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Screening #2
We are thrilled to invite you and your friends to the inaugural screening of 6×6 project in London!
Wednesday, 25th of September, 2019
Open from 18:00 – 23:00
27a Dalston Lane, London, E8 3DF
Featuring works by:
Aimée Neat / Alia Pathan / Anita Delaney / Ankita Anand / Anne Haaning / Chooc Ly Tan / Elisabeth Molin / Evi Kalogiropoulou / Hazel Brill / Jeremy Hutchison / Karen Kramer / Karolina Stellaki / Lea Collet & Marios Stamatis / Maud Craigie / Max Colson / Nina Mangalanayagam / Pamela Breda / Ralph Pritchard / Rebecca Lennon / Rosa Doornenbal / Ruth Waters / Sam Mercer / Sofia Albina Novikoff Unger / Sophie Hoyle / Susanne Dietz / Tom Lock
With a DJ set by VerbalVisu.al
Admission to the event is free
SET is a multifaceted arts and community initiative based in numerous centres across London. SET curates an eclectic and experimental arts programme alongside affordable artist workspace.


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My apologies for the long wait since we last traveled Beorn's Path. In this installment we find ourselves in a Conflict at the Carrock. Now the Carrock is not just a rock to me, it is part of my home and I take it very seriously when Trolls think that they can just wander into my backyard and start running amok.
Before we deal with the troll problem, we first need to update our deck with the latest player cards from this Adventure Pack. While this scenario is difficult, it is not so challenging as to require the use of two decks. So we will stick with our Leadership/Lore deck and make some minor additions in preparation for our battle with the Stuart, Rupert, Morris and Louis.
When we tuned it in preparation for The Hunt for Gollum, our deck consisted of 45 cards. Since we are playing casually there has not been a rush to get to the official size of 50 cards. Now that we have access to a couple of Adventure packs, we should have enough quality player cards to bring our deck to a full fifty cards.
Rather than waste many words going into great detail on the changes, we will review them briefly here and then dive right into playtesting. Ultimately all of the analysis in the world is meaningless without a putting our new deck to the test. So, in order to prepare for this epic battle with the trolls, we will be adding 6 cards and removing 1. The added cards will be 2 copies each of: A Burning Brand, Dunedain Warning and Radagast's Cunning. Lastly, we will remove 1 copy of Self Preservation. The modified deck can be found on the decks page.
These changes roughly fall into 2 categories: defense boosting, and threat mitigation. A Burning Brand and Dunedain Warnings will be attached to Denethor who will serve as our primary troll defender. If we are lucky we can recruit my son Grimbeon the Old, but we don't want our strategy to rely solely on luck. In case Grimbeorn doesn't show up, additional defense will be even more important than healing as we need to be able to survive a troll attack each round of stage 2. We can't heal a character this has died defending an attack so we will need to get Denethor to a point where he can handle the troll attacks without attrition of his remaining hit points.
While we are building our defenses we also may resort to chump blocking in a pinch. With half the deck consisting of allies, we should have a character to spare in an emergency. The Secret Paths are being added back to the deck to specifically help with high-threat locations like Brown Lands and East Bight. While questing is not the primary challenge of this quest, we must avoid questing unsuccessfully at all costs. Threat management is key in this scenario, so that we can avoid engaging all of the trolls at once. The threat gain that results from failed questing will only make it harder to stay under the 34 engagement cost of the trolls.
Setup and Opening Hands
Other than the obvious need for Steward of Gondor, some defense boosting and threat reduction (Gandalf) are our priorities. With that in mind we draw our opening hand of: Radagast's Cunning, Forest Snare, Snowbourn Scout, Son of Arnor, For Gondor and Dunedain Mark. This hand gives us nothing that we are looking for, and there isn't even card draw to get to what we need, so the correct choice here is to take a mulligan. The new hand we draw is much better: Steward of Gondor, Self Preservation, Guardian of the Citadel, A Burning Brand and two copies of Gleowine.
While we don't have much help with willpower and Gandalf is not here to help lower our threat, the card draw from Gleowine will pair perfectly with the extra resources from Steward of Gondor. With our hand set we will commence setting up the scenario, adding The Carrock to the staging area and setting aside the unique trolls and 4 copies of Sacked!. We shuffle one of those copies of sacked back into the encounter deck, since this is a solo game. Now we are ready to start the first round.
Round 1: Stage 1B (0 of 7 progress)
28 threat (First Player)
Hand: Self Preservation, Steward of Gondor, Guardian of the Citadel, A Burning Brand, Gleowine x2
— Aragorn: 1 resource, 0 damage (5 of 5 hit points)
— Theodred: 1 resource, 0 damage (4 of 4 hit points)
— Denethor: 1 resource, 0 damage (3 of 3 hit points)
Staging Area: The Carrock
After resources are added we draw our first card: a Dunedain Mark. This is a good thing to see because we will need to boost Aragorn's attack strength to help slay the trolls. With 2 defense (boosted by the Carrock and Stuart's ability) and a massive 10 hit points, we will need all the attack strength we can muster. For planning we will pay 1 resource each from Aragorn and Theodred to give Denethor his rightful title as Steward of Gondor. After exhausting Steward of Gondor for two additional resources, we will pay 2 resources from Denethor to pay for Gleowine. Definitely a great start for this deck.
For questing we want to be aggressive enough to avoid threat gain, but conservative enough not to make much progress on stage 1. This scenario is a prime example of the importance of pace. If we quest too quickly, we will face 4 trolls in the staging area, and we won't have the allies to be able to quest successfully and help fell these terrible foes. We want to build up an army quickly, keeping an eye out for Gandalf to help lower our threat and help with troll-killing.
With that in mind, we will commit Aragorn, Theodred and Gleowine to the quest. Theodred will add 1 resource to Aragorn's resource pool, but we will not spend it to ready him. There aren't too many enemies in this scenario and we need resources more than anything right now. As much as we might want to use Gleowine's ability, we need to be successful questing. Once we get the Guardian of the Citadel into play, we can reassign Gleowine to his intended purpose.
For staging we reveal one card from the encounter deck: Muck Adder. With 3 threat in the staging area, we make 1 progress on stage 1 of the quest. We cannot travel to the Carrock until stage 2, so we move on to the encounter phase. With an engagement cost of 20, the Much Adder will be engaging immediately. His ability can be very dangerous, but Denethor's high defense should mean that we survive this encounter.
After dealing the snake a shadow card, we exhaust the Steward and declare him as our defender. The shadow card is Bee Pastures which has no effect and Denethor is unscathed. While no shadow effect is nice, it is unfortunate to see this card discarded as Grimbeorn is an invaluable ally to have at hand. With the attack resolved and all of our character exhausted, we move on to the refresh phase and round 2.
Round 2: Stage 1B (1 of 7 progress)
29 threat (First Player)
Hand: Self Preservation, Guardian of the Citadel, A Burning Brand, Gleowine, Dunedain Mark
— Aragorn: 2 resource, 0 damage (5 of 5 hit points)
— Theodred: 1 resource, 0 damage (4 of 4 hit points)
— Denethor: 4 resource, 0 damage (3 of 3 hit points)
Staging Area: The Carrock
Engaged: Muck Adder
After adding resources and drawing a card, we have a Snowbourn Scout added to our hand. His ability may come in useful for location control, but more likely the poor scout is on the lunch menu for one of the hungry trolls. For planning we will trigger Steward of Gondor and then spend 2 of Denethor's 4 resources to attach A Burning Brand to the son of Ecthelion. The brand is essential to ensure that our defender is not caught at unawares by a nasty shadow card. Spending all of our available Leadership resources, we will attach Dunedain Mark to Aragorn and play a Guard of the Citadel.
For questing we can finally hold back Gleowine so we will commit Aragorn, Theodred and the Guard of the Citadel. Theodred's resource is added to Aragorn, and we will immediately spend it to ready our ranger. With the Dunedain Mark, Aragorn is strong enough to kill the snake with a single strike. For staging we find ourselves in an Oak Wood Grove, enjoying a brief respite before facing our enemy. With 4 threat in the staging area we did not make any progress on stage 1, which is exactly what we want. It is far too early for us to be progressing to stage 2 of this quest so holding even is just fine. After traveling to the Oak Wood Grove, we deal the Much Adder a (now useless) shadow card and prepare for combat.
Denethor blocks the adder, but our burning brand means that the shadow card will not have any effect. The shadow card is A Frightened Beast, which can be absolutely terrible as a treachery but is thankfully harmless here. With Denethor again untouched, Aragorn counterattacks for 4 damage and kills the deadly snake. We will exhaust Gleowine to draw an additional card, in this case Gandalf. The minstrel from Rohan has brought excellent new indeed. The grey wizard will help us lower our threat and provides an impressive 4 attack for troll-slaying in stage 2. Another round is complete and we move on.
Round 3: Stage 1B (1 of 7 progress)
30 threat (First Player)
Hand: Self Preservation, Gleowine, Snowbourn Scout, Gandalf
— Aragorn: 1 resource, 0 damage (5 of 5 hit points)
— Theodred: 1 resource, 0 damage (4 of 4 hit points)
— Denethor: 3 resource, 0 damage (3 of 3 hit points)
Staging Area: The Carrock
Active Location: Oak Wood Grove
The resource phase brings each hero the usual allotment of resource along with Faramir. This is more good news as his ability is essential to allow our non-combatants to handle questing by themselves. Moving to planning, we will go head and exhaust Gleowine to draw an additional card. Because this scenario does not have any direct damage treacheries that would punish us for exhausting the bard before staging, we will take the extra card during planning, when it can be most useful. In the unlikely event that we do somehow lose Gleowine, we can always play his replacement from our hand.
Gleowine allows us to draw a Rivendell Minstrel and our deck is now in full swing. With 2 additional resources from his title, Denethor allows us to pay 3 Lore resources, and now Gleowine's solo singing has become a harmony. After the Rivendell Minstrel is played, we trigger her response and search our deck for the copy of Song of Kings. By spending 1 resource from Theodred we can now grant Denethor access to the Leadership sphere. With extra resources and access to both of our deck's spheres, Denethor is truly the heart of our strategy.
For questing we will commit Theodred, Aragorn, Guardian of the Citadel and Rivendell Minstrel. Aragorn will use the resource from Theodred to ready. This may result in some progress, but with an active location it will not push us into the next quest stage. For staging we reveal The Gladden Fields. With 5 threat in the staging area and 6 total willpower, we explore the Oak Wood Grove and do not make any progress on the quest.
