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Our Mesa Leadership tour Monday took us on a wonderful visit to Sunshine Acres Children's Home in northeast Mesa.
What is it? "Sunshine Acres provides a loving, wholesome, Christian home for children who are separated from their parents and help them establish long-term relationships with stable parental figures, preparing them for success in adult life" (from the website).
The home began with a miracle and continues with them today. For an inspiring history of the place, watch the video here: https://www.youtube.com/watch?v=LzeX6tg6AAU
The place was opened in 1954 by James and Vera Dingman. For 17 years, "Uncle Jim" and "Aunt Vera" prayed for a place where they could care for homeless children. Then the answer to their prayers came in 1953, when they sold their home, and with the help of the Mesa Optimist Club, made a down-payment on 125 acres of Arizona desert with a few run-down buildings.
Sunshine Acres has never taken a penny of state or federal funds. It runs completely on donations and does not solicit in any way.
How long do children live here? "No matter the reason for admission, a child can stay as long as he or she needs a home – even through college. We do not turn away children for financial reasons and we are licensed by the state of Arizona" (from the website).
Fast fact: More than 1,700 have called Sunshine Acres home since 1954.
The dream of Sunshine Acres continues with the Dingmans' daughter, Carol Whitworth, who is president and CEO of Sunshine Acres. Last year she was named Mesa's Woman of the Year. Whitworth continues to see Sunshine Acres grow and hopes someday to have 24 homes on the property.
There is also a huge thrift store on the property that sells donated items and the proceeds benefit the children.
For hours of the thrift store and information on donating items, go to: http://thrift.sunshineacres.org/
For more information on Sunshine Acres, visit: http://sunshineacres.org/


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Dec. 7-8, 2017
Wisconsin Dells, WI
Registration for the Midwest CSA Conference is $135/person. Bring additional people from your farm or organization for the discounted rate of $95 each.
The conference registration will open up at 10am on Thursday, December 7th and will wrap up on Fri., Dec. 8th by 4:30pm. Attendees will come together at Noon for lunch on the 7th for a general session panel with CSA farmers and member voices to kick-off the convention.
Childcare will be available- see below for rates
If you prefer to pay via check, fill out the online registration, hit "Print Form" instead of "Submit" and mail (with payment) to Wisconsin Farmers Union, 117 W Spring St., Chippewa Falls, WI 54729.
Registration Rates *
Individual Two Day $ 135.00
2nd person from the same farm Two day $ 95.00
3rd person from the same farm Two day $ 95.00
Individual Single Day $ 85.00
2nd person from same farm Single day $ 70.00
3rd person from same farm Single day $ 70.00
Childcare - 2 days, 1 child $ 35.00
Childcare - 2 days, 2 children $ 45.00
Childcare - 2 days, 3 or more children $ 55.00
Childcare - 1 day, 1 child $ 20.00
Childcare - 1 day, 2 children $ 30.00
Childcare - 1 day, 3 or more children $ 40.00
Attending a conference that was dedicated to producers, provided practical knowledge and attempted to tackle difficult issues was a big reason I decided to attend the 2013 Midwest CSA Conference. My biggest takeaway from the experience was my determination to dive further into the murky, seemingly shame-driven underworld of farm finances so that more light can be shown on such a key area. I believe this is a primary factor in any farm's ability to succeed, and this conference is the only one I've seen that gave it the air time it deserves.

subset: commoncrawl


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Building upon Dishonored 2's signature gameplay and art style, Death of the Outsider features all the series hallmarks, including brutal combat systems, unique level design, and immersive storytelling that responds to your every choice.
Updating the garmin nuvi Live text sex chat in usa
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Technology of Aqueduct
Pioneer of an unique everlasting Aqueduct of the world.
It is a simple technique of gravitation. Aurangabad city is surrounded by small hills. An underground 2½ km. tunnel was digged out from the bottom of the elvated hills with providing gradual slope in the bottom tunnel towards town. The complete Nahar Aqueduct is built in brick & limes and thousands of cavities are left to enter the subterrian spring water in the tunnel. There is no reservoir in the aqueduct. The subterrian water collected in the tunnel moves fast towards town till the end of the aqueduct. Later on it was supplied to the city through hundreds of earthen pipelines. Due to gravitational force of water lifted to overground in the city area which does not require any energy used in modern days like diesel, coal, electricity, petrol, electrical motor etc. The earthen pipelines terminated into cisterns through fountains specially constructed in the centre of every cisterns. There were 600 cisterns spread all over the city.
If this system is adopted in India or any part of the world where geographical situation is likewise Aurangabad it will be very much useful to solve drinking water problem upto some extent. It is a sad story that the today's aqua engineers always look for western technology and neglected such an unique indigenous scheme of Aurangabad's Nahar-e-Ambari Aqueduct, which does not require costly energies sources like petrol, diesel electricity or pumps to uplift subterrain water. Such geographical condition is favorable at 30% land areas in India for the construction of Ambari type aqueducts, which are bound to save millions of foreign exchange and fuel.


