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Skip to 0 minutes and 7 seconds Hi, and welcome back. In today's lecture, I will show you how you can filter event logs, since every real life event log will contain some noise or erroneous data, you want to remove that before you do your real analysis. So this really fits in activity three, data processing. So using, for instance, to build a chart of the log dialog, you can gain insights in the data, and then you can decide what you want to remove, since it's noise, or where you want to focus on. And in general, there are two ways to filter your data. So let's look at the event log from a dot chart perspective. You can decide to keep or filter out particular traces.
Skip to 0 minutes and 48 seconds So you decide these cases, for instance, gold customers or cards obtained or purchased in this and this time period, these I want to keep. Then you keep the whole sequence of events, but you remove all the sequences. Another choice you can make is to filter the events themselves. And options here are, for instance, to only look at the particular time frame. So then you cut away everything from the left and the right from the dot chart perspective. Or you can choose to filter particular activities. So to keep, for instance, particular colors in the dot chart. I will show you how you can execute both ways of filtering in the ProM Lite tool.
Skip to 1 minute and 29 seconds So let's look which plugins can assist you in filtering your event log. So, with ProM Lite open, let's again import the VPI 2012 event log such that I can show you what filtering techniques are available in ProM Lite. So we can open the action view, and if you just press filter, we see several plugins. And in this lecture, I will explain the top three filtering plugins. And I will start with a filter log using simply heuristics plugin. So this plugin consists of several wizard screens. The first one asks you which type of events you want to include.
Skip to 2 minutes and 10 seconds So what do you want to keep for the events that indicate the start of an activity, to completion of an activity, and/or the scheduling of an activity. Let's– and if you click on, for instance, schedule, it turns orange, then you remove this event, or red, then you discard the whole trace. For this example, let's put in an orange. So let's remove all schedule event types. Here on the bottom, you have the event log name, so you can provide it another name. It's always good practice to give it a meaningful names. So, for instance, for now, let's call this one filtered for Mark. And now you can press Next and you go to the next dialog screen.
Skip to 2 minutes and 52 seconds The next question it asks is, what start events you want to keep, or traces starting with this particular event you want to keep? But there's only one activity or event type that's recorded, so let's press Next. And these are all the events that the traces are ending with. And automatically, it has selected those events that represent 80% of the traces that end with this. So by selecting these five activity names, you keep 80% of the traces. Well, you can change this if you want to if you keep the Control button pressed, and then you can then select Declined. And for instance, select all cases that end with Registered, or whatever you think would make a logical selection.
Skip to 3 minutes and 47 seconds Now, if you press Next, now you can filter all the events. So again, this slice is put on 80%. So up to this step, with the selected events, you will keep 80% of events. So 80% of the events have one of these activity names. And again, using the Control, you can say I don't want this, I want this. Or you can just click, scroll down, and when you press Shift and Click, then you have this whole range. So now I'm keeping the A and O activities, and I'm removing the W activities. Now if you press Finish– it can take a while because it's going to the whole log– and now you have this event log.
Skip to 4 minutes and 34 seconds And just to recall, we have now less traces, 8,000, while in the original log, there were 13,000 traces. We also have far less events, close to 67,000, while in the original log there were 262,000 traces. So we can open the original event log again, and show you one of the other two filtering techniques. For instance, filtering the log on trace attributes values. When you start this plug-in, you get one type for each attribute that a trace has, in this example, the amount requested, the registration date, and the concept name, and for instance, you can select to keep only the traces that have at least an amount of 32,000 requested.
Skip to 5 minutes and 25 seconds So again, Plus-Shift, Finish, and now you see that you keep only 1,000 traces that request at least 32,000 euros. So if we go back to the Object View, we can again look for filter plugins. And similarly, as a trace attribute value filter plugin, you also have the Event At Root Failure filter plugin, which shows you a tab for every event attribute, and you can remove all the events that do or don't have particular values. So it takes a while for the plugin to go calculate and find what all the values and attributes are.
Skip to 6 minutes and 11 seconds So once it has gone through the whole event log, you again see several tabs. So again, the concept name of the event, the lifecycle transition, the resource, and a time stamp, and for instance, similarly to the block filter using simple heuristics, you can decide to only keep the complete and start events. Now, if you press Finish, you see that we have all the cases still remaining from the original event log, but we removed a couple of thousand events in total. So using these three plugins, you can filter your event log to only contain the behavior you actually want to look at.
Skip to 6 minutes and 51 seconds So now I hope you have a good understanding of which plugins you can use, and how you can filter event logs, to focus on particular behavior that you want to analyze further. I hope to see you again in the next lecture.
Filtering event logs
In this lecture we explain how event logs can be filtered within ProM. Filtering is important to be able to discover high quality process models later on. It also allows you to focus on a particular part of the process, or only a particular type of case.
© Eindhoven University of Technology


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The acting royalty will star in the true-life drama, which FilmNation is introducing to international buyers at AFM. CAA arranged financing and represents North American rights.
Former Donmar Warehouse artistic director Michael Grandage will direct from John Logan's adaptation of A Scott Berg's book biography Max Perkins: Editor Of Genius, about the real-life relationship between writer Thomas Wolfe and editor Perkins.
Principal photography is scheduled to start early in 2014 and James Bierman will produce for the Michael Grandage Company.
"John Logan, Colin Firth and Michael Fassbender is an extraordinary line-up to work with and we are particularly delighted to bring Glen Basner and all at FilmNation onto the team to join us as we move forward," said Grandage and Bierman. "Together, we can all now look ahead to making this project a reality and bring this amazing story to the attention of audiences everywhere"
For full production credits visit
"Genius promises to be a beautifully performed, electrifying and deeply moving film," said Basner. "With such a strong creative team led by Michael Grandage, John Logan and James Bierman and with Firth and Fassbender on board, who are undoubtedly two of the finest screen actors working today, we can't wait to introduce the film to buyers at AFM."

