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[[quoteright:330:[[Anime/MobileSuitGundam http://static.tvtropes.org/pmwiki/pub/images/mecha_maneuvers_6853.jpg]]]]
[[caption-width-right:330:There's no way they can lose now in this war.[[note]]Technically [[TheEmpire "they"]] did.[[/note]]]]
Real robots are what happens when HumongousMecha and MilitaryScienceFiction collide; they're mecha that are treated just like any other weapon of war. Unlike the SuperRobot, real robots are typically mass produced units designed and built by governments and large corporations, rather than something designed and built by (or for) a single person--though the occasional SuperPrototype or AceCustom may be an exception. While real robots might be the dominant weapon of the setting, they frequently appear alongside other forms of combat vehicle (like the CoolTank, CoolPlane, and SpaceFighter) rather than replacing them entirely. In other words, instead of being the be-all and end-all of a conflict, real robots are simply another cog in the war machine. As such, Real Robots tend to look plainer than their Super Robot predecessors. Simple and/or drab colors, heads that are either [[TheBlank blank]], [[CyberCyclops cycloptic]], or resemble a [[GasMaskMooks gas mask]] are common, if the mech has a head at all--the general humanoid form is more likely to be relaxed, if not thrown out entirely. Indeed, in many settings, Real Robots look more like {{Walking Tank}}s than giant soldiers.
Real robots also tend to be harder than super robots on MohsScaleOfScienceFictionHardness, often involving elaborate forms of AppliedPhlebotinum to explain why giant robots are physically possible to create and tactically advantageous to use. On the harder end of the scale, this explanation may become a full-blown type of MinovskyPhysics. Even on the softer side of the scale, real robots usually take into account things like the immense cost in time, material, and expertise of operating a machine as large and complicated as a giant robot would inevitably be. Expect to see references to things like extensive maintenance requirements, the logistics of supplying fuel, ammunition, and spare parts, and other such ancillary issues.
Of course, all of this won't stop an OrdinaryHighschoolStudent with no one but a RagtagBunchOfMisfits for support from FallingIntoTheCockpit and saving the day when the plot requires it, but it ''will'' make such a feat seem all the more impressive when it happens. Oddly enough, because of the emphasis on realism for the mecha, real robots tend to make their ''pilots'' be the ones to stretch WillingSuspensionOfDisbelief instead. After all, when you can't rely on pure HotBlood and ThePowerOfLove to save the day, then it's entirely up to the main character's HeroicSpirit and ImprobablePilotingSkills to do the job instead--and how unrealistic is ''that''?
Real robots are often HumongousMecha, but other types like MiniMecha or PoweredArmor are also common. They are often (but not always) featured in the RealRobotGenre. Compare and contrast SuperRobot. See also WalkingTank.
[[folder:Anime and Manga]]
* ''Franchise/{{Gundam}}'' was the TropeMaker, though it didn't completely shed its roots and retained plenty of SuperRobot traits. Still, with a few exceptions (like ''[[Anime/MobileFighterGGundam G Gundam]]'', ''Anime/MobileSuitGundamWing'', and ''Anime/TurnAGundam'') even the SuperPrototype Gundams themselves are solidly real robot in the "treated as weapons, not superheroes" sense--and in the shows where the Gundams aren't, the [[MechaMooks grunt suits]] still are.
** Of particular note is ''Anime/MobileSuitGundamThe08thMSTeam'', which is one of the [[MohsScaleOfSciFiHardness hardest]] Gundam shows to date. Much attention is paid to maintenance and logistics--to the point where some of the mecha in question undergo changes (including one near-total redesign) while being repaired, due to a lack of spare parts. The techs are basically MacGyvering them back together. There's also how they're actually used in the series--they're seen used in combined operations, supporting and being supported by infantry and other vehicles, rather than still being superweapons that handle their battles on their own like in the other series.
*** Take a step further in MS IGLOO, especially MS IGLOO 2 (pictured above) which shows early battles from the One Year War where the earth forces don't have any mobile suits and combined arms operations involving infantry and tanks are shown alongside mobile suits.
** Another one of the hardest ''Gundam'' shows would be ''MobileSuitGundam0080WarInThePocket''.
** Taken UpToEleven in ''Anime/MobileSuitGundamIronBloodedOrphans'', not only did it [[KineticWeaponsAreJustBetter omit beam weapons]] to emphasize the seriousness, the setting of ChildSoldier goes DarkerAndEdgier compared to the past. Fights are brutal, messy affairs with an emphasis on blunt weapons to crush the cockpits of the enemy mechs, and not even the Gundam is immune to the lack of supplies that force Tekkadan to scavenge parts from fallen enemy mechs and use retrofitted mobile workers as support units. [[spoiler: As it turns out, though, beam weaponry isn't nonexistent, but forgotten, and the cast discover this in the most nightmarish way possible. The Mobile Armors possess technology that no faction in the current conflict has, not even Gjallarhorn. While mobile suits have a coating that is highly resilient to beam weaponry, they still prove very effective at their original purpose of wiping out unarmored vehicles, structures, and people.]]
* ''Anime/{{Patlabor}}'', where mecha are mostly used in a non-military setting by industrial workers and the police. Some militaries (the Japanese Self Defense Forces in particular) have mecha too, but they tend to be of the SpiderTank variety... at least until they start to commission military versions of the mecha the police are using.
* Predating ''Patlabor'', most mecha in ''[[Anime/{{Xabungle}} Combat Mecha Xabungle]]'', with exception of few models (like the Xabungle), are actually working machines used for digging mineral. However, the savage WildWest-ish setting means pretty much every mech is also armed with a weapon.
* ''Anime/SuperDimensionFortressMacross'' toyed with this for a while, as it did most tropes. While the Valkyries and Destroids are quite clearly just advanced military hardware from the outset, for a while it appears that the eponymous Macross itself might qualify for SuperRobot status, what with its main cannon capable of blowing away entire enemy fleets in a single shot. That is, until the climax of the show where it's revealed that [[spoiler: ''hundreds of thousands'' of Zentradi ship has a gun like that, they've just been refraining from using them as they wanted to study the Macross and its inhabitants before destroying it]].
** The ''Anime/{{Macross}}'' franchise as a whole straddles the line between this and the SuperRobotGenre; there are a number of fantastic plot elements, most notably in ''Anime/{{Macross 7}}'', but the pseudo-science explaining them is mostly internally consistent, even if it resorts to {{Hand Wav|e}}ing on occasion. What keeps the franchise primarily in the Real Robot category, however, is that even its most advanced mecha are never treated as anything more than advanced prototypes or custom-modified mass production models.
* In ''Anime/SuperDimensionCavalrySouthernCross'', even the three-mode transforming mecha are clearly just mass production models; in fact, the most "super"-looking pieces of military hardware are the main cast's ''body armor''. Perhaps not coincidentally, most of the ''Southern Cross'' model kits released were of the show's body armor, rather than its mecha.
* In ''Anime/GenesisClimberMospeada'' the main characters' PlotArmor seems more ''super'' than their mecha. They've got futuristic technology; yet are still plagued by fuel shortages, easily tracked by their energy output, generally replaceable (with a main character loosing one mecha and getting a similar one later), and focused on [[AuthorAppeal super-advanced motorcycles]] which can be found lying around unused.
* ''Anime/{{Robotech}}'', which consists of ''SDF Macross'', ''Southern Cross'', and ''Mospeada'' meshed together with a CutAndPasteTranslation.
* ''Anime/MartianSuccessorNadesico:'' Played with, in that many of the mecha pilots are ''fans'' of SuperRobot shows, and try to bring in the associated tropes. (Sometimes this is vaguely successful. Sometimes this is tragic.)
* ''Anime/ArmoredTrooperVotoms'', which is famous as being one of the grittiest and hardest mecha shows ever released. The mecha are small, ugly and utilitarian and seemingly very disposable, at least to the main character who goes through dozens of them by the series end.
%%* ''Anime/FangOfTheSunDougram''
%%* ''Anime/{{Gasaraki}}''
* ''LightNovel/FullMetalPanic'' has a notably serious and semi-realistic depiction of mecha on a battlefield. Of course, having the series [[LampshadeHanging point out]] that mecha are unrealistic (and using physics-defying BlackBox AppliedPhlebotinum generators as power sources) gives it room to keep a SuperRobot trope or two.
* All the mecha in ''Anime/StrainStrategicArmoredInfantry'' but Ram-Dass and the Gloire are mass produced (and the pilots are [[KillEmAll generally expendable]]).
* ''Anime/DaiGuard'' has the odd distinction of being a Real Robot in a SuperRobotGenre show. While the format is pure super robot genre--featuring the Dai-Guard versus the MonsterOfTheWeek--the Dai-Guard itself is ''extremely'' real robot, with not only maintenance and logistics taken into account, but also things like insurance for the property damage they inevitably cause, or the mountains of paperwork its pilots have to keep up with. The only reason the Dai-Guard is the only mecha they have to fight the [[RentAZilla Heterodynes]] is because no-one else bothered to build and maintain such an expensive machine when there was no obvious use for it. Once Heterodyne appearances become frequent, the military does eventually build their own.
* ''Anime/CodeGeass'' has a solid Real Robot setting where its small Knightmare Frames are originally used in a way that is halfway between modern entries in the ''Anime/MobileSuitGundam'' universe and ''Anime/ArmoredTrooperVotoms''. During the second season, a rapidly-accelerating LensmanArmsRace takes place, which means that the two most advanced Knightmare Frames end up being head and shoulders above anything else by the finale.
* HAVWC units from ''Anime/{{Flag}}'' are usually deployed from real-world Osprey transport helicopters, and use their four-wheeled mode to travel across terrain before the four wheels come together underneath the machine to make it "stand up" so it can fire its massive gatling gun. It also requires extensive modification and testing to attach a new weapon to it (to the point where an entire episode is devoted to tuning a machine in preparation for loading a giant sniper rifle onto it).
* The ''Manga/{{Rideback}}s'' from the anime/manga of the same name, vehicles with arms and the ability to convert between a motorcycle-style speed mode and a humanoid maneuvering mode.
* The ''Manga/AirGear'' manga has a few of these in the form of the 'Caesar's Chariot', a one-person vehicle similar to a tank. Although it has a turret, in place of tracks it has a twin two-segment legs with wheels on the end that fold up much like a human kneeling. It's considered a prototype, but being able to stand, crouch and even jump combined with its smaller footprint makes it far more maneuverable than existing tanks. Doesn't stop them from being thrashed by the series' protagonists though.
* ''Anime/GaikingLegendOfDaikuMaryu'' uses a number of real robot conventions, such as having its own style of MinovskyPhysics and paying attention to things like supplies, despite the original ''Anime/{{Gaiking}}'' (a Creator/GoNagai anime from the '70s) being entirely SuperRobot.
* ''Anime/BlueCometSPTLayzner'' is definitely one of these, to the extent that ammunition & fueling are actually key plot points.
* ''Manga/TheFiveStarStories'' is definitely this. The [[AllThereInTheManual author's notes]] go into much detail about the key components of the mecha, and an entire volume was once spent repairing one.
* ''Anime/VipersCreed'' with the Maneuver-Roid, which can switch between a mech and a motorbike. These are heavily customized with different weapons and equipment, depending on the operator. Given that Shinji Aramaki made the majority of the show, it should be no surprise to anyone. The mechs are powered up thanks to the electrical supply built in the highways after World War III and global warming.
* ''VideoGame/GunparadeMarch'' pits real robots against {{Kaiju}}. Another entry in the franchise, ''Gunparade Orchestra'', is significantly softer than ''March'' but both treat their mecha as essentially giant infantry--with many of the same problems.
* ''Anime/ShiroganeNoIshiArgevollen'': the titular mecha at first looks like it should be a SuperRobot, and it's easy to make this assumption: it's a SuperPrototype that can only be piloted by the main hero because it's [[ClingyMacguffin synced to his thoughts]], and it's ridiculously agile when compared to the other Trail Kriegers of the series. But we quickly see that it takes a lot of effort to get the Argevollen to be able to pull off these kinds of stunts, and it is in constant need of maintenance and system checks. In one episode, the Argevollen is out of commission because it needs to receive a ''firmware upgrade.'' In addition, it's hinted that the MegaCorp that built the Argevollen considers it disposable, so long as they archive the combat data acquired.
* The war in ''Anime/AldnoahZero'' is primarily fought with Real Robots, known as [[AMechaByAnyOtherName Kataphrakts]]. The Terrans of the United Forces of Earth use relatively simple mass-produced units that basically function like super-sized infantry, armed with [[{{BFG}} scaled-up]] rifles, handguns and combat knives. The knights of the [[TheEmpire Vers Empire]], on the other hand, make use of unique, custom-built Kataphrakts whose enormously powerful [[AppliedPhlebotinum Aldnoah-based]] abilities put them on the verge of being [[SuperRobot Super Robots]].
** Though having a group of [[OrdinaryHighSchoolStudent Ordinary High School Students]] become badass pilots, as [[TheHero Inaho]] and his classmates do, is nothing new for a mecha anime, the series ''does'' go through lengths to justify it. With the situation between Earth and Mars being as tense as it was after the first war, the high school curriculum now includes Kataphrakt combat training.
* ''Manga/KnightsOfSidonia'' features Guardians, which are extremely fragile in comparison to the [[EldritchAbomination Gauna]], run out of fuel quickly, can't work in gravity besides a couple specific units, and in general are coffins with a Bosen particle engine strapped to them. Even the protagonist's [[SuperPrototype Tsugumori]] is only superior in the sense that [[DifficultButAwesome in the hands of a pilot that can handle it's idiosyncrasies]] it can move very quickly.
* ''Anime/PanzerWorldGalient'' features Gundam-sized, mass-produced Panzers, which are used mostly by [[BigBad Marder]].
