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Edited by Stud McSquarejaw, Aug 15 2013 - 02:13 PM.
The Watchtower - Young Justice Discussion
Posted Jun 04 2013 - 03:17 PM
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Posted Jun 04 2013 - 03:19 PM
Important NPCs:
Alias: Aquaman
Name: Kaldur 'Ahm
Age: 31
Faction: Justice League, supervisor to the Team
Alignment: Lawful Good
Equipment/Abilities: Aqualad has control over Atlantean sorcery, allowing him to manipulate water and electricity. He has several Atlantean attributes, such as the ability to breath water. He wields two hilts called Water-Bearers that he can use to create hard water constructs. He has a backpack that contains water and holds his Water-Bearers.
Weaknesses: He is weak to hot temperatures and being dry.
Appearance: He has black skin and a blond buzz cut. On his neck there are a set of gills that he hides when in public or undercover. He has two black tattoos of eels that he can use to manipulate electricity. His feet and hands are webbed. His superhero costume is a full body red and blue jumpsuit.
Origin: Kaldur 'Ahm is the child of the evil Black Manta. He was raised by an associate of Blank Manta, Calvin Durham in the city of Shayeris. One day, Ocean Master attacked and together with his friend Garth, Kaldur helped Aquaman defeat Ocean Master.
Aqualad took Kaldur in as his protege. The two trained together and fought evil together. In 2010, Aqualad teamed up with Speedy and Robin to raid the original Cadmus facility. This partnership lasted for several years as the Team.
In 2016, Aqualad went undercover to undermine his father and the Light's operations as a double agent for the Team. He was able to defeat the Light. After the original Aquaman retired, Kaldur took his place.
Alias: Nightwing
Name: Dick Grayson
Age: 29
Faction: Justice League, supervisor to the Team
Alignment: Lawful Good
Equipment/Abilities: Nightwing has peak physical conditioning and is very athletic and fit. He is a skilled hacker, is a great detective and is a very good strategic planner. He commonly carries two eskrima sticks. He has a holographic computer installed into the glove of his suit.
Weaknesses: Nightwing doesn't have any superpowers.
Appearance: Nightwing is a somewhat tall man and he is very muscular. He has somewhat long black hair and is of Caucasian descent.
Origin: Nightwing was a member of a traveling circus as a trapeze artist. When he was nine, the tour stopped in Gotham. When his parents were up, a crime boss sabotaged the ropes and they fell to their deaths.
Luckily for Dick, Bruce Wayne was in the audience and he adopted Dick as his child. Dick was raised by Alfred and Bruce. He was trained to be Batman's sidekick, and took the identity of Robin.
In 2010, Robin teamed up with Speedy and Aqualad to raid the original Cadmus facility. This partnership lasted for several years, being called the Team. The Team grew in number significantly, having 14 members in 2016, as well as 12 members who have left.
Alias: Black Canary
Name: Dinah Lance
Age: 39
Faction: Leader of the Justice League
Alignment: Lawful Good
Equipment/Abilities: She has a metahuman ability called the 'Canary Cry'. This is high pitched scream that can shatter steel and kill people. She has a degree in psychology and often acts as a counselor. She is a very good hand to hand fighter.
Weaknesses: Black Canary has a weakness. Do you think I'll tell you?
Appearance: She has long, blond hair. Her typical outfit is one piece black leotard and a blue jacket. She is of Caucasian descent.
Origin: Black Canary is really the second Black Canary, the first being her mother who was born in the 1940's. She developed her Canary Cry when she was quite young and nearly deafened her class.
In 2016, almost immediately after the Reach was kicked off Earth, Captain Atom resigned and made Black Canary leader of the Justice League. She has held this position for the longest time out of all the League's leaders.
Alias: N/A
Name: Amanda Waller
Age: 59
Faction: Cadmus
Alignment: Lawful Neutral
Equipment/Abilities: None. She is the leader of Cadmus, and thus has access to many experimental weapons and tests, but she has no powers herself.
Weaknesses: She has no powers or skills.
Appearance: A largely built woman of African American descent. She commonly keeps her hair cut low, and it is starting to gray.
Origin: Amanda Waller was once the warden of the Belle Reve Penetiary. After the Light masterminded their attempt to put Hugo Strange in power, she was fired from her job.
After the revelations that the Light had been manipulating events for many years, like the attempted break out, Amanda Waller was put in charge of the US government's Cadmus Program, to counter the growing threat of metahumans.
Alias: Sportsmaster
Name: Crusher Crock
Age: 70
Faction: Unjust League
Alignment: Chaotic Evil
Equipment/Abilities: Crusher Crock is incredibly fit for his age, or anyone in general, with Olympic level fitness. He is agile, has a high pain threshold, is a weapons master, and has acute senses. For weapons, he has a wide selection, including a very heavy ball and chain and javelins.
Weaknesses: He is an old man, but still athletically fit.
Appearance: Sportsmaster is a tall, strongly built man. He has short ly cut grey hair, but he commonly hides his face behind a grey hockey mask. His outfit is consists of a blue, sleeveless shirt made of Kevlar, and on both arms metal plates for armor.
Origin: Sportsmaster used to work with his wife Huntress, in crime. Then, on one mission, Huntress was injured, and she was arrested, taking all the blame for Sportsmaster. He went on to raise his daughters Artemis and Jade on his own, but abusively.
He was hired by the Light as their top enforcer. He worked with several different villains. He worked as the handler for Red Arrow, and extracted information and assigned tasks for the cloned and brainwashed hero.
In 2016, he turned against his employers, the Light. After Artemis was 'killed' by an undercover Aqualad. He felt his pride was shattered and tried to kill Black Manta. He raided the latter's submarine and fought him until he realized Artemis was still alive.
About five years after he left the Light, he started to create his own criminal organization for junior criminal wannabes. He set up a base in the remains of Mount Justice, calling Unjust Cave. Soon, many recruits flowed in.
Alias: N/A
Name: Vandal Savage
Age: Over 50,000. Biologically, he is considerably younger.
Faction: The Light, head member
Alignment: Chaotic Evil
Equipment/Abilities: Savage has superhuman longevity, if not immortality. He has been alive for over 50,000 years, but is still a man in his physical prime. He has acquired a vast store of knowledge over the years. He also has above average strength.
Weaknesses: No one has defeated Savage in combat.
Appearance: A tall, strongly built Neanderthal man. He has three scars over his face, and keeps his black hair long.
Origin: Savage was born thousands upon thousands of years ago. One day, he was clawed by a bear, giving him his facial scars. He would have died if he had not found a radioactive meteor. The power of this rock gave him his longevity.
He believes in survival of the fightest, due to his caveman background, and founded the Light to try and make the world into an environment where this was possible. He recruited several important figures who believed in his ideals.
Soon before the Reach was defeated, Vandal Savage escaped with Klarion, one of the Light, and took over the Warworld, a heavily armed satellite. The two went to Apokolips, and allied with Darksied there.
Alias: N/A
Name: Darkseid
Age: ?
Faction: The Light
Alignment: ?
Equipment/Abilities: Super strength, super endurance, immortality, invulerability, incredible intellect, can shoot beams called Omega Beam from his eyes and hands that can disintegrate nearly anything.
Weaknesses: No one outside of the Light has even encountered him yet.
Appearance: Darkseid is incredibly large. His skin is a reddish brown, and is very rough. His eyes are bright red. Typically he wears a single piece, sleeveless uniform that extends around his head. He has no hair.
Origin: Not much is known about Darkseid other than a few facts. He was allied to the Light and supplied them with technology. He sent Desaad to Earth to deliver technology in 2010. After being visited by Vandal Savage, and Klarion, he joined the Light. He is the ruler of the New God planet of Apokolips.
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I used to have a banner here.
But that RPG is dead.
What now?
Posted Jun 04 2013 - 03:26 PM
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Posted Jun 04 2013 - 03:44 PM
Edited by Basilisk, Jun 04 2013 - 06:14 PM.
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I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides.
