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Toronto Custom Signs is one of the best-rated sign companies in Scarborough, ON. Here are a few reasons why:
Interior and exterior business signs have a multitude of benefits. For example, ADA-compliant signs will not only aid differently-abled customers and clients but will also show the public that your brand cares about the experience of every person that steps inside your establishment. Full compliance with ADA guidelines also means that you are not at risk for legal action, fines, and other government punishments. It's crucial to work with a Scarborough Sign Company with expertise and years of experience under their belt to provide effective sign solutions.
The right local sign company should provide tailor-made signs to suit your specific business needs, budget restrictions, physical location, available space, branding strategy, and marketing goals.
Have you been spending hours upon hours on search engines and social media platforms looking for the most reputable and top-rated "Signage Company Near Me", "Sign Shop Near Me," or "Sign Maker Near Me"? Thankfully, you have your answer: Toronto Custom Signs is here to exceed your expectations.
Our Scarborough team is comprised of design and signage experts dedicated to providing the best for all of our clients. By utilizing modern equipment, innovative techniques, and premium materials, we can guarantee that all our signs are nothing but spectacular, and all our projects are completed according to schedule.
Toronto Custom Signs respects the trust, time, energy, and money you spend on us, which is why we always strive for excellence in everything we do, down to the last detail.
Are you curious about how we can help your business thrive through indoor and outdoor signs? Book your signage consultation with one of our Scarborough signage professionals free of charge!
Dial 416-903-9444 or fill out the simple contact form on the Toronto Custom Signs website. You certainly don't want to miss out!
We can help you with all your signage needs. Choose from any of the signs below to learn more.


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Happy Independence Day! The Fourth of July can be a huge asset for your business to bring in new revenue and clients who are looking for different ways to celebrate the holiday.
This week, celebrate our nation's founding by marketing your business and growing your sales. Here are a few ideas to get you started on how to really explode your marketing strategy this Independence Day.
United States of Ads
You already know that advertisements are important for your business, but this Fourth of July you can really hit the ground running. Focus business advertisements on the holiday, and consumers will be more attracted to your product or service.
Life, Liberty & Social Media
Social media is a great (and free) tool to use for marketing your business today. Develop a patriotic slogan or hashtag to post on various social media platforms so clients are reminded of your business while they're out celebrating.
Revolutionary Website
If possible, give your website a snazzy little upgrade to celebrate Independence Day. This way, when consumers are directed towards your site, they still get the impression that your business is personal and patriotic, and will be more likely to utilize your company.
Red, White & Blue
Today, be sure to promote red, white and blue everywhere to everybody. Advertise any red, white and blue products, decorate your store front in red, white and blue and wear red, white and blue yourself. The more patriotic you appear, the more comfortable customers will feel.
Firework Giveaways
People love free stuff, and people especially love free stuff on holidays. Market your business by offering special giveaways. What about a free American flag shirt to the first 10 customers in the store? Free coupons with every purchase? The ideas are limitless.
All Sales are Created Equal
Independence Day sales are everywhere, and you can join in the movement by creating a holiday special for your business. While customers are out walking around enjoying activities, they'll be drawn to your company to buy something they already needed—but now it's on sale.
Declaration of Kidependence
While marketing your business, don't forget about the most powerful influencers: kids. Children love the Fourth of July, so help grow your business today by focusing a marketing strategy directly towards them. They have fun celebrating the holiday, and you gain a new customer.
This holiday season, take advantage of special opportunities to market your business. Celebrate and honor the Fourth of July by branching out, trying something new and commemorating our nation's founding… while growing your business in the process.

subset: commoncrawl


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Chris Knott Insurance
If your car insurance is due within the next 30 days, please don't forget to give our club sponsors, Chris Knott Insurance, a call. They have just confirmed a record week in terms of the amount of business they have done through the forums so it's certainly worth a call. In 2008, the average recorded saving for their new customers was 15.5% off the BEST quote they'd had!
Please phone them on 0800 917 2274 or 01424 200477 and quote the club name and/or reference number (906 - VECTRA-C)
(He doesn't do the quotes by the way, there is a specialist team for this!).


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Please enter your information in the form below to process the registration for
Teaching English to Young Learners
You will not be registered in the course until you make payment through a
Credit Card or PayPal. If you do not have a credit card or PayPal account, please e-mail us
email@example.com to discuss alternate payment
If a family member or close friend has a credit card or PayPal account, they can also pay on
your behalf. In this case, complete the form below with the student's information and put
payer's information only in the payment sections.


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The Senate is headed for a historic vote on legislation outlawing workplace discrimination against gay, bisexual and transgender Americans, demonstrating the nation's quickly evolving attitude toward gay rights nearly two decades after Congress rejected same-sex marriage.
All 55 members of the Democratic majority, including senators from the Deep South, and several Republicans were expected to unite on Thursday in backing the Employment Non-Discrimination Act. Sen. John McCain, the GOP's presidential nominee in 2008, signaled his conditional support on Wednesday.
Senate passage would be a major victory for gay rights advocates in a momentous year. The Supreme Court in June affirmed gay marriage and granted federal benefits to legally married same-sex couples. In the heartland, Illinois is on the verge of becoming the 15th state to legalize gay marriage along with the District of Columbia.
The progress was tempered by the reality that the Republican-led House, where conservatives have a firm grip on the agenda, is unlikely to even vote on the bill. Speaker John Boehner, R-Ohio, maintains his longstanding opposition to the measure, arguing that it is unnecessary and certain to create costly, frivolous lawsuits for businesses. Outside conservative groups have cast the bill as anti-family.
That didn't stop proponents from stepping up the pressure on the eve of the vote.
"I hope that we are on the verge of making history tomorrow by passing this bill with a strong vote," said Sen. Susan Collins, R-Maine, said Wednesday. "I then hope that our colleagues on the House side will follow suit and that we can see this bill signed into law."
Through three days of Senate debate, backers of the bill repeatedly described it as an issue of fairness some 50 years after Congress passed and President Lyndon Johnson signed the Civil Rights Act.
Not a single opponent stood on the Senate floor to speak out against the bill, a remarkable silence.
"It is well past time that we, as elected representatives, ensure that our laws protect against discrimination in the workplace for all individuals, that we ensure those some protections for those within the LGBT community," said Sen. Lisa Murkowski, R-Alaska, who described the diversity in her state.
Murkowski's support underscored the generational shift. Seventeen years ago, when a bill dealing with discrimination based on sexual orientation failed by one vote in the Senate, the senator's father, Frank, voted against it. That was the same year that Congress passed and President Bill Clinton signed the Defense of Marriage Act.
Current federal law prohibits discrimination on the basis of sex, race and national origin. But it doesn't stop an employer from firing or refusing to hire workers because they are gay, lesbian, bisexual or transgender.
The bill would bar employers with 15 or more workers from using a person's sexual orientation or gender identity as the basis for making employment decisions, including hiring, firing, compensation or promotion. It would exempt religious institutions and the military.
By voice vote Wednesday, the Senate approved an amendment from Republican Sens. Rob Portman of Ohio and Kelly Ayotte of New Hampshire that would prevent federal, state and local governments from retaliating against religious groups that are exempt from the law.
The Senate planned to vote Thursday on an amendment by Sen. Pat Toomey, R-Pa., to expand the number of groups that are covered under the religious exemption.
Likely Senate approval of the overall bill reflects the nation's growing tolerance of gays and the GOP's political calculation as it looks for supporters beyond its core base of older voters. A Pew Research survey in June found that more Americans said homosexuality should be accepted rather than discouraged by society by a margin of 60 percent to 31 percent. Opinions were more evenly divided 10 years ago.
Deep-pocketed Republican-leaning groups such as the American Unity Fund, which counts on hedge fund billionaires and Mitt Romney donors as well as former Republican lawmakers, pushed for the legislation.
Twenty-two states and the District of Columbia have approved laws banning workplace discrimination on the basis of sexual orientation, and 17 of those also prohibit employers from discriminating based on gender identity.
About 88 percent of Fortune 500 companies have adopted nondiscrimination policies that include sexual orientation, according to the Human Rights Campaign. About 57 percent of those companies include gender identity.
If the House fails to act on the bill, gay rights advocates are likely to press President Barack Obama to act unilaterally and issue an executive order barring anti-gay workplace discrimination by federal contractors.
Copyright © 2013 Capitol Hill Blue
Copyright © 2013 The Associated Press


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It's never too late to try something new in life. Likewise, don't let the fear of being too young stop you from going after something you truly want. After all, you're never too young or too old to make a difference in the world.
Joining a nonprofit board will not only benefit a nonprofit organization, but it will provide amazing benefits to fill up your cup (figuratively speaking, of course). Let's explore some great reasons to either join or expand your efforts with a nonprofit board.
Things You'll Need to Join a Board
- Time to Give
Different nonprofit boards have different time commitments. Find out the commitment before you pledge to help. If you can't find the time, there are always alternative ways to contribute. - Talents to Share
Everybody has a strength and talent; know yours. Then use your knowledge of what you have to contribute to the betterment of the board. This could be something simple like your ability to keep people on task or something more complex like being an accountant that can provide advice on certain issues. - A Genuine Passion for the Cause
It's as simple as that—without passion, you'll lose interest in the board. With passion, you'll continue to have the drive to lend your talents to help a board succeed.
Meet New People with Common Interests
When you put multiple brains together that all have a common passion, wonderful things happen. Have you ever heard the expression "two heads are better than one?" It's exactly like that—put multiple people in one room who all have the best interests of an organization in mind and magical things will happen. The possibilities for new ideas are endless.
Boost Your Resume
One opportunity leads to another, leads to another. It's not selfish to want to boost your resume, as long as that's not your only motivation for joining a board. Plus, joining one board will give you even more experience to join another board and leave an even bigger mark on the world.
Become a Mentor for Future Board Members
If you're a seasoned veteran in the nonprofit sector as a board member, consider mentoring the up-and-coming class of future board influencers. Everybody starts somewhere. Seek out some stand-out talent that you've seen involved in the lifeblood of your organization. Lend them your expertise if they're willing to listen. You won't be disappointed in watching them grow and impact the organization.


