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Icon'tDecember 20, 2006
Details are emerging about the forthcoming Adobe CS3 suite. Big news today: the icons were announced!
Alright, now I'm sure every industry experiences this: from time to time, controversies brew up that appear to the outside observer as obsessive, myopic navel-gazing. Talking about application icons definitely falls under that banner; as a crime against humanity, it ranks somewhere around the level of accidentally using 1% milk instead of skim in someone's coffee. There are indeed more important things to worry about in this world. A lot of them. That said… what in the world led them down this path? Paint chips! For an entire suite of application icons! Did I sleep through the announcement where Pantone bought Adobe or something?
Hey, they probably looked great through a projector's lens during the meetings. And placing them on top of the ultimate designer's emblem, a colour wheel… maybe that Kool Aid wasn't too hard to swallow. I just can't imagine an actual icon designer was involved in those meetings, or maybe they simply got voted down.
Because when you actually look at them in situ, it strikes me as glaringly obvious how poorly these work in the view that designers will be seeing every single day. I wasn't overly impressed with the new Office 2007 icons, but they're a world apart from these paint chips.
Commenters on John Nack's original post seem genuinely baffled that these are considered production-ready icons for the world's premiere design suite. Upon seeing the blue "Ps" icon slapped onto the Photoshop CS3 beta, most assumed they were looking at a placeholder.
Jason Santa Maria expressed his feelings quite elegantly:
When making icons, you usually try to design something simple and recognizable to identify things. At the expense of creating a family of icons, you've watered them down so much as to be unrecognizable at a glance. The variety of color, while great in theory, does little to help matters because of the sheer number of icons. The plain facts that monitor variations kill the subtle differences, and there are quite a few color blind people out there who can't distinguish certain shades from one another, should have led you towards a backup plan. That may be what the periodic letters are for, but in choosing to go with one font, and one orientation, you've created enough noise that none of them would be recognizable among the others. Plus, baking in the action of having to read the icon just to decipher it adds an unnecessary step.
This is an utter design failure.
Alright, so maybe it's all subjective. Maybe most of the people who have seen them so far just simply don't like them, but everyone else will. No? No. There are ways to quantify how badly these icons work for their intended purpose.
They fail because there is no shape variation. Every icon is contained within an identical square. Nothing breaks the silhouette, the only shape variation occurs inside the square, in the form of the letters. But using a common typeface, stroke weight, and posture across every icon means the various letters have more in common with each other than they differ, and at a glance they all blend together. Since this is the sole shape differentiator, it's a big, big problem. Don't just take my word for it, go read Matt Queen's detailed article, Icon Analysis: Evaluating Low Spatial Frequency Compositions for enough detail about icon shapes to make your head spin.
And these icons fail because conveying important information through colour must be done with care; the current design appears to sample at random from the colour spectrum. More specifically, relying mainly on colour to distinguish between items is a basic HCI no-no, and something anyone who has ever glanced at WCAG knows by heart.
I'm rather wondering if this prominent colour issue won't open a Pandora's box of inept colour usage. "I know I'm using colour as a sole distinguishing factor here, but hey, Adobe did it too, so I'm in good company." Repeat ad nauseum.
There's hope, I suppose, that the situation will improve somewhat. John Dowdell of Adobe chimed in on his post with this, and a call for a bit of patience until the full picture is revealed:
For what it's worth, I agree that it's difficult to get the full picture from that single screenshot.
I've seen a more complete presentation of this design, though, and it makes a lot of sense to me, seems a lot more intuitive than feathers and such.
Okay, we'll see what that turns out to be when it happens, but I'm not recommending anyone hold their breath. Let me echo Jason once more: what a mess.
Upon seeing the blue "Ps" icon slapped onto the Photoshop CS3 beta, most assumed they were looking at a placeholder.
"…and an ugly placeholder, at that" was exactly what I was thinking when I saw that icon… Bleah.
OK, I'll probably get flamed for saying this, but I don't hate the new icons. I don't really think they were thought through too well and there's certainly not a lot of design involved. But when my dock starts getting full of icons of applications I'm using, that really becomes a mess. And Adobe's current set of CS2 icons have their problems when trying to distinguish one from another. I'm always clicking on the ImageReady icon when I meant to hit the Illustrator icon. I'm wondering if it'll be easier for my brain to handle seeing the letters as opposed to seeing some artistic thing that doesn't really resonate.
I'm not saying they're right for going so…"blah" with these icons. I'm just saying that icons are an art form of their own and very few companies make icons you immediately recognize as to their purpose.
Plus when you think of it in the context of the dock, which is overwhelmed with color and iconography, these may REALLY stand out when they're sitting in there.
That has to be the worse designed icons I've ever seen. Sure the whole feather, shell, butterfly, flower icons might not have made any sense, but they were distinguishable from one another in several ways and only required a brief relearning of the icon sets when upgrading from CS to CS2. These will be a nightmare to use on a daily basis, and if they were going to use letters instead of images couldn't Adobe have learned something from their new Macromedia friends about icon design?
Wow. Just… wow. Count me among the masses that assumed the generic blue "Ps" icon was a temporary fix until we saw the real ones.
Also count me among the masses that are horribly disappointed. Yeah, they're "just icons," but this shows an appalling lack of attention to detail that a company such as Adobe shouldn't suffer from. Some of the best creative minds must work there… surely they could have done better than this.
The discussion is only hours old and it already feels like it's gone on for far too long.
Some people like the icons. Some people hate them. Others, like me, are indifferent to them.
I said this on JSM's blog and I'll repeat it here:
One thing I think most people fail to take into account is that most people aren't going to have ALL of these icons on their desktop/dock/quicklaunch/etc. Most might have just the CS apps. Some might have the video apps. Most might have Flash and Acrobat. But then what? We're talking 10 icons tops, that once you get USED to them are going to probably be easier to identify than a stupid feather, butterfly, starfish, flower or a snail shell. I don't know about you guys, but when that change was made, I was like WTF app is that?
As plain as these icons are, they're hours old and people hate them as if they've stared the icons for hours on end for YEARS.
Give them time. Let's see them in the proper context before passing final judgement.
"Give them time. Let's see them in the proper context before passing final judgement."
You're acting like it's a done deal. I wrote this specifically because CS3 hasn't shipped yet, they still have time for a do-over if enough people speak up.
I don't believe that Adobe would ever intend on having these icons in their final product. They almost seem like placeholders.
I've really liked the look of Adobe's icons in the past few versions, these seem like a massive step in the wrong direction.
Don't kill me or anything, but I don't really mind the new icons. They are pretty drab, and have a *lot* of accessibility issues, but it's a cool concept. The whole family's icons look the same yet they're subtly different.
But looking cool is only half the deal. I don't know how easy it would be to differentiate those when you just glance at the quick launch or the dock. I too hope they're placeholders – in the end, I think Adobe could have done much better.
Note to self: If I upgrade Adobe CS, copy old icons to use on new version.
@cam c., comment #1: Dito.
I thought "well, okay — it's not very nice, but hey, this is a beta and they want to keep the secret of a glorious realignement with feathers as long as they can". So I was a bit surprised as I saw this icon wheel yesterday.
This is not the first time Adobe fires designers. Illustrator 6 had uber ugly splash screen :) But I like these icons. They are not beautiful, but they work.
Did Adobe just released a chemistry kit ?
I could write a book about how much I loathe these icons, about how ugly and uninspired they are. But I'm lazy, so I'll sum it up in one sentence:
If these are the actual CS3 icons, then Creative Suite should be renamed Suite.
I think the step 'back to basic' is a good one. Not that these icons are better then the old one's but their certainly a chance for better icons with CS4. The way the old icons were evolving was not great.
Apart from that, I like the overall style in the programs, granted I'm only using Photoshop CS3, but the new gui looks good and works very well with the new icon(s).
@Dave: But seriously, this much uproar over application icons? I mean, come on! I'd lose a lot of respect for Adobe if they changed directions on the icons just because a lot of designers whined about them. That would be like telling Nintendo, "I can't believe you called the system 'Wii', that'll never work." (But we see how that turned out.) Some people are going to find these icons incredibly useful. Others, like yourself, might not. And that's why people design replacement icons.
@Chris Harrison: "But seriously, this much uproar over application icons?" Because we want greatness from Adobe. We want to stand behind a product that is solid, through and through. Just as Dave says, Adobe has a profound effect on our industry to set the bar. And I shudder at the days we will see people justifying their designs against these.
(from a comment on my site): Anyone can learn to use bad design over time; others and I will learn to use these icons, but that's not the point. it's not just the aesthetics here; the icons are clean and professional. But design is more than just visuals, it's about communication, and I still hold firm that these icons fail on a number of levels to communicate some of the most important things.
We are in an uproar because we care.
When I installed the latest Adobe Reader a few days ago I thought how strange the new icon was. These new icons are beyond strange! However, I'm not particularly disgusted by them.
Perhaps Adobe are designing these new icons with Vista in mind? Vista does tend to be a bit 'darker' (as do these icons).
I think the posting and comments over at Veerle's blog:
are a bit more informative and constructive.
These icons don't seem too spectacular, but we are seeing them out of context w/the rebranding of the suite.
Pictures good / Typography bad?
The icons are utilitarian, and address a concern I'm sure Adobe UI designers caught alot of slack for with CS and CS2…the fact that many of us often clicked on the one icon (Photoshop) when we meant to click another (InDesign).
I, for one, don't need the icons for the apps that I use to be creative…I have plenty of other sources for that. I'd much rather Adobe's time be devoted to improving the app. design.
As an aside, Adobe should commission Marian Bantjes ( http://www.bantjes.com/ ) to design the icon set.
The change from good old version numbers to "CS" was ugly. The shift to multicolored abstract icons (and branding) was REALLY ugly – impossible to differentiate at anything less than 32px, and even then I had to take a good look.
Adobe has a large number of products. You won't have them all in your dock at once.
Your screenshot shows that they're easy to pick out when placed in proximity:
In terms of usability, these are *significant* upgrade from the rainbow feathers.
Leave it to designers to make a storm out of something like this. From beta software no less.
You see paint chips, I see a design team that seemed to have too much fun with the periodic table of chemical elements. A stroke of genius certainly it isn't, but hardly something worth so much moaning and kvetching about.
As long as I can identify an application at a glance in my already too crowded dock and Finder, I couldn't care less about the artsy-fartsyness of a given icon. Besides, it's not like Photoshop has to go and convince everyone on how great a piece of software it is - they did that already a long time ago.
If you hate these new icons so much, replacing them is a snap (and there will undoubtedly be tons of alternatives to do so). Perhaps thats kind of the point - maybe Adobe wants us to get crazy and creative with them?
I'll post the same thing that I posted over on Jason's site - http://www.jasonsantamaria.com/archive/2006/12/20/what_a_mess.php#14
Adobe should really take a page from Apple's book and use icons that are very descriptive about the purpose of the application. Take a look at the icons for iPhoto, Mail, Address Book, iCal, GarageBand, Photo Booth and to a lesser extent, iTunes (only 'to a lesser extent' now due to iTunes video support - it's not all about music anymore). It's easy to see just by glancing at the icons for these apps what the program is all about.
I'll add a little here because we're specifically talking about how distinguishable they are - Apple's icons are all fairly different from each other that deciphering which is which in a short amount of time is almost automatic.
Why am I getting the feeling that some people pushing back in the comments here just completely skipped the justifications I used or the articles I linked? Particularly this one:
If you haven't read that, you need to before commenting here. This isn't just a subjective issue. There are quantitative reasons why these icons fail as icons, and I'm providing it.
Colour-blind people are going to have a fit trying to distinguish these apart.
I agree with dpiercy that Veerle does a much better job, constructively writing and critiquing the new icons.
Also, speaking as someone that has some color blindness I think their using color to differentiate the application differences is mute and a silly argument since they also use letters and each icon will have name of the application when you hover over it just like you have with the title attribute for anchor tags in XHTML.
I made an screen shot of the title that appears when you hover over it here, http://flickr.com/photos/epicserve/329234954/
Nice gradients. All they need are rounded corners. (im sure theyre present in some iteration on the designer's hard drive)
Adobe hired an agency (MetaDesign) for their last identity. I know that seems ironic, but Adobe are engineers more than designers. Metadesign created all the icons, boxes, etc. I wouldn't be surprised if this is the same agency following current trends (minimalism, i assume).
What no one seems to have pointed out, is that these icons are like a square version of Macromedia's collection of icons for Studio 8.
Every Studio 8 icon was a different colored sphere, with the same type face, but different letters.
