text:
People who came from many different states across the country to attend Baker Creek Heirloom Seed Company's 13th Annual Spring Planting Festival at Bakersville Pioneer Village were glad they made the trip. Even thought the weather on Sunday was not exactly conducive to an outdoor festival, there were still long lines of visitors waiting for the gates to open on the first day of the spring planting celebration. Monday's nicer weather encouraged a very good attendance for the 2nd day of the festival. Overall, more than 6,500 people from at least 35 states and Canada, Mexico, Holland, and Belize took part in the festivities.
More that 120 vendors provided visitors with an abundance of gardening, craft, homesteading, sustainable, and other choices of goods and services. One could buy everything from bunnies and chicks, to hand sewn aprons, wood crafted items, and organic feeds and fertilizers. While attendees in the past have had few choices of eating venues at the festival, Baker Creek staff made a real effort to remedy that situation this year. In addition to the traditional vegan fare served at the Bakersville Asian Restaurant and Baker's Flour Mill bakery, other options included beans and cornbread served from the outdoor wood fired stone oven and vegetarian wraps served from the food shack, as well as various food trucks and vendor booths providing organic and healthy foods.
As always, some folks came to the festival solely for the old time music. They enjoyed ongoing music all day on two different stages with music acts from both coasts and in between, and were audience to the National Folk Music Contest, took part in the jam session at the jamming barn, or simply enjoyed live music as they dined in the restaurant.
The nationally and internationally acclaimed speakers often presented to large crowds. Percy Schmeiser drew an unusually large crowd as he spoke about his long, drawn out ordeal with Monsanto. The big ag company sued the Canadian canola farmer for technology fees after Monsanto's genetically modified canola contaminated Schmeiser's organic canola crops and he replanted the seed. He countersued, and the case went all the way to the Canadian supreme court.
People also came from far and wide to hear international food activist Ronnie Cummins, founder and director of Organic Consumers Association, speak about the "The Food Fight of Our Lives." Ira Wallace of Virginia gave a popular presentation about year-round gardening. Dr. William Woys Weaver enlightened his audiences with his presentations about "Cooking with Heirlooms" and "History of the Kitchen Garden." Dr. Oscar H. Will, III, Editor in Chief of Grit magazine gave a presentation about "Partnering with Animals in the Garden and Field."
Dr. John Valenzuela, president of the Golden Gate Chapter of the California Rare Fruit Growers informed listeners about the "Origins of West Coast Fruit." New Mexico biodiversity researcher Dr. Jeff Nekola and his partner Linda Fey spoke extensively about growing garlic, while Missouri herbalist Jim Long spoke about growing and using the ten most popular herbs. California farmer and horticulturist Christian Dake gave a presentation titled "Flavors from Around the World in Your Garden." Local beekeeper and honey producer John Brazaitis, Sr. interested the honey bee crowd with his presentation on organic beekeeping..
The kids' tent was filled with children of all ages throughout the two days. The young folks enjoyed digging for buried money in the sand pit, making pine cone bird feeders, planting seeds, participating in sing-alongs with Ezra and Dill, as well as playing numerous fun and educational games.
As the Baker Creek staff cleans up the grounds today and clears the remnants of another successful Spring Planting Festival, we are already beginning to look ahead and plan for our 14th annual event in May, 2014. Make your plans now to attend next year.
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We thoroughly enjoyed the Planting Festival! It was our first time to attend, and we plan to be back every year. We were especially pleased with the quality of craftsmanship and the prices of everything from the yummy food, to the ax handles, to the seedlings and plants. They all made the 16 hour drive back to Colorado in good health, and we plan to purchase many more to bring home with us next year! Thank you all for the great weekend!
Sunday was our first time to visit Baker Creek. The weather was miserable; it was cold and damp. But we had a great time and want to visit again! It was only weather, after all!
Although Susan and I have purchased seeds for BCF for many years now, I must say that our visit this past weekend was truly a joy.
We learned much and it was a great getaway. Afraid we purchased a lot more seed than we should have but it was like being a child in a candy store. Lol!
A big thanks to everyone that made the visit so pleasant.


text: You know those mornings when you wake up with a huge pimple on your face and all you want to do is hide under the covers? Teen has the perfect remedy - enter the Bremenn Emergency Zit Stick ! The second you're blindsided by a zit, just dab this on and its quick formula will immediately begin to reduce redness and swelling. Recommended to apply three times a day, it's small and compact, so you can take it on the go! Find it at major department stores or online at bremennlabs.com . PS - Teen hears that celebs like Adrienne Bailon swear by it! What tricks do you have to get rid of surprise zit attacks?

subset: commoncrawl


text:
Parallel Hacker Meetings
What's it?
This is a series of informal meetings of people actively working on parallel Haskell implementations, mainly GpH and Eden. Physically these meetings involve mainly people from Heriot-Watt and St Andrews Univ, with others joining in over Skype.
March 8th, 2010
Where: EM 1.58 (Mountbatten building), Heriot-Watt Univ, Edinburgh Web Map
When: 1:30 - 4:00 pm, March 8th, 2010.
Agenda (this intentionally gives only a rough structure for the discussions at the mtg):
- Strategic discussion on GpH:
- Community support (Book, strategies module etc)
- Visibility (Web pages, tutorial etc)
- Project integration (Current and future projects)
- Define focus for future developments:
- Pick your top 3 tools etc that would help your research
- Pick your top 3 challenge applications SICSA Multi-core Challenge
- Pick your top 3 arguments why a Fortran programmer should switch to Haskell
- Technical discussion on GpH:
- Updates on GpH/Eden sub-tasks (see GpHEden Wiki)
- Status reports on GpH-related hacking
- Discussions on:
- Application-level abstractions for parallelism
- Language-level primitives for controlling parallelism
- RTS-level implementation
- Future directions:
- Next steps in Eden/GUM integration
- Roadmap towards serialisation integration
- Future mtgs
October 11th, 2010
Where: Goldfish Bowl (John Honey building), University of St Andrews travel directions.
When: 10:00 - 11:00 am, October 11th, 2010.
Agenda (this will be a short meeting, so we need to focus on a few points):
- Update on individual activities
- Plans of immediate future work


text:
What is the best way to implement hotkeys support in Linux (ie support for brightness, audio or keyboard backlight keys)? By "best way" I mean robust, without code duplication, with minimal work required to add support for new hardware.
- Who should capture the hotkeys? Kernel module / daemon / X server / desktop environment / something else?
- Who should do the actual work (e.g. setting brightness)?


text:
Wednesday, 14 April 2010 10:39 AM
"American Idol" music director Rickey Minor is headed for "The Tonight Show with Jay Leno."
Minor replaces longtime music director Kevin Eubanks, who on Monday's show made his May 28 exit date official.
In an announcement Tuesday, NBC said Minor is expected to debut at "Tonight" on June 7.
The current season of "American Idol" ends in late May, after which Minor will continue to consult with "Idol" creator Simon Fuller on various projects, NBC said.
Minor has also served as music director of the Super Bowl, the Grammy Awards and "The NAACP Image Awards."
His 2009 book, "There's No Traffic on the Extra Mile," shares his recollections of collaborating with such performing artists as Whitney Houston, Christina Aguilera, Alicia Keys, Ray Charles, and Beyonce.
"We couldn't be more excited," said Debbie Vickers, "Tonight" executive producer. She said the show "has a long tradition of acclaimed musicians in this role, and it's great to now include Rickey alongside Kevin and Branford (Marsalis)."
Eubanks has been aboard "Tonight" since Leno took over as host in 1992. He became music director when Marsalis left in 1995, with duties that included strumming the guitar and playing Leno's comic sidekick. In February, NBC said Eubanks had expressed interest in personal touring and recording.
© Copyright 2019 The Associated Press. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.
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text:
Neilos necesitaba un nuevo diseño de logotipo y lanzó un concurso de diseño en 99designs.
Un ganador ha sido elegido entre 157 diseños de 50 diseñadores freelance.
Everydog complete
We are a new start up comprised of three individuals who have spotted an innovative business opportunity within the UK petfood market to make some money.
Matt - he's the idea's man and also the major shareholder - he already makes a very tasty budget chocolate product - check out his website - http://www.sweetdreamsltd.co.uk/
John - he's the dreamer but is also very good at making things and getting stuff done - he already sells fish food - check out his website - http://www.nishikoi.com/
Neil - I'm an e-marketing consultant by day, and in this team the creative one who can make stuff happen.
We all believe in quality and value for money, and want to create and launch a new brand in the petfood market which delivers on both. We feel that with our unique business model we have the potential to succeed not just in the UK market but on a global scale.
The UK dry complete dog food market is worth around half a billion pounds per year and can be segmented as below:
1. Premium brand medicated food – Eukanuba, Science Plan, Purina Pro Plan
2. Premium branded – Bakers Complete
3. Value branded – Wagg
4. Budget unbranded – various
5. Working dog – Dr Johns by Gilpa
We are targeting segments 3, 4, 5, initially retailing the product in 15kg bags throughout the UK through independent pet shops, bulk food retailers and garden centres/farm shops.
Target Customers:
Working dog owners – buying in bulk, seeking quality & value for money - not sensitive to branding expressing quality and value
Price driven – Domestic dog owners 'My dogs will eat anything I want the cheapest possible' - likely to be sensitive to simple branding expressing value
Bargain Hunters – Savvy domestic dog owners who know dogs & appreciate quality but will shop around for the best deal - likely to be sensitive to attractive branding expressing quality
In the UK working dog food (gun dogs, racing dogs, farm dogs etc..) does not carry any VAT (17.5% tax) and hence is popular with ordinary owners seeking to save a little money. Therefore although we are planning to label the food working dog we also want to appeal to non working dog owners as well.
Whilst it would be possible to retail the product unbranded within the budget market segment we feel there is an opportunity to build a brand offering no nonsense good quality food at a very affordable price.
The brand name will be "Everydog Complete" which used along with a communication strategy based on the brand values we feel will appeal to our target consumers.
The packaging will be simple but clear differentiating the product within this market segment.
For the logo please see the attached brand framework document which has a mood board and some direction for how we would like the logo/packaging to look.
The logo must include the wording "Everydog complete" and this logo should be distinctive and eye catching yet simple and honest, conveying both the brand values and the brand personality (see attached brand framework).
Two or three colours would be ideal.
Please be creative and bring in some nice bold design.
We don't want stuff that is too fussy, fancy or twee. Anything that resembles clipart is a no no.
Dog imagery would be good, although more symbolic than cartoon like.
Descubre cómo funciona un concurso de diseño u obtén más información sobre nuestros servicios de diseño de logo.


