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Although the terminology is more recent, the "sandbox" vs. "themepark" divide (such as it is) has been around for a very long time. Even within the confines of D&D there were people taking what was recognizably one approach or the other clear back to the early days. On the one hand you had D&D's canned adventure modules, each of which provided a gaming table with a detailed location, usually with some semblance of a storyline to hang the place on. The locations and usually the story were pretty linear, as dungeons could be progressed through in a finite number of ways — sometimes only one. Even then, though, there were products like 1981's Dwellers of the Forbidden City, wherein the location described was a huge ruined settlement that you could approach in a number of different ways and potentially in whatever order you liked.
But you also had such things as Judges' Guild's City State of the Invincible Overlord and its companion Wilderlands of High Fantasy, along with Columbia Games' Hârn, that gave you some huge expanse, whether it was single large city or a vast wilderness or a whole island with some measure of both, that came without the presupposition that this thing here was what you were supposed to be doing there. You got a world, and what you did with it was up to you.
Certainly products such as Dwellers of the Forbidden City and Hârn fit somewhere on the "sandbox" continuum. But even in such cases the playing field was presented for you. The ultimate sandbox came with GDW's Traveller, released in 1977 in the wake of and openly influenced by Star Wars, which gave you the tools not just to explore a whole game universe, but to create one from scratch. Building worlds down to the level of the alien critters you'd find on them was right in one of those little black books — and rules for designing your own starships were in another. These were simple systems that you could get whole subsectors of space or fleets of starships out of with just a pencil and paper and an hour or two. Eventually, supplements and new editions, in particular MegaTraveller (GDW 1987) and its third-party supplement the World Builder's Handbook (Digest Group Publications 1989,) expanded these procedures substantially, to the point where with the same rules you could design a starship or a grav tank or an atmospheric fighter, and the rules for designing your own space were enlarged similarly, covering not just important worlds ("Mainworlds" in Traveller parlance) down to terrain, critters and planetary customs, but the solar systems they were in as well, along with all the other worlds found therein.
This all got to be a bit much to manage if you were creating it all by hand, but on the other hand, a single subsector (of 8×10 parsecs) could easily accommodate years of adventuring, and there were computerized aids to do the generation for you even very early on. The official Traveller setting consisted of a couple of sectors that were at least partly hand-designed and dozens more that were generated entirely procedurally.
In the game's first edition (known today as "Classic Traveller") you didn't generate much beyond the UWP or Universal World Profile, a compact 8-character code (in hexadecimal!) that told you the planet's size, atmosphere, population, government type and such, and the individual referee would figure out what those ratings actually meant. How does that tainted atmosphere, low-tech world manage a population in the billions? Maybe it's recovering from a catastrophic nuclear war, with the huge population crammed into vast underground shelters, maintained by technology the locals no longer understand. The ultra-tech world with no atmosphere, a population in the dozens and a Law rating that's through the roof? A secret Imperial bioweapons research facility. Filling in these kinds of details became part of the fun of setting up a Traveller universe, and while eventually a lot of extra detail was available via the procedures, there was still plenty of room to interpret things creatively.
As far as actual gameplay was concerned, there were a number of avenues open to players with support for them written into the rules. One common campaign style was the tramp trader game, wherein players had their own ship, probably mortgaged to the hilt, and they would travel from system to system taking whatever jobs, passengers and cargo they could to scrape enough credits together to make the payments and still be able to afford berthing fees, fuel and dinner. A simple system was provided for this, letting the group buy stuff at one world and hope that they'd be able to sell it for more in the next. Back in the Classic Traveller era the trade system was a bit problematic if you played it straight up without additional complications — it was very easy to game it and get stupidly rich — but if you mixed in Firefly-esque tribulations at every port, it worked very well and was an incredibly strong foundation for a campaign. Indeed, many feel that Joss Whedon must have played Traveller at some point, so closely does Firefly mesh with this kind of Traveller campaign.
There was also strong support for playing small mercenary bands, with or without a ship, or scouts conducting surveys of unexplored worlds. A "patrons" mechanic allowed the game to present a variety of adventure hooks, some of which you could blow off or play through in under a single session, while others could be explored to form the basis of an entire campaign.
Most interesting in relation to the topic of leveling systems that I've been discussing of late, though, is that the character advancement system in Traveller… well, it almost didn't have one. Characters fresh out of character creation were not necessarily rustics straight off the turnip transport, and in fact could be very experienced. There's an old saw about parties filled with retired Admirals and former CEOs that probably didn't happen nearly as often as the story suggests.
The way this worked (and indeed still does in the current Mongoose edition) was that you'd start with the aforementioned 18 year old yokel, who would then go through a number of 4-year terms in one or more services such as the Navy, merchant marine or whatever. You had to roll to re-enlist, but sometimes you'd be forced to re-enlist. During a given term you would get an extra skill point or two, and could also get promoted or even killed, which was made optional or watered down to "injured" in later editions. This whole arrangement made Traveller character creation sort of a minigame in its own right, that might have been tedious save that it took only a few minutes to play through the whole thing, rolls and all — and as a result you could knock out a replacement character for one who just got killed in play very, very quickly.
One thing such a replacement character would not suffer from is being terribly behind the rest of the group in terms of power. In Traveller your options for increasing your mechanically-represented abilities like stats and skills were very limited, demanding a considerable investment in both money and time. When you exited the character creation process those ratings were, more or less, how they would be for the rest of your time in the game, and your character's progress would largely be financial or in terms of intangibles like contacts and in-game accomplishments. This excised the easy hook of character levels or even skill rating as a measure of accomplishment, but it was also kind of liberating to not have to worry about those metagame constructs while you were playing. Comparatively few other RPGs in any medium ever adopted this particular strategy, and even later editions of Traveller would get away from it to a greater or lesser extent.
Traveller has a complicated history in terms of both publication and mechanics, and that's something I may get into in future posts. But the current go-to edition is a licensed version from Mongoose that hearkens back to the Classic era rules (and setting) in many respects. It pulls bits and pieces from later editions but is very nearly as simple and elegant as the Classic rules, and it's where I would point people interested in running Traveller these days.

subset: commoncrawl


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Another week, more fishing and turtles
I finally got to do some serious fishing last week with my cousin, Russell Broussard, on one day, and my good friend, Dean Armstrong, on another day.Cash and I headed over to Sebastian Lake with Dean, and fished for about three hours before a storm blew in and ran us off the lake. We did manage to catch several small fish before we had to abandon the lake due to the weather.On the same day, Cash and I made a trip to Wister Lake to make sure my boat was up to snuff, and we got into the sand bass and caught about 20 in less than and hour on crank baits. That is about as much fun as a kid can have when you get into those sandies like that.Russell and I headed out to Wister a couple of days later, and caught about 20 bass in four hours. We didn't catch any hawgs, but it was a good day of fishing none the less. We are planning another trip later this week as well.Chuck Restine took his son, Dawson, and Kenden Thornburg to a strip pit over neat Bokoshe and caught a good number of bass including two weighing more than five pounds on plastic worms. Those boys had one heck of a time, and are ready to go again.Have a great week!— — —Email questions or comments to firstname.lastname@example.com.


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Oh man i tried so hard to find my old pictures of fruit sex, but i just couldnt find them
Here you go.
So that's why Oliver left...
Like, SK isn't a fish.
Here you go.That stuff's old as hell though.
I think it's a sign.
Is that a joint or a cigarette in her hand?
I would post it but going to 4chan from work is not in my best interest.The pictures I am talking about is the one of this huge weight lifter and the caption says..Ahem,,, "IM GOING TO EATS ALL THE POKEMON!"I dont know why, but I laugh my ass off everytime...Thank you. p.s. Im really bored at work!
Here ya go.http://animeclub.wycre.com/AC/album_pic.php?pic_id=525&sid=fdceafd589ffc3712ab6fbf570bbe863Of course, there's a ton of stuff that could be snagged from 4chan and posted here.


