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Student or Learner
Hi, everyone.
I have heard I should not use "by the time" together with the simple present or simple past tense, but with the perfect tense or progressive. But I have doubted maybe the following sentence could be possible.
My store is closed by the time I arrive.
The store is not open by the time I arrive.
The post office does not start/begin by the time he arrives.
The park will remain the same by the time we don't give up protecting it.
The land stayed in peace by the time they arrived.
I would like to know if the sentences above could be possible. Do I have to use the perfect tense for all cases?
Many thanks in advance.
Last edited by youngbut; 07-Nov-2012 at 10:22.
When I think about your advice, I guess I don't catch the concept of "by the time" still. I just thought by the time means before.
I guess "By" means "beside", so "by the time" means ""beside the time" or "just in front of the time", that is "before the time".
However when I consider your comment, I'm wrong. I think the time notion implied by "by the time" does not exist in my first language, so I guess I'm more confused. Though I know it could bother you and take more your time, could you give me more explanation? I can not get what it is "by the time" with the dictionaries.
Thank you.
Last edited by youngbut; 08-Nov-2012 at 02:40.
The store had closed by the time I arrived.
This is a natural sentence- it means that you arrived too late.
The store has closed by the time I arrive.
This is less natural, but implies that you habitually arrive too late.
Why don't you think of it as a phrase, rather than try to break it down? By has a number of meanings- if you say that something was made by hand, do you seriously interpret it as meaning beside hand? By the time is a phrase. Its meaning, therefore, comes from the words together. I think you may be 'over-grammarizing' and over-analysing things- you could spend a while analysing I'll eat my hat from a grammatical perspective, but simply looking it up in an idiom dictionary would solve the problem- puzzling about how it is constructed from the individual words may lead to a nervous breakdown. Language is about generating meaning, so accepting that certain phrases simply have a meaning would make your life easier.I guess "By" means "beside", so "by the time" means ""beside the time" or "just in front of the time", that is "before the time".
If you want to worry about the meaning of by here, then think how by can be used to set time limits (by eleven o'clock). That would give the idea of before. You could also use when instead.
Thank you for your advice.
I totally agree with you. Only what I want to know is what "by the time" is as a phrase as you said. However, if 'by the time' were 'when' or 'by' according to your advice, would "My store is closed by the time I arrive." means "My store is closed when I arrive"? However, according to Bhaishab's advice, 'My store is closed by the time I arrive.' is wrong. You also corrected the sentence into the perfect tense. If 'by the time' were 'when', 'The store is closed when I arrive' also would be wrong. Is it wrong?
From your advice I can realize 'by the time' is not 'before'. So, what is it as a phrase? What I want to know is just what 'by the time' means as a phrase.
I'm afraid my stupid question will bother you, but I'm sure this is the way we learn as you said once. No answer, no gain.^^
You could come up with contexts where your sentence is possible. Let's say you're walking to the store and talking on your phone to a friend, you could say I bet my store is closed by the time I arrive. Most people would say I bet my store has closed by the time I arrive. Many BrE speakers, though this is different from most AmE speakers I believe, could say I bet my store will have closed by the time I arrive. Why not follow the conventional patterns? I'm not going to say it's wrong because you can create contexts where it would be possible, but taking an established pattern and trying to force it into different patterns is ultimately a pis aller. By the time establishes limits and the perfect aspect shows completion, so they go together. That doesn't mean you can't dream up alternatives that could work in specific contexts.
As for the meaning of by the time, it is like when with a greater focus on time- if you're racing against the clock, you're more likely to use it. If you are walking fast and hope you're wrong and the store hasn't closed, use it. Of course, if it is closed, then it happened before you got there, but at the time of rushing there, that's not what you're thinking about. It's late, you're hungry and have no food in the fridge so you're really worried about whether it will still be open when you get there- you hope it will be open by the time you get there.


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Smith, Martha 26 March 1994 is the death or burial date. Martha is buried in adult section 1.
Contributed on 2/16/10 by peoriainstitute
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Record #: 73297
Thank you for visiting the Arizona Gravestone Photo Project. On this site you can upload gravestone photos, locate ancestors and perform genealogy research. If you have a relative buried in Arizona, we encourage you to upload a digital image using our Submit a Photo page. Contributing to this genealogy archive helps family historians and genealogy researchers locate their relatives and complete their family tree.
Submitted: 2/16/10 • Approved: 2/17/10 • Last Updated: 3/24/18 • R73297-G0-S3

subset: commoncrawl


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This weekend I had a blast workin' it with my fellow J-Pop enthusiasts at the Amoeba Music booth during the 2nd annual J-Pop Summit street fair in San Francisco's Japantown! In terms of people watching alone this was an affair that almost eclipses the Pride parade or Halloween masquerade in that it's virtually a marriage of the two festive events announcing the birth of their fresh to death Japanese love child.
With a table overflowing with both popular and rare J-pop CDs, LPs and DVDs, we stayed busy all day mixing with the ever shuffling crowd that stopped by to pick through the goods we stood by. Chic ladies dressed and tressed in their Loli finery (pictured above) pined for idol artists like Nana Kitade, Mana's Malice Mizerand an astounding avalanche of Gackt offerings, while others plucked hard to find anime soundtracks and bargain priced boxed sets (including a boxed Pink Lady vinyl collection, the complete Zatoichi films boxed set, as well as the Ultraman television series on DVD) from the broad selection.
From all of us here at Amoeba Music: thanks to all the fans, otaku or otherwise, who stopped by our booth to chat and shop our wares, thanks to all those costumed folks who consistently made the day by merely mosying through our field of vision, and, lastly, thanks to all the other vendors (especially the purveyors of fine shaved ice delights!) for making our appearance at this years' J-Pop Summit a memorable experience! どうもありがとうございました!また来年よろしくお願いいたします!


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Moving and registering
Find or post information on the legal aspects of homeschooling in your state.
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Moving and registering
Right now I'm in the process of selling my home in VA. My husband will be temporarily renting a place for himself in FL beginning August (until the house is sold, so we will have a residence with an address there.) We know what county in FL we'll be moving to. Would it be best to register my kids for homeschooling in FL considering them "temporarily living in VA," or should I just go ahead and register them here in VA again when I send in their test results and go through the process to withdraw from here when we move and enroll them there when we get there?
You should be registered to homeschool wherever you're living. If you have addresses both places, pick the one that you're actually living at, otherwise pick the state your official address is in.
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Since 1968, we have been committed to providing high quality, fashionable clothing at great prices for women. In fact, our first store, located in Oldenburg, Germany, offered maternity clothing to expecting mothers. However, that quickly changed once the owner, Friedrich Popken, learned of the need for youthful, fashion-forward clothing for plus size ladies. So he and his wife, Ulla, set to work on building a successful clothing company that specializes in plus size apparel.
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If you're looking for eveningwear, our elegant dresses, pants, skirts and matching tops are sure to please. Our lingerie is loaded with functional yet comfortable shapewear. We also have bras in a large range of cup sizes to complement your shape. Try our accessories to find that perfect final touch to complete your unique look.


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In New Interview, Amazon Exec Gives Update on Final Season of 'Transparent'
The ending of Amazon's critically acclaimed "Transparent" is apparently taking shape.
In a new interview with The Hollywood Reporter, Amazon Studios president Jennifer Salke offered an update on the award-winning series, which starred Jeffrey Tambor as Maura Pfefferman, a trans woman. Tambor was fired from "Transparent" by Amazon earlier this year amid claims of sexual harassment, which the actor denies.
"Transparent" showrunner Jill Soloway recently said they see the show's fifth season being the end of the show. THR asked Salke how the series will "move forward without Tambor" and if the role of Maura Pfefferman will be recast with someone else.
"I don't think the character will be recast. Jill has a great idea about how she wants to close it," Salke said (it should be noted that Soloway identifies as gender non-binary and uses they/them pronouns). "We're talking about, is it a full series? Is it a limited special? Is it a movie? What is it?
"There's a conversation around what form best serves the creative, and she wanted to spend the summer thinking about the creative, and then we're going to get together in September and talk about that," Salke added.
In May, Soloway commented on the fate of "Transparent" when speaking with THR for a feature about Tambor.
"Hopefully it sets the Pfeffermans up with some sort of beautiful reclaiming," they said. "I think we're going to get there with some time."
Click here to read THR's full interview with Salke.


