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Passover: History
The name Pesach is derived from the Hebrew word pasach, which means "passed over," which is also the source of the common English name for the holiday. It recalls the miraculous tenth plague when all the Egyptian firstborn were killed, but the Israelites were spared.
The story of Passover originates in the Bible as the telling of the Exodus from Egypt. The Torah recounts how the Children of Israel were enslaved in Egypt by a Pharoah who feared them. After many generations of oppression, God speaks to an Israelite man named Moses and instructs him to go to Pharoah and let God's people go free. Pharoah refuses, and Moses, acting as God's messenger brings down a series of 10 plagues on Egypt.
The last plague was the Slaying of the Firstborn; God went through Egypt and killed each firstborn, but passed over the houses of the Israelites leaving their children unharmed. This plague was so terrible that Pharoah relented and let the Israelites leave.
Pharoah then regretted his decision and chased the Children of Israel until they were trapped at the Sea of Reeds. But God instructed Moses to stretch his staff over the Sea of Reeds and the waters parted, allowing the Children of Israel to walk through on dry land. The waters then closed, drowning Pharoah and his soldiers as they pursued the Israelites.
The Torah commands an observance of seven days of Passover. Many Jews in North America and all Jews in Israel follow this injunction. Some Jews outside of Israel celebrate Passover for eight days. The addition of a day dates back to 700-600 B.C.E. At that time, people were notified of a holiday's beginning by means of an elaborate network of mountaintop bonfires. To guard against the possibility of error, an extra day was added to many of the holidays. Today, a dependable calendar exists, allowing Jews to know when holidays start and end. However, the process remains ingrained in Jewish law and practice for some Jews living outside of Israel today.


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Willie Nelson: Twin Towers Were Imploded On 9/11
American icon tells Alex Jones Show he questions official story
Paul Joseph Watson
Prison Planet
Monday, February 4th, 2008
Straight talking American icon Willie Nelson today told a national radio show that he thought the twin towers were imploded like condemned Las Vegas casino buildings, as the country music superstar controversially voiced his doubts about the official 9/11 story.
Agreeing with host Alex Jones that he questioned the official story, Nelson elaborated, "I saw those towers fall and I've seen an implosion in Las Vegas – there's too much similarities between the two, and I saw a building fall that didn't get hit by nothing," added Nelson, referring to WTC Building 7 which collapsed in the late afternoon of September 11.
"How naive are we – what do they think we'll go for?," asked Nelson, pointing out that his doubts began on the very day of 9/11.
"I saw one fall and it was just so symmetrical, I said wait a minute I just saw that last week at the casino in Las Vegas and you see these implosions all the time and the next one fell and I said hell there's another one – and they're trying to tell me that an airplane did it and I can't go along with that," said Nelson.
The former Highwayman, fresh from his appearance at this past weekend's superbowl, questioned why Afghanistan became an immediate target in the aftermath of 9/11 when the official story posited that mostly Saudi Arabians were responsible for the attack.
"When I get hit I like to look around and see who did it before I start swinging at everybody in the room and that's kind of what we were doing," said Nelson, "We get hit over here and then next thing you know we're jumping on everybody in the town – so (if) we got hit from Saudi Arabia, I think we've got some questions that need to be answered from those folks," said Nelson.
In light of his viewpoint, Nelson said that recent revelations concerning the impartiality of the 9/11 Commission and its close links with the White House did not surprise him.
"What does it take for us to realize we're having the wool pulled over our eyes one more time?" he concluded.
Nelson is not the first high-profile public figure to question 9/11. In March 2006, actor Charlie Sheen voiced his doubts and was followed last year by his father Martin Sheen.
Aside from celebrities – professors, scientists and other experts the world over have questioned the inconsistencies in the official story, and the topic was most recently even a subject of serious debate in the Japanese Parliament.
Nelson's country music contemporaries The Dixie Chicks were savaged by the establishment when they criticized the Bush administration shortly before the invasion of Iraq. It remains to be seen whether the corporate media will dare take on Nelson for his views or whether they will just try to ignore the story as happened with Martin Sheen.

