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Last week, Shutterfly messed up big time. They sent out a note to customers congratulating them on having a baby. For those without children, this was understandably confusing at best and extremely hurtful at worst. Imagine… well… you don't have to imagine… finding out your IVF cycle was a bust and then receiving this thoughtless email in the same day.
Marketing disconnects like this one happens on a daily basis. I receive coupons for baby products and cans of Enfamil on a semi-regular basis. I receive PR pitches from people who want me to hawk their pregnancy or infant products. ("You write about babies, right?" Uh… not exactly.) There are a lot of people out there who don't know us at all who are trying to sell something. So they cast a wide net, hoping to snag the right people in the process. But like dolphins caught by tuna nets (or whatever analogy works… I don't really know much about fishing), we're sucked into the pitch as well. It hurts as we thrash about.
Shutterfly since apologized, though their apology points to the fact that the nets are going to get thrown over and over again.
We mistakenly sent an email that was intended only for new parents who recently made baby-related purchases at Shutterfly. We're truly sorry if you received this email in error. We realize this is a very sensitive issue and we did not mean to upset you in any way.
But here's the thing, if they know this is "a very sensitive issue," then sending out an email even to people who just made "a baby-related purchase" has the potential to hurt feelings. There are a lot of reasons why someone purchases a baby product, and not all of them mean that they just gave birth to a baby. Marketing that is little more than groping around in the dark has the potential to hurt.
I would feel better if the company owned that and said, "listen, we need to make a living. We're going to send out emails to try to get you to buy stuff. We're really sorry if you mistakenly get scooped up in the wrong marketing campaign. Believe me, we know it sucks. We're also human beings, so it happens to us as well as other companies try to market to us. So… I'm sorry. But this is what needs to be done. Because there is a lot of noise out there and a lot of competition. And we've found that we sell 30% more products if we do these email campaigns but only lose 5% of the old customers who get cranky with us because we hurt their feelings. And we have to go where the money is. So… sorry?"
I really like transparency. If Shutterfly would say something like that, I'd nod my head and say, "godspeed, Shutterfly. Keep the emails rolling."
There's another piece to this story. Marketing happens, every single second of the day. We have interactions with companies, every single second of the day. Companies are run by human beings, and human beings botch things. We are insensitive and thoughtless and always in a hurry, looking for shortcuts. Businesses can sometimes treat the customer horribly, especially when you have a worker who has no vested interest in the company.
Back when Mr. Olson owned his little store on the prairie, if he acted like a good capitalist and hired a worker to mind the store so he could visit Nelly in the one-room schoolhouse, that worker treated that store as if it were his own. Because his reputation was on the line. And he knew Mr. Olson. And he was going to have to keep living in that community. And unless he opened his own store, there weren't a lot of opportunities for the worker to make a living. So workers cared because they had to care AND because they were only one degree away from the center of the business.
But nowadays? Do you honestly think the person who sent that email knows the founder of Shutterfly? According to Wikipedia,
The company was founded in 1999 and is currently led by Jeffrey Housenbold, who joined the company in 2005.
So the founder is not Housenbold, who came on 6 years after the company was founded by someone who isn't even important enough to be named in the article. Talk about being far away from the center of the company. If the worker on the prairie was one degree from the owner, many workers today — especially if they work for big companies — may not even know the name of the person who started the business. They have no reason beyond their need for a paycheck and human good will to do a good job. They may need to face their boss, but they will never have to stare the owner of the company in the face and interact with her on a daily basis. And that's the problem with a big company. Capitalism worked on the prairie. It even works well in small businesses. But enormous chain stores or international businesses? You get what you get.
This is the trade off for enormous growth. The trade off for convenience and low-cost. The trade off for capitalism in general.
Like most things in life, economics isn't a pu-pu platter. We can't say we like this but we don't like that. We just have to take the whole package. If we want big companies that have their product all over the world, we also need to accept that those companies are not going to know their customers. Our only recourse is to hold companies accountable for making things better when someone within the company messes up, but yes, we will need to keep dealing with direct marketing as long as there are big businesses needing to grope about for customers.
We're also part of the story. It is disheartening to see how quickly people run to Twitter and publicly trash a company before trying to deal with the company on a quiet, personal level. People weren't just expressing disappointment in Shutterfly (understandable and if Shutterfly is going to send things into people's inboxes, they better be prepared for people to talk back). Within the amusing snark were people asking others to stop patronizing Shutterfly. They were calling for a boycott. Over one email. A thoughtless email, but still, one email.
"@TODAYshow: Kid you not! Shutterfly tells hundreds of customers they had a baby http://t.co/cm2Sr734Rr" I suggest boycott of @Shutterfly
— Hilary (@HilaryNY) May 15, 2014
How to lose users in one, quick click: http://t.co/GOnBIZVzi6 #shutterfly #oops
— Chelsie Wyse (@chelsiewyse) May 15, 2014
One click? Or in the case of other examples: one bonehead thing uttered by a CEO, one missing suitcase, one pizza delivered that wasn't up to snuff. That's a lot of pressure to put on a company. If we treated our friends like that, lashing out at them due to one thoughtless or sub-par interaction, we would have no friends. And while companies are not people, they are comprised of people. They deserve to be held to standards. They deserve to hear constructive criticism. But they also deserve to make mistakes and have room for recovery. Especially when irreparable damage hasn't been inflicted on the public or individuals.
I'm not excusing Shutterfly, but I'm owning that as someone participating in the economy of the western world, we created this mess. We depersonalized our business interactions, and as a result, we are treated impersonally. The people at Shutterfly don't actually know you, so they need to guess things about you by data mining and purchasing lists. Sometimes they guess right. A lot of times, they guess wrong.
I remedy this as best I can by purchasing my books from an independent bookstore, purchasing my produce straight from the same family farm year after year, and every chance I get, choosing the small business over the impersonal big business. It's not that local vendors and restauranteurs don't make grave errors in their marketing. But at least they need to keep facing me after they've done so. Their kids need to keep playing baseball with my kids. We need to keep passing each other in town. And it holds employees to a different standard, being only one degree removed from the center.
I disagree with anyone who stated that people who got upset with Shutterfly's email are just way too sensitive. What a weak argument. Your feelings are going to be hurt from impersonal interactions. The salve is to get back into your community and return to making things personal. To shopping at small vendors like Etsy. To going to the farmer's market or joining a CSA. And yes, visiting that local stationary store in town (if you still have one) and using their services.
14 comments
- 1 Katie Lamparyk { 05.18.14 at 9:27 am }
My mother lost her last child and I remember, still as a kid myself, receiving mailings and "freebies" for baby and then child related products for YEARS in the corresponding age to what might have been. I think of this every time I get put on a mailing list for maternity/baby stores and shudder.
- 2 Marianne { 05.18.14 at 11:05 am }
I received the email the week after my unfulfilled due date from our last IVF cycle that ended in miscarriage. I can report that the email made my heart leap and gave me a stomachache for a good maybe 15 minutes. It does hurt, absolutely. I did appreciate the swift apology though.
- 3 tigger62077 { 05.18.14 at 11:35 am }
I have suddenly started receiving Similac samples and coupons in the mail. They congratulate me on having my baby and give me tips on how to parent a newborn. Um, my child is 3 years old. Not exactly a newborn and not on formula. I'm getting emails from them too. And? There's no way to contact them and tell them to stop, no twitter, no nothing. It's quite ridiculous and infuriating. Three years after the fact and NOW they send stuff? What if I'd lost that child?
- 4 Kasey { 05.18.14 at 12:59 pm }
Because marketing campaigns do rely on data mining and purchasing there is a lot of room for error but I think on a daily basis we deal with it. They can't know if the baby items purchased were for me or a gift. They can't know that someone was searching for items during a cycle that ultimately failed. I fell like the marketers don't know me so I don't take the emails I get personally. I do understand how painful it could be but it wasn't done maliciously so I agree that there has to be room for recovery. Incidentally I do have a new baby and did recently purchase birth announcements so the email was appropriate. So I laughed a little when I also got the apology. Had it happened on one of my twitter /blog free days I likely would have been very confused by the apology.
- 5 Turia { 05.18.14 at 1:39 pm }
I hadn't seen the Shutterfly e-mail- glad I didn't.
Wanted to say to tigger62077 that the EXACT same thing happened to me. I ended up on a Similac mailing list (I think a maternity store sold my information). They went quiet for years. A few months before my son turned three I suddenly started getting formula coupons and samples for newborns. My guess is that they've crunched their numbers and decided that this is when most people have another baby, so it makes sense to do a mass mailing. In my case, the samples started turning up within days of my learning I was pregnant (which really freaked me out) and continued after I had lost the baby (which was heartbreaking).
Marketing really sucks sometimes.
- 6 Mali { 05.18.14 at 5:08 pm }
I got the email still in hospital after my hysterectomy. It hurt. I promptly unsubscribed, so maybe that explains why I didn't get the apology email.
- 7 chickenpog { 05.18.14 at 7:12 pm }
I got this Shutterfly email and I was already really pissed at them. I have all of my pictures stored in a Kodak account, and I can't access them. The mass emailing was hurtful, but it isn't nearly as crappy as promising someone that you will safeguard their precious photos for all time and then not allow them access. It seems to me that they have a few employees screwing the pooch over there.
- 8 a { 05.18.14 at 9:18 pm }
I actually responded to the email, but it unfortunately didn't get through. Guess I wasn't the only one who did so.
- 9 Arwen { 05.19.14 at 3:39 am }
A girl I know, who also has to go through gestational surrogacy like me, received a mass Mother's day email just like the Shutterfly one from her FERTILITY clinic! They sent out a mass apology saying that email was meant for graduated patients but it was mistakenly sent to the ongoing patients. How awful is that!! They certainly should know better.
- 10 fifi { 05.19.14 at 7:57 am }
I rolled my eyes over that first sentence: "There's nothing more amazing than bringing a new life into the world". I know it's just a stupid marketing slogan but it still pisses me off. Really, nothing more amazing? Overcoming cancer, celebrating your 50th wedding anniversary, making a scientific breakthrough, writing a bestselling novel, preventing someone from committing suicide, being a live kidney donor…. none of these things are even comparable in amazingness?
- 11 deathstar { 05.19.14 at 12:44 pm }
I get a lot of emails in the junk category – usually from stores I've bought from so sometimes I look at them and sometimes I just delete them automatically. I have used Shutterfly quite a bit, so I get their emails constantly. I did get the apology email and I thought it was rather cool that that even apologized. I had an inward cringe of course for all the people who read their previous email cause I know that would have caused pain to a lot of people. It wasn't that long ago when I would change the channel whenever that Christmas Pampers commercial would come on with the shots of adorable babies.
- 12 Lori Lavender Luz { 05.19.14 at 4:01 pm }
I love your considered and measured thoughts on this. How incisive is this: "We depersonalized our business interactions, and as a result, we are treated impersonally."
- 13 Morgan { 05.21.14 at 11:50 am }
I was not on the receiving end of this email, but I certainly heard much about it from a few of the blogs I follow and friends who had received it. I agree 100% with your thoughts. Having seen this taboo subject right after my 3rd miscarraige I was actually not hurt by it at all. I can't fault Facebook for posting baby adds and pregnancy app suggestions on my news feed because that's what their data tells them I am interested in. I don't get all up in arms when BabyCenter decides to send me a deal via email. That's all they know about me and marketing and advertising and business has become so impersonal that it would be completely unfair to start a boycott when I am the one who had interest in the first place. Unless I called or emailed to tell them right away that my pregnancy wasn't viable, or was unsuccessful and unsubscribe there is NO possible way any such social media marketing or email blasts could know me and my present day circumstances. It's a bummer they made a mistake but its also quite cool of them to attempt an apology. Great words girl! Love this!
- 14 loribeth { 05.22.14 at 8:16 pm }
Good point, Mel. I had something similar happen to me a couple of years ago. I got an email from Today's Parent magazine (a Canadian parenting publication) with "Your Pregnancy: Week 5: Taking Care of You." in the subject line and an opening line that read, "Still trying to process the fact that you're pregnant?" (!!!) I showed dh & he said, "Is there something you're not telling me??" Yeah, right. Apparently it was an email glitch of some kind (I obviously dont' subscribe but I do to other magazines from the same publisher) & I wasn't the only one. I blogged about it here:

subset: commoncrawl


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The Beneteau 331 has a great 2 cabin layout, large galley and a convertible settee to sleep six. "Bugbear" is currently in the Sailing Academy program for the summer at Herrington Harbour North. The buyers can keep her in the program in exchange for a free slip until the current contract expires. She has a new Nanni diesel engine and a new Zeus 9" B&G chartplotter at the helm.
Please contact Denise Hanna at 410-991-8236 or email@example.com
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text: I am not at all close to Brasil but I do have a quadra630 that was running the last two releases of debian OK ! There may be were some issues with the ide driver (that are still getting some work done on slowly) but I have put a fairly large drive in there and the whole thing is solid and reliable. Mine has a 128MB ram card in it and some with a second slot can take a 64 also. also can be overclock to 40mhz but I have not tried. The best use I think for a machine like this is to help someone work on learning linux as it is easy to install (compared to old world mac) and it is slow of course but for learning some basics OK (I learned much of my unix on similar hardware in late 80s). it could also be a home based web server or list server or some such light duty. Although some of debian-68k porters might want this for a dedicated mac test machine (the emulators seem to be taking over these days). it is probably easier to get along with than some of the other models and smaller/ more efficient than the big quadras although memory more limited would be an issue sometimes. I am sure that any interest there in Brasil would be welcome ! On 7/1/08, Gunther Furtado <email@example.com> wrote: > Hello, > > When I saw about installing debian on 68k machines about two years ago > it was not possible to do it on a Performa 630CD so I didn't tried too > hard then. As of now I cannot take the time to try an install and I > decided to see if you guys have a nobler use for it. I also have a > Performa 600, lots of keyboards and mice and tree printers > (stylewriter II, stylewriter plus and a non-appletalk imagewriter). > > I also have a working debian box on a performa 6230CD (oldworld PPC) > with a 15" original monitor and two thernet cards, and a iMac (500Mhz) > whit a busted logical board and no disk I am willing to put to debian > services. > > I live in Curitiba, Paraná State, Brasil (yes! we spell Brasil with an > S down here) and it would be very nice if some one could pick it up. > > Thanks, > > -- > Gunther Furtado > email@example.com > > > -- > To UNSUBSCRIBE, email to firstname.lastname@example.com > with a subject of "unsubscribe". Trouble? Contact > email@example.com > >


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DALLAS (AP) -- Discount home decor retailer Tuesday Morning has named John Rossler, a former executive with discount shoe store chain DSW, as chief operating officer, saying he will help "revitalize" the company.
Revenue at stores open at least a year, a key retail measure, had dropped for the two fiscal years through June 2012, although trends have improved since then. The Dallas company is expected is expected to report its second-quarter financial results after the market closes Tuesday.
Rossler has been an executive adviser to Tuesday Morning Corp. since October. He was previously a consultant for Pivotal Strategies, which serves small- to mid-sized businesses. From 2002 to 2004, he was CEO of Retail Ventures Inc., a holding company that included DSW and Filene's Basement. Before that, he worked with DSW.
Tuesday Morning sells home furnishings and housewares at discount prices. The Dallas company has more than 830 stores in the U.S. It
Shares of Tuesday Morning fell 3 cents to $6.82 in morning trading on Tuesday.


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Celebrating Easter can be tricky for blended families, here's how you can celebrate with everyone.
Traditionally, Easter has been a Christian celebration. Many families are honoring the crucifixion and resurrection of Jesus Christ.
The world embraces more diversity. Families no longer mirror the TV families of the 1950's, religion becomes less of a central focus for many families; we are faced with the challenge of figuring out how to celebrate the season.
One spouse may have a stronger view of religion and the significance of Easter; many divorced couples find themselves at odds when it comes to holiday celebrations when two opposing views come into play. Add in a new marriage and blended family and the season becomes even more difficult to navigate.
Here are some easy strategies to implement so you can have an fantastic Easter celebration with your blended family.
1. The day is about renewal. Whether you are celebrating a religious event or you are simply celebrating the spring season, remember this is about all things new. Celebrate your new dynamic and begin to make new traditions that honor your renewal.
2. Your kids need diversity. Give your kids all the love and information they need to become stellar critical thinkers. Give them the support and guidance necessary to truly make the big decisions in their life. We want our kids to grow up into functioning healthy adults. The way they get there is through learning from experiences.
3. Set aside your personal story. Yes, divorce sucks. It is even harder around the holidays and big celebrations. Life as we knew it will never be the same. We have begun a new chapter and now is the time to gift our children with the freedom to experience their own emotions and not cloud them with our personal view. Your ex may have all the decorations you once had, buy new ones. Your ex may be better at baking that Easter dinner, go to a restaurant. Start new traditions. Begin new rituals.
4. Ask for help. Get your kids involved in creating new memories. Ask them what they want for dinner this year. Seek out new adventures together. Do the traditional activities with your new spin on it. Join in a community Easter Egg Hunt. Color eggs differently. The slate is clean and you get to create something cool with your kids.
5. Be open to something different. Let's face it, change is never easy. You have a unique opportunity to co-create change with your kids and a new family dynamic. Attend a religious service. Sleep late. Hide eggs. Volunteer with a charity. Whatever you choose to do, be open minded and open to the possibility that you may LOVE the new story you are creating. Give your kids the gift of everything you are willing to be this Easter.
Life changes, often for the better. Embrace the opportunity to design new traditions and experiences for your family. Wish your ex spouse well and take a chance that you may just find something worth looking forward to.


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Sunday, August 21, 2005
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About Me
- Name: The American Perspective
- Location: Florida, United States
Even as a little girl I knew super heroes and Barbies were not real, but super writers were. As a young girl, Judyth Piazza dreamt of becoming a professional writer. She would play with her father's old Polaroid camera and fedora hat, imagining that she was an ace reporter. She enjoyed terrorizing her neighbors with no-so-optional subscriptions to the Piazza News Day, of which the then-fourth grader was Chief Editor. Piazza recalls, "When most little girls were asking their parents for Barbie and Ken dolls for Christmas, I was asking my parents for Peter Parker and Clarke Kent dolls.
Previous Posts
- Aunt Jo look at this
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- up up and away Hilbug 2005
- Hilbug and the Godfather
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- Judyth Piazza and Leon time to land
- Leon....hang on
- Judyth Piazza is on top of the World
- Waw!!!!!!! judy piazza
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I'm Going To BritMumsLive
Name: Jacqueline (but gets shortened to lots of things) including Ella!
Blog: Best And Beyond
Twitter ID: @bestandbeyond
Height: 5ft 6 or 1.65m
Hair: Shoulder length – with a few natural highlights (ha!)
Eyes: blue
Is this your first blogging conference?
My first BritMumsLive so I am very excited. I've been to more general blogging conferences.
Are you attending both days?
Yes and planning to get there early both days and stay until late so I can meet as many bloggers as possible
What are you most looking forward to at BritMums Live 2013?
Meeting so many of the inspiring bloggers I follow in the flesh, learning, creative inspiration and having FUN. Also meeting members from BritMums Book Group (Big Wave)
What are you wearing?
Jeans and Converse/ flats although I may follow Mari at Mari's World and bring a dress.
What do you hope to gain from BritMums Live 2013?
I want to meet some of my digital hero's/heroines and learn as much as I can and have a good laugh
One Thing not many people know about me
I have had lots of weird jobs but the weirdest was acting as Security for politically sensitive speakers (if you meet me you will understand why it's weird!) – not required at BritMumsLive