* In a sense, ''Anime/NeonGenesisEvangelion'' played around with real robot genre tropes for a while, before subverting everything and deconstructing [[MechaShow humongous mecha shows]] in general. The Evangelions are barely-functional prototypes that never really get improved upon, and constructing them isn't just expensive, it's bankrupting multiple nations, but they're kept around because nothing else works. In terms of energy-consumption, the Evas are more realistic than anything else on this page, operating on a tether and being a fairly large drain on the power grid. Firing a mech-sized ray-gun requires turning off power to ''most of Japan'' for several minutes, and aiming it is extremely difficult. Moreover, the traumatic psychological effects of being a child soldier[[note]]with existing issues[[/note]] are the whole point of the show. Compare any ''Gundam'' series with a plucky, well-adjusted teen protagonist...
** Then, of course, all of this realism gets subverted when you find out, over the course of the series, that [[spoiler: the Evas generate an energy shield that can only be generated by a ''soul'']], that they [[spoiler: are actually giant human-angel hybrids, for which the armor is more of a restraint and control system that still doesn't prevent them from going berserk]], and that the [[spoiler: aformentioned soul usually has to be from the pilot's mother,]] among many other revelations that push the show way out the other end of SuperRobotGenre and into {{deconstruction}} territory, if not CosmicHorrorStory.
* The Powerloader from ''Film/{{Aliens}}'' is a non-combat mecha that straddles the line between MiniMecha and PoweredArmor (minus any actual ''armor''; the "cockpit" is open-air), used--as the name suggests--for hefting cargo around. The depiction was so realistic that reportedly some construction firms asked the production company [[TheRedStapler where they could get one]].
* The [=AMP=] suits from ''Film/{{Avatar}}'' are fairly realistic MiniMecha. Their vaguely humanoid shape (including hands) is justified because it makes them more natural to pilot (and the audience actually gets to see this when the controls are shown in use), and gives them the flexibility to be used in many roles--several times they are seen loading and unloading containers and doing other heavy non-combat work. This flexibility also means the suits can operate a variety of heavy weapons, without needing to have {{Arm Cannon}}s built in. [[AllThereInTheManual The Pandorapedia]] has [[https://www.pandorapedia.com/human_operations/vehicles/amp_suit.html an article on them]] detailing lots of other [[ShownTheirWork realistic design details]]. It notes that the [=AMP=] suits were based on earlier powered military exo-skeletons (which are actually being developed in RealLife).
* ''Film/TheMatrix'' has the Armored Personnel Unit ([=APU=]) mechs although calling them "armored" is a misnomer... During the Human-Machine war, the machines cut through these easily (as we are ''graphically'' shown in ''[[Anime/TheAnimatrix The Second Renaissance Part II]]'') having armor on them adds more weight and maintenance than necessary.
* ''Film/IronMan2'' begins with Tony Stark showing Congress the many real robot weapons programs around the world such as North Korea, Iraq, and other countries and corporations. All tests fail miserably and Tony is sure that no one will be able to develop mechs or suits of armor for years. The BigBad ends up taking the human element out and building an army of robot drones instead.
* For the most part, the [[HumongousMecha Jaegers]] in ''Film/PacificRim'' blends this with SuperRobotGenre. The Jaegers are Real Robots in that they're explicitly built by a military-industrial complex and time is given to the extreme amount of resources, logistics and support required to drive and maintain them. On the other hand, individual Jaegers are treated like Super Robots, what with their colourful and individual names and designs, being humanity's 'only hope', and fight using common Super Robot tropes like rocket punches, wrestling moves, unique fighting styles between each robot, the 'drift' and [[spoiler:the AbsurdlySharpBlade of Gipsy Danger being its ultimate weapon]]
* ''Animation/WarOfTheWorldsGoliath'' has three-legged WalkingTank mecha of various sizes as A.R.E.S.'s ground combat forces, the larger ones requiring several crewmembers to operate, backed up by airships and planes.
* Most novels in ''Literature/TheHistoryOfTheGalaxy'' series prominently feature [[AMechByAnyOtherName serv-machines]], which are mass-produced and piloted by a human/AI combination, with the AI learning non-standard tactics from humans. Can also be piloted by [=AIs=], but off-the-assembly-line models are not very effective, as they lack experience. The author likes to go into technical detail regarding the operations of these machines. Typical of the genre, there are multiple models geared towards specific roles on the battlefield. The most common ones are the heavy Phalanxer and the light Hoplite, which often work in combat pairs with the Phalanxer providing heavy, long-range support, while the more nimble Hoplite keeps it safe from enemies that get too close or provides scouting intel, such as target-spotting. Other mentioned models are the medium Raven and the obsolete Golden Eagle. There are also LDL-series walkers mass-produced by the [[LaResistance Free Colonies]] during the [[TheWarOfEarthlyAggression First Galactic War]]. Unlike the [[TheEmpire Earth Alliance]] serv-machines, the LDL ("Large Driver Laser") walkers are fairly primitive, lacking a full AI and only fitted with a single weapon. The LDL-55 variant (the most commonly featured) has a 200-megawatt laser and is designed to network with other [=LDLs=] nearby. While no longer produced, they can still be found on old battlefields, possibly fighting their ancient enemies.
* The Deinonychus Combat Mech and the Bellafaun Archangel types from ''Literature/ZetsubouRobo'' are a more recent American example of the trope. The book mentions that the Deinonychus itself is an evolution of standard industrial mecha found in low-gravity colonies and mining locations when military thinking is applied to what is otherwise a glorified construction machine.
[[folder:Tabletop Games]]
* The ''TabletopGame/BattleTech'' universe. The [=BattleMechs=] are simply robots and their pilots simply humans. [=BattleMechs=] are akin to modern tanks in being kings of the battlefield, and like modern tanks they are still under threat from armored vehicles and even infantry; lone infantry troopers have been shown taking down a [=BattleMech=] with nothing more than a grappel rod and demo charge.
* The Striders and Gears of ''TabletopGame/HeavyGear'' are somewhere between HumongousMecha and PoweredArmor, but they are clearly Real Robots. The only marker they don't hit is interchangeable pilots, and that's because most pilots are only trained for one specific type of Gear or Strider over an entire lifespan. Beyond that point, they're treated like lighter, cheaper, and more mobile tanks, without the tank's hefty armor and heavier firepower. This can lead to [[ScrappyLevel problems]] when the computer games pit you against [[RedshirtArmy dozens of tanks]].
* ''TabletopGame/Warhammer40000'' tends to treat its various Mecha along these lines, varying between different factions and types of giant robots. Imperial Guard Sentinels, Tau Battlesuits and Eldar War-Walkers are simply specialized units that die about as fast as anything else, while Space Marine Dreadnoughts and Eldar Wraithlords are a class up. Then there's the [[HumongousMecha Titans]]. Subverted to some degree in that Imperial mechs are treated as walking [[CargoCult god-machines]], Eldar mechs use the trapped souls of their people, Chaos mechs are literally possessed by demons, and Ork mechs work [[ClapYourHandsIfYouBelieve because the Orks think they should]]. The Tau, however, use purely technological mecha, and with the newest edition, they gained a Gundam sized WaveMotionGun wielding HumongousMecha.
** Imperial Titans might be closer to SuperRobot territory as, according to Tau researches, the Tech-Priests are using some kind of AppliedPhlebotinum to keep the things from sinking into the ground or collapsing under their own weight.
** The funniest thing is that the Orks' designs are actually the closest to being practical as giant war machines. A skirt-like design to give it a low center of gravity, large feet (for stompin') or treads that prevent the machine from sinking into the ground because of its weight and a large operating crew for each individual part. Beyond that, the rest is due to the Mekboyz having an instinctual know-how to build Ork machines and Ork belief ''making sure'' it will work.
** The Imperium also has Imperial Knights, which are between Tau battlesuits and Titans. They are as awesome as they are big. They are manned by Knight houses, who are as autonomous as Space Marines and the Techpriests of Mars. Said Knights also start to affect the minds of their pilots, making them behave more like a KnightInShiningArmor.
* [[TabletopGame/IronKingdoms Warmachine]] has [[AMechByAnyOtherName warjacks]] which are massed produced by the various nations and [[BondCreatures bonded]] to the minds of the [[MagicKnight warcasters]] that use them. These bonds can be easily severed so as to allow warcasters to switch warjacks as they are destroyed or otherwise replaced, though personality traits and sparks of self awareness can develop in warjacks if they are bonded to one warcaster for long enough.
* ''TabletopGame/{{Exalted}}'''s warstriders are ''usually'' a {{Magitek}} version of this. While one does have to be an Exalt to pilot one effectively, that's simply because they can provide the Essence to power them. They're tools of war, that provide greater strength and defenses (and bigger weapons) in exchange for being a massive pain to maintain. However, once Solars get involved, you get personalized Royal Warstriders that are pure SuperRobot.
* The most common kind of robot in ''TabletopGame/{{Mekton}}'', although you can do {{Super Robot}}s too. In particular, anything costing less than 100 [[PointBuySystem CP]]. The system tends to break when you go above two or three hundred CP, and due to the system using cost multipliers for many "flashy" (and a few core) system, making a typical SuperRobot tends to cost several ''thousand''.
* ''TabletopGame/{{Scythe}}'' combines this with DieselPunk, taking place in a setting where mechs were developed instead of tanks during World War I. Despite the focus on mechs, regular infantry units of the period are still seen, and mechs are shown to fulfil mundane tasks such as farming and transport as well.
[[folder:Video Games]]
* The ''Videogame/MechWarrior'' franchise is a series of HumongousMecha simulators set in the ''TabletopGame/BattleTech'' universe. The mechs are generally {{Walking Tank}}s, though a few man-walkers show up. All battlemechs have [[DesignItYourselfEquipment extensive modification options]], such as swapping out armor for a bigger engine or [[MoreDakka more guns]]. Firing your weapons causes the mech to heat up, and OverHeating your mech can cause your [[MadeOfExplodium ammo to cook-off]] or the [[GoingCritical nuclear fusion reactor to explode]] inside your mech. [[SubsystemDamage Various subsystems can be damaged]] such as shooting off an enemy's ArmCannon or [[SnipingTheCockpit blasting through the cockpit canopy]].
** Importantly, several games in the series bring into play the importance of logistics--in those games you play as a mercenary leader who has to pull the trigger some of the time and worry about bank accounts the rest. Mechs are big, expensive machines with suitably expensive spare parts, and it can certainly happen that a unit goes into battle with a couple mechs otherwise repaired but missing arms, as fixing those and replacing the guns was too expensive to bother with. A big deal is made of taking, whenever possible, the opportunity to capture enemy Mechs instead of destroying them, so all-out firepower is usually eschewed in favour of targeted shots aimed at disabling rather than killing.
** ''Mechwarrior Living Legends'', a combined arms game featuring player-usable tanks, aircraft, and PoweredArmor in addition to the eponymous battlemechs shows the advantages and weakness of mechs. A mech's aim isn't as stable as a tank on level ground, but it can traverse rough terrain with minimal disturbance, unlike the tank that gets jostled around and risks getting stuck. A suit of man-sized PoweredArmor is ''much'' more agile than a four-story tall mech, but it's also much slower in a straight line.
* ''VideoGame/AssaultSuitsValken (a.k.a. Cybernator)'' employs this trope--the titular assault suits, as well as other HumongousMecha, are deployed in large quantities, all very similar in design. As evidenced by the intro, any schmuck who was unlucky enough to get drafted can pilot one. In addition, the game's box art shows an assault suit being fueled and worked on, like any real vehicle would.
* The Terran Goliaths from the original ''VideoGame/StarCraft'' are robots that work rather similarly to antiaircraft guns, with machineguns as secondary weapons. When it comes to dealing more damage to ground targets, Terrans use the comparatively more mundane [[TankGoodness Siege Tanks]] instead. Terran mech play was expanded in the sequel, with [[HumongousMecha Thors]] (as well as its Campaign-only SuperPrototype, the Odin) and [[TransformingMecha Vikings]] (which replaces the Goliath, now a Campaign-only unit). The ''Heart of the Swarm'' expansion was going to introduce the ''[=BattleTech=]''-esque Warhound, but Blizzard was unable to iron out its balance issues. It still appears in the campaign, though.
* The [=VTs=] of the ''SteelBattalion'' games are the most blatant example. Especially when you must figure out how to drive a HumongousMecha ''with a Humongous Controller'' featuring 3 joysticks, 4 pedals, and more than 50 buttons and dials! [[http://en.wikipedia.org/wiki/Image:Steel_Battalion_controllers.jpg Have a looksee.]] It's worth noting that one button is the eject button, which you must use in time or else the game will erase your save file, [[FinalDeathMode as if you died]].
* The ''VideoGame/ArmoredCore'' series is also an example. As of [=AC4=], there are three types of robots: [=MTs=], extremely expendable fodder bots that usually go down in one hit, "Normals", custom-built giant robot built to spec from the ground up for each pilot, with modular equipment and parts that can be swapped out between missions (also known as old-style Armored Cores), and the "Nexts", Armored Cores with the latest advances in AppliedPhlebotinum. The fifth game in the series went back to Normal-sized Cores (if not [[MiniMecha even smaller]]) but with scavenged technology putting them close to par with [=NEXTs=]. [[spoiler: Then ''Verdict Day'' revealed that the ''[=AC5=]'' universe is a distant StealthSequel to ''[=AC4=]'' and ''[=for Answer=]'', and that scavenged technology actually ''did'' come from recovered [=NEXTs=].]]