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Thursday, 1st September, 2011, 02:50 AM #1
Review of The Goblin Corps by Ari Marmell
If you distill most fantasy novels down to their core fundamentals, the essence of the genre if you will, youre going to find that there is a common thread: Good battling against Evil. Its a long-standing tradition in the genre, pre-dating even Tolkien and Lewis, hailing back to epic tales of Beowulf and the tales of the Greek heroes: the forces of good fight to defeat the forces of evil.
And since modern fantasy RPGs are based upon classical epic hero tales and fantasy literature, it is not too surprising that most games, like D&D, are pre-disposed to have good heroes (the player-characters) fighting evil villains and monsters (the dungeon master). But thats not always the case
Some fantasy novels are considered dark fantasy, and deal with shades of gray issues, with edgy characters and Byronic heroes, flawed by their personal tragedies and tortured by inner demons. So too, there are plenty of gamers these days playing more edgy D&D campaigns, with characters that walk in the light, but who harbor a taint of darkness within them.
This novel is about none of the above
Well-known fantasy RPG writer and author Ari Marmell, a name well known to gamers for his work on piles of Dungeons & Dragons sourcebooks (both 3.5, d20, and 4E), supplements for White Wolfs Vampire, the Masquerade, and other gaming publications, has created a fantasy novel turned inside out. Here is a story of Evil battling against the forces of Good, of a lich kings quest for world domination, and his hand-picked squad of monsters to assist him in his lofty goals: The Goblin Corps!
The Goblin Corps
- Author: Ari Marmell
- Cover: Lucas Graciano
- Publisher: PYR (an imprint of Prometheus Publishing)
- Year: 2011
- Format: Full-sized Softbound (575 pages)
- Price: $16.00 ($12.00 from [ame="http://www.amazon.com/Goblin-Corps-Ari-Marmell/dp/1616143770/ref=as_li_tf_mfw?&camp=212361&linkCode=wey&tag=neu rogames-20&creative=380725"]Amazon.com[/ame])
The Goblin Corps is a sword-and-sorcery fantasy novel written by Ari Marmell, and follows the exploits of a demon squad who works for a lich, King Morthûl. The demon squad is a band of specially selected goblins and monsters, with an imp taskmaster (the demon part of the Demon Squad), being trained to assist the lich-king in his plan to take control of the world. The squad consists of Cræosh (an orc), Katim (a troll), Jhurpess (a bugbear), Gork (a kobold), Gimmol (a gremlin), Fezeill (a doppelganger), and Belrotha (an ogre), who band together under threat of the lich-kings power, and combine their talents to complete the tasks required of them for their undead overlord. The band of humanoids is formed after King Morthûl is thwarted from completing a great ritual which would have given him domination over all the other kingdoms, and is written mainly from the goblins perspective. The story follows them on their adventures as they are trained by the imp, borrowed by the lich-kings sorceress-wife Queen Anne, and finally used by the undead monarch to carry out his back-up plans for world conquest.
The Good, the Bad, and the Ugly
When I first started reading The Goblin Corps, I found myself presented with some classic D&D monstrous humanoids which, as we gamers all know, the author is utterly familiar with. Although I this book was clearly never intended to be a D&D novel, its hard not to see the similarity of the descriptions of most of the main characters as conforming to entries from the various editions of Monster Manual but only to a point. The author created some distinct differences from D&D norm in some of the goblins, particularly with regard to personal beliefs, religion, and general outlook, which made for a refreshing take on the main characters. But sadly, some of these changes were more than superficial, which brought on what I think of as a literary speedbump, which jolts the reader out of the novels world with a resounding hmph.
One of the first speedbumps I encountered was with the character of Katim, the troll. Physically, the author describes her as a gnoll furry, dog-like face, nasty disposition. But shes constantly referred to as a troll. She kind of sticks out like the proverbial sore thumb when you read a story that has a kobold described like a D&D kobold, an orc like an orc, a doppelganger like a doppelganger, an ogre like an ogre - but the gnoll is called a troll. It is one of those derailing moments that I tend to hate as a reader. Personally, I think that if youre going to have a novel with classic humanoids as characters, a lich, yetis, imps, and half-elves, just own the rest of the critters in the OGL, and dont leave a literary bump for your readers.
Sadly, Katim is just the first of several other reader speedbumps I encountered throughout the novel. The rest had mainly to do with simple word choice, and the use of non-setting jargon coming from the mouths of the characters. Nothing knocks me out of the fantasy headspace an author is creating for me faster than having a word pop up which has no place in that world setting. A gremlin referring to non-Euclidian geometry automatically begs the question: this world had a philosopher named Euclid and gremlins know advanced geometry? The troll found throwing the kobold to be cathartic nice word, but seems a little advanced for gnolls/trolls. And apparently, the orc had high school biology courses, telling a pack of naga that he planned on kicking their cloaca all over the swamp. I thought I was reading a fantasy novel here, set in a world of spells, undead, and monsters, so terms like these just derail me every time.
As for the main characters themselves, the novelty of them being evil monstrous humanoids wears out after about 200 pages into the book. There are almost no details about the goblins backgrounds, no information on their families, no information on their tribes except the kobold and the ogre which are recruited from their tribe, so we get a couple pages there and no discussion of past exploits or adventures they had prior to being tapped to join the demon squad. For the most part, the main characters pop into existence at the start of the book, and what knowledge we have of them is all present history as the story unfolds.
Without any background, the characters feel like flat personality templates, with a bunch of quirks and odd modes of speech, but no real depth. And when placed before a substantially more vivid backdrop of a fantasy world setting and its NPCs, the goblins in demon squad feel like mere cardboard cutouts.
And it is that backdrop which Mr. Marmell really showed his suberb writing skills as the author of The Goblin Corps. The world felt rich and dynamic, with a complex political terrain, and a history of war and turmoil between King Morthûl and the kingdoms of humans, elves, and dwarves. The author gives the reader great descriptions of the cities, countries, and wilderness, as well as peoples and monsters which inhabit them. The Iron Keep of the lich-king and his wifes city state of Castle Eldritch are truly creepy locales, detailed with great flair for the readers enjoyment.
Even the quests which the goblins undertake are vividly described, as are the environments they march across, the dungeons they plunder, and the monsters, traps, and puzzles they overcome. The action scenes of battle are also exciting to read, and the powers and strengths of the various goblins come into play, often with synergy, in order to take down their foes or overcome obstacles.
It was frustrating to have such vividness in a background setting, and then to have these cardboard main characters acting in front of it. One of the characters, Gimmol the gremlin, could have actually held my interest as a reader, if he had only exhibited his really cool ability earlier in the novel but he spent the first half of the book hiding the fact that he was a sorcerer from his teammates, and coincidentally, the reader. So until that point, Gimmol was the butt of everyones abuse, deemed by the team as worthless and annoying in fact, no one can figure out why this pathetic tiny goblin was a member of the team. When he finally does his cool thing and reveals his secret stash of potent spells, were 300 pages into the book, and frankly I just didnt care anymore about the character.
Personally, I could not figure out why the gremlin never revealed his powers to the squad and suffered abuse, other than to advance the plot and not to outshine the other main characters in combat situations. When Gimmol finally cuts loose, he felt like some character in a zombie apocalypse game that had an submachine gun with unlimited ammo, but just never bothered to pull it out until half the adventure series was completed. If I had been the other characters, I would have killed the little bastard on the spot.
As for the other characters, such as King Morthûl, his necromant wife Queen Anne, and the kings sarcastically evil henchman, Vigo Havarren, they all felt far more detailed and dynamic than the goblins, and far more memorable. King Morthûl is a real scene-stealer, as is his wife, which probably has something to do with the tidbits of knowledge which the author reveals about this hellish couples past. Even the good wizard who fights against the lich-king, the half-elf Anunias duMark, has some great scenes, but all of these characters are really sort of NPCs in the background but they overshadow the demon squad in The Goblin Corps.
To a certain extent, this book feels like it was written by a dungeon master about one of his campaigns, and all the important things to him the NPCs, settings, quests, monsters, dungeons, and campaign plot are all written in stunning detail. On the other hand, the goblin squad the player-characters on the other side of the screen - are boring in comparison, and lack any depth. The fact that the dedication in the front of the book For George, Gary, Jason the Larger, and Naomi: the original Demon Squad seems to suggest that the main characters were just that: player-characters in an evil campaign. Sure they have personality, but not particularly admirable or enjoyable, and no backgrounds or references to their past that make them feel more real.
I know some would argue that you cant make an evil character lovable or admirable, but I disagree. You can at least make evil or villainous main characters work in a story, and even be memorable - perhaps not lovable - but at least enviable for their traits. Shakespeare did it all the time with characters like Iago from Othello, Caliban in The Tempest or that main character in that Scottish play. Other authors, less famous than The Bard have pulled it off in modern fantasy Moorcocks Elric of Melnibonea was an utterly evil character, yet memorable and even sympathetic in his own way. Glen Cooks Black Company series had huge cast of cutthroat mercenaries, yet you felt a loss when tragedy befell them. Heck, Anne Rice made vampires lovable, not to mention sexy, even though the character of Lestat was an antisocial blood-glutton and hedonist.
As for the plotline, however, it felt fairly epic, and the last 100 to 150 pages bring all the major story elements to a close in a horrifically evil Epilogue. No one could accuse the author of not being able to create a diabolically intricate plot, and the novels ending definitely leave room for a sequel a very evil sequel given the outcome of the story.
But despite the story, which feels quite serious and even horrific the endgame of an undead sorcerer seeking to conquer the world the author sends mixed messages about the nature of the novel. Based upon the titles of the various chapters, which designed to be groaners, one might think the book was meant to be a black comedy - but I found that there was far too much horror and violence in it, and very little comedy. Yet titles like Ogre and Under, A Queen Sweep, These arent the Druids Youre Looking For suggest a levity which never really manifested itself in The Goblin Corps.
And the goblins did plenty of slap-sticky beating up on each other - usually the larger orc and troll kicking, throwing, or pummeling the littler kobold and gremlin around - but that got tiring to read after the fourth or fifth occasion. There was tons of swearing, with the orc in particular being very fond of the f-bomb, and had a way of speaking which reminded me of a gamers interpretation of an Army drill sergeant. Interesting personality quirk, but again, its the same schtick repeated over and over again for 500+ pages, and it gets pretty annoying after a while.
Imagine if Frodo, Sam and the other hobbits reached Rivendell, and instead of being joined by Gandalf, Aragorn, Boromir, Gimli, and Legolas, they were instead joined by the cast of Jersey Shore who proceeded to spend much of their adventuring time sniping and bitching at each other. Yea, it kinda felt like that
So while none of the goblins ever emerged as anything but drab, two-dimensional caricatures of monsters-turned-player-characters, King Morthûl really stands out out in my mind at the end of the book - and he was centerstage in the novel only a tiny fraction of the time. His conspiracies and plots that he masterminds are intricate and fiendish, and the goblins are merely little pawns pushed around at the end of his creepy skeletal fingers. Considering that he only gets in the book about 10-15% of the content, and yet utterly outshines the goblins who comprised about 90% of the story, it seems like the novel has some real character priority issues.
Overall Score: 2.5 out of 5.0
I really wanted to like The Goblin Corps, but I just couldnt get over how annoying and dull the main characters were. After the first 150 pages, it felt like an endurance test to push through the next 200 in the middle of the book to finally get to the point where the plot moved into the endgame. Without characters to care about, turning the page was a chore, not a joy, and I felt like I was back in high school preparing some boring book for a class book report, than actually reading a novel for enjoyment. But I cant deny that Mr. Marmell created an epic story arc in the novel, and the world setting was vivid and rich, with lots of sword-and-sorcery action. Its just a shame the main characters never lived up to the rest of the novels potential.
So until next review I wish you Happy Gaming!
Authors Note: This Reviewer received a complimentary copy of the novel from which the review was written.
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Carls are destined to mentor
The concept of mentorship is an old one: An experienced professional guides a young person into the ways of the field. You know, like Obi-Wan and Luke, Batman and Robin, or Giles and Buffy. In the movies, these pairings are made through serendipity or destiny. But Carleton's Career Center helps destiny along by connecting young Carls with seasoned pros through its 30 Minutes program.
Alumni volunteers meet with students in a crash-course sort of mentorship: In a 30-minute meeting, they discuss the daily challenges and rewards their work brings, along with the career and educational paths that led them to their current job. The meetings take place on campus or via Skype, and students can ask questions, get a clearer picture of a field they are drawn to, and make a connection with a mentor that might last well beyond this meeting. The program began in 2009, and 150 alums and 959 students have already participated.
"After the recession, we changed the way we guide students," said Career Center Associate Director Jessica Mueller. "Now connections are much more important, so we offer a variety of ways for students to connect with alumni. The 30 Minutes program is very popular because students get candid, one-on-one advice from people in the field they are interested in exploring."
Jeff Appelquist '80 can offer insights on a variety of worlds. His first stop after Carleton was a stint in the U.S. Marines. Next, he attended law school, and topped off his JD with an MA in public policy and administration. Today he is president of Blue Knight Enterprises, an organization he founded that takes business groups to historic battlegrounds to learn leadership skills. The work uniquely blends Appelquist's liberal arts education with his military knowledge and business world experience.
"I had a number of important mentors in the military, in law and in business. They were all willing to spend time with me, they were genuinely interested in me as an individual, and they were all great teachers. I owe them a lot," he says.
In the true spirit of mentorship, he repaid that debt forward by becoming a mentor for the next generation. Appelquist has participated in two half-day 30 Minutes sessions. "I hope that I can be helpful to these young people, even in some small way, as they contemplate a challenging future."
Katherine Lohmar Exel '00 is a development professional at the Immigrant Law Center of Minnesota, and she's also worked as a law professor at Hamline and St. Thomas. She helps students interested in human rights and law navigate the career and educational paths that lead to work like hers. "When I was at Carleton, I found myself scrambling to make career connections in my senior year," she said. "I would have really liked a program like this, so I wanted to be a part of it."
She says the students she's met with on her two visits to campus have asked great questions. And she says Carleton students haven't changed. "Everyone was very inquisitive, fun to talk to, asked great questions. A couple students reminded me exactly of people I went to school with—in a very good way."
Students don't need to have a clear picture of their career destination to participate. Ben Southgate '13 has attended multiple 30 Minutes sessions, meeting with alumni in public policy, business, and finance. "Each meeting gave me a better idea about what is necessary to enter different careers," he says.
Shannon Virginia Mueller '12 also used the program as an exploration tool. She started college as a premed student, and met with various doctors through 30 Minutes. But in her senior year, she switched to health care administration, and met with Robert Meiches, director of the Minnesota Medical Association. "I learned a great deal about how to follow this career path," she said. "He also gave me his contact information and suggested a book for me to read. He was very encouraging and stressed the importance of perhaps broadening my career path from hospital administration to healthcare administration."
Another 30 Minutes meeting led to a job offer at Cerna, and Mueller has since helped three other Carls find work there—meaning she's well on her way to becoming a mentor herself.