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$4,000.00 Online Giveaway (#493) Draw Date 7/23/09
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Neuralgia -- I'm Cured!!!!!!!!!!!!
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out patient
Join Date: May 2004
Posts: 4
Neuralgia -- I'm Cured!!!!!!!!!!!!
For any of you who have suffered like I have from post-herpetic neuralgia, I sincerely hope this helps in the way it did for me. It's free, it's easy and at least for me, it worked. Pretty miraculous actually.
It's a very unorthodox approach to dealing with all kinds of health problems, but it worked on my neuralgia after i had been on Neurontin for over a year, which had only provided minimal relief. I can't guarantee this will work for you, but any of you suffering from this should definitely check this out:
There's a manual you can ******** for free that explains the basics -- it's a very simple method of basically ironing out energetic wrinkles on our bodies. It's done through a kind of acupuncture, except with no needles and you can perform it on yourself. I refrained from posting this until I had success with the method, but even if it fails to work for you, there's absolutely no harm in trying.
Hope it works for you as well as it did for me!
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(For more resources related to this topic, see here.)
Mission briefing
In this article, we focus on the physics engine. We will build a basketball court where the player needs to shoot the ball in to the hoop. A player shoots the ball by keeping the mouse button pressed and releasing it. The direction is visualized by an arrow and the power is proportional to the duration of the mouse press and hold event.
There are obstacles present between the ball and the hoop. The player either avoids the obstacles or makes use of them to put the ball into the hoop. Finally, we use CreateJS to visualize the physics world into the canvas.
You may visit http://makzan.net/html5-games/ball-shooting-machine/ to play a dummy game in order to have a better understanding of what we will be building throughout this article.
The following screenshot shows a player shooting the ball towards the hoop, with a power indicator:
Why is it awesome?
When we build games without a physics engine, we create our own game loop and reposition each game object in every frame. For instance, if we move a character to the right, we manage the position and movement speed ourselves.
Imagine that we are coding a ball-throwing logic now. We need to keep track of several variables. We have to calculate the x and y velocity based on the time and force applied. We also need to take the gravity into account; not to mention the different angles and materials we need to consider while calculating the bounce between the two objects.
Now, let's think of a physical world. We just defined how objects interact and all the collisions that happen automatically. It is similar to a real-world game; we focus on defining the rule and the world will handle everything else. Take basketball as an example. We define the height of the hoop, size of the ball, and distance of the three-point line. Then, the players just need to throw the ball. We never worry about the flying parabola and the bouncing on the board. Our space takes care of them by using the physics laws.
This is exactly what happens in the simulated physics world; it allows us to apply the physics properties to game objects. The objects are affected by the gravity and we can apply forces to them, making them collide with each other.
With the help of the physics engine, we can focus on defining the game-play rules and the relationship between the objects. Without the need to worry about collision and movement, we can save time to explore different game plays. We then elaborate and develop the setup further, as we like, among the prototypes.
We define the position of the hoop and the ball. Then, we apply an impulse force to the ball in the x and y dimensions. The engine will handle all the things in between. Finally, we get an event trigger if the ball passes through the hoop.
It is worth noting that some blockbuster games are also made with a physics engine. This includes games such as Angry Birds, Cut the Rope, and Where's My Water.
Your Hotshot objectives
We will divide the article into the following eight tasks:
Creating the simulated physics world
Shooting a ball
Handling collision detection
Defining levels
Launching a bar with power
Adding a cross obstacle
Visualizing graphics
Choosing a level
Mission checklist
We create a project folder that contains the index.html file and the scripts and styles folders. Inside the scripts folder, we create three files: physics.js, view.js, and game.js.
The physics.js file is the most important file in this article. It contains all the logic related to the physics world including creating level objects, spawning dynamic balls, applying force to the objects, and handling collision.
The view.js file is a helper for the view logic including the scoreboard and the ball-shooting indicator.
The game.js file, as usual, is the entry point of the game. It also manages the levels and coordinates between the physics world and view.
Preparing the vendor files
We also need a vendors folder that holds the third-party libraries. This includes the CreateJS suite—EaselJS, MovieClip, TweenJS, PreloadJS—and Box2D.
Box2D is the physics engine that we are going to use in this article. We need to download the engine code from https://code.google.com/p/box2dweb/. It is a port version from ActionScript to JavaScript.
We need the Box2dWeb-2.1.a.3.min.js file or its nonminified version for debugging. We put this file in the vendors folder.
Box2D is an open source physics-simulation engine that was created by Erin Catto. It was originally written in C++. Later, it was ported to ActionScript because of the popularity of Flash games, and then it was ported to JavaScript. There are different versions of ports. The one we are using is called Box2DWeb, which was ported from ActionScript's version Box2D 2.1. Using an old version may cause issues. Also, it will be difficult to find help online because most developers have switched to 2.1.
Creating a simulated physics world
Our first task is to create a simulated physics world and put two objects inside it.
Prepare for lift off
In the index.html file, the core part is the game section. We have two canvas elements in this game. The debug-canvas element is for the Box2D engine and canvas is for the CreateJS library:
<section id="game" class="row"> <canvas id="debug-canvas" width="480" height="360"></canvas> <canvas id="canvas" width="480" height="360"></canvas> </section>
We prepare a dedicated file for all the physics-related logic. We prepare the physics.js file with the following code:
;(function(game, cjs, b2d){ // code here later }).call(this, game, createjs, Box2D);
Engage thrusters
The following steps create the physics world as the foundation of the game:
The Box2D classes are put in different modules. We will need to reference some common classes as we go along. We use the following code to create an alias for these Box2D classes:
// alias var b2Vec2 = Box2D.Common.Math.b2Vec2 , b2AABB = Box2D.Collision.b2AABB , b2BodyDef = Box2D.Dynamics.b2BodyDef , b2Body = Box2D.Dynamics.b2Body , b2FixtureDef = Box2D.Dynamics.b2FixtureDef , b2Fixture = Box2D.Dynamics.b2Fixture , b2World = Box2D.Dynamics.b2World , b2MassData = Box2D.Collision.Shapes.b2MassData , b2PolygonShape = Box2D.Collision.Shapes.b2PolygonShape , b2CircleShape = Box2D.Collision.Shapes.b2CircleShape , b2DebugDraw = Box2D.Dynamics.b2DebugDraw , b2MouseJointDef = Box2D.Dynamics.Joints.b2MouseJointDef , b2RevoluteJointDef = Box2D.Dynamics.Joints.b2RevoluteJointDef ;
We prepare a variable that states how many pixels define 1 meter in the physics world. We also define a Boolean to determine if we need to draw the debug draw:
var pxPerMeter = 30; // 30 pixels = 1 meter. Box3D uses meters and we use pixels. var shouldDrawDebug = false;
All the physics methods will be put into the game.physics object. We create this literal object before we code our logics:
var physics = game.physics = {};
The first method in the physics object creates the world:
physics.createWorld = function() { var gravity = new b2Vec2(0, 9.8); this.world = new b2World(gravity, /*allow sleep= */ true); // create two temoporary bodies var bodyDef = new b2BodyDef; var fixDef = new b2FixtureDef; bodyDef.type = b2Body.b2_staticBody; bodyDef.position.x = 100/pxPerMeter; bodyDef.position.y = 100/pxPerMeter; fixDef.shape = new b2PolygonShape(); fixDef.shape.SetAsBox(20/pxPerMeter, 20/pxPerMeter); this.world.CreateBody(bodyDef).CreateFixture(fixDef); bodyDef.type = b2Body.b2_dynamicBody; bodyDef.position.x = 200/pxPerMeter; bodyDef.position.y = 100/pxPerMeter; this.world.CreateBody(bodyDef).CreateFixture(fixDef); // end of temporary code }
The update method is the game loop's tick event for the physics engine. It calculates the world step and refreshes debug draw. The world step upgrades the physics world. We'll discuss it later:
physics.update = function() { this.world.Step(1/60, 10, 10); if (shouldDrawDebug) { this.world.DrawDebugData(); } this.world.ClearForces(); };
Before we can refresh the debug draw, we need to set it up. We pass a canvas reference to the Box2D debug draw instance and configure the drawing settings:
physics.showDebugDraw = function() { shouldDrawDebug = true; //set up debug draw var debugDraw = new b2DebugDraw(); debugDraw.SetSprite(document.getElementById("debug-canvas").getContext("2d")); debugDraw.SetDrawScale(pxPerMeter); debugDraw.SetFillAlpha(0.3); debugDraw.SetLineThickness(1.0); debugDraw.SetFlags(b2DebugDraw.e_shapeBit | b2DebugDraw.e_jointBit); this.world.SetDebugDraw(debugDraw); };
Let's move to the game.js file. We define the game-starting logic that sets up the EaselJS stage and Ticker. It creates the world and sets up the debug draw. The tick method calls the physics.update method:
;(function(game, cjs){ game.start = function() { cjs.EventDispatcher.initialize(game);
// allow the game object to listen and dispatch custom events. game.canvas = document.getElementById('canvas'); game.stage = new cjs.Stage(game.canvas); cjs.Ticker.setFPS(60); cjs.Ticker.addEventListener('tick', game.stage);
// add game.stage to ticker make the stage.update call automatically. cjs.Ticker.addEventListener('tick', game.tick); // gameloop game.physics.createWorld(); game.physics.showDebugDraw(); }; game.tick = function(){ if (cjs.Ticker.getPaused()) { return; } // run when not paused game.physics.update(); }; game.start(); }).call(this, game, createjs);
After these steps, we should have a result as shown in the following screenshot. It is a physics world with two bodies. One body stays in position and the other one falls to the bottom.
Objective complete – mini debriefing
We have defined our first physical world with one static object and one dynamic object that falls to the bottom.
A static object is an object that is not affected by gravity and any other forces. On the other hand, a dynamic object is affected by all the forces.
Defining gravity
In reality, we have gravity on every planet. It's the same in the Box2D world. We need to define gravity for the world. This is a ball-shooting game, so we will follow the rules of gravity on Earth. We use 0 for the x-axis and 9.8 for the y-axis.
It is worth noting that we do not need to use the 9.8 value. For instance, we can set a smaller gravity value to simulate other planets in space—maybe even the moon; or, we can set the gravity to zero to create a top-down view of the ice hockey game, where we apply force to the puck and benefit from the collision.
Debug draw
The physics engine focuses purely on the mathematical calculation. It doesn't care about how the world will be presented finally, but it does provide a visual method in order to make the debugging easier.
This debug draw is very useful before we use our graphics to represent the world.
We won't use the debug draw in production. Actually, we can decide how we want to visualize this physics world. We have learned two ways to visualize the game. The first way is by using the DOM objects and the second one is by using the canvas drawing method. We will visualize the world with our graphics in later tasks.
Understanding body definition and fixture definition
In order to define objects in the physics world, we need two definitions: a body definition and fixture definition.
The body is in charge of the physical properties, such as its position in the world, taking and applying force, moving speed, and the angular speed when rotating.
We use fixtures to handle the shape of the object. The fixture definition also defines the properties on how the object interacts with others while colliding, such as friction and restitution.
Defining shapes
Shapes are defined in a fixture. The two most common shapes in Box2D are rectangle and circle. We define a rectangle with the SetAsBox function by providing half of its width and height. Also, the circle shape is defined by the radius.
It is worth noting that the position of the body is at the center of the shape. It is different from EaselJS in that the default origin point is set at the top-left corner.
Pixels per meter
When we define the dimension and location of the body, we use meter as a unit. That's because Box2D uses metric for calculation to make the physics behavior realistic.
But we usually calculate in pixels on the screen. So, we need to convert between pixels on the screen and meters in the physics world. That's why we need the pxPerMeter variable here. The value of this variable might change from project to project.
The update method
In the game tick, we update the physics world.
The first thing we need to do is take the world to the next step. Box2D calculates objects based on steps. It is the same as we see in the physical world when a second is passed. If a ball is falling, at any fixed time, the ball is static with the property of the falling velocity. In the next millisecond, or nanosecond, the ball falls to a new position. This is exactly how steps work in the Box2D world. In every single step, the objects are static with their physics properties. When we go a step further, Box2D takes the properties into consideration and applies them to the objects.
This step takes three arguments. The first argument is the time passed since the last step. Normally, it follows the frame-per-second parameter that we set for the game. The second and the third arguments are the iteration of velocity and position. This is the maximum iterations Box2D tries when resolving a collision. Usually, we set them to a low value.
The reason we clear the force is because the force will be applied indefinitely if we do not clear it. That means the object keeps receiving the force on each frame until we clear it. Normally, clearing forces on every frame will make the objects more manageable.
Classified intel
We often need to represent a 2D vector in the physics world. Box2D uses b2vec for this purpose. Similar to the b2vec function, we use quite a lot of Box2D functions and classes. They are modularized into namespaces. We need to alias the most common classes to make our code shorter.
Shooting the ball
In this task, we create a hoop and allow the player to throw the ball by clicking the mouse button. The ball may or may not pass through the hoop based on the throwing angle and power.
Prepare for lift off
We remove the two bodies that were created in the first task. Those two bodies were just an experiment and we don't need them anymore.
Engage thrusters
In the following steps, we will create the core part of this article—shooting the ball:
We will create a hoop and spawn a ball in the physics world. We create a function for these two tasks:
physics.createLevel = function() { this.createHoop(); // the first ball this.spawnBall(); };
We are going to spawn many balls. We define the following method for this task. In this task, we hardcode the position, ball size, and fixture properties. The ball is spawned as a static object until the player throws the ball out:
physics.spawnBall = function() { var positionX = 300; var positionY = 200; var radius = 13; var bodyDef = new b2BodyDef; var fixDef = new b2FixtureDef; fixDef.density = 0.6; fixDef.friction = 0.8; fixDef.restitution = 0.1; bodyDef.type = b2Body.b2_staticBody; bodyDef.position.x = positionX/pxPerMeter; bodyDef.position.y = positionY/pxPerMeter; fixDef.shape = new b2CircleShape(radius/pxPerMeter); this.ball = this.world.CreateBody(bodyDef); this.ball.CreateFixture(fixDef); };
We will need to get the ball position to calculate the throwing angle. We define the following method to get the ball position and convert it into screen coordinates:
physics.ballPosition = function(){ var pos = this.ball.GetPosition(); return { x: pos.x * pxPerMeter, y: pos.y * pxPerMeter }; };
By using the cursor and ball position, we can calculate the angle. This is the Math function that returns the angle, which will be explained later:
physics.launchAngle = function(stageX, stageY) { var ballPos = this.ballPosition(); var diffX = stageX - ballPos.x; var diffY = stageY - ballPos.y; // Quadrant var degreeAddition = 0; // Quadrant I if (diffX < 0 && diffY > 0) { degreeAddition = Math.PI; // Quadrant II } else if (diffX < 0 && diffY < 0) { degreeAddition = Math.PI; // Quadrant III } else if (diffX > 0 && diffY < 0) { degreeAddition = Math.PI * 2; // Quadrant IV } var theta = Math.atan(diffY / diffX) + degreeAddition; return theta; };
We have prepared the Math methods and can finally throw the ball with the following method:
physics.shootBall = function(stageX, stageY, ticksDiff) { this.ball.SetType(b2Body.b2_dynamicBody); var theta = this.launchAngle(stageX, stageY); var r = Math.log(ticksDiff) * 50; // power var resultX = r * Math.cos(theta); var resultY = r * Math.sin(theta); this.ball.ApplyTorque(30); // rotate it // shoot the ball this.ball.ApplyImpulse(new b2Vec2(resultX/pxPerMeter, resultY/pxPerMeter),
this.ball.GetWorldCenter()); this.ball = undefined; };
We need a target for the throwing action. So, we create the hoop with the following code. A hoop is constructed using a board and two squares:
physics.createHoop = function() { var hoopX = 50; var hoopY = 100; var bodyDef = new b2BodyDef; var fixDef = new b2FixtureDef; // default fixture fixDef.density = 1.0; fixDef.friction = 0.5; fixDef.restitution = 0.2; // hoop bodyDef.type = b2Body.b2_staticBody; bodyDef.position.x = hoopX/pxPerMeter; bodyDef.position.y = hoopY/pxPerMeter; bodyDef.angle = 0; fixDef.shape = new b2PolygonShape(); fixDef.shape.SetAsBox(5/pxPerMeter, 5/pxPerMeter); var body = this.world.CreateBody(bodyDef); body.CreateFixture(fixDef); bodyDef.type = b2Body.b2_staticBody; bodyDef.position.x = (hoopX+45)/pxPerMeter; bodyDef.position.y = hoopY/pxPerMeter; bodyDef.angle = 0; fixDef.shape = new b2PolygonShape(); fixDef.shape.SetAsBox(5/pxPerMeter, 5/pxPerMeter); body = this.world.CreateBody(bodyDef); body.CreateFixture(fixDef); // hoop board dimension: 10x80 (5x40 in half value) bodyDef.type = b2Body.b2_staticBody; bodyDef.position.x = (hoopX-5)/pxPerMeter; bodyDef.position.y = (hoopY-40)/pxPerMeter; bodyDef.angle = 0; fixDef.shape = new b2PolygonShape(); fixDef.shape.SetAsBox(5/pxPerMeter, 40/pxPerMeter); fixDef.restitution = 0.05; var board = this.world.CreateBody(bodyDef); board.CreateFixture(fixDef); };
Now, we can initialize the world by calling the createLevel method. At the same time, we should remove the creation of two test objects that we added in the last task:
In the game.js file, we handle the mousedown and mouseup events to get the position of the cursor and the duration for which the mouse button was kept pressed. The cursor's position determines the angle and the duration determines the power:
isPlaying = true; game.tickWhenDown = 0; game.tickWhenUp = 0; game.stage.on('stagemousedown', function(e){ if (!isPlaying) { return; } game.tickWhenDown = cjs.Ticker.getTicks(); }); game.stage.on('stagemouseup', function(e){ if (!isPlaying) { return; } game.tickWhenUp = cjs.Ticker.getTicks(); ticksDiff = game.tickWhenUp - game.tickWhenDown; game.physics.shootBall(e.stageX, e.stageY, ticksDiff); setTimeout(game.spawnBall, 500); });
Finally, we spawn another ball after the last ball is thrown:
game.spawnBall = function() { game.physics.spawnBall(); };
After performing these steps, we should get the result as shown in the following screenshot. We can click anywhere on the screen; once the mouse button is released, the ball is thrown towards the position of the cursor. When the angle and power is right, the ball is thrown into the hoop.
Objective complete – mini debriefing
Thanks to the physics engine, we only have to define the position of the objects, throwing angle, and power to create the entire ball-throwing logic. The engine automatically calculates the path of the throw and the bounce of the ball.
Shooting the ball
We change the state of the ball from static to dynamic before applying some force to it. Forces only affect dynamic bodies.
Once we know any two points in the screen, we can calculate the rotation angle. This is done using the geometry formula. The following figure shows the relationship between the edges of the triangle and angles between them:
The calculated angle is correct only if it is in the first quadrant. We determine the quadrant of the mouse cursor by referencing the ball's position as the original point. The following figure shows the four quadrants:
According to math, we need to add additional degrees to the calculated result if the cursor is not in the first quadrant. The degrees to be added, depending on the quadrant, are shown as follows:
Quadrant 1: Add 0
Quadrant 2 and 3: Add 180 (PI)
Quadrant 4: Add 360 (PI * 2)
After we get the angle, we need the value of the power. The power is based on the time duration of the mouse button being pressed.
The less amount of time the mouse button is being pressed, the less power is applied to the ball. The longer the mouse button is pressed, the more power is applied. You may find that the power will be hard to control if we use a linear scale. It is very difficult to find the right timing. Either the power is too little to be noticeable or too much that the ball flies directly out of the screen. The duration is too sensitive.
We use the logarithm to solve this problem. The logarithm makes the shooting power much smoother. Imagine when we click on the mouse. It is not very different if we keep it pressed for 500 milliseconds or 1 second. But the value indeed has doubled. That's why the timing is difficult. The power of force is determined in the millisecond scale. Now with the logarithm, the value is determined by the exponential of the duration. 100 milliseconds may mean that the value is 1 and 1 second may mean that the value is 2. It is still more powerful when kept pressed for longer. But the value difference is not that sensitive anymore. The following figure shows how the logarithm decreases the sensitivity:
After we have the angle and power, we decompose the vector into x-axis and y-axis vectors using a geometry formula. This is the impulse force that we apply to the ball.
Applying the force
There are two ways to apply force in Box2D: ApplyForce and ApplyImpulse.
In Box2D, force is often consistently applied to a body for a while. For example, we speed up a car by applying force. We use impulse, for instance, to apply a one-time force. Throwing a ball is more like an impulse than a constant force.
Explaining the construction of the physics world
The hoop is constructed using three static bodies—a board and two squares, as illustrated in the following figure:
Classified intel
In the real world, when basketball players throw the ball, they spin the ball as shown in the following figure:
We make the ball spin by applying torque to it while the ball is thrown.
In this article, we learned to create a simulated physics world and put two objects inside it; and a hoop, and also allowed the player to throw the ball by clicking the mouse button
Resources for Article:
Further resources on this subject:
- HTML5 Games Development: Using Local Storage to Store Game Data [article]
- Basic use of Local Storage [article]
- Video conversion into the required HTML5 Video playback [article]