subset: commoncrawl


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Evolution Hoax
A tropical salamander
Frogs, toads, salamanders and caecilians are all amphibians, scale-less vertebrates able to live on both land and in the water. There are about 4,000 different species.
Because amphibians are able to live on land as well as in the water, evolutionists have claimed that they are a "transitional form" in the movement of vertebrate life from water to land.
According to the evolutionist scenario, fish first evolved into amphibians, which later developed into reptiles. But there is no proof for this. Not a single fossil has been found that proves that a half-fish or a half-amphibian ever lived.
In this book, Vertebrate Paleontology and Evolution, the noted evolutionist writer Robert L. Carroll says that in fact, we have no fossils of any intermediate form between early amphibians and rhipidistian fish.16
Colbert and Morales, evolutionist paleontologists, make the following comment on the amphibians' three classes—frogs, salamanders and caecilians.
There is no evidence of any Paleozoic amphibians combining the characteristics that would be expected in a single common ancestor. The oldest known frogs, salamanders, and caecilians are very similar to their living descendants.17
Up until about 60 years ago, an extinct fossilized fish called the Coelacanth, estimated to be 410 million years old, was touted in evolutionist sources as the transitional form between fish and amphibians. But the fact that this fish, still alive and anatomically unchanged was caught in the Indian Ocean invalidated these evolutionist claims. (See Coelacanth.)
In the evolutionist scenario, the second stage is the evolution of amphibians to reptiles and their movement from the water to the land. But there is no solid fossil discovery to support this claim. On the contrary, there remain very great physiological and anatomical differences between amphibians and reptiles.
For example, take the structure of the eggs of the two different species. Amphibians lay their eggs in water. Their eggs have a very permeable, transparent membrane and a gelatin-like consistency that allows them to develop in water. But because reptiles lay their eggs on the ground, they are designed for a dry climate. Reptile eggs are amniotic with a strong rubbery shell that admits air, but keeps water out. For this reason, the fluid needed by the young is stored within until they hatch.
The Difference Between the Eggs of an Amphibian and a Reptile
One of the inconsistencies in the scenario of amphibian-reptile evolution lies in the structure of their eggs. Amphibian eggs develop in water, have a jelly-like structure and are covered in a porous membrane. Reptile eggs, on the other hand, have a hard structure that's impermeable to water, but appropriate to conditions on land—as you can see from the dinosaur egg reconstruction to the right. For an amphibian to turn into a reptile, its eggs need to become fully reptilian. Yet the slightest error in such a transition will lead to that particular species becoming extinct.
If amphibian eggs were laid on the ground, they would soon dry out, and the embryos inside would die. This poses a problem for any evolutionist explanation of how reptiles evolved in stages from amphibians: For the very first amphibians to begin living entirely on land, their eggs would have had to transform into amniotic eggs within a single generation. How this switch could have suddenly occurred cannot be explained by the evolutionist mechanisms of natural selection and mutation.
Again, the fossil record leaves the origins of reptiles with no evolutionist explanation. The noted evolutionist paleontologist, Robert L. Carroll, admits this in an article entitled "Problems of the Origin of Reptiles":
Unfortunately not a single specimen of an appropriate reptilian ancestor is known prior to the appearance of true reptiles. The absence of such ancestral forms leaves many problems of the amphibian-reptilian transition unanswered.18
16 Robert L. Carroll, Vertebrate Paleontology and Evolution, New York: W. H. Freeman and Co., 1988, p. 304.
17 Edwin H. Colbert, M. Morales, Evolution of the Vertebrates, New York: John Wiley and Sons, 1991, p. 99.
18 Robert L. Carroll, "Problems of the Origin of Reptiles," Biological Reviews of the Cambridge Philosophical Society, Vol. 44. p. 393.
19 Stephen Jay Gould, "Eight (or Fewer) Little Piggies," Natural History, No. 1, Jan 1991, Vol. 100, p. 25.


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Tuesday, June 11, 2013
ferran vizoso architecture seals a derelict church in plastic..when using new technologies and materials to preserve, extend, or otherwise replace existing architecture one is always faced with the question of how invasive the intervention will be. it is of particular interest because there are so many factors apart from the architect's own language that need to be considered: the state of the decrepit structure, the types of contemporary materials used, and the ideas the architect wishes to express with the melding of the two worlds. spanish architect ferran vizoso recently completed the restoration of the town church in corbera d'ebre near tarragona, spain, whose roof structure was entirely non-existent. as an icon of the town and a relic from the spanish civil war, the vizoso aimed to restore the masonry structure to return it to its community, and at the same time preserve its new-found character: an open plan where the sun's rays flood the previously interior space, birds fly across the nave and vegetation subtly creeps in through the windows and over the walls. the solution was found in the use of ETFE panels that create a new roof structure and seal the interior, protecting it from further deterioration while preserving the feeling of being outdoors even when inside the church. known for their impressive durability, thermal efficiency and light properties, ETFE panels create a protective transparent film over the entire ruin. although they are not structurally capable of supporting loads and can be torn if left within a person's reach, their low maintenance, weatherproof membrane and sustainable construction make them ideal for roof structures where they will not come into contact with hazardous objects. the church now contains an inhabitable micro-climate suitable for use by the community and retains the delicate look and feel of a treasured ruin, history frozen in time.
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HBP. Raises that OBP
HBP. Raises that OBP
"You only have to bat a thousand in two things; flying and heart transplants. Everything else you can go 4-for-5."
-Beano Cook
So now, it's Valdez. Everybody moves in. Only kidding, I like Wilson.
Wilson hits a weak grounder into a force play at second. One out.
Would have rather he bunted if he can't get it out of the infield.
If evolution is outlawed, only outlaws will evolve!
Kershaw with 13 pitches, only one out. Can't imagine he will go very deep tonight after injury absence.
Sinatra, oh I mean Frazier, falls behind 0-2.
Todd fans, fooled on a curve.
Anyway, two down, not a great at bat by Todd, but there will be a next time.
Cairo up. Infield single to deep short. Loaded up for Phipps.
Valdez wanted to score there, but held.
Apparently they switched back Cairo and Phipps. Gotta have Miggy batting 5th, he hits too well to bat lower.
Phipps gets decent wood on it, but flies to Kemp. Three out. Headed to the second.
Speaking of decent wood...boom
If evolution is outlawed, only outlaws will evolve!
Adrian has 7 for 13 with four homers against Homer. ESPN fun fact.
Hard grounder to Cairo, one out.
Homer being Homer at home... But as long as they are single shots, I'll take em.
You think you got what it takes to play a real fantasy game? Join me at Jockstocks. You can play Baseball, Basketball, Football, Golf, Nascar and even Hockey!
Jockstocks Homepage
Do you have your shirt on? - Adam Dunn to Marty on the Bananna Phone.
Liner to Heisey, two outs.
ESPN informs that Kyle Lohse is now 16-3.
Herrera up with two outs, one in. 3-1 count. Homer with 27 pitches. Ball four, man on first.
Board Moderators may, at their discretion and judgment, delete and/or edit any messages that violate any of the following guidelines: 1. Explicit references to alleged illegal or unlawful acts. 2. Graphic sexual descriptions. 3. Racial or ethnic slurs. 4. Use of edgy language (including masked profanity). 5. Direct personal attacks, flames, fights, trolling, baiting, name-calling, general nuisance, excessive player criticism or anything along those lines. 6. Posting spam. 7. Each person may have only one user account. It is fine to be critical here - that's what this board is for. But let's not beat a subject or a player to death, please.