We cannot risk letting the staging area fill with locations, so we will reluctantly travel to the Gladden Fields. While this will raise our threat 2 this round instead of the usual 1, we know that Gandalf is going to be making an appearance soon to bring our threat under control. With no enemies to deal with, we are finally free to use Denethor's ability and scry the top of the encounter deck. The River Langflood coming up is just what we want, a harmless location that will give us more time to muster our troll-slayers. We will leave that card on the top of the encounter deck and move to the next round.
Round 4: Stage 1B (1 of 7 progress)
32 threat (First Player)
Hand: Self Preservation, Gleowine, Snowbourn Scout, Gandalf, Faramir
— Aragorn: 2 resources, 0 damage (5 of 5 hit points)
— Theodred: 1 resource, 0 damage (4 of 4 hit points)
— Denethor: 3 resources, 0 damage (3 of 3 hit points)
Staging Area: The Carrock
Active Location: The Gladden Fields
During the resource phase we draw another Dunedain Mark. With Gleowine's ability we draw our second copy of A Burning Brand. These extra cards can at least be put to use as discard fodder, if we can find a copy of Protector of Lorien. During planning we will pay 4 Leadership resources for Faramir. Denethor's youngest son will greatly improve our ability to quest, which will be essential in stage 2.
Since we know what's coming from the encounter deck this round, questing will be easy and we won't need to ready Aragorn for combat. We will commit Aragorn, Theodred, Guard of the Citadel and Rivendell Minstrel. Theodred will give an extra resource to Aragorn and we will trigger Faramir's ability. It is vital that we clear the Gladden Fields so that we don't have to suffer the increased threat yet again.
For staging we reveal the expected River Langflood which results in us exploring The Gladden Fields, adding it to our victory display, and adding 3 progress to stage 1. We now have 4 of the needed 7 progress to complete this stage. With the active location explored, we will go ahead and travel to River Langflood. Since its passive effect is only an issue while it is in the staging area, we don't need to worry about this location causing problems in the next stage.
We aren't quite ready to move on to stage 2 just yet, as we lack the attack strength to actually defeat a troll once it's engaged. Using Denethor's ability, we find another copy of Frightened Beast on top of the encounter deck. Even though this would only raise our threat by 2, at this point we want to avoid any more threat gain if we can. So we will place Frightened Beast on the bottom of the encounter deck and hope for the best next round.
Round 5: Stage 1B (4 of 7 progress)
33 threat (First Player)
Hand: Self Preservation, Gleowine, Snowbourn Scout, Gandalf, Dunedain Mark, A Burning Brand
— Aragorn: 3 resources, 0 damage (5 of 5 hit points)
— Theodred: 2 resource, 0 damage (4 of 4 hit points)
— Denethor: 5 resources, 0 damage (3 of 3 hit points)
Staging Area: The Carrock
Active Location: River Langflood
Between our normal draw and the songs of Gleowine, we have added Son of Arnor and Radagast's Cunning to our hand. Both of these cards are going to come in useful in our upcoming battle. For planning we will attach another Dunedain Mark to Aragorn and Self Preservation to Denethor. Lastly we will play Snowbourn Scout and place 1 progress token on the River Langflood. One of the nice things about Faramir's is that he makes it so that Snowbourn Scouts are useful for more than just chump blocking after they come into play.
For questing we don't want to over-commit and find ourselves in stage 2. So we will send Theodred, Guard of the Citadel, Rivendell Minstrel and the Snowbourn Scout to the quest. Theodred will give himself an extra resource and we will trigger Faramir's ability. With Aragorn all geared for war, we actually wouldn't mind a nice squishy enemy to come up here.
Unfortunately, staging reveals another copy of The Gladden Fields. It looks like the encounter deck wanted us to have some extra threat, one way or the other. With 5 threat in the staging area and 8 total willpower, we will explore the River Langflood and add 1 more progress to stage 1. We will travel to The Gladden Fields as we cannot afford to leave it's 3 threat in the staging area, knowing that 8 threat of trolls will be on its way.
We are now only 2 progress away from advancing to stage 2 and we need to be ready for troll-killing very soon. Before ending the round, we will use Denethor's ability to scry a Misty Mountain Goblins atop the encounter deck. This is just the kind of squishy enemy that we are looking for. The Goblin not only helps Aragorn test that his sword is still sharp, but even removes progress from the current quest card, which might come in handy to help us time our arrival into stage 2.
Round 6: Stage 1B (5 of 7 progress)
35 threat (First Player)
Hand: Gleowine, Gandalf, A Burning Brand, Son of Arnor, Radagast's Cunning
— Aragorn: 2 resources, 0 damage (5 of 5 hit points)
— Theodred: 1 resource, 0 damage (4 of 4 hit points)
— Denethor: 5 resources, 0 damage (3 of 3 hit points)
Staging Area: The Carrock
Active Location: The Gladden Fields
The resource phase brings us a welcome sight: Sneak Attack. Now we have everything that we will need to be able to run circles around these silly trolls. Using Gleowine's ability at the begging of planning we also draw a Daughter of the Nimrodel. With Self Preservation on Denethor, we may not end up needing her healing, but thanks to Faramir she quests for 2. After exhausting Steward of Gondor, Denethor has a whopping 7 resources so we might as well spend 3 to play Daughter of the Nimrodel.
At the beginning of the quest phase we will pay 1 resource from Theodred to pay for Sneak Attack. Gandalf comes into play and immediately lowers our threat to 30. Next we commit Theodred, Rivendell Minstrel, Guard of the Citadel and our sneaky wizard friend will all commit to the quest. Theodred will give himself an extra resource.
With a total lack of surprise, our party discovers a band of Misty Mountain Goblins around the next bend in the road. It sure is nice to have access to a Palantir that sees the future – it almost feels like cheating. With 4 threat in the staging area and 8 willpower, we explore The Gladden Fields, adding it to our victory display and placing 1 more progress on the quest stage. We have only 1 progress to go before the next phase, though our little ugly foe will soon change that.
After questing resolves, Gandalf returns to our hand, with a glint of future mischief in his wise eyes. We engage the Misty Mountain Goblins and this time Faramir will assume the defensive duties to free up Denethor for scrying. With two defense and 3 hit points Faramir has no fear of a silly little Goblin.
After dealing the Goblin a shadow card, we exhaust Faramir and reveal the card. The East Bight is an annoying location so it is nice to see if discarded as a harmless shadow effect. The Goblin's forced effect does remove one progress from the current quest, leaving us with 5 out of 7 progress.
With our defense secured, Aragorn takes a few quick swipes with his sword and cuts the Goblins into pieces. Denethor will again scry the encounter deck, revealing a Wolf Rider. Because that card has surge we will always want to put it on the bottom of the encounter deck. Whatever badness is coming next we would have seen in any case, this way we don't have any extra attacker to deal with. Denethor and Faramir may be excellent defenders, but we don't want to let ourselves get overrun with vermin. We will need our full attention for the trolls.
Round 7: Stage 1B (5 of 7 progress)
31 threat (First Player)
Hand: Gleowine, Gandalf, A Burning Brand, Son of Arnor, Radagast's Cunning
— Aragorn: 3 resources, 0 damage (5 of 5 hit points)
— Theodred: 3 resource, 0 damage (4 of 4 hit points)
— Denethor: 5 resources, 0 damage (3 of 3 hit points)
Staging Area: The Carrock
Active Location: None
After drawing our two cards (thanks to Gleowine), we now have another copy of Daughter of the Nimrodel and Protector of Lorien in hand. This planning phase will be a busy one. For 1 resource from Denethor we will attach Protector of Lorien to the Steward. Between that and A Burning Brand, the steward should be nigh on invincible. For three Leadership resources we will play Son of Arnor. While he doesn't help with questing, his 2 attack is essential for helping us pierce the tough hide of the trolls. Last but not least, we will pay 5 resources and play Gandalf. Again, we will use his ability to reduce our threat, leaving us at 26. Now we have plenty of breathing room to take out the trolls one by one.
With planning out of the way, it is time to push through to stage 2. Since we want to be able to kill a troll this round, our questing is going to be a bit different. We will commit Aragorn, Rivendell Minstrel, Daughter of the Nimrodel and the Snowbourn Scout to the quest. We will pay Aragorn's last resource to ready him then trigger Faramir's ability to give each of our characters +1 willpower until the end of the phase.
For staging we reveal the Brown Lands. Talk about bad timing, this is not the location we want to see right before The Carrock becomes the active location. In any case, our 9 willpower is enough to overcome the 7 threat in the staging area and add the last 2 progress to stage 1. The Carrock immediately becomes the active location, which means that the Brown Lands is stuck in the staging area for the time being. As if that weren't enough, four smelly trolls have come to visit my favorite suntanning spot!
We now have our work cut out for us. Fortunately, we planned ahead and we have the means to take one of the beasties out this round. With no options for travel, we will move to the encounter phase and optionally engage Stuart. The order that we engage the trolls is important. The idea here is to first take out the trolls that provide stat boosting to their buddies. We likewise need to get The Carrock explore as quickly as possible, to make the rest of the trolls easier to finish off and get The Brown Lands out of the staging area.
There are lots of ways to go about troll killing, but we definitely want to keep Louis for last, as he causes all troll attacks to raise our threat by 3. This battle is going to be hard enough without worrying about all of the trolls engaging us on the same turn. Having witnessed that first hand, I can tell you, even the strongest army will break under the frenzied attacks of four trolls.
With Stuart engaged, we will deal him a shadow card and declare Denethor as our defender. Because The Carrock is the active location, Stuart will be attacking for 5. Fortunately, A Burning Brand means that we can't get surprised by a shadow effect, and Self Preservation will mean that Denethor can heal the damage dealt. After exhausting our defender we reveal Misty Mountain Goblins as the shadow effect. We don't have any progress on the current quest stage, but the effect is cancelled in any case. The smelly troll deals 2 damage to Denethor, which we immediately heal by exhausting Self Preservation.
When it comes time for counter-attacks, our odd-seeming questing strategy becomes clear. Aragorn, Theodred, Guard of the Citadel, Son of Arnor and Gandalf all attack Stuart. Between the Carrock and his own ability, his defense is boosted to 4, but the 14 combined attack strength of our characters is still enough to defeat the troll. We now have 1 troll down, and 3 to go. We also don't have to worry about the other trolls being toughened by Stuart's ability.