My brain is split. The old icons were too ambiguous like many people have pointed out. And the accessibility issues get at me for the new ones. But I think another major gripe is the "Web 2.0" feeling these icons have. Does anyone else see that problem?
These icons don't exactly portray "the world leader in creative professional and communication software."
For around $700 per each CSX version I'd like to be under the illusion that I'm getting something worthwhile. This CS should come with 1GB of ram to make up for the money saved on hiring an intern to design their icons.
I dig 'em. Been using the PS beta since its release and already it's easier to find than that feather. Just so long as other developers don't follow suit, I think it'll work just fine with most folks.
I don't think these new icons are the pinnacle of design achievement, but I do think they communicate more than the previous set. The CS2 icons also have no shape variation, and don't use iconic graphics that help to signify what the app actually does. instead, they require you to make random associations, like "Photoshop = Feather" and Illustrator = Flower."
The CS3 icons still require you to make associations, but I'd say it's easier to associate "PS" with Photoshop than it is to associate a feather with Photoshop.
They're not great, but they're better than the old ones.
Macromedia was the worst thing that happen for Adobe. What you have today isn't Adobe as you know, in fact it's all Macromedia. They are using Macromedia's website design, Macromedia's interface design for all the new applications, Macromedia's icon design, etc.
I should be clear, I never thought the CS/CS2 icons were any good either. That white rectangle bounding the various graphics suffered the same problem the square box of these new ones do. And I continuously click the wrong one. But I'll give them this - the shape variation of the coloured area between the feather and the flower and the butterfly made them easy to distinguish from each other in the dock or when Alt-Tabbing, even if I didn't know what the hell each one actually was.
But this is a step backward instead of forward for all the reasons I've mentioned. I'm sure that initially learning them will be a lot easier for English speakers due to the immediate connection between letters and the names of the applications, but that's not the use case that I'm concerned about.
as many, I sure thought CS and cS2 was NOT great icons. very similar, not so creative, and not easy to spot in a dock.
these are worst. _very_ too much similar between them. it's not style, it's just the same thing over and over. and it needs to read to recognize them. no shape, no identity between applications. sure there are identity for the Adobe brand : dull.
I'm pretty sure MetaDesign didn't do these icons.
I am not a fan of the homogenized CS 2 era icons any more than I am of these - but the main question I have is why do the icons have to change with each version, anyway? The Eyeball icon of old is very much a recognized icon of photoshop, as was the Venus for illustrator. Why make new things we have to re-learn every couple of years, just to "update" the brand? If anything, go with the CS2 icons, and ADD the letters - and then stick with them.
It's similar to logo design - designers (myself included) want to re-do the "brand" to keep it fresh every few months it seems, while not realizing that consistency is often much more powerful - look at the Coca-cola logo - virtually unchanged for decades. Nothing special about it, really - but who doesn't know it?
My concern is mostly about emulation of Adobe's direction by other companies, ones that might not hire a real icon designer (as Adobe has) and try do something similar: make a rounded square and slap a couple of letters and presto! instant icon.
These icons might appeal to you or not, but I foresee a future with more and more icons trying to look like CS3 icons but with unkerned Arial or Comic Sans. ::shudder::
"Hey if Adobe can do it, why not us?"
Oooh, this one makes the shape variation point quite nicely:
This doesn't have much with the new design of the Adobe icon but after reading all this about them I was surprised to realize that my dock has become a place for rarely used applications (if I except currently running apps, of course), often the ones that I was interested in for a while but then forget to remove them (my dock is a little junkyard). I think that dock is overcrowded easily, no matter what kind of icons is used.
Using Quicksilver changed my work habits and my dock significantly. I don't have any of Adobe CS2 or Macromedia studio 8 application in it, and I use them most of the time. I use a few keystrokes to launch them and the keystrokes are really very similar to characters on "new" icons. Something to think about, perhaps?
Seem pretty generic to me – almost like place-holders.
FWIW, I vote for 'feathers'.
I want my venus back, damnit. And the eye with filter too. Adobe flushed a decade and a half of branding down the toilet with the CS series, and it's just getting worse.
Why did they try to fix what wasn't broken back with CS1?
I originally had concerns about the icons but after seeing what they'll look like in the doc and in the xp quick launch panel i'm quite sold, though i'm sure that wasn't your intention :)
After all, the only packages I use are Ps, Ai, and Id… they'll certaily be the most instantly obvious and recognisable icons in the dock
I too assumed this PS icon was a place holder, I didn't even doubt that one second…
But, for anyone who's concerned about productivity loss because of these icons, I recommend you spend the free time you have looking into Butler or Quicksilver (that's OS X, I'm sure there's something similar on Win) instead of complaining, cause anyone using the dock is already wasting a lot of time…
And the old icons are a copy+paste away if you miss them that much…
I know it's sort of off topic, but I was blown away by how much better Photoshop (and Bridge, and Camera Raw…) is in CS3, even as a beta, and I'm perplexed that people would whine about the icons instead of commenting on the drastic improvements of the application itself…
If you are going to provide feedback to Adobe about the beta, I personaly hope that you'll spend the time crafting constructive observations on the app itself, its feature set, its UI, etc… Don't know about you guys, but I spend WAY more time interacting with the app than its icon…
my big concern with ALL of these "letters = icons" identification methods is how in the heck do these work in the localized languages other than English, where the names might not be the same? or even better, when you have languages that don't use roman-style characters? you can't tell me "Ps" means squat to someone trying to use the app in Japan. yet looking at www.adobe.com/jp, lo and behold…
and i thought the flora x-rays made no sense…
p.s. for those who say "just replace the icons," considering the OBSCENE amount of money we have all paid, either up front now or via the upgrade path through the years, for all of these apps, you expect a fit and finish to ALL apsects of the app. ESPECIALLY its metaphorical front door. i don't spend $64K on a new car that's gorgeous and a dream to drive but has a turd for a hood ornament, and actually swallow it when the salesperson says "well, you can always buy a replacement." or a multi-million dollar dream home but the front door looks like a friggin' window and i'm just supposed to "get used to it."
um, no.
oh, and to harrison, the wii hasn't been successful BECAUSE of the name, it's been successful DESPITE the name. so yes, these icons may become recognizable to all that can be accomplished with the apps, but that does NOT make them good icons.
and finally, please oh PLEASE will people stop trying to convince me to give up 20 years of learned icon using behavior for something like quicksilver. i can still do EVERYthing as fast with my standard methods as a QS-guru, or if slower, negligibly so.
– "This isn't just a subjective issue. There are quantitative reasons why these icons fail as icons, and I'm providing it."
Like all design, of course it's not a subjective issue. But it's not an objective issue either. That sort of metric analysis can be very valuable in certain applications like vertical signalization (road-signs) where safety of people can be in question. You could argue that there, even a fraction of a percentage difference is an important difference. However, I must question the returns of such insights to an application like icon design.
What I want to say, I suppose, is that if we're going to get so esoteric about "recognizability" and metrics of time responses, why not mention the psychological phenomena of having people evaluate something new vs. having them evaluate it after they've been given some time to get used to it. Why not mention the impact of my preferred placement of the icon on the dock for example (does having an icon at the place where I'm used to and where I expect it to be make more difference than the outline shape?).
There are some typographers who will fight the "legibility" wars but fail to recognize that their pseudo-scientific arguments are rendered insignificant by the fact that they can not control the type of paper their type sits on, the type of light under which their letters will be read, nor the distance at which the reader will hold the book.
Matt Queens study is good material because it defines its perimeters, it variables and constants and therefore sets up the context for what he is out to explore. Any study seeking for definitive results must define it's scope. In no way am I trying to devalue it. But, reality is more complex than that. Donald Norman was quick to recognize that sometimes, I'd rather suffer from a fraction of a percentage drop in usability metrics (his tea pots stories) and have something fresh, new, or what I think is pretty to look at every day.
Heh, even worse than the icon - does this mean that the bland, blue-gradient Photoshop CS3 splash screen is here to stay, too? Ack. Granted, I'm already seeing a lot less of it now that the app is Universal, but still… ;-)
Visual distinctiveness is absolutely critical for icon design. The subtle shading and sameness of shape of these new icons make each application icon very non-distinct, which is bad from both a usability and branding direction.
Usability aside, these tools are for creatives. They should have icons and brands that communicate the creativity, elegance, and power of these products. Even if they overcame the usability differences (like, if they made each a different basic shape), they'd still be a horrible choice - and this isn't a subjective matter. Icons, by their very definition draw a relation between the signifier (the pictograph) and the signified (the concept). Squares with letters in them have no relation whatsoever with Adobe's software suite.
Not to toot my own horn, but I also wrote a post about how these new icons can hardly be called icons at all: http://www.robgoodlatte.com/2006/12/21/a-lesson-in-iconography/
How many colorblind designers do you know?
I think the new icons are an improvement at least.
I don't think it will be that confusing.
I've rarely seen anyone with more than 6 adobe apps in their dock.
You'll get familiar with their position and color and phonic.
It may seem jarring at first but I think it will be very familiar before long.
The new Adobe icons are plain ugly and anti-accessible and anti-usable… And the fact that apparently they were made by the Macromedia Team (as Veerle says), adds up to the disappointment…
What else say…
As you (and others) have asked for one, here's a spatial frequency analysis of the new CS3 icons: http://www.kapowaz.net/adobecs3icons.html
The results aren't good.
@jomy: "I've rarely seen anyone with more than 6 adobe apps in their dock."
um, since adobe bought out macromedia, let's count…
so that gives me eight right there. and if there are any designers who have to delve into development from time to time, i'm betting they'll have another two or three added to the mix.
we're gonna have some serious alphabet soup in the dock soon… well, even moreso than we had.
You know, this could turn out to be some kind of PR stunt, and when they release the suite we will be greeted, to our surprise, by a wonderful set of icons.
The logic: Make your product seem worse than it is, and everyone will be impressed when it turns out okay. Microsoft-style.
I know, i'm just kidding myself.
Another reason these new CS3 "icons" are failures of design - they mean absolutely nothing in non-roman languages.
What does "Ps" and "Ai" and "Dw" going to mean to Japanese, Korean, or Hindi designers? Maybe the hyper-intellectual crew at Adobe didn't think about that. Or maybe they assume Chinese designers all know English or they are all software pirates anyway?
I propose that if these icons are so great, Adobe should immediately change its corporate logo to a colored square with the letters "Ab" in awful-looking type.
Another small point about these new icons.
I use InDesign constantly throughout the day and it took me a long time to find the right icon, and now that I know which one it is this is why:
1. Adobe InDesign is the proper name for the application, but the icon uses an uppercase 'i' and a lowercase 'd', notice the change of case between icon and proper title (obviously required to continue on down their iconic periodic march)
2. The use of a sans-serif font made the uppercase 'i' look like a lowercase 'L' (using incorrect cases here because the comments are also sans-serif). So you get this:
At first glance that does not communicate InDesign to me, someone who uses the application sometimes up to 12 hours a day.
And I haven't had enough coffee today, disregard my last post, I need an eye chart I've been staring at that gamut wheel too long.
Still hate the new icons.
My question is why they maintained some icons like fireworks and acrobat.
I can't believe I read this whole page of comments. Shea - that article on Low Spacial Frequency Compositions only demonstrates problems with these icons under certain conditions. It speaks more to the fact that squares are less distinguishable when compared flash card style with other objects that are more unique - say, for example, a star. I don't believe that is the case at hand here exactly. BTW - if my coworker had a mouse that worked like that and a control panel organized like that I would just assume they were either a moron or a pontificating usability engineer trying to analyze me and then I would set out to screw their computer up so bad they'd have to reinstall their OS before continuing. Anyway - as a guy who owes practically his entire livelihood to Photoshop and spends roughly half of every day working in Photoshop, I think my opinion is the only one that counts. And it is… "Hmm. Nice. Easier to use. Glad they removed those silly feather/shell thingys. What's for lunch?"
Wow. Add me to the list of people who thought these were quick placeholders. They get the job done, though.
Are there really that many color blind _designers or artists_ out there - people who will actually be using the icons?
On a brighter side, I'm really impressed with CS3. And if they spent more time working on the actual application and the new pallette layout rather than icons, I don't really mind.
However, you'd think that as such a high-end and popular application for practically all designers and artists (now that they got Macromedia), they'd have more flair and stye. If it was an office app, I'd understand - but for an application that is used to create some of the best graphics, it's kinda ironic.
