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Best Childbirth Classes In DCAlthough giving birth is natural, labor and delivery can be scary and challenging, even for experienced moms. Whether it's your first or fourth child, every birth is unique, and D.C.'s best childbirth classes understand and address each mom's concerns in full. From natural, hypnotic or water births to emergency caesarian sections, these are the pros who'll help you prep for that little bundle of joy.


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|Item Form
|Duo Amaryllis Gift
|12 in - 18 in
|Additional Characteristics
|Amaryllis Gifts, Bulb Gifts, Decorative Plants
|Bloom Color
|Foliage Color
|Medium Green
|Christmas, Holiday Gifts
|Coworker, Father, For Her, For Him, Gifts for Gardeners, Grandparent, Host/Hostess, Mother, Teacher
| *Due to state restrictions we cannot ship to the following:
Canada, Guam, Puerto Rico, Virgin Islands
ARRIVAL:Each bulb arrives pre-planted in a grower's pot nestled in its decorative container. Bulb arrives in the first stages of growth.
BLOOM TIME:6-12 weeks, depending on variety.
PLACEMENT:Direct sunlight (65-75°F). Blooms will last longer if moved to a cool spot (55-65°F) at night. Turn regularly to keep stems from leaning toward the light source.
WATER:Remove packing material on top of the container, and add water until soil is moist. Keep the soil moist but not soggy.
RE-BLOOMING:After the blooms have faded, cut the stalk off 1-2" above the bulb. The leaves will continue to grow and nourish the bulb. Continue watering. When leaves start to wither, stop watering, remove old leaves, and store at 45 -55°F. 6-12 weeks before blooms are desired, return to room temperature and begin watering — lightly, until growth is observed, then keeping soil moist.
TRANSPLANTING:In zones 8-11, transplant outdoors in spring into organic, well-drained soil. Sun-part shade. Exception would be exotic amaryllis, such as Papillio, which is recommended to be kept as houseplant indoors everywhere.
IMPORTANT: Ornamental plant material should not be eaten. Keep away from pets and children.
Welcome to our most exciting Amaryllis line-up yet!2020 is a fresh new year for Jackson and Perkins Amaryllis and we are proud to offer a wide variety of Amaryllis designs this holiday season!
All Amaryllis bulbs are easy to grow requiring just some sun, water, and soil to bloom. Waxed Amaryllis Bulbs are a great gift for novice gardeners, as they have all the water and nutrients they need already sealed inside! Ideal for home or office, Amaryllis are great to give as a gift or to use to brighten up your own home!
The plants commonly known as Amaryllis are actually from the Genus Hippeastrum. Most Hippeastrum are from South America, where their lush tropical foliage and radiant blooms arise at the height of summer, which in South America corresponds to our winter in the US. Because of this, Hippeastrum were an easy plant to "force" to bloom indoors for the winter in the US. The tradition of growing a colorful Hippeastrum indoors for Christmas grew popular and earned these flowers the charming common name of "Christmas Lily".
We work with premier growers all over the world to source the most beautiful and vibrant amaryllis available to offer in our collection. Our Amaryllis (Christmas Lilies) are renowned for their incredibly vigorous growth, shooting up as much as an inch overnight! For a fun project with the kids, grow your Amaryllis next to a ruler and chart its progress. The blooms are lush and can grow up to 8 inches wide, adding a warm tropical look to the room. And once the impressive blooms open, they remain fresh for up to a month!
This season, surprise and enchant family, friends, and colleagues with a living gift of enduring beauty. Select Amaryllis, and keep the holiday magic blooming all season long!
1. My Amaryllis hasn't even started to get leaves yet! Are you sure it's going to bloom?The Amaryllis that we ship have been in cold storage (40-45 degrees F), and it will take a week (or maybe longer) for them to show new growth. We do not send bulbs already budded, because budded ones are more likely to dry out and will take much longer to re-start the blooming process. Always use tepid to room- temperature water when watering your Amaryllis.
• The single Amaryllis will need about 8 ounces (1 cup) of water to stimulate growth, and the containers that have 3 bulbs will need 10 to 12 ounces of water. Containers with four to five bulbs will need 12 to 16 ounces (2 cups). Waxed Amaryllis bulbs do not require water, and have everything they need to grow inside the wax.
• Without sufficient water and proper air temperatures (65-70 degrees F), bulbs will be really slow to take off. So be sure to water well (but not to overwater, as this can cause bulb rot), and remember to provide warm temperatures. After the initial watering, make sure to check the bulbs once a week, and add small amounts of water as needed.
• To check to see if water is needed, simply touch the surface of the soil, or poke your finger slightly into the surface to see if it feels moist or not. If dry, then go ahead and add ½ of the recommended amounts mentioned above for each size container.
• Continue to check weekly or as needed.
• Once growth initiates, feed bulb with a water-soluble fertilizer every two weeks.
2. How long does it take for Amaryllis to bloom?Your bulb will send up a thick green shoot within a couple of weeks. Buds begin to appear in about a month to 6 weeks, and your Amaryllis will bloom 7 to 10 weeks after planting.
The best place to keep your Amaryllis once in bloom is in a bright window with cooler temperatures of 60-65 degrees F.
3. The leaves are so very long! They are flopping over everywhere. What do I do?The best place to keep your Amaryllis once it is in bloom is in a bright cool window. The leaves are stretching to the light, so give them very bright light to avoid flopping of foliage. Turn your container periodically to keep leaves straight. You can also trim leaves if desired.
We recommend that you use our Amaryllis stakes, which will provide support and help avoid breakage under the weight of the bloom. Our stakes will allow the Amaryllis to remain upright and attractive for a showy display.
4. How do I re-bloom my Amaryllis?Cut back the flower stalk(s) 1 to 2 inches above the neck of the bulb after blooming stops, (but allow the foliage to grow). Continue caring for your Amaryllis as a house plant by keeping it fed and watered so the soil is moist but not wet. You will need to stop feeding in August.
It's now time to get the bulb ready to go back into dormancy and prepare the bulb for re-blooming. The foliage will already have started dying back, which is normal. If you want your Amaryllis to bloom at a specific time, count backward about 10-12 weeks to determine when to stop watering. During the dormancy period, you will need to place your Amaryllis in a cool, dark place such as a closet or basement.
Now it's time to bring your Amaryllis back to the growth and bloom stage. Bring back into bright light, resume watering, and remove any dead foliage. You may want to re-pot in some fresh potting soil to rejuvenate the bulb as it grows. Leaves will follow shortly and then blooms.
Note that waxed Amaryllis bulbs will not rebloom, and cannot be replanted after the holidays.
5. It has been 6 weeks, and I only have long green leaves? Why?A bulb that produces leaves first makes you wonder if there is something wrong with the Amaryllis because it is only growing leaves and showing no bud yet. That happens with some, and it isn't something out of the ordinary.
A bulb may grow leaves before flowers, or it may do it in reverse. In either case, you should give the plant warmth, light and careful watering, and allow it to continue to grow. These are hybrid Amaryllis, and by the nature of their breeding, you will definitely see larger leaves. This is normal, so do not be concerned.
Please don't forget our Amaryllis stakes to help support the foliage as well as the blooms.
Item Form
Duo Amaryllis Gift
12 in - 18 in
Additional Characteristics
Amaryllis Gifts, Bulb Gifts, Decorative Plants
Bloom Color
Foliage Color
Medium Green
Christmas, Holiday Gifts
Coworker, Father, For Her, For Him, Gifts for Gardeners, Grandparent, Host/Hostess, Mother, Teacher
*Due to state restrictions we cannot ship to the following:
Canada, Guam, Puerto Rico, Virgin Islands
Canada, Guam, Puerto Rico, Virgin Islands
*10% off on purchase of $75 or more per recipient. Offer valid for first time registrants only.
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September 25, 2014
Military Capabilities
MiG-31 Interception Near North America Suggests Russia Changing Offensive Air Ops
Reuben F Johnson,
Kiev – IHS Jane's Defense Weekly
Two MiG-31 fighters were intercepted by Candian and US air force aircraft.
The appearance of two Mikoyan MiG-31 fighter interceptors in a group of six Russian Air Force (VVS) military aircraft intercepted by Canadian and US air force aircraft on 17-18 September suggests a change in Russia's approach to offensive operations.
According to US officials, the aircraft included the two MiG-31s, two Tupolev Tu-95 strategic bombers, and two Ilyushin Il-78 tankers – a modified version of the Il-76 military transport. The intercepts were the latest in about 50 such incidents over the past five years.
While fairly common during the Cold War, VVS exercises and simulated attack runs against North America dropped off with the collapse of the USSR. They have picked up again in recent years as relations between Washington and Moscow deteriorated.
The first intercept was at 1900 local time on 17 September by two US Air Force (USAF) Lockheed Martin F-22A Raptors operating about 55 n miles from the Alaskan coast. The second, at 0130 hours on 18 September, was by two Royal Canadian Air Force (RCAF) McDonnell-Douglas CF-18 fighters about 40 n miles from the Canadian coast in the Beaufort Sea.
Both intercepts were well inside the 200-mile air defense identification zone, although in neither case did the Russian aircraft enter US or Canadian airspace.
A North American Aerospace Defense Command (NORAD) spokesman, Lieutenant Colonel Michael Jazdyk, told reporters that the aircraft were scrambled "basically to let those [Russian] aircraft know that we see them, and in case of a threat, to let them know we are there to protect our sovereign airspace".
The MiG-31 was designed and built during the Soviet era almost exclusively as a defensive weapon system at a time when there were two separate air forces operated by the USSR military: the VVS, and the air defense forces (PVO). Both services operated fighter aircraft, but whereas the VVS mission was to support offensive operations of conventional ground forces and nuclear bomber assets, the PVO was to defend the USSR's air space and intercept incoming enemy aircraft.