Round 8: Stage 2B (0 of 1 progress)
27 threat (First Player)
Hand: Gleowine, A Burning Brand, Radagast's Cunning, Daughter of the Nimrodel
— Aragorn: 1 resources, 0 damage (5 of 5 hit points)
— Theodred: 1 resource, 0 damage (4 of 4 hit points)
— Denethor: 4 resources, 0 damage (3 of 3 hit points)
Staging Area: The Brown Lands, Morris, Louis, Rupert
Active Location: The Carrock
After adding resources we draw a Forest Snare. This may come in handy to hold off one of the trolls for a bit, but we ultimately need to defeat them in order to complete this quest. Using Gleowine during planning, we draw For Gondor! which also may come in handy, depending on how the combat plays out. For planning we will pay 3 resources from Denethor for another Daughter of the Nimrodel. She is expensive, but at this point we have so much threat in the staging area that we are in desperate need of more willpower.
We really want to clear The Carrock this round so we are going to be very aggressive questing. We will commit Aragorn, Theodred, Denethor, Guard of the Citadel, Rivendell Minstrel, and both Daughters of the Nimrodel. We will then pay 1 resource from Aragorn to ready the Dunedain and trigger Faramir's ability. This gives us an impressive total of 16 willpower, with a lowly Scout held back as troll-fodder. If all goes well, Aragorn and a Son of Arnor will be able to deal some damage as well.
For staging we reveal Sacked!. All things being equal this is not actually the worst outcome. We will attach Sacked! to Theodred knowing that we should be able to get him out of it next round. Before the quest is resolved, we will pay 1 resource from Denethor to play Radagast's Cunning on Rupert. This brings the total threat in the staging area down to 9 which means that we explore The Carrock and even get 1 progress on the current quest stage. Now all we need to deal is kills these trolls and we can go back to making honey cakes!
For travel we can finally travel to the Brown Lands and it is explored immediately. For the encounter phase we will optionally engage Rupert. Without any copies of Sacked in the discard, but with one on poor Theodred, now is the right time to take on this guy. If we had waited and faced another troll, the Sacked! card that we discard from Theodred would only be shuffled back into the deck by Rupert. The poor Snowbourn fulfills his destiny and becomes an afternoon snack for Mr. Rupert. I wonder if they warn new recruits in Snowbourn Scout School that their life expectancy will be laughably short?
Unfortunately, the shadow effect for this attack is Grimbeorn the Old. While we seem to have things under control, it sure would have been nice to have my son join in the fight. He is a great friend to have when you are facing down hungry trolls! Disheartened about the missed opportunity for Beorning aid, Aragorn and his friend the Son of Arnor do manage to deal 5 damage to Rupert, who is apparently still distractedly chewing on the scout.
Round 9: Stage 2B (1 of 1 progress)
28 threat (First Player)
Hand: Gleowine, A Burning Brand, Forest Snare, For Gondor
— Aragorn: 2 resources, 0 damage (5 of 5 hit points)
— Theodred: 2 resource, 0 damage (4 of 4 hit points)
— Denethor: 3 resources, 0 damage (3 of 3 hit points)
Staging Area: Morris, Louis
Active Location: None
Engaged: Rupert
Only Aragorn and Denethor collect resources this round. Sadly, Theodred is tied up in a smelly troll sack. Hoping for Miner of the Iron Hills, we draw another copy of Rivendell Minstrel. Not the best thing to draw at this point, but the extra willpower will allow other more combat-savvy allies to be held back from questing. Gleowine gives us our copy of Henamarth Riversong. If it is abundantly clear how important card draw is in this game, having Gleowine from round 1 has been all the difference.
For planning we will play Henamarth Riversong and use his ability immediately. Bee Pastures are waiting for us around the bend. What a fortuitous turn of events, the pastures will allow us to stop Grimbeorn from loafing around in the discard pile and get himself to the staging area. We will pay 3 more resources from Denethor and play our second Rivendell Minstrel.
Since we already have the progress that we need for this stage, questing is now a much lower priority. In this case we will only commit our characters with no martial ability; two copies each of Daughter of the Nimrodel and Rivendell Minstrel are going questing. For staging we reveal Bee Pastures and add 1 more progress to stage 2. After traveling to Bee Pastures we bring Grimbeorn the Old from the discard pile and put him in the staging area. If we can recruit my wayward son to get off his lazy butt and help with combat, we'll have these trolls mopped up in no time!
For the encounter phase we will choose not to optionally engage either of the two trolls – we already have our hands full with Rupert. For combat we will deal Rupert a shadow card and exhaust Denethor to defend. The Shadow card is Wargs which is thankfully cancelled and Denethor takes 1 damage, which we immediately heal with Self Preservation. Aragorn and son of Arnor are then able to finally fell the great creature. We trigger the response on Rupert and remove Theodred from his burlap prison. We are left with only two trolls between us and victory. I hope that victory smells better than troll, because my nose hurts just being near these filthy things.
Round 10: Stage 2B (2 of 1 progress)
29 threat (First Player)
Hand: Gleowine, A Burning Brand, Forest Snare, For Gondor
— Aragorn: 3 resources, 0 damage (5 of 5 hit points)
— Theodred: 2 resource, 0 damage (4 of 4 hit points)
— Denethor: 2 resources, 0 damage (3 of 3 hit points)
Staging Area: Morris, Louis
Active Location: Bee Pastures
With resource collected we draw another copy of Son of Arnor. We will hold off on playing him just yet, as his ability might allow us to avoid Louis's forced effect. Triggering Gleowine during the planning phase we draw a Sneak Attack. Again, this may come in handy but we'll have to see. Before we do any planning we will trigger Henamarth Riversong to see what awaits us on the top of the encounter deck. It is a Marsh Adder. His 40 engagement cost means that we should not have to deal with him at all. Since all of our heroes have access to the Leadership sphere, planning this turn is simple. We will pay 8 resources to take control of Grimbeorn the Old.
For questing we know exactly how much threat we will be facing so we can commit just what we need. Theodred, along with both Daughters of Nimrodel and Rivendell Minstrels are sent on the quest. Theodred gives himself a resource and we trigger Faramir's ability to bring us to 12 willpower. For staging we add the Marsh Adder to the staging area. With only 7 threat in the staging area, we explore Bee Pastures and add 3 more progress to the quest stage. For the encounter phase we will optionally engage Morris.
Grimbeorn the Old volunteers to defend the attack from Morris, a task at which he is particularly adept. Morris is dealt a shadow card and Grimbeorn does not need to exhaust. The shadow card is yet another copy of The Gladden Fields which is always great to see discarded. Grimbeorn laughs off the measly two damage from Morris' attack.
On the counter-attack, Aragorn, Grimbeorn, the Son of Arnor and the Guard of the Citadel all work together to chop Morris into fish food. It's no wonder the fish in this part of the Anduin are so ugly, if this is what they eat. With Morris defeated and only 1 troll left in play, we will use Denethor's ability and scry the encounter deck one last time. It is another copy of Sacked!. While this card is certainly bad, victory is within our reach, and losing the abilities of one hero won't stop us. So rather than get cute and put this on the bottom of the encounter deck, leading to a mystery card next round, we will leave it where it is and push on to victory.
Round 11: Stage 2B (5 of 1 progress)
30 threat (First Player)
Hand: Gleowine, A Burning Brand, Forest Snare, For Gondor, Son of Arnor, Sneak Attack
— Aragorn: 1 resources, 0 damage (5 of 5 hit points)
— Theodred: 2 resource, 0 damage (4 of 4 hit points)
— Denethor: 2 resources, 0 damage (3 of 3 hit points)
Staging Area: Louis, Marsh Adder
Active Location: None
For our last round, we collect resource and draw a Miner of the Iron Hills. This will work out perfectly, as we now have the option to free Theodred from his sack immediately. Interestingly, although Theodred cannot collect resources while in the sack (he still has his two from last round), we can still spend resources from him to pay for cards and effects.
With that in mind, we will first spend all of our resources from Aragorn and Theodred to play Son of Arnor. After he enters play we will trigger his response to make Louis immediately engage us. Next, we will spend 3 resources from Denethor (after triggering Steward of Gondor) to play Forest Snare on Louis. Now that the troll cannot attack, he will not be raising our threat. It's a nifty like trick that came so late as to not really matter, but it certainly will come in handy for closer games.
For questing we will commit both of the Rivendell Minstrels. As we know, staging reveals Sacked!, which poor Theodred finds himself stuck in once again. With 4 willpower against 3 threat in the staging area, we make one more meaningless progress on the quest. With no where to travel we move on to our final combat phase.
Although Louis cannot attack, he is still dealt a shadow card. After Louis wiggles helplessly in the forest snare, we pay our last resource from Denethor for Sneak Attack and bring Miner of the Iron Hills into play. After he enters play, we use his response to free the son of Theoden from his smelly prison and prepare for the ultimate counter-attack. All ready characters with any skill of arms then attack poor, trapped Louis and send him to whatever foul hell is those creatures' destiny.
Score and Recap
Finally I can breathe a sigh of relief as my home has been rid of the foul stench of those retched trolls. A Burning Brand and Self Preservation allowed Denethor to become a super-defender and we completed the quest without any damage on our heroes. We end with a total threat of 30, after 10 full rounds (rounds tally during the refresh phase). The two copies of The Gladden Fields that we explored were worth 3 victory points each, so our final score is:
30 (threat) + 100 (rounds) + 0 (damage) – 6 (victory) = 124
Conflict at the Carrock is one of my favorite scenarios, particularly in the Shadows of Mirkwood cycle. Sure, a bear can't be blamed for a bit of bias, when his home and his son get to have a featured role. Even so, this quest remains a great example of a challenge that requires deep understanding of pace. In order to defeat the trolls we had to quest, travel, and engage at just the right tempo to ensure that we progressed consistently but not so quickly that we had to engage too many enemies at once.
Gandalf remains key to this strategy as he remains the only non-Spirit solution for threat-reduction. He buys us valuable time for our allies to get established. Faramir is another important piece of this strategy, as he allows our non-combat allies to handle questing all by themselves. I hope you enjoyed this play-through and be on the lookout for our next adventure on Beorn's Path as we take a Journey to Rhosgobel.

