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The report aims to estimate the North America Fermentation Chemical Market size and its potential to grow in the coming years. The report consists of detailed segmentation of the market. The other aspects that are studied within this report are the main factors that are triggering the growth of the North America Fermentation Chemical market, the restraining factors, the opportunities of the market, the challenges that the market will face in the future. The report also contains the future prospects, the growth trends, and the contribution made by each individual segment towards the growth of the market. The key market players and their competitive landscape are also discussed within the report.
Various research methodological tools are used to collect the data for the North America Fermentation Chemical market and analyze it. The bottom-up procedure was used to analyze the overall size of the market.
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After the complete size of the North America Fermentation Chemical market was estimated then the market was split into various segments and sub-segments, which was clarified by collecting data from different organizations. Different diagrams and graphs along with pie diagrams is used in order to depict the statistics of the North America Fermentation Chemical market.
The report consists of some major segments that help in understanding the North America Fermentation Chemical market nature in depth. Some of the segments that are discussed include the product analysis, company information, geographic analysis. The product analysis consists of the information about the product. Information such as the production, sales and the marketing policies of the companies are discussed in this segment. In the geographic analysis, the North America Fermentation Chemical market is studied globally. Region wise study of the North America Fermentation Chemical market is also done which includes the regions such as Asia Pacific, North America, Europe, and Rest of the World. Information about the regions that are dominating the North America Fermentation Chemical market is also given by comparing the revenues collected from different regions. In the company information, detailed profile of the organization is given along with their future strategies and investments.
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There are 15 Chapters to deeply display the North America Fermentation Chemical market.
Chapter 1, to describe Fermentation Chemical Introduction, product type and application, market overview, market analysis by countries, market opportunities, market risk, market driving force;
Chapter 2, to analyze the manufacturers of Fermentation Chemical, with profile, main business, news, sales, price, revenue and market share in 2016 and 2017;
Chapter 3, to display the competitive situation among the top manufacturers, with profile, main business, news, sales, price, revenue and market share in 2016 and 2017;
Chapter 4, to show the North America market by countries, covering United States, Canada and Mexico, with sales, revenue and market share of Fermentation Chemical, for each country, from 2012 to 2017;
Chapter 5 and 6, to show the market by type and application, with sales, price, revenue, market share and growth rate by type, application, from 2012 to 2017;
Chapter 7, 8 and 9, to analyze the segment market in United States, Canada and Mexico, by manufacturers, type and application, with sales, price, revenue and market share by manufacturers, types and applications;
Chapter 10, Fermentation Chemical market forecast, by countries, type and application, with sales, price and revenue, from 2017 to 2022;
Chapter 11, to analyze the manufacturing cost, key raw materials and manufacturing process etc.
Chapter 12, to analyze the industrial chain, sourcing strategy and downstream end users (buyers);
Chapter 13, to describe sales channel, distributors, traders, dealers etc.
Chapter 14 and 15, to describe Fermentation Chemical Research Findings and Conclusion, Appendix, methodology and data source.
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Melbourne's cosmopolitan reputation can sometimes overshadow the fact that there are many fantastic family attractions, parks and playgrounds available to those seeking something fun to do with the kids. For families passing through Melbourne on their travels, or those locals looking for a new place to play, have a browse through our list of Melbourne's best playgrounds for kids.
All Nations Park
Head to Darebin, in the heart of Melbourne for fun in All Nations Park. You'll find plenty of space to play footy on the lawns, basketball half-courts, chess boards and a skate ramp and bowl, along with two state-of-the-art playgrounds with all-abilities access. Interesting artworks and sculptures by local artists are on display throughout the park and create cultural talking points for kids and parents, along with the chance to give kids a taste of history with the ANZAC Memorial and Veterans Walk.
If you find yourself in the inner-city riverside park of Birrarung Marr, don't miss the free outdoor playground at ArtPlay. With a climbing wall and rope structures, hammocks and a network of decking to interconnect the different play and sandy areas, there's something for all ages and abilities, including a Liberty Swing. ArtPlay is within easy walking distance to public transport, great food at Federation Square, the Ian Potter Centre Art Gallery and the scenic Yarra River, so grab the kids and head into the city for a day of boredom-busting.
Bundoora Park
One of Melbourne's most diverse parks, Bundoora Park boasts a range of playground areas and fun outdoor activities for families, including popular recreational and holiday programs for kids. You can get up close to baby farm animals in the Children's Farm, helping to feed and cuddle lambs and baby goats, or take a ride on a friendly pony. With plenty of wide open lawns to spread out on, picnic and free gas barbecue facilities available, and even a Nature Reserve where you can come face to face with emus and kangaroos, Bundoora Park is a popular destination for families and only a 15 minute drive from the CBD.
Emerald Lake Park
The spacious Emerald Lake Park is one of Melbourne's largest recreational areas, hosting regular community events, and boasts two large lakes which are a haven for birds and aquatic life. Bring your fishing gear and try your hand at catching one of the resident trout, enjoy a paddleboat ride, or take a walk or bike ride along the 15km of scenic walking tracks. There are many playground areas and you simply must check out the model railway on display - it is the largest in the southern hemisphere! Free barbecues are available, or grab a bite from the cafe - it's easy to stay all day!
Horseshoe Bend Farm
Head 20 minutes west of the city and you'll find a quaint slice of rural Australia at Horseshoe Bend Farm. Kids can see a range of farm animals, including pigs, dairy cows, sheep, donkeys and more, and enjoy learning about real farm experiences. A two kilometre walking track takes you through the wetlands running alongside the Maribyrnong River and gives families an opportunity to take in some nature. Bring a picnic along and enjoy the shelters provided, and then your kids can top the day off with a play in the adventure playground.
Gisborne Adventure Playground
This extensive playground spreads out to accommodate a number of different playing areas and ensures kids of all ages and abilities have fun. Gisborne Adventure Playground includes a Liberty Swing and lots of different climbing apparatus, flying foxes and a fenced area for toddlers. You can also enjoy a game of frisbee or footy on the large lawn, or a picnic in one of the free sheltered barbecue areas.
J.J. Holland Park
Nestled in South Kensington is J.J. Holland Park , more than 10 hectares of parkland with a range of great facilities for families with kids of all ages. Kids who don't mind the dirt will love this park - there's a skate park, BMX track and loads of trees that create shaded groves to explore. The colourful children's playground encompasses four separate structures, all with unique activities to keep the kids stimulated. You can even bring the dog for a run in the off-leash area.
Pipemaker's Park
One of Melbourne's oldest parks has a history all its own. Originally a pipe making industrial site, the area alongside the Maribyrnong River has now been transformed into Pipemakers Park, an innovative park and wetlands with natural wonders to explore. Catch fish from the jetty, take a boat out on the river, hike through the sealed and unsealed wetland trails and search for the creatures that live there - the wetland trails are teeming with life. There are historic buildings and sites to explore and free barbecue and picnic pavilions provided. For kids who are keen to get out and about in nature, this is the place!
Royal Botanic Gardens
Cranbourne's Royal Botanic Gardens provide a huge range of fun things to do for families and kids throughout the year. The 363 hectare parkland is Melbourne's untouched slice of nature, with woodland and wetland areas to explore and plenty of fun family activities on offer, including gardening clinics for kids in the Australian Garden. With bicycle and walking tracks, pristine picnic areas, a huge children's playground, and plenty of wide open lawns, bring the kids here to wear themselves out in the fresh air.
Yarra Bend Park
With 16km of river frontage Yarra Bend Park is one place where you really can let the kids feel free. With loads of wide lawns for sporting games or kite-flying, groves of shade trees and woodlands, children's playgrounds and paths for walking or bike-riding, you won't be stuck for things to do. You can even take part in watersports on the Yarra, with boat ramp access throughout the parklands. Take your canoe or fishing gear down for some fun by the water. Dad can even enjoy a round of golf on the attached golf course if Mum will let him!

subset: commoncrawl


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- Home
- Danubi 143
Danubi 143
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No More Tears
Each figure is in its original packaging. Many have their original price stickers from where they were purchased. Each comes with it's Certificate of Authenticity and which number in the collection's run they fall. The documentation/packaging is in good to mint condition: many of which do have bends or creases in their inner paperwork, as that was how it was originally packaged. Most of the outer boxes are in their original condition with no, or very minor, flaws. These were obtained from a private collection and were well cared for.
Maud Humphrey, mother of famous actor, Humphrey Bogart, was famous in her own right. Now you can own a part of history with her collectable figurines. All are gorgeously done and beautiful works of Art. A great gift for anyone you care about. We even have available (separately) much of the paperwork and original catalogs if anyone is interested in aquiring it. If you would like to make an offer on the entire collection, please drop us an email at firstname.lastname@example.com .
Maud Humphrey (March 30, 1868 – 1940) was a suffragette, commercial illustrator and the mother of actor Humphrey Bogart.
Born in Rochester, New York to John Perkins Humphrey and Frances V. Dewey Churchill, she was an American commercial artist, illustrator and watercolorist. She won a Louis Prang and Company competition for Christmas card design and then began working for publisher F. A. Stokes as an illustrator.[2] From the 1890's through the 1920's, her work Included child portraits, "illustrating calendars, greeting cards, postcards, fashion magazines, and more than 20 story books." She earned more than $50,000 a year while her husband's surgical practice brought in $20,000 a year. She married Dr. Belmont DeForest Bogart (1867–1934); they had one son, Humphrey, and two daughters. She died in 1940 and was interred in the Columbarium at Forest Lawn Memorial Park.
These figurines, based off her portraits and artwork, are still very collectable and sought after.