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Game Dev Loadout | A Game Developer Podcast
Game Dev Loadout | A Game Developer Podcast
Game Dev Loadout is a top-rated game developer podcast where Tony Chan chats with the best people in the industry to empower you with the motivation and tactics to succeed. If you are new, need inspiration, or want effective strategies then this podcast is for you. You will get ACTIONABLE advice during your commute, workout, or 'me' time. We cover many subjects that include programming, marketing, user experience, art, sound engineer, producer, game design, community, and career building. Each episode details the journey of a game industry professional who shares their WORST moment and lessons learned, key principles for success, and why they love their job. Each episode ends with the Beta Phase where Tony Chan extracts personal values, internet resources, and action steps for you, GAME DEVS!
Taking a Break
Jul 4, 2018 • 2 min
On this episode of the Game Dev Loadout podcast, I explained why I need to take a break and the future of the podcast.
[email protected]
Designing Levels for VR, Working Literally 90 Hours A Week, and the Courage to Act on Things with Andrew Abedian Episode 98
Jun 13, 2018 • 54 min
On this episode of the Game Dev Loadout podcast, I interviewed Andrew Abedian of Survios. His studio made the adrenaline platformer Sprint Vector and the critically-acclaimed Raw Data, the first VR-exclusive game to hit #1 on Steam's Global Best…
How You Can Use Accessibility as a Crowd Differentiator with Mark Barlet Episode 97
Jun 6, 2018 • 35 min
On this episode of the Game Dev Loadout podcast, I interviewed Mark Barlet of AbleGamers Charity. With 25 years of hands-on experience in the assistive technology field. You'll learn how you can use accessibility as a crowd differentiator, what…
Why You Should Market Your Stories on How You Created Your Game with Michel Mony Episode 96
May 30, 2018 • 51 min
On this episode of the Game Dev Loadout podcast, I interviewed Michel Mony of Cathar Games Inc. He is actually the consultant of past guest Tommy Roekkum. He specializes in product management, project workflow, and business development. You'll learn…
At the End of Your Life, What Do You Want to be Known For with Darren Bacon Episode 95
May 23, 2018 • 41 min
On this episode of the Game Dev Loadout podcast, I interviewed Darren Bacon of 343 Industries. He is a concept artist that contributed to companies like Bungie, Disney, and Electronic Arts. You'll learn why you need to tailor your portfolio, how…
You Should Follow Up with Important Contacts to Get Their Attention with Jay Powell Episode 94
May 16, 2018 • 55 min
On this episode of the Game Dev Loadout podcast, I interviewed Jay Powell, founder of the Powell Group. He specializes in business development, licensing, and marketing with over 20 years of experience. You'll learn why following up with important…
Why You Need to Evaluate Your Opportunity Cost with Michael Futter Episode 93
May 9, 2018 • 48 min
On this episode of the Game Dev Loadout podcast, I interviewed Michael Futter, the author of The GameDev Business Handbook. He has 8+ years of experience in the game industry. A former editor at Game Informer. You'll learn why opportunity cost is…
92: Cultivate and Maintain Long-Term Relationships with Chris Remo from Campo Santo
May 2, 2018 • 47 min
On the Game Dev Loadout podcast, we discuss how to communicate your game to the audience, cultivating long-term relationships, and absorbing user feedback. Chris Remo is the designer and composer over at Campo Santo which created the highly praised…
91: How to Showcase Your Game at Events with Kelly Wallick from IndieMEGABOOTH
Apr 25, 2018 • 47 min
On Game Dev Loadout, we discuss how IndieMEGABOOTH was started, how to showcase your game at events, and the cost of inaction. Kelly Wallick is the founder of Indie Megabooth which mission is to bring indie games to the forefront of the gaming…
90: Seek Comfortability to Increase Productivity with Katharine Neil
Apr 18, 2018 • 48 min
We discuss the importance of being comfortable, why crunch needs to be avoided, and how her old office was full of holes. Katharine Neil has 19 plus years of experience in the game industry working on a variety of genres including racing games,…
89: Change Your Life with an Aeron Chair, Cliff Harris from Positech Games
Apr 11, 2018 • 49 min
On the Game Dev Loadout podcast, join Cliff Harris from Positech Games as we discuss AI programming, interpersonal skills, buying a great chair for comfort, and much more. He is an indie game developer from the UK, behind strategy and sim games such…
88: Join a Great Community for Inspiration with Jason Canam from Household Games
Apr 4, 2018 • 42 min
On the Game Dev Loadout podcast, join Jason Canam from Household Games Incorporation as we discuss making games accessible, taking timeline seriously, benefits of being in a community, and much more. He found his company in 2016 which is focused on…
87: Going Indie with Jake Birkett of Grey Alien Games
Mar 28, 2018 • 46 min
Jake Birkett has been an indie developer since 2005 for his company Grey Alien Games. HIs work includes Shadowhand and Regency Solitaire. He also writes blogs about his experience. Join us as we discuss making games faster, how he took the huge risk of…
86: Game Development is a Process, Identity, and Marketing Term with Nick Culbertson of Moby Pixel
Mar 21, 2018 • 56 min
On the Game Dev Loadout podcast, join Nick Culbertson of Moby Pixel as we discuss the importance of updating your game as technology advances, turning negative experiences into positive, the meaning of game dev, and much more. He is the host of a new…
85: The Benefits of Having a Game Consultant with Tommy Roekkum of Trym Studios
Mar 14, 2018 • 52 min
We discuss the benefits of having a game consultant, his experience of hiring a freelancer, how he got a publisher, and much more. Tommy is the Project lead and CEO of Trym Studios, hailing out of Norway, currently working on their first game, a 17th…
84: What Makes People Buy Games with Dan Schoenbaum of Cooladata
Mar 7, 2018 • 40 min
We discuss the importance of gathering data on your audience, High LTV customers, CAC, and much more. Dan Schoenbaum is the CEO of Cooladata which specializes in helping clients understand their customer's journey from discovery and conversion to…
83: Toolsmith, Rendering Gods, and Revision Control System with Blair Leggett of One More Story Games
Feb 28, 2018 • 59 min
"So too how a mountaineer has their safety line, a game team has their revision control system. If codes get messed up or something goes fubar, you have a RCS like a GitHub or Perforce that will help you recover NOT IF accidents happen but when IT…
82: Information Distribution, Cooperative Communication Mechanics, and HCI with Zachary Toups of New Mexico State University
Feb 21, 2018 • 45 min
"One of the key measures for when teams are communicating well is that their proactive in sharing information with each other. They don't waste too much time asking each other questions. They proactively tell people what they need to know when they…
81: Follow the Three P's Principle When Choosing a Job with Richard Ludlow of Hexany Audio
Feb 14, 2018 • 60 min
Three P's Principle "You can take a project if it has any one of these three P's. Great Project if you think it's really neat and you love the work. Great People if you are working with awesome people and building great relationships. Great…
80: Art Materials, Megascan, and Workflow with Teddy Bergsman of Quixel
Feb 7, 2018 • 54 min
Teddy Bergsman - "I never seen a single person being fired over a tool helping them out or making their work faster. Not a single time and I work with gaming companies and filming companies in the world. And that just doesn't happen and I think…
79: How Lawyers are Helping us Game Developers Stay Safe and Creative with Gary Nissenbaum
Jan 31, 2018 • 55 min
Gary D. Nissenbaum - "Have you created a three-dimensional world in which the interaction of these characters is so unique that it's really not copying that of the other games, and have you created designs and elements that are so different than…
78: Human-Computer Interaction and Game Design with Lennart Nacke from the University of Waterloo
Jan 24, 2018 • 45 min
We discuss the importance of backing up your data, getting in the game industry with a unique degree, the benefits of identifying human emotions, and much more. Lennart Nacke is an associate professor and research director for the Human Computer…
77: Always be Kind to your Audience and Embracing Limitation with Wing Cho
Jan 17, 2018 • 55 min
Wing Cho - "You should really have a dialogue. Always talk because if you don't then you will have a big issue and it's going to take more time to deal with it when you could of dealt with it immediately. He is a Ex-Nintendo and ex-Rockstar lead…
76: Hiring a Composer, Universal lawyer, and Being Honest with Duncan Watt of Fastestmanintheworld Media
Jan 10, 2018 • 59 min
Duncan Watt - "The fastest way to work with someone to break the ice and get the ball rolling, it's just be honest. Be honest, be excited, and tell the truth." Duncan Watt is the founder of the Fastestmanintheworld Media which provides custom…
75: What is the Main Focus of Your Animation with Sebastien Dussault of Meduzarts
Jan 3, 2018 • 45 min
Sebastien Dussault - "It's really rare that we just sit down and think about what we do and just try to do one thing at a time, even if it's for 15 minutes, those 15 minutes can count." Sebastien Dussault is the lead animator at Meduzarts and…
74: Follow these Core Values to Compose Great Music with Matthew Carl Earl of Hexany Audio
Dec 27, 2017 • 39 min
Join Matthew Carl Earl as he discusses the six core values of his company, letting composers be early in the process of the game idea, making bold moves, and so much more. He is the lead composer at Hexany Audio which specializes in original music,…
73: How to Make Indie Games with a Low Budget with Oded Sharon
Dec 20, 2017 • 41 min
Oded Sharon - "You need to use your strengths as a creative person and not necessarily as a production company. If you are a small team, buy pre made assets from the assets store that are within your scope. Don't waste time building everything."…
72: Gamification, Professor Game Podcast, and Reading with Rob Alvarez
Dec 13, 2017 • 48 min
Rob Alvarez - "Every action you take has to help you build toward the objective, maybe not directly but even if it's indirectly, you have to see a path. Whatever you are including, whatever you are introducing is helping your player feel some way…
71: Resume, Cover Letter, and Getting a Job with Sonia Michaels
Dec 6, 2017 • 37 min
Sonia Michaels - "There are a lot of really qualified people out there and so when I have three people that have similar degrees, similar qualifications, and similar experience. You're going to hire the one that seems like they're going to be the…
70: Edible Games, Baking Cakes, and Good Game Design with Jenn Sandercock
Nov 29, 2017 • 35 min
Jenn Sandercock - "It's much better just to make, just to do. What you going to do is probably going to be wrong and need revisions. Don't spend ages on a game design doc. Just make something, show it, iterate. " Jenn Sandercock found the…
69: How to Cast Actors and Direct Voice Dialogue with DB Cooper
Nov 22, 2017 • 56 min
DB Cooper - "(Having to go through hierarchy) I really rather be able to sit around a proverbial campfire with everybody and say let's share ideas and I know that doesn't always work but that's when it works the best as if you got everybody's view in…
Bonus Episode 4: Release Date Change, Social Media, Lightning Round with Tony Chan
Nov 17, 2017 • 9 min
We have made it to the fourth month of Game Dev Loadout. Woot woot! So much have been accomplished and much more to come. Here is the rundown of what I've been doing and changes along the way. Keypoints: Changing the release date of new episodes…
68: Marketing, Social Media, and Friendships with Daniel Doan
Nov 13, 2017 • 47 min
Daniel Doan - "I can of take failure in strides and I feel kind of happy when I fail because I know what not to do next time. I'm always failing and I think that's why I also have a lot of successes." Daniel Doan is the Co-Founder and Chief…
67: The Influence of Sound and Finding Great People with Michael Sweet
Nov 6, 2017 • 48 min
Michael Sweet - "The investments that you make with other people, they invest back in you too and they believe in you. Michael Sweet is an award winning composer and sound designer. Currently, he is the associate professor at Berklee College of…
66: Doing Monthly Game Jam with Henrique Olifiers of Bossa Studios
Oct 30, 2017 • 47 min
Henrique Olifiers - "When someone ask you during an interview or process. Have you made a game? Have you made a mod? Have you made anything? Can I see it? It doesn't matter the quality of what you have done. It doesn't have to be the best game ever….
65: Honest Communication in Business Development with Jake DiGennaro
Oct 23, 2017 • 44 min
Jake DiGennaro is the senior business development manager at Virtuos Games. The leading video game content production company specializing in game development and Triple A 3D art production. He is tasked with coordinating critical projects for clients…
Bonus 3: Austin Game Conference, Wordpress, and FREE Giveaways
Oct 19, 2017 • 4 min
We have made it to the third month of Game Dev Loadout, WOOT WOOT! Thank you for sticking with me and supporting the show. For this bonus episode, I talk about: Feedback on Audio and thank you messages Migrating from Wix to Wordpress Austin Game…
64: The Scary Thought of Being Homeless with Nicolae Berbece
Oct 16, 2017 • 42 min
Nicolae Berbece in 2012 found Those Awesome Guys which is a small independent video game studio formed out of people from around the world with the purpose of, you guessed it, creating awesome games. He works on the design, art, and management for…
63: Research for Authenticity with Alexandra Lucas
Oct 9, 2017 • 51 min
Alexandra M. Lucas is a content writer for Microsoft's Cortana GCS Team and a game writer for Immersed Games. She writes dialogue, design characters, and develop quest arcs for educational MMO-RPG. She also is the podcast host at Cheat Codes…
62: Ensure Everyone Knows the Vision of the Game with Richard Rouse III
Oct 2, 2017 • 39 min