subset: commoncrawl


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Diablo II
- This is the article about the game Diablo II. Were you looking for game information or guides about Diablo II?
Diablo II is an ARPG game based in a dark fantasy setting developed by Blizzard North and released globally by Blizzard Entertainment on 29 June 2000.
The game is set in the fictional world of Sanctuary, centred around a group of anonymous heroes who are trying to catch up and stop the Prime Evil known as Diablo before he frees his brothers and destroys the mortal realm.
Diablo II was one of the most popular games of 2000. Major factors that contributed to Diablo II's success include its addictive gameplay and access to the free online play service, Battle.net.
The game was conceptualized and designed by David Brevik and Erich Schaefer, whom with Max Schaefer acted as Project Leads on the game. The main production roles were handled by Matthew Householder and Bill Roper.
An official expansion pack, entitled Diablo II: Lord of Destruction also developed by Blizzard North, was released on 29 June 2001. A sequel called Diablo III was announced to be in production on June 28, 2008 at WWI 2008 in Paris, but will be developed by Blizzard Entertainment, since Blizzard North has dissolved.
Game [e] | |
Diablo II | |
Developer(s): | Blizzard North |
Publisher(s): | Windows/Mac NA: Blizzard EU: Sierra Entertainment Asia: HanbitSoft |
Designer(s): | Erich Schaefer, Stieg Hedlund, David Brevik, Max Schaefer, Eric Sexton, Chase Clements |
Composer(s): | Matt Uelmen |
Series: | Diablo series |
Genre(s): | ARPG |
Release date(s): | 2000-06-29 |
Platform(s): | PC/Mac |
Engine: | 2D, inhouse |
System requirements: | Windows PC Windows 95+, 233 MHz Pentium, 32 MB RAM, 650 MB HDD, DirectX compatible video card, 4X CD-ROM drive Mac OS G3 processor, 64 MB RAM plus virtual memory, System 8.1 or higher, 650 MB HDD, 4X CD-ROM drive, 256 colour display at 640x480 res (800x600 with exp) |
Controls: | Mouse, Keyboard |
Rating(s): | 15+ to 16+ |
Score: | Unknown |
Gameplay[edit | edit source]
Diablo II is built around Acts that progresses the narrative story line of the game, with each act following a predetermined path and list of quests, with small selection of optional quests.
The player assumes the role of a hero from one of five different character classes, fighting monsters through wilderness areas and dungeons in order to level-up their character and gain better items. The game uses real-time combat and the player sees the character from an isometric viewpoint. Players also have the option of hiring one NPC hirelings that accompanies the player and attack nearby enemies. A powerful boss monster awaits the player at the end of each Act. Item drops, monster attributes, and most dungeon layouts are randomly-generated by Diablo II. The game also continues the use of randomised affixes from Diablo I.
After completing the four Acts in the game, there are two additional sequential difficulty levels, letting the player go through all three before reaching the max level at 99. These are: Normal, Nightmare, and Hell. On higher difficulties, monsters are stronger, experience is penalized on dying, and the player's resistances are handicapped. A character retains all abilities and items between difficulties, and may return to a lower difficulty at any time through a waypoint system.
Players can also create a hardcore character, as opposed to a normal (popularly called "softcore") character. A normal character can be resurrected if killed and resume playing, while a hardcore character has only one life. If killed, the character is permanently dead and unplayable, and all items and equipment on that character will be lost.
Character classes[edit | edit source]
Diablo II allows the player to choose between five different character classes: Amazon, Necromancer, Barbarian, Sorceress, and Paladin. Each character has different strengths and weaknesses and sets of skills to choose from, as well as varying beginning attributes.
- The Amazon hails from the islands of the Twin Seas, near the border of the Great Ocean. The class is based on Greek mythology Amazons. She is similar to the Rogue of Diablo I as they use ranged weaponry and use both strength and magic. The Amazon also uses javelins and spears. Many of her passive skills are defensive in nature, especially Dodge, Avoid, and Evade. The Amazon is voiced by Jessica Straus.
- The Necromancer is a death-themed caster, being Priests of Rathma from the Eastern jungles. His Summoning spells allow him raise skeletons, create golems, and resurrect dead monsters to fight alongside him. He also uses poison and "bone" skills, to cause damage to enemies. His Curses also afflict the enemy with debuffs. The Necromancer is voiced by Michael McConnohie.
- The Barbarian is a powerful melee fighter from the steppes of Mount Arreat. He is an expert at frontline combat, able to absorb great punishment like a "tank", and is the only class capable of dual-wielding weapons. His skills allow him to specialise in different types of weapons, increasing his resistances, speed, and defence. He can also use ancient Barbarian Warcries and combat techniques to buff himself and others as well as dealing with any foes quickly and violently. The Barbarian is voiced by David A. Thomas.
- The Sorceress hails from a rebellious mage clan of female-only Sorceresses who have wrested the secrets of magic use from the male-dominated clans. She wields the elements of ice, lightning and fire spells, using mostly offensive spells. Her Cold Skills can freeze enemies solid and bypass resistances, but do less damage than lightning or fire. The Sorceress's Teleport spell allows her to instantly travel to a new destination, making her very difficult to hit. As such she is a "glass cannon", dealing much damage, but can't take much in turn. The Sorceress is voiced by Liana Young.
- The Paladin is a crusader from the Church of Zakarum, fighting for the glory of the Light. The Paladin's combat skills range from fanatical attacks to heavenly thunderbolts and blessed auras. The auras can incre damage, or resist magic attacks, or boosting defence. The Paladin's auras will buff all party members, making him very useful for multiplayer. The shield is another Paladin speciality, and he is the only character that can use it as a weapon. The Paladin also have very powerful anti-undead skills. The Paladin is voiced by Larry B. Scott.
Monsters and Items[edit | edit source]
The monsters of Diablo II are more numerous than the ones in Diablo I, and has slightly more abilities of their own, but is otherwise quite similar in style of gameplay. Some monsters have received improved AI, like the Fallen monsters, who attack slightly more coordinated, and ranged monsters who retreat if the player moves up to melee range. A few boss encounters also use more "intelligent" combat, like special abilities from the boss, rather than the fight just being a race to drink potions.
The potions work similarly to the original. It's gameplay purpose is basically that of an extended health/mana bar, with no cooldowns on usage, and little delay in filling up the resource pools. The big change is how the belt works, where instead of 1-0 selected slots, the player now only has 4 slots, but as he levels up, he can get better belts, which can save more rows of 4 potions, making the actual maximum of stored potions up to 16. Scrolls can not be stored in the Diablo II belt, but specific "tome" items that takes up 2 slots can be purchased to save space, storing up to 20 scrolls in each.
Items use a very similar mechanic to the original game, with affixes on magical items, an uniques that are more powerful. On top of that, set items and rares were introduced. Basically better versions of magical items, but not as special as uniques.
Multiplayer[edit | edit source]
Diablo II can be played multiplayer over or Blizzard's free online service Battle.net. Unlike the original Diablo I, Diablo II was made specifically with online gaming in mind. Several spells (such as auras or Warcries) multiply their effectiveness if they are cast within a party and the game world included a lot more open spaces.
The Diablo II Battle.net is divided into "Open" and "Closed" realms. Players may play their single-player characters on open realms while characters in closed realms are stored on the servers as a measure against hacking and cheating. The character must also be played every 90 days to avoid expiration. Online play is otherwise nearly identical to single-player play. The most notable difference is that online maps are generated randomly every time a new game is entered, while offline single player maps are just generated when the game is first started as a persistent world the player will always return to when playing with that character.
The game is most often played cooperatively (PvM), and the right class combination with complementary skills can finish some of the game's climactic battles in a matter of seconds, providing strong incentives for party-oriented character builds. Up to eight players can be in one game but are not automatically made into a party. It's also possible to form multiple opposing parties. Experience gained, monsters' hit points and damage, and the number of items dropped are all increased as more players join a game, though not in a strictly proportional manner. Players are allowed to duel each other with all damage being reduced in PvP. The bounty for a successful kill in PvP is a portion of the gold and the "ear" of the defeated player (with the previous owner's name and level at the time of the kill).
Due to the PvP mechanics, the game has a lot of non-consensual PvP combat, also called "Player Killing", PK.
Patch 1.10 included the option of playing with a ladder character. The ladder system can be reset at various intervals to allow for all players to start fresh with new characters on an equal footing. Ladder seasons have lasted from as short as nine months to over a year. When a ladder season ends all ladder characters are transferred to the non-ladder population. Certain rare items are available only within ladder games, although they can be traded for and exchanged on non-ladder after the season has ended.