text:
The trailer dates a summer release for PS3. No mention on any other consoles.
Exclusive cool
I kinda don't like the art style of this over Street fighter 4
Even though it is hand drawn
The action counter that guy did was sick
Meh, all those character pales in comparison to SS6 Nightmare Brolly!!!
SS6 Nightmare Brolly so ****ing powerful that he literally screws up your laptop or pc!
Mugen high fives anyone? ::high fives::
This is only SS3 Broly: http://www.youtube.com/watc...
mugen was so cool back then. I still have mine in my old cpu
Just for those that are curious how SS6 Nightmare Broly looks like. DONT INSTALL him. Most of the files that are out there for him are suppose to stop your computer from working. Not really a virus... but it just stops your computer somehow and eats up the CPU power.
DMC, if this game is exclusive I may get it. If it had DBZ characters that would be icing and cherries on a cake.
I remember seeing a trailer for this over a year ago... it's still looking amazing. This is the pinnacle of 2D hand-drawn animation. Wow. Can't wait to get my hands on it.
oh my god
Im a kof fan,huge fan
I want this
can't forget kof 98:dream match on the DC
day 1 buy
is it really that good ape i never played it, it looks fun though
this game has the best,the most hardcore fighting ever
the gameplay is pure awesomness
and now....it has amazing never seen like before,fully HD,fully hand drwan graphics
that combo looks amazing
Have you ever heard of school rivals?
school rivals on DC it was awesome
marvel vs capcom 2 was one of the best ever
the DC was actually something special
oh around 2000 and 2001,those were the day,playing crazy taxi,to kof to soul caliber to conker bad fur day to perfect dark
at the end of 2001
mgs2,gta 3,ff 10,dmc,halo 1,luigi's mantion to star wars roug squadron to smash bros to pikmin etc....
those were the days,not today,fanboys ruin these days,even if you think about the best games like kz2,mgs 4 or gears 2,THE FIRST THING THAT'LL POP TO YOUR MIND IS NOT HOW GREAT ARE THESE GAMES BUT HOW MANY FANBOYS DISSING,BETCHING AND WHINING ALL THE TIME ON EVERY SINGLE SITE AND WORSE YET THE RISE OF FANBOY SITES
it's really pathatic,fanboys cause headach,lots of headach ,I want doctors to hurry and invent a cure to fanboys right now,they will make a lot of money,fanboyism is a disease,just think about it,why would a human bieng hate a game(that he likes insinde)just because it's on an another system(have the money to buy it)
that is a disease,a mental disease or a mental wall,a big wall
im sick and tired of fanboys
Do you guys mean Rival Schools?
And if you do, the DC version is the sequel called Project Justice
hahah man,I was so confused,lol
I was thinking rival schools,then he said schooles rivals,I was like oh im wrong it's school rivals,then you came and say rival schools LOLZ
and the DC version has different name,I remeber it's rival schooles 2 or OR OR OR
Yeah Rival Schools was incredible back then on the ps1. I had such good fun everytime i played that game lol. Man times have change.
98 is the one and only kof I still play today.
You can find play 98 on GGPO still.
Is this exclusive? I thought there was a 360 version as well...
Not sure, that's why I listed under rumor. So far, it only say PS3 and I can't find any information about a 360 version except a links to a Kotaku article from way back in 07.
It looks like, but need more sources to confirm
But my heart belongs to King of Fighters and always will. This is one of the best things to happen to me. Wow.
so this is the year the great fighting games comes out. 1st it was sf4 next is kof XII. wow! and an exclusive to booth. bring it on!
woot exclusive baby.
I never could get into KOF or any SNK fighting games. It always seemed like there was only 2 frames for each move. I just couldn't get past the graphics.
i like KOF. What I found funny was the way the characters kept spinning when they got hit in the other gameplay videos.
Maybe this will be a PSN release? I'm sure it wouldn't be cheap to buy, 29.99 or maybe 39.99 even, but since PSN has full retail games already I can see a game like this being a perfect fit for that.
Ill wait for Tekken and Killer Instint but if King of Fighter's goes 3D im all in.
It went 3D on the ps2 and I think xbox back in the day.
besides socom confrontation because it was a broken game
i love socom 1 , socom 2 was the best
socom 3 was good
no one can't talk bad about it or he will get a lot of disagrees from the sonyfanboys . until they release it to the x-box 360 :p
and now no more disagrees because the game went muli :p
This is gonna be the $h!t, been waiting 4 this, + KOF 2002 UM, keep the formula but out do yourself.
i stated from "art of fighting" it is really good .... but when i played kof 94 i was like "tht wha im talkin about".... still find kof 94 hardest among all kofs...
looking forward to it....
i hope they have online..... (if anyone knows about the online then plz let me know ...(an honest question))
i hope they have a hell of a lot of dlc characters for this game
I am pretty sure SNK will port it over to 360 as well, the company kinda needs the cash.. Huge KOF myself but I really dislike the rooster... still gonna get it on day 1. Just hope that they will include more characters for PS3/360.
The roster is small, cause of the major retooling, amount of time it took to redrawn each individual characters animations, and this isn't a direct sequel to XI. I wish Capcom would've keep their formula, just added some of SF4 intricacies, to further progress, and balance.
Edit: If they do a Capcom VS SNK 3, please GOD use this formula.
I've been waiting for so long for this fighting masterpiece. The first KOF that's actually discarding all the previous graphics and remodeled it completely new, hand drawn, and also the first KOF in HD. This game is gonna sit nicely with my SF4. Bring it on SNK !!
it doesn't say exclusive
my first fighting game i believe was king of fighters 95 for the ps1 and it was an awsome experince as it became my fav fighting game as legend o fdragoon was my first rpg and became my favourite
man i can't wait for this game i was debating my self to if i should get the wii version of the collection or the ps2 version
plus its really cheap 14 bucks ps2 29.99 for wii version
and weird thatits 18 for psp version but id be buying the king of fighters 94 again because its in the collection lol
and the againd another wii game that is 94 in it which is the neo geo collection lol
but yeah i can't wait for this game im excited but was wondering hopfully they have the guy with the headband on his head and the guy with part of his hair covering his face they both used the flame attack that was different color on kof 95 and i hope they have the girl name king in there
as all 3 characters i mention was my made up team on the old game and also my fav fighters
excuse me for talking this long lol
Hehehehe, I believe the characters you're refering to is Kyo Kusanagi and Iori Yagami, They're long time rivals and always will be. Oh, I'm so hyped for this new KOF, always the best gameplay ever ( At least to me ). Once you've fought this game's final boss, you gonna be kissing the ground and thanking the good lord to have Seth as SF4's boss ( The easiest boss ever, even in Hardest difficulty ). Believe me, once you've mastered KOF, all other 2D fighting game will look mediocre if not bad. Go Go Kim Kaphwan !
This is kinda a counter by SNK and Sony to offset Capcom and MSFT announcement of Lost Planet2.
Personally I think both KOF and LP2 will be eventually be PS360 games the kicker is ONLY 1 version of each game can be the lead. So 360 will have the better version of LP2 and the PS3 will have the better version of KOF.
Normally I wouldnt be as interseted in KOF as I currently am but SF4 has REALLY REALLLLLY revived my love for fighters, 2D fighters in particular. Its nice to 2D coming back.
At any rate, I could be wrong and perhaps LP2 is a 360 exclusive and KOF could very well be a PS3 exclusive. We will just have to wait and see.
How is this a counter from SNK/Sony's part? SNK playmore don't align them self with just one system ever since they lost NEOGEO.
Awesome 2D sprite hotness. When i look at this it makes me dream of SF4 with HD sprites.
whoohoo KoF XII is coming to the PSN. Now we just need BlazeBlu to make it over (I remember reading back when BB was being developed it was coming exclusive to the PSN havent heard any word since) and the PSN will have total 2D fighter domination!!
I was looking at some trailers for BlazBlue last week and the game looks incredible. It's supposed to be the heir apparent to Guilty Gear so it should be pretty cool.
never played and king of fighters but that looked badass
I've been waiting so long for KoF to be reworked & this looks awesome, day 1 purchase :3
SF4 is casting a pretty big shadow these days.
KOF sucks
no one cares about this game
Yup seems like no one cared hence you have to click on a link that has KOF on it.. seriously if you don't care wtf you doing here?
If KOF sucks, then you're definitely not a true fighting gamer, don't forget, KOF is one of the best contender for 2D fighting world. To say otherwise is just purely ignorance. But then again, maybe you're not into 2D fighting ( Or maybe suck at it ? )
So will the tune change when they come out and say it's multi or will y'all still like it? SNK didn't say it was exclusive and it's quite funny that you guys pick and choose when to take Kotaku seriously, awesome stuff indeed.
I see that everyone is basing this "exclusivity" off of the exclusion of the X360 logo, well Star Ocean doesn't have the PS logo either but every PS3 fan thinks it's multiplat, how does that work exactly?
I really don't care about KOF, never have cared about SNK games, didn't like SNK vs Capcom because it had SNK characters in it, but all I am trying to point out is how flip flop jittery nonsensical you guys can be.
Ah well. -_-
PS. According to the Gametrailers listing it's still multiplat, but of course they are wrong, right?
it can come out on DS,PSP,Wii,PS2,Xbox,360 ps3 & PC and i will still get it day 1. I didn't like SNK VS capcom simply because the game was rubbish n the KOF ppl were nerf to hell.
Me want, Me want, ME WANT nou. It look awesome seriously and it look like a PSN game to me ^^
will be playing this baby on arcade this April :P i hope the PS3 will be out after that :D July maybe :D KOF 2002 best in the series just done on KOF 2002 UM damn unlocking all char hidden char is pain in the as try to beat Geese at challenge mode lvl 40 haha
That is SICK!!!! It looks like a straight-up arcade game!
I can't wait to play this game. Hopefully they include Iori, as I fvcking pwned in the arcades with him in Capcom Vs. SNK 2.
That was the best of both worlds,
God Akuma ftw, regardless of which side you love he is the shyt. I do love my Rugal and Universal Rugal , Ryo and friends but I'm a huge Akuma fan. Would love to see CVS3 with a larger roster and more "super arts" and online play :)
I own this on DC, PS2,GCN (CVS2)
Straight up KOF is a so so game, it's not as balanced as SF with the combo's, they are more smaller but the moves are great and the super moves are amazing. Lot of mega melee supers, I'm always on the fence with KOFs stand alone. I guess I'll try this one out at the arcades first.
The Dreamcast was awesome for fighting games, but you really had to use an arcade stick as the D-Pad on the DC pad could tear your thumb up with its harsh angles.
neither does Lost Planet 2 ;)