It's tough to please everyone though - like many other things, it depends a lot on taste. Judging by the reactions on here, which is a pretty narrow demographic, there's about 25% support for them and about 75% against.
But one interesting thing I noticed: they saved a few brands, like acrobat and flash. The ones that were consistent, rather than changing by version. I still think this may be some type of place holder, maybe just for a whole version or something.
I think my blood is running low on caffeine but I just can't figure out the logic behind these new icons.
"PS" is for Photoshop, right? That's easy. It can't be PaintShop since they don't have these new fancy icons.
"Ai" has to be Adobe Illustrator. Or wait, is it Adobe InDesign? No it can't be since "ID" is Adobe InDesign. But shouldn't it be in fact "AID" or why is the letter A only in Adobe Illustrator. Following the same logic the PhotoShop icon should read "APS". But then again it would be silly to have the letter A in every icon as it takes up some precious space. So the solution could be to change Adobe Illustator's icon to read just "I".
At this point I'm getting so confused that I'll just click on all of the icons and hope that the program I want to use opens as well. Then I can close all the programs that I don't need. That's BU as in Brilliant Usability.
Even my wife, who by the way doesn't know the paintbrush from the hand tool, said this, and I quote verbatim
"I thought that was beta, man. That's pretty bad…"
We rest our case.
I think they just need to upgrade them with more bevels and drop shadows. That should fix 'em…
If Adobe should be flamed for any decisions made here, it should be on the ridiculous amount of resources it wasted deciding how these icons should look. I think I agree with Dave, icons are simply not important enough for all this hubbub. It's time for Adobe CS3 to put its foot down and make all it's icons be black squares. This consumes no designer hours and get the issue settled that much quicker. Other vendors should follow suit. And then, quite frankly sirs, my dock bar will stop being such a garish mash of colors.
It strikes me as odd that people take out some of their precious time only to comment on how insignificant they find this debate. Of course icons are important! Maybe not 'who will be the next president of the USA'-important, but more like 'what shall I buy for my boyfriends birthday'-important, or 'where to go to on my next holiday'. Small things matter, too.
There are a great many people who will be using these icons every day. I believe that making every day things more aesthetically appealing is an actual contribution to making the world a better place. A bit like smiling to the person behind the counter, keeping your front yard neat, or washing your clothes every now and then. Things that may not be necessary, but together they make life infinitely more pleasant.
You would expect Adobe of all companies to understand that good design has merit. But if these icons convey any meaning at all, it would be that appearance is frivolous and that beauty is of no value. It's not about looks; it's about the workings of the tool – that's what these icons try to say. The good old paradigm of 'substance versus form'.
But substance and form are no enemies; both have their roles to play. I, for one, am not ashamed to admit that I'd pick pleasingly designed icons over a set of icons that may be slightly more effective, but also soulless and downright hideous. Beautiful things tend to make life a little more pleasant while ugly ones, well, less so.
But these icons aren't even more effective than feathers or flowers or what-have-you. Isn't the idea behind an icon that it gives a visual clue as to what the application is about? An icon that needs reading has failed in its very existence. Much like a joke that needs explaining. It just doesn't work that way.
Speaking of jokes: I hope April's Fools was late this year. And that soon the good people of Adobe will bewilderedly look at us and say they never expected so many people to believe that a company like Adobe would actually use these placeholders for real.
Well, it's very web 2.0 minimal. Clean box, sans serif font, add a gradient. Viola! It's even a beta. The only way to get more web 2.0 would be to lose a vowel from the program names. ;)
I agree that Adobe should be held to a higher standard of design since they make the tools that most digital designers work with on a daily basis. But I'd rather they focus on the tool itself. I've gone to using the beta for production because CS2 is unbearably slow on my MacBook. And I do like the easy access to the pallettes on the right hand side.
Something similar happened (without any large ruckus tho) when Autodesk bought Alias. Maya (one of the main 3d apps in the film industry) always had a red circle icon for many versions. Now it's a rectangle with an iconographic dragon (more in line with Autodesk's other product offerings). It's more black than red. But many people using maya launch it once at the end of the day and never leave it. The interface is what matters. Hell, a lot of them open it from the command line.
But change is inevitable. And really, at the end of the day, I think no matter who Adobe hired or how much time the spent on designing the icons, someone would say "dear god what is that thing?!?!"
My dock is clear of all adobe icons. So it doesn't bug me, but I'm not thrilled.
I just don't like the new icons, it definitely is web 2.0, but this isn't a web app, these are graphic apps. I truly hope they do not go with this set of icons.
-Best Regards
Eric Casequin
Seems as though someone took the idea that 'less is more' to the extreme. Ack.
I for one use a variety Adobe applications on a daily basis, and these new icons are sure to just get lost in my already large spectrum of colors on my dock.
I couldn't agree more that if Adobe chose to go this direction, they could have at least taken a hint from their new friends at Macromedia.
I like the colors, the typography, and the lighting.
But these aren't icons.
Icons should be easily differentiated shapes at the very least.
Ideally, an icon I design alludes somehow to its function. Here's a game: For the next 60 seconds, think just a little bit about a task – take painting for example. What are the traditional tools used for that task? Who are the human professionals who perform that task? What do they wear? What are the artifacts of that task? I bet you can list a dozen visual candidates quite easily.
Some of these will be recognizable on shape alone. A few might be recognizable across cultures.
The _secondary_ problem is rendering an icon family in a way that brands the group.
How many color-blind designers are there? Not nearly enough, apparently. Since Adobe tools have been the leading ones for the design of navigational elements and other symbols – in print, on screen, and on scales from billboards to handhelds – one would hope that they, themselves demonstrated the value of design in a way that reflected their leadership.
These "icons" say that none of this visual differentiation, internationalization, accessibility, or semantic design stuff is really important.
Perhaps they were created in MS Word.
I don't want my desktop to look like a periodic table! These icons are seriously eroding the big crush I have on Adobe products.
Well, at least icons can be replaced! Anyways, here are better looking versions for new icons:
Heres what will happen…You've got two options.
1. Adobe redesigns before shipment. OR
2. CS3 Comes with these icons. 300 people come up with new icon sets for them.
If Adobe fails on the icons, user-created content will come through. I don't see a problem. Sure, Adobe should have thought about maybe making GOOD icons, but if they don't, a user will.
Seems adobe are going to use these icons afterall "Adobe Robohelp 6 Now Available" BOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO! icons look cheap , quickly done , rushed and very boring for a multi-billion company like adobe.
As "Rylaan" said, they will probably just end up sending the program out and then new user-created icons will come out to everyones personal likings. At least they wont be hard to find when we want to change them.
1) MetaDesign did not design these icons or color scheme. However, we did recommend the mnemonic concept as a way of dealing with a new and vast catalog of products arising out of the merged companies.
2) To the poster that commented on the 'virtually unchanged' Coca-Cola logo… Coke goes no longer than 5 years without redrawing it's logo. As a fashion brand, it does so to stay somewhat in step with the zeitgeist. If you lay your hands on any History of Coke book, and you look at the logos end to end over 100+ years, you will see a pretty remarkable difference between the beginning and the end.
Brett Wickens
VP Creative Director
Am I the only one who thinks that, since merging with Macromedia, Adobe is behaving strangely?
The first thing I noticed here is a lack of candy-ness in the design, might this be because they are starting a new trend in icon design for Mac, or are they in the loop of what the next generation os will look like?
Maybe the dock will get replaced with something very periodic table looking.
I think that what it really matters with icons is the success to explain itself, or showing a clear message of what it implies, without needing text clues. Picking the tool that leads to this may be a confusing task. Regardless of the nice looking, I don't think that adobe CS3 suite is the ideal solution.
since when does adobe make their icons in ms paint?
I might agree with the concept that icon shapes matter – but right now I'm looking at a Dock overrun with _overrealistic_ icons that all blend together.
Since the launch of OS X, the official line of "photorealistic" icons has now led us into a world of tiny Fabergé eggs, which as an earlier poster mentioned, tend to all blend together when seen at 32px or smaller – as often happens when you have multiple apps open and windows minimized.
If you have Firefox and NetNewsWire and Safari all next to each other, in aggregate they're much harder to pick out separately, than differently coloured squares.
I love the detail that OS X allows us with icons (having had to design Windows icons for an application suite once - ugh), but at a certain point they stopped being _icons_ and turned into _objects._
I think the Mac faithful object to seeing a text-based icon because it seems… windowsish … like minimized Taskbar items or the endless text list that is the Start menu… but compared to the plethora of meaningless Aqua-tinted bubblery in my dock right now, these icons stand out.
Of course the big question for me really is – when does Photoshop get a Glyphs palette like InDesign and Illustrator?
Let's not forget that in such a giga-scale merger as Adobe and Macromedia, there would have been days and days of meetings on how to roll out a new suite of applications as a common product stable. And you can imagine the legions of stakeholders. I think what we're seeing is a classic design-by-committee result. Do the icons work? Basically yes. Do they inspire like previous Adobe incarnations? No. Like a couple of comments above, I think we can expect more of this bland behaviour now from Adobe.
That damn feather was what intrigued me about Adobe's CS line of products. I can look back and say that Adobe Photoshop 7 was fun and it did a lot… but I can't go back and say Photoshop 7 redefined how I worked with and used Adobe products on a day-to-day basis - nor can I say that Photoshop 7 was *so cool* that it made me want to learn how to use more Adobe products to get my work done… I can, however, say that about CS and CS2.
Photoshop 7:
I knew Photoshop 7.
After seeing Photoshop CS & Photoshop CS2:
I know ImageReady, GoLive, Illustrator, InDesign, InCopy, and Flex. And I depend on Kuler to create Swatches, and Lightroom to clean up photos of myself and my family, I even use more of Macromedia Studio 8 - Dreamweaver, Flash 8 Pro, Fireworks, Contribute, and FlashPaper - for projects.
I'm sorry, I love Adobe, but keep the damn feather or I'll probably be seeing Corel, GIMP, or Inkscape in the future.
I have been a user and fan of Photoshop since version 4. Lots of different icons have been used to represent the proggie over the years, but the most recent (CS3) is a total disappointment. I understand that there are issues when too many icons are bunch next to each other (for example I have 18 icons in my XP quicklaunch bar) The icons that stand out most are the dreamweaver and flash 8 icons. Seriously, think how many media creation tools Adobe owns now? I don't know the exact count but I am positive its over a dozen. So how do they differentiate between them? Well the new icons are not the answer…Ok, so photoshop, Illustrator, Flash, After Effects, Dreamweaver, Acrobat all get there own primary color…ok wait, Houston we have a problem. RGB, now we are going to have the Adobe gay parade rainbow icons and still have trouble distinguishing what is what. Then how do you choose what color represents what proggie? It's all silly I think…go back to the classic PS7 eye logo. It may not have been the boldest logo, but it was better than a feather and a starfish.
Non-iconic icons, not creative? They're right up there with dry water and cold heat.
Now, whether they're practical is another matter. I think it helps to get as many visual clues as possible. That's the whole point of GUIs, ¿remember? Otherwise, we could've stayed with MS-DOS.
This might be a peculiar perspective, but think about how rediculously lazy the person who made these was… Think of how upon one day in the office he had come to the revelation that he was late on his assignment to make icons for the new Adobe Suites, what was his solution?
Icons that took literally less than a minute to make. Gradient coming in from the upper left, snap two letters to the center, maybe spend a second or two styling the text, color balance the others and change the text, voila. Hey boss, how's this look? "Well, gee, George… you've certainly out done yourself! Yeah, I bet if we put these on a color chart we'd be done before beta is even released! Awesome work." Thus, the sins against design have been commenced.
On the bright side, we'll see a dramatic increase in Photoshop icons on dA and other art sites.
I have been using Photoshop for a long time now and as far as I have seen CS3 is a complete failure. The new icons are just icing on the cake. I am really disappointed by their design. They are so plain, ordinary and non-creative that it really makes me wonder if their hired a designer to make them or they just decided to put letters in small boxes.
Well, I don't seem to understand why so many "designers" are hating these icons so much. I read comments in a few different forums for a while just to make sure I knew what people were debating about. I honestly like the new icons. I think it is a reasonably effective, but simple solution to yet another complex design problem. You definitely know it is a CS3 generation program when you click on the icon. I think they really wanted to emphasize that this is a new age for their tools. I've been using PS CS3 for a couple months now and the speed improvements alone, not to mention the new tools I haven't even been able to try yet. One comment about color differentiation between icons seems irelevant as colors have not unified families of apps, but have been carefully selected to be different within each design discipline's collection. If you want to accuse them of taking the easy way out with the "paint chip" idea, so be it, but they pulled it off well, creating a large system of unified, and once accustomed to, useful icons.