Richard Rouse III is a creative director, writer, designer, and consultant at his company Paranoid Productions currently working on the game "The Church in the Darkness." His past projects include Quantum Break, Sunset Overdrive, and…
61: Don't Underestimate the Value of Pre-Production with Michael Csurics
Sep 25, 2017 • 46 min
Michael Csurics is the founder of the Brightskull Entertainment Group, a for-hire production services company providing dialogue and audio solutions to video game developers. Some of his works include Bioshock 2 and The Vanishing of Ethan Carter. He…
60: How to Playtest Games with Deborah Hendersen
Sep 18, 2017 • 35 min
https://www.gamedevloadout.com/ Deborah Henderson is a cognitive psychologist who has worked in games for more than 6 years. She specializes in helping teams understand when they are delivering on their design vision, or what is blocking players from…
59: Marry the Effects to the Aesthetics and Emotions with Fred Hooper
Sep 11, 2017 • 48 min
Fred has been an artist in the video game industry making effects and real-time art for over fifteen years. He's the founder of Gentleman Fred FX creating effect assets for Unreal Marketplace. He has worked on several games the latest being 'Just…
58: Don't Alienate Your Players with Nicolas Reinhart
Sep 10, 2017 • 21 min
Nick is the live producer for Star Wars: Galaxy of Heroes at EA. He helps to design the goals and strategy which includes significant character releases, monetization opportunities, and anticipating players' needs. Key Points: Spend a lot of time…
57: Tabletop Games are About the Social Experience with Geoffrey Engelstein
Sep 9, 2017 • 21 min
Geoff Engelstein is an award-winning tabletop game designer, whose titles include The Ares Project, Space Cadets, and The Dragon & Flagon. He is also a noted podcaster contributing to the Dice Tower and GameTek, and he hosts Ludology a weekly…
Bonus 2: Podcast Format Change
Sep 8, 2017 • 4 min
What's up game devs. I got some bad news and some good news in this episode…
56: How Games Impact People with Ches Hall from +7 Intelligence Podcast
Sep 8, 2017 • 21 min
Ches Hall is the host of the +7 Intelligence podcast where he interviews game designers, psychologists, and everyday players to discuss how games influence their life and work. On this episode, we talk about how games affected our lives. Games can…
55: The Sound That's Most Important Should Overtake Other Sounds With Guy Somberg
Sep 7, 2017 • 25 min
He has been developing audio engines for various platforms since 2002. He has worked on everything from slot machines to AAA titles to indies, and written audio engines for them all, Now he works at Echtra Incorporation. Key points: The sound that…
54: Don't Ask Someone To Do Something You Aren't Willing to Do with Justin Fischer
Sep 6, 2017 • 28 min
Justin Fischer is a veteran game producer and consultant at Agency Principle. He has worked on AAA games using IP from Disney, Marvel, and Pixar. He also blogs about how to improve video game production through better processes at…
53: Don't Bank on Something Until It Comes Through with Matt Schoen
Sep 5, 2017 • 22 min
Matt is an engineer with Unity Labs, working primarily on EditorVR. He joined Unity last year to continue to work on VR authoring tools with Jono Forbes, his co-founder at Defective Studios. Schoen has worked on a wide gamut of projects, from PC games…
52: How Players Engage With Your Game with Jerry Belich
Sep 4, 2017 • 31 min
Jerry Belich, the creator of the award winning Choosatron, is an alternative game designer, using hardware, electronics, and software to create immersive interactive and storytelling experiences. He went independent in 2013 after a decade of…
51: Define Your Passion and Take the Risk with Nicholas Britton
Sep 3, 2017 • 26 min
Nicolas is the author of the book "Children Know Success. Do You?" We talk about taking action on our dreams and passion, why it's important to be around positive people, and respecting time. It's scary taking risks but sometimes we have to in order…
50: Be Hungry to Learn with Fakhra AlMansouri
Sep 2, 2017 • 20 min
Fakhra is the founder and CEO of Hybrid Humans, the first independent game studio in Abu Dhabi, UAE. Some of her titles include Hop Hop Away and Who Lurks. She also organizes game jams, and create workshops to introduce students to game design. The…
49: Make Your Hook Engaging with Thomas Reisenegger
Sep 1, 2017 • 21 min
Thomas is the founder of Future Friend Games based in Brighton, UK. His main expertise is in consultation and public relations (PR). He was worked on more than 30 games including League of Legends, Smite, Paladin, and various indie games. He is also a…
48: Network with Purpose, Stand Out, Volunteer with Alon Kaplan
Aug 31, 2017 • 23 min
Alon is a music producer for JoyTunes and manages a sound production business which mainly focuses on video games, film and theater productions. In addition, he is a lecturer on sound design for a few of the game design programs in Israel. He has been…
47: Be a Great Teammate and Cherish the Memories with Dave Lang
Aug 30, 2017 • 21 min
Dave Lang is the C3PO of Iron Galaxy, aka the founder. The company was founded in 2008 and has worked on games such as Street Fighter 3 Online Edition, Divekick, and more. Currently, they are working on Killer Instinct Season 3. Dave focuses on…
46: Look at the Data with Russell Carroll
Aug 29, 2017 • 23 min
Russ first began as an artist and designer on small indies games then soon created Gametunnel.com which did reviews and news update for indie games. He worked at Amazon as senior game producer releasing 13 game titles. And now, he is at MobilityWare…
45: Learn to Write First Then Write for Video Games with William Harms
Aug 28, 2017 • 26 min
William has been a professional writer since the mid-1990s and has written for some the largest and most prestigious entertainment companies in the world, including Sony Entertainment, 2K, Ubisoft, Techland, Marvel Comics, DC Comics, Sega, and Top…
44: The Community Got Your Back with Matthew Viglione
Aug 27, 2017 • 23 min
Matthew is a co-founder of SomaSim, a Chicago-based indie studio founded in 2013 to create simulation games. He has extensive experience in creative direction, writing, and graphic design. He also has done a few GDC talk such as his latest one called…
43: Writing Interactive Music with Garry Schyman
Aug 26, 2017 • 28 min
Garry is a BAFTA-winning composer that worked on critically acclaimed games such as the 'Bioshock Trilogy', 'Dante's Inferno', 'Shadow of Mordor', and the 'Destroy All Humans Trilogy'. He is one of the most decorated composers in the industry winning…
42: Contracts for a Peace of Mind with Brandon Sheffield
Aug 25, 2017 • 26 min
Brandon is director of indie game studio Necrosoft Games. He is former editor in chief of Game Developer magazine and occasionally writes for publications like Gamasutra.com, Zam.com, and Vice.com. He is also the adviser to multiple game conferences…
41: Avoid Feature Creep with Zachary Berenger
Aug 24, 2017 • 24 min
Zach has been making video games for over 12 years and also, he has been making tutorials on youtube for over five years to help us Game Devs learn how to make great games and get us motivated. His youtube name is RealTutsGML and his website is…
40: Have a Flexible Purpose with Robin Arnott
Aug 23, 2017 • 26 min
Robin Arnott's first virtual reality game was a sense-depriving gas mask with a literal suffocation mechanic. Instead of the paralyzing terror of "Deep Sea," his new project "SoundSelf" aims to induce meditative bliss. Both games focus heavily on…
39: Focus on Making Your Part the Best, Let Go of Everything Else with Tanya Short
Aug 22, 2017 • 22 min
Director of Kitfox Games
38: Internalize Measurement Within the Game with Adrian Bauer
Aug 21, 2017 • 30 min
Game Designer at D-Pad Studio
37: Developing is Only Half the Equation, Marketing is the Other Half with Karen Synder
Aug 20, 2017 • 28 min
Transmedia Producer and Instructor at the University of Houston
36: Project Management In Game Development Is Important with Akitomo Morita
Aug 19, 2017 • 23 min
Senior Software Engineer at Hypnos Entertainment
35: Designing Stories for AR/VR with Rob Morgan
Aug 18, 2017 • 31 min
Game Writer, Narrative Designer and Voice Director
34: You Don't Need A Computer To Design Games with Stone Librande
Aug 17, 2017 • 25 min
Lead Designer at Riot Games
33: How Games Contribute to Civic Life with Benjamin Stokes
Aug 16, 2017 • 26 min
Civic Media Scholar and Game Designer at American University
32: Don't Wait Til the End to Work on Audio with Eduardo Ortiz Frau
Aug 15, 2017 • 29 min
Independent Audio Designer
31: Players Needs to Know Why They are Doing Things with Andy Ashcraft
Aug 14, 2017 • 25 min
Founder of Gaintsdance Game Design
Bonus 1: Recap of my First Incredible Month
Aug 13, 2017 • 5 min
Host of Game Dev Loadout
30: Invest Time in Your People with Brandon Smith
Aug 13, 2017 • 25 min
CEO and Lead Programmer for DarkShot Studios
29: VR Can Be the Most Immersive and Interactive Experience Ever with Cortney Harding
Aug 12, 2017 • 35 min
Professor, Author, and the Founder of Friends With Holograms
28: How to Build Along with the Players and Not For Them with Om Tandon
Aug 11, 2017 • 25 min
Director of User Experience at Digit Games Studio
27 Zachary Forcher: Three Pillars involve Time, Money, and Quality
Aug 10, 2017 • 28 min
Co-Founder at Orb Interactive
26 Bob Bates: Player Empathy - Play from the User Perspective
Aug 9, 2017 • 26 min
Independent Consultant/ Game Designer
25 Jeff Howard: It All Comes Down to Communication
Aug 8, 2017 • 26 min
Associate Professor of Game Development and Design At Dakota State University
24 Francisco Gonzalez: Sometimes Taking A Big Risk Pays Off
Aug 7, 2017 • 28 min
Writer and Designer at Grundislav Games
23 Trish Rigdon: The Infusion of Media Arts and Video Games
Aug 6, 2017 • 22 min
Teaches at the Arts Institute of Houston
22 Larry Hendrix: FIrst Rule of Game Design: You Do Not Fall in Love WIth Your First Idea
Aug 5, 2017 • 22 min
Creative Director at Fortunato7 Studios
21 Jaycee Salinas: ALWAYS ASK QUESTIONS
Aug 4, 2017 • 26 min
Creative Director at Ask An Enemy Studios
20 Juan Gril: Trust Your Instinct If You Believe In Your Game
Aug 3, 2017 • 25 min
Executive Producer at FlowPlay
19 Chris Cantrell: Don't Wait, Know What You Want and Make It Happen
Aug 2, 2017 • 25 min
Product Manager at Riot Games
18 Enrique Pina: Fall in Love the Process of Game Development
Aug 1, 2017 • 30 min
Co-founder of Orb-Interactive
17 Ahmad Bilal: All Hard Work, There Are No Shortcuts
Jul 31, 2017 • 33 min
Co-Founder of Xeven Solutions
16 Rich Vreeland: Be Authentic
Jul 30, 2017 • 19 min
Musician and Developer at Disasterpeace
15 Maxx Golbraykh: Start with Fun Because Ultimately, Fun is the Main Goal
Jul 29, 2017 • 19 min
President of Replayable Games
14 Veronica Flint: Do Not Switch Game Engine During Development
Jul 28, 2017 • 27 min
Virtual Reality Designer at Moth + Flame VR
13 Catt Small: Decide Your Pay Model As Soon As Possible
Jul 27, 2017 • 27 min
Co-Founder, UX & Game Designer at Brooklyn Gamery
12 Ted Aronson: Games with Social Impact
Jul 26, 2017 • 26 min
Game Developer and Sole Proprietor at Second Check Studios
11 Dave Rohrl: Never Ever Release a Game You're Not Proud Of
Jul 25, 2017 • 30 min
Game Design and Development Consultant at Mobile Game Doctor
10 Grant Shonkwiler: People Over Product, Product Over Process
Jul 24, 2017 • 28 min
Production Consultant at Shonkventures
09 Joseph Longoria: Stop Talking and Finish Your Game!
Jul 23, 2017 • 27 min
Founder and Lead Developer at Gnob Software
08 Keith Turkowski: Have the End in Mind
Jul 22, 2017 • 27 min
Co-Founder of Bloom Simple and Lead Programmer at Lazy 8 Studios
07 Scott Brodie: What's the Heart of Your Game?
Jul 21, 2017 • 23 min
Founder and Game Designer at Heart Shaped Games
06 Starr Long: Every New Feature Adds Hidden and Far Reaching Implications
Jul 20, 2017 • 26 min
Executive Producer at Portalarium
05: Convey Your Ideas Clearly with Phillip Morales
Jul 19, 2017 • 34 min
Phillip Morales has been in the game industry for 16 years. He is the co-founder and 3D artist at Orb Interactive. They have a mobile game called Gods of Olympus. Game description: Command the gods of Olympus as they battle through ancient…
04: Start With a WOW Moment with Tim Ruswick
Jul 18, 2017 • 24 min
Founder of Game Dev Underground
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Pair of sixth-graders tidy up Lakeland Senior Center library
Abby Johnson and Abigail Delloso of Lakeland, both 11, shelved their free-time to earn community service hours at the Lakeland Senior Center.
The two rising sixth-graders cleaned up and alphabetized more than 200 books by the author's last name in the center's library area on July 20. They pulled out any duplicate book titles and placed them to the side until they can find a home, possibly to a local book store or nonprofit organization like Friends of the Bartlett Library.
"The upcoming 6th graders did a great job," said Kim Odom, Lakeland Senior Center manager. "Regular participants of the senior center's library will be pleased to find books more easily."
The small library at LSC is filled with hundreds of donated books that provide seniors a convenient way to check out and return books. The library is run on a faith-based system. The readers are each free to take a book of their choice and return it when they are done. There's no due date set, so they can take their time finishing a book.
"The faith-based plan works well," Odom said. "Typically, when one book is returned, two or three are donated by the same person returning them. We have an area where guests can sit down and enjoy reading while they're here."
She continued, "Now they will enjoy the library even more, now that it's neatly organized. Thanks to two special young ladies, willing to spend their time giving back to the community."
Connie Hess, a regular at the senior center, noticed right away that the area had been cleaned up. Hess is responsible for many of the books donated to the library. "It looks so nice," said Hess. "That was a very honorable thing to do for us."
Darlene McDonald was first to check out a book from the newly organized book shelves. She came in five minutes after the girls left the senior center. She easily picked out a book, had a seat and enjoyed a good read.


