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Classes Guide
It would be a great help if contributors would post in the discussion of the page first, as to help mitigate the effort of handling the format of the guide. Thank you for all your effort and help, though.
Since Aqw 1.0,Classes have new moves and mana regeneration tips, so some info may not be true.(noxorix)
- 1 Foreword
- 2 Mage
- 3 Warrior
- 4 ClawSuit
- 5 Healer
- 6 Rustbucket , Enforcer Class and ProtoSartorium
- 7 DragonSlayer
- 8 Paladin
- 9 Rogue , Pirate , Vampire and Others
- 10 Ninja
- 11 Berserker and Beta Berserker
- 12 Leprechaun
- 13 Evolved Leprechaun Class
- 14 DoomKnight
- 15 Necromancer
- 16 Chunin
- 17 Pyromancer
- 18 Defender
- 19 Vindicator of They
- 20 Shaman
- 21 Defender
- 22 Notes
- 23 Work in Progress
- 24 Contributors Sign Here
This guide aims to provide a basis behind group management for tough fights when players are hard to come by. This does, unfortunately show a statistical imbalance between the classes. This will probably all change in time. In the end, your stylistic choice is what matters, play the class that you enjoy playing.
One of the better classes for destructive damage (with fireball and Ice shard), but is now far beaten by Pyromancer. Good if you are new to the game and don't have any good boss-fighting classes.
- Auto Attack: Same as any other class (if you have the Mage Enhancement, you will find that this is weaker)
- FireBall: Great with fireball as it burns over time. applies "scorched"
- Ice Shard: good when used before fireball. If fireball is used after Frozen Blood is applied, most weaker enemies will be destroyed.
- Explosion: Good for group fighting.
- Arcane Shield:Shields you from damage (to your HP) and transferring the damage from HP to lowering your MP.
(Eragon01108 edited by Lord Bob)
- Single Player: I'd only recommend Mage class when fighting the weaker enemies. Weak against bosses (although Arcane Shield will keep you in the fight for longer). A combo of Ice Shard and then Fireball will deal good damage to your enemy. Explosion is a good multi-attack move. (Eragon01108)
- Group: Mage is ok when fighting in a group. Conserve mana and let your friends act as meat shields while you obliterate the enemy. (Eragon01108)
- Side Notes*
Mage is a very good class, and when it gets passive skills and such, it will be even better! But keep in mind that this class, like Rogue, is a class that relies ENTIRELY on it's skills. Mage's auto attack deals 90% weapon damage, and is as fast as Warrior, meaning it is the weakest in regular damage. Rogue and Ninja deal 75% damage, but are faster(Ninja being the fastest, its auto attack is potentially more dangerous than berserker!*Confirmed by Tomix*), meaning, if you put a rank 1 mage against a rank 1 rogue, same level, the mage is pretty much guaranteed to win. KEEP THAT IN MIND. If you neglect the skills, Mage sucks if you dony use skill's. Keep an eye on your MP, and don't be afraid to spam Fireball and Ice Shard. -Saintofdarkness
Good for Bosses when you start, but further on, it is much better to get the Necromancer, due to it's "weaken" skill. (Lord Bob)
Notable Skills
- Auto Attack: Same as any other class. However, warrior class has a mass advantage as Auto Attack is given a boost from the Fighter Enhancements.
- Decisive Strike: Good move. Most people don't appreciate the power that is unleashed (if you have good DPS). Under-rated does two attacks at the same time. used to be 1 powerful strike.
- Imbalancing Strike: A move to consider. It stuns. It doesn't deal alot of damage, this skill can change the flow of a battle, especially when fighting against a boss.
- Prepared Attack: A move that increases your attack's damage for a brief time.
- On Guard: it works just like prepared attack (increases attack damage) but it increases your defence as well.
(Eragon01108) (edited by Lord Bob)
- Prep Trick: On fights that you expect to be particularly hard, use prepared attack before you start, then rest back to full mp and hp. You'll start battle with an instant crit. Just be sure to tell your group what you're doing.
- Unfortunately not a very good class in PvP, from what I hear. Ninja, Enforcer, Clawsuit, and even BERSERKER will be much better choices once the new passive skills and such come out.
- I call this strategy,The stunaftermath, Get to rank 8 and use On Guard,Then use imbalancing strike and stun the opponent,Strike the opponent and repeat this. Onguard prevents alot of damage, Imbalancing strike stuns the opponent,the others are ownage :3
(out of date (Lord Bob))
- Group fighting - I totally agree with everything written above, but I humbly offer this: Imbalancing Attack is amazing in group fighting. When you stun the big boss for 4 seconds, everyone in your party gets in 2 - 3 hits for free. Imbalance attack has a 10 second cool down. Warriors can effectively reduce the target's fighting time by 40%. This can be your most important contribution to the group's effort...and that is saying a lot, because Warrior dish a lot of damage. BUT, note: Imbalancing Attack does not often return MPs.
- Also, when you have a (strong) healer (who knows how to play the part) completely avoid "on guard." The healer SHOULD take care of your health. Use your MP to better serve the group.
A very interesting class. Once again, I'm not a member, so this particular evaluation is purely a mix of hearsay and conjecture. However, it's ability to provide ninja level stuns and rogue damage enhancement all while retaining warrior passive skills is quite amazing. This is the first class where I regret not being a member. I would rank it above mage when it comes to team support. Any member that could contribute 1 level mace testing on damage would be very awesome. (MEMBER CLASS(Lord Bob))
Helpful. Having the ability to shift classes and heal is always nice. Doing the same for newbies low on health is always nice. Level it to rank 4 for Clear Mind, which is a great mp conversion skill. A cool trick is to equip healer, cast clear mind, then re-equip another class in order to have an extra little mp conservation trick (which, unfortunately, does not work anymore {also note that you need to be rank 5 now for clear mind}).
Despite what everyone thinks, It actually Kills quite fast (spamming Heartbeat), but you will soon run out of mana. Good for soloing low-level bosses and fighting in a group, but for soloing, necromancer beats it.
- Healing Word: The must have ability from the must have class. Adding Clear mind to it makes you almost immortal. Healing word is just amazing. it heals every ally in the room, thats all there is too it. It used to heal only the ally you targeted. The heal over time effect means you don't have to concern about someone if you just healed them.
- Heartbeat: a move that does more damage than the normal attack at the same time.
- Clear mind: This is helpful to healers costing healers less mana on Healing word. Use it before you use skills. i recommend that don't use healing word when Clear mind is Deactivated especially on 1 on 1. I also recommend that you use only healing word and clear mind only. Remember that you use clear mind first before healing word.
(I never found this skill useful - it uses up 20 mana. (Lord Bob))
Energy Flow: Costing only 5 mana if you're just starting out as a new player or needing to regenerate mana during fights(as a noob/just a player :D) one great thing you can do is to use Energy Flow. This skill can regenerate your mana over time during combat, it is usually the best when you're soloing or in low groups. It is not that great in high groups due to usually to the boss attacking one person then another (unless you have a tank) But usually you do not really need this but it IS great for when you don't have clearmind, or you need to regenerate mana to do so. 12 second cool down.
Rustbucket , Enforcer Class and ProtoSartorium
I never found this class useful. (Lord Bob)
Has even better burst damage than ninja, with two DS level attacks in the form of Jackhammer and Plasma Bolt. Sadly, it still gets beat by warrior. Warrior's DS is 4 mana, while the robots two DS's cost 6 and 5 mp respectively. Also, prep attack means warrior can deal consistent crits while still adding to their DPS. These two factors mean warriors can pretty much have endless mana pools, which makes them much better for farming and for long boss fights. See the warrior section above on how to achieve this. Overall great classes, and definitely worth leveling for us without Pally class, at least for the coolness factor whenever they get the AOE attack working(Pulsewave). Very useful for quick farming, rather than the sustained long runs warrior can pull. Event Horizon is definitely very nice to have, and quite useful for those otherwise frustrating occasions when you are forced to fight hard hitting, low hp, mini-boss level monsters on your own.
- Strategies: Feel free to spam Jackhammer and Plasma Bolt as much as you want if MP conservation is not a huge concern. The increased number of hits allows you more chances to crit and restore you MP. However, in any boss situation or for long farming sessions, the use of Jackhammer is not recommended, as you'll get more damage per MP point if you have the time to wait for Plasma Bolt's cooldown. Don't ever use Pulsewave.
- Event Horizon: Being a rank 10 of this skill set makes Event Horizon much better to use in those long boss fights, supposedly longer than a minute. The reason so is because if you are hit successfully while event horizon is enabled, you take 0 damage yet you regain 1 mp from the warrior passives. Event Horizon takes up 10 mp and lasts for 12 seconds. You can easily regain a little less than half of the mp you spent with this tactic, 11 - 13 mp if you are soloing a boss.
- Side notes*
Overall probably the best non-mem class for damage dealing. While fighting a boss don't use event horizon till the very end of your health so make sure to save up some energy,Works really well. -Joshman13x ((NO... just... NO(Lord Bob)))
- Enforcer is also THE best farmer out there because of its insanely fast damage dealing. Your battles will last no more than a few seconds against the average enemy fodder. For any quest where you have to battle through hordes of enemies, go with Enforcer.
-Red Blizzard
- Hey Red how's it goin? :P I agree with Red Blizzard completely. Enforcer and equivalent classes outclass Warrior. After all, Warrior's Prepared strike and Decisive Strike combo isnt easy to execute when theres a lot of people. Lag makes it almost impossible to work. Enforcer's skills are great as a barrage. Jackhammer, Plasma Bolt, and Pulsewave all together at once are GREAT, and Event Horizon can really change the tide in battle. Enforcer has THREE relatively effective damaging skills, while Warrior only has 2(Imbalancing Strike sucks), AND Enforcer has a much better defensive skill.
- Similar to Starlord, but only attacks one person at a time (most of the skills, anyway)
Useful for attacking Dragons in a group, if they have a healer. It looks cool, but not really any good compared to other classes out there now. I will be going over "Dragonslayer" more in the future. (Lord Bob)
- Scorching Steel: Not as good as it may seem, this move. It does 150% your weapons damage, but the class itself does 120% your weapons damage. It does 30% more damage but it takes up the same mp the warrior's DS takes up. The warriors is basically a 40% boost. All in all, the warrior's DS and the Dragon slayer's has the same result but the Dragon Slayer's is less useful to its class. But at least Scorched Steel has element to it, which won't matter until stats come in.
Paladin class is currently marked by it's ability to both heal and deal respective damage. However, it is unable to preform either of these tasks to the level of a healer or warrior, respectively. Abolish hits for 80% of the damage that s Warrior's Decisive Strike would do, yet costs 2 more MP. On the matter of healing, Empower causes a target to heal for 25% of their total DPS over 5 attacks, which currently scales much worse than a Healer's "Healing Word" except in the most insignificant of situations (Low level healer, Super high leveled heal target). (MEMBER CLASS(Lord Bob))
Paladin is saved from it's otherwise mediocre skill set, however, by it's final skill Eternal Light. This skill gives the paladin an effective MP restoration skill. Of course, it is not as powerful an MP manipulater as the Warrior's passive skills and does not yet benefit your party like Infusion(this is the skills NYI part). However, it still has it's merit.
Paladin, although underpowered in almost every skill in relation to some other class, is the only class that allows a solo player to actively control their HP and MP levels inside of combat, an ability many find attractive.
- Strategies: For the most part, spam Abolish and Eternal Light whenever possible. Never use Blinding Light. When you feel the need to activate Empower and save yourself try to wait until Abolish is off cooldown so you can try to get as many Abolishes in during Empower's duration. The more Abolishes that you can fit in one Empower, the higher your healing will be.
- Side Notes*
- Paladin also gives you +30HP for those with rank above 6. It's not a lot but it's better than nothing, right? Oh, and Paladin in PTR is sooo much better! Eternal Light was deleted but now Paladins can get mana everytime they attack or are attacked. Also Empower, now the last skill, heals you every attack (lot more than before) AND raises the amount of mana you receive when struck or on strike. And finally, the skill that took place of Empower as 2nd, is a little bit weaker (I don't really remember if it's weaker... gotta check) version of Healer's healing skill. Paladin is one of the best "last-long" classes in PTR.
- PUT MORE HERE - Lord Bob
Rogue , Pirate , Vampire and Others
it just doesn't measure up. Kind of good in PVP due to the dodge, but Vindicator of They and Pyromancer are better.
- Vipers Kiss: I was going to comment on Puncture but it was already commented on in the description so here it is. Vipers Kiss, Impale and Fireball do their respective damage over time but Vipers Kiss is really something. 350% of you weapons damage! Level 8 enhancement on a weapon is usually 72-88 damage, so just 2 vipers kisses are like adding a new player to your party/group. I suggest to never use this when farming but use this when you are fighting a monster of 3000+ hp. Great move, people never really like rouge but they forget to respect the unappreciated Vipers kiss.
- Powerhouse:
This strategy is for dealing sustained high damage and for group fighting high hp bosses:Use Viper's Kiss(V.K.), then FootWork.This is to deal as much damage as possible. Use Opportunity's strike(O.S.) right before Viper's Kiss wears off. Repeat the Viper's Kiss-Opportunity's strike combo and re-apply FootWork when possible. When the enemy's health gets below 40%(a little less than half), use Stiletto, then FootWork, because stiletto doubles the dmg of all of your attacks if the enemy's health is less than 40%, and FootWork makes you attack faster. Then spam all skills until stiletto wears off to get in more attacks(Double dmg on EVERY attack) when it wears off, your opponent should be dead. If not, repeat. Trust me, I'm level 26 and did a 982 dmg crit on the bludrut pvp team b captain with this strategy.
- Burst:
This strategy is for fast damage bursts and is best at soloing low hp high dmg mini bosses or for really short, high damage fights:You want to attack as much as possible to get the battle over soon, so spam V.K. and O.S., and activate FootWork.When the enemy's health gets below 40%, use Stiletto, and continue spamming attacks. I've defeated lvl 250 mini bosses(Bludrut Pvp Restorers) solo with this strategy.~Arry k y
Passive skills (unlocked at rank 4)
+15% dodge chance (Elusive) +15% critical chance (Incisive)
Mana regeneration
Rogues gain mana when they: Strike an enemy in combat(better on crits) Dodge any attack(also restores Hp)
- Side Notes*
- Rogue is actually much better than you think! It is just about as good of a support class as Mage, if used correctly! And when Footwork is implemented, it would be much more threatening. Concealed Blade is a useless skill... But Viper's Kiss, Puncture, and Footwork(when it's implemented) can make a Rogue a formidable foe! Oh, and the Rogue will soon have a powerful Mana regen., where it regains mana every time Viper's Kiss saps enemy hp!
Rogue is an amazing class and possibly better than Pally because with the Mana regen., when you dodge, you regain Mp AND Hp. That way, you have great damage dealing and because of the high dodge chance (Foot Work=+30, Elusive=+15) healing potential. Rogue is probably the best non mem class to use in Bludrut Brawl pvp because of that, and I tried and it is one of the few non-mem classes that can solo restorers. Great for low health high dmg mini bosses.
~Arry k y
One of the best burst damage in the game. However, no mp management and costly mp highest mana cost is Thin Air and you woudn't use it too much anyways. Good in PvP, or just everywhere really. High damage, high mana regeneration, high dodge and has a stun. No health regen. Mana regeneration is severely reduced if the enemy is stunned though. :( All skills are single-target. Free 40 mana when landing the first strike (see Mana Regeneration) makes it good for farming for quests or whatever. Extremely useful overall, get one to rank 5 if you haven't already.
Good class for soloing, very easy to get. Good when you start, but further on, get the Necromancer as it can do minor heals very fast, but Ninja does kill faster. (Lord Bob)
- Crosscut: Instant strike of 2x autoattack damage. 15 mana, 2 sec cooldown. Main attacking skill, high damage, pretty decent.
- Shadowblade: Deals damage weaker than an autoattack, applies Shadowblade, blinding the enemy for 6 seconds. It is as good as a stun, all attacks on me missed while this was active (tested on Miltonius). Prevents Shadowburn's mana regeneration, do not use unless opponent deals high damage. Many say that this is extremely useful in PvP, including against Warriors. 25 mana, 12 second cooldown.
- Shadowburn: Deals damage weaker than an autoattack. If Shadowblade is present, use only if it is about to wear off so as to extend the stun time, it costs 5 mana and applies Shadowburn (extra 3 second stun). If Shadowblade is not present, regenerates 15 mana (20 mana gained, 5 mana cost). Awesome mana regeneration against typical monsters when Shadowblade is not needed. 6 second cooldown.
- Thin Air: For 30 seconds, every attack received increases dodge by 3% and haste by 5%. After 30 seconds, stats return to normal. Lasts 30 seconds, costs 30 mana, cooldown 30 seconds. Extremely effective when under attacked by many low-damage monsters (eg. Grizzle Spit + 2 Box Guardians). Haven't tested its effectiveness in practical situations, someone add this in.) Costs too much mana to be useful.(edited by Lord Bob Healer)
Passive skills (unlocked at rank 4)
+15% dodge chance (Elusive)
+15% critical chance (Incisive)
Mana regeneration
- Shadowburn regenerates 15 mana (5 mana cost, 20 mana gain) if used when shadowblade isn't active. Its cooldown is 6 seconds, therefore mana regeneration is 2.5 mana per second.
- Dealing damage with auto-attack returns 1 mana. (1.5sec cooldown, therefore 0.6 mana regeneration per second).
- Dealing critical damage with auto-attack returns 2 mana.
- Attacking an enemy the first time when not being attacked returns 40 mana.
- Dealing high damage: Do not use Shadowblade. Spam Crosscut and Shadowburn. Thin Air is useless in a group, you won't get hit that often. I guess this is good for farming bosses in a group...deal as much damage as possible, respawn if you die (or just bring a healer).
- Stun/PvP: (In PvP, use Shadowblade first). Use Shadowburn, then immediately use Shadowblade. Wait until Shadowblade is about to wear off (use Shadowblade's cooldown time as a guide), then use Shadowburn. Repeat from the first step (use Shadowburn again). If Shadowblade misses, Shadowburn will regenerate mana, so use Crosscut. The enemy should not hit at all while Shadowblade is active. This should reduce enemy damage to almost 1/4. For 8-9 seconds, either Shadowblade or Shadowburn will be active. You will take damage for 3-4 seconds before Shadowblade cools down, this amount can be reduced with Thief enhancements to create a near-permanent stun.
- Criticals:Use Warrior enhancments for ninja to get more critical hits, really good for burst damage.(Even with Warrior enhancements, u still have a 1.5 auto-attack cooldown.)(Noxorix)
- The perfect stun:Use Shadowblade,then 1 Crosscut then 1 Shadowburn and 2 more Crosscuts then another Shadowblade.Repeat.(Aamer13)
Side Notes
Thief enhancements are recommended for reduced cooldown times (attacking more often) and higher dodge rates (being attacked less often).
-Eragon4x10 (edited since ptr went live in parentheses)
Berserker and Beta Berserker
An out-dated class. Breaker was once its stand out ability, but has since been limited to apply to only 2 enemy swings, making breaker only marginally better than a disable(in that they both reduce enemy damage by 100% total, but breaker still allows procs from infusion). As such, the armor is left with a collection of sub-par, expensive, or Not Yet Implemented abilities. It's other defining trait, enhanced auto-attack damage, is put to better use by the superior Dragonslayer class. However most players like the idea of hitting 120 instead of 90 with the enhanced auto-attack.
- side notes*
- Yah, Berserker totally sucks, and is rated the worst class in the entire game. HOWEVER< I heard that is can be somewhat of a threat in PP, moreso than Warrior, since it also has passive skills now! (The new passive skills for the classes will not be implemented for non-members until PvP is fully released)
- the above statement is not true it is the 2nd best class next to doomknight. also there is a way to make the beta zerker, zerker faster by clicking on broadside repetitively. thus making it a very fast class. and since every hit in a battle gives the zerker mana, you don't have to worry about losing mana rapidly
- I Feel that beserker is 2nd only to Dragonlord, thanks to beserker's blood for blood and forgone conclusion the user is able to fight for much longer, it becomes ever stronger with high level enchanced weapons beserker (if used properly) can solo every boss in lore except for frost king, miltonius and J6.
- Mezkiel.
Please keep in mind that ALL of my comments here, aside from this one, are from a LONG time ago. Blood for Blood didn't even exist when I made my previous comment. Berserker, at this moment, is indeed much better than it used to be. I find it a great soloing class, but it is weak against classes than can stun and/or have heavy dodge boosts. I can beat Berserker most of the time without any effort. Xaidan, your statement is the false one. Doomknight is far from the best. Aside from a stun, it's a pathetic class. You should try using Rogue and Ninja! ;) But I'll assume your comment is also old, as that is likely the case. Remember, my statement wasn't false; it was just here for a long time and it extremely out-of-date. And whoever called me a "stupid looser", learn how to spell LOSER before using that lame insult. -Saintofdarkness Saintofdarkness, I am currently re-writing the entire guide. I am "new" to AQworlds, and so I will ... hopefully... provide up-to-date details on the classes, and add more classes. (Lord Bob)
Ok, new post! This class rocks. I would go so far as to say that this class is the best in the game. It owns in PVP, you can solo bosses with it, and, in essence, you are your own healer (if you do it right!). Berserker has extremely high attack power and excellent defense: the criteria for an amazing tank class. Ok here's how it works. Oh, by the way, this is an actual class guide. If you follow these instructions to the letter, there's no going back. Whenever I want a fast farming session or pretty much anything that requires quick kills, long soloing, or PVP, I turn to Berserker.
Rank 1: You begin the class with the Breaker ability. This is very important. ALWAYS have this going. Whenever it reloads, click it. It decreases the damage output of your enemy by 100% for 4 seconds. The damage you deal with it won't be very high, however, since it only applies the weapon's DPS to your attack. Do NOT overlook this ability. It's saved my life countless times. It also gives you more time for Forgone Conclusion to expire. I'll get to that later. MP Cost: 30 Recharge Time: 8 seconds
Rank 2: This is a fairly pointless and weak ability: Broadside. Not much to say about this one. It deals 70% weapon damage that cannot be avoided, but it also cannot perform a critical strike. Since Berserkers use huge amounts of mana, this will just cut straight into your MP reserves. But! This ability does have one use. Only one. In PVP, this is the Rogue's undoing. Rogues, with their annoying "dodge almost every attack" cheapness, cannot avoid this. So, spam them with this ability and you'll (in the very least) will destroy their health reserves. Even if you die, another player can come and finish them off for you.
MP Cost: 15 Recharge Time: 2 seconds.
Rank 3: Blood for Blood. Without this, Berserker is the worst class in the game. This is what makes this class. EVERYTHING depends on this ability. It's a fairly simple concept: Does damage based on the difference between your max health and your current health. Now, if you think about this, this ability can do HUGE damage. Wait till your health is around 30% and let 'em have it! This ability easily deals anywhere from 500-2000 damage. It is also a key factor in Forgone Conclusion. ONLY use this when your health is low.
MP Cost: 30 Recharge Time: 10 seconds.
Rank 4: PASSIVE ABILITIES. Here's what you get: Furious: Increases all damage done by 15%. Resolute: Damage taken reduced by 10%. Not much to say. It helps quite a bit. But since I'm not a fan of delving into the individual stats, I'll just say that this is a nice thing to have.
And finally, Rank 5: Forgone Conclusion. This is what keeps the Berserker alive. Here's the description: Increases haste by 25% for 12 seconds. When the effect fades, you will receive health based on a small percentage of damage dealt under its effects. Translation: the more damage you do, the more health you get back after Forgone Conclusion's effect ends. Which is why Blood for Blood is perfect for this. You deal lots of damage with Blood for Blood, so use it while Forgone is active. When Forgone fades, if you used Blood for Blood wisely, you can heal anywhere between 500 and your max health!
MP Cost: 20 Recharge Time: 30 seconds.
In short, almost nothing can stop a Berserker. If it had more mana reserves, it would be unbeatable. However, it still does have its weak points. It's magical resistance is rather low giving mages an advantage.
Ok, last thing. This is gonna be a quick strategy guide. I'm gonna apply what I told you before to a real situation.
I go to the Red Dragon to solo. First things first. This class needs warrior enhancements on all items except for the sword. The sword needs a lucky enhancement (increases damage done by crits). Now, begin this fight (in this case I'm talking about Red Dragon. However, this is pretty much a one-size-fits-all type of strategy. Feel free to play around with it, though!). First, Forgone Conclusion. The point of this is to keep your health as high as possible for the duration of the fight. Though your health will get low, that's what Blood for Blood is for. After that, cast Breaker. Spam that Dragon with Breaker till either a) your health gets low, or b) Forgone Conclusion runs out. The solution to the second problem is just to hit forgone conclusion again. ALWAYS have Breaker and Forgone going. BUT! Say, your health gets low. This is where timing is everything. Quickly cast Breaker on the boss (Red Dragon) to stop him from killing you too fast. Then cast Forgone Conclusion. You must wait for 12 seconds (the time until the effect fades). During these few seconds, cast Breaker and Blood for Blood. Blood for Blood is FAR more important to cast in this case. Why? The more damage you do, to more health you get back after Forgone ends. You can fit two Blood for Bloods in that 12 seconds and in the middle of those, use Breaker over and over. When the 12 seconds are up, boom, you got a lotta health back. Keep this strategy up till the boss falls. Keep in mind though, that this does not work for all bosses. Some bosses CANNOT be soloed. Don't expect to be able to kill everything in sight with this class. I still ask for help on a few of the bosses every now and then!
A rare class that everyone loves to show they farmed for. It is, contrary to popular belief, a rogue equivalent, if that. Despite what the tool tip suggests, irish blessing hits for the same damage as viper's kiss, just spaced differently. From there, the third skills feature mostly minute differences. Finally, if tool tips are to be believed(Which *ahem* they aren't) the final skill of Leprechaun is actually shorter than a rogue's. However, unlike a rogue's final skill, Lep's skill actually works in the current game. Casting Patrick's Secret after Needle Point skill will help you get the most damage per mana for both the skills, and can boost your auto attacks to Decisive Strike levels.
- A Few Confirmations: Leprechaun's final skill DOES do the same skill as Rogue's last skill in a much shorter amount of time. In addition, its first skill and second skill are EQUAL to Rogue's first two skills. Finally, its third skill is INFERIOR to Rogue's third skill as it increases the amount of damage you take but does not increase your dodging in any way, while the Rogue's skill barely increases dodging. But why get any Rogue-based class to begin with? They have no mana regen.
- Red Blizzard
- Personally I have never used it since it hit rank 10(which I did just to say I did) and now only equip it to show everyone who calls me a nob who just started playing that I am not (Closely followed up by another presentation of the Beta Berserker.).
I actually think it is much better now i can hit over 2000!
- even though everyone else says leprechaun class is for show off i have a little secret...it heals automatically when it dodges an attack. (both hp and mp)
You are all wrong about Lep is a GREAT class. You guys just don't know how to use it right. I use it not to show off and who does for that matter. I use it because no one can ever hit me because it has the highest dodge rate of all the classes that coincide with it. If lep is used right you can hit well into the 500's or even 1000's. ~Sir Mocow