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News & Notes: Game 131
Buffalo Bisons 70-60, 2nd(-8.5)
RHP Fernando Nieve 2-0, 5.24
Syracuse Chiefs
67-63, 3rd(-11.5)
RHP Erik Arnesen (5-7, 3.71)
Thursday, August 26, 2010
Alliance Bank Stadium – Syracuse, NY
TV: Time Warner Cable 13, (87 -Spanish)
Radio: WWKB AM 1520, bisons.com
TODAY'S GAME: Tonight, the Bisons play the Syracuse Chiefs in the opening game of a two-game set at Alliance Bank Stadium (7:00 p.m.) The Bisons are 5-7 against the Chiefs this year and are just two games behind Columbus in the IL Wild Card race. After this two-game series, the Herd travels to Scranton/Wilkes-Barre for a three-game in two-day series.
WILD RACE: The Bisons did not lose any ground Clippers in the IL Wild Card race with the 8-3 loss to Pawtucket last night. Buffalo is two games behind Columbus, as the Clippers lost to Toledo, 5-4 (12 innings). Louisville lost last night but still leads Columbus by 1.5 games in the IL West division race.
THRUWAY SERIES: The Bisons (14-12) are currently in second place in the 2010 Thruway Series standings. Buffalo trails Syracuse (17-7) by four games for the Thruway Cup, with Rochester (7-19) in last place. The Bisons are 5-7 against the Chiefs this season, the only divisional foe they have a losing record against. Since 2008, the Herd is just 6-16 in 22 games at Alliance Bank Stadium.
STARTING PITCHER: RHP FERNANDO NIEVE gets the start for the Herd on the mound tonight against Syracuse. In his last three starts, Nieve is 2-0 with 13 strikeouts. This season, Nieve has made five starts and tossed 17 strikeouts in 22.1 innings of work. Dating back to last season, Nieve is 5-0 in nine career starts as a Bison.
NICK EVANS: Last night, Evans went 3-4 with a run scored, a triple and a walk. Since August 10, Evans is hitting .351 (20-57) with six doubles, a triple, four home runs and 13 runs scored. Evans enters tonight's game with a four-game hit streak, hitting .400 (6-15) over the span from August 22(2)-25. Combined with his 88 games with Double-A Binghamton, Evans has hit .301 (133-442) with 40 doubles, one triple, 22 homers and 76RBI this year.
DOMINATING: LHP MIKE O'CONNOR has been spectacular of late. The reliever has tossed 15.0 consecutive innings of scoreless relief for the Herd over his last eight-plus outings. The southpaw has 63 strikeouts in 63.0 innings this season and 20 punchouts in his last 15.0 innings of work.
METS UPDATE: The Mets (63-63) lost a close game last night to the Marlins, 5-4. The Mets scored one run in the bottom of the ninth, it but wasn't enough to get the win. Former Bisons INF IKE DAVIS went 1-4 with a run scored, a triple and an RBI. INF DAVID WRIGHT went 2-4 with three runs scored, a home run, and an RBI. New York finishes up the three-game series against Florida tonight at 7:05 p.m.
Follow the Herd:
Listen to the Game:CLICK HERE!
Bisons Baseball Network: CLICK HERE!
Broadcast Team email: CLICK HERE!
Everything about the Herd: CLICK HERE!
Get to a Game: CLICK HERE!


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ARTIST: Jimi Hendrix
DATE: September 6th, 1970
VENUE: "Love And Peace Festival", Mecklenburg Bay, Isle Of Fehmarn, Germany
LINEAGE: "Wink Of An Eye" (79-108/109) bootleg LP -> Technics SD-L5 w/Ortofon OM 5E cartridge -> M-Audio Fast Track C400 external music card -> PC @ Reaper v4.72/x64 -> WAV 96kHz/24bit -> CD Wave Editor v1.98 -> FLAC 96kHz/24bit (level 6)
ADDITIONAL INFO: Cordial CMK 222 x2 cables used. No additional edit is done except for few big pops I gently eliminated from side B.
Side A:
1. Killing Floor
2. Spanish Castle Magic
3. Foxy Lady
4. Room Full Of Mirrors
Side B:
1. All Along The Watchtower
2. Hey Joe
3. Hey Baby (The Land Of The New Rising Sun)
4. Message To Love
Jimi Hendrix - guitar, vocal
Billy Cox - bass
Mitch Mitchell - drums
Netherlands bootleg released in 1979. Single cardboard sleeve. This title differs in content from the source tape used on Dagger Records' "Live At The Isle Of Fehmarn" official bootleg released in 2005.
Here you can see artwork of the album: http://www.popsike.com/Jimi-Hendrix-...482000689.html


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IDRsolutions develop a Java PDF library, a PDF forms to HTML5 converter, a PDF to HTML5 or SVG converter and a Java Image Library that doubles as an ImageIO replacement. On the blog our team post about anything interesting they learn about.
Mark Stephens Mark has been working with Java and PDF since 1999 and is a big NetBeans fan. He enjoys speaking at conferences. He has an MA in Medieval History and a passion for reading.
0 sec read