text:
The residency team is pleased to announce the draft release of the IBM Platform Computing Big Data for Analytics Workloads, SG24-8265. The topics described in this publication are the following:
- Introduction to Big Data
- Big Data, analytics and risk calculation software portfolio
- IBM Platform Symphony v7.1 with Application Service Controller
- Big Data mixed IBM Power Systems and Intel environment planning
- IBM Spectrum Scale for Big Data environments
- IBM Application Service Controller in a mixed environment
- IBM Platform Computing Cloud Services
The draft publication can be downloaded from the following website:
Note: The team encourages the readers to send us feedback. Your feedback is important and welcome. Please add your comments to my blog entry.
Keep tune to http://www.redbooks.ibm.com/ under the Residencies Tab for IBM residency announcements in the area of IBM Platform Computing Solutions for Cloud, Analytics, Big Data, and so on.
For additional information about IBM Platform Computing Solutions, refer to the following website:


text:
Web ID: 4695004
Kaleen Escape Summer Lovin' Rectangular Indoor/Outdoor Rug
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colorSelect a Color
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Kaleen Escape Summer Lovin' Rectangular Indoor/Outdoor Rug
Product Description
Find your magical oasis and the perfect getaway from everyday life with our new Escape Collection! These fun geo printed Indoor/Outdoor rugs, will completely change your new destination, while making your room or patio the life of the party! Each rug is UV protected and handmade with 100% Polypropylene, complete with our special "K-Stop Non-Skid Backing".
- Shape: Rectangle
- Measurements: 48 Width/Inches, 72 Length/Inches
- Fabric Content: 100% Polypropylene
- Care: Professional Clean
- Country of Origin: Imported
Helpful Guides
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Shop with confidence. Read our full, common sense


text:
After firing defensive coordinator Rob Ryan on Tuesday, the Cowboys have identified their top candidate to replace him: Monte Kiffin.
Kiffin, the guru of the Tampa 2 defense, is the leading candidate in the eyes of Cowboys owner Jerry Jones and coach Jason Garrett, ESPN's Ed Werder reports.
We noted after Ryan was fired that the Cowboys could switch to a base 4-3 defense, and hiring Kiffin would make a lot of sense if that's what the Cowboys plan to do: Although Kiffin is coming off a disappointing season on his son Lane's staff at USC, he is still one of the most well-regarded defensive coaches in the NFL, stemming from his 13 seasons as the defensive coordinator of the Buccaneers.
In fact, the 72-year-old Kiffin is well regarded enough that he has already had offers. According to Werder, new Chiefs coach Andy Reid was interested in hiring Kiffin as the defensive coordinator in Kansas City, but Kiffin wasn't interested.
It remains to be seen whether Kiffin will be interested in going to Dallas. But after leaving USC he said he wanted to return to the NFL, and it sounds like there's a coach and owner in Dallas who are ready to welcome him.


text:
The South's Best Picnic Spots
Six spots worth the detour to stop and spread a blanket
Friendship Fountain, Jacksonville, FL
The 10-story spewing fountain got a $3.1 million makeover last year. Secure a permit through the city ($35; requires 15 days notice).
Railroad Park, Birmingham, AL
Picnic for free or reserve under the pavilion (from $50) in this new, urban green space, surrounded by railroad tracks and brick-faced factory lofts.
Savannah Squares, Savannah, GA
Cherry-pick from the 21 historic squares, including the "crown jewels" along Bull Street. They're open to the public, but a $250-$400 permit lets you claim one as your own for the day.
Battleship North Carolina, Wilmington, NC
Celebrate with a spread on the teak deck of a WWII battleship. Day rates start at $150.
Carnegie Hall, Lewisburg, WV
Reserve terrace space (from $300) or snag a patch of grass at this 1902 Greek Revival concert hall. Time your visit for the Thursday evening summer concert series.
Jefferson National Expansion Park, St. Louis, MO
The park spans 91 acres anchored by the Gateway Arch. To avoid the biggest crowds, go after midday.


text:
PURELL® Advanced Hand Sanitizer Aloe 12 oz + 50% BONUS
With an enriching touch of aloe
- Kills the most germs1 – Just 1 squirt of PURELL Advanced Hand Sanitizer kills as many germs as 2 squirts of any other national brand.2
- Enhanced with four nourishing skin-conditioning agents in a skin-friendly aloe formulation that's mild on hands
- Clinically proven effective in helping maintain skin health - skin moisture and skin feel3
- 12 oz. + 50% BONUS pump bottle
Active Ingredients: Ethyl alcohol 70% v/v
Inactive Ingredients: Water (Aqua), Isopropyl Alcohol, Caprylyl Glycol, Acrylates/C10-30 Alkyl Acrylate Crosspolymer, Glycerin, Aminomethyl Propanol, Fragrance (Parfum), Tocopheryl Acetate, Isopropyl Myristate, Aloe Barbadensis Leaf Juice, Yellow 5 (Cl 19140), Blue 1 (Cl 42090)
English | French | Spanish
1 Ounce for ounce kills more germs than other national brands when used on hands in accordance to FDA Healthcare Personnel Handwash test methodology.
2 Based on comparative study of average outputs from pump bottles, and tested in accordance with FDA Healthcare Personnel Handwash guidelines.
3 Clinical field study #2011-F10232, April 2011 and clinical field study #2011-F10233, April 2011


text:
Many components in a vehicle can become so hot that they can potentially fail, or degrade nearby components leading to serious safety, durability, and warranty issues. Plastic components are used increasingly to save on cost and weight, but are more sensitive to temperature. Globalization is leading to vehicles or vehicle platforms that must operate in extremely wide temperature ranges. Careful and detailed analysis of component placement and thermal shielding is required to avoid costly late-stage design fixes or, worse, failures when in production.
Vehicle thermal design traditionally depends heavily on prototype testing in thermal wind tunnels or on-road testing with hundreds of thermocouples. The testing process is very expensive, time consuming, and inflexible. Testing involves thermocouple instrumentation that requires test engineers to estimate a-priori where thermal problems might occur — but the highly turbulent nature of underbody flows makes this very difficult or impossible to predict. Relying on redesign and retesting is an expensive hit-or-miss process that often ultimately fails to identify the highest temperature locations. The inherently transient nature of turbulent flow is almost impossible to visualize in a wind tunnel, yet these complex structures must be understood in order to optimally locate and protect components. In addition, temperature is a function of the complex interaction between conduction, radiation, and convection in the surrounding fluid, especially for very hot components. Accurately predicting this is extremely challenging.
Given that there is increasing pressure from the marketplace to speed up and improve the vehicle development process, it is clear that a more effective method is required to address thermal protection early in the vehicle design process. A high-fidelity simulation is necessary to capture the relevant physics in order to solve thermal protection problems.
SIMULIA's solutions are uniquely suited to address vehicle thermal protection issues. SIMULIA PowerFLOW's unique, inherently transient Lattice Boltzmann-based physics enables it to perform simulations that accurately predict real-world transient conditions on the most complex geometry. SIMULIA PowerTHERM is a fully coupled, highly accurate, conduction and radiation solver. The combination of PowerFLOW and PowerTHERM enables you to accurately predict temperatures and visualize the flow and temperature fields for the entire vehicle. This enables you to identify problem areas and provide recommendations to improve the design and eliminate problems. Rapid turnaround time for simulation and model setup enables you to quickly make design changes to the baseline and evaluate the improvements in thermal performance.
Measurements in thermal wind tunnels can evaluate vehicle thermal performance and locate potential hot spots. The SIMULIA simulation solution can be used to not only predict the location of these hot spots, but explain the physical causes behind them. These insights in turn provide much quicker design and better thermal solutions. Typically, using the SIMULIA thermal protection solution significantly reduces the number of thermal failures observed in the first prototypes (or completely eliminates them), at a significantly lower design cost.
Using the SIMULIA solution for thermal protection, you can:
- Identify hot spots.
- Improve component lifetime and reliability.
- Optimally place, or eliminate, heat shields.
- Optimize component layout.
- Reduce development costs by eliminating prototype testing.


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10 Reasons Having a Baby Makes Life Better
Having a baby changes a mom's life, but the bundle of joy also alters the way she looks at the world and lives each day. Here are some of the purest perks that come with being a mother.
- You see everything for the first time again through the child's eyes — even ants are amazing.
- A single gummy smile can save even the biggest wreck of a day.
- When the infant fusses, your mere presence calms him.
- If you rest your child on your chest, your hearts beat in unison.
- When he laughs, he shakes, drools, and almost keels over, but it's the most adorable thing you've ever seen. So you make him do it again and again.
- You think about the future in bigger and brighter ways. You picture him heading off to kindergarten and graduating from high school.
- You anticipate and even dream of little things like a cutting tooth, a single step, or a two syllable utterance: "mama."
- You forget about things you used to care so much about, because they actually don't matter at all.
- You finally understand what "a mother's instinct" means.
- Your will to live intensifies because you don't want to miss a moment of your child's spectacular life.
How has your baby made your life better?