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by Rob Cox March 21, 2014
Leaf rake your pool - Like a Boss!
A pool leaf rake can be a pool owner's BFF and the most used tool in a poolmans truck. For leaves on the surface, laying on the floor, or floating somewhere in between, a leaf rake can be used quickly to skim the surface and dredge the floor.
There are two types of leaf skimmer nets for pools, the first is the flat 'dip and flip' type of pool net. If you've ever used one, you know that they aren't so useful for heavy leaves, and because of their size, they take much more effort to skim the pool.
Leaf rakes have more than twice the surface area of a flat skimmer net, and a deep pocket to hold hundreds of heavy, wet leaves. A soft rubber rim, around a sturdy aluminum frame makes it easy to scoop leaves, sticks, dive toys, even debris as small as acorns or berries.
But, it takes some practice to become proficient, and years of study and devotion to obtain true enlightenment, where you can pluck a quarter off of the deep end floor, blindfolded!
One such enlightened individual is Francisco Cales, the owner of Pool Inspectors - a pool construction and maintenance company in Tampa, Florida. In the pictures below, Francisco demonstrates some of the techniques involved in using a leaf rake to easily clean your pool.
The Push
Balancing the pole between outstretched arms, glide the leaf rake across the surface, reaching forward across the pool, while allowing the pole to slide between the hands.
The Flip
When you reach the other side of the pool, or the end of the pole, swivel the pole, flip the leaf rake, and quickly pull back towards you, keeping the net out of water just enough to continue skimming on the back stroke. Go too slow and you may lose debris, penalty!
The Pull
Demonstrated here is the classic pull technique, with the pole at the perfect 32 degree angle to the water. Keeping your feet firmly planted and your back straight exhibits the best form.
The Drag
Commonly the first pass on a heavily leafed pool, walk briskly around the pool, dragging the leaf rake (or drag bag, if you prefer) behind you. Extra points for keeping it up against the tile and creating a slight current in front of the leaf rake to knock leaves off of the tile and into the bag.
The Scoop
Considered the most valuable of all leaf rake techniques, the scooping action creates a slight ripple in front of the net, lifting debris just slightly off the floor, so it can be swept up in the net.
Leaf rakes really are a poolman's best friend, unless you have a screened in pool (like this one), or a pool surrounded by cactus and volcanic rock. I've estimated before that I've removed over a million leaves from pools using a leaf rake. Pools that were two feet deep in leaves when we arrived to close the pool (not kidding!). 2 men with 2 leaf rakes - clean in about an hour!
- Rob


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By Appointment
There is no better way to develop an appreciation for works on paper than to experience, in person and close up, objects of your own choosing. The natural light available in the Cunningham Center (which is UV-filtered for the objects' safety) provides excellent visibility, allowing visitors to see an incredible range of detail. Make an appointment and discover the power and pleasure of learning from original prints, drawings, photographs, and illustrated books.
- Click here to search the Museum's online database to select items you'd like to see.
- Then schedule a visit.
Student Picks Exhibitions
Each year students are chosen by lottery to select and display their own exhibition of up to ten works from the Museum's collection of prints, drawings, and photographs. Visit the Cunningham Center, 12-4 PM on the first Friday of each month for the Student Picks exhibition. Click here for more information.
Nixon Gallery
Rotating selections from the SCMA's works-on-paper collection are on view in the Nixon Gallery, which is adjacent to the Cunningham Center on the Museum's second floor.


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|1007 3rd Street
|Office Hours
|[email protected]
|Feature item 1
|Feature item 2
Patio Apartments is on the corner Third Street and I Street.
$1000 for a 2bd/1bath as of August 2009.
$800/month, $1000 deposit for 2bd/1ba as of September 2010
|This entry is a seed, a starting point for writing a full entry. You can help the Davis Wiki by expanding it! Just click the "Edit" button.
To learn more about rental housing in Davis, check out our Housing Guide as well as our Apartments pages.
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2011-02-14 18:24:03 My partner and I are looking for a two-bedroom place, anybody have any feedback on Patio Apartments? —MeggoWaffle
2011-03-14 15:48:32 meggo, this place is pretty good if you're looking for something basic. 2 rooms, a living room and a kitchen. nothing fancy or pretty. our heater/AC doesn't work but that's not a big deal for us and may be our apartment only. the landlord is okay. we pay her and leave it at that :P. not much counter space. —SallyVo


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The Micro Four Thirds System standard maintains the Four Thirds System concept of "High-picture quality digital-dedicated design," but focuses on reducing overall system thickness and size by aiming for a highly portable compact system.
The Micro Four Thirds System also embodies our ongoing efforts to expand the Four Thirds System-based standards to meet future needs such as movie compatibility, to improve the comfort of Live View shooting and to increase the usability of existing Four Thirds System interchangeable lenses.
The biggest attraction of any SLR camera system is the ability to change lenses. However, if the imaging plane (focal point) varies depending on the angle of view or focal length of each lens, it would not even be possible to focus the subject. To avoid this problem, the imaging plane of all interchangeable lenses is standardized by strictly specifying the length of the flange back, or the distance from the mount plane to the film/image sensor surface.
Digital SLR cameras incorporate more components between the lens and the image sensing material than film SLR cameras, such as the image stabilizer, dust reduction mechanism and low-pass filter. Also, since the viewfinder of an SLR camera requires a mirror box for viewing the real image, the flange back needs to be longer to accommodate the mirror box. Compact cameras do not use the mirror box, so don't require a long flange back. These factors have made it difficult to design SLR cameras that are as slim and compact as compact cameras.
However, if a digital SLR camera can be designed to exclusively use Live View for shooting, the mirror box is no longer necessary and the camera can be designed with the kind of slim profile previously considered impossible, without compromising the high picture quality. For example, when an ultra-slim pancake lens is combined with the camera, it can be stored and taken out of the inner pocket of a jacket, allowing the user to benefit from the high picture quality of SLR with a higher degree of freedom.
The Micro Four Thirds System is a new standard based on combining Live View shooting with the Four Thirds System, freeing users from the viewfinder and moving closer to an optimum balance between picture quality and compact size. With the Micro Four Thirds System, more people will be able to enjoy the excitement of interchangeable lenses and system extension capabilities that only SLR photography can offer, while still benefiting from the convenience and high portability of ordinary fixed-lens compact cameras.
The benefits of reducing the size of an interchangeable-lens type camera cannot be properly experienced unless the size of the lens itself is reduced as well as that of the body.
Therefore, the Micro Four Thirds System standard has reduced the outer diameter of the lens mount to enable lens size reduction.
The new lens mount diameter is about 6 mm smaller than before because this size allows the mount to transmit the same optical flux to the Four Thirds System while still retaining the required strength.
In addition, the lens mount of the Micro Four Thirds System is equipped with two additional signal contacts for smoother Live View shooting with shorter time lags, faster higher communication speeds between the lens and body, and, of course, reduced lens and camera size.
These two contacts will also be used in high-speed data processing required for the movie handling capability expected in the future.
Wouldn't it be something if a single camera the size of highly portable compact camera could record both still images and movies with the high picture quality befitting an SLR?
This dream can become reality with the Micro Four Thirds System standard.
Soon users will be able to switch easily between shooting still images and movies using natural, intuitive operations while keeping the useful Live View on the monitor screen.
To make full use of the advantages of size reduction and new functions of the Micro Four Thirds System standard, it is necessary to combine a dedicated Micro Four Thirds System lens with the body. But existing lenses compliant to the Four Thirds System standard can also be used by attaching a dedicated adapter.
* When a Four Thirds lens is mounted on a Micro Four Thirds body using an adapter, all of the functions of the Micro Four Thirds System may not always be available.