The game has been patched extensively; the precise number of patches is impossible to determine as Battle.net has the capability of making minor server-side patches to address immediate issues. The game is currently in version 1.12 with the latest major patch released on June 17, 2008. Through the patch history, several exploits and issues have been addressed (such as illegal item duplication, though it still exists), as well as major revamps to the game's balance. Not all patches have affected Diablo II directly, as several were designed to address issues in the expansion to the game and had minimal effects on Diablo II.
On March 3, 2009, Blizzard announced a new Diablo 2 content patch, 9 years after the game's release. Diablo 2 content patch 1.13 has been released on a public test server named "classic beta".
Synopsis[edit | edit source]
The story of Diablo II takes immediately after the end of Diablo (and also in Sanctuary), where the Warrior character of the first game tried to contain Diablo within himself by plunging the Soulstone into his own head. Unfortunately, he was instead corrupted by the Lord of Terror, and became the Dark Wanderer. Despite struggling with the demon within, he spread chaos and terror wherever he went. Diablo had in fact planned this all along, luring the Warrior to his dungeon.
The player takes on the role as one of five (seven in the expansion) heroes who group up in order to stop Diablo and the other Prime Evils. They start in the Rogue Encampment (which may be in Entsteig or Khanduras, the lore is fuzzy), chasing after this mysterious Dark Wanderer who had summoned demons to overrun their monastery, which guarded the passage to the East.
Diablo leaves hinders for the heroes, such as the Lesser Evil, Andariel, in the Monastery, and heads first to the Aranoch desert to free his brother Baal near Lut Gholein, and then further to the jungles of Kehjistan to free Mephisto under the city of Kurast. At every step of the way, the player not only chases Diablo, but also has to deal with demonic corruption and other obstacles in the way.
Finally, the heroes catch up with the Brothers, and kill Mephisto in Travincal, ending the corruption of the Zakarum Church, and goes through a portal to Hell itself, to find Diablo.
Searching hell, and finding the Chaos Sanctuary, Diablo's home, the heroes summon the demon before he has fully recovered from transforming into his real, red, self, and defeats him. The heroes are then charged with destroying the Soulstones as the Prime Evils were taught long ago how to corrupt them by the fallen angel Izual.
The story continues in the expansion to the game, where the player chases the last of the Prime Evils; Baal (Lord of Destruction) who is going after the mythical Worldstone in an attempt to corrupt it.
Secret Cow Level[edit | edit source]
- To read more about the actual Diablo II Cow Level and how to get there, please see the Secret Cow Level Article.
The "Secret Cow Level" is the result of a running joke from the original Diablo that spawned from an Internet rumor about the cow placed in the town of Tristram seemingly without purpose. Supposedly, if the cow was clicked on a certain number of times, a portal to a secret level would open. The rumour was a hoax, but the legend was born as player after player asked Blizzard about how to access the level, and they vehemently denied its existence.
In the Diablo I expansion Diablo: Hellfire, created by third-party developer Synergistic Software, it was possible to change a parameter in a specific text file, so that the farmer was dressed in a cow suit, with appropriate new dialogue ("Moo." "I said Moo!"). This added fuel to the fire. To stop the rumours, Blizzard included a cheat in StarCraft that read "There is no cow level", officially confirming that there was, in fact, no cow level.
On April 1, 1999, a Diablo II Screenshot of the Week featured cows fighting. People wondered if the screenshot was an April Fool's joke or if there really was a Secret Cow Level planned for Diablo II. It turned out that there was a cow level in Diablo II.
Versions and expansion pack[edit | edit source]
The game was also released in Collector's Edition format, containing bonus collector's material, a copy of the Diablo Dungeons & Dragons pen-and-paper campaign setting, and promotional movies for other Blizzard games. The Diablo II: Exclusive Gift Set (2000) similarly contained exclusive collector's material and promotional videos, as well as a copy of the official strategy guide. The Diablo Gift Pack (2000) contained copies of Diablo I and Diablo II, but no expansions. The Diablo: Battle Chest (2001) contained copies of Diablo II, Diablo II: Lord of Destruction, the official strategy guide, and the original Diablo. Recently however the Battle Chest no longer contains the original Diablo.
Unlike Diablo I, Diablo II did not come with a "spawn" version, and was not released on PlayStation, as the team felt the gameplay was not optimal for console play. The game did, however spawn an expansion: Diablo II: Lord of Destruction, which was widely positively received by the fans of the franchise.
The announcement of Diablo III has renewed the interest in its predecessor and brought more attention to the many mods available for the game.
Music[edit | edit source]
The score has been composed by Matt Uelmen and integrates creepy ambience with melodic pieces. The style of the score is ambient industrial and experimental. Some tracks were created by reusing the tracks from the original game, while others by rearranging tracks that were out-takes. Other scores are combinations of parts that were created more than a year after the first game's release.
While the player visits a town, the game has to create a much more peaceful atmosphere, so for that the town theme from Act I called Wilderness gives a pastoral feel of the wilderness (with the cows, farm fences, cabins and trees).
For Act II Mustafa Waiz, a percussionist, and Scott Petersen, the game's sound designer, worked on the drum samples. Mustafa played on the dumbek, djembe, and finger cymbals which gave Matt Uelmen a base upon which to build tracks around.
The town theme from Act II, called Toru makes strong statement of departure from the world of Act I while also maintaining a thematic connection to what had come before. It is the first time in the series to be used some radically different elements than the guitars and choral sounds that dominate both the original Diablo and the opening quarter of Diablo II.
The foundation of the Toru piece is found in exciting dynamics of a Chinese wind gong. The instrument radically changes color from a steady mysterious drone to a harsh, fearsome noise, that gives exotic feeling and at the same time the pacing of the second town. In all sequences of Act II with deserts and valleys, Arabic percussion sounds dominate.
The composer was impressed by two of the Spectrasonics music libraries, Symphony of Voices and Heart of Asia. He uses samples from Heart of Asia in the Harem piece from Act II, and tries to put the sampled female voice out front and center, getting a nice alto in it. The Crypt track uses a sample from Symphony of Voices; the choral phrase Miserere. deep in the mix of the track, alongside the excessive rainsticks and cymbal scrapes, combined with metal guitar solos.
Music Inspirations[edit | edit source]
- Tristram uses the main theme of the first Diablo game and it is the earliest track composed for Diablo II. Coda contains an excerpt of "Prelude in C Minor" by Frederic Chopin.
- Monastery from Act I, inspired by the Polish master, Krzysztof Penderecki with the initial voice and string clusters technique.
- Toru and Maggot from Act II, inspired by Toru Takemitsu, with Toru's use of spacing and time.
- Spider from Act III, sounding like Harry Manfredini.
Credits[edit | edit source]
- Drums - Scott Petersen
- Guitar - Bernie Wilkens
- Oboe - Roger Weismeyer
- Percussion - Mustafa Waiz
- Producer, Performer, Composed By - Matt Uelmen
- Recorded By - Matt Uelmen , Scott Petersen
Voice samples from Heart of Asia, Heart of Africa, and Symphony of Voices by Spectrasonics. The Harem track samples from 'Heart of Asia' the Sanskrit Female 1 samples.
Recorded in Redwood City, Oakland, and San Mateo, California, April 1997 - March 2000.
Reception[edit | edit source]
Diablo II had a positive reception. The game has achieved an overall score of 88 on Metacritic. Gamespy awarded the game an 86 out of 100, IGN awarded the game an 8.3 out of 10, and Gamespot awarded the game an 8.5 out of 10 along with earning the 2000 runner-up Reader's Choice Award for role-playing game of the year. It was awarded a spot in the Guinness Book of World Records 2000 edition for being the fastest selling computer game ever sold, with more than 1 million units sold in the first two weeks of availability.
WarCraft III: Reign of Chaos, World of Warcraft: The Burning Crusade, and World of Warcraft: Wrath of the Lich King have since surpassed Diablo II's record to become fastest-selling computer games ever at their times of release, according to Blizzard.
As of August 29, 2001, Diablo II has sold 4 million copies worldwide. The game has received the "Computer Game of the Year", "Computer Role Playing Game of the Year", and "Game of the Year" awards from the Academy of Interactive Arts and Sciences at the 2001 Interactive Achievement Awards.
Resources[edit | edit source]
The Diablo 2 Wiki has a lot of information on Diablo II and its expansion, relating to all aspects of the game. Here are a few examples:
Reference[edit | edit source]
Blizzard Entertainment & other Game-related Topics [e] Blizz Games Other Games Terms Devs Blizz ppl D3 D2 D1 Other ppl Events Merchandise Related |
Blizzard's Games |
Game Developers |
Blizzard People |
Blizzard's Top |
Blizzard All |
Blizzard All cont. |
Ex-Blizzard |
Diablo II Team |
Diablo I Team |
Industry People |
Diablo Merchandise |