Posted Jun 04 2013 - 04:56 PM
Since the limit got upped to four characters, here's my little pre-approved brood
Alias: Mister Thirteen (The Aluminium Man!)Name: Truman BryceAge: 25Faction: Justice LeagueAlignment: Lawful GoodEquipment/Abilities: Truman is made entirely of aluminium and as such as all the physical and chemical properties of that particular element, such as electrical conductivity or resistance to corrosive substances like acid. Being purely metal means that whatever driving force keeps him moving no longer has any limits, since there are no muscles to tear, which means he has a much greater physical strength than humans. He also has no need to breathe, drink or eat, and does not age (though he does require sleep, as a mental thing). The malleable qualities of aluminium give him a limited capacity to alter his physical form, allowing him to morph his arms into tools, or to stretch himself out and so on. Summed up into their simplest forms his powers are Super Strength, Durability, and ShapeshiftingWeaknesses: His super-strength isn't as effective as it could be for similar reasons; being a lightweight metal he doesn't have as much oomph to put behind his punches. He cannot absorb new mass into himself, or get rid of mass he already has, which puts a limit on how much he can change his shape. Appearance: Big and silver. He looks kind of like an albino Oscar, with a human face smelted onto it. He's made a few aesthetic choices, such as giving himself a rather sculpted set of abdominal muscles, but remains bald as he found hair to tricky to make out of metal. It just looked like he was wearing a wire mopOrigin: Truman comes from a low-income family. As a child he did pretty mediocre at school, not a straight-A student but not an abysmal drop-out. When he grew up he became a mediocre adult and got a mediocre job. Just a janitor for a rent-a-schmuck company that hired out basic labour. It wasn't very well-paid, it wasn't very fulfulling, but it helped him get buy and helped him send money to his family, to help support them as his parents aged and his younger siblings went through their own education.Then...there was the accident.He had been working at a STAR labs facility, just tidying up during the night shift mopping up the floors. Then something happened. he just remembers it as a bright light that seared his eyes and made his skin tingle, knocked him out cold there and then. When he awoke he was as he is now: a walking, talking block of human shaped aluminium. Since his generally dull life had instilled him with both a sense of duty to help others and a craving for excitement the first thing he did with this sudden change was to become a celebrity superhero. Now he was Mister Thirteen, the Aluminium Man! He went out and fought crimes, a bright and shining representation of truth and justice! He become an overnight celebrity, and at first it went to his head. He took any endorsements and publicity that came his way, making himself rich through advertisement deals. You couldn't walk down the street without seeing something plastered with the gleaming face of Mister Thirteen (the Aluminium Man!) But it all began to feel rather...hollow. Fighting crime for fame and fortune spoiled it somehow. So he dropped out of all his deals and contracts and signed on with the Justice League. It might not earn him as much as it used to, but he gets by, and his soul feels all the cleaner for it.Alias: Professor Thirty-OneName: Thaddeus Blunt, PhDAge: 41Faction: NeutralAlignment: Chaotic EvilEquipment/Abilities: Made purely of gallium, so has all the physical and chemical properties of that element. This leaves him a liquid most of the time, which means he has an extremely versatile shapeshifting ability, and also means he no longer eats, breathes or ages. He also qualifies as a genius.Weaknesses: Vulnerable to cold. It freezes him up and severely limits his powersAppearance: Imagine a silvery candle that been half melted. Or the T-1000 mid-transformation. He looks kind of like that. A gooey half-formed mass of silvery liquified metalOrigin: Thaddeus grew up in rural Oklahoma, where he was quickly marked out as different and strange due to his heightened intelligence. When he grew up a little and went to college, a place he thought he could be among peers, he continued to be isolated as the others students picked on him for his upbringing. He wasn't a serious student to them, just some scholarship rube. This only spurred him to work even harder, so that he didn't just rival them but utterly crushed them academically. This got him noticed the government, who scooped him up once he graduated so he could work on one of their military projects. In this case it was using his knowledge of physics and chemistry to try and create a way of providing soldiers with subdermal armour plating; something that would protect their organs and bones, while keeping weight down and allowing them to maintain the sensitivity of human skin. He worked on this project for years, making little breakthrough until the sudden and spontaneous accident that ended up creating Mister Thirteen (the Aluminium Man!)This drove him utterly mad. It was the last straw. He'd poured his heart and soul into this work and all the credit and glory were being heaped on this nobody who'd never earned anything in his life! All he got were criticisms for failing in his project brief and bills for irresponsibly using the technology provided. With, in his eyes, everyone scorning him, he chose to forgo society all together. It had repeatedly spat in his eye despite all his good intentions, time to earn a little payback. It didn't take him long to figure out how exactly Mister Thirteen (the Aluminium Man!) had been given his powers, what had factored into the accident that he hadn't anticipated, and even less time to replicate it with the slight difference that he'd moved one step down in the periodic table. Taking on a supervillain moniker he vows to take the rewards he thinks should have been his all alongAlias: KeratinousName: Liam AndrewsAge: 18Faction: CadmusAlignment: Lawful NeutralEquipment/Abilities: Liam is installed with one of Cadmus' attempts at replicating the Beetle armours of the Reach. However, rather than have a series of nanomachines to extend metallic armour it has directly affected the biology of his cells, allowing them to self-replicate and form clusters of any kind of tissue, rather like hyper-active stem cells. As such he can create spikes or armour plates of bone, heal wounds by regenerating skin and muscle, or create a few primitive weapons out of organic tissue. The energy required for this is enormous though, and produces large amounts of heat as waste. As such he has a dynamo built into the aorta of his heart that both provides the energy and allows him to channel the heat, using it either as an offensive blast or to power a sort of crude levitation as he makes the heated air around him riseWeaknesses: As his armour is always organic and a part of him, it hurts a lot more if its damaged. Has to take injections of a specialised formula that maintain the device in his heart at least once a day (more if he over-exerts)Appearance: A pale skinned youth, with black hair cropped to a fine buzz cut and dark green eyes, there is a something a little...off about his proportions. He's a little too...triangular, his shoulders too broad and waist too narrow. Even for a world with Superman in it he looks a little too much of a caricature. Origin: Liam was, as many heroes start, an orphan. Just being churned along in the foster system. But then some people in suits came along to his orphanage and started doing some tests on the children there. Whatever they were testing for they found in Liam and got him sent along to one of the Cadmus facilities to undergo a solid decade of tests, experiments and procedures. He hated it at first, but it rapidly became routine. It helped when the staff started providing him with regular issues of superhero comics, to give him something to aspire to. That was when he started thinking the whole situation was kind of cool. Even injecting himself every morning with the stuff to keep his heart going stopped phasing him after a while. And figuring out how to use his powers was just plain awesome. There was this one time he coated his arm in what seemed to be one giant fingernail, acting as both shield and blade, which was the coolest thing he'd ever seen. One of the scientists referred to it as a "keratinous offensive implement" and while he had no idea what keratinous meant it sounded right in his head, so got picked as his superhero alias
Alias: Red Lantern
Name: Alesiu Enak
Age: 17
Faction: Neutral, for now
Alignment: Chaotic EvilEquipment/Abilities: A Red Lantern Ring, allows her to create projections of solid light based on the power of red rage. Can expel a corrosive blood-like substance from her mouth that burns like fire and acid combined. Can enter a coma-like healing state but this only works if she's been dealt a mortal wound first
Weaknesses: Her over-relience of brute force head-on tactics and ridiculously short temper make her easy to predict, out-think and fool. Positive emotions also have a negative affect on her, causing her physical pain and degrading her ring's power
Appearance: Reddish-gold skin, like the colour of old bronze, with hair the colour of silver. Pointed, elfin ears. Otherwise has a standard bipedal humanoid form
Origin: Alesiu is a Graxomite from an outpost on the moon of a gas giant. They were harvesting valuable gases from the planet below, and believed if they became profitable enough might become a full fledged Graxomite colony world. So the powerful began hoarding their wealth, leaving the workers in poorer and poorer conditions. This strain couldn't last, especially in the cramped space of the small outpost, and civil war broke out. The impoverished masses were more numerous and their tools and hardware for harvesting made dangerously effective weaponry. The private security of the oligarchs was overwhelmed, and Alesiu, the daughter of the outpost's 'mayor', got to watch her family murdered in front of her eyes. She was imprisoned for a few months before being sent into exile back into one of the Graxomite worlds, where she was forced to live as a pauper with no family or wealth to subsist on. All she had to keep herself alive was her hate and fury that increased day by day. At least until the day a mysterious red ring flew from the sky and onto her finger.
Oh she had power now...
Her first act was to fly to the outpost that had cast her out and utterly annihilate it. By the time she was done not even the foundations of buildings remained. She started heading back but was intercepted by the local Green Lantern, summoned by the fearful planetary population. There was a brief duel in the depths of space, where Alesiu's inexperience showed. Defeating largely helpless colonists was one thing, a trained warrior with powers similar to her own was another. The Lantern intended to taker back to Oa to have the ring removed, but underestimated her ability to corrode through constructs of willpower. She escaped from his cage but, with her power mostly depleted, fell aimlessly through space. Solar winds and currents of gravity threw her about until finally dragging her to a crash-landing on he humble planet of Earth
Edited by Lord of Adders Black, Jun 04 2013 - 05:03 PM.