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Chiefs hire Bears' Chris Ballard as director of player personnel under new GM John Dorsey
KANSAS CITY, Mo. – The Kansas City Chiefs have hired longtime Bears personnel man Chris Ballard to be their director of player personnel.
Chiefs general manager John Dorsey announced the move Tuesday.
Ballard has spent the past 12 seasons with the Bears, rising from an area scout to serving last season as their director of pro scouting. Among the player he helped draft were running back Matt Forte, cornerback Charles Tillman and defensive tackle Tommie Harris.
Before joining the NFL, Ballard spent seven seasons as an assistant coach at Texas A&M-Kingsville, where he helped tutor current Chiefs assistant defensive backs coach Al Harris.
Dorsey said that Ballard is respected around the league, and called him "a tremendous talent evaluator and a great fit for our staff."


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On Monday, December 5, Congresswoman Cathy McMorris Rodgers hosted the first ever GOP Women's CEO Panel on Jobs and the Economy. Joined by six of her female Congressional colleagues and six of the nation's most prominent female CEO's, the discussion centered around what Congress can do to help job creators get back to doing what they do best--creating jobs.
"America stands at an unprecedented crossroads," said McMorris Rodgers in her opening remarks. "It's been 34 consecutive months of unemployment above eight percent and the U.S. debt has now hit a record $15 trillion. We're here today, as CEO's and members of Congress alike, to say that we refuse to watch those numbers rise. We're here to shed light on the effects current economic policies and government regulation have had on people who have experienced it the most."
The discussion began with Dr. Alison Brown, of NAVSYS Corporation, who quickly pointed out that the policies of the current administration have not helped small businesses be competitive in the particular market in which her business operates--competing for contracts with the Department of Defense. She became the first to point out that restrictive regulations and economic uncertainty are choking the life out of small businesses in the United States. "The worst case scenario for the country," Dr. Brown expressed, "is the 'no plan' situation that now exists." Every panelist confirmed and reiterated the points raised by Dr. Brown.
One of the most interesting parts of the entire afternoon, however, was when Lisa Hook, of Neustar, Inc. began discussing the needs of her particular industry (tech), and highlighted some areas of opportunity where education is concerned. "We are not, in this country, training our kids in S.T.E.M. (Science, Technology, Engineering and Math). That effects not only our company...it effects the growth of the tech sector, it effects our world competitiveness, and at the end of the day it effects our national security." She went on to cite some troubling statistics. "By 2018, there will be 1.4 million computing job openings in the United States, but at the current graduation rates, only 29% of those jobs will be filled by U.S. computing graduates. The rest of those jobs will have to be filled by very qualified folks, but folks that we will have to import to the country." Janet Trautwein, National Association of Health Underwriters CEO, later added that she is finding it increasingly difficult to find applicants who have adequate writing and speaking abilities. So, while the discussion centered primarily around the role Congress needs to play in helping Americans get back to work, some vital points were raised regarding the need for preparing our children for tomorrow's job opportunities.
"We heard from Women CEO's from a variety of industries--energy, technology, defense, insurance, engineering, and health care--and while their backgrounds are different, their experience is not," said Congresswoman McMorris Rodgers. "They all cited duplicative, burdensome regulations and economic uncertainty as the major impediments to job creation and business growth. It's time we enact pro-growth policies to stimulate our economy and get Americans back to work again."
It appears that the House is very willing to do just that, with 27 bipartisan jobs bills now awaiting Senate action...now let's see if Mr. Reid and his colleagues in the Senate can manage to bring even one of them to the floor for a vote.
To view the entire panel discussion, visit this link.
Congressional Members included:
Rep. Cathy McMorris Rodgers (R-WA)
Rep. Renee Ellmers (R-NC)
Rep. Shelley Moore Capito (R-WV)
Rep. Virginia Foxx (R-NC)
Rep. Jean Schmidt (R-OH)
Rep. Cynthia Lummis (R-WY)
Rep. Vicky Hartzler (R-MO)
CEO's included:


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I'm guessing that penalties will be lighter then most expect.
A few scholarship losses.
One coach on some recruitment restrictions (allowed less visits).
No bowl ban.
But, we'll see. Even if we do get a bowl ban I'm just glad its finally going to be over. I think the worst part of it has already happened for the Ducks in that opposing coaches have been able to negatively recruit about the situation for the last 2 and a half years, i'm sure that's cost us a few good players.