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By: Fiona Deck '20 and Delaney Howell '20
On Friday April 27th, Ed Sheeran released his new video to his hit song "Happier." This song is from his fourth album, entitled "Divide", which was released in March of 2017. In the first week after the release, the album went Double Platinum and debuted at number one in the United States. The album was included in Billboard's Top 200 Albums for more than 60 consecutive weeks. Happier appears as the 7th track on the album and is one of the most popular tracks among Regis Jesuit Students. Here is what some RJ students have to say about the video:
- "Overall I liked the video and I thought it was cute. I didn't like that the girl was tied by a ribbon to the guys though, it seemed a bit like it was adding to the patriarchal idea that women are property." -Madison Hoff '20
- "It was so heartbreaking. It was an interesting perspective seeing the puppets and balloons." -Sofia Casillas '20
- "It's so adorably sad. It made me cry a lot." -Emma Fantz '20
- "I'm not a big fan of Ed Sheeran but I thought this music video was very interesting to watch." -Hayley Cook '20
- "Ed Sheeran's music video is genius." -Blake Mann '20


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2 years ago we launched The Gamer Nerd. We've grown so much this past year. We wanted to take a quick moment to share in some of our accomplishments—and when I say "our" I mean you too! Without our readers and fellow nerds we would be nothing. So cheers to you and thanks for making this site worthwhile.
In the past year we have:
• Added an additional 62 game reviews, doubling our review total to 122 reviews (as of this post).
• Doubled our traffic, not only in hits per year but also our daily hit average.
• We've expanded our nerd-kingdom to Youtube.
• With the addition of Mike and Vinny Reluctantly Play to our video arsenal we've posted 71 episodes.
• Our newest contributor, Shanice, has not only expanded our reach to the UK but has added a new video presence to Youtube with her Shan's First Look videos.
Thanks again for all the support! As The Gamer Nerd turns 2, we look forward to many more birthdays!


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If you're planning a trip to Australia then for the entry in the country as a tourist you will need Australia tourist visa. It is a temporary visa that enables individuals to travel to the country as a tourist for holiday or vacations for a period of three to 12 months. It can also be used for a temporary entry to the country for any other non-work related purpose.Any person who is holding a passport and willing to travel to Australia can apply for Australia visitor visa at the visa making authority in their area.
Types of Australia tourist and visitor visa
There are mainly three kinds of Australia tourist and visitor visa. These are:
- Electronic travel authority (ETA) visa- This is one of the most commonly Australian touristvisa used by almost all the visitors visiting Australia for a maximum period of 3 months.Unlike traditional visa, in Electronic travel authorityvisa no application form is required neither any stamp in the passport of the visitor is needed. It is available to passport holders from Australian government particular countries and areas.In order to apply for ETA visitor visa you should not be the citizen of Australia and should hold a passport granted by an ETA eligible country or region.
To apply for ETA you must have the passport and passport number that you will be using to visit to the country. You can apply for this travel visa through an agent, travel agencies,and internet or at office for Australia visa in your country. In case you apply for the ETA online and if it gets rejected due to any reason then you can mail paper application to the Australian government for the required process.
- Sponsored family visitor visa- This type of visa can be applied for a period of 3-12 months, individual should be residing outside of Australia and should be sponsor in Australia who is a member of Australian parliament or any other authorized person. For this the supporter is required to collect the passport copy and complete a form from the person and submit the application for visa with another form filled by sponsor to applicable office.
- Tourist visa- This type of visa enables the non-Australians entry into Australia for a period of 3 to 6 months however it can be extended to 12 months as per the needs. Any person who is planning to travel to Australia as a tourist can apply to tourist visa without many formalities. You can apply for this travel visa through an agent, travel agencies, and internet or at office for Australia visa in your country. Individuals of tourist visa can to be eligible should not be involved in any criminal cases nor are they allowed undertaking any work-related activity in Australia while they are there for a vacation or recreational activity. Once the date is expired the visitor is required to leave the country else strict actions might be taken on breaking the laws.


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I John 5:4 – "For every child of God defeats this evil world, and we achieve this victory through our faith."
Couple of months ago I posted a blog that mentioned me going through monthly cycles of anger and frustration in my last relationship. Those cycles caused a great deal of stress in that relationship. I'll be the first to admit to that. At that time, or in the beginning rather, I didn't know what was going on with me. I could go from 0 to 100 REALLY quick!
After while, I started to pray and ask God to reveal the root of those cycles. I wanted to know why I could not function in this relationship that had the potential to be long term. So, God beckoned me to watch myself…
Using the guy I dated as an instrument for this post, not to discredit him… There were times in our relationship that I wanted him to "notice" the great works I was doing: working all day, keeping a clean home while caring for Abrielle, and still managing enough strength and time to hangout with him at the end of a long day. I was hoping he would tell me "great job" or that he appreciated all I did in a day! When I didn't get that kind of approval from him INTERNALLY I would get angry. I made myself feel unappreciated.
I asked God why… He responded, "Keep watching"…
There were times that I wanted him around instead of working, hanging with his friends, or even helping around at our church all day. I wanted his UNDIVIDED "attention". He didn't know this was the reason I put up such a fuss, but on the inside-I DID. When I didn't get the attention I wanted, felt like I needed, guess what? Internally, I would get angry. Then eventually when I was so full of negative emotions on the inside, they slowly but surely made their way out. There we were again having an unnecessary argument. After while, he was so clueless as to what was wrong with me that he decided that it be best that we no longer called ourselves an item. I didn't blame him though. I knew something within me needed to be fixed. Restored.
I asked God why yet again, and finally He revealed to me,
"He doesn't hold the power to free you. I do. I need, want, you to depend on Me. You'll never have the relationship you desire trying to love someone from a broken Spirit…"
You know those times I got angry, he didn't do anything wrong, I was feeling past pain. Yes. Past pain. Can I be transparent? I wished at one point in time my parents would express how proud of me they were. I, at times, would go above and beyond hoping to hear, "DaVarika, we're proud of you…great job". Then there were those times where I wished my biological father was there for me. That he cared about me emotionally. I wished that he would show up for basketball and volleyball games. The list could go on. I was so accustomed to being, what I internalized as rejected, I didn't realize those feelings were being turned into negative emotions, strongholds.
In Jeremiah 32:40B it says, "…I will put a desire in their hearts to worship me, and they will never leave me." God has placed a void deep within us, rather we realize it or not. It is easy to try and get people to fill that void, but they don't hold the power to fill it to completeness. Wholeness.
Colossians 2:10 – "So you also are complete through your union with Christ, Who is the head over every ruler and authority." NLT
Before I came to Christ, that is all I was on the hunt for – someone to love me past my pain, feelings of my rejection. I finally came to my senses that people don't have the power to fill a spot they don't even have access to. Now, daily as I commit to my walk with God alone I ask Him to fill me up like only He can. No longer will I seek approval or attention from people.
My prayer for single mothers, by choice or rejection, is that God will get down to the root of their pain: bitterness, anger, resentment, etc. I pray that He will fill us up with the love that our very soul desires; the love that only He can give that will allow us to accept what He has in-store for our future. I pray against every lie the enemy has implanted into our minds. I pray that God will uproot them and create in us a new mind, the mind of Christ. My prayer is that the Lord will help us to believe everything He has said about us, in-spite of our circumstances. And I pray that we will never forget that our greatest need is for more of Him, rather than for the things of this world. ❤
2 Corinthians 10:4 – "We use God's mighty weapons, not worldly weapons, to knock down the strongholds of human reasoning and to destroy false arguments" NLT


