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I'm in love with Prentke-Romich and the technology that allows my son to ask for food.
According to Mr. PR we're all making great strides with the Springboard. Micah is navigating and sequencing like a pro, and we as his parents are programming and customizing like old hands. This makes me happy. I'm an overachiever like that. What shocked me was the fact that Michah may outgrow his Springboard much sooner than we all thought. As in, perhaps by next summer he should be moving up to the next level, the *da da da* Vantage.
That sounds so much more high tech, doesn't it? That's because it is. Oh, the things that Vantage can do that the Springboard only wishes that it could. And yet, up until today I was so happy with
Mr. PR agreed wholeheartedly that Micah needed a Vantage. He also told me exactly what options I needed for that Vantage to help Micah make the most of it. It will be so much easier for Micah to navigate and use, that it's already amazing to me what that boy will learn.
I got a return phone call from The Children's Institute today as well. It was a productive day. The therapist there is writing the scrip to send in to purchase this thing. In the fun GoGreen color.
Yeh, I'm just a little bit excited to get things kicked off to get our very own Voice for Micah. And? We could have it in as little as a month. I'm not holding my breath because a month is a long time and even after years of lung capacity training like yelling at kids, I can't hold out that long. But it's coming.
The Vantage Lite will be Micah's Voice to keep until he finds his own.


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| Novelist and Chesapeake Bay native John Dos Passos
recognized the appeal of a place like Baltimore. "The character
of a city as a fit place for men and women to live," he wrote,
"depends on the survival of intriguing vestiges of the past."
These reminders appear throughout Baltimore today: from Fort McHenry
to the masterfully planned suburb of Roland Park, through the narrow
streets of Fells Point, inside the 19th century Chizuk Amuno Synagogue,
and on the deck of the Baltimore.
Now Baltimore: A National Register Travel Itinerary helps you explore both the past and present of this great city. As an on-line tour or as guide to carry while traveling through town, the itinerary uses residential, commercial, industrial, and religious locations to introduce you to more than two centuries of history. It features 43 properties, all of which are listed in the National Park Service's National Register of Historic Places, America's official list of places important in our history and worthy of preservation. Through maps, descriptions, and photographs of places both famous and little-known, this guide will show you why residents and visitors are so fond of Baltimore. Visitors may be interested in Historic Hotels of America, a program of the National Trust for Historic Preservation, located in Baltimore including the Lord Baltimore and Admiral Fell Inn.
List of Sites | Baltimore Map | More About Baltimore | Other Itineraries | NR Home | Credits
or Questions

subset: commoncrawl


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50 Cent Having Trouble Filling Seats At A Houston Concert? (Reportedly The Arena Was 50 Percent Filled)
"50 Cent took the stage at Houston's Arena Theater on Saturday night (June 12), and it was easily apparent that his fan base has started to wane. The venue was only filled to 50 percent capacity, but like a pro, the G-Unit general saw the glass as half full and focused on captivating the crowd on hand with his signature laugh and charismatic smile. Tony Yayo served as hype man throughout the show, urging the audience to get out their seats before Fif opened with "The Days Went By" and "So Disrespectful" from Before I Self Destruct. The sounds of gunfire punctuated the breaks in the action as a medley of the artists' videos peppered the screens above the stage. Now noticeably gaunt after the shocking weight loss for the upcoming film, Things Fall Apart, the Queens-native moved about the stage with less energy than previous performances, but Yayo easily compensated with his lively presence. The crowd volleyed its own rising levels of vigor back to Curtis while he performed his street anthems, "Wanksta," "I Get Money" and "Crime Wave." Jackson then engaged the ladies in the crowd with "Baby By Me," "Ayo Technology" and "Follow My Lead." Yayo got some shine of his own, offering up his biggest hit, "So Seductive." Fellow G-Unit soldier, Lloyd Banks, was not in the building, but his recent banger, "Beamer, Benz or Bentley" blasted from the speakers in his absence. The crowd, which seemed to balloon to about 65 percent full by the 45-minute mark of the set, went nuts at the sound of the steel drums on "P.I.M.P." and kept it going on "Many Men" and "In Da Club," the biggest hit on 50's groundbreaking debut album, Get Rich or Die Tryin'. Before being ushered off the stage for going over his allotted time, 50 thanked all of his fans for coming out and offered up "Window Shopper" from the soundtrack of his first feature film, Get Rich or Die Tryin'." - XXL
Please click the "Report" button below if the video on this page is not working properly.


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Additional Information
Product Description
Product Tags
Collection William & Mary Design # 4034-4 Width In. 68 Depth In. 35.5 Height In. 31 Width cm 173 Depth cm 90 Height cm 79 Cubic ft 43.31 Function Desk
- Influenced by 17th century English and Early American furniture, our William and Mary Collection is reminiscent of the walnut age of furniture and cabinetry. Featuring turned spindle legs, and the matching double arches, or hoods, that represent their dual monarchy (the only time in English history where king and queen were equal heirs to the throne), the William and Mary Collection has delicate, long lines. With its highly refined look, subtle richness, and wealth of character and history, this collection fits into even the most regal of homes.


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Evaluation of Atazanavir Substitution Intervention (EASI) Study
|The safety and scientific validity of this study is the responsibility of the study sponsor and investigators. Listing a study does not mean it has been evaluated by the U.S. Federal Government. Read our disclaimer for details.
|ClinicalTrials.gov Identifier: NCT00247845
Recruitment Status : Completed
First Posted : November 2, 2005
Last Update Posted : August 22, 2014
- Study Details
- Tabular View
- No Results Posted
- Disclaimer
- How to Read a Study Record
With the advent of highly active antiretroviral therapy (HAART), it was hypothesized that its consistent use could lead to a cure for HIV infection in as little as three years [Perelson, 1997]. Subsequent research has shown this model to be incorrect [Finzi, 1999]. In addition, long term use of HAART has now been associated with significant metabolic abnormalities, which could lead to unintended morbidity, possibly worse than what one could expect from the progression of untreated HIV-associated immune disease over the same period of time [Carr, 2000]. Accordingly, current recommendations for antiretroviral therapy have become more conservative. It is now suggested that a person with a CD4 count > 350 cells/mm³ may safely delay initiation of HAART [Yeni, 2002].However, for those who still require HAART, the risks of short-term and long-term toxicities remain, even if full virologic suppression is achieved. In this setting, a number of switching strategies have been evaluated (Negredo et al, 2002 & Martinez et al, 2003), mostly involving single drug substitutions of a protease inhibitor (PI) for a non-nucleoside agent (NNRTI) or abacavir (ABC). In general terms, these hae shown that virologic suppression is usually maintained, with improvement in drug-related side effects, including metabolic toxicities. A number of patients who are currently taking effective HAART are experiencing side effects to one or more of the agents in their regimen that is not severe enough to mandate an immediate change in their regimen, but that is having a measurable effect on their qualify of life. Over time, these effects may have an impact on adherence to therapy and its long-term efficacy. Given the recent availability of ATV (+/-RTV), its once daily administration, low pill count and favourable side effect profile, it is being used in clinical practice as part of single drug substitution strategies in patients exhibiting a maximal response to HAART. There is a clear need to examine this practice in a systematic manner to document its occurrence, efficacy and safety.
We hypothesize that, in patients with maximal virologic suppression on a double class regimen (including two NRTIs and an NNRTI or a PI, boosted with RTV or not), and in whom a decision has been made to implement a single drug substitution of the NNRTI or PI for ATV (+/-), this will lead to an improvement in objectively measured quality of life without any negative impact on the virologic efficacy of the regimen.
|Condition or disease
|HIV Infections
|Study Type :
|Estimated Enrollment :
|100 participants
|Observational Model:
|Case Control
|Time Perspective:
|Official Title:
|Evaluation of Atazanavir Substitution Intervention (EASI) Study: An Observational Phase IV Study to Evaluate the Impact of Atazanavir Substitution on the Quality of Life and Maintenance of Virologic Suppression in HIV-Infected Patients Intolerant to Current Successful HAART
|Study Start Date :
|July 2004
|Actual Study Completion Date :
|September 2007
Choosing to participate in a study is an important personal decision. Talk with your doctor and family members or friends about deciding to join a study. To learn more about this study, you or your doctor may contact the study research staff using the contacts provided below. For general information, Learn About Clinical Studies.
|Ages Eligible for Study:
|18 Years and older (Adult, Older Adult)
|Sexes Eligible for Study:
|Accepts Healthy Volunteers:
|Sampling Method:
|Probability Sample
Inclusion Criteria:
18 years of age or older; a confirmed diagnosis of HIV infection; 2 consecutive HIV RNA levels <50 copies/mL with the most recent being within the past 3 months; have been on the same HAART regimen for the past 3 months; have side effects to their current antiretroviral medications that warrant a consideration of a change in therapy. There must be a clinical suspicion by the investigator that these side effects are attributable to either the PI or the NNRTI component of the regimen; Have agreement between the treating physician and the patient that a single drug substitution to ATV +/- RTV will be proposed, independent of participation in the study; be able to provide written informed consent and complete the quality of life instruments and, in the opinion of the investigator, comply in every other way with the requirements of the study protocol.
Exclusion Criteria:
Exclusion criteria: Have received investigational drug within 30 days prior to the baseline visit of the study; if female, be pregnant or breast-feeding; have an acute illness, including an acute opportunistic infection; have grade 3-4 laboratory abnormalities on any of the following parameters: CBC, ALT, AST, GGT, LDH, bilirubin, amylase, and alkaline phosphatase.
To learn more about this study, you or your doctor may contact the study research staff using the contact information provided by the sponsor.
Please refer to this study by its ClinicalTrials.gov identifier (NCT number): NCT00247845
|Canada, British Columbia
|Downtown Infectious Diseases Clinic,
|Vancouver, British Columbia, Canada
|Oak Tree Clinic
|Vancouver, British Columbia, Canada
|Pender Community Health Center
|Vancouver, British Columbia, Canada
|Vancouver General Hospital Clinic
|Vancouver, British Columbia, Canada
|Cool-Aid Society in Victoria
|Victoria, British Columbia, Canada
|Principal Investigator:
|Brian Conway, MD
|University of British Columbia
|Responsible Party:
|University of British Columbia
|ClinicalTrials.gov Identifier:
|NCT00247845 History of Changes
|Other Study ID Numbers:
|First Posted:
|November 2, 2005 Key Record Dates
|Last Update Posted:
|August 22, 2014
|Last Verified:
|August 2014
Keywords provided by University of British Columbia:
quality of life
Treatment Experienced
Additional relevant MeSH terms:
HIV Infections
Lentivirus Infections
Retroviridae Infections
RNA Virus Infections
Virus Diseases
Sexually Transmitted Diseases, Viral
Sexually Transmitted Diseases
Immunologic Deficiency Syndromes
Immune System Diseases
Atazanavir Sulfate
HIV Protease Inhibitors
Protease Inhibitors
Enzyme Inhibitors
Molecular Mechanisms of Pharmacological Action
Anti-HIV Agents
Anti-Retroviral Agents
Antiviral Agents
Anti-Infective Agents


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Howdy AO's, I have a two computer mini LAN. My two comps connect to the router via wired.
When I double click My Network directory I cant see the other comp vice versa. I am running WIN XP and yes I have already created unique ID's for each comp. The router is Belkin.
boo hoo I miss my Siemens.