subset: commoncrawl


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The party made camp, realized that Red Wisdom was approaching with some minions, teleported to Kurobano, gave the box of wine bottles worth 500gp to Lord Kurobano, Kubo spent 2000gp in order to equip fifty of his desert villagers with studded leather armor and a katana in order to form a platoon in his honor, which he presented to Lord Kurobano for the defense of the city in his absence. Lord Kurobano accepted them into his army, securing them a job and decent homes for their families. The refugees will never forget his foresight and his generosity, that's for sure.
Some teleport problems and miscommunications then resulted in the party taking several days to return to the cursed abbey. When they arrived, they found a note by Red Wisdom offering a deal, but Fäm didn't want to start dealing with demons. He already suspected that there were in fact two factions battling for control of the abbey.
The party entered again, investigated the dimensional effects in the library, smashed Kelemen's mirror, triggered the trap that summoned the chaos beast, and finally confronted Oszkar the Black in the grand chapel – an accomplished archer riding the nightmare and his fiendish boars. Just as they were about to finish him off, Red Wisdom comes marching in with his new minions. Quickly the party and Oszkar unite their efforts to battle off the demons, but with out an Oil of Bless Weapon or an Align Weapon spell, Oszkar is not very effective against the demons. Quite unlike his effectiveness against humans…
With the demons defeated, Oszkar seems to be interested in leaving. Warily – suspecting treachery – he explains that the high priest of the Cult of the Broken Word was Samuka. Apparently he vanished in the dimensional shift that now infects the dark abbey. Kelemen the Gentle tried to research a way to fix the problem. When asked about Samuka, all the party learns is that about a year ago the Cult received orders to start sacrificing people, and apparently not too long ago Samuka started using a new and bloodthirsty dagger for the rituals, even going so far as to sacrifice some of his own cultists. About two weeks ago a party of demon hunters attempted to assault the abbey, but Samuka was granted the aid of some demons to repel the attack. The demon hunters were all slain. Unfortunately the presence of the demons drove Samuka completely mad and he attempted the dimension shifting ritual that apparently misfired, believing this to be the first step on his path to ascension to demonhood. With Samuka gone, the demons started to squabble and rebel, each taking up residence in a separate room, neither willing to submit nor to cooperate. As a final parting advice, Oszkar warns the party of the eastern corridor that has been trapped with some more traps – not just the summoned chaos beast.
And some mistakes I made this session: The demons should not be able to teleport – remember the dimensional anchor effect discovered at the beginning of the session! And Ozsak should have been granted and additional +6 because his favorite enemy are humans. And I forgot to enforce that all movement was through difficult terrain, benches or not, because of the jelly nature of the abbey inside the dimensional effect. Next time…
Challenges overcome: Oszkar the Black CR 11, cauchemar nightmare CR 11, six fiendish advanced boars CR 4, a hezrou CR 11, three vrocks CR 9, Red Wisdom again CR 12, Summon Monster VI trap CR 8.
- Fäm: 89763 + 2405 = 92168 (Mnk-2/Sor-1/Brb-1/Ftr-1/Dra-9)
- Nanami: 89292 + 2405 = 91697 (Ftr-8/Clr-2/Rgr-2/Mnk-2)
- Saito: 83016 + 2405 = 85421 (Clr-3/Wiz-3/Mys-7)
- Kubo: 75975 + 3060 = 79035 (Rng-6/Ftr-1/Rog-1/Sha-5)
- Aurin: 68035 + 3060 = 71095 (Clr-10/Ftr-2)
New level for Fäm, Nanami, and Kubo.
See also Comments on 2008-06-16 Oszkar


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LurssenYachts for Sale
Established in Germany by Friedrich Lürssen in 1875, five generations of Lürssens have continued the family boatbuilding tradition. Today, Lürssen specializes in fully custom yachts from less than 60 meters to more than 150, from concept to completion and beyond into maintenance and refit.
Lürssen works out of five locations. Vegesack is the main headquarters and has been since 1918. The company's four shipyards each specialize in different sizes and focus on different activities.
The Lemwerder yard builds yachts 80 to 110 meters in length and has been part of the Lürssen process since 1935. This location also houses the main warehouse and refit and repair department.
Aumund constructs yachts 100 meters in length and larger. This yard joined the Lürssen group in 1997 and is best for the largest yachts.
Lürssen has used the Rendsburg location since 1987 to build 60- to 90-meter yachts, plus maintain navy ships and yacht refit.
Lürssen acquired the Wilhelmshaven site in 2006. Maintenance, repair, and refit on vessels up to 150 meters takes place here.
Naval architects and designers such as Espen Øino, Mark Berryman, Glade Johnson, Reymond Langton, Adam Lay, Alberto Pinto, Andrew Winch, and Francois Zuretti work with Lürssen and its clients to create highly personalized, quality, custom yachts. A few notable launches from Lürssen include Arkley, Podium, Oasis, and Polar Star.
The 197-foot (60-meter) motor yacht Arkley launched in 2009 with exterior styling by Espen Øino and a light and bright interior design by Mark Berryman. Six exquisite staterooms sleep 12 guests, and 15 crew are housed in eight cabins. Onboard amenities include a sundeck Jacuzzi, a cinema, ample alfresco dining areas, a baby grand piano, and a gym, as well as much more. A couple of 1,979-horsepower Caterpillar engines give Arkley a 15.5-knot top speed and a range of 7,000 nautical miles at 12 knots.
The 2006 launch Oasis comes in at 195 feet (59.4 meters). Glade Johnson designed both the exterior and interior of this stunning yacht. Twelve guests and 16 crew are accommodated in six staterooms plus crew quarters. A pair of 1,957-horsepower Caterpillar engines propels the yacht to a 16-knot maximum speed and a cruise speed of 12. Range is 5,000 nautical miles. Oasis cruises with a custom Vikal sports tender and an arsenal of other toys.
Polar Star (ex-Northern Star) splashed in 2005 and features exterior styling from Espen Øino and an interior from Pauline Nunns. The 207-foot (62.97-meter) steel and aluminum full-displacement luxury explorer yacht accommodates 12 guests and 17 crew. Guest cabins reside on the main deck instead of the more common location belowdecks. Top speed is 15 knots powered by twin Caterpillar 1,874-horsepower engines that give the yacht a range of 6,000 nautical miles and a cruise speed of 12 knots.
Learn more about luxury yacht for sale PODIUM here.
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Trailblazer and television icon Diahann Carroll graced the 2013 Emmy Awards with her presence, reminding everyone why she will forever be a legend.
Carroll took the stage with Kerry Washington Sunday night at Los Angeles' Nokia Theatre to present the award for Outstanding Supporting Actress in a Drama Series. At 78 years old, she looked ravishing in a black, striped gown with flowing long sleeves.
More than 40 years ago, Carroll was the first African-American woman to star in her own show in a non-stereotypical role with NBC's "Julia," CNN notes. In 1969, that groundbreaking series earned her the Emmy nomination for Outstanding Actress in a Comedy Series. From there, she went on to appear on "The Colbys," "Dynasty," "A Different World," "Grey's Anatomy" and "White Collar," to name just a few.
Her appearance -- especially beside Washington, whose starring role in "Scandal" is the first African-American woman lead in a network drama since 1974 -- was certainly noteworthy.
While at the microphone, Carroll joked about what it was like to work on TV in the late 1960s.
"It's been such a long time since I've been standing in this place I don't know what to do," Carroll said onstage Sunday. "But the men are much more beautiful than when I was doing television. I don't know where you came from, but I'm very happy to see you. After all, my leading man was Lloyd Nolan, and those of you who know what that means -- don't repeat to anyone."