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Kalyn's Kitchen Picks: King Arthur Flour White Whole Wheat Flour
Information on the web about White Whole Wheat flour:
White Wheat, Best Thing Since . . . from USA Today
The Bottom Line on White Whole Wheat Flour from Dani Spies
White Whole Wheat Bread – Is It Nutritious? from The Mayo Clinic
Whole Wheat Flour from Wikipedia
White Whole Wheat Flour from Bon Appetit
Introduction of White Whole What Flour from Pillsbury Bakery
What is White Whole Wheat from Grain Foods Council
More Info and Recipes with White Whole Wheat Flour:
(Recipes from other blogs may not always be South Beach Diet friendly; check ingredients.)
Bread Machine Recipe for 100% Whole Wheat Bread with Oats, Bran, and Flax Seed from Kalyn's Kitchen
White Whole Wheat and Oatmeal Irish Soda Bread from Kalyn's Kitchen
100% Whole Wheat and Bran Bread from Kalyn's Kitchen
White Whole Wheat Flour from The Perfect Pantry (with many recipe links)
Up to Our Elbows in Flour from BlogHer (with many recipe links)
White Whole Wheat Flour from Eating Well Anywhere (with recipe links)
White Whole Wheat Pizza Dough from 101 Cookbooks
Lazy Susan's White Whole Wheat Scones with Currants and Oats from Farmgirl Fare
Experimenting with White Whole Wheat Flour: Cherry Pie from Tigers and Strawberries
Whole Wheat Orange Spice Muffins from Pinch My Salt
White Whole Wheat Sour Cream Pancakes from Baking Bites
Totally Awesome Whole Wheat Gingerbread Cookies from Elightened Cooking
(Want even more white whole wheat flour recipes? I find these recipes from other blogs using Food Blog Search.


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Fire and Ice
Sunrise on the frozen shores of Lake Superior. Shot on the North Shore, just outside of Two Harbors, MN.
Gitchee Gumee Icy Sunrise
Good morning from the shores of Gitchee Gumee. This was shot on the North Shore of Lake Superior, just north of Two Harbors, MN.
Follow that Orb
Shot NE of Marion, Iowa
Rainy Lake Aurora
The aurora is closest thing to magic I've ever seen. This was shot on Rainy Lake in Ontario Canada, just NE of Fort Frances, Ontario
Iowa Sunset
Borders Crossings
Milky Way Over Lake Superior. Shot at Grand Portage, MN, the light cluster on the left is the US/Canada border crossing, pretty much the only light source nearby.
Sky on Fire
I was treated to an amazing sunset the other day out on the Iowa farmlands.
March's second Blue Moon as it rose through a crisscross of contrails. This is fly over country.
Wind Farm
Color the Wind Kite Festival 2018
Color the Wind Kite Festival. Clear Lake, Iowa. 2018.
Wind Swept
An old farm windmill stands before recently installed wind turbines in central Iowa.
Earth Shine
Earth light reflected back on the surface of the moon at dusk
Fly Over Country
A commercial airliner heads west past the moon
Iowa Moon Rise
Tree Ice
Ice slow melts off a tree in central Iowa.
Neon Light Tunnel at Chicago O'Hare International Airport. United Airlines Terminal
Take Off
The full moon rises over the The Eastern Iowa Airport on 3/1/2018
Gardner Golf Courseaustinchrischristophercvshermancvsherman.comiceice stormice treesiciclesiowamarionover austinoveratxoveraustinoveraustin.comshermansnowstarburstsuntexas


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Pacers hold off Heat to even East finals
Indianapolis, IN – This time it was LeBron James on the sideline in the deciding moments as the Indiana Pacers escaped Game 4 of the Eastern Conference finals with a 99-92 victory over the Miami Heat.
James fouled out for just second time in his playoff career after totaling 24 points, six rebounds and five assists for the Heat, whose 10-game road winning streak coming in included a lopsided Game 3 triumph at Bankers Life Fieldhouse.
Roy Hibbert, benched late in overtime in a series-opening loss, was the difference-maker Tuesday as the Pacers evened the series, finishing with 23 points and 12 rebounds and scoring twice off offensive boards down the stretch in the tight game.
"We're mentally tough. Not one guy in that locker room didn't believe we were going to win this game tonight," Hibbert said. "We know we're going to be fighting an uphill battle. We're never going to give up. We're relentless."
Lance Stephenson checked in with 20 points, George Hill added 19 and David West followed with 14 with 12 rebounds for an Indiana club that connected on 50 percent of its shots and saw all five starters score in double figures.
Mario Chalmers and Dwyane Wade scored 20 and 16 points, respectively, for Miami, which only committed six turnovers but shot a pedestrian 39 percent from the floor and was outrebound by a 49-30 margin. .
The Heat's Chris Bosh limped to the locker room with a sprained right ankle midway through the third quarter. He returned in the fourth but only had seven points and three boards in just under 30 minutes on the floor.
Game 5 is set for Thursday in Miami.
"Our guys rose to the challenge," Pacers head coach Frank Vogel said. "Our defense returned to form. We had a bad game (Sunday) and we made adjustments."
Indiana was in control, ahead 81-72 early in the fourth quarter when Hibbert missed a shot inside and the Pacers grabbed the offensive rebound. Tyler Hansbrough was in the midst of converting the putback when the whistle blew, and with it the Pacers' momentum subsided.
A 24-second violation was called before Hansbrough got his shot off, though replay showed Hibbert's attempt clearly struck the rim, which should have reset the shot clock.
Needing just a small window of opportunity, the Heat rattled off 14 of the next 16 points to take the lead. James connected on a straightaway 3-pointer to tie it at 83-83, and Wade converted a go-ahead three-point play off a turnover the next time down.
Paul George, who had just seven points at the time, stopped the rally with a three-point play, and it was knotted at 89-89 prior to Hibbert coming through in the final three minutes.
George was wildly off the mark on a perimeter attempt but the ball went directly to Hibbert for an easy lay-in. After Ray Allen missed from long distance, Hibbert cleaned up his own miss while being fouled by James.
The subsequent free throw gave the Pacers a 94-89 edge, and after James hit a 3-pointer with 1:20 remaining, Stephenson's runner went in off a fortunate bounce to make it a two-possession game again.
The four-point lead looked larger when James was called for a moving pick with 56 seconds remaining. It was the sixth foul for James, who had not fouled out in the regular season and whose only other playoff disqualification came, coincidentally, in Game 4 of the East finals last season against the Celtics.
Wade was called for a traveling violation on Miami's next possession, and the Pacers made enough free throws to seal the much-needed victory.
"We pride ourselves in closing out games, and we weren't able to," Heat head coach Erik Spoelstra said.
Indiana made its first five shots of the game in racing out to an 11-0 lead, then missed seven of eight attempts as Miami quickly erased its early hole.
James had seven points during the comeback and fed Udonis Haslem for a dunk and a 17-16 Heat lead late in the first quarter, but the league MVP was given a technical foul on the ensuing possession for arguing a foul call.
The technical temporarily turned the tide, and the Pacers went into the second quarter ahead by a 26-22 margin and never trailed again in the half. They were in front by as many as nine, though the Heat made a late push and pulled within 48-47 at the break.
The Heat hit their stride in the early stages of the third, and a 9-0 run gave them their biggest lead at 60-54 with 7 1/2 minutes on the clock.
Indiana was unfazed, however, as West scored seven points on the Pacers' subsequent 10-0 run, and the hosts went into the fourth in front by a 77-70 score after Stephenson drained a fadeaway 3-pointer from the corner while falling down as the clock struck zero.
Game Notes
Indiana has never won a seven-game playoff series when losing two of the first three games (0-7) ... The Pacers are 10-1 this postseason when leading at halftime ... Vogel was whistled for a technical foul in the third quarter for arguing a foul call on George, who netted 12 points on 4-of-10 shooting ... Miami's Chris Andersen did not attempt a shot. He has not missed a shot in this series so far, going 13-of-13 from the field.


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CAMP JOHNSON � A 90 millimeter M1A1 anti-aircraft weapon system was delivered to the Montford Point Museum aboard Camp Johnson in Jacksonville during the early morning hours on Friday. Its resting place: �The Greasy Spoon,� which is the original Montford Point mess hall and home of the museum.
CAMP JOHNSON � A 90 millimeter M1A1 anti-aircraft weapon system was delivered to the Montford Point Museum aboard Camp Johnson in Jacksonville during the early morning hours on Friday. Its resting place: �The Greasy Spoon,� which is the original Montford Point mess hall and home of the museum.
�This is a part of history,� said Montford Point Marine Norman Preston, 91, of Wallace. �Nobody would have ever believed this would be happening. To see the primary weapon we trained on come back home to hallowed ground is amazing � just outstanding.�
The 90 millimeter M1A1 anti-aircraft weapon system was the main weapon system used by the 51st and 52nd Defense Battalions from Camp Johnson from 1942 until 1946. The weapon weighs nearly 19,000 pounds and is almost 16 feet in length.
The M1A1 was the United States� primary anti-aircraft weapon from early World War II into the 1950s. For Preston, its return to the original home of Montford Point, the segregated training ground for black Marines, recognizes the path the Montford Pointers paved.
�It�s a great feeling to be recognized this way,� said Preston, who was a military police officer aboard CampJohnsonfrom 1943 until 1945. �As the present day unfolds, we are so happy we can be a part of the next chapter of history. ...I hope it means a lot to the current Marines. Hopefully it symbolizes our struggle and hopefully they will respect that.�
The commanding officer of Camp Johnson, Col. Dutch Bertholf, said the anti-aircraft weapon is not only Montford Point history but Marine Corps history as well.
�It�s a tangible piece of history to help connect the present with the past,� said Bertholf, 47, of Orlando, Fla.�It helps make history real. You can touch and feel it.�
There are two aspects that make this event special, Bertholf said.
�First, it�s a real connection to Marine Corps history,� Bertholf said. �Second is the assimilation and breaking down of racial barriers by these Marines. It shows that African-Americans can and will serve this country well.�
Turner G. Blount, a �Hard Core Warrior� who served in World War II, Korea and Vietnam, said seeing the weapon system is truly outstanding and it brings him back to years past.
�I hope it teaches the current generation a lesson,� said Blount, 88. �I really think it should make them joyful and show them what we�ve been through. It fills me with pride that this generation is honoring our sacrifice.�
The museums acting director, Louise Greggs, said the future of the museum looks good and the addition of the anti-aircraft weapon is just one of the things they�ve got planned.
�We�re always looking to expand and highlight what we have,� said Greggs, 66. �As we expand, we will create spaces to exhibit artifacts we don�t even have out yet. ...But this weapon, it represents that era. The remaining Montford Pointers can relate to that when they see and hear about it.
�It�s a part of them.�


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By Staff Writer | December 19, 2011
Send Feedback
Sikorsky has added the Thales TopDeck avionics system and glass cockpit to its new S-76D variant. TopDeck allows pilots to 'click to fly' by using an intuitive cursor control device (iCCD) with cockpit displays. The system aims to ease a pilot's workload and improve reaction time during flight. More: Thales, DCNS Develop UAV System
Related: Avionics News


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Quick Rules
Match Procedure
Online - Play Match - Create Session
Side Selection
Players may mutually agree who sits on the left and right side, corresponding to Player 1 and Player 2 respectively. If Players cannot agree, the match host will be left.
Game settings:
- Rounds: 3
- Game Timer: 60 seconds
- Stage: Random
Character Selection
Players may use any character to compete.
- Please note for all forfeit or dispute claims that evidence must be submitted to an ACGL admin for a ruling to be made.
- Only communication via the ACGL Discord chat lobby, Match Discussion and ACGL Personal Messages will be accepted.
Grace Period
Default Start Time
All round one (1) matches have the same default start time. All Matches have a standard start time that is listed on the Tournament Overview on the front page of the touranment. Matches must be started by their default start time and played until completion.
Players that have not completed their matches before the scheduled start time of the next round of fixtures must contact admin via the ACGL Discord Channel.
If a match is not played and neither player contacts the admin requesting the forfeit or win, both players will be knocked out of the tournament.
Players will be seeded according to their game XP at of the close of registration. Seeds are done in ascending order. The higher seed is determined by the player with the seed closest to zero (0).
Game types will be set for each round of the bracket. These game types must be played and may not be substituted out.
Outside Players
After the match lobby has been created, only eligible players and staff members may be invited/join. If an ineligible player joins a game, the game must be ended if the player affects the game and/or doesn't leave within 30 seconds of joining. If a Player is found to have invited an ineligible player to a game, they will forfeit the game.
If a player disconnects within the first thirty (30) seconds, the game should be ended. All players must leave the match to end the game.
If a player disconnects after the first thirty seconds (30), they may forfeit the round/game in question.
The Host is the Player who must create the Custom Game and ensure that the proper Settings and Map are used. The Host should set their party player limit to match the number of players for the specified match. (Example: Player Limit 8 for a 4 vs 4 match.)
If the host incorrectly ends a game, they may forfeit the game.
In the event that lag occurs, the game should be completed. The player(s) that are experiencing lag should take video proof, and provide it to tournament live support after the game has concluded. If lag is occuring, it is recommended that multiple players provide proof of the lag. Leaving the game prematurely may result in a forfeit of the round or game.
No Shows
All no shows must be verified by a tournament official. The No Show grace period time is 15 minutes after the match's original start time. For example, if a match is scheduled for 10:00 PM, the no show time for this match would be 10:15 PM. In order to contact a Tournament Official use the Discord Live Support.
Players must report the match results within 10 minutes of its completion. Failure to report the match results on time or respond to any messages that you receive from a tournament official may result in the player receiving the loss.
Please report the match results on your match page which can be found under the Bracket Tab on the tournament page .To report the match results, players must report the match score accurately, with overall maps won being reported.
ACGL has the right to decide outside or even against the rulebook in special cases to guarantee fair play.
The official language of ACGL is English. All players should be able to communicate in English.
All players are asked to behave in a humane way towards other competitors and ACGL admins; treat others as you would like to be treated! If a player is found guilty of misconduct by an administrator, they may lose Rep or even banned from events. Teams also risk forfeits or bans from ACGL tournaments.
Insults and offensive behaviour
All insults that happen during a match or on the ACGL platform may be punished. This includes in-game chat, Discord Messages and Match Discussion. Insults that happen on external messengers are not taken into account.
The excessive posting of futile, annoying or offensive contributions within the ACGL platform is considered as spamming. Spamming on the website (match discussion, disputes, etc) will be penalized.
Internal Texts
All texts written in either dispute or support requests, or written by the administrators to members of a certain league or tournament, cannot be published without the permission of ACGL.
Apple Inc. is not in any way, shape or form a sponsor or partner in any tournaments hosted on this platform.
Participation in prize tournaments, unless otherwise explicitly permitted, is not allowed for employees of ACGL, its subsidiaries or partners, or employees that are in some way connected to a respective tournament including sponsors, publishers or game developers.
Should we deem that your online connection is regularly in conflict with others or too unstable to fairly compete against others, we may blacklist you. Blacklisted players will be forfeited from their current matches and will not be able to queue in our matchfinders. Players that have been blacklisted can be unlisted by contacting an admin and providing proof of a valid connection.
Matches, competitions, meetings
In all competitions there should be a fair playing field for all players.
Every encounter, whether a elimination, ladder, round robin or other competition must be played according to the rules until it is complete and the result entered on the website. Any encounter that did not take place, should be deleted. In the case of matches that are not completed in a knockout tournament, the win will be awarded to the highest seeded team.
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In general, all programs which are not part of the original game, including custom-data and modifications, are not allowed in any ACGL game. All external voice programs are allowed (e.g. Teamspeak, Discord etc.). Scripts and changes to the game's configuration are not allowed, unless they are partly or completely allowed by the tournament specific rules. Programs that provide an advantage during game play (e.g. drivers that allow the removing of walls) are forbidden. Any programs that change the game itself are forbidden.
Game Coverage
ACGL reserves exclusive right to the coverage of ACGL matches. This includes all forms of transmission, including Shoutcast-streams and TV Broadcasts. ACGL can assign the coverage rights of a match or of several matches to a third party or to the actual players themselves.
In general, ACGL will contact any player or team if they wish to broadcast one of their matches. If no contact is made, individual players are allowed to arrange their own broadcasts. Should the game take place on a server that ACGL administrators have no direct access to, it must be made sure that enough slots are available for the according clients.
Spectators(such as casters/coaches) are allowed only if both teams agree. Exceptions to these rules are ACGL admins and people that an admin has approved. Any disputes on spectators must be made before the start of the first map, you cannot dispute spectators after the match has been played.
Personal Streaming
Personal Streaming is allowed.
When registering, each player must provide up-to-date and correct contact information and it is the player's responsibility to keep this up-to-date. In most tournaments, a game account relating to the game being played is required to sign up or check in to that tournament. It is up to players to ensure that this account is unique and up-to-date. Players are only allowed to play ACGL matches using the game account on their profile.
Each player competing in ACGL tournaments must only have one account. If a player cannot access his account and then creates a new one, then he/she must contact an ACGL Administrator either via the website or Discord explaining in detail the reason for not being able to access the account.
If a player deletes their account because of low Rep points and registers a new account, the Rep points will be transferred to the new account. Furthermore additional penalties will be added for the attempted deception.
Nicknames, Team Names and URL Aliases
We reserve the right to edit Nicknames and/or URL aliases, if they fail to comply with the following requirements.
Nicknames/aliases are forbidden if they:
In addition to the above, any nicknames/team names/aliases that are purely commercial (e.g. product names), defamatory, pejorative, offensive, vulgar, obscene, anti-Semitic, inciting hatred, or offending against good manners are forbidden.
A team's name does not have to be unique, but ACGL reserves the right to refuse teams with the same or similar names as a well-known team.
Names which are restricted by law will be changed and the team captan will loser Rep. Names which go against all forms of etiquette and good manners will also not be accepted.
The logo must represent the team and have some reference to the team's name or to the team's short handle. Copyrighted logos, or logos which go against etiquette and good manners will be removed.
Players in team
A player may only play for one team in a tournament or league. The only players allowed to play for a team are the players listed under that team on the match page.
For specified tournaments, sub players will be allowed. These players are not required to check in and will also not receive any XP at the end of tournaments. They will be listed along with the core roster on the match page.
Changing team names
A team can change its name at any time. This also applies when a team is restructured. Changing a team's name in order to fool other teams is forbidden and the team captain will lose Rep.
A player's country must be set to their country of residence(the country they are currently residing in). Deliberately faking the country of residence is punishable.
If a player's country of residence is changed in order to join a league/tournament, they will be punished. If the player does so and plays in a team match, the team will get removed from the tournament/league.
ACGL tournaments/leagues are prohibitively for players that reside in Sub Saharan Africa: Angola, Benin, Botswana, Burkina Faso, Burundi, Cameroon, Cape Verde, Central African Republic, Chad, Comoros, Congo (Brazzaville), Congo (Democratic Republic), Côte d'Ivoire, Djibouti, Equatorial Guinea, Eritrea, Ethiopia, Gabon, The Gambia, Ghana, Guinea, Guinea-Bissau, Kenya, Lesotho, Liberia Madagascar, Malawi, Mali, Mauritania, Mauritius, Mozambique, Namibia, Niger, Nigeria, Réunion, Rwanda, Sao Tome and Principe, Senegal, Seychelles, Sierra Leone, Somalia, South Africa, Sudan, Swaziland, Tanzania, Togo, Uganda, Western Sahara, Zambia, and Zimbabwe.
Hosting rights for private matches/tournaments/leagues will be given to South African players.
ACGL administration reserves the right to prohibit or remove teams with sponsors or partners that are solely or widely known for pornographic, drug use or other adult/mature themes and products.
Breaking any rule and any form of cheating, glitching, abusing in-game mechanics, or unsportsmanlike behavior may result in a forfeit of a game, match, or ban from ACGL. Punishable unsportsmanlike behavior includes, but is not limited to, excessive use of foul or degrading language. All accusations must be verified by a tournament admin. In order to contact a tournament admin either dispute your match or use Discord. For all cheating claims, the burden of proof is on the accuser.
We highly recommend that proof is taken with the console's built in recording system to gather proof. At least one member of each team should take a video or screenshot(s) of each game's results in case proof is needed for a dispute. All proof should be clearly visible and contain the game score, all players on both teams, and a time stamp.
Teams may request that they be allowed to concede victory of a game. Teams may request that their opponent not receive a forfeit penalty. A tournament admin must be contacted with these requests. In order to contact a tournament official use Discord or dispute your match.
Match Fixing / Betting Fraud
Engaging in any action that improperly influences the outcome of a game or match by any means is stricly prohibited. Breaking this rule could lead to players/teams being banned for up to 2 years, forfeiting all prize money, a monetary fine and if discovered before the end of a tournament, disqualification.
Any kind of doping is forbidden. Mild cases of doping will be punished with a warning and a loss of Rep for the participant. Severe cases (i.e. use of drugs containing performance enhancing substances, like Adderall) will punished as followed: Results voided, ban of between 1 and 2 years, forfeiture of prize money (if discovered before the end of a tournament, disqualification).
The attempt to deceive admins or other players with wrong or fake statements, information or data will not be tolerated and will be punished accordingly.
Manipulation and Bribery
Players/Teams found bribing or attempting to bribe an ACGL admin or trying to manipulate the competition will be punished accordingly.
Evading a Tournament or Servere Site Ban
Any player found evading a site ban or one related to online tournaments will be forfeited. If that player participates in a team-based tournament, that team will forfeit the matches that were played.
Account Sharing
Players are forbidden to allow others to play in tournaments in place of them by sharing game accounts. The offending team will forfeit the entire match.
Use of a modified/jail broken console, in-game hacks and/or mods will result in the immediate forfeit of that team. The player(s) using the modified console, hacks, and/or mods will be suspended from ACGL for up to a year(365 days). The rest of the team will be suspended for up to a month (30) days.
Players may not use a Turbo controller or a Button Macro controller. Turbo controllers allow Players to press a button that results in their Character performing a set of actions that would normally require the Player to press the same button multiple times. Button Macro controllers allow Players to press a button that results in their Character performing a set of actions that would normally require the Player to press multiple buttons. Teams using the ineligible equipment will forfeit the match it was used on. For all console tournaments, the use of a Keyboard/Mouse is stricly prohibited.
IP Flooding (DDoS Attacks)
Performing or assisting with a DDoS attack of your opponent will result in immediate disqualification of that team. All players on that team will be suspended from ACGL for up to a year (365 days).
Lack of Cooperation
Failing to comply with a tournament admin's directions and/or requests may result in the forfeit of a game or the entire match. Verbal or written abuse of a tournment admin will result in a ban from ACGL for up to a month(30 days).
The following penalties may be enforced by a tournament admin: Loss of Rep, A Game Forfeit, a Match Forfeit or an ACGL Site Ban for a specified duration. Penalties may also be combined with other penalties.
Tournament admins may issue a warning for infractions including, but not limited to, the use of profane words or phrases, discussion of controversial religious topics, threats/implied violence, lack of punctuality, and failure to follow tournament staff instructions. All warnings and penalties are given to the team, not the individual player. Teams may also be warned or incur a penalty for repeated warnings in regards to the same rule. Depending on the severity of the action or conduct by a player, multiple warnings may be handed out for a single infraction, up to and including bypassing warnings and resulting in an immediate penalty.
Some infractions may result in warnings and penalties being bypassed with immediate disqualification from the remainder of the Tournament being enforced. Examples of behavior or actions that could result in this are physical acts violence, cheating, collusion/manipulating the bracket, drug/substance abuse on-site, any illegal activities, betting or gambling on a tournament or match results, hate speech, and harassment.
|No show
|Unregistered player
|Ringer / Faker
|Playing with wrong game account
|Playing without a registered game account
|Unsportsmanlike Behaviour
|Bug abuse
|Fake match
|Fake result