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I'm trying to reproduce a result from a paper (T. Thatcher, Boundary Conditions for Grad's 13 moment equations, equation (32), page 6), however, I haven't been able to do so. Hopefully someone can provide some help.
The general problem concerns the Couette flow: A flow passes through two infinite parallel plates at distance $L$ move with velocity $v_{w}^{0}$ and $v_{w}^{L}$ ($w$ refers to the wall) relative to each other in their respective planes, each with temperature $\theta_{w}^{0}$ and $\theta_{w}^{L}$. The velocity $v$ of the flow only depends on the $y$ coordinate, that is the coordinate perpendicular to the direction of the flow. After solving the Navier-Stokes-Fourier equations for this problem, you can find the following equations
$$\frac{dv}{dy}=a=\text{constant}, \qquad \frac{d^{2}\theta}{dy^{2}}=-\frac{2\text{Pr}}{5}a^{2} \qquad \qquad (1)$$
which are linearized. Using as boundary conditions
\begin{array} vv(L)-v_{w}^{L} = -\frac{2-\chi}{\chi}\alpha_{1}\sqrt{\frac{\pi}{2}}\text{Kn}\; a, \qquad \ \ v(0)-v_{w}^{0} = \frac{2-\chi}{\chi}\alpha_{1}\sqrt{\frac{\pi}{2}}\text{Kn}\; a \qquad (2) \end{array}
\begin{array} \theta \theta(L)-\theta_{w}^{L} = -\frac{2-\chi}{\chi}\frac{5\beta_{1}}{4 Pr}\sqrt{\frac{\pi}{2}}\text{Kn}\frac{d\theta}{dy}, \quad \ \ \theta(0)-\theta_{w}^{0} = \frac{2-\chi}{\chi}\frac{5\beta_{1}}{4 Pr}\sqrt{\frac{\pi}{2}}\text{Kn}\frac{d\theta}{dy} \qquad (3) \end{array}
the solution for the velocity should be
$$v = \frac{v_{w}^{L}}{2}+a\left(\frac{y}{L}-\frac{1}{2}\right) \qquad \text{with} \quad a = \frac{v_{w}^{L}-v_{w}^{0}}{1+\frac{2-\chi}{\chi}\sqrt{2\pi} \alpha_{1}\text{Kn}} \qquad \qquad (4)$$
Don't be concerned about $\alpha_{1}$ or $\beta_{1}$; they are correction terms. $\text{Kn}$ and $\text{Pr}$ are, as usual, the Knudsen number and the Prandtl number, respectively.
For now, I'm interested only in the solution for the velocity (equation $(4)$)
Note: First and second attempts are wrong.
First attempt:
Use equation $(2)$ as $v-v_{w}^{L}=-\frac{2-\chi}{\chi}\alpha_{1}\sqrt{\frac{\pi}{2}}\text{Kn}\;a L$ and $v-v_{w}^{0}=\frac{2-\chi}{\chi}\alpha_{1}\sqrt{\frac{\pi}{2}}\text{Kn}\;a L$. Subtract the first from the second to obtain $a = \displaystyle \frac{v_{w}^{L}-v_{w}^{0}}{\frac{2-\chi}{\chi}\alpha_{1}\sqrt{2\pi}\text{Kn}L}$, and from equation $(1)$ for the velocity, $v = ay+\text{constant}$, evaluating at the plate localized in $L$ we have $v_{w}^{L}=aL+\text{constant}$, which gives us the constant, and a solution but it's not the correct result.
Second attempt:
I think this can be useful:
Take equation $(2)$ and solve for $a$:
Then we use the first part of equation $(1)$, so we have
After integrating this equation, we evalute the velocity at the boundary $L$, which allows us to find the constant of integration. Substituting this constant, we obtain the following result
which is
Not quite the result I'm looking for, but maybe this is the right path.
Third attempt:
Taking $\displaystyle \frac{dv}{dy}=b$, it follows $v(L)=a L +b$ and $v(0)=b$. Using the boundary conditions to evalute $v(L)$ and $v(0)$ we obtain
$$v_{w}^{0}+\displaystyle\frac{2-\chi}{\chi}\alpha_{1}\sqrt{\frac{\pi}{2}}\text{Kn}a = b$$
$$v_{w}^{L}-\displaystyle \frac{2-\chi}{\chi}\alpha_{1}\sqrt{\frac{\pi}{2}}\text{Kn}a = aL+b$$
After solving this system of equations:
$$a = \frac{v_{w}^{L}-v_{w}^{0}}{L+\text{Kn}\sqrt{2\pi}\alpha_{1}(\frac{2-\chi}{\chi})}$$ $$b = v_{w}^{0}-\frac{\left(v_{w}^{0}-v_{w}^{L}\right)\text{Kn}\sqrt{\frac{\pi}{2}}\alpha_{1}\left(\frac{2-\chi}{\chi}\right)}{L+\text{Kn}\sqrt{2\pi}\alpha_{1}\left(\frac{2-\chi}{\chi}\right)}$$
Substituting back in the original equation


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Hi! I'm working on a simple statmod for campaign, that will make the game somwhere easier, somewhere harder, but overall i'm targeted to make it more comfortable.
One of the steps is to increase repair turret range, because the default range of 2 tiles makes you fight pathfinding everytime. If my memory does not cheat me, on PS1 version units pushed each other to move, repair units never had trouble to reach every damaged squadmate. But it led to huge squad spread allover the place.
Now in version 3.2.3 a single unit CAN'T EVEN pass thru 2 standing units! 2 UNITS CARLLLL!!!
So to the point now! I can't find where to change the repair range, i tried to add "longRange" line in repair.json file but it has no effect.
I searched the forums for hour or more, no result.
Please help!
Thank you! Thank you so much for your future response dear modders!
Repair turret range (stat modding 3.2.3)
Get some help with creating maps or modding.
Need a map editor or other tools, look here!
Need a map editor or other tools, look here!
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- wz2100ismyporn
- Greenhorn
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I have been listening to a bunch of new jams lately, and thought others might want to join in on the gloriousness that is new music.
Sadly, I must admit that I truly am loving Selena Gomez 'Love you like a Love Song'. What am I 12? Gross that I'm admitting to liking her, but a good song. Sidenote: Watching the video makes me hate the fact that I like it even more.
Per usual, the songs below probably have cuss words in them. They are probably not safe videos for work, but they are pretty good songs to workout to/run to. Oddly enough I usually listen to country when I'm not working out, only occasionally I will listen to music like this. I almost save it up to pump me up when I work out. Alas, enjoy!
Gavin De Graw 'Not Over You'
Nelly 'The Champ'
Blake Shelton 'God Gave Me You'
PitBull 'International Love' (this is my GO-TO jam right now, I once had it on repeat for an hour while working out…)
Coldplay 'Paradise'
Drake 'Headlines'
Maroon 5 'Moves like Jagger'
Flo Rida 'Good Feeling'
Rhianna 'We Found Love'
Katy Perry 'The One That Got Away'
Kanye 'N***as in Paris' ( B is APPALLED that we had to buy this to support Kanye, as I am too, but alas, it's a good song to run too)
Breathe Carolina 'Blackout'
Will.I.Am 'T.H.E'
AWOLNATION 'Sail'
Flo Rida 'Wild One'
Update your listening devices and get those miles done!


text:
"Cash For Gold"
This episode is currently not available at South Park Studios
Featured Episodes
Cash For Gold
s16e02 March 21, 2012
Cartman launches his own gem shopping channel.
Cartman launches his own gem shopping channel.
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text:
- Required for installation of the Apache 360 LT Track System.
- DPS module and Pre-Filter not included.
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The birth of a giant planet?
Astronomers using ESO's Very Large Telescope have obtained what is likely the first direct observation of a forming planet still embedded in a thick disc of gas and dust. If confirmed, this discovery will greatly improve our understanding of how planets form and allow astronomers to test the current theories against an observable target.
An international team led by Sascha Quanz (ETH Zurich, Switzerland) has studied the disc of gas and dust that surrounds the young star HD 100546, a relatively nearby neighbour located 335 light-years from Earth. They were surprised to find what seems to be a planet in the process of being formed, still embedded in the disc of material around the young star. The candidate planet would be a gas giant similar to Jupiter.
"So far, planet formation has mostly been a topic tackled by computer simulations," says Sascha Quanz. "If our discovery is indeed a forming planet, then for the first time scientists will be able to study the planet formation process and the interaction of a forming planet and its natal environment empirically at a very early stage."
HD 100546 is a well-studied object, and it has already been suggested that a giant planet orbits about six times further from the star than the Earth is from the Sun. The newly found planet candidate is located in the outer regions of the system, about ten times further out.
The planet candidate around HD 100546 was detected as a faint blob located in the circumstellar disc revealed thanks to the NACO adaptive optics instrument on ESO's VLT, combined with pioneering data analysis techniques. The observations were made using a special coronagraph in NACO, which operates at near-infrared wavelengths and
suppresses the brilliant light coming from the star at the location of the protoplanet candidate.
According to current theory, giant planets grow by capturing some of the gas and dust that remains after the formation of a star. The astronomers have spotted several features in the new image of the disc around HD100546 that support this protoplanet hypothesis. Structures in the dusty circumstellar disc, which could be caused by interactions between the planet and the disc, were revealed close to the detected protoplanet. Also, there are indications that the surroundings of the protoplanet are potentially heated up by the formation process.
Adam Amara, another member of the team, is enthusiastic about the finding. "Exoplanet research is one of the most exciting new frontiers in astronomy, and direct imaging of planets is still a new field, greatly benefiting from recent improvements in instruments and data analysis methods. In this research we used data analysis techniques developed for cosmological research, showing that cross-fertilisation of ideas between fields can lead to extraordinary progress."
Although the protoplanet is the most likely explanation for the observations, the results of this study require follow-up observations to confirm the existence of the planet and discard other plausible scenarios. Among other explanations, it is possible, although unlikely, that the detected signal could have come from a background source. It is also possible that the newly detected object might not be a protoplanet, but a fully formed planet which was ejected from its original orbit closer to the star. When the new object around HD 100546 is confirmed to be a forming planet embedded in its parent disc of gas and dust, it will become a unique laboratory in which to study the formation process of a new planetary system. Credit: source- www.eso.org
Image: Artist's impression of a gas giant planet forming in the disc around the young star HD 100546
Credit: ESO/L. Calçada