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Talk of a Tomato War is simmering in agricultural circles, after the U.S. Commerce Department issued a report Thursday that recommends ending an agreement on how fresh tomatoes grown in Mexico are sold in the United States. The issue could create an expanding trade conflict; Mexican officials have said they would retaliate to defend the tomato growers.
Produce news source The Packer says the deal "appears to be doomed." The New York Times says that Mexican officials believe tomato farmers in Florida — a swing state — might have the Obama administration's ear this election season, as they complain that Mexican tomatoes have too large a share of the U.S. market.
"We cannot sustain an agreement that is tilted very heavily in favor of the import industry," Reggie Brown, vice president of the Florida Tomato Exchange, tells The Packer.
But before fear of a price hike sends you running out to buy all the fresh tomatoes you can find, two things are worth noting. First, the Commerce ruling is only preliminary. And second, it has recommended ending the tomato agreement before. So there's a chance the agency, as well as U.S. and Mexican growers, are merely staking out strong bargaining positions at this point. The team at NPR's The Salt blog say they're following the story.
And it turns out the story is a convoluted one, because the Commerce Department's stance isn't so direct as to say, "This trade deal is now null and void."
Instead, the agency is recommending (bear with me) the end of the suspension of an investigation into Mexican exporters' "dumping" tomatoes on the U.S. market. That inquiry started in 1996, the same year it was suspended and an agreement on prices that were not "lower than fair market value" was reached.
Since then, the agreement has been slated for the chopping block several times, only to be continued under new terms after the antidumping investigation is suspended anew.
When that has happened in the past, a new minimum price per pound of tomatoes is set, for both the warm and cool seasons. For instance, the 2008 agreement lists a minimum bulk price of just over 17 cents a pound for fresh tomatoes during the summer months, and nearly 22 cents per pound from October to the end of June. Once the terms are agreed upon, dozens of tomato growers in Mexico then sign the agreement.
The Commerce Department must allow public comment on its preliminary ruling; it has until May to reach a final decision. In the meantime, U.S. retailers and exporters of goods to Mexico are hoping that their businesses don't suffer from the fallout of a potential tomato dispute.
"I think the fact that groups like Wal-Mart, (the Food Marketing Institute, the National Restaurant Association) and U.S. Chamber of Commerce have weighed in certainly puts the Department of Commerce on notice that everyone is watching," Lance Jungmeyer, president of the Fresh Produce Association of the Americas, tells The Packer.
Does it surprise you that the tomato is covered under its own trade covenants? Consider that back in 1887, U.S. tomato imports sparked what became a Supreme Court case over whether tariffs on "vegetables" also applied to what is botanically a fruit.
Copyright 2016 NPR. To see more, visit http://www.npr.org/.


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Gir Invader Zim Decal Sticker is a durable, multi-purpose and weather resistant decal that is great for both indoor and outdoor use. This decal can withstand wind, rain, sunlight and even a dishwasher. Our decals can be put on cars, windows, tumblers, Macbooks, iPhones, iPads and any flat and smooth surface you can think of!


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Concho County, 1879
Scope and Contents
These records include architectural drawings, maps, posters, oversize manuscript materials, and photographs ranging in dates from 1840s-2010s. The majority of architectural drawings relate to Rice University. The collection also contains oversize material from other manuscript collections.
- Creation: 1879
- From the Collection: Rice University. (Organization)
Conditions Governing Access
This material is open for research.
Conditions Governing Access
Stored onsite at the Woodson Research Center.
From the Collection: 500 Linear Feet (242 drawers)
Language of Materials
From the Collection: English
Repository Details
Part of the Woodson Research Center, Rice University, Houston, Texas Repository
Fondren Library MS-44, Rice University
6100 Main St.
Houston Texas 77005 USA


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Although Upchurch Pottery had several owners during its life, the most important name associated with it is that of Edward Baker. The pottery was founded in 1909 in Upchurch, between Rainham and Sittingbourne in Kent, by the Wakely brothers. They were local businessmen with various irons in the fire, who wanted to add the manufacture of bricks, tiles and drainpipes to their other interests.
One of the the brothers was a friend of Reginald Wells and this might have been the reason why, in 1913, they hired Edward Baker, who had worked with Wells in Chelsea, to start producing art pottery.
Baker quickly established the pottery, and within two years was exhibiting at major trade fairs. He experimented with glazes on shapes he designed himself, and Upchurch pottery soon became widely known and appreciated. Queen Mary was a patron.
Edward Spencer, who is mainly known for his design work with Martin Brothers, collaborated with Baker in formulating recipes for glazes.
In 1936 the pottery was bought by Oscar and Grace Davies, who retained the services of Baker as manager. Two years later they re-sold the pottery to Alice Buxton Winnecott, and still Edward Baker stayed in charge. Miss Winnecott introduced the Claverdon range of tableware and decorative items. The Davieses opened the Roeginga Pottery at Rainham. Edward's son, Edward Baker Junior managed it for them, and eventually became the owner.
Edward Baker bought Upchurch Pottery from Mrs Winnecott in 1953, and his eldest son, William helped him run it until his death in 1955. William carried on there until 1963, when the pottery was closed, and Edward Junior kept Roeginga Pottery operating until he retired in 1975.


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EVENT PUBLISHING POLICY: Please use this form to contribute events to the Indybay calendar. Events should be political in nature, such as social and environmental justice events, and conform with Indybay's principles of unity. It is preferable if events are free, "no one turned away for lack of funds," or at most require a small fee or donation. If there is a charge for admission, the price should be stated in the text of the post. Do not UPPERCASE the event title. Calendar submissions that do not meet these criteria may be hidden.
EVENT EDITORIAL PROCESS: After events have been published, they can be edited, linked or hidden by the collective running this site. Once we notice an event, we can highlight it. As the event approaches, highlighted events will appear as a highlighted link at the top of the pages associated with the region and topic of the event. To request corrections or updates, contact the editorial collective.


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Belfast: 028 9032 0039
E-mail: email@example.com - NI056589
DNT Chartered Accountants can provide advice to start-ups in the Belfast area who are considering buying a franchise.
Franchising is growing in popularity in the UK, and can be a profitable way of doing business. However, there are advantages and disadvantages.
The process involves the licensing of a business 'blueprint' by a franchisor, to a franchisee. The franchisee buys the rights and obligations of the business, using the brand and operating the system provided by the franchisor, while the franchisor retains the overall control.
By buying a franchise you can take on a brand which has a successful reputation and working format, thus reducing the risk of failure.
As a franchisee, you will receive initial training in running the business, as well as ongoing support, which might include advertising and promotion, administration services, and product development.
The amount of scope to run the business your way will be limited, so you should make sure that you are happy not to have complete free reign over the business management.
You must also consider the costs involved in the venture: for example, you will need to budget for stock, premises, and management service fees.
When considering taking on a franchise, you must consider the structure of the business, and examine its accounts carefully, with professional help, in order to ensure that the business is both viable and financially stable.
You should also do the following:
You are strongly advised to take professional advice before entering into a franchising agreement.
If you are a start-up in the Belfast area and are considering buying a franchise, contact DNT Chartered Accountants for further advice.