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Delivers 31 Highway MPG and 22 City MPG! This BMW X1 boasts a Intercooled Turbo Premium Unleaded I-4 2.0 L/122 engine powering this Automatic transmission. WHEELS: 18 X 7.5 Y-SPOKE -inc: Style 569 (STD), TRANSMISSION: STEPTRONIC AUTOMATIC -inc: sport and manual shift modes and Adaptive Transmission Control (ATC) (STD), NAVIGATION BUSINESS -inc: Remote Services, Advanced Real-Time Traffic Information.
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Mubarak was toppled by a popular revolt last year, and his successor Mursi hails from the Muslim Brotherhood, an Islamist group whose rise Washington has feared for decades.
But by keeping the trust of Israel and the United States, and using his own Muslim Brotherhood background to develop a rapport with Gaza's ruling Hamas militants, Mursi has passed the test of his first Israel-Palestine crisis with flying colours.
"Everyone is pointing to Mursi as a winner in this and as a crucial player," said Shadi Hamid of the Brookings Doha Center. "He comes out of this with more political capital on the regional and international front."
Praise from Washington has come fast and thick.
"I want to thank President Mursi for his personal leadership to de-escalate the situation in Gaza and end the violence," said U.S. Secretary of State Hillary Clinton, who spent Wednesday at Mursi's palace being briefed on the negotiations by his staff.
The achievement is especially extraordinary for a 61-year-old engineer once mocked as the "spare tyre" because he was selected as the Brotherhood's presidential candidate only after its first choice was barred from standing by a court.
The truce, which ended a week of Israeli bombing of Gaza and Hamas rocket attacks on Israel, allows Mursi to put his stamp on Palestinian-Israeli policy still largely run by the intelligence and security services that were Mubarak's personal fiefs.
Mursi has been steadily expanding his authority over the Arab world's biggest nation since he defeated an army-backed candidate five months ago. A quietly sure-footed performance on the world stage regained for Egypt some of the influence many felt was lost as Mubarak, now 83, aged in office.
He still has a huge in-tray: there is no permanent constitution, he has no parliament, the economy is on the ropes and many in the security establishment remain suspicious of their new Islamist leader.
During the crisis, some Egyptians complained he was not focused on problems at home.
As bombs fell in Gaza, a train ploughed into a school bus killing 51 people, most of them children, and the government reached an initial deal for a $4.8 billion loan from the International Monetary Fund linked to unpopular reforms.
But the success in negotiating the Gaza truce makes some of those problems recede for now, giving him time and authority to tackle other problems.
Political Capital
Winning over a sceptical Washington has been a hard slog. The United States, which gives Egypt's military $1.3 billion a year, opened formal channels to the Muslim Brotherhood only in mid-2011, several months after Mubarak's overthrow.
During his election campaign, President Barack Obama described Egypt as neither a friend nor an enemy of Egypt, remarks that one diplomat said were taken in Cairo as a surprising snub.
But throughout the days of the Gaza crisis, Mursi was in regular telephone contact with Obama.
"Whatever the relationship was a week ago, it's clearly better now," said Jon Alterman, director of the Middle East programme at the Center for Strategic and International Studies think tank in Washington.
On Wednesday Clinton spent much of the day behind the marble walls of Mursi's presidential palace, being updated by officials mostly picked out from ranks of the Brotherhood, who relayed details from the headquarters of the intelligence service hosting the Palestinian delegation to the deal talks.
Mursi aides say the president has been seeking a date to meet Obama and the Gaza deal might bring that forward.
He and Obama will not see eye to eye on everything: the Brotherhood still describes Israel as a racist and expansionist state. Mursi's trick is to show that holding those views does not necessarily mean repudiating the 1979 Egypt-Israel treaty, or disavowing a relationship with the United States, particularly important at a time when the economy is so weak.
A Shift But Not Away
"It is important to have a strong relationship with the United States, but such a relationship will be different than in Mubarak's time when Egypt used to be a follower. Now it is a partnership based on mutual interests," said Murad Mohamed Ali, a leader in the Brotherhood's Freedom and Justice Party and one of the spokesmen for Mursi's presidential campaign.
It is a theme repeated by Mursi aides, who long before the crisis spoke of rebalancing Egyptian policy while keeping U.S. ties solid. "A shift does not mean a shift away," said one.
The approach reflects a pragmatic streak that runs through the Brotherhood and has been soaked up by Mursi, who spent several years studying and teaching in California.
The Gaza deal will help Mursi gain more authority over the intelligence service, still packed with Mubarak-era officials many of whom have difficulty disguising their disdain for the their new Islamist leader.
Though Mursi's role was recognised by negotiators as playing an important role in the deal, state media headlined the deal as a success for the veterans in the intelligence service.
"The current leadership is civilian and lacks the information or security sense to give Palestinians advice on what is really going on," said one intelligence source close to the Gaza talks who declined to be named. Mursi offered "warm religious rhetoric" to Hamas instead, he said dismissively.
But another security source close to the negotiations acknowledged that Mursi's rapport with Hamas had played an important role.
Speaking as the talks were in the final hours, he said: "I could see Hamas was more comfortable with us after President Mursi came (to power) and trusts Egypt and our suggestions more."
The unfinished business of winning control over the security establishment remains a major task for the president, who weeks into office sacked the intelligence chief after 16 Egyptian border guards were killed, and then swiftly pushed aside the top generals in the army.
"If Mursi keeps on coming up with victories like this (in Gaza) he will be able to stake a greater claim on the foreign policy apparatus," said Hamid of the Brookings Institute.
"It is still going to be a slow process. But this is going to help shift the balance at least a little bit."
© 2010 Ahram Online.


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The American Red Cross saw a 50% performance improvement and 100% availability thanks to a Dell EMC All-Flash solution.
1 Ranking by vendor revenue. IDC Tracker, "Worldwide Quarterly Enterprise Storage Systems Tracker," Q417.
2 Dell internal analysis, April 2017. Net effective capacity after 5:1 data reduction including 5 years of 7x24x4hour on-site support as compared to other midrange storage from major vendors when using the same mix of SSD and HDD capacity. Customer's price may vary based on a variety of circumstances and data should be used for comparison purposes. Learn more here.
3 IDC White Paper, "Software Defined Storage: A Pervasive Approach to IT Transformation Driven by the 3rd Platform." November 2015. Learn more here.
4 Complete setup in 25 minutes - Based on ESG Lab Review, November 2017, commissioned by Dell EMC, "Dell EMC Unity All-Flash Storage." Actual software setup time will vary.
5,7 Lowest $/GB - Dell internal analysis, April 2017. Net effective capacity after 5:1 data reduction including 5 years of 7x24x4hour on-site support as compared to other midrange storage from major vendors when using the same mix of SSD and HDD capacity. Customer's price may vary based on a variety of circumstances and data should be used for comparison purposes.
6 Load data up to 31% faster - Based on Principled Technologies Report sponsored by Dell EMC: "Get rid of database workload silos," January 2018, comparing to a solution based on the HPE Nimble Storage AF5000 All-Flash Array during a data mart import. Actual results will vary based on configuration, usage, and manufacturing variability.
8,9,10,11,13 IDC WW Quarterly Enterprise Storage Systems Tracker, Q4 2017, November 2017 –Vendor Revenue
12 Principled Technologies report commissioned by Dell EMC, "Handle more orders with faster response times, today and tomorrow," July 2017, comparing a similarly configured Dell EMC VxRail P470F vs. HPE SimpliVity 380, using 50ms think time and 36 VMs. Actual performance will vary based on configuration, usage, and manufacturing variability.
14 Based on internal Dell EMC analysis, January 2017.
15 Based on Dell EMC revenue, Q4 2017.
16 "The Business Value of Modernizing Mission-Critical Applications with Dell EMC VxBlock Systems", October 2017. Actual results will vary.