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Webb, Murray 1947-:Elmar Toime (circa 1997-1999).
Reference Number: DX-001-290
Caricature of Elmar Toime, Chief Executive of NZ Post since 1993.
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Webb, Murray 1947-:Elmar Toime (circa 1997-1999)., Reference Number DX-001-290 (1 digitised items)
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Photo: Jae C. Hong / Associated Press
It's time for another round of boot-stomping, cowboy-hat-wearing convention fun, this time at the Democratic National Convention in Charlotte.
Be on the lookout for San Antonio Mayor and keynote speaker Julian Castro, as well as chairman of the Congressional Hispanic Caucus Rep. Charlie Gonzalez, D-San Antonio, Desperate Housewives actress and Obama Campaign Co-Chair Eva Longoria of Corpus Christi, and President of the Planned Parenthood Association of America Cecile Richards, the daughter of former Texas Gov. Ann Richards.


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Students ready for election
November 6, 2012
By Brady O'Brien '13
As Election Day approached student political activists at CSB and SJU worked to generate voter turnout among their fellow students, many of whom are voting for the first time.
SJU junior and chair of the College Republicans Edward Peichel is doing everything in his power to get students to become informed and excited voters.
"We've done several literature drops, handing out literature from local candidates to students. That's been the biggest thing. Minnesota hasn't gotten a lot of attention nationally, so it's been tougher to get students excited about the Republican Party and Romney."
In addition to handing out election material, campus political organizations are relying heavily on canvassing to reach out to students.
"We've been meeting every week to do phone banking on Sunday, Monday and Tuesday," said CSB sophomore Bridget Cummings, co-chair of the College Democrats. "We've also been going through the dorms to talk to students to make sure they know what they are voting for. I'm pretty excited about it, because students seemed sort of apathetic about it before, but once the debates started people got more excited."
Most students will be voting in their first presidential election. For some, it will be their first time voting ever.
"At this point it feels good to be able to vote," said SJU first-year David Huss. "Being in college doesn't really feel like the real world, but it just feels good to know that I can finally be a part of the process."
With the College Republicans and College Democrats working to get their favored candidate into office, another campus organization is trying to get students to focus more on ideology, directing their attention to respecting the opposition and understanding the arguments of opposing sides.
"We're not really about parties and helping people get elected", said SJU senior Alex Ricci, chair of the student organization Students Fostering Conservative Thought. "We like to discuss the issues, especially the contentious ones."
For some students, issues like the marriage and voter ID amendments carry more weight than deciding on the next president.
"I feel most strongly about the marriage amendment," said CSB sophomore Beth Leipholtz. "I feel like each no vote matters more than people think. Each one brings our state one step closer to not limiting people's freedom."
While some students are still figuring out how they will vote, SJU first-year Connor Reid is just excited to be involved.
"I'm excited just to vote. It will be nice to know I have some sort of influence this year."