text:
Rachel Evans (Motion Sickness of Time Travel) Top 20 Albums of 2011
From Rachel to our readers:
"This year was pretty amazing for music. Below is a list of my top 20 releases of the year. There were way too many incredible albums released on different formats that I couldn't begin to limit the list to just one format. There were a lot of releases that I enjoyed in addition to these, but for space's sake, here are just a few highlights: The Vitamins 7-inch is one I'm particularly fond of; even though I don't tend to lean towards this type of music most of the time, this Colorado-based band is incredibly energetic and refreshing. The A-side specifically reminds me of some of my favorite Stereolab… so good. The Innez Lightfoot 3-inch Cdr I just couldn't resist including, even though it came out later in the year it hit me harder than just about anything else that came out this year. Simply stunning, this mini-album is one long piece which seems to expand further with every listen… like some lost Valet album, just beautiful. Pimmon's newest CD on Room 40, another one which I didn't hear until really late in the year, resonates magically. Not only is it one of my favorites of 2011, it's also my favorite Pimmon to date. All in all, it was a great year for music, especially for music that takes you places."
1. Grasshopper – Goodnight Sweet Prince LP (Baked Tapes)
2. Lawrence English – The Peregrine LP (Experimedia)
3. Telecult Powers – Stars Are the Eyes of God CS (Draft)
4. Lee Noble – Horrorism LP (Bathetic)
5. Voder Deth Squad – 1 CS (Stunned)
6. Xiphiidae – Honeyguise CS (Rotifer)
7. Pimmon – The Oansome Orbit CD (Room40)
8. Shingles – White Out CS (905 Tapes)
9. Royallen – Inspirational Tape CS (Housecraft)
10. Vitamins – No Notion of Anything Only Whatever Is What 7-inch (Hot Congress)
11. Afterlife – Hypnautic Rinse CS (Stunned)
12. Outer Space – Last Vaccum Demos Vol. 1 LP (Wagon)
13. Je suis le petit chevalier – L'Enfant Sauvage LP (Aguirre)
14. Bernardo Femminielli – Souvenir Express CS (Digitalis Ltd.)
15. Steve Hauschildt – Tragedy and Geometry LP (Kranky)
16. Hobo Cubes – E.Motions CS (Los Discos Enfantasmes)
17. Innez Lightfoot – The Battle of Wandlimb 3-inch CD (Kim Dawn)
18. Dolphins Into the Future/ Floris Vanhoof – Split 7-inch (Experimedia)
19. Pulse Emitter – Forest, Mountain, Valley CS (Tranquility)
20. White Rainbow – Gnarchives Vol. 1 CS (Gnar Tapes)
One Response to "Rachel Evans (Motion Sickness of Time Travel) Top 20 Albums of 2011"
[…] recently, Kim Dawn. Lightfoot's Kim Dawn release, titled The Ballad of Wandlimb was one of my personal favorites from 2012. I was thrilled to have the pleasure of exchanging a few words with Mrs. Lightfoot, whose […]