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NASHVILLE, Tenn. – The Lipscomb men's tennis team will make its first back-to-back appearance in the Atlantic Sun Conference tournament this year, after clinching a postseason berth despite their season finale 5-2 loss to Stetson on Saturday at the Huston-Marsh-Griffith Tennis Center in Nashville.
The loss came on Senior Day, where the Bison boasted one lone senior.
"Certainly on the men's side today we didn't come out like we needed to in doubles," head coach Andrew Harris said. "Our execution continues to be something we need to examine and look at. I was extremely proud of Chad Pierron today having the opportunity to play singles in his last home match. Chad has been a first class guy for our program, and I think he will be a tremendous ambassador in our community. The guys need to get some rest and then get ready for next weekends tournament at ETSU."
The Bisons began the match with an early 1-0 deficit after dropping the doubles point 3-0.
Junior Oliver Strecker and sophomore Miguel Cortez fell to Njal Stene and Hans Adrian Riseng 8-5 at No. 1, while junior Tanner Brown and freshman Stuart Tierney were defeated by Maksim Levanovich and Chester Espie 8-4 at No. 2.
At No. 3, sophomore David Salazar and junior Colby Shaw lost to Didrik Berg and Nathan Debut 8-5.
Down 1-0, the Bisons came back to post two wins in singles, but unfortunately could not pull out the match.
Strecker pulled out a three-set win at No. 1, defeating Levanovich 6-3, 4-6, 7-5, and Salazar recording a win at No. 3 over Berg, winning 6-4, 6-4.
Freshman Daniel Hernandez fell at the No. 2 spot to Stene 6-4, 6-2, while Shaw was defeated at No. 4 by Debut 6-4, 6-4.
At No. 5, Cortez came up short against Riseng, losing 6-4, 6-2, and senior Chad Pierron fell to Espie 6-4, 6-4.
Lipscomb finishes the regular season with a 4-5 conference record heading into tournament play next weekend in Johnson City. The No. 4 seed, the Bisons take on USC Upstate at 8:30 a.m. at Buddy Hartsell Courts.
1) Strecker/Cortez vs. Stene/Riseng SU Won 8-5
2) Brown/Tierney vs. Levanovich/Espie SU Won 8-4
3) Salazar/Shaw vs. Berg/Debut SU Won 8-5
1) Strecker vs. Levanovich LU Won 6-3, 4-6. 7-5
2) Hernandez vs. Stene SU Won 6-4, 6-2
3) Salazar vs. Berg LU Won 6-4, 6-4
4) Shaw vs. Debut SU Won 6-4, 6-4
5) Cortez vs. Riseng SU Won 6-4, 6-2
6) Chad Pierron vs. Espie SU Won 6-4, 6-4


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June 1834,Congress appropriated $6,000 for construction of a lighthouse
at the north end of Long Beach Island . Work soon began on the 40-foot
tower, and Barnegat Lighthouse was put into commission in 1835. It's non-flashing,
fifth-class light was deemed inadequate by mariners of the day.
In 1855, Lt. George G. Meade, a government engineer, was assigned to design a new lighthouse. Meade, an 1835 West Point graduate, had recently designed Absecon Lighthouse, but he earned his place in history in the War between the States. Promoted to brigadier general, Meade defeated General Lee in the Battle of Gettysburg.
Encroaching seas threatened the original lighthouse so its light was installed atop a temporary wooden tower in June 1857 and the original lighthouse fell into the sea later that year.
Meade submitted his construction plans in 1855 and construction began in late 1856. The new tower would be four times as tall as the previous and cost about $40,000. It was built about 100 feet south of the original because erosion in the inlet remained a problem.
The current lighthouse is really two towers in one. The exterior conical tower covers a cylindrical tower on the inside.
Barnegat Light, the second tallest lighthouse in the United States, was commissioned January 1, 1859. The tower light was 165 feet above sea level. It remained a first-class navigational light until August 1927, when the "Barnegat Lightship" was anchored 8 miles off the coast. The tower's light was reduced over 80 per cent, but it was not extinguished until January 1944.
The lightship was removed in 1965, made obsolete by electronic navigation.
In 1988, the lighthouse was closed for repair; re-opening for visitors in 1991, Although its light no longer functions, the tower is flood-lit at night and continues to attract thousands of visitors every summer. Include you and your group in this number.
Visit the Borough of Barnegat Light Home Page.
See the Barnegat Light as it is today.
Visit the Barnegat Lighthouse Historical Association Museum.
Want more island history?
Copyright © 1996-02: Long Beach Island Web Cooperative All rights reserved.


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This area has grown in part as a recation to a surge of interest in opinions as a first-class kind of object of analysis, along with the huge increase in the web textual content, mainly produced by social network users.
Subjective information analysis systems answer questions about feelings and opinions. A crucialstep towards this goal is identifying the words and phrases that express opinions in text. The simplest algorithms work by scanning keywords to categorize a statement as positive or negative, based on a simple binary analysis ("love" is good, "hate" is bad). But that approach fails to capture the subtleties that bring human language to life: irony, sarcasm, slang and other idiomatic expressions. Reliable sentiment analysis requires parsing many linguistic shades of gray.
More sofisticated analysis used include the following tools:
Part of speech taggers: they identify whether a world that belongs to a sentence is a noun, verb, adverb, etc.. It was found in many researches that adjectives are important indicators of subjectivities and opinions. Thus, adjectives have been treated as special features.
Opinion words and phrases: Opinion words are words that are commonly used to express positive or negative sentiments. For example, beautiful and wonderful are positive opinion words, and negative opinion ones include horrible and terrible. Although many opinion words are adjectives and adverbs; some nouns (rubbish and junk) and verbs (hate and like) can also indicate opinion. Besides, there are also opinion phrases and idioms, like "cost someone a leg."
Negation: They are important because their presentece often change the opinion orientation. For example, the sentence "I don't like this camera" is negative. However, negation words must be handled with care because not all occurrences of such words mean negation. For example, "not" in "not only … but also" doesn't change the orientation.
Syntactic dependency: a tree is built from the analized sentence in order to represent it. here we can see "John hit the ball" as an example.
For casual web surfers, simpler incarnations of sentiment analysis are sprouting up in the form of lightweight tools like TweetSentiments and Twitteratr. These sites allow users to take the pulse of Twitter users about particular topics. But the accuracy of their results are not very comparer to the precission Opinion Mining researchers obtained so far (between 70% and 80% of correctly classified sentences of texts).
My favourite application of this kind was made many years ago, long before the hype, by Jonathan Harris, it was WeFeelFine. This application has a very simple opinion mining processing method, but I think, he was able to see what the future mainstream applications will be like before most of us did; he also realized the importance of a good and flexible data visiualization.
Some of the challenges sentiment ming presents include ansewring the following questions:
2. How can we rank opinions according to their strength?
3. Can we define an objective measure for ranking opinions?
4. How does the context change the polarity and strength of an opinion and how can we take it into consideration?
In order to keep exploring this topics I would recomend you to read Peter Turney's papers and blog and also Maite Taboada's papers and webpage.


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VillaAlba needed a new logo design and created a contest on 99designs.
A winner was selected from 69 designs submitted by 18 freelance designers.
Navegas, Navegas Music, http://www.naveg.as
I am in the US to realize this new music opportunity for us music lovers.
More about my project on following blog: http://www.aufkeinenkreativeschaos.com and there easy to click the post "my idea".
You should definitely check this post to get a better feeling about the whole intention behind the project.
And I bet with you! - Realize this logo in incredible cool and you will have nice followup´s for this whole project and everything else I get in mind!!!
All music lovers out there.
Everyone who realizes that there a so many music sources out there and nothing to play it all in one clear and cool solution.
Everyone. Kids, MTV's, Apple's, Parents, Business People, "Gangsters", ...
It don't has to go in a specific direction.
Please check the attached sketchs from me.
Made with paint and on my Iphone, but they go in the direction which I see the logo.
In general I want a logo with the shape of a IPhone App.
Than implemented the name "navegas", which has similarity with the spanish word "navegar" which means sailing. Through this I got the idea with the blue, and something which shows, stands for waves.
At the end the logo could show that you can dive with this service through all your and the general music out there.
This is my idea.
If you can complete it, please go for.
Find out how a design contest works or learn more about our logo design services.


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Dear Colleague,
As you are aware, the university has changed its timekeeping practices for non-exempt employees, effective September 17. The change in timekeeping has generated some questions about how non-exempt employees should log time spent attending various programs and events, including those offered through the Office of Mission and Ministry and the Faber Center for Ignatian Spirituality. I am writing to clarify the timekeeping policy as it relates to university events and professional development opportunities, such as GROW programming.
University-Wide Events and Mission and Ministry Programs
Permission to attend a university event is dependent upon the approval of your supervisor and the ability of the department to function satisfactorily in the employee's absence. Approved time for attendance at certain events, including the President's Address, the Christmas celebration, anniversary luncheons and programs sponsored by Mission and Ministry and the Faber Center is considered regular time and will be paid as regular time worked. In cases where events or programs overlap the meal period, your standard meal period should be taken as usual, and the remainder of the time will be considered regular time worked. Paid and non-paid time for attendance at all other university events is determined at the discretion of your supervisor.
The Office of Mission and Ministry and the Faber Center for Ignatian Spirituality are supported by the university to serve the spiritual needs of employees and advance mission understanding and leadership in all areas of the institution. Because mission competency is such an essential skill for all Marquette employees, programs sponsored by the Office of Mission and Ministry and the Faber Center for Ignatian Spirituality will be paid as regular time worked, unless the event overlaps the meal period, in which case your standard meal period should be taken as usual, and the remainder of the time will be considered regular time worked. The university also supports Retreat Leave, which provides employees the opportunity to use up to two full days of paid leave in order to participate in a spiritual retreat.
Professional Development/GROW with Marquette Programs
The university recognizes the importance of encouraging and supporting employee professional development activities. When participation in a professional development activity requires attendance during your normal work schedule and/or the payment of fees or other expenses, prior approval by your supervisor is required. If the approved professional development activity is job-related or contributes to an employee's professional development plan, the activity time will be considered regular time and paid as regular time worked. You should still take your standard meal period on work days in which development activities are attended.
Please view the Employee Handbook https://www.marquette.edu/hr, contact your supervisor, or contact the Human Resources Department at 288-7305 regarding questions related to the timekeeping policy.
Kind regards,
Cas Castro
Vice President
Human Resources


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The roundtable on international criminal justice would be a great way to introduce students to issues facing the International Criminal Court (ICC). The ICC is located in The Hague, Netherlands. While most, if not all, of your students will likely never get to see the ICC live, the ICC has several tools available that will make teaching about it more concrete.
First, the ICC provides live streaming of the proceedings in its two courtrooms (with a half-hour delay) in both English and French. The ICC also has a youtube channel, where many court proceedings are publically available. If you assign the roundtable as homework, one supplemental assignment could involve asking students to either watch live streaming of a case (depending on the date and time of available trials) or view several minutes of a trial on youtube. This will help students visualize what takes place at the ICC.
In class, students could get into groups and discuss what they saw on youtube or the live stream. What trial did they watch, and who was the defendant? What was he (or she) accused of? Was the ICC what they expected? Did anything surprise them about the proceedings?
An alternate activity could include further discussion regarding the types of crimes that the ICC has jurisdiction over. For example, before reading the roundtable, students could discuss what crimes they think should be considered crimes of international law. Then, they could read the roundtable, as well as the part of the Rome Statute (the treaty that constituted the ICC) dealing with jurisdiction of the ICC, found here. This could be followed by a discussion of the crimes that are included in its jurisdiction and what students think should have been included. Were they surprised by the inclusion of certain types of crimes or the exclusion of others? Why are these particular crimes considered international crimes?