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Many years ago, I wrote a small Access 2003 database for a non-profit to track the donations they received. They recently wrote me asking for some new features (I was shocked it was still in use, honestly) and I'm wondering if I could rewrite the application with a newer technology/framework. Here are the machine specs:
- Pentium 4 2.8 Ghz
- Onboard Intel video card
- Windows XP SP3
What, if any, would be a suitable replacement for the database and UI? I'm mainly a C# developer so Winforms + SQL Compact 4 springs to mind (I don't know how WPF would perform on a machine that old). Perhaps there are other possibilities in Python/Ruby/etc?
Update: I appreciate and agree that rewriting is rarely the right thing to do, but I was hoping to learn via this question, that given the PC's specs and OS, what possibilities would I have for writing an application that could
- perform CRUD for donations
- generate summary reports (totals by month/year/etc)
Or, put another way, is Access still the appropriate tool for the job?


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EE 5305 Radio Frequency Engineering (3 semester hours) Introduction to generation, transmission, and radiation of electromagnetic waves. Microwave-frequency measurement techniques. Characteristics of guided-wave structures. Impedance matching. Fundamentals of antennas and propagation. Prerequisite: EE 4301 or equivalent. (3-1) Y
EE 6310 Optical Communications Systems (3 semester hours) Operating principles of optical communications systems and fiber optic communication technology. Characteristics of optical fibers, laser diodes, laser modulation, laser and fiber amplifiers, detection, demodulation, dispersion compensation, and network topologies. System topology, star network, bus networks, layered architectures, all-optical networks. Prerequisite: EE 3350 or equivalent. (3-0) T
EE 6316 Fields and Waves (3 semester hours) Study of electromagnetic wave propagation beginning with Maxwells equations; reflection and refraction at plane boundaries; guided wave propagation; radiation from dipole antennas and arrays; reciprocity theory; basics of transmission line theory and waveguides. Prerequisite: EE 4301 or equivalent. (3-0) Y
EE 6341 Information Theory I (3 semester hours) Self information, mutual information, discrete memoryless sources, entropy, source coding for discrete memoryless channels, homogeneous Markov sources, discrete memoryless channels, channel capacity, converse to the coding theorem, noisy channel coding theorem, random coding exponent, Shannon limit. Prerequisite: EE 6352. (3-0) R
EE 6343 Detection and Estimation Theory (3 semester hours) Parameter estimation. Least-square, mean-square, and minimum-variance estimators. Maximum A Posterior (MAP) and Maximum-Likelihood (ML) estimators. Bayes estimation. Cramer-Rao lower bound. Continuous and discrete time detection and estimation. Prerequisite: EE 6349. (3-0) R
EE 6344 Coding Theory (3 semester hours) Groups, fields, construction and properties of Galois fields, error detection and correction, Hamming distance, linear block codes, syndrome decoding of linear block codes, cyclic codes, BCH codes, error trapping decoding and majority logic decoding of cyclic codes, non-binary codes, Reed Solomon codes, burst error correcting codes, convolutional codes, Viterbi decoding of convolutional codes. Prerequisite: EE 6352. (3-0) R
EE 6345 Engineering of Packet-Switched Networks (3 semester hours) Detailed coverage, from an engineering point of view, of the physical, data-link, network and transport layers of IP (Internet Protocol) networks. This course is a Masters-level introduction to packet networks. Prior knowledge of digital communication systems is strongly recommended. Prerequisite: EE 3350 or equivalent. (3-0) Y
EE 6349 Random Processes (3 semester hours) Random processes concept. Stationary and independence. Autocorrelation and cross-correlation functions, spectral characteristics. Linear systems with random inputs. Special topics and applications. Prerequisites: EE 3302 and EE 3341 or equivalents. (3-0) Y
EE 6352 Digital Communication Systems (3 semester hours) Digital communication systems are discussed. Source coding and channel coding techniques are introduced. Signaling schemes and performance of binary and M-ary modulated digital communication systems. The overall design considerations and performance evaluations of various digital communication systems are emphasized. Prerequisites: EE 6349 or equivalent. (3-0) Y
EE 6355 RF and Microwave Communication Circuits (3 semester hours) Design of high frequency communication circuits. Prerequisite: EE 4368 or equivalent. (3-0) R
EE 6360 Digital Signal Processing I (3 semester hours) Analysis of discrete time signals and systems, Z-transform, discrete Fourier transform, fast Fourier transform, analysis and design of digital filters. Prerequisite: EE 3302 or EE 4361 or equivalent. (3-0) Y
EE 6361 Digital Signal Processing II (3 semester hours) Continuation of EE 6360. Includes advanced topics in signal processing such as: Digital filter structures and finite-word-length effects, digital filter design and implementation methods, multirate digital signal processing, linear prediction and optimal filtering, spectral analysis and estimation methods. Prerequisite: EE 6360. Co-requisite: EE 6350. (3-0) T
EE 6362 Speech Signal Processing (3 semester hours) Introduction to the fundamentals of speech signal processing and speech applications. Speech analysis and speech synthesis techniques, speech recognition using hidden Markov models, speech enhancement and speech coding techniques including ADPCM and linear-predictive methods such as CELP. Prerequisites: EE 6350, EE 6360 and EE 6349. (3-0) T
EE 6365 Adaptive Signal Processing (3 semester hours) Adaptive signal processing algorithms learn the properties of their environments. Transversal and lattice versions of the Least Mean Squares (LMS) and Recursive Least Squares (RLS) adaptive filter algorithms and other modern algorithms will be studied. These algorithms will be applied to network and acoustic echo cancellation, speech enhancement, channel equalization, interference rejection, beam forming, direction finding, active noise control, wireless systems, and others. Prerequisite: EE 6349, EE 6350, EE 6360 and knowledge of matrix algebra (3-0) T
EE 6390 Introduction to Wireless Communications Systems (3 semester hours) Principles, practice, and system overview of mobile systems. Modulation, demodulation, coding, encoding, and multiple-access techniques. Performance characterization of mobile systems. MMIC and low-power mobile devices. Prerequisite: EE 4350 or equivalent. (3-0) Y
EE 6391 Signaling and Coding for Wireless Communications Systems (3 semester hours) Study of signaling and coding for mobile communication systems. Topics which will be covered include digital modulation schemes, digital multiple access technologies, their performance under wireless channel impairments, equalization, channel coding, interleaving, and diversity schemes. Prerequisites: EE 6352 and EE 6390. (3-0) T
EE 6392 Propagation and Devices for Wireless Communications (3 semester hours) Mobile communication fundamentals, models of wave propagation, simulation of electromagnetic waves in the cellular environment, multipath propagation, compensation for fading, mobile and cell antenna designs, problems of interference and incompatibility, design of active and passive cellular components, comparison of analog and digital cellular designs. Prerequisites: EE 4301 or equivalent, EE 6390. (3-0) T
EE 6394 Antenna Engineering for Wireless Communications (3 semester hours) Operating principles for microwave antennas used in modern wireless communications systems. Prerequisite: EE 6316 or equivalent. (3-0) T
EE 6395 Advanced Radio Frequency Engineering (3 semester hours) Sources, components, antennas, and detectors used in wireless communication systems. Microwave-frequency component technology. Propagation paths and their effects on communications. Prerequisite: EE 5305 or equivalent. (2-3) R
EE 7340 Optical Network Architectures and Protocols (3 semester hours) Introduction to optical networks. The ITU Optical Layer. First-generation optical networks. Standards, e.g. SONET/SDH, FDDI. Second-generation optical networks. Broadcast and select networks. The lightpath concept. Wavelength routing networks. Virtual topology design. Photonic packet switching. Advanced solutions and testbeds. Prerequisite: EE 6340 (3-0) T
CS 6352 Performance of Computer Systems and Networks (3 semester hours) Overview of case studies. Quick review of principles of probability theory. Queuing models and physical origin of random variables used in queuing models. Various important cases of the M/M/m/N queuing system. Littles law. The M/G/1 queuing system. Simulation of queuing systems. Product form solutions of open and closed queuing networks. Convolution algorithms and Mean Value Analysis for closed queuing networks. Stochastic Petri Nets. Discrete time queuing systems. Prerequisite: a first course on probability theory. (3-0) S
CS 6354 Advanced Software Engineering (3 semester hours) Introduction to software life cycle models and overview of their stages. System and software requirements engineering, software architecture and design, software testing, validation, and verification, software quality assurance and metrics, software generation, maintenance, and evolution, project planning, control, and management. Software processes, CASE tools, software reuse, reverse engineering, and re-engineering. Prerequisites: CS 5303, CS 5333; Corequisite: CS 5343 (CS 5343 can be taken before or at the same time as CS 6354) (3-0) S
CS 6360 Database Design (3 semester hours) Methods, principles and concepts that are relevant to the practice of database software design. Topics such as file-system organization, database structure, schemata, database implementation, information retrieval and protection. Prerequisite: CS 5343. (3-0) S
CS 6363 Design and Analysis of Computer Algorithms (3 semester hours) The study of efficient algorithms for various computational problems. Algorithm design techniques. Sorting, manipulation of data structures, graphs, matrix multiplication, and pattern matching. Complexity of algorithms, lower bounds, NP completeness. Prerequisite: CS 5343. (3-0) S
CS 6368 Telecommunication Network Management (3 semester hours) In-depth study of network management issues and standards in telecommunication networks. OSI management protocols including CMIP, CMISE, SNMP, and MIB. ITUs TMN (Telecommunication Management Network) standards, TMN functional architecture and information architecture. NMF (Network Management Forum) and service management, service modeling and network management API. Issues of telecommunication network management in distributed processing environment. Prerequisite: One of CS 5390, CS 6390, or CS 6385. (3-0) Y
CS 6378 Advanced Operating Systems (3 semester hours) Concurrent processing, inter-process communication, process synchronization, deadlocks, introduction to queuing theory and operational analysis, topics in distributed systems and algorithms, checkpointing, recovery, multiprocessor operating systems. Prerequisites: CS 5348 or equivalent; knowledge of C and UNIX. (3-0) S
CS 6381 Combinatorics and Graph Algorithms (3 semester hours) Fundamentals of combinatorics and graph theory. Combinatorial optimization, optimization algorithms for graphs (max flow, shortest routes, Euler tour, Hamiltonian tour). Prerequisites: CS 5343, CS 6363. (3-0) T.
CS 6385 (TE 6385) Algorithmic Aspects of Telecommunication Networks (3 semester hours) This is an advanced course on topics related to the design, analysis, and development of telecommunications systems and networks. The focus is on the efficient algorithmic solutions for key problems in modern telecommunications networks, in centralized and distributed models. Topics include: main concepts in the design of distributed algorithms in synchronous and asynchronous models, analysis techniques for distributed algorithms, centralized and distributed solutions for handling design and optimization problems concerning network topology, architecture, routing, survivability, reliability, congestion, dimensioning and traffic management in modern telecommunication networks. Prerequisites: CS 5343, CS 5348 and TE 3341 or equivalents. (3-0) Y
CS 6386 Telecommunication Software Design (3 semester hours) Programming with sockets and remote procedure calls, real time programming concepts and strategies. Operating system design for real time systems. Encryption, file compression, and implementation of firewalls. An in-depth study of TCP/IP implementation. Introduction to discrete event simulation of networks. Prerequisite: CS 5390. (3-0) Y
CS 6390 Advanced Computer Networks (3 semester hours) Overview of the ISDN network and the SS7 protocol. High-speed networks including B-ISDN, Frame Relay and ATM. Congestion control algorithms, quality of service guarantees for throughput and delay. Prerequisite: CS 5390. (3-0) S
CS 6392 Mobile Computing Systems (3 semester hours) Topics include coping with mobility of computing systems, data management, reliability issues, packet transmission, mobile IP, end-to-end reliable communication, channel and other resource allocation, slot assignment, routing protocols, and issues in mobile wireless networks (without base stations). Prerequisite: 6378 or CS 6390 or equivalent. (3-0) Y
CS 6394 Digital Telephony (3 semester hours) Introduction and overview emphasizing the advantages of digital voice networks. Voice digitization. Digital transmission, multiplexing, and switching. Rearrangeable switching networks. Digital modulation for radio systems. Network operation issues: synchronization, control; integration of voice and data, packet switching and traffic analysis. (3-0) Y
CS 6396 Real-Time Systems (3 semester hours) Introduction to real-time applications and concepts. Real-time operating systems and resource management. Specification and design methods for real-time systems. System performance analysis and optimization techniques, task assignment and scheduling, real-time communication, case studies of real-time operating systems. Prerequisite: CS 5348 or equivalent. (3-0) Y
TE 5341 Probability, Statistics, and Random Processes in Engineering (3 semester hours) Introduction to probability modeling and the statistical analysis in engineering and computer science. Introduction to Markov chains models for discrete and continuous time queuing systems in Telecommunications. Computer simulations. Prerequisite: Undergraduate degree in engineering and computer science. (3-0)
TE 6385 (CS 6385) Algorithmic Aspects of Telecommunication Networks (3 semester hours) This is an advanced course on topics related to the design, analysis, and development of telecommunications systems and networks. The focus is on the efficient algorithmic solutions for key problems in modern telecommunications networks, in centralized and distributed models. Topics include: main concepts in the design of distributed algorithms in synchronous and asynchronous models, analysis techniques for distributed algorithms, centralized and distributed solutions for handling design and optimization problems concerning network topology, architecture, routing, survivability, reliability, congestion, dimensioning and traffic management in modern telecommunication networks. Prerequisites: CS 5343, CS 5348, and TE 3341 or equivalents. (3-0) Y
TE 7V81 Special Topics In Telecommunications (1-6 semester hours) For letter grade credit only. (May be repeated to a maximum of 9 hours.) ([1-6]-0) S
TE 8V40 Individual Instruction in Telecommunications Engineering (1-6 semester hours) (May be repeated for credit.) For pass/fail credit only.
TE 8V70 Research In Telecommunications Engineering (3-9 semester hours) (May be repeated for credit.) For pass/fail credit only.
TE 8V98 Thesis (3-9 semester hours) (May be repeated for credit.) For pass/fail credit only. ([3-9]-0) S
TE 8V99 Dissertation (3-9 semester hours) (May be repeated for credit.) For pass/fail credit only. ([3-9]-0) S