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The rise of the celebrity interior designer.
Lenny Kravitz, the rock star-turned-interior designer who has designed chairs for Philippe Starck and creates rock star interiors for private homes with his creative team, wants to expand his company, Kravitz Design, into a Ralph Lauren-size empire, according to the New York Post.
"The plan is to make it a lifestyle brand ... that's my dream for this company; in the same way you would see Ralph Lauren or Giorgio Armani," he said.
Kravitz Design Inc, which he founded in 2003, focuses on commercial, residential and product design. Now Kravitz wants to include furniture and bedding, even clothing.
He is not alone in the quest for a career in interior design within the music and acting world. Justin Timberlake has just added interior design to his CV, claiming it is "almost like being in the studio, or on a movie". He started his online interior design company, HomeMint.com, a few months ago, co-designing with his celebrity stylist/interior designer friend Estee Stanley. He told Elle Decor "the devil's in the details". Once you have taken your free Home Style Profile on his website, you get "immediate access" to Timberlake and Stanley's "exclusive designs and curated collections" that match your style. "It's like having your very own interior designer," he claims.
Beyonce has included bedroom furnishings in the merchandise empire, House of Dereon, that she runs with her mother, Tina. It includes Diva window panels and valance for US$59.99 ($74).
British stars tackling homes and interiors include the actor Rupert Friend, who trained as a labourer and is doing up his own East London property single-handedly.
Actress Sadie Frost has designed modern kitchens for a new development in London, the Turner Prize-winning Martin Creed has tiled the loos of the London Library and designed the restaurant at London's Sketch, in Work No. 1347. And 80s pop star Belinda Carlisle recently created a homewear range for American retailer Bergdorf Goodman.
Here in New Zealand, we're used to seeing fashion designers dabble in interiors - think Karen Walker with her paint range and her new homeware range for Australian store Myer and Denise L'Estrange-Corbet's collaboration with Dulux. Kate Sylvester joined a host of fashion designers and local rock chick Boh Runga to designer rugs for Designer Rugs and, of course, there's Sharon Finn's chandeliers at her Newton store, Sharondelier.


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Current Rating: 4.04
based on 104006 votes and 777 reviewsRate this Movie
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Running Time: 123 min.
Release Date: June 25, 2004
DVD: February 8, 2005
Current rating:
based on 104006 votes and 777 reviews
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Cast: James Garner, Joan Allen, Gena Rowlands, Sam Shepard, Ryan Gosling, Rachel McAdams
Inspiration: Nicholas Sparks
In February, there's a slew of critically acclaimed gems, award-winning favorites and...
Nicholas Sparks is a well known author who has had several of his works adapted into...
Director Nick Cassavetes brings out the best of each character and delivers a...
The book has closed on James Garner's life. The Notebook actor passed away Saturday,...


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Monty's Beach Lodge
Stay, Play, Change the World...
Welcome to Monty's Beach lodge
Come and experience Central America like never before!
Jiquilillo, Nicaragua
Monty's Beach Lodge invites you to unwind and reconnect on a rustic hideaway on Nicaragua's gorgeous north Pacific coast. Our palm thatch lodge and restaurant sit on a breathtaking sandy surf beach on the edge of the traditional fishing village of Jiquilillo.
You can relax on our wide open beach, wander across the warm sand, and kick back with fresh food and good friends.
At Monty's, stay and play, and experience all the warmth of Nicaragua. That experience extends to working with local charities and development groups to provide enriching opportunities for our guests.
With a wide variety of activities based on your personal interests, guests at Monty's Beach Lodge connect with the local community. Whether you are a professional with specific skills in fields such as teaching, medicine, dentistry or business, or you are skilled in trades and are willing to roll up your sleeves and get a little dirty, we have options for you. We can prearrange volunteer activities, or it can be scheduled when you arrive.
Join the next House build August 9-17, 2020. Email email@example.com for details.
Read what our guests are saying about Monty's Beach Lodge...


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"Can't do much (expletive) worse than that."
T.J. Yates sat stunned on the visiting bench in Houston, perhaps aware he just cost himself a job.
Yates will always be the first quarterback to start a playoff win in Houston Texans history. Texans fans will never forget him, surprisingly treating him like a returning hero on Tuesday's Hard Knocks episode during Yates' first visit in a Falcons uniform.
Knowing Yates' backstory -- and the work he's put in to catch up learning the Falcons offense -- made his meltdown against the Texans much more painful to watch. This is what Hard Knocks does so well.
On Saturday night, Yates' two interceptions returned for a touchdown were just forgettable footnotes to another forgettable preseason game. Watching it play out behind the scenes, we understood how crushing it was for Yates. He ultimately sat alone on the bench, as if his struggles were contagious.
These setbacks peppered Tuesday's show, the kind of daily hurdles that make up life in the NFL for most players. Here's what else stuck out:
1. We'll keep saying it every week: Bryan Cox needs his own show. After showing his 30-year-old daughter to the team, one player asks how old Cox is.
"46," he says. "I told you I started (expletiving) when I was 10."
2. The player who started following Cox's daughter on Instagram clearly has a death wish.
3. Mike Tice is the assistant coach this season who wants to use the show to become a head coach. I really wish cameras were following him when he walked straight into a tree and messed up his head.
4. Kroy Biermann's malaise could be nothing, or it could be a veteran coming to terms with the fact that he's not the same player coming off a serious injury.
5. Geraldo "Amsterdam" Boldewijn is a delight. More of him, please. Receivers coach Terry Robiskie asks what Boldewijn is doing on one play.
"I don't know," he responds honestly to laughter. "I (expletived) up."
6. Matt Ryan can't tell a joke.
7. It is difficult to take pads off. And to rap.
8. Harry Douglas has the ugliest, most effective bowling form I've ever seen.
9. Another show idea: Thirty minutes of Julio Jones and J.J. Watt practicing football. Jones' explosion and dominance throughout practices is hypnotic whether he's facing his teammates or the Texans. He moves differently than everyone else.
Watt is the rare NFL player who makes other pros marvel at his size (even in other languages). Watt enters the show like a superhero and then proceeds to school rookie Jake Matthews. Later, Watt tells Mike Smith that Matthews is going to be good someday, calling him the Falcons' "little right tackle." Matthews is 6' 5'' and 305 pounds.
10. The episode begins with a disgusting ACL surgery and ends with Falcons left tackle Sam Baker refusing to believe he's torn his patella tendon. The NFL season is a battle against attrition. Hard Knocks is one of the only places that takes the time to remember the guys who don't make it.
Episode three of Hard Knocks will be shown again Wednesday at 11 p.m. ET on HBO.


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Mykel and Ruth come face to face with a jumping tarantula while paddling through the flooded Amazon jungle.
UP NEXTMan, Woman, Wild: Bird-Eating Tarantula
UP NEXTMan, Woman, Wild: Maggot Meal Time
UP NEXTMan, Woman, Wild: Ignite The Fire
UP NEXTMan, Woman, Wild: Plan B Is For Bugs
UP NEXTMan, Woman, Wild: Flaming Tampons
UP NEXTMan, Woman, Wild: Hunting for Wild Boar
UP NEXTMan, Woman, Wild: Ruth to the Rescue
UP NEXTMan, Woman, Wild: Bone Dry
UP NEXTMan, Woman, Wild: A Caviar Surprise
UP NEXTMan, Woman, Wild: Newts and Roots
UP NEXTMan, Woman, Wild: Armored Fish
UP NEXTMan, Woman, Wild: Trekking on Thin Ice
UP NEXTMan, Woman, Wild: It Sucks, But It's Home
Man, Woman, Wild: Armored Fish
Mykel and Ruth use their mosquito net to scoop up fish. Within a couple of minutes, they catch a unique fish that appears to be protected armor plating.
Man, Woman, Wild: Wisdom by the Water
Mykel is suffering from a bad stomach bug, so he makes sure to drink plenty of spring water to stay hydrated. While drinking from the river, he explains why it's important to bring the water to his face, as opposed to sticking his face to the water.
Man, Woman, Wild: A Fire Making Technique Gone Bad
Mykel cuts his thumb as he tries to make a fire using a two-man toggle saw technique. To avoid infection, Ruth helps field dress the wound to keep out the germs.
Man, Woman, Wild: Mind The Mines
Mykel and Ruth encounter a problem in the mountains of Croatia - minefields leftover from the war in the '90s. Although the duo are enjoying the beautiful scenery in the northern region, they know they need to make a quick exit.
Man, Woman, Wild: Flaming Tampons
Mykel and Ruth use an unconventional item to start a fire -- an American-made tampon. According to Mykel, American tampons are much better at igniting fires than their British counterparts.
Man, Woman, Wild: It Sucks, But It's Home
After making it down the glacier, Mykel and Ruth know it's in their best interest to build a shelter and rest. Although the conditions are miserable, the duo make-do with their new home.
Man, Woman, Wild: Be Weary of the Berries
It's Day 2 in the Daniel Boone National Forest, and Mykel is searching for berries. He follows this rule - "Red and blue are good for you, yellow and white just ain't right, and for red it's 50/50, could be good, could be dead."
Man, Woman, Wild: Salute The Sergeant Major
As the pair head down the treacherous Velebit Mountains in Croatia, Mykel spots their first chance for a meal in two days. Ruth plays "homemaker" and reminds Myke know who's the boss.
Man, Woman, Wild: Ruth to the Rescue
Ruth becomes worried when Mykel doesn't return from a hunting trip, so she leaves camp and sets out to find him. After continuous shouting, Ruth finds her husband stuck in a sinkhole.
Man, Woman, Wild: Trapped in the Bahamas
Ruth and Mykel find themselves stranded on the Bahamian island of Andros, one of the harshest environments on the planet. The couple must make their way through quicksand, sinkholes, swamp bogs, mangrove bushes and much more.
Man, Woman, Wild: Plan B Is For Bugs
Mykel and Ruth struggle to find fruit plants in the Amazon, so they must turn to plan "B" - locating and eating as many bugs as possible.
Man, Woman, Wild: A Caviar Surprise
Stranded in the vast, frozen emptiness of Alaska, Mykel and Ruth are in desperate need of food. After catching a wild salmon, the pair soon realize they are in for a special treat -- caviar.
Man, Woman, Wild: Cave Break
Mykel and Ruth must hunker down in the cave and wait until daylight to continue their journey. They use hand gel to create a fire, which provides them with two essentials for survival - light and heat.
Man, Woman, Wild: Out Of The Cave
Ruth and Myke Hawke attempt to make their way out of a vast dark cave in Croatia, avoiding sinkholes and falling stalactites. The couple must follow the air flow and hope it leads them to the outside world.
Man, Woman, Wild: Trekking on Thin Ice
Mykel and Ruth trek across a crevasse-ridden glacier in Alaska. They must traverse the icy mountain and its deadly pitfalls to make it into bear territory.
Man, Woman, Wild: Newts and Roots
Mykel thinks he is stuck eating lily tubers for dinner, but Ruth surprises him with a handful of newts to cook.
Man, Woman, Wild: Bone Dry
Deserted on Andros Island in the Bahamas, Mykel and Ruth are in desperate need of water. Ruth finds the softest, wettest spot she can and begins to dig a 12x12 hole that will act as a water well.