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Posted Jun 04 2013 - 05:08 PM
[color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]Alias: Wild Fire[/color][color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]Name: Ricardo Mendoza[/color][color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]Age: 20[/color][color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]Faction: Justice League[/color][color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]Alignment: Lawful Good[/color][color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]Equipment/Abilities: Control over fire, and can create some amounts of fire. Heat resistance, and can absorb fire, up to an extent. he cannot absorb a huge willdfire. He cannot go and do fire tornadoes, fire shockwaves. No, instead he can only create balls of fire. He carries twin short swords that are on his back, and carries a whip which he can turn it on fire[/color][color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]Weaknesses: His back due to a football injury he sustained in a game. Also he is very naive.[/color]Appearance: 6,3 man with small growing mustache. People say he looks like a mix of Daniel Craig and Hugh Jackman. He wears a special made fire suit colored in a matte black, with small flame designs on them. To cover his face he wears a biker helmet with a blue visor.[color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]Origin: When Ricardo was in high-school he was the star of the foot-ball team for his high agility. One day in the Nation Finals, he sustained a back injury which caused to sit out for the rest of the season. It wasn't until his senor year, that he felt a burning sensation in his chest. He took some Pepto Bismol to calm what he presumed was heart burn, but it didn't stop. It wasn't until he was out in practice that he let out his hand, and fire came out from it. It engulfed to field on fire, and seeing what he had done, he extended both hands out and absorbed the fire. Everyone was shocked after what happened, and he was tormented for the rest of the year.[/color]
[color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]To undo his wrong, he set out into the night in pure black, with the same helmet he wears today and a chain around his right wrist, to save those who cannot protect themselves. After he graduated, he was noticed by the Justice League, so they inducted him into the Team. This decision was made to keep him away from the Unjust, due to his powers over fire. He trained enough to be inducted to the League at the age he currently is right now. [/color]
[color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]I may make more.[/color]
Edited by Flaredrick: Forgotten One, Jun 04 2013 - 07:42 PM.
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Posted Jun 04 2013 - 06:01 PM
Just for fun, I think this song suits the Committee quite nicely.
Soul Coughing - Unmarked Helicopters. Look it up sometimes.
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I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides.
Posted Jun 04 2013 - 06:27 PM
- Telepathy
- Telekinesis; by lifting himself, he can fly
- Shapeshifting; This lets him change his coloring to give him active camoflouge and rapid healing
- Slightly increased strength than a normal human of his age
- He has a watch that has a holographic display, like Dick Grayson does.
- Bio-clothing that responds to his shapeshifting.
- Turn shadows into a tangible energy and maipulate the energy.
- Creating objects made out of shadow energy, such as blades or other weapons
- Cloaks self in shadow, making him invisible
- Use shadows as doors to other shadows, letting him teleport.
- He typically carries a katana for a weapon. He is very skilled with this.
Alias: MagnonName: Real name unknown, calls himself Blake TrennanAge: Over 50,000 years old, but he is biologically 30
Faction: The Committee
Alignment: Lawful NeutralEquipment/Abilities: Magnon has one special power and a suit with several.
- Extreme longevity: He has lived for thousands of years without aging
- His suit has several abilities:
- Enhanced Strength: The degree of enhancement is quite large.
- Enhanced Senses: In the suit, he has enhanced sight, hearing and smell
- Enhanced Agility
- An energy cannon attached to the suits right arm
- Magnon is incredibly intelligent. He has been alive for thousands of years, and his brain has a larger capacity than modern day humans.
Weaknesses: Outside of his suit, he is rather weak. There is a large vulnerability of a spot on his chest that is a structural weak spot to the armor system that he has built.Appearance: When not in his suit, Magnon is a a typical human size wise, though due to his being a Cro-Magnon, he does have some differences. He has a prominent chin which is bigger than present day humans, and his face is rather short and wide. His suit is very skin tight, and not very large. It is very decorated and ornate, using designs from different cultures.Origin: Magnon was born tens of thousands of years ago to a family of Cro-Magnons. One day, he was chasing a Neanderthal of a warring tribe when a meteor fell from the sky. He ran towards it, and was changed by the radiation.
This was the same meteor that Vandal Savage was changed by, and the two both gained near-immortality, being able to live for long amounts of time. The two remained rivals, however they started to battle on a larger scale.
Magnon supported those education and the advancement of humanity, while Savage was chaotic and tried to overthrow the civilizations that Magnon built and was manipulating from behind the scenes.
In the present day, Magnon has allied himself with the Committee, having been a huge supporter of humanity. He is one of the founding members. He cares deeply about humanity, and wants to protect it from threats as he sees fit, seeing Savage as not human, due to the Cro-Magnons evolving into Homo Sapiens, and not the Neanderthals. He is currently CEO of a large technology company called, 'Shining Industries'.
Basilisk- The Sage is approved.
LoAB- I don't see anything about Red Lantern having an adverse reaction to calmness or happiness like we talked about. Edit something about that in and your good.
Flaredrick: Powers are fine, but his backstory, no. If the League wanted to keep him away from the Unjust League, they would put him on the Team, and not induct him into the League. Sure, the League is open to 19 year olds, but only if they are very skilled and have a superhero career before they were inducted into the League.
Edited by Canis Lupus, Jun 08 2013 - 05:06 PM.
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I used to have a banner here.
But that RPG is dead.
What now?
Posted Jun 04 2013 - 06:56 PM
LoAB- I don't see anything about Red Lantern having an adverse reaction to calmness or happiness like we talked about. Edit something about that in and your good.
No, that's there. Under weaknesses. The bit about what effect positive emotions have on her
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Posted Jun 04 2013 - 07:24 PM
Okay, I have fixed it to meet the needs you said. I put him in the Team, then he was inducted to the League recently.
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Posted Jun 04 2013 - 07:28 PM
Approved. Also, it is Lawful Good, not True Good. True Neutral comes from the fact that if it wasn't using 'true', it would be Neutral Neutral.
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I used to have a banner here.
But that RPG is dead.
What now?
Posted Jun 04 2013 - 07:53 PM
Good, so what is there to doing the Watch Tower?
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Posted Jun 04 2013 - 08:00 PM
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Posted Jun 04 2013 - 08:03 PM
Currently, for Justice Leaguers, there's a mission to take, but as far as interaction goes, Mister Thirteen and Timeshifter.
If you're referring to the Matrix, that will be available to everyone very soon. That was just a briefing for the leaders.
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I used to have a banner here.
But that RPG is dead.
What now?
Posted Jun 05 2013 - 12:12 AM
- [*]Generation of near-perfect holographic illusions[*]Capable of turning himself invisible, along with other people or objects[*]Can drain all light from an area, cloaking it in total darkness, or unleash a blinding flare[*]Generation of lasers of varying strength[*]Hyper-acute vision allows him to see with great clarity, even at great range[*]Is naturally fast and agile[/list]Weaknesses:
- [*]Prolonged underexposure to light will render him powerless[*]Poor sense of tactics[*]Weak in hand to hand combat[/list]Appearance: In his natural state, Heliogram is completely black. Not in that he has dark skin, but is literally, completely, impossibly black. No light reflects off of him, even in bright sunlight. As all that can be seen of him is a silhouette, not much can be told of his physicality, though he does appear to be a small male. He wears a skin-tight head-to-toe suit that is entirely transparent, to allow as much contact to light while protecting himself as possible. As Phil can make himself appear however he likes, his appearance is shifting. He prefers to look as he once did, however: Brown eyed with tanned skin and brown hair that is trimmed short on the sides, with the longer hair on the top of his head swept back. He is small, even for his age.Origin: Phillip doesn't remember much about his life. He has a vague memory of a laboratory accident and some kind of black vortex, but before that there's very little. He believes the vortex gave him his powers and transported him far away from home when he was very small. An independent child by nature, he soon adapted to life on the streets, and quickly discovered he was a prodigy with his powers. Having always had an artistic eye, it was easy for him to alter appearances. His ability to become invisible made him excellent at petty theft, so for food and entertainment he turned to crime. He joined the Unjust League soon after their inception. Despite his longtime membership, he has done little to gain favor with Sportsmaster, performing only adequately due to his carefree nature. Alias: Lady White/RevenantName: Lady White has taken the name Delphi WhiteAge: Unknown centuriesFaction: The CommitteeAlignment: Lawful EvilEquipment/Abilities: Emotional Influence and Incorporeal Form
- [*]Capable of altering the emotions of those in proximity[*]Flight[*]Can take on an incorporeal form, in which she can pass through solid objects and appears as only a faint white glow[*]Her speed, grace and strength are exceptional[/list]Weaknesses:
- [*]Those of strong will can resist her influence, though not be fully free of it[*]Vulnerable to magical powers and other spirits[/list]Appearance: Lady White is a tall, slender, and beautiful African woman with golden eyes and close cropped black hair. She seems to (and often literally) float as she moves. She prefers to dress in a flowing white gown, hooded and tied around her waist with an indigo cord and be barefoot, but she realizes that while interacting with the mortal world it is best to wear what the mortals wear. In these situations she typically goes for a grey suit.Origin: Long ago, she was the oldest child of the leader of a small village. When her father decided to pass on the mantle of leadership to her younger brother, she became angry, thinking she would be a much better leader for her people. She enlisted the aid of a witch, who helped her contact a spirit from another world. She asked the spirit for the ability to influence her people and control their lives. The spirit struck her dead on the spot, and she became a spirit herself. As a ghost, she haunted her old village. Her grief was so intense it began to leak into the world of the living, and she soon found the otherworldly spirit had not only killed her, but also granted her wish; those she touched became so wracked with anguish they would kill themselves or each other she had her influence. In time, her entire village had died by her hand.She has wandered the earth in the centuries since, and as time has passed she has gained the ability to manifest herself physically through sheer force of will. She has haunted places the world over, and many stories have sprung up about her. Her experience with the otherworldly spirit has made her bitter against anything that is not human. When she encountered the Committee, she found her own ideals lined up with theirs, and now aids them in their quest for human dominance. Alias: CavalryName: Jordan AlatyaAge: 32Faction: CadmusAlignment: Neutral GoodEquipment/Abilities: Personal Armored Warp Harness
- [*]Warps the space around it, condensing matter in a given direction to allow near-instant transportation along sight lines and through small barriers (at the cost of barrier integrity)[*]Can warp matter to increase the distance between particles, weakening unit cohesion[*]Greatly enhanced strength[*]Major plates constructed from nearly impenetrable alien alloy[*]Boosters allow for limited flight and powerful jumps[*]Carries a large handgun on her right hip[*]Has a natural understanding of technology, and the suit is equipped with numerous devices, both software and hardware, that can be used for the hacking and reconstruction of tech[/list]Weaknesses:
- [*]Alien alloy becomes brittle in extreme cold[*]Outside of the armor she is merely human[*]Warp core on the back of the armor is a structural weakness[/list]Appearance: Out of her armor, she is a strong, stocky woman of average height. She had brown skin and hazel eyes. Her hair is dyed blonde and cut in a bob.Her armor is constructed of several components. It has a dark olive green under layer of flexible mesh armor that not only protects her but increases her strength. Over this fit six armored plates, made of an alien alloy that is pearly metallic pink. Over her chest and upper back fits the largest piece. In the front it has an angular appearance, almost like a prow. On its back can be found the warp core; a hexagonal protrusion that is about 14 inches across and covered in horizontal armored slats. A faint red light comes from within the core when it is at rest, and it flashes brightly when its warp ability is activated. Her calves and feet are protected by large angular boots, made of the same material as her torso armor. On her hands she wears heavy gauntlets of the same material. The helmet has the strong jaw and black slit for eyes that is commonly associated with classical knight armor, though the overall shape is more aerodynamic and rigid. Directional thrusters can be found on her back under the warp core, on the soles of her boots, and on the front of her chest armor by her shoulders.Origin: Jordan was born in Bialya, but when she was small, she and her mother fled to the United States to find a better life. She performed admirably in school and became adept and familiarizing herself with unfamiliar technology. When Cadmus discovered an alien ship of unknown origin, she was contacted to aid in the salvage. She showed great ability dissecting the craft and was assigned as overseer to the projects involving the adaptation of the alien ship into new technologies, despite her young age. Her baby project was the PAWH, and she not only oversaw it but did almost all the work herself. She is intimately aware of its functions and controls and is currently the only person capable of safely using it.