The PVO's requirements made it a higher priority than that of the VVS, and the air defense service operated what were considered to be more sophisticated aircraft. One of the most famous USSR defectors, Lieutenant Viktor Belenko, who flew his MiG-25 to Hokkaido in Japan, was a PVO pilot and not from a front-line VVS squadron.
Both the MiG-31 and its predecessor, the MiG-25, were designed exclusively for the PVO mission and were not a fit with the VVS's requirements. "These were two different rival services," explained a veteran Russian aircraft designer. "Mikoyan was engaged to design the MiG-31 for the PVO because the air defense forces did not want to just be satisfied with purchasing aircraft designed for the VVS – in this time frame the newest and most modern VVS aeroplane was the Sukhoi Su-27 – in the same way that the US Navy do not ever want to procure fighters that were designed for the USAF."
When the two services were merged in 1998, the VSS found itself in control of assets that it was unfamiliar with and required a review of the post-Cold War security environment to determine how the new combined services roles and missions might need to change.
This resulted in modifications to the aircraft – the MiG-31BM variant – that included a modernization of its NIIP N007 Zaslon radar and avionics configuration and the addition of an air-to-air refueling probe that extends its internal fuel range from 1,450 km to 5,400 km.
The most significant change was the integration of a new missile that is a derivative of the Vympel R-33 (AA-9) air-to-air missile, most recently designated the RVV-BD (Missile Air-to-Air – Long Range).
The RVV-BD was originally intended to take out NATO battle management assets, such as the USAF Boeing E-3 AWACS. It now appears to be envisioned as being employed to intercept incoming cruise missiles or to equip fighters that escort bomber missions flying over the polar regions to attack targets in North America.
Developing a new mission for aircraft such as the MiG-31 took some time "because during Soviet times the two services of the VVS and PVO never conducted joint exercises," said the Russian aircraft designer, "but this incident shows that it has now been fully adapted for an offensive mission."


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Method Man calls into Big Tigger's radio show in DC to talk about his arrest for tax evasion that happened the day before.
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While Lily Collins has been involved in The Mortal Instruments: City of Bones for over two years, almost everything else has changed along the way. Whether it be the director, the script, or the studio, Mortal Instruments has been a challenge to get made. However, when I visited the set last year with a few other reporters, Collins made it seem like all the script changes were for the best. She described the film and the changes:
"It's a full-blown action/adventure fantasy film that is based in reality that has this romance in it. I think from the first draft to now, it's definitely got a lot more of that, kind of propelling-you-forward, less of a romantic kind of teen flick. It also has a lot more humor than the first draft because Cassandra's writing. That's the beauty of the writing, is that you end up giggling when you're reading it because of something Simon said or Jace is so cocky, you're like, "Did he really just say that?" They've added some of those lines back in, so there is a comedic tone to these dark moments that kind of makes the audience relax for a second. And they are witty, so we have a lot more of Cassie's voice back into it."
In addition to describing script changes, Collins talked about how she was first cast, her reaction to the practical sets, her chemistry test with Jamie Campbell Bower, the differences between The Mortal Instruments and Twilight or The Hunger Games, and a lot more. Hit the jump to either read or listen to what she had to say.
Before getting to the interview, here's the official synopsis and trailer:
The Mortal Instruments is a series of six young adult fantasy books written by Cassandra Clare. In the series' first book, the #1 New York Times bestseller The Mortal Instruments: City of Bones, set in contemporary New York City, a seemingly ordinary teenager, Clary Fray, discovers she is the descendant of a line of Shadowhunters, a secret cadre of young half-angel warriors locked in an ancient battle to protect our world from demons. After the disappearance of her mother, Clary must join forces with a group of Shadowhunters, who introduce her to a dangerous alternate New York called Downworld, filled with demons, warlocks, vampires, werewolves and other deadly creatures.
As usual, I'm offering you two ways to get the interview: you can either click here for the audio, or the full transcript is below. The Mortal Instruments: City of Bones opens August 23.
Question: So let's talk about the banging your head on the table.
LILY COLLINS: Oh my God. I know, on that last take, I actually did smack it against the table. It really helps, I have to say, because with a lot of the stunt stuff, something is bound to go a little array, and most of my reactions have genuinely been me saying, "Ow" and screaming. When I was carving this rune in my hand, the machine that had smoke coming out started to burn my skin. I started yelling "Ow! Ow! Ow!" but I didn't stop the take. And when they finished, they were like 'Was that…?' And I was like, "No, I really had burn marks on my skin." But it's fun and you guys came on an action-packed day. That's good.
Did I hear on the head sets that was the most intense experience that you've had, doing that head banging?
COLLINS: Oh, no, no. I was talking about something else. I was talking about an audition. No, I've had many experiences on this set of intense emotional, physical… I'm doing stunts in these (motions to high heel apparel) the whole time, and sometimes in a mini dress, so it's been maneuvering myself around the sets. I've gotten so many bruises at 4 in the morning, all hours of the night, so it's been an intense ride, but it's been really fun.
What was your reaction when you were first approached with this role? Was it something that spoke to you?
COLLINS: Yeah, I was actually a fan of the series before I was cast. I've always loved fantasy books. Even just growing up, I've always kind of loved magic and fantasy. Having read the books and being really familiar with Clary, and just kind of admiring her as a character, when Screen Gems originally approached me for it, I had just done Priest. It was kind of some of the same team that was part of that project. I was thrilled. I was like a fan, so a fan being cast as a heroine that they admired. Then it took about almost two years for it to actually happen. I think it went through the process of changing hands and new people involved. I think everything happens for a reason because the team we got together for this is so amazing. Everyone has brought something new to the table.
Harald [Zwart] is the ultimate director for this project because it's so not really his genre, but he's all about character and emotion. And it's taking the project that could have been so CGI-based, and all based on the physicality and the way it looks, and he's made it a story about real people in this fantasy world. It's a story that can stand on its own, but also as an adaptation of a book. That's been the nicest surprise as we've been filming, to see how it came to be. But yeah, just a fan cast. It's pretty cool.
Having the author on set… has that been helpful for you at all? She said you approached her with a couple of questions.
COLLINS: Yeah, no it was funny. I was cast, I think December 2010, and I never had talked to Cassie [Clare]. We hadn't had any contact. Then, I just met her the Friday or Saturday before we started filming. So it was like this big lead up and it was like, "The creator was there" a couple of days before filming, so of course I had questions. I almost didn't want to pry too much into certain questions I had about certain scenes, because I wanted to see how organically it would flow. But I didn't realize how much she'd be on set, so it's been really great to have her here, see her reaction to stuff and to have her input on the way we are changing up certain scenes for film. Just really hearing her laugh and her enthusiasm on set is really awesome. She's the creator of this fantasy and it's an honor to have her here and have her blessing on things. When you're a fan of something, the person that created it is the be-all-and-end-all, so it's great to have her be here and work with Harald and all the producers.
We were talking a little bit earlier about how with a project like this, fans have their own idea of what it should look like and how these people should be. But you being a fan, obviously you go with the script and the director, but is there a little bit from when you were reading it that you are putting in how you envisioned this?
COLLINS: The institute set, which is where we're shooting today, the second I walked on that about two weeks ago, I got emotional. It literally is exactly how I pictured it in my head. It's more, when I read a book, I always imagine the sets. I less imagine people as characters. It's more just the world they live in, especially this one with runes and werewolves. It could go so one way or so the other. You hope it goes the more realistic route and that's what they've done with this project, is really acknowledge the fact that it is such a fantasy world, that if we don't make it real in some way, you're going to lose the audience in the CGI stuff. So making these sets so intricate and so deep, and the colorization on screen, it kind of invokes this emotional state that normally I wouldn't associate with a fantasy piece. So as a fan, I think the world is encapsulated really, really well.
Same when we go back to casting. If you're a fan of something, you're going to have input on what you think certain people are good for certain members of the cast or not. I think what I'm really excited about for all the people out there that didn't want certain cast members to be Jace or Jemima's part and Kevin's part, I think they are going to be really surprised and really happy. I think it was perfectly cast. Everybody has brought these elements that are unexpected. As a fan of the series, they encapsulate every emotion I would want those characters to have.
Talking about casting, do you remember your chemistry test with Jamie? Can you talk about that experience?
COLLINS: Again, this was about two years ago now. I read with a couple of different guys that had come in. Jamie just came in and I've said this before, that was it. He was just himself. He had this perfect mixture of being this witty, kind of jokey, cocky in the best sense of the word, but also extremely vulnerable, emotional and this great mixture of emotions. And that's what Jace is. He has to walk in a room and make people turn their heads and that's what Jamie does. He's been so dedicated to the stunts and he's been so dedicated to proving what he can bring in the role and what he is capable of. But he doesn't even need to try. And again, that's who Jace is. He's effortless, so I got all that in the room. I didn't get the stunts part, obviously, because we didn't do stunts, but he just brought everything to the room that day. And he left and I just turned to everyone and was like, "I really don't know what else you could be looking for. That's Jace." When you get that kind of guttural instinct, I think you have to go with it. I'm so excited for everyone to see what he's done.
You just did a scene with Jonathan Rhys Meyers.
COLLINS: He's so intense. Yeah, Jonathan, oh my gosh.
It seemed like you guys had a pretty good rapport between takes. But obviously, on screen, it's very adversarial. What's it like popping in and out of that?
COLLINS: It's crazy. When you're doing scenes like this, this is my second scene I've done with Jonathan, and the one I did a couple of days ago last week, is when I first met him. It's this extremely fearful situation. I'm totally vulnerable whereas today, it's more of I've come back to fight him. But both times, it involves crying and smacking around. It's the most heightened situation in the movie. Then yeah, you yell "Cut," and it's like "Are you okay?" Just playing around and fake fighting and stuff… It's nice to be able to have that because it's rare that on a set where you have emotional scenes like this, that the other person will want to interact normally with you afterwards. Hey, sometimes you need your space and you go off and do whatever you need to do to get into the scene.