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Cerro Sarisarinama forms a rather remote tepui, and a flat-topped mountain, located within the boundaries of Jaua Sarisarinama National Park. It also sits in the far southwest portion of Bolivar State, Venezuela, in South America.
Cerro Sarisarinama remains very near the border with the country of Brazil.
The altitude range of Cerro Sarisarinama measures roughly 984–7,710 ft (300–2,350 m). The name of the mountain originates from a legend of the indigenous Ye'kuana Indians. The legend speaks of an evil spirit living in caves, high up in the mountain, which devours human flesh with the sound Sari.
The tepui also sits in one of the most remote areas in the country. In fact, the closest road remains several hundred miles away!
Cerro Sarisarinama ranks as unique among known tepuis because it has a forest fully covering the top of it. The forest canopy reaches as much as 82 ft (25 m) high. This isolated ecosystem appears incredibly rich in numerous endemic species of plants and animals.
Cerro Sarisarinama Sinkholes and Exploration
Many consider the most distinctive and well-known geological features of Cerro Sarisarinama to be its sinkholes. These actually dot its surface, with four being known.
Two of these remain visually most unusual and bear the names Sima Humboldt and Sima. They remain extremely large and well known. Also, both possess isolated forest ecosystems that cover their bottoms.
The largest one, Sima Humboldt, measures nearly 1,155 ft (352 m) wide and 1,030 ft (314 m) deep. Yet another one of the sinkholes ranks as very important for exploration of the processes of erosion on tepuis. It has the name of Sima de la Lluvia. This sinkhole is about 4,430 ft (1.35 km) in length.
Cerro Sarisarinama sits in such a remote area that outsiders did not discover it until 1961. The first explorations took place in 1976. Currently, access is restricted to scientific researchers which may actually be a good idea to preserve its uniqueness, flora, and fauna.
Check out our articles on Angel Falls, Ometepe Island, Kaghan Valley, Loire Valley


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Louis Freeh, an honourable partner to the Freeh, Sporkin and Sullivan (FSS) law firm, provides a detailed account on his recent Tether investigation. Also, he speaks about his future expectations from the 'crypto-industry'.
The firm, FSS provides value-added legal services to tier-one corporations, individuals, and law firms on matters, domestic and international. In a recent interview with Yahoo! Finance, Louis Freeh and his son Justin, who is well associated with the firm and also works for it, talked about the remarkable investigation describing it as a 'shock inspection'.
Freeh says that it never felt as an audit, rather, it was an 'examination' and a 'due diligence'. He highlights the fact that even when the day of inspection was unknown to the client and to the banks with which it deals, the information presented by them was exact and satisfactory.
He said, it was possible to "get a certified, verifiable declaration by the institutions with respect to how much cash and dollars they had on hand, on a day of our choice."
The investigation was carried out on the 1st of June, without Tether and its associated banks having any hints. Nonetheless, FSS visited and was shocked to uncover that Tether held a sum of $2.545 billion. This sum could easily suffice the $2.538 billion Tether token in circulation, at that time.
The firm thereby assumed, without any further questions, that the information furnished by the company and the banks were 'correct and ethical'. Also, the officials providing the confirmations were authorised to do so.
On the matters of entering particularly into the crypto-space, Freeh provides a few hints regarding a handful of 'very well-known appointments.' Putting it in his words, "We don't have it formally designated, but we are in the process of actively recruiting a couple of very prominent people in that area."
He almost agrees to the fact that the firm recognises its future prospects in the industry. He believes that the company has 'very good expertise in-house' and they would soon like to operate in the crypto-industry. Citing him,"We've opened an office in Rome; we're in the process of opening one in London, and that will help us market this particular service."


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Video game censorship has been around for a very long time. Games have to be changed due to different cultures having different moral standards on issues such as sex, violence, drugs, and profanity. Early this year, Sony blocked Super Seducer from releasing on PSN, this was seemingly due to the harassment depicted in it, as well as the game being a self-proclaimed instructional game, with its Steam description stating,"if you make the right choices in the game, you'll make the right choices in your life." Some people disagreed with this, I was not one of those people, because I believe games that have harmful messaging, such as telling shy men to manipulate women if they want to have sex with them, should not be provided a platform. Dating simulators, however, don't explicitly state that the content in them will help the players in real life, and therefore the genre should not be banned or censored if they follow laws. I believe that censorship has a place on the PlayStation, as well as most game distribution platforms, but the new Sony censorship policy must be changed.
Sony has recently changed its content policy, and now, according to Gematsu's transcription of a broadcast by Light, the studio that develops Silverio Trinity, it forces Japanese games to be examined by a content examination board that is located in America and ordered the Japanese developers to only communicate in English. This examination is happening to Japanese games regardless of whether they are going to be released in America. The new censorship policy is targeting mature games with sexual content, and they are being censored by an American team due to moral differences regarding explicit sexual content in games, especially sexual content involving characters of questionable ages.
I think we can all agree that characters that can be mistaken for minors should not be depicted in any sexual way, and games that do sexualize them should not be given a platform, but the real problem with the policy is that it unfairly punishes smaller Japanese studios by telling them to only communicate in English. According to Serena Lai, a UX Researcher for Mitsue-Links, "While no official data seems to exist regarding the percentage of native Japanese-English bilinguals in Japan, the general perception from desk research and from conversations with Japanese friends and colleagues, is that less than 10% of Japanese have professional working proficiency in English. This includes all four skills of reading, writing, listening and speaking." This means that a majority of Japanese developers would not be able to accurately communicate their justification for their content, nor would they be able to talk about how they could change their game to better fit Sony's standards.
Sony must retract its new policy and instead work to determine standards for all developers to follow and must allow them to communicate in the language of their choice. When it comes to such a sensitive and important topic of creative expression and censorship, communication is key, and if there is a language barrier, then developers will not be able to accurately express their reasoning and attempt to negotiate. Sony is under no obligation to sell games with content that does not reach their standards, but their standards need to be clear, concise, and fair to different cultures. There needs to be a list of content that is strictly prohibited, such as sexualization of childlike features, something that the recently banned Omega Labyrinth Z was guilty of, as well as a standard for how sexual games can be. Developers should not be developing a game for a company that will not support them, so they need to know the guidelines beforehand.
While Sony is taking the censorship approach, Steam and the Nintendo Switch seem to be censoring a lot less, and will likely be the new home for games that are sexually explicit. With this move, Sony is losing an audience, but also taking a stance on what it wants the game industry to look like. Regardless of what they ban or allow to release, Sony needs to address the issues in its newly rumored policies or face the criticism of fans and developers that are not being treated fairly.


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2016 TORQUE POWERLIFTING CLASSIC THIS MEET IS FULL – REGISTRATION CLOSED Torque is hosting another meet on March 19, 2016. This meet is sanctioned by … Read More ›
Category: Announcements
TORQUE POWERLIFTING OPEN Saturday, September 12, 2015 Toronto, Ontario. __________________________________________ Registration link: (https://torquebarbell.com/wp-content/uploads/2015/07/2015TORQUEPOWERLIFTINGOPEN-REGISTRATION.pdf) Torque is hosting another meet on September 12, 2015 as an open … Read More ›
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TORQUE BARBELL POWERLIFTING CLASSIC Saturday, August 16, 2014 Torque Powerlifting's first annual – Torque Barbell Powerlifting Classic. We've been looking forward to this since we … Read More ›


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Antigua Travel Guide
Antigua often gets the most love for its fabled 365 beaches. And trust us, those strips of white sand are tremendous. We've even tried to visit all 365. Including Antigua's one nude beach! But, if beaching it is the only reason you intend to visit, you'll miss out on a lot.
Antigua: The beaches are just the beginning
By far the best time of year to visit is during Antigua Sailing Week. This wild annual event features well over 100 yachts from all over the world. Even some of the world's most awe-inspiring superyachts come to race. There's also plenty of local sailing talent on display. And besides the action on the water, you can expect parties day and night. Top musical talent from around the world comes to Antigua during this week to put on a show.
Antigua also makes access to its rich British colonial history easy. Forts dot the landscape in some of the most picturesque locations. Nelson's Dockyard (named for Admiral Horatio Nelson who made his base here), Fort Barrington overlooking the brilliant crescent of Deep Bay, Shirley Heights, Fort James, Fort Berkeley—they all welcome visitors to take a stroll through history. The capital city of St. John also has numerous historic elements dotted within and is worth exploring.
What to eat
And then there's the food. Located as it is near the middle of the West Indies, Antigua is blessed with a blend of flavors from throughout the Caribbean islands. But it's a blend that is uniquely Antiguan. You can get everything from local delights for just a couple EC (East Caribbean Dollar), family focused restaurants like Buba's, fantastic seafood, and world-class international fare, too. And some of the best dinning options like Sheer Rocks offer sea views that are truly stunning.
And while you're in Antigua, you must enjoy some English Harbour Rum. By far the best rum made on the island, it's great neat, on the rocks, or providing the kick in a rerfreshing rum punch.
Where to stay
As for where to stay, well, here again, Antigua delivers practically anything your heart desires—from all-inclusives with local flare to chic villas. There are Budget-conscious offerings considerably better than they deserve to be. Plus, world-renowned resorts like Curtain Bluff, Blue Waters Resort and Spa, Galley Bay, St James Club, and Carlisle Bay deliver the height of Caribbean luxury and perks.
Don't forget Barbuda
All that is before you consider that the country's name is Antigua and Barbuda! With the rewards for those who take the ferry over to the smaller of the two islands being many. The most impressive, by far, though is Princess Diana Beach. This massive strip of pristine blindingly white sand has to be seen to be believed. And best of all, if you go soon, you may have it all to yourself.
About those beaches…
Yes, Antigua is world-renowned for it's magnificent strips of sand, so we can't completely discount spending some time enjoying the embarrasment of riches on offer. Some of our favorites include Love Beach, Long Bay Beach, Galley Bay Beach, and Darkwood Beach. You can't go wrong on any of them, but if you really want to visit Patrick's number one beach, you need to make your way over to Deep Bay Beach! It's a one-of-a-kind arc of beauty that houses a shipwreck in its depths, has a fort overlooking it perfect for exploring, and hosts some of the best sunsets on the island.
Yes, hundreds of beaches, but the reasons to visit Antigua are so much more. Think adventure travel, some of the best sailing in the world, a vibrant music scene, delectable dining, and stunning accommodations. Oh, and did I mention the sweetest pineapple in the world? To see it all, we highly recommend you rent a car. Antigua is larger than you think!
No wonder they say "the beaches are just the beginning."
Getting there
Antigua's VC Bird International Airport (ANU) offers plenty of direct flight options on a number of airlines. Many at great prices.
Know Before You Go
Where to stay on Antigua
Ocean Point Resort and Spa
Curtain Bluff Resort
Hawksbill Resort
Blue Waters Resort and Spa
The Verandah Resort & Spa
Galley Bay Resort & Spa
Suggest your favorites
Things to do in Antigua
Papa Zouk's
Long Bay Beach
Buba's Restaurant
Eden Beach
Fort Barrington National Park
Shirley Heights
Fort James
Darkwood Beach
Deep Bay Beach
Suggest your favorites


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If you're in a position where you need to fit a new roof, you might be wondering which material to choose. There are many options, but one that's emerging as
Saving 101: How Do People Have Enough Money for a Down Payment?
As of 2014, the median price of a home in the U.S. was $188,900. With 8 in 10 Americans finding themselves in financial debt, it's hard to imagine very many


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10.21.2015 // blog, news // alix // No Comments
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MOTHER GOOSE FINALLY COOKED! Justice at long last for victims of one of Australia's worst suspected paedophile rapists, Robert William Symonds
EXCLUSIVE: Having escaped justice for decades, the long-time suspected paedophile, Robert William Symonds, also known as 'Mother Goose', has finally been brought to account after being found guilty of child abuse charges by an Adelaide court. True Crime News Weekly publisher, Serkan Ozturk, reports.