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Software decisions about access and use are made by building administrators and their staff so not all of the programs listed below are used at every school. Talk with your school principal if you have questions about your school's access and login options. For more information about Public Act 16-189 compliance, click here. Below, you will find general descriptions of commonly used technology-based programs, info on how to log in, and privacy policy information for many of the software programs that are used in some of our schools.
AIMSWeb is used for universal screening, progress monitoring, and data management for Grades K-12.
Blackboard Connect
Blackboard Connect assists with mass notification services.
Blackboard Connect Privacy Policy
This is an online literacy resource that pairs classic video storybooks with related non-fiction eBooks from Scholastic to build a love of reading and learning. This is funded through library budget and may not be available at every school.
This educational program provides content in the following subject areas: Science, Math, English, Social Studies, Health, Arts & Music and Technology. The district subscribes to BrainPOP, BrainPOP Jr. (K-3), BrainPOP ESL and BrainPOP Spanish.
Britannica Online School Edition
This online encyclopedia provides four levels of access:
PreK-2 –Britannica Learning Zone
(accessible from the Elementary page)
Elementary School
Middle School
High School
Britannica Online School Edition
This online library catalog is available 24/7. Create reading lists and access eBooks with your personal login.
Use the WHPS Edublog to create teacher blogs. Features include the ability to customize the site and embed videos, images and more. Edublogs can be linked to FinalSite webpage. Your other option for website/blog creation would be creating a Google Site or building your page with FinalSite. If you would like to discuss the benefits of either one, please contact firstname.lastname@example.com.
Enchanted Learning
This resource for teachers includes lesson plans, activities, outline printouts, preschool activities, picture dictionaries in several languages, graphic organizers and information on a variety of topics.
FinalSite hosts the West Hartford Public School webpages.
Glogster EDU
Use this site to create Glogs, online multimedia posters, with text, photos, videos, graphics, sounds, drawings, data attachments and more. This resource is paid for use at primarily the middle schools. It is not available in every school.
G Suite for Education (Google for Education)
G- Suite for Education is a suiteof digital tools from Google designed to host and distribute digital documents, communication, and collaboration through cloud-based technology.
Google Apps for Education contract
Google's Trust & Security Page
FERPA Compliance Statement - see 7.4 FERPA
Data Ownership Statement - see 8.1 Intellectual Property Rights
Data Deletion Statement - see 7.1 Deletion by Customer and End Users
Image Quest
This is a database of copyright free images for student and staff use.
Keyboarding without Tears
This paid subscription is for keyboarding instruction for grades 2-5 in the district. This subscription works on any device.
Khan Academy
Khan Academy is a learning resource that offers practice exercises, instructional videos, and a personalized learning dashboard that empower learners to study at their own pace in and outside of the classroom.
Kimono is a cloud-based interoperability platform that provides control of information infrastructure.
Naviance is a college and career readiness software provider that partners with high schools and other K–12 institutions to provide students with college planning and career assessment tools.
Use this site to create and edit bibliographies or works cited lists in MLA, APA or Chicago format and digital note cards.
Google Login
Login to your WHPS Google Account, open the waffle (grid) menu and select More.
Click on NoodleTools. If your account has been set up then NoodleTools automatically opens.
The NWEA assessments are: Measures of Academic Progress® (MAP®) – These computerized tests are adaptive and offered in Reading, Language Usage, and Mathematics. When taking a MAP® test, the difficulty of each question is based on how well a student answers all the previous questions.
One More Story
This site is an online library of children's classic and contemporary literature. Children can point and click to choose a book, see the illustrations and have the book read to them.
NOTE: Not available for access outside of school.
PebbleGo and PebbleGo Next
PebbleGo and PebbleGo Next are visual research databases designed for emergent readers. Databases include: Animals, Earth and Space, Biographies and Social Studies. Information is enhanced with spoken-word audio, text highlighting and audio and video clips.
PerformancePLUS is a product suite comprised of Performance Tracker, Assessment Builder, and Curriculum Connector. These three modules interact to assist districts in managing and organizing vital and timely student data, creating local assessments and mapping curriculum.
PerformancePLUS Privacy Policy
Poll Everywhere is a web-based system that can be used both in and outside of the classroom to create polls.
PowerSchool is a Web-based software application that allows teachers, parents and school administrators to track and share information about students. Teachers can use PowerSchools to keep a record of students' grades and attendance, which parents can then view at home by logging into a PowerSchools account.
Protraxx is an online professional development registration system.
Quia Web
This teacher resource provides a variety of tools including: templates for creating online activities (e.g. flashcards, word search, cloze exercises) and online testing which enables teachers to create quizzes and score them with computer assistance and receive detailed reports
Schoology houses the curriculum for each grade level's ELA, Writing and Math Curricula. Updated units of study are posted two weeks before expected delivery date and are available for downloading. Teachers are encouraged to upload student work and post questions or comments about how the implementation of the units of study are going. This site is intended as a sharing site for teachers to access the curriculum, post questions and student work for their colleagues.
Elementary staff - contact firstname.lastname@example.com for join codes for your grade level's curriculum. Create a free account on schoology.com and enter in your grade level's join code.
SchoolDude is an education platform of cloud solutions for schools to manage facilities, maintenance, and technology.
Click here to visit the Seesaw Help Center, which includes getting started tips, tutorial videos, activity ideas, FAQs, and more.
Smarter Balanced Assessment Consortium (SBAC)
The Smarter Balanced Assessment Consortium (SBAC) is a standardized test consortium. It creates Common Core State Standards-aligned, adaptive, online exams.
Smarter Balanced Assessment Consortium Privacy Policy
Soundzabound is royalty free music library for student and staff use.
Sumdog is a way for kids to practice math skills while playing fun, math-related games against friends, classmates, or students from around the world. Games are individualized for each kid's ability level, so users can play against opponents who have the same skills.
TalentEd is a performance management application that provides easy access to data and evaluations.
TenMarks is a comprehensive, standards-based math curriculum with scaffolded lessons, guided practice, assignments, assessments, and interventions designed for state and Common Core standards.
Trueflix is an online resource for accessing informational texts on varied subject, common core aligned grade level topics to support inquiry and independence. This resource may not be available in every school.
Tumblebooks Library
Tumblebooks Library is an online collection of electronic children's picture books with animation, sound, music and narration. The collection includes both fiction and nonfiction books.
Voicethread is a web-based tool that allows you to place collections of media (e.g. images, videos, documents, presentations) at the center of an asynchronous conversation. A VoiceThread allows people to have conversations and make comments using any combination of text, microphone, webcam, telephone or uploaded audio file.
Access Voicethread through an app on your google apps launchpad under more apps.


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Express. Home of the Daily and Sunday Express.
Odds now against Valencia - Valverde
Valencia coach Ernesto Valverde is under no illusions about the task facing his side after they slipped to a 2-1 loss in the opening leg of their Champions League last-16 tie with Paris St Germain.
Carlo Ancelotti's men took command at the Mestalla with first-half goals from Argentinian pair Ezequiel Lavezzi and Javier Pastore, although Valencia were handed a late lifeline with Adil Rami's strike. PSG also saw star striker Zlatan Ibrahimovic sent off in the dying seconds and the Sweden international will now miss the return match in Paris in two weeks.
However, Valverde is aware their opponents are still favourites to progress to the quarter-finals, even without their leading scorer. "We have to recognise they are a great team with great players and they showed their strength," he said in quotes on Marca.
He added: "Eventually we managed to score a goal and that gives us some hope, but we know the return match will be very difficult.
"There are no buts. They are very strong and every counter-attack is very dangerous. In all honesty, we were probably too naive in the first half.
"We must be aware they have outstanding players like Lucas Moura and Lavezzi. Ibrahimovic's red card will not really help us as they have many resources in their squad.
"It will be complicated in Paris but it is a match, we will go there to play and we have to try."


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Highlight of the week was a superb Clouded Yellow butterfly seen flying around Llanwddyn (3rd), this migrant species arrives into the UK from southern Europe in variable numbers every year and is not a common sight in Montgomeryshire. In fact the whole week turned out to be rather good for butterflies with Purple Hairstreak spotted in the Hotel Wood and the weekly transect producing 57x Peacock, Small Tortoiseshell, Red Admiral, Small Skipper, Comma, Green-Viened White, Large White, Small White, Small Copper and Meadow Brown butterflies.
This superb Clouded Yellow butterfly was a good find in Llanwddyn during the week (Many Thanks to Gavin Chambers for the photo)
Red Admiral butterfly was recorded in small numbers during the weekly butterfly transect.
Earlier in the week we unveiled the following mystery photo on the RSPB Mid Wales Facebook Page.
Well done to everyone who identified the mystery creature as a male Emerald Damselfly. This colourful damselfly is relatively frequent along waterbodies on the reserve at present. Other odonata sighted on the reserve this week included, Azure Damselfly, Black Darter, Common Hawker and Brown Hawker.
Emerald Damselfly can be found frequently along the reserves waterbodies at present.
High levels of bat activity were observed at dusk along the Afon Vyrnwy, with the bridge near the Sculpture Park (OS Grid: SJ020190) being a particular good spot to watch feeding Common Pipistrelle, Soprano Pipistrelle and Daubenton's bat as well as listen to a family of Tawny Owls. The Afon Vyrnwy also played host to Kingfisher (daily), Dipper (daily) and Grey Wagtail (daily).
Sightings on the lake included, 28x Canada Geese, 47x Mallard, 2x Teal, 9x Goosander, 1x Little Grebe, 3x Great Crested Grebe, 4x Cormorant, 5x Grey Heron and 2+ Common Sandpiper.
We've been treated to some beautiful sunsets on the reserve recently.
Other interesting avian sightings included, 1x Red Kite (regular over Llanwddyn), 1x Hobby (over Llanwddyn, 4th), 1x Goshawk (Red Trail, 4th) and Crossbill (regular, Visitor Centre, Orange, Red and Green Trails).
Macrolepidoptera Of The Week
Blue-bordered Carpet is top moth this week. Uncommon in Montgomeryshire this species inhabits damp woodland.
Blue-bordered Carpet (Many Thanks to Gavin Chambers for the image).