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That last panel of Celeste in anquish is very realistic and very powerful. I do not think a sensitive soul would not be moved by her plight. Even though she may have a malicious component to her personality, she herein appears weak and vulnerable.
To think that many poor souls throughout history have experienced such captivity "for real." No rescuers or heroes came to their aid. It is difficult to comprehend how cruel human beings can be to each other in their quest for power, control or amusement.
I hope for a turning of the tables - soon!!! I hope I do not hope in vain.


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Once per season or so, I get to thinkin' and drop a blog post on the unsuspecting readership that goes beyond my standard & patented hackey bullshit. I'm not so sure it's a good thing, as I know those who choose to stop by on weekends here at the blog come for the entertainment and maybe a little discussion. So rest assured, I'll be back to my normal self in a week or so and off we'll go.....
See, I wasn't supposed to be around this weekend - taking a break to settle into a new routine at home (welcome #2, yo!) before resuming the stretch drive. Let me tell you - life has never been more challenging nor rewarding. I've never been more exhausted and content at the same time. I figured a few forced weeks away would be good for my life as a devoted Jays fan - more casual observer than obsessed follower. And so it went, for the better part of a week.
But during some blessed quiet time this evening, it occurred to me - I missed the daily diversion once I realized that's what baseball should be - a diversion. It's a great game, this baseball. As simple (see ball/hit ball) or complex (OPS, WAR, VORP) as you want it to be. Tao's post on The Shaker opened the floodgate of nostalgia for me: summer nights listening to Dave Stieb chase his no-no on the radio... a weekend at my grandparents, being lucky enough to watch the game when he finally did.... Tony Fernandez tossing rainbows from short.... Dave Winfield, Joe Carter. Holy shit, friends - those are memories.
I'm as guilty as the next of caring waaaay too much about the daily transactions and line-up cards of this team. I'm not so naive to think that's going to change, but a part of me wishes maybe it did. I sometimes wish I could be that guy who blindly defends Cito's moves, because, you know...2 rings. If not for the internet and all we know today, I could look at Vernon's old-school Avg/HR/RBI line and say "hey, not bad for our center fielder". I could have a gander at Kevin Gregg's gaudy saves total and without question appoint him the bullpen ace. But nobody said progress was without cost - in this case, emotional - and we're all smarter fans for it.
What's the point of all this? Fuck, I don't even really know, to be honest with you. Maybe that every once in a while, it does a soul some good to step away from your obsession and dial it down a notch. Maybe it's that being a fan in 2010 is most certainly not the same as it was in 1985. The point is not that one is "better" than the other.... just different. Hell, nothing's the same as it was in 1985, why should the game be?
I do know this - when it comes to a diversion, nothing beats baseball. And isn't that supposed to be the point?


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Sonicator Optimization Trouble - Sonicator Optimization for ChIP-Seq (Mar/23/2011 )
Hello Everyone,
I am currently working on optimizing the sonication conditions for ChIP-seq. Ultimately we are planning to start with mouse spinal cord tissue for the ChIP, but for the purposes of sonicator optimization we have been using mouse brain and liver tissue as controls in addition to the spinal cord. We have used two different protocols. One is from the invitrogen Magnify ChIP Kit that we have purchased and used. The other is essentially the same protocol but it uses different buffers that we made ourselves using information from a previously published paper. What do you all think of the results that I am getting. Please let me know if you need more information about the protocols used in order to evaluate the results. The first image from 3/18 is the one we got using the invitrogen protocol and the second from 3/22 is the one we got using the buffers from the other protocol. In both images the three lanes on the left were sonicated for 1h using a bioruptor UCD-200 sonicator at high power (30s on 30s off) adding ice to the water bath after every 10 min. The three lanes on the right were sonicated for only 0.5h on high power (30s on 30s off) changing the ice every 10min. Within each set of three, the brain tissue is on the left, the liver is in the middle, and the spinal cord is on the right. The desired fragment range is between 100-300bp or 200-500bp. Do you think we are close or do we still have a ways to go?
It appears to me the liver tissue in the middle lane of the first image was best sonicated. A lot of DNA from the other two types of tissues got stuck in the wells making it hard to tell whether the conditions were optimized.
pcrman on Thu Mar 24 05:12:13 2011 said:
It appears to me the liver tissue in the middle lane of the first image was best sonicated. A lot of DNA from the other two types of tissues got stuck in the wells making it hard to tell whether the conditions were optimized.
Thank you for your response. Is the DNA from the other tissue types stuck in the well because they were not sheared into small enough fragments to be able to translocate through the agarose? Is it possible that longer sonication is needed for those two tissue types? From the information I have gotten from the protocols and information I have gotten from this website, it seems that 1hour sonication is already a lot more than anyone else is doing. What do you think?
I am having the same issue as you do! my samples are human cells, I just couldn't get them sonicated. They always stuck in the well. Have you figured out how to solve it? it'll be really appreciated if you can offer me some advice!!!
Just a thought here... DNA could be stuck to the wells due to incomplete de-crosslinking. The bound proteins block movement through the agarose gel. You could try running the gel for longer to see if DNA will leave the wells. Also, maybe try your samples without de-crosslinking them for comparison (as a control). DNA from non-decrosslinked samples should remain in the wells (at least to a much higher degree than decrosslinked).


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Each episode chooses a sporting event and the MCs with the help of guest celebrities (known collectively as 'Cool Kiz on the Block') go to various neighborhoods and compete against regular citizens. The show holds competitions in both the short and long term and the competition id based mostly outdoors but depending on circumstances (ie. Ping Pong Project) is filmed in a studio.
Add this episode to your queue to receive more information about
Cool Kiz vs Slam Dunk and we will let you know when it becomes available.


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Doctor Who (Feat. Sadat X) - Build / Destroy
Video for Doctor Who "Build / Destroy" featuring Sadat X off of Grant Parks compilation Thou Shall Not Hate, A Change Has Come Part 3.
Please click the "Report" button below if the video on this page is not working properly.
Comments will only be displayed by verified emails. No Spamming or Racism.


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Whether painting for the faithful or family and friends, Ana Maria Villegas' art has been a constant source of motivation. Now she hopes her paintings will help inspire thousands of people like her.
The Coral Springs housewife has won the 2013 Friends of the American Latino Museum Design Contest, which eventually would like to have the museum as part of the Smithsonian Institution. She got the news last month and is preparing to visit Washington, D.C., for a special unveiling event this summer. to present her work to the members of the Congress, who support the creation of the museum.
Her design will be used as part of a campaign to promote the proposed national museum honoring the contributions of American Latinos.
"I can't believe that I will be part of such a big and important project," said the artist from her Coral Springs home.
The pastel-based design portrays the face of a Hispanic child, and each element in the drawing has a special meaning for the artist — like the feathers that represent the indigenous roots of many Hispanics, or the eagle in the eye that symbolizes American freedom.
"It's the innocence and excitement of a Latino child being immersed within a new culture, integrating Latino and American richness," said Villegas, 48. "And the crying eye represents the overwhelming feelings that immigrants may feel: both joy for new opportunities and sorrow of everything being left behind."
The Friends of the American Latino Museum is the nonprofit group that organized the design contest and runs the project's public relations campaign. The museum, which has been authorized by Congress but will require private funds to be built, has the support of public figures such as U.S. Sen. Marco Rubio, R-Fla., Emilio Estefan and Eva Longoria.
"I think it is a wonderful project. As an artist, I am in love with museums and I believe it is now the turn of Latinos to be recognized for our talent and contributions to this country, as many other cultures have been recognized in the past," says Villegas, a housewife and mother of two who's been painting most of her life as a hobby.
Born in Mexico, Villegas studied chemical engineering and taught at a university in her native country before coming to the United States two decades ago following her husband, who was transferred to work here. Her father, Juan Antonio Ortiz, was a professional artist known in Mexico for his watercolor art.
"I've never studied art or taken a painting course, but I've been painting since I was a child," Villegas said.
Villegas calls her ability to paint a "gift from God," and she has returned the favor, donating pieces to churches throughout South Florida including Mary Help of Christians Catholic Church in Parkland and Saint Bartholomew in Miramar.
Last year, her daughter Gaby Villegas, a student at Florida International University in Miami, sent her an email about the Latino Museum design contest. Villegas, who has recovered from a bout with hepatitis that almost killed her last year, was ready to tackle exhibiting and selling her art.
These days, Villegas is developing her blog and Web page and anxiously awaits her trip to Washington.
"I'm extremely excited to be able to be a voice that calls with happiness to support our Latin community."
More information is available on the museum at americanlatinomuseum.org and on the artist at anamariavillegasart.blogspot.com.
email@example.com, 954-356-4560


