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- Our engine has profiled the reviewer patterns and has determined that there is minimal deception involved.
- Our engine has determined that the review content quality is high and informative.
- Our engine has discovered that over 90% high quality reviews are present.
- This product had a total of 25 reviews as of our last analysis date on May 15 2024.
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Product Details
Thank you for your interest in the 74269A by GENERAL ELECTRIC. This item is an OEM service manual which contains the manufacturer's service data that they release to repair centers. These may contain some detailed drawings, diagrams, schematics or parts list provided directly by the manufacturer at their discretion.
Item # | 56190 |
Brand | GENERAL ELECTRIC |
Model / Chassis | 74269A |
Price | $23.00* |
Type | OEM Service |
Details | 16 Pgs. |
Hard Copy | Add to Cart |
Download | Not Available ( Available within 24-48 Hrs) |
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Looking for Holmes Beach Florida Furniture steam cleaner?
We are your local expert for Holmes Beach Florida Furniture steam cleaner!
Located in Bradenton, Florida, Gary's Carpet Cleaning offers carpet and upholstery cleaning services to both commercial and residential customers and we can handle your Holmes Beach Florida Furniture steam cleaner.
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Gary's Carpet Cleaning is a family owned and operated business, dedicated to restoring beauty to carpets and furniture. Stained and dingy carpeting and furniture is very noticeable. However, cleaning carpet and furniture can be difficult and time consuming. So, to leave a good impression on visitors to your house or your business's customers, trust the experts at Gary's Carpet Cleaning to do the job right.
Rather than using shampoo or steam, which can leave residue and often fails to beat tough stains, Gary's Carpet Cleaning uses Argosheen®. This cleaner is hypoallergenic, so it poses no risk to your family or pets. It is a water-based solvent that removes 99% of food and pet stains. Any carpet, regardless of color or fabric, will look brand new after Gary's Carpet Cleaning is done.
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Aggarwal Sweets in Delhi, India
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- Delhi, India
- Cuisine : Indian
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Use Virtlo mobile application to quickly find nearby fast food in Delhi, India and surroundings.
You can check other categories of Eat & drink like Sweets, Food court, Gellateria, Bakeries, Bars & pubs, Restaurants, Cafes.
Download Virtlo on your iPhone or Android device and get directions to the Aggarwal Sweets Fast food or to the places that are closest to Aggarwal Sweets Fast food:
Even without internet connection you can still use Virtlo application to find nearby and enjoy your travel experience in Delhi, India.


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For clarity, only DMCA notices should go to the Copyright Agent; any other feedback, comments, requests for technical support, and other communications should be directed to Viralnova, LLC customer service. You acknowledge that if you fail to comply with all of the requirements of this Section 9, your DMCA notice may not be valid.
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Update and expand your school's profile to include your school's website address, a description of your school, photos, and much more (view sample expanded profile). By expanding your school's profile, you can also receive online inquiries from prospective families! This service is FREE - join the thousands of other schools on our site who are already maintaining and expanding their profiles.
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GPR Albus Ceramic Full Line udstødning til Yamaha Tricker 250 2005-2008
GPR's ALBUS silencer series has an aluminum body and CNC-machined Avional caps. The exhaust has a ceramic treatment, that can withstand high temperatures. It has an elliptical shape with measurements of 90 x 120 MM.
SOUND: Upgraded sound from stock exhaust
PERFORMANCE: Upgraded performance from stock exhaust
QUALITY: Italian made with high-grade welding
WEIGHT: Lighter than stock exhaust
Hvad medfølger?
The package includes a manifold stainless steel made, flanges, bushings, brackets. It mounts directly on the cylinders without any structural changes. Remapping the control unit may be necessary after the installation.
Each package includes the homologation certificate, assembly instructions, and a homologation code on each silencer.
In case of a problem during installation, please stop the installation process and immediately contact customer care via email at firstname.lastname@example.com
Originalt GPR produkt – Italiensk kvalitet
This is an original GPR product, developed after GPR's experience in the World Championship. It offers an innovative design, improved performance, weight savings and a full-bodied sound.
Made in Italy with a 2-year international warranty.
Noter omkring godkendelse
Tampering with the DB Killer welding or antitampering screws or fastener is illegal for road use within the EU directives. It is permitted only for RACING use in the circuits. The use of the open version (without the DB Killer) on roads does not comply with regulations governing circulation on the public road network.
This kit is homologated for noise only. Please check whether a catalyst is necessary within your country to be road-legal and to pass any local inspections.
GPR Products are plug-and-play. However, we do recommend a professional installation.
Albus Ceramic Homologated full system exhaust including removable db killer
Længde på dæmper i millimeter: 310
Godkendt til gadebrug? Yes
Udtagelig db killer? Tampering with the dbkiller and the related welds/safety screws violates the conformity of the product and makes it illegal for road use.
Udtagelig katalysator? No, as it is not necessary for the product category
Overholder produktet 95db grænse i Schweiz? No, but this limit is required only for local citizens and not for tourists.
GPR exhaust compatible with Yamaha Tricker 250 2005-2008, Albus Ceramic, Homologated legal full system exhaust, including removable db killer 0
Link til PDF manual https://s3.eu-west-1.amazonaws.com/media.gpr.it/app/istruzioni+2021.pdf


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Beautiful Latest Style Heavy Work Party Wear Dubai Chiffon Kaftan for Women
95.83$ 89.99$ (-6%)
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👉 Full Refund if not satisfied 😔
- Fabric: Chiffon/Georgette fabric, It is lightweight and flowing. You will look and feel fresh even when it's humid or hot outside
- Colors: The main color is Blue. We also have it available in 36 colors. You can check color swatches in the product gallery image for your color selection
- Sizes: Available from XS to 6XL. Please refer to the size chart attached for measurement details. Please consider sizing up if you do not love tight feeling
- Custom Size (optional): please write us your measurement in the customer note during checkout so it can be done according to your measurement.
- Garment Care: Hand washing and air drying is highly recommended
- Package Content: 1 Kaftan for Women + 1 matching head scarf with Beads work on 2 sides of it.
- Disclaimer: The real color of the product may be slightly different from the pictures shown on the website caused by many factors such as the brightness of your monitor and light brightness.
- Occasions: Adorn this majestic outfit for Formal, Semi-Formal, Cocktail, Party Wear, Maternity, Pregnancy, Wedding, Wedding Guest, Night Out, Summer, Easter, halter homecoming, and many other occasions.
- How to choose Size
- Measure your everyday dress( bust, waist, hips size), or ask your local tailor for a help, and compare it with our own size chart.
- If these your measurements do not belong to one standard size, choose the bigger one.
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Weight | 1.2 kg |
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Integrating the Skrill (earlier Moneybookers) Credit Card Gateway with our system is a breeze. You do not have to write any code. You simply have to fill in a form specifying your preferences and Account details.
Before you Start
You will need to know your Skrill Email Address (the one you use to enter while logging into your Skrill Merchant Account), before you can add this Payment Gateway option in your Reseller Account.
Adding the Skrill Credit Card Gateway into your Reseller Account
Login to your Reseller Control Panel. See details
In the Menu, point to Settings -> Finance & Billing -> Payment Gateway and click List / Add.
Click the Add a Gateway link.
Click the Add a Skrill (earlier Moneybookers) Payment Gateway link.
Enter the following details and save your changes by clicking the Submit button:
Gateway Name: This Gateway Name would be shown to your Customers / Sub-Resellers, when they are about to make Payment. You can use something like Credit Card Payment or Visa/Master Card, etc..
Enter Your User firstname.lastname@example.com (Skrill Email Address): This is the email address that you enter while logging into your Skrill Account.
Currency: Select the Currency in which you want to charge your Customers / Sub-Resellers. Your Merchant Account needs to support the Currency that is selected.
Currency Exchange Rate: If the Currency you selected in the previous option varies from your Selling Currency, we will have to convert the Invoice value to the Skrill Currency, before we send your Customer / Sub-Reseller's details to Skrill. For this purpose, the system needs an exchange rate between the two.
You may choose to maintain this exchange rate yourselves or let us maintain it for you. We download FOREX rates on a daily basis from a recognized source and update exchange rates for you. If, however, you wish to update the rates yourselves then you may do so by selecting the I would like to Maintain the currency exchange rate myself. checkbox AND entering your own conversion rates.
Select the types of CREDIT CARDS that your merchant account supports: You need to select the types of Credit Card that are supported by your Bank. The credit card types available are - Visa, Master and Amex. You can also decide the sequence in which you want your Customers / Sub-Resellers to view these Card types on the payment page.
Payment Gateway Access Level for Customers / Sub-Resellers: Select appropriate Access Levels for your Customers / Sub-Resellers.
Additional InformationPayment Gateway Transaction types and Access Levels for your Customers / Sub-Resellers
Credit a Customer / Sub-Reseller with the Net Amount in an Add Funds transaction.: Skrill deducts a fee on a per transaction basis. There are two types of Transactions that can pass through your Skrill integration - Invoice/Debit Note Payment and Add Funds.
Additional InformationPayment Gateway Transaction types and Access Levels for your Customers / Sub-Resellers
In case of an Add Funds Transaction, you have the option of crediting your Customers / Sub-Resellers with the Net amount that Skrill credits you with, or choose to credit them with the Gross funds and bear the charges yourselves. The Net amount is calculated by subtracting the Total Variable fee charged per transaction from the Transaction Amount.
Total Variable fee charged per transaction for your merchant account: Enter the total variable fee that is charged per transaction in the given textbox. This information is primarily used to calculate the Net amount that your merchant account is credited with, if you choose to credit your Customer / Sub-Reseller with the Net amount in an Add Funds transaction. Your bank and/or your gateway may be charging you a different amount of variable fee per transaction for different credit card types, e.g., a certain variable fee per transaction for Visa cards and a different variable fee for American Express cards. In case, the amount of variable fee is different per credit card type, then enter the highest amount of variable fees charged per transaction to your account, e.g., if the total variable fee for Visa Cards is 2.50% per transaction and the total variable fee for American Express cards is 3.00% per transaction, then enter 3.00 in the textbox. If there is no variable fee charged per transaction then enter 0.
NoteIf you have selected to credit a Customer / Sub-Reseller with the Net amount in an Add Funds transaction, then you must submit a Variable Transaction fee (greater than 0).
Send me a Reminder if a transaction is pending for more than x days: In case you have not yet accepted a payment sent to you via the Skrill Payment Gateway, you can get e-mail reminders sent to you daily after x number of days from the payment date, until you either Approve or Decline these payments.
Additional Information -
Display Position: If you plan on adding multiple Gateways, you can select the position in which you wish to display this Gateway on your Payment Page.
The SuperSite contains information about the various Payment options you offer to your Customers and also presents these options at the time of purchasing Products and Services. This data is downloaded to your SuperSite from your Control Panel and cached (stored) on the SuperSite Server. The cache of your SuperSite will be reloaded automatically, once you have completed the above process. This way, the updated details will be downloaded to your SuperSite from your Control Panel.