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The Coal Authority
If you want to really understand your organization and identify tangible ways to create a happier, more motivated and more productive workplace, this tool is the perfect place to start.
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Action For Happiness


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In the Extended Mix (of Battle Theme 1 – Path to Victory) we introduce a segment of joyous singing, a much calmer and lighter hearted heroism. A triumphant and dignified sense of comradeship in the characters of the story.
Feel free to stop by our profile for more great production tracks or to get in contact for custom audio work or for edits for all our existing tracks!
Follow our RSS feed to be notified when new files are uploaded! Or simply "follow" us here on Audio Jungle!
Thank you for supporting our work!


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To-do lists are a great way to plan your week, and it turns out they're also not a bad tool for futurists either. We've put together 20 to-do list items that anyone can use to stop environmental disaster, speed the invention of artificial intelligence, jumpstart a moon colony, and help everyone become posthuman. Usually it seems like ordinary people can't contribute to massive projects that require scientific minds as well as philosophers and other specialists. But there are actually a lot of things you can do. Over the past week we've posted four separate to-do lists for futurists, and now we bring them all together so you can print them out, tuck them in your pocket, and start checking items off to change the world.
To-Do Lists for Futurists:
1. Five ways to build an ecotopia, an urban space that exists in harmony with nature
Sure, recycling helps, but so does repurposing an old machine.
2. Five ways to contribute to the creation of artificial intelligence
You can help bring about machines with the ability to reason just by surfing the web.
3. Five ways to start planning for a future moon colony in your bedroom
From growing plants with LEDs to participating in a space elevator contest, there are a lot of things you can do to make that moon vacation in 2030 a reality.
4. Five ways to become posthuman by this time next year
A software download that makes your computer search for proteins that cure cancer while you sleep, and a tiny device that will make your body machine-readable tomorrow.


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Sources on the History of Women
Catholic Social Action and Literary Holdings |
Christianity in Native North America |
University Archives | Other Web Sites | Access and Services
Catholic Social Action and Literary Holdings
The Department of Special Collections and University Archives holds notable collections which document the contributions of Catholic women in promoting basic human rights, interracial justice, women's rights, and world peace, and in responding to the immediate needs of the poor. These include the records of the Institute of Women Today (IWT, 1974-ongoing), a Chicago-based ministry to women, co-founded and directed for many years by Sr. Margaret Ellen Traxler; the National Coalition of American Nuns (NCAN, 1969-ongoing), "a group of Sisters united to study and to speak out on issues related to human rights and social justice"; and the Women's Ordination Conference (1975-ongoing), an advocacy group for women seeking the right to pursue ordination as priests; and the personal papers of Dorothy Day (1897-1980), co-founder of the Catholic Worker movement, Kathy Kelly, a prominent opponent of US policy toward Afghanistan and Iraq, and Sr. Margaret Ellen Traxler (1924-2002), an outspoken advocate of the rights of women in the Church and society, who was instrumental in founding NCAN as well as the IWT. (The Dorothy Day-Catholic Worker Collection, of which Day's papers are a part, also includes the papers of other women involved in the Worker movement, and records of CW communities that serve homeless and imprisoned women.)
Also significant are the records of the Sister Formation Conference (SFC, 1952-1976), in its inception a " grassroots" movement for the renewal of congregations of women religious that anticipated and fostered the reforms associated with Vatican II; the National Sisters Vocation Conference (NSVC, 1967-1987), which promoted a " post-conciliar" conception of religious vocation; and the National Black Sisters' Conference (1968-ongoing), founded to support African-American women religious and those considering a religious vocation, and to confront racism found in society and in the Catholic Church. The SFC changed its name to the Religious Formation Conference in 1976, to reflect the addition of male formation personnel to its membership. Similarly, the NSVC merged with the National Conference of Religious Vocation Directors in 1988, becoming the National Religious Vocation Conference. Personal papers of Sr. Ritamary Bradley (1916-2000) and Sr. Annette Walters (1910-1978), concerning their involvement in the Sister Formation movement, are included in the SFC/RFC Records.
Finally, the department holds the correspondence and literary manuscripts of the Carmelite poet Jessica Powers (1905-1988),
whose work has been " rediscovered" since the publication of her
Christianity in Native North America
The Bureau of Catholic Indian Missions Records (1848-ongoing) and more than three dozen other collections at Marquette University document the ongoing story of Christianity in Native North America. A considerable portion of these holdings pertain to Native and non-Native religious and lay women serving as administrators, teachers, nurses, catechists, and students at Catholic Indian missions and schools. Of particular interest are papers by and about Saint Katharine Drexel (1858-1955), founder and benefactor of numerous Catholic missions and schools for Native and African Americans, and founder of the Sisters of the Blessed Sacrament for the Indians and Colored People. Also included are correspondence and photographs concerning Mother Mary Catherine Sacred White Buffalo (Hunkpapa, 1867-1893) and her former Congregation of American Sisters. This Native American religious community was established in the spirit of Blessed Kateri Tekakwitha and served the Fort Berthold Reservation in North Dakota.
University Archives
Marquette University was the first Jesuit institution of higher learning in America to admit women as students. Since the summer of 1909, women have been an integral part of the life of the University. The history of women as students is documented in student publications such as the Hilltop and the Marquette Tribune and in the records of various colleges, schools, and departments. In addition, the papers of numerous women's social and professional sororities date from 1922. Information about women's recreation and sports such as basketball, cross country, track, volleyball, and tennis is found in the records of the Athletic Department and Student Affairs Division, dating from the 1920s. Also represented are the files of the Association of Marquette University Women (the alumni group responsible for establishing Marquette's first real residence hall in 1938) and the Marquette University Women's Council. The department maintains photographic/general information files which include both female individuals and groups who have made important contributions to the institution.
Other Web Sites
- Jessica Powers - Sister Miriam of the Holy Spirit, O.C.D.
- Marquette University Libraries Recommended Internet Sites - Women's Studies
Access and Services
Marquette provides public access through on-site research with original materials, research conducted by staff for some restricted materials, sale of copies, and interlibrary loan. For optimum service, patrons are invited to consult with the archivist before their first use of Marquette materials and thereafter as needed. All original items must be used in the department's reading room whereas most microfilm and many publications and recordings may be borrowed through interlibrary loan. To insure the immediate availability of materials and audiovisual equipment, appointments are advised for all on-site research. Restricted materials are subject to special regulations and are not available through interlibrary loan.
Services hours are Monday through Friday, 8:00 a.m. t o 5:00 p.m.; evening and weekend visits may be arranged by appointment.
Visiting researchers who are not affiliated with the university must obtain a guest pass for access to the Raynor Memorial Libraries; this entails presentation of photographic identification and payment of a daily or annual fee.
For further information contact:
Phillip M. Runkel, Archivist
Raynor Memorial Libraries
1355 W. Wisconsin Avenue
P.O. Box 3141,
Milwaukee, WI 53201-3141


text:
Artist and illustrator Kevin LCK seems to stick to illustrating, even when crafting work in three dimensions. Like his illustrative work, the sculptures are in spare black and white and made using paper. His Object series consists of a number of electronic appliances, such as a computer, microwave oven, and a television set. Inside each appliance is a carefully crafted home setting. Explaining the thought behind the series Kevin says:
"I seeked to detach the audience from the real world temporarily, provide them with a space to rethink and reconsider the way we behave and think about the relationship between ourselves, objects and environment with technology in a more conscious way."


text: Theri songs are released today, Vijay haters and Ajith fans have started trolling the songs by posting rofl memes and trolls. Facebook pages like Troll Vijay, Kokki Kumaru and Trollywood are trolling GV Prakash, Vijay and Theri songs on their Facebook pages. Theri Jithu Jilladi song was released first and these trollers have started trolling the tunes are copy saying its yesteryear song sung by same Deva. They also trolling its not matching upto Aaluma Dolumaa of Ajith's Vedalam. Here are the theri songs jithu jilladi troll and theri trailer trolls collections.


text:
The Augusta Margaret River Tourism Association is Australia's award winning and leading organisation in Visitor Information Services.
It is a non-profit organisation with a diverse range of members offering a variety of product to enhance and enrich the visitor experience. The Association operates two Visitor Centres, including Margaret River and Augusta, and has been offering Visitor Services for more than 50 years.
Margaret River is renowned for its world-famous, award-winning wines, but offers much more to do and see. From cellar doors and wineries, to accommodation, galleries, food experiences, tours, caves, lighthouses, forests and beaches, the region offers incredible diversity.
The Association also operates the majestic Mammoth, Jewel and Lake caves which are ideal for the visiting intrastate, interstate and international visitors. With a combination of guided and self guided tours, these caves are an amazing and breathtaking experience. The caves in the Margaret River Region are unique with their reflective and diverse range of crystalline formations and are some of the youngest caves in the world. Each of the caves have a fascinating history to tell, from the most popular form of tourism in the early 1900's through to the unique Megafauna remains from 50,000 years ago.
The Cape Leeuwin Lighthouse, the tallest lighthouse on mainland Australia, is the other jewel in the crown for the Association. Situated at the most south-westerly tip of Australia it is also the dramatic meeting point of the Indian and Southern oceans. Hear the stories of shipwrecks, discovery and whales.
Together these attractions have become
tourism icons and serve as a drawcard for intrastate, interstate and
international visitors to the region.
The $1.7 million Margaret River Visitor
Centre and its award winning Wine Tourism Showroom offer a fabulous
information service to the visitor, including free maps of the region,
a regional visitor guide and great advice and knowledge of the local
region. The Association's brand margaretriver.com, now a registered
trademark, is synonymous with one of the world's great holiday experiences.
Visit www.margaretriver.com for more information.