Who ever said the above comment I sort of agree with you because rogue based classes rock ( once I did 1000 dmg with pirate)and there for so does lep. And red blizzard, rogues have the best mana regen now because it also regens hp. Also neither third skills increase the amount of dmg you take, but how fast you deal dmg. The only real difference is looks. ~Arry k y
Evolved Leprechaun Class
A rare class that everyone loves to show they farmed for. It is, contrary to popular belief, a rogue equivalent. It would be good, but, sadly, the cooldowns are too big. The attack power is good, though, and you'll hit a lot of crits
Soilsigh Instantly causes 50% weapon damage, also applies Keen which increases Crit Damage by 5% for 12 seconds. (20 Seconds CD)
Amharach Deals damage based on how much time is left on Keen (less time = more damage) and reduces incoming damage by 40% for 6 seconds. (12 Second CD)
Trodai Deals moderate damage and applies Stalic for for 12 seconds, which causes all attacks to do 110% damage, and increases your crit chance and crit damage by 7% (20 Second CD)
Gasta/Gearigh Increases Haste by 10%/Increases Crit by 10%
Slanaitheoir Increases LUCK, haste, dodge, Crit Chance and Crit Damage by 15% for 15 seconds. (40 Second CD)
Eirinn Go Basch Rank 10 passive, so it rarely happens. But it QUADRUPLES your damage on all crits for 10 seconds.
NOTE: Maximize Amaharach damage by timing your Keen correctly
BASIC COMBO can really vary due to large cooldowns. Basic combo with all CD's up is something like: Amaharach > Trodai > Soilsigh > Slanaitheoir > (toward the end of Keen) Amaharach
Amaharach first because it gives 40% less damage. Trodai to buff the damage of your Soilsigh and auto-attacks. Soilsigh to apply Keen. And Slanaitheoir for the bonus everything you could ever want. And Amaharach will come back off its CD just about 1-4 seonds after Keen is about to fade, so it makes the timing right.
Enhancing Pretty simple class to enhance for. Either all LUCK, all THIEF, or 2 LUCK 2 THIEF.
Side Notes:
- Total Crit Chance boost is 25% and Crit Damage by 15% with all class effects on.
- Has one of the highiest hit chances in the game, so it makes it a good class against other Evasive classes like Rogue and Elemental Dracomancer
(insert text here)
With a good knowledge of DPS dynamics and stats and what they do, and how to build it for the class, this is the strongest class in the game. You are one of Sepulchure's own, the power of the Shadowscythe embedded within you. Ruthless and cruel, a DoomKnight will show his opponent no mercy. The DoomKnight can crush opponents with it's high attack power and critical hit rate. Along with being able to heal itself with the Dark Siphon ability, this is truly a class to contend with.
As I understand it, it's just the evil equivalent of Paladin. this guide is out of date. - Lord Bob
- Level 1:
Dark Siphon: A quick attack that applies Dark Wound to the target, while dealing 100% of your weapons DPS (Damage per Second) damage. Dark Wound effect stacks, and once stacked, immediately heals you for two times your weapon DPS. Attacking the target with Dark Siphon during the time Dark Wound still applied stacks and refreshes Dark Wound. Dark Wounds lasts 8 seconds, and can be stacked up to 5 times. High usage.
- Level 2:
Soul Crush: A quick attack dealing both Physical and Magical damage. Does a fair amount of damage, but is lessened in power with every Dark Wound applied on the target. Approximately decreased per DW by .12%, effectively dealing minimal damage with 5 Dark Wounds stacked. Moderate usage.
- Level 3:
Void Strike: A strong attack, dealing 100% normal damage, plus an amount derived from your total MP and HP. Possibly doubled with full MP and HP. Unfortunately, it is very Mana heavy, and if used in succession, you'll end up Mana-less. Semi-Moderate usage.
- Level 4:
Aggression: PASSIVE ABILITY Modifies total damage done while the class is equipped by 10%
Resolute: PASSIVE ABILITY Decreases total damage taken while the class is equipped by 10%
- Level 5:
Blood Offering: If a Dark Wound is applied to the target, the caster will receive additional damage when attacked, but a portion of the amount of damage received will be added in to their next Auto Attack. Lasts 10 seconds. NOTE: If no the target is not afflicted with Dark Wound, the target will only receive a three second stun.
- Level 10:
DoomStrike: PASSIVE ABILITY This is a extremely powerful it can do 50 times more damage on a auto attack but it is very rare to do.
--this may be wrong now (Lord Bob)
Information and Strategy
The DoomKnight is a very powerful class, if used correctly. Not completely a main tank/attack class, it is more of a support class that can withstand the enemy for extended periods of time. With the ability to regain Mana with every attack done, and with every attack received you may never go low on Mana. Health is not much a problem either, as with every Dark Siphon strike, two times your weapon DPS is given back to you as Health. Keep up those Enhancements!
If applied at the right time, your Void Crush can be a devastating game changer, dishing out 200%+ of your normal damage, as long as you keep your Health and Mana Points up. Sadly, the Soul Crush ability doesn't have much use, other than just to pointlessly flail about and deal less damage then you usually do. On top of that, the more Dark Wounds you have stacked on your target, the less damage you do! Well, they had to give the class one awful skill. It'd be overpowered otherwise.
Blood Offering. Probably the most interesting skill in the game. You see, this is to use when you're about to die, and you're hanging on to those last few slivers of life. Taking additional damage, you take the damage you just took, and deal a part of it back, a long with your total damage. Pretty nifty, huh? An eye for an eye. Done correctly, this may save your party from defeat. The extra damage dealt really comes in handy, and as long as you have Dark Siphon, you can just get that health right back up!
Because the DoomKnight may use Dark Siphon and gain health, and gains mana when attacking and being attacked, the DoomKnight may almost never go low on Mana. Resting is always necessary, of course, but a DoomKnight can grind 3-4 enemies before actually needing to rest. This makes the class a great grinding/farming class. This also allows the DoomKnight to become one of the best tanks in the game. Paired up with a healer, the two may become next to unstoppable.
The DoomKnight's high critical rate and 127% damage addition are a great help, as you do more damage with weapons than any other class. And once you hit level 4, you get an extra 10% damage. So in the end, you're doing 37% extra weapon damage!
good for soloing bosses, probably the best in the game. requires either rank 10 doomwood or 2000ACs. Make sure you don't run out of mana on the hard bosses, or you won't be able to do "weaken". It is a pet class.
- Level 1:
Summon minion. summons a skeleton, and makes him/her do more damage, while also lowering your health. good for killing fast.
- Level 2:
Weaken. attacks your target, damaging it, making it do less damage, and healing you for the amount you damaged it for. you will be using this skill A LOT. always make sure you have enough mana to use this. This skill is what makes the necromancer so powerful.
- Level 3:
Infect. not essential for you to use it, but if you have heaps of HP and not enough MP, it can help there. If you can't do "weaken" because of low MP, and you have more than half health, use this skill.
- Level 5:
Command undead. similar to "prepared attack" for warriors.
Information and Strategy
- Very powerful class; good for bosses, not so good at farming or PvP, because it kills slowly.
- your stuff here
Good for everything. Not perfect, but good. like warrior, except it attacks multiple monsters at the same time. you can now ONLY buy it for ACs
- Level 1:
Tsunami strike. attacks two monsters(melee range), slowing them.
- Level 2:
Paralyzing wind. attacks your three enemies, lowers hit chance. use this skill a lot
- Level 3:
Spinning dragon. attacks two enemies(melee range), 50%chance to make their next attack do 0 damage. don't use this skill if you are on low mana (it costs 30).
- Level 5:
Chi Blast. attacks three enemies. small chance to stun them (I've never done it), and will stun you for four seconds. good at the end of a battle, when "they" only have a small amount of health left.
Information and Strategy
- Best class for farming, kills most low-level bosses, but with hard ones, it does get annoying when you accidentally attack the random monster next to it.
- your stuff here
Good for farming off single targets, good at PVP, because of Flame Orb, which can deal A LOT of damage. Can also kill high level bosses A LOT faster than Necromancer... if you have a health potion.
- Level 1:
Sear. Attacks your enemy for light damage (about the normal attack damage), and gives him/it/her a DoT. improves all the other skills.
- Level 2:
Withering Blast. attacks your all enemies, and will give them all a DoT. (will do more damage if sear is applied.)
- Level 3:
Burning ward. creates a shield around you, lowering damage and heals you for a small amount. costs 35 mana and has a 20 second cooldown.
- Level 5:
Flame Orb. Attacks one enemy, dealing high damage. does about 600 non critical for a level 28 non-member with wizard enhancements, WITHOUT sear applied. with sear, this will do (for a level 33 non-member, all wizard enhancements) about 1200 non critical, and 3400 critical. 40 second cooldown. Good Skill, except when you miss.
Information and Strategy
- For PVP, the best combination is 2534, and then sear and withering blast until they die.
- your stuff here
IF you bring a Healer, this class is AWESOME. The Healer won't take any damage, so all he has to do is heal you.
- Level 1:
Commanding Strike. Attacks for moderate damage and makes your opponent attack you. Good if you have a healer or fighting with someone of a lower level.
- Level 2:
Crushing sweep. Attacks two enemies in melee range, dealing light damage and reducing the target's incoming damage by 10% and reducing it's outgoing damage by 15%. REALLY annoying when it attacks the monster with 80000 health next to your 2000 health opponent. good for bosses and farming low-level targets.
- Level 3:
Retaliation. Attacks for damage that the monster has dealt to you. If you have a healer and it's a really long fight, this could do more than 1000 damage. otherwise you die before you get to that point.
- Level 5:
Defender's Oath. Heals for a small amount (about 250 all warrior enh., lvl 34). Absorbs damage based on attack power.
Information and Strategy
- Bring a healer. Average at most things, similar to beserker.
Vindicator of They
If you've even started in PvP, you should know about this class by now. Claimed by many to be "The Most OP PvP Class," and it certainly lives up to its name. It's pretty hated by PvP'ers, and for a good reason.
Super Taster Summons a Super Taster to bite your foe, dealing a DOT and slowing them for 6 seconds.
I Just Want Your Half Takes a small amount of health from your opponent and gives it to you.
I Want A Rock Stuns the target for 4 seconds and applies a DoT to you.
I've Got A Fang & Hot Cha Increases damage by 20% and increases Haste by 20%
Mass of Incandescent Gas Creates a tiny SUN, causing massive damage, applying a DOT, and decreasing the damage of your opponent by 10%
Can't Keep Johnny Down Randomly on hit fully replenishes your mana.
Ability Notes:
- Super Taster makes this class good against Dodgers, it can't miss and slows them.
- I Just Want Your Half heals double the damage it does
- If I Just Want Your Half misses, it deals no damage, costs no mana, but still heals you.
- I Want A Rock/Mass of Incandescent Gas is why this class is so hated in PvP
- Can't Keep Johnny Down happens TEN TIMES more often than other Rank 10 passives
Basic Combo is so simple, and doesn't really require and explanation. I Want A Rock > Mass of Incandescent Gas > (if they're still alive) Super Taster/I Just Want Your Half accordingly
Enhancements Enhancements on this class can be extremely complicated. Considering there are so many builds, mostly to fit other's playstyles. Common Enhancements are: Wizard, Luck, Fighter, and Spellbreaker. Ones I have personally had the most success with is 3 Wizard and 1 Luck.
Side Notes:
- Good against dodger classes
- Can have minor problems against Long Ranged classes. Nothing that I Want A Rock and Super Taster can't handle though.
(your text here)
Good for farming everything, good for most low-level bosses; good all-rounded class.
- Level 1:
skill. info
- Level 2:
- Level 3:
- Level 5:
Information and Strategy
- Only use Elemental Embrace when fighting a boss; otherwise, it just uses up your mana.
- your stuff here
IF you bring a Healer, this class is AWESOME. The Healer won't take any damage, so all he has to do is heal you.
- Level 1:
Commanding Strike. Attacks for moderate damage and makes your opponent attack you. Good if you have a healer or fighting with someone of a lower level.
- Level 2:
Crushing sweep. Attacks two enemies in melee range, dealing light damage and reducing the target's incoming damage by 10% and reducing it's outgoing damage by 15%. REALLY annoying when it attacks the monster with 80000 health next to your 2000 health opponent. good for bosses and farming low-level targets.
- Level 3:
Retaliation. Attacks for damage that the monster has dealt to you. If you have a healer and it's a really long fight, this could do more than 1000 damage. otherwise you die before you get to that point.
- Level 5:
Defender's Oath. Heals for a small amount (about 250 warrior enh., lvl 34). Absorbs damage based on attack power.
Information and Strategy
- Bring a healer. Average at most things, similar to beserker.
- You may reach me at User talk:Zero Noisiv.
- Please feel free to leave comments, suggestions, any missed tips or tricks, or otherwise testable and valuable information in the discussion section of this page. Please refrain from editing unless your edit can be validated and supported by the wider community. The whole point of a guide such as this is to avoid rumors, myths and widespread misunderstandings. That being said, thank you to anyone with the time to support this.
- As of when I edited this(Lord Bob), the talk page was deleted due to the guide being too out of date. if more people edited, it would stop this.
- I just re-created the talk page. please use it. Lord Bob
- Damage comparisons were preformed with a level 1 enhanced Skeleton Hand, to avoid random damage in assessment. Any mace works though.
- In response to a rather strange (now deleted) edit to Berserker, yes I do have Beta Berserker, that is where I draw my testing and ratings of the class.
Work in Progress
- Clawsuit needs info
- DragonLord needs info
- Shaman needs info
- Some sections needs updating
- Creating new classes:
- Evolved Shaman
- Soul cleaver
Contributors Sign Here
- Writer: Zero Noisiv
Thanks to:
- Wwallace_ (Very Helpful)
- Vamparagon
- Masterelite
- Socrates (Very Helpful)
- Exodia1010 (Very Helpful)
- MxuOriginal
- Piepiepie4152211 (Extremely Helpful)
- Zakorsumtin (Only Minor Edits)
- Hyperd
- Sake (Completely rewrote DoomKnight class, cleaned up all around)
- superlegion (updated healer warrior and leprachaun classes)
- Nitroryan77 (added Chronomancer Class and edited some Doomknight)
- Nativ4u (Edited Berserker class. Knows more about classes than ya think)
- evercast (Made Evolved Leprechaun/Vindicator of They)