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Who agrees that the courts in most tournaments are too slow? I went to a tournament in La Habra this weekend. I remember about 10 years ago 2 of my students won their open event in mens and womens, I was very proud and am still proud of those players now professionals in their own right. I saw a bunch of talented players, but so one dimensional it was sad. When brought to the net, because they had to due to a short ball most looked clueless. Roger Federer recently said that the courts should be sped up, I agree. They even made Wimbledon slower, that is crazy to accommodate baseliners. Enough already who want to watch acute topspin for hours, I don't ,I want the variety that could be brought back with the speeding up of some of the courts. The use of extreme grips and polyester strings is limiting the time players can play. I am not suggesting we go back to wood mind you, that would be funny, many things that can be done with the frames of today cannot be done with woods. There are different styles of play that are not being promoted due to the slower surfaces. Tennis is an exciting game, but one dimensional baseline play is straight up boring. I have taught for 30+ years and teaching my students the tools to play include volleys. Roger is right! Speed wimbledon to the speed we know and love. Thank You
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Funny Joker does the same thing on the next point. But, if you watch that first point it is not really a true approach shot, looks like Fed hits a solid in side out fh and then says, "ohh crap I should move in" and then gets burned. The inside out approach is tricky, sometimes I think they hit it thinking they can close that gap, also they may naturally want to attack the BH side. Lastly, if they are well into the ad box when they hit a FH approach and go up the line to the opponent FH they can't cover the FH cross court pass which is an easier change of direction shot.
Yeah, Djoker left it wide open with that inside out FH but I couldn't tell if Fed hit that BH DTL long. Fed doesn't look happy afterwards. lol
Well, if they are approaching well into the ad box, and the opponent is off in his backhand corner, I'd think they'd do well to go up the line, unless the guy has an amazing running FH like Sampras or Del Potro.
Yeah, I started to add but left off that it depends on where the opponent is, I'm talking about if he is in the middle they will power it inside out most of the time.
Perhaps that is why coming to net has become less used. The pros would rather hit an inside out and stay back, rather than get burned going DTL inside in and risk getting passed crosscourt, or get burned coming behind inside out and get burned by a DTL pass!
The players are staying back because modern racquets make it too easy for the back court player to rip passing shots. Even a dtl slice approach, a foot from the corner, with some bite on it, can get ripped for a cross court winner about 1 out of 3. Another 1 out of 3 the net man will get passed on the 2nd shot. That's 2 out of every 3 approaches ending in a pass winner within 2 shots. Then there are the UE's on the part of the net man. The percentages are just too low for attacking the net as a primary tactic to be a winning approach. You have to save it for when you have no choice, or as a surprise tactic.
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WASHINGTON (AP) — Documents obtained by The Associated Press show the Justice Department is conducting a criminal investigation into possible contract rigging by the general counsel at the government agency that distributes foreign aid.
Memos from the inspector general of the United States Agency for International Development also reveal that the IG is investigating whether Deputy Administrator Donald Steinberg tried to interfere with the internal investigation.
The documents said Steinberg told the IG's office it shouldn't have investigated the alleged rigging, nor should the matter have been referred to the Justice Department.


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Two upcoming benefits by Veterans of Foreign Wars Post 6542 will help two local men. Keith Morris has been diagnosed with cancer and Bobby Waldroup is a diabetic with major complications.
First up will be a chicken-cue for Waldroup at the VFW post on Saturday, Aug. 4 beginning at 11:30 a.m. It will be followed up by a benefit ride and poker run on Saturday, Aug. 18, aiming to raise funds for Morris and Waldroup.
Waldroup fundraiser set for Aug. 4
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Here is a common definition of a background process:
"A background process is a program that is running without user input. A number of background processes can be running on a multitasking operating system, such as Linux, while the user is interacting with the foreground process Some background processes, such as daemons, for example, never require user input. Others are merely in the background temporarily while the user is busy with the program presently running in the foreground. So that other process can be sleeping and taking up swap space, until activated, which thus makes it currently a background process."
Given that definition, wouldn't that make a process like apache2 a background process since it never interacts with user input in terminal? And wouldn't that consider most process background processes, since most processes running on a system do not deal with user input in the terminal? Oddly enough, I personally wouldn't consider apache2 a background process since a user does interact with it through http requests (just not a terminal).