Edited by Bundalings, Jun 05 2013 - 02:44 AM.
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Posted Jun 06 2013 - 05:12 AM
Alias: As of right now none.Name: Kella Tor-LanAge: 19Faction: None at the momentAlignment: Neutral GoodEquipment/Abilities: Though capable of feats of super strength, speed and durability beyond that of the human standard Kella is far weaker than most Kryptonians. She is able to fly and also able to produce massive beams of solar radiation from her eyes, though she has a harder time doing so when she isn't motivated. She has mostly Enhanced lungs. She also has superior hearing and eyesight.Weaknesses: Kella Is extremely childish. Often acting more off her first instinct than anything else. When it comes to knowledge in general, she is more than lacking, she is practically oblivious. Due to the after effects of the fatal disease she once had Kella's powers are weakened. The amount of time Kella spent within the stasis pod caused her to have underdeveloped lungs and she is therefore incapable of producing any of the more noteworthy effects of her lungs. The presence of a red sun in orbit will cause Kella to weaken even further than that of the normal Kryptonian. The fragments of her home planet Krypton i.e Kryptonite, have a series of adverse effects on her. Magic though not a exact weakness is something Kella's Kryptonian DNA isn't impervious to.Appearance: Tall with long blond hair and crystal blue eyes. A bright childlike white smile opposite her soft fair skin. The youth in her face is obvious, from the smoothness of her soft cheeks, to the brightness of her beautiful pink lipped smile. The concept of clothing means nothing to Kella yet and therefore she wears Practically nothing, excluding the suit she was wearing when she first awoke. Though Kella has not yet developed a sense of clothing, she does have a fondness for bright colors.Origin: Kella was born on Krypton. Kella childhood was an interesting one. At birth she was diagnosed with a fatal Kryptonian disease. Terrified by the prospect of losing his daughter so soon after she was born, her father decided to look for some kind of cure. Her father found something though not an exact cure but more a method to halt further deterioration. Once administered the cure prevented Kella from any further cell degeneration. A little while after the operation, news was received that Krypton's sun was going to explode. Determined not to let his daughter's life and all his work go to waste, Kella's father put her into a stasis pod, that was intended for him and launched her to the stars.Though the pod managed to get off the planet in time, it's stasis mechanism was damaged in the blast and it was knocked off it's predestined course. After this for an unknown amount of time Kella drifted through space, aging slowly, pulled this way and that by meteor showers and other such anomalies.The drift was interrupted when on it's way somewhere the Warworld pulled her into it's orbit. Her journey stopped when the Warworld reached it's destination. Through all of their time being pulled by the Warworld's orbit, she only trailed behind it. The only time they ever came in contact was when the Warworld stopped at Earth and they were flung towards the other planet.When the Warworld stopped, the stasis pod, and all the debris it had gathered around it over the years, were flung forward into the other planet like a meteor storm. When the stasis pod's shower came to Earth, it's appearance was noted as just another effect of the two worlds being in such close proximity to each other. So, much like the tsunamis, tornadoes and other natural disasters, the stasis pod's landing was disregarded as a natural effect. The amount of force the debris field of the stasis pod crashed with forced it to tunnel deep into the ground and over time merge with the ground itself.For years the stasis pod was left to itself and slowly the ground around it recovered more and more until eventually there was almost no sign that the pod had ever been there at all. Though several people passed by the ground-site, it wasn't until years later that the pod was discovered as the area around it was turned into a dig that searched for archaeological remains in altered terrain. The dig was funded by Luthor Industries so when the damaged pod was found, it was delivered to a Luthor lab for further study. The scientists were terrified when they found something within the damaged pod, something alive. Much to the scientists surprise when they tried to open it all the vitals of unconscious girl they found within were stable. Once the girl was awake it was obvious to the scientists that though she may look it, the girl was in no way human.Though it took some time to get the girl adjusted to the world outside the pod, aka the premises, they managed. Once she was adjusted it was more than obvious that unsupervised out in the world the girl would be a hazard. Once confirmation was received from on high and she was convinced to stay, it was a fairly simple task to train her until she was ready. For a little while the girl stayed with Luthor Industries. But during one test a scientist brought in a piece of recently obtained Kryptonite test to it's effects on her. When the Kryptonite was put in her presence, the girl unused to the pain and frailty induced by Kryptonite, assumed the scientists were trying to hurt her and panicked. The result being a rampage, in which several people were injured, that lasted long into the night. Though the rampage lasted a long time, the amount of time the girl slept was longer. While she slept a few scientist who considered Kella a danger, snuck her away from the facility in the night.Once away, the men left hoping that without aid, the girl would fade away. When the girl awoke she had no idea where she was. She just knew she was surrounded by what the scientists called sand. Though the girl struggled, eventually she made it to a nearby city. Never having seen anything like it, she only had one thought. Survive.
Edited by Dr. Vengeance, Jun 13 2013 - 09:13 PM.
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Life comes, and life goes, flowing like the tide.
Peace ebbs, and peace flows, often fleeting just like time.
Love can last, but only so, there isn't much before you die.
People pass, come to and fro. And eventually revenge too, doe lie.
For in the the end, it's only the vengent who lasts forever.
The Vengent Spectre.
Posted Jun 06 2013 - 07:57 AM
Hey, when the meeting in the Watchtower about the Matrix is finished is there going to be an immediate mission afterwards? Because if you had nothing in mind I've got an evil idea for Prof Thirty-One to implement
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Posted Jun 06 2013 - 02:46 PM
There are currently no planned missions for Leaguers. There is one planned for Team, Cadmus and Unjust, which is the Raid Cadmus Mission. Go ahead.
Kair'l is not approved. Reasons below:
- That is not proper Kryptonian name. A true name consists of a three letter (approximately) first name, and a last name of about the same size, separated by a hyphen.
- Why do you call her JOKERBRAND? I thought she doesn't have a codename.
- Scarabs aren't allowed, even if it is inert. It could be reactivated. How would her father get one, anyways?
- Kryptonians aren't allowed. They are way way too powerful. If you want a Martian, that would be allowed.
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I used to have a banner here.
But that RPG is dead.
What now?
Posted Jun 06 2013 - 03:21 PM
Alright, thank you for the name thing, cause I wasn't really sure how to name a Kryptonia woman.
The Jokerbrand...well that was a mistake. It was something I was using as short hand and forgot to take out.
Her father got lucky and found a scarab.
Can I at least make her a half- Kryptonian?
Edited by Dr. Vengeance, Jun 06 2013 - 03:21 PM.
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Life comes, and life goes, flowing like the tide.