text:
Walking the Tightrope Paperback
The Four Checkpoints of the Christian Profession
by James Ugwuogo;
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Walking the Tightrope
Full Product Description
"For we are God's handiwork, created in Christ Jesus to do good works, which God prepared in advance for us to do" - Ephesians 2:10. This presupposes that we were not saved just because we did something good, special, or amazing; on the contrary, after we have been saved we are then called to do good works.
Just as in every work we do in life, we need some training. We are first taught what is expected of us and sometimes supervised (rebuked and corrected-if that is what it takes) until we got the job done. Then, after passing through the learning curves, we are expected to show some competency and sometimes required to train others (2 Timothy 2:2).
2 Timothy 3:16 outlines the purpose of the Scriptures, which is teaching, rebuking, correcting, and training till we attain verse 17 status: "thoroughly equipped." God does not want us to be ill-equipped, rather to be completely and thoroughly equipped for every (not just some, but every) good work.
The Scripture:
- teaches us what we ought to know
- shows us sins, blind spots, or errors to avoid
- helps us make it right again and
- helps us stay our course
If there is any blessing or laurel or glory as a result of this book, therefore, let the glory be to God and not to men.
Walking the Tightrope by James Ugwuogo was published by WestBow Press in May 2013. The ISBN for Walking the Tightrope is 9781449792244.
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Details for Walking the Tightrope
|Author / Artist
|James Ugwuogo
|Book Format
|WestBow Press (May 2013)
|Number of Pages
|5 mm
|216 mm
|140 mm
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|Page last updated
|13th December 2017


text:
iSlider Aquarium Fish Puzzles - FREE
by fse, llc, Version: 1.3 , 945 KB Official Site
Package name: com.fsellc.slidepuzzlefish , Last Update: 2013-02-01 00:12:46
53 ratings (4.358 average)
10,000-50,000 downloads
Modern twist on the traditional slide puzzle. This puzzle consists of several puzzles of amazing pictures of Fish.
The puzzle consists tiles that you slide to form the image.
fishing, fish, aquarium, aquariums, fresh water, salt water, saltwater, clown fish, ocean, sea, tank, freshwater, marine.