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Diplomacy, Conflict and Change: Israel-Palestine, Terrorism and the Challenges of the Contemporary Middle East Speaker Event and Movie Screening
November 13, 2018
UCF Global, Room 101
Speakers: 5:30-7:30 PM
Speakers: Ambassador Karim Haggag, Ph.D. Professor of Practice, Department of Public Policy and Administration, American University in Cairo
David Dumke Director of the PMBF Program and Middle East and South East Initiatives, UCF
Moderator: Haidar Khezri, Ph.D. Adjunct Assistant Professor Department of Central Eurasian Studies, UCF
Karim Haggag, Ph.D., is a professor at the American University in Cairo and a career Egyptian diplomat with over 25 years of experience. Karim will be discussing the Israeli-Palestinian conflict, including how and why, despite considerable diplomatic efforts and innumerable peace plans, it remains unresolved.
Movie: 7:30 PM at Memory Mall
THE IDOL : A film by Hany Abu-Assad
Gaza. Synonymous to so many with conflict, destruction and despair, but to Mohammed Assaf, and his sister Nour, Gaza is their home and their playground. It's where they, along with their best friends Ahmad and Omar, play music, football, and dare to dream big. Their band may play on second hand, beaten up instruments but their ambitions are sky-high. For Mohammed and Nour, nothing less than playing the world famous Cairo Opera Hall will do. It might take them a lifetime to get there but, as Mohammed will find out, some dreams are worth living for.
To RSVP please email email@example.com
Location:UCF Global: 101 *
*This event occurs on multiple dates/times. This event takes place at this location on this date.
Event runs on multiple dates (select event date for details)
|November 13, 2018, 5:30 p.m.
|UCF Global: 101
|November 13, 2018, 7:30 p.m.
|Memory Mall


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- Nintendo's first high definition console, a long overdue improvement
- The GamePad concept is innovative, curious, and might actually work
- Compatible with all games made for the company's original Wii console
- Use of two screens while gaming is decidedly quite awkward
- GamePad tablet controller has extremely short battery life
- Graphics on-screen are definitely good, but not really great
The Wii U is a worthy successor to the Nintendo Wii, if only because
it offers HD graphics and another unique take on gaming's future.
Nintendo Wii U Review
When Nintendo launched the original Wii console some time ago, many criticized it as a bit too forward thinking and awkward. Soon enough, though, every other gaming company was emulating the features found in the Wii. The story is true once again for the Wii U, which has been heralded as both very innovative and very awkward. Many people aren't convinced that two-screen gaming is a good idea at all, and the console has so far not done very much to change anyone's mind. The Wii U is a great follow-up to the Wii, however, and is certainly worth purchasing.
Nintendo's Wii U follows in the footsteps of its original Wii console with a relatively small footprint that employs minimalistic design. Unlike the original Wii, this model does not look like a wedge at all. Instead, it's a small rectangular box that accepts CD-ROM media from the front. The console is available in both black and white, both of which are equally stunning.
The controller is known as the GamePad, and it's designed to be big and intuitive. Effectively, it ends up being big and awkward. The central screen is hard to get used to, and the controls are placed quite far apart on either side of the screen. The GamePad is a concept whose time has not yet come, so buyers should be aware that they'll be growing with the Wii U for the next several years.
The user interface applied to the Wii U is just as refreshing and intuitive as the original Wii's variant. The main difference here is the use of high definition graphics and a widescreen appearance. Considering most buyers do own HDTV sets, this welcome improvement will make things more readable and easier to see from far distances, with less blurring and stretching overall.
The point of the Wii U is to bring gaming into an era dominated by smartphones and tablet computers. That is why Nintendo has replaced its relatively standard controller with what it terms the "GamePad." The GamePad is a console controller with a large tablet screen in the middle. Some games tae advantage of that display and enable two-screen gaming that is decidedly new, different, and awkward. Other games allow for gameplay to take place either on the TV screen or on the GamePad screen, giving users a way to disconnect themselves from the traditional console and enjoy a game wherever they happen to be in the home.
It's a concept whose time may not yet have come, and that makes it awkward to get used to. Even so, many users may find themselves growing into the GamePad feature as their time with the Wii U gets longer.
The Wii U is faster and more capable than its predecessor, and games launch much more quickly. That's even more impressive when considering that games made for the Wii U are in high definition for the first time in Nintendo's very long history.
The Wii U is a big departure from every console ever sold to consumers, and it represents a big gamble for Nintendo. Whether or not that gamble pays off will depend entirely on whether or not buyers can overcome the awkward nature of the new GamePad controller and two-screen gaming setup.


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Wednesday, 24 April 2013
The Photograph as contemporary art
The section that really interested me though was the penultimate chapter entitled 'Revived and Remade', I have considered this in some of my past photography but never in the context that this chapter has described. In the past I have tried to recreate the feel of 1950's photography by creating scenes and in post production which as worked well, but this chapter was more than that in taking a past art form and recreating it in modern times, extremely nostalgic. A great example of this was the work of Trish Morrissey [b. 1967] in her project Seven Years. Recreating scenes from the 1970's from memory and family photographs, with detail in clothing and props found in her parents attic. I think the quality and thought of these images recreates yesterday beautifully...
Finally, I was engrossed when Cotton described peoples' perception of themselves in images. Typically in not wanting to accept what the image reveals. Age is probably one of the reasons for this as well as self perceived looks. This will have left many images thrown away or destroyed. It was interesting to see the work of Joachim Schmid, who has taken these discarded photographs and reused them in his own work. In it they describe a moment in time that was captured which clearly the owner didn't want revealed. The following example from the book shows a young lady asleep, perhaps past out drunk, the background doesn't suggest she is in a bed and the fact that she only has her underwear may even suggest that she didn't quite make it to bed in an almost splayed out position. So not surprising when someone took this unflattering image it was discarded and torn in four. Revived though it describes or suggests that moment in time of that particular person ad invokes plenty of thought.
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text: beebread and brood Among the products that honey bees make is bee bread, a fermented mixture of pollen, nectar and bee saliva that is created in the comb. Worker bees use it to feed larvae and young bees use to produce royal jelly. Humans have also learned to use bee bread, which is high in nutritional value, as a dietary supplement.


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The 4th of July weekend was a bloody one in Chicago. The city, which boasts some of the toughest gun control measures in the country, was unable to curb the violence as crime ran rampant.
32 people were shot in 15 hours between noon on Monday and 3 AM on Tuesday. Adding from the previous nights, at least 60 people were shot.
Of the 60 shot over the weekend, 28 were wounded between about noon Sunday and 3 a.m. Monday morning.
A fifth person killed over the weekend was stabbed in a domestic-related incident, police said.


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Aliyah is the general term in Hebrew for Jews to move to Israel. It literally means "going up" since the Holy Land is supposed to be on a higher plane than the Diaspora. Around Netanya one cannot help but notice the huge influx of French people. French is now the predominant language spoken in the town center and there are many French-style bistros, patisseries, and charcuteries around town. The price of apartments has gone up and French people are buying stores and restaurants and making a go of it. These are people who have had enough with the rising anti-Semitism in France, mainly fueled by Islamic hatred.
Similarly in a poll carried out by the British Campaign Against Anti-Semitism in 2015-7 and recently reported on Sky News and the Jerusalem Post, about 31% of British Jews said they had considered or are considering leaving the UK (most for Israel), about 39% said they no longer felt safe in the UK, 59% said they felt the Government was not doing enough to protect them and a full 83% agreed that the Labour Party is anti-Semitic. One woman interviewed said she had recently experienced an anti-Semitic incident for the first time and she was now planning to move to Israel and she said she expected a major outbreak of violent anti-Semitism in the UK within ten years. This is against a supposed backdrop of a 9% decrease in anti-Semitic incidents in the past year.
But, also let's face facts, European Jews from relatively civilized countries would not be coming here en famille unless they expected they could make it in a relatively affluent country, which Israel is. We have all the makings here, a growing young population, an industrious and innovative people and also a large lower class of unskilled workers (the Arabs). Yes, the US has its Blacks and Mexicans, the EU has its Muslim immigrants and Israel has its Palestinians. Most of them would be happy if Israel could set up companies on the West Bank and then they wouldn't have to travel for hours to jobs in Israel. But, the intransigence of the Palestinian political elite prevents that. They still resort to crude terrorism, even though they will never achieve their goal of destroying Israel. On the contrary, the upsurge of Islamic-inspired terrorism in Europe is helping to strengthen Israel.


