite. Now he does the same thing in the food world. Believing that the grilled cheese is the perfect comfort food, Matt opened the Grilled Cheese Grill in 2009 in Portland, Oregon. Matt's philosophy is simple – hire good people and create a comfortable space where customers can be happy. When he's not manning the grill, Matt can be found hanging out with his beloved dog, Morton.
Recipe Details
Recipe Overview
Thank the Grilled Cheese Grill folks for daring to suggest what we've been saying all along: Everything's better with Tillamook. Poached eggs, ham and tomato on English muffin bread, covered with Tillamook Cheddar Cheese sauce. "Understandably, this dish is a loose interpretation of what most people recognize as a Grilled Cheese. But it's good, and we're exercising our right to poetic license. So there. Instead of Hollandaise, this dish uses a simple-to-prepare cheese sauce. Easy to make, great looking on the plate, and sure to impress your next breakfast guests." – Matt Breslow of the Grilled Cheese Grill
Ingredients List
Cheese Sauce
Grilled Cheese Benedict
Cheese Sauce
In a medium saucepan over low heat, melt the butter thoroughly, then mix in the flour, stirring until well dissolved. Gradually stir in milk and continue to stir until smooth and thick. It might take five minutes or so. If it's taking too long, add a little heat (but don't go over a 4 on your burner). Once the milk has thickened, lower heat back to low and allow to sit for about five minutes on the burner, stirring occasionally.
Throw cheese into milk mixture and stir thoroughly until it's a smooth and thick sauce. You can always add more cheese if you'd like to thicken the sauce further. Once it's done, keep over low heat, stirring occasionally.
Poaching an Egg
Prepare another medium saucepan about half full with water and set to med-high heat. This is the pot in which you will poach your eggs. Add 2 tablespoons of white vinegar to your water to help the eggs properly poach. Do not let the water boil; to best poach an egg, you want the water at a temp just below boiling. If it does reach boiling, lower the heat and allow pot to sit until water is no longer boiling.
Poaching an egg is much easier than you'd expect. With the just-under-boiling pot of water ready, carefully crack one egg into a small pyrex measuring cup that has a handle. You can also use a small coffee mug if you'd like. When cracking the egg, be careful not to break the yolk. If the yolk is broken, the egg won't poach well. The reason you want the freshest eggs is because the membranes that separate the egg whites from the yolk will be stronger when the egg is fresh. The more aged the egg gets, the less integrity the membranes retain.
So you have a pot of really hot but not boiling water, and a measuring cup with a raw egg in it. Pick up the measuring cup by the handle and tilt it over the pot just enough so the egg does NOT pour out. Lower the measuring cup into the water so that it fills with water but the egg doesn't pour out. The egg should start to turn white. As this happens, begin to gently shake the measuring cup, the goal being to try to prevent the egg from sticking to the sides. Once the egg surface has whitened, about 10-15 seconds, gently pour it into the pot and remove the measuring cup. With a dish towel, dry the measuring cup and repeat the whole process with another egg.
Prepare the Sandwiches
To prepare the toast, set a large frying pan to medium heat. Cut the crusts off the English muffin bread (unless you're using English muffins), forming a nice square slice, about 3-4 inches long on each side. Butter one side of each piece of bread and put it butter side down in the frying pan. Dab butter on the other sides of the bread.
Now check your eggs. With a slotted spoon, gently scoop the first egg that went into the pot and pull it from the water. With it still on the spoon, you can check to see how done it is. Runny poached eggs usually take about 4 minutes to cook. Give it a nudge, and if it still feels really liquidy, it will need a little more time. Once the eggs are done, place each on a paper towel to collect excess water.
Place the slices of ham in the same frying pan as the bread. While the ham is cooking slice the tomato. Flip your toast and ham. Put the tomatoes on the grill for just a minute (to take out some of the water) and sprinkle with salt and pepper.
Assemble the Sandwiches
To plate the ham, fold it twice into a quarter-circle and place each slice directly on each slice of toast. Put one slice of tomato over each ham piece, making a nice Benedictine tower.