text:
Btwn la S.Familia and the Beach! Dbl-Tpl
Maximální počet hostů3
Počet místností1
Velikost16 m²
Floor No.12(with elevator)
- Internet/WiFi
- Kuchyně
- Výtah v budově
- Balkón/terasa
- Ručníky
- Uzamykatelný pokoj
- Kouření povoleno
- Snídaně
Accommodation summary
|Gran Via de las Cortes Catalanas, 08013 Barcelona, Španělsko
|Typ nemovitosti
|Soukromý pokoj
|Ident. objektu
|Acceptance rate
|Response time
|A few hours
|Calendar updated
I love to travel and share with the people there , so this time I will be happy to switch roles and be your host! (Extra Stuff like shampoo, shower gel and cream conditioner hair are included ) -toothpaste, shaving things or hair dryer are not included, if hair dryer it´s important for you, please take on mind bring it with you- We are in a 12th floor and your room have stunning views of the city and the see, and down stairs is the Gran Via, Barcelona's main avenue! What else?
Besides the views are amazing, we are in a privileged position within the city, out of the craziness of downtown but so close that if you like walking, you can walk to the main attractions of the city, La Sagrada Familia, The Arch triumph, the Ciutadella Park, Plaza Catalunya, Las Ramblas, Gothic Quarter, El Borne district, the Picasso Museum, Port Vell, El Paseo de Gracia, with the works of Gaudí (Casa Batllo, La Pedrera) La Torre Agbar and Market Encantes, what else,,,
Oh and the beach just 15 minutes! If instead of walking, you prefer to move yourself by public transportation, out of my house have Metro, train, bus and tram, which comunicate you to anywhere you want to go. The neighborhood is very safe and quiet, around there are plenty of supermarkets, bars, restaurants and so on.
Communications: around my apartment are the Monumental Metro Station (nearest) Marina metro St. and Las Glorias Metro St. and 4 blocks far it is Bus Station Terminal del Nord ... all very close.
When you arrive, I could be here or not (it depends of my work) but if we meet eachother you can count on my advice and experience in town for what you want, I'll wait for You!
Domovní řád1) Children under 10 years old are not accepted in the house. From 11 to 20 years old always sharing with one or two adults
2) The price includes rental of a private room in the house, not the whole apartment, renting a private room, you are entitled to use the common areas such as the kitchen, bathrooms, living room and also the Internet WI-FI But remember that the Department has more rooms plus yours, so there is a possibility that during your stay, find someone else staying in another room, with the same rights as you. You may also be interested in my other 2 listings in the same House:
3) No confusion, the room that you're choosing and booking in this listing it´s allways the room that you are looking in the pictures and reading in the description, not other. Before booking, be sure that this room it will be right for you. There are not changes of the rooms at arriving.
4) Smoking is prohibited both inside the room as in other common areas of the house, only allowded in the balcony.
2) No reservations under 21 years old are accepted, if there isn´t at least one adult in the group
3) I do not accept reservations for third persons, the reservation holder must be over 21 years old, have a profile photo, and prove their identity on the day of check in
5) Upon arrival you will be given a set of keys for your exclusive use for which you are responsible fduring your stay, -only a set of keys is given for room- The loss of the keys carries a penalty of € 20 that you have to pay to the host.
and must be returned the day of your departure at 10:00 am, once housed there aere no schedules in and out of the house, always taking on mind the respect for the other guests and neighbords at home and at the building, in very early or late evening hours.
The check in is ALWAYS from 15:00 pm (3 pm) onwards never before, However I will ask you to send me the information of your arrival flight so that I can agree on a check in time and can explain how to get to my house, and on the day of your departure you must leave the room free and give the keys as Maximum at 10:00 am. After the check out time it is forbidden to use the bathrooms.
6) Youngers than 21 years old are not accepted, without the company of an adult
7) I do not accept reservations for third persons, the holder of the reservation must be over 21 years of age, have a profile photo, and prove their identity on the day of check in.
8) Very Important: Spending a few days at the home with a host it´s a unique experience and very different from being in a conventional hotel, always keep in mind that this is a private home in a private building and for that reason you must respect both, host recommendations inside his house, like the rest of the building avoiding conflict and uncivil behaviors, like shouts or music on your balcony or in your room by night, shouting or noises in the rest of the building that can be annoying for the host, for the other guests at home or the neighbors of the building.
If incidents occur during the stay unwanted misbehavior, I as Host reserve the right to evict You from my house.
9) This is my home and it is a private house, it is not a public place. So once you be staying and enjoying your stay, it is totally FORBIDDEN TO OPEN THE DOOR OF MY HOUSE TO ANYONE WITHOUT MY AUTHORIZATION AND KNOWLEDGE.
It is also prohibited to bring friends, family or guests that are not included in your reservation without mine prior authorization. This Failure to respect this rule will be an immediate cause of expulsion from my home, without economic compensation or money back from unused nights
10) When the room is booked by three people, it is always prepared with a large bed (two people sharing a bed) + 1 single bed.
If you want 3 single beds you must specify this when make your reservation, otherwise the accommodation will be as usual.
11) Please do not try to contact me directly by phone or personal email form, I only accept inquiries and bookings through this website, Once the reservation has been already formalized, we can keep in privated contact eachother.
12) From June 10th 2017, the price of the room includes breakfast, the house provides all the elements for each guest to prepare their own breakfast: express cofee, Tea, Milk, White bread, wholemeal bread, Jam or similar, butter, Croisants or similar and cereal. any booking prior to June 10th ( oesn´t ) include this breakfast service.
|Cena za více než 2 ubytované(ých)
|11 € Cena za osobu/noc navíc
|Maximální délka pobytu
|10 nights
|Příjezd po
|Check-in before
|Odjezd před
|Stornovací podmínky
Estuvimos muy a gusto. El piso estaba muy bien y la habitación era cómoda, confortable y además el balcón tenia muy buenas vistas.
El anfitrión fue muy amable y no tuvimos ningún tipo de problema con el.
Además, estaba el piso muy céntrico.
The flat is near sagrada familia and only a few minutes to work through the Metro. So you can be in a short time in the middle of the city or at the beach, but you sleep in a quiet part of barcelona.
Jose is really nice and showed all the sightseeing points on the map and tell us how to come there.
The room is nice and clean with seaview from balcony.
We would host there again!!!
Thank you Jase.
Unser Aufenthalt in Barcelona bei Jose war sehr gut, man hat von der Wohnung eine tolle Aussicht und ist auch zu Fuß sehr schnell im Stadtzentrum. Wir würden wieder bei ihm buchen!
Wir waren sehr zufrieden, die Wohnung lag für uns ideal, wir konnten alle unserer Wege und Erkundungstouren gut zu Fuß erreichen. Bis zur Rambla sind es gut 20 Minuten zum Strand gibt es eine direkte Route, es dauert ca 30 Minuten. Wir sind gerne und gut zu Fuß!
Jose war sehr freundlich und immer da, wenn wir es vereinbarten! Die Wohnung war sehr sauber. Jose selber sehr gastfreundlich. Wenn wir wieder nach Barcelona kommen, hoffen wir er hat wieder einen Platz für uns!
Jose spricht sehr gut englisch!
Danke! Lisi, Zora, Eva
Le logement tient toutes les promesses annoncees. tres bel emplacement pour decouvrir Barcelone. le seul hic c`est la chaleur le soir: on dormait avec la fenetre ouverte. Par consequent, on avait le bruit lie a la circulation des voitures. l`entree du batiment est propre et l`ascenseur aussi. En somme, nous avons eu un bon sejour
Ohodnoďte tomuto hostiteli i další ubytování
Abbiamo passato 4 giorni a Barcellona e abbiamo alloggiato nella casa di Jose Luis.
Jose Luis è una persona piacevolissima, se lo dovessimo descrivere con un unico aggettivo , diremmo che è una persona " attenta". Perché sa essere riservato e non invadente ,ma anche molto amichevole e cordiale nello stesso tempo.Sa perfettamente come mettere le persone a proprio agio e come farle sentire come a casa propria.E' molto cordiale, disponibile e preciso. La sua casa infatti è organizzata in modo impeccabile ed è molto attento alla pulizia e all' igiene. Ognuno ha i propri spazi e anche quelli in comune. La posizione dell' appartamento, inoltre, è anche molto strategica.Tutte le più grandi attrazioni della città, sono raggiungibili comodamente a piedi.La camera ha un terrazzo con una vista mozzafiato ,specialmente di notte quando la torre di Agbar si illumina tutta.Ognuno ha le proprie chiavi , sia quella dell' appartamento che quella della stanza da letto. Che altro dire ....quando torneremo a Barcellona, torneremo di sicuro nella sua casa. Grazie di tutto Jose Luis , a presto...Stefania e Marco.
Super miejsce, cena/jakość - 10/10. Jasne i proste zasady pobytu. Jose bardzo miły i pomocny.
Pobyt u Jose i w Barcelonie zaliczam zdecydowanie do udanych. Jedyny minus to bardzo cienkie ściany w mieszkaniu ;) wszelkie stuki niestety się dość mocno niosły, ale kilka nocy da się przeżyć. Widok z okna wynagradza wszystko :)
Metro blisko, do centrum spacerkiem też całkiem blisko. Spokojna, bezpieczna i ciekawa urbanistycznie dzielnica.
Everything was perfect.
Positive: Perfect Location / everything clean / Jose Luis is a great man and his guiding is great! / the balcony is lovely / comunication with host excelent / internet speed excelent / dishes and kitchen very good / I recomend it 100%
Negative: Nothing!
- Ověřenou kvalitu ubytování
- Prověření každého hostitele
- Bezpečné platby prostřednictvím SSL šifrování


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I'm super excited to get my hands on this one! Let me know what you think in the comments!
Thanks for reading!
Synopsis (from Goodreads.com): "There are only two reasons a non-seer would see a spirit on St. Mark's Eve," Neeve said. "Either you're his true love...or you killed him."My Review: I'm not sure what I can say about this book that will adequately express how much I loved it.
It is freezing in the churchyard, even before the dead arrive.
Every year, Blue Sargent stands next to her clairvoyant mother as the soon-to-be dead walk past. Blue herself never sees them-not until this year, when a boy emerges from the dark and speaks directly to her.
His name is Gansey, and Blue soon discovers that he is a rich student at Aglionby, the local private school. Blue has a policy of staying away from Aglionby boys. Known as Raven Boys, they can only mean trouble.
But blue is drawn to Gansey, in a way she can't entirely explain. He has it all-family money, good looks, devoted friends-but he's looking for much more than that. He is on a quest that has encompassed three other Raven Boys: Adam, the scholarship student who resents all the privilege around him; Ronan, the fierce soul who ranges from anger to despair; and Nah, the taciturn watcher of the four, who notices many things but says very little.
For as long as she can remember, Blue has been warned that she will cause her true love to die. She never thought this would be a problem. But now, as her life becomes caught up in the strange and sinister world of the Raven Boys, she's not so sure any more.
From Maggie Stiefvater, the bestselling and acclaimed author of the Shiver trilogy and The Scorpio Races, comes a spellbinding new series where the inevitability of death and the nature of love lead us to a place we've never been before.
Synopsis (from back cover): Strange things are happening at Lovecraft Middle School. Rats are leaping from lockers. Students are disappearing. The school library is a labyrinth of secret corridors. And the science teacher is acting very, very peculiar. Robert Arthur knew that seventh grade was going to be weird, but this is ridiculous! With the help of some unlikely new friends, Robert discovers there's more to Lovecraft Middle School than meets the eye. Can he uncover the secrets of the school before it's too late?
About this book:
- This is Charles Gilmans debut, and it is the first book in the Middle Grade series: Tales From Lovercraft Middle School.
- It is published by Quirk Books
- It will be released September 25, 2012
Circles in the Stream: Three very different teenage girls are all drawn to a secret place deep in the woods. There they discover a portal to another world through which strange and wondrous animals have emerged, searching desperately for the magic that will keep them alive. The animals are peaceful and good, but what follows them through the portal is pure evil. Emily, Adriane, and Kara have been chosen by magical beings called Fairimentals to protect the magical animals, though the don't know why. To save them and their world, the three girls must begin a quest to find the lost home of legendary magic, Avalon... or perish trying.
Synopsis (from Goodreads.com): Aine (pronounced "Aw-nee") believes herself to be a regular teenager in 1930s Alabama, but when a blue-eyed monster named Biblos attacks, she discovers that the reclusive woman raising her isn't really her grandmother and that she's been living inside a book for the past five years. With her blind brother, Spenser, she flees the pages of the novel she's called home, one terrifying step ahead of Biblos' black magic. Her only chance at survival lies in beating him to the three objects that he desires more than life. As she undertakes her strange and dangerous odyssey, Aine must choose between a family she doesn't remember and her growing attraction to a mysterious young man named Gilgamesh. Only through treacherous adventures into The Time Machine, Dr. Jekyll and Mr. Hyde, A Tale of Two Cities, and the epic Indian saga The Ramayana will she learn her true heritage and restore the balance of the worlds... if she can stay alive.