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Catholic Charities Connections Program is actively recruiting volunteers to work as mentors with children ages 5-17. Mentors offer support, guidance, and education as a youth goes through a difficult time, faces new challenges or opportunities, or takes on an important task. A mentor is a person who is willing to share their life-long expertise to provide support to the youth. Mentors can play an important role as the youth develops mentally and emotionally to help a youth understand their goals and personal needs. Mentors must be a minimum of 18 years of age. Prospective mentors will undergo an intensive screening process consisting of: application and informal autobiography, personal interview, reference checks, criminal background check, driving record check and program orientation. The program serves youth in Middlesex County. Mentoring is the process of sharing personal knowledge and skills with a young person.
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Vancouver ends New York's unbeaten run
Harrison, NJ – Red Bull New York's seven-game unbeaten run came to an end on Saturday as the club fell to Vancouver Whitecaps FC in a 2-1 loss at Red Bull Arena.
Jordan Harvey canceled out Greg Klazura's own goal early on in the second half, but it was Kenny Miller who proved to be most influential in the closing stages. Not only did the Whitecaps striker get Jamison Olave sent off, but he notched the game-winning goal seven minutes from time to help Vancouver claim its first road victory of the season.
Vancouver (4-4-4) climbs to 16 points to move closer to a spot in the playoff picture while New York (7-5-4) remains on 25 points.
The Red Bulls failed to break the deadlock in the first half despite turning out a dominant display, but a gift from the 'Caps defense granted the home side the lead six minutes after the halftime interval.
Thierry Henry threaded an inch-perfect through ball for Jonny Steele, who had his square pass turned into the net by Klazura.
His blushes were spared seven minutes later when Harvey brought Vancouver back on equal terms. The 'Caps defender made the most of Eric Alexander's poor clearance by hammering a first-time shot into the roof of the net, leaving Luis Robles with no chance at a save.
New York was dealt a major blow in the 75th minute when Olave was issued a second yellow card for a soft challenge on Miller, allowing the Whitecaps to make use of the extra man and grab the lead eight minutes later.
It was Miller who provided the telling strike, taking advantage of some slack defending from Kosuke Kimura to nod home a cross from Russell Teibert for his third league goal of the season.


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Last we heard from Norway's incredibly strange butter shortage, a Russian man was caught at the border with almost 200lbs of illicit butter, and prices had gotten as high as 3,000 kroner ($515) for half a kilo of "almost unused" butter.
Now academics are getting in on the argument, according to the Local. Trond Blindheim, dean of the Oslo School of Management, has told Norwegian paper Nationen that the situation has been caused by the monopoly from Norwegian butter manufacturer Tine and the strict tariffs on imports:
"A lot of people would probably say that Tine is living on borrowed time. The way things are now, the situation benefits producers but not consumers."
Blindheim went on to describe how the situation exposed the "Soviet conditions" of the butter market.
Of course, given there's been a few different theories on exactly what caused the shortage — other factors including a new fad for low-carb diets and poor weather.


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Here's how I can tell if an environmental news story has permeated the public consciousness: my 86-year old mother phones to tell me about it. She doesn't have a computer, just her morning newspaper. So when she called to read to me that a single bluefin tuna had sold at wholesale auction in Tokyo for a record $736,000, I knew the story had really been heard 'round the world. "Yes, mom," I said; "I heard about it."
But here's the thing that surprised me more: It didn't wow her. She didn't think it was the least bit impressive. She thought it was awful. Way to go, mom; love ya.
On the other hand, the media gushed. So did all the people in the story. I thought it was pretty sick, and I'll tell you why.
The main story was sent by Associated Press and as far as I could tell most of the other media picked up on that story.* It started off, "This tuna is worth savoring: It cost nearly three-quarters of a million dollars."
Translation: The Associated Press and most people on Earth can know that the tuna is valuable only because of how much money someone paid for it. They don't seem to understand that the price, cost, and value of something are three very different things.
A deep-pocketed self-promoting narcissistic owner of a chain of sushi restaurants paid an irrational price for a fish. That does not make the fish more valuable. It only makes it more expensive.
And in a very real way, this devalues the fish itself.
Consider: though once abundant, bluefin tuna are now quite overfished. (Two recent papers, including one by me, discuss the collapse of two different bluefin populations in the Atlantic: http://bit.ly/AgcGxM. And if you go to http://bit.ly/6PTvj and scroll down, you see that a bluefin tuna population that once lived in the South Atlantic was wiped out in the 1960s.
Because of scarcity, bluefin tuna are hard to find and hard to catch most of the time in most places. Fishing is expensive, so scarcity should begin to protect the fish because people should stop pursuing them when they are too depleted to be profitable. This actually has a name: commercial extinction. But if someone is willing to pay hundreds of thousands of dollars?; that subsidizes a lot of fishless days. An eventual payoff so huge keeps people pursuing fish they cannot catch. And it brings enormous pressure not to reduce catch quotas, when scientific advice has long indicated that the fish continue declining and the quota is too high.
So what is the cost of a bluefin tuna? You will read that it was over $1200 per pound, and will retail for around $100 a bite. But that's just the price. The cost is that we are losing them—because the price is too high.
Several of the news outlets that ran the story have photos of the grinning buyers. I would bet a whole tuna that none of these people on the buying side of the equation know anything about the animal they are dismembering. A giant bluefin tuna is one of the most awesome creatures on Earth, a warm blooded fish capable of swimming at highway speeds and crossing oceans; then finding its way home in a trackless ocean. Dismembering it for sushi is a kind of dis-remembering, because no one on the eating end of this strange deal will see the fish, only slivers of flesh which, as far as their size, could have come from any mackerel.
Before the knife sliced, the giant fish was already lost from view. If you look at different news stories about this particular fish on the Web, you see photos of the creature plastered with stickers and banners. The fish itself has long ceased to be a wild animal; it's not even a carcass—it's just a commodity, a product. It is so far from being honored or remembered as an animal that it might as well be Knipschildt chocolate ($2,600-a-pound; http://bit.ly/44od8Q) or DeLafée chocolate with real gold (http://bit.ly/h60POT), or a case of Dalmore 62 Single Highland Malt Scotch ($60-grand per bottle; http://bit.ly/xEpgqO). Any of those would be as decadent, but arguably much more fun. (That's what I would argue, as long as someone else was paying.)
The winning bidder spoke thus to the Associated Press: "'Japan has been through a lot the last year due to the disaster. Japan needs to hang in there. So I tried hard myself and ended up buying the most expensive one." He said he wanted to give Japan a boost after last year's devastating tsunami.
How very civic-minded of him. Or, maybe he really just wanted to give his restaurant chain a boost, because, let's face it, he got an incredible amount of free advertising. But if you really are concerned about people devastated by a tsunami, would you a) give $763,000 to a stricken town or school system or hospital, or b) buy a tuna?
The Associated Press story opened with, "This tuna is worth savoring." What's really needed is for the story to have ended with, "This tuna is worth saving." The difference is "or." It's always a choice.
# # #
* Swank Sushi: Tuna Fetches Record $736k in Tokyo, by Malcolm Foster, Associated Press, January 5, 2012.