* The titular Hounds of ''VideoGame/{{Chromehounds}}''. Essentially a combination of ''VideoGame/MechWarrior'' and ''VideoGame/ArmoredCore'' with a speed limit of 20 MPH, anything smaller than an ACV is essentially an non-entity compared to the Hounds. [=ACVs=] can still cause trouble when they have numbers on their side, though, and Hound v Hound combat is [[WarIsHell brutal almost beyond belief]]. One's first ten or so forays into multiplayer combat are guaranteed to end badly for the new guy, as the more experienced pilots rip both the rookie and themselves into tiny chunks of metal. Much like real life air combat, the victor is the one who screwed up the least.
* The ''VideoGame/FrontMission'' series of games. War machines there include tanks and 'copters as well as robots, most of which are camouflage painted and equipped with bigger versions of infantry or armor weapons. Pilots can swap parts in and out as they wish, but their skill lists generally tend in a certain direction for each pilot in order to create a balanced team. Also, the mecha of this series see heavy use in construction and civil engineering as well.
* The AFW units in ''VideoGame/RingOfRed'' are examples of this trope--requiring a crew to load the main weapons, and additional infantry squads to provide support and cover fire. They also can only operate for very short periods before overheating, and visually are basically tanks with legs--many models take very obvious inspiration from WWII-era tanks. Crippling the legs is important; there are no less than four infantry techniques meant specifically to do just that, and an AFW's targeting computer is programmed to shoot the legs when allowed to calculate max accuracy.
* Being the [[TropeNamer original source]] of the term "real robot", ''VideoGame/SuperRobotWars'' has loads of these, from Grunt and Mook mecha like the Gespenst and Lion to {{Super Prototype}}s like the R-2 and Huckebein Mk III. The Alteisen is a particular note, as it has no high tech weapons and is generally considered obsolete, while the Alteisen Reis is barely considered this, as it is so off balance that it needs a Magnetic flight device Just to stand.
* ''VideoGame/{{Ironcast}}'' takes a more Western approach to the HumongousMecha side of things, then puts a Victorian-era {{Steampunk}} twist on the genre.
* There's also ''VideoGame/AnotherCenturysEpisode'', a game series that is quite literally ''VideoGame/SuperRobotWars'' [[JustForFun/XMeetsY Meets]] ''VideoGame/ArmoredCore'', since it's made by the team of Banpresto and From Software. It almost exclusively uses Real Robots, the only exceptions being ''[[Manga/GetterRobo Getter Robo Armageddon]]'' and ''[[Anime/GenesisOfAquarion Aquarion]]'' (though Hybrid types like ''[[Anime/MobileFighterGGundam G Gundam]]'' and ''Anime/BrainPowerd'' are included with no fuss).
* One of the ''VideoGame/{{Earth 2150}}'' trilogy's factions, the [[TheFederation United Civilized States]], possesses a land army that's chock full of this, except for a lone [[TankGoodness tank]] that fills the role of MightyGlacier.
* ''Iron Soldier'' for the UsefulNotes/AtariJaguar has the player piloting a stolen Real Robot against the enemy's forces.
* ''VideoGame/ShogoMobileArmorDivision'', a PC FPS, made by the same people who made [[VideoGame/FirstEncounterAssaultRecon FEAR]] years later, was pretty much the closest thing to a Gundam FPS before they actually made a Gundam FPS. Completely deviating from series like ''VideoGame/MechWarrior'', it featured multiple types of mecha, as well as on-foot sections, {{Critical Hit}}s long before ''VideoGame/TeamFortress2'' popularized their use in FPS games, a story with MultipleEndings (complete with an UnknownRival played for laughs), and it was an in Animesque style inspired by various mecha anime. Also, provided you have the right weapons, lots of StuffBlowingUp.
* The Vital Suits in ''VideoGame/LostPlanet'': Extreme Condition are fairly realistic, [[spoiler:at least until the final battle]]. Even the primitive "Rigs" in the {{Prequel}} would take years to emulate with our current technology.
* The eponymous weapons of ''Franchise/MetalGear''. The series even goes as far as specifying different mecha models for the US Marines, Army, and Navy, as well as mentioning copies being built by terrorist organizations and Third World countries.
* The Tactical Surface Fighters of the ''Franchise/MuvLuv'' franchise, due to circumstances in the world they were developed, largely took the place of fighter aircraft in military combined-arms strategy. Most [=TSFs=] are even named after real-world fighters, and visually evoke the ones they are named after. The setting itself is among the more serious and realistic ones in the real robot genre, with the mechs limited to approximately modern-day weaponry (2000-shot 36mm chain guns, six-shot 120mm cannons, guided missiles), nations' reliance on combined-arms tactics instead of [=TSFs=] alone, and high casualty rates.
* The ''VideoGame/{{FEAR}}'' games, while placing more emphasis on supernatural horror, takes place in a near-future CyberPunk-esque setting where MiniMecha are a common fire support weapon in urban environments. These "REV" units range from heavy PoweredArmor to several-meter-tall "elite" armored units, armed with lasers, autocannons, missiles, and grenade launchers, depending on the model.
* The ''DeusEx'' universe is much the same. Normal robots go from utilitarian robomops to walking weapon platforms, but they always retain a definite real look.
* The Warhound in ''VideoGame/GhostRecon: Future Soldier''.
* The Ryders in ''VisualNovel/{{Sunrider}}'' are usually mass-produced, and generally only make up part of any army, often being fielded alongside small fighters and large battleships.
* [=HERCULANs=] from the ''Earthsiege'' and later ''VideoGame/{{Starsiege}}'' era are treated as mass produced war machines. They possess [[DeflectorShield energy shielding]] to protect them from harm (while they last), but this is well-known and widely used technology instead of a rare special ability. Certain models of Hercs are purposefully designed with specific missions in mind such as reconnaissance or direct assault, just like modern fighting vehicles, and they can be [[AceCustom customized to either pilot preference]] or mission requirements. Tanks still exist in the setting and can fight Hercs on almost equal footing in spite of a handful of disadvantages. In the later ''Videogame/{{Tribes}}'' games set in the same universe, the [=HERCs=] were abandoned by the Tribes because the vehicles were incredibly complex and procuring spare parts was difficult if not impossible in the wilderzone, especially in comparison to the simple turbograv hovercraft.
* For all their size, Combots in ''VideoGame/MetalFatigue'' are quite real. You mass produce them, throw them at each other, and support them with armored vehicles and aircraft. Given how it is possible to bring down a Combot with a well timed bombing run, they are ''not'' as invincible as they appear. There are no unique, one-of-a-kind Combot designs or unusuable technology--anything that you see on an enemy ''can'' be used by your forces, if you can destroy the opponent while keeping their parts mostly intact, then scavenge and research their technology, just like all warring nations have done.
* ''VideoGame/MetalMarines'' treat their giant robots in a rather Gundam-esque fashion. While the robots aren't the ''only'' war machine in the setting (since things like {{DropShip}}s exist), the general difficulty of fighting across terrain comprised of dozens of diminutive islands means that tanks will suffer from mobility and transport issues, and aircraft are too easily shot down by the standard in missile defenses (that border on the excessively paranoid). Metal Marines become the weapon of choice because they can attack any terrain and still quickly hop back to their shuttle to make a hasty escape in a fashion similar to a strike team. Metal Marine pilots, like all other crew in the game, are nameless, faceless soldiers. Most of the time, combat is conducted via missile exchanges, with Metal Marines sent in mostly for surgical strikes.
* ''VideoGame/SLAISteelLancerArenaInternational'' is what happens when the real robot genre is put into TheThunderdome, all run through {{Cyberspace}}. The robots in the game are about ten feet tall at the most and are made from mass-produced (but [[AceCustom personally customized]]) parts paired with a personal ArtificialIntelligence. The main defense is an InvisibilityCloak available to all participants, including the rinky-dink {{Attack Drone}}s that also populate the field. Weapons are a fairly standard array of guns, explosives, melee weapons, and the occasional energy weapon. Stops short of being a BloodSport by taking place through what is effectively remote control.
* Arcade multiplayer team-based third person shooter ''VideoGame/BorderBreak'' features Blast Runners, which are specifically designed for certain roles and are not specially built for any one person. Units are built and lost on a regular basis and the whole game is based around territory control, base destruction, and other things that proper militarized forces would focus on.
* ''Metal Warriors'' is a side-scrolling SNES CultClassic that features a variety of pilotable robots fighting alongside infantry, turret defenses, and other vehicles. None of the units are unique, and in fact, one false move will actually allow the enemies to GundamJack ''you'' and force you to fight your own suit! Fortunately it's possible to steal abandoned enemy units. None possess any particularly anomalous features (perhaps save the Ball droid). One scene actually shows Nitros being serviced in hangars just like any other war machine.
* ''VideoGame/CommandAndConquerTiberianSun'' features the GDI switching from standard vehicles to walkers. The most common is the Titan, which serves as the GDI main battle tank. Strangely, it's only weapon is on the side not in the center. There are also Wolverines, although they straddle the line between PoweredArmor and MiniMecha, and Juggernauts, walking artillery pieces. The latter are actually 2-3 times the size of the Titans and mount naval artillery. The Mammoth Mk. II is a prototype quadripedal walker and GDI's supertank, although it never went into full production in time for the Second Tiberium War. By the time of the Third War, GDI reverses its military philosophy and goes back to wheeled and treaded vehicles, only keeping the (updated) Juggernaut design. A GDI faction called the Steel Talons keeps the walker designs but updates them for the new war. By the Fourth Tiberium War, the Offense faction of GDI also sticks with walkers, even bringing back the Mammoth Mk. II in the form of the Mastodon.
* The ''VideoGame/{{Gungriffon}}'' series, which portrays the High-Macs as only one of many tool used in combined arms scenarios.
* ''VideoGame/XenobladeChroniclesX'' has the Dolls/[[DubNameChange Skells]], mass-produced mechas which serve as humanity's primary combat vehicles and come in a variety of different models. You can eventually own one of your own, but the costs of buying and maintaining one are extremely steep, and while powerful, they can still be blown to bits rather easily if you're not careful about what you decide to pick fights with. It ''is'' explained that only the top members of BLADE get to pilot Skells, but this is more due to New Los Angeles's lack of resources then anything unique about the pilots. And one of the prerequisites to own a Skell is that you have to buy '''[[HeroInsurance insurance]]''' for it. It doesn't get much more realistic than that, folks.
* The Titans in ''VideoGame/{{Titanfall}}'', they function as walking tanks, and get destroyed and replaced in mere minutes. They are fairly sturdy taking minimal damage from small arms, and are weak against missiles, they can also be destroyed when their [[AttackItsWeakPoint weak points]] are targeted.
* ''VideoGame/{{Overwatch}}'' contains elements of this with the MEKA, a MiniMecha military program made by South Korea. They are used to combat Omnic invaders, and while tough, they're only as strong as the various other badasses in the ''Overwatch'' universe that ''don't'' have mechs, as is personified by the game's lone playable MEKA fighter, D.Va.
* ''Videogame/GreyGoo'' uses variants on this. Almost all of the Beta's units are versions of these sorts of mecha, either being MiniMecha in the case of the Predator and Stalker, or a WalkingTank in the case of units like the Cloudburst, Hailstorm, or Guardian. On the other end of the spectrum, the humans only have one mecha, [[HumongousMecha the Alpha]], which is pretty much the exemplification of the classic giant robot genre, being a towering battlemech that can solo entire armies on its own. The [[HordeOfAlienLocusts Shroud's]] Dirge fills in a similar role once it's fully upgraded.
[[folder:Western Animation]]
* ''WesternAnimation/ExoSquad'' had very Real Robot mecha that got damaged or put out of commission as easily as most military vehicles in RealLife are. In fact, the eponymous [[TheSquad Squad]] specifically included a repair specialist whose primary purpose was field maintenance of the others' E-frames. And, of course, she wasn't 100% successful. The squad's mechs ''did'' get a MidSeasonUpgrade but it only propelled them into SuperPrototype zone appropriate for an elite regiment that they are, rather than SuperRobot space.
* The [[StupidJetpackHitler first remote-control tanks]] were deployed by UsefulNotes/NaziGermany in [=WW2=]. The "Goliath" mini-tank was a one-shot weapon used to deliver a large explosive charge to where it would do most damage; it was steered by wire from a remote control station. The later version was a far larger remote-controlled tank that could be remotely steered, drop an explosive charge, and retreat to where it could be retrieved and reloaded.
* The USAAF and the Luftwaffe both experimented with using redundant bombers packed with explosives which could be guided on-target by a mother aircraft. The German version saw a mannned fighter aircraft piggy-backing on a redundant bomber which was remotely steered by the fighter, which would set it on course to the target, detach from it, and then fly home under its own steam whilst the bomber was deliberately crashed.
* The British Army pioneered the use of remotely-controlled robot tanks for bomb disposal work in Northern Ireland. The robot would be remotely steered to a suspect vehicle and would use a remote-fired shotgun to blow open the vehicle's doors, or else trigger the bomb without direct human involvement. The machines have since been improved and elaborated on and are now a standard part of bomb disposal technology worldwide.
* The various unmanned and remotely piloted drone aircraft and missiles developed and used by Western armed forces (principally the USA, although Great Britain has its own home-grown versions) would qualify here. The Cruise Missiles developed in the 1980's would also count as "smart" weapons, although in terms of sophistication would not be on the same level. Drone technology, at least in Great Britain, is also seriously being considered for police surveillance work as a cheaper option than manned helicopters. A police drone that could accurately deliver riot control gas is thought of as a feasible crowd-control strategy in the event of rioting, or dealing with pesky political demonstrators and other subversives.