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dchouinard necesitaba un nuevo diseño de logotipo y lanzó un concurso de diseño en 99designs.
Un ganador ha sido elegido entre 51 diseños de 16 diseñadores freelance.
I need a logo for a new residential subdivision in the mountains of Western North Carolina. I'd like the logo to be professional looking, but unique, inviting and easy to remember.
Thanks in advance for your ideas and creativity!
Shadow Creek Preserve
I need a logo for a large entrance sign (4' x 8'), web page, print ads, business cards, and letterhead.
The subdivision has a creek running down the middle, with the building lots on the upward slopes on either side of the creek. It also has a number of trees and is in a secluded cove.
- Some possible thoughts are outlines of mountains, trees, a cabin, etc.,
BUT I am open to thinking outside that "box". I'd prefer colors that will pop
out, but also will need a good gray scale version for some b & w
print ads, etc.- Need original Photo Shop file to be large with 300 dpi or better for large media use, i.e., large entrance sign and/or billboard- Will possibly also need vector file for sign company- I will want the file in it's original layered format so that I can potentially make minor changes like the font itself, font color, etc. at a later date myself, as I have Photo Shop CS3 on my Mac.
- Please use no clip art, stock photography or stock
artwork that would require separate purchase or royalty fees, etc.- A font that is not readily available to download, as I'd potentially like to tie in the font used when I make business cards, a web site, etc.
Descubre cómo funciona un concurso de diseño u obtén más información sobre nuestros servicios de diseño de logo.


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Thursday, 28 May 2009
Posted by THE BRITISH FREEDOM FIGHTERS at 08:49
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This Blog is for like minded Nationalist, if anyone finds any comments offensive, or politically don't agree, friendly debate is possible, but any threats, or offensive behavior, any posted porn, will result in a ban, no muck spreaders, trouble causes is not allowed.
Have a laff, and enjoy.
Subscribe to: Post Comments (Atom)


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Junior creeps through the tropical forest, searching for his prey. The hardwood trees in southern Cameroon are some of the most valuable in Central Africa, their branches towering above 50 ft. (15 m), but Junior's eyes are on the jungle floor. He's a hunter, and his target is bush meat: wild forest animals like porcupines, the cat-size antelopes called dik-diks, perhaps even monkeys. One would be enough to feed his family for a couple of days, or he could sell it to truckers passing along the new, Chinese-made logging roads that cut through this once untouched part of the forest. When...
Virus Hunter
Nathan Wolfe has a mission: to prevent new pathogens from making the jump from animals to humans--and stop the next deadly pandemic before it starts
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text:
Mal "The wheel never stops turning, Badger."
Badger "That only matters to the people on the rim."
Firefly, "Serenity" 2002
DefaultProphet: "Tron is a Superhero" Twitter March 2, 2011 http://twitter.com/#!/DefaultProphet...12010703048704
In backchecking V's run the pilot episode received a rating of 14.3 million viewers but by episode 9 it dropped to under 5 million. It hovered around 5 until it was cancelled 10 episodes into season 2. In comparison SHIELD received a 12.5+ million rating. But SHIELD is being streamed on WATCH ABC and also has the upcoming Marvel movies to maintain everyone's interest. These are things V did not have going for it. Bottom Line: We'll see.
Mal "The wheel never stops turning, Badger."
Badger "That only matters to the people on the rim."
Firefly, "Serenity" 2002
DefaultProphet: "Tron is a Superhero" Twitter March 2, 2011 http://twitter.com/#!/DefaultProphet...12010703048704
At the beginning of the episode the trio of Coulson, Hill and Dr. Streiten pointed out that Wade was healthy. "Too healthy." Any theory on this statement into Wade's past and/or his parents?
*** Credit to AwsmEngrGrl for pointing this out ***
Mal "The wheel never stops turning, Badger."
Badger "That only matters to the people on the rim."
Firefly, "Serenity" 2002
DefaultProphet: "Tron is a Superhero" Twitter March 2, 2011 http://twitter.com/#!/DefaultProphet...12010703048704
It is looking like Jed Whedon might be doing more of the writing on this show than Joss, which I can understand since he has a lot on his plate right now. I smiled when I saw that Star Trek alum Roxann Dawson will be directing episode four, she has directed shows like Lost, Heroes and Caprica; so SF is hardly anything new to her. Joss has Milan Cheylov doing episode three, which is a great choice as well. Google him and you can see all the SF shows he has directed episodes for.. David Straiton who is directing episode two has a very impressive resume as well... Some of it on Whedon projects such as Dollhouse and Angel. So it looks like Joss has chosen people he knows and trusts with his new baby, which pleases me. Good luck buddy, I'm rooting for yah!
I may need to watch it again, but the first episode really didn't grab me the way I was hoping it would. My favorite part of Coulson in the movies was how they had him act/react around the different heroes. The way he was completely unimpressed by Stark, essentially because Tony hadn't proven himself, but was then a gushing fanboy around Cap who he obviously felt was basically the template for what a hero should be.
I think that's what got me; the writing didn't seem to have the same sharpness and pacing that I expect from something with Joss' name attached to it.
Let's face it, this is not the worst thing you've caught me doing. -T. Stark
Shooter - dude, thanks for the super detailed response sir! All valid points Maybe I would have liked a tad bit darker (totally not BSG or even Arrow dark, but maybe a wee smidge bit more) but I have to keep reminding myself that it's a prime time pilot. Really looking forward to this week's episode!
"Some humans would do anything to see if it was possible to do it. If you put a large switch in some cave somewhere, with a sign on it saying 'End-of-the-World Switch. PLEASE DO NOT TOUCH', the paint wouldn't even have time to dry."
― Terry Pratchett, Thief of Time
RT TV 86% beta certified beta fresh. The ratings are almost *gulp* cable ratings high. Wow.
With five ABC shows on the chopping block, one on the bubble, maybe two not surviving the mid-season culling, TVBTN is rather safely calling the ball: Agents of S.H.I.E.L.D. ABC Renewal Predicted ABC won't be messing with this golden goose anytime soon, honeymoon falloff or no.
My peeves:
Over 40 something tropes: tvtropes: Series: Agents of S.H.I.E.L.D. Previously, infamously on ABC trope infestations: V. Uhoh.
But this is all about cheeky referential humor as established by Tony Stark snark that made Marvel feature film franchise an instuition for at least another decade and Robert Downey obscenely wealthy. In the presence of charm and wit, and who has more of that than Joss Whedon, a trope is a not an automatic bad thing. Still, that's something to be quickly exhausted if that's all you got every week.
Which brings me to... okay, so with two of the five main cast members over forty, the remaining three absolutely have to be well under thirty. Maybe because of this lack of diversity in the middle, I'm so far flat lining with the Ward Skye chemistry. She does not live out of a van, not with those bouncy curls. Why do television hackers and engineers always have to be wet behind the ears and nearly teenaged? Whatever happened to Nick Fury and the Infinity Formula? Best I can remember from Nick Fury cameos in various comics, the typical S.H.I.E.L.D. agent in the field was world weary and grizzled. I once was a kid reading about mostly adult superheroes and their adult problems in Marvel comics. You could say that was a elemental appeal of comics in the first place. Spiderman, Jubilee, Johnny Storm, et. al. were almost minorities in a world of grown ups. I seem to get a whiff that this show is overly age conscious, at least in its initial creation and casting, when it doesn't need to be. Maybe that's just the concerns of television, youthful pretty faces.
I did like the subtext about what with superhumans running amok in the world, what's the point of struggling as a mere mortal? Carried over from the Captain America movie with a dash of Neil Gaiman's American Gods.
Pass the Sugar in 2013: Any Highway You Want
You all said it better but I'll throw my 2 cents in.
I liked it. I didn't love it but truthfully I didn't expect to. It's a pilot. I has to introduce all the main characters and the world in 45 minutes or less and let's face it, when you do that story takes a back seat to character development. The story was fine and got the job done. I'm happy with it.
They've got me for now, and Hulu for the time being has me back after almost a year of not watching it. We'll see how it goes but if you take into account how the pilot versus the show went for some of my favorite series' of all time (Next Gen and Stargate come to mind) then I figure I've got a pretty good shot of a new favorite show right here.
Check out Pulp Audio Weekly, where middle aged geeks talk about crap they like!
Read my book, The Log of the Crimson Lien.
Hi. My name is Solai. How are ya doin'?
Seriously. Catching up on a lot of content. Probably watched the Pilot two weeks ago so details are fuzzy but I do know that I walked away from the episode satisfied. There were definite Joss moments (truth serum) and I will admit, I have got a mancrush on Coulson. Funny, no-nonsense (think about how hard that is to pull off for a moment), direct and whimsical. He is the impossible leader. And he is perfect.