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Main Content
Watch the Konix Emulator being developed - Live!17th January, 2019:
Lee is going to live-stream his emulator development on Twitch on Sat 19th at 1pm GMT.
He's re-familiarised himself with the current state of the emulator and has been working on getting the MSU revision of the Slipstream chipset running so that Robocod can play.
Here's a little teaser to get you in the mood:
The Retrosaurus Konix Multisystem Podcast27th February, 2018:
Dan and Mark, the Retrosaurs, discuss their interest in the Multisystem in this episode of their Podcast. I think they capture both the zeitgeist and continuing sense of crushing despair at the failure of this machine very well.
Although not very much has happened regarding the Multisystem in the 2 years since I last posted, it's clear this machine grabs you and never lets go. It's going to be hard to explain this to later generations with any credibility, and although I'm using emotive language with my tongue firmly in my cheek to write this post, it's true that it was important to young gamers then, and that void was never really filled.
While I'm here - it's a good opportunity to say that I'm still alive (yay!) and that I'm still open to contributions of news, information and leads relating to the Multisystem. However - as it stands, I do think I've exhausted every possible line of investigation and talked to as many people as I can to fill these pages. It's probably unlikely that there's much more to be found - but never say never eh?
If there are any more developments of any kind - rest assured, you'll see them here.
New Interview: Kevin Ayre formerly of O.D.E.28th January, 2016:
In this new interview I talk to Kevin Ayre a programmer who was tasked with porting the ODE sailing game to the Konix Multi-system. Read it here
In the interview he shares his memories of the Konix dev-kit, the excitement around the machine and his experience as a young programmer straight out of university mixing with the great names of games programming at the time.
David Perry and Konix? (Unfortunately not...)28th January, 2016:
I've talked briefly to David Perry of Earthworm Jim fame (and SO much more!) about a recent off-the-cuff comment from an interview that led us to assume that he may have been working on a Konix game - he had this to say about it:
"I never did make a game for the Konix. I did attend their developer event in the UK when they showed everything working, and it was all pretty amazing for its time. I WOULD have ended up working on it at some point. I absolutely loved the controller idea as I love flying flight simulators, driving games etc.
At some point I bought a joystick that was a carbon copy of the Konix system, so to be clear it wasn't a console, just a controller and it's up in my garage.
Hope that helps clear up the mystery?"
It's a shame that there's no previously unknown secret Perry classic to burst onto the scene, but it's still interesting that there could have been! Can you imagine what he'd have come up with for the machine?
A new Powerchair picture11th December, 2015:
Thanks to Paul Cooper, a new picture of the Konix Powerchair in China has been found. This is previously unpublished as it's a personal photograph. The picture was taken in Fuzhou, China, in (he thinks 1991) at the Fujian Electronics & Computer Corporation office.
You can see a finished Multisystem strapped into the chair - I wonder what happened to these devices - Are they in a Chinese landfill or does someone still have them in their posession?
Some updates (finally)25th August, 2015:
This crazy Rock and Roll life of mine leaves me little time these days to make updates to the site, but in this post - I'm back!
We have some more articles I've not seen before found by Gerald and Thunder Force in the press section (Thanks guys!)
And we have an appeal to contact another member of the Power Rider club - If you were the Power Chair Top Gun in this picture then please email me, I'd love to hear from you and add you to the Power Rider club.
Slipstream Emulator theme for Hyperspin15th June, 2015:
Hyperspin is great system for collecting all of your Emulators and ROM sets together and reducing your TTP (Time To Play) after, of course, setting it all up. It provides a really appealing interface that works well on a regular PC or even built into an arcade PC.
A Hyperspin forum user called 'FloatingYeti' has created a theme (Also known as a Wheel in Hyperspin talk) for the Multisystem. They haven't listed all the demos emulated and available so far, so it looks a little empty, however I'll try to get around to updating the XML to include all the available code and demos the emulator can run.
Is Konix Back?16th March, 2015:
You may have stumbled upon Konix-Interactive.com. No... Konix formed by Wyn Holloway are not back.
This is a French company that has bought the name. They are in no other way associated with the Konix that created the Speedking and Navigator joysticks or indeed the Konix Multi-system.
I have no problems with Konix Interactive and wish them all the best, but don't get confused, and it's not worth getting in touch with them to see if they have Multi-system prototype units in a office cupboard - they won't have.
New video of the Konix Trade show experience unearthed16th February, 2015:
A new video featuring Konix's PR guy Michael Baxter showing off the Konix
Multi-system has been unearthed by Andreas Wallstrom.
Shared with me by Frank Gasking from the great Games that weren't site - the video features the Konix segment from 6:00 to 8:04 which shows a little bit of the technicolour Attack of the Mutant Camels '89 and Starray.
Work in progress report for MSU Multi-system version of Robocod12th February, 2015:
The game that started the quest to emulate the Konix Multi-system - Robocod - which was written for the later version of the Multisystem is Lee's latest project.
It may seem odd that the first game we found is one of the later ones to be emulated, but a LOT of work has been put in to emulate all the demos and games we have found since by ways of building a foundation, and as the Konix was a machine with ever changing specifications it's unsurprising that so much groundwork needed to be put in to get to this state.
The machine went from being intended to use cartridges to using floppy disks to ending up with CDROMS. It started with an 8080 processor and ended up with a 386. Memory increased along the way, and the Slipstream ASIC got up to version 4.
As always, Lee's work is very impressive, he seems to emulate systems by understanding how the technology should work and not reading each line of source code line by line to see what the original game programmer was intending to achieve. This is both impressive and probably necessary as some things we've found have only been available as a compiled game with no clue to be had about how it should run.
Head Invaders Game Emulated12th February, 2015:
Within the collection of disks Jon Steele has recovered are some of the demos used to promote the Konix. These may have been bundled with the machine in some form if it was released, but regardless, what they did do was highlight various aspects of the console to show off its capabilities.
Head Invaders was a particularly impressive demo for me as at that stage, digitised graphics, any kind of large sprite and sampled sound effects were still impressive. And this game had all of them.
Lee has seemingly effortlessly managed to take the code and produce a playable version of the game. (Video to come soon).
For me, this is one of those moments where I have been able to finally experience something tangible that has been eluding me for a very long time...
Konix Last Ninja 2 Disk Contents Recovered12th February, 2015:
With quite some care and effort, Jon has managed to fully recover all the disks containing the Source code, images and music for the Konix port of Last Ninja 2.
With this, we can have the most complete and accurate emulation possible of what is the closest, to date, near fully complete game available for the Konix Multi-system. This is true digital preservation and it's awesome to be a witness to something like this happening.
The Last Ninja Lives!29th January, 2015:
After an amazing amount of work and ingenuity, taking a raw low-level disk image and working out the propriety format, Lee has not only managed to read the contents of the disk, but also to update the Emulator with the required code to handle the version of the Konix prototype this game was written for.This post explains the work involved in the preservation
Great work Lee, truly great work!
Now let the furious comparison between the Amiga, Atari ST and C64 versions begin!...
LAST NINJA 2 Konix Multisystem Progress Report29th January, 2015:
I'm very pleased to announce some fantastic progress by Lee. It wasn't a simple walk in Central Park in order to get to this stage. A lot of effort was put in to emulate the floppy disk controller to be able to read the low level image that was created of the disk.
Needless to say, it's pretty darn exciting!
We're just sharing a screen grab of a recording of the output of the emulator at the moment, there's still some work to do as this code is built against a slightly different implementation of the system than the ones we knew already and as such, at the moment without some further work, it doesn't really get any further than the loading screen and playing some pretty mangled music - but it's very promising!
LAST NINJA 2 Konix Multisystem game and source found17th January, 2015:
It's VERY early days yet, and there's nothing to show just yet, but one of the Developers from Attention to Detail - Jon Steele has found his archive from the development of the Konix Multisystem version of Last Ninja 2.
As it stands at the moment, we only have floppy disks - we are yet to be able to read the contents of them, so therefore we realistically only have some plastic floppy disks. Stay tuned to see if anything can be successfully read from them.
It seems to be the case that there are PC formatted disks containing the source code and possibly Konix formatted disks that would be used in the dev-kit and any prototype console that Konix may have constructed.
Needless to say this is VERY exciting news. Assuming the disks can be read, it is unlikely that the game will be available for release as System 3 still exist and would no doubt have something to say about the distribution of their product.
I anticipate (assuming everything works in our favour) that we may be in a position to record a video of the game running on the emulator - this will allow us to get a really good feel for how the Konix version compared to the rival machines in terms of Graphics and Audio capabilities. It is the case that the emulator may just work with a Konix disk image right away, but more likely, some serious development effort may need to be put in to let the emulator cope with this build of software.
And finally, regarding Audio, Jon mentioned that he believed thatDave Lowe (Uncle Art) was responsible for the Konix port's audio. Dave was responsible for the audio for quite a few Amiga and Atari ST games from the time. This is a soundtrack that I'm very interested to hear.
More updates as they happen.
A Merry Konix Christmas23rd December, 2014:
What will Santa bring us this year? Will we get something Konix shaped under the tree?
Well, even if you don't get that Konix Multi-system and Powerchair that you've all been dreaming of, I hope each any every one of you has a great Christmas and a happy new year and lets see if next year has any Konix surprises in its sack.
More Magazine Scans8th October, 2014:
With thanks to Gerald Müller-Bruhnke, we have some French magazine
scans to share, this time including some interviews with Jeff Minter asking
him why the Konix is such a great machine.
Also included are some screen-shots of AOTMC'89 that I haven't seen before in the English press - this time showing what I believe is a futuristic apocalypse level.
The photos included in the article show a Konix development kit in another form than the one I am custodian of (I suspect it's a later 8086 version with more memory). Jeff's devkit had a floppy drive built in, and no-doubt a different revision of motherboard.Read them here
What do YOU know?21st January, 2014:
This website needs your help!
There is still a lot of information out there, there are possibly still copies of incomplete games and source code, and of course - somewhere there are real prototype Konix Multi-systems.
We need you to think hard! Do you know anyone who was involved in any stage of Konix development, or who worked in any of the games companies that were purported to have been developing? Is there a Bloke at the Pub who claims he has a Garage full of the liquidated Konix stock, documents, etc.?
Do you know anyone who worked in the Konix Factory in Wales. So far, after all these years, I have talked to just one person who worked there! There were more and some of them must be able to get in touch (or their Sons, Daughters, Brothers Sisters...).
Seriously, ANYTHING you know, think you know or have access to may help.
If you have ANY information, pleaseemail me.
Great progress made on Flare One era demos12th January, 2014:
SavourySnaX has improved the Flare One Blitter performance and it seems he has come very close to decoding at least some of its mysteries.
As you can see from these work-in-progress videos of the Flare One era "3-modes" (AKA Transformers) demo, he has the basic functions of the demo working well and has only to work out some glitches.
This build has seen the Flare One Blitter implementation teased away from the code for the latter implementation of the Konix Multisystem version of the Blitter.
It's great to see this improvement, and as always, well done SavourySnaX!
It is pretty funny that the demo that was used to advertise the Konix Multisystem was written for earlier hardware.
Flare One Anyone?
5th January, 2014:
You never owned this machine, You have never used any of it's software and You have never seen it in real life (unless you're one of just a handful of people), but if you are here you will probably have heard of this machine that went on to be the Konix Multisystem.
Thanks to a HUGE amount of luck, SavourySnaX has been loaned the only existing prototype Flare One Computer and has managed to read the BIOS EPROMS. Thankfully, despite one of the EPROMS not being protected against UV light for all of these years (UV light is used to ERASE the contents of the ROMs!), the contents were still, somehow in-tact and this means that the code has been preserved. The Slipstream emulator has now been updated to include the additional code to allow the system to use it's CPM 2.2 OS and preliminary Floppy Drive support has been added to load programs.
This is a very important development - and with thanks to John Mathieson of Flare, the emulator development was furthered by the provision of some useful archived code which helped improve the accuracy of the emulation and provide some missing information.
It's not ready for public release quite yet, but it's very promising and may (fingers crossed) lead to some further understanding and improvements of the early Flare One Chipset, which in turn may help improve Konix emulation.
MSC Controller Disc and "Game" found
15th December, 2013:
I have found the elusive disk that was bundled with the MSC Game Controller which was based on the Konix Multisystem. Now you can enjoy the simplistic game that was created by the Chinese programmers at MSC. It appears to be modelled on Lotus Turbo Esprit or games of that style.
The disk contains the Game – Race Car and a setup tool for configuring the controller. From what I see, there weren't specific drivers, or maybe they came on a separate disk? However, you can still play this game in DosBox using the PC Keyboard if you can't connect the controller.Download the zipped contents of the disk – I'm distributing it here as it was free when you bought the controller – therefore, as there are so many disk-less controllers out there, now you can finally try the game.
It's important to add that this IS NOT a Konix Multisystem game, and there is no proof that it was even intended for the Multisystem and later ported to the PC.
More Magazine Scans Added8th May, 2013:
With thanks to the folks (including The Laird and Michi) on theRetro Video Gamer and Kultboy forums, we have added to the already quite well stocked scans section of the website (confusingly called The Press). This naming makes perfect sense to me however no-one else seems to think the same way I do...
Konix on the Rocks?16th April, 2013:
While trawling for some information, I discovered that Konix was a registered trademark of the company "Betterneat" operating from EXACTLY the same address as Konix was registered at.
On another recent trawl, I've discovered thatFuture Publishing is listed as a Creditor of Betterneat. Maybe it's no surprise that Future Publishing's ACE magazine had such an interest in Konix and the Multi-system? The magazine seemed to be championing the machine so much that it looks as if Future had a vested interest... This of course only means that Future claim that Betterneat owed them money, but why would a publisher be owed money by a manufacturer unless Future had invested in Betterneat? This is all, of course, an act of assumption.
As to the origin of the name Betterneat - one can only assume it refers to Whiskey which arguably is better served neat.
Betterneat had also registered a variation of it's KONIX name as KONIK.
Konik trademark
Konix trademark
A mini Konix Mystery9th April, 2013:
In my trawl through the internet I have discovered this image that comes up when you search for Konix.
It looks like it could be an early image from a Konix game with the merest hint of a Multi-system wheel in the bottom left corner? - however the website that contained it had NO reference to what it was and where it came from.
Does anyone have any idea what it is? Is it a work-in-progress Konix game?
If you have any information, pleaseemail me.
*UPDATE* Mystery solved - thanks to a kind soul (The Laird) from theRetro Video Gamer Forum, apparently it's Missile Command 3D on a Jaguar VR system! (not a Konix Multi-system)