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Filters: Author is Blair C. Armstrong [Clear All Filters]
The fine structure of surprise in intuitive physics: when, why, and how much?. Proceedings of the 42th Annual Meeting of the Cognitive Science Society - Developing a Mind: Learning in Humans, Animals, and Machines, CogSci 2020, virtual, July 29 - August 1, 2020 ( ) (2020). at <https://cogsci.mindmodeling.org/2020/papers/0761/index.html>


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This summary of the book of 2 Corinthians provides information about the title, author(s), date of writing, chronology, theme, theology, outline, a brief overview, and the chapters of the Book of 2 Corinthians.
Paul is the author of this letter (see 1:1; 10:1). It is stamped with his style and contains more autobiographical material than any of his other writings.
The available evidence indicates that the year a.d. 55 is a reasonable estimate for the writing of this letter. From 1Co 16:5-8 it may be concluded that 1 Corinthians was written from Ephesus before Pentecost (in the late spring) and that 2 Corinthians may have been written later that same year before the onset of winter. 2Co 2:13; 7:5 indicate that it was probably written from Macedonia.
The opening greeting of the letter states that it was addressed to the church in Corinth and to Christians throughout Achaia (the Roman province comprising all of Greece south of Macedonia; see map, 2288).
It seems that Paul wrote as many as four letters to the church at Corinth: (1) the letter referred to in 1Co 5:9 (see note there); (2) 1 Corinthians; (3) the "severe" letter (see 2Co 2:3-4; see also below); (4) 2 Corinthians. After writing 1 Corinthians Paul continued his ministry at Ephesus until he heard that his letter had not completely accomplished its purpose. A group of men had come to Corinth who presented themselves as apostles. They were false teachers who were challenging, among other things, Paul's personal integrity and his authority as an apostle (see 11:4; 12:11).
In the face of this serious situation, Paul decided to make a quick trip to Corinth (12:4; 13:1-2) to see whether he could remedy the situation. The visit turned out to be painful and did not accomplish its purpose. So when Paul returned to Ephesus, he wrote the Corinthians a severe letter "out of great distress and anguish of heart and with many tears" (2:4), probably sending it by Titus (12:8). Some identify this letter with 2Co 10-13. Others think it has been lost.
After writing the severe letter, Paul had second thoughts. He was deeply concerned about how the Corinthians might react to it. So after the riot caused by Demetrius and his fellow silversmiths (see Ac 19:23-41), he left Ephesus and set out for Macedonia by way of Troas. He expected to meet Titus in Troas to get news of the effect of his severe letter on the Corinthian church, but Titus was not there (see 2Co 2:12-13). Still deeply concerned and despite the fact that the Lord had opened up an opportunity to preach the gospel at Troas, Paul said good-by to the believers there and moved on to Macedonia, where he met Titus. To his relief, the news from the Corinthian church was basically good. The severe letter had brought its intended results (7:5-16). The encouraging report of Titus of the improved situation at Corinth is the immediate occasion of the writing of 2 Corinthians.
How, then, does one explain the harsh tone of chs. 10 - 13, which is so different from the rest of the letter? Some think that when Paul had just completed writing the first nine chapters, a report came to him that a strong and vocal minority was still causing trouble at Corinth. So before sending off the letter he added the last four chapters to address this troublemaking group. Others hold that chs. 10 - 13 were written some time after Paul had sent the first nine chapters and that they constitute a separate letter. There is, however, no manuscript evidence that warrants splitting 2 Corinthians into two parts.
Because of the occasion that prompted this letter, Paul had a number of purposes in mind:
The structure of the letter relates primarily to Paul's impending third visit to Corinth. The letter falls naturally into three sections:
Some have questioned the unity of this letter (see above), but it forms a coherent whole, as the structure above shows. Tradition has been unanimous in affirming its unity (the early church fathers, e.g., knew the letter only in its present form). Furthermore, none of the early Greek manuscripts breaks up the book.
From the NIV Study Bible, Introductions to the Books of the Bible, 2 Corinthians
Copyright 2002 © Zondervan. All rights reserved. Used with permission.