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Sonic and the Lord of the Nazgul is a title within the Sonic the Hedgehog Series, aswell as the third installment of the Story Book Series, following on from Sonic and the Black Knight. Set in the world of the Lord of the Rings, the game combines Sonic's trademark speed with the swordfighting system which first appeared in Sonic and the Black Knight. It is the first appearance of the Babylon Rogues outside of the Sonic Riders games (other than Jet the Hawk who appeared as an unlockable character in the previous game). It is also the first not hand-held game to feature Eggman Nega as a character.
A wizard named Alatar the Blue (portrayed by Eggman) summons Sonic to help free Middle-Earth from the Witch-King of Angmar (Eggman Nega), who had been brought back to life mysteriously. Sonic's speed alone will not end the Witch-King's reign, so he must take up the sword Pallatar in order to break the Nazgul's curse and save Middle-Earth.
Part One
While on the run from the Witch-King of Angmar and his Orc minions, Alatar the Blue is cornered and, before he was slain, began a summoning spell that summoned Sonic to his world. Sonic defeats the Orcs before Alatar retreated and dragged him with him. The Witch-King then sent out four of the Nazgul to find and slay Sonic and Alatar. Alatar explained to Sonic that the Nine Rings of Power, possessed by the Nazgul, somehow survived the destruction of the Rings and their power returned the Witch-King and the Nazgul to life. After training Sonic in swordfighting, Alatar gave him his sacred sword; Pallatar. Alatar also gave him a small crystal which enabled them to communicate with each other. Sonic put this into the hilt of his sword. Sonic then set off on his quest while Radagast went into hiding. They first found Legolas the Elf in Mirkwood and he taught Sonic the art of Elven magic. Legolas also said that he should beware of his sword, as it was full of powerful and unknown abilities.
Sonic heads off to Galadriel, the Elf Queen of Lothlorien and wisest of all in Middle-Earth, to ask how to defeat the Witch-King without him being reborn again. On the way, Sonic defeats two Nazgul and took their Rings. Before Galadriel could reveal how to kill the Witch, the two were interrupted by three Nazgul. Sonic defeated them and took their Rings. Galadriel then said that the way to kill the Witch-King was to use the power of the Nazgul's Rings to cancel out the power of his Ring, rendering him un-immortal. Finally, Sonic encountered the final three Nazgul and defeated them, taking their Rings aswell. But as one Nazgul was about to fall from a cliff, Sonic saved her before dashing off again. Alatar then told Sonic that the Witch-King was at The Undying Lands, and was about to slay the Valar. Sonic then pursued and defeated the Witch.
Part Two
Having fought and defeated the Witch-King with the Nine Rings, Alatar revealed that it was he that revived the Witch and the Nazgul. He then took the Witch-Kings Ring and became even more powerful than it's previous wearer, so he could become King of Middle-Earth. Sonic and the Nazgul are forced to flee and, with Galadriel's help, set off with the Rings to defeat Alatar and create a shield around Middle-Earth, so the wizards evil wouldn't spread too far. After the Rings formed a barrier around the continent, Sonic confronts Alatar, who explains that without proper leadership, Middle-Earth would be extinct of magic and he couldn't let that happen. Sonic battles him, but is outmatched; in the process, Pallatar is broken in half, and Sonic takes a severe beating. Galadriel and the Nazgul watch Sonic's efforts, and shout at him to run; Sonic refuses, resolving to stop Alatar no matter what. Sonic's determination repairs Pallatar, and he transforms into Nazgul Sonic - Super Sonic in a black robe - while Alatar transforms into a monstrous creature known as "the Dark Lord". After a long battle, Sonic manages to defeat Alatar. Afterwards, the Nazgul need to disband due to the absence of a true King. Galadriel then reminds everyone that she is the wisest and has the right to choose the King, and that it is she who will decide who the true King Arthur is. She then goes to Sonic's side, proclaiming him the true King. The Nazgul then bow down to Sonic, and the credits begin to roll. After the credits roll, Sonic, who has been taken back to his world, explains his journey to Cream the Rabbit. The game then shows a book titled "The Lord of the Rings" change into "Sonic and the Lord of the Nazgul", akin to what happened in the previous game, Sonic and the Black Knight.
Withered Heath: Orc Storm: Defeat all of the Orcs and protect the Wizard!
Rhosgobel Area: Swordcraft: Learn how to use a basic sword!
Sacred Swordcraft: Learn to use Pallatar, the sacred sword!
See ya gardens: Leave the Rhosgobel Area
Mirkwood: To the Capital: Reach the capital of the forest!
Magicraft: Learn how to use Elf magic!
Goodbye Mirk: Leave Mirkwood!
The Brown Lands: Dark Creatures: Defeat the Nazgul!
Lothlorien: The Lady of the Wood: Find Galadriel!
Malice in the Wood: Defeat the [[Nazgul]
Leaving Lorien: Make for the mountains!
The Misty Mountains: Up we go: Get to the other side of the mountains!
More Malice: Defeat the last of the Nazgul!
From Mist to Grey: Leave for the Grey Havens!
Grey Havens: Go, go, go to the boat: Reach the boat before it sets sail!
The Great Sea: Row, row, row the boat: Reach the Undying Lands!
Aman (The Undying Lands): Race for your race: Reach the palace as quickly as possible!
Face off: Defeat the Witch-King of Angmar
Flee for the Sea: Reach the bay before you get squished!
Evendim Lake: The Altar: Reach the altar!
Anfalas: The Altar: Reach the altar!
Iron Hills: The Altar: Reach the altar!
Mountains of Shadow: The Altar: Reach the altar!
Weathertop: The Final Battle: Defeat The Dark Lord!
Sonic the Hedgehog
Amy Rose/Galadriel
Rouge the Bat/Elrond
Blaze the Cat/Cirdan
Dr Eggman/Alatar the Blue
Dr Eggman Nega/Witch-King of Angmar
Scourge the Hedgehog/Aragorn
Miles 'Tails' Prower/Legolas
Shadow the Hedgehog/Nazgul
Knuckles the Echidna/Nazgul
Jet the Hawk/Nazgul
Wave the Swallow/Nazgul
Storm the Albatross/Nazgul
Silver the Hedgehog/Nazgul
Espio the Chameleon/Nazgul
Charmy Bee/Nazgul


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Our success is based on our employees. It is they who achieve excellence every single day and strengthen our company for the long term. We value this very highly, which is why we offer excellent prospects for both their professional and personal development.
On the next pages, you will find all the important information on CHG-MERIDIAN as an employer, on ways to join us, and on our current vacancies. We hope you enjoy exploring and look forward to hearing from you soon.
Are you looking for a new challenge and want to develop your career? Your dream job is waiting for you at CHG-MERIDIAN.Discover Jobs
CHG-MERIDIAN already employs more than 1,000 people around the world. Find out what they enjoy about their work.Discover advantages
Apprentices, students, young professionals, or professionals: CHG-MERIDIAN is always on the lookout for committed employees.Discover Starting Points
We are experts in efficient technology management in the areas of IT, industry, and healthcare. Since the company was founded almost 40 years ago, we have continually evolved to become an international business. Throughout this progress and growth, one thing has remained constant: our start-up mentality. After all, success in the ever-changing world of technology depends on the ability to come up with new ideas. This is what enables us to offer our customers the best possible customized business concepts for their technology. Our strengths include open and honest communication and a respectful and appreciative approach. If you want to bring your personality and strengths to bear and realize your ideas, then CHG-MERIDIAN is the right place for you.
Almost 1000 co-workers are looking forward to working with you on large projects.
Our employees are working on the technological progress of the IT, industry, and healthcare sectors in 25 countries around the world.
We have already notched up 40 years' experience in technology management.
In bright sunshine and hot temperatures the CHG-MERIDIAN Soccer Cup and beach volleyball championship took place on Saturday, June 29, 2019 in Schmalegg close to Weingarten.Read on
CHG-MERIDIAN is growing, and over recent weeks two of our teams have moved into new offices at two locations.Read on
This year, seven new sales trainees will start their careers at CHG-MERIDIAN AG. On 2 and 3 May 2019, they are starting their trainee program with a two-day kick-off event in Weingarten. The event provides important information on the TrailS program (Trainee for Sales) and CHG-MERIDIAN in general.Read on
Working at CHG-MERIDIAN is fun and varied. Not just because of the stimulating work, but also thanks to a committed employer that takes responsibility and develops its employees. At CHG-MERIDIAN, nearly 1,000 employees in over 25 countries around the world are doing their best to make working with technology more efficient. We are always on the lookout for new talent and experts to strengthen our dynamic team. And we offer plenty of benefits. We hope you will find this interesting reading. We look forward to your application and would be delighted to welcome you to CHG-MERIDIAN.
Don't hesitate to contact us!
Head of Human Resources


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Since so many triathletes who complete iron distance triathlons end up with tattoos, figured that all the iron-clowns should also have an image to commemorate their finish line crawl…
Think that a m-dot sad clown face should do justice for all those who think the finish line actually holds some secret special power of making one whole, or that the words spoken by the commentator that "you are an Ironman" is something other than a mindlessly repeated corporate motto, conveying some special meaning in regards to who you are as a person.
Its not that you cross a finish line that matters.
Finish lines are arbitrary pieces of pavement, in and of themselves they are meaningless.
Its how you cross a finish line that matters, but when you realize that the how begins not at the start of the race, but with the how that you approach each and every day that you are alive… only then do you appreciate that there are no finish lines.
All that there is… is life… and how you succeed in life is what matters. Everything else is temporary but the how with which we live is what immortalizes us and is what we take with us beyond this life.