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SMASH IT MEDIA necesitaba un nuevo diseño de otro y lanzó un concurso de diseño en 99designs.
Un ganador ha sido elegido entre 25 diseños de 10 diseñadores freelance.
Essenzza - "the essence of health"
We design, manufacture and distribute worldwide, a range of 'well-being' health products which are sold to over 1000 retail stores. Our customers are informed individuals who care about their health and well-being through mind body and spirit. Some may say these products are 'alternative' to traditional medicine, however the products now have a respected place in mainstream retail stores such as Health food stores and Pharmacies.
Our target market is predominantly female 30-50 who make conscious decisions with regard to the quality and natural ingredients of the health products they purchase for their family and partners. They are demanding and rightly so. Many of our products are being used by customers for the first time in an attempt to seek a natural alternative and consequently it is imperative that we explain different therapies in a clear and concise manner through our packaging and user instructions. Many similar products have been launched by competitors who originate from cottage industry or small business and as a result the marketing and comprehensive knowledge / education that customers require in this growing market require,has been lacking. It is our mission to educate the market in the most professional way possible and consequently our marketing and user instructions / brochures require a polished, easy to understand approach. We have all heard the adage "a picture paints a thousand words"..... well this market is a true example of how such images can explain and reassure the consumer to understand a product they may be being using for the first time. If we can give our customers the confidence and knowledge of the product through our marketing then we are reassured that they will help build our brand.
We are launching a new range of 'Ear Candles'. Yes they're weird, but very popular!
We require the 'important' safety instructions to be illustrated in a simple easy to understand manner, adding an angle of modern contemporary medicinal art imagery, even a little subtle 'sexiness'. 'Line Art' might be an option.
We require 3 basic step instructions to be illustrated which will translate our written word instruction of the 'therapy' in a simple effective no nonsense manner, particularly for the first time user of the product.
1. Plse refer to the attached JPG. This will clearly explain the 3 steps that are required in an Ear Candling process. NO WRITTEN WORDS REQ'D. Candle will be straight, not a cone like jpg.
2.The 'patient' should be a female, who is not asleep, and her demeanor is that of 'relaxed' 'satisfied' even 'angelic', she is experiencing a therapy which is 'giving a little back of what her daily stressful life takes out'.
The ear candle must be at 90degrees vertical to her lay down position and show a round protective disk as per JPG
3. Image must include 2nd person to observe burning process and be holding the lit candle
4. Refer to second Co logo image jpg to understand our modern branding imagery.
Try to use complementary colors to our logo - no reds. Illustration will be placed onto an off white matt b/grnd, so plse make work transparent.
Each illustration can be contained in a smooth corner curved edged border. Our brochure is fairly small in size so intricate detail may be lost.
5. Winner will receive FULL DISPLAY of final product and most certainly the chance of future work as our extensive range evolves.
Finished work must be .ai file and JPG
Please keep 3 step process in separate files so we can be flexible with final brochure placement.
ASK AS MANY Q's AS YOU WISH =)


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Storm CookingPosted: October 29, 2012 Filed under: The Rundown, Tina Wrote It | Tags: food, hurricane, storm 4 Comments
We prepped quite a bit for Hurricane Sandy and probably spent $30 bucks just getting some stuff as we just don't know how long this storm will last and when our local supermarket will be open again. So…a bunch of things were made. It's also Phil's birthday today, so a great birthday dinner was in order. If we couldn't go out, we would dine in! Phil's birthday menu included: homemade bread, mock chicken liver pâté and deviled eggs for starters; roasted carrot and avocado salad (modified) as the first course; a vegetable tagine with couscous as the second course and a cherry cobbler for dessert (thanks Mike for making this earlier!). Pictures to come!
Other things we made that we thought would keep in case the power went out included: black bean veggie burgers (the rest of the black beans are cooked and hanging out in broth for a number of other uses), whole wheat pasta, tomato sauce, a number of hardboiled eggs, a frittata, chocolate chip cookies and the aforementioned birthday dinner stuff (we still have leftovers). It probably sounds crazy, but everything was actually easy to put together and just used up a lot of dried good we already had.


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Google CEO Larry Page has solved unemployment.
The solution: working less.
Cutting the work week from 40 hours is the way to solve "joblessness and the threat of a robot economy," according to the International Business Times.
Page dished the advice during a lengthy interview with co-founder Sergey Brin and conducted by venture capitalist Vinod Khosla, the newspaper reported.
"Most people like working," Page said. "But they'd also like to have more time with their family or to pursue their own interests."
Page, it should be noted, is running a company that's working on adding robots to a host of tasks, such as driver-less cars.


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Major Employers for Montgomery County
This listing (which is not gathered or developed by the Department of Workforce Development or STATS Indiana) is determined by the number of employees in these establishments. The Employer Database is licensed only for career exploration, job search assistance, and related One-Stop Career Center services.
- R R Donnelley (Crawfordsville )
- Nucor Steel (Crawfordsville )
- Acuity Brands Lighting Inc (Crawfordsville )
- Indiana Home Care Plus (Crawfordsville )
- Walmart Supercenter (Crawfordsville )
- Random House Inc (Crawfordsville )
- Banjo Corp (Crawfordsville )
- United Steelworkers (Crawfordsville )
- North Montgomery School Corp (Crawfordsville )
- Bane-welker Equipment (Ladoga )
This database contains listings of nearly 12 million U.S. employers. Employer information is provided by Infogroup®, Omaha, NE, 800/555-5211. Copyright © 2019. All Rights Reserved.
We are allowed to provide these data as part of a national agreement with state workforce agencies, but the results are limited. For users interested in large lists, please contact InfoUSA to purchase customized lists. For companies who need to have InfoGroup update any of the information presented here, please visit www.expressupdate.com to add or change your business listing.


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Stock up on a variety of breakfast items, beverages, snacks, frozen entrées and more, any time—all on the honor system.
Candlewood Suites San Antonio NW near SeaWorld
Candlewood Suites San Antonio NW near SeaWorld
Extended Stay Hotel Near Helotes TX & Seaworld
Welcome to the Candlewood Suites® San Antonio NW Near SeaWorld hotel, an all-suite hotel convenient to the most exciting attractions San Antonio offers. In a city known for its blend of cultures, you can enjoy everything from theme parks to Southwestern cuisine to historic sites, all are convenient with the hotel's location in northwest San Antonio, TX.
Business travelers have a lot to love about this hotel's convenient location in San Antonio, TX. Midway between Lackland AFB and Camp Bullis, and close to area corporations including Valero Energy, the hotel's location lets them spend more time working and less time commuting.
This all-suite hotel is a great choice for leisure travelers. Halfway between Six Flags Fiesta Texas and SeaWorld San Antonio, the hotel is also near the San Antonio Zoo and within an easy drive of downtown attractions such as the Alamo and the famous Riverwalk. Families appreciate the extra space to spread out in studio and one-bedroom suites.
Whether you're looking for a place to work, a place to relax or both, you'll find everything you need in this extended stay San Antonio hotel's spacious suites. Enjoy free high-speed, wired and wireless Internet access throughout the hotel and a free, 24-hour guest laundry room. Work up a sweat in the 24-hour Fitness Center, and cool off with a dip in the outdoor pool. Begin planning your next trip to San Antonio today!
Quick Info
- Check In: 3:00 PM
- Check Out: 12:00 PM
- Minimum Check-In Age: 18
- Late Check Out Available
- Parking: Free
- Self Parking Fee: 0 USD
- Print Fact Sheet
Important Update
Relax and stay in the know
Save at least 25%* worldwide
Extend your Stay
- On-site Guest Self-Laundry Facilities
- Housekeeping Full Service
- Standard Wireless Internet service is free for all members
- On-site Fitness Center Available
It's hard to leave your best buddy at home when you're traveling for extended periods, so we provide a pet friendly experience. Restrictions and fees apply.
Whether you are booking suites for a family reunion or suites for your company's training needs, Candlewood Suites hotels can accommodate your group.
Workout whenever you want: Candlewood Gym always has an open door and lots of aerobic and cardio equipment to make it easier to stick to your exercise routine, no sweat.
The IHG Green Engage system is an online tool that gives our hotels the means to measure their day-to-day environmental impact.
Getting Here
Guest Reviews
Overall Experience


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A probe into what modern neuroscience can tell us about consciousness and analyzes the implications of the cultural lens through which we tend to perceive it, revealing logical answers to some of humanity's oldest existential questions.
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Justice Ruth Bader Ginsburg now 84, and still inspired by the lawyers who defended free speech during the Red Scare, Ginsburg refuses to relinquish her passionate duty, steadily fighting for equal rights for all citizens under the law.
Diagnosed with multiple sclerosis, documentarian Matt Embry takes viewers on a transnational journey — from Italy to Canada, and from the lab to the home — in order to examine the politics of the condition.
A portrait of Zion Clark, a young wrestler who was born without legs and grew up in foster care.
"Dark money" contributions, made possible by the U.S. Supreme Court's Citizens United ruling, flood modern American elections – but Montana is showing Washington D.C. how to solve the problem of unlimited anonymous money in politics.
"The Most Unknown" follows nine scientists across the globe who are engaged in research to answer really deep questions, like the nature of consciousness and how life began.
During the time of the Stolen Generations, thousands upon thousands of Aboriginal girls were taken from their families and pressed into domestic servitude by the Australian Government. They were supposedly employed as servants, but with total control over their movements, wages and living conditions, their lives all too frequently became an inescapable cycle of abuse, rape and enslavement, with consequences that echo powerfully to this day.
In 1999, Jonah Sorrentino's dream came true. He signed his first record deal. A year later, he was dropped. What followed was a journey of faith and perseverance as Jonah sought to shape and define the genre of christian hip hop music.
All the wildest, funniest, exciting-est bits from all the legendary Top Gear Specials, combined into one brilliant DVD.
Das Wassup follows the band 'Yo Majesty' through its trials and tribulations as they are making it in the music industry and not. The Band consists of three vocalists from Tampa, Florida, the producer team and record label is from the UK. The three lead women of the band had difficult upbringings and they fought hard to establish themselves as open out lesbians. Their compassion, fiery passion and authentic voices charm audiences.
Iranian musician Shahin Najafi flees his homeland and heads to Cologne, Germany after harsh criticism by several clerics over the release of his song speaking out against human rights abuses resulted in a fatwa being issued.
At a pivotal moment for gender equality in Hollywood, successful women directors tell the stories of their art, lives and careers. Having endured a long history of systemic discrimination, women filmmakers may be getting the first glimpse of a future that values their voices equally.
For fifty years, former U.S. Attorney General Ramsey Clark has challenged the abuses of U.S. power and championed the causes of human rights.