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The only successful new American car company in more than half a century, Tesla, reported its first quarterly profit yesterday.
It wasn't a big profit.
But the fact that it was any sort of profit blew away investors, who instantly bid the company's stock up 25%, to a new high near $70.
Helping fuel this gigantic move was presumably collective panic on the part of the many investors who are short Tesla's stock, betting that the electric car company will falter and its stock will tank.
When short-sellers are forced to "cover" their bets on unexpected good news, their panic buying often creates demand that drives stock prices through the roof. And Tesla's stock presumably benefitted from that.
But Tesla has defied critics and short-sellers from the beginning.
When entrepreneur Elon Musk and others founded the company a decade ago, most people assumed that Tesla's ride would be short-lived. After all, the fate of new American car companies in the last half century has been so predictable that very few entrepreneurs even had the guts to create them.
But Tesla's first car, a convertible called the "Roadster," was popular with the handful of people who could afford to own $100,000+ electric two-seater sports cars with a limited range. And the company's second car, a sedan called the "Model S," has gotten some excellent reviews and has sold reasonably well. Remarkably, Consumer Reports just concluded that the Model S is the best car it has ever tested.
Tesla sold 5,000 of its sedans last quarter. Although that's a small number relative to the 2+ million cars sold by General Motors in the same period, it's impressive considering the car's high price and the limitations of an all-electric vehicle. And it has helped to stoke excitement that Tesla will be able to solve the problem that has defeated other electric car manufacturers for decades: figuring out how to make an electric car with a long-enough range that is affordable for mass-market car buyers.
Most mass-market electric cars have been hobbled by high prices and low ranges. And the winning propulsion system for electric cars over the past decade has been the "hybrid" drive — cars that can be powered by both gas and the battery. This problem has led me and others to conclude that the world is just not ready for all-electric cars, which aren't practical for many people. But those rich enough to buy Teslas are quite vocal about how much they love them.
What Tesla has accomplished over the past decade is extraordinary. It remains to be seen whether the company can now "cross the chasm" from wealthy buyers who can afford to buy the Model S or Roadster as a second or third (or fourth car) and don't mind their limitations, to mass-market drivers who can rely on electric power for their primary, affordable family car. But so far, anyway, Tesla is a great American success story, and everyone should be rooting for it.
Get the latest Tesla stock price here.


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Please Note: There are several recipes listed on this page. Please scroll down the page, to find the recipe you are seeking. Thank you!
Carrot and Maple Walnut Salad
Makes 3 to 4 servings
1 ¼ cups grated carrots
1/2 cup chopped walnuts
1/3 cup raisins
2 tablespoons maple syrup
1/4 teaspoon sea salt
Combine all ingredients in a medium bowl. Chill 2 to 4 hours. Serve chilled.
Tortilla "Fried" Mushrooms
Makes 4 servings
4 to 5 cups tortilla chips ("spicy" blue corn chips are nice)
1/8 teaspoon cayenne pepper
4 tablespoons vegan mayonnaise
16 ounces cremini or button mushrooms, cleaned and stemmed
Preheat oven to 350 degrees F. Line a large rimmed baking sheet with unbleached parchment paper. Place tortilla chips and cayenne in a blender and process into coarse crumbs.
Put the tortilla crumbs into a medium-sized bowl. Put the vegan mayonnaise into a small bowl.
Dip each mushroom into the vegan mayonnaise to liberally coat and then dip the mushroom in the tortilla mixture to coat. Place each mushroom, round side up, on the prepared baking sheet. Continue in the same manner with all of the mushrooms.
Tent the mushrooms with foil and bake for 35 to 40 minutes. Remove the foil and bake for an additional 5 to 10 minutes or until mushrooms are golden on top.
Jazzy Aioli Sauce
Makes 8 servings
7 cloves garlic, chopped
1/2 teaspoon extra-virgin olive Oil
1/2 cup vegan mayonnaise
1/2 tablespoon lemon juice
1/8 teaspoon sea salt
Preheat oven to 350 degrees F. Place the chopped garlic and olive oil into a small bowl and stir to combine. Put the garlic mixture into a small oven-proof dish. Cover and place in the oven for 20 to 25 minutes.
Remove the garlic from the oven and allow to cool for 20 minutes.
Put the mayonnaise and lemon juice into a small bowl. Add the garlic and stir to combine. Serve as a dipping sauce.
Spicy Dip
Makes 4 to 6 servings
1 tablespoon prepared horseradish
¼ cup ketchup
1/8 teaspoon fresh lemon juice (optional)
Place all ingredients into a small bowl. Stir to combine. Serve!
Easy Black Bean Casserole
Makes 4 to 6 servings
2 cans (15 ounces, each) black beans, drained and rinsed
1 cup low-fat marinara sauce, plus more as needed
1 sweet onion, chopped
½ teaspoon garlic powder
2 heaping tablespoons maple syrup
Preheat oven to 375 degrees F. Mix together all ingredients in a medium mixing bowl. Pour into a medium casserole dish. Cover and bake for 50 minutes to 1 hour. Serve with a green salad and crusty whole grain bread.
No Bake Peanut Butter Cookies
Makes 16 cookies
1 cup vegan cookie crumbs or vegan graham cracker crumbs
½ cup chopped walnuts
1/3 cup raisins
4 to 5 tablespoons peanut butter (smooth or chunky)
3 tablespoons brown rice syrup or maple syrup
Line a large baking sheet with unbleached parchment paper.
Place all ingredients into a medium bowl. Mix together with your hands until all ingredients are incorporated. Dough will be very stiff. Gather by tablespoonfuls ( I like to use a cookie scoop) and place on the prepared baking sheet. Press the cookies together with your hands, to help them hold together. Chill for 2 to 4 hours, or until the cookies have set.