Konix Pilgrimage13th March, 2013:
I'm toying with the idea of going on aKonix Pilgrimage. Yes, I know it's Geeky!...
It would however be a nice road trip to sunny Wales to get a sense for the hills and valleys that gave birth to the idea of the Konix Multi-system.
And if you follow the link above, you too could go!
Waiting...12th March, 2013:
There are three potentially very exciting developments that I'm waiting on. One that may lead to a huge haul of Konix items and information being brought back into daylight, another that may lead to more information about post Konix MSU games and developments and another lead that may have a Power Chair that could be dusted off and shared with the world.
However all of this is could, may , might, possibly and it's all taking a painstakingly long time to come to anything. Rest assured, there is a lot of stuff happening in the background - one day it may all come to light.
More Konix documents found and available to download28th February, 2013:
With thanks to John Matheison (via Lee Hammerton) we now have 3 more revisions of the Konix Slipstream reference guide - including one from the last possible SS4 386sx CDROM based evolution.
And, with thanks to Jason Daniels of Pagoda Software, We also have a beta copy of the PDS development kit's User Manual - guiding those programmers in how to use their shiny new Konix Dev-kits to write games for the wonder console.
Visit the(downloads) section to find them.
Work in progress on emulating the demo used in the Konix Promo Video29th January, 2013:
As you can see from this carefully chosen image - SavourySnax has been busy over the weekend working on emulating the 3 modes transforming demo (Transformers for want of a better name).
He has managed to get it in a state where it mostly runs, but has a few control issues and some drawing glitches (hence me taking a snapshot when it wasn't glitching!).
Hopefully he'll get to the bottom of the problems and we can all finally play another Konix game after all these years when he feels it it's time to release the next version of the Emulator.
When I say "Game" I mean "interactive demo" ;).
Another Konix Demo Emulated!23rd January, 2013:
Lee has been busy working on a demo we found. This is an early one based
on hardware closer to the Flare One (Early version of the single ASIC and Z80
CPU). I'm excited to see our first 3D demo running.
The slow-down here is mostly because of the Fraps video capture adversely influencing the performance of the emulator.
The wire frames spin quicker normally.
This ROM and emulator are still work in progress so aren't released at the moment, so for the meantime, enjoy the video!
Flare One Prototype Found!21st January, 2013:
After the appeal went out for help in trying to emulate the Flare One better, one of the creators of the Flare One: Martin Brennan came forward with a very generous offer of the loan of the prototype PCB that had been in storage. It's unclear if this can be made to work, and if the BIOS on the EPROMs is readable however we're sure going to try our best.
It is very relieving to know that this piece of history still exists and that it won't now be cast into the landfill of broken electric dreams.
Wanted: Flare One Prototype (or BIOS)16th January, 2013:
Just like the one in this photo of Flare Technology and the Flare One PCB!
In his mission to fully emulate the various revisions of the Slipstream
chipset, Lee has come across various challenges.
It would help him greatly if there were a copy of the BIOS or enough technical information to fill in the blanks that can be derived from having access to a Flare One Prototype.
From what I understand there are likely to be only two people in the world who might have one (Martin Brennan and John Mathieson), but if they don't have it, who knows who they may have passed it onto? So, do you or do you know anyone who knows where the Flare One prototype might be?
As usual, If you have any information, pleaseemail me.
Progress being made emulating early Konix (Flare One Z80 era)16th January, 2013:
We've uncovered two demos for the Flare One version of the Konix Multi-system. Based on a Z80 CPU and with an ASIC much closer to what the Flare One must have been like (while it was still called the Konix Arcade System). The code has required Lee to jump through more hoops to emulate the one already complied ROM. He has also had to build the other ROM from the source code using a variety of specially hacked and modified tools.
There are two ROMS, one an animated TV which shows a bouncing flickering
Konix logo with interference lines which gradually comes good and reveals the
'Tune in to Entertainment with Konix' message. This is presumably meant as an
attract sequence for a trade show or something.
This is the first time I've seen this demo – so for me it's very exciting!
The other demo is a colour palette display showing to the programmers that their system is working (visually at least). This second demo is not exciting, but it's real Konix Z80 code running on the emulator - so that can only be good!
These ROMS and the updated emulator are still Work In Progress so they are not available just yet.
Konix Source Code for AMC98 released3rd January, 2013:
Today the Source Code and a custom Assembler for Jeff Minter's Attack of
the Mutant Camels 1989 written for the Konix Multi-system has been
This means that if you have the skills, you can modify the code and build a ROM that will work in the recently released Emulator. It would be great to see the game developed further!
You can gain access to it on GitHub by visitingSavourySnaX's Twitter account
And in related news: SavourySnaX the programmer of the Slipstream Emulator is now on Twitter ;)
A Dongle, a Dongle! My kingdom for a Dongle18th December, 2012:
After quite some investigation and experimentation, I've realised the PDS software for the Konix Dev Kit is unfortunately Dongle Protected. This may have been obvious to some, but I never used this system when it was released, and I don't have a manual.
So... I'm on the lookout now for a Dongle that enables the PDS software to run. Until then we won't see any life from the Konix Dev-kit as it won't run software on it's own.
If anyone knows more details about PDS dev kits and where I might find a dongle (or how to build on if it's quite simple) then please get in touch!
Konix Multi-system Emulator Released9th December, 2012:
I am very excited to share the news that the first releasable build of the Konix Multi-system Emulator written by a programmer called Savoury SnaX has been released and is available byclicking here.
What's an emulator without out something to run on it? Well, Thanks to an
amazing stroke of luck and the blessing of it's author, Jeff Minter, we are
able to include an early (but playable) version of Attack of the Mutant
Camels 1989 for the Konix Multi-system. Also included in the zip files are a
few test programs we also stumbled over, not as exciting as AMC'89, but still
Finally, some example programs from the MSU Robocod era are also included. Check the README files in the Zips for instructions.
MSU ROMs
And you will need OPEN AL to hear the audio -download the installer here. Have Fun!
Attack of the Mutant Camels 1989 Found and Emulated!18th November, 2012:
After all these years, and with the kind permission of it's creator, Attack of the Mutant Camels 1989 for the unreleased Konix Multi-system has been found AND emulated.
The Emulator programmer has produced this video of the emulation running on his computer. Shortly, once he is completely happy with the quality of his emulation, he will release the Emulator and along with Jeff's permission we will be able to have a copy of the game and play it ourselves.
This is astounding and is a very significant development. I am, needless to say thrilled!
Featured in Retro Gamer!27th October, 2012:
In the pages of Retro Gamer issue 108.
It's been a long road, there have been many developments in the last couple of years, and the events of the last few months have only helped heighten the status of the project.
This article is a nice way for me to take a break for a moment with a cup of tea to look back at the seemingly never ending quest to play a Konix Multi-system Game and where I started and where we are now.
Thanks to all who made it happen, it was a thrill being involved and I highly recommend you go and buy a copy today!
Konix Power Chair Found!2nd October, 2012:
There had to be one.
After all this time I can finally bring news of the existence of an actual Konix Power Chair.
I have been contacted by someone who wishes to remain anonymous who has in his possession a real Konix Multi-system Power Chair. I have seen a picture that proves this is the real deal.
Talking to an Argonaut21st September, 2012:
Chris Walsh a former Argonaut programmer has kindly dredged his memory and recalled a few snippets about working on the Konix exclusive gameBikers.
I also probed his memory for traces ofStarglider information whilst I had his attention.
Sharing resources with the Video Game Console Library20th September, 2012:
The very excellentVGCL is hosting a feature about the Konix Multi-system to make their archive of interesting machines more complete. If you've read everything on this site, then you won't learn anything new about the Multi-system, but I do thoroughly recommend visiting their website as it has a massive amount of very interesting material about other interesting and obscure machines, one of which I've made reference to in one of my pages.
You won't be disappointed, and it was a pleasure to work with 'Marriot Guy' and I'll be reading his site to make sure I fill in the gaps in my knowledge of other gaming systems.
Rotox Information Added6th August, 2012:
I've just spoken with Nick Speakman formerly of Binary Designs and nowMatrix Software. Nick has filled in some information regarding the nature of the Multi-system port of Rotox. Follow this link to the Rotox page for the update.
Power Rider Revealed!20th July, 2012:
Matt Bignell is the young man seen commanding the Power Chair in this picture, he has shared his experience with us about how he came to be photographed and how he became a member of the exclusive "Power Riders" club (at least that's what I'm calling it!).Read his account here
Where was Kickstarter 20 years ago?11th July, 2012:
Although this isn't a piece of Konix news, I feel that it's so important a milestone in the games industry that it's worthy of comment. The proposed Ouya Android based Games Console has been successfully funded through Kickstarter.
Look back 20 years and imagine the significance of having a scheme where people could have helped fund the Konix Multi-system - it's truly staggering. As a games player, although the concept of this machine leaves me cold, I am interested to see what sort of impact this machine has going up against the establishment. Read more about the Ouya at the project'sKickstarter page.
Wow - 9 million dollars. Just stop for two seconds and think... 9 million dollars! This is for a device that doesn't use new technology (it uses proven tech.), it has no fancy gimmicks, It's games are the ones you already have on your Android phone. It uses the shareware model of getting a level for free and paying for the rest - just like 20 years ago...
All it really offers is ownership. Complete freedom to modify add subtract and tailor this device to your own wishes, not unlike a PC - however these days someone else works out all the hard bits for you and you don't have to do it yourself. Don't get me wrong - I'm not critical, I've backed it and it's nice that there is a machine where I can freely tinker unlike having to feel like a dirty pirate for wanting to free my Xbox 1 of it's region restrictions or to run XBMC for example.
Now - back to the point - where's the Kickstarter for a Multi-system + Power Chair revival... Wyn are you reading this?
MSU Updates14th June, 2012:
I've been lucky enough to talk with some more guys who worked atMSU. A much fuller picture of the post Konix development of the Multi-system has come out.
Also, I feel I can tell a much franker more and accurate story of how life was at MSU.
Read the fascinating continuation of the Konix storyhere.
Did you, or someone you know, work at Konix?25th May, 2012:
I'm looking to talk to anyone who did or who knows someone who worked here.
I've talked to most of the bosses (except for Robert Kent - where are you Robert?), but now I want to talk to the people who worked on the production line, the packaging area - anywhere.
I want to hear your stories of the mood in the factory building up to the production of the Multi-system. Pleaseemail me with whatever information you have.
Wanted! Emulator Programmers7th May, 2012:
If you're a programmer who works for a living and programs things like Emulators for fun, you're probably aware that taking on a project like this is prone to "real life" getting in the way. Unfortunately, that's what's happened to two programmers who were thinking of working on a Konix emulator.
If I have any say in it, I think it would be better if it's designed to be as portable as possible to start with.
If you'd like to take on the task and are happy for it to be open source (so that other people can pick it up if it has to be put on hold) then pleaseemail me.
Konix Multi-system PCB4th May, 2012:
This is an actual PCB that would have been used in a production Konix Multi-system. Of course, it's unpopulated. Given time, I may be able to track down a circuit diagram and then source the components needed to populate it. For the meantime, it's actually pretty cool and very useful that it is unpopulated, as it makes it much easier to make a copy of the PCB prior to experimentation (if any).
The photo (created using my Scanner for highest resolution and best degree of accuracy) is very large (around 9MB) so be patient when clicking the links for a larger version!. This is the real deal - it fits like a glove in the production plastic case I have which I have been kindly given and will get photographed very soon.
Spring Clean24th April, 2012:
The Eagle-eyed amongst you may notice subtle changes - I'm finally getting around to proof reading and tweaking various things on the site.
There's a lot of info to come as a result of Brian and Chris contributing to the website (thanks once again guys!). Now I have to get around to writing it all up and taking photos. Before that though, I'm making sure the rest of the house is in order a little and nicely spring cleaned in preparation.
Forum Removed23rd April, 2012:
It wasn't really worth the effort of keeping the spammers away (there were a LOT!), so it's gone. However please do contact me if you have news, tips or info that isn't mentioned in these pages.
Thanks to those who did register (especially Chris!), please keep coming back to the normal website for updates.
The New Zealand Story24th April, 2012:
After talking with Paul Hughes recently, it was revealed that the Konix Devkit that Ocean software had was being tested with a port of The New Zealand Story.
This is the first time I heard of this particular game being run on the box (in any form). More details in thegames section of the website.
Note: This isn't a screen shot from the Konix version - it's purely for illustrative purposes!
Attempting to revive the dev-kit16th April, 2012:
Since I have very kindly been made the custodian of the only know
surviving Konix Multi-system dev-kit, I have been attempting to gather
everything required to get the machine safely running again. In its default
state when not connected to a PC, it doesn't do anything. It is my challenge
to try to build an interface and send code to the Konix which it then
As it used parallel data transfer from a bespoke (copy protected) development package running on the PC, I have several hurdles to overcome. I'll stick at it though, as I'm very keen to try to get something running on the machine.
I'll keep you up to date as soon as things happen, there won't be a specific progress blog, but there will be occasional updates. Follow my progress at the
Devkit Found!12th September, 2011:
A Konix Multi-System dev-kit has been found!
One of the original programmers has found the devkit after thinking it was
long lost. What does this mean for us? If he turns it on, one day we may see
the closest thing to a working Konix Multi-System. Hopefully he will be kind
enough to send pictures of the inside of the unit too!
Konix Game found!21st September, 2011:
I have managed to talk to a developer who was involved in porting the game
Robocod 2 to the Konix Multi-system. Somehow - miraculously, he still had the
source code for the combined PC / Konix Multi-system port which also includes
a compiled binary Konix image - the combination of the two is incredibly
exciting - we now have everything required to emulate at least one game. If
anyone finds any more games, then the emulation can improve as more is learnt
about how the games were written.
Plan to win - not plan to fail13th April, 2011:
EXCLUSIVE! Download theKonix Multi-System Business plan document.
This recently discovered document from over 21 years ago explains the Multi-System to potential investors and why Konix thought it was such a great prospect.
Chris Green Talks!March 13th, 2011:
I have finally found the time to add theinterview with Chris Green. Thanks again Chris for taking the time to answer my questions!
Another Victim - sorry, IntervieweeJanuary 25th, 2011:
Coming soon: A new interview with Chris Green an Electronic Design Engineer who worked at Konix on the Multi-system readying it for mass production. He was deeply involved in preparing the machine and solving the design niggles of both the electronics and plastic case. The interview has been completed, I just need to reformat it before I can share it with you.
It's good to talkDecember 5th, 2010:
There's a lot of stuff going on at the moment, I've been talking to several ex Konix and MSU people who have a wealth of information, I hope to write it up and share it all very soon.
6502 InsideSeptember 20th, 2010:
I've just found out that the Konix Power Chair used a 6502 processor! I really didn't think it was a particularly complex design. I've updated the Power Chair reference in the overview page. Thanks to Steve a former MSU employee for mentioning it.