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Your childcarer will call you before the booking and you should pay
her for her time at the end. Rates start from just £7.85.
Pay nothing until after you have used Sitters - guaranteed. A booking
fee (£4-£6) and quarterly membership fee (£14.95) will only be
charged to your credit card after your booking has taken place.
Read reviews of approved Sitters local to you
Mary was a superb choice of sitter, she even handle the fact that I had booked the wrong branch of a hotel chain. Turned up at the change of venue early, after communications via phone and text message. Mary was extremely understanding that we were running late and even took on an extra task on taking our daughter for something to eat. Sitters had communicated with us frequently and efficiently all the way through. So add in Mary to the mix and we are very happy parents.
Fantastic - friendly from the outset, interested in the children and very much put our minds at ease for our first booking with Sitters. Una's text message whilst we were out put our minds at ease that everything at home was fine. We will definitely be booking Una again soon, and will recommend Sitters to friends!
Catherine arrived early and showed her Sitters pass which was good as none of the previous babysitters have done that. My son got on very well with her. She texted me to let me know when he had gone to sleep and we had a good impression of Catherine. We would be happy for her to come back another time.


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Byzantine Antiquities & Ancient Artefacts
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You can browse our stock by the type of artefact you're interested in (view by Category) or by the civilisation it came from (view by Culture). Then filter and refine your search by material, metal, pottery type, shape, pattern, deities etc.
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Loupie on Family Tree Circles
view: full | list
Journals and Posts
Descendants of William Henry GEARY
William Henry GEARY was a Lieutenant in the Royal Navy, commanding the Speedwell in 1822
He captained the Gilmore on its passage to the Swan River settlement in Western Australia in 1829, marrying Susan SMYTHE en route, in Cape Town.
He returned to England, successfully applied for a grant of land in Australia and settled in Port Macquarie where he was appointed Harbour Master in 1832.
He later moved to Moreton Bay, and became the first Harbour Master of Brisbane in 1852.
Susan died a week after moving to Brisbane, aged only 42, and he did not remarry.
Children of the marriage: Henry Vincent 1830, Edward Montagu 1833, Medora Ann 1835, Leila Helen 1836, Susan Clemence 1838, Godfrey Nairne Benjamin 1840, Emma Louise 1843, Anna Martha 1846, Douglas Lonsdale 1849
More information on descenants to follow (just getting started here)
Descendants of George GOVETT of Somerset, Australian Pioneer
George GOVETT born 1799 Somerset married Mary BRYANT in 1825. He was a pioneer settler in Tasmania, Australia - returning to Hobart with Mary and livestock he had purchased in England - and later moved to Kyneton, Victoria. He owned the property Pastoria. He married Jane Geraldine BOYES in Victoria in 1854.
His children: born from 1st marriage: George 1826 Tom 1827 Mary 1830 John 1832 Lucy Ann 1834 Jane 1837 Robert 1838 Fanny 1840 Edmund 1842 Amy Elizabeth 1843 Richard 1845 Isabella Edith 1849
Children born from 2nd marriage: William Boyes 1855 Ella Geraldine Georgina 1857 Elizabeth Harriet 1859 Clement Henry 1862 Flora Josephine 1865 Percy Livingstone 1868 Decima Devesme 1870 Henry Vicesimus 1872
Will post more on descendants and ancestors (just getting started here).
- Displaying 1-2 of 2 Journals
- 1
- of1


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When December 31-31, 1969
Where ,
Become an SPE Partner
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Learn more about sponsor & exhibitor opportunities for the 56th Annual Conference in Cleveland, OH!
Dialogue and critique are important to the SPE mission.
Please join the conversation.


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Disney's The Jungle Book – In Theatres April 15 in 3D gives you excellent 360 degree VR video experience. It supports Oculus Rift, HTC Vive, Samsung Gear, Google Cardboard and many more VR devices.
Install 360AK Chrome Extension or 360AK Chrome App for quick site entrance.
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Teacher, Special Education Self-Contained (District-wide; Multiple Positions Available)
Apply now
Apply for Job
Date: Mar 16, 2019
Location: Houston, TX, US
Company: Houston Independent School District
|Teacher, Special Education Self-Contained (District-wide; Multiple Positions Available)
|JobID: 50969
|Position Type:
|Certified Teacher/Special Education - Self Contained
|Date Posted:
Special Education
|Date Available:
Attachment(s):POSITION TITLE: Teacher
CONTRACT LENGTH: Varies
Job Code: Varies
IMMEDIATE SUPERVISOR: Principal
JOB SUMMARY: Provides students with appropriate learning activities and experiences designed to fulfill their potential for intellectual, emotional, physical and social growth.
EDUCATION: Minimum of a Bachelor's degree from an accredited college or university. Texas Teacher Certificate appropriate for level and/or subject area of assignment. Alternative certification approval accepted for Health Science Technology. Current licensure, certification, or registration by a nationally recognized accrediting agency as a health professions practitioner based on a program requiring at least two years of formal education.
WORK EXPERIENCE: Two years of verifiable wage earning experience utilizing the licensure requirement.
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Fun for all the family
Over 100 fun things to do and see; from folk parks, caves, museums, sea-life centres, historic train rides, pet farms, dolphin watching, island hopping and riverboat trips.
Traditional Irish nights
The Corn Barn in Bunratty Folk Park is the setting for nightly, Irish entertainment of music, song and dance, over a traditional Irish supper, during the summer season. Many pubs in the Region are also famous for traditional Irish music sessions. www.shannonheritage.com
Bunratty Castle Medieval banquets
Enjoy an evening of feasting and merriment in the medieval splendour of this beautifully restored 15th century castle. Be entertained in song by the world-famous 'Ladies of the Castle' and the 'Castle's Butler', in their period costumes, to the accompaniment of enchanting music of harp and violin. Knappogue and Dunguaire Castles are also home to medieval banquets. www.shannonheritage.com
Limerick: Sports city
A city with a passion for sport has an array of the most modern, purpose-built facilities for all sports, at the Arena in the university grounds. A wide choice of great sporting occasions can be enjoyed throughout the year including the exhilaration of horse racing, greyhound racing and rugby - for which the city has a proud tradition. www.DiscoverIreland.ie/ShannonRegion
Where to eat?
A definite highlight of a visit to the Shannon Region is the opportunity to discover a whole new dining experience where the richness of our farming heritage and sea fishing tradition can be enjoyed in a wide variety of restaurants catering for all tastes and budgets.
Apart from the popularity of high street shopping, old-fashioned village shops charm visitors with options that are differenent, antique shops with everything and anything old in disarray, and craft shops where Irish culture finds expression, provide unique gift ideas.
Glór - Irish Music Centre
A modern theatre in the town of Ennis, dedicated to imaginatively advancing the development of Irish music, song and dance. The centre stages nighttime performances by top artists throughout the year. www.glor.ie


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This Week in the Big West - March 19-25, 2012
It's all spring sports, all the way as men's and women's basketball have concluded postseason play. The baseball schedule is highlighted by a visit by future Big West squad San Diego State to the Central Coast, while three Big West softball teams host tournaments this weekend.
The final weekend of non-conference play is here as Big West baseball squads look to pad their records before the start of league action next week.
Once again, select home contests will be broadcast by institutions on BigWest.TV, the conference's video streaming initiative in partnership with CBS College Sports.
Baseball Weekly Release #6
Before conference play gets underway next weekend, Cal Poly, UC Riverside and Pacific will host their final tournaments of 2012. Most everybody else is taking the weekend off. Pacific will broadcast the entirety of the Libby Matson Tournament (sans audio) free on BigWest.TV this weekend.
Once again, select home contests will be broadcast by institutions on BigWest.TV, the conference's video streaming initiative in partnership with CBS College Sports.
Softball Weekly Release #7
Libby Matson Tournament Central
Mustang Classic Tournament Central
UCR Tournament Central
Men's & Women's Tennis
Cal Poly won for the 10th time in its last 11 contests and is the highest nationally ranked Big West program at No. 46 in the latest Intercollegiate Tennis Association poll.
Tennis Weekly Release #8
Track & Field
UC Irvine plays host to the annual UC Irvine Spring Break Invite this week, March 23-24 at Anteater Stadium. The meet attracts attention from teams and individuals from across the nation including conference foes, UC Riverside and Long Beach State.
Track & Field Weekly Release #4
Rainbow Relays Info & Schedule (.pdf)
UC Irvine Spring Break Invitational Central
Women's Water Polo
The UC Davis women's water polo team is a season-high No. 11 in the Collegiate Women's Water Polo Association poll following a season-high five match winning streak. The Aggies attempt to further their streak with a pair of matches against Santa Clara and Big West cohort Pacific this week.
Women's Water Polo Weekly Release #9
Roadrunner Invitational Tournament Central