text:
This taxon is Not Recognised as a species by BirdLife International.
Taxonomic source(s)
AERC TAC. 2003. AERC TAC Checklist of bird taxa occurring in Western Palearctic region, 15th Draft. Available at: #http://www.aerc.eu/DOCS/Bird_taxa_of _the_WP15.xls#.
Christidis, L.; Boles, W. E. 2008. Systematics and taxonomy of Australian birds. CSIRO Publishing, Collingwood, Australia.
Cramp, S.; Perrins, C. M. 1977-1994. Handbook of the birds of Europe, the Middle East and Africa. The birds of the western Palearctic. Oxford University Press, Oxford.
SACC. 2006. A classification of the bird species of South America. Available at: #http://www.museum.lsu.edu/~Remsen/SACCBaseline.html#.
Taxonomic note
Falco peregrinus (del Hoyo and Collar 2014) was previously split as F. peregrinus and F. pelegrinoides following Sibley and Monroe (1990, 1993).
Conservation Actions Underway
The tree-nesting population in central and eastern Europe declined from c. 4,000 pairs to extirpation, before restoration efforts in Germany and Poland returned it to c. 20 pairs. Significant further efforts are needed to fully restore it across its former range, which included Germany, Poland, Russia, Belarus and the Baltic States (European Peregrine Falcon Working Group in litt. 2007).
Related state of the world's birds case studies
Brazil, M. 2009. Birds of East Asia: eastern China, Taiwan, Korea, Japan, eastern Russia. Christopher Helm, London.
Rich, T.D.; Beardmore, C.J.; Berlanga, H.; Blancher, P.J.; Bradstreet, M.S.W.; Butcher, G.S.; Demarest, D.W.; Dunn, E.H.; Hunter, W.C.; Inigo-Elias, E.E.; Martell, A.M.; Panjabi, A.O.; Pashley, D.N.; Rosenberg, K.V.; Rustay, C.M.; Wendt, J.S.; Will, T.C.
Further web sources of information
Detailed species account from Birds in Europe: population estimates, trends and conservation status (BirdLife International 2004)
Text account compilers
Ekstrom, J., Butchart, S., Harding, M.
Recommended citation
BirdLife International (2015) Species factsheet: Falco peregrinus. Downloaded from http://www.birdlife.org on 02/07/2015. Recommended citation for factsheets for more than one species: BirdLife International (2015) IUCN Red List for birds. Downloaded from http://www.birdlife.org on 02/07/2015.
This information is based upon, and updates, the information published in BirdLife International (2000) Threatened birds of the world. Barcelona and Cambridge, UK: Lynx Edicions and BirdLife International, BirdLife International (2004) Threatened birds of the world 2004 CD-ROM and BirdLife International (2008) Threatened birds of the world 2008 CD-ROM. These sources provide the information for species accounts for the birds on the IUCN Red List.
To provide new information to update this factsheet or to correct any errors, please email BirdLife
To contribute to discussions on the evaluation of the IUCN Red List status of Globally Threatened Birds, please visit BirdLife's Globally Threatened Bird Forums.
Additional resources for this species
|Key facts
|Current IUCN Red List category
|Not Recognised
|Falconidae (Falcons, Caracaras)
|Species name author
|Tunstall, 1771