text:
Challenges were forfeited. Alliances were broken. Friendships were ruined. And as it always does, The Pit claimed two more victims, the lovers-turned-haters team of Kayla and Hunter.
If you missed Thursday's new episode, here's a 30 second recap:
Newly-reunited teammates Cody and Nicole realized they had made opposing alliances, Nicole with the veteran girls and Cody with the vet guys. During the challenge, they chose to forfeit, because the only remaining competitors were part of Cody's alliance, which would keep them safe from The Pit. That evening, Cody had a few beers too many and ran his mouth at an already Pit-bound Hunter. Hunter then asked challenge winners Riley and Becky to send Cody and Nicole into the Pit so they could have it out, once and for all. Riley and Becky agreed, officially destroying the powerful guy veteran alliance, and causing a rift between Nicole and Becky. To (the very buff) Hunter's disappointment, the Pit challenge was a puzzle, and Cody defeated him. Nicole made easy work of beating Kayla, and the dream team is now headed back to the house where they plan on seeking revenge.
With all of that drama, there was a lot of fun footage that didn't quite make it in to the episode. Have no fear, though, we've got all the dirt on what was left on the cutting room floor.
Nicole's Birthday
Truth or Dare
Blonde Moment
Bye-bye, Hunter
That's all for now. Don't miss a new episode of Redneck Island Thursday (Feb. 25) at 10 p.m. ET/PT. And for exclusive news and video, photo galleries and more, head over to CMT.com, the CMT app, the official Redneck Island Facebook page and Twitter using #RedneckIsland.