text:
Road legal !
Road legal on the Road!
The SIP rims have received official type-approval. The rims got the German KBA numbers. They managed all the necessary tests for a legal road-use on German roads. For sure, this will help also to legalize it in other countries.
Innovation in style, engineering and security. The new SIP tubeless rim, successful and reliable. This rim allows you to use tires without a tube. In case of a puncture a sudden air leak will be prevented, the air pressure will decrease slowly. Blown tires will be a thing of the past. So will valve tear offs or punctures due to tubes beeing trapped between the rims during assembly.
The SIP tubeless rim combines the advantages of a classic cast rim with a high production accuracy and quality. The design is a tubeless double hump rim. This hump prevents the tire from slipping into the rim well in case of a puncture. The rim rotation is very precise. The rim is aluminium cast and CNC machined. The surface finish is perfect. The valve is included and already mounted. The rim is currently available in polished aluminium, black, black with polished edge and silver.
2.50-10: Perfect size for 100`80 and 100`90 tires. Compared to a 2.10 inch rim the SIP rim will cause a minimal and therefore insignificant misalignment towards left side. If the rim is used on front and rear wheel, there is no misalignment. Then there is only a minimal eccentricity. The rim allows fitting tires from 3.00/ 3.50 up to 100/90-10.
The rim fits on all 10 "brake drums, including PX`98 star brake drums and GRIMECA disc brake drums. The ABUS lock fits perfect on this present series
SIP has been successfully verified by the German ministry of transport and is now officially recognized as approved vehicle component manufacturer. The SIP brake caliper has also received official type-approval. From February 2015 on, the rims SIP 8101 got the German KBA number 50163. They managed all the necessary tests for a legal road-use on German roads. For sure, this will help also to legalize it in other countries. This compatibility regulation applies for the front and rear for Vespa Cosa models. Vespa PX models require a 2.10 sized front wheel to be fitted to also enjoy this advantage. From April 2019 on the chromed version comes also with KBA number.
Conclusion: innovative rim, high-quality workmanship, additional security. This product has successfully passed our long distance and fatigue test!
Aluminium rim, painted, 10x 2.50 inch, tubeless
- acorn nuts, wrench size of 12mm (0,472 inches), and with NORD-Lock washers
- long valves. The short ones cause problems on some old english petrol stations.
- German ABE papers (except the chromed version) and mounting instruction
SIP-TIP: keep some tire sealant in your glove box.
Attention: Please contact a qualified workshop for accurate and damage-free tyre fitting (tire tool and appropriate fitting basis highly recommended). By all means make sure to avoid any damage to the surface! A lot of tube-type (TT) tyres can also be used as tube-less (TL) tyres. When mounting the tyre, make sure to use mounting paste. If you use oil or other inappropriate lubricants, the tire won't sit firmly on the rim. Danger! Make sure to always check clearance of engine and accessory parts!
Jochen Undesser aka "Undi", 09/2009:
"My team rider Christan Rapf #41 has tested the tubeless rim very successfully in the last race! He is now overall 2nd place in class 2 of the ESC. Tire pressure was at 1.5bar (21.8psi).Rotation and radial run out were both perfect! All of the ESC boys that are constantly having problems with flat tires consider these rims an awesome idea!"
Mike Betz, GSF, 05/2010:
"fantastic, problem free installation with the normal tire mounting tool, the high quality workmanship of the rim and the exact fit. Weight is also great, normal tire sets are much heavier. A win win situation from the security aspect due to going tubeless. I don't expect to have any flats this year, cause all three sets of tires have been converted to tubeless ;-)"
Here is the SIP Tutorial Video how to install a SIP tubeless rim:
More Videos, also in English:
Customers also searched for this article with:
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text:
Empire Earth: Gold Edition – Glitches FAQ
Glitches FAQ by oblivion from aoc
Version: Final | Updated: 05/24/05
______ _ ______ _ _ | ____| (_) | ____| | | | | | |__ _ __ ___ _ __ _ _ __ ___ | |__ __ _ _ __| |_| |__ | __| | '_ ` _ \| '_ \| | '__/ _ \ | __| / _` | '__| __| '_ \ | |____| | | | | | |_) | | | | __/ | |___| (_| | | | |_| | | | |______|_| |_| |_| .__/|_|_| \___| |______\__,_|_| \__|_| |_| | | |_| _____ _ _ _ _ _____ _ _ | __ \ (_) | | | | __ \ (_) | | | | \/ |_| |_ ___| |__ ___ ___ | | \/_ _ _ __| | ___ | | __| | | __/ __| '_ \ / _ \/ __| | | __| | | | |/ _` |/ _ \ | |_\ \ | | || (__| | | | __/\__ \ | |_\ \ |_| | | (_| | __/ \____/_|_|\__\___|_| |_|\___||___/ \____/\__,_|_|\__,_|\___| _ _ _ ___ _ _ _ ,.-'" "'-,_,.-'" "'-.,_,.-'" "'-.,_|E E|_.-'" "'-.,_,.-'" "'-.,_,.-'" "'-., \A o C/ \ / \ / V ______ __ __ |_____] \_/ |_____] | _____ ______ _____ _ _ _____ _____ __ _ | | |_____] | | \ / | | | | \ | |_____| |_____] |_____ __|__ \/ __|__ |_____| | \_| `'"`'"`'"`' "`'"`'"`'"`'"`'"`'"`'"`'"`'"`'"`'"`'"`'"`'"`'"`'"`'"`'" Empire Earth Glitches FAQ By Oblivion Oblivion_ee hotmail.com Copyright © 2005 to Oblivion FINAL VERSION (24th May 2005) `'"`'"`'"`' "`'"`'"`'"`'"`'"`'"`'"`'"`'"`'"`'"`'"`'"`'"`'"`'"`'"`'" That's it folks, as we all know, all good things come to end. This guide is finished, there is nothing more to add so no more updates will be released, ever. "I never think of the future - it comes soon enough." - Albert Einstein ______ _____,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,______ _____ /_____//____/| /_____//____/| | ___| ___/ | ___| ___/ | <___| <___/| 0. - Table of Contents | <___| <___/| | ___| ___/ | ___| ___/ | <___| <___/| | <___| <___/| |_____|_____/ |_____|_____/ """""""""""""""""""""""""""""""""""""""""""""""""""""" 0. Table of Contents 1. Copyright/Distribution Info 2. Warning! 3. Glitch? Why? 4. FAQ Update History 5. List of Glitches: A. Blockaded Productive Buildings B. Multiple Heroes C. Wall Interception D. Free resources E. Paired Speed F. Infinite airplane fuel G. Farm Scanner H. Unlimited Tempest Range (AoC Expansion Pack ONLY) I. Big Mouth Crasher (AoC Expansion Pack ONLY) J. Rub Off Cloaking (AoC Expansion Pack ONLY) K. Infinite Fanaticism (AoC Expansion Pack ONLY) L. Planes Into Space (AoC Expansion Pack ONLY) 6. Unknown/NA/Undiscovered/Crappy/Rare Glitches 7. Your Questions Answered 8. Credits 9. Document Info ______ _____,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,______ _____ /_____//____/| /_____//____/| | ___| ___/ | ___| ___/ | <___| <___/| 1. - Copyright/Distribution Info | <___| <___/| | ___| ___/ | ___| ___/ | <___| <___/| | <___| <___/| |_____|_____/ |_____|_____/ """""""""""""""""""""""""""""""""""""""""""""""""""""" ---------------------------------- .:'*':. Copyright .:'*':. ---------------------------------- Copyright 2004 Oblivion. This document may not be modified in any way, shape or form unless consent by the author or for personal private use. The author reserves the right to totally 0wn j00 at Empire Earth and EE: Art of Conquest anytime under any circumstances. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. ---------------------------------- .:'*':. Distribution .:'*':. ---------------------------------- You can freely distribute the DOCUMENT, provided that: (a) you DO NOT charge, or ask for donations, for this. (b) you DO NOT distribute it with any other product, commercial or not. (c) ALL of the document are to be remained unmodified, unrenamed, and untouched. The document MUST remain in its ORwhatIGINAL ".txt" form. (d) this document must NOT be used in any illegal activities of any kind. - As this is the FINAL version, don't bother emailing me that you're putting it on you're website, just make sure you follow the simple a to d rules above. Warning: This document is protected by copyright law and international treaties. _______________________________________________________________________________ Sites currently HOSTING the FAQ: (Only sites that actually host the file are put here, not sites that hotlink to the file.) Dirty Little Helper http://dlh.net/ GameFAQS http://www.gamefaqs.com/ GameWinners http://www.gamewinners.com/ Neoseeker http://www.neoseeker.com/ Super Cheats http://www.supercheats.com/ ------------------------------------------------------------------------------- Some other sites may have it on their site, but don't bother emailing me about them because this is the FINAL version so the guide WONT get updated. NOTE: Whenever I update the guide, it will ONLY be submitted to gamefaqs.com http://www.gamefaqs.com/computer/doswin/game/376328.html My other guides on GameFaqs.com: http://www.gamefaqs.com/features/recognition/49375.html ______ _____,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,______ _____ /_____//____/| /_____//____/| | ___| ___/ | ___| ___/ | <___| <___/| 2. - Warning! | <___| <___/| | ___| ___/ | ___| ___/ | <___| <___/| | <___| <___/| |_____|_____/ |_____|_____/ """""""""""""""""""""""""""""""""""""""""""""""""""""" If you attempt to use ANY of these glitches, you run the risk of messing up your PC, game or scenarios beyond repair. Use at your own risk. I shall not be liable in any way for loss or damage of any kind resulting from using the information contained in this document, this includes but is not limited to loss of goodwill, game stoppage, game failure or any type of malfunction. So don't come crying to me when your computer blows up! NOTE: I have added warnings to any glitches which may cause undesirable affects to your system, but as in any case, the execution of any glitch in any program may result in any kind of damaging or none damaging affects to your PC, you, others around you, your friends and your bum chums. ;) ______ _____,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,______ _____ /_____//____/| /_____//____/| | ___| ___/ | ___| ___/ | <___| <___/| 3. - Glitch? Why? | <___| <___/| | ___| ___/ | ___| ___/ | <___| <___/| | <___| <___/| |_____|_____/ |_____|_____/ """""""""""""""""""""""""""""""""""""""""""""""""""""" As Empire Earth has so many glitches, I thought making an FAQ on it would be helpful to other people. Glitches can also be fun, odd, satisfying and adventurous. Some glitches in this guide are more useful than others, playing with each one of the them can be tremendous fun! Keep in mind that ALL glitches in Empire Earth, also work in Empire Earth: Art of Conquest Expansion pack. Also, you can mess up the stories and triggers in the campaigns that come with the game too! :-p ______ _____,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,______ _____ /_____//____/| /_____//____/| | ___| ___/ | ___| ___/ | <___| <___/| 4. - FAQ Update History | <___| <___/| | ___| ___/ | ___| ___/ | <___| <___/| | <___| <___/| |_____|_____/ |_____|_____/ """""""""""""""""""""""""""""""""""""""""""""""""""""" Started FAQ....................................................03rd August 2004 Completed/Submitted FAQ......................................05th November 2004 Started Updates..............................................12th November 2004 Finished Updates................................................30th April 2005 FINAL Version Released............................................24th May 2005 ______ _____,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,______ _____ /_____//____/| /_____//____/| | ___| ___/ | ___| ___/ | <___| <___/| 5. - List of Glitches | <___| <___/| | ___| ___/ | ___| ___/ | <___| <___/| | <___| <___/| |_____|_____/ |_____|_____/ """""""""""""""""""""""""""""""""""""""""""""""""""""" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A. - *Blockaded Productive Buildings* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -1. Select a citizen. -2. Lay a wall foundation surrounding an enemy's productive class building (barracks, archery, cyber factory etc) -3. Make sure every tile/square surrounding the specified building is covered with a wall foundation. The enemy will no longer be able to create units, such as infantry, horses, archers, tanks, siege, cybers. Etc. REMEMBER, YOU DO NOT HAVE TO ACTUALLY BUILD THE BUILDING, JUST PLACE THE FOUNDATION! NOTE: This trick does NOT work on airports. ASCII of glitch: []======[] // // - a foundation, without a building inside it. // // []======[] Glitch FAQ: (extra) Q. There's no walls in Prehistoric/Stone Age epoch, how can I do it? A. Any type of building works, use all the buildings available to place your foundations around the specified building. Q. Sometimes it doesn't let me build there, it just shows as red and I cant do it, why? A. There may be several reasons; 1) An enemy unit such as a citizen may be standing on that tile. 2) You've already placed a foundation on that tile. 3) Your on separate islands, you can't place foundations over islands. Q. Ahhhh, the enemy did it to me... how can I get rid of it? A. Simply use an attack ground command surrounding your building which you cannot build units from. Q. Does this glitch work on your own allies? A. Yes, useful if you're thinking of backstabbing an ally. (You suck if you do) ------------------------------------------------------------------------------ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ B. - I) *2 or more Heroes* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - If you didn't know, you're only allowed to have one hero at a time. -1. Have at least 30 idle citizens available at your disposal. -2. Build 2 settlements, we'll call them Settlement A, and Settlement B. -3. Populate both settlements with 5 citizens each, so the settlements become town centres. -4. Start creating a hero at one Town Centre A, then populate Town Centre A until it becomes a capitol. Then at Town Centre B, the hero button should be enabled, click it. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ B. - II) *Even More Heroes!* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -I don't recommend attempting this until you've completed the 2 heroes glitch. This is the same as the 2 Heroes glitch, but you'll require more things. Extra things you'll need for many heroes: -At least 1500 Food. -At least 1500 Iron and/or Gold. -At least 80 idle citizens. -More settlements. The only difference this time is, you populate every town centre to a capitol which has a hero being produced in it. So here's the pattern, Populate, build, Populate, Populate, build etc To make your life easier don't have settlements, populate all your settlements up to town centres. _______________________________ |TIP For | |EE:The Art of Conquest Players:| `'''''''''''''''''''''''''''''''` While choosing your civilization, choose the Expansionism power, this makes your citizens build town centres instead of settlements. ------------------------------------------------------------------------------ ~~~~~~~~~~~~~~~~~~~~~~~~~~~ C. - *Wall Interception* ~~~~~~~~~~~~~~~~~~~~~~~~~~~ This trick is excellent if you want to get through tough enemy walls as quickly as possible, here's how you do it... -1. Build 4 walls next to the enemy wall. -2. Make a gate, delete it, delete it again if its still there. -3. You now have one hole to enter in to the enemy's base. This trick must be performed on flat terrain, and not in to any gates. Because you cant make gates on sloped terrain, and gates are not interceptable. TIP: The only way this glitch can be fought is fitting in as many gates as possible, because gates are not interceptable, plus they have more HP. Here is a bird's eye view step by step example of how the glitch is performed. 1. You're army has come to a wall, crap. :( __________ |enemy wall| `````````\` |_| |_| | | |_| | | /YOU'RE\ |_| /ENEMY\ \ ARMY / |_| \BASE / | | |_| | | |_| |_| |_| | | | , . =````````````````````````````````````````````````````````````````````````````= 2. You've built 4 wall blocks next to the enemy wall using a citizen. :) __________ |enemy wall| `````````\` |_| |_| | | |_| | | /YOU'RE\ ________|_| /ENEMY\ \ ARMY / |_|_|_|_|_| \BASE / | | / |_| | | YOU'RE |_| WALL |_| |_| | | | , . =````````````````````````````````````````````````````````````````````````````= 3. You've clicked one of your walls and clicked the Gate button! :) __________ |enemy wall| `````````\` |_| |_| | | |_| | | /YOU'RE\ ________|_| /ENEMY\ \ ARMY / |_|#####|_| \BASE / | | / |_| | | YOU'RE |_| GATE |_| |_| | | | , . =````````````````````````````````````````````````````````````````````````````= 4. You've deleted your gate and made yourself a hole! :-D __________ |enemy wall| `````````\` |_| |_| | | |_| | | /YOU'RE\ |_| /ENEMY\ \ ARMY / _ \BASE / | | |_| | | |_| |_| |_| | | | , . =````````````````````````````````````````````````````````````````````````````= 5. You're army now rushes through the hole to 0wn the WTFed!? enemy!!!1111 =] __________ |enemy wall| `````````\` .,. |_| WTF!? .,#,. |_| / .,##,. |_| | |/ YOU'RE ARMY---> .,###,. |_| /ENEMY\ .,##,. _ \BASE / .,#,. |_| | | .,. |_| |_| |_| | | | , . ------------------------------------------------------------------------------ ~~~~~~~~~~~~~~~~~~~~~~~~ D. - *Free Resources* ~~~~~~~~~~~~~~~~~~~~~~~~ -1. Check the hotkey of a unit, for this example we'll use a citizen, hover over the create button, and in brackets it will tell you its hotkey, for a citizen its C. -2. While still having your Capitol selected, place your mouse over the scroll, which is used to tribute (top left). Press C, then quickly click, so it accesses the tributes menu. Tribute all your food to any enemy/ally, then click CANCEL. You will now have gotten back your 50 food which your citizen costs, because the game didn't know you had just bought a citizen before you quickly accessed the tributes screen. Also, this trick can be done with almost any unit or building. If you need wood, you can either use siege OR; -a. Place an expensive building to the top left of your screen, click build then quickly click the tribute button. TIPS: - Hold shift to start building 5 units at once, this way you can get free resources 5x faster! - Choose the Just In Time Manufacturing power (AoC Expansion ONLY) then click the JIT button on the building, hold shift and press the hotkey of the unit then tribute really quickly, and you'll get 5 free units! :) - If you practice this glitch enough, you don't even have to collect any resources at all, and you'll be able to win with it every time. - Whatever you do, do not let your resources hit 0, because you need some resources to do the glitch. If this does ever happen to you, request the resource you have none of from one of your allies. - You can see that you've done this glitch in the game statistics at the end, the resources spent is drastically low. ------------------------------------------------------------------------------ ~~~~~~~~~~~~~~~~~~~~~~ E. - *Paired Speed* ~~~~~~~~~~~~~~~~~~~~~~ This makes slow units, copy fast units speed, so if you have some heavy artillery, and some fast tanks, you can make the siege go as fast as the tanks. -1. Select your army, lasso all of it. -2. Go to the area you want your army to travel to. -3. RIGHT-CLICK and HOLD IT DOWN, a little yellow arrow should appear, let go and your units should all go the speed of the fastest unit in the army is going, then face the direction you left the yellow arrow pointing. -4. Repeat the process for any area you wish your army to go to. TIP: If you have a large slow army, just get one fast unit, and all your slow units will go the speed the fast unit is travelling at. :-D WARNING: This glitch may not work in Single Player, only other modes. ------------------------------------------------------------------------------ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ F. - *Infinite Airplane Fuel* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This glitch is most useful on very large maps, when you want to get closer to the enemy. -1. Build another airport far away, where you want your airplane to start from. -2. Set a rally point from your old airport to your new airport. -3. While the planes are travelling there (they won't actually get there without the glitch) select each plane and right-click the new airport you want the plane to land at. The planes fuel will zero. You can click ANY airport ANYWHERE on the map where you want your plane to go to. TIP: This is most useful with nukes and bombers as they are slow, and don't have much fuel. ------------------------------------------------------------------------------ ~~~~~~~~~~~~~~~~~~~~~~ G. - *Farm Scanner* ~~~~~~~~~~~~~~~~~~~~~~ This glitch is good for checking the corners of the map and other long distance trips without having to send any units to the location. -1. Select a citizen -2. Click the farm icon -3. Now scan the map with the farm (without actually building it) and if any parts of the farm show red in empty terrain, then there is an enemy unit there. Other Things You Can Use This For: -Checking where the enemy armies are -Checking if a resource is available to be taken -Checking if the enemy has built an airport or not. (The shape of an airport is very distinctive, its very long, and it hard to conceal from this scanning trick. Always remember, airports always face towards the centre of the map. -Checking what resources the enemy has taken, thus eliminating what type of units the enemy may have. e.g. If the enemy only has iron, the could only have infantry or tanks, or both. -Useful for finding camouflaged units, or better yet invisible units that have been glitched! Use the Attack Ground button to get these buggers! -See where their entire wall is without actually sending a unit to check and see. ------------------------------------------------------------------------------ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ H. - *Unlimited Tempest Range* (Empire Earth: The Art of Conquest ONLY) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -1. You need to be in Digital Age or higher so you can build the tempest. -2. Build your Tempest from the Cyber Laboratory. -3. Build a box out of walls, by about 6x6, make a gate, then place your tempest inside the box. -4. Lock your gate, now if the glitched worked, you should be able to create an anti-matter storm, on any part of the map which hasn't got the fog of war on it. (blackness) It has also been bought to my attention by Green Cobra that you can create an Anti-Matter storm across space, to other planets, but he/she says it doesn't always work. Here is an ASCII to show you: __________________ |KEY: | | [] Wall | | [[ Gate Post | | = Gate | | X Tempest | `------------------` [][][][][][] [] [] [] X [] [] [] [] [] [][[======]] \ \ Locked! ------------------------------------------------------------------------------ ~~~~~~~~~~~~~~~~~~~~~~~~~~~ I. - *Big Mouth Crasher* (Empire Earth: The Art of Conquest ONLY) ~~~~~~~~~~~~~~~~~~~~~~~~~~~ -1. When in-game, bring up the chat box, by pressing the Enter key. -2. Completely fill up the chat box, with what ever letter you wish, you need to fill up all 255 spaces. Use copy and paste to be quicker! -3. When you cant type anymore, press enter and you will see a 1 line chat message across the top of the screen, 1 to 4 seconds later, your game should automatically close. Its just like pressing Alt + F4, but faster! Doing this, can sometimes also crash your PC in the process, so use at your own risk. ANOTHER WARNING: Some peoples PC's respond differently to this glitch, on rare occasions, some people's PC reboot and start giving errors. Don't start emailing me if your PC breaks. ------------------------------------------------------------------------------ ~~~~~~~~~~~~~~~~~~~~~~~~~~ J. - *Rub Off Cloaking* (Empire Earth: The Art of Conquest ONLY!) ~~~~~~~~~~~~~~~~~~~~~~~~~~ - METHOD 1: -1. While picking your civilization, choose the power Cloak. -2. Let your Capitol cloak power up to at least 75. -3. Build a building which you wish to create your cloaked unit, -4. Get your self a stop watch or timer. -5. Create a unit, and time how long it takes for it to be created. -6. When you've got the time of how long your unit takes to get created, you need to time it at the exact moment the cloaking of the capitol ends so your unit is created at the time same time. -7. If the glitch has worked, the unit will look like it has camouflage, then move the unit out of the cloaking area so it stays cloaked. REMEMBER; Cloaking Power Lasts for 19 seconds in real time on Very Fast Speed. =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= ~ Middle Age Epoch Table ~ _____________________________________________________________________________ | Name of Unit | When to Press Cloak & When to Build the Unit | |--------------------|--------------------------------------------------------| |Citizen (12) | Cloak 7 seconds BEFORE building a citizen. | |Long Sword (14) | Cloak 5 seconds BEFORE building a long sword. | |Pikeman (14) | Cloak 5 seconds BEFORE building a pikeman. | |Knight (18) | Cloak 1 second BEFORE building a knight. | |Cataphract (18) | Cloak 1 second BEFORE building a cataphract. | |Trebuchet (23) | Cloak 4 seconds AFTER building a trebuchet. | |Crossbow (41) | Cloak 22 seconds AFTER building a crossbow. | |Longbow (16) | Cloak 3 seconds BEFORE building a longbow. | `--------------------+--------------------------------------------------------' ~ Industrial Age Epoch Table ~ _____________________________________________________________________________ | Name of Unit | When to Press Cloak & When to Build the Unit | |--------------------+--------------------------------------------------------| |Citizen (12) | Cloak 7 seconds BEFORE building a citizen. | |Grenadier (17) | Cloak 2 seconds BEFORE building a grenadier. | |Sharp Shooter (42) | Cloak 23 seconds AFTER building a sharp shooter. | |Medic (13) | Cloak 6 seconds BEFORE building a medic. | |Elite Guard (23) | Cloak 4 seconds AFTER building a elite guard. | |Dragoon (18) | Cloak 1 second BEFORE building a dragoon. | |Imp Cuirassier (18) | Cloak 1 second BEFORE building a imperi cuirassier. | |Bombard (25) | Cloak 6 seconds AFTER building a bombard. | `--------------------+--------------------------------------------------------' ~ Modern Age Epoch Table ~ _____________________________________________________________________________ | Name of Unit | When to Press Cloak & When to Build the Unit | |--------------------+--------------------------------------------------------| |Citizen (12) | Cloak 7 seconds BEFORE building a citizen. | |Marine (17) | Cloak 2 seconds BEFORE building a marine. | |M2 Tank (21) | Cloak 2 seconds AFTER building a M2 tank. | |127mm AT (17) | Cloak 2 seconds BEFORE building a 120mm AT. | |Artillery (25) | Cloak 6 seconds AFTER building a artillery. | |Sniper (41) | Cloak 22 seconds AFTER building a sniper. | `--------------------+--------------------------------------------------------' Table Information: -These details are for units that DO NOT have build time decrease -These were worked out on Very Fast game speed -I have picked out the most popular units -These are purely estimates and may not be accurate to the millisecond -The figures have been revised for accuracy -The bracketed figures beside the unit name is the build time -Don't email me if something in their is wrong, I don't care - METHOD 2: -1. While picking your civilization, choose the power Cloak AND Just in Time Manufacturing. -2. Let your Capitol cloak power up to at least 75. 