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Multi sport Turf is a Synthetic Lawn Warrenton specialist, therefore will assist you with a professional, neat and fast supply and installation of the best quality turf on the market.
We specializes in Multi Sport Turf , this includes the following, but not limited to the below list :
- Hockey pitches
- Soccer pitches
- Rugby pitches
- Cricket pitches
- Netball pitches
- Multipurpose pitches
- Tennis court conversions
- Landscaping
- Play grounds
- Putting green | Put Put
- Gardens
- Roof tops
- Indoor or out door
- You name it and we multi turf it
Our Synthetic Lawn Warrenton supply and installation will include:
- Site survey
- Supply and installation of the turf
- Shock padding
- Civil works
- Fencing
- Posts
- Sprinkler systems
- Score board•Score board
- Lights
- Kick boards / kick wall
Pros of Synthetic Lawn Warrenton
When you start using Artificial grass as the turf of your choice, it will put you in a league of your own. Due to the popularity of Synthetic Turf, you will host more events as you will be the venue of choice by all parties, hence this will benefit you. A well maintained pitch or garden would last in excess of 15 years therefore will be a cost effective option.
Residential & Commercial Synthetic Lawn Warrenton Applications
Benefits Of Synthetic turf
- Grass Does Not Fade
- Exceptionally Safe for Children
- Superbly Pet Friendly
- Up to 8 Years Guaranteed
- Can Last a Life Time
- Save on Water Usage
You can also visit the following pages:
Multi Sport Contact Details
Thys Smit
Call: 0823387622
Email: [email protected]
Address: 44 Davenport Manor, During Road, Honeydew Manor, Roodepoort, Gauteng, Johannesburg, South Africa
Synthetic Lawn Warrenton Q & A
Will our synthetic turf lose its color and fade in the sun?
No, because the products are UV resistant and have undergone extensive testing to ensure that the color does not fade over time. For this reason, our product has a 8 year warranty.
What is Synthetic Sport Bloemhof made out of?
The yarn is made out of a very high quality polyethylene, whereas the backing is made out of polypropylene fibers and a high quality latex spray. The artificial pro put yarn is made from nylon.
Is Synthetic Sport Bloemhof suitable for my pets?
Yes, pets love playing and sleeping on the soft Synthetic Lawn Warrenton. You would pick up dog faeces as per usual and hose the area rinse the rest out once a week if needed. Ensure that under the turf is decent drainage.
What type of under surface or base do I require for installations of the turf?
There are two important factors to the under surface or base of Synthetic Sport Bloemhof Firstly, the under base must be able to support the intended traffic of the area. Secondly the under base must supply sufficient drainage for the artificial thurf. The type of base works required will vary according to which product is used and what it is used for. The required base-works can vary from just compacted soil with sufficient drainage to full g5 sub-base with cement or asphalt bases. Please see the DIY instructions for a basic base design.
What about drainage?
There are drainage holes in the Synthetic Sport Bloemhof which allow for water drainage through the Synthetic Lawn Warrenton It is important to ensure that the base has sufficient drainage.
Is Synthetic Sport Bloemhofsafe for my children?
All our products are nontoxic, soft and safe for children to use and enjoy them self.
Will it be possible to install Synthetic Sport Bloemhof your-self?
Yes, some installations are easy as rolling out a carpet whereas others require some cutting and joining. Please contact us for instructions thereof. If you require a professional to do the installation please contact us for assistance, our teams will be able to assist you with any project.
I have seen Synthetic Turf hockey pitches watered, hence do I need to water Synthetic Sport Bloemhof if I put it in my garden?
One of the systems for Synthetic Lawn Warrenton hockey pitches is known as the wet-system. This system requires water to be sprayed on to the field prior to play. This helps to speed the ball up and brings the sliding properties of the field to the correct level. However all the products used for residential installations are not wet systems and require absolutely no water.
What sort of life span should I expect from my Synthetic Sport Bloemhof?
We would guarantee the turf and installation for up to five years, but one should expect the turf to last well over 10 years, provided the facility is well managed. We have various installations that are over 10 years old and still going strong.
What sort of maintenance must be undertaken?
Although very little maintenance is required.The Synthetic Sport Bloemhof should be brushed using a hard-brislte broom at least twice a month and be kept relatively clean of wastage and debris. The surface should be washed down if any sort of spillage occurs on the surface. Ensure that the drainage system is not blocked
Does Synthetic Sport Bloemhofcome in different colors?
Unfortunately all the Synthetic Lawn Warrenton comes in its set green color. Only the OVAL product has the option of two different greens. When you start using Synthetic Sport Bloemhofas the turf of your choice, it will put you in a league of your own. Due to the popularity of Synthetic Lawn Warrenton, you will host more events as you will be the venue of choice by all parties, hence this will benefit you. A well maintained pitch or garden would last in excess of 20 years therefore will be a cost effective option.


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#3115 - 6 SPOKE WHEEL WHITE (83x56mm/2pcs)
Savage/for 14mm Hex Wheel Hub
The HPI Racing 6 Spoke Wheels for the Savage series of monster trucks!!! Slam these awesome beadlock style wheels on your Savage to give your truck a powerful look! These wheels are fully compatible with all Savage, T-Maxx and E-Maxx monster trucks. There's no easier way to customize the look of your truck than with a new set of wheels!
Featuring the same beefy high impact nylon construction as the standard Savage wheels, they are available in the following finishes: #3115 6 SPOKE WHEEL WHITE (83X56MM/2PCS) #3116 6 SPOKE WHEEL BLACK (83X56MM/2PCS) #3117 6 SPOKE WHEEL SHINY CHROME (83X56MM/2PCS) #3119 6 SPOKE WHEEL MATTE CHROME (83X56MM/2PCS) #3161 6 SPOKE WHEEL BLACK CHROME (83X56MM/2PCS) These wheels also fit directly on the E-Savage! To fit 17mm hex hub wheels on the E-Savage, use the #86925 17mm HEX HUB SET FOR E-SAVAGE.


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Greek Prosecutor Charges Blasphemy Over Jesus Play
ATHENS, Greece (AP)—A Greek prosecutor is pressing blasphemy charges over a troubled Athens performance of an American play that portrays Jesus as gay.
Court officials say no one yet specifically faces the misdemeanor charge, as is allowed by Greek law. Police were tasked Friday with identifying production and cast members who could be summoned to stand trial.
Performances of U.S. playwright Terrence McNally's play Corpus Christi were cut short last month after protests by Christian activists and ultranationalists, who claimed it insulted their faith.
Opening night was cancelled after dozens of protesters, including several lawmakers with the far-right Golden Dawn party, harassed cast members and theater-goers, screaming homophobic and racist obscenities.
The charges of malignant blasphemy and insulting religion carry a maximum two-year prison sentence.


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Subject In This Section
- First, expect no warning, or perhaps an air raid warning may go off—perhaps not.
- To begin with, there will be a flash of light. It will be so intense that it instantly fries anything that comes in contact. The temperature, for an instant, is in the millions of degrees. Fires will erupt in various places.
- The heat from the flash is intense. Many will die immediately.
- People's eyes are instantly gone, if their eyes are facing the light. Eye lids do little to protect the eyes.
- People may be standing on a sidewalk. Then, when the blinding flash occurs, the light and heat will turn the sidewalk a darker color and vaporize anyone standing there, leaving an impression of their shadow on the sidewalk.
- This is followed by an ear-piercing noise with the ground shaking and collapsing (depending on the distance a person is from the blast and the size of the blast).
- The blast (or shock wave) rushes out from the center at the speed of sound—slightly over 700 miles an hour.
- This is far faster than the speed of a tornado, and it is in all directions. The power of the blast is unbelievable. Everything in its path is flattened instantly. As the blast rushes out several miles from the center, it becomes less powerful depending on the size of the bomb.
- Then the blast, with it's debris, reverses direction and is sucked inward at the same speed. Anything that might have withstood the first blast may be destroyed by the implosion at over 700 miles an hour.
- A huge fireball also appears.
- Then there is the third part of the nuclear explosion—the radio-active killer. This we call the silent killer. There is more than one kind of this killer. It cannot be seen. It is not heard. It is the invisible rays. It might be compared to an x-ray machine multiplied so many times, how can it be measured? These invisible rays can destroy and kill.
- Depending on the dose a person receives, they might die instantly, or may suffer for many years. They may die a very slow, agonizing death. Other diseases may come forth, such as cancer. In addition, radio-active dust is in the clouds, and it rains down on everything for huge distances. The radio-active clouds travel as the wind directs it. Anyone even in the vicinity of where the blast went off many years later can become radio-active and die. It can kill grass, trees, animals, insects, birds, people—just about everything. It does not easily penetrate thick cement structures or several feet of water.
- When the smoke clears there may be a crater. It depends on the size of the hydrogen bomb. It also depends on where the explosion takes place, example, a high air drop, a low air drop or an underground explosion.


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Congratulations! You have a Joomla site! Joomla makes it easy to build a website just the way you want it and keep it simple to update and maintain.
Joomla is a flexible and powerful platform, whether you are building a small site for yourself or a huge site with hundreds of thousands of visitors. Joomla is open source, which means you can make it work just the way you want it to.
If this is your first Joomla! site or your first web site, you have come to the right place. Joomla will help you get your website up and running quickly and easily.
Start off using your site by logging in using the administrator account you created when you installed Joomla.
If you are an experienced Joomla! 1.5 user, this Joomla site will seem very familiar. There are new templates and improved user interfaces, but most functionality is the same. The biggest changes are improved access control (ACL) and nested categories. This release of Joomla has strong continuity with Joomla! 1.7 while adding enhancements.
Joomla! 2.5 continues development of the Joomla Framework and CMS as a powerful and flexible way to bring your vision of the web to reality. With the administrator now fully MVC, the ability to control its look and the management of extensions is now complete.