subset: commoncrawl


text:
The Defending The American Dream Summit being put on by Americans for Prosperity is being held in Washington DC as grassroots Americans from across this country converge on Washington and demand that Congress stop wasting taxpayers money on frivolous BS. Rallying against earmark reform was also another issue brought up a lot. Many Republican candidates came to speak about fiscal irresponsibility. You can find out more about the rally at the official website. Video of speeches are below.
I think we can all agree that wasteful spending, ridiculous earmarks and high taxes are bad.
Several bloggers are attending the event including my good friend Rob Port of Say Anything who headed to DC from his home base in North Dakota, Bruce Carroll of GayPatriot, Mary Katherine Ham of TownHall and Fausta Wertz of Fausta's Blog.
Rob supports Fred Thompson and Bruce supports Rudy Giuliani.
During Rob's trip he has marveled at the sites, confronted his congressmember on earmark reform and posed with a bum who is on a hunger strike protesting that we don't bomb Iran.
For someone who lives a long ways away from this stuff, it's amazing to go around this city and suddenly realize that you're standing in front of the Treasury Department or something.
I second that sentiment as when I was there in April at the Hold Their Feet To The Fire event against illegal immigration it really is quite amazing to be walking where some of our forefathers did. Of course for me it was quite disconcerting to actually have to yell at the White House to Free Our Border Agents and then marching on the Justice Department, but sometimes you have to speak up against injustice even when it means yelling at the top of your lungs at the White House.
Below are excerpts of Rob's, Bruce's and Mary Katherine's takes on the speakers. Fausta has some comments here. Click the links to read their full review. (Videos are below the commentary)
Rob on Rudy Giuliani
The main thrust of his address was taxes. He reviewed his record as a tax cutter in New York City, and it is impressive. In fact, his own review of his performance as the mayor of this country's largest city coupled with analysis from groups like Club For Growth makes me wonder why, outside of his social liberalism, conservatives are so distrusting with him.
Bruce on Rudy Giuliani
Rudy was the first speaker to the Summit and man, did he bat the ball out of the park! He gave one of the most articulate conservative economic messages I've heard in quite sometime. ... Rudy made it simple: "Lower taxes work. And it isn't just my philosophy — I did it in New York but cutting taxes 23 times and $9 Billion dollars."
Mary Katherine Ham on Rudy Giuliani
He was really in his element with the fiscal cons, lots of applause, and didn't mention 9/11 once. He touted his fiscal record in NYC instead...
Rob on Tom Coburn
... Coburn shifted gears quickly, going from spending problems with entitlements to spending problems with earmarks. Which was disappointing. As I've been saying over and over again, earmarks are a very small part of our overall spending problem. If we need a "culture change," as Coburn puts it, it should focus cuts on entitlement spending (which nobody is talking about) instead of earmark spending (which everyone is already talking about).
Apparently Ron Paul went on for too long and they started to play music to get him to leave the stage. Ron Paul supporters are now complaining that he didn't get the full time that he wanted on stage.
Rob on Ron Paul
If there's one thing Ron Paul did at the summit it was prove just how much of a crank candidate he really is. ... But back to Paul's speech, it was the usual mix of xenophobia (the foreigners are getting our money!), isolationism (we can't be the world's police!) and sheer crankish conspiracy theories (the North American Union!).
Bruce on Ron Paul
clearly this is a Ron Paul crowd. I "don't get him"…. so I'm not elbowing my way back into the ballroom. And I have to go the bathroom something fierce. ... his general message: less government, more freedom, out of Iraq & the world.
Mary Katherine Ham on Ron Paul
This time, the word on the street is that Paul was music-ed off the stage during his speech, Oscars-style. Silenced by the establishment! ... I've asked around and it seems Paul was allotted a certain amount of time ... He spoke past his allotted time by a a decent amount and was reminded by the music, so the event could stay on-schedule.
Rob on Sam Brownback
Brownback came out and said the appropriate things about limiting government, cutting spending and cutting taxes – and I'm sure he's got a few interesting ideas about those things (his talk of something called an optional flat tax caught my attention) – but he's ultimately such a bland guy that I just can't quite bring myself to care about much of anything he says.
Bruce on Sam Brownback
He's talking about reforming the tax code… an "optional flat tax". So far neither Brownback nor Romney have talked about the grassroots-supported "Fair Tax" concept. ... Brownback is now stating that fundraising has been difficult and his position on immigration has caused him grief in his campaigning. (As well it should…)
Good, I hope he loses all of his races due to his stance on immigration, just like all of the Americans that have lost their jobs - or had their wages decrease - due to his stance on illegal immigration.
Rob on Michael Steele
I was very impressed with Michael Steele. I became aware of the guy during his congressional race in 2006 and supported the push to install him as GOP chairman instead of Senator Mel Martinez mostly because almost anyone would have been a better pick than Martinez, but I never paid a whole lot of attention to him.
I wish I had been.
I wish I had been.
Rob on Mike Huckabee
The most exciting thing about Mike Huckabee is that I believe he's the only Presidential candidate talking about replacing the current income tax with a consumption tax (a/k/a a national sales tax). That's what the Fair Tax is ... Outside of that, Huckabee's speech was the usual spiel of "let's cut taxes" and "let's limit spending," but that's a hard line to buy coming from a guy like Huckabee who has a lengthy record of raising taxes as the Governor of Arkansas ...
Rob on Fred Thompson
It's also worth noting that Fred easily received the loudest and most rowdy reception from the crowd. It was clear to this observer who the audience wants as their candidate. ... I think the thing most people are surprised to learn about Fred is that, despite his acting career, he's not a great speaker. His speech today was an example of that. A lot of "uhs" and "ums." ... But what's important in selecting a national leader isn't so much style as substance, right? And I think it's substance where Fred beats his only real rival in this race (Rudy Giuliani).
Mary Katherine Ham on Fred Thompson
You kind of waaaaaaaait until Fred comes back to his point, very front-porch-talkin'-style. I like that kind of thing in real life, but on the stump, it feels a little disconcerting, like you're not sure if he is gonna come back to the point and wrap it all up. It's also a possible explanation for why Fred had to ask for applause at that recent event. His style can make you a tad unsure when you're supposed to applaud. You know when to laugh, and he tells a good, dry joke, but he doesn't get fired up, leave you with an impassioned thought and let you clap it out.
Rob on Mitt Romney
I was quite surprised at the reaction he received when he took the stage. I don't know if it's because he was the penultimate speaker of the event or what, but people went nuts when he came on stage. It was a very strong reaction, but it had me wanting to march up to the stage, grab the microphone, and start shouting: Romneycare!
Rob on John Stossel
... let me tell you that the guy is every bit as good in person as he is on television ... He spent most of his speech talking about the nanny state, and how government is generally a poor solution to the problems of society, and made two great points. ... First, that things like drug laws tend to create more crime than they solve. ... Second, about this insistence by many that government exists to take care of us.
Defending The American Dream Summit Speech Rudy Giuliani (in 3 parts)
Part I
Part 2
Part 3
Defending The American Dream Summit Speech Fred Thompson (in 2 parts)
Part 1
Defending The American Dream Summit Speech John McCain (in 2 parts)
Defending The American Dream Summit Speech Jim DeMint (in 2 parts)
Defending The American Dream Summit Speech Mitt Romney (in 2 parts)
Part 2
Americans for Prosperity Rally for Earmark Reform (In 2 parts)
Two business owners talk to Neil Cavuto about why they attended the event.
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Posted by Digger on October 6, 2007 05:37 AM (Permalink)
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Copyright © Dan Amato - 1996-Present


text: Module Name: src Committed By: snj Date: Thu Jan 22 22:56:24 UTC 2009 Modified Files: src/dist/wpa/src/drivers [netbsd-5]: driver_bsd.c Log Message: Pull up following revision(s) (requested by christos in ticket #301): dist/wpa/src/drivers/driver_bsd.c: revision 1.3 Bring in our changes: - netbsd specific support - header files - our ioctls to get/set bssid and ssid - use __FUNCTION__ instead of __func__ - correct handling of interfaces appearing and dissappearing, fixing unreached code! - debugging messages for event changes - keep a local copy of the interface status so that we can tell if we have notified wpa_supplicant yet about the interface change or not. XXX: There was a byte swapping line that I commented out and I am not sure if it is correct. To generate a diff of this commit: cvs rdiff -r1.2 -r188.8.131.52 src/dist/wpa/src/drivers/driver_bsd.c Please note that diffs are not public domain; they are subject to the copyright notices on the relevant files.


text:
Rightfielder Ryan Church left Friday's 5-3 victory over the Red Sox in the fourth inning with a sore right hamstring.
Mets.com reports,
Though Church said he should be ready to play again on Saturday, manager Jerry Manuel said that he is unlikely to do so.
"My hammy's been bugging me lately," Church said. "It's actually caused my torso on my right side to get out of whack. I just finally had enough."
Church, 30, was batting .272 with one home run and eight RBIs, splitting playing time with Gary Sheffield in right field. After flying out to lead off the top of the fourth inning, he jogged out to his position to warm up in the bottom of the inning, then returned to the dugout at Manuel's request.
Angel Pagan replaced him in right field.
"It was limiting me [from] going out there and giving everything I've got," Church said.
Just before the game, the Mets had to shift Carlos Beltran from centerfield to DH because of a sore knee. It's hard to believe how banged up the Mets are only a month and a half into the season.
The Mets are already playing without starting shortstop Jose Reyes, who is battling tendinitis in his right calf; first baseman Carlos Delgado, who is recovering from hip surgery; utility infielder Alex Cora with a broken thumb, and catcher Brian Schneider, who is on the disabled list with a strained back.