3. Build a building where you wish to create your cloaked unit, -4. Get your self a stop watch or timer. -5. Press cloak and start your stop watch at the same time. -6. When 19 seconds is nearly up on your stop watch, use Just In Time Manufacturing to instantly build your unit at the 19 second mark. -7. If the glitch has worked, the unit will look like it has camouflage, then move the unit out of the cloaking area so it stays cloaked. This glitch is difficult to perform, and it nearly impossible without a stop watch. If you have successfully performed the glitch, the unit should appear transparent, and the enemy will not be able to see it, no matter what. WARNING: If you Re-Cloak any Eternally Cloaked Unit, it will return to normal. So make sure you send your Eternally Cloaked units out of range of your capitol. TIPS: If you make LOADS of invisible medics, join them in your army and your army will be much harder to kill, and the enemy will be like WTF!? But if the enemy has siege, your cloaked medics will be killed along with your infantry. If you want to make your unit absolutely impossible to find/kill then place it in one of the enemies farms, or if you have pathfinding, on a cliff! :) ------------------------------------------------------------------------------ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ K. - *Infinite Fanaticism* (Empire Earth: The Art of Conquest ONLY!) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ > Requirements: -Fanaticism Power -Crusader Power (only available in epochs IV-VI) -Barracks + Resources -1. Choose your civilization powers; Fanaticism + Crusaders. -2. Build a barracks and some infantry. (Crusaders) -3. As soon as each of your infantry has been built, make them fanatic (F), they should now have turned white, and be permanently in the fanatic state. Heal your soldiers for maximum affect. ------------------------------------------------------------------------------ ~~~~~~~~~~~~~~~~~~~~~~~~~~~ L. - *Planes Into Space* (Empire Earth: The Art of Conquest ONLY) ~~~~~~~~~~~~~~~~~~~~~~~~~~~ Discovered by Mosquito So, cant get your planes to travel through space? Well, there is a way to fly planes from one planet to another! Thanks to Mosquito! This glitch is very similar and uses the same concept as the "Infinite- Airplane Fuel" glitch. -1. When in WW1 or later epoch, have 2 airports on separate planets. -2. To transfer your planes to another planet, release your planes from the airport on the planet which you want to move your planes from. Then delete ALL airports on that planet when all your planes are out flying. -3. Once your airplanes have run out of fuel on your "airportless" planet, they will fly to the nearest airport, which in this case, is on another planet. They will then take the fastest route across space and any other planets! ______ _____,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,______ _____ /_____//____/| /_____//____/| | ___| ___/ | ___| ___/ | <___| <___/| 6. Unknown/NA/Undiscovered/Crappy/Rare Glitches | <___| <___/| | ___| ___/ | ___| ___/ | <___| <___/| | <___| <___/| |_____|_____/ |_____|_____/ """""""""""""""""""""""""""""""""""""""""""""""""""""" Here I have listed glitches which aren't as effective as other glitches listed, and/or do not give some kind of advantage on the battle field in some way. Many glitches described here are graphical glitches (glitches were the graphics go wrong) and miscellaneous glitches. This section is also here to provide readers with every glitch available, and to prevent you, yes YOU from emailing me about new glitches that I already know. And it's also for the interest of everyone reading the guide. ;) -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- A) Free Crop It is said that if you build a granary before picking your civ, whilst your choosing your civ, the resources are off screen and cannot be deducted by the cost of the farms so they are built for nothing. :) If you did it right if should have only cost you the granary (125 wood) This is an excellent starter move to get your economy growing! Or so they say.... NOTE: This will only work in Multiplayer mode. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- B) Engineering Gold There is a glitch to mine gold super fast using engineers, but I haven't done much research on it yet, it may be added to the guide in the near future. We shall see. Thanks to only1rebel for reminding me about this. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- C) Dolphin Swimming in Mud If you go to the scenario editor, and make a lake with a dolphin in it, cover it all with Cracked - Earth in the scenario editor, make the ground all around the lake Cracked - Earth too. Test it, and you should be able to make the dolphin swim through the cracked earth which is 0 ground height. Haven't added this glitch yet, because its totally boring and it only works in the scenario editor. This glitch might only work in AoC Xpack, I don't know. Note: This was figured out by someone else, if you remember where and when you said you found it, I'll add your details, just email me. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- D) I Building Mutation If you and an ally build a building the same size e.g. 2x2 tiles or 3x3 on exactly the same space, and the citizens start to build it at exactly the same time they will build together as one building. I found this glitch myself accidentally, its very difficult to perform, that's why it belongs in this section. E) II Build the Wrong Building BenKetriel has informed me that a citizen can build another players building accidentally, for example if the enemy builds a settlement right where you've placed your stable, your citizen starts building the enemies settlement instead of building your stable. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- F) Floating Units This can only be done in scenario editor, using Create/Remove triggers with an airport. You make a huge mountain, set an area where the airport is created by the mountain, so it cuts into the mountain. Its a very long complicated glitch which is difficult to explain without using pictures or examples to refer to. If you want to find out how to do this, then you'll have to play with scenarios which have it done in them. Do NOT email on how to do this, because I do NOT have a guide or know where one is to do it. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- G) Unit Creation Blockage This is a glitch I invented myself; you know those scenarios where units get created e.g. hitman, tower defence and other campaign scenarios. Well you can stop these units being created, simply by placing a building over the tiles/area where they are created, but don't actually have to build it, just have the foundation there. For example, if you knew where some enemies were going to be created, you'd place a farm there instead, and they wont be created! :) You could say this was another use of the Blockaded Productive Buildings glitch. Its basically the same glitch, just used in another way. But be warned, this glitch does do weird things to scenarios, but it's funny to see what happens! :-D Have fun! =] -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- H) Civilization Steal (AoC EXPANSION ONLY) This isn't exactly a glitch, but more of a mistake... but I'm putting it in the guide anyway just encase anyone wanted to know. It allows you to view any players civilization bonuses from a saved game. Only the host can save the game though, while in the game go to Menu (top left), and click Save Game, save it as anything you want. The default folder for Saved Games is: C:\Sierra\Empire Earth - The Art of Conquest\Data\Saved Games\ When you have saved the game, (should say at top of screen "Saving game as WatEverUCalledIt.sst) Navigate to the folder- C:\Sierra\Empire Earth - The Art of Conquest\Data\Saved Games\ and find the Saved Game you saved, use dates of creation if you cant remember what you saved it as. When you have located the file, right click it and COPY it. Now go up a directory and go to: C:\Sierra\Empire Earth - The Art of Conquest\Data\Scenarios\ Paste the Saved Game, and rename the .sst extension to .scn so its now a scenario type file. Run EE:AoC Expansion, Go to Tools > Civilization Builder and choose the bonus Adaptation (should be near the top) Save it as "!Adapt" Exit the Civilization Builder back to the Main AoC menu. Now go to Scenario Editor. Once the Scenario Editor has loaded, load the scenario you just put in the scenarios folder. Go to the Players menu, (A head at the bottom of the screen) Then click tab at the top PlayerScreen 2. Find who you were when the game was saved, and under the Civilization column next to your name select the Civ !Adapt Now Click the Horse Icon at the bottom, and put loads of settlements in a corner of the map of the players civilization you want to steal (if you steal an allies, make sure you change the diplomacy settings). Now place loads of priests of whatever player you were in the game. Now Test the Scenario, and convert all the settlements until you no longer receive any new bonuses, click the Crown Icon top left, and you'll see the players civ of whatever they had, minus the Adaptation. This glitch is especially used to check if a player is using a Hexadecimal created/modified civilization. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- I) Campaign/Scenario Cheat (Empire Earth: The Art of Conquest ONLY) By snoopy_femme[at]yahoo.com WARNING: THIS DOES WRECK THE FUN IN THE GAME AND I DO NOT RECOMMEND IT IF YOU ACTUALLY WANT TO ENJOY THE GAME. YOU SHOULD REALLY ONLY USE IT WHEN YOU ARE STUCK ON A SCENARIO FOR ALONG TIME! Using this will let you see everything in scenario, cheat in it, and let you do other things you cant usually do so when you play it for real you know what to expect and can do it quite easily. 1. When in the scenario you're stuck on, simply Save the game from the menu by clicking the scroll at the top left, or pressing F10. Click the button - [ Save Game ] save it as something you'll know, preferably the scenario's name. 2. Exit the scenario that you just saved the game in, go back to the main EE:AoC menu, click Tools > Scenario Editor, when it has loaded click the Test button (bottom right of screen) green tick icon. 3. Once the blank map has loaded, go to the menu (press F10) and click - [ Play Saved Game ] on the list find your scenario and load it. 4. Now type one of the following cheats in the chat box: Type in to chat: Effect: display cheats Views all available cheat commands. my name is methos Master cheat; recieve 100,000 of each resource, visible map, instant building, fully upgraded units. somebody set up us the bomb Win game. ahhhcool Lose game. friendly skies Refill fuel of all airborne planes. all your base are belong to us Recieve 100,000 of each resource. the quotable patella Fully upgrade units. brainstorm Instant building. columbus View all animals. boston food sucks Recieve 1000 more food. you said wood Recieve 1000 more wood. rock&roll Recieve 1000 more stone. atm Recieve 1000 more gold. creatine Recieve 1000 more iron. headshot Remove ALL resources from map. the big dig 0 all your resources. slimfast 0 your food. uh, smoke 0 your wood. mine your own businness 0 your stone. boston rent 0 your gold. girlyman 0 your iron. Note: This glitch CANNOT be used to advance through scenarios in the games inbuilt campaigns, unless you repeat the scenario without cheats properly. Submitted by snoopy_femme[at]yahoo.com -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- J) Scenario Hack, and Trigger view Similar to the glitch above, but more difficult but more rewarding! And this also works in normal Empire Earth unlike the above which only works in the expansion pack. - Save the game via the menu by pressing [ Save Game ] button. - Quit the game - Navigate to folder: C:\Sierra\Empire Earth\Data\Saved Games or if you're playing AoC Expansion pack C:\Sierra\Empire Earth - The Art of Conquest\Data\Saved Games - Find the saved game you just made and move it to folder C:\Sierra\Empire Earth\Data\Scenarios or AoC Xpack: C:\Sierra\Empire Earth - The Art of Conquest\Data\Scenarios - Rename your Saved Game extension .ees to .scn For example MyGame.ees will change to MyGame.scn - Run EE/AoC once again; load up the Scenario Editor via Tools on the main menu - Click Load Game folder (bottom right) find your scenario and load it. - You're saved game will now load IN TO the scenario editor enabling you to view everything including, triggers, effects, units, terrain etc which will help you when you actually play the scenario for real without any cheats... -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- K) Frozen In Time By Drew Hill This glitch allows you to freeze your units, basically disabling them permanently. And maybe used as a decoy on the battle field. What you'll need: -Nano age epoch or higher -A Hades cyber from the cyber laboratory When your Hades cyber has charged up so it can do a timewarp spell, find a unit which you want to freeze in time, I prefer large units like artillery and tanks because the enemy sees them much easier/quicker. Cast the timewarp spell on your unit, a purple ball will fly to the unit and make it glow purple, quickly DELETE the unit whilst its glowing purple. The unit should now be frozen, it shouldn't EVER move, and you'll never be able to click it or use it again. It's best to do this on the battle field, because the enemy might try attacking it and be like, WTF!? And don't worry, once you've deleted it, your population will go down correctly. You can't even unfreeze the unit using the "Unfreeze" command in the Scenario Editor. This works on ALL units except airborne units, these just make fire on the ground for along time, lol. -~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~- ______ _____,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,______ _____ /_____//____/| /_____//____/| | ___| ___/ | ___| ___/ | <___| <___/| 7. Your Questions Answered | <___| <___/| | ___| ___/ | ___| ___/ | <___| <___/| | <___| <___/| |_____|_____/ |_____|_____/ """""""""""""""""""""""""""""""""""""""""""""""""""""" Anyone who emails me any of these questions WON'T get a reply. And I may just delete all emails that come from you in the future, and if necessary, block the email address your using. 1. - *My Game Broke you <put abusive words here>!!!* I kept using glitches then my game broke, I even reinstalled it and it still DOESN'T work!! Bla bla bla, moan moan moan, cry cry cry, *having tantrum*. Your answer: Did you read section "2. Warning"? ------------------------------------------------------------------------------ 2. - *Cloaking Glitch is Impossible!* I cant get this stupid glitch to work *complain, rant* etc Your answer: No. Your doing it wrong. And stop emailing me. ------------------------------------------------------------------------------ 3. - I cant get x glitch to work!! I cant get x glitch to work, no matter what I do, moan moan etc.. Your answer: Read through it and make sure you have the required requirements to perform the glitch. Unless its in Section 7, it definitely works its just your lack of intelligence and/or your clumsiness and laziness of properly reading the bit on how to perform the glitch which is stopping you. Oh, and you may be stupid enough to be attempting to produce a glitch which has Empire Earth: Art of Conquest ONLY in Empire Earth, idiot. ------------------------------------------------------------------------------ 4. - Are you a noob? Hey are you a noob at this game? Your answer: Yes, I admit. I am in fact very poor at playing this game. Most likely the result of not playing it much. ------------------------------------------------------------------------------ 5. - Can I post this guide on my website? (www.SomeSiteWivOutDisGuide.com) Hi I'd like to post this brilliant FAQ on www.SomeSiteWivOutDisGuide.com Do I have your permission? Your answer: See section 1. - Copyright/Distribution Info ------------------------------------------------------------------------------ 6. - x glitch is so <offensive-slang>! x glitch is so <offensive-word(s)>, why did you even put it in the guide you <offensive-word(s)> god you're such an <offensive-word(s)> Your answer: I've used my own judgement to decide what glitch belongs where, I also get the privelege of doing this as it is, MY guide. Oh and I'm also blocking your email address, ciao. ;) ------------------------------------------------------------------------------ 7. - What's your home address? Hi, I was just wondering what your home address was. Your answer: I don't give out ANY personal information to ANYONE EVER, across the internet. ------------------------------------------------------------------------------ 8. - I know a glitch that isn't in your guide! I know a glitch that isn't in your guide! The glitch is xxx xxxx xxxxxx xx xxx xxx xxxxxxxx xxxx. Will you put it in your guide? Your answer: No you don't know a glitch that ISN'T in this guide, if you do its probanly a useless one that nobody really cares about. And the guide is FINAL so I'm not updating it anyway, stop emailing me you pest! ------------------------------------------------------------------------------ 9. - I used glitches and this happened! I was having fun using the glitches I found in your guide, and this and that happened, so now I and them can't do this and that. Please help! (replace this/that/them with your problem caused by using the glitches) Your answer: Read section 3. Warning! If dissatisfied, I am not in anyway contracted to help you and you're problem. ------------------------------------------------------------------------------ 10. GIVE ME HACKS! Got any hacks for this game? Keygen? Cracks? No-Cd? Download link? Your answer: Stop breaking the law. ______ _____,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,______ _____ /_____//____/| /_____//____/| | ___| ___/ | ___| ___/ | <___| <___/| 8. - Credits | <___| <___/| | ___| ___/ | ___| ___/ | <___| <___/| | <___| <___/| |_____|_____/ |_____|_____/ """""""""""""""""""""""""""""""""""""""""""""""""""""" Me - for creating the guide Stainless Steel Studios - for creating Empire Earth Mad Doc Software - for creating Empire Earth Xpack Sierra - for publishing Empire Earth & Xpack Rick Goodman - for playing a major part in EE's creation CJayC - for having this guide on GameFAQS _ _ - noticing mistake in B. Multiple Heroes Ryan Purdy - submitting some glitch information Mosquito - discovering the planes into space glitch BenKetriel - submitting Build the wrong building glitch snoopy_femme[at]yahoo.com - informing me about the scenario glitch in 7. Drew Hill - discovering/submitting Frozen In Time glitch Green Cobra - submitting some glitch information My EE Community Mates - what made me happy on EE/AoC :) ;) :p Listed in order of appearance: {UWA} Megadeth - EE Guru, worshipped by many {UWA} Stonewall - Consistent ever trying warrior {UWA} 7r011 - Mean machine with no heart but to own all {UWA} Goober of Death - Adolescent fighter with no brain {UWA} Omega - Great guy, never gives up, owns neffy Frost - Porn addicted murderer, rejected by many Xtotre - Lack of keyboard, loved picking on Frost (and still does) Calogero - Funniest git to roam my msn list Vento Di Morte - Pizza eating spaghetti man, NAC creator Yotek the Mad Czech - Maddest mother f***ing pimp to exist Mepa - Political being, soon to rule the world dark kingdom - No words can describe him Rocky/Tripple X - Best Booming Airwhore, turned to the darkside Wraith & Cortana - It's better to have loved and losed than to have never loved at all. Godallmighty - Always in the wrong place at the wrong time Linux - Oblivion wannabe, great rival Leafytrain - Friendly guy, never managed to get to the obsessive level of the game AussieWayne - Married husband, with annoying kids Sabriel - World class liar, middle age addict DoGGy - Glitching victim, banished from game and beloved clan, now owns on "WoW" Any others I forgot - Ask yourself why you're not on this list.. You - for reading my guide ______ _____,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,______ _____ /_____//____/| /_____//____/| | ___| ___/ | ___| ___/ | <___| <___/| 9. - Document Info | <___| <___/| | ___| ___/ | ___| ___/ | <___| <___/| | <___| <___/| |_____|_____/ |_____|_____/ """""""""""""""""""""""""""""""""""""""""""""""""""""" Just information regarding the .txt document itself. Default Name empire_earth_glitch.txt MS-DOS name EMPIRE~1.TXT Size 53.6KB (54,986 bytes) Format Plain Text Document (.txt) Created After 23rd May 2005 Pages 21 Words 7109 Characters (no spaces) 37316 Characters (with spaces) 52512 Paragraphs 955 Lines 1238 If any of the information above is drastically incorrect, you may have a modified version of the document which maybe incomplete/stolen. The latest version of the document is ALWAYS located on the GameFaqs.com server. The filename may differ depending on what server you found the FAQ, so it isn't important if the filename is wrong. Statistics calculated using Microsoft Word 2003 (11.5604.5606) _______________________________________________________________________________ End of Document - Hope you enjoyed it.
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Persistent messages guarantee message delivery in case of broker failure. The broker stores the message in a persistent store until all intended consumers acknowledge they have consumed the message.
Broker processing of persistent messages is slower than for nonpersistent messages for the following reasons:
A broker must reliably store a persistent message so that it will not be lost should the broker fail.
The broker must confirm receipt of each persistent message it receives. Delivery to the broker is guaranteed once the method producing the message returns without an exception.
Depending on the client acknowledgment mode, the broker might need to confirm a consuming client's acknowledgment of a persistent message.
For both queues and topics with durable subscribers, performance was approximately 40% faster for nonpersistent messages. We obtained these results using 10k-sized messages and AUTO_ACKNOWLEDGE mode.