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West vs. East, 4 p.m. (ESPN2).
Series: West leads 45-33-5.
Last Meeting: West 31, East 13, Jan. 19, 2008.
What's at Stake
NFL scouts will be the most interested spectators, taking notes on every move these college All-Stars make. Big-time programs such as USC, Oklahoma, LSU are represented side-by-side with smaller ones, like Norfolk State, Tennessee State and Richmond. For the players who never got to perform on national television this season, the game is a big opportuniy to make a dramatic impression on NFL teams heading into the combine on Feb. 20. And players who are better-known commodities can damage their stock with a bad performance, said former Super Bowl MVP Doug Williams, now a personnel executive with the Tampa Bay Buccaneers, who's been watching practices this week.
Key Matchup
Houston DE Phillip Hunt vs. the East offensive line. The 6-foot-2, 260-pound Hunt recorded 14 sacks this season, second in the nation only to TCU's Jerry Hughes (15). Now, Hunt gets to show off in front of the pro scouts on his home field. The East's offensive front includes starting linemen from the Big Ten, Southeastern Conference and Atlantic Coast Conference.
Players to watch
East:@ Missouri QB Chase Daniel. The former Missouri star ranked third in the Big 12 in passing yards (309.6 yards per game), behind Oklahoma's Sam Bradford and Texas Tech's Graham Harrell. The 6-foot Daniel needs to prove he can overcome his lack of height to be an effective NFL quarterback.
West:@ Rice WR Jarett Dillard. The NCAA's all-time leader in touchdown receptions (59) must convince scouts he can make the transition to the pros after setting numerous records in one of the nation's weakest conferences.
Facts & Figures
The East-West Shrine has been played since 1925 and is the nation's longest-running college football all-star game. ... The rosters include a total of 25 players from the state of Texas. ... Florida and Utah are the only teams in the top 5 in the final Associated Press poll not represented. Oklahoma and Texas have three players each, while Southern California has four. ... Bobby Ross will coach the East team and Gene Stallings will lead the West.