Peace ebbs, and peace flows, often fleeting just like time.
Love can last, but only so, there isn't much before you die.
People pass, come to and fro. And eventually revenge too, doe lie.
For in the the end, it's only the vengent who lasts forever.
The Vengent Spectre.
Posted Jun 06 2013 - 03:25 PM
Before you go and edit the profile, me and Bundalings had a talk. If you could tone down her powers, so she wouldn't have all of them, or they would be weaker, she would be allowed. But the scarab is a definitive, absolute no.
Half-Kryptonian wouldn't be necessary. You can make her have weaker powers some other way.
[font="arial, helvetica, sans-serif;"]I[/font] Right, forgot about that. Before marriage, the first surname is the father's surname, and the second name is the maternal grandfather's surname.
Edited by Canis Lupus, Jun 06 2013 - 03:33 PM.
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I used to have a banner here.
But that RPG is dead.
What now?
Posted Jun 06 2013 - 03:29 PM
Just to point out, but female Kryptonian names seem to work differently from male ones. They seem to have a first name, then the hyphenated title as a surname. Kara Zor-El, Lara Lor-Van etc.
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Posted Jun 06 2013 - 08:55 PM
Edited by The Fourteenth Doctor, Jun 07 2013 - 04:28 PM.
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Posted Jun 07 2013 - 07:09 PM
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On this eve, the thirtieth anniversary of that first colony, many are left to wonder; is the world fast approaching a breaking point?
Posted Jun 07 2013 - 07:28 PM
Edited by The Fourteenth Doctor, Jun 07 2013 - 07:30 PM.
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Posted Jun 07 2013 - 08:01 PM
Second profile. Linked profile will immediately follow.
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On this eve, the thirtieth anniversary of that first colony, many are left to wonder; is the world fast approaching a breaking point?
Posted Jun 07 2013 - 08:02 PM
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Posted Jun 07 2013 - 08:03 PM
Edited by The Fourteenth Doctor, Jun 07 2013 - 08:14 PM.
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Posted Jun 07 2013 - 08:22 PM
@ Snark Knight: Looks good to me, but Skills fit under the Abilities field. Move that up and you're good to go.
butbutbutthe formatthe collapsed section;-;Oh, fine. I suppose I can endure. It just doesn't feel right.
Edited by The Snark Knight, Jun 07 2013 - 08:25 PM.
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On this eve, the thirtieth anniversary of that first colony, many are left to wonder; is the world fast approaching a breaking point?
Posted Jun 07 2013 - 08:23 PM
The Committee is going to busy. So many vile filthy xenos.
Edited by Basilisk, Jun 07 2013 - 08:23 PM.
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I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides.
Posted Jun 07 2013 - 08:26 PM
Is physical skill not an ability?.... butbutbutthe formatthe collapsed section;-;Oh, fine. I suppose I can endure. It just doesn't feel right.
@ Snark Knight: Looks good to me, but Skills fit under the Abilities field. Move that up and you're good to go.
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Posted Jun 07 2013 - 08:33 PM
It is, no doubt about it. It's just my personal opinion that if we're going to lump powers under the Equipment/Abilities heading, then it makes things somewhat cluttered to put physical skills in there too.It's more a matter of, for me, liking to have information in clearly defined headings. It's not actually a big deal.
Edited by The Snark Knight, Jun 07 2013 - 08:34 PM.
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On this eve, the thirtieth anniversary of that first colony, many are left to wonder; is the world fast approaching a breaking point?
Posted Jun 07 2013 - 08:52 PM
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Posted Jun 07 2013 - 10:05 PM
Ah. This is why my xenocidial fury torwards xenos is justified. They come to our planet and then snark about us.
Clearly, this means I have to wipe them all out. Every species. No exceptions.
This logic is sound.
Edited by Basilisk, Jun 07 2013 - 10:08 PM.
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I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides.
Posted Jun 07 2013 - 10:29 PM
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Posted Jun 07 2013 - 10:32 PM
But it's humans doing the snarking, so clearly they are only fighting back against the vile and hateful xenos.
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I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides.
Posted Jun 07 2013 - 11:57 PM
[color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]Alias:Sound Master[/color]
[color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]Name: Michael Arnston[/color]
[color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]Age: 40[/color]
[color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]Faction: The Light[/color]
[color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]Alignment: Chaotic Evil[/color]
Equipment/Abilities: Can harness the ability of sound to neutralize his foes. Can shoot out sonic blasts and use harmonic frequencies to unleash a power he calls, 'Ultrasonic,' which is basically a large blast of sound around him which can cause damage to ears and body. Possibly some slight body damage. He has a weapon which looks like a modified tuning fork, in which he can use for CQC or to harness his powers. Also has a pair of small ear muffs
[color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]Weaknesses: Due to his sonic powers, he also has sensitive hearing, meaning he can hear a dog whistle blow. Give him a high pitched sound to him will make him lose control of his powers and mind. he also broke his back when he fell down a hill and landed on a rock.[/color]
[color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]Appearance: Tall slender-built man with a scar running down his left eye. He was blonde hair and blue eyes which makes him Caucasian. He typically wears a leather jacket with a ivory shirt underneath, and denim blue jeans with biker boots. His 'secrete form' looks like a metal suit colored gun metal grey that turns sliver when it hits the light. he wears a dirt bike helmet which he specially built in a noise canceling headphone in it. He has purple colored goggles which seem to not make his eyes show if you look at him face to face.[/color]
[color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]Origin: Born in the era where music was the coolest thing next to neon colored clothes, Michael was a prodigal son of a famous musician. Which no doubt, he had a very good taste in music. Though when he was an adolescent in music class, someone stuck a string at a high pitch which caused Michael to have sever headaches, and ultimately knocking him out. Later on when he dropped out of high school and now 20, he began drug-dealing and hostage takeovers that ended up bad in the end for the other guys since he always killed the hostages once they gave him the money, by putting his hands on their ears and unleashing a high pitched sound which killed them. Later on The Light took notice of him when he was in late 30's and recruited him. As a sound master/DJ Ultimatum and killer psycho[/color][color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;] who seems to be talking about logic and using high and low based sounds to kill people.[/color]
Edited by Flaredrick: Forgotten One, Jun 08 2013 - 09:18 PM.
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Posted Jun 08 2013 - 01:57 AM
- [*]Chlorokinesis[*]Can grow plants out of his body, or generate seeds that mature in seconds[*]Strength and power increases when near good earth and natural plant life[*]Black ironwood staff whose dimensions can be altered by chlorokinesis[/list]Weaknesses:
- [*]Fire[*]Ice[*]Power weakens the further he is from nature[/list]Appearance: Pure white skin with green veins and strikingly vibrant brown eyes. He is fair featured, and his white hair is a short and tangled mess, filled with leaves and twigs. Of average height, narrow shouldered and moderately muscular, he probably wouldn't stand out too much if it weren't for his color. His only apparel is some brown shorts made of the material typical to superhero outfits. His ironwood staff hangs off a clip on them in its condensed form, being only a foot long.Origin: Another runaway stolen by the Reach, his torment was being bombarded with spores that caused him great agony. In the midst of his pain he heard a Voice, giving him the chance to be free, at the cost of his life. He told the voice he would sacrifice himself if it would save him from the pain, and the pain instantly ceased, though the spores still filled his containment tube. After he was rescued, the Voice haunted him. He hasn't heard from it again, but the promise of sacrifice looms over him. When he was twelve, six years after the incident, he began to feel a change. Then he started to see a change. His skin was becoming whiter and his eyes changed from green to brown. Afraid that the Voice had come to collect him, he ran away from his home in Metropolis once more, not wanting his parents to see what he was becoming. Not long after, his appearance had fully shifted into the Ironwood of today. He encountered a Justice League patrol fighting some standard crooks and aided them. One of the Leaguers, Beast Boy, asked him to whom he belonged, and he answered "no one." As he showed promise, they took him to the Watchtower and he received training, soon becoming a member of the Team. He still fears the Voice, and is hesitant to make real friends lest he be taken by it.
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Posted Jun 08 2013 - 04:53 PM
[color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]Alias: Frostbite[/color][color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]Name: William Strausburg[/color][color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]Age: 32[/color][color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]Faction: The [/color]Committee[color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]Alignment: True Neutral[/color][color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]Equipment/Abilities: Can control ice and create objects from ice. He can only do this if the temperature in the area where he is in is not too hot for him to do so. Carries two short swords that use uses well in close combat, which he is good at. He also carries a special made gun that can fire ice bullets. Only he can make such bullets. Carries six on his belt, three on each side. The gun appears to be a cross between an assault rifle and a sniper rifle.[/color][color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]Weaknesses: Fire and areas that are not in room temperature or lower.[/color][color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]Appearance: 6,1 slight muscular man with a scar running down his left eye. His skin is pale as snow, and hair is dyed a light blue. He puts on some type of gel that makes it spike. His alternative form is a sleek nanowire suit that helps him keep his body cool up to a outside temperature of 100*F. It's painted white and he wears sport/safety glasses tinted a light blue.[/color][color=rgb(40,40,40);font-family:helvetica, arial, sans-serif;]Origin: William was born to a rich family that lives in New England. He was born with a blood disorder which makes his skin pale and his body temperature lose heat quick. When he was seven, he was given a specially made jacket made to keep his body temperature in check. When he was 13, a bully assaulted him. The situation was that he was calling Bill racial slurs since he was pale as snow. So when he told him to back off, he lunged at him, but William let out him hand and froze his head in ice. He left the scene of the crime and went back home. They deemed the incident that he was crazy. When William was 20, he remade his jacket into a suit that he can use to fight crime or defeat his enemies. This is were he became the meta-human known as Frostbite. Years after the Reach was defeated, he teamed up with The Committee to fight alien forces and any other threats to humanity. He currently supplies The Committee with money and supplies for research.[/color]
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Posted Jun 08 2013 - 05:05 PM
Powers are fine, but Basilisk is going to have to see if the guy makes sense in his organization.