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What are the Credentials of a Medical Physicist?
Medical physicists have an MS or Ph.D. in medical physics, physics, radiation biology, or a related discipline, and training in clinical medical physics. Clinical training may be obtained through a residency traineeship or a postdoctoral program of one or two years in a hospital. Clinical medical physicists are employed in medical schools, hospitals or clinics, or are in private practice. These physicists divide their time between clinical service and consultation, research and development, and teaching. Some medical physicists work in industrial or research positions, and have no clinical responsibilities.
The American Board of Radiology certifies medical physicists, as does the American Board of Medical Physics. Medical physicists contribute to the education and certification of radiologists and radiation oncologists.


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The game you are trying to view has ceased development and consequently been archived. If you are a member of this game, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.
A multiplayer deathmatch tournament. Download the maps. Host or join a server. Choose your name, and choose your character. Each map contains spawns for players, starter weapons, and higher powered weapons scattered in the maps. To play just get the files, put in a name, and join or host a game. Featuring a variety of maps from a Far Cry jungle to the modern city streets. The game is always getting more maps over time and will continue to, so keep track. The map you've been waiting for may just end up being the next upload! Zombies, thugs, Nazis, terrorists, civilians, and many more to play as with a wide selection of weaponry per map. You can also upload media to share your experience with the community. Also be sure to do the survey and allow us to know what you think and want to be added.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Celebrating one year of release!