But with this movie, all the cast have an amazing rapport. No matter if we're laughing in a scene and then we continue laughing after, or it's a crazy stunt-action done at four in the morning, where they are pulling me up a fire escape and I'm bruised and bloody and then afterwards, we're like "Ha ha! That was fun!" It actually makes it really cool because we're all going through this together. Even someone like Jonathan, who is so incredible and so intense and so seasoned, he still likes to have fun as well. And that makes it a really group experience and very family-like. He is playing my dad, so it's kind of funny at the same time to be like… he's beating me up, but then he's like "Oh, hey daughter…" It makes it fun.
Over the two years this thing has been going, how has the script possibly changed? You went from being a studio movie to being done indie, so I'm just curious how things have changed along the way.
COLLINS: The script has changed multiple times. We get rewrites very frequently. One thing I wasn't expecting on this project is how collaborative it is with the actors and Harald. If we get sides of a scene and we're like "I don't know if this flows as well as we'd like it to in this emotional scene," or "It's a little sticky here," he's like "Well, what do you want to say?" And it's like, "Well, maybe something along these lines." He's like, "Great, let's try it." So we're kind of able to reword our own scenes as we go to see how things flow in the moment, especially with new actors coming in like Johnny. Lena is coming in soon and Jared Harris. We've all been really collaborative in that sense. And then also having Cassandra here to help clean up things that need to be fine-tailored and stuff.
But I think Clary has become way more proactive since the beginning, since the first script. She really fuels a lot of the scenes. It's less about being thrown all this information and floundering. She gets thrown a lot of information now and she's actively pursuing an outcome. I really liked that about her in the books. I felt like she's gotten stronger and stronger in the rewrites. Also, there's romance in the story. That is obviously Simon, Jace and Clary, but it's not a movie about a love triangle. Every character has a relationship with every other character in this. The romance is only one portion of this kind of epic adventure. And yes, it fuels certain scenes and it's an undertone, but it's in no way a love story that has action in it.
It's a full-blown action/adventure fantasy film that is based in reality that has this romance in it. I think from the first draft to now, it's definitely got a lot more of that, kind of propelling-you-forward, less of a romantic kind of teen flick, if you will. It also has a lot more humor than the first draft because Cassandra's writing… That's the beauty of the writing, is that you end up giggling when you're reading it because of something Simon said or Jace is so cocky, you're like, "Did he really just say that?" They've added some of those lines back in, so there is a comedic tone to these dark moments that kind of makes the audience relax for a second. And they are witty, so we have a lot more of Cassie's voice back into it.
You mentioned your characters have gotten stronger in drafts. Obviously, there's a lot of other young adult-based stories with female heroes. Hunger Games. Beautiful Creatures. Twilight. How is your character distinguished from that whole lot?
COLLINS: Because literally, every five minutes, she gets told something that she thought was true, was a lie. She's thrown a new twist literally every five minutes and it's this constant battle against herself of, "How do I overcome this?" The end result is to find her mom and her bond with her mom is what takes her through the entire story. No matter what gets thrown her way, nothing is stopping her. Because everything she is being told is based on her past and her family, I think it's a really personal story for her to get to the end. She meets all these people along the way that end up helping her, but it's really a story about self-discovery. And because it's based on a series of books, really focusing on the first one, this is when she finds out that she's not who she always thought she was. She's dealing with creatures that she's never even believed in or thought existed. She's got this new superhero power with the runes and being able to see people that no one else can. She's a teenager growing up trying to discover herself. That's enough of a worry. Now she has to find out she's a Shadowhunter. So I think what makes her different is just this sense she's constantly finding out new information about herself that she thought was a lie. And it's how she gets through those to find her mom in the end that makes this a self-discovery story. And she doesn't rely on any guys, but the guys end up helping her discover herself more.
For more from our Mortal Instruments set visit:
- 35 Things to Know About THE MORTAL INSTRUMENTS: CITY OF BONES From Our Set Visit
- Jamie Campbell Bower Talks Fake Tattoos, Female Protagonists, Working with Lily Collins, and More on the Set of THE MORTAL INSTRUMENTS: CITY OF BONES
- Jared Harris Talks Fight Sequences, SHERLOCK HOLMES, and More on the Set of THE MORTAL INSTRUMENTS: CITY OF BONES
- Author Cassandra Clare Talks Casting, Changes from the Book, and More on the Set of THE MORTAL INSTRUMENTS: CITY OF BONES
- Director Harald Zwart Talks Collaborating with the Author, Why He Wanted to Make the Film, & More on the Set of THE MORTAL INSTRUMENTS: CITY OF BONES
- Producers Don Carmody and Robert Kulzer Talk the Development Process, Casting, and More on the Set of THE MORTAL INSTRUMENTS: CITY OF BONES


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Social Media utilized for businesses purposes is relatively new in comparison to traditional marketing strategies. Social media used to promote events and seminars have been compared to word of mouth marketing, which has been around for quite a while. Similar to word of mouth marketing, social media used correctly offers the unique opportunity to gain a tremendous amount of exposure for events and seminars.
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Channels that you should incorporate into your marketing strategy:
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Seminars and events:
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- Creation of a Facebook Cover page is very important. This allows people that have liked your page to get an idea of what you do and what your business is all about within a few seconds, just by viewing your cover page. The Facebook cover photo dimensions are 315px x 851px. You can find a cheat sheet of all social media images sizes online. Remember to view the Facebook cover photo terms of usage.
- Facebook Events: This is a great channel that you can use to create and promote your events.
- Personal Page Events: If you have people that you are connected to on your personal page, you can utilize this avenue to invite them to your event. If you have never created an event you can find instructions on The Facebook Help Page.
- Business Page Events: You also have the ability to create events on your business page. You can find instructions for that on the Facebook Fan Page Event Help Page.
Twitter: Is a very different platform than Facebook because it lends itself to a more conversational tone and followers are extremely tolerant to more sharing of content. This is especially the case if you provide information that is helpful to them in addition to your self-promotion pieces. Most of the people that are following you on Twitter are following because they are interested in what you are sharing, your events, promotions etc. So, they are very open to 140 character short bursts of information about what you have going on. Just remember to also include useful content, NOT just self-promotion content.
Seminars and events:
- Just like Facebook, make sure you create a bio for yourself. Add your website or blog URL if you have either.
- Create a twitter header image; the size should be 1500 x 500. If you have the ability to create multiple graphic headers you should consider using different graphics to promote each of your events. If you chose to go this route make sure you have a basic graphic to use for your header image that will be utilized after your events and perfect for general purposes.
- Check out the Twitter Help page for more details about customizing your profile.
- Strategy: At one time people just tweeted, but this, like any other social media activity, has evolved.
- Scheduling Tweets: It is a good idea to start tweeting about your event/seminar a few days ahead of your event, but it is essential the day before your event. Scheduling these tweets is advisable. Find our more in the Free Social Media Tools section below.
- Live Tweeting: Is the latest rage now and if you can arrange this and if you think it may be beneficial to your events, it is advisable. Live Tweeting encourages engagement, your followers feel connected to you. Also, most importantly, everyone that is live tweeting with you is ALSO tweeting about your event to ALL of their followers. This is a way to extend the reach of your event, with the help of your followers.
TV has started utilizing live tweeting as an avenue to increase engagement among fans and actors and it has proven to very successful. So live tweeting during events is something to consider. Twitter recently quantified the impact of live tweeting during television events.
Vine: Was considered rather silly when it first arrived but later people realized how powerful this platform could be for engagement and social sharing. Vine is an app that allows you to video very small snippets of video and loops them together. They are easily shared and people LOVE them. Twitter owns Vine so it is really easy to share between these two platforms. Tide is a company that has successfully utilized Vine for marketing campaigns.
LiveStream: Is a platform that allows you to live stream your event by way of video. This could provide a great avenue to expose your event to people while it is taking place. This platform actually allows you to engage with those that are watching your event as well. This is a very powerful channel that should be added to your arsenal of tools.
LinkedIn: Is one of the most power social media platforms utilized primarily for businesses purposes, and they have absolutely NO competition in this space. For business events/seminars it is essential that LinkedIn is utilized.
Seminars and events:
- Connecting: LinkedIn is a powerful platform in which to connect and network with like-minded professionals. It started out as a platform, which was viewed as an online resume, however they have grown beyond this due to a variety strategic company acquisitions.
- Company Page: Is an essential part of keeping your network abreast of what you are doing, your events and seminars.
- Groups: Is an area that should be utilized to present yourself as an authority in your industry. It can also be used to promote your events and seminars.
- Articles: Pulse is the newest option that is really being aggressively pushed by LinkedIn. This portion of the site allows you to post articles directly to LinkedIn, instead of using an outside blogging platform. This is a very powerful tool because when you have completed your article and it's posted, everyone in your network will be notified that you just posted a new article for the LinkedIn Pulse .
Slideshare: Is a great platform that allows you to post PowerPoint and Keynote presentations to a social format. This allows followers to view, share and embed your presentations to their blogs, websites etc.
- LinkedIn owns Slideshare so your Slides can also be incorporated into your LinkedIn Profile using the LinkedIn Slideshare app.
Seminars and events: If you utilize a PowerPoint for your event or seminar, AFTER you've completed your event/seminar, you could post your slides for those that were unable to attend your event.
Google: We all know the power of Google, so utilizing some of what Google has to offer is a definite MUST for promoting your seminars and events.
- Google Plus: Is one of the most powerful, yet underutilized social media platforms. The biggest benefit of using Google plus is that content shared on Google plus is factored into search results and will increase your search rank. Your Google+ Page will allow your personal page, your business page and YouTube channel to work together seamlessly to help you to promote your business, seminar or event.