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Are we ready to come face to face with our innermost genetic secrets? Will this knowledge help us make wise choices? Can we trust ourselves and others with safeguarding this most potent knowledge? Be part of the live studio audience for this special edition of TVO's Agenda with Steve Paikin.
Activity recorded from neurons in the brain often looks random or chaotic. How do we make sense of the world and produce precisely controlled responses when so much of the activity in our brains is chaotic? This talk will show how brain circuits can switch between chaotic and well-controlled patterns of activity, illustrating these points with computer demonstrations of network models. This talk will also discuss how chaotic activity may be useful for a healthy brain function and demonstrate what goes wrong when activity is insufficiently chaotic.
Using results from models of the atmosphere/ocean/sediment carbon cycle, the impacts of fossil-fuel CO2 release will be examined including the effect on climate many thousands of years into the future, rather than for just a few centuries as commonly claimed. Prof. Archer will explain how aspects of the Earth system, such as the growth or melting of the great ice sheets, the thawing of permafrost, and the release of methane from the methane hydrate deposits in the deep ocean, take thousands of years to respond to a change in climate.
Hollywood movies about aliens abound, but do they really exist? The real scientific search for evidence of life, and particularly intelligent life, elsewhere in the cosmos is just as exciting as the reel version, and a lot more logical. So far, there is life-as-we-know-it to guide our speculations and observations. But a new appreciation for the tenacity of life, a growing respect for the world of microbes, and new search technologies involving observatories and spacecraft are rapidly expanding our viewpoint. Many expect surprises.
Sixty-five million years ago dinosaurs ruled the warm Cretaceous Earth. Without warning, this world was swept away forever by the impact of an asteroid about 15 km in diameter, leaving a huge scar now called the Chicxulub crater in Yucatan, Mexico. This catastrophe set the stage for the ascendance of our own biological group, the mammals. Although the fact of this impact is now established beyond doubt, the precise means by which an impact could wipe out such a large fraction of the Earth\'s inhabitants is not fully understood.
The scientific approach to consciousness is a relatively new pursuit, but it has already revealed some startling facts about the cavalcade of feelings, images and thoughts that stream through our heads every waking moment. Jay Ingram will present some of the most surprising of these in a talk based on his best-selling book, Theatre of the Mind. Jay Ingram is the author of several bestselling books, including The Science of Everyday Life, The Barmaids Brain and The Velocity of Honey.
Our ability to understand the physical world has to a large extent depended on the existence of emergent properties, and the separation of scales that permits effective field theory descriptions to be useful. Exploiting this fact, we can construct minimal models that enable efficient calculation of desired quantities, as long as they are insensitive to microscopic details. This works in many instances in physics, and I give some examples drawn from the kinetics of phase transitions mediated by topological defects.


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- This show has passed.
The Cycle Hub
Twelfth Night
August 11, 2018 @ 6:30 pm UTC+0 - 8:30 pm
Free – £15
The world's first cycling theatre company, The HandleBards, pedal from venue to venue with all the set, props and costume necessary to perform environmentally sustainable Shakespeare across the globe.
Join our all-male troupe at The Cycle HUB in Newcastle for a bicycle-powered production of Shakespeare's 'Twelfth Night' like none other. In usual HandleBards style, expect riotous amounts of energy, a fair old whack of chaos, and a great deal of laughter.
And what's the play about? Well – Duke Orsino is in love with Lady Olivia, but she won't have anything to do with suitors. Viola is shipwrecked and believes her twin brother Sebastian to be dead. Meanwhile, a bunch of Olivia's servants plot to make a fool out of her pompous Butler, Malvolio. There's drunkenness, frivolity and cross-dressing a plenty.
— —
Important information:
- All prices are inclusive of VAT.
- A £1 booking fee will be added to all tickets by the merchant at checkout (except free tickets).
- You do not need to print your tickets, bringing them digitally is absolutely fine too (and saves trees!).
Tickets : Free – £15
Tickets are not available as this show has passed.


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It's time, once again, for our monthly Educator How-To! Today we'll help you teach kids to keep track of what they find — just like an archaeologist does.
Archaeologists keep careful records, as do all scientists. One important way to keep track of their work is by mapping where each artifact is discovered. Show your students how to plot artifact locations onto a grid with this tasty activity!
• Large chocolate chip cookies with lots of chips
• Toothpicks – 1 box
• Waxed paper sheets
• Cookie grid
• Markers
• Masking tape
• Ziploc baggies – 1 per child
A printable cookie grid just for you
1. Tell the students that they are going to be excavating a chocolate chip cookie. And just like a real archaeologist, they must record where each "artifact" is found. In addition, they must be as careful as possible to get each "artifact" out of the "dig site" with the least amount of damage.
2. Supply each student with a cookie, a piece of waxed paper, a toothpick, a pencil, and a cookie grid worksheet.
3. Students should carefully draw a grid on their cookie using a black marker. It should match the grid on the worksheet cookie as closely as possible.
4. Students should then carefully excavate the "artifacts" out of the cookie trying to cause as little damage to the "artifact" (the chips) or the "dig site" (the cookie).
5. When they retrieve an "artifact," they must assign it a number and plot it on the cookie grid. When an "artifact" is removed, it should be put on a small piece of masking tape and numbered.
6. Give each child a baggie to put all of their "artifacts" in.
7. When the time is up for this activity, count each child's "artifacts" and look at the condition of their "dig site" to determine the most successful archaeologist for the day.
While we are working with cookies here, we do not advise eating the dig site or munching on your priceless artifacts — extra cookies are recommended!


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fellow Jaguar and Jazzmaster connoisseurs…
You've come to my very own place of worship of Fender's Jazzmaster and Jaguar, the wonderful, but often underrated guitars, once designed to be the top-of-the-line models in Fender's production line.
Here you will find plenty of information on these two guitar-models and their specialities, strengths, and problems. Information that I collected since 1999, when I got me my first Fender Jaguar, and was intrigued by the oddities of that guitar.
Hopefully you'll find what you came here for. :-)


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|Marcus Wohlsen / Associated Press:
|John Letzing / Wall Street Journal:
|Nathan Ingraham / The Verge:
|Derek Thompson / The Atlantic Online:
|Fred Wilson / A VC:
|Henry Blodget / Business Insider:
|Ingrid Lunden / TechCrunch:
|Sam Byford / The Verge:
|Venkat / Techdows:
|Nick Bilton / Bits:
|Danny Weitzner / The White House Blog:
|Sean Buckley / FierceTelecom:
|Steven Sinofsky / MSDN Blogs:
|Matthew Panzarino / The Next Web:
This is a Techmeme archive page. It shows how the site appeared at 12:30 PM ET, May 20, 2012.
The most current version of the site as always is available at our home page. To view an earlier snapshot click here and then modify the date indicated.
|Sue Marek / FierceWireless:
|Paul Mozur / Wall Street Journal:
|Bryan Bishop / The Verge:
|Matthew O'Brien / The Atlantic Online:


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Editor's note: Nick Paton Walsh is an Emmy award-winning senior international correspondent for CNN International. He is currently covering the crisis in Ukraine. Follow Nick on Twitter at @npwcnn.
Slovyansk, Ukraine (CNN) -- CNN's Nick Paton Walsh and his team traveled to Slovyansk, in the north of the Donetsk region, on April 26. He has filed daily reports from the area as the crisis in eastern Ukraine unfolds.
This is their journey throughout the week.
On Saturday, April 26, the team went to the funeral of Alexander Lubenets, a young man who was killed at a separatist checkpoint at Kombikormovyi on the outskirts of Slovyansk. There was grief and anger at the central government in Kiev, which people say has turned against them.
April 27
The team attended a bizarre news conference given -- under duress -- by captured military observers from the Organization for Security and Co-operation in Europe and the self-appointed mayor of Slovyansk, Vyacheslav Ponomarev. The military observers would end up being held for more than a week, before they were freed with the intervention of an envoy of Vladimir Putin.
April 28
The team traveled south of Slovyansk to the town of Kostyantinivka after reports that separatists had launched their latest move there. By now, the takeover of key buildings by pro-Russian militia has developed a familiar, smooth routine. Locals now come out to have their photos taken with the gunmen.
April 29
The team followed up the story of Alexander Lubenets, talking to his father, a former Soviet soldier, in the nearby village of Khrestysche. "We are all fighting for our land," the father said. On the other side of this conflict, there are gruesome deaths, too. Three bodies found dumped in a river -- all three, investigators say, bear torture marks from knives.
April 30
The team talked to the men controlling the checkpoint at Kombikormovyi, where Lubenets was killed. Early that morning, the men had seen Ukrainian armor roll toward them again, only to pull back. At another checkpoint not far away, the team saw heavier armed new arrivals for the first time. Their equipment was closer to what they had seen the previous month in Crimea.
At this stage, more than a week after Kiev had promised a stepped-up campaign against the separatists, the team has seen little evidence of it.
May 1
The separatists now running Slovyansk seem to have firmed up plans to hold a referendum, which could pave the way for the eastern regions to break away from Ukraine.
Inside the local Communist Party offices, under the gaze of Comrade Lenin, a local party official said she is preparing voter lists ahead of the poll. The team also returned to the checkpoint at Kombikormovyi, where they found that the militia is pulling back in anticipation of another Ukrainian advance.
May 2
Ukrainian troops made their first serious move to reassert control over Slovyansk. Paton Walsh reported from the outlying village of Andreevka, where Ukrainian APCs found their way blocked by angry locals waving flags of the self-declared Donetsk People's Republic.
The team also saw discarded shoulder-held missile launchers, of the type suspected of bringing down two Ukrainian helicopters earlier in the day.
May 3
The team reported from Kramatorsk, to the south of Slovyansk. Early morning reports suggest that the Ukrainians have moved in. Announcements coming from Kiev claimed that a number of key locations have been regained from separatists. Though it is clear that Ukrainian forces have passed through the town, the team found no evidence of a sustained presence there. They did, however, hear rare voices of disdain for the actions of the pro-Russian forces.


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PLANS for an island theatre and a new wooden bridge across the Thames have been unveiled in a bid to bring more culture to Abingdon.
The "Isis" project is to seek funding for a 33-metre pedestrian bridge from the Old Gaol to a 350-seat open-air theatre on Nag's Head Island.
The £750,000 project is the idea of Liberal Democrat Vale of White Horse District Council member Richard Webber.
The team hopes to get £600,000 in grants from groups like the National Lottery and £150,000 from residents.
The open-air theatre would only be used in the summer and amateur groups and buskers would use it in the day.
The project would need planning permission from the council and would have a new restaurant on the first floor of the boat house.
The boat centre would also be redeveloped with a first-floor cafe and exhibition centre.
Young people and those out of work would be invited to take part.
Project spokesman Geoff Ward said: "Abingdon has a lot of great river front that is not used to its best potential. The town has turned its back on the river."
He hopes the town, about halfway between Stratford-on-Avon and London, could become a new cultural centre.
In 2012, Abingdon Town Council voted to rename the town Abingdon-on-Thames in a bid to attract more tourists.
Project manager Norman Guiver, who also designed Abingdon School's Boat House, said: "The bridge will be iconic and a visitor attraction in its own right."
It had interest from timber-framers in America and Europe who he hoped would build the bridge over three weeks in summer 2015.
Abingdon Town Council leader Sandy Lovatt said: "I like the idea but there is a whole lot of things to be sorted.
"We have got a fundamental problem getting the river opened up, and an open-air theatre lends itself to experimental stuff. But in order to get planning permission they would need a viable business plan, which is very hard to do."
Jenny Berrell, curator at Abingdon's 92-seat Unicorn theatre, said it was a "wonderful" idea.
She said: "I don't think I am worried about competition. The Unicorn is quite different, we are a bijou little theatre and our biggest time is winter because it is warm inside and comfortable.
"But one of the biggest problems we have is parking."
- For more, see isisabingdon.co.uk


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Any Feng Shui enthusiasts and Feng Shui students would have known by now that the month of November (starting on November 7, 2016 – December 6, 2016) a lot of us will have to be very careful and be ready for double negative energies brought about by the combination of the Annual Flying Stars and Monthly Flying Stars.
Note: To understand this post better you can read the first two posts about it. 1. Double Wu Wang Whammy for People Born in the Year of the Ox and Tiger this November. / 2. Is the Double Wu Wang in the Northeast this November Fatal?
First, the most dreadful star (#5 Flying Star / Wu Wang / Five Yellow Star / 5 – Yellow Star) is doubled in the Northeast this month, which means people born under the year of the Ox and Tiger, Middle Sons (regardless of age, regardless whether they are married or single and whether they still live with their parents or not), and people staying in the Northeast (bedroom, office or even if your house is in the Northeast of the village or subdivision) and people whose house or office door faces the Northeast are all affected by the Double Wu Wang. This is the most dreadful star in the Flying Star formula, and all Feng Shui experts or Feng Shui consultants caution us about this, and having it doubles this year in the Northeast brings tremendous stress to those who have to deal with it. Those who have to deal with it are the people I mentioned above.
But at the same time, the #2 Flying Star, which is known as the Illness Star, a star that causes not only grave illness but also serious accidents that may lead to long term illness or death is also doubled this month. We are all susceptible to this, but people who are affected by the Wu Wang, as mentioned above, are doubly affected. As a precaution, it is highly advisable for you to wear the Illness Suppression Amulet if you have it.
For those who are affected by the Double Wu Wang in the Northeast can wear the Vajrapani Ruel and a gold 5 – Element Pagoda (Five Element Pagoda) pendant, and a gold Kalachakra pendant. Carrying or surrounding yourself with Traditional Sutra Amulets like THE MEDICINE BUDDHA SUTRA or THE SUTRA ON THE PAST VOWS OF EARTH STORE BODHISATTVA or THE DIAMOND SUTRA will also greatly help and offer much protection.
In my earlier post about the same topic, I also said that this is the time for one to rely and have faith on prayers. For Catholics you can do your novenas or pray your rosary. For Christians and Muslims you can pray to your God and have faith in Him. For Taoist, you can ask special protection Fu from your Taoist priest. For Buddhist and those who would be willing to practice how Buddhist protect themselves now can do the following suggestions found below.
Go to the temple and light incense everyday.
Go to the temple and bow to the images of Buddhas and Bodhisattvas everyday.
Donate to the poor or who are in need with utmost sincerity.
Chant the following mantras (minimum) 108x a day everyday:
- Mantra of Amitabha Buddha: OM AMI DEWA HRIH
- Mantra of Medicine Buddha: TADYATHA OM BHEKANDZYE BHEKANDZYE MAHA BHEKANDZYE RADZA SAMUGATE SOHA
- Mantra of the Bodhisattva of Compassion Guan Yin: OM MANI PADME HUM
- Mantra of Bodhisattva Vajrapani: OM VAJRAPANI HUM
- Mantra of Bodhisattva Cundi Avalokitesvara (Chundi Avalokitesvara): NAMO SAPTANAM SAMYAKSAM BUDDHA KOTINAM TADYATHA OM CALE CULE CUNDI SOHA
- Mantra of the Protective Deity Kalachakra: OM AH HUM HO HAM KSHAMALA VARAYA HUM PHAT
You can also Recite the following Sutras as often as you can:
- The-Sutra-On-The-Original-Vows-And-Merits-Of-The-Medicine-Master-Lapis-Lazuli-Light-Tathagata (Medicine Buddha Sutra)
- The Diamond Sutra
- The Sutra of the Past Vows of Earth Store Bodhisattva
- The Universal Gateway of Bodhisattva Guan Shi Yin
For questions, comments, and suggestions please email firstname.lastname@example.com