About Sound Master: I revoke his approval. A forty year old will not be allowed entry into the Unjust League. Change that to Light and you're fine.
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I used to have a banner here.
But that RPG is dead.
What now?
Posted Jun 08 2013 - 05:12 PM
Well...Hm. Where does he get the money? Just curious.
The Committee is a big organization and considering two CEO's are sitting on the ruling council...well, they won't be wanting for money.
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I believe you find life such a problem because you think there are the good people and the bad people. You are wrong, of course. There are, always and only, the bad people, but some of them are on opposite sides.
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i would love to play
Sounds good to me. I'll be back in town on Sept 9th.
Harry here. I will be available Sept. 13-early on the 16th. Siesta Courts would be fine. Anyone who would like to play - intermediate level, please call me at 651-492-1617, my cell. Doubles would be good too if we have four.
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Video Credits: Saturday Night Live/Nerdist
Luke should be standing behind the diner and not say a word…..;)
Source: http://bit.ly/1UQ3fES
Video Credits: Saturday Night Live/Nerdist
Luke should be standing behind the diner and not say a word…..;)
Source: http://bit.ly/1UQ3fES
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'Like Crazy'
Third-time filmmaker Drake Doremus, who has had all his films play at either Sundance or Slamdance, went for a change of pace from his straight comedies of "Spooner" and "Douchebag" with this touching romantic tale of two young lovers dealing with a continent spanning relationship. The film, starring Anton Yelchin and Felicity Jones, had the biggest budget of any of Doremus' films to date, but it failed to reach even $4 at the box office. Buyer: Paramount/Indian Paintbrush Estimated sale price (not including marketing): $4-5 million Theatrical box office: $3.4 million
Sundance Film Festival
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Im new here, Could soomeone be as so kind to tell me the steps I need to take to add a line to my host file, When I do a Netstat I see the Akamaitechnologies hitting my ports Than You
open file
insert line
close file
please give us some more info to work with
ASCII stupid question, get a stupid ANSI.
When in Russia, pet a PETSCII.
Get your ass over to SLAYRadio the best station for C64 Remixes !
I have the line I need to add. I don't know how to open or get to the Host File . SSS( sorry so stupid) Thanks for the quick reply
Im using XP
Search for 'Hosts'
Right click on 'Hosts' (no extension, not HOSTS.SAM) open with notepad
Insert line
Change properties to read only.
Sheep Rustlin\' Taz Chairman
First you have to find it.
Windows 95/98/Me c:\windows\hosts
Windows NT/2000/XP Pro c:\winnt\system32\drivers\etc\hosts
Windows XP Home c:\windows\system32\drivers\etc\hosts
(you may need administrator access for Windows NT/2000/XP)
Usually, you will only find hosts.sam, which is a sample file.
The hosts file is not enabled by default. Open hosts.sam, or make a copy
of it. Add the line you want, and then save as hosts with no
file extension. Notepad is brain-dead, and will try to save it
as hosts.txt. If it does, just right click the file and rename it.
I came in to the world with nothing. I still have most of it.
Might want to check this site for a couple of HOST file managers
PC Registered user # 2,336,789,457...
"When the water reaches the upper level, follow the rats."
Claude Swanson
Originally posted here by slip1by
Im new here, Could soomeone be as so kind to tell me the steps I need to take to add a line to my host file, When I do a Netstat I see the Akamaitechnologies hitting my ports Than You
What does akamaitechnologies hitting ports have to do with your host file? Maybe you should tell us what exactly you're trying to accomplish as I have a feeling it doesn't really have much to do with a host file.
Akamai IIRC, is just a bandwith front to Microsoft?
Wouldn't that be normal?
Akamai is the leading global service for distributing online content and business processes. More than 1,200 organizations have formed trusted relationships with Akamai, improving revenue and reducing costs by maximizing their online business performance. Leveraging the Akamai EdgePlatform, these organizations gain business advantage today, while building a foundation for the emerging Web solutions of tomorrow. Akamai is "The Trusted Choice for Online Business.
And this list shows the sites and companies using Akamai ... now I don't know if it is the same company for sure ...but then again .
Also discussed on this forum
here a while back.
Back when I was a boy, we carved our own IC's out of wood.
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Tampa wins first game without Boucher
Tampa, FL – New Tampa Bay head coach Jon Cooper wasn't present on the bench, but he is surely pleased with the Lightning's defensive effort in a 2-1 win over the Buffalo Sabres.
Steven Stamkos and Martin St Louis each set up one another's goals, helping Tampa Bay snap a three-game losing streak. Mathieu Garon needed to make only 13 saves to pick up his fourth win of the season and first against a team other than Carolina.
"We worked extremely hard, made plays and executed," Stamkos said. "It was a great win for us. It's always nice to get back in the win column."
The Lightning fired Guy Boucher Sunday morning and named Cooper, the head coach for Tampa Bay's AHL affiliate in Syracuse, his replacement Monday evening.
Cooper, however, will not make his NHL coaching debut until Friday, when the Lightning host New Jersey. Assistants Dan Lacroix and Steve Thomas shared the coaching responsibilities Tuesday night.
Ryan Miller stopped 21 shots for Buffalo, which had a three-game winning streak come to an end.
"There wasn't a lot of urgency in anything tonight," Buffalo coach Ron Rolston admitted. "(We'll) just get ready for the next game. We got to win the next one."
Jordan Leopold spoiled Garon's shutout bid with 3:08 remaining in the third period. The Sabres defenseman let go a slap shot from the high slot that sailed past the goalie's left pad.
Stamkos staked Tampa Bay to a 1-0 lead at the 16:01 mark of the first period with his NHL-leading 23rd goal of the season on a one-timer from the slot.
It was St. Louis who set up Stamkos and the veteran forward beat Miller in the middle frame to make it 2-0. With the Lightning on a 5-on-3 power play, Teddy Purcell fed St. Louis for a one-timer from the right circle at 8:15. Stamkos was credited with the secondary helper.
Game Notes
Buffalo is the only other NHL team to change coaches this season ... Sabres defenseman Andrej Sekera missed his fifth straight game with an upper-body injury.


text:
TROY, N.Y. (AP) At 6-foot-5 and 250 pounds, RPI's Mike Hermann isn't your typical Division III quarterback, not by any stretch.
Sure, he stands out, and his 4.64-second speed in the 40-yard dash has enticed nearly every NFL team to come more than once to take a closer look.
``It's obviously overwhelming, a small D-III school,'' Hermann said. ``I'd always hoped for the opportunity, but it just happened so fast. They showed up one day and the next thing you know I was running my 40-yard dash for them.''
Running. Seems like the big guy has never stopped.
Born in Australia nearly 23 years ago to parents who never married, his dad, Roy, left with him right away and headed back home to the United States.
A year later they got a phone call. Long distance from Down Under with this message: Mike's mom, 29-year-old Diane Brooking of New Zealand, who never wanted to move, had been killed in a car accident.
That's it. Hermann and his dad still don't know what happened, probably never will.
``It was a rough childhood,'' Hermann said. ``There were women always coming in and out of the house. I never really had a mother-type figure until eighth grade.''
And he never knew where his dad, a self-employed car restorer, was going to move next: Georgia, South Carolina, Florida, Alabama, Pennsylvania, New York.
``He kept moving for no reason,'' Mike said. ``It was very difficult. I'd get comfortable in a place after a while, and we'd pack up and leave out of the blue. I met a lot of people, I've experienced a lot of different things.''
``The poor kid got dragged around,'' said Hermann's aunt, Estelle Nadel. ``He never knew where he was going to be.''
Thanks in large part to his dad, a mountain of a man who once played semi-pro football in Australia, sports became an outlet for young Mike. He excelled as a catcher in baseball, but while playing junior varsity in Hilton Head, S.C., the football coaches spotted him.
``I had a good arm,'' Hermann said. ``They asked me if I wanted to play quarterback. I thought I'd give it a shot. At the very beginning I played for the fun of it. I was more of a baseball player, but I grew out of baseball. It was too slow for me. A lot of sitting around and bad on the knees.''
Roy Hermann pushed his son to greater heights.