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Rancid – Fish Oil is one of several rancid-like off-notes that can occur in beer and beverages. This flavour has a rancid, fishy, oily-like flavour and is commonly described as cod-liver oil—an off-flavour caused by oxidative rancidity – ageing in finished and packaged beers.
Our Rancid (Cold Liver) Oil Flavour Standard for sensory training helps professional tasters recognise the rancid, fishy, oily-like off-notes in beer and other beverages for quality control of the products..
Don't let your product be affected by these off-flavours – use the FlavorActiV Rancid oil flavour standard today!
We ship globally – shipping costs may apply depending on your region
Minimum Order: £275
Sensory Terms
– Cod Liver Oil
– Fishy
– Oily
Cause of Rancid Flavour
Rancid – Fish Oil is one of several rancid-like off-notes that can occur in beer and beverages. This flavour has a rancid, fishy, oily-like flavour and is commonly described as rancid cod liver oil. It is an off-flavour caused by oxidative rancidity – ageing in finished and packaged beers.
It is also caused by some cereals and adjuncts that contain oils being used in the brewing process.
Other Information
Rancid (Fish Oil) flavour occurs in many beverages from oil or food contamination.
Flavour levels: 5 mg/l
Discover how to identify and manage the Rancid (fish oil) flavour in your beverages with FlavorActiv's Rancid Fish Oil Flavour Standard. This product helps professionals detect and quantify the distinctive rancid flavour, ensuring quality control in production.
FlavorActiV GMP Flavour Standards
Only Pharmaceutical Quality GMP Flavour Standards provide sufficient quality for professional sensory panels to train and validate with.
We produce encapsulated GMP (Pharmaceutical Good Manufacturing Practice) Flavour Standards that are safe to both smell and drink. The compounds within our capsules impart the aroma, taste and mouthfeel of a specific defect or positive flavour into a beverage for the purposes of taster training, calibration and quality control.
Our individual flavour GMP Flavour Standards are sold by flavour, each flavour pack contains 5 capsules, each separately blister packaged. Our sensory kits contain a mixture of flavours, each separately blister packaged, read the product description for flavour details.
We ship globally, and have over 20 years of experience at it. Our GMP Pharmaceutical Flavour Standards are produced to the highest standards, and as such, their shelf-life is strong and their quality consistent.
FlavorActiV's flavour centre is the world's only pharmaceutically run facility dedicated to the production of flavour reference standards. The Flavour Centre is a state-of-the-art facility housed within the campus of world-renowned Quay Pharma near Liverpool in the U.K.
The Flavour Centre was designed by FlavorActiV from the ground up at the direct request of global customers as they looked to move away from inferior food grade 'certified flavour standards' to GMP Pharma, a standard that ensures safe, stable, traceable, consistent and long shelf-life products.
All FlavorActiV's industry-leading encapsulated flavour standards are manufactured following GMP at our Flavour Centre. All aspects of manufacture are overseen by Quay Pharma who are audited by the U.S. Food and Drug Administration (FDA) and the U.K. Medicines and Healthcare Products Regulatory agency (MHRA). We also welcome customer audits.
Only FlavorActiV GMP flavour standard capsules bear our mark of authenticity.
We brand each of our capsules so that our customers know they're getting the Pharmaceutical GMP Quality that only FlavorActiV provide.
Industry leading packaging and shelf-life
FlavorActiV flavour standards are blister packaged, which extends shelf-life and protects capsules from potential contamination. The average shelf-life of FlavorActiV flavour standards is 18 months to 4 years, depending on the flavour compounds.
We will never ship in pots or plastic packaging, here's why…
Blister packaging protects capsules from the environment until they are ready for use. Blister packaging greatly reduces the amount of headspace for possible flavour escape. As each capsule individually blister packaged, making use of one capsule still leaves all others protected. FlavorActiV Flavour Standard packaging is 100% recyclable, as opposed to polypropylene which is not widely recycled.
Pots are semi-porous, they allow molecules to pass through and flavour to be lost, their significant headspace also adds to substantial flavour escape as a gas, even when using just one capsule all those remaining in the pot are exposed.
Payment & Security
Your payment information is processed securely. We do not store credit card details nor have access to your credit card information.


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Liberty University offers undergraduate and graduate degrees through residential and online programs. Choose from more than 700 programs of study.
Whether you are looking for a bachelor's, master's, or doctoral degree, find out everything you need to know about getting into the program you want and how much it will cost for tuition and other fees.
Grow in your faith as you participate in the wide variety of ministry and mission opportunities at Liberty University.
Your schedule may be packed, but make sure you take some time to clear your head with one of the many recreational activities going on at Liberty University.
A thriving athletics program has been an integral part of Liberty University's vision from the beginning, and today Liberty has 20 NCAA Division I athletic teams, 41 Club Sports teams, and 20 intramural sports.
Get a world-class education with the solid Christian foundation you're looking for at Liberty University. Here, you'll gain the values, knowledge, and skills you'll need for success in every aspect of life.
Mclwain Liberty University Graduation Parents
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Peter Drucker, a pioneer in the field of management, once said that people have a perverse tendency to behave like human beings. Of course, we are not machines, and certainly not programmable. But through the study of organizational behavior, we can gain insights into what makes people tick within a work context. Increasing your understanding of your own behavior and that of your colleagues, teams and leaders, is an important first step to bringing positive change to how you and your organization work.
The objective of this course is therefore to provide insight into four key areas:
• Motivation. In this course segment we will understand the concept of motivation and review various perspectives that will help you understand how we can motivate others.
• Leadership. In this part of the course, we will analyze the concept of leadership and consider various perspectives and approaches to help shed light on leadership emergence and effectiveness.
• Teamwork. Here we look at team functioning and effectiveness. Using the widely used input – process – output model of team effectiveness, we consider such topics as team diversity, team processes, and team outcomes.
• Culture. Finally, we'll move to the level of the organization and consider the concept of organizational culture, also touching upon the concept of national culture. We look at the various ways in which culture is expressed, and discuss the implications of culture for people within organizations and cross-cultural collaborations.


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Classic Family Home
San Francisco, CA, USA
Daniel Ross
Private House
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Whiplash – What Exercises Should I Do? (Part 1)
Whiplash, or "Whiplash Associated Disorders" (WAD), results from a sudden jarring motion, often from a car crash that occurs too fast for someone to voluntarily "brace" themselves. This is because the whole "whiplash cycle" is over within 300msec, and we cannot contract a muscle faster than 700-800 msec. Other injury factors include: the type and [..]


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At Pocket Casino, we pride ourselves in providing the highest level of customer service and are available 24/7 via online chat or email.
Whatever your query you will find our Customer Support staff friendly and helpful. We understand that some issues require an instant response and for this reason we offer a Live Help option. You can contact a Customer Service representative directly using this feature 24/7.


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4BR is more than a regular and supportive networking opportunity — it is also a robust referral network providing members and nonmembers with trusted connections in a huge variety of industries. Members build professional relationships in their meeting groups and become familiar with one another's businesses. That familiarity makes 4BR an effective referral network, as members are knowledgeable about their group's businesses, experience, and services. When an opportunity for a referral arises, 4BR members have a network of qualified professionals to recommend and can use this directory to share member's contact information in an easy-to-find location.
4BR members span a huge variety of industries and locations. They are continually looking to form connections and grow as professionals, and they bring the same focus and dedication to serving their customers. They are the best of business professionals, and you should feel confident in talking with them about your wants and needs on any scale.
Business owners and professionals who are passionate about improving their business and ability to serve customers are often the best choice you can make as a consumer. Passionate business people know that their services are more than a job, but a way to provide value to their community and each individual customer or client.
A good referral can help take some of the uncertainty out of finding a service or product. For any service or product you're considering, there is likely more than a single business option, which can make it difficult to choose. A referral from a trusted source can take the guesswork out of seeking a service and make it more likely that you'll get the service or product you need in a friendly, timely manner.
4BR Members represent dozens of sectors within your local business community. They are licensed in their chosen fields as required by their profession and are passionate about professional development. With professionalism and expertise in their fields, a 4BR member is a referral you can trust.
Meet our members by searching the category of business you're looking for. 4BR industry categories are very specific, so utilize categories similar to your business need to have a variety of qualified options to choose from.
Each member profile offers email as a method of contact, and many include additional contact channels with a business website, LinkedIn, or additional social media channels. When you get in touch with a member, let them know who referred you and that you found them in the 4BR member directory.
You can also search for members using the meeting group location of the 4BR group you're interested in or browsing the directory alphabetically by the member's first name. Using the member directory to consider groups you'd like to join in your area can give you an idea of what industries are represented within that group and can be used to connect digitally through email or LinkedIn. 4BR groups are business category exclusive, meaning that two professionals from the same industry cannot be in the same meeting group. This allows for the creation of a wider referral network and the opportunity to learn from experts in other industries.