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Friday, March 20, 2009
Battlestar Galactica: Ronald D. Moore finale Q&A
Post-finale press conference
(All questions will be paraphrased, since I only asked the first one)
(On what the second Kara actually was, and whether we all went down a rabbit hole when we assumed that Kara was the daughter of Daniel the missing eighth Cylon)
Moore: Daniel was definitely a rabbit hole, and it was an unintentional rabbit hole, to be honest... (Daniel) was always intended to be an interesting bit of backstory about Cavil, as a Cain and Abel allegory. And people started seizing on it as some major part of the mythology... and it was never intended to take that kind of load-bearing weight.
Eick: It's kind of like Boxey in that way.
Moore: It's exactly like Boxy. Kara, I think, is whatever you want her to be. It's easy to put that label on her: Angel, or Messenger of God, or whatever. Kara Thrace died and was resurrected and came back and took the people to their final end. That was her role, her destiny on the show... We debated back and forth in the writers' room for a while on giving it more definition, and saying, definitively, "This is what she is," and we decided that the more you try to outline it and give voice to it and put a name on it, the less interesting it became. We just decided this was the most interesting way to go out, with her disappearing without trying to name what she was.
(On whether any of the Cavils, Simons or Dorals survived the attack on the Colony)
Moore: The final (edit) came out a little less clear on that level than I sort of intended... The idea was that when Racetrack hits the nukes, they smack into the Colony and it takes it out of the stream swirling around the singularity, and it fell in (to the singularity) and was torn apart. But as we were cutting the show for time, and taking out frames, one of the things that became less apparent was that the Colony was doomed. The intention was that everyone aboard the Colony perished.
(On when and why he decided to have the fleet wind up discovering our Earth in the distant past)
Moore: We decided that a couple of years ago... I don't think we ever had a version of the show where they wound up in the future, or the present. Those didn't seem as interesting. In the early going, we started talking about the fact that we would see a lot of contemporary things in the show, from language to wardrobe to all kinds of production design. That only made sense to us if a lot of the things we see in the show you feel are taken from our contemporary world were actually from their world and spread through the eons and came to us through the collective unconscious, or from (what Lee said about) "We will give them the best part of ourselves."
Eick: There was a time we were talking about, "They land and there are pterodactyls and tyrannosaurus rex." But it was the idea that they were part of the genis of humankind, and this seemed the more affordable way to do it than going "Jurassic Park."
Moore: The image of Six walking through Times Square, we came up with a long time ago.
(On what happened to destroy the original Earth)
Moore: The backstory of the original Earth was supposed to be that the 13th tribe of Cylons came to that world, started over, and essentially destroyed themselves. There was some internecine warfare among the Cylons themselves that was supposed to be another repetition in the cycle of "All this has happened before and all will happen again." Even they, who were the rebels and split off, left to their own devices, there was enough of humanity left in them that they destroyed themselves.
(On why Cavil killed himself)
Moore: Cavil killing himself came from Dean Stockwell, to be honest. As scripted, in that climactic battle in CIC, Tigh was going to grab Cavil and fling him over the edge of the upper level, and he was going to fall to his death. Dean called me himself and said, "I just really think that in that moment, Cavil would realize the jig is up and it's all hopeless and just put a gun in his mouth and shoot himself." And I just said, "Okay."
(On the history of "All Along the Watchtower" in the "Galactica" universe)
Moore: The notion is that the music, the lyrics, the composition is something divine, it's eternal. It's something that lives in the collective unconscious of the show, it's a musical theme that repeats itself. It crops up in unexpected places, and people hear it, or pluck it out of the ether. It's sort of a connection of the divine and the mortal -- music is something that people literally catch out of the air... Here is a song that transcends many different aeons and cultures across the star, and was reinvented by one Mr. Bob Dylan.
Eick: It was a simple way to communicate the idea clearly that this is not the future. This is the story of a culture that gave birth to ours. There was an episode in season one in which Helo and Sharon are running for their lives and they hole up in a diner, and there's a Cylon centurion cornering them, and for the longest time we planned to have an old jukebox in the diner that would play, "Yesterday," or whatever we could afford.
Moore: Probably not "Yesterday."
Eick: Okay, something from The Guess Who. I think we felt it was too soon, and would confuse things. It would be so non-specific that people would just be thrown by it. But we were thinking about it that far back, that music would be a great way to tell the audience about the cyclical theme... All the colloquialisms and slang that you hear, and how people interrelate... we get that from them, not the other way around.
(On whether Head Six and Head Baltar are angels or demons)
Moore: I think they're both. We never tried to name exactly what the head characters were, we never looked at them as angels or demons. They seemed to periodically say good things or evil things, to save people or to damn people. There was a sense that they worked in the service of something else... that was guiding and helping, sometimes obstructing, sometimes tempting. The idea at the end was that whatever they're in service of is eternal and continues, and whatever they are, they too are still around, with all of us who are the children of Hera. They continue to walk among us and watch.
Ron Moore interview
When I talked to you at summer TCA, I ran through that checklist of unanswered questions.
Oh, yeah! What do you think?
You nailed pretty much every one. I think people are going to debate about Kara.
I accept that. I knew, when I decided this was as much as we were going to say about Kara, I said, "People are going to be pissed."
I don't want to spend too much time on Daniel, but did you realize that you were giving Kara's father this name that was so similar to Daniel?
That I had no idea. I only found that out online. I went, "Is that true? I guess it is." It's one of those things where you're inside the show and doing it, you don't realize that people are going to seize on this detail and it gets a life of its own. When I saw that stuff spreading online, I was really astonished. "Really? Daniel? They're obsessed with Daniel." So I started telling every interviewer, "Please tell people not to focus on Daniel, because they're really going to be disappointed."
This was a very dark, very bleak show, that had, for the most part, a happy ending. Were you ever tempted to go the dark way? Why did you decide to end it the way you did tonally?
I guess I always assumed it was going to end on some sort of note of salvation -- that they would find a home and be okay, at least some of them. I didn't want to end the series like "Beneath the Planet of the Apes," with the destruction of everybody. Although that's what Eddie wanted to do. Eddie kept pitching me that they come to Earth in contemporary times, and everyone's cheering and happy, and cut to the White House and the President goes, "Nuke 'em!" And they destroy Galactica -- cut to credits. And people say I'm dark!
I was literally never tempted to go that way. I always felt that however brutal the show was, and how bleak it felt in moments, it was never nihilistic. It was never about saying that people are irredeemable. It was about trying to be honest about people, saying, "Look at us. We are capable of all these things. Really good people do horrible things and horrible people do good things."
Given how often you used the show to comment on current events or, at least, draw current events in the show, do you feel that the finale in any way speaks to what's happening now?
Only in the sense of where it finally ends up in the very end: the robotics and where we are about to be technologically. I just saw something the other day with a scientist saying we're going to have a true (artificial intelligence) within five years or something crazy. Or these Japanese robots that look like the woman in the finale, they're getting more currency. It's been an old saw in science fiction for a long time, since Frankenstein, that we're going to create life that's going to turn on us. Well, we're right there, and we should probably really think about these things and understand the door we're about to go through.
I'm curious about a few characters' final fates. You very easily could have gotten away with Helo sacrificing his life so Athena could go after Hera, but they got the happy ending in the end.
There were two things. One, originally when we were breaking the story, Athena and Helo were both going to die to save Hera. And then I felt sort of unsatisfied about that. I really wanted that family unit to survive to the end. So in the script, when Helo gets shot in the corridor and he's left, I didn't intend it to be a cliffhanger of "is he going to die?" I just kept writing it, and there wasn't a moment to establish he was okay. And when Tahmoh read the script, he got that point and said, "Oh, (bleep), I'm dead." And when he got to the end, he was surprised.
And then it becomes this tearjerking moment when you see the three of them off in the distance (on Africa) and you realize he survived and they're intact.
And when Tahmoh had that reaction, I decided, "Well, now I definitely don't want to establish that he's okay," because I wanted people to have that same reaction.
Well, did anyone else almost die and then you gave them a reprieve in the end?
We did talk, for a long time, that Adama and Laura were going to get in a Raptor together and fly off into the stars, and Adama was going to show her the universe, and that would be the last we see of them. And before I ever even wrote it, Mary got wind of that and called me and said, "You know what? In our very first conversation about the show, we agreed Laura would die. I feel it's important to actually show it," and I said she was absolutely right, so she died on camera and Adama lived on camera.
Because when he said goodbye to Lee like that, I assumed he was going to wait for Laura to die and then crash the Raptor or something.
I knew people would have that reaction.
So he's going to be like Tyrol, just live off by himself?
He's going to build that little cabin, and who knows what.
Aaron Douglas keeps saying, "Well, you know what? They're going to get a message. Someone's going to trudge up the hill to Adama and hand him a note, saying, 'Tyrol needs you in Scotland!' And Adama will put on his pack and go off to Scotland!"
Given how much of the show was made up on the fly by you and the other writers, looking back, how well do you think everything hangs together with the finale factored into it?
I think it hangs together better than it has any right to. I do feel good that the process I always believed in and really defended -- about feeling the story instinctively as you go through it, and not being tied to, "Oh, we know exactly how it's going to end up" -- that that was true. We were able to get there and could say, "We've been making this mosaic, and now we just need to put the final touches on it and we'll have a complete picture." There's loose threads and things that don't quite work, but I think that's in the nature of almost any show. By and large, I think we did a pretty good job of it.
The thing I wonder about is the head characters and how (important they were). There's that moment at the end where Caprica Six says something like, "That's it? You just needed us to carry Hera into that room and protect her?"
Well, if you look over the life of the show, they certainly did more than that. But ultimately, that was the key moment that makes everything else possible.
Some of what Head Six is doing is keeping Baltar alive and free, but when she's encouraging him to start the cult, and get the cult armed and all that, is that just her screwing around for her own amusement?
No, I think that she's moving him towards an acceptance of the divine. Baltar could not make that speech in CIC unless he had gone through a religious conversion. If he didn't have a belief in something greater than himself, he couldn't have made that argument to Cavil in that moment.
Alan Sepinwall may be reached at email@example.com
52 comments:
Alan, in your interview Moore says he was really surprised that people focused attention on Daniel. Doesn't that strike you as odd considering how much time, energy, story, and focus was given to finding out who the other 12 cylons were? I know part of how I got hooked on this show was on gradually discovering who was (and was not) a cylon. It seems bizarre Moore would have missed this COMPLETELY, as he says he did.
- 12:05 AM, March 21, 2009
I also have to say I don't get why they even bothered to introduce the element of a 13th cylon if it had no overall significance to the plot. For the entire series we knew there were only 12 cylons, so the reveal of a 13th was obviously going to be a big reveal...how could Moore and the writers think people wouldn't assume this was going to be a big plot point? Especially this close to the end? I don't get it.
Regardless of that, I really loved the finale. It was a brilliant ending to the series. Absolutely amazing. - 12:19 AM, March 21, 2009
Ok, count me as one who's annoyed about the whole Daniel thing. I just find it shocking that Moore didn't see the connection between Kara's dad, the opera house, and Watchtower.
I guess they just needed to introduce Daniel as a way of explaining why there wasn't a Number Seven... - 12:34 AM, March 21, 2009
My understanding was that the creation of Daniel had more to do with some connection to Caprica as opposed to anything major with BSG. If I heard correctly the name of the guy who re-creates his daughter was named Daniel?
I do agree, it seems shortsighted of Moore not to think the fans would be all over the Daniel thread that was put out there. Esp. with Daniel being artistic, Kara's dad being a musician, and then All Along The Watchtower connection. - 12:35 AM, March 21, 2009
- SJ said...
What Steven said.
How can anyone NOT assume that Kara was related to the 13th Cylon? Especially after all that music crap and her childhood "circle" drawing. - 1:36 AM, March 21, 2009
- Silent Bob said...
Alan, just wanted to tell you what a great job you've done with the BSG reviews and all the coverage. I have not been a frequent visitor to this blog, but I HAD to check in after the finale. Most of my questions have been answered except - Who is Daniel?? And what does he have to do with Kara's father? 13th Cylon?? I guess I missed this whole "controversy" entirely.
Keep up the good work. - 1:41 AM, March 21, 2009
- SJ said...
I hope when TV writers create a show, they have a concrete idea about what the main beginning, middle and ending parts are. As much as I enjoyed the show, it was sort of evident that Moore and co. were just coming up with most of the stuff as they went along. I mean this isn't a show like ER where you just keep changing characters...when you think of all this you are supposed to know how you are going to end it all from the beginning.
/rant - 4:24 AM, March 21, 2009
- Byron Hauck said...
SJ, like you, I also like to imagine shows are set in stone from the beginning, even if they rarely are. But it wasn't "sort of evident" that BSG was getting made up as it went along, it was repeatedly and explicitly said by the creators.
- 5:11 AM, March 21, 2009
I'd like to counter the points being made about Daniel. As someone who was always somewhat bothered by the numerical inconsistency of the Cylon models, I took the mention of Daniel to be nothing more than a handy way to plug the gap. All the presumed significance seemed to me to be quite missing the point.
Also, keep in mind that the opening sequence always said "there are twelve models". ARE, not WERE. It's still entirely internally consistent.
verification word: inshing. V. Crawling from the toilet to your bed, very slowly, when you've had too much to drink. - 6:17 AM, March 21, 2009
- yoav said...
How come you didn't ask them about the god thing? They literally committed the Deus ex machina sin and they should be ashamed of that. What an awful job they did.
- 11:06 AM, March 21, 2009
the more I think about it the more I dislike the way they ended the series. And I was already disliking it a lot last night from the point of the opera house/CIC scene onward. I really loved the show before but that was just bad storytelling and cheap tricks to resolve the story. If he wanted to go in the direction of an overt religous message and the head six and Baltar characters, and the resurrected Kara, being agents of the divine I can deal with that but then he should have laid the foundation better and pointed in that direction. But they pointed in the direction of Cylon technology and misled the audience. Its a cheap OHenry story telling trick to pull a deus ex machina trick at the very end. Now every question has been resolved by saying it was god's/the universe's will that it be that way. It's like science fiction written by the church. I'll never be able to watch BSG repeats. What a disappointment.
- 12:29 PM, March 21, 2009
- Sean said...
yba - You have to be kidding me. They didn't "commit the Deus Ex Machina sin"... the whole series was LITERALLY about Deus Ex Machina! God/Gods played a role from the very beginning, it's not like they just willy nilly threw the concept in at the last moment. Not to mention how many times a "Cylon God" was mentioned, which would have been... a God in the Machine.
It wasn't a contrived plot device, it was one of the driving forces of the show. - 12:43 PM, March 21, 2009
disagree Sean. take the issue of the nature of Head Six and Baltar. they built up the implication that they were some manifestation of cylon technology. then in the last episode they reveal they are some sort of angel/demons that are influencing events on behalf of the devine. if they wanted to go that way fine but give better foreshadowing. and I don't believe varoius characters prattleing about their version og god counts.
Hank - 1:07 PM, March 21, 2009
Anonymous -
Didn't the fact that Caprica Six had a Head Baltar eliminate the possibility that Head Six was implanted Cylon technology? That threw me for a loop when Head Baltar was introduced, a long time ago.
Didn't Head Six's constant preaching about God to Baltar from the beginning of the series establish her link to a "Devine"? Devine intervention, with the prophecies of Pithius, to the events on Kobol, the return of Starbuck have been clear all along.
Not of this was pushed as new at the end. We were pointed here from the beginning.
DogmanRob - 2:18 PM, March 21, 2009
Anyone who didn't realize that Head Six and Head Baltar were somehow supernatural beings really wasn't paying attention to the show. It was obvious since at least season 1. There is even an episode where it is confirmed that there is no technological explanation for it.
The entire series has been about the fact that there is some sort of entity or supernatural force influencing events.
I'm astounded that there are people who actually didn't pick up on that. I didn't even realize it was supposed to be a mystery, it was so clearly laid out. I seriously am baffled that people didn't get this. It's like watching Star Wars and saying "what's 'the force', what a deus ex machina!". - 3:00 PM, March 21, 2009
Yeah, um...anyone who saw more than like the first season and a half and still thinks Head Six might be cylon technology either never watched seasons 2-4 or just, I don't know how to say it without being offensive, but it has been abundantly clear that the Head characters were divine or supernatural for a very long time.
There has been virtually no suspicion that they are the result of "cylon technology" since the very early days of season 1.
I'm sorry but anyone who still suspected that they weren't divine/supernatural, you seriously missed like a lot from the entire series, and I don't see how it's even possible unless you skipped a bunch of episodes.
The fault with this one certainly doesn't lay with Moore because he and the writers laid that vision out very clearly. - 3:04 PM, March 21, 2009
I agree with others that having Daniel be Starbuck's father would have been more satisfying, and wonder if maybe at some level Moore realizes that too given his reaction to the reaction. Yeah, there would have been complaints about Hera no longer being so special after all. But there also wouldn't have been as much "huh, what's that now?" feeling about Starbuck just disappearing. Maybe if Kara had then sacrificed herself to destroy Cavil it could have left Hera as the remainding hybrid, the germinal Eve, and we'd see Lee at the end with his own Head Kara. And, yeah, I know, after the show rewrites "smell like p**p."
-- anonymoose - 3:47 PM, March 21, 2009
- Sean said...
To the Anon that disagreed with me - Seriously, they ruled out Head Six being Cylon tech ages ago. And I suppose Baltar saying "I see Angels" repeatedly while looking at Head Six also didn't count for anything.
Honestly, did you people just watch the show for the pretty space battles or something? I normally don't get this offensive online, but you really had to be paying ZERO attention to have thought that ending was out of the blue. - 3:57 PM, March 21, 2009
Timothy and Dave,
if it was so abundantly clear that the head characters were supernatural in nature why was they such much discussion on various forums about what their nature was? In his list of questions to be answered Alan had "Identity and nature of the "head" characters?"
Hank - 3:57 PM, March 21, 2009
Baltar was the most self centered and self aggrandizing character on the show. I took his 'I see angels' schtick as an effort to further his religous movement for political purposes. I never for a moment expected the writers to expect us to take this as more of Baltar's manuvering.
and you can be as huffy as you want about people watching pretty space battles. I watched it for an interesting and complex story with intense character development. to have everything quickly explained at the last moment with supernatural quackery was a major disappointment.
Hank - 4:03 PM, March 21, 2009
After reading thorugh the forums and the overuse of the the term Deus ex machina, I couldnt agree more with sean. I have always used the term negatively but they literally made the concept into a full blown show and bucked convention, the shoot from the hip writing style further cemented it and made it a truly magnificent art. They pulled off something this extravagant and it was a blast the whole time. As religious as this show is I was completely satisfied with this answer.