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Mark Lingard
Mark was diagnosed with a Grade IV Glioblastoma Multiforme (a very aggressive brain tumor). This happened very suddenly with Mark's only sign being him slurring a few words for 2 days. His brilliant GP, referred him the same day for scans that lead to the rapid diagnosis of what we were told was an inoperable brain tumour and that he had three months to live.
Mark was determined to fight to have longer with his family. This lead to a second opinion, a conscious craniotomy to debulk the tumor, an intensive 6 week course of radiotherapy and chemotherapy. Mark suffered so many setbacks during his treatment but remained incredibly brave and focused and fought for 16 very precious months. Mark died peacefully at home on 22nd September 2011 with his family.
Mark's funeral was held on Thursday 6th October 2011, 11am at Out Rawcliffe Church. No flowers were requested but any donations to the Samantha Dickson Brain Tumour Trust Mark Lingard Fund were - and continue to be - gratefully received.
It was Mark's wish that Michelle Lingard continued with the BVA Hip and Elbow scoring which he was so passionate about.
There will be fundraising events in Mark's name to aid future treatment for brain tumour sufferers.


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Two productions from The Royal Ballet, presented for cinema by Strictly Come Dancing judge Darcey Bussell, will be screened live from Covent Garden in London to Leighton Buzzard Library Theatre on Tuesday January 26, at 7.15pm.
The event is part of the library theatre's new season of live screenings, which gives residents an opportunity to experience a fantastic London show in the town. And in high-definition and with multiple cameras, you'll be experiencing it from the best seat in the house.
The Royal Ballet pairing is made up of virtuoso showpiece Rhapsody and the ravishing The Two Pigeons, described by the Financial Times as "the happiest of dance events…a perfect work of balletic art".
The delightful double-bill by founder choreographer of the Royal Ballet, Frederick Ashton, opens with the celebratory Rhapsody, danced by principals Natalia Osipova and Steven McRae. The rapturous pas de deux and dazzling solos still present a thrilling challenge for today's generation of stars.
Following this is the sublime two-act ballet, The Two Pigeons. Charming, flirtatious and full of gentle humour, the work is danced by British principal Lauren Cuthbertson and Russian Vadim Muntagirov.
The story follows an artist in Paris who abandons his faithful love for an exotic and mysterious Gypsy Girl, only to realise the error of his ways. This is a tender and touching tale that even stars two live pigeons.
The double-bill will be a treat for Ashton fans and newcomers alike who can see the work of someone that the New York Times called, "one of the greatest classical choreographers of the 20th century."
Tickets for this screening are £15 for adults and £13 concessions. To book tickets 0300 300 8125 or visit www.leightonbuzzardlibrarytheatre.co.uk. Booking fees apply at £1 per ticket.
Customers can also book tickets on the free mobile app which can be downloaded by searching for Leighton Buzzard Library Theatre via either the iTunes app store or Google Play.


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Raingutter Regatta
Each year Pack 229 hosts it's annual Raingutter Regatta, typically in October.
Pack 229 Raingutter Regatta Rules
Do not add anything to the boat that is not included in the kit except paint, decals and glue (example - do not use string to secure the sail to the hull and don't add additional weight).
Your son may trim the sail but do not cut the sail up and reassemble in some form other than the basic form it comes in (i.e. - don't make the sail into a bucket to catch more "wind").
The races will be double elimination, head to head races by den. Each den will have its own pair of rain gutters.
The boys are allowed (and encouraged) to use straws, which will be provided.
Each den will have a 1st, 2nd and 3rd place prize. We will have a championship bracket for the 1st place winners from each den.
Construction Tips
It seems it works better if the sail is placed on the mast upside down - the bottom corners catch the sides of the gutter if the sail is right side up.
Don't paint the sail, it makes the boat top heavy and prone to tipping over.
Glue the sail to the hull so it doesn't swivel.
Tips from Boys Life Magazine.


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A belief in creating a range of vehicles to suit a range of lifestyles, has led Suzuki to develop award-winning city cars and motorcycles, impressive 4×4 technology and advanced outboard engines. These products have turned Suzuki into a company that is globally recognised and celebrated around the world.
The Suzuki 'Way of Life' philosophy means an emphasis on understanding the lives of real people and considering reliability and affordability in the production of every model.


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There are plans for another confined feeding operation in Delaware County – if the DNR gives its approval.
The DNR and the Delaware County Board of Supervisors visited the potential site of the operation last week. It sits west of Ryan on 125th Avenue just north of D-47. Bob and Josh Hellmann of J. Mann, LLC would like to construct two hog confinement buildings southeast of their present buildings. The confined feeding operation would have the potential to house just over five thousand market hogs.
The Supervisors say the site met all requirements. They held a public hearing on the issue Monday. One neighbor admitted she hoped they'd never have a hog confinement in the neighborhood, but says she understands people "need to make a living". The Supervisors assured her that the Hellmanns are taking extra steps to be a good neighbor in this process – that includes possibly putting up a tree filter to help keep the smell at the site.
The Supervisors will draft a letter of recommendation to the DNR, who will then make a final decision on the confined feeding operation plans.


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A selection of photography shots by Antonis Aggelaras a.k.a. Crazy Cow. His not a professional photographer but i love his work and most of all his spirit. Great colour palette and compositions but most of all i love the nostalgic feelings that every scene has! Here are ten images in order to enter his magic world. Enjoy
Join me on
Facebook – Twitter – Tumblr – Instagram – Pinterest – Google+


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Camp Verde HS (CVHS) Class of 2012 Alumni List
Help us Update the Camp Verde HS 2012 Class List by adding any names missing from the list below:
Registered Alumni
2012 Class List
Know Camp Verde HS Class of 2012 graduates that are NOT on this List? Help us Update the 2012 Class List by adding missing names.
Reunions and Camp Verde High School News
More 2012 alumni from Camp Verde HS have posted profiles on Classmates.com®. Click here to register for free at Classmates.com® and view other 2012 alumni.
The Camp Verde High class of '12 alumni are listed below. These are former students from CVHS in Camp Verde, AZ who graduated in 2012. Alumni listings below have either been searched for or they registered as members of this directory.
If you are a former student of Camp Verde in Camp Verde, Arizona, register now to add your name.


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Fried okra is one of our favorites. I love roasted okra as well – a lot healthier and a lot less prep work. Okra is much more expensive to buy in Oklahoma than it is back home, so I'm always thankful when friends offer some of their crop!
(c) Website and all images copyright Kaitlin Taylor 2015


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Here are March 2012 Conjunction Pictures
November 2013 Conjunction Pictures are here
The planets were less than one degree apart, with Venus being on the lower left. They will also get together (even closer) on June 30, 2015. Watch this space ;-)
That's Procyon upper right; alpha Canis Minoris. Tripod mounted Nikon D7000, Nikon 18-200mm lens at 26mm 1.10s f3.8 ISO 1600 at 6:17 a.m. Had to battle lens fogging, mosquitoes, and muggy conditions to get this one, but at least I didn't have to go far. Interesting facts about Procyon, at mag .34 it's the 8th brightest star and is only 11 light years away, making it one of our closest neighbors.
2005-2008 planet alignment images here
My primary Planet picture page is here.
Below: Top to Bottom: Venus, Mars, Saturn, Crescent Moon, and (to right) Mercury. Olympus C4040, 71mm focal length, f2.6, 1 second exposure, processed in photoshop to enhance visibility of Mars & Mercury Moon was about 39 hours old, 2.7% illuminated.
Click here for: Unprocessed Crop of Moon, Saturn, and Mercury from above
Below: Planet shot from North Houston Astronomy Club's Neal observing site on 5/11/02.
(Above) Nikon F3, 35mm f1.4 lens @f4, approx. 8 second exposure, Kodak E200 slide film, processed in Photoshop to enhance Mercury's visibility.
Here's the picture above labeled with the planets & a few stars.
Below: picture from 5/6/02.
Above: Nikon F2, 50mm f2.8 macro lens @ f4, about 8 seconds on Kodak E200 slide film.
(Amazing amount of detail recorded, there are magnitude 5 stars on the slide!)
Nikon Coolscan IV ED, Photoshop dust spot & cleanup, curves, grain surgery plugin, resize, and unsharp mask.
Click here for a version of above with the planets named.
Above: Olympus C4040 digital camera, 3 second exposure @ 35mm zoom setting. Taken 4/30/02, 35mm, ISO 100, substantial cleanup in photoshop. Got Jupiter in this one for Aaron.
(Aldebaran is the brightest star in Taurus, in response to a couple of questions!)
This was taken on a small hill, looking across a soccer field, at my daughter's old elementary school. About 4 seconds on Fuji 800 print film. Olympus OM2n, 50mm f1.8 lens wide open. Jupiter is out of the frame, above left. Hint: You need about a 35mm lens to be able to include Jupiter.
If you've looked this far, check out the links below for close-ups of the planets.
NHAC - moon and mercury pictures
Contact and Image Use Information