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Welcome to mhcameo, the Mount Holyoke College Art Museum blog. Here we post about unique happenings, including behind-the-scenes looks at our exhibitions, close examinations of objects from the collection, and art-related chats with alumnae, faculty, and students. Sign-up below for blog alerts and take a regular peek at mhcameo!
Signup for our e-mail announcements and be the first to receive updates on exhibitions and events!
Logo design by Taylor Anderson ('15)
Curlee Raven Holton is a painter and printmaker whose work addresses significant personal, political, and cultural events. On view at MHCAM from July 17–December 16, 2018, Holton's print portfolio Othello Re-imagined in Sepia explores the humanity and emotional complexity of William Shakespeare's tragic character. Associate Curator Hannah W. Blunt spoke with Holton about the research and inspiration behind the project, and how it connects to his larger creative journey—a journey about restoring humanity, showing our vulnerabilities, and removing our deceptive masks.
Video recording of a lecture by Dr. Alvia J. Wardlaw, Professor of Art History and Director/Curator of the University Museum, Texas Southern University
On December 7, the Museum hosted a poetry reading and open mic in the Harriet L. and Paul M. Weissman Gallery. Co-sponsored by the Department of English, the event saw marvelous readings by students and faculty alike. Several students presented poems and prose written in response to exhibitions and works of art on view at MHCAM. Thank you to Becca Mullen '18, Ben Sambrook '18, Anisha Pai '19, and Henna Joshi '18 for sharing those poems with us for the first blog post of 2018. Happy reading!
This week MHCAM reopens to the public after almost three months of installations. Associate Curator Hannah Blunt provides a brief overview of what has been happening behind the scenes, and what visitors will discover in the re-installed galleries.


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Local Artist Exhibition
The performing arts community in Louisville, Kentucky is undergoing a renaissance. The Kentucky Center, dedicated in 1983, located in the downtown hotel and entertainment district, is a premiere performing arts center. It features a variety of plays and concerts, and is the performance home of the Louisville Ballet, Louisville Orchestra, Broadway Across America – Louisville, Music Theatre Louisville, Stage One, KentuckyShow! and the Kentucky Opera, which is the twelfth oldest opera in the United States. The center also manages the historic W. L. Lyons Brown Theatre, which opened in 1925 and is patterned after New York's acclaimed Music Box Theatre.


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Navigating Life Insurance
Term Life Insurance
Term Life insurance is life insurance that you pay for during a specified length of time or term – generally one to 30 years. You select the amount of the death benefit or face amount to meet your needs.
Premiums, or payments, which can be the same amount or increase with time, must be made monthly, quarterly, semi-annually, or annually. If you die during the term of coverage, the face amount of your policy will be paid to your beneficiaries. Term insurance policies do not accumulate cash value and therefore usually offer lower premiums than other life insurance products with the same face value.
Universal Life Insurance
Universal Life is permanent insurance that has the potential to accumulate cash value. However, it offers additional features and options. For example, you can increase or decrease your policy's face amount to accommodate your changing protection needs. You can also increase or decrease the dollar amount of your premium payments and make additional lump sum payments to your policy. Since a Universal Life policy accrues cash value, you can borrow against this cash value for any purpose.
You have the option to skip premium payments if your account has accrued sufficient value because the premiums will be taken from the accrued value. A Universal Life policy also has the potential to earn a higher rate of return than a whole life policy, although there is a risk that your rate of return could drop.
Whole Life Insurance
Whole Life Insurance is life insurance that you own for your entire lifetime. The amount of the death benefit or face amount can be selected to meet your needs.
Premiums, or payments, are fixed and can be paid monthly, quarterly, semi-annually, or annually. As more premiums are paid, your policy accumulates a cash value that grows on a tax deferred basis. In essence, whole life is like buying a house versus renting it. The monthly cost is higher than it would be for a term life policy, but with each payment you make you gain equity. You can borrow against a Whole Life policy for any purpose. Loans, however, require you to pay interest and any borrowed amount you do not pay back is deducted from the payout to your beneficiary at the time of your death.
Final Expense Insurance
Your family means the world to you. The last thing you want is to leave them with major expenses after you're gone. Final Expense insurance is life insurance that helps provide the money they may need to pay medical bills, funeral expenses, legal fees or unpaid bills. It is an insurance policy that lets you decide how your assets are distributed. By planning ahead, you can help protect your loved ones from unnecessary financial stress when you die. And, you can distribute your assets in the manner you decide!


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What's that, Jen? It's not a Hannnukah cake? But...but... it's blue and white!
Everyone knows that Hanuchah is the Festival of Lights. So, um, here's a candle:
As you can see, it's very Jewish.
And here we have the great patriarch Moses, crying over the fact that the oil has run out for the holy Jewish lamps:
(For some reason Jen isn't looking very happy right now. Hm. Well, better just keep going.)
Channikah lasts 8 nights, of course, and each night the Ghost of Chawnucahs Past visits all the good little Jewish children...
(Ow! Stop that, Jen, I'm on a roll!) ...bearing holy Jewish Dream Catchers:
And finally, while Jen is busy nursing that headache, let's end with a traditional Hawnuka cake from the great Jewess herself, Sandra Lee:
Yes, I believe those are plastic pearl beads.
Um, Jen's just gone apoplectic, but through the screeching I think I heard something about showing you the video of Sandra making this culinary delight, so you can judge for yourself. So, here 'tis:
[Update: That was sarcasm; marshmallows aren't kosher. Unless they are. In which case, they would be kosher. Those, however, aren't kosher. Glad we cleared that up.]
And now you do, too.
It means no wo-rrieees... for the rest of your daaaaaays...