Seminars and events:
- Get started by creating a personal Google plus page.
- Just like Facebook and Twitter, you have an area to create a cover page. The dimensions are 1192 x 2120. This space, just like for all of these platforms is very important because it is "prime real estate", so you can announce different real estate like burnaby condos for sale or other properties. The cover page presents you with the opportunity to showcase your talents, display your unique value proposition, and promote yourself and your events.
- You can get started using the Google plus Get Started
- Google Plus Page: Similar to Facebook, you can also create a page for your business on Google Plus.
- Google Plus Events: Is a platform that allows you to create an event and invite those that follow you. To find out more about events, check out the Google Plus Events Page.
Seminars and events: This event option should be used at least one week before your event, if possible. You can easily post your seminar or event to this platform and share it with your followers. What's good about inviting people to your event is that the friends of the person attending your event will also be notified about your event. This is a great way to extend the reach of your seminar or event past just the people you are connected to.
- Google Local: IS an amazing and free way to present your business locally. This page, after created is extremely powerful because it utilizes Google Maps in search results, so your business can be found.
Seminars and events: Make sure your contact information is up to date so you will be found in search locally. Start by verifying your business with Google Local.
- YouTube: Is the second most searched platform and one of the most utilized platforms online. People love to watch and share videos, so this platform is a "must "when promoting event/seminars and businesses.
Seminars and events: If you have the capabilities to create a short video about your upcoming event, you could share that on your social media channels to create a buzz about your event or seminar. Creating YouTube videos are a lot easier than they use to be, due to smart phones.
Social Media is free if you don't count the amount of time that it takes to fully take advantage of its benefits. If you go by the "time is money" philosophy, social media might not be considered free at all. The key to utilizing social media to harness the power to promote is taking advantage of ALL of the available tools used to help you work smarter not harder.
Scheduling tools will become your friend and FREE scheduling tools will become your BEST friend. There are a variety of available FREE social media tools to help you manage your time, while giving you the ability to take advantage of all that social media has to offer. You can select to utilize a few or all of them depending on what meet your needs. I use a combination of Facebook scheduling for Pages, Buffer and Laterbro.com. I use Facebook scheduling for pages to schedule my page posts, Buffer to schedule Google plus and Twitter if I have a small amount to post and Laterbro.com if I need to schedule a large quantity of Twitter posts.
- Facebook Scheduling for Pages: This was one of the best things ever for people that use Facebook pages to promote their events, seminars and or businesses. To find out more about scheduling posts on your Facebook Page, go the Facebook Help Page.
- Buffer: Is one of the best social media scheduling platforms available. Buffer offers a free option and an upgraded version, which includes advanced scheduling options and analytics for your posts. The free version allows you to schedule up to 10 posts on 2 different social media platforms. I like FREE, so I utilize all free options on all platforms.
- Laterbro.com is a FREE platform that allows you to schedule posts for Twitter or your personal Facebook page. This is great if you have a larger quantity of tweets to schedule.
Blogs are a great way to promote events and seminars at your own pace and timeline. Your blog allows you the freedom to post content about upcoming events weeks ahead of time to build a buzz about the event. These blog posts can additionally be posted to social media channel to further extend the reach of the seminar or event.
A few things that should be considered as additions to your blog:
- Add a calendar of events, this allows your readers to see current and future events and seminars. They can plan to attend your event in advance.
- Add as section/page for EVENTS/SEMINARS to your navigation; this allows your blog readers to plan for future events. In this section you could also add a submenu.
- Include a Past Events section in the submenu of your navigation. You can add pictures, videos and other content from past events.
- Include a Future Events section in the submenu of your navigation, which allows your readers to see what events are coming soon.
Good Luck!
As usual, I welcome comments good, bad, ugly or indifferent. I can be found on Facebook, Twitter and Google plus. So follow, circle and reach out!


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Megaphone Man screams gigantic curses at the oncoming traffic. I stop my bike for a moment, stand next to him, not in solidarity, but not in confrontation either.
"Is it possible you might be wrong? I mean, not entirely wrong. Not even wrong in your message, maybe. But is it possible that nobody will ever believe God loves them when they're being shouted at?"
Megaphone Man shouts louder, so that I can't even hear his voice. He can't, either. All I can hear is volume and power of a messy, mechanical amplification. It's a crazy cacauphony of hell and fire and maybe even a little brimstone every once in awhile. I can hear him, but I can't listen. So I ride away, as he quotes verses in King James English in such a way that he resembles a Screaming Shakespeare on 19th Avenue.
Last week, I became Megaphone Man. I engaged in a ridiculous debate on a few blogs regarding home-schooling and un-schooling. I grew defensive on this blog when I commented on comments. I felt attacked (though I wasn't) and I looked toward language (the more flowery the better) to power-up in an effort to defend the self-evident.
I quit listening.
This happens sometimes at a cocktail party when someone says we should deport all the immigrants and I forget to ask questions, but instead launch into a heated debate. It happens when I'm really tired and I push my way through with my children, using manipulation and coercion instead of gentle persuasion or patience. It happens in the classroom when a kid interrupts me unexpectedly when I'm giving directions and so I snarl back with sarcasm and my words become venomous.
Here are a few reasons I quit listening:
- Victim Status: When I feel like a victim, I lash out. I fight back. I make it about power and payback rather than humility. This last week, I began to feel like a victim after someone compared my profession to that of a slave-driver. The truth is we're all wounded in some way or another by our experiences in schooling. Instead of hearing the words of a wounded soul, I heard an attack on me.
- Shame: I've written before about how moments of shaming (from parents, school and church) lead me to a place where I feel the need to be right. When I was in the primary grades, I once asked a teacher, "If this is preparing us for the real world, what kind of fantasy world is school?" She laughed. It didn't matter that she was a kind woman. It awakened in me this intense drive to be right even when I don't vocalize it.
- Bad Metaphors: I use bad metaphors that prevent any kind of real debate. I once wrote, "Learning can't be measured. Schools know this, but then boast of test scores. It's like finding love immeasurable, but then deciding to post your penis size on the marquee outside your home." Sex is generally a bad metaphor for education and it doesn't leave much room for a conversation. Plus it can come across as a little creepy.
- Semantic Environment: Often, there is a clash in the semantic environment. I might be using natural language and talking to someone using a pseudo-scientific corporate language to discuss learning. As long as this happens, there is no common language and I stop listening altogether. Instead of looking at it as a new perspective from a different viewpoint, I shut people off who seem too "corporate" in their approach to education.
- Competition: This might sound cliche, but my dad used to warn me, "Nobody wins an argument." If I'm looking to win, I'm not looking to listen.
- Lack of Nuance: For all the times that I argue for nuance and paradox, I can slip into a place where I fail to see the nuance and push others to believe my ideas, systems or beliefs.
- Unexpected: Sometimes someone says something so bizarre or outrageous that I miss the beauty of it. I miss the need for the radical alternatives. I need a reminder that while I might believe strongly in nuance, a paradox is often an acceptance of two very distinct extremes rather than a moderate middle.
- Language: I get way too critical of tone. If something sounds arrogant or pejorative, I tune a person out. If your voice isn't humble, it's hard for me to listen to you. And yet, there is an arrogance to this approach. I expect a humble voice, but I have really arrogant ears.
- Imperfection: I live my life in the imperfect tense. Always imperfect. Sometimes tense. I usually listen better when I remember this. But when I forget this, I get really arrogant and selfish and I stop listening.


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The Wine Bistro is, of course, a bistro with wine. There are locations in Upper Arlington and Worthington.
The menu at the Wine Bistro consists of sandwiches, soups, salads, flatbread pizzas and a variety of other items that pair well with wine. There are a substantial number of meatless entrees and appetizers at the Wine Bistro.
The dining room at the Upper Arlington location is tastefully appointed with wood. There is a decent amount of patio seating in addition to a small bar.
Vegetarian first courses include hummus and pita, seasoned olives, toasted mixed nuts, fondue, cheese plates, tomato basil soup and a few salads. It would be fairly simple to create a meal out of vegetarian tapas at the Wine Bistro.
The seasonal soup was a watermelon gazpacho. The bright fruit flavor added a sweet punch to an explosively flavorful summer classic.
Vegetarian main courses include a veggie wrap, pomodoro spaghetti and a couple of flatbread pizzas. The Juliette flatbread is topped with brie, pears, onions, garlic cream sauce and parmesan cheese. The thin, crispy crust adds a delightful crunch to the perfect pairing of double-cream cheese and tree fruit.
The veggie wrap is stuffed with green olives, mushrooms, tomatoes, onions and greens with a garlic hummus. The flavor is bright and fresh.
The wine list has some nice by-the-glass selections. There are options from the new and old world, and prices are marked up fairly.
Service at the Wine Bistro is friendly and capable. The staff was easily able to address vegetarian dining concerns.
|Wine Bistro


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Navy Blue with Rich Cream mix readymade cotton Patiala Suit BC347
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Congratulations! Your promo code PROMOCODE will be automatically applied when you check out – enjoy.
Product Information
4 Channel 2TB 1080p HD NVR
Behind every great CCTV system there's a great Network Video Recorder. This 4 Channel NVR can support up to 4 1080p IP CCTV Cameras and will store the recorded footage. This NVR can store up to 2TB of CCTV before it will overwrite previously recorded footage. This means the NVR will be continuously recording, so there is no need to worry about the NVR running out of storage space.
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Open Arms Food Pantry
November 25 @ 4:00 pm - 6:00 pm
An event every week that begins at 4:00 pm on Wednesday, repeating indefinitely
In response to the COVID-19 pandemic, Open Arms Ministry has modified our methods for serving our Brothers and Sisters.
Open Arms Ministry
Temporary Hours of Operation
March 22nd – April 30th
Tuesday and Wednesday 10 a.m. – 12 p.m.