The final step is to ladle your cheese sauce over top (using as much as you want). Finish with a dash of Old Bay seasoning over top. Now cook your own, repeating the steps to create a second plate!


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25 Nov 2007 21:05:00 PM
Fights of the Day: Aleksander Emelianenko
If you're only a casual fan of MMA, you'd be forgiven for not knowing that Fedor Emelianenko has a younger brother who is covered with Russian prison tattoos, proudly sports a mullet, and is a total badass in his own right. Though Aleksander Emelianenko has suffered notable losses to Mirko "Cro Cop" Filopovic, Josh Barnett, and Fabricio Werdum, he was one of PRIDE's brightest stars, and takes after his brother when it comes to his aggressive attack and heavy hands. Aleksander is possibly the only MMA fighter to ever score three consecutive knockouts in fights lasting less than 30 seconds, which he did against James Thompson (12 seconds), Ricardo Morais (15 seconds), and Rene Rooze (28 seconds) in 2004-5. For a taste of the fury, check out the videos below, which show his fight against Morais, and his most recent match against Dan Bobish, which took place last month at a Hardcore Championship Fighting event in Calgary.
(Aleksander Emelianenko vs. Ricardo Morais, 4/3/05)
(Aleksander Emelianenko vs. Dan Bobish, 10/19/07)


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Alyssa Arce – Babe of the Day
Let's start the week off right with a Babe of the Day from the south who makes us yearn from some southern comfort. Take a look at the lovely Alyssa Arce.
Miss Arce was Playboy's Miss July 2013 and somehow made the summer all that much hotter because of it. This Playmate hails from South Carolina and has fiery Latin blood flowing through her veins. Just a peek at some of her pictures down below is enough to get our blood flowing in really specific ways.
You can see more of her work, as well as her day-to-day musings, on Instagram, Twitter and Facebook.


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Every guitarist has that one special guitar that they wished they had back. It might be because it was a sentimental gift, maybe it was sold to pay the bills, or maybe you just didn't realize how much you loved that guitar until it was gone. These are the stories of the ones that got away. Most of them are my own stories, but send me your stories as well and they just might get published here.
Tuesday, March 31, 2009
Another Successful Guitar Center Dumpster Dive
I'll make this one short and then tomorrow I'll finally have a new story for you. If you've read a lot of the stories on this blog you might remember that every time I go to Guitar Center I can't help but drive around back and check out the dumpster. Now I don't check the dumpster everywhere I go...you won't find me scrounging for slightly rotten apples at the grocery store. However, almost every time I go to Guitar Center I find stuff in the dumpster of value. I've found and sold everything from electronic drum parts to mic stands to Hartke bass cabinets.
This weekend, as we were driving past GC, my kids even got into the act and suggested I check it out. We pulled around back and, holy crap, sure enough...15 new or almost new guitar gig bags. I pulled out the large plastic bag they were in and tossed them all in the back of the Explorer and headed home. Once I got home I realized there were some nice bags in there, some still with tags on them. In one bag there was also a nice guitar tuner and a pack of nice Ernie Ball Slinky coated acoustic strings. They now reside on my '64 Epiphone Frontier. And the tuner works great.
I kept one of the nicer gig bags that was slightly smaller for my Gretsch cowboy guitar and then set aside the two Dean Flying V padded gig bags.
Who knew you could get form-fitting gig bags for Flying V's?
Anyway, I gave the rest to my oldest daughter who sometimes works at a band rehearsal studio and she's going to try to unload them for a little gas money. I put the two Flying V bags on eBay last night and they both sold in less than 24 hours for $20 each. I know, it's not going to make me rich, but that's basically $40 FREE MONEY to buy some new tunes on iTunes with or maybe pick up a cheap pedal on eBay. Maybe some strings. Again...FREE MONEY.
I don't know what's going on at Guitar Center, but please, keep it coming.