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Promote our shirts on your own site and make money! $2 Per shirt!
Think you have a good shirt idea? Send it in, you could win $$$
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tifosi77 wrote:meecrofilm wrote:Just curious... could you provide your list of talented, A-list actresses who are also really, really, ridiculously good-looking? I can't imagine it being very long.
Angelina Jolie (Oscar winner)
Jennifer Aniston (Emmy, SAG, Golden Globe winner)
Halle Berry (Oscar winner)
Cate Blanchett (Oscar winner)
Penélope Cruz (Oscar, BAFTA winner, SAG; Golden Globe nominee)
Cameron Diaz (SAG, Golden Globe nominee)
Salma Hayek (Oscar, SAG, Golden Globe nominee)
Scarlett Johansson (BAFTA winner; Golden Globe nominee)
Mila Kunis (SAG and Golden Globe nominee)
Hilary Swank (Oscar, SAG, Golden Globe winner)
Charlize Theron (Oscar, SAG, Golden Globe winner)
Uma Thurman (Golden Globe winner; Oscar, SAG nominee)
Kate Winslet (Oscar, SAG, Golden Globe winner)
Catherine Zeta-Jones (Oscar, SAG winner; Golden Globe nominee)
It has been a pretty slow day today....
I'd add:
Olivia Wilde - talented enough but insanely good looking
Gemma Arterton - very good looking
Natalie Portman - very talented, very good looking
Claire Danes - not as good looking, but I think the most talented female actress around