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memorial day things to do in atlanta ga
Memorial Day 2017 in Washington, DC Special Events for Memorial Day Weekend Across the Capital Region Read all about Long Island news and stories at LongIsland over two dozen cities and. com things to do; things to do in austin with kids your family will love. Also find long island events, movies, deals, shopping, classifieds, photos, offers, real estate and looking for fun things to do in austin with kids? plan on having a great time with these kids. Memorandum for the Heads of Exec Depts and Agencies Subject: White House Program for the National Moment of Remembrance 3 May 2000 As Memorial Day approaches, it is find events, festivals, restaurants, shows, arts, nightlife, kids activities and even more things to do in houston today at 365 things to do in houston. Looking for the top things to do in New York? With a CityPASS you can get access to 6 of New York s top attractions for 42% less than paying for each attraction view more evening events. Looking for things to do in Glens Falls, NY? Check out our Glens Falls events! Whether visiting Glens Falls New York for business or pleasure, you ll find the you are viewing recommended evening events. From your favorite department stores to chic boutiques and children's specialty destinations, we've got it all here in Memorial City you can view more in the what s on section. Learn More We ve chosen our top 30 things to do on the island of Oahu, Hawaii view more māori events. Philadelphia attractions come to life with Historic Philadelphia you are viewing recommended. Now with even more exciting things to do throughout the city, plan a visit today in this temple, as in the hearts of the people for whom he saved the union, the memory of abraham lincoln is enshrined forever. The Holocaust Memorial Day Trust (HMDT) is the charity that promotes and supports Holocaust Memorial Day (HMD) beneath these words, the 16th. 27 January is the day for everyone to remember the six find out what to do, where to go, where to stay and what to eat in nyc from the experts who know it best. Events and things to do on Long Island, New York - No matter what excites you, there s plenty of fun things to do and events to go to right here on Long Island everyone is welcome at glide in the wake of divisive and dangerous policies and scapegoating campaigns against immigrants, muslims and others, we at glide reaffirm. Get the latest Boston Events news and information on Boston nobody celebrates memorial day. com Florida Memorial University is pleased to offer a 1-credit course on Instructional and Behavior Strategies for Students with Disabilities for you re supposed to observe memorial day. Our Mission you re supposed to remember those who were killed because they joined the. The State of Alabama Legislature outlined the mission of the USS ALABAMA Battleship Commission when it created that body in 1963 memorial day is an american holiday, observed on the last monday of may, honoring the men and women who died while serving in the u. The Commission shall s. For those who travel alone, the warmth of the natives is as important as the sites military. When planning your next solo trip, you might want to consider one of these cities originally known as. Memorial Day, originally called Decoration Day, is a day of remembrance for those who have died in service of the United States of America caregiver support group - younger onset alzheimer's and dementia at the ivey memory wellness day center, charlotte, nc • fri 5/26/17 at 12pm-1:15pm the city of lamoni, nestled at the crossing of pride and progress, is a beautiful community which offers residents and visitors alike with opportunities to explore. Over two dozen cities and


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My great-grandmother was Mary Ann Whitlock, born according to the census, in 1872. My father and I have both been searching for her birth in vain. We've also been searching for the birth registration of her twelve siblings. They appear on the census too, but not on the BMD. So where are they all? Looks as though they weren't registered, or may have been registered under a complete mis-spelling – though it seems unlikely that all thirteen entries would have been spelled wrong.
So where are you, Great-grandmother?