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Job Seekers, Welcome to HCAM & MCAL Career Center
Privacy Policy
Dec 2, 2019
This privacy notice discloses the privacy practices for http://careers.hcam.org. This privacy notice applies solely to information collected by this sub-domain. It will notify you of the following:
- What personally identifiable information is collected from you through the sub-domain, how it is used and with whom it may be shared.
- What choices are available to you regarding the use of your data.
- The security procedures in place to protect the misuse of your information.
- How you can correct any inaccuracies in the information.
The information collected is controlled by Health Care Association Of Michigan. Our data processor Naylor, Inc., located in the United States provides the software for and hosts this sub-domain on our behalf.
Information Collection, Use, and Sharing
Health Care Association Of Michigan is the sole owner of the information collected on this sub-domain. We only have access to/collect information that you voluntarily give us via email or other direct contact from you. We will not sell or rent this information to anyone. We will use your information to respond to you, regarding the reason you contacted us.
We share information that we collect on the website with:
- Employers. We will share your information with potential employers when you submit your applications to a job postings.
- Service Providers. We disclose the information we collect from you to third party vendors, service providers, contractors or agents who perform functions on our behalf.
- In Response to Legal Process. We also may disclose the information we collect from you in order to comply with the law, a judicial proceeding, court order, or other legal process, such as in response to a court order or a subpoena.
- To Protect Us and Others. We also may disclose the information we collect from you where we believe it is necessary to investigate, prevent, or take action regarding illegal activities, suspected fraud, situations involving potential threats to the safety of any person, violations of our Terms of Use or this Policy, or as evidence in litigation in which we are involved.
- Aggregate and De-Identified Information. We may share aggregate or de-identified information about users with third parties for marketing, advertising, research or similar purposes.
You can do the following at any time from within your profile dashboard or by contacting us at 1-888-491-8833 or send an e-mail to firstname.lastname@example.com:
Information for EU Individuals and California Residents
- See what data we have about you, if any.
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If you are a resident of the European Union or California resident, please see the Information for EU Individuals section below for additional information on accessing your information and other legal rights available to you under European Union law.
In order to fully use this sub-domain, a user must first complete the registration form. During registration a user is required to give certain information (such as name and email address). This information is used to contact you about the products/services on our sub-domain in which you have expressed interest. At your option, you may also provide additional information (such as your work history, educational experience, a resume/CV) about yourself, but it is not required.
Job Seeker Confidentiality
Your information is not accessible to outside parties, and only you can release your confidential information to others. As employers cannot view your information without your permission, initiating the job application process indicates voluntary and intentional release of your confidential information to the company you are applying to.
We use "cookies" on this sub-domain. A cookie is a piece of data stored on a sub-domain visitor's hard drive to help us improve your access to our sub-domain and identify repeat visitors to our site. For instance, when we use a cookie to identify you, you would not have to log in more than once, thereby saving time while on our sub-domain. Cookies can also enable us to track and target the interests of our users to enhance the experience on our site. Some of our business partners may use cookies on our sub-domain (for example, advertisers). These third-party cookies are governed by each third party's specific privacy policy, not this one.
Log Files
We use IP addresses to analyze trends, administer the sub-domain, track user movement, and gather broad demographic information for aggregate use.
This sub-domain contains links to other sites. Please be aware that we are not responsible for the content or privacy practices of such other sites. We encourage our users to be aware when they leave our sub-domain and to read the privacy statements of any other site that collects personally identifiable information.
From time-to-time our sub-domain may request information via surveys. Participation in these surveys is completely voluntary and you may choose whether or not to participate and therefore disclose this information. Information requested may include demographic information (such as zip code, state). Survey information will be used for purposes of monitoring or improving the use and satisfaction of this sub-domain.
We take precautions to protect your information. When you submit sensitive information via the sub-domain, your information is protected both online and offline. While we use encryption to protect sensitive information transmitted online, we also protect your information offline. Only employees who need the information to perform a specific job (for example, billing or customer service) are granted access to personally identifiable information. The computers/servers in which we store personally identifiable information are kept in a secure environment.
The legal basis for using your personal information. We collect, use, and share your personal information where we are satisfied that we have an appropriate legal basis to do this. This may be because:
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If you would like to find out more about the legal bases on which we process personal information, please contact us using the details below.
Your Legal Rights. Subject to certain exemptions, and in some cases dependent upon the processing activity we are undertaking, European Union individuals have certain rights in relation to your personal information:
Right to access, correct, and delete your personal information: You have the right to request access to the personal information that we hold about you and:(a) the source of your personal information; (b) the purposes, legal basis and methods of processing; (c) the data controller`s identity; and (d) the entities or categories of entities to whom your personal information may be transferred.
You also have the right to request that we delete your information.
We are not required to comply with your request to erase personal information if the processing of your personal information is necessary for compliance with a legal obligation or for the establishment, exercise, or deference of legal claims.
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We can continue to use your personal information following a request for restriction, where:
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Right to data portability: To the extent that we process your information (i) based on your consent or under a contract; and (ii) through automated means, you have the right to receive such personal information in a structured, commonly used, machine-readable format, or you can ask to have it transferred directly to another data controller.
Right to object to the processing of your personal information: You can object to any processing of your personal information which has our legitimate interests as its legal basis, if you believe your fundamental rights and freedoms outweigh our legitimate interests. If you raise an objection, we have an opportunity to demonstrate that we have compelling legitimate interests which override your rights and freedoms.
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We ask that you please attempt to resolve any issues with us first, although you have a right to contact your supervisory authority at any time.
How to Exercise Your Rights: If you would like to exercise any of the rights described above, please send us a request via email at email@example.com . In your message, please indicate the domain for which you are inquiring about, the right you would like to exercise and the information that you would like to access, review, correct, or delete.
We may ask you for additional information to confirm your identity and for security purposes, before disclosing the personal information requested to you. We reserve the right to charge a fee where permitted by law, for instance if your request is manifestly unfounded or excessive.
We may not always be able to fully address your request, for example if it would impact the duty of confidentiality we owe to others, or if we are legally entitled to deal with the request in a different way.
Cross-border Transfer of Information. We generally maintain servers and systems in the United States hosted by third party service providers. We also may subcontract the processing of your data to, or otherwise share your data with, other third parties in the United States or countries other than your country of residence. As a result, where the personal information that we collect through or in connection with the sub-domain is transferred to and processed in the United States or anywhere else outside the European Economic Area (EEA) for the purposes described above, we will take steps to ensure that the information receives the same level of protection as if it remained within the EEA, including entering into data transfer agreements, using the EU Commission approved Standard Contractual Clauses, or by relying on certification schemes such as the EU - US Privacy Shield. You have a right to details of the mechanisms under which your data is transferred outside the EEA.
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If we decide to change our privacy policy, we will post those changes here so our users are always aware of what information we collect, how we use it, and under circumstances, if any, we disclose it. If at any point we decide to use personally identifiable information in a manner different from that stated at the time it was collected, we will notify users by way of an email. Users will have a choice as to whether or not we use their information in this different manner. We will use information in accordance with the privacy policy under which the information was collected.
If you feel that we are not abiding by this privacy policy, you should contact us immediately via telephone at 1-888-491-8833 or send an e-mail to email@example.com.