We will distribute pre-packed bags of toiletries and "go to" meals.
Food Pantry
Wednesday 4 p.m. – 6 p.m.
We will distribute pre-packed bags of groceries
Community Dinner
Thursday April 9th 5:30 p.m. – 7 p.m.
We will distribute "to-go" meals
Please email us with any questions at firstname.lastname@example.com


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Two new Heroes, Anchor Annie and TattooYou
PvP is now Enabled
New Hero Collection Screen
Daily Login Rewards Calendar
Enabled Metal suport, should improve performance
Weekly and Monthly Events
Treasure Chests now occasionaly spawn in the battle. Click on them to find some great loot
Added a Season History page to leaderboards
Gift each of your Friends a potion every day
3 New Achievements
New Daily Events for PvP
Many bug fixes
Please Note:
There was an issue in previous version of the game which caused incorrect XP requirements to level up heroes after level 378. You may still experience some bugs (possibly fatal) if you have very high level characters. This issue will be addressed in version 1.06 which we expect to be ready to release this weekend.
Also... we prematurely enabled the Reset for Relics function. I strongly suggest that you do not use it until version 1.06. It works, your game will reset, but you might lose some relics in doing so.


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Here's the list:
http://www.huffingtonpost.com/2014/01/1 ... 89577.html
I would love it if "Gravity" wins Best Picture, though I think it is an under-dog here.
"12 years.." may win it.
Gravity can win the best score as well, I loved it. ( how disappointing for HS not getting the nod even though the DoS score was genius)
3 nominations for DoS: VFX, Sound-mixing, Sound-editing.
Big-suprirse for DOS not getting nominated for costume-design or production-design.
Another surprise: Pacific Rim not making it to the VFX-nominees.


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Prairie Birthday Cake
BE PREPARED: If you plan to serve our kitchen staff's confection for a youngster's birthday party, you might be in for a land rush. Why? With this sweet treat on the table, you're bound to have lots of little "settlers" on your hands...claiming their territory around the birthday cake! The CT home economists started out simply—by using a purchased cake mix—then added sunbonnets and flowers with brightly tinted frosting. The decorating how-tos and hints are all in the directions here. What's more, this dessert is made of ingredients you likely already have on your homestead. So you'll find you can sweeten your special social with little fuss.
Total TimePrep: 25 min. Bake: 30 min. + cooling
Makes12 servings
- 1 package white cake mix (regular size)
- 1 cup shortening
- 1 cup butter, softened
- 2 teaspoons vanilla extract
- 8 cups confectioners' sugar
- 6 tablespoons milk
- Pink, yellow, green and purple or blue paste food coloring
- Prepare and bake cake according to package directions, using a greased and floured 13x9-in. baking pan. Cool on a wire rack for 10 minutes; invert onto the rack to cool completely. Transfer cake to a 15x12-in. covered board.
- In a bowl, cream shortening, butter and vanilla. Gradually beat in sugar and milk until light and fluffy.
- Place 1 cup frosting in a bowl; tint pink. Place 1/2 cup frosting each in two bowls; tint one yellow and one purple or blue. Place 1/4 cup frosting in another bowl; tint green. Cover and set bowls aside. Set 1/2 cup white frosting aside. Frost cake with remaining white frosting.
- With a knife, score a straight line lengthwise down the center of the cake; score two lines widthwise, creating six sections. Cut a small hole in the corner of a pastry or plastic bag; insert star tip. Fill bag with reserved white frosting. Pipe rows of white shells over the scored lines
- Prepare another bag; insert star tip and fill with pink frosting. Pipe shells on each side of the rows of white shells, being careful not to cross over the lines. Pipe a row of pink shells around top and bottom edges of the cake.
- Trace a sunbonnet pattern onto waxed paper and cut out. With a sharp knife, trace pattern in top left, bottom middle and to right squares.
- Prepare another bag; insert round tip and fill with pink frosting. Outline and fill in the bonnet and form a bow in the top left square. In the center of each of the empty squares, pipe two pink flowers.
- Prepare another bag; insert round tip and fill with purple or blue frosting. Outline and fill in the bonnet in the middle bottom square and form a bow. Pipe two purple or blue flowers in the squares with the pink flowers. Place a small dot of purple or blue frosting in the center of pink flowers.
- Prepare another bag; insert round tip and fill with yellow frosting. Outline and fill in the bottom in the top right square and form a bow. Pipe two yellow flowers in squares with the other flowers, forming a bouquet. Place a small dot of the yellow frosting in the center of purple or blue flowers.
- Prepare another bag; insert round tip and fill with green frosting. Pipe stems and leaves on bouquets. Place a small dot of green frosting in the center of yellow flowers.
Editor's NoteUse of a coupler ring will allow you to easily change pastry tips for different designs.
Every product is independently selected by our editors. If you buy something through our links, we may earn an affiliate commission.


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Texas Tiger Lady Selected for New Ripley's Believe It Or Not! Book [PHOTOS]
Kids dream of being all sorts of impossible things when they're little. Well this girl never gave up on her dream of being a tiger, and now she's as close as she can get to being one.


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Usually, my blog posts deal with African American community or political issues, and I talk as one cultural insider to another cultural insider.
However, I've realized that sometimes, well-meaning, really nice White people (of which there are many, by the way) want Black folks to talk to them in non-angry, non-confrontational, and patient ways about Black cultural issues they don't understand.
So I wondered if it might be useful for me to write blog posts that break racial things down for good White folks who mean no harm—and who either have Black friends or are in the midst of acquiring friendships with Black people– and are just trying to navigate these racial waters that ironically (and to me, bewilderingly) have become far more treacherous since the election of our first Black president.
Sidebar: I use "race" as a shorthand because that word usually means "Black" or "People of Color" to White people. But really, "race" is not a real, like, biological thing. It does not exist except in people's minds. What I actually mean when I say "race" is "culture."
I hadn't even planned to post again this week, but I've noticed the online furor on Black social media concerning Governor Jan Brewer's pointing her finger very close to President Barack Obama's face. The response from White folks? Some are upset, but I get the impression they don't really understand why we African Americans are so troubled. Some of us are even enraged.
So I thought that it might be time to write a Teachable Racial Moment post.
Ok, here goes: If you are wise, you will not ever put your finger–or your whole hand– in a Black person's face, unless you know you want to immediately engage in a knock down, drag out, fight-to-the-concrete physical brawl. It's actually a well-known signal for "let's fight right this moment" in the Black community. When I say "ever" I mean not in this present lifetime, or even after death, if you encounter another Black angel in Heaven. Because that angel is still liable to get into it with you and risk being de-winged.
I don't know when the finger point in the face became such a grave insult to Black folks, but it has been for at least fifty years. And what does the gesture mean anyway? It means derision. It means disrespect. And above all, it means power to the pointer.
Sidebar: Have you ever seen a mother (of any cultural background) in the mall with her disobedient toddler? She finally gets exasperated and leans down and begins to scold the child—by pointing her finger in his or her face. And what happens? The toddler starts crying, and then gets it together and starts behaving better. Thus, the finger point in the face is not a gesture between equals. She who does the pointing is establishing herself as a superior to the person being pointed at.
Okay, and now, I'm about to reveal a Racial Secret. Are you ready? I'm going to put this in italics so you really get it.
Because the finger point gesture establishes superiority, the gesture is even worse if a White person does it to a Black person, due to the history in this country of White supremacist violence and cultural demeaning of Black folks.
Nice Non-Racist White folks, this may seem silly to y'all. And I get that. Right now, you may be saying, "Dang, Black folks got too many rules! It's so hard to keep up with y'all!" That's true. I won't deny it. So many rules, even I have a hard time keeping up.
But consider that, individually, we all have rules that help create a space in which we are happy.
For example, I despise egg whites. (No racial pun intended here, I promise.) I will eat whole scrambled eggs willingly, or baked into cookies, cakes, etcetera, but if given a boiled egg, I will only eat the yolk. The thought of an egg white omelet is one that moves me almost to physical pain. It's so slimy and disgusting.
So one day, I was visiting my mama and she was making potato salad. And she was chopping up boiled egg whites to mix into the potato salad. Now I live to eat my mama's potato salad. Nobody makes it better. So I was watching her chop up those egg whites and I felt tears come to my eyes, because I knew I wasn't going to eat that potato salad with those egg whites in it. I was so disappointed and I felt really betrayed, too.
Mama looked up and saw my face and said quietly, "Honi, you know I already made your potato salad without the whites, darling. It's sitting in the refrigerator right now."
That's what I mean.
Mama could have said, "Look, get over it. I'm not making two separate potato salads to please your rusty grown behind. What am I, your personal chef?" But she didn't. And just like she knows I won't eat egg whites, I know she despises the dark meat of chicken and I'd never try to serve a chicken thigh to her. It's these little things that lead to understanding between two people.
And this leads us back to Governor Jan Brewer. After she pointed her finger in President Obama's face she followed up in a media interview by saying she "felt threatened" by him. But remember when I said above that the finger point in the face was both an aggressive act and one attempting to establish superiority?
If anyone felt threatened, it would be President Obama, threatened by Governor Brewer's attempt to not only belittle him, but also because he probably suspected that later, she'd try to flip the racial script on him. Which she most certainly did.
Here's that flipped script: she, the Little Helpless White Lady, felt afraid of him, a Big Ole Scary Black Man. (Refer to the film, Birth of a Nation if you aren't familiar with this tired script. It's only a bit more tired–and dangerous–than the Big-Breasted Loving Black Mammy Who Lives To Take Care of White Folks Kids With No Pay script in Gone With The Wind.)
So, let me get this straight.
Governor Brewer felt afraid of President Obama. She felt threatened by him. After she poked her finger in his face and attempted to humiliate him. And let's not forget this was going on in front of cameras.