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For today's edition of Speak Up on Kotaku, we continue the discussion of future consoles with commenter Leaufai, who advises Microsoft to embrace their PC roots and give us a console that truly takes console gaming to the next level.
Things have changed since the last generation of consoles were launched. PC gaming has changed. Piracy still makes it looker like a lesser platform to developers, but access to broadband has kickstarted a whole digital distribution thing that has made the platform much more profitable as well. Services like Steam show that PC gaming is still very much alive and worthwhile. Console ports are getting better as a result, as developers want to tap into this vast PC audience. As the consoles get older, many developers also head to the PC to show what they can do with the extra processing power it offers.
Microsoft has a big stake in this. The company is synonymous with PC gaming, due to Windows being the main operating system (90% in 2011) for PCs. I think Microsoft should take advantage of this position and use the PC to strengthen their next-gen console experience and vice versa. This could give them the advantage in the upcoming console war, that they so desperately crave.
First off, they need to design the Xbox 720 in such a way that porting its games to PC is easier. If the porting process is smoother, the PC ports work a lot better. A good port is the best anti-piracy measure there is.
Second, they need to integrate their services better. Game for Windows Live is an absolute turd, while they have a much better service running on their Xbox. Offering a uniform service across both platforms (and generally getting rid of bad software like GfWL) makes crossing over from one platform to the other one a better experience.
The third is a combination of the two. There's a lot of money to be made in the indie gaming scene and Microsoft isn't doing enough to respond to that. Due to mismanagement Xbox Live Arcade isn't the home of indie games it could be and on PC every indie goes to Steam instead of Microsoft's stuff. By making porting from Xbox to PC easier and having a decent content delivery system that doesn't put the indie games out of sight (I'm looking at you Xbox Live) both Microsoft and independent developers could make a profit.
Some of this stuff Microsoft is already doing. Xbox Live is becoming a cross-platform thing with the Live Anywhere program for example. But they can do more to integrate Xbox and PC gaming and doing more could help them in the long run.
About Speak Up on Kotaku: Our readers have a lot to say, and sometimes what they have to say has nothing to do with the stories we run. That's why we have a forum on Kotaku called Speak Up. That's the place to post anecdotes, photos, game tips and hints, and anything you want to share with Kotaku at large. Every weekday we'll pull one of the best Speak Up posts we can find and highlight it here.