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From: Junio C Hamano <firstname.lastname@example.com> To: firstname.lastname@example.com Subject: A note from the maintainer Date: Fri, 27 Jan 2012 13:41:19 -0800 Message-ID: <firstname.lastname@example.com> (raw) In-Reply-To: <email@example.com> Welcome to git development community. This message is written by the maintainer and talks about how Git project is managed, and how you can work with it. * Mailing list and the community The development is primarily done on the Git mailing list. Help requests, feature proposals, bug reports and patches should be sent to the list address <firstname.lastname@example.com>. You don't have to be subscribed to send messages. The convention on the list is to keep everybody involved on Cc:, so it is unnecessary to say "Please Cc: me, I am not subscribed". Before sending patches, please read Documentation/SubmittingPatches and Documentation/CodingGuidelines to familiarize yourself with the project convention. If you sent a patch and you did not hear any response from anybody for several days, it could be that your patch was totally uninteresting, but it also is possible that it was simply lost in the noise. Please do not hesitate to send a reminder message in such a case. Messages getting lost in the noise is a sign that people involved don't have enough mental/time bandwidth to process them right at the moment, and it often helps to wait until the list traffic becomes calmer before sending such a reminder. The list archive is available at a few public sites: http://news.gmane.org/gmane.comp.version-control.git/ http://marc.theaimsgroup.com/?l=git http://www.spinics.net/lists/git/ Some people seem to prefer to read it over NNTP: nntp://news.gmane.org/gmane.comp.version-control.git When you point at a message in a mailing list archive, using gmane is often the easiest to follow by readers, like this: http://thread.gmane.org/gmane.comp.version-control.git/27/focus=217 as it also allows people who subscribe to the mailing list as gmane newsgroup to "jump to" the article. Some members of the development community can sometimes also be found on the #git IRC channel on Freenode. Its log is available at: http://colabti.org/irclogger/irclogger_log/git * Reporting bugs When you think git does not behave as you expect, please do not stop your bug report with just "git does not work". "I used git in this way, but it did not work" is not much better, neither is "I used git in this way, and X happend, which is broken". It often is that git is correct to cause X happen in such a case, and it is your expectation that is broken. People would not know what other result Y you expected to see instead of X, if you left it unsaid. Please remember to always state - what you wanted to achieve; - what you did (the version of git and the command sequence to reproduce the behavior); - what you saw happen (X above); - what you expected to see (Y above); and - how the last two are different. See http://www.chiark.greenend.org.uk/~sgtatham/bugs.html for further hints. * Repositories, branches and documentation. My public git.git repositories are at: git://git.kernel.org/pub/scm/git/git.git/ git://repo.or.cz/alt-git.git/ https://github.com/git/git/ https://code.google.com/p/git-core/ git://git.sourceforge.jp/gitroot/git-core/git.git/ git://git-core.git.sourceforge.net/gitroot/git-core/git-core/ A few gitweb interfaces are found at: http://git.kernel.org/?p=git/git.git http://repo.or.cz/w/alt-git.git Preformatted documentation from the tip of the "master" branch can be found in: git://git.kernel.org/pub/scm/git/git-{htmldocs,manpages}.git/ git://repo.or.cz/git-{htmldocs,manpages}.git/ https://code.google.com/p/git-{htmldocs,manpages}.git/ https://github.com/gitster/git-{htmldocs,manpages}.git/ There are four branches in git.git repository that track the source tree of git: "master", "maint", "next", and "pu". The "master" branch is meant to contain what are very well tested and ready to be used in a production setting. Every now and then, a "feature release" is cut from the tip of this branch and they typically are named with three dotted decimal digits. The last such release was 1.7.9 done on Jan 27, 2012. You can expect that the tip of the "master" branch is always more stable than any of the released versions. Whenever a feature release is made, "maint" branch is forked off from "master" at that point. Obvious, safe and urgent fixes after a feature release are applied to this branch and maintenance releases are cut from it. The maintenance releases are named with four dotted decimal, named after the feature release they are updates to; the last such release was 220.127.116.11. New features never go to this branch. This branch is also merged into "master" to propagate the fixes forward. A new development does not usually happen on "master". When you send a series of patches, after review on the mailing list, a separate topic branch is forked from the tip of "master" and your patches are queued there, and kept out of "master" while people test it out. The quality of topic branches are judged primarily by the mailing list discussions. Topic branches that are in good shape are merged to the "next" branch. In general, the "next" branch always contains the tip of "master". It might not be quite rock-solid, but is expected to work more or less without major breakage. The "next" branch is where new and exciting things take place. A topic that is in "next" is expected to be polished to perfection before it is merged to "master". The "pu" (proposed updates) branch bundles all the remaining topic branches. The topics on the branch are not complete, well tested, nor well documented and need further work. When a topic that was in "pu" proves to be in testable shape, it is merged to "next". You can run "git log --first-parent master..pu" to see what topics are currently in flight. Sometimes, an idea that looked promising turns out to be not so good and the topic can be dropped from "pu" in such a case. The two branches "master" and "maint" are never rewound, and "next" usually will not be either. After a feature release is made from "master", however, "next" will be rebuilt from the tip of "master" using the topics that didn't make the cut in the feature release. Note that being in "next" is not a guarantee to appear in the next release, nor even in any future release. There were cases that topics needed reverting a few commits in them before graduating to "master", or a topic that already was in "next" was reverted from "next" because fatal flaws were found in it after it was merged. * Other people's trees, trusted lieutenants and credits. Documentation/SubmittingPatches outlines to whom your proposed changes should be sent. As described in contrib/README, I would delegate fixes and enhancements in contrib/ area to the primary contributors of them. Although the following are included in git.git repository, they have their own authoritative repository and maintainers: - git-gui/ comes from git-gui project, maintained by Pat Thoyts: git://repo.or.cz/git-gui.git - gitk-git/ comes from Paul Mackerras's gitk project: git://git.kernel.org/pub/scm/gitk/gitk.git I would like to thank everybody who helped to raise git into the current shape. Especially I would like to thank the git list regulars whose help I have relied on and expect to continue relying on heavily: - Linus Torvalds, Shawn Pearce, Johannes Schindelin, Nicolas Pitre, René Scharfe, Jeff King, Jonathan Nieder, Johan Herland, Johannes Sixt, Sverre Rabbelier, Michael J Gruber, Nguyễn Thái Ngọc Duy, Ævar Arnfjörð Bjarmason and Thomas Rast on general design and implementation issues and reviews on the mailing list. - Shawn and Nicolas Pitre on pack issues. - Martin Langhoff, Frank Lichtenheld and Ævar Arnfjörð Bjarmason on cvsserver and cvsimport. - Paul Mackerras on gitk. - Eric Wong, David D. Kilzer and Sam Vilain on git-svn. - Simon Hausmann and Pete Wyckoff on git-p4. - Jakub Narebski, John Hawley, Petr Baudis, Luben Tuikov, Giuseppe Bilotta on gitweb. - J. Bruce Fields, Jonathan Nieder, Michael J Gruber and Thomas Rast on documentation (and countless others for proofreading and fixing). - Alexandre Julliard on Emacs integration. - David Aguilar and Charles Bailey for taking good care of git-mergetool (and Theodore Ts'o for creating it in the first place) and git-difftool. - Johannes Schindelin, Johannes Sixt, Erik Faye-Lund, Pat Thoyts and others for their effort to move things forward on the Windows front. - People on non-Linux platforms for keeping their eyes on portability; especially, Randal Schwartz, Theodore Ts'o, Jason Riedy, Thomas Glanzmann, Brandon Casey, Jeff King, Alex Riesen and countless others.
next prev parent reply index Thread overview: 105+ messages / expand[flat|nested] mbox.gz Atom feed top 2012-01-27 21:31 [ANNOUNCE] Git 1.7.9 Junio C Hamano 2012-01-27 21:41 ` Junio C Hamano [this message] 2012-01-27 21:43 ` What's cooking in git.git (Jan 2012, #06; Fri, 27) Junio C Hamano 2012-01-28 5:37 ` Junio C Hamano 2012-01-28 17:23 ` Felipe Contreras 2012-01-30 8:47 ` Matthieu Moy 2012-02-02 20:50 ` [ANNOUNCE] Git 1.7.9 Jakub Narebski [not found] ` <email@example.com> 2012-02-03 12:52 ` Jakub Narebski 2012-02-03 19:41 ` Junio C Hamano 2012-02-03 20:55 ` Jakub Narebski 2012-02-03 21:49 ` [PATCH] git.spec: Workaround localized messages not put in any RPM Jakub Narebski -- strict thread matches above, loose matches on Subject: below -- 2019-02-26 17:15 A note from the maintainer Junio C Hamano 2017-11-28 5:20 Junio C Hamano 2017-10-30 6:19 Junio C Hamano 2017-10-30 12:50 ` Johannes Schindelin 2017-08-04 16:54 Junio C Hamano 2017-07-13 23:43 Junio C Hamano 2017-06-24 23:24 Junio C Hamano 2017-03-24 21:19 Junio C Hamano 2017-03-20 21:39 Junio C Hamano 2017-02-24 19:29 Junio C Hamano 2016-11-29 21:24 Junio C Hamano 2016-10-03 22:31 Junio C Hamano 2016-09-03 2:17 Junio C Hamano 2016-09-03 10:26 ` Jakub Narębski 2016-09-07 16:16 ` Junio C Hamano 2016-08-12 19:55 Junio C Hamano 2016-08-12 22:42 ` Eric Wong 2016-08-13 8:10 ` Jeff King 2016-08-13 9:04 ` Eric Wong 2016-08-13 11:14 ` Jeff King 2016-08-14 1:27 ` Eric Wong 2016-08-14 2:12 ` Eric Wong 2016-08-14 12:23 ` Jeff King 2016-08-14 12:19 ` Jeff King 2016-08-14 15:00 ` Philip Oakley 2016-08-14 22:52 ` Eric Wong 2016-07-11 20:14 Junio C Hamano 2016-06-13 19:45 Junio C Hamano 2016-05-19 17:48 Junio C Hamano 2016-04-29 22:04 Junio C Hamano 2016-03-28 22:42 Junio C Hamano 2016-02-06 0:07 Junio C Hamano 2016-01-04 23:44 Junio C Hamano 2015-11-05 23:14 Junio C Hamano 2015-11-06 10:50 ` Xue Fuqiao 2015-11-06 17:38 ` Junio C Hamano 2015-09-28 23:20 Junio C Hamano 2015-08-28 21:12 Junio C Hamano 2015-07-15 21:43 Junio C Hamano 2015-04-30 19:51 Junio C Hamano 2015-05-08 14:46 ` Christian Couder 2015-05-08 16:25 ` Junio C Hamano 2015-03-23 21:38 Junio C Hamano 2015-03-06 23:33 Junio C Hamano 2015-02-05 22:53 Junio C Hamano 2014-11-26 23:09 Junio C Hamano 2013-03-13 20:26 Junio C Hamano 2013-01-28 20:48 Junio C Hamano 2013-01-01 0:27 Junio C Hamano 2012-12-10 23:16 Junio C Hamano 2012-10-21 22:10 Junio C Hamano 2012-10-08 20:08 Junio C Hamano 2012-09-18 23:14 Junio C Hamano 2012-08-20 3:16 Junio C Hamano 2012-06-19 23:53 Junio C Hamano 2012-03-06 7:10 Junio C Hamano 2011-10-24 15:32 Junio C Hamano 2011-10-05 2:22 Junio C Hamano 2011-10-15 5:47 ` Martin von Zweigbergk 2011-10-16 7:24 ` Junio C Hamano 2011-08-24 23:51 Junio C Hamano 2011-04-25 21:05 A Note from the Maintainer Junio C Hamano 2011-01-31 5:51 A note from the maintainer Junio C Hamano 2010-09-19 1:28 Junio C Hamano 2010-07-21 22:18 Junio C Hamano 2010-02-13 1:24 Junio C Hamano 2010-01-01 0:09 Junio C Hamano 2009-07-29 21:15 Junio C Hamano 2009-05-07 7:09 Junio C Hamano 2009-05-07 13:40 ` Baz 2009-05-07 16:30 ` Junio C Hamano 2009-03-04 19:52 Junio C Hamano 2008-12-25 6:48 Junio C Hamano 2008-08-17 21:16 [ANNOUNCE] GIT 1.6.0 Junio C Hamano 2008-08-17 23:58 ` A note from the maintainer Junio C Hamano 2008-06-18 23:24 [ANNOUNCE] GIT 1.5.6 Junio C Hamano 2008-06-19 7:24 ` A note from the maintainer Junio C Hamano 2008-07-14 5:51 ` Junio C Hamano 2008-04-09 9:44 Junio C Hamano 2008-02-17 9:16 Junio C Hamano 2008-03-09 10:57 ` Junio C Hamano 2008-02-02 4:35 Junio C Hamano 2008-02-02 11:06 ` Jakub Narebski 2008-01-08 8:57 Junio C Hamano 2008-01-08 9:57 ` Jakub Narebski 2008-01-08 10:03 ` Junio C Hamano 2007-09-02 6:31 [ANNOUNCE] GIT 1.5.3 Junio C Hamano 2007-09-02 6:34 ` A note from the maintainer Junio C Hamano 2007-04-04 9:12 [ANNOUNCE] GIT 1.5.1 Junio C Hamano 2007-04-04 18:26 ` A note from the maintainer Junio C Hamano 2007-05-20 9:54 ` Junio C Hamano 2007-02-14 3:14 [ANNOUNCE] GIT 1.5.0 Junio C Hamano 2007-02-16 22:31 ` A note from the maintainer Junio C Hamano 2007-02-17 2:35 ` Johannes Schindelin 2007-02-23 6:03 ` Junio C Hamano 2007-01-02 3:31 Junio C Hamano 2007-01-02 3:47 ` Shawn O. Pearce 2006-10-24 9:16 Junio C Hamano 2006-10-24 9:37 ` Jakub Narebski
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text: Don't do it! Just kidding -- but really, it would be a silly way to part with your money. For that amount you could spend a few days at a luxurious retreat somewhere with someone special, take a trip, create worthwhile memories. Or buy art work (paintings, ceramics, etc.) that makes your living space more joyful, and will probably still be worth something if you need to sell it later. Perfume is a consumer product, you consume it, and pooofff! it's gone and all value is gone. Donating a part of it to a civil rights or environmental organization also sounds like a good idea.