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Feed the Children COVID Best Practices
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This is a regular monthly opportunity for any member to come along and have an unrehearsed read through a play.
…is not chosen yet, but we will enjoy whatever it is!
Arrive at 9.30am for a 9.45am start. The reading will run until around 12.15pm with a break for coffee, biscuits and chat.
No need to book, and admission is free of charge.
You may UNSUBSCRIBE at ANY time via the link contained in every email we send out.
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This refers to the general appearance of the caviar. Generally, a good caviar has consistency when it comes to the eggs physical characteristics such as size and colour.
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Egg shell hardness
Good quality caviar has good quality egg grains. The shell must be hard enough to pop on the palate, but tender enough to melt in the mouth.


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Please fill in all the necessary information for the listing.
The API needs to support atleast 2 call per second. Do you use cloudflare or other firewall services? If so, our api calls might get block, so our IP's need to be whitelisted.
We need the data for "last traded price" and "24 hour traded volume".


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Governor: 1665-1667
by Dennis F. Daniels
Research Branch, NC Office of Archives and History, 2005.
William Drummond (ca. 1620-1677), first governor of Albemarle County, was given the responsibility by the Lords Proprietors to establish a government. He proved to be a capable leader whose efforts laid the foundation for representative government in North Carolina. Born and educated in Scotland, Drummond settled in Virginia as an indentured servant to Theodore Moye in 1637 and later to Stephen Webb in 1639. He was not a docile servant becoming involved in a plan with other indentured servants to run away; however, the plan was a failure. For his role, Drummond received a public flogging and an extension of his servitude by a year.
Drummond greatly improved his position in Virginia society by the 1650s. He became a large landholder, a prosperous attorney, and evidently a merchant. He also served as a justice of the peace and the high sheriff of James City County. In the early 1650s, Drummond married Sarah Prescott; they had at least five children. The Lords Proprietors commissioned Drummond as the first governor of Albemarle County in December 1664. Proprietor and Virginia Governor William Berkeley apparently was influential in securing the position for Drummond because of their friendship.
The Lords Proprietors furnished Drummond with instructions to create a government composed of a council and an assembly that had authority over 1600 square miles. Drummond wasted little time in establishing a functioning government. The first assembly convened by June 1665. Among its first actions was the issuance of a petition to the Lords Proprietors requesting a liberalization of the land policies.
The first governor of Albemarle County provided competent leadership for the developing colony. Drummond proposed new land policies to the Lords Proprietors because he felt the existing policies discouraged new settlers and forced current ones to leave. The proprietors, however, did not act upon his proposal. Drummond worked to settle the boundary problem between Albemarle and Virginia. Following attacks by Tuscarora Indians on Chowan River settlements in 1666, Drummond mobilized the colony for possible war. The troubles were settled before the fighting spread. He negotiated an intercolonial agreement with Virginia and Maryland to stop the planting of tobacco from February 1667 to February 1668. The hope was that, by stopping the planting of tobacco for a year, prices for the commodity would rise. However, Maryland pulled out of the plan causing it to fail. During his governorship, Drummond's friendship with Berkeley deteriorated. He openly accused Berkeley of trying to hurt the development of Carolina. The animosity between the two apparently started over a dispute regarding land leases in Virginia.
Drummond's term as governor ended in 1667. He returned to his Virginia plantation and remained active in business affairs. In 1676 Drummond joined with Nathaniel Bacon in the rebellion against the government of Governor Berkeley. After the defeat of Bacon's followers, Berkeley's army captured Drummond on January 14, 1677. Six days later, he appeared before a court martial board charged with treason and rebellion against the king. Drummond was found guilty and was hanged that same day.
Butler, Lindley S. 1969. The governors of Albemarle County 1663-1689. North Carolina historical review. 46 (3): 281-299.
Parker, Mattie Erma Edwards, William S. Price, and Robert J. Cain. 1968. North Carolina higher-court records. The Colonial records of North Carolina, v. [2]-. Raleigh, N.C.: State Dept. of Archives and History.
Paschal, Herbert Richard. 1979. Proprietary North Carolina a study in colonial government. Thesis--University of North Carolina at Chapel Hill.
Powell, William Stevens. 1986. Dictionary of North Carolina biography. Vol. 2, D-G. Chapel Hill: University of North Carolina Press.
Raimo, John. 1980. Biographical directory of American colonial and Revolutionary governors, 1607-1789. Westport, Ct: Meckler Books.
University of North Carolina at Chapel Hill. 2008. Colonial and state records of North Carolina. [Chapel Hill, N.C.]: University Library, UNC-Chapel Hill. https://docsouth.unc.edu/csr/.
Washburn, Wilcomb E. 1956. The humble petition of Sarah Drummond. The William and Mary Quarterly: A Magazine of Early American History. 13 (3): 354-375.
WorldCat (Searches numerous library catalogs)
Image Credits:
Nicolas Sanson, America septentrionalis, ID: Cm912 1679s. North Carolina Maps. https://dc.lib.unc.edu/cdm/ref/collection/ncmaps/id/32
26 August 2005 | Daniels, Dennis F.


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Sloths are very special creatures. They spend most of their lives in trees, which they very rarely leave. On the ground they move slowly and clumsily, but on the other hand they are good swimmers. They live in Central and Northern South America and are also found on some islands in the Caribbean. These wonderful creatures are short-sighted and have very poor hearing. When you look at a sloth's face, you think of it as a 'creature' rather than an animal. Kunterli loves sloths. For this reason there is also the sloth series at Kunterli.
Example motifs from the sloth series are:
The motifs of this series are only available through the provider SpreadShirt. There are many different products available in different color variations. In addition to the classic fashion products such as hoodies, T-shirts, tank tops and caps for men, women and children, products such as kitchen aprons, coffee mugs made of ceramic or enameled metal, buttons, magnets, stickers, coasters and much more are available. There are useful and stylish for personal use but also great gift ideas for almost any occasion. The motifs on the products can also still be customized by you in size, combined with other designs and supplemented with individual lettering. This gives you many design options for truly individual products.
Please note also the other series of Kunterli Art. Funny monster figures in bright colors, especially popular with children, cute sloths hanging from trees, a collection of whimsical skulls, Justus Renard the cunning fox or high quality images (photos) from nature...
Series speech bubbles - This is me:
Series Justus Renard - The popular business fox
Series of funny monsters - there even children do not have to be afraid:
Series of really funny emojis:


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Adrian Short let me know about something going on in Sutton, Surrey, at the same time both fundamentally pathetic and indicative of the mindset of many public authorities in 'dealing with' emergent behaviour:
An area in Rosehill, known locally as "the steps", is to be re-designed to stop young people sitting there.
Not only will the steps be made longer and more shallow to make them uncomfortable to sit on, but no handrail will be installed just in case teens decide to lean against it.
Explaining the need for the changes, St Helier Councillor David Callaghan said: "At the moment the steps are like ready-made seats so changes will be made to make the area less attractive to young people.
It's well worth reading the readers' comments, since – to many people's apparent shock – Emma, a 'young person', actually read the article and responded with her thoughts and concerns, spurring the debate into what seems to be a microcosm of the attitudes, assumptions, prejudices and paranoia that define modern Britain's schizophrenic attitude to its 'young people'. The councillor quoted above responded too – near the bottom of the page – and Adrian's demolition of his 'understanding' of young people is direct and eloquent:
One thing young people and older people have in common is a desire to be left alone to do their own thing, provided that they are not causing trouble to others. People like Emma and her friends are not. They do not want to be told that they can go to one place but not another. They do not want to be cajoled, corralled and organised by the state — they get enough of that at school. They certainly do not want to be disadvantaged as a group because those in charge — you — are unable to deal appropriately with a tiny minority of troublemakers in their midst.
EDIT: Adrian sends me a link to the council's proposal [PDF, 55 kb] which contains a few real gems – as he puts it:
I really have no idea how they can write things like this with a straight face:
"It is normal practice to provide handrails to assist pedestrians. However, these have purposely been omitted from the proposals, as they could provide loiterers with something to lean against."
and then,
"The scheme will cater for all sections of the local community."


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Shipping times and costs from Pretoria, South Africa to Paris, France
1 Bedroom flat
Shipping costs by air £9,771 - £10,800
Shipping costs by sea £5,130 - £5,670
3 Bedroom house
Shipping costs by air N/A
Shipping costs by sea £7,892 - £8,723
5 Bedroom house
Shipping costs by air N/A
Shipping costs by sea £11,838 - £13,085
Please note: the prices listed here are meant as an estimate only. The best way to get a comprehensive, tailored quote is to fill out our form and be matched with a supplier.
Shipping Container Costs to France
If cities were people, Paris would be an A-list celebrity. It's world famous, beautiful and super stylish. Located in the north-central part of France, "the City of Lights" is the home of café culture. Coffee, croissants and wine are all important parts of life here, best enjoyed at an outside table along a pretty Parisian boulevard. The city centre is rather small (by global standards), but that means almost everything is easily walkable. Take a stroll through central Paris and you'll see nothing but green parks and iconic buildings, ranging from the Parc Monceau to the mighty Eiffel Tower. To top it all off, there's the tree-lined River Seine flowing through the middle of the city. A home in Paris means living in the fashion capital of the world, so it's ideal for fans of first-rate designer shopping. Before you can start your new French life, there are some practical things you need to know about first.Different shipping options
Assuming you have some belongings that you'd like to bring, you need to choose between two shipping options: sea or air. They both have their advantages and disadvantages.- Air freight is the quicker of the two but it is also considerably more expensive. It's good for last-minute moves but we don't advise it if you've got time to spare.
- Sea freight is slower but it also comes at a much lower cost. As long as you're planning your move well enough in advance, we recommend that you choose ocean shipping. Shipping containers come in two sizes (20ft and 40ft) depending on the amount of stuff you want to take with you. There's also the option to use only a portion of a container (called Less Than Container Load, or LCL). Your shipping supplier can help you with all of these decisions. Most of our suppliers offer a full door-to-door service, but you should double check this before agreeing on a price.
Major shipping routes
The most common way for a shipping container to reach Paris is via the Port of Le Havre, which is situated on France's northern coastline and is the country's second largest port. It's a massive operation and it can deal with the world's biggest container ships. Once your container is on the dry land of Le Havre, it will travel 200 km by truck or train to Paris. However, it's also possible that your container will travel by ship all the way to the Port of Paris, France's most major inbound port. Either way, your container should arrive safe and sound at your new Parisian home.Paris customs
Customs are the final hurdle. It sounds like a daunting process but it can be a fairly pain-free experience if you do everything that's asked of you. Firstly, you need to create an inventory (ie. a list) of everything you're bringing into France, declaring the contents of each box as clearly and specifically as possible. All containers are subject to physical inspection, so customs officials will know if you aren't telling the truth in your inventory. Fortunately, you can avoid paying any duty on your cargo if you're moving to France permanently. Just make sure you get a Certificate of Change of Residence from the French Consulate, as this will prove that you've lived outside France for the 12 months prior to your move date. See below to get an idea of the things that you aren't allowed to bring into France.Shipping Container Options
20Ft Shipping Container
33 Cubic Meters
5.9m x 2.35m x 2.39m (l x w x h)
Price: £7,892 - £8,723
Get a quote for a 20ft container Get Shipping Container Quotes40Ft Shipping Container
67 Cubic Meters
12.03m x 2.35m x 2.39m (l x w x h)
Price: £14,994 - £16,574
Get a quote for a 40ft container Get Shipping Container QuotesCar shipped by sea freight
Max Dimensions: 5.75m x 2.2m x 2.2m (l x w x h)
Base Price: £2,443 - £2,700
Quarantine & Taxes: £1,000 - £2,500
Price: £9,992 - £13,973
Get a quote for a car Get Shipping Container Quotes