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Using a Conversion Funnel
Once your site objectives are established, you can measure progress toward meeting those objectives through the use of a conversion funnel. A conversion is a term used by marketers to describe the final outcome of a site visit. This can be an online purchase or various other desired actions.
We earlier defined the four basic websites: e-commerce, content, lead-generation and self-service. On an e-commerce site, a conversion is obviously a sale. For a content site, it might be the number of newsletter subscriptions. A desirable lead-generation site conversion is a white paper download. A self-service site might be looking for decreased visitor visit length or fewer calls to a call center since these are measures of customer satisfaction.
As you can see in the conversion funnel below, each step in the sales process on the way to conversion is fraught with visitor drop off.
It is a challenge to measure your website's conversion rate because there are a number of steps leading to the final action, and sometimes visitors are thwarted in their quest to complete an intended action. Additionally, many sites measure only their final conversion rate. However, this does not give them the opportunity to improve drop-off by analyzing the sales path then finding the bottlenecks and making the site improvements that result in higher conversions.
Tip: Don't measure your end result conversion rate without tracking the path that your customers take to conversion.
Preventing Conversion Funnel Drop-Off
In a typical conversion funnel, visitors drop off along the way to the final step that completes the sale or achieves the desired action. The good news is that when your analytics program tracks the micro steps required to reach the final conversion act, it reveals actionable data that can be used to prevent drop-off. A microanalysis of the sales path reveals the problems that thwart conversion, leading to implementation of more effective calls-to-action at each step along the way.
Tip A: Eliminate all unnecessary steps to conversion to reduce conversion funnel drop-off. The fewer steps needed for conversion, the greater the likelihood of a sale or desired action.
Tip B: Create an effective call-to-action for every step in the sales path. The most effective call-to-action makes use of an imperative verb and a compelling benefit. The B2B pitch below is very motivating for an engineer seeking this type of solution.
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Website Conversion Funnel Analysis
Let's say you have an e-commerce site that gets 2,000 visitors per month, your site has a three-step sales path and your average sale is $11.
If half of your site visitors enter the sales path that means 1,000 prospects drop off at the first step. A 50 percent drop-off rate at the first step could be due to an impediment such as required site registration. If 40 percent of that remaining 1000 drop off at the second step, leaving 600 and 30 percent of that group complete the sale, you have $1980 in sales at a 9 percent conversion rate since only 180 of the original 2,000 prospects made a purchase.
Making Site Improvements
If you can improve the final step of the sales path by just 10 percent, it would bring you an additional $660 in sales, upping your conversion rate to 12 percent. However if you can make improvements at the first step of the sales path, as well as the third, reducing your 50 percent drop-off rate to 25 percent, you can increase your sales by $1320, resulting in a 18 percent conversion rate.
Furthermore, if all you do is shorten the original conversion funnel by one step, resulting in a two-step sales path, you can increase your sales by over $6600, resulting in a 30 percent conversion rate, assuming the same number of monthly visitors enter the sales path. Making improvements to the two remaining steps would increase conversions further.
However, if you do not know what to measure and why, or haven't a clue on what indicators to evaluate in your analytics reports, you would not be able to take the necessary actions to improve your site performance. So you must understand what data to analyze based on your site objectives and then follow up on actionable data revealed through the use of a robust analytics solution.
Simply picking out indicators that look good at first glance, like the increasing number of referrals from Google and Yahoo!, or the number of increased page views, might not help you make business decisions that improve site performance. Not that these numbers are worthless, they simply might not be the right metrics to improve your bottom line. Knowledge of basic analytic principles will ensure that you know what metrics to evaluate for making opportune business decisions.
So far, we've been talking about overall site objectives, but you also need to consider objectives for the individual pages within your site.
Assigning Web Page Objectives
It is desirable to assign individual objectives to each page, especially those that require action. In fact, every page should be designed to elicit visitor action, even if that action is to move to the next step down the sales path.
Every page on your website that requires action should answer the following three questions:
- What action is required?
- Who must take that action?
- What information does your visitor need to take the required action?
By answering these questions, you can define objectives and apply analytics solutions to test and optimize your pages for improved results. The same call-to-action principles used for site optimization also work for page optimization. Defining your objectives and optimizing pages at the granular level is one way to get a leg up on the competition.