Yeah, okay. I completely believe her.
This flipped racial script of Governor Brewer is very old, and has several versions, but it has proven useful throughout the years for the shell game of White supremacy, as when a Black man was lynched whenever a White woman accused him of looking at her funny.
I'm not playing here mentioning the funny look. It was the unofficial law of "reckless eyeballing" created by White southerners, and many a southern Black man swung at the end of a rope for committing that supposed crime. The case of Emmitt Till was a variation of "reckless eyeballing," because he whistled at a White woman and ended up murdered.
Just because President Obama doesn't talk about that racial script doesn't mean he isn't well aware of our nation's troubled history concerning White women and Black men, which is why he walked away from Governor Brewer. I'm pretty sure that, as a Black man, he was angered by her culturally transgressive act, but he had the presence of mind to get himself together before he broke all the way fool on the tarmac with that lady and not only ended up in jail, but went down in history as 1) the first Black president and 2) the first president who physically assaulted a woman in public.
But he saved himself, because President Obama is an Old School Brother. And it is never acceptable for an Old School Brother to hit a woman, whether or not she has committed an act of aggression. And let me tell you that you don't really want to know what would have happened if Governor Brewer had pointed her finger in the face of another Black man—not an Old School Brother but one of these Young Knuckleheads With No Sense.
Eh, Lord, it would have been so ugly. And that's all I'm going to say.
Polite, kind, respectful, self-controlled, and full of common sense: that's how Old School Brothers get down. And by the way, that's why I really adore them. And that's why, despite the fact that President Obama hasn't been a perfect leader (at least in my opinion), as a Sister, I feel extremely proud of him. And I bet Mrs. Obama does, too.


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Before & Afterschool Care
Why YMCA: We believe that building strong children and families will strengthen the foundation of our communities. The YMCA provides an inclusive before and after school care program that supports the needs and priorities of the child, the family, and the school. Our programs facilitate the development of the whole child through meaningful experiences, programs, and collaborations that build relationships and a sense of community.
Our programs include:
- Before school care on campus beginning at 6:45 am and after school until 6:00 p.m.
- Kindergarten Plus (at some locations)
- Y Enrichment Clubs
- Homework Support
- Fitness & Sports
- Holiday/Summer Camps
- Special Needs Support
With 30+ years of quality experience in CUSD, we are proud to offer a safe place that children can extend their learning, excel and make new friends.
"As a parent, I love knowing that my child is in a safe and fun program where she is growing as a person and a learner." YMCA Parent
"The Y has treated my son and I both like family, and we consider them the same. With open arms and smiles, we are greeted every time." YMCA Parent
"The staff does all it can to support our students 'academic, social and emotional growth." CUSD Principal
Please contact Jessica Willis, Child Care Director for pricing options.
Jessica Willis, Child Care Director
Send Email
- Complete the Contact Us form here.
- Your designated school's Site Director will contact you to answer your questions.
- Download and Complete the New Student Registration Packet
- Select your start day! Begin your Y adventure!
We understand the challenges of life and believe that the ability to pay should not limit you from providing the best possible care for your children. The YMCA offers financial assistance to those who qualify. Learn more about the options and how they may help you.
- Complete the application
- Attach all supporting financial information:
- 3 most recent pay stubs for each household member who is currently employed
- Unemployment statements for each household member over 18 who is currently receiving benefits
- Child support or Alimony for each household member over 18 as applicable
- SSI or Disability Statements for each household member over 18 who is currently receiving benefits
- Submit completed form and supporting documentation to:
Jessica Willis, Child Care Director


text:
Порно игры
На русском / Russian lang
На английском / English lang
Завершена / Completed
Отложена / Onhold
Заброшена / Abandoned
Демо / Demo
Unreal Engine
Tyrano Builder
Всё Видео
С русским переводом
С сюжетом
Видео в HD
Топ 100 игр
Форма входа
Введите свой логин и пароль
Забыли пароль?
Не запоминать
Еще не зарегистрированы?
авг 03 2020
Разрушенный / Shattered [v.0.6 Rus / v.0.9 Eng + Walkthrough] (2020) (Rus/Eng) [Ren'Py] [MacOS] [Linux] [Android]
Порно игры / Games
На русском / Russian lang
На английском / English lang
0 комментариев
Год выпуска:
3DCG, male protagonist, sissification, anal sex, female domination, male domination, oral sex, sex toys, gay, humiliation, footJob, trap
Тип издания:
В разработке
Не требуется
v.0.6 Rus / v.0.9 Eng
Язык игры:
(Смена в настройках)
Язык интерфейса:
Системные требования (минимальные):
ОС Windows
You play as Blake Blinn, an unlucky guy who had to grow up in slums, but didn't really find his way into thug's life, and due to a series of misfortunes ended up being a maid (yes, a maid) in a rich family's house. And you decide how he's gonna deal with this situation.
The game mainly centers around your cruel and sadistic boss (or rather owner) Melinda; her naughty and enthusiastic daughter Rebecca; her business partner Samuel, a dominant and imposing person; and her friendly and lighthearted assistant Liam. And many others! In this house you'll never be alone. For better or for worse.
While the feminisation aspect of the game is unavoidable, Blake's relationships and potential fetishes can be chosen, and include both sexes, so if you're not into M\M stuff, don't be scared: there's plenty of femdom for you. As well as many other things like BDSM, petplay, netorare, bimbofication — all optional of course.
Note! If you told Rebecca to leave you in the previous version, or if you're following Bree's route, you have to replay the respective events from the start because of changed variables.
Предупреждение для игроков: иногда игра будет выдавать ошибку. смело жмите "Игнорировать" и продолжайте играть.
This Android port is not released by developer, download at your own risk. / Этот Android-порт не выпущен разработчиком, загружайте на свой страх и риск.
Тема обновлена. Добавлена английская версия v.0.9 Eng / Topic updated. Added English version v.0.9 Eng.
"Поблагодарить переводчика"
WebMoney: R479218090060
"Примечание переводчика:"
Блейк все чаще говорит и иногда даже думает о себе в женском роде. Я думаю уже пришло время для этого.
1) Вы можете заметить, что персонажи по разному обращаются к ГГ. Кто как к парню, кто как к девушке. Это не ошибка (обсуждалось с автором игры)
Милинда и Самюэль обращаются к ГГ как к парню и только в некоторых случаях, когда хотят его унизить - как к девушке.
Реббека всегда обращается к ГГ как к девушке.
Лиам обращается как к парню. пока.
Остальные обитатели дома обращаются как к парню.
Другие люди, которые встречают ГГ в его наряде, считают его девушкой.
Сам Блейк говорит о себе в мужском роде. Кроме тех случаев когда выдает себя за девушку. правда, автор сказал что при разговоре с Ребеккой ГГ придерживается нейтрального обращения, но я не понимаю как в русском языке можно такое сделать. Так, что в разговорах с Ребеккой у меня ГГ говорит о себе как о мужчине.
2) В одном месте ГГ общается с одним персонажем. Этот персонаж (Олег) разговаривает на ломанном английском. Я не стал извращаться над переводом и переделывать русские слова. Надеюсь, это не сильно повлияет на погружение в игру.
В другом месте, другой персонаж (Коко) говорит на шотландском диалекте. я и тут не стал менять этот перевод диалекта на диалект русского языка.
Six new days for the story
90000 words of dialogues
170 renders
72 sprites
A lot of very important choices, events and even conflicts.
70000 new words of dialogues,
176 new renders (not counting the backgrounds),
70 new character sprites,
16 sex scenes.
Five new days for the story with some of the major plot points to be determined;
71000 words;
159 renders (100 for sex scenes);
two sex scenes for Melinda and Samuel, one for each of the remaining routes, including secondary.
Five new days for the story
Important developments for Vanessa and Liam routes
66000 new words
17 sex scenes
153 renders
75 new sprites
Blake is a redhead now and sports a new haircut which was voted for by my patrons.
Reese's sprites have been replaced
5 new days of story
50000 words of dialogues
100 new renders and 80 new sprites
Each of the main routes got a new event, as well as most minor ones
Three new types of points that Blake can get: bi, bimbo, and some secret ones that will come to play later.
Music shuffle is back
50000 new words
78 renders (54 with sex or nudity)
9 backgrounds
170 sprites
5 new characters.
Features major continuation of the story: 70000 new words of dialogues (more than 0.1 and 0.2 combined), 60 new renders (not counting the backgrounds), 110 new character sprites, 5 new characters. You're now able to get locked on a Melinda's, Samuel's, Liam's or Vanessa's route.
There's also a walkthrough now.
I have to remind you to start a new game, because saves from 0.1 won't work. I mean, they could, you'll just get locked out of several routes.
As far as the content goes, we have several new characters, new scenes, new routes, and many, many new outfits for Blake. Which, in my opinion, was the most important thing out of all. Enjoy!
First release.
"Android port:"
Универсальная версия работает на всех устройствах, но больше по размеру. Версия v8a работает на новых Android устройствах, версия v7a требуется для старых устройств . / The universal version works everywhere but is larger. The v8a version works on new Android devices, the v7a version is required for older devices.
проведите вниз, чтобы спрятать ui
проведите вправо, чтобы начать пропускать текст.
проведите влево и вправо для переключения между быстрым меню.