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For orders above Rs 750, shipping in India is complimentary. For orders below Rs 750, we levy a flat shipping rate of Rs 100.
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International shipping is chargeable and the rates depend on the country and the items you wish to purchase, you can check the estimated shipping during checkout. All orders are shipped by DHL/FedEx within 1-3 business days.Duties & Taxes for International orders are additional and need to be paid by the customer to the shipping company at the time of delivery. For more information, please visit our Shipping & Delivery page.


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225 Calle Pintoresco, San Clemente, CA 92672
Our School
Latest News
Our Facility
Class Schedule
Our Instructors
Our Programs
Kids & Teens
Private Training
We are Gracie Barra
Why Gracie Barra
Contact Us
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Our School
Latest News
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Why Gracie Barra
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Gracie Barra San Clemente
Why Gracie Barra
Try it for
1. GB Jiu-Jitsu in San Clemente is a truly exciting way to get fit
Jiu-Jitsu is often likened to a game of human chess. If you don't like to work out at a gym because you get bored, you're not alone. Many of our students were tired of going to the gym, and they couldn't find new songs or audio books to entertain them on the treadmill. They found Jiu-Jitsu to be the perfect workout because it requires a high level of concentration proportional to the amount of calories burned and pounds lost. What's more, you'll still learn to defend yourself. It's a win-win situation.
2. At, Gracie Barra San Clemente people are committed to your progress in learning
The folks at GB make our school what it is, and you too will soon be one of us. You'll be impressed by how committed each and every team member is to your learning. The instructors, staff and other students make our environment friendly yet demanding and challenging, which stimulates all of us to achieve our best.
3. The renowned Gracie Barra structure makes your journey in learning smooth and enjoyable
The class structure is the trademark of all Gracie Barra Schools. Classes start on time and adhere to a standardized curriculum and class structure. As a student of Gracie Barra San Clemente, you know up front what is expected of you and have a clear understanding of what to expect from your instructors and training partners. The consistency of this structure combined with the creativity and innovation of our devoted instructors blend perfectly to facilitate your progress.
4. GB Community will change your life forever
When you join Gracie Barra San Clemente, you are not just getting classes. You become part of a community united by the ideals of the Jiu-Jitsu lifestyle. Special classes and side events coupled with ordinary classes create a fun and exciting calendar of activities that you and your family will love to take part in.
5. GB Fighting Techniques will be useful outside the mats, in real-life situations
You don't come to class just to learn how to fight. You also work hard toward mastering the underlying principles that allow you to succeed on the mats. When applied to your life off the mats, these principles can bring more balance to your routine and help you reach your true potential.
6. You can train all over the world
you are free to train at any location while traveling. So whether you're in , or , you've got a Gracie Barra school close to you.
7. Gracie Barra San Clemente is an Environment for the Whole Family
One of the most unique characteristics about our schools is our family-orientated approach. Gracie Barra is proud to be a powerhouse with the most stalwart champions of Jiu-Jitsu in the world while still maintaining a training environment that is welcoming for the whole family: men, women, and children. At Gracie Barra, families find marvelous activities through which to spend quality time together.
8. You will train in germ-free facilities
Cleanliness is a top priority at Gracie Barra San Clemente. Our schools adhere to the strict standard of cleanliness and hygiene set by Gracie Barra. GB School staff clean the facilities constantly, and all GB uniforms are washed regularly. Our GB School mats are cleaned on a daily basis with a specially designed cleaning agent that neutralizes bacteria, fungus and odors without detriment to the equipment.
9. You couldn't find a safer environment
Student safety is our instructors' primary goal. Training sessions are supervised at all times, and we have CPR-trained personnel on duty during every class.
10. Our more than 30 years of experience assure you a link to our art's roots
A certified Gracie Barra Black Belt instructor is responsible for teaching classes and is committed to Keeping the Legacy Alive. Our team of instructors are trained in the teaching philosophy and methods of Master Carlos Gracie Jr., the founder of Gracie Barra. A legacy of over 30 years of teaching experience is at your service, so you don't have to worry: you and your family are in great hands at Gracie Barra San Clemente .


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U.K. Cosmopolitan Sounds: High Energy Reggae-Dance Fusion; a swirling twisting soundscape where wild Celtic, Gypsy and Asian tunes, reed splitting jazz horns, ragga chants, devastating bass and drums, and irresistible dance beats collide in a manic mix of organic and digital, live and sequenced, traditional and contemporary sounds. Startling UV visuals create a completely unique sensory episode.
THIS SITE WAS DESIGNED BY TCG DESIGN and X-PLATFORM
Horace X on My Space Horace X on YouTube
Sackbutt and Strategy now available through i-tunes
New Horace X Merchandise at Cafe Press Horace X live session on Andy Kershaw's Radio 3 World Music programme, Jan 2006
Horace X become MVine featured artist
'Strategy' #1 in the US CMJ New World Music charts, October 2005


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Group Attendees: Any number of participants
Recorded Version: Unlimited viewing for 6 months ( Access information will be emailed 24 hours after the completion of live webinar)
The use of this seal confirms that this activity has met HR Certification Institutes (HRCI) criteria for recertification credit pre-approval.
This activity has been approved for
(General) recertification credit
Participants who are new to Executive Compensation will benefit by this overview of the Executive Compensation Program in companies of all types.
It will help those who have to design a new program for the first time, as well as those who need insight into established program concepts. The pragmatic Webinar Leader, David Wudyka, will offer his ideas for "do's and don'ts" when managing Executive Compensation.David J. Wudyka, MBA, is the Managing Principal of Westminster Associates of Wrentham, MA (www.westminsterassociates.net). He has over thirty years experience as a Human Resource Consultant with a specialty in Compensation Consulting. David has taught extensively in colleges and universities such as UMass Boston, Bryant University, and the U.S. Coast Guard Academy. David is especially interested in how the HR Dept. can strengthen its role as a Strategic Partner in businesses today. He is writing extensively about how to improve pay transparency and to reduce the gender pay gap in ways that make sense for businesses of all sizes.