text: The following reply was made to PR bin/42880; it has been noted by GNATS. From: Greywolf <greywolf%starwolf.com@localhost> To: gnats-bugs%NetBSD.org@localhost Cc: Subject: Re: bin/42880 Date: Thu, 25 Feb 2010 17:43:44 -0800 (PST) Please close #42880 in favour of #42883. I didn't know how to update an existing bug (didn't think to look for the operative term "append"). My apologies. --*greywolf; --


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Active Heath Calgary Your Calgary Chiropractor
At Active Health we provide gentle, safe and effective chiropractic treatment. Dr. Dan Migliarese A Calgary Chiropractor has over 27 years experience providing chiropractic care in south Calgary. We choose a technique that suits your needs. Dr. Migliarese is fully certified in diversified, light force and activator chiropractic treatment.
Most patients will begin feeling better shortly after treatment. Southland Crossing Chiropractic care provides relief from headaches, back and neck pain, sciatica, mid back pain, disc injuries and other ailments.
Chiropractic care is also an effective treatment for general health and improved performance and flexibility. Regular maintenance treatment will improve range of motion, strength, posture and sports performance. Many of our patients compete in professional and amateur sports and use chiropractic to give them an edge.
Dr. Migliarese has provided chiropractic care to families from all walks of life from grandparents to young children. He has worked with hockey players at all levels from the NHL Calgary Flames, St. Louis Blues, Edmonton Oilers, Phoenix Coyotes, Toronto Maple Leafs, Montreal Canadians and Florida Panthers. He has also worked with athletes from the Canadian Olympic team competing in Gymnastics, Synchronized Swimming, Diving, Boxing, Judo Weight Lifting and Soccer.
How does Chiropractic work?
A normal healthy spine column is made up of vertebrae that not only line up properly but also move freely without restriction. If vertebrae are locked out of position, swelling, inflammation and nerve irritation will occur. This will cause pain and reduced range of motion.
The chiropractor is a specialist at finding and correcting these areas of joint restriction and using a gentle chiropractic adjustment to restore normal movement. This removes irritation and often provides relief almost immediately.
What is that popping sound?
The popping sound is a release of gas from the joint that was locked out of alignment. It is usually painless and accompanied by a release of spasm and pain.
Are adjustments safe?
Yes, gentle chiropractic adjustments are safe and effective. Dr. Migliarese takes extra care to be gentle and to relax the area being treated prior to the adjustment so very little force is required to make the adjustment.


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Web Design and Development
It is no secret that we are big fans of Google products. After all, we have written almost 100 articles which mention the company or one of its products. So it was quite exciting when Google showed up in the news lately for its use in police detective work.
According to an article in the Worcester Telegram (also reported by TechCrunch), police used Google's Street View product to locate and rescue a kidnapped child. Using the GPS coordinates of the missing girl's cell phone (obtained from the cell phone carrier every time the phone was activated), police were able to retrieve street view and satellite images which enabled them to survey the area ahead of time and guess which building the kidnapped girl was in.
So with help from Google, a crime was averted.
Ever since its launch, there have been an endless stream of complaints and lawsuits from people who claimed that Street View was a violation of privacy. After all, street view images show great detail and have been known to include people, albeit with blurred faces. And for some homeowners who prize their privacy, knowing that anyone can take a quick view of their homes from an internet browser can be unsettling. (For a great list of some of the best street view sightings, showing sunbathers, potential burglary attempts, prostitutes, and more, see the Wired blog.)
So there have been a flurry of lawsuits and content removals. Most noteworthy, Google removed all images that it has taken of US military bases, as well as private streets and towns. And Google has always taken special precaution to protect people by not showing things such as domestic violence shelters and other similar agencies.
So, is Street View good or bad? Personally, I don't think that there is anything wrong with Google's Street View feature. I have used it while traveling or when visiting a new address. And as long as faces, license plates, and other identifying information are removed, a reasonable degree of privacy is maintained.
What do you think? Do the benefits of using the Street View feature of Google Maps outweight the privacy issues? Should homeowners, towns, or cities have a right to request removal?Tags: Google, Google Maps, privacy, security
The street map is good for daily usage but I heard that it is a dangerous doing as well. It is easy for terrorists to execute their planning when intending to attack an area. Not realyl sure how true it is but it does make sense
Wei Liang
There are definitely good and bad things about any innovation. If used judiciously anything can be good. However, miscreants and terrorists can actually use it the wrong way. I thought this was a pretty good stuff and so is Google Earth (Though many countries now fear that any property is pinpointed even by a common man.
As long as Google doesnt come up with Google Bedroom View or Google Bathroom View I am okay with it
Wow haha this is cool.. I didn't know it happened!
We use google maps combined with streetview to provide a UK crime reporting site that allows incidents to be immediately and instantly geo-located.
The main site page is on:
The crime reporting page on:
The site got an endorsement from a UK government crime reform report by Baroness Newlove at the end of March 2011
Trackback URL:
Contact us today for a quote. Click here to submit details regarding your project.
If you are making a general inquiry, send an email to email@example.com


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Corte Bussari
Corte Bussari has 4 double and 2 single rooms all with bathroom and heating and air conditioning.7km from Rovigo
The guesthouse is located on the first floor of an old building in the Venetian countryside.
Downstairs is the dining room where guests can sample the homemade cakes for a breakfast of your dreams!
Corte Bussari central location allows easy access by train or car to the cities of Rovigo (10 km), Ferrara (25 km), Padua (45 km), Venice, Vicenza, Verona, Bologna and Mantua, all within 80 km.
Please Note:
Cancellation Policy: 72 hours
Check in time: 14pm
Check out time: 12pm
Credit Cards Not Accepted as payment upon arrival
Breakfast Included.
Taxes Included.
Availability & RatesTo view availability and prices please select dates and click 'Update Dates'
B&B Facilities & Policies
- Air Conditioning
- Airport Transfers
- Bicycle hire
- Bicycle parking
- Free Breakfast
- Cable TV
- Child Friendly
- Credit Cards Accepted
- Elevator
- Free City Maps
- Free Internet Access
- Free Parking
- Free WiFi
- Hair Dryers
- House Keeping
- Internet Access
- Meals Available
- No Curfew
- Parking
- Pet Friendly
- Taxes included
- Towels Included
- Wheelchair Friendly
Cancellation PolicyThis property has a 3 day cancellation policy. Failure to cancel within this time will result in a cancellation charge equal to the first night of your stay.
Must-Read Guesthouse InfoThis property has specific Terms & Conditions.
Please Note:
Cancellation Policy: 72 hours
Check in time: 14pm
Check out time: 12pm
Credit Cards Not Accepted as payment upon arrival
Breakfast Included.
Taxes Included.
DirectionsShow MapHide Map
Please let us organize your eco-trip!
We can provide transfert service to/from airport when you arrive/leave and during your staying we'll bring and pick you up from the closest train station (Rovigo) from where you can reach fantastic cities such as Padue, Verona, Venice, Treviso (northbound), Ferrara, Bologna, Florence (southbound)!
Located Near
Address:7km from Rovigo
Via Valmolin Superiore 1432,
Arqua Polesine Rovigo
By car, we are 5km from the motorway Villamarzana / Rovigo South on the A13 Bologna-Padova train station of Rovigo, on the way to Bologna-Venice.
From Padua and Bologna: A13 highway exit Villamarzana South-Rovigo,
then SS 434 (Transpolesana) direction Rovigo, exit Arquà Polesine
From Verona: SS 434 (Transpolesana) direction Rovigo, exit Arquà Polesine.
From Ferrara: Highway 16 towards Rovigo.


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1952 Pegaso Z-102 Cupola. Photo by Richard Lentinello
Rare Sports Car Z-102 Cupola
In March of 2016, a showing of a very rare 1952 Pegaso Z-102 Cupola was at the Show Concours de Sport at Amelia Island. Amelia Island is part of the Sea Islands chain of barrier islands, on the U.S. state of Florida's Atlantic coast.
Car manufacturer Pegaso was best recognized for producing trucks and buses, however, Pegaso likewise developed high-end cars from 1951-'58. The specific amount produced (thought to be 80) stays something of a secret, however, just 2 "Cupola" designs, with a unique and large-scale back window, side exhausts and partly skirted fenders, were ever developed. Of these, chassis 0102 150 0121, an automobile initially revealed at the 1953 New york city Motor Show, is the sole survivor, and, on Sunday, the spectacular yellow coupe, now owned by the Louwman Museum, took Best of Show Concours de Sport at the Amelia Island Concours d'Elegance.
Sports Car Show Literature
Muscle for the Cupola stemmed from a commonly aspirated, double-overhead camshaft, 2.5-liter 90-degree V-8, graded at 165 hp and 136 pound-feet of torque. It was moved by means of a five-speed, not an automatic gearbox. The automobile's small overall size and fairly light weight (listed below 2,900 pounds) would have provided enjoyable action, and the vehicle did contend at the 1954 La Carrera Panamerican competition when owned by Dominican President Rafael Trujillo.
The automobile was still in Trujillo's ownership during the time of his May 1961 murder, and its location for the next twenty years happen to be something of a puzzle (even though it was supposedly taken by the authorities trailing Trujillo's demise). By the mid-1980s, the automobile, currently painted silver, became part of Peter Kaus's Rosso Bianco collection, and in 2006 it was purchased by Evert Louwman and the Louwman Museum in The Hague, Netherlands. During 2015, the automobile came out off a six-year renewal and had its public appearance at the Concorso d'Eleganza Villa d'Este, from where it was presented the BMW Group Prize.
The automobile's revolutionary designing had not been drafted by a solitary designer; alternatively, Spanish pupils had been requested to illustrate what automobiles might appear like in the future, and the emerging style hints were given birth to by in-house coachbuilder Enasa. For exhibit in New york city, undercarriage 0102 150 0121 was repainted in the exact same livery viewed on Amelia Island, down to the red tires.
Learn How To Maximize your Articles Submission Sites, boost your traffic and online income with this great article distribution system Spindistributor