Posted by Jaimie Muehlhausen at 10:30 PM 2 comments:
Labels: Dean, dumpster diving, Flying V, Guitar Center
Saturday, March 7, 2009
Home Boy: The Best Guitar Ever Made
Story submitted by Kotornut from Jemsite (an Ibanez fansite)
There's this story my friends and I used to tell people. We'd tell them the story of "the best guitar ever made." I made it, and that's the funny part. But since almost no one has ever seen the guitar or played it, no one can effectively argue that the guitar wasn't the best guitar ever made. It was one of a kind and only a few of my friends and myself ever played it, so it can't really be compared to another guitar by any one else.
When I was fifteen years old I played high school basketball. During a game late in the season I went for a lay-up and when I came down I felt the most excruciating pain I had ever felt in my knee. I had blown my ACL out. At first the doctor thought it was just a sprain but after twisting my knee a few more times and being off my feet again for another couple months the eventual MRI showed that I had no ACL. How does this relate to guitars? Easy. What did I do with myself when I suddenly had all that free time sitting around my house? I played guitar. But even better, my father and I built a guitar.
I had this strange guitar. It was an Epiphone Strat copy form the Eighties. It was white on white and it was a hunk of guitar junk. I had put two humbuckers in it but it still wasn't good. I liked the neck however (probably not these days but then, I was fifteen). It looked like a Jackson neck and felt pretty good. So I decided I wanted to make this guitar better, or make a better guitar completely. My dad ordered a mahogany body blank, a new hardtail bridge, some cream knobs and pickup rings and a graphite nut. He also got some tools for guitar woodworking. He let me decide what shape to make. I went through all the guitars I liked every day thinking what to make. I settled in on a Strat or soloist styled guitar. I had a great time helping my dad cut out the body and doing all the body contours. In the end I had this mahogany soloist shaped guitar with two Gibson humbuckers, a set neck, a Schaller 475 flat hardtail bridge, one volume and one tone and a three way switch. We glued the neck because we thought that was better than bolting it on it was due to my old guitar construction beliefs.
To be honest, it must have looked like a mutt, but to me at that time it was amazing. The guitar did have better tones than the Epiphone Strat copy and miles of sustain. It was oiled orange and smoothed with steel wool so left it natural looking. It was unlike what any of my friends had. I loved it.
We all called it "Home Boy." A Satch related joke if you get it.
I played that guitar every day for three or four years. It was the guitar I used in the turning point of my playing. I went from a beginner to an intermediate with it and I really did play so much my fingers bled. Eventually, I got some cash and I bought a G&L Legacy (another guitar that got away) and played it more than Home Boy but I never felt like Home Boy was a bad guitar. In fact, I let the singer in my band borrow it because he didn't have a good guitar. It helped our sound quite a bit, but that was also how the guitar got away.
The singer took the guitar to his church and used it to play with the church band too. I didn't mind, I told him he could use it. I thought, as anyone would, that he would keep it with him and take care of it. You shouldn't trust other people with things like this. He left it at the church and he never took it home. I never knew. He just left it in the case in the youth group room. Well, the church was a place that was always bustling, with in and out all day and one day the guitar was gone when he went to practice with the church band. He called me and with a terrified voice told me about the guitar. He was worried I would be really angry and so on. I told him it was "just a guitar," but inside I was pretty disappointed. I had built most of that guitar and designed it too. I didn't want to lose it. I couldn't have sold it for anything anyways. But most of all I trusted him with it and it turned out to be a mistake. I learned my lesson and I think he learned his, because he never had the same problem again. I think I did the right thing by letting him off the hook and maintaining our friendship, because as much I liked the guitar the loss of a friend, but I did think it was a pretty huge mistake.