- 4:53 PM, March 21, 2009
To the "Anonymous" surprised about the nature of Head Six/Baltar, the precise nature was never known, but you seriously had to have been paying zero attention to think that they were technological or not somehow supernatural. Honestly, I don't know what else to say. If you missed something that clear it isn't the fault of the writers. There is an episode in season 1 or early season 2 where it is specifically said that there is no technological explanation, and ever since then the implication has always been that they were supernatural or divine in some manner, or at the very least carrying out the agenda of some force affiliated with neither the colonials or the cylons.
If you thought the "god" angle came out of nowhere, you simply didn't pay attention to the series. It was there the entire time, from the first season. - 5:11 PM, March 21, 2009
How is it possible that people think the God/Supernatural/Divine came out of nowhere? Have you people ever watched this show?
- 5:12 PM, March 21, 2009
- Nekkel said...
What Dave said. lol
- 5:15 PM, March 21, 2009
- Alan Sepinwall said...
Not to try to impose my will on the debate, but we've been speculating on the idea of the Head characters as angels -- and about Kara as a Head character for the entire fleet -- at least as far back as "The Road Less Traveled," midway through the first half of this season. Baltar's been talking about angels for a long time, and Head Six has been talking about speaking for the one, true God since the miniseries.
This is not deus ex machina, for the reasons others have stated. You may not like the explanation, but you can't suggest that it came out of nowhere. - 6:27 PM, March 21, 2009
I was one of the ones who thought Daniel was Starbuck's father, but I didn't realize the negative implications of that until the theory was dispelled in the last podcast. Namely, that Starbuck would have been the first half-human/half-Cylon, thus totally undermining Hera's importance. Yep, there's no way they would have made Daniel Kara's father.
A random question I'd love to have answered by someone on the inside: what was the nature of the Twelve Lords of Kobol? - 6:47 PM, March 21, 2009
- SJ said...
I don't mind the divine nature of the Head Six or even the whole God thing, since the show has been religious from season 1. It just bothered me when it came to Kara.
Also, can anyone tell me what was so important about Hera? I mean the humans survived without her...unless you mean the whole rescuing her saved them thing. - 6:56 PM, March 21, 2009
Scientists have been saying that we are five years away from true artificial intelligence for the past fifty years.
- 10:37 PM, March 21, 2009
Posted by Kris
Hank said,
"Baltar was the most self centered and self aggrandizing character on the show. I took his 'I see angels' schtick as an effort to further his religous movement for political purposes. I never for a moment expected the writers to expect us to take this as more of Baltar's manuvering."
Hank, you should see the movie "Frailty." It came out in 2001 and stars Bill Paxton.
Anyway... I have to agree with others here who mentioned that the supernatural/ Divine has been at the fore-front of the series since its beginnings.
There was also one episode a few seasons ago where, IIRC, Baltar has his head X-rayed or scanned to rule out that he had a chip in his head, because he was trying to figure out why and how he could see this blond woman who nobody else around him at that time could. - 12:49 AM, March 22, 2009
- Sean said...
Hank - "to have everything quickly explained at the last moment with supernatural quackery was a major disappointment."
... have you read one comment in this entire thread? It wasn't "explained at the last moment with supernatural quackery" as the "supernatural quackery" had been there since the very beginning. How many times did "the one true god" get mentioned? How many times did they discuss fate? Prophecies? "All this has happened before, and will again"? The series was rife with every element you needed to know this all had to do with God.
I am just amazed at how many people are saying it came out of the blue. I'm not sure we went one episode without at least someone bringing up God.
-shakes head- I give up. A bunch of you paid no attention at all, and now you are judging it all from that perspective. Those of us who actually paid attention seem to have had no problems with it. - 1:31 AM, March 22, 2009
I fully expected that God or a Higher Power would have a role in the ending and it did. Not a full, puppet master type role but a gentle guiding wind type of role.
The reason this does not surprise or anger me in the slighest is that it was set up right from the beginning. Ron Moore has freely appropriated christian, hindu, buddist and I-don't-know-how-many other concepts into the mythology of the show. And he has had the characters talk freely about religion. He's had Laura and Baltar make decisions based on visions.
C'mon what did you expect? Ah...therein lies the problem. With a show like this if you build up too many of your own expectations you can't just sit back and let the story unfold. - 1:48 AM, March 22, 2009
@Alan pointed out: . . . we've been speculating on the idea of the Head characters as angels -- and about Kara as a Head character for the entire fleet -- at least as far back as "The Road Less Traveled
More than the fleet, Alan. It seems everyone could see her and she interacted directly with them.
In the muslim world there's a concept of a wali (pronounced waleee and it just means friend/companion, short for Wali-Allah) who is like an angel who takes the form of a beggar or other downtrodden person. The idea taught kids is that if you mistreat people like this you'll never know if one of them could be an angel sent from God to test you. Not sure that it really makes people behave better towards beggars in reality, however, but always an interesting topic of conversation when you're a stranger.
So maybe I'll think about Starbuck like that because otherwise she's just a "zen event" to me.
-- anonymoose - 2:56 AM, March 22, 2009
SJ, ... (sorry for my english) ... the importance of Hera was established when her face fade and we found Head Six and Head Baltar reading the story of Eva (actually, a real scientific theory), about a woman who lived in Africa and was the ancestor of every single human bean living in this planet today. It means that after some generations, no one of the descendents from humans or cylons survive on earth if they don't descent from Hera, for father or mother. I can be wrong, but I believe that the theory is based on the fact that all the people share the same mythocondrial DNA (yes, we are all a giant disfunctional family :-)).
And by the way, the finale was perfect for me. It was the one I spected from season one. And for Kara's rol, a very important word was said to Cavil by Baltar: Ascension. If you searh on google for "earth ascension" you will find a lot of nonsense, but some very interesting thoughts too, and coincidentially or not, related with the spiritual message of BSG. Message that was a main character in the story from the very beginning).
(sorry for my english again)
Greatings - 2:57 AM, March 22, 2009
- Ike said...
Personally I was always vaguely hoping that Ron Moore would turn away from implying that God controls and guides us all, humans and Cylons. We have to seize control of our own fate, rather than putting ourselves into the hands of God. I liked the way that ST:DS9 (one of Moore's former shows) treated religion much better. Sure, God was often invoked throughout BSG but I was hoping this was a theme, not an answer to everything. To me, putting God in control and using God as an excuse is just lazy writing. In the BSG universe, Ron Moore *IS* God, so Moore saying "Kara was resurrected by God" is like Moore saying "Kara was resurrected by ME... (waves hand) so say *I*! Poof! There she is." And there's no lazier writing in the world than that.
I thought Moore was more skeptical of religion than this. In the end, this is just another show revelling in the impulse towards monarchy ("God") rather than self-determination and democracy.
BSG's characters were great, but I'm very disappointed that Ron Moore has been revealed to be even worse at plotting and planning arcs than Joss Whedon. Aren't there any TV writers left who can write long-term plots? Why are proper plots and planned-out arcs so rare these days? I long for the days of Farscape and the Wire and (to a lesser degree) DS9. - 3:44 AM, March 22, 2009
For me this was the best tv show ever to grace our screens. As someone said before, one of the reasons that this was such a great experience was because the actors obviously put their hearts and soul into playing their characters and will probably never be recognised for giving such powerful perfomances.
Having watched the finale I was initially happy about the way things turned out. But 24hrs later and having had time to reflect there are things that are now starting to niggle at me.
Most notiably is the fact that after being together for such a long time, everyone just decides to go their own way. I could accept the 'let's get rid of the technology,' thinking but then for all the main characters just to go off seperately on their merry way just didn't seem right.
On another note. What about the the 12 colonies? Surely even after the holcaust there were survivors. From earlier episodes we could see that on Caprica, it hadn't been totally devastated. Of the 40 odd thousand that arrived at earth surely there would be many more hiding in different places on the other colonies. And would there not still be a Cylon presence on the 12 colonies that would need taking care of.
I agree that I'm probably already missing the show and was looking for another 10 series where Adama and the rest of the crew make plans to retake the 12 colonies and wipe out the Cylon threat for good.
Anyway thanks to the actors and the creators for such a beautiful creation. Guess it's time to go back and start with the series 1 dvd's.
This has happened before and will happen again. So say we all. - 7:58 AM, March 22, 2009
i too would like to raise the question/mystery of the Lords of Kobol. i was hoping for the backstroy to get more play in the finale. i know that ron moore writing mantra is that its all about the characters, to let them determine the direction of the writing, but when you weave so many characters stories together for so long you can get caught in a complexity that needs to become simple very quickly... for the finale.
what happened to D'eandra? what about the role of the Centurions in it all? what about the already-there inhabitants of this earth they find!?
i was shocked that they put in there "primitive tribes" that they spy on and make references to "teaching" them AND mating with them! are THEY human?
and Helo and Athena playfully arguing about which one of them is going to teach their little girl to KILL?! to HUNT?! "hello"! didnt we learn anything? so now we know where the first earth-weapon comes from... from Colonial Soldiers.
and Head Baltars hair is so stupid... greased back like hes some sleazy gangster. they were quite over-the-top. the whole debate about the Head characters being connected to god or not.... i always assumed baltar was creating his own hallucination even if there was a psychotic connection between him and 6, i never thought "god" was behind it all.
i think they made this "god" way too literal in the end, especially attaching him ("sir" is "gender-neutral?!) to this visually romanticized "innocent", plentiful earth they can now dominate and conquer. the judeo-christian ideology that nature is here for people to use is way too strong... how is that being "ground-breaking" in any way?
i too thought that the show previously had a more skeptical view of such dogma. ron moore may claim that theyre not presenting any specific religion but rather idea about a generic "divine" but thats not what i get from it.
dismal ending. 150,000 years after the Agethons start building weapons and the "humans" land and start building we have New York City and the domination of technology to the point of AI. this is not a happy ending people.
ron moore may say "were at a crossroads, we have to choose and decide, etc...." and thtas why the fast-forward to "today" in "real life". but weve been making "choices" all along. - 2:09 PM, March 22, 2009
- SJ said...
//Aren't there any TV writers left who can write long-term plots? Why are proper plots and planned-out arcs so rare these days?//
Fully agree. I guess The Wire has spoiled me...I wish TV shows were more like books, with everything planned in advance, especially when it comes to shows like BSG, Lost, etc.
It bothered me a little when Moore decided that Ellen was the final of the final five before he started writing the final season. Such an important part should have been in his mind right from the beginning. - 2:51 AM, March 23, 2009
"Editing for time"?!
Edited out the part where the center of Cylon civilization gets sucked down a black hole
and left in interminably lame and unconvincing flashbacks about Lee, Kara, and Roslin not getting laid, and Mr. and Mrs. Tigh spending their free time at a strip club?!!
Absolutely nothing that happened on this show since the Pegasus was destroyed made any damned sense, and the final episode was the worst of all. What could they possibly have been thinking? - 10:44 AM, March 23, 2009
They illustrated that Head Six was not a chip in Baltar's head, but they never explicitly clued that it was celestial avatar, or a psychosis of guilt or some other Cylon-tech scenario a la the Tyrol/Boomer fantasy house or Tigh seeing Ellen on a Six's body (or vice versa).
They only cleared that there was no physical tech piece in Baltar's head - but Caprica could have infected him with some techno-organic telpathy receptor virus. Or whatever.
The point is, no one is exactly correct - no, the celestial aspect was not sprung, nor was it so thoroughly illustrated earlier on in the series.
It was up there with Starbuck's resurrection, as a non-specified, intriguing angle, that might have benefited from a little deeper set up or a little more screen time, as opposed to all of the flashback time spent in the 3-part finale.
One thing that did rub me wrong was all of the time that was spend building up the relationship between Leoben and Starbuck, the cryptic clues and messages etc. That was very intriguing, and it just got dropped on Earth 1 with the discovery of Starbuck's body and Viper. Leoben freaked out about how it wasn't supposed to happen this way, and then the whole thing was dropped. He was barely even in the last season.
They could have used him relative to Kara in an analog of the head characters.
Again, or whatever. This is why, while I enjoyed the finale, I felt it was flawed via being a little rushed/disproportional. - 11:27 AM, March 23, 2009
> He's going to build that little cabin, and who knows what.
> Aaron Douglas keeps saying, "Well, you know what? They're
> going to get a message. Someone's going to trudge up the hill
> to Adama and hand him a note
This is about 25,000 people, spread out across an entire planet, with no technology. When your friends and family walk over the next ridge and you don't go with them, that will be the last time you ever see them.
Adama, and Helo, and Baltar are not each going to be able to construct, by himself, an entire little eighteenth-century homestead, from nothing, using skills he doesn't have, tools he left behind on Caprica, supplies that can't be bought anywhere on this empty planet.
They're not going to teach the natives anything, they'll be lucky if they can pick up the natives' survival skills before they starve!
The characters' blasé attitude about saying goodbye to their friends and relatives, for the last time, for no reason, is a big believability failure. - 11:31 AM, March 23, 2009
The nature of the Lords of Kobol and the parallels between the 12 Lords of Kobol/12 Cylon models/12 tribes is a concept that I would have liked to see explored more in the series, but may likely be a thread that is picked up in The Plan or in the mythology of Caprica.
- 12:26 PM, March 23, 2009
I was very satisfied with the ending. I especially like the fact that the main characters split up. Especially Bill Adama. If he stayed with the main group, people may have tried to use him to second guess any new leadership. If he stayed with Lee or Saul, they would have continued to live their lives under his shadow.
Baltar breaking down when talking about farming made me cry. It made the recent flashbacks worth it.
Kara Thrace. Well, not what I expected, but I am OK with her resurrection and angel status. It was best she didn't stay with Lee if she was human, because we know that wouldn't work. (Although Lee didn't freak out as much as I would have) Also, I think that "the harbinger of death" talk was Cylon propagada. - 2:39 PM, March 23, 2009
- Captain Average said...
My first thought, as the final credits rolled was, was in regard to how Rick Berman and Brannon Braga ended Enterprise. To wit:
This is how you end a frakkin' TV series! You morons! - 4:08 PM, March 23, 2009
If there was ever a planned connection between the 12 Cylon models and the 12 Lords of Kobol, I have to think that went belly-up when they decided that the "Final Five" were actually the last five of a whole planet of Cylon models rather than the last five of the post-war 12. Since the "Significant Seven" (actually "Elite Eight", including Daniel, I guess) weren't created until long after Kobol, and the "Final Five" were just five of probably billions that existed before Kobol, the 12 Lords really couldn't possibly have much to do with the 12 Cylon models of the show.
- 10:23 AM, March 25, 2009
I think it is evident that the whole religious idea was not handled very well because if we accept that divine (or supernaturnal or whatever you want to call it) intervention played the biggest part, then which "god" interfered? The cylon god or the human gods? Which one is the true god? There's no way to tell since things turned out sour for both civilizations.
Elias. - 9:33 AM, March 26, 2009
- Goldarn said...
Ever since EPISODE 7 from the first season, we knew there was more to "Head 6" than met the eye. When she disappeared from Baltar's head and reappeared as "Shelly Godfrey," followed by her sudden disappearance (she turned a corner, while being followed by guards, and was just gone?) seemed a sure sign that she wasn't an ordinary cylon.
- 11:43 AM, March 27, 2009
Kara was indeed the harbinger of death (for the fleet) and led civilization to its doom.... and then civilization was reborn, like kara
- 4:17 AM, March 28, 2009
A very interesting post by the original author.
May I join?
I have to say, it's upsetting to realize that the finale is the best that they could have come up with.
The show overall was just so well written, so believable that the last 30 minutes of the Daybreak feel weak by comparison.
Re: final five
I was relieved to learn that they managed to explain their exisitance and how they ALL ended up on this specific battlestar.
Unfortunately, same cant be said for Kara...
Re: God.
As someone stated above, God or Gods was the reoccurring theme, however it was never stated that the divine power actually exists in the show.
I was taken by surprise. Definitely if I get to meet Ron (somehow) I'd ask him that.
Re: Abandoning ships.
That should've been a standalone episode for me to buy into that. I can almost see why Ron thought Lee would suggest that. I can not see why anyone would agree with him. It was never made clear what exactly they took away from their ships. They lived for years on those ships - they made food, they survived. What would their chances of survival be 'now', that they threw it all away?
Re: the new Earth.
It'd take a divine power to make sense of the music, language, technology, culture overlap between the words that were thousands of years apart (the 13th tribe, 12th colonies, the 'new' earth 150,000 years later)
Maybe it's a good thing that the God exists in the show - he can patch up all the holes then.
-fiksal - 2:24 PM, March 29, 2009
Well done, Mr Moore.
I remember Kara's gesture after playing the song on the piano. The masterpiece is accomplished. - 12:19 PM, April 01, 2009
- Job hiring said...
you did a great job man
- 8:14 PM, April 01, 2009
"if we accept that divine (or supernaturnal or whatever you want to call it) intervention played the biggest part, then which "god" interfered? The cylon god or the human gods? Which one is the true god?"
I really don't see why people are having so much trouble with the way Moore left this concept. I don't think idea of the divine belongs to anyone in particular. If it is there, then religions are just the reflection of how different cultures choose to perceive it.
He handled it very well and I for one loved the fact that he didn't try to quantify it or label it or explain to death something that is ultimately a mystery.
This way everyone is allowed to understand it in their own way and to draw their own conclusions about who exactly Kara was and what is the nature of God according to their own beliefs. I don't think he could have handled it any better truly. Suddenly defining it as belonging to this or that modern religion would have been a total letdown. In fact, Baltar's image at times square at the end says: he doesn't like to be called god.
Personally, as an atheist, the first thought that popped into my head with the images of the two of them standing in time square, casually talking about fate of humanity in terms of mathematics and probability, and contempt for technological decadence made me immediately think of Q from star trek, with ultimate powers, sitting and playing with the people's fates. I'm not saying that is at all who they are but the point is they left it up to people to decide. In any case, that was not the point of this show anyway. The whole story about human struggle through their exodus was a drama. I got involved in the show because of the richness of the characters and the excellent jobs the actors did to make them so believable and interesting. It matters little ultimately how you label the god or gods or whatever you want to call the divine forces. if they are indeed that. - 4:29 PM, April 03, 2009
It's really simple. The last jump took them back in time to earth 150,000 earlier than the bsg time. 150,000 years ago it was in that spacial position.
140,000 years later earth colonises space, the 12 colonies come into being, the story unfolds.
The primitive homosapiens they found were their own ancestors.
The first ruined earth they found had our continents. It was the same earth 150,000 years later. The ruins were NYC.
The 12 colonies came from our earth, they just jumped back in time in the final episode and it will loop around forever. "All this has happens before and all this will happen again".
Solves every plot hole. - 3:46 AM, December 30, 2012