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Predjama Castle
Postojna, Slovenia
(05) 700 01 00
Predjama Castle Postojna Reviews
98 reviews
Interestingly deep dark history just like the cave it's connected to. Dec 08, 2015
Predjama Castle, (a.k.a. Predjamski grad) is a magnificent 13th century construction located in the rural region of Postojna, Slovenia. As a perfect castle built for defense, it was constructed under a natural rocky arch high in the stone wall to make for difficult access for any would-be intruders. Its outward appearance seems merged from inside a cave and appears outwardly protruding overlooking the rural scenery. Our travel guide also detailed the deforestation of the trees that surrounding area due to the incompatible planting of trees.
Our tour guide explained the history of the castle baron known as knight Erazem Lueger, famous for being a robber and his ownership while under siege from an outside army lobbying for access. He also explained the impenetrable design of the castle which allowed for Erazem to survive for sometime including a secret exit. 25 meters away from the cliff's edge, there is a vertical natural shaft leading inside to the cave that enabled the robber baron to enter and exit at his own convenience to gather supplies and to further fulfill his reputation as a robber baron.
There was further construction with the castles successors of nobility, outfitted with additional places of worship, an armory, a holding cell and a torture chamber. There is also an impressive self-sustaining aspect with the castle, allowing for natural well water to flow into the castle. The Yugoslavian Communist Party seized control in the late 1940's and turned it into a state owned museum.
This is a must-see if you visit Slovenia as one of its landmarks symbolizing its cultural heritage. After 8 centuries, the castle is very well preserved throughout its certain times of destruction and mayhem. There is a pub located nearby as well as a gift shop. I found that the intriguing history behind this castle to be the stuff that a Hollywood Blockbuster should be made of. I enjoyed visiting here and highly recommend it.
Part of the 2015 travels (Japan/US/Canada/Italy/Slovenia/Bahrain) travel blog
12 / 12 TravBuddies found this review helpful/trustworthy
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A new neighborhood in Old Town Alexandria offers a fresh alternative to the historic old homes that surround the community's cornucopia of shops and restaurants.
"I wanted a kind of city feel," said Christa Pladsen, an early resident of Old Town Commons. "I love to walk. I found living further out in the suburbs didn't fit my lifestyle. Here it's not even half a mile to the river, beautiful parks and trails."
Old Town Commons is in the heart of Old Town and was designed, developed and named by EYA. It occupies five blocks bounded by First Street, North Columbus Street, Wythe Street and North Patrick Street.
|Statistics for ZIP Code 22314
|Average list price for all homes sold in 2012: $621,060
|Average list price for all homes sold in 2011: $535,628
|Average list price for all homes sold in 2012: $608,301
|Average sold price for all homes sold in 2011: $524,835
|Average sold price for attached properties in 2012: $607,484
|Average sold price for attached properties in 2011: $488,045
|Average days on market in 2012: 48
|Average days on market in 2011: 72
The development encompasses 155 townhome units and 76 condominium apartments. Roughly 75 units are occupied, and construction is ongoing. Prices begin at about $675,000.
On a recent autumn day under blue sky and bright sun, the quiet was broken by hammering and banging. Hard-hatted workers ran to and fro on a low structure with window holes and no roof.
The neighborhood originally sported low-rise red brick subsidized housing stock
"We knocked down everything that was there," said David Ortiz, EYA sales manager, "and are redeveloping these five blocks with LEED green construction."
"We replaced old houses with brand-new ones and energy-efficient appliances," he said.
There are 9-foot ceilings, huge windows and open floor plans. Units are airy, spacious and look out onto quiet streets. The three-level townhomes form a kaleidoscope of pale yellow, slate blue and charcoal.
Integrated throughout the community are affordable rental homes available to qualified former residents through a program administered by the Alexandria Redevelopment and Housing Authority, said Preston Innerst, vice president of sales and marketing at EYA.
Framed by the commercial North Washington Street thoroughfare, the neighborhood is close to many of Old Town's amenities and shops.
A sweet aroma wafts from the Asian Wok Cafe. A florist, frame shop, dentist and watchmaker are next door. The steps of Aquilano Salon are decorated with pots of yellow chrysanthemums and a pumpkin. A new Harris Teeter is under construction, and Trader Joe's and Giant Food stores are close by. The Braddock Metro station is three blocks away.
Joanna Rubini, manager of Rubini Jewelers, a 26-year-old establishment, said many customers are from the neighborhood.
Across the street, a FedEx office sits besides Starbucks, which hugs an outdoor courtyard with blooming red and white begonias.
"I love it here. It's a good area. On Saturday and Sunday, locals bring their children. It's a great place to hang out," said Starbucks manager Abdullahi Hassan.
"A lot of different things are happening in Old Town," Pladsen said. "The city is trying really hard to integrate all the neighborhoods, keep the culture that's here and make it beneficial for all of us."


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Pictures or visual imagery and verbal narratives speak differently and have different potentials for building our knowledge and comprehension. Many of us tend to believe that a picture tells a story of thousand words and therefore visual imagery is better for communication than the verbal narratives. However a study by Hirsch et al. (2011) suggests that the people suffering from anxiety disorders have a preference of favoring verbal thinking over imagery and therefore they follow text more than visual images. The research studies on visual and verbal communication advocate that pictures are not that effective than the verbal statement, particularly in the context of presenting propositional statements. Image texts, comprising interwoven pictures and text like the concept of 'photo stories' introduced by Mitchell, could provide a better tool for communication over the only textual or only pictorial form of communication. Allan Paivio (1971, 1978) proposed the theory of cognition called the Dual-coding theory. He suggested that a person could expand on learned material in two ways either with the aid of verbal associations or utilizing the visual imagery. The theory postulates the use of both visual as well as verbal information to represent information. The processing of the visual and verbal information takes place along distinct channels in mind and distinct representations for the processed information are created using different mental codes. Both visual and verbal codes organize incoming information and they are retrieved for subsequent use when recalling information. Let us put it as when a person stores the stimulus concept, "bird" it is stored as both the 'word bird' and also as the 'mental image of a bird' and when the same stimulus is recalled, the person retrieves the word or the image either individually or simultaneously. The ability to store the information as the code related to that stimulus in two different ways enhances the chance of remembering that item as compared to the manner if the same is done using only one way coding. Similarly when it comes to understanding a subject the text is processed in linear fashion within mind while the pictures are processed non-linearly. An adapted framework of Paivio's dual coding theory has been outlined by Mayer (1996) for interpreting the cognitive processing of information. A study by Langan-Fox et al. (2000) highlights the advantages of graphics in the process of knowledge acquisition beyond the explanations provided in terms of memory effect only. There has been an attempt to build theories which can explain the functions of verbal and visual information that assists the construction of mental models in learners of the subject matter portrayed in the verbal and visual material. The cognitive value of visual representations and visually-oriented processing has been aptly captured by Carpo et al. (2000), when they describe the advantages of visual argument. The visual argument has advantages of application allowing quick scanning of information as well as discovering patterns besides utilizing the strengths of learners like pattern recognition; recognition of geometric shapes and the processing by the right brain. It is thus established that different cues including verbal and visual imagery both are important in deciphering information and the relative importance depends upon the kind of information presented.
Crapo, A. W., Waisel, L. B., Wallace, W. A., & Willemain, T. R. (2000, August). Visualization and the process of modeling: a cognitive-theoretic view. In Proceedings of the sixth ACM SIGKDD international conference on Knowledge discovery and data mining (pp. 218-226). ACM.
Hirsch, C. R., Hayes, S., Mathews, A., Perman, G., & Borkovec, T. (2011, August 15). The Extent and Nature of Imagery during Worry and Positive Thinking in Generalized Anxiety Disorder. Journal of Abnormal Psychology.
Langan-Fox, J., Waycott, J. L., & Albert, K. (2000). Linear and graphic advance organizers: Properties and processing. International Journal of Cognitive Ergonomics, 4(1), 19-34.
Mayer, R. E. (1996). Learners as information processors: Legacies and limitations of educational psychology's second.. Educational psychologist, 31(3-4), 151-161.
Paivio, A. (1971), Imagery and Verbal Processes (New York: Holt. Rinehart & Winston).
Paivio, A. (1978), "A Dual Coding Approach to Perception and Cognition," in H. I. Pick and E. Saltzman, (eds.) Modes of Perceiving and Processing Information (Hillsdale. NJ: Lawrence Erlbaum Associates).


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Workplace Charging with Pod Point:
A simple solution that's flexible and scalable.
Reliable hardware backed by intelligent software.
3 year onsite extended warranty.
Workplace EV Charging:
- Smartphone-enabled charging points providing up to 100 miles of range per hour.
- Cutting-edge backend management system.
- Installed from £40 a month.*
*When leased over 3 years. Also available for outright purchase.
Workplace Charging Suitable For:
Employee charging
Visitor charging
Fleet charging
Manage your network with the Pod Point MIS.
Manage instant access to network
Customisable pay-as-you-go pricing
Report on expenditure, energy and CO2
EV Drivers do 30% of their charging at the workplace.
- Employees can save nearly £1,000 a year in fuel costs.
- Reduce employee benefit in kind tax by up to 86% for company cars.*
- A green fleet can help reduce CO2 emissions and reach sustainability goals.
*Correct as of Jan 2016, may be subject to change.


text: On 22-Feb-99, 18:19 (CST), John Goerzen <email@example.com> wrote: > Incidentally, you *REALLY* ought to be mallocing stuff; you can check > the return code there. This *may* not be true (in general, I'm not sure about Linux in particular). Many OS's allow "lazy" allocation of virtual memory; the memory doesn't actually get reserved until the program tries to use it. If you allocate 26Mb, and use only 2, it might work; if you try to use all 26Mb, it will fail. IIRC, the conclusion on comp.std.c was that this was compliant, or if not, not really something the implementation could resolve in a useful way. Sorry for not having a reference, or a more technically accurate description of the problem. This may also explain why it doesn't segfault until you try to access it; the startup routines that acquired were told by sbrk() (or whatever) that it succeeded. Steve