I eventually got some money given to me by the church's insurance company. It was more than I had spent on the guitar, but I didn't really care because I had lost the "best guitar ever made." For me it was the memory of making the guitar and knowing it was all mine that was the important part. I even laugh when I think about someone trying to sell it, pawn it or whatever, because they won't get anything for it. There was no serial number, there were no maker logos. All of that I had sanded off. There's something to be said about a guitar that signals a time in your life and that is by your side when you go through some of life's experiences, and this guitar was the symbol of my youthful guitar days. The summer I was laid up with a bum knee was the summer I tripled my guitar skills through six hour-a-day practice sessions. I had nothing else to do but play Home Boy all day and night. That's what makes a guitar memorable and something you want to hold on. Not a price tag or a maker's emblem. It's the memories.
Currently, I have a guitar that, to me, is perfect; A 1991 Ibanez RG560 (It won't get away). But the allure of Home Boy is so strong I'm currently calculating the cost of buying Warmoth parts to make a Home Boy tribute.
We'll see.
Posted by Jaimie Muehlhausen at 11:01 PM 1 comment:
Labels: G and L Legacy, Ibanez, Jemsite
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Evil Genius Brandon to jack Bball Ticket Prices at Crisler
As Brian wryly commented yesterday about phase two of the Crisler renovations
The renovations will be completed just in time for no one to be able to afford tickets.
There are some details over at the Detroit News on this (Link:) coming Crisler highway robbery at the hands of evil genius Dave Brandon.
The headline says it all:
Michigan fans to pay more for prime seats at Crisler Center
Some of the details:
Season-ticket holders looking to reserve seats in the lower bowl and eastern and western portions of the upper bowl facing center court will have to pay anywhere from $50-$7,500 per seat in what athletic department officials call a "personal seat donation" to secure their spot for the 2012-13 season and earn points for priority seating.
Points are given on a matrix of factors, including alumni status, varsity letter status, donations to the university, and consecutive years of holding season tickets.
However, it doesn't take a rocket scientist to see that heavy hitters in donations will basically snap up all lower bowl and sideline seats not given to students. And they only go back in years of season tickets to 1992-1993 (ironically, the middle of the Fab Five era/debacle.) Held tickets since the 80's or before? That's nice . . . so what.
A bone is thrown to those who can't afford a "personal seat donation:"
There are several sections in Crisler exempt from the new policy: Sections 201, 202, 208 through 220, 226 and 227.
And just where might those sections be, you ask? You don't have to be a genius to figure out that those sections are upper bowl seats behind the baskets.
I don't know what to say. I'll always be a Michigan fan, but pretty much from more and more of a distance.


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Moody's, Fitch, Standard and Poor's rate Buffalo highly
Three credit rating agencies affirmed the City of Buffalo's A-level ratings as the city prepares to refinance old debt.
The city received an "A1" rating with Moody's Investor Services, an "A+" from Fitch and an "A" from Standard and Poor's, ratings that are expected to allow the city to borrow at lower interest rates.
The city expects to save $500,000 by refunding bonds that were sold to pay for school reconstruction.
The city also received a rating of MIG1 from Moody's for $17.8 million in bond anticipation notes, which are used to cover capital expenses until bonds are sold. The rating is the highest Moody's assigns for that type of debt.


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The following are building permits for May 2012:
• May 4
Vickers Construction, repair, 230 Barley Circle, 6,144 square feet, estimated cost $140,000; permit fee $71.34.
• May 7
Body Works Gym, remodel, 1130 Fashion Ridge Road, 12,960 square feet, estimated cost $48,000; permit fee $115.52.
Trenary Builders, new home, 2420 Keefer Lawrenceville, 1,345 square feet, estimated cost $125,000; permit fee $447.66.
• May 9
Mark Poytner, deck, 940 Jacobs Drive, 743 square feet, estimated cost $14,000; permit fee $113.43.
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August 2000 Photos - Elisabeth Partin
Photos in this month:
Can you hold on a second? I've got another call.
Yeah, they keep putting me in crooked pony tails.
Elisabeth with mama and a cup.
Hamming it up with mama.
On a swim/play date in Santa Fe.
A true water bug!
I have a genetic predisposition for Matchbox cars.
Matchbox cars are nice because you can still play with other toys.
Being friendly with Kitty Supreme.
Will you please read me this book?
I really enjoy reading a good book with my mama.