длительное нажатие на миниатюру сохраненного файла на экране сохранения/загрузки, чтобы удалить этот слот.
swipe down to hide the ui
swipe right to start skipping of text
swipe left&right to toggle the quick menu
longpress the save file thumbnail in the save/load screen to delete this slot
(3 августа 2020 10:36)
52 |
18.03 Gb
Shattered (9 файлов)
Eng (5 файлов)
Shattered-0.9-Eng-universal-release.apk (924.57 Mb)
Shattered-0.9-linux.tar.bz2 (4.04 Gb)
Shattered-0.9-mac.zip (4.04 Gb)
Shattered-0.9-pc.zip (4.13 Gb)
Shattered09walkthrough.pdf (18.09 Mb)
Rus (4 файла)
Shattered-0.6-Eng_Rus-universal-release.apk (149.55 Mb)
Shattered-0.6-mac-Eng_Rus.zip (2.35 Gb)
Shattered-0.6-pc-Eng_Rus.zip (2.39 Gb)
Shattered06walkthrough.pdf (11.19 Mb)
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Вчера, 02:48
Where it all began [v.0.6 Full ...
Chapter 1: Dev log #1
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1. Dedicating one PC to each game.
2. New GPU cards.
3. More words to the rework.
1. Dedicating one PC to each game
As most of you remember, I said that I can now dedicate both PC's to developing one game at a time which should speed up development a lot.
And it did but I am running into something that is getting really annoying.
There are three huge reasons why I will change my approach.
If an asset is on PC #1 then I can't turn PC #1 off while PC #2 renders.
In addition to that, my network connection does sometimes fail, which will lead to an error message when a new render that I had in the queue gets loaded.
I always render overnight and when this error suddenly appears, it will stop the entire render process and I will wake up to no rendered images and an error message.
Since May, Daz hasn't gotten updated. There is this really annoying bug, that if you save an animation, certain morphs won't be saved with it.
For example, You animate the pussy in rhythm with the cock and you save the animation. When you now load it up, the pussy won't move anymore and I have to do it all over again. The big problem here is.. If the animation/Daz crashes mid render, I can't just proceed from where it crashed, because there is no way I will be able to replicate the exact movements of the pussy I had before. (This save bug appears when I set up an animation on PC #1 and want to render it on PC#2.) (PC #1 has a lot of WiAB stuff while PC #2 has many SG related things)
If I modify a skin map or any other map in Daz, PC#1 will search for it where it was saved first. If I now open anything related to this scene on PC#2, Daz can't find certain things anymore.
For the last month I divided the two games onto one PC each. So from now on PC#1 will be fully WiAB dedicated and PC#2 will be SG.
This means both will get developed simultaneously. I have been doing this for around 3 weeks now and I haven't seen any error messages anymore. Except the usual Daz fatal error one, which is just Daz being Daz.
I am 850 animation renders and 55 stills into the first Chapter of the rework.
At the moment, I do spend a lot of time creating the enviroments. And till Chapter 2, this is still going to be a thing. But as soon as I have set up all the enviroments, developing will speed up a notch.
2. New GPU cards
Most of you must have heard about the new 30xx series by now.
To my surprise, they are a lot cheaper and stronger than I thought. I will get two 3090's as soon as possible and next year I will get another two 3090's. (Both PC's featuring two 3090's.)
Two 3090's are more than 6 times as strong as my current setup in each PC.
This will change everything but I am afraid I won't be able to get the first two before December due to them probably being sold out in minutes.
3. More words to the rework.
I will show you one of the first renders today but don't really see this as the first preview., because this was more of a test render.
The first real preview will be in Dev log #2 and this upcoming preview.. Let's just say, we began slowly reaching for the stars.
- Ocean
13-09-2020, 01:41
False Hero [v.0.25 Beta + Walk ...
Devlog 11/09/2020
Hi, here is the progress of the update:
Text: All events that I have planned are written.
Translation: About 50% of the texts are translated; the rest are currently being translated.
I made 3 events with Melanie.
1 event with Melanie/Tiffany.
I changed the prologue with Melanie (I addded 3 new scenes).
I improved and expanded 1 old event with Melanie.
I added 1 new interaction with Kate at their house.
I still need to finish 1 huge event with Tiffany in the sauna.
While I'm waiting for the translated text I may have enough time to finish one more event with Kate.
Code: Code is ready on 80%(future events, locations, npc etc., all that stuff thanks to what saves should work properly after each update). So I'll need to finish the rest of the code and put all the new content into the game.
P.S. As you may notice I'm testing a new strategy: I don't tell the release date. So on every question about it, I will be answering: "I don't know"
12-09-2020, 22:27
Город Сломленных Мечтателей / ...
Dev Update #60
Okay, posting this just after a fire alarm, lol. Figured like a good break point :P
This was a very good week, a lot done on all fronts. Really nice to finally have all that move stuff finally behind me. Now sitting at 730 renders 44 animations with another 4 also setup but still need to be rendered. I also did hours of post work today that I had neglected for the past while, so nice to get that out of the way. Also, back in the full swing on the writing front as well.
So yes, very good week Finally back to normal!
Going to do the poll tomorrow for this months custom set as well, so be on the lookout for that. Going to put the side characters against up on that one.
I'm not sure what else to say lol. I think I will enjoy a beer :P
As always guys stay awesome!
12-09-2020, 06:48
«Сила Веры» / Leap of Faith [C ...
Dev Diary, 11th of September, 2020
First of all I thought I'd adress some rumors which seems to have popped up and caught hold.
1. Drifty stole DPC's phone system.
Although it's no secret that Acting Lessons was a big inspiration for me taking the jump to actually get my story on the renpy platform - there was no phone in Acting Lessons. I did not get a chance to play Being A Dik (then currently being 3 episodes long, with a different phone than now) until the last few weeks before I released Chapter 1 of my own story. I did like his idea of his Character Bios app, and borrowed that - nothing else or the mechanics behind the phone. Funnily enough, it's probably the least used app on the in game phone in LoF, and I would like to replace it with a much more visual representation of which 'path' you're on instead. And, am I the only one that keeps hitting 'b' in BaDik - to no avail? :p I did not steal his phone idea!
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2. Drifty copied the 'multi layer moving screens' idea from DPC.
sigh Same as above. I call them 'hello screens' as I wanted to use them to say 'hello' to the different girls as you meet them for the first time - as opposed to the normal huge render that moves across the screen. They came to be by accident, as I had to render huge screens in several layers because my gfx card at the time (1060, 3gb) could not handle big renders. Instead of putting them together in photoshop, I put them together in the game instead, moving them at different speeds. Just compare the code, and you'll see they are done completely different. Also, I use all kinds of visuals to give you a break from all the reading in addition to this. Ea. entering the plane, or seeing Lexi live. They all use the same scripting.
3. Drifty hate modders and walkthrough makers.
I don't. Period. In fact I'm flattered by them taking an interrest in improving LoF for the players. However, I don't give modders early releases so that they can have the mod ready for day 1 when a new chapter is out, as I like to have players explore a bit of the game before a mod gives all the answers.
4. 'Drifty' is a whole team of people working on Leap of Faith, where as <insert name here> is only one guy.
No it's not a whole team of people working on Leap of Faith. It's just little old me that wanted to tell a story. A norwegian guy, with a family, kids, supporting woman, normal job and a computer with Daz, Renpy, Photoshop and Premiere pro installed.
5. Anybody can use the songs in LoF in their own game.
No. They are all licensed. That cost money. And even if other Devs would like to license them, there's a big chance they still would not be able to. Most music artists have reservations of where they would like their work to be presented, effectively excluding all the 'most appreciated' kinks out there. Which is also the answer to why LoF has such a high focus on the story and romance - not the adult part of it.
Hopefully that explains a bit without me sounding like someone who takes himself a bit too seriously. :p
Other than that, I hope you enjoyed the release date video. I tried pushing 27th of September, but had to settle on October 2nd instead. On the bright side, the more I can put into this first part of Chapter 4, the less I have to put into the second part, which should shorten the development phase for that.
The render count for this week is 708 stills and 3826 animated frames. Unfortunately most of them will need some kind of post-render treatment in Photoshop before release which will set me back at least a few days.
But that's why we have weekends. Stay safe and Covid-free out there.
// Drifty
12-09-2020, 06:46
«Сила Веры» / Leap of Faith [C ...
Drifty just posted a video!
12-09-2020, 01:57
Areas of GRAY [v.1.0 Beta + In ...
Все разъяснилось,игру проверило много людей,в том числе и сам разработчик,вирусов нет это особенности движка игры,тем более это уже не первая игра на нашем сайте,где антивирусы выдают ложные тревоги и удаляют файлы игровые.
Вот комментарий от разработчика
К сожалению, все эти ложные срабатывания будут продолжать появляться и в следующих обновлениях. Пока я не закончу игру и не сообщу AV-компаниям о ложных срабатываниях и не подпишу игру цифровой подписью. Я не отчитываюсь прямо сейчас, потому что мне придется делать это с каждым новым обновлением или небольшим исправлением игры. Это стало бы слишком раздражающим.
Извините, ребята :(
Но хорошая новость заключается в том, что после удаления theLauncher половина ложноположительных отчетов должна быть удалена с этого момента.
12-09-2020, 01:02
Домашняя Вечеринка / House Par ...
old saves will not work with update 0.17.3.
10-09-2020, 02:57
Связанные (Коннектед) / Conne ...
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So, let me get straight to the point. I'm coming close to where I want to be. Chapter 1 is entirely reworked with new dialogue, new scenes, all of that. It's very different when compared to the original Ch.1.
The flow of events is similar. If you played Chapter 1 originally, you already know how and where it will end, but it will feel very different nonetheless. The heart and soul is still there, just told differently, and in my opinion, better.
Feel free to skip this part if you want. It's mostly venting and self reflecting. So my workflow has been trash the past few months, I'm not afraid to admit it, lol. I can give you guys the full timeline of chaotic events, but that would make this post so much longer than it will be. I went into this revamp without a plan and May through the end of July was basically me running around in circles blindly trying to find something that works. Development started and stopped multiple times. I went back to the drawing board multiple times. I would get 60, damn near 100 renders deep then have to restart either due to bullshit or because I was in my own head about development, which I tend to be about a lot of things in life in general. It was crazy, okay? Lol. But that's over and done with.