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Day Care for All Pets
This service of either one or two visits per day is offered between the hours of 6am and 8pm it is ideal for clients that work long hours and need someone to look after their pets or house in their absence. This service is not suitable for dog owners that intend to leave their dogs overnight (see Pet Sitting for this service).
Services we offer for all pets
The requirements for these will be discussed with the client at the consultation visits.
- One or two 20-30 minute visits per day
- Cleaning of feeding bowls
- Providing fresh food and water
- Cuddles and play
- Basic grooming
- Administering of medication
- Litter box or accident cleaning
- Home security checks
- Watering of plants
- Taking out rubbish on bin days
- Picking up post
- Pet taxi
- Any other reasonable requests agreed at consultation.
Additional Services we offer for dogs
- One or two 60 minute visits per day including a 30 - 45 minute walk


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Contact: Melinda Day, 304-535-6063
Step back in time and make pie the 1860 way! On Saturday, April 9th, 2016, Harpers Ferry National Historical Park will offer a 3-hour baking workshop, where participants will have the chance to bake and enjoy a slice of fresh fruit pie baked the 19th century way.
Learn about the connections between the town's early industrial history and modern issues such as climate change and a dependence on fossil fuels. Compare 19th century baking methods and discover how the historic Victorian system of food production can be applied today to help reduce an individual's carbon footprint and mitigate climate change.
A workshop fee of $50.00 for adult participants covers baking ingredients and instruction by park staff in woodstove oven management. This event is suitable for children 12 and up with an attending parent. Visit the Harpers Ferry National Historical Park Historic Trades Workshop web page for information about registering for this workshop. Registration closes on April 2nd, 2016 and is limited to 10 participants.


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Letters to the Editor
At a time when workplace deaths and injuries continue, most recently with three deaths in Key Largo on Monday, the United States cannot afford to have a secretary of labor who does not put workers first.
Nominee Andrew Puzder has shown complete disregard for his own employees and has been quoted as preferring automation because, "They're always polite, they always up-sell, they never take a vacation, they never show up late, there's never a slip-and-fall, or an age, sex or race discrimination case."
Puzder's restaurant chain has also been found guilty of wage theft numerous times by the Wage & Hour Division of the Department of Labor, the same agency over which Puzder would be in charge.
We have made great strides to address wage theft in Florida and definitely do not need a setback at the federal level. Sadly, Puzder would be much more of an anti-labor secretary.
Jeanette Smith, Miami


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(Business in Cameroon) - Cameroonian patients suffering from chronic diseases like cardiovascular diseases or diabetes will from now on pay less for their treatments. This is the result of an agreement recently signed by the Cameroonian ministry of health and the Swiss pharmaceutical laboratory Novartis, official sources revealed.
Thanks to the agreement, the Swiss laboratory will launch its program for low-income countries. This program gives access to chronic non-communicable diseases' drugs at $1 per treatment each month, transport, insurance and taxes excluded.
Cameroon thus become the 6th country to benefit from this program launched in 2015 after Kenya, Ethiopia and Rwanda, Pakistan and Uganda. The first treatments in the framework of this program are already available in Cameroon's western region, Novartis emphasized.
According to stats from the world health organization (WHO), 30% of deaths in Cameroon are due to chronic diseases.


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Continuing drawing character from old anime in a simple color palette, i decided to have a take at drawing Spike Spiegel from Cowboy Bebop. This is on an 8x8 in 80 lb cardstock and will be sent to you rolled in a poster tube, signed and numbered by the artist (me.)
I'm doing a limit of 10 of each of these, and am selling them individually and by the set.


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It's been a little while since I wrote a blog and I find that the days I do I'm a much happier person. There's something soothing about taking a few minutes and writing out your thoughts. We've been super busy doing all sorts of fun things that I'm having trouble finding the time and energy to clean let alone take a few minutes for myself (and if I do, I'm napping!!). Sr is taking a 2 week vacation at the end of the month and our bff Jayne is coming with her mom and dad for a short visit during that vacation so we have a lot of fun planned (but I have a lot of organizing in the guest room before they get here, too!). So, that's what I've been focusing on! It's not easy figuring out the best way to organize things you want easy access to without your children having too much access. It's definitely a balancing act! LOL
Anyway, enough about me... Here's what we've been up to lately! Yurchik is doing great in preschool. He finally got past the shy wall and is now making friends and chatting like crazy with his teachers. His two friends so far area Brayden and Zoey (he holds hands and blows kisses with her!). He wants to go to Brayden's house and doesn't understand why I don't know where he lives! He is very inquisitive right now and needs an answer for everything and anything. We have officially entered the "why" zone. It doesn't matter if I fully explain something he still asks why! I'm sure every parent has been here before. It's cute at first and then it's just frustrating! I've yet to say "because I said so" so that's good! LOL (Although, Sr may say the "Because we are your parents and we made the decision to not...." is an elongated version ;) ). He's getting better at letting us know he has to go to the bathroom although if we ask him when he doesn't have to go he will still through a bit of a fit about it. It's all part of the learning and growing of life I guess.
Luca has become a chatter box. He's a great repeater and says all sorts of adorable things like On gee (Anze) and bwoc wee (broccoli). He is also able to communicate when something happens, "On gee push", "that one huwt", "ouchie guys", etc... Yurchik is NOT appreciative of Luca's newest skill as he can no longer get away with things or pass blame! It cracks us up to watch them! We've also become lovers. The twins will run over to each other and yell HUG and then hug each other. Or they will run to Jr and squish him with their double hugs. At the same time, they are starting that boy behavior of tackling, wrestling, chasing, etc... Their current favorite is when Jr will yell out an animal or other figure (ie dinosaur, snake, monster, ghost) and then he takes off running while the twins transform themselves and chase him complete with noises. Sometimes, only one is the snake and has to catch 2 of them! It's hilarious, loud, and a bit chaotic but they are having so much fun and using their imaginations so the more the merrier!
Anze, oh Anze... He LOVES to stick his tongue out. He will yell momma a million times until I look at him and then he will stick his tongue out and wait for me to copy him. Then he laughs and laughs and runs away. He would probably do this all day if he could! He also wants to lick everything. When they are playing chase he will always catch someone and lick them. His brothers will in turn laugh and yell yuck and run away again. This would probably continue until someone got upset that they're covered in slobber but we stop him and talk to him about his tongue staying in his mouth (the things you never thought you'd have conversations about until you became a parent). A few times, Luca has been the victim of teeth though. So, this is something we are working hard on. Anze is having a hard time with the pretend part of play. Yurchik yells out, "he's going to eat me" and Anze takes it literally. Again, something we are actively working on!
When not at home playing we are doing our new favorite things: tyke hikes and story time. We have joined the Houston Arboretum and go there weekly to learn about a new animal, hike through the nature walks to find the animal, play at the playground (it's sand and a rope bridge- boy heaven!) and then play in their education room. It's a great experience and our membership will be paid in 2 more visits so definitely worth it. We also get those traditional private events such as the ArBOOretum event at the end of the month with trick or treating, face painting and other things. They boys love it and I'm glad I learned about it. There's actually several programs like this around and I don't remember having anything in Cali for toddlers that was so much fun while completely educational.
Story time is another new favorite. We have tried out multiple libraries and have enjoyed most of them (one was in Spanish so that was a bit more difficult to enjoy!). The twins have done more of these than Jr since he is at school. It's a great way for the twins to do things outside of the house while he is gone and they love it. We sing songs, do crafts and of course hear new stories. We don't have library cards yet but we just learned that one of the libraries has a backpack that has stories and activities to go with them and if you complete them and return the backpack you get passes to the Children's museum so we will definitely be getting our cards to participate in that!
The weather is cooling off it seems so we are ready for some more outdoor playdates instead of living in the AC. We are also prepping for Yurchik's 4th birthday! He has requested a candyland party so we are doing our best to accommodate that wish :D. Overall, just staying busy! Hope everyone is well! Know you're loved!


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Valoya advises its customers on the number of luminaires and their positioning in respect to the plants, in order to achieve optimal light distribution and subsequently optimal plant growth.
We use externally sourced light planning services as well as our proprietary light planning technology to develop free-of-charge, comprehensive light plans.
The professional lighting design software application, DIALux is an industry standard when it comes to calculating and visualizing light. In addition to DIALux we use our proprietary technology called the Light Planning Tool with which we make quick, reliable light plans that serve as basis for making sales offers. The goal is to utilize the smallest number of luminaires to achieve optimal plant responses and thus support our clients' business goals.
The light plans we produce serve as basis for the luminaire installation work.
Every light plan begins by understanding plant needs:
After that we can choose the appopriate luminaire type, appropriate form factor and create a light plan. Click here to read our blog post on steps one must go through when light planning.
To learn more about our light planning technology, please contact our light planning specialist:
Mr. Jaakko Nisula
jaakko.nisula (at) valoya.com
To request a light plan for your installation, please click below


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Restaurant Cleaning
Cleanliness is Good Business!
Your restaurant is your business. You may have the best food in town. You may have a top notch wait crew and hostess. But if your restaurant isn't clean, your business will suffer. Progressive Janitorial understands that the restaurant business, unlike any other depends on a clean, sanitary environment. The employees here at Progressive Janitorial undergo a rigorous screening, training and safety protocol which ensures that our customers receive the most competent, trustworthy restaurant cleaning crews around.
Restaurant Cleaning Matters
Progressive Janitorial will help you Wow your customers. Your customers will return to their tables from the restroom, talking with their party about how clean they are! We'll help you create a level of ambiance that will keep them coming back.
Call for Fast FREE Quote


text: Employing non-custom cards can severely devalue your organization in the opinion of your customers. Therefore, all businesses are expected to design leaflets which are worth another glance. As an example, if you're in the company of supplying paralegal services, your professional demeanor, flawless comprehension of the company and approachability will set the tone to the viewer's impression of the company. At any time you create a business contact, you become synonymous with the product which you are selling or service you're providing. How the info is published speaks to the assurance you've got in the data you are putting forth. The essential information is etched on the card employing a process called photochemical etching.