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What Is Code Replacement?
Code replacement is a technique to change the code that the code generator produces for functions and operators to meet application code requirements. For example, you can replace generated code to meet requirements such as:
Optimization for a specific run-time environment, including, but not limited to, specific target hardware.
Integration with existing application code.
Compliance with a standard, such as AUTOSAR.
Modification of code behavior, such as enabling or disabling nonfinite or inline support.
Application- or project-specific code requirements, such as:
Elimination of
.Elimination of system header files.
Elimination of calls to
.Use of BLAS.
Use of a specific BLAS.
To apply this technique, configure the code generator to apply a code replacement library (CRL) during code generation. By default, the code generator does not apply a code replacement library. You can choose from libraries that MathWorks® provides and that you create and register by using the Embedded Coder® product. The list of available libraries depends on:
Installed support packages.
System target file, language, language standard, and device vendor configuration.
Whether you have created and registered libraries, using the Embedded Coder product.
Libraries that include GNU99 extensions are intended for use with the GCC compiler. If you use one of those libraries with another compiler, generated code might not compile.
Code Replacement Libraries
A code replacement library consists of one or more code replacement tables that specify application-specific implementations of functions and operators. For example, a library for a specific embedded processor specifies function and operator replacements that optimize generated code for that processor.
A code replacement table contains one or more code replacement entries, with each entry representing a potential replacement for a function or operator. Each entry maps a conceptual representation of a function or operator to an implementation representation and priority.
Table Entry Component | Description |
Conceptual representation | Identifies the table entry and contains match criteria for the code generator. Consists of:
Implementation representation | Specifies replacement code. Consists of:
Priority | Defines the entry priority relative to other entries in the table. The value can range from 0 to 100, with 0 being the highest priority. If multiple entries have the same priority, the code generator uses the first match with that priority. |
When the code generator looks for a match in a code replacement library, it creates and populates a call site object with the function or operator conceptual representation. If a match exists, the code generator uses the matched code replacement entry populated with the implementation representation and uses it to generate code.
The code generator searches the tables in a code replacement library for a match in the order that the tables appear in the library. If the code generator finds multiple matches within a table, the priority determines the match. The code generator uses a higher-priority entry over a similar entry with a lower priority.
Code Replacement Terminology
Term | Definition |
Cache hit | A code replacement entry for a function or operator, defined in the specified code replacement library, for which the code generator finds a match. |
Cache miss | A conceptual representation of a function or operator for which the code generator does not find a match. |
Call site object | Conceptual representation of a function or operator that the code generator uses when it encounters a call site for a function or operator. The code generator uses the object to query the code replacement library for a conceptual representation match. If a match exists, the code generator returns a code replacement object, fully populated with the conceptual representation, implementation representation, and priority, and uses that object to generate replacement code. |
Code replacement library | One or more code replacement tables that specify application-specific implementations of functions and operators. When configured to use a code replacement library, the code generator uses criteria defined in the library to search for matches. If a match is found, the code generator replaces code that it generates by default with application-specific code defined in the library. |
Code replacement table | One or more code replacement table entries. Provides a way to group related or shared entries for use in different libraries. |
Code replacement entry | Represents a potential replacement for a function or operator. Maps a conceptual representation of a function or operator to an implementation representation and priority. |
Conceptual argument | Represents an input or output argument for a function or operator
being replaced. Conceptual arguments observe naming conventions ('y1' , 'u1' , 'u2' ,
...) and data types familiar to the code generator. |
Conceptual representation | Represents match criteria that the code generator uses to qualify functions and operators for replacement. Consists of:
Implementation argument | Represents an input or output argument for a C or C++ replacement function. Implementation arguments observe C/C++ name and data type specifications. |
Implementation representation | Specifies C or C++ replacement function prototype. Consists of:
Key | Identifies a function or operator that is being replaced. A
function name or key appears in the conceptual representation of a
code replacement entry. The key RTW_OP_ADD identifies
the addition operator. |
Priority | Defines the match priority for a code replacement entry relative to other entries, which have the same name and conceptual argument list, within a code replacement library. The priority can range from 0 to 100, with 0 being the highest priority. The default is 100. If a library provides two implementations for a function or operator, the implementation with the higher priority shadows the one with the lower priority. |
Code Replacement Limitations
Code replacement verification — It is possible that code replacement behaves differently than you expect. For example, data types that you observe in code generator input might not match what the code generator uses as intermediate data types during an operation. Verify code replacements by examining generated code.
Code replacement for matrices — Code replacement libraries do not support Dynamic and Symbolic sized matrices.


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Palladians / The Palladian Ensemble
Palladians / The Palladian Ensemble
Firmly established on the international stage as one of the very best chamber groups performing baroque repertoire with a reputation for sparkling, joyful playing.
Palladians (formerly the Palladian Ensemble) is a quartet of the highest calibre, firmly established on the international music scene since 1991. They present baroque chamber music infused with style, uninhibited virtuosity and intelligent musicianship.
The original members of the Palladian Ensemble (Rachel Podger, Pamela Thorby, Joanna Levine and William Carter) met during their studies at the Guildhall School of Music and Drama (London) where they specialised in virtuoso chamber music of the baroque period. In 1991 they won the Early Music Centre International Young Artists' Competition, in 1992 they won the South East Arts Young Artists' Platform and by 1993 they had released their first album (An Excess of Pleasure) and made their Wigmore Hall debut.
Gamba player Susanne Heinrich replaced cellist Joanna Levine in 1995 and the Palladian Ensemble went on to tour extensively throughout the UK, South America, the US and Europe, enjoying consistent popularity with audiences and critics worldwide. They recorded six more albums on the way. By 2003 Rachel Podger decided to pursue a solo career and thus stepped in the prize-winning violinist Rodolfo Richter. The Ensemble made two more albums Les Elemens and Sonatas and Chorales - J.S. Bach.
The Palladian Ensemble's award-winning series of recordings for Linn Records have received unanimous praise. An Excess of Pleasure, A Choice Collection and Held by the Ears won the prestigious Diapason d'Or, with others winning Gramophone 'Editor's Choice' plaudits.
In 2007 Pamela Thorby left the Ensemble in order to pursue new performance opportunities. Nowadays, the Palladian Ensemble is known as "Palladians" allowing more artistic freedom for players to come and go as required, depending on the programme being performed.
In 2008 the Ensemble won a further two Diapason d'Or awards for "The London Collection: A Choice Collection / Held by the Ears" and "The Venice Collection: An Excess of Pleasure / The Winged Lion". The winning albums are part of four double albums re-issued as the Collector's Series in September 2008. These two new awards brings the Ensemble's total number of Diapason d'Or accolades to seven!


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Enemy Levels MV
Do you want your enemies to have levels like actors?
You could use levels as a way to determine their difficulty level compared to the actor's current level. For example, if your actor is currently level 10 and the enemy is level 20, you might use a red font to draw the enemy's name to indicate that it is dangerous.
Levels themselves do not mean much on their, for they are just a number. They become more powerful once you use other plugins that make use of them. For example, a plugin that you can use is Enemy Classes, which allows you to assign classes to enemies. Using both plugins, you can now set up parameters curves based on the enemy's level, as well as the skills they can use based on the level.
Plugin: download here (right-click, save as)
Related Plugins
- Enemy Classes – add classes to your enemies
- Enemy Equips – add equips to your enemies
Download ths plugin and place it in the "plugins" folder in your project's "js" folder. Then open your Plugin Manager (F10), double-click an empty row, and select the HIME_EnemyLevels plugin.
Once it is in your list of plugins, turn the plugin on.
Initializing Levels
To initialize enemies with a particular level, note-tag enemies with
<enemy level: FORMULA />
Where the formula is any valid javascript formula that evaluates to a number.
For example, you could write numbers
<enemy level: 23 />
Or you could include the game variables, using the formula variable `v`:
<enemy level: 5 + v.value(3) * 4 />
Which means the enemy's level is equal to 5 plus the value of variable 3 multiplied by 4. This can be used to set up dynamic levels based on things like difficulty.
Display Level
If you would like to display the enemy's level in their name, in the plugin manager you can set the "Name Format" which is a formatted string that takes two pieces of info
1. Enemy name
2. Enemy level
So for example, if you write
%1 Level %2
And you encounter a level 5 slime in-game, it will read
Slime Level 5
Changing Levels
If you would like to change levels, there are two ways to do it
1. Using plugin commands
For simple level management, you can use the following commands during battle:
set_enemy_level member MEMBER_ID to level LEVEL
Where the MEMBER_ID is the position of the enemy in the troop and the LEVEL is the number of the new level. For example, to change the second enemy in battle to level 10, you can write
set_enemy_level member 2 to level 10
You can also add or substract levels, using this plugin command
add_enemy_level LEVEL levels to member MEMDER_ID
If you specify a negative number, it will subtract the level.
For example, to add 5 levels to the third enemy, you would write
add_enemy_level 5 levels to member 3
To remove 10 levels from that enemy, you would write
add_enemy_level -10 levels to member 3
2. Script calls
If you would like more advanced ways to control enemy levels, you can use script calls directly. Say you wanted to modify the second enemy
First, access the enemy object. Remember that javascript indexing is zero-based, so the first enemy is at index 0.
Then you can use the following methods
$gameTroop.members()[1].setLevel( NEW_LEVEL ) $gameTroop.members()[1].addLevel( NEW_LEVEL )
Where the NEW_LEVEL is a javascript formula that evaluates to a number.