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One of the dishes is Curry Chicken Kapitan. It has a milder taste compare the usual Malay or Indian curry. This curry has a distinctly Nyonya flavored of lemon juice, candlenut, kaffir lime leaves, fresh turmeric roots and leaves. Besides the usual steamed white rice, this dish is excellent served with turmeric glutinous rice and Roti Jala.
4 kaffir lime leaves
3 turmeric leaves – tear into small pieces
2 - 3 cups coconut milk
Juice of a lemon
Salt and sugar to taste
To blend into paste:
8 shallots
1 bulb garlic - peeled
3 stalk lemongrass – remove the hard outer layers and cut small
10 dried red chili
5 fresh red chili
3 " fresh turmeric or 2 tbsp turmeric powder
2 tbsp curry powder
8 candlenuts/buah keras (you can replace it with almond or macadamia nuts
2. Heat up about 4 tbsp of oil in a wok or a pot and fry the blended ingredients until fragrant. While stirring add about ½ cup of coconut milk to make a paste and to prevent the spices from burning.
3. Add in the chicken, fry for a few minutes. Keep on stirring and coating the chicken pieces with the paste. . Pour in the rest of coconut milk (amount depend on how much gravy you like) and bring it up to a boil. Add in kaffir lime and turmeric leaves. Lower down the heat and cover. Cook over low heat (stir occasionally) for about 30 mins or until chicken is tender and gravy thickens. If it gets too dry you can a bit more coconut milk or water.
4. Add in the lemon juice, salt and sugar to taste. Serve with rice or roti jala or even crusty bread.
Note: If you like this dish to be less spicy you can always reduce the amount of chilies.