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The DYE snowboarding team continues to grow with the signing of their newest addition, Dan Brisse. The partnership between Brisse and DYE happened organically, as both the company and the rider share a desire to create projects and products that showcase the level of intensity behind professional snowboarding. Dan's dedication to pushing the boundaries of the sport has earned him 2 X-Games Real Snow victories, multiple epic video parts and widespread magazine coverage. Brisse understands in order to evolve; you must embrace risk and change, qualities that embody the DYE brand.
"I'm excited to join forces with Dye as my new eyewear sponsor. They make some of the best goggles on the market, and have a solid team that I enjoy riding and hanging with." – Dan Brisse
"Brisse wants to be the best at what he does, and is willing to put in the extra effort to get there. He goes for it, until he stomps it. That attitude, in combination with his riding style, is a perfect fit for Dye. We are eager to support Dan's involvement with major video production, and provide him the gear and resources he needs to keep expanding our vision of what is possible on a snowboard." – Joel Kramer, Marketing Manager
Brisse joins a diverse team, including natural terrain slayers Bjorn Leines, Aaron Biittner, Ville Uotila, and up comers like Madison Ellsworth, Jordan Phillips, and Zack Black. The team and the brand are excited to work with him for years to come. Brisse will be releasing a signature model CLK goggle, and will continue to be closely involved as DYE develops new optics, and new protective equipment for its 13/14 line.
For updates on team, brand news, and product follow DYE on Facebook at www.facebook.com/dyesnow or check out their website at www.dyesnow.com


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Georgia Southwestern dropped their first game of the season 79-67 to Florida Southern College on Saturday afternoon at the Storm Dome.
Brittany Reynolds led GSW with 16 points. Jamilah Sharp turned in a double-double with 13 points and 16 rebounds.
The Lady Hurricanes shot 43.3% in the first half, but managed to shoot just 25% in the second half.
Michaela Hawley posted a double-double for Florida Southern with 21 points and 12 rebounds. Hawley had plenty of scoring help, as four other players scored in double figures. Chelsea Johnson had 14 points, Megan Dzikas added 13 points, Tanja Speaker tossed in 11 points and Alli Fogle picked up 10.
Hawley hit 9-of-15 from the floor, including her only three point attempt with 13 seconds left in the first half to give the Moccasins a 38-36 halftime lead.
Florida Southern (3-0) expanded the lead to 11 points early in the second half, but GSW trimmed the margin to five with 9:40 to go. Hawley and Dzikas each scored four points in a 10-2 Moccasin run that pushed the lead to 13 with 6:21 left and the Hurricanes never got closer than nine points the rest of the way.
GSW (1-1) hosts Toccoa Falls on Tuesday (Nov. 25). Tip-off is set for 6 p.m.
PICTURED: Jamilah Sharp
PHOTO BY: Chris Fenn


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The Dodge Ram 3500 is the one-ton version of Dodge's best-selling Ram pickup truck. As the largest truck in the Ram series, the heavy-duty Ram 3500 features dual rear wheels and a standard turbodiesel engine.
The Ram 3500 made its debut in 1994, when it replaced the first-generation Dodge Ram 350. Since its inception, the large pickup has stood out from similarly-sized trucks with its distinctively muscular build, large grille, and broad-shouldered front fenders.
Early Ram 3500 models offered a standard 5.2-liter V-8 engine and an optional 8.0-liter V-10 or 5.9-liter Cummins turbodiesel V-6. By 2010, the Ram 3500 came standard with Dodge's largest engine, a 6.7-liter Cummins turbodiesel.
With the exception of its engine and dually wheels, the Dodge Ram 3500 shares most of its features with the three-quarter-ton Ram 2500. Both vehicles come in ST, SLT, Laramie, and Laramie Longhorn trims (though the 2500 also comes in an offroad-ready Power Wagon version).
In addition, both the 3500 and 2500 Rams come with rear-wheel drive or four-wheel drive and in regular cab, Crew Cab, or Mega Cab body styles. Regular cabs seat up to three people with a single bench seat, while extended Crew and Mega cab versions seat up to six. Regular cabs come with a long eight-foot bed, Mega Cabs come with a short 6-foot, four-inch bed, and Crew Cabs offer a choice of either. The short-bed Mega Cab is the only body style that doesn't offer a dual rear-wheel axle.
The Dodge Ram 3500 is known for its nearly unbeatable towing abilities, as well as its wide variety of available features. Thanks to a standard turbodiesel engine, capable of producing 800 lb-ft of torque when combined with a six-speed automatic transmission, the Ram 3500 can tow up to 22,750 pounds and haul up to 5,130 pounds when properly equipped. When paired with a six-speed manual gearbox, the same engine produces 610 lb-ft of torque.
Similar models include the Ford F-350, Chevrolet Silverado 3500, and GMC Sierra 3500.
The 2012 Dodge Ram 3500 comes standard with a 6.7-liter Cummins turbodiesel inline-six cranking out 350 horsepower and, when mated with an available six-speed automatic, a class-leading 800 lb-ft of torque. When paired with the standard six-speed manual transmission, output decreases to 610 lb-ft.
Dodge offers the model in five trim levels, including the ST, SLT, Laramie, and Laramie Longhorn Edition. Regular cabs come in ST and SLT trims only; Crew Cabs are available in all trim levels; and Mega Cabs come in SLT, Laramie, and Laramie Longhorn Edition trims.
The base Ram 3500 ST comes standard with 17-inch wheels, a black grille, black bumpers, halogen headlamps, a locking tailgate, vinyl seating and flooring, a split front bench seat, a tilt steering wheel, an electronic vehicle information display, air-conditioning, tire-pressure monitoring, and a six-speaker sound system with a CD player and auxiliary audio jack. Crew Cab models also come with standard power locks and windows.
The SLT trim adds chrome-clad wheels, a chrome grille, chrome bumpers, a sliding rear window, keyless entry, full power accessories, cloth upholstery, power-adjustable folding side mirrors, satellite radio, and electronic brake control. The SLT can be upgraded with a hunter-geared Outdoorsman Package, which provides tow hooks, a limited-slip rear differential, a 115-volt power outlet, fog lights, two-tone paint, a body-color grille, wheel flares, a 10-way adjustable driver's seat, and a leather-trimmed steering wheel with audio controls.
The Laramie trim features polished alloy wheels, leather upholstery, a leather-wrapped steering wheel with controls, a power-adjustable driver's seat with memory settings, power-adjustable pedals, rear parking sensors, dual-zone automatic climate control, Bluetooth, auto-dimming mirrors, and a premium nine-speaker surround-sound system with MP3 and iPod integration. The top-level Laramie Longhorn adds parking assistance with a rearview camera, a navigation system, bucket seats, ventilated front seats, remote start, and color-keyed bumpers.
Many upper-tier trim amenities can be added to lower trims as stand-alone options. Individual options include a spray-in bed liner, a sunroof, a back-seat entertainment system, a premium audio system, and a RamBox Cargo Management System.
The new Dodge Ram 3500 debuted in 1994 with a dual rear axle and three engine options: a 5.2-liter V-8, 8.0-liter V-10, and 5.9-liter Cummins turbodiesel V-6. In 1998, a Quad Cab body style featuring double rear-hinged doors and a larger back seat was added. Dodge also added a higher-output Cummins turbodiesel engine in 2001.
A 2003 face-lift updated the Ram 3500 with a standard 5.7-liter Hemi V-8 producing 350 horsepower and 375 lb-ft of torque. Dodge discontinued the Hemi in 2008, replacing it with a 5.9-liter Cummins turbodiesel V-6. The turbodiesel was upgraded to the 6.7-liter, 350-horsepower version in 2007.
In 2006, a Mega Cab body style joined the lineup. The Mega offers a roomier version of the extended Quad Cab.
In 2009, Dodge freshened up the Ram 3500's exterior and added more upscale amenities inside the cab. A Crew Cab body style featuring four forward-opening doors replaced the Quad Cab.
2011 Dodge Ram 3500
Truck, Utility/Offroad
Dodge is well renowned for being top of its class for heavy-duty trucks.
2010 Dodge Ram 3500
2009 Dodge Ram 3500
The 2009 Dodge Ram is a full-size pickup truck that delivers a smoother ride than expected for such a rugged vehicle.
2008 Dodge Ram 3500
2007 Dodge Ram 3500
Drawing its namesake from its hood ornament on Dodge trucks in the early 1930s, the ram symbol was chosen for its strength and agile sure-footedness on precarious mountain trails.
2006 Dodge Ram 3500
If there is one word that can be used to describe the 2006 Dodge Ram 3500, it is powerful.
2005 Dodge Ram 3500
Giant haulers like the Dodge Ram 3500 are the go-to vehicles for drivers who need to do serious hauling.
2004 Dodge Ram 3500
The 2004 Dodge Ram 3500 is very similar to the 2500 model, except the 3500 marks the one-ton pickup and the 2500 marks the three-quarter ton version.
2003 Dodge Ram 3500
2002 Dodge Ram 3500
The 2002 Dodge Ram 3500 is offered in the regular cab version, as well as the longer-wheelbase version, quad cab.
2001 Dodge Ram 3500
The 2001 Dodge Ram 3500 provides a stylish full-size pickup truck that comes in a regular or quad cab model.
2000 Dodge Ram 3500
1999 Dodge Ram 3500
The 1999 Dodge Ram 3500 is a product of a company that is an innovator, especially when it comes to its full-sized pickup trucks.
1998 Dodge Ram 3500
The Dodge Ram line of pickup trucks gets divided up based on the standard engine size.
1997 Dodge Ram 3500
The 1997 Dodge Ram 3500 classifies as a full-size pickup truck produced by Chrysler.
1996 Dodge Ram 3500
The 1996 Dodge Ram 3500 is a full-size pickup truck that's manufactured by Chrysler.
1995 Dodge Ram 3500
Available in either regular or extended cab, the 1995 Dodge Ram 3500 comes in three different models, each characterized by its list of standard features.