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Butterfly Animal 3D Customized Quilt
$59.95$79.73Save 25%
Product information:
- Material: High quality polyester fiber. The outer layer of the quilt is made of breathable soft fabric, and the filling material is high-quality silk floss, comfortable to use.
- Multiple Function: It can be used as a bed quilt, a picnic mat, a throw blanket, a gift for family and friends, used on a bed, sofa, your backyard, camping, etc...
- Care: Easy to clean, machine washable, and dries quickly.
Sizes (cm):
5 sizes for your choose
- Kids Single: 130 x 150 (cm).
- US Twin: 150 x 200 (cm).
- US Queen: 180 x 200 (cm).
- US King: 200 x 230 (cm).
- US Super King: 230 x 280 (cm).
- 100% Secure payment with SSL Encryption.
- If you're not 100% satisfied, let us know and we'll make it right.


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Watercolour Floral Wedding Invitation Printable Suite
Stun your invitees with romantic rosy toned watercolours ♥ This printable wedding invitation suite features gorgeous pink florals and is a complete stationery suite with matching pieces for the entire wedding & reception! Our easy to use templates are instant downloads and can be produced within minutes for brides with time constraints. Each piece is crafted with style keeping them elegant, fresh and on top of trends while keeping them at an affordable cost. Certainly, this UNIQUE design is the newest trend to reckon with!
- 5 x 7" wedding invitation (127 x 177mm)
- 5.9 x 4" information card (149 x 101mm)
- 5.9 x 4" response/rsvp card (149 x 101mm)
- 5.9 x 4" response/rsvp postcard (149 x 101mm)
- 4.1 x 3.3" mini details card (105 x 85mm)
- 5.9 x 4" save the date card (149 x 101mm)
- 5 x 7.4" wedding program - folded (130 x 190mm)
- 9.64 x 3.6" menu (245 x 92mm)
- 3.54 x 1.37" place cards (90 x 35mm)
- 3.54 x 1.37" favor cards (90 x 35mm)
- 4.72 x 4.72" table numbers (120 x 120mm)
- 5 x 7" seating list (127 x 177mm)
- 5.9 x 4" thank you card (149 x 101mm)
- This is a high-resolution printable template only and no physical items will be shipped.
- Files are in PDF format in US letter size (8.5x11") and prints perfectly on A4 size.
- No need to install any fonts as they are embedded within the file.
- Foreign language special characters are not supported in our templates.
- Templates cannot be edited on iPad, tablet or other mobile devices.
- Files can ONLY be edited with latest version of Adobe Acrobat on a computer.
- Download it for free here: https://get.adobe.com/reader
- Mac users - open files directly from Adobe Reader and NOT Preview.
- Graphics and text boxes are locked in place and cannot be moved/changed.
- To edit font style, size or colour, highlight text & press: PC users Ctrl-E / Mac users Command-E.
*See gallery images which indicates editable text.
- Files are set with multiples per page and cannot be saved as 1 per page or as JPEGs.
- It is advisable to print on white heavy card stock.
- Select highest quality and print at 'Actual Size' or '100%' (not 'Fit').
- We recommend laser jet printer & ink cartridges at least 50% full for best results.
- Once printed, use a craft knife and cut along the indicated crop marks.
- Latest version of Adobe Reader is required to open files as it won't work in other programs.
- Colours can vary depending on the monitor, printer & card stock.
- Reviewing a printed sample is recommended before printing the entire batch.
- A7 (5.25 x 7.25") for main invitations.
- C6 (4.5 x 6.4") for RSVP, save the date and thank you cards.
Search tag - Watercolour Pink Floral
All templates are for personal use only and may not be resold, shared or used commercially. If using
a professional printer TimberWink Studio is not responsible for their specific printing requirements
or colour quality. Any changes required to the template are not included with your purchase and will
be an additional cost. Get in touch with us for quotes.


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It started with a picture I saw in the local paper about making crackers from scratch. I saved it, but then never found it again. But I kept thinking…how do you make crackers? And how would they taste different? So I decided to experiment. It was right before we were having lentil soup for dinner, and I was out of bread, and I had nothing to lose, so I thought "Oh, what the heck." I did a quick search online and was disturbed by the complexity of the recipes I found there. One said don't mix too hard. Another said mix for 7 minutes. Some used milk and eggs, and others said let it sit for hours before you bake. Some said cook on low heat for a long time, and others said cook for a short time on high heat. Well, you know me…I wanted the quickest, easiest, no-fuss option, so I pulled the essence out of the recipes I saw and came up with this simple recipe.
(I have a new cookbook! Find 200+ fun, foolproof recipes just like these crackers in Scratch; here's how to order!)
How good were they? Well, after a few Uncle Cracker jokes, there were shocked, respectful, and delighted comments, filled with awe. Lucia asked for them repeatedly for snacks. Eve asked me to make them all the time. Maya came home the next day from New York and, as my pickiest eater, reluctantly and suspiciously tried one. First she asked for the recipe to make for her smug married dinner parties in the city. Then, she found the last cracker, which Lucia had left sitting out after taking a few bites (and which was probably licked by the cat a few times)…and she ate that! The whole batch lasted exactly 24 hours.
Maria's Crackers
- 2 cups whole wheat pastry flour (organic from the Rodale Institute!)
- 1 teaspoon salt
- 2/3 cup warm water
- 1/3 cup olive oil (plus more for the pan)
1. Heat the oven to 375 degrees (because that's where mine automatically goes to when you turn it on).
2. Put the flour, salt, warm water, and olive oil in a bowl, and stir until all the flour is absorbed (less than a minute). It kind of feels more like dough than batter.
3. Take a baking tray (I used a heavy one with edges, rather than a light one with no edges), and slather it with more olive oil.
4. Put the dough on the tray and smooth it out to cover the whole bottom. I used a rolling pin doused with oil. And my hands, too. No need to be fussy here! In fact, the thin rustic-edged ones tasted the best, I thought.
5. Take a knife and cut the dough into squares, rectangles…whatever!
6. Sprinkle the top with a bit more salt
7. Bake for about 15 minutes, or until golden. The crackers will harden up more after they cool.
The potential variations for this recipe are endless: cheese, herbs, nuts and seeds, spices. I can see a lot of cracker experimentation in my future. And what I loved about them was that they were so easy and quick, and required no plastic packaging to bring into the house or to throw out afterwards. I stored them in a glass container, but as I said, they didn't last long!