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frozenheatrecords necesitaba un nuevo diseño de logotipo y lanzó un concurso de diseño en 99designs.
Un ganador ha sido elegido entre 199 diseños de 65 diseñadores freelance.
Frozen Heat Music/Frozen Heat Records
FROZEN HEAT MUSIC/FROZEN HEAT RECORDS is a brand-new independent music company and record label devoted to recording, publishing, and distributing the music of performer-composers.
Frozen Heat's debut CD release will be sent for printing in little more than a week, so the need for a design is immediate!
For a taste of the music Frozen Heat will produce, and as a potential source of artistic inspiration, check out a sample of the label's debut at http://www.myspace.com/kristhecomposer
Those thirsting for awesome music.
FROZEN HEAT RECORDS will now award not one but TWO prizewinners in the FROZEN HEAT RECORDS logo contest. The additional award winner must first 1.) agree to the 99designs copyright contract http://99designs.com/help/what-does…-look-like ... then 2.) submit files for FROZEN HEAT RECORDS' approval and once that is accomplished 3.) additional award-winner will then receive a $250 award guaranteed from 99designs.
The logo for Frozen Heat will be used both for FROZEN HEAT RECORDS and its sister company FROZEN HEAT MUSIC, so a design adaptable for any and all usages of the frozen heat concept is essential.
Avoidance of the word "records" as an integral part of the design is especially helpful to this end. The lettering "FH" could be fertile ground. You may even use no words at all, if you see fit. Objects alone are great, too. Your creativity is our desire.
The term "Frozen Heat" is paradoxical: heat as cool (blue) and cool as heat (red). Or maybe it's latent energy. Dry ice? You decide.
The Elektra Records label of the 1980s and E1 Entertainment's current logo are but two examples of sweet designs.
Design should look good at both small and large sizes.
Both color and black-and-white concepts are welcome.
Vector or PSD format is most helpful, but high-resolution JPEGs (300+ dpi) are also acceptable.
Logo will be used in all company media, materials, and products.
Go nuts.
Descubre cómo funciona un concurso de diseño u obtén más información sobre nuestros servicios de diseño de logo.