subset: commoncrawl


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text:
Friends of the Tyrone Snyder Public Library will present "The Lettermen: Just Too Good to be True" on May 3, 2014. But tickets are almost already sold out!
Today, organizer Chuck Banas talks about the show and what fans can expect. We hear a special message from The Lettermen to their fans in Central PA.
The Lettermen in Concert
Saturday, May 3, 2014
7 p.m.
Tyrone Area High School
Doors open at 6:30 p.m.
Opening Act: Ricky Howsare
Tickets: $35
Call the Tyrone Snyder Library to reserve your seat: 814-682-1017
Tickets also available at:
Thompson's Pharmacy, Broad Ave. Altoona
Bressler's Food Mart, Kopp Drugs Tyrone
VISA and Mastercard accepted at Library only.
Copyright 2013 Nexstar Broadcasting, Inc. All rights reserved. This material may not be published, broadcast, rewritten, or redistributed.


text:
To teach the queen and princesses of the Rose Parade how to give their
faces the royal treatment, Lancome spent a day with the teens to show
them the how-tos of wearing makeup.
Each received a makeover, a cosmetics bag of essentials and instructions on how to duplicate their looks.
with new angle brushes, eyeliner and other effects, the court members
try to recreate their looks at the Tournament House before a photo
shoot — some more successfully on their own than others.
"The most important tip to take to heart is that less is more in some
cases," says Princess June Ko as she puts on her makeup for the first time.
learns the meaning of her words firsthand as she examines her work.
With a cry for help, she stares at a girl with a black eye: She had
applied too much eye shadow.
Michelle Van Wyk, a ballet dancer since she was 3 years old, is one of the more experienced girls when it comes to cosmetics.
"I wasn't one of those girls who wore it every day, but it was fun for dress-up," she says. Among her makeup tips, facial preparation is crucial.
"It's really important to prep your face. Moisturizer is important," the 17-year-old says.
Ashley Thaxton, 17, is also one whom the rest look to for guidance.
Even though she rarely wears makeup, she's had 10 years of practice in
front of the mirror.
Her cosmetic tip: "Toilet seat covers make very good blotters," Thaxton says.
Sitting on the floor near a window, Katherine Hernndez drops her hands
in frustration while another princess comes to her rescue.
"My face looks dirty," Hernndez exclaims. "This looks ridiculous."
18-year-old's mother had previously tried to teach her how to apply
makeup, but for the girl who grew up with two older brothers, the
process was still baffling.
(Photos by Sarah Reingewirtz / Staff)
The Rose Court: They're just like us — except royal.
On her family, Princess Kinsey says, "They kind of make fun of me … especially my grandmother. She says, 'Even though you're a princess, you're still under my roof, and I'm the queen bee.'"
Queen Natalie is actually the youngest court member. "All the girls are like my big sisters and my moms," she says. "They help me with everything."
Princess Lauren shares the court's strategy for dealing with stage fright: "We recently learned with our speech training that you can breathe through a straw to calm you down. Before the President's Dinner, when all the court was presented for the first time, all the girls were doing a breathing exercise with the straws."
Princess Ashley says, "I love to read. When I was little, when I'd get into trouble, I'd have to go to my room, and I wouldn't be allowed to read — that was my punishment. I had to sit and do nothing."
Princess Katherine says, "Princesses like to eat as much as anybody else. … We can be tired after a long day of training, but the second anybody mentions food, everyone lightens up."
Of the creepy faces, as demonstrated below, Princess Michelle says, "June started it."
(Photos by Watchara Phomicinda / Staff)
From our photo session with the Royal Court, here's some shots that didn't make it into the magazine.
(Photos by Watchara Phomicinda / Staff)
Check out our noir-style editorial spread with the 2010 Rose Queen and Royal Court at Pasadena Central Library. Use the arrows in the embedded object, below, to navigate through the photos.
We'll have more from this photo shoot, including some fun outtakes, tomorrow.
Here's a quick glimpse inside our photo shoot yesterday with the seven lucky ladies of the Tournament of Roses 2010 Royal Court. We are super excited about this year's editorial fashion spread and working with photographer Watchara Phomicinda.
Q. Can you guess the location of our shoot? (Answer, and more, below.)
Huge thanks to the library administration and staff — and especially the unsuspecting patrons — for allowing us to invade for a couple of whirlwind hours.
Ahead of our annual fashion shoot next week with the newly-announced 2010 Rose Queen and Royal Court, get a look at the transformation these local women have undergone in about a week.
The before photos on the left were taken on Oct. 12 at the big reveal of the seven Rose Court princesses. The after photos were taken yesterday during the announcement of Arcadia resident Natalie Innocenzi as Rose Queen.
What say you of their red, red blazers and red, red lips?
And: Did you know you can now follow the Royal Court on Twitter @therosediaries and at their official blog? The Tournament of Roses, that bastion of Pasadena tradition and ritual, is making strides into the modern era. Hello, Facebook! And YouTube. SRSLY.