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September 21, 2020
What Is The Best Way To Use Your Home Equity Loan?
Q: With interest rates falling and home prices rising, it seems like a great time to tap into my home's equity using a home equity loan. What's the best way to use these funds?
A: A home equity loan, or a HEL, can be a fantastic way to source extra funds during a falling-rates environment. Tapping into your home's equity, or the positive difference between what is owed on a home and its current value, will give you the funds you need for a large expense with no additional strings attached.
Repayments plans are always affordable with Interior Federal's competitive rates. If approved, you'll receive the funds in one lump sum within a few days. There are no restrictions on how to use these funds, but since you're essentially risking the loss of your home with this loan, it's important to choose wisely when deciding how to use the funds.
Here are four forward-thinking uses for a home equity loan:
1. Home improvements
One of the most popular uses for home equity is for home renovations and improvements. These can be as major as adding a 1,000-square-foot extension to your home, as minor as replacing old carpet with new hardwood flooring or anything in between.
Using your home's equity for home improvement projects is a smart choice for multiple reasons. For one, the money you put into the renovations acts as an investment. If you choose improvements that increase your home's value, you can make back the money you spent or even see a return when you sell your home. Also, if you use the funds from a home equity loan to increase your home's value, you may be able to deduct the interest paid on the loan from your taxes (be sure to consult with your tax adviser if you plan to go this route).
If you plan to use your home equity funds for home improvements, be sure to choose wisely. It's best to go for improvements that add lasting value to your home instead of blowing big bucks on superficial remodeling projects that may look dated just a few years down the line.
Take an adventure in style! Apply to finance your recreational vehicle with us!
2. Debt consolidation
Another popular use for a home equity loan is to consolidate high-interest debt. Paying off multiple debts at high interest rates can be cumbersome and difficult to manage. Worse, the heavy interest rates mean more of the borrower's money goes toward the lender and less goes toward paying down the principal of the debts. Using a home equity loan to consolidate debt to a single and no-interest or low-interest loan can slash a pile of debt by several thousands of dollars and help shorten repayment time by several years.
3. College education
When interest rates are falling, funding a college education through a home equity loan instead of a high-interest student loan can be a smart choice. Similarly, homeowners struggling to meet their student debt payments without defaulting on the loan might want to use their home's equity to pay off the debt quickly and replace it with a more manageable low-interest loan. It's important to note that paying off a federal student loan with home equity might not be the best choice, as these loans are sometimes eligible for partial or complete forgiveness.
4. Emergency fund
Most of us know that financial experts recommend having three to six months' worth of living expenses stashed in an emergency fund to be used if the need arises. But reality keeps this magical-sounding fund a distant dream for too many people. If you've been struggling to get your own emergency fund off the ground, tapping into your home's equity can be a great way to get that boost you need. You'll have a large stash of cash to build your fund, and the manageable payment plan will help ensure you put money into savings each month. As a bonus, if you experience a financial emergency of any kind after taking out your home equity loan, you'll already have the funds on hand to help pull you through.
Before you take out a home equity loan
A home equity loan can provide homeowners with the funds they need for a home improvement project, to get their debt under control, pay for their college education or to build an emergency fund. However, before making either of these moves, it's important to run the numbers so you are sure you can easily meet the regular loan payments. Otherwise, you risk defaulting on the loan and losing your home.
If you're ready to take out a home equity loan, look no further than Interior Federal. Our rates and terms are always competitive. Apply online to get started on your loan application today.
Related: Vehicle Equity Loan
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Imagine your reaction to a web page for a major HC organization that said this:
Certification as an expert in medical devices available. No domain-specific, specialized educational requirements. Short multiple choice test where many wrong answers "forgotten" is only requirement. You will be identified as an elite member of the healthcare device team after receiving our certification. Send $xxx dollars to ...
Such a scam would likely invite a governmental investigation.
Electronic medical records and other clinical IT are, in fact, virtual clinical devices that happen to reside on computers.
Their impact on medical care and education can be profound, as pointed out in papers by Ross Koppel at Penn, Pamela Hartzband, M.D. and Jerome Groopman, M.D. at Harvard, and many others around the world such as at Bad Health Informatics Can Kill and my own growing aggregation of HIT stories at "Sociotechnologic Issues in Clinical Computing: Common Examples of Healthcare IT Difficulties."
Yet, the vendor-friendly organization HIMSS (The Healthcare Information and Management Systems Society) offers such a certification in health IT. HIMSS identifies itself as "the healthcare industry's membership organization exclusively focused on providing leadership for the optimal use of healthcare information technology and management systems for the betterment of healthcare."
Here are the details on their certification as a Certified Professional in Healthcare Information and Management Systems (CPHIMS):
The Healthcare Information and Management Systems Society (HIMSS) has launched a professional certification program for healthcare information and management systems professionals. An individual who meets eligibility criteria and successfully completes a qualifying examination is designated a Certified Professional in Healthcare Information and Management Systems (CPHIMS).
CPHIMS status provides both internal and external rewards. As a Certified Professional in Healthcare Information and Management Systems, you:
- Distinguish yourself from your peers as certified in healthcare information and management systems;
- Expand your career opportunities;
- Signal that you have mastered proven, broad-based concepts through successful completion of the Certified Professional in Healthcare Information and Management Systems Examination;
- Provide yourself with skills and tools to help you make a difference in your career, your organization, and your community;
- Enjoy the pride of recognition of knowing that you are among the elite in a critical field of healthcare; and
- Have a premier credential based on a sound assessment to distinguish yourself in an increasingly competitive marketplace.
Here are the eligibility standards:
- Baccalaureate degree plus five (5) years of associated information and management systems experience*, three (3) of those years in healthcare.
- Graduate degree plus three (3) years of associated information and management systems experience*, two (2) of those years in healthcare.
- *Associated information and management systems experience includes experience in the following functional areas: administration/management, clinical information systems, e-health, information systems, or management engineering. [Is that vague and non-specific enough? - ed.]
And now, the certification instrument:
The CPHIMS credential is awarded to individuals who demonstrate eligibility for the Certification Program and who successfully complete a qualifying examination. The examination consists of 115 multiple-choice test items, presented during a 2-hour session. Scoring is based on 100 items pre-selected for desirable psychometric characteristics. The additional 15 test items are included as pretest items. Performance on pretest items does not affect a candidate's score.
It is remarkable to me that there are no specific educational requirements relevant to HIT, such as a certificate in health informatics, informatics fellowship, or clinical medicine experience of any kind. In my humble opinion a 115-question multiple choice test does not qualify a person as an expert in anything. Further, it seems to me that any "15 test items" a test taker got wrong might simply be discarded, further diluting such a test's relevance at best, and a rather dubious manner of scoring an exam in healthcare at worst.
Also omitted is the calibre of one's "experience." What, exactly, did you do? Were you successful? Were you an asset? Or, did you set projects back? Did you contribute to failure?
I'd though the importance of formal education in healthcare had been resolved by the 1910-era Flexner Report. I guess I am mistaken.
The sequential FCC exams I took to achieve a ham radio license - a mere hobby - were far more exacting. And at the time there was an applied exam as well; I had to be able to receive Morse Code at twenty words per minute to achieve the "Extra class" license.
I won't even compare to medical board exams.
To this NIH postdoctoral fellowship-educated HIT professional, CPHIMS certification sounds more like a "credentials mill" operation than a legitimate eduational and certificational process.
An attempt to introduce such a certification process at any institution of higher education, such as the one in which I teach about clinical IT, would get laughed out of a Faculty Senate's Committee for Academic Affairs or similar curriculum-approval body. It might even harm the school's accreditation.
Could you imagine such a certification process for some other medical process or technology, e.g., fluoroscopy equipment or EKG machines?
Discouraging pursuit of formal informatics education increases HIT problems and delays, raises costs, and facilitate failures. Does the availability of "instant credentials" discourage acquiring a substantive health care informatics background, diluting the availability of true expertise in this difficult field?Is such health IT certification somewhat of a fraud, a ploy to allow undereducated people an opportunity to add "alphabet soup" to their resume in order to secure positions in health IT, or is it legitimate certification?
I report, you decide.