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Over 25 varieties
of Indian Rice
Cutting Edge Production
Exports to 10 different
One of the top
exporter of sella basmati rice from India.
Our presence in the 10 major grain-growing regions in India allows us to maintain high-quality standards in procurement. And our export operations in all 6 major ports gives us the advantage of faster shipping times at highly competitive prices.
Rice Exporter from India
How we do it?
Procurement: We have a dedicated team for quality inspection that tests the quality at the point of procurement in all major rice growing states of India, inclusive of Gujarat, Uttar Pradesh, Punjab, Haryana, Maharashtra, West Bengal, Andra Pradesh, Telangana and Karnataka.
Processing: If needed, cargo is brought to our plants in Nagpur or Mundra, and processed to meet the buyer's quality and food safety requirements. All incoming and outgoing cargo is analyzed in the quality laboratory.
Container Stuffing: Containers are stuffed at the plants or at the port. Our quality personnel are again present to ensure that cargo is stuffed and containers are fumigated and sealed as per the norms.
In the recent decade, India's agriculture and grain processing industries have achieved enormous strides. However, there are still a number of things to watch out for, such as infestations, bad odours, excessive moisture, damaged/discolored kernels, higher broken percentage, and so on.
We have established rigorous tests and processes to assist us comply with the highest quality and food safety requirements, based on our extensive expertise handling rice. For instance, we often double fumigate the cargo – once in our plant and again in the containers – to ensure there is no chance of infestation. We also provide all the necessary inspection certifications at the shipment. We also perform drop test on our bags from optimal height to check for bag strength, along with many other such measures to ensure the highest quality standards.
Most rice varieties exported from India can be broadly categorized into Sona Masoori, Basmati and Non Basmati groups. Furthermore, once paddy is harvested, there are three main paths:
1. Raw: paddy is milled directly
2. Parboiled rice: paddy is boiled and then milled
3. Steamed rice: paddy is steamed and then milled
While raw and parboiled rice were dominant earlier, steamed rice has also become popular over the last few years, especially for the Sona Masoori segment.
Basmati Rice
Basmati rice is one of the varieties of rice generally found in India. It is known for its long, slender looking grain and has a great aroma. Basmati rice is popular across the globe for its unique flavor. It is best used in dishes like biryani, fried rice, pilaf and such other popular dishes. India is one of the major basmati rice exporter. We are focused in a selected range of pure Basmati varieties given below.
- 1121 Sella
- 1121 Parboiled White
- 1121 Sella Brown
- 1121 Brown
- 1509 Golden
- Pusa Raw
- 1121 Golden
- Pusa Sella
- 1121 Steam
- PR11 Steam
- Pusa Steam
Non Basmati
All other varieties of rice, except basmati is called non-basmati rice. Non-basmati rice includes rice of different varieties, sizes, and shapes. Some types of rice are long and slender, while some are short and thick. Non- Basmati Rice is used in homes for daily use and also is used and exported for commercial use.
- Swarna Parboiled
- IR 64 Parboiled
- IR 8 Light Colour
- 100% Broken Raw
- Swarna Raw
- IR 64 Raw
- 1001 Parboiled
- 100% Broken Parboiled Bold
- Red
- IR 8 Regular
- 100% Broken
- Steam Broken
Product packaging
Packing options: 5/10/15/18/20/25/35/40/50 kg bags
Packing material: PP/BOPP/Non-Woven/Jute/Cloth
Bag strength capacity
Often bags from India are of low strength, which causes wastage of rice for the customers. Our bags are super heavy duty (almost unbreakable). We regularly do a drop test on every batch of bags.