``I learned that in order to be successful at this you actually have to want to hit people,'' Mike recalled, not knowing he'd soon feel the urge to do just that to his dad, too.
By the time he turned 17, the arguments with his father, who had contracted a debilitating form of dementia, became too frequent and too heated, so Mike divorced him.
``My dad's illness has unfortunately messed up his brain,'' Mike said. ``We were on the verge of killing each other. It was in my best benefit to get out of the house.''
Legally adopted by aunt Estelle and her husband, Steve, Hermann ended up in prep school at Avon Old Farms in Connecticut and became a captain. Despite earning player of the year and All-New England honors, dreams of playing college ball seemed remote at best.
``No one was really taking me serious,'' Hermann said. ``No one wanted me to play quarterback.''
RPI did, and its new stadium and facilities and a substantial financial package he ``desperately needed'' sold him. He's made the most of the opportunity at a school with an undergraduate enrollment of 5,400.
In his first three seasons, Hermann passed for 4,821 yards and 34 touchdowns, and ran for 1,425 yards and 22 TDs. In eight games this year for RPI (5-3), Hermann has rushed for 469 yards and six TDs with a long of 88 yards and has completed 60 percent of his passes for 2,080 yards and 21 TDs with eight interceptions. That's 2,549 yards of total offense, or 78 percent of RPI's total of 3,262 as a team.
A stellar game Saturday in the season finale at home against upstate New York rival Union will push his career totals for total offense close to 9,000 yards.
``It's hard to characterize or put into words,'' RPI coach Bob Bodor said. ``His football ability and his productivity speak to his character and to his commitment. To be that committed is more than admirable. He's pretty special. He was offensive player of the year last year as a junior and the coaches elected him. To be elected that and not be in the running for the championship, I think tells you what the other coaches felt about Mike.''
His teammates voted Mike a game captain every week last year as a junior when the team didn't have a permanent one and feel an even stronger bond.
``You see everything he's been through and kind of appreciate the person he's become,'' said senior Matt Lauro, who met Hermann at Avon and roomed with him at RPI as a freshman. ``For someone like Mike, it's easy to come and be down on themselves and not succeed. But everybody that he comes in contact with is automatically influenced in a positive manner.''
If Hermann has a regret, it's most likely what's happened to his 53-year-old dad, who's confined to a wheelchair. They still speak to each other on a daily basis, but not for long.
``He's a typical proud parent,'' Mike said. ``He wants to be there for every moment. Unfortunately, he can't be. My dad and I did do a lot together. He's raised me since I was a child without a mother. That's why I'm grateful for what he's done. It was his illness that pushed us apart.
``What happened with my father, it's made me a stronger person. I'd love to do everything that I do from this point on in memory and dedication to my father. He's pushed me in this direction.''
A direction that might just land him in the NFL.
``It's all about overcoming adversity,'' Bodor said. ``It's a cliche, but it's a cliche for a reason. At every competitive event, there's going to be adversity, and when you have a kid that's really kind of developed a blueprint of how to overcome adversity you embrace that as a coach. It's a big part of his success.
``He's a tough kid. He's got all the measurables. He just needs to be given a chance. My big hope is that people don't look at Division III and hold that against him. Once he gets that chance, I have no doubt he's going to be successful.''
Whatever happens, Hermann will leave RPI with a degree in business and management and a trail of amazing accomplishment in his wake.
``The thing that I've taken away most from my experience is I don't regret anything that I've been through,'' he said. ``I don't regret anyone that's been part of my life. I've been through a lot of turmoil, a lot of adversity, a lot of ups and downs. But I've found a way to persevere.
``People use what I've been through as an excuse to take a different path, a different road. People have always told me, `I'm so proud of you. I can't believe you've come this far considering what you've been through.' I just tell them it's been easy to be where I am now because of what I've been through. I don't ask for sympathy. Everything that I do is for a purpose. I'd like to look back one day, hold my head high, and be proud of what I've accomplished.''


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By Zadina
Dave Kosak is here in the latest Hearthside Chat video to talk about the lore of Rastakhan's Rumble. He also revealed two Priest cards: the Loa of Death, Bwonsamdi, and his Spirit!
If you haven't played Battle for Azeroth, the latest WoW expansion, then this video is going to be helpful in understanding the backstory of Rastakhan's Rumble:
The two Priest cards revealed in the video synergise very well with each other:
As Peter Whalen and Liv Breeden mentioned in their r/Hearthstone interview, Spirits are meant to be build-around cards and this is pretty apparent with Spirit of the Dead. Apart from the obvious synergy with Bwonsamdi, the Priest Spirit can work wonders in a Clone Priest deck along with Zerek's Cloning Gallery. Spirit of the Dead can also find a spot in other archetypes like Resurrect, Big and Deathrattle Priest. The card itself is quite slow and requires some setting-up, but it looks very versatile.
Bwonsamdi, the Loa of Death, can be used simiply to draw Spirit of the Dead, then you can kill him while the Spirit is up and shuffle him back to your deck. It's easy to see the Spirit work without Bwonsamdi, but the opposite - Bwonsamdi working without his Spirit - looks like a slim possibility. Given that all Class cards in this expansion are designed to work as a "team", we might see a card (apart from the Spirit) that can make Bwonsamdi more viable. Otherwise, the Hunter Quest never really caught on, so why would it work in a traditionally anti-aggro class like Priest?
By Zadina
We have a new Tavern Brawl this week and the rules are simple: both players get to have two turns, instead of one.
This starts from the very beginning of the game, therefore giving a big advantage to Player 1. Don't be surprised if your opponent concedes when he/she finds out that he/she has to go second (or if you have to do it)!
Doomsayer is a must-have on this Tavern Brawl, since it clears the board immediately. Flappy Bird is also a useful card and Aggro decks are generally favoured. OTK decks also can work great since you have two turns to set up your... one-turn kill. You can also experiment with Open the Waygate and Temporus; both cards work and they give you a third turn!
By Zadina
The reveal season will span between November 19 - 28.
As usual, the card reveals will begin with a live stream on November 19 at 10:00 a.m. PST hosted by Peter Whalen and Regiskillbin.
Then, we'll have two weeks of community card reveals:
Week of November 19 11/19 12PM 11/19 11PM 11/20 2AM 11/20 4AM 11/20 5AM 11/20 7AM 11/20 8AM 11/20 9AM 11/20 11AM 11/20 8PM 11/21 2AM 11/21 4AM 11/21 7AM 11/21 11AM 11/21 1PM 11/21 6PM 11/21 11PM 11/22 1AM 11/22 4AM 11/22 7AM 11/22 10AM 11/22 11PM 11/23 4AM 11/23 6AM 11/23 7AM 11/23 11AM 11/23 2PM 11/23 10PM 11/23 11PM 11/24 1AM 11/24 7AM 11/24 11AM 11/24 1PM 11/24 11PM 11/25 4AM 11/25 7AM 11/25 11AM 11/25 7PM 11/25 11PM Week of November 26 11/26 2AM 11/26 4AM 11/26 7AM 11/26 8AM 11/26 11AM 11/26 9PM 11/26 11PM 11/27 1AM 11/27 4AM 11/27 7AM 11/27 11AM 11/27 6PM 11/27 11PM Lastly, there will be a final live stream on the official Hearthstone Twitch channel on November 28 at 10:00 a.m. PST. The hosts this time will be Dean Ayala and Brian Kibler.
Rastakhan's Rumble will release a few days afterwards, on December 4.
By Zadina
The Hearthstone heroes are trying to enjoy Rastakhan's Rumble but a fellow spectator named Belligerent Gnome is annoying Rexxar!
Wronchi have released the second part of their Rastakan's Rumble series of animations. You remember that in the first part the nine heroes were trying to get into the Gurubashi Arena. Now, we see that Rexxar, Jaina and Anduin are enjoying the games but there's a little fellow that's too loud for Rexxar's taste.
And here he is:
No wonder Rexxar is angry since this is definitely a Silverback Patriarch power creep! Although one would expect that Gul'dan would be equally angry, since this is a Vulgar Homunculus with a condition for every class!
To start the serious discussion on this card, this looks like an anti-aggro tool that can also probably find its place in aggro decks as well. It's hard to see the Battlecry trigger on turn 2 exactly, making this a bit of a slower card. Dragon Priest used to have a similar card in Wyrmrest Agent, which was easier to trigger. Even decks could be a good place for Belligerent Gnome - Even Shaman, in particular, since I don't see Warlocks dropping their beloved Homunculus.
It's definitely a versatile card with a lot of potential and it seems balanced - for now.
By Zadina
Two new cards from Rastakhan's Rumble were revealed in an official blog post detailing the story of the upcoming expansion.
The first card revealed is a neutral Pirate:
It's important to clarify that the Overkill effect triggers only on your turn (ie. when you attack and not when you are attacked) and this minion will draw you cards even if it dies as long as you Overkill something. Other than that, it feels slow for an aggro Pirate deck and its low Health means it can be killed easily. Perhaps it could make for a decent Arena card.
The awesomely named second card of the day is Heavy Metal!