If I'm being technical here, true development of the revamp started near the beginning of August. May through July was struggling with preparations. I work fast when there's a game plan. I think that's true for anyone, but working blind kinda fucked me up those past few months, mostly cause I wanted to get it done quickly. And in trying to get it done quickly, I just ended up slowing the pace down completely as the scope of things got larger and larger and my mind kept changing and changing until it was at a point where I couldn't contain it anymore. That's a rookie mistake on my part guys. I'm sorry. But we're close now. Which leads me to....
Release Date
I won't be giving an official release date, but expect it sometime in October, preferably early to mid. I don't expect this to change, but you never know. If I can release it sooner, I will. And for full disclosure, it will only be Chapter 1. I've decided some time ago to work again from the start so I wouldn't have to put this off any longer than it's already been, but the content is totally new. Ayana fans will love it. Y'all know I pride myself in great looking sex scenes, so you won't be disappointed with what's to come. After chapter 1 is released, I'll be excited to go back to how I usually do things.
Annual Membership
I've enabled the annual membership feature on Patreon now. It took some time because I was contemplating if it was really a good move for myself, but I've noticed that the longer I take to make a decision the longer I stay in purgatory so to speak, so fuck it.
Now, patrons will be able to pledge a whole year's access upfront and you won't be billed again until the following year. I'd imagine it's more convenient for you guys that way. Patrons who pledge for the full year will have a 10% discount.
For more info, you can read up on it here. support.patreon.com/hc/en-us/articles/360041721372
Please do your due diligence before you decide to pledge for the full year.
September Wallpaper Poll will be coming either later today or tomorrow. As always, thank you for your patience, understanding and continued support thus far. The wait isn't much longer now and I'm very excited to finally move past what we know in the story of Connected.
Til next post again!
8-09-2020, 04:31
Unleashed [v.0.4] (2020) (Rus/ ...
Sep 5, 2020 at 7:42 AM
Friday Update - Only slightly late! September 5, 2020
Hello, Patrons!
It seemed like a really short week this week! On Tuesday I was very happy to watch the Nvidia announcement of the new 3-series cards. I have my eye on a 3090, which will allegedly be available near the end of the month.
I'm not quite sure if I'll be able to afford it this month or if I'll have to wait until next. I might have to get a new power supply for it. I might also have to get a new case for it, the damn thing is huge. Either way, if availability isn't totally horrible - and that's a big if - it's likely that I'll be rendering the next update on the 3090. So that should be a significant boost. The big limitation at that point will be the speed of my posing.
And posing can take a good amount of time. With DAZ you are able to pin something in place, like a hand, but that doesn't exactly work 100% correctly. You still often get movement when you move other joints.
Still, for all VN updates starting in November-ish, you, the AVN supporter, should expect to see more complexity in your games, depending on the creator's income, of course. You should no longer see empty backgrounds and the VNs should - should - look more alive.
These are interesting times to be a creator! Until next week, I'm going to get back to rendering and posing and rendering some more!
8-09-2020, 04:15
Гламур / Glamour [v.0.29 Part ...
Sep 8, 2020 at 12:04 AM
0.29 part 2
It's time to release the second half of 0.29. Last post we explained why we had to split it in half, but she short version is it was basically two updates in one.
Here's what you can expect in the newest update:
Kate will start visiting the villa as a dynamic event. She'll swim in the pool, tan, shower, spend time in Alice's room, watch TV, and sleep with Alice. We have plenty of stuff we can implement in the future, so vote for Kate if you want to see us develop this storyline.
Sometimes Kate will stay overnight and Max will be able to peek on girls when they do the cam show after 1:00, where he'll get to see all kinds of interesting stuff.
Today we also release the offline version 0.29 both for PC and for Android. The offline version now supports cloud saves you used in the online version. Don't forget to log in to use this feature.
We hope you'll like our update.
What's next?
Tomorrow we'll start working on our next update. It will be focused on Kate. We're trying a new update schedule, so 0.30 will be smaller and we'll release it much sooner than in a month. Then there will be an update for Max, etc.
The focus for every future update will be determined by polls. Some of them will be available for our $10 Patrons, some for $20, and the biggest decisions will be up for our $40 Patrons. We're starting to aggregate your preferences and ideas for future updates, and there's a poll for our $40 Patrons about focus for 0.30.
We hope to make more frequent updates, news posts, and screenshots.
P.S.: Today "0.29 part 2" becomes available to all our supporters $5+.
As always, your online client will update to version "0.29 part 2" automatically.
7-09-2020, 17:51
Хиллсайд / Hillside [v.0.4 Rus ...
Sep 6, 2020 at 12:06 PM
4k Wallpapers
Two 4k wallpapers that I recently posted to the Discord server.
I will create some more after v0.5 has been released. So leave a comment if you have any suggestions for possible designs.
6-09-2020, 02:19
Город Сломленных Мечтателей / ...
Sep 5, 2020 at 1:35 PM
Dev Update #59
Okay so, game wise this is certainly not the best update, but I did what i could since last time. First, move is done and everything went well. System is back up and running as of Thursday.
Before I left I tried to get some animation fixes in since I could take the time to do that while packing and such, so I fixed four different animations.
There was a few days where I had no internet so in that time I hammered out a number of scenes as well on the writing front.
So, now for this update there are 650 renders, 40 animations, and a bunch more writing done. Still playing catch up, but hopefully things will start moving faster now that I am finally re-situated.
Oh yeah, I have air conditioning!
As always guys stay awesome!
6-09-2020, 02:14
Вот Такая Легенда! / What a L ...
Sep 4, 2020 at 8:12 PM
Weekly report 18
Hi everybody.
Here's an outline of what we've been up to this week:
Chestnut has been working on cutscenes, trying to finish some of the more complicated ones. She'll complete these and then go for the final sex scene and edits.
I've been doing a lot of editing this week. Now the text reads smoothly and is free of spelling errors. I'll still need to give it another pass or two (during the testing) and make sure that it is acceptable.
We found several bugs while posing, and I've fixed many of them, but there are a couple of tricky ones that I'll be focusing on next week.
I've added a few new features to the code.
Crystal ball:
The crystal ball now shows a new button for 'cutscenes'. It contains content currently added to the game. You'll unlock these buttons after you reach the end of a story. Once clicked, you'll see a list of cutscenes from that particular story.
While doing Holly's content, you'll unlock a new clock+bed (similar to Maple's). However, we've changed this button's behavior, and it doesn't skip the day but instead gives you the option to skip an hour or sleep. We've also edited Maple's 'bed' button to act similar to this one.
The idea is to gradually add more clocks+beds to the world to reduce the need to go to the tent to advance time/day.
Hidden photos reminder:
Several players said that they forgot that they had found hidden photos or had difficulty locating the drafting table. Hence, we made this small change: every time you find a hidden photo, there will be a couple of particles around the table until you click it.
Next week's plan:
Chestnut is going to be drawing and finishing cutscenes.
We want to add a few more sound effects to the game.
I'll be debugging and working on the code, cleaning things up, and adding more elements to the interface. Once I am done with all that I can do (without more art), I'll start organizing our notes for 0.4 (Myrtle's story).
Have a great weekend
P.S. We'll post a new drawing footage this weekend.
6-09-2020, 01:40
Знакомство с дочерью / Dating ...
DMD v.28 - Very first preview pic from the next update! + Info
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"Mirror, Mirror, on the wall…"
Hello to all my loyal followers from all over the world.
So this week we have started our run towards the final update of the story of DMD - Chapter 3.
As we have mentioned previously, there will also be one last release this year that will be a complete revision of Chapters 2 and 3.
That release, proposed for November/December will include things like:
- adding in extra scenes
- more animations
- bonus and alternate renders
- fixing potholes and grammar, plus much, much more!
Today we are sharing with you some preview pics from our upcoming release: DMD v.28.
For this week's preview, D is in her hotel bathroom, preparing for the big day - The Start of the "Seaside Modelling Competition!"
There will be a number of events that she will compete in during the next two days of the game.
Which event do you think she will be competing in first? Who exactly will be in attendance across the weekend?
What does Dee's main rival Tyra, have planned for our stories' heroine? Can Dee win a professional modelling contract by the end of the weekend?
Let us know your predictions in the comments section below.
Release date for this update: Important
As of this point, we don't have an official release date just yet guys (and girls).
The reason for that is we want to be absolutely sure that we give everything to this last part of Chapter 3, to take as much time that is necessary, and so you all get a release that is more than worth the wait.
This update, as you might appreciate, will take longer to complete than our normal releases, given how important it is to the end of this chapter and also the beginning of Chapter 4, the final one for DMD.
We will continue to post up a new preview each week, and once we have done a bulk of the work for this update, we will let you all know the proposed release date that we have in mind. So keep your eyes peeled for that.
I will be in touch again next week with a new preview from v28, and as I always say, without you guys, none of this would be possible.
Have a great day, and thank you very much for your support!
6-09-2020, 01:29
Girl House [v.1.0.0 Extra] (20 ...
Hello everyone,
Another week has passed and more work has been done. I had a few unexpected interruptions this week, but I was still able to finish all the missing renders. My focus is now on putting everything together and creating a testing build. I hope it will go smoothly and the next weekly post will be the actual update. As you can see from the picture, you can expect a new location and one new/old character.
As always, thank you for your support.
See you next week.
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Hi everyone!
And a flower is never complete without some distress ink! ;) So after sewing it, I like to add some Tea Dye Distess Ink and a cute little button in the middle. In the picture below, I have added the distress ink directly onto the ribbon from the ink pad. In the last two pictures, I have shown how to add distress ink to a piece of lace using your mat. I smeared the ink onto my mat and then using my spray bottle, misted some water onto it. I placed the lace onto the ink and ran it through. You can keep doing this over and over until you get the look you want.
Here is the finished flower and lace! :)