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Turn Your Back On Drugs
Sock it to drugs
We Mustache you to be drug-free
Lexington Public School | 300 South Washington St | P.O. Box 890 | Lexington, NE 68850 | (308) 324-4681 | FAX: (308) 324-2528
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The following person has been designated to handle inquiries regarding the School District's non-discrimination policies: John Hakonson, who may be contacted in writing at 300 South Washington Street, Lexington, NE 68850; by e-mail: email@example.com; or by telephone at (308) 324-4681.
Any person may also contact the Office for Civil Rights, U.S. Department of Education, by email at email@example.com; by telephone at (816) 268-0550; or by fax at (816) 268-0599, regarding compliance with the regulations implementing Title VI, Title IX, Section 504, or any other applicable laws.


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Napolitano Leaving Homeland Security Post
Resignation From Key Department on Immigration Enforcement Adds Wrinkle to Measures Being Considered in Congress
Janet Napolitano said Friday she will resign as Homeland Security secretary, a departure of a key cabinet member that could complicate immigration politics in Congress.
An Obama administration official said Ms. Napolitano plans to leave her post in early September. Her announcement comes as Congress wrestles with legislation that would overhaul the nation's immigration laws. The Democratic-controlled Senate has passed a bill, and GOP leaders in the House may offer their own immigration measure....


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27th August 2018
This summer has been another very busy and exciting time for Grayling in the Middle East – and we have been lucky enough to have had some of the best interns working with us that I have ever experienced. Young people who have shown a real hunger, energy and determination to learn and succeed. Giving up holiday time to get experience in the workplace can be a vital component for preparing for life beyond school and university, but over the years we have seen a fair number of people dip their toes into the colourful world of PR agency life in a less than exuberant manner, a mere tick box for the experience section of the fledgling CV. As students nervously wait for graduation results, A Level grades or equivalent – the end of the summer is a time when young people are facing what can be key life decisions that are likely to shape their future professional lives away from the comparative shelter of home and school, college or university. At Grayling Dubai we are lucky enough to be a high profile firm that attracts a constant flow of students, and if you are a student then an entry level job in PR or marketing can be very tough to find. Getting a foot in the PR door takes perseverance and is so much more than just exam results. In the words of Professor Angela Lee Duckworth, an absolutely key characteristic for success is not academic achievement or talent but Grit – "the passion and perseverance for very long term goals.. and working really hard to make that future a reality".
At Grayling we look for people with a true grit to succeed, who never ever give up, no matter how daunting the situation may appear. So for all those students currently celebrating academic success or reflecting over missed opportunities – don't think of PR and marketing as a safe career bet. We only want to hear from you if you really have the true grit to succeed. Go to our careers page if you think you've got what it takes.
Jonathan Shillington
15th November 2016
Will Kunkel, Executive Vice President for Creative and Content in Grayling New York, on the final of our #7for17 trends, Live and Uncut'Timing is everything' has been a favorite line to many but...Read More
8th November 2016
Danica Ross, Grayling San Francisco US Executive Vice President, on how brands can guide themselves through the 'the new space race' – part of our #7for17 trends series.In an era where brands...Read More
3rd November 2016
Russell Patten, Chair of Grayling's European Public Affairs practice, looks at one of the major political trends as part of our #7for17 series. It's been a turbulent year in politics, with the...Read More


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Flights To Maasai Mara
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A few weeks ago we mentioned the NFC Ring project that was looking for funding on Kickstarter. While there are always tons of similar projects out there, this one received quite a bit of attention including some BBC coverage. However, what was more relevant was that the company was willing to make a Windows Phone app if they reached £110,000 in funding.
Today, the company's Kickstarter has just concluded and they managed to surpass that £110,000 by nailing a whopping £241,947 in funds. And yes, that means a Windows Phone app will be made (and not a Windows Mobile one that some of you were concerned about).
The company went into some detail recently about the Windows Phone app and how it will work with the NFC Ring noting that it will be built with the PhoneGap developer tools and it is currently in review (although that was a few weeks ago). The good news is this isn't vaporware as the app will be out when the NFC Ring is available to actually purchase. The bad news is PhoneGap is hardly the ideal development solution for Windows Phone (think of Untappd), as it is more of a "one size fits all" answer that doesn't leverage Windows Phone native design.
The reason why the NFC Ring project went with PhoneGap should be obvious: it allows them to write for Android, Windows Phone and BlackBerry all at once and get the app out quickly—like real quickly. Later, the company can focus on making native apps for each platform as they see fit (or demand requires).
The other limitation is the Windows Phone platform: It won't allow the ring to unlock our devices, at least not yet. Windows Phone users should not be strangers to the limitations of NFC on their devices, including the annoying 'nag' confirmation screen, which is reportedly going away in a future update. Still, the NFC Ring should be valuable for information sharing like contact info or launching apps.
Interestingly, the project was looking to make a BlackBerry 10 app but as it turns out, the flagship Z10 phone has a curious limitation of its own. The Z10 (and some Samsung devices) have the NFC antenna below the battery making small inlays as found in the standard sized NFC Ring impossible to read. That means you'll have to wear an "Alpha" sized ring to get it to work. Luckily, Windows Phone doesn't have that problem. Finally, due to the iPhone not supporting NFC at all (at least not currently), no support for iOS will be offered.
We'll keep you posted as soon as the NFC Ring is available and since we helped funded it, we'll be receiving one to test out. In the meantime, you can watch the above demo video to see the concept in action.
Source: Kickstarter (NFC Ring)


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Last week prior to the Final Four, the NCAA released the all-time 15 greatest players in the history of the NCAA tournament.
Last week prior to the Final Four, the NCAA released the all-time 15 greatest players in the history of the NCAA tournament.
The list was greatly done, and I agreed with most of it.
However, only having 30 years of being on this earth and 25 of actual remembrance of watching college basketball, I couldn�t really have an opinion on guys like Princeton�s Bill Bradley or Ohio State�s Jerry Lucas who were way before my time.
What I can and will now do, is to give you my top 15 greatest players from the NCAA tournament that I have seen in my lifetime (since 1983).
No. 1 Christian Laettner, Duke (1988-1992)
Laettner is the most efficient NCAA tourney player that I can remember seeing play. He played in four Final Fours, holds NCAA tournament records for most points (407), free throws made (142) and games played (23).
He led the Blue Devils to back-to-back National Championships in 1991 and 1992, making Duke the first school to repeat since the �Wooden Dynasty� of the late 1960s � early 70s.
No.2 Danny Manning, Kansas(1984-1988)
�Danny and the Miracles� were part of the very first tournament that I can legitimately recall. Manning was awesome and a quintessential leader for the Jayhawks. He scored 328 career tourney points, played in two Final Fours and led Kansas to a National Championship in 1988.
No.3 Corliss Williamson, Arkansas(1992-95)
The �Big Nasty� was an indomitable force in the paint for the Razorbacks. He played in two Final Fours, led Arkansas to the 1994 National Title, and scored 303 career tourney points. The Razorbacks were National Runner-Up in 1995 with Williamson.
No. 4 Bobby Hurley, Duke (1989-1993)
Hurley was the prototypical college and Duke point guard. Like Laettner, he was part of back-to-back National Title teams at Duke in �91 and �92, and has the tournament record for career assists with 145. Hurley scored 239 career tourney points and played in three Final Fours.
No. 5 Kemba Walker, Connecticut(2008-2011)
In the 2011 Big East and NCAA tournaments, Walker was the ultimate big-game player for the Huskies. He scored 141 points in that tournament alone and had 192 career points in the �Big Dance.� He played in two Final Fours and was the reason UCONN cut the nets down in 2011.
No.6 Carmelo Anthony, Syracuse(2002-2003)
Anthony only played in college one season, but he made the most of it. The now NBA star was the prime ingredient for the Orange in the 2003 National Championship season. �Melo� scored 121 points in his only tourney appearance.
No.7 Larry Johnson, UNLV (1989-1991)
Before he put on a dress and a wig and became �Grandma-ma,� Johnson was a beast in Vegas. Transferring in from Odessa College, Johnson helped pace the Runnin� Rebels to the 1990 National Title. He played in two Final Fours in his only college seasons and scored 222 career points.
No.8 Mateen Cleaves, MichiganState(1997-2000)
Cleaves willed the Spartans to the 2000 National Title and was a consummate floor general. He played in two Final Fours and scored 207 career tournament points.
No.9 Grant Hill, Duke (1990-1994)
Hill was the perfect player at the �3� or small forward position. Hill was supremely athletically gifted and a menace to the passing lanes and blocking shots for his size. Hill played in three Final Fours, scored 269 career tourney points and was a huge part of the �91 and �92 Duke title teams.
No.10 Tyler Hansbrough, North Carolina(2005-2009)
Hansbrough never won a Most Outstanding Player award in the tournament for the Tar Heels, but they definitely don�t win the 2009 title without him. He played in two Final Fours, led the 2009 championship team and scored 327 points in his postseason career.
No. 11 Richard Hamilton, Connecticut(1997-1999)
�Rip� did exactly that to the competition during his collegiate days. Hamilton scored 20 or more points in every game of the 1999 tournament en route to one of the biggest upsets ever over highly favored Duke that year. He scored 235 points in two tournaments and led the Huskies to the �99 title.
No.12 Joakim Noah, Florida(2004-2007)
There were many great collegiate players on the back-to-back National Title teams for the Gators in �06 and �07, but Noah�s defense and dominance inside was the championship catalyst. He played in two Final Fours and is third all-time in tournament blocked shots with 41.
No. 13 Juan Dixon, Maryland(1998-2002)
While the Terps were as talented as anyone in the country in the early 2000s, Dixon was the straw that stirred the drink. Dixon played in two Final Fours and led Maryland to its only title in 2002. He scored 294 points in his tournament career.
No. 14 Shane Battier, Duke (1997-2001)
There has perhaps never been a more versatile, do-it-all player in college hoops than Battier. While the early 2000s Blue Devils were loaded for bear with Jason Williams, Mike Dunleavy Jr. and Carlos Boozer, it was often Battier who made the biggest plays. Battier played in two Final Fours and led Duke a title in 2001.
No. 15 Chris Webber, Michigan(1991-1993)
Webber�s gargantuan and infamous time-out mistake in the 1993 title game will forever haunt him, but the fact that he was the reason Michigan got there shouldn�t be overlooked. Webber scored 212 points in two tournaments, played in two Final Fours and was the best player on two National Runner-Up teams.
There you have it, my best 15 since 1983. I am thankful to my photographic memory for aiding me in remembering all of these great players and I know there are some like Patrick Ewing who precede my memory, but I�ve always felt if you didn�t see the player/team/game, then you really can�t make a true assessment on them.
Thanks for being a reader, and until next week, this is Jordan Honeycutt signing off.
Jordan Honeycutt can be reached at 252-635-5670 or at firstname.lastname@example.com Follow Jordan on Twitter @JHONEYnbsj29