Here is a spell with the Geosculptor Yip effect, at a reduced cost and minus the body. Interestingly enough, this card would have been better if it costed 5 or 7 mana since it would fit in Odd Warrior, a deck that heavily utilises armoring up. Even Warrior might become a thing in the future, but still with Yip never really having caught on, it's really hard to see this card fit into any Warrior deck.
The blog post itself is interesting, since it gives an introduction to the lore of Rastakhan's Rumble. We see Rikkar - the aspiring Troll champion, who is also the protagonist of the Rumble Run - entering the Gurubashi Arena and trying to pick which team he is going to side with. The Tigers - the Paladin team - are described as the returning champions of Rastakhan's Rumble. We are eager to see what's next for this expansion!


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Mokbel's extradition an 'abuse of process' court told
Convicted drugs boss Tony Mokbel has returned to court in Melbourne in a bid to try to overturn his conviction for drug trafficking and his 30-year jail sentence.
Mokbel also wants a permanent stay on any retrial.
Last year, he pleaded guilty to being the mastermind behind a large-scale drug syndicate between 2005 and 2007 and to trafficking more than 45 kilograms of ecstasy and $4 million worth of speed.
His lawyers are citing an abuse of process over his extradition from Greece.
They argue there was a miscarriage of justice before he agreed to a plea deal and admitted to three counts.
Mokbel's lawyer argued the Australian Government ignored its obligations under international law and the jurisdiction of European Court of Human Rights.
Mokbel had applied to the European Court to avoid extradition to Australian to face trial.
Debbie Mortimer, SC, argued a request for interim measures to prevent her client's extradition was before the European Court of Human Rights when he was returned to Australia.
She said the Australian Government was complicit in the Greek government's decision to allow his extradition.
Justice Mark Weinberg questioned if his removal was proven to be a violation of international law, should the Government should be denied the fruits of its endeavours.
"Even if that fruit is of a poisonous tree?" he asked.
A previous attempt to stay proceedings on the basis his extradition was illegal failed as did an attempt to reverse his guilty plea.
"We know your client has admitted to every element of these offences," Justice Chris Maxwell said.
The president of the Court of Appeal said due to the expense of the appeal, he wants the hearing completed today.
Topics: courts-and-trials, prisons-and-punishment, drug-offences, melbourne-3000
First posted


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Your most hated Christmas song.
Easily for me that wretched Pretenders one where she whines like a Siamese cat having a thrombo "It must.. be .. CHriisstmass.. TIIIME". Its probably my least favourite song ever come to think of it.
And yours?
- chris_81, automatik, rikx, BarryShitpeas, petesfingers, moker, Icarus-Smicarus, and Damian this'd this
are you talking about Wonderful Christmas Time?
fuck what a dreadful song. it takes a lot to stand out from a group of songs that are already the equivalent of walking armpit deep in diarrheachris_81, oh_gerardus_MERCATOR, petesfingers, roastthemonaspit, Stuzza, Annoying_person, AfraidOfOwls, and GoatmeatMF this'd this
It is worst song
Played on ugliest guitar. (Reference: http://achewood.com/index.php?date=07172002)
- JohnM, codpieceface, Lo-Pan, gonad, jopzorz, furio, alcxxk, meths, Clair_de_Lune, Stacy_B, Puds, and SpartacusHughes this'd this
was that the b-side or something
doesn't sound very festiveThirstyDog, Icarus-Smicarus, and AfraidOfOwls this'd this
- alcxxk this'd this
- alcxxk this'd this
Not slagging McCartney off
Just can't stand that song. Doesn't mean he wasn't responsible for much of the best pop music ever written...
- colon_closed_bracket this'd this
Thank christ, thised at last
I thought nobody was with me here
Not Mariah?
That's the best one
- JohnM this'd this
Xmas sons?
Are you talking about Jesus?
yeah he was a good lad
annie lennox too
I work in a certain sports retail chain
I have the pleasure of listening to stuff like this aaaallllll day long.
- GoatmeatMF this'd this
poor you
- Antelope this'd this
Status Quo - Christmas Time
mainly because it's being used in a xmas supermarket promotion here
the Quo come in at about the 30 second mark. Rick Parfitt, sage advice, "Saving money at xmas, is never annoying!"
- cliquester, dis-charge, drop_b, guyofthelondonzoo, Puds, and Yesiamaduck this'd this
the one about the kid buying shoes for his dead mother
or the bing & bowie one
Chris de Burgh
A Spaceman Came Travelling
A turgid, overwrought Scorpions-esque rock ballad that sucks all the fun & magic out of christmas.
Most of them are actually mostly not bad songs, really
but weren't written to be played as some sort of nostalgia drug. The overexposure to them has eroded the connotations with Christmas. So most sound like someone wanking to a family photo of you on a big screen at your wedding - totally not cool.
That was actually the centrepiece of my wedding
and it WAS cool.
Do They Know It's Christmas? (all versions)
don't even try and guilt me into liking itdis-charge this'd this
Genuinely love the original
All the other versions can get to fuck obviously.
that's my bored on my bike commuting song
I like to change the lyrics:
There won't be snow in Alice Springs this Christmas time
Where nothing ever grows
No rain nor rivers flow
Do they know it's Christmas time in June?
I mean, it's lyrics whilst being well-meaning
are cringeworthy in the extreme - banal simplifications of geography that even a 5 year old would dispute for startersandyvine this'd this
Saviour's Day...
The song is bad enough but it's the video that always gets me. Are we supposed to believe that out of the hundreds of people standing on a cliff-edge with Cliff Richard, not one person thought to push him off?geordiedave1981, furio, and lyserge this'd this
If it's not this it's fucking Mistletoe & Wine
but I'm pretty sure it's this
No, it is fucking Mistletoe and Wine
or possibly Macca...
The Little Boy that Nat King Cole
Just so depressing, I mean what a chorus!
"In the street he envies all those lucky boys,
Then wanders home to last year's broken toys.
I'm so sorry for that laddie,
He hasn't got a daddy,
The little boy that Santa Claus forgot"
Simply having a wonderful Christmas time
Simply having a wonderful Christmas time
Simply having a wonderful Christmas time
Simply having a wonderful Christmas time
Simply having a wonderful Christmas time
Simply having a wonderful Christmas time
Simply having a wonderful Christmas time
Simply having a wonderful Christmas time
Simply having a wonderful Christmas timemoker, chris_81, sunstroke_house, dcnuman, Yesiamaduck, and AfraidOfOwls this'd this
THIS x A MILLION TRILLION
Fucking McCartney
really sorry but i hate hate HATE it
I like Roy Wood. I quite like glam rock. I even quite like children's choirs singing on things. But this is my most hated Christmas song.
I hate
The Beach boys one - Little Saint Nick
I'm not having that
The Beach Boys' Christmas Album is a holiday staple
Always Wham! Best one is the Waitresses by a country mile.
Last Christmas?
GET OUT.colon_closed_bracket this'd this
Bum bum bubabum, bum bum bubabum, bum bum bubabum, bum bum bum
Bum bum bubabum, bum bum bubabum, bababa ba baba!
Wish I was at home for christmasroastthemonaspit and meths this'd this
- JohnM, moker, jeff_panda, Lo-Pan, champo, andyvine, colon_closed_bracket, littlebirds, licky_kicky, and AfraidOfOwls this'd this
- crashingthrough this'd this
Shouldn't it be
Buddle duddle um bum
Buddle duddle um
Budda bum berrrr udda dum
Buddle duddle bum?
- partyheart, Icarus-Smicarus, andyvine, and sizeofanocean this'd this
Makes me want to fucking destroy things
Infuriating song
- the_goat this'd this
- meths this'd this
Right answer...
god, I absolutely detest this song.
this thread has made me well excited fro chrimbo
cheers virgins
- colon_closed_bracket and Puds this'd this
she should
Horrible horrible song
Hateful delivery
It's probably the best christmas song ever
at least the best popular oneGoatmeatMF this'd this
what's the one about a kid buying shoes
for his dead mum?? thankfully i've no knowledge of this.
Little Drummer Boy
is fucking ghastly too
Man, I forgot about this
Used to come on in the shop I used to work at over Christmas. Used to drive everyone mental.
I sang...
the chorus of "Mr. Hankey, the Christmas Poo" when I went home last year. Family looked at me like I just shat on Christmas or something.
People who are defending McCarthy
you're now banned from the music board, ta
- Yesiamaduck this'd this
Best one:
"It's Cliched To Be Cynical At Christmas" by Half Man Half Biscuit.Loui_Tacceh and Icarus-Smicarus this'd this
lets refrain from picking 'inide-favourites' here
the staples of Christmas do not include Half Man Half Biscuit
Shakin(g) Stevens
Just....fuck off!
That Waitresses one, oh it makes me want to do bad things. Best one is Wham!
I get you about The Waitresses
Annoys me how that one and Fairytale Of New York are constantly trumpeted by unimaginitive types as the greatest Christmas songs ever.
waitresses IS the best though
astonishingly *wasn't even a Top 40 hit* in the UK.


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