text:
Morrell's family are victims too
I have read The Hook's articles about the sad state of affairs surrounding Will Morrell that have resulted in certain bills not being paid, embarrassment and hardship for others, one person's dreams of hiking the Appalachian Trail and writing a book not fulfilled, and Morrell himself in federal custody awaiting a court date. It's all quite tragic.
However, the greater tragedy is that he has tarnished the reputation of his wife and left her and their two small children nearly destitute. As she struggles to find a job, she also has to provide comfort for children left desolate by the loss of their father.
Her fault, if it is indeed a fault, was in trusting her husband to take care of their finances while she devoted her energy to nurturing the children. It may seem hard to believe in this day of two-career couples that there still are women out there who give up their careers to devote their time and energy to being good mothers, a challenging and time consuming task. But there are many, and she was one.
I have known Jenny for over 15 years. She is a very honest and kind person. She is also very trusting. For any check she wrote, she assumed that there was money to cover it because she had been assured that that was so, and for all of their marriage that had been true.
She is now going through an extremely difficult time trying to rebuild her life– a life that has been shattered by this terrible turn of events. Fortunately, there are some kind people in Charlottesville, and caring agencies including her church, who do not judge her by rumor or innuendo but by her character and honesty, and have the grace to help others rebuild their lives with dignity.
Naj Wikoff
Keene Valley, New York


text:
5 reasons Backpacker Bus Passes are better than Guided Tours
Want to explore New Zealand? Then forget expensive guided tours. All you really need to get to know know Middle Earth is a cheap & flexible Naked Bus Pass.
1 / 2
Time to plan your once-in-a lifetime trip to New Zealand, but you just can't decide whether to go it alone or hop on one those guided tours? Well, both have their advantages, but the best option for an adventure-seeking backpacker like yourself, is to grab a Bus Pass and do it alone! Here's why:
1. It's Cheap!
Lets face it, as a backpacker you're most likely on a tight budget. You've already spent a ton on that flight over to the land Down Under, so you don't exactly have a massive wad of cash to spend.
Thankfully, Bus Passes don't require you to have a massive wad of cash the way most guided tours do. They work out cheaper simply because, unlike a set guided tour, you can decide how much you want to spend and be in control of your budget.
Simply choose the number of destinations you want to explore (and can afford to) and purchase a cheap Bus Pass that will cater exactly to that. Guided tours include set destinations, accommodation and usually activities at those chosen-by-the-tour-company destinations. You can't decide to cut a few places and lower the cost – you simply have to go where the tour takes you – but really, why should you pay to go to places you really don't want to?
2. Flexibility and Freedom
Having the freedom and flexibility to do what you want to do is a basic right of being a backpacker – and one that should not be compromised.
Set guided tours are exactly that. Set. In stone. You want to go to a more 'off-the-beaten track' place your friends have been raving about? Want to avoid all the tourist traps and cliché 'must-see' location lists? Well tough, you can't. Why? Because your itinerary said so, that's why.
Flexible and freedom-loving Bus Passes, on the other hand, allow you to unleash your inner nomad and have the experience of a lifetime - thanks to an itinerary created by YOU.
There are NO fixed itineraries and most passes are all valid for 12 months, so you have the freedom to explore New Zealand your way. Go wherever you want, stay for as long as you want and do whatever you heart desires…it's your trip, so it should really be YOUR choice!
And lets not forget - you also have the freedom to choose your own accommodation. You don't have to worry about ending up at some fancy high-end hotel you can barely afford or worse, at some worn down hostel where an uncomfortable night of sleeping on the equivalent of a wooden log awaits you…
3. Nationwide Bus Networks
When you purchase a Bus Pass from a bus transport company, the world (or in this instance, New Zealand) is your oyster.
This is because long distance bus companies give you access to a massive nationwide bus network – which usually covers not only the popular, well-known destinations, but also many smaller towns, which guided tour companies simply don't have access to. From the KeriKeri to Invercargill and everything in between – a Bus Pass will allow you to create your dream New Zealand itinerary.
4. Make it personal…
When it comes to travelling, everyone has different tastes. Hopping on to a guided tour that has done the same old routine for the past 10 years, providing the exact same experience for all the 30-40 other people on board the tour doesn't really scream 'experience of a lifetime'!
What makes backpacking so fun is being able to be as adventurous as you want! Sure, tick off some of the popular destinations New Zealand has to offer, but throw in a few days of exploring the hidden gems of New Zealand - places that are less traversed and give you the opportunity to interact more freely with the locals and really absorb and experience the culture of a place – at your own pace.
A Bus Pass will take you to your chosen destination but then it's up to you to create your unforgettable adventure. Brave enough for a Skydive? Do it. Want an authentic Kiwi adventure? Try bungy jumping in Queenstown. Want to simply grab a good book and chill out on a golden sand beach? Choose from the hundreds of secluded beaches scattered around New Zealand…
Some might argue that a set guided tour eliminates the hassle of planning. But really, planning your trip is almost as fun as the trip itself! Researching a country isn't rocket science - grab a guidebook, hop online or ask around, then make a list – it's as simple as that.
5. Make friends! (With those you want to make friends with…)
Sure on a tour group you have automatically gained access to 30-40 new friends. But they aren't exactly people you necessarily want to be friends with. They just happen to be there. Every minute, of every day for the entire tour – whether you like it or not.
When you venture off with your Bus Pass, you'll meet different people everywhere you go. On the bus trips, at your hostels and even while you're just chilling out at the local pub. Keep the ones you like and keep away from the ones you don't – rest assured that you won't be stuck with that annoying bubble-gum-balloon-popping girl for the rest of your trip.
NakedPassport.com provides a range of cheap Bus Passes and uses the well-known NakedBus.com bus network. From 3 trip passes right up to an awesome Unlimited pass, as well as passes including Ferries and accommodation – there is a perfect Bus Pass for every traveler to New Zealand.