text:
Glycemic index of food you eat during pregnancy
May 29, 2016
Introduction: During pregnancy, food with low glycemic index reduces the risk of various complications such as gestational diabetes. In addition, it helps in reducing the risk of high birth weight of the baby during delivery. A woman who is pregnant gains more weight on normal diet as compared to one with low glycemic index. Pregnant … More Glycemic index of food you eat during pregnancy


text:
Here is Dernek in his power suit, given to him by the leaders of Ragnus Nui. Oh wait, I did not tell you how! Well, from the beginning!
After living his half life for several years, Dernek was deemed too dangerous to live.
So, they sent the best and brightest toa team to either kill him or bring him in. Naturally, they could not kill him.
After several failed attempts, including incineration and an avalanche, the team decided Dernek could not be killed.
So, after they, "killed" him one more time, they hurried him to the capital for examination before he woke up.
When Dernek awoke, he found himself being examined behind glass.
After the first couple attempts to kill the scientists, the scientists realized what was wrong. Some recognized Derenk as the promising young toa with his whole life ahead of him.
So, he told them everything. They then found the root of his problem.
The curse had messed with the way his brain interpreted the sight signals from his eyes.
The were able to temporarily fix the problem, but the power needed to keep the signals straight would make the city to go dark.
However, a solution presented itself in a strange way.
Miners found a rock that held nearly limitless energy.
Using this, the scientists built a power suit with two purposes.
One, to make Dernek much stronger, and two, to restrain him in case the power ever failed.
After setting himself into the suit, Derenk felt like he had not felt in years. He was free!
However, he was still treated like a leper. He had killed hundreds of innocent people in mostly cold blood. He was now known as, "The Toa of Destruction."
He was assigned to a toa team capable of taking him down if he went on a rampage.
However, their fears were ill placed. The suit worked perfectly and Derenk began to earn back some of his lost honor.
While his tale is not complete, he has begun to act like his old self, even cracking jokes every now and then. In this, he almost feels normal, almost feels matoran.
4th Wall: Man, I had builder's block for nearly two days trying to make this suit. I am happy how it looks, but all in all, it could be better.
Size comparison with the suit.
Whoops! Looks like he had something against these two!
Size comparison with the suit.
Whoops! Looks like he had something against these two!
Whoops! Looks like he had something against these two!
Bye! Wish me luck!
As I said, this is for the 2013 Bio Cup. While I might have been able to do a better entry, this is better than the horrible one I built before. This one makes him look like it is just a small power suit, meant for power and not armor. Like he needs any armor, still being dead. Sorry about the "No picture available," the thing hates me. Oh, and sorry about the bad pics, no excuse. Comment and suggestions appreciated!


text:
This website has been developed to assist faculty in STEM in finding external funding
opportunities. Note that this is merely a sampling of the funding resources available
in the STEM disciplines. Please contact Nancy Myers Sims at 278-0836 or firstname.lastname@example.com for assistance in preparing your application if you are interested in submitting
a grant proposal in the sciences or mathematics. Please contact Dan Griffin at 278-0839 or email@example.com if you are interested in submitting a grant proposal in engineering. If you contact Nancy or Dan early in the process, they can also help to determine
whether Fresno State meets the eligibility thresholds set by the program before you
expend time and effort drafting the grant application materials.
Best Practice Tip: The more that you can bring your expertise and professional networks to bear when searching for grant opportunities, the more successful the search will be. So, please be aware of and consult the varied resources in your field, such as your professional organization's website and listserv, published research papers (which must reference any funding sources), and colleagues in your field.
[Alphabetical List: FEDERAL SOURCES and FOUNDATIONS/ORGANIZATIONS and FREE DATABASES]
Council for International Exchange of Scholars (CIES) (a.k.a. Fulbright):www.cies.org
The Fulbright Program periodically develops new initiatives in STEM areas. In 2010, the prime new STEM award is the Nexus Award designed to link early or mid-career academics, applied researchers, and public policy professional across the Western Hemisphere in the three areas of Science, Technology, and Innovation; Entrepreneurship; Sustainable Energy.
Defense Advanced Research Projects Agency. DARPA maintains a list of open and closed solicitations: http://www.darpa.gov/openclosedsolicitations.html
Also, DARPA usually has an annual STEM Education grant: http://www.darpa.gov/openclosedsolicitations.html
Department of Defense (DOD): The Department of Defense is a cabinet-level agency, so visiting www.dod.gov will bring you to the home page from which you will have to drill down extensively. An easier way to ascertain open funding opportunities for DOD is to go to Grants.gov ( www.grants.gov), select "Find Grant Opportunities," and then "Browse by Agency."
Department of Energy (DOE): The many programs that DOE offers for Research and Development Support are described here: http://www.energy.gov/r&dsupport.htm. The easiest way to locate open DOE funding opportunities is to go to Grants.gov ( www.grants.gov), select "Find Grant Opportunities," and then "Browse by Agency."
Grants.gov: http://grants.gov/applicants/find_grant_opportunities.jsp
Provides search mechanism by key words, categories, or agency. You can also sign up to receive specific funding announcements as they post to Grants.gov or to receive an RSS feed of opportunities sorted by agency.
NationalAeronautics and Space Administration:NASA higher education programs are listed here: http://www.nasa.gov/audience/foreducators/postsecondary/programs/index.html. Research opportunities are listed here: http://www.nasa.gov/about/research/index.html
North Atlantic Treaty Organization. NATO offers both fellowships and sponsorships
National Institutes of Health (NIH): http://grants.nih.gov/grants/guide/
Offers substantial lists of active RFAs (Requests for Application) and PAs (Program Announcements) or the ability to search by keyword.
National Institutes of Standards and Technology: NIST's "Funding Opportunities" page provides a list of current grant programs and priorities: http://www.nist.gov/director/ocfo/grants/grants.cfm
National Science Foundation (NSF): http://www.nsf.gov/funding/
Provides a listing of research grant funding available by discipline as well as science and math education programs. You can search by key words or click on links organized alphabetically or by upcoming due dates.
Note: Some NSF applications are developed not by reference to an RFP but to the Grant Proposal Guide.
Office of Naval Research (ONR): www.onr.navy.mil/Contracts-Grants/Funding-Opportunities.aspxandwww.fbo.gov
ONR offers various solicitations and announcements for research initiatives.
US Department of Education (ED): http://www2.ed.gov/fund/grant/apply/grantapps/index.html
Here you will find a List of Currently Open Grant Competitions which may include STEM education grants.
Additional links:
Educational Technology: http://ies.ed.gov/funding/ncer_rfas/edtech.asp
STEM Education: http://ies.ed.gov/funding/ncer_rfas/mathsci.asp
Social and Behavioral Context for Academic Learning: http://ies.ed.gov/funding/ncer_rfas/socbeh.asp
US Department of Energy: Office of Science: http://www.er.doe.gov/grants/announcements.asp?stat=1
Offers a list of open annual funding opportunities.
Human Frontier Science Program (HFSP) Organization: HFSP supports novel, innovative, and interdisciplinary basic research in the life sciences, with
emphasis on bringing biologists together with scientists from fields such as physics, mathematics, chemistry,
and computer science: http://www.hfsp.org/
McDonnell [James S.] Foundation: JSMF's 21st Century Science Initiative supports three areas: Studying Complex Systems; Brain Cancer Research; and Understanding Human Cognition. http://www.jsmf.org/apply/
National Research Council: www.nationalacademies.org/rap
Offers annual competitive awards for independent research in U.S. government laboratories and affiliated institutions in all STEM areas.
PEW Charitable Trusts: PEW offers a Science and Technology Initiative among its Program Priorities: http://www.pewtrusts.org/program_investments_guidelines.aspx
Research Corporation for Science Advancement (RCSA): http://www.rescorp.org/
RCSA supports early career faculty; transformative research; integration of research and undergraduate science education; interdisciplinary and collaborative approaches to research, and building academic cultures that embrace all of the above.
RGK Foundation: RGK supports works in Education and in Medicine/Health: http://www.rgkfoundation.org/public/grants
Robert Wood Johnson Foundation: RWJ offers a variety of grants to support health and health care: http://www.rwjf.org/grants/
Rockefeller Brothers Fund: RBF offers funds worldwide to protect ecosystems, improve biodiversity, and similar
work: http://www.rbf.org/grants/
Sloan [Alfred P.]Foundation: The Sloan Foundation supports Basic Research; Science Education; and Public Understand of Science efforts, through a variety of funding mechanisms: Research Fellowships/Grants for Professional Science Master's Degrees/Science and Engineering Work Force: http://www.sloan.org/program/1
Toshiba America Foundation: Supports K-12 match and science education programs: http://www.toshiba.com/taf/
Waitt Family Foundation: Supports a variety of scientific and environmental programs: http://waittfoundation.org/grant-guidelines
Whitehall Foundation: Supports life sciences through two funding mechanisms: Research grants to established scientists of all ages and Grants-in-Aid for researchers at the assistant professor level who experience difficulty in competing for research funds because they have not yet become firmly established: http://www.whitehall.org/grants/
Fundsnet Services Online:http://www.fundsnetservices.com/index.php
From Fundsnet's homepage, you can select categories such as on "Environment and Conservation," "Regional Grants" (and then "California Grants"), or "Animal and Wildlife."
GrantsNet is a clearinghouse for funds for research and training opportunities in the sciences.


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Back in September I went over how to tell if a woman likes you. Just the other day I showed you five ways to fail to pick up women.
The next stop on this road is obviously how to tell when your awful "game" is working its magic (i.e., making her want to take her own life). And fortunately for me, I don't even have to write it. While TSB Magazine can sometimes be that drunk fraternity brother with the beer bong telling you he has this life thing all figured out, Bobby Rio pretty much gets it consistently right with his teachings on getting friendly with the fairer sex. And he continues his run with 7 Signs She Is Not Interested in You.
Bobby counts down (or up) the mostly traditional signals that your "do you believe in spells?" opener fell on deaf ears:
- She complains that she's tired.
- She never asks you your name.
- She mentions her boyfriend early in the conversation.
- She tries not to make eye contact.
- She has closed-off body language.
- She gives short one-word answers.
- She gives her friend the "help-me" eyes.
Any guy who's approached many women has seen some or all of these, and while some aren't as bad as others (and in fact may be her initial reaction to any man who approaches her), they all indicate that you should either step up your work rate or just find yourself another target.
Several years ago I was on an initial meeting with a woman I met on the 'net: we had conversed in e-mail and on the phone a few times and it felt like we had a real vibe going. And when we sat down for a drink the conversation was good — except she was looking down at the table the whole time. After five minutes I called her on it and we went our separate ways, with a minimum of time wasted. (On the other hand, the only other woman I ever dated who couldn't look me in the eye basically stalked me afterward, but that still makes it a bad sign.)
Another reason to know these signs of disinterest: if you can identify a woman who's getting fed up with being macked-on by the town creep, you just might win some points by "saving" her. Just watch out for a sucker-punch to the throat by the town creep.
7 Signs She Is Not Interested in You [TSB Magazine]


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LELAND—Some Leland business owners don't like the town's plan to change its sign ordinance.
At last Thursday night's monthly town meeting, officials opened a public hearing for responses about ordinance. The issue was not up for a vote.
Town planning director Robert Waring explained the new ordinance, if approved, requires all non-conforming wall and ground signs to be brought into compliance with town ordinances within five years or be removed.
If you currently subscribe or have subscribed in the past to the Brunswick Beacon, then simply find your account number on your mailing label and enter it below.
Click the question mark below to see where your account ID appears on your mailing label.
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About the BPA Gallery
The BPA Gallery showcases regional artists in monthly rotating exhibits in the C. Keith Birkenfeld Lobby and regularly participates in the First Friday Art Walk. Gallery hours are 12:00 – 4:00 p.m. Tuesday – Friday plus one hour prior to each performance. Contact Dominique Cantwell at 206.842.4560 with gallery inquiries.