text:
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text:
Adjusting your HFTools tile saw
1 Attachment(s)
As evidence by so many posts on this site, the Harbor Freight tools 10" tile saw is a workhorse and no one should build without one. But they are notoriously misaligned to the scale on the table. Because how to adjust for this isn't included in the instructions AND it isn't entirely obvious, I thought it might be helpful to post the steps to square and align the blade to the table.
They are attached (zoom to read text).
Re: Adjusting your HFTools tile saw
I gave up on scale fixtures years ago.. :) But good FYI post.. I'll have to tweak mine now..
Re: Adjusting your HFTools tile saw
From the illustration i see that they've gotten rid of that mostly useless guard over the main (left) table guide rail. Now if only they'd improve that wimpy pump.
Re: Adjusting your HFTools tile saw
So I'm not the only one that thinks that pump is junk? If my side tray of water gets too low the pump stops working and I have to A) fill my container and then B) Unhook the hose from the pump till it starts flowing again then C) shut off the saw and finally D) put the hose back in the pump.. ack..
But.. for the price.. I ain't complainin... :)
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What are the different types of renewable energy?
Renewable energy is becoming an increasingly important issue in today's world. In addition to the rising cost of fossil fuels and the threat of Climate Change, there has also been positive developments in ...
Jun 12, 2015 in Energy & Green Tech
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Video: Tags: Royal Albert Hall
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Great Performances | The Phantom of the Opera at the Royal Albert Hall | PBS (#3613)
Andrew Lloyd Webber's record-breaking hit comes to PBS in March (check local listings) 00:30
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Great Performances Dance In America
A tale of love, betrayal, abduction and murder, American Ballet Theatre's production of Le Corsaire is a tongue-in-cheek classical ballet with an engagingly entangled plot involving swashbuckling pirates, evil slave traders and beautiful...


text: This legislation designates the Chesapeake Bay, other Atlantic Coastal Bays, and their tributaries and adjacent lands as critical areas of state concern. It is state policy to protect these areas and to prevent the further degradation of water quality. Further development of non-water dependent structures and increase in lot coverage in these areas is presumed to be contrary to the policy of the state, and construction is therefore restricted in these areas. For the purpose of this legislation, "Critical Area" includes all land within 1,000 feet of the Mean High Water Line of tidal waters or the landward edge of tidal wetlands and all waters of and lands under the Chesapeake Bay and its tributaries.


text:
|Nation Home > Health
Staff Reporter / 3 November 2012
Lymph nodes are part of the lymphatic system. Located in different areas of the body, these bean-shaped, tiny organs are the most important components of our immune system.
Lymphatic glands are made up of lymphatic tissues enclosed by a capsule of connective tissues. They can be found on either side of the neck, inside the chest, in the armpits, abdomen, pelvis and in the groin, the main locations being the neck, under the arms, and in the groin. Dr Shahjahan P A, General Practitioner, Aster Medical Center says, "The lymphatic system is one of the body's barriers to defend us against infections. This system is responsible for moving lymph node fluid, waste substance, and nutrients throughout our body bloodstream and tissues." The main function of the lymph nodes is filtering the lymphatic fluid, thus trapping viruses, bacteria and other foreign materials that could be found in lymph fluids.
Swollen lymph node is an indication of an infection in the body. The swelling can be rapid or gradual. Rapid swelling happens in the case of viral or bacterial infections accompanied by pain. Diseases such as cancer lead to painless gradual growth in the lymph nodes.
"It may be combination of symptoms of respiratory tract infection and tenderness of the nodes around the ears, under the chin or upper part of the neck. There are instances where a swollen lymph node manifests as a skin infection or redness and a swollen node can be felt on the chest area," said Dr Shahjahan.
The conditions to look for are:
Weight loss, night sweats, fatigue, prolonged fever, nodes lasting for more than two weeks, nodes which are hard, fixed to the skin and growing rapidly, nodes close to the collarbone or in the lower part of the neck, red or inflamed skin overlying a node.
A swollen lymph node usually does not call for hospital treatment. However, in case of severe infection and pain, the nodes need to be drained. If a person experiences breathing difficulty, as a result of swollen lymph node, immediate medical advice is mandatory. Inflammations due to malignancy require surgery, radiation or chemotherapy.
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text:
Films and TV have made the Florida Everglades the most famous wetlands in the world, a primeval wonder of habitat and wildlife, preserved, inviolable. But Hollywood lies. Such is the drainage and exploitation of the area, mostly for sugar-growing, that, "barring restoration, the death of the Everglades is near at hand". Gloomy words from David McCally, the author of
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text:
This article is first in a 5-part series about spending your time the way you want.
Without exception, everybody wants to lead a happy and fruitful life. That can mean different things for different people. But there is a common theme: spending time in the ways we want makes us happy. So it can be said that spending time as we want (either in business, in leisure, and specifically with regards to the tasks we undertake on a daily basis) is a large component of our happiness.
But many people see spending their time as they wish as an ideal but unachievable goal. We're used to the "usual ways" of doing things which emphasizes getting a steady, high-paying job, working up the ranks, putting in the hours, and finally getting our chance to do as we wish upon retirement with a loaded pension and a generous 401(k) plan. We do things that we really don't want to do, that other people make us do in exchange for money for forty or fifty years, and then set out to have our own fun when we are old, feeble and near the end of our lives.
That sounds like a broken system to me.
But the good news is that living like that is a choice entirely up to you. It took me a long time to figure this out, so I can personally attest to how hard it is to challenge your old mindsets and adopt a new way to look at the world.
I hope what I write here–and the other articles in this series–can help you see that, and empower you with the confidence and knowledge to lead a successful life by spending your time the way you want.
Let me elaborate with 6 simple points:
- Working away at things we don't want to do is an antiquated mindset that survives into modern times.
I recently read an article about the history of the Indigenous Australians. The article mentioned that, even up to the arrival of European settlers on the continent in 1788, some Indigenous Australians continued to spend up to 2/3 of the day gathering food. Spending an exorbitant amount of time collecting resources for survival is not a phenomenon particular to these people: recall stories of children working in thread mills, coal mines and sweatshops for over 12 hours per day. People were not educated. The only way for many to survive was to spend all of their time scraping together enough resources to get by.
But that's hardly the case today. In my opinion, we live in a time–for perhaps the first time in history–that people on a large scale can do what they want and live a happy and successful life. How? People are better educated on the whole. The cost of living, in terms of value received per dollar, has fallen substantially. We work fewer hours than before, are more productive than before, and live healthier lives. There's so many resources available at our fingertips (eg the internet) that information, communication and development are basically free.
Scarcity's hardly the word. Abundance reigns loud and clear.
People's attitudes haven't changed as quickly, though. People still view their lives in terms of scarcity, and the antiquated model of working as hard as possible to gather resources to ensure survival. And that antiquated view holds us back, and keeps us from even trying to unlock our potential, and spend our time as desired.
- Realize that "noble suffering", "getting a secure job", and "working hard to work up the ranks" are socially-generated views and are not absolute. Value your happiness first.
Consider it a gift from our Puritan ancestors, who disdained any sort of merrymaking and believed that a life of simplicity and arduous work was the only way to ensure salvation and eternal happiness.
Most people simply underestimate their own abilities, and feebly (and without thought) follow societal cues that "tell" them to just "go with the flow". But if you look at all successful entrepreneurs, how many people actually became successful because they did something they didn't like, lucked out, and saw massive success?
We look at these people as if they are "amazing", but there's lots of amazing people who amount to nothing. I think the thing that actually made them successful was their ability to question societally-imposed restrictions and warnings, and yearn for success nonetheless. And they showed that by doing this, those restrictions were nothing more than paper tigers.
The same is true for you. If you disavow societally-imposed mindsets that hold you back, you are free to consider other, more useful perspectives that will allow you to do what you want, and make it work for yourself in the long term.
- Don't you usually feel happiest when you accomplish something you wanted to do?
I ran for student council all throughout high school, with my eyes set on being student body president one day. I ran for office four times before, and was only elected once. But finally, I was elected to the school's most prestigious office after years of hard work and extensive campaigning. I had to fight tooth and nail against the "popular kids" and the "jocks" to win that election. Even to this day, six years later, I rank that as one of my most important victories.
I think most people are the same way. They enjoy accomplishing something that they wanted to do in the first place. If our real "purpose" was to "suffer nobly" or "work up the ranks" doing something we didn't want to do, why would it be that our true moments of happiness come from accomplishing something that started of our own volition and succeeded because of our own motivation?
- Understand the barriers. They're not what you think they are.
Too many people think they can't be successful spending time as they wish because there's too many barriers and things holding them back, and that they could never be successful. I agree that there are barriers. But they are all barriers that start from within.
Mental barriers create actual barriers.
Mental barriers:
- Lack of confidence
You emotionally don't believe you can do it.
- Lack of knowledge
You don't know enough–such as how to be productive, how to run a business, how to make money on your own, etc., to make it happen.
- Bad habits
You do things and spend your time in ways that hurt your mission, such as wasting time, frivolously spending money, and so forth.
Actual barriers
- Inaction caused by lack of confidence
You don't try to make the change.
- Mistakes caused by lack of knowledge
You start a business but make crucial management mistakes that cause huge problems.
- Failure and inefficiencies caused by bad habits.
You didn't stick to your budget, and so you spent too much money.
But barriers are crushed by knowledge and understanding. That's where my articles come into play.
First, understand the right way
- The Productivity Mindset
- Monetize Your Passion
- Find Worthwhile Hobbies
Then act in the right way.
Success is achieved through action.
- It is easier to be good at things you want to do, as compared to things you don't feel passionately about.
I won that student council election because I felt passionately about it. But how about when I ran cross country, which I disliked strongly and my parents required me to do in high school? I was consistently the slowest kid on the team. Each year, the team's new runners would start slower than me, and be faster by the end of the season.
The same goes for work, school…anything. In general, you will naturally be good at and be successful with something you like and are willing to work for. This leads to the next point:
- It's easier to make money off of things you are good at, which means that you can be successful and make money doing what you want to do.
Imagine trying to make money off of a blog if you were a bad writer, or starting a public speaking career if you fainted every time you stepped up to the podium. How's that going to work?
It's like an equation: You will be good at what you like, and you can more easily make money off of what you are good at. That leads me to believe: it is more emotionally satisfying and quite likely more profitable to spend your time doing what you want. Talk about the best of both worlds. Doesn't that throw out the old paradigm that says financial success is achieved exclusively through undertaking unfulfilling and uninteresting white-collar careers? Why not focus on making money with your passion (and spending your time the way you want), rather than making money without your passion?
I hope you're convinced. You should be. If you're ready to make the transition, keep reading on.