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Vegas mobile sports betting is one of the newer platforms we are covering in this guide, and do think that it will play a critical role in many players' online gambling entertainment. The rise of mobile technology and its presence in our day to day lives pretty much guaranteed that online gambling would find a place in the mobile world. Sports betting was actually one of the first offerings to show up with a mobile platform. Those of us who are wed to our smartphones and tablets are very pleased with this news and I personally feel that I have a wider range of access to Vegas online sports betting because of it.
Thanks to technological advancements and savvy developers, you can participate in high quality sportsbook wagering right from your smartphone, tablet, or PDA device. The technology is pretty new, so many of the biggest names in online sports betting are working with developers to get the mobile optimized version of their sportsbook online, while others have already launched theirs. You'll have access to the same betting lines and wagering options, and we expect live streaming of games and live in play betting to be a part of mobile sportsbook applications. This same technology has allowed Vegas mobile casinos to emerge as well, providing a gaming interface optimized for mobile devices so that players can experience their favorite casino games on their mobile devices with the same quality as when they play on their computers.
The emergence of Las Vegas Mobile Sports Betting has enhanced the convenience and flexibility components of online gambling You'll get access to the most current and up to date Vegas odds for this new gambling venue, and can check scores and game status anytime, no matter where you are. Mobile sportsbook wagering is truly revolutionizing the sports betting landscape by leaps and bounds. This innovative and sophisticated technology allows you to log into your account and wager from virtually anywhere in the world that you have mobile service available to you.
Vegas Mobile Sports Betting offers many of the same advantages that traditional online gambling offers, such as generous bonuses, 24/7 one click access, and a user friendly and sophisticated betting interface that is engineered for your mobile platform. As more and more of our lives begin to rely on the digital platform of our smartphones and tablets, it is no surprise that mobile sports betting has commanded such a dramatic web presence. You can now take your sportsbook action with you anywhere you go!
This guide was designed to assist you in finding reliable and up to date information about accessing safe, reliable, and legitimate Vegas style online casino and sports betting applications applications via high quality Las Vegas mobile gambling brands. We are crossing our fingers and toes in hopes that Vegas online poker will soon make it to the mobile platform.


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The Enchantress (The Secrets of the Immortal Nicholas Flamel) by Michael Scott
The two that are one must become the one that is all. One to save the world, one to destroy it.
But even with the help of two of the greatest warriors from history and myth, will the Sorceress and the legendary Alchemyst be able to defend the city? Or is it the beginning of the end of the human race?
Scathach, Prometheus, Palamedes, Shakespeare, Saint-Germain, and Joan of Arc are also on the island. And no one is sure what—or who—the twins will be fighting for.
Editorial Review
Amazon Exclusive: Michael Scott on Nicholas Flamel and The Codex
At the heart of The Secrets of the Immortal Nicholas Flamel is the ancient book, The Codex, the Book of Abraham. The story begins with the theft of the pages from the book and, as the story progresses, it becomes clear that not only have the Flamels and Doctor John Dee fought over the book for centuries, but that the entire adventure really began centuries ago, when Nicholas bought the book from a mysterious one-handed stranger.
Fantasy fiction is filled with magical books and scrolls, most famously, The Necronomicon in the works of H.P. Lovecraft. The extraordinary and shamefully neglected Clark Ashton Smith created The Book of Eibon, while Robert E. Howard, the creator of Conan, used the Unaussprechlichen Kulten when he wrote about the Cthulhu Mythos. These are all fictional books–but the Book of Abraham is different. It really existed.
Like everyone else in the series (with the exception of the twins), Nicholas Flamel was a real man and we know quite a bit about him. He was a poor bookseller and a scrivener. He would have bought and sold manuscripts and also made a little extra money writing letters for people who could neither read nor write. In his own diaries, he tells how he bought a 21-page metal-bound book from a mysterious stranger. We even know the price he paid for the book: two florens, and Nicholas leave us a very clear description of it. "It was not made of paper or parchment, as other books are, but of admirable rinds (as it seemed to me) of young trees."
Nicholas goes on to give a very detailed description of each page. The book was written in a language he could not understand, so he and Perenelle, his wife, set out on a journey across Europe looking for someone who could help them translate the mysterious text. According to Flamel's own account, in the south of Spain he met a man called Master Canches who helped him begin the process of translation. Canches explained that this book contained the secret of alchemy and that if Nicholas and Perenelle were prepared to spend the rest of their lives studying it, then it would reveal wonders to them.
What is clear is that by the time the poor bookseller and his wife returned to Paris, they had become phenomenally wealthy. The Flamels put their money to good use and established churches, hospitals and schools and were so well known and beloved in Paris that there are streets named after them both. The streets exist to this day.
The original of the Book of Abraham is now missing–Cardinal Richelieu is supposed to have had a copy, and in the Flamel's will there is a suggestion that it passed to a nephew, but Nicholas made copies, and these still exist.
Legend has it that The Codex was a book of alchemical formulae–a sort of chemistry text book. And of course it reputedly contained the great secret of alchemy: how to create a lapis philosophorum–a philosopher's stone (which was more of a white or red powder or sometimes a purple glass, rather than a stone). This powder could turn ordinary metal into gold and help to prolong life, making the alchemist virtually immortal.
Did it make the Flamels immortal? Shortly after they died, their graves were opened by grave robbers looking for jewels and fine clothes. The graves were empty. And of course, there are reports of the Flamels appearing all across Europe for many years after their deaths.
I spent many years working as a dealer in rare and antique books–and I loved the idea of not only making a bookseller the hero of a story, but making the story about an antique book. And, before you ask: no, I do not have The Codex.
Become a fan of Your #1 Source for Kindle eBooks from the Amazon Kindle Store! on Facebook for the inside scoop on latest and most exclusive books.


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Thread Check Inc. offers a full range of Gagemaker PD-8000 Series pitch diameter gages for straight external threads from 0″ to 72″ in diameter.
Pitch diameter is the most important characteristic on a thread because it reflects the widest spectrum of possible defects. An out of tolerance pitch diameter can compromise the load capacity of a threaded component. Pitch diameter is also perhaps the most important element with regards to whether two parts will screw together. The effective diameter or P.D. is commonly ignored as long as the Go and No Go ring or plug gage passes the part. With Gagemaker PD-6000 and PD-8000 gages, the inspector has more control over the thread quality and assembly. The PD gage can determine exactly where the P.D. is at in relation to the Max. and Min. thread limits. The process of locating and measuring the pitch diameter takes less than a minute. This fast inspection can be the difference between running good parts or scrap.
Pitch diameter is the distance from the pitch line to the corresponding pitch line located 180 degrees around.
The Gagemaker PD-8000 Series gages are adjustable within a wide size range and use interchangeable contact points to measure different pitch threads. Setting dimensions for the PD gages are generated with the TDWIN Thread Disk software. Gages require setting with either a MIC TRAC™ or other means (i.e. gauge blocks, micrometer, standard, etc.). Software, MIC TRAC™, and contact points are sold separately.
External PD-8000 Series gages can measure P.D. on straight thread diameters up to 72.00".
Contact points are available for a range of threads and pitch sizes including UN series, Metric series, Acme, Stub Acme, 7x45 Buttress, and trapezoidal threads.
The Gagemaker PD-8000 Series pitch diameter gage are accurate, versatile, and economical.
Thread Check has a team of technical experts that are ready to help you with all your gauging and measurement requirements. Contact us via email at firstname.lastname@example.com or call us at 800 767 7633


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Richmond is a city with great historical significance. It has been actively involved in the civil war. There several historical sites which commemorate the civil war period. However, this is slowly becoming popular as a tourist destination. I found many exciting attractions, craft breweries, and amazing eateries in here. There are areas that are filled with natural beauty.
Here are a few things you can do when you are in Richmond.
I wasn't going to miss out on the zoo that houses more than 2,000 animals. There are 190 different species in Metro Richmond Zoo. I also came across some endangered species. There are tigers, cheetahs, rhinos, giraffes, and so much more. Want to feed the giraffes, you can do that too. However, there are is a specific time for that. It surely had a great experience here.
Science enthusiasts should definitely visit the Science Museum of Virginia. In case you are traveling with children, this is the best place to be. There is an extensive range of activities to that will excite kids. The exhibits have been divided into themed parts like health, electricity, and geology.
This had been found in the year 1847 and is popular for its famous figures of people who had interred more than years. It includes the 2 former US presidents, John Tyler, and John Monroe. This place is the resting place of over in numerous confederate soldiers.
Cross a visually beautiful footbridge to reach the Belle Isle. It is a small area which is surrounded by rocks which have been smoothed out by water over the years. I saw many locals sunbathing on these rocks. There are also trails if you want to walk over the island. It takes you through the picturesque wild and romantic woodlands.