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Exclusive: Though the 9/11 attacks occurred more than a decade ago, Congress continues to exploit them to pass evermore draconian laws on "terrorism," with the Senate now empowering the military to arrest people on U.S. soil and hold them without trial, a serious threat to American liberties, says ex-CIA analyst Ray McGovern.
By Ray McGovern
December 3, 2011
Ambiguous but alarming new wording, which is tucked into the National Defense Authorization Act (NDAA) and was just passed by the Senate, is reminiscent of the "extraordinary measures" introduced by the Nazis after they took power in 1933.
And the relative lack of reaction so far calls to mind the oddly calm indifference with which most Germans watched the erosion of the rights that had been guaranteed by their own Constitution. As one German writer observed, "With sheepish submissiveness we watched it unfold, as if from a box at the theater."
The writer was Sebastian Haffner (real name Raimond Pretzel), a young German lawyer worried at what he saw in 1933 in Berlin, but helpless to stop it since, as he put it, the German people "collectively and limply collapsed, yielded and capitulated."
"The result of this millionfold nervous breakdown," wrote Haffner at the time, "is the unified nation, ready for anything, that is today the nightmare of the rest of the world." Not a happy analogy.
The Senate bill, in effect, revokes an 1878 law known as the Posse Comitatus Act, which banned the Army from domestic law enforcement after the military had been used —and often abused — in that role during Reconstruction. Ever since then, that law has been taken very seriously — until now. Military officers have had their careers brought to an abrupt halt by involving federal military assets in purely civilian criminal matters.
But that was before 9/11 and the mantra, "9/11 changed everything." In this case of the Senate-passed NDAA – more than a decade after the terror attacks and even as U.S. intelligence agencies say al-Qaeda is on the brink of defeat – Congress continues to carve away constitutional and legal protections in the name of fighting "terrorism."
Detainees at Guantanamo Bay in 2002
The Senate approved the expanded military authority despite opposition from Defense Secretary Leon Panetta, Director of National Intelligence James Clapper and FBI Director Robert Mueller – and a veto threat from President Barack Obama.
The Senate voted to authorize – and generally to require – "the Armed Forces of the United States to detain covered persons" indefinitely. And such "covered persons" are defined not just as someone implicated in the 9/11 attacks but anyone who "substantially supported al-Qaeda, the Taliban, or associated forces that are engaged in hostilities against the United States or its coalition partners, including any person who has committed a belligerent act or has directly supported such hostilities in aid of such enemy forces."
Link to the rest of the article Are Americans in Line for Gitmo?


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Latest Posts from Economist's View
- Rogoff: King Ludd is Still Dead
- The Impossible Math behind the Romney-Ryan Tax Plan
- 'We Need ... More Sensible Republican Voices'
- Links for 10-02-2012
- 'This is Not Structural, This is Cyclical'
- 'Corporate Welfare Queens'
Rogoff: King Ludd is Still Dead
Posted: 02 Oct 2012 01:00 AM PDT
Kenneth Rogoff:
King Ludd is Still Dead, by Kenneth Rogoff, Commentary, Project Syndicate: Since the dawn of the industrial age, a recurrent fear has been that technological change will spawn mass unemployment. Neoclassical economists predicted that this would not happen, because people would find other jobs, albeit possibly after a long period of painful adjustment. By and large, that prediction has proven to be correct.
Two hundred years of breathtaking innovation since the dawn of the industrial age have produced rising living standards for ordinary people in much of the world, with no sharply rising trend for unemployment. Yes, there have been many problems, notably bouts of staggering inequality and increasingly horrific wars. On balance, however, throughout much of the world, people live longer, work much fewer hours, and lead generally healthier lives.
But there is no denying that technological change nowadays has accelerated, potentially leading to deeper and more profound dislocations. In a much-cited 1983 article, the great economist Wassily Leontief worried that the pace of modern technological change is so rapid that many workers, unable to adjust, will simply become obsolete, like horses after the rise of the automobile. Are millions of workers headed for the glue factory? ...
The Impossible Math behind the Romney-Ryan Tax Plan
Posted: 02 Oct 2012 01:00 AM PDT
Nice to see this report from Catherine Rampell:
The Math on the Romney-Ryan Tax Plan, NY Times: On Fox News Sunday, Paul Ryan said that he didn't have time to explain the math behind his tax proposal. Fortunately I have a few minutes to spare, so I thought I'd pitch in. ...
There's a reason why it would take too long -- infinitely long, you could say -- to go through the math that holds this policy proposal together: because math will never hold this particular policy proposal together.
You cannot lower tax rates as much as Mr. Romney and Mr. Ryan propose to do and keep all the existing tax expenditures for middle class Americans and still end up with the same total amount of tax revenue. ... The taxes for this group, ... "middle income," would have to go up. ...
'We Need ... More Sensible Republican Voices'
Posted: 02 Oct 2012 12:24 AM PDT
A few thoughts:
I started this blog a few months after George Bush was reelected (March 6, 2005). There was more than one motivation behind the choice to start a blog, but a key factor was the way in which liberal/progressive ideas were presented in the media prior to the election, particularly on television. The presentation of economic issues was abysmal, and the people the news shows chose to invite onto their programs were far to the left of what I thought of as the typical Democrat. More importantly, the people representing Democrats on news and talk shows were unable to articulate the economic reasoning behind many of the Democrat's proposals and ideas. When Social Security was targeted as a socialist redistribution scheme, for example, and George Bush pushed privatization, the people speaking for Democrats were unable to explain Social Security's role as social insurance rather than a purely redistributive scheme, and they were unable to articulate the market failures that underlie the need for the government to take an active role in these markets.
For one, as an economist, I wanted people to know that Democrats are not opposed to markets. The vast majority of us are not a bunch of socialists waiting for our chance to overthrow the system. In fact, at least from my perspective, we wanted to fix the market failures so that markets actually work in the best interests of society as a whole, not just the privileged few. We were trying to make the system work better through institutional and regulatory reform that improves markets, to come as close as we can to the ideal markets in our textbooks, not overthrow the capitalist system.
But that, and other messages such as the economic underpinnings of social insurance never got through. The people chosen by the networks to be the spokespeople for the Democratic Party were, I thought, generally far to the left -- extremists if you will -- who didn't represent what I believed at all. I can remember watching CNN one day before the election and thinking that if I was an independent voter presented with this description of what the Democratic Party stands for, I'd be wary about signing on. It was really frustrating irritating to see this happening, and I can also remember writing Brad DeLong and Paul Krugman and telling him how jealous I was that they had a way to make their voices heard.
My response – my attempt to add my voice however small it might be – was to write several letter to the editor to the local paper. When that wasn't enough I wrote three op-eds, then one day I started a blog. Somebody had to take the initiative, I thought, and if everyone free rides waiting for others to do it, it won't happen. (To give you an idea of the scale of my expectations for this blog, I initially hosted all the external content – graphs, etc. – on my desktop internet server which maxed out at 10 simultaneous connections. The first time someone linked to me, it overwhelmed my PC and I had to scramble to move the content to a real server. I never expected that anyone would pay much attention to the blog, though I suppose I had hopes.)
My views have evolved since then. I'm not as much of a Clinton type deficit hawk as I was then, for example, I am somewhat more receptive to redistributive policies that go beyond correcting for the effects of market failures and unequal opportunity, and I have a lot more sympathy for the views of what I used to call extremists, especially with regard to the distorting influence of political power. When I started doing this, I was pretty naïve in many, many ways (and still am).
I suspect there are Republican economists who are having much the same reaction I had eight years ago. How, they must be wondering, did the Tea Party come to represent the Republican Party? Why do news organizations choose to only interview the extremists and ignore the more moderate, reasonable voices that actually represent our views? I thought the news media was biased in its choices back then and I can understand how Republicans must think that today. Those damn producers are choosing the loudest, most entertaining of the lot I'd tell myself, and those choices are distorting the Democratic Party's views! (This was in addition to other biases I could see, e.g. reporting about Bush.) The only solution, as far as I could tell anyway, was for people with different views to do everything in their power to be heard.
I hope there are Republican economists (and others within the Republican Party) having the same reaction I had. The push to extremism is even more pronounced in the Republican Party, and it's far more mainstream relative to what I (at least thought) I faced. I wish these voices on the right had spoken up already, but it will probably take a loss to bring them to action. I know I couldn't understand how anyone could lose to Bush, to Bush!!!!???, and it took a loss to get me to become more active. So I can't blame the moderate voices on the right too much for not doing more to blunt the extreme voices that now dominate the Republican Party (though, again, the Republican extremism has been more extreme). For me, the loss was the motivation I needed. With the economy in the shape it's in, Republicans must be (and are) saying the same thing about Obama. How can anyone lose to him under these circumstances? If they lose – it's not assured yet by any means that they will – some of the more reasonable voices may blame the influence of the Tea Party and be motivated to try to change how the world sees a typical member of the Republican Party.
I hope they do, and that they are successful. We have a mixed economy and that is not going to change. Some parts are left to the private sector, at least for the most part, and in other areas there is a strong government presence. We need a healthy, robust debate about where the lines ought to be drawn between the public and private sectors, and how best to regulate the economy when the government does intervene. We also need debates on how to conduct countercyclical fiscal policy, something Republicans have always supported in the past in one form or another, more sensible Republican voices when it comes to monetary policy, and a discussion of social insurance that doesn't have one-side calling for its annihilation. There are all sorts of questions that call for a debate at the margins rather than posturing at polar extremes, and I would welcome a healthier discussion of these issues.
Posted: 02 Oct 2012 12:06 AM PDT
'This is Not Structural, This is Cyclical'
Posted: 01 Oct 2012 01:11 PM PDT
Dear Stephen Roach (and Jeff Sachs, who has been similar things). Please listen to Antonio Fatás:
Cyclical Zombies: Stephen Roach argues in this article that the "current medicine being applied to America's economy" is wrong. The real disease is a "protracted balance-sheet recession that has turned a generation of America's consumers into zombies – the economic walking dead. Think Japan, and its corporate zombies of the 1990's. Just as they wrote the script for the first of Japan's lost decades, their counterparts are now doing the same for the US economy".
Posted: 01 Oct 2012 11:48 AM PDT
This article is being retweeted quite a bit, so -- although it's in today's links -- it seems I probably should have done more to highlight it:
Corporate Welfare Queens, by James Surowiecki: Mitt Romney ... assails people on Medicaid and Social Security, and those who receive the earned-income tax credit, for being "dependent upon government"... Romney has had strikingly little to say about another prominent group that's "dependent upon government": the many American companies whose profits rely, in one form or another, on government assistance. ...
Corporate welfare isn't necessarily a bad thing. Some of these giveaways arguably do a lot of good. But companies that benefit from these policies are just as dependent on the government as the guy who gets the earned-income tax credit. And, when Romney concentrates his fire on the latter rather than on the former, it makes you wonder if his problem isn't with government assistance per se, but only with government assistance to poor and working people. Romney may say that he wants small government, but what he's pushing for is a government that's small when it comes to helping people and big when it comes to helping business.Republicans portray their objections to spending on social insurance as part of a more general objection to government involvement in the private sector. They're supposedly the anti-government party despite their willingness to use the heavy hand of government when it suits their purposes (e.g on social issues). But it seems to me their objection is really about who they see as the deserving and the undeserving. They beleive that corporations deserve the help they get, for the most part, while the members of 47%, for the most part, do not. To me, that's backwards.