text:
Directions to the Isaac H. Evans
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Directions to North End Shipyard, Rockland, Maine
By Car
: From the South take Route 95 North. Take exit 44 (I-295) off I-95 if you'd like to take the Coastal Route for a portion of your trip. Expect this to take longer due to traffic and construction but the views and shops are nice (LL Bean is in Freeport). As you continue North on I-295 the Coastal Route Brunswick Bath exit is #28. This takes you to Route 1. Follow Route 1 North into Rockland. Stay on Route 1 North (also Main Street) until Front Street (just before the Irving Mainway convenience store). Turn right onto Front Street and then immediately turn right down the hill to the North End Shipyard. You should be seeing water and masts at this point. Drive into the large parking area and park anywhere you would like as long as you are not blocking any of the many shipyard doors, dumpsters, or any other cars.
If you prefer a faster, less scenic route you can stay on I-95 North and exit in Augusta to Route 17. Follow Route 17 East into Rockland where it intersects with with Route 1 (McDonald's and Burger King are located at this intersection.) Turn right at the light and then left onto Front Street (immediately after the Irving Mainway convenience store.) Immediately turn right down the hill to the North End Shipyard.
From the North, follow Route 1 South into Rockland. Go straight at the light by the intersection of Route 1 and 17 (where McDonald's and Burger King are located) and then left onto Front Street (immediately after the Irving Mainway convenience store.) Immediately turn right down the hill to the North End Shipyard.
By Bus
: Concord Trailways offers service to Rockland from Portland or Boston. In Boston, the bus has pick-up spots at Logan Airport and at South Station. In Portland, the bus leaves from it's downtown terminal. The bus is clean and comfortable, the driver is friendly and they offer complimentary movies, music, and snacks. The Rockland bus terminal is about 1/2 mile from the schooner and, while an easy walk, with luggage you may want to opt to take a cab.
Concord Trailways
: 1-800-693-3317
By Train
: Amtrak train service is now available from Boston to Portland. Enjoy a magical 2 1/2 hour journey through coastal New England aboard
The "Downeaster"
. Convenient pick-up and drop-off limo service available from Portland to Rockland.
Call: Amtrak 1-800-USA-RAIL
By Air (Portland)
: You can fly to the
Portland Jetport
serviced by Jet Blue, Southwest, Delta, United, and US Airways. From there you can rent a car and drive two hours to Rockland or you can take a van from Along the Coast or
Schooner Bay Taxi
. These services will meet you outside your gate, help you with your luggage, and take you right to our dock.
Call: Along the Coast Airport Charter & Shuttle Service.
Toll-free: 1-888-729-1853
Cell: (207) 319-6476
Garry Wheeler has been bringing guests to the Evans for years and is our first choice for affordable, safe transportation to all mid-coast Maine destinations. Current rate is $80 one-way per person, with no charge for additional family member booking together.
Schooner Bay Taxi & Limo
: 1-877-594-5001
Current rate is $90 one-way per person with $15 extra for each additional person.
By Air (Rockland)
: Rockland has a small airport with connections to Boston via
Cape Air
. A cab ride from the airport costs around $11. Note: This airport is sometimes closed due to fog and you may be routed to another airport in the state.
Cape Air
: 1-800-352-0714
Schooner Bay Taxi & Limo
: (207) 594-5000 or 1-877-594-5001
Car Rentals
: Major car rental companies are available at both airports but you must have your car reserved in advance. There are several franchises in the area:
, and
. Call:
: 1-800-698-8424
Other Helpful Information
: If you are interested in starting your vacation with a few days of land-based exploration or extending your stay after sailing, you might be interested in receiving the following:
Rockland & Camden Chamber of Commerce's Guide to the Maine Coast
Call: 1-800-223-5459
Maine Tourism Association's
Guide to the State, Maine Invites You
Call: 1-888-805-6246
Maine Weather:
In June you can expect average high temperatures around 73 degrees and average low temperatures around 51 degrees. We enjoy the longest days of the year and uncrowded harbors.
In July you can expect average high temperatures around 78 degrees and average low temperatures around 57 degrees. July brings us the hottest days of summer and is the traditional vacation time in Maine.
In August you can expect average high temperatures around 77 degrees and average low temperatures around 56 degrees. The warm summer breezes of August bring us the best swimming conditions, little rain, and abundant berry picking.
In September you can expect average high temperatures around 69 degrees and average low temperatures around 48 degrees. The crisp, clear air, and fresh sailing breezes make for some of the best sailing of the season along with the first colors of fall foliage and quiet harbors.
In October you can expect average high temperatures around 58 degrees and average low temperatures around 40 degrees. October is the height of fall foliage and we also enjoy crisp, clear days, exhilarating sailing, and cool nights by the wood stove.
Copyright © 2014. Isaac H. Evans Maine Sailing Adventures. All Rights Reserved.
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Isaac H. Evans | Captain Brenda Thomas | PO Box 791, Rockland, ME 04841 | 1-877-238-1325


text:
Who the fuck is Chael Sonned? I think the guy was in the WEC,and I heard him screaming really loud once. Just Saying.
Yeah right Chael.
I'd probably be delusional too if my name was basically the last five alphagetti letters my mom had in her bowl prior to labor. What a lloyd.....which is even a better name than Chael.
Didn't Paulo pratically give up during his last encounter with Chael (WEC 36)? Im guessing he was injured...
Paulo Filho vs. Chael Sonnen WEC 36 Video - Fights MMA Videos
maia via armbar-triangle, round 1 (re: jeremy horn)
I'm chokin' on my on rage here.
Key word
Chale Sonnen THINKS he's better than Anderson Silva.
Chael is good, but I'm guessing that any good submission fighter who is fairly quick will get the better of him. Maia is a perfect foil for him.
A. Silva is a fighter Sonnen can talk all day long about but talking and doing are two different things. Just look at Hendo's match against him. Yeah, he looked good up until he took a knee and got choked. Sonnen's hyping himself and that's fine, but the MMA fans are not going to believe anything he says until they see it and I doubt they expect to.
Sonnen should think he's better than Silva, cause he's in Silva's division. But man, I hope he doesn't believe in MMA math.
Not quite sure what 'slotter' means, but if involves Silva leg-kicking Chael's quads into hamburger, before clinching him up and kneeing his nose clear out the back of his skull, then yeah; Silva will slotter him.Anderson would slotter Sonnen.
Thats MMAth for you....
How do you work the LightHeavies in the UFC then...?
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text:
Read more: Click here to read the original, longer version of this story
IT WAS the discovery that challenged what it is to be human. The Neanderthal genome revealed that our extinct cousin's genes live on in many modern humans, implying that the two species interbred. But a controversial new study casts doubt on those claims of interspecies hanky-panky.
In 2010, Svante Pääbo of the Max Planck Institute for Evolutionary Anthropology in Leipzig, Germany, and his colleagues sequenced the Neanderthal genome. Their analysis concluded that many modern humans carry a few Neanderthal genes. Only native Africans lack the Neanderthal genes, because Neanderthals did not live in Africa.
Right from the start, there was a problem. Neanderthals and modern humans ultimately evolved from the same ancestral population, so any genes shared by the two species might simply have been inherited from this common ancestor.
"We were very upfront in our papers that this was a possibility," says Pääbo's colleague David Reich of the Harvard Medical School in Boston.
Andrea Manica and Anders Eriksson at the University of Cambridge have now built a model to demonstrate a non-interbreeding explanation for the 2010 result.
They began with ancestral hominin populations throughout Africa and Europe (see diagram). Because of their regional proximity, the hominins in Europe had more genes in common with those of northern Africa than those of southern Africa.
Africa and Europe then became genetically isolated from one another, perhaps triggered by changing climates, says Manica. The Europeans evolved into Neanderthals and the Africans evolved into modern humans. Crucially, though, the modern humans in northern Africa retained genetic similarities with Neanderthals that the southern Africans lacked. Northern Africans ultimately moved into Europe - but they didn't need to interbreed with Neanderthals to share some genes with them (Proceedings of the National Academy of Sciences, DOI: 10.1073/pnas.1200567109).
"You cannot prove there was never any hybridisation," says Manica. "But none of the evidence [for hybridisation] is convincing."
Reich and Pääbo disagree. They say recent analyses actually firm up the case for interbreeding. Most tellingly, Reich and his colleagues have an upcoming paper in PLoS Genetics that suggests non-Africans have shared the crucial genes with Neanderthals for only a few tens of thousands of years, not the 320,000 years suggested by Manica and Eriksson.
Reich's team studied the genomes of modern Europeans to work out how much the Neanderthal-like genes had been shuffled. The greater the degree of shuffling, the longer they must have been a part of the genome. He found limited gene movement, implying that they entered the European genome 65,000 to 47,000 years ago - around the time modern humans left Africa.
The evidence for interbreeding is growing, says Joshua Akey of the University of Washington in Seattle, but Manica and Eriksson's study shows we should still consider the alternatives.
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text:
Alerts and Important Information
Any device that discharges projectiles by any means is prohibited
All wildlife, plant life & any other natural or man-made features may not be disturbed or removed. "Treasure hunting" is prohibited.
Pets allowed on Path Trail and must be on a leash no longer than 6'. They must be accompanied by the owner at all times. Pets are not allowed in or around historic sites, cottages, lodges, group camps, swimming area, or Panola Mountain's Trails. This policy does not apply to Service Animals. Owners should clean up after pets.
Consumption or use of alcoholic beverages or intoxicants is unlawful in any public-use area.
Gates are open from 7 am to dusk.