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Surrogate pregnant with triplets firmly refuses biological parents' final demand
Please like us to get more great stories like this
Surrogate mom refuses biological parents' demand to abort one of their triplets
December 29, 2017
A 26-year-old surrogate mom is being told to abort one of the babies she is carrying. The New York Post reports that 26-year-old Brittneyrose Torres from Thousand Oaks, Calif., is acting as a surrogate mom under a $30,000 contract with the couple.
Implanted originally with two fertile eggs, one boy and one girl, one of the eggs split; and Torres is now carrying triplets, two boys and a girl.
At first, the biological parents seemed pleased with the triplets, but at 13 weeks, they had a change of plans.
They told Torres to abort the girl due to "increased medical risks for developmental disabilities."
Torres checked with her doctor who informed her that everything was fine and no medical reason existed for an abortion.
Torres offered to adopt the baby girl when she was born, but the parents refused that option as well, still insisting on an abortion. Torres then contacted the Center for Bioethics and Culture Network (CBCN) in an attempt to gain advice on how to keep from aborting the baby.
The CBCN describes itself as a place that "addresses bioethical issues that most profoundly affect our humanity, especially issues that arise in the lives of the most vulnerable among us." The center is headquartered in Pleasant Hill, Calif., and deals with everything from suicide to surrogacy to euthanasia.
Torres continues her fight. She told the Post, "I could not emotionally and physically do that at nearly 13 weeks. I believe it will be killing this baby." She went public in order to warn other prospective surrogates about the demands that may be placed upon them. "They shouldn't be forced to do something they don't want to," she said.
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text:
The nautical chaps over at Anchor Bay have picked up the rights to "The Demented", a new flick about a group of friends who find themselves under attack by rabid townies while on vacation. I assume there will be nudity.
Two years Guillermo del Toro ago dropped that he would be working on a new big screen version of my beloved Disney ride "The Haunted Mansion". I wake up every morning hoping there is news on the project but alas, there has been none. Until today! D-Tors dropped knowledge that he has in fact handed in a draft of the script and is awaiting feedback. He very much still wants to make the film and may even direct, he was originally slated to produce and write. It's hard to explain just how excited I am about this. I throw up every day I get so excited.
Remember that guy from "The Loved Ones" who got kidnapped and all kinds of messed up? I mean he's the main character so if you don't remember him then something might be wrong with you. Well his name is Xavier Samuel and it looks like he's joined the cast of "Plush" about a singer of a band, or something, that gets caught up with a new guitar player who is a prick, or something. Honestly I don't get the plot and it sounds stupid but hey. "The Loved Ones" was pretty cool so let's get excited.
So here's a movie called "Strip Mahjong: Battle Royale". If you couldn't have guessed it's a Japanese flick and if you don't know what Mahjong is it doesn't really matter. The movie is ridiculous. And it's going to be awesome. Watch it, now.


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Don't be too quick to dismiss the report that Yahoo's Marissa Mayer and Facebook's Sheryl Sandberg have discussed a new search deal between their two companies.
The main reason people have for doubting the idea of a search alliance between Yahoo and Facebook is that Yahoo already has a long term search deal with Microsoft. Kara Swisher of All Things D says that "it would be nearly impossible for Yahoo to extricate itself from the long-term contract easily — though there are certain, but very difficult, outs.
But sources tell me Microsoft would fight any attempt to end it earlier."
Swisher's much better informed about Silicon Valley than I am, so there's good reason to listen to her. I have no doubt the Microsoft would try to prevent Yahoo from ending the contract early.
But I'm not so sure the underlying assumption here is correct.
Very few people discussing this matter appear to have read the terms of the deal between Yahoo and Microsoft, which is formally known as the "Search and Advertising Services and Sales Agreement." But, just between us, let's call it The SASSA.
The SASSA was entered into on December 4, 2009 and filed with the Securities and Exchange Commission. You can read the whole thing yourself, although that would make for a very boring afternoon.
Reporters and analysts have been paying attention to the circumstances under which the contract could be terminated. That's not a terrible place to start. But it's not at all where I'd start if I were a lawyer for Yahoo. cancelling a contract like this altogether is a very big deal with lots of possible undesirable consequences. A decent lawyer would start by asking whether the contract needed to be terminated at all.
I spent more than five years as a corporate lawyer. A good amount of what I did for clients was help them better understand the agreements they had entered into before I became their lawyer. And the first step in this process was never attempting to answer the question: can we get out of this? Instead I began by asking a narrower, more focused question: what do we want to do and can we do it under the existing agreements?
Of course, I'm not a lawyer for Facebook or Yahoo so I haven't had this conversation. But we can make some educated guesses about what they may be hoping to accomplish.
According to a story published on September 25 by Nicholas Carlson of Business Insider, Mayer plans to work very hard at getting better at "personalisation and mobile." So let's say that any deal she's hoping to put together with Facebook will also be focused on those things.
CNet's Charles Cooper has reported on what Mark Zuckerberg is looking for in developing Facebook's search capacity:
"We do a billion queries a day and we aren't even trying. Mostly trying to find people or brand pages or apps. There is a big opportunity in search, evolving to giving a set of answers to a specific question and Facebook is uniquely positioned to do that. For example, 'Which of my friends or friends of friends work in a company I might like to work at?'"
"At some point we will do it," he said.
Putting these things together, we can surmise that a possible goal for Facebook and Yahoo would be a new kind of highly personalised search, perhaps built on information people have already shared through Facebook. It would be targeted at answering specific questions based on who you know and what's known about them.
Our inquiry then is: does the SASSA ban the development of this kind of new search engine? The first reason to suspect that it might not is that the contract was written in 2009, when the concepts of mobile, personalisation and social were much less important than they are now. It may be that the lawyers who wrote up the contracts overlooked the idea of a narrower type of search that would cover just a small fraction of the internet. After all, the point of the deal was to compete with Google — which searches everything — not to compete with Facebook.
The critical term in the SASSA is "Algorithmic Search Services." This is what Microsoft has agreed to provide to Yahoo and what Yahoo has agreed to exclusively accept from Microsoft. So what are Algorithmic Search Services?
To discover that you have to go to Appendix A, Section 16 of the SASSA.
"Algorithmic Search Services" means Internet Search services that (a) utilise general indices of a reasonably comprehensive portion of the World Wide Web for (i) Web pages; (ii) images, and (iii) video; and (b) are accessed by users via Queries. Algorithmic Search Services excludes, without limitation, Yahoo! Excluded Services, Microsoft Excluded Services and search services via a search engine that has indexed predominantly a specific topic, or that search closed databases or data feeds, or content located only within a domain or portion thereof."
Read that final bit again. The deal does not include "search services via a search engine that has indexed predominantly a specific topic, or that search closed databases or data feeds, or content located only within a domain or portion thereof."
In other words, if Yahoo and Facebook were working on a search engine that were confined to information on Facebook, it would fall outside of the SASSA. The kind of search Zuckerberg wants—'Which of my friends or friends of friends work in a company I might like to work at?"—is most likely not included in the SASSA because it would be a search of a closed database, the Facebook database.
I haven't read through all the amendments to the SASSA. There may be side letters or other agreements that preclude this kind of search. But it seems to me pretty clear that the SASSA itself does not preclude a focused search deal between Yahoo and Facebook.
In short, there's no need for Yahoo to break its deal with Microsoft in order to forge a new search deal with Facebook. Yahoo can probably have deals with both Microsoft and Facebook.
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Idea:Someone slips something not nice into the chant, such as the truename of something that shall not be named a certain number of times....
P Sherman 42 Wallaby Way Sydney, P Sherman 42 Wallaby Way SydneyPerhaps the Chant is a way to establish the knowledge. Once they chant something for long enough it finally becomes part of their knowledge never to be forgotten. So, while they have horrible memories in general, they can be extremely specialized in their knowledge and what they are chosen to remember. There are others whose sole purpose is to know who has the knowledge.I seem to remember some gnomes or something that we did this with somewhere. Seems to have become familiar when I was typing the above....like I chanted it before.
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I spent a few days on trying to arrange Viva La Vida by Coldplay. Some critique would be nice.
Thanks guys!
I have been using Musescore for 2 years now and I have been looking for ways to implement drags into snare parts and I haven't been able to figure it out. Does anyone know how to add them in?
I recently finished writing a chamber piece for flute, oboe, and harp. I'm hoping to enter it in a competition this fall, so any feedback would be greatly appreciated!
Any of my kind present?
honestly i feel like the flute doesnt have much RESPECT in the woodwind section
spam allowed
I finished composing the first movement of my suite as a 50 follower special. Here is the link:
What options are there for me to write in sticking I know musescore recently had an update about sticking but don't know where to find it and how to use it
Hey guys! This is my first cadence. I made it for my middle school, which has been using the same boring cadence for over 10 years for every single parade. So I wrote this one to see if they'll play it (I'm going into high school now). It's pretty basic, but we start band in 6th grade at my school, so it needs to be to make it playable. anyway, enjoy!
If you like Skrillex, or if you just want something new to play please check this out. Be warned, I added absolutely zero stickings. All I added were the drumline parts. I started out thinking of it like a warm-up, then approached it as a percussion-heavy feature. So, try it, with the bass up, and you might like it.
If its not asking too much i would like to have a sound effect for a gock shot on snare drum. If there already is one then someone tell me how to get the drumset sound for it.
When I'm writing for any ensemble that contains the MDL instruments i always experience a glitch that happens after i stop playing the score. I will usually click the stop button and when it does a huge bang of all of the instruments in MDL being used come at unison and full volume. This will happen a few times and after so many MDL will start glitching and it will make the velocity go all over the place. It makes it sound almost corrupt. I know it isnt corrupt because after restarting the platform everything is fine. Then the sound happens again and it goes haywire and i have to restart the program once again. I've experienced this before but only now has it become extremely prominent. This is my main issue however the problem with shots also bothers me. The unaccented taps are louder than a rim shot. I can get around it by using a ping shot (which is slightly louder but it is still a bit quieter than an accented note) however i still prefer to use a rimshot. Thanks for listening! Hope you can figure out the problem soon.Reply
this is the best form of my mary had a little lamb parody (it sounds dumb, but it actually sis one of my better pieces)
Check it out!
This is a mary had a little lamb inspired piece for pep band. It is not as dumb as it sounds, trust me
So, you know how I have been working on the 50 follower special composition right? Well, I am 2/3 of the way through it and even include a short bit of canon in the composition. But after this canonic moment, I can't seem to make further progress. I know that I want to go back to G major by means of a plagal cadence(which would require me to substitute C major for C#°) and that I want to end the piece with a plagal cadence.
I have been having this composers block for about a week now. I usually embrace it and just move on to composing something else, but this is a 50 follower special composition that I have been working on.
I'm currently arranging a Panic at the Disco marching band medly. I'm not the best though at percussion though so if someone could help that would be appreciated.