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Last week I got a call from a customer who was frantic to change the start times of 300 event shifts over a two-week period. It was 24 hours before the first event and there was definitely not time to change each shift individually. Finding time to call each employee about the change was out of the question. After a brief phone conversation and viewing of a short instructional video the customer was able to change the start times of all 300 shifts in less than 5 minutes.
These Bulk Change & Bulk Upload features allow customers to:
-Upload multiple future shifts at once using an excel template
-Post assigned and unassigned shifts straight to the calendar for immediate real-time employee viewing – no messaging necessary
-Change the time, location, shift name, etc. of a group of shifts
-Delete multiple sets of shifts
These tools significantly decrease the number of hours managers spend scheduling and messaging employees. Feedback has been extremely positive, although we still receive requests to "add more hours to each day" – sorry we won't be able to finish that one anytime soon!


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Nathan Russo retired from his New York appraisal and property search business four years ago.
He already had a vacation home on St. Simons Island, which he'd bought nearly two decades before, and made it his permanent home.
But he spent much of his time helping build schools, working on charity projects and guiding tours in Thailand and Vietnam.
The Navy veteran said he followed what was happening in the United States from abroad.
"I watched my country fall into economic chaos because of bank fraud and two wars," he said. "Then came the era of partisan politics and unlimited political spending."
The more he thought about it, he said, the more he gravitated toward running for Congress.
He launched his bid in April after nearly a year of travel around the 1st
He made a favorable impression on Patterson Mayor Sammie June Thomas when he dropped by City Hall.
"I found him to be very charming," said Thomas, who added that she's not backing anyone. "He sounds like someone who would listen to people's concerns.
"He was effective in getting his points across and had some good ideas."
Russo describes himself as fiscally conservative but socially progressive.
"In these lean times, we're still eating steak when it comes to federal spending," he said. "We need to eat more spaghetti."
"We have to reduce the cost of all federal programs but not at the expense of Social Security and Medicare."
That makes sense to John Swingle, active in Wayne County civic affairs.
"I think he's a realist," Swingle. "I like it that he's fiscally conservative — you have to pay the bills — and that he's more liberal on social issues. He's a very credible candidate."
Russo has some ideas that don't fit neatly into Democrat-versus-Republican rhetoric.
For example, he wants to create jobs through tax credits for purchases of small motorbikes that would be built in Southeast Georgia.
Such vehicles have sold well in Asia and would in the United States if there were some start-up incentives, he said.
Some of his stands have drawn fire from Lesli Messinger, his foe for the Democratic nomination.
Messinger slams him for supporting decriminalization of marijuana use and ending crop subsidies for 1,000-acre-plus "corporate" farms.
But Steven Roth, a retired cardiologist who lives on Skidaway Island, praises Russo for what he says are gutsy stands.
"Those may not be popular positions in South Georgia," Roth said. "But he happens to be right.
"He's an off-the-wall bulldog. He's very persistent. He works very hard. He's a good guy. And that's what we need."
Party: Democratic
Age: 68
Residence: St. Simons Island
Family: Single
Education: Attended Florida State University, University of Maryland, Pace University in New York City
Occupation: Retired businessman
Political experience: None
Top issues and objectives: Create jobs by improving infrastructure; give incentives for private industry to develop manufacturing; consider bolstering Social Security by lifting ceiling on income for which Social Security taxes are levied and means testing for benefits; treat basic health care as a constitutional right; reduce what pharmaceutical companies can charge for drugs for people on Medicaid and Medicare or other federal programs
Contact information: email@example.com; 404-448-3387


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What people fail to mention is that on 24 February 1582 the Gregorian calendar was adopted introducing the Leap Year. So if you work out the date going backwards taking into account the leap years, technically the world should of "ended" in August!
Reaper Invasion
The Flood
Ebola Outbreak
Thermonuclear War
The Divine Rapture
All of the Above
What people fail to mention is that on 24 February 1582 the Gregorian calendar was adopted introducing the Leap Year. So if you work out the date going backwards taking into account the leap years, technically the world should of "ended" in August!
You younger folk may not know of Other, but I sure do. It was back some thirty thousand years ago, in a time much like this one. Our sages predicted something very evil was about to rear it's ugly face. It was only two weeks later that Other showed up, his very arrival killing most of the planets population. We fought long and hard against him, but we were no match. Eventually, the population reached critical levels, and the only thing the sages could do to save the planet was to sacrifice themselves to seal him away.
Many a good people died to that beast, including magic itself. I was one of the survivors, but most of the rest died off over the years. Abraham Lincoln, Nikola Tesla, Karl Marx, and quite a few other people throughout history were some of my fellow survivors. The few others remaining? Well, I don't think they'd take to kindly to me telling the world about them.
The 21st of December is going to be the 30,001 year of the seal, and when it breaks. The Reapers, zombies, the Flood, and demons themselves, all shall be unleashed from Other's nightmarish womb. We don't have the technology or magic we had back then, and we sure don't have the tenacity. Dark days are coming, my friends. I suggest you all batten down the hatches while you still can. Maybe my associates will find the Fountain of Celestial Magic in time, but I sure wouldn't hold your breath.
I hope if the world ends, it will be a zombie apocalypse, so I can fight zombies.
August 6 – Curiosity, the Mars Science Laboratory mission's rover, successfully lands on Mars
^The beginning of the end
---------- Post added 2012-11-30 at 11:31 AM ----------
Time to buy some more chainsaw fuel
All of them and more! At same time! Zombie reapers throwing nuclear asteroids while there's diseases outbreaks and the universe ruptures with bees pouring out of the cracks. Android bees.
The mayans were just to lazy to make the calander any further ....
Or the mayan guy who made it just died / retired and his work ended at 21 december 2012...
Seriously you must be stupid if you believe in this shit...
I'm no rockstar .., i'm a fucking legend!!
I just wonder what my reaction would be if shit was ending.
Disappointed to not have seen the option "I don't think it will be the end of the world" or something of that sort.
^^Everything said above is purely the opinion of the person who posted it. Nothing said is to be taken as fact unless otherwise stated, and even then only taken into consideration as fact, and not an actual fact, as it could be wrong or in other ways misinformed.
Where's the option that say "nothing" =D
Nothing will happen.I be in Thailand getting a lap dance.
Idk about end of the world but end of the world as we know it: shift in magnetic polls would somehow cause a massive EMP killing all electronics. This claim has absolutely zero scientific backing.
Originally Posted by High Overlord Saurfangi7-6700 @2.8GHz | Nvidia GTX 960M | 16GB DDR4-2400MHz | 1 TB Toshiba SSD| Dell XPS 15
1st: the Mayan calendar was translated in 1900 and sinks up nicely with the modern calendar.
2nd: Everyone is in an uproar over the Mayan Long count calender.
Today's Mayan date:Alautun 1, K'inchiltun 1, Kalabtun 1, Piktun 1, baktun 12, katun 19, tun 19, uinal 16, kin 19
Table of Long Count units Days Long Count period Long Count unit Approximate Solar Years 1 n/a 1 K'in n/a 20 20 K'in 1 Winal n/a 360 18 Winal 1 Tun 1 7,200 20 Tun 1 K'atun 20 144,000 20 K'atun 1 B'ak'tun 394 2,880,000 20 B'ak'tun 1 Piktun 7,885 57,600,000 20 Piktun 1 Kalabtun 157,704 1,152,000,000 20 Kalabtun 1 K'inchiltun 3,154,071 23,040,000,000 20 K'inchiltun 1 Alautun 63,081,429
The calendar doesn't run out for 63,073,544 years.
3erd this is a silly thread, and I want to see the Reaper invasion.


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Looters on the prowl as hurricane belts Jamaica
Page Tools
A man jumps on to a post as he crosses a flooded street in rain-drenched Kingston.
Hurricane Ivan roared into Jamaica with drenching rains and deadly winds on Friday, and sporadic shooting erupted in the near-deserted capital as looters went on the prowl, robbing emergency workers at gunpoint.
Large trees and poles crashed down in Kingston, some hitting houses. Stormwater drains in the city overflowed and flooded streets.
"The whole island is without electricity," said Joseph Robinson, 45, from the British Caribbean territory of Turks and Caicos, as he took shelter in the lobby of a Kingston hotel. "It's going beyond manageable."
The hurricane, which has already killed 27 people, strengthened as it rampaged across the Caribbean.
Half a million Jamaicans were urged to evacuate low-lying areas as Ivan approached. Residents were also told to flee the Cayman Islands, west of Jamaica.
In the Florida Keys, 80,000 people streamed out of the 160-kilometre island chain as Floridians, already bruised by hurricanes Charley and Frances in the past four weeks, prepared for a possible third strike.
In the immediate path of Ivan, which at one point was classified as a top-level category 5 hurricane, with catastrophic winds of 260 km/h, Jamaica's 2.7 million people braced for the worst.
"It is clear that the severity of this hurricane will have extremely serious effects, as predicted," said Jamaican Prime Minister P. J. Patterson as he declared a state of emergency. Hurricane Charley killed more than 20 people and cost insurance companies $US7.4 billion ($A10.6 billion) after hitting south-west Florida on August 13.
Frances, a less-powerful but bigger storm, killed 19 people and caused damage of $US2 billion to $US4 billion.
- Reuters