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Views: 347
That's bizarre. Nobody ever suggested this in my hearing. I agree the discrimination is just as wildly wrong.
I've had someone think that being an Atheist meant that we built bunkers in the woods and hated the government.
Oooo ... so, based on that logic, I'm a 61-year-old emo (whatever THAT is) / gothic who indulges in self-injury?
Yeah, right ... SUUUUUUUUUUUURE I am! [groan!]
They just don't understand. We find belief in some diety just crazy talk. In my view, this makes satan even more bizzaro and even more unbelievable than their sky friends.
© 2019 Atheist Nexus. All rights reserved. Admin: The Nexus Group. Powered by


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You are currently browsing the tag archive for the 'Hamptons code emforcement' tag.
It's not unusual for homeowners to add or rent out a room from time to time, but there are rules about this sort of thing, you know…
Southampton Town Code Enforcement
Southampton Town Code regarding Rental Properties
Southampton Town Shuts Down Harbor Rental
Water Mill Estate Busted on Code Violations
Southampton Town Code Enforcement chief says the estate was operating as a transitional rental without a permit.
- By Brendan J. O'Reilly
- February 6, 2012
Southampton Town Code Enforcement executed a search warrant Sunday at a Water Mill estate advertised as "The Ultimate Luxury Rental in the Hamptons."
The owner and builder, Michael D'Alessio, and two others, Matthew Ardley and Megan Kemper, were issued appearance tickets for alleged code violations, including change of use, construction without a permit, operating a transitional rental and not having a rental permit, according to Chief Investigator David Betts. see more here


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How Snowboarders Are Waving Company Logos In The IOC's Face... And There's Nothing It Can Do About It
from the the-corporate-promotion-that-got-away dept
The International Olympics Committee has this "branding" thing down cold. (No pun intended. The IOC is just as obnoxious during the Summer Olympics.) Everything that doesn't belong to an Official Sponsor has its logo covered (including bathroom fixtures!) until the multi-ring circus of sports (and quasi-sports) folds up the last multimillion dollar tent and blows town.
The IOC is the ultimate control freak. This maniacal desire to cleanse the Games of anything not directly related to its corporate sponsors often results in the sort of behavior you'd normally associate with severe misanthropy. Hobbyist knitters get slapped with C&Ds. A 30-year-old restaurant is forced to change its name. A prominent news outlet has to build its own internal Starbucks in order to escape drinking nothing but the Official Coffee of the Olympics, which is crafted each day to the searing hot specifications of hallowed coffee mecca… McDonalds.
Each and every form of IP protection has been abused by the IOC. Bogus takedown notices/C&Ds are as much a part of the Olympic heritage as lighting the torch or channel-surfing during the figure skating events. The IOC's rules even provide strict regulations for wearing the logos of the official sponsors, not to mention the sponsors who actually footed the bill so these athletes could take part in the Games.
But, as the New York Times points out, even a finely-tuned branding machine like the IOC can be defeated with a little creativity.
The International Olympic Committee, leery of spoiling the canvas, has a 33-page book filled with detailed restrictions on logos. It dictates the size and placement of them on everything from team uniforms at the opening ceremony to the emblems on a skier's gloves and the stickers on a bobsledder's helmet. Observers might go the entire Olympics and not notice them.
At least until the snowboarders and skiers go airborne.
The bottom of them may be the most prominent billboards at the Winter Games, a bit of a twist of guerrilla marketing. When someone such as the snowboarder Shaun White flies through the air, cameras often catch the underside of his board, on which Burton, the name of its manufacturer, is spread in large, bold letters. Those images flash across television screens and are published around the world.
Eight of the 12 finalists in the men's halfpipe competition rode Burton boards. All of them went upside down.The board makers claim this isn't intentional and, indeed, it probably isn't. But what a fortuitous coincidence. Snowboards have normally featured artwork and company logos on the bottom of the board and with riders more technically adept than ever, the chances of a company's airborne logo being splashed across the screen continue to increase.
What can the IOC do about this? Nothing really, unless it wants to rewrite the rulebook. As the New York Times points out, competition snowboards are roughly identical to the ones sold to the public. This makes the company-centric artwork part of the equipment itself, rather than something added especially for Olympic competitors, which would run afoul of the guidelines.
"The identification of the manufacturer may be carried as generally used on products sold through the retail trade during the period of 12 months prior to the Games," the rules read.So, if Burton makes a board with Burton written across the bottom of it during the preceding year, and a competitor splashes Burton all over during his or her run, there's not much the IOC can do, other than perhaps stare sadly at all of the toilets with covered-up logos and compose takedown letters for crocheting enthusiasts halfway around the world.
Filed Under: branding, cease and decist, olympics, sponsorship
Companies: ioc


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Steve Jobs' last public appearance wasn't to announce a new iPhone, or a new iPad. It wasn't in front of a huge throng of media, either.
Jobs' last pitch was to Cupertino, California's city council. He was selling it on his plan to build a new headquarters that he said looks like a "spaceship."
It's a huge glass donut sitting in the middle of a forest of 309 different types of trees, according to illustrations submitted to the city.
Peter Burrows at Bloomberg Businessweek has new details on the construction of the building. It may not have been an Apple product like the iPhone or the iPad, but it still got the same treatment from Jobs' obsessive eye for detail.
Burrows says the building costs have expanded to ~$5 billion from an initial estimate of ~$3 billion, due largely to "fit and finish" issues with the construction. Burrows singles out a lot of Jobs' highly specific requests for the building.
Here's a sample of Jobs' specifications:
- Burrows says, "Jobs wanted no seam, gap, or paintbrush stroke showing."
- He wanted everything "polished to a supernatural smoothness."
- Wood used inside the building is to come from a specific type of maple tree, and it can only be "heartwood," which is the wood from the center of the tree.
- The building will have six-square kilometers of bent glass, which will be bent at a factory in Germany, then shipped to California. The company doing the glass had to develop new machines for making it.
- Apple will pre-build bathrooms and cubicle banks then have them driven to the office and installed. This saves time and allows the construction to be more exact.
- Jobs didn't want concrete floors, he wanted "a stone-infused alternative such as terrazzo, buffed to a sheen normally reserved for museums and high-end residences," says Burrows.
- Jobs also wanted the seams where walls met to be 1/32 of an inch across, whereas the standard for construction is 1/8 of inch.
- He wanted the ceiling to be polished concrete instead of sound absorbing material. Apple also has a very specific plan for the concrete ceiling. It wants to pour ceiling molds on the ground, then lift it to the ceiling, an approach that is far more expensive.


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How to Find Us
Something Else for the Weekend is based at:
UCL Roberts Building
Malet Place
Look for the Waterstone's bookshop on the corner of Gower Street and Torrington
Place. We are opposite that in the orange building with big glass windows.
Some events take place at The UCL Art Museum and The Petrie Museum of Egyptian Archaeology.
Adventure of the Pictured Pages
Date: May 11 & 12, 2013
Time: 1pm - 5pm
Location: Foyer, Roberts Building, Malet Place, London, WC1E 7JE
The Adventure of the Pictured Pages is a mystery game that gives an overview of the birth of the illustrated magazine at the end of the nineteenth century, while surveying contemporary responses to photographs, their mass-market production, and popularization.
Join two Holmes scholars as they unpick the birth of Conan Doyle's creation, examine his critical heritage, and explore his enduring legacy on literature, popular culture, and ways of reading in the twentieth- and twenty-first centuries!
Saturday May 11th
2pm - 3pm: Adventure of the Picture Pages: Workshop (Room 110, Roberts Building)
3pm - 4pm: Adventure of the Picture Pages: Workshop (Room 106, Roberts Building)
Sunday May 12th
1pm - 2pm: Adventure of the Picture Pages: Workshop (Room 110, Roberts Building)
FREE - just drop in!


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A Weekend with Byerly and Randall
If you've been reading Alliance Wakeboard Magazine this past summer or paying any attention to the website, then you undoubtedly know about Arnette's contest: a day of riding with Scott Byerly and Randall Harris. Yes, the Godfather and Vandall, in the same place at the same time, and you get to kick it with them. For free. Pretty sweet, right? Damn right it's sweet. When are you ever going to get the chance to personally hang out and ride with Scott AND Randall at the same time?!?! Probably never. So here's laughing at you jokers who looked the contest over and didn't think to enter… HAAHAHAHA…
Two lucky winners were chosen from the masses and flown to Orlando last weekend courtesy of Arnette, but before they arrived Scott and Randall and some of us lucky media folk were treated to a private cable session at McCormick's. There's nothing like having a cable park full of rails, jibs, and kickers to yourself… When the winners arrived we spent all day Saturday shredding at OWC, both behind the boat and on the cable, all thanks to another legend of the sport, Cobe Mikacich. The dudes who became bros were Kevin Knopf of Arizona and Jeff Mile of Toronto, Canada. Let's just say the boys not only got hooked up with an all-expenses paid trip that let them kick it with Scott and Randall, but they also got some pretty sweet prize packages.
Of course the weekend was a blast. The guys got to hang out on the boat and shred, get some personal pointers while on the cable from Cobe, watch Randall ride like only Randall can, and just kick it and enjoy the warm Orlando weather. Big thanks to Cobe Mikacich for hooking it up at OWC, as well as to Arnette for putting on a rad weekend. Stay tuned to the site for a video from the weekend, as well as to the magazine for more from the weekend with the legends.