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Mi.Mu Glove for Music
Imogen Heap's state-of-the-art wearable tech lets you control sounds with your hands. Let's change the way we make music!
Mi.Mu Glove for Music
Imogen Heap's state-of-the-art wearable tech lets you control sounds with your hands. Let's change the way we make music!
Parting words from the Mi.Mu team
We are thrilled with the response to our campaign and so grateful to Kickstarter and everyone who put their faith in us and pledged towards our project. Collectively, you have formed the beginnings of the Mi.Mu community. While we didn't make our funding goal, we have found a way to move forwards by working with smaller groups, starting with our Collaborators. If you have backed this project in any way, we will stay in touch with you directly through Kickstarter as the project evolves.
You can keep an eye on our progress and sign up for our mailing list at http://www.mimu.org.uk. There you'll find all the latest news and information about all Mi.Mu system hardware, software, workshops, demos, and the community forums. We look forward to continuing the adventure with you!
The Opportunity: Forging a path into the future of Music
The time has arrived! We are making the first Mi.Mu gloves available to people who want to work with us to shift the paradigm of how music is made and performed. This Kickstarter campaign has been designed to take us from where we are now, having created a self-funded, elaborate, and wildly successful gestural music system with and for Imogen Heap, to finalising a design that can be open-sourced, allowing everyone access to the power of glove.
Why Gloves for Music?
Most of us on our small team are musicians who are tired of being stuck behind computer screens, keyboards, faders, knobs, and buttons to make our music. We feel there could be a better way that is more like the experiences we have with traditional instruments: using the dexterity and mobility of the human body.
Imagine, for example, that instead of turning up a fader in order to bring in a sound or add reverb, you could be raising your arms to achieve the same effect. Or to move a sound around the room, you could simply point where you want it to be. Not only is this much more intuitive, it is also more enjoyable to watch, making it easier for your audience to connect with what you're doing. Our aim is to break down the barriers between musicians and machines, and between performers and audiences. Every musician and/or performer will know the bane of their existence is to have to carry, or worse, ship vast amounts of technological equipment to whatever destination they are playing. The gloves are a compact, lightweight and self-contained system requiring little more than a laptop to function fully.
What Exactly Can the Gloves Do?
The gloves capture the movements and postures of your hands. Our software allows this information to be mapped to musical control messages which can then be easily routed to your favourite music software.
Specifically, the gloves track the following:
- The orientation of your hand
- The "flex" of your fingers
- Your current hand posture (e.g. fist, open hand, one finger point)
- The direction (up, down, left, right, forwards, backwards) of your hand
- Sharp movements such as drum hits
This information is transmitted wirelessly to your computer, over WiFi (via the x-OSC board on the wrist).
In order to turn this information into music, we have developed software allowing you to "map" glove data to musical control signals (e.g. MIDI and OSC). The software also allows you to combine glove inputs to make complex controls. For example, the software would allow you to program the following:
"If I am making a fist with my right hand, and pointing downwards with my left hand, map the 'roll' of my right wrist to MIDI control change message 60 on channel 2".
These mappings can then be used to control third party software such as Ableton Live, Pro Tools, Logic Pro or Max/MSP or plugins such as Kontakt and Omnisphere.
This ability of the software to combine postures and gestures for mapping, combined with other innovative technological advances, means there are literally thousands of independently mappable controls with one pair of gloves (!) - more than most MIDI controllers on the market - all without having to even look at a screen during performance. You can create multiple parallel mappings, switch between sets of mappings, and load and save your projects to share or develop them over time. Finally, you can use the software to listen out for other inputs, as well, further increasing the richness of control and expressive mappability with your favourite music software.
In the following video, Imogen explains some of the mappings she has made to sounds in Ableton Live:
How you can get involved - a bit about the pledges
* Mi.Mu Backer Benefits
All of our backers will together form the nexus of the Mi.Mu community. Pledging at any level will earn you the following Mi.Mu Backer Benefits:
- A Streemliner download of Imogen Heap's first glove song, Me The Machine, off her forthcoming album, Sparks, with the music video, beautiful cover art and video extras, including making-of footage.
- Special early access to the software source code, on-line tutorials, and community forums approximately a year before they become widely available to the public
- Custom settings and patches made by our team, our collaborators, and our partners such as Spectrasonics Omnisphere
- A thank-you on our website
- Special backers-only events such as invitation-only on-line Q&A sessions with Imogen and the Mi.Mu team
We will be offering a limited number of Mi.Mu team-led workshops that can be attended either in person or virtually. These workshops will be focused on assisting our backers either with making/assembling their own gloves or using them in their own unique ways. The £200 pledge level does not include the kit, materials or costs of travel/accommodation to the workshop locations. Exact workshop dates and locations are still to be determined, but will likely be primarily in London or Bristol. A limited number of workshops might be specially arranged elsewhere, depending on demand and team availability.
Kits (currently being redesigned to be even better, hence temporarily unavailable)
Due to popular demand, we have added a new and improved DIY option that comprises everything you will need to build a functioning glove. You can choose whether to get it with or without the custom textile glove, giving you maximum flexibility for making it your way. Both kits will function fully when assembled with the Mi.Mu Glove software.
Kit Electronics include:
- one x-OSC IMU (accelerometer, magnetometer, gyroscope) and wireless OSC-over-wi-fi device
- flex sensors: an analog bend sensor kit
- output devices: one RGB LED and one vibration motor
- a custom Input/Output board to connect sensors and feedback devices to the x-OSC
- a power source, other peripherals, and all necessary cabling for charging and connecting sensors between glove and circuitboards
The Mi.MuTextile glove features:
- A design with open fingertips and open palms
- Pockets or pouches for all electronics listed above including bend sensors on top of knuckles
- Pouches for circuitboards Wristband and the means for attaching it to glove
- Easy removal of electronics for washing
The Gloves - A Very Short History
The gloves are the product of years of research and development, building upon original research at University of the West of England. The project was initiated and continues to be driven by musician Imogen Heap along with a team of engineers, scientists, artists and musicians.
A number of iterations of the gloves have been designed, aimed predominantly at producing a gestural performance system for Heap. Some details about the evolution of the project over the last few years can be seen on our Glove Project Blog. This culminated in a performance system which can be seen in footage from some of Imogen's demos and performances.
While the system was incredibly powerful and expressive, it was also incredibly complex to set up. It required the attention of a team of people, not to mention the days of intense advanced MIDI routing and Ableton Live programming to create the mappings and session used in Imogen's first glove song, Me The Machine, which is included with many of our Kickstarter pledges.
We wanted everyone to have the experience of being inside these gloves without as much of the complexity in Imogen's original system. We wanted to make a wireless glove that almost any musician could adapt to their way of making music. The last 18 months have seen re-design after re-design of the glove textiles, hardware and software and we have finally arrived at a point where we can make them available to others through this Kickstarter.
Don't Data Gloves Already Exist?
Gestural data interface have been around for decades and have been used for many different applications (see our review of other glove systems). We are certainly not the first to attack this problem, even for music, but we have a unique approach that's already more affordable than others and tailored for the thing we care about most: music! We dream of this technology soon becoming accessible to all musicians everywhere. Getting from here to there will take quite a bit of work, but we've already made great progress and look forward to a leap forward with this Kickstarter.
The Team
Imogen Heap (@imogenheap) is a British eclectic, eccentric and innovative recording artist. Her talent spans from the craft of songwriting to elaborate live multi-instrumental improvisations with electronics, building on a unique voice, classical training and unusual interest and command of technology which is fully explored within and outside of her musical projects. Self-produced, independent, engaged, she blurs the boundaries between pure artform and creative entrepreneurship. Heap's last album, Ellipse, earned her a Grammy and Ivor Novello award. This summer marks the release of Sparks, her fifth and most ambitious album to date, which includes the glove song, Me the Machine. This year Imogen is the guest artist-curator for Reverb Festival, held at the iconic London venue the Roundhouse. The eagerly awaited Sparks world tour will begin at Reverb in August 2014.
Rachel Freire (@RachelFreire) is a designer and artist with an eponymous conceptual fashion label specialising in leather and stretch materials. Her work focuses on intricate details and using tactile objects to create narratives. She works across disciplines in all aspects of design which concern clothing and the body. She has a BA in Design for Performance from Central St. Martins and has most recently been creating specialist leather and gloves for Marvel Studios, lending the futuristic aspects of her design work to the heroines and villianesses of the big screen. She now feeds all this into the world of musical gloves.
Adrian Lausch (@AdrianRender) has been a project manager for as long as he can remember. What started with happy little school projects, soon turned into semi-voluntarily coordinating teams while at university. After a stint in 3D graphics, IT support, print design, film post production, localisation, games QA and working as a stud hand he eventually became a technical project manager in digital and mobile advertising. He managed multiple international and award winning advertising campaigns using the most cutting edge technologies and platforms available at the time. With music being his 6th industry, traversing the chasms between different fields of expertise is one his main hobbies and hopefully skills.
Seb Madgwick (@xioTechnologies) is the director of x-io Technologies, making wireless IMUs and custom electronics. He is also finishing his Ph.D. at the University of Bristol this year, just in time to dive in to some serious glove development! His background is in systems engineering and robotics but he now spends more time collaborating with artists and creative technologists.
Thomas Mitchell (@teamaxe) is a computer scientist, researcher and electronic musician lecturing computer music at the University of the West of England, Bristol. His interests cover many aspects of adaptive sound design and interactive music performance/composition. He enjoys working with artists and has a genuine passion for developing technology that enables new modes of interaction and expression. His recent work includes the interactive dance and music multimedia installation and performance system danceroom Spectroscopy.
Hannah Perner-Wilson is a futuristic DIY e-textile expert who combines conductive materials and craft techniques. She is developing new styles of building electronics that emphasize materiality and process, and publishes her research online to support her vision for "electronic diversity" or increasingly personalized technologies. She holds a BA in Industrial Design from the University for Art and Industrial Design, Linz and an MA in Media Arts and Sciences from the MIT Media Lab and forms the collective KOBAKANT with Mika Satomi.
Kelly Snook (@kellysnook) is a researcher, engineer, musician, and maker based in London but transplanted from the US, where she spent nearly two decades as a NASA researcher. After leaving NASA, she worked for several years as Imogen Heap's musical assistant, and now freelances as an independent data sonification researcher and music producer at her recording studio, It's Not Rocket Science Studios. She holds a Ph.D. in Aeronautics and Astronautics from Stanford University.
Adam Stark (@mostlynoise) is a researcher, computer scientist and musician based in London. In 2011 he completed his Ph.D. at Queen Mary University of London on digital signal processing and audio analysis in live musical performances and installations. He subsequently co-founded the arts-technology education studio Codasign. He is interested in changing the way music is composed and performed through new technologies. He can be found working with artist Di Mainstone on the Human Harp, using audio analysis with artists in live performances or playing with London-based six piece band Rumour Cubes.
How Does The Glove Work?
Textile Glove
We have spent years researching the design of our gloves. Some key examples of features are the bare palms (for hand claps) and fingerless gloves (to allow performing using instruments). More subtly, we have refined the glove to make sure it fits well, is robust to extended use and, well, looks amazing!
Sensor Technology and x-OSC Board
The gloves are fitted with a number of sensors. Firstly there are bend sensors along the fingers which detect the bend or "flex" of the fingers in real-time.
The glove is also loaded with our secret weapon: x-OSC (designed by Tom and Seb). This board has input pins for the bend sensors, output pins to update the LED and vibration motors, and, best of all, an on-board IMU (motion/orientation sensors) to enable real-time gesture detection. Finally, the x-OSC sends all this data over Wi-Fi, making your glove immediately compatible with any Wi-Fi enabled computer.
What's more - one glove can send and receive data between multiple WiFi-enabled devices at once.
Glove Software
Our custom software is designed to handle this incoming data and make sense of it. Using machine learning algorithms, the software can use the bend sensor information to "learn" a number of different hand postures (e.g. fist, open hand or one finger point). It also converts the orientation and acceleration data into Open Sound Control.
The software allows you to turn the input data from the glove into MIDI or OSC messages which can be listened to by third party software (e.g. Ableton Live, Logic Pro or Max/MSP).
The software includes several glove "instruments". This will include a "Drum machine" allowing you to map drum hit gestures to MIDI messages which can be sent to a drum sampler of your choice. Another instrument is the "note matrix", which divides the orientation of your hand into regions and triggers different notes across a scale as you move. This will be sent by MIDI and you can use any soft-synth to turn them into sound. Gradually, new instruments will be created and shared by the growing community as our collaborators and kickstarter pledgers follow pursue their own musical dreams.
Whole sections of songs can be mapped differently to allow for intuitive and seamless transitions between different song sections or sets. Information from the music or glove software can be sent back to the gloves in the form of LED colors or vibration motor activation to provide the user with visual and tactile feedback about what's happening inside the software, without needing to watch a computer screen.
We are very excited to see what our budding new community will create with the gloves. Already, we have been blown away by what a small number of workshop participants, makers, and glove testers have done with some of our earliest development prototypes. We expect this to grow quickly as people get their hands in the Mi.Mu gloves.
We are currently working away on the upcoming Mi.Mu community page! In the meantime, you can connect with us on social media, read interviews and reviews via Mi.Mu twitter, start a discussion via our facebook page, join our mailing list on mimu.org.uk and read about the past incarnations and development of the gloves on theglovesproject.com.
Mi.Mu Glove Kickstarter Production Plan
As stated above, the threefold purpose of this campaign is to raise enough capital and involve enough people so that we may take our glove hardware and software design to the next level, optimising it for widespread use.
Towards that end, our campaign consists of five main phases:
Phase 1- Finalising Collaborator design (May - August, 2014)
We have been in discussions with our UK electronics manufacturer and our textile manufacturer in France and through this we have received initial costings for glove production. In the first phase of the Kickstarter delivery, we will continue to work with these manufacturers to turn our final prototype into a glove ready for production. This will involve breaking the glove into two separate textile and electronics components which can be easily put together to make the main glove. We will also be continuing bug testing on the software to ensure it is fully featured and stable by August 2014.
Phase 2 - Working with Collaborators to refine the Mi.Mu beta glove hardware and software design (beginning August, 2014)
We will make the very earliest pairs of Mi.Mu prototype gloves available to just 10-20 Collaborators by August 2014. The small number of gloves ensures we can provide extra support and put in the time required to learn as much as possible from the Collaborators, refining the design with them as they contribute to our project.
These new systems will include a pair of gloves based on our existing textile design, our new x-OSC-based sensors and communications, new prototype I/O boards, and a similar suite of sensors, LEDs, vibration motors as have been featured in all of our prototypes.
Our software will also be made available and demonstrated to each collaborator so they understand how to connect it to their music software.
Phase 3 - Delivering the Mi.Mu gloves and software (December, 2014)
Having worked closely with our collaborators, refining our gloves and software in phase 2, we will press "Go" on the main production run for glove Kickstarter pledgers, aiming for delivery in December 2014. We will also publicly release our software for all glove users on our website.
Accompanying this will be a suite of video tutorials explaining everything from how to set your glove up for the first time all the way to using some more advanced features of our software.
Phase 4 - Supporting the new Mi.Mu Kickstarter glove community, (December, 2014 - mid 2015)
With all gloves delivered, we will continue to work with our community of glove-musicians, ensuring that our software is maintained and broadened.
Phase 5 - Post Kickstarter
With the Kickstarter complete, we will build on what we have learned and explore wider scale production plans, perhaps making the gloves available to a wider audience than our initial Kickstarter supporters.
Open Source
Our glove software and hardware will be made open source upon the completion of the Kickstarter.
A Full Musical Performance
In the video below, everything that you hear is being performed live by Imogen using the gloves.
Risks and challenges
1. Technical Challenges
Designing a glove for music that can be sent across the world to a few hundred people is a great challenge. The glove must be robust to transportation and extended use by the user. While this is not simple, we are confident it is something we can deliver.
We have spent 4 years developing a fully-functioning musical glove, which exceeded our expectations as a proof-of-concept prototype of both hardware and software. Imogen and the team have demonstrated the full system in public many times and used it to produce the song Me the Machine on her latest album 'Sparks'.
We have since refined the design further thanks to our experience and some breakthrough technologies developed by the team. The current design is now a simpler and more stable system than at any point in the past.
On this journey, we have created many different iterations of these gloves, sometimes bring in other talented makers, musicians, and multimedia artists to improve the industrial design, software and robustness for real world applications along the way. Before coming together as Mi.Mu we all spent our lives pursuing academic and creative endeavours that ultimately led us here. We are specialists in wearable technology, live performance, audio engineering, project management, hardware design and advanced software development. We have already encountered many unique challenges and setbacks on our journey and learned to adapt quickly and efficiently. We are confident that we are well prepared for tackling the next big step for the gloves.
2. Kickstarter Delivery
We believe we have set our Kickstarter goals and pledge limits in a way that produces a Kickstarter project that is manageable both in terms if its size and scope, given the size of our team. We have meticulously costed the necessary personnel, materials and other costs to help us deliver on all pledges in a timely manner. Our team also includes a number of people who have (or continue to) run companies and have managed large scale projects in the past.
We have modeled over 20 different possible outcomes to the Kickstarter in terms of pledge combinations and goals and we are confident we can deal with all eventualities.Learn about accountability on Kickstarter
Funding period
- (45 days)