text:
Viewers: in countries Watching now:
Photoshop CS4 offers an abundance of helpful shortcuts and hidden tricks that allow designers and photographers to get more done in less time. In Photoshop CS4 Power Shortcuts, Michael Ninness reveals hundreds of tips to boost productivity, including the top 20 power shortcuts every Photoshop user must know. He covers strategies for better document and panel management, and offers techniques for becoming quicker and more nimble when using layers, adjustment layers, and layer masks. Exercise files accompany the course.
Download the keyboard shortcut guide from the Exercise Files tab.
So this video is a reminder that selections are very fragile. They're very temporary. If you accidentally click outside of your selection, you've deselected it. If you've spent 5-10 minutes working on that selection, it's kind of a bummer if you go off and do something else and you've lost your selection. So I'll undo that. Command+Z or Ctrl+Z will undo the last thing you did, which in this case was deselect. I know that I want to mask this back to a white background. So I'm going to, again, pretend that I don't notice that I've done this. I've accidentally deselected, because I clicked outside of my selection.
I'm going to convert this Background layer to a layer that can support transparencies. I'll just Option+Double -click or Alt+Double-click on that and I'm going to create a new layer below the current layer. If you create the new layer, by default, it's actually above the current layer. I'm going to undo that. If I hold down the Command key or the Ctrl key this time and click on the New Layer button at the bottom of the Layers panel, that new layer gets created below my active layer. So, I'm going to go ahead and hold down the Command key or the Ctrl key on Windows and press the Delete key to fill that layer with white. Well, I've done a bunch of things now. Where is my selection? Because I had accidentally deselected it, right? If I undo, Command+Z, well, or Ctrl+Z, that just undoes or redoes the last thing I did. So deselecting a selection was many, many steps ago.
I want to keep all the work I've done. So I don't want to go back in history just to get that selection. I want to use a Reselect command. Under the Select menu, Photoshop actually tracks and remembers the last selection you had. There is a command specifically for this, the Reselect command. The Deselect command is Command+D or Ctrl+D. The Reselect command is Command+Shift+D or Ctrl+Shift+D. So I'm just going to use the modifier and keyboard shortcut method, Command+Shift+D, Ctrl+Shift+D to bring my selection back. So no worries, if you accidentally deselect and then go on to do other things. If you need to get your last selection back, just use that keyboard shortcut, Command+Shift+D, Ctrl+Shift+D.
Let's go back to our target layer here at the top and add a layer mask to that. Now I've masked that selection, turned it into a layer mask and I'm masking that back to that white layer underneath. So the Reselect command is also your friend.
There are currently no FAQs about Photoshop CS4 Power Shortcuts.
Access exercise files from a button right under the course name.
Search within course videos and transcripts, and jump right to the results.
Remove icons showing you already watched videos if you want to start over.
Make the video wide, narrow, full-screen, or pop the player out of the page into its own window.
Click on text in the transcript to jump to that spot in the video. As the video plays, the relevant spot in the transcript will be highlighted.


text: No recent wiki edits to this page. The 5 Dastardly Bombers (from Super Bomberman 2 and 3) Land on Planet Phantarion. Thena Large Fortress erects and the land around the fortress began to freeze over. The inhabitants ofPhantarion send out a distress call, and Bomberman Max goes off to investigate. Soon enoughhe has disappeared, and Bomberman himself goes to investigate. and the story begins.The 2 modes of Play are Quest and BattleQuest mode, involves a single player story with the standard Bomberman gameplay, with added RPGelements including Suit upgrades and new items. Another added element to the game arecreatures called Karabons, who are a major part of the quest mode. Karabons add a Pokemon-like element to the game, as they are used in one-on-one turn based fights, however battles are already determined at the beginning of the match due to the karabons stats and pre-set attacks. There are 25 Karabons to collect.Battle mode, is your standard Bomberman Multiplayer that you've come to know over the years.


text:
1st Spine Care, P.A. filed as a Domestic for Profit Corporation in the State of Florida on Wednesday, July 29, 2009 and is approximately six years old, as recorded in documents filed with Florida Department of State. The filing is currently active as of the last data refresh which occured on Sunday, June 7, 2015.
David Poces serves as the Director and has interests in other corporate entities including Digital Spinetics, PA, Excelsior Health Group P.A. and eight more corporations. David's past corporate affiliations include 561-Accident.Com, Inc., The Body Rx Medspa and Wellness, Inc. and twelve others.
David Poces is also the registered agent for the company. Also known as a statutory or resident agent, the registered agent is responsible for receiving legal notifications regarding court summons, lawsuits, and other legal actions involving the corporate entity.
Key roles for 1st Spine Care, P.A.
David Poces
|Filing Type:
|Domestic for Profit Corporation
|State ID:
|Date Filed:
|Wednesday, July 29, 2009
|Registered Agent
|David Poces
Comprehensive Insight Plus Report
|Learn More
|The D&B Comprehensive Insight Plus Report for 1st Spine Care, P.A. combines D&B's proprietary statistical scoring with business, payment and financial information all in one report.
US Company Profile Report
|Learn More
|The D&B U.S. Company Profile contains basic information such as address and telephone number, executive names and titles, line of business and SIC codes, D-U-N-S Numbers, organization status, and year and location of incorporation for 1st Spine Care, P.A..


text:
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paula radford
Animal lover ready to care for your pets
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Looking within 25 miles for a Pet Sitter Job in Clemmons, NC.
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The Division of Reproductive Health offers a full range of reproductive endocrinology services including consultation, diagnostic testing and treatment. Our broad spectrum of services includes treatment for female and male infertility, polycystic ovarian syndrome (PCOS), thyroid disease during infertility, pregnancy or postpartum, menstrual abnormalities, pituitary and adrenal disorders, menopause and osteoporosis.
Maternal-Fetal Medicine887 Congress Street, Suite 200Portland, ME 04102Phone: (207) 771-5549Toll Free: (800) 499-8344
Directions (.pdf)


text:
Pretty Little Liars
Should Pretty Little Liars End After Season 4? You Tell Us
A few days ago, Teen Vogue released an interview with Ashley Benson (Hanna) where the Pretty Little Liars star dished that she had heard rumors that "the producers are talking about doing four seasons [of PLL] and then wrapping it up with a feature film."
Before you have a heart attack, showrunner Marlene King has since said "there is no definitive end to PLL the TV show."
However, this got us thinking: Would Pretty Little Liars ending after four seasons — or some other set timeline — really be a bad thing?
Don't get us wrong, we love the show, and part of us wants it to go on forever and ever. On the other hand, there is value in having a set finish date that the writers can plan for and write towards — for example, most Lost fans agree that the show, which started lagging in the third season, benefited when the Powers That Be decided they were doing exactly six seasons and the writers started writing with a plan in mind.
Plus, the longer a show goes on, the more likely it is to start getting boring or repetitive. Sometimes it's nice for a show to end after only a few seasons if it ends strongly.
So, what do you think? Would you rather the Pretty Little Liars producers decide on a set number of seasons, or should they keep going for as long as the ratings allow?
Be sure to tune in for the next episode of Pretty Little Liars on Monday, March 12 at 8 p.m. ET/PT on ABC Family.
Pretty Little Liars airs Mondays at 8 p.m. ET/PT on ABC Family.


text:
Aspiring small business owners come meet one on-one with local attorneys and get information on business formation, contracts, leases and taxes.
Join us and get answers for any questions you may have related to small business legal issues. Make sure to please bring any documents relevant to the issues you wish to discuss.
See All Online Services >>
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Ask the DC DMV Director.
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text:
The Polish Senate has posthumously honored World War II hero Jan Karski for his work in revealing details of the Nazi genocide taking place in Poland.
During a special meeting Wednesday of Upper House of the Polish Parliament, guests including United States' Ambassador Lee Feinstein and Polish Foreign Minister Adam Daniel Rotfeld were briefed on the program to commemorate the centennial of Karski's birth that will take place in 2014, Polish Radio reported.
In addition to special events, a monument will be erected in Warsaw in his memory, and a Warsaw street will be named after him.
The session also contained a briefing for the Jan Karski U.S. Centennial Campaign, to which 68 members of the U.S. House of Representatives and 11 senators have already pledged their support.
Born Jan Kozielewski in Lodz, Karski adopted his nom-de-guerre after escaping from a German POW train and joining the resistance. Karski served as a courier between occupied Poland and the Polish government in exile. In 1942, he was chosen to inform the Polish prime minister of Nazi atrocities, after having himself smuggled into the Warsaw Ghetto to see what was happening firsthand.
After World War II, Karski settled in the United States and taught at Georgetown University until his death in 2000.
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Wednesday, March 26 7:30 PM-8:30 PM
Author discusses book: Defending the Old Dominion: Virginia and its Militia in the War of 1812Historian and author Stuart L. Butler will discuss his recent book, Defending the Old Dominion: Virginia and its Militia in the War of 1812 from 7:30 to 8:30 p.m. at The Lyceum, 201 S. Washington Street. Cost is $5 per person; free for Alexandria Historical Society members. To purchase tickets, visit shop.alexandriava.gov or call 703.746.4994. This lecture, co-sponsored by the Alexandria Historical Society and the Lyceum, Alexandria's History Museum, will address the impact of the War of 1812 on Virginia as well as the challenges the Commonwealth faced in financing the militia. Mr. Butler will also tell the intriguing story of the nearly two thousand slaves who fled to British ships, some of whom joined British forces and fought against the Americans. Stuart L. Butler, former Assistant Branch Chief of the National Archives and Records Administration, is an expert in this historical period. He has also written Virginia Soldiers in the U.S Army; Guide to Virginia Militia Units in the War of 1812, and Real Patriots and Heroic Soldiers: General Joel Leftwich and the Virginia Brigade in the War of 1812 and been published by numerous history magazines. This lecture is part of a larger War of 1812 lecture series, including:• April 30, 2014 The Battle of the Whitehouse by Patrick O'Neill• May 6, 2014 The Internal Enemy, slaver and War in Virginia from 1772 to 1832 by Alan Taylor• May 28, 2014 Through the Perilous Flight: The Capture and Occupation of Alexandria by Steve VogelWhile war was declared in 1812, it did not reach Alexandria's shores until 1814. The City of Alexandria and community partners are commemorating Alexandria in the War of 1812 through lectures, concerts, a film series, and specialty tours, culminating in a free Signature Event in Waterfront Park on Sunday, August 31, 2014 from noon—5 p.m. For more information and a complete listing of Bicentennial events, visit the War of 1812 website.
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Office of Historic Alexandria
Administration Offices
Lloyd House220 North Washington StreetAlexandria, VA 22314703.746.4554Fax: 703.838.6451Email
Office HoursMonday - Friday8 a.m. to 5 p.m.