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The predictable pointer acceleration code is an effort to remove the deficiencies of the previous acceleration code. It is intended as a drop-in replacement. Most users probably won't note it, which is ensured by reusing existing controls and aligning closely to them.
It provides nice features like downscaling (constant deceleration) independent of the device driver, adaptive deceleration, different acceleration profiles, and more.
However, the main difference is predictability. See Postulate for an explanation.
The behaviour of the code can be configured on a per-device basis in xorg.conf, HAL fdi's or at runtime. A user may also choose to use the previous method or no pointer acceleration at all.
It also features an optional interface to device drivers to coordinate on acceleration, should one provide its own.
See here for notes regarding Server 1.6
When the pointer gets accelerated with respect to device motion, it becomes important for the user to be able to predict the acceleration. Without this, the user is unable to intuitively use his device.
Predictability depends on knowledge. The primary information the user's brain has to build its knowledge about the applied translation from hand (device) to eye (screen) is the velocity of motion. In order to not disturb this feedback loop, it is anticipated that the most critical part is doing a sophisticated estimate for the velocity of the device in the users hand.
Based on a good estimate, acceleration profiles can be easily learned by the brain and thus be predicted. Because this is an intuitive process, easing it just 'feels better'.
Focus was given to the following aspects:
- improving heavy-load behaviour (no overshooting pointer)
- enabling accuracy and fluid motion with a wide range of pointing devices
- providing a better 'feel' for pointing devices
- similarity in behaviour to the previous code
- don't introduce any lag in the process
Basic concepts
The code serves 3 complementary functions:
provide a sophisticated ballistic velocity estimate to improve the relation between velocity (of the device) and acceleration
make arbitrary acceleration profiles possible
decelerate by two means (constant and adaptive) if enabled
Important concepts are:
- Scheme
- which defines the basic algorithm. It can be summarized as 'means of translating relative device valuators in-place'. 'Predictable' refers to the new method (discussed here), 'lightweight' to the old one, and there's 'none'.
- Profile
- which returns an acceleration factor (not to be confused with the acceleration control) for a given velocity estimate. Users are expected to choose the one they can work best with. The point of profiles is in the following issue: There is a single 'profile' that is the easiest for all users to learn: unaccelerated.
However this isn't too helpful; many people prefer an accelerated pointer. X has traditionally had acceleration activated by default, presumably for this reason. Since there is no single 'best' accelerated profile, this is a very individual option.
Therefore, having a variety of profiles is essential. 5 of them are currently implemented (one can't really count 'classic' or 'device-dependent' since they are not profiles themselves).
The 'classic' profile (default) is intended to perform old-style function selection (threshold =/!= 0) so most users won't note a difference. There is a special 'device dependent' profile (Nr. 1) reserved should drivers want to specify one. See here for a short overview.
Problems of the previous method
The previous method ('lightweight scheme') did not have a velocity concept. It is based directly on the motion report's values ('mickey'), which at best correlates to velocity. Since the brain knows about velocity, not mickeys, this is disturbing.
For polynomial acceleration: On slow movements, this code infers 3 'velocities': 1, 1.41, and 2. As 1 remains unaccelerated (or is even slowed down), we're left with just two acceleration levels. It is hard to foresee what exactly will happen.
Worse when using the simple accelerated/unaccelerated function: Acceleration either comes to effect or it doesn't, providing no predictability around the threshold. The higher acceleration, the less predictability you get.
If a system is under load, a device (or the driver/kernel) may accumulate its movement delta while the system does not query the device. This invalidates the assumed mickey-velocity relationship, causing irrational high cursor movement subsequently. This is particularly annoying when caused by focus changes during a mouse stroke (modern toolkits luckily don't exhibit this behaviour anymore).
Some people own very responsive devices, creating a need to reduce speed on precise tasks or even in general. This often required driver-side or hardware support which was missing.
With the simple acceleration scheme, acceleration is more sensitive on diagonal movements than on axis-aligned ones.
These problems result in a reduced ability for our intuition to predict a matching hand movement for desired screen movement, thus causing more correctional moves than necessary. Put simply, the mouse 'feels bad'.
Benefits of the new code
Mostly, the polynomial acceleration becomes more usable. It can be used with higher acceleration coefficients (acc > 2), still providing enough control. But also the classic acceleration should become less jumpy since it now ascends softly towards accelerated motion.
Users with too precise (or fast) devices can slow them without losing precision, independent of hardware driver support. Also, an acceleration function may decelerate on slow movements, giving (sub)pixel precision without sacrificing on pointer speed.
The code is more robust towards different devices: One could imagine a mouse reporting very often, but only 1 dot per event. Old code would not accelerate such a device at all. While this is a theoretical case, there is robustness against jitter in device event frequency (as could be caused by system load, for example). In general, the number of problematic devices (wrt acceleration) is expected to shrink significantly.
A driver which wants to roll its own acceleration now can do so without risk of distributing stale data along the event chain. See 'Driver side' below.
Users disliking all this can switch it off.
Basic useage
Type e.g.
xset m 18/10 0
to set a moderate polynomial acceleration (threshold = 0, acceleration = 1.8). The xinput tool has equivalent functionality to xset m:
xinput set-ptr-feedback <device> 0 18 10
would be the equvalent to the xset example. This works without the patch too, but the previous acceleration scheme is not very nice.
More features are available via device properties or config files.
The defaults should suffice if you had no problems before, and feel quite similar. The settings discussed here are the coarse and the very subtle settings, not the usual xset or GUI panel controls you might know.
Because this is a drop-in enhancement, the usual threshold and acceleration controls work as expected and are not planned to be replaced. However, different profiles might react different to them.
The settings described below are all device-specific. You may set them in an appropriate HAL file (typically /etc/hal/fdi/policy/10-x11-input.fdi) using
<match key="info.capabilities" contains="input.mouse"> <merge key="input.x11_options.AdaptiveDeceleration" type="string">2</merge> </match>
or similar. Type 'string' is required, since the server won't accept others.
If you still use a xorg.conf, add options in the approriate "?InputDevice" section in xorg.conf. Usually it looks like:
Section "InputDevice" Identifier "Mouse0" Driver "mouse" [...] EndSection
For example to enable the adaptive deceleration feature, put in a line reading
Option "AdaptiveDeceleration" "2"
or similar.
Some options are runtime-adjustable. The xinput tool can change them:
xinput set-prop "My Mouse" "Device Accel Profile" 2
activates profile 2 on a device named "My Mouse". xinput is quite self-explanatory; however device properties have different names than options, and not all options are available as device properties. This is available in the X.org server 1.7 and higher.
If your mouse moves far too fast, ?ConstantDeceleration is your friend. Set to 2 or higher to divide speed accordingly. This will not discard precision (at least only on nv-reset, see Velocity approximation or below).
If your high-performance device does not repond well to acceleration, you might need to reduce velocity scaling first.
If you like the speed but need some more control at pixel-level, you should set ?AdaptiveDeceleration to 2 or more. This allows to decelerate slow movements down to the given factor. You might want to keep nv-resets away by setting ?VelocityReset to e.g. 500 ms, and maybe tweak velocity scaling to tune results.
If you want only adaptive deceleration and have the default profile (or simple, for that matter), the easiest way is '> xset m 1 1'.
If you are picky about a smooth kick-in of acceleration, for example to ease doing art, I suggest using profile 2 or 3 (the latter being equivalent to xset m x/y 0), enabling adaptive deceleration and tweaking VelocityScale (in that order). Maybe playing with velocity ?AbsDiff/RelDiff also yields some improvement.
If you want no acceleration, use the 'None' profile. You can set it live in xinput or via static configuration.
If you're not even willing the spend CPU cycles on this, set the ?AccelerationScheme to none.
AdaptiveDeceleration [integer]
device property: Device Accel Adaptive Deceleration
Allows the acceleration profile to actually decelerate the pointer by the given factor. Adaptive deceleration is a good tool allowing precise pointing, while maintaining pointer speed in general. A good thing even if you don't need it badly.
Note however that for some profiles and/or acceleration control settings, adaptive deceleration may not come to effect. For example, the polynomial profile with an acceleration control setting of 1.0 will neither accelerate nor decelerate. Thus, there is no deceleration that could be allowed for.
Default is 1 (no deceleration), mainly not to impose changes on unaware users.
ConstantDeceleration [integer]
device property: Device Accel Constant Deceleration
Constantly decelerates the mouse by given factor.
Using ?ConstantDeceleration should be preferred over corresponding device driver options (if any) since these retain data which could worsen the prediction of device velocity. An exception is the case where device data contains some error, which you may not want to affect velocity estimation.
Implemetation note: This factor is applied onto the device velocity estimate, so the actual acceleration relates more to unaccelerated on-screen motion than to device motion.
AccelerationProfile [integer]
device property: Device Accel Profile
Select the acceleration profile by number. Default is 0, except if the driver says otherwise (none currently does).
In this section, threshold and acceleration specify the corresponding X controls (xset m acc_num/acc_den thres).
- classic (the default) similar to old behaviour, but more predictable. Selects between 'polynomial' and 'simple' based on threshold =/!= 0.
-1 none
* no velocity-dependent pointer acceleration or deceleration. If constant deceleration is also unused, motion processing is suppressed, saving some cycles.
1. device-dependent
* available if the hardware driver installs it. May be coming for synaptics.
2. polynomial
* Scales polynomial: velocity serves as the coefficient, acceleration being the exponent. Very useable, the recommended profile.
3. smooth linear
* scales mostly linear, but with a smooth (non-linear) start.
4. simple
* Transitions between accelerated/unaccelerated, but with a smooth transition range. This has the fundamental problem of accelerating on two niveaus, on which acceleration stays independent of velocity. Traditionally the default however.
5. power
* accelerates by a power function. velocity is the exponent here. Adheres to threshold. Will easily get hard to control, so it is important you have properly tuned your velocity estimation.
6. linear
* just linear to velocity and acceleration. Simple and clean.
7. limited
* smoothly ascends to acceleration, maxing out at threshold, where it becomes flat (is limited).
VelocityScale [real] or
ExpectedRate [real (Hz)]
device property: Device Accel Velocity Scaling
In short, this controls sensitivity of acceleration.
It is not a direct speed control like constant deceleration. It scales the velocity estimate, which may or may not have an effect. That depends solely on the profile.
This setting is designed to be device-dependent, i.e. you set it once to match your device, then modify behaviour using the established X controls (e.g. xset m nom/den thr) or the profile.