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As a real estate investor, it is inevitable… you will need to know how to fairly and efficiently handle tenant complaints. Whether the complaints are unfounded or have merit, how you handle them is incredibly important. Learn more about the best practices in our latest post!
People all have different standards of living. As such, you will come across a wide variety of complaints, some about things you may have never thought about. Always put yourself in the tenant's shoes, and consider their point of view. Try to understand all sides of a situation before taking any action.
Avoiding Complaints In The First Place
As a landlord, keeping your tenants happy will only benefit you in the long term. Happy tenants stay longer, reducing vacancies, and the costs of finding new tenants. By being proactive with maintenance, utilizing extensive tenant screening, and genuinely listening to your tenants, you will be able to keep the peace, avoiding many of the most common complaints.
Things People Often Complain About
Occasionally you might be surprised by the things people complain about. However, a few of the most common things include:
- Neighbors – In your lease, describe in as much detail what behaviors won't be tolerated and how complaints between tenants will be handled.
- Pests – Always ensure the inside and outside of the property are kept clean. Schedule regular service to eliminate pests within the building and immediately respond to any complaints of pests within the home.
- Maintenance Issues – Always respond to maintenance requests in quick fashion. Maintenance issues that are put off or ignored will only lead to greater problems. Your procedure for handling maintenance issues should be clearly outlined in your lease.
- Cleanliness – These complaints need to be addressed and resolved right away.
- Poor Communication – As the landlord, you need to clearly communicate with your tenant in regards to the property. Always provide proper notice of repairs, unscheduled landscaping, or anything else that will impact tenants,
Create A Strong Lease
Having everything in writing will make it easier to handle unreasonable complaints. Be as detailed as possible, so all parties are aware of how complaints will be handled.
Thorough Tenant Screening
By having responsible and honest tenants living in your rental property, you will reduce the likelihood of irrational complaints and disrespectful behavior. Learn about their rental history and speak to past landlords about their experience. You can also look at employment history and speak to past and current employers.
Handling Tenant Complaints
Acknowledge The Complaint
Do you best to genuinely understand where your tenant is coming from. Something that doesn't seem important to you, may seriously be affecting their quality of living. You might brush off a noise complaint, only to find is keeping them up all night, affecting their job performance.
Get Everything In Writing
Require all complaints be made in writing. Document your responses along with the time, date, and nature of the correspondence. This will protect you in the long term should the problem continue to escalate without a resolution.
Let Everyone Cool Off
Speak kindly and with respect. If you disagree about a complaint, tactfully explain your side. Don't rush into a response or act defensively. Graciously handle everything that is within the terms of the lease. Sometimes a tenant will realize they overreacted about something after having some time to calm down.
Form A Plan
As a landlord, you will always want to keep the peace, making your tenants feel like they have a wonderful place to call home. This will help you avoid turnover in the long run. Always work diligently to handle complaints tactfully, create compromises, make repairs, and get all sides to the story.