One, two, three, CHEEEESE!
Nannie and I are enjoying an episode of Blue's Clues.
Now that's funny!
How many pictures do you plan on taking?
Is it okay if I eat this blackberry?
Having a play date with Rachel and Robyn.
Previous (July 2000)
Year 2 Index
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Next (September 2000)


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MetLife Inc. announced Thursday it is teaming with a California developer to build a $110 million industrial distribution center near Hartsfield-Jackson Atlanta International Airport in Georgia.
The New York life insurer, which has operations in Bloomfield, is teaming with Panattoni Development Co., a developer based in Newport Beach, Calif. The two companies are building on 183 acres, 15 miles from the airport and 25 miles from Atlanta.
The Lambert Farms Distribution Center in Henry County, Ga., projected to be as large as 3 million square feet, could be used by major retailers. Construction is expected to take 3 years.
For MetLife, it means further diversifying its...


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Posted 7 years ago
(27 items)
I paid $5 for the entire lot at a garage sale to day. None of the bottle are that old. This is 2 of 3. Is there anything good? I know there are some Pepsi brand things. There are quite a few foreign bottles.


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ROEBUCK - Reminiscent of an episode of ETV's "NatureScene" program, naturalist Rudy Mancke led outdoors enthusiasts on a nature walk through Spartanburg County's first public park on the Tyger River.
ROEBUCK - Reminiscent of an episode of ETV's "NatureScene" program, naturalist Rudy Mancke led outdoors enthusiasts on a nature walk through Spartanburg County's first public park on the Tyger River.
The Tyger River Foundation celebrated the grand opening of Tyger-10 Park, off Walnut Grove Road, on Sunday, although the park opened in June. The park is about a quarter mile down from where the North, Middle and South Tyger River branches converge.
Mancke is familiar throughout South Carolina as the former host of "NatureScene." He got his start as a naturalist exploring the Tyger Rivers.
Armed with a net and binoculars, Mancke started the walk by pointing out trees, grasses, bushes, rocks, birds and insects to his rapt audience. Mancke delighted in every small discovery along the way, venturing forth at a leisurely pace similar to those on his TV show.
"I love the Piedmont," he said, stopping to look skyward. "I love this place."
The sky was a cloudless, Carolina blue on Sunday, reflected in indigo and azure along the river, which bubbled white around the rocks. Mancke, like a walking field guide of knowledge, had an explanation for the beautiful late fall weather.
"It's a pretty day," Mancke said. "This is a dome of high pressure. It might even be warm enough to see a little reptile today — wouldn't that be a great experience?"
The walk started out at a building that will become Tyger-10's nature center, which still is in the works. The group crossed Walnut Grove Road and walked on a trail that includes a quarter-mile of river frontage. As Mancke spoke, he often mixed in anecdotes about the things his grandmother told him while he was growing up on Duncan Park lake in Spartanburg.
About the holly growing along a ridge at the river: "That was my grandmother's favorite little corsage making thing this time of year," he said, then described how the plants reproduce.
On the juniper trees: "Birds love juniper bark for their nests, especially cardinals," he said.
Of the river birch trees in abundance along the Tyger, Mancke said he wrote his first love letter on its smooth bark.
"I was in the first grade at Pine Street school, girl named Ann," he said. "She probably tossed it, but it meant a lot to me."
Stopping to pick up a familiar, long-legged spider, Mancke explained that the "grand-daddy long legs," which has no fangs or venom, is a gardener's best friend because it eats aphids.
Children in the group crowded around as Mancke picked up leaves and twigs and spoke about different organisms. They gathered at the river's edge as Mancke launched half of a hickory shell, shaped like a boat, into the current.
The Tyger River Foundation's efforts to preserve green space in Spartanburg County are important to future generations, said Sallie Pettigrew, who has lived in Spartanburg County for 55 years.
"It's our heritage, it's our geography, and it's very important to preserve it and make it available to the public for our children," said Pettigrew, who came to the opening with her husband, Neil, and grandchildren, Tucker, 7, and Olivia, 3. "This is really quite a jewel."