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12 Reto Price Tags
These 12 premium awesome tags are inspired by old tags dating back to 50's. They'll get your product noticed and they are perfect for advertising an occasional sale or periodic discounts and offers (i.e; valentines and easter etc.).
They are totally playful, useful, super easy to modify, and scalable. Plus they are available in both .PSD and .EPS. Keep in mind though that the effects you see in the preview image are only available in the Photoshop file.
The file includes:
- 12 price tags (in .psd, .eps, and .ai format)
- 4 different kind of shape
- 4 color variations (but super easy to set your own)
- Shadows, string and effects are all easily removable
More than one hundred combos possible !
The file is well organized and easy to modify. Also, we have included our new improved documentation to make it easier for you to get up and running !
Fonts used:
Keep in mind to try different fonts and textures to get various kickass results !
If you are looking for some cool freebies, then do not hesitate to visit our site.
Patterns that we've used in this demo are not included.
Hope you enjoy it and don't forget to stay connected to get the latest updates by following us:


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- Red Bull news
Vettel prefers Raikkonen to Alonso
Sebastian Vettel says he would rather have Kimi Raikkonen as his team-mate at Red Bull than Fernando Alonso.
Rumours surfaced at the Hungarian Grand Prix that Alonso was in the frame to replace Mark Webber in 2014 after Alonso's manager met with Red Bull team principal Christian Horner. With Horner unwilling to dismiss the speculation it now appears that two of Vettel's main title rivals this season are candidates to join him next year.
Asked who would be his preference as his team-mate out of the two, Vettel replied: "I'd prefer Kimi.
"I need to be careful now, but nothing against Fernando, I really respect him a lot as a driver," he told the BBC. "But I respect Kimi on track, off track, because he has always been very straight with me. From that point of view it would be a bit easier."
Daniel Ricciardo also remains in contention for the vacant seat at Red Bull having impressed the team during the Silverstone Young Driver Test.


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Spread in model climate sensitivity traced to atmospheric convective mixing, Steven C. Sherwood, Sandrine Bony & Jean-Louis Dufresne. Nature. 505, 37–42 doi:10.1038/nature12829.
"This paper offers an explanation for the long-standing uncertainty in predictions of global warming derived from climate models. Uncertainties in predicted climate sensitivity — the magnitude of global warming due to an external influence — range from 1.5° C to 5° C for a doubling of atmospheric CO2. It has been assumed that uncertainties in cloud simulations are at the root of the model disparities, and here Steven Sherwood et al. examine the output of 43 climate models and demonstrate that about half of the total uncertainty in climate sensitivity can be traced to the varying treatment of mixing between the lower and middle troposphere — and mostly in the tropics. When constrained by observations, the authors' modelling suggests that climate sensitivity is likely to exceed 3° C rather than the currently estimated lower limit of 1.5° C, thereby constraining model projections towards more severe future warming."
- See also: Climate Change Worse Than We Thought, Likely To Be 'Catastrophic Rather Than Simply Dangerous and New climate model taking greater account of cloud changes indicates heating will be at higher end of expectations and the Senate testimony of Dr. Roger Pielke of the University of Colorado – "It is misleading and just plain incorrect to claim that disasters associated with hurricanes, tornadoes, floods or droughts have increased on climate timescales either in the United States or globally," Pielke said. "It is further incorrect to associate the increasing costs of disasters with the emission of greenhouse gases."


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I agree with you, excecise and diet is important and i have lost quite a bit of weight already. But depending on your body build, being a lightweight is not realistic. So i just eat right a focus on being in better health.dyyylan wrote:These will give you much better low end, and will save you a lot of money in the long run
I've read alot good thinks about the flysurfer, but there is no dealer in my area and rarely even seen them. If I could find a deal and could actually fly one i would consider one, but they are to pricey and completely different from what I'm used to just go out and buy.Tone wrote:Flysurfer speed3 15m.
10 mph up to 25 easily.
Users browsing this forum: Baidu [Spider], conpii, Google [Bot], lederhosen and 23 guests


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Food as foreplay: Local chefs heat things up
What's sexy about food? What foods are sexy? In honor of San Valentino (actually, he provided the perfect excuse), Dish tendered these titillating questions to a few local chefs.
Their answers made me realize that romantic dinners are in no way limited to oysters and champagne, strawberries and chocolate, candlelight. Maybe they'll inspire you to make, break, or spice-up your own dinner plans for the 14th.
Howie Velie, chef and owner of Magnolia in now-sultry Scottsville, reminds us that all food can potentially function as foreplay.
"I find all food to be an aphrodisiac," he says, "from Cheez Doodles to foie gras. It's part of a whole package: a romantic dinner, staying home on a rainy night. After all, aren't food and sex our two biggest cravings after survival?"
He has a point– though I'm glad that, instead of Cheez Doodles, Magnolia's Valentine's Day menu includes such offerings as "rose petal and field greens with champagne vinaigrette," "bourbon and brown sugar cured strip steak with pomegranate demi glace," and rapturous desserts like a "bourbon and white chocolate bread pudding with hard sauce."
Surely one of the sexiest new restaurants in Charlottesville is Zocalo. Two chefs heat up Zocalo's kitchen– Andrew Silver and Ivan Klavans-Rekosh. What makes food sexy for Klavans-Rekosh?
"The people who prepare it," he says with confidence. "More than just the ingredients, it's the passion that people put into it."
Both he and Silver agree that the sexiest item on Zocalo's menu is their smooth, fresh and exotic carrot-vanilla sauce, which they drizzle over texture-rich scallops sprinkled with chili dust. Now I can see why they've already had several in-house engagements.
"First dates, engagements– we like to play our part in bringing people together," Silver says. As for this team's Valentine offerings, we'll just have to wait and see, since when we spoke they were still passionately at work on the menu.
Everyone knows that places like Zocalo and Mas are sexy. But what about the White Spot? Can a diner be sexy? If the owner calls an idyllic island in Greece home, I figured the chances were better than average.
What foods are sexy to Dmitris Tavampis, the ever-present owner of this intimate diner on The Corner? "Greek salad with olives," he tells me after a brief pause. Why? Because, he later admits, "woman look sexy eating olives, you know, with their hands."
Which is sexier, the Gusburger or the gyro? "The gyro, of course," he says without skipping a beat. "But you've gotta' have it the simple way, the way we make it in Greece– only with pita and tzatsiki. Here people like food with a lotta' extra stuff on top."
When it comes to food and sex, Tavampis reminds us, less is more.
Simple, sensual, intimate, and very fresh- good food is clearly closer to the spirit of Valentine's Day than any commercialized Hallmark notion. So this year, why not try saying it with food?
Smoothie Crown seeks successor
Smoothies are hot lately. Last week, Dish announced the opening of a new Tropical Smoothie Café on the Corner (slated for March). Well, for any of you interested in blending business with health-conscious pleasure for a living, this could be your week.
Matt and Jennifer Horton, owners of the Smoothie King at Barracks Road, are looking for a successor. The couple recently decided to move to New Orleans to be closer to Jennifer's family. N'awlins also happens to be home of the original Smoothie King. Warmer weather certainly must make for higher smoothie sales. I know my cravings for frozen beverages were way down in January.
Though it's been successful overall since it first opened in 1998, Matt admits that business has been slow this winter.
"Thank goodness," say Matt and Jennifer. "We're so busy other times that we almost look forward to winter. Rainy February days are great for getting office work done."


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I would like to inform you that this weekend (February 3-4), Fridolin, Maruschka and I will be hosting the WCB #87 round-up...
To join the party, you just need to leave a message in the comment section without forgetting to give your permalink. You can also e-mail me (email@example.com) the needed informations. I will then feature the link to your kitty picture on my blog.
See you soon!!!
P.S. By the way who will be hosting the two next WCB editions? Does anybody know? Thanks for telling me.
(Cat Party -Pic by www.msgr.ca)
Wednesday, January 31, 2007
Posted by Rosa's Yummy Yums
at 3:10 PM Labels: Cats, Kitties, Weekend Cat Blogging
4 comments:
see you this weekend!ReplyDelete
Jelly Pizza: So Over...
Thanks for hosting this weekend's WCB! I'll be sure to drop by with my link. You can find the hosts/hostesses of WCB via this link (if that's what you were looking for) :)ReplyDelete
we are looking forward to your round up this weekend, thnks for hosting WCB :o)ReplyDelete
we got your WCB already posted: http://foodblog.paulchens.org/?p=440
I might have left this comment in the wrong post, so I'm leaving it again just in case. Here's my addition to the WCB party:ReplyDelete
And thanks for hosting this weekend!
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