It is important to note there is no 'correct' factor, just one that bears the nice property of matching to X controls just like the old code did. The ?ExpectedRate option can be used to set velocity scale according to this criteria. Be aware that this is not a good criteria for high-rate (>500hz) devices.
You may need this setting if you find it hard to use even moderate acceleration settings/profiles (indicates scale is too high) or you don't seem to get any acceleration (indicates scale is too low).
Default is 10, which is suitable for devices reporting at approximately 100hz. The relation between the two ways to set scaling is:
VelocityScale = 1000/ExpectedRate
Currently, no attempt is made to guess the rate. Thus, high-rate (i.e. gaming) devices may be problematic to accelerate without this tweak. See below for some background info.
Be aware that constant deceleration is also multiplied into the velocity estimate, so avoid to mess with both at once.
Advanced options
The following options affect how the velocity estimate is calculated and require some understanding of the algorithm.
VelocityTrackerCount [integer]
The number of mickeys tracked. Most likely won't buy you anything to tweak it, but if, you'd best stay between 4 and 40. Default 16.
VelocityInitialRange [integer]
The initial velocity is comprised of results up to this offset. 1, the default, means initial velocity will be calculated from the first two mickeys for the most time. 0 may buy you a tiny bit of response, but increases the likelihood of jumps in acceleration. For mice reporting very often (>250 hz), larger values may make sense.
VelocityAbsDiff [real]
The absolute difference between an initial velocity and the resulting velocity allowed. Default 1.
VelocityRelDiff [real]
The relative difference between an initial velocity and the resulting velocity allowed. Default 0.2.
fabs(resulting_velocity - tracker_velocity) <= ((resulting_velocity + tracker_velocity) * relative_difference)
VelocityReset [integer]
Specifies after how many milliseconds of inactivity non-visible state (i.e. subpixel position) is discarded. This affects three issues:
1) Two mouse strokes do not have any effect on each other if they are
* ?[VelocityReset] miliseconds from each other. This would be neglible though.
2) Velocity estimate remains correct within this time if the pointer/X is
* stuck for a short moment, not querying the moving device.
3) slow movements are guessed correctly if all device movement events are
* inside this time from each other. An increment might be neccessary to fully take advantage of adaptive deceleration.
Default 300 ms.
Softening [boolean]
Tweaks motion deltas from device before applying acceleration to smooth out rather constant moves. Tweaking is always below device precision to make sure it doesn't get in the way. Also, when ?ConstantDeceleration is used, Softening is not enabled by default because this provides better (i.e. real) subpixel information.
AccelerationProfileAveraging (boolean)
By default, acceleration profiles are averaged between the previous event's velocity estimate and the current one. This is meant to improve predictability. However it has only small impact (practically zero for linear profiles), and can be viewed as inceasing response times, so you can save some cycles if you care.
AccelerationScheme [string]
- Select Scheme. All other options only apply to the predictable scheme (default).
- predictable
- * the scheme discussed here (default)
- lightweight
- * previous scheme (i.e. exactly as in X server 1.5 and before). If you prefer saving some cycles over increased useablilty, choose this.
- none
- * disable acceleration/deceleration
Technical details
Acceleration profiles (for the inclined programmer)
Acceleration profiles translate device velocity into an acceleration to be imposed on the pointer. X.Org previously offered two functions: A simple accelerated/unaccelerated switch and polynomial. They are selected somewhat strange through the threshold control: threshold = 0 means polynomial, simple otherwise.
The simple acceleration function is now continuous, and the polynomial maintains f(1) = 1. They are designed to mimic previous behaviour, so they are wrapped in the classic profile which does the above selection. Just copying old functions would not provide much benefit: The patch would make the point when acceleration is performed be more predictable, but not cause the pointer to cease jumping around that point. In other words, predictability depends on the profile a lot.
If you like to play with the functions, a few nice properties are:
f(1) ~ 1
- a fixed point, to enable exchanging functions
- very nice-to-have since we would otherwise throw away our estimate (probably causing jumps)
continuous over derivative(s) or Cn
- nice to have for smoothness.
f'(minacceleration) = 0_
- Ensures a soft kick-in of acceleration
f( < 1) < 1
- enables adaptive deceleration
- although it is possible to hold all of the properies, included functions
- only hold (1), (2), (5), and some also (3).
- acceleration profiles are not meant to enforce constant or adaptive
- deceleration. This is done in a separate step.
- notwithstanding the former, functions might adapt to min_acceleration
- in order to uphold (4).
- In X an acceleration coefficient of 1 is unaccelerated, not 0.
- It can be specified a a rational but we convert it to float.
- usual control values should not make your fn go havoc. See ?PowerProfile()
- for a measure one can take. If you want to do freaky new functions, you best put them in an own profile. Add your function to ?SetAccelerationProfile(), along with init/uninit code, and you're done.
- enables adaptive deceleration
Profiles are meant to be exchanged arbitrarily. There are some parts of the code assuming you use profiles solely for acceleration, and not to scale the device in general (or whatever else). Be nice and it will work. Probably.
While tempting, runtime-defined profiles are currently not possible. This may come with input properties.
Driver side API
In general, a driver does not need to act in any way. The acceleration is initialized during dix's ?InitValuatorClassDeviceStruct, user settings on acceleration are loaded when a driver calls xf86InitValuatorDefaults. These are already called by about every driver. In general, driver-specific interaction should be before xf86IVD, so user settings take precedence.
But of course it depends on what you want. This small API essentially lets the driver have its say on acceleration and scaling related issues. Proper use could improve the user experience, e.g. by avoiding to double-accelerated synaptics pads.
The relevant header is ptrveloc.h. Most interaction requires a ?DeviceVelocityPtr. Use
to obtain it (may return null). After xf86IVD, this may be used as an indicator on whether the predictable scheme is in effect.
Reporting rate
If a driver knows the anticipated reporting rate of the device in advance, it might choose to override the default ?VelocityScaling to improve velocity estimates:
your_velocityPtr->corr_mul = 1000/rate;
This is especially worth the effort when the rate differs significantly from the default 100hz.
Scaling issues
Also, if your device has very high precision, you can postpone downscaling:
your_velocityPtr->const_acceleration *= 0.5f;
This makes the full device precision available to guess velocity, and has potentially more benefits (like not distributing stale remainders all along the event loop). Plus, you don't have to do downscaling yourself :)
Caveat: Since there is no error correction on dix side, a driver whose device has some error in the signal (like synaptics, on my laptop at least) should downscale just enough for the error to become insignificant. Any surplus scaling might still be done in dix then.
Device-specific profile
A hardware driver may use its knowledge about the device to create a special acceleration profile. This can be installed using
In order to make it the default for the device, simply call
SetAccelerationProfile(velocityPtr, AccelProfileDeviceSpecific);
The user may always select it using profile 1.
Leave me alone
If you ultimately want no server-side acceleration to be performed, call
InitPointerAccelerationScheme(dev, PtrAccelNoOp).
This disables constant deceleration too.
Velocity approximation
Device velocity, the only dynamic profile input, determines the amount of pointer acceleration. Getting that right thus is crucial to actually improve the state of affairs.
The velocity discussed here is:
(device_units / milliseconds) * velocity_scale / constant_deceleration
By pre-multiplying constant deceleration, the velocity is expected to be comparable across devices. This intends to ease fine-tuning profiles to your likes.
How it works
The algorithm keeps a record of (by default) 16 trackers. Each 'knows' a relative device position and when it was in effect. It's a short motion history. So when the user moves the mouse, the accumulated motion of up to 16 mickeys may be used in a distance by time velocity calculation.
Of course, there are many reasons to not use such a large amount. Using a common 100hz device, this would add ~ 1/8th seconds of delay. For this and other reasons, a few common-sense heuristics are applied. Most importantly, a tracker must be on a roughly linear motion segment towards the current position. Also, trackers mustn't be too old (?VelocityReset) or result in a velocity too much off the initial velocity (which, by default, is made up from the two latest mickeys).
Other things to ensure predictability
Continuous profiles
Acceleration functions, called profiles, are made continuous. That avoids sudden jumps in the amount of acceleration, thus enhancing intuitivity.
Continuous profiles are complemented by averaging profiles over the interval between the previous and current event's velocity estimate. This exploits the assumption that the real velocity also happened to fall in this range (and went somewhat linear). Not guaranteed, but a very likely case.
Mickeys are slightly flattened
This aims to improve evolving-speed movements such as 'painting' with a mouse typically requires. To not get in the way, it happens just below device precision, only if acceleration is actually performed (that is, the profile returned an acceleration greater 1), and not on insignificant mickeys. It can be turned off (Softening option).
It works simply by comparing previous and current mickey per-axis, and shifting current by 1/2 towards the previous - given they are different and the above conditions are met.
Example (for one axis only):
1 2 3 2 3 1
would become
1 1.5 2.5 2.5 2.5 1
That's arguably smoother.
Rationale for velocity scaling
Device motion deltas are being divided by delta milliseconds before being filtered, so they are about n times smaller than the raw input of a device reporting every n ms. Because the reporting rate is usually unknown in advance, this is the only way to scale up to 'normal' values.
Normalized values are required to sensibly compare against the threshold control, which is an integer. This fact is the main reason for ?VelocityScale to exist - the acceleration control is a rational, so it would in priciple bear enough precision by itself.
There is, however, one rather soft figure: A velocity estimate of 1.0 should correspond to a rather slow move, which you want to be neither accelerated nor decelerated. When untranslated, this corresponds to a move of 100 pixels per second. So for some devices, you may want to set velocity scaling or constant deceleration to keep the estimate in check.
Final notes
Interaction with synaptics / about any smart driver
I noticed two important things to consider when using the synaptics driver (or any other driver doing substantially more than decoding mickeys):
It seems synaptics driver implements its own acceleration, which can be switched off. Two ways of accelerating the pointer certainly don't do good. This can be accomplished by setting 2 options, '?MaxSpeed' and '?MinSpeed' to the same.
I chose ?MaxSpeed = ?MinSpeed = 1, which seemingly made the native touchpad resolution available to X, which in turn was far too responsive. I had to apply a ?ConstantDeceleration of 8 to work with it. This also makes the full device precision available to guess velocity.
A good compromise is thus to downscale only so much in the driver as to make the contained error insignificant, and leave the rest to dix.
As said, you have the choice on who scales down, and the driver could well be the better choice because it knows its stuff. But if it isn't better, choosing X to scale down will result in better velocity approximation, which may be advantageous.