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Los Angeles and Long Beach mayors Eric Garcetti and Robert Garcia have signed a joint declaration in a bid to cut emissions from the ports.
The declaration set goals for the city-owned ports of Los Angeles and Long Beach to move to zero emissions as part of the two cities' Clean Air Action Plan (CAAP) by introducing zero-emission yard equipment by 2030 and zero-emission drayage trucks by 2035.
The statement also committed to investing in clean technology and expanding at-berth emissions reductions, and reaffirmed a commitment to adopt the Paris Climate Agreement in their goals.
Garcia said: "With the Ports of Los Angeles and Long Beach ranked as the nation's two largest ports, it is crucial to double down on our commitment to combating climate change by achieving the goals of the Paris Agreement and by committing to zero emissions goals for the Clean Air Action Plan.
"The success of our ports has proven that you don't have to choose between the environment and the economy."
Both ports will initiate drayage truck test pilot programmes using either government grant funding or market maker strategies, or by creating a specific pilot programme Request for Information that puts forward performance goals and allows the private sector to respond with strategies.
The ports will also test zero-emission cargo handling equipment and seek to develop harbour craft emission reduction technology projects, as well as at-berth emission control systems.
A final timeline for the future developments of this agreement is expected before June 27, and will fully complete the update by November.
Garcetti and Garcia also launched the Green Ports Collaborative initiative to bring US ports together, beginning with the West Coast, to create shared environmental standards, demonstrate future demand for zero emissions equipment and work with manufacturers to produce the vehicles and technologies needed.


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T.Karn Imports
Hand-Dipped Incense Bundle
Regular price $ 19.00
$ 0.00
Love incense? Well then these are inevitably for you. 19" incense sticks! Each stick has been hand dipped in essential oils.
Choose from one of our 5 signature scents: Frankincense and Myrrh, Sage and Sweetgrass, Nag Champa, French Lavender, Honeysuckle
20 sticks per order.


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Three hundred participants, composed of National Government Agencies, Non-Government Organizations, private sector, academe, local resource institutions, including City and Municipal Mayors in Region 10 are expected to take part in this first-ever Capacity Development Expo (CDExpo) on September 22, 2010 at Grand Caprice, Limketkai Center, Cagayan de Oro City.
CDExpo is organized by the Department of the Interior and Local Government in Region 10, in coordination with the Multi-Stakeholders Advisory Committee (MSAC) members of the Local Governance Resource Center.
Themed "Creating Synergy in Local Governance," CDExpo will be a venue for information sharing and strengthening linkages for good local governance.
The Regional Capacity Development Agenda will be presented to the various stakeholders in local governance during the activity. As agreed during the MSAC meeting on August 27, service providers from the NGAs, NGOs, private sector and the academe will each be given enough time to present their appropriate respective programs and services that will address the gaps identified in the CapDev Agenda of the LGUs.
DILG Regional Director Loreto T. Bhagwani said the activity hopes to concretize DILG and other government agencies, NGOs and private sector participation for joint efforts at maximizing service delivery with the assistance of civil society organizations and volunteer groups.
Participants will also be showcasing knowledge products during the activity to promote their services.
The activity will start at one in the afternoon. (DILG)


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How to Keep Your Employees All on the Same Page
If you have ever done the telephone game where you tell one person something and then they tell the next person and so forth and so on, then you know how quickly relaying information can get out of hand. Everything becomes all twisted and before you know it, the message is completely opposite of what you meant it to be. If you are a business owner, this could lead to some major problems with communicating with your employees. Listed below are some ways to communicate with your employees instantly so there is no longer a need for the telephone game!
Group Email
If you have a cellphone (and who doesn't nowadays), then you have access to your email at a moment's notice. If you wish to remain in contact with all of your employees all at once, a group email should suffice. However, it doesn't guarantee you that they will check their email as frequently as you would like.
Group Text Messages
Group texts are not always the greatest. You are placed on some with ten other people you have no idea who they are and before you know it, your phone is blowing up at two in the morning with information you don't want or need. But if you keep it work related and only have your employees on the group text, it might not be so bad. Still, it is hard to communicate everything with texts. Plus, should work-related text messages ever have emoticons in them?
FieldAware is software that can make your business run much more smoothly. It keeps all employees connected and informed of all pertinent information related to the company. In addition, FieldAware helps your company by cutting costs, completing automated schedules, handle dispatch, and just generally make your business more profitable. With built-in cloud software, your company will be on the cutting edge of technology. All of the essential information will be shared instantly with everyone on a need to know basis. If you are looking at ways to update your business, FieldAware software is a good start.
Mandatory Meetings
This is last on the list because while meetings are important for the success of your company, people will always find a reason to miss them. Mandatory meetings are often thought of not so fondly by employees. They always believe that if they miss it, someone will catch them up on what they missed.


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I posted the Amazon and Eqyptian Covens before. To view them click HERE.
Marlane Barnes (The Tree of Life) as Maggie
Lisa Howard as Siobhan
Patrick Brennan as Liam.
Noel Fisher ("The Pacific," Final Destination 2) as Vladimir
Guri Weinberg (Munich) as Stefan.
Lee Pace as Garrett ("Pushing Daisies," The Good Shepherd).
Toni Trucks (Music and Lyrics) as Mary
Bill Tangradi ("Terminator: The Sarah Connor Chronicles") as Randall.
Erik Odom as Peter
Valorie Curry ("Veronica Mars") as Charlotte
Joe Anderson (The Crazies) as Alistair
CONFIRMED: Foy to Play Renesmee
Tonight, Stephenie Meyer sent a special note to the fans of "The Twilight Saga" Facebook page as a thanks for reaching 15 million fans. In the note she confirmed the casting of Mackenzie Foy as Renesmee for The Twilight Saga: Breaking Dawn. Here's the note:
Hi Everyone!Congratulations to the Twilight Facebook Fan Page! 15 million fans! You guys never cease to amaze me. In other news...Very excited about our new Renesmee, Mackenzie Foy. She's an amazing young actress and I'm excited to work with her. I hope everyone had an enjoyable summer!- Steph
The Amazon Coven
Tracey Heggins will play Senna
Judi Shekoni will play Zafrina
The Egyptian Coven
Omar Metwally will play Amun
Andrea Gabriel will play Kebi
Rami Malek will play Benjamin
Angela Sarafyan will play Tia


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Wednesday, 10 February 2016
décoration for the yellow house
Nag on the Lake we learn that in anticipation of its upcoming retrospective on the art of Vincent van Gogh, the Chicago Institute of Art has created his room in Arles, which can be rented by the public as sort of bed-and-breakfast experience. This is a delightful draw to get people learn more about the artist and his work, but as the Yellow House period bookends his descent (late summer to just before Christmas 1888, sunflowers to sunflowers) and mental breakdown, I don't know if it's the best accommodations for all and sundry.
catagories: France, graphic design, health and medicine


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Racing by numbers
The numbers alone were staggering: 130 cars taking to the track in what turned out to be a glorious weekend of racing (despite pessimistic predictions of rain) for the opening round of the Blancpain Endurance Series at Pirelli's home circuit, Monza.
Of course, those 130 entries were not all exclusively made up of Blancpain GT cars (although all 130 ran Pirelli tyres). There was also the opening round of the new GT4 European Series as well as the Lamborghini Super Trofeo: the fastest one-make series in the world.
These championships all represent the pinnacle of GT racing at their respective levels. The Blancpain series uses GT3-specification machinery: cars that put out around 500 horsepower and reach close to 300 kilometres per hour on the straights.
The new GT4 championship is for cars of a slightly lower specification, including those from manufacturers not normally associated with GT racing such as KTM (of motorbike and Dakar fame), which is entering the GT4 European Series with the innovative X-Bow, featuring a cockpit canopy hinged from the nose a bit like a jet fighter.
The Lamborghini Super Trofeo has been growing in popularity every year, now featuring the Huracan in a family of championships that take place in Asia and America as well as in Europe.


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Sunday, 28 October 2007
Golden Age
We're familiar with the idea that the golden age is lost, but we make the mistake of assuming that it is lost in the past. What if it is lost in the future? That wouldn't make it any easier to find, of course; in fact it would make it harder--to the point of impossibility.
Posted by Adam Roberts Project at 02:05
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Girl with a Pearl Necklace // Swiss Coin (not silver), Sterling Silver and Freshwater Pearl
Not all coins are beautiful, especially on both sides, and when they are you usually can't put them in a necklace without one side being upside down. But! That's not the case with this lovely coin from Switzerland! The coin is not silver, but every other part of this necklace is, save the Black Freshwater Pearl drop.
The coin is between the sizes of a US dime and nickle and I put this pendant on an 18'' oxidized, diamond cut rounded box chain. The pendant easily comes on and off. If you'd like a 16'' 20'' or 24'' chain, let me know in the notes at checkout.


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Body Xtreme Fitness Therapeutic Inversion Table Body Xtreme Fitness Inversion Table is a therapeutic unit with a heavy duty and sturdy stainless steel frame, and the Comfort Foam backrest for your comfort during your inversion sessions. It helps enhance the … Continue reading
Category Archives: Inversion Tables
Teeter Hangups InvertAlign 900 Inversion Table Teeter Hangups InvertAlign 900 IA1009 is a brand new 2017 release modern inversion table with a sturdy construction and user-friendly features. This is a unique FDA cleared product for relief from back pain. Teeter … Continue reading
Topeakmart Gravity Inversion Padded Table Topeakmart Inversion Table is a solid and robust heavy duty unit for gravity inversion therapy by for a proper 180 degree inversion to help reduce back and neck pain at a low price, with nice features … Continue reading
Conquer 6-in-1 Inversion Table Power Tower via Amazon Conquer 6-in-1 is a very flexible inversion table and a home fitness tower at the same time or an inversion table power tower in other words, which offers you 6 functions in … Continue reading