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A unique challenge awaits you!
A.I. Wars is a game designed for people who receive satisfaction from building something. In this case, you design and build the Artificial Intelligence of a war machine called a Cybug. The A.I. of this virtual cybernetic insect is the center of the game. The challenge that every player of this game faces, is in their ability to design a winning logical strategy for their Cybug to follow, while prudently managing its resources and system limitations.
Every Cybug comes with a complement of ammunition for many weapons (guns, missiles, grenades and energy discharges) that can be either offensive or defensive, along with fuel that you must properly ration to ensure your Cybugs survival in battle simulations. Cybugs have shields that offer some protection but they generate heat that can cause a Cybug to shutdown if left up for too long. It�s up to you to tackle and master these possibilities and to create a Cybug that can win on the battlefield.
A.I. Wars offers many battlefield simulations to choose from along with a way to create your own. Many battle simulation options are available giving you the chance to dream up thousands of possible scenarios for you to master. Cybugs can be configured to be Hive (Team) Leaders which can share logic and information with other Cybugs, They can be designated as Queen Cybugs making them valuable targets for your opponent! With add-on packages like the BattleShell, Cybugs can compete for land on a global map! Cybugs can link up and pass resources and program code to one another, to help out team mates who are low on ammunition or fuel, or to pass a code virus on to their opponents!
If you are interested in programming in an integrated development environment specifically designed for this game and enjoy the satisfaction of creating something that�s more than the sum of its parts, then this game is for you. Get ready to sink your teeth into something that can enthrall and consume your every waking moment! Dream big, experiment often, tinker to your hearts content, and then, when you are ready, unleash your creations in to the world and enjoy the excitement of learning of your creations exploits in tournaments and contests held between others like you.
A.I. Wars is a game of games, not for the timid, not for those who like action over strategy, not for those who want to jump and shoot their way though a game, it�s a game for people like you, gamers who want to use their mind, creativity and imagination!
A story of our future...
The risks of warfare will be bloodless ones! Our willingness to commit troops will be a simple matter of economy and production. Militaries worldwide are developing automated intelligent fighting machines. These machines will be much harder to stop than the typical human soldier and will be able to react and move with speeds and agility that will be impossible for its human opponents to match or mimic. For example, we'll see aircraft that can travel and turn so fast they'll generate G-forces that would liquefy its pilot (if it had one.) These machines are not science fiction, and are currently in development today. They have no fear, and will show no mercy...
Tactical Neuronics has introduced its new line of automated all terrain six legged fighting machines code named: Cybugs.
You are now the proud owner of A.I. Wars (The Insect Mind) (Cybug battle simulation software). This simulator allows potential Artificial Intelligence (A.I.) programmers to perfect the strategies necessary to take our Cybug A.I. to a level that could adaptively compete on the modern battlefield.
The Cybug is a programmable mobile platform, with six legs that have been incorporated for stability on multiple terrain types, the original two and four legged designs proved too unstable to withstand the blast forces from explosions on or near its center of balance. The Cybug is an all weather assault platform that is loaded with an internally concealed missile and grenade launching system and an external projectile weapon located in the center of its fluid cooled Cybrain appendage (head). The Cybug caries an internal power source that uses a crystalline fuel converter to power its engines and internal electronics. This power system also runs a cooling system that can help keep the Cybug cooled but it can be overheated if items like the shield generator run for an extended period of time. This power system can be discharged through the shielded armor shell of the Cybug, but this discharge will also slightly damage this shell as well (note: This discharge can be set high enough to self destruct the Cybug if the need arises). Its CPU runs single commands transmitted from a remote Battle Simulation Coordination Processor (BSCP). The BSCP negotiates commands in packets that are weighted based on their resource consumption. Movement commands are considered heavier than scan commands and logic commands are simple and can be utilized in larger quantities. The internal power source can convert Ammilian alloy (an explosive metallic substance) into usable ammunition. The Ammilian converter can produce simple projectiles easily but requires more alloy to create items like mines, grenades and missiles. Grenades and missiles also utilize fuel to propel them to their targets. The Cybugs can gather resources (fuel and ammo) while on the battlefield by collecting flagged replenishment packs. Cybugs can also transfer resources to each other by connecting their resource ports located in the rear or the Cybug. There is also a data port that has a communications link where commands can be inserted manually into the Cybugs CPU for maintenance reasons (Warning: our engineers fear that this port may be a security risk if enemy Cybugs can gain access it.) Cybug squads (Hive formations) are possible since each unit can transmit an IFF code. This code identifies a Cybugs secret team name, multiple Cybugs with the same code are on the same team, and can identify each other as friendly units to avoid accidental friendly fire damage. Cybugs that have the same IFF codes can transmit data to each other using the hive variables on the BSCP. All Cybugs have access to the global BSCP systems system variables that are considered common knowledge among all Cybugs in a simulation. Goal orientation can be utilized in a simulation via the use of Queen Cybugs and the Strategy Node. The BSCP can be set to terminate the battle when a Queen is killed, typically awarding the killer with a large number of points. The strategy node can be used as a refueling and ammo depot as well as its ability to grant award points to any Cybug occupying it for a predetermined amount of time. Your goal as a Cybug A.I. developer is to develop competent Cybug reflexes, plus offensive and defensive strategies to ensure the survival of your Cybug or your team of Cybugs in a battle simulation. You will be able to develop their A.I. using the Cybug A.I. Command Language (CAICL) provided. The A.I. editor comes complete with a description of each command, as well as code verification and debugging tools. Cybug A.I. files can be encrypted and password protected for transport outside of the BSCP.
Click here to download and Start playing A.I. Wars TODAY!
This game forces your logic skills to the limit and it's a neat way to develop programming skills even for people who've never programmed before!
A.I. Wars comes with its own integrated A.I. language development environment and several battle arena's and a map editor for limitless battle possibilities! I hope your unit is smart enough to navigate it's way around almost any possibility!
The A.I. Units (Cybugs) come fully loaded with scanners, shields, sensors, energy cells, friend or foe beacons, mines, grenades, fuel, ammo, missiles and even a self destruct mechanism for those really sticky situations!
Remember: "Smart bugs never die!" & "May your A.I. Bugs be without A.I. bugs!"
We encourage A.I. Wars tournament web sites!
PLAYER COMMUNITY FORUM - A.I. Wars has a player community that sponsors tournaments and provides user support Visit the Player Forum to see what is currently happening.
TUTORIALS - Developing a Cybug is an art that grows in complexity as your skills develop. Use the information provided in this section to learn from those who have come before you!
A.I. FILE LIBRARY - Upload and download all of your favorite Cybug AI files here.
A.I. Wars (The Insect Mind) BattleShell - A.I. Wars global battle simulation where Cybugs attempt to grab as much land as possible.
A.I. Wars User Guide - print this out or purchase the printed book version.
This A.I. Wars Site License exists for educational groups or schools who want to conduct a tournament or use A.I. Wars as part of their curriculum. This license grants the right to install A.I. Wars on any PC in your organization and to distribute it in any format you wish to your students. You are also granted rights to print unlimited copies of the user guide.
Great for educators who want their students to experience programming at any level. The included Graphical Programming Interface allows kids (or those new to programming) to program their Cybugs by stringing Icons together, and then allows them to see it in action with a click of the 'Test' button.For those who are more advanced, they can use the 'Source' button to see how it would look in actual CAICL code and, when ready, they can step-up and use the text based CAICL editor to program their Cybugs using the actual CAICL language. Note that CAICL was designed to have simple commands for beginners and allows for more advanced programming techniques as players grow more proficient.The true strength in its CAICL language is its ability to allow your programs to build commands in memory and run them while the program is executing! Creative Cybug authors make Cybugs adaptive to their actual situation by using this technique!
I downloaded this yesterday as I was snowed in and I can't think of a better way to spend 5 hours. This game is really good. It reminded me of the old Origin game OMEGA or that Microprose robot game. I had my first program written within 15 minutes of printing the language docs, and defeated my first opponent within an hour. Very very cool game. I plan on putting up a site on my club's web page to support it with designs we come up with.
About the game, as I've experienced it so far: Language is easy with a couple of quirks to watch out for. The combat options are to either shoot the main gun (range, 5 grid points), launch the missile (no range limitation, but slow and expensive in terms of resources), or zap your local vicinity. All robots are the same, so there aren't the hull/weapons/gadgets mods you could do in a game like OMEGA, which in my mind is fine because its a battle of wits when all other things are equal.
You can also text-encode (even password protect) your designs and send them via email or post them on your web site. This alone I think will help make this game very popular.
A lot of people aren't up to the challenge of writing code and then sitting back waiting to see how their robot fairs, so I have doubts this will become as widespread as say DOOM, but it has all of the elements to become the most popular Program-Your-Own-Robot game out there. More so than C-Robots and Bolo IMHO.
"Smart Bugs Never Die" is the motto of one of the most exciting games this geek has seen since the Castle Smurfenstein hack of the the early 80's. When I say "exciting" I don't mean "Quake-type exciting", I mean "this-could-be-important exciting." The game, entitled "AI Wars: The Insect Mind" involves programming, play testing, and strategy. As a basic programming tool, or foray into artificial intelligence, this game has intellectual exercise written all over it.
Your task is simple, yet compelling. Develop an insect using the included AI language such that your insect will survive. Sounds simple, eh? Only if you do it wrong. My first instinct was do develop a simple set of instructions with absolutely no intelligence but lots of strategy. When I pitted it one on one in an open field against other insects it did quite well. However, when placed in on of the many included terrains it faired worse. When pitted it against the included missions (multiple opponents on increasingly challenging terrains), it got the crap blown out of it. Oh yes, this game has action in the form of mines, missiles, blasts, and energy discharges. A self-destruct mechanism is included as well for the Pyrric-minded among us. Soon I began to develop intelligent insects and the result, which I call Predator, will soon be ready for prime time.
I contacted the author John Reder about setting up some tournaments (be sure to read in the docs about Tournament Mode) and he was kind enough to inform me that my version 1.1 was out of date and a version 2 release is in the works. You'll see it here soon in our new section, Insect Central. In the meantime, check out John's homepage at (old site location deleted) for more information and links to download sites.


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Soil (Vulkastrat)
Finish | Structure |
Location | Outdoor |
Material | Fiberclay |
Properties | Handmade |
Shape | Cylinder |
Structure | Concrete |
Growth Type | Tuft |
These plants require a high light level so like to be positioned in a window or in another similarly bright location
The two most common ways to kill plants are over and underwatering. However, our live plant rental service includes comprehensive maintenance across at least 12 visits per annum by highly trained technicians and they will ensure your plants stay healthy and correctly watered!
These plants need to be kept indoors in a temperature of at least 13 degrees
If you allow your plant to get dirty this will reduce its ability to photosynthesize. Add to your regular cleaning schedule and use a damp cloth to remove any dust and dirt.


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HEARCareers is the American Academy of Audiology's year-round resource for jobs and externships in audiology. It provides employers with an audience consisting of only current and soon-to-be audiologists. It also allows job seekers to view externships and jobs opportunities that cater specifically to their profession.
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