Tyger River Foundation president Julian Hankinson said he was pleased with Sunday's turnout for the grand opening. He also enjoyed Mancke leading the park's first nature walk.
"I've seen him 1,000 times and each time is always better than the last," Hankinson said with a smile.
The 10-acre, Tyger-10 Park has been a work in progress for the foundation for about three years. It finally opened to the public in early June as the river's first public access point.
The foundation is establishing a 65-acre piece of property that will be preserved for future generations. It also plans to restore the historic Anderson Mill. The mill, on the Tyger, was the meeting place for the first court held in Spartanburg County in 1785.
Mancke said Sunday's walk near where he got his start exploring the nature of the Palmetto State was a pleasure.
"It was good to be back near home," he said. "What a great place, huh?"
Tyger-10, off Exit 35 on Interstate 26, is open every day.
For details about the park or how to get involved with the Tyger River Foundation, visit www.tygerriver.org.


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MAC All Ages, All Races, All Sexes Collection: Lipstick Reviews, Photos, Swatches, Lip Swatches
MAC Lipsticks: 5N, Empowered, Myself, Equality
MAC All Ages, All Races, All Sexes Collection: Lipstick Reviews, Photos, Swatches, Lip Swatches
I think the lipsticks will be hit or miss for many — it's really about personal tastes rather than the formulas. Three of the four are lustres, but Empowered is a satin finish lipstick and has a spectacular amount of pigmentation, creaminess, and overall feel. It's not my kind of color, though, which makes me wish it was! Equality is definitely not going to be an easy shade for us to pull off; probably gotta layer it with another lipstick and/or gloss. Myself is really weird, because it is myself on me. Which isn't bad, but hey, I wear lipstick so I can't *change* the lip color.
Lipstick ($14.00 U.S. / $16.50 CDN)
Equality is a semi-opaque fleshy-beige. It reminded me a bit of maybe Fleshpot lipstick (PRO) or concealer. This is really "concealer lips" on me, because it is so, so pale. This is not a shade that I'd consider suitable–at least alone–on my medium skin tone. It's just going to wash me out. It is, however, an interesting way to neutralize the natural pigmentation in one's lips. It has a lustre finish,which accounts for its slightly uneven application and glossy sheen.
Myself is MLB… not quite better. No, but seriously, I put this on my lips, and I was like, "Where'd it go?" I slathered this sucker on, but it just looked like my lips… but again, not really *better*. I think this might be particularly lovely on those with more naturally reddened lips, because it might cool 'em down to a lighter pink. This was the sheerest lipstick of the four. It's kind of a soft, cool-toned dirty pink. It is also a lustre finish lipstick.
Empowered is a creamy, ultra pigmented brown with kind of a lightened peach feel — it's just not dark brown or even chocolate brown, but it's definitely brown. On me? Don't love it. I'm not a brown lipstick kind of gal, but I do think deeper skin tones will appreciate this one. It has a full coverage look, a lovely satin finish, and feels lovely on. Best formula/texture out of the four — just wish I liked the color on me!
5N is a semi-sheer, plummy brown. It's beautiful on lips, but it can go darker or lighter depending on your lips' pigmentation — on me, it's not ultra dark, but it darkens my lips enough that I'm satisfied with the color. It has a glossy finish, as it is also a lustre finish lipstick. This is a repromote from the N Collection from 2008 (correct me if I'm wrong on the year…).
See photos, swatches, and lip swatches!
MAC Lipsticks: 5N, Empowered, Myself, Equality
MAC Equality Lipstick / Glamour For All Lipglass layered on top
MAC Myself Lipstick / Liqueur Lipglass layered on top
MAC Empowered Lipstick / Naked Frost Lipglass layered on top
MAC 5N Lipstick / Spirit & Soul Lipglass layered on top
MAC Equality Lipstick
MAC Myself Lipstick
MAC Empowered Lipstick
MAC 5N Lipstick