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Candlewood Suites Suwanee properties are provided below. Search for cheap and discount Candlewood Suites hotel prices in Suwanee, GA for your personal or business trip. We list the best Candlewood Suites Suwanee venues so you can review the Suwanee Candlewood Suites hotel list below to find the perfect place.
This technology will also list discounted Suwanee, GA hotels & lodging that have similar quality of Candlewood Suites.Need a group/meeting discount? Request a group rate for Suwanee GA
How should we direct your call?


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Judy Estrin
Author, Closing the Innovation Gap
Judy Estrin is a networking technology pioneer and Silicon Valley leader. Since 1981, she has co-founded eight technology companies and served as CTO of Cisco Systems. As CEO of JLABS, LLC, she is an advisor and speaker in the areas of entrepreneurship, leadership and innovation. Previously, she served on the boards of directors of The Walt Disney Company (1998 - 2014,) FedEx Corporation (1989 - 2010,) Sun Microsystems (1995 - 2003,) Rockwell Corporation (1994 - 1998,) KQED (2015-2017,) and The Medium Corporation (2016-2017.)
Estrin is the author of the book, Closing the Innovation Gap: Reigniting the Spark of Creativity in a Global Economy (McGraw-Hill; September, 2008). The book explores key concepts of innovation and challenges business, education and national leaders to work together to reignite the sustainable innovation essential for future growth. Her more recent thoughts about the impacts of technology on democracy and society are expressed in Authoritarian Technology: Attention! and The World is Choking on Digital Pollution.
What is JLABS?
After a career focused on building companies in the technology industry, JLABS is my "work lab" through which I am involved in a variety of activities. I currently write, speak and advise in the areas of leadership, entrepreneurship, and innovation as it applies to organizations, national policy and education.
Select Investments and Advisory
April, 2019 Stanford GDPi: The Future of Human Centered AI
January, 2019 Mayfield 50: Ethics and Tech
September, 2018 Behind the Tech with Kevin Scott
September 19, 2014
TEDxOrangeCoast, Balancing Our Digital Diets
October 16, 2009
Stanford Biodesign, Annual Fogarty Lecture
May 14, 2009
Computer History Museum, SoundBytes
April 15, 2009
UC Berkeley School of Information, Distinguished Lecture
March 4, 2009
Churchill Club Panel, The Innovation Economy: R&D and a Crisis
October 30, 2008
View from the Top, Lecture, UC Berkeley
September 18, 2008
Authors@Google: Judy Estrin
September 24, 2018 Behind the Tech with Kevin Scott Podcast
April 16, 2009
A View From the Bay
October 2008
McKinsey Quarterly Interview
October 29, 2008
Stanford Entrepreneurial
Thought Leader Lecture
October 24, 2008
NPR Science Friday: Tough Economy Doesn't Help U.S. 'Innovation Gap'
September 26, 2008
Wall Street Journal: Closing the Innovation Gap
August 28, 2008
SiliconValleyWatcher: Judy Estrin on the Innovation Gap in Silicon Valley and Beyond . . .
April, 2019 I Helped Create the Internet, and I'm Worried About What it's Doing to Young People
January, 2019 The World is Choking on Digital Pollution
September 11, 2018 Authoritarian Technology: Attention!
September 11, 2018 Authoritarian Technology: Reclaiming Control
March 15, 2010
December 10, 2008
E-Commerce Times: More Building, Less Flipping: Q&A With Tech Pioneer Judy Estrin
September 3, 2008
Huffington Post: Innovation: Crucial to Our Future
September 3, 2008
Network World: The innovation gap is real, all right
September 3, 2008
CNET News: Author Estrin sees U.S. research as 'eroded,' 'unstable'
August 29, 2008
Wired: America Is Running Low on Innovation, Says Former Cisco CTO
August 28, 2008
New York Times Bits Blog: Does Silicon Valley Face an Innovation Crisis?
August 26, 2008
MarketWatch: Entrepreneur Nervous About Silicon Valley's Future
August 23, 2008
San Francisco Chronicle: Internet researcher warns innovation lagging
February 18, 2008
Escape from Corporate America blog: 50 Top Women in Tech
August 14, 2006
Forbes.com: Letter from Silicon Valley, Quiet Power
November 2001
Wired Magazine: Profile, Meet the Bellbusters
October 18, 2000
Businessweek.com: Movers and Shakers profile Judy Estrin's Bridge to Tomorrow
Home banner photography provided by Andres Nötzli


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Email has been sent to you , please check your spam/junk emails if you are unable to find the email.
Due to some internal error, the mail has not been sent.
Ductless split systems are a matched combination of an outdoor condensing unit and an indoor fan coil unit connected only by refrigerant tubing and wires.
California residents please see Proposition 65.


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I'll be the first to admit that I have a lot of interests. Without skipping a beat, I can name off a dozen hobbies that I actively enjoy and a dozen more that I enjoy on occasion.
I know I'm not alone in this. I have quite a few friends who are roughly my age, have careers, have children at home, and have a ton of interests.
The problem is that there's simply not enough time for all of my interests. I don't have enough time to do all of the things I want to dabble in.
When I do take a "dabbling" approach, I usually end up feeling like I'm letting other hobbies down. If I spent a lot of time dabbling in a wide variety of interests, for example, I feel out of touch with my reading. I also feel like I'm not improving at many of the hobby skills I want to build – if I spend an evening playing a computer game with an old friend, for example, I'm not getting better at the guitar.
At the same time, virtually every hobby I want to dabble in has some sort of cost. Usually, there's a fairly steep startup cost and a smaller but still relevant maintenance cost. Learning to play the guitar requires the cost of the instrument and, eventually, the cost of strings and picks and any learning materials I might need. Any sort of gaming hobby eventually includes the cost of new games. Exercise involves regular replacement of running shoes and other exercise gear. If you're taking any kind of lessons, there's that cost. Art projects involve art supplies of various kinds. Any entertainment-based hobby usually involves electricity and a monthly fee for the service.
So, the more hobbies I choose to dabble in, the less time I have for each hobby and the higher cost for my hobbies as a whole.
The solution is really simple. Figure out a small handful of core hobbies to focus on and discard the rest as active interests.
So, let's say I go through my two dozen hobbies that I dabble in and I select three or four to really focus on. I decide to focus on reading, board games, exercise, and the guitar and drop the rest of my hobbies. (This is a thought process that's ongoing for me, by the way.)
First of all, I now have a lot of hobby supplies to sell. The gear associated with the dozen or so hobbies I've chosen to de-focus are now just taking up space in my home. I can sell them off and use the proceeds to cover my hobby spending for quite a while.
Second, I'm actually going to gain significant skill at the hobbies that remain. I'm going to become much more well-read. My ability to look at situations and analyze them strategically is going to grow. I'm going to get in better shape. I'm going to be able to play music at a much higher level.
Third, I'm going to lose that sense of neglecting a "more important" hobby. As I mentioned above, whenever I dabble in other things, I find myself often feeling that I'm neglecting some other aspect of my life. By eliminating a significant number of things, I'm left with more than adequate time to address the things I care most deeply about.
In other words, this type of trimming is a triple win. It puts money back in my pocket, builds my skills, and leaves me with a sense that I'm not neglecting something more important.
I'm going to lose that sense of neglecting a "more important" hobby
If you find yourself with more hobbies and interests than you can handle and you sometimes feel like you're neglecting the pursuit of something more important in your life, look at paring back on the number of hobbies and activities in your life. You'll feel refreshed – and your wallet will be pleased, too.


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Professional Candle Making Supplies Since 1972
Pouring Pot Kit (Seasonal Color/Scent)
$27.03 per unit
Product Description
Includes 1 4lb pouring pot, 1 thermometer, 1 lb of wax, 3 votive cups, 9 wicks assemblies and all in one color and scent blocks. Enough material to make up to 6 votive candles. A $45 value!
1 lb bag of Soy Wax (Soy-125)
Customers also buy these with this kit...Bow Tie Wick Bar (Wick Centering Device)
1 lb bag of Soy Wax (Soy-125)
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To see shipping costs, proceed to checkout to get up-to-date rates. Orders are shipped by UPS or FedEx. View the Shipping Information page for more details.


text:
Google's 15th Anniversary Easter Egg
Google unveiled a birthday Doodle and a time-traveling easter egg to mark its 15th anniversary.
This transcript has been automatically generated and may not be 100% accurate.
I ... gold Coast Eagles department is tasked with coming up with near daily referential ... days to their iconic logo ... have given themselves the dual treatment for their fiftieth anniversary ... but the birthday themed in yet again ... there's also an Easter egg in the search function itself ... take the McDougall in nineteen ninety eight to be transported back to the Internet of your ... apparently there are limits to Google's power however they didn't quite manage to bring everything ... I ...


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The End is like no other educational game you've played before. Commissioned by Channel 4 Education and produced by Preloaded studios, The End is a free online web-based platformer that probes into the player's philosophical and metaphysical opinions on morality and death. Combining physics-based puzzles with questions and battles with the world's Guardians, the game gives the player a deeper view at their own thoughts on important questions surrounding death. Scheduled for release this month, The End is worth keeping an eye on.
The End Could Be An Interesting Only Friend