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Live, Recorded, Autocue
Looking for a professional presenter for your production? Learn more about Paul's skills.
Warm, Rich, Resonant
Looking for a versatile voiceover for your brand? Learn more about Paul's engaging dulcet tones.
Looking for a fun and charismatic host for your event? Enquire about working with Paul.
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The depressing thing about this post is: It's too late. Most of the movies and TV series we would have begged to go untouched forever have already been crunched between's Hollywood's greedy, reboot-addicted jaws. As much as we love an excuse to talk about Little Women, last week's news about a CW pilot based on the Louisa May Alcott book (and subsequent wonderful Winona Ryder production) left us a tad depressed. Like, if Beth turns into a vampire, we might move to Canada.
So we're trying to get ahead of some inevitable Hollywood brainstorms. It's a hard pass on these sequels, reunions, and reboots that don't exist yet but definitely could in our lifetime.
Clueless: The Next Generation Since it's still the go-to reference when it comes to awesome high school films, Clueless must be oh so tempting to film execs. But if there's one thing we never, ever want to witness, it's Cher as a selfie-snapping cool mom and Josh as a beleaguered dad who gave up his planet-saving dreams to work in finance.
The Notebook: Time and Again There will come a time—and it's not as far off in the future as you think—when people will start talking about redoing Nicholas Sparks films. And they'll start with this one. But take heed, future whippersnapper producers: You will be going up against millions of women who will loudly tell their daughters that This rain scene doesn't hold a candle to McAdams and Gosling and we're watching it as soon as we get home, then you'll see. That's right—by then we'll be loud movie-theater talker, DGAF age, and we will take you down.
How to Lose a Guy in 10 Days Presents: How to Win Back a Woman in 10 Days Kate Hudson's and Matthew McConaughey's characters have been together since getting quickie-hitched on that bridge while her cab and his motorcycle blocked traffic for hours. Now, the thrill is gone—can they save their marriage? McConaughey goes on Reddit to crowdsource romance tips and—oh, why do we torture ourselves with scary prospects like this? Just leave this one alone.
Sixteen More Candles Please never let the phrase "Disney Channel star with a real Molly Ringwald vibe" ever exit a studio executive's mouth.
Harry Potter Revisited If you find yourself thinking But they'd never do that as you read these, we are living in a world where we had practically simultaneous zillion-dollar Spider-Men. No one is safe, including adorable prepubescent, then pubescent, then postpubescent Daniel Radcliffe. Maybe the thing to do is to downplay these books to the next generation, like, "Oh, they're OK."
Titanic: Never Let Go We shudder to think about the brazen ways this could be updated to play to today's teens. "Instead of the Heart of the Ocean, what if Jack gives Rose a Triangl bikini?"
Sex and the City: Our Apartments Have All Been Turned Into SoulCycles For real, though—Carrie and Co. just wouldn't fit into this Manhattan of pressed juices and exercise. Remember the way they just blinked at L.A., like it was a small, dopey child they were trying to be patient with?
Toy Story Live Want to make a live-action Beauty and the Beast? Go on with your bad self, Disney. But no one wants to see a non-animated Woody. Like, Woody would have to take off his hat at some point if he were a real man, and that alone feels wrong enough to nix this one.
Ally McBeal Goes Animated The opposite of Toy Story: In this reboot, everyone would be a jerky graphic, not just the dancing baby.


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Giving orders and instructions
How can you ask someone to do something for you in English without sounding rude? Here are some of the ways that you can give orders and instructions.
1. Use the imperative form
We use the imperative form to give orders, warnings and advice:
Be quiet!
Take care!
Listen to me carefully!
Because it can sound rude to give direct orders (especially if you are talking to an adult), we "soften" the imperative form with "let's" or "please":
Let's go now.
Please listen to what I'm saying.
2. Use a modal verb to turn the order into a request
We use modals to change the mood of a sentence. For example, "You should help her" is more polite than "Help her!"
Other modal verbs you can use to make requests are:
Could: Could you make me some tea?
Can: Can you come here please?
Will: Will you shut the door please?
Would: Would you wait here until the doctor is ready for you?
3. Use an introductory phrase to soften the order
Instead of using an imperative, you can use a phrase instead. Here are some common ways of phrasing an order, in order of the most indirect to the most direct:
Would you mind possibly... (+ ing) (Most indirect)
Would you mind possibly moving your car? It's parked right in front of mine.
I was hoping you could ... (+ infinitive without to)
I was hoping you could spare me a few minutes this morning.
Do you think you could ... (+ infinitive without to)
Do you think you could do this photocopying for me?
If you have a couple of minutes spare...
If you have a couple of minutes spare, the office needs tidying up.
I'd like you to...
I'd like you to file this correspondence for me.
I want you to...
I want you to finish this by tomorrow.
4. Use sequencing words
You can use sequencing words to make instructions clear.
Firstly, make sure the appliance is disconnected.
Secondly, open the back with a screwdriver.
Then, carefully pull out the two black cables....


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Develop your knowledge of the interrelated disciplines between business and finance, and its position within the world of enterprise. These are the financial resources a enterprise has, together with the merchandise it has in stock , the office furniture and supplies bought for use, and any logos or copyrights it owns. These property depend towards the value of a business , since they might be bought if the business skilled difficult instances. Applicants with a 2.2 in a Administration subject with a background in Economics or Maths (e.g. an A-degree in Economics, Finance, Maths, Statistics, or 40 credit or above in Economics, Maths, or Statistics at university) may even be thought of.
All through your studies, your academic personal tutor (APT) will overview and focus on your progress with you and shall be accessible for recommendation. We enjoy high levels of scholar satisfaction and, within the National Student Survey (NSS) … Read More


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Category Archives: Buddhism
An End of Year Blessing from Anam Thubten
I wrote a number of posts about Anam Thubten in the early years of this blog. Not so many lately, though that may change in the future. I've followed his teachings for the last dozen years – via his books, … Continue reading
Posted in Buddhism, Culture, Meditation, Spirituality Tagged Buddhism, Climate change, Culture, Meditation, spirituality 3 Comments
An Avian Stray
Last Friday afternoon, I came home from various errands to find a magpie with a broken wing in the back yard. Seeming dazed, it was swung its head back and forth, as if its vision was impaired, and flapped wings … Continue reading
Posted in Animals, Buddhism, Dream, Nature, Science, Spirituality Tagged animal rehabilitation, Animals, birds, Buddhism, Events, Nature, Science 2 Comments
Yesterday, at the monthly breakfast meeting of the Sacramento Branch of the California Writer's Club, someone asked what I blog about – an excellent question. Though it might not be obvious looking at eight years worth of posts here, it … Continue reading
Posted in Buddhism, Climate, Current Events, Health, Nature, News, Science, Stories Tagged Buddhism, Climate change, Culture, current events, Events, Nature, News 5 Comments
A Buddhist Statement on the Separation of Families
"Whatever the legal status of those attempting to enter the US, separating children from their parents is a contravention of basic human rights. Parents seeking asylum make long, dangerous and arduous journeys in an attempt to find safety and well-being … Continue reading
Posted in #TheResistance, Buddhism, Culture, Current Events, Politics, Psychology, Spirituality Tagged Buddhism, Culture, current events, Events, politics, Psychology, spirituality 3 Comments
Crazy Wisdom is No Bull!
"Crazy Wisdom" is an attribution given to certain "unconventional" holy men in eastern traditions, but it applies equally well to some of our western saints. Saint Francis preached to birds and wolves, while Aquinas, after a lifetime of scholarship, had … Continue reading
Posted in art, Buddhism, Culture, Imagination, Poetry, Spirituality Tagged art, Buckminster Fuller, Crazy Wisdom, Culture, current events, Emily Dickinson, imagination, Pablo Picasso, Tenzin Wangyal Rinpoche 3 Comments
Mystic Mountain
Tsering Dhondup, born in Lhasa, Tibet, was 10 when he and his father walked over Himalayan passes to exile in India. Recalling the experience, he says, "In order to take my mind off the dangers that lurked beneath each step of … Continue reading
Posted in Buddhism, Movies, Tibet Tagged Buddhism, folklore, imagination, movies, Mystic Mountain, Tibet, Tsering Dhondup 2 Comments
A Fake World
"All that we see or seem is but a dream within a dream." – Edgar Allen Poe The world's spiritual traditions tend to agree with these words Poe wrote in 1849, the year of his death. To Hindus, this world is "maya," meaning "a … Continue reading
Posted in Buddhism, Culture, Current Events, Imagination, Movies, Politics, Science Fiction, Spirituality Tagged Buddhism, Culture, Events, imagination, Jack Kornfield, movies, Notes from 2017, The Diamond Sutra, The Matrix, Truth Leave a comment
When real men speak
On Thursday morning, a Facebook post from India announced the passing of Kyabje Gyalwa Trizin Rinpoche, 33d leader of the Tibetan Bon Buddhist tradition. I never met His Holiness, but the spiritual teachings of one of his senior students, Tenzin Wangyal Rinpoche, … Continue reading
Posted in Buddhism, Culture, Current Events Tagged Bon Buddhism, Buddhism, Culture, current events, Events, Gyalwa Trizin Rinpoche 1 Comment