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Ahoy Pathfinders!
Over the past week, the crew have been engaged in deep discussion over our core design and philosophy of the game. We'll be making changes based on your feedback and our internal reviews over the past 5 weeks. This Captain's Log is going to go take a high-level look at our plans going forward!
the Golden Age of Piracy!
We recognize that the game has a lot of fun mechanics and gameplay that players enjoy, especially when you can live out your dreams of being a pirate. However, the feedback we often receive is that it's too tailored to large companies, alpha groups, and hardcore players.
A large number of you have expressed that you are unable to make enough progress to reach this stage of the game, due to our hardcore design. Our thinking going forward, with the community's help and feedback, we plan to make the game less punishing and reduce the steep climb required for players to reach the parts of the game which make it special. This means we're going to be changing core systems to ensure that those who do not have as much time to invest or play in small groups or as solo players are still able to experience the highs seas of ATLAS.
For those of you in large companies, worry not, as you are still a fundamental part of our design and key to the game's vision. We believe there are changes we can make which will make the game more immediately accessible for everyone and overall more enjoyable, without detracting from the heights that large and dedicated groups of players can achieve. All players will be able to experience the best parts of this humongous shared persistent world, whether you're a solo player, a small group, a large company, or a multi-company alliance.
Some of our design changes will revolve around:
- Allowing players to experience the 'piracy' side of the game immediately, whilst not trivializing the content.
- Making sure that solo players and smaller groups feel safer when logging off, or that after they've taken a break they can come back and know that it won't be such a difficult feat to get out on the seas again.
- Incentivize companies to neutralize their territories, inviting others to make use of their land so that both can benefit.
- More MMO aspects: player markets, player-specified automatic trade routes, additional quests, and daily missions
and we'll be continuing as always with:
- Continuous focus on bug/exploit squashing, stability, and performance.
- Relevant QOL and Content additions to meet game and community needs
We plan to have our first real serious round of adjustments with this philosophical change in mind around March (as we're already well into preparing the February content update so that'll proceed with some changes), and this will continue relentlessly going forward.
patch galore!
Complete Patch Notes
Between now and February's Mega update, you'll see a number of patches which will help improve various aspects of the game based on your feedback.
The update has had some slight changes to make it more aligned with our goals. Some aspects of the update remain as we see them as a necessity for the team to develop and understand core elements, such as the underwater experience with trenches and the submarine. Additionally, some content creation has been well underway for some time, and it isn't the most efficient move to scrap them! However, the Mega March update and the ones to follow will focus more on our core design changes.
Planned Patch Notes:
New Features and Content
- New Feature: Daily Missions for players with unique and powerful rewards
- New Feature: 7 more 'Main Quests' which upon successful completion will provide their own unique Skill unlock
- New Structure: Guillotine. Hanging your foes in a noose taking too long? Off with their heads!
- New Feature: Curses. Tied to the execution of players
- New Creature: Giant Crab. It can carry heavy loads, along with players, tames and wild creatures
- New Vehicle: Submarine. Explore the depths of the ocean in this small scouting submarine. No weapons on board, but it does have claw arms to help harvest the ocean floor and explore (demolish) shipwrecks
- New Structure: Bookshelf. Store and sort your high-quality maps and blueprints.
- New Environment: Deep Ocean Trench. A new area to explore, guarded by powerful underwater creatures and home to the new Giant Crab
- New Feature: Player shops in freeports. Players can set up automated shops in each Freeport, listing loot for sale and naming their own gold coin prices.
- New Cosmetics: Multiple Armor sets to customize the look of your company and crew! Provided as a permanent unlock for completing the Quests in addition to skill rewards.
- Ship of the Damned will now come in multiple size variations with different stats and difficulty levels.
QOL Changes
- Reorganized claim flag notifications, so they no longer clutter up the entire HUD when lots of messages are flying by
- Territory map will now display allies as teal-coloured
- Character creator now has a Height slider to make it easier to set your character's desired height
- Any dead ships (shipwrecks) from your Company appear with a unique icon on your map now, so you can find the wrecks
- Global territory message updating
- Currently contested claims will be indicated on the minimap
- 'Search Members' field added to Company UI
- Players can now mount a sail to directly control the sail's open/close amount and rotation settings in a more intuitive way.
- NPCs will be added to Freeports which will allow players to redesign their character's tattoos for a gold cost
And of course, note that these notes below will be a given on a regular basis:
- Server and Client performance improvements
- Server and Client stability improvements (crash fixing)
- Bug fixes & balance changes
In the coming days, we'll be releasing a special beta branch which players can opt-into for a minor client-side update which should increase GPU performance by approximately 25%. We've been thoroughly testing this internally and it feels like it's in a good place, however, we would like some feedback from you guys before shipping it live. When the client is available to download, we'll put up a thread with instructions on how you can download it. You'll still be able to play on the latest Official Network or the latest Unofficial Servers even if you're using the beta client!
Our initial thought behind the change was that we wanted to buff Wood so that it was closer to Stone in terms of strength, so that early and midgame players would be at less of a disadvantage if they weren't using stone. Whilst we're not going to be entirely walking back this change, we think we may have overshot with our changes and as a result will be making some adjustments in an upcoming update.
We plan to address the availability of sap and also look at base defence which means possible changes explosives, and other gameplay mechanics encompassing raiding to see where else we want to make adjustments. It's something we're still exploring internally but plan to have patched relatively soon. It's possible that our first round of changes may not be enough, and if so don't worry, as we'll continue to adjust as necessary.
We want to make some adjustments to the power of wild creatures, including on Golden Age Ruin Servers. First of all, we wanted to hone in on the strength of alpha creatures. As of Monday, we released an update which significantly reduced the amount of power that Alpha creatures held, as well as how common they were. Going forward, we'll be adjusting spawn-weighting across the map for all creatures so that you'll encounter less giant groups wanting to murder your face. After making those changes, we'll see where we need to go next but believe it's a step in the right direction.
There are some PvE specific changes we want to make as soon as possible. First of all, we want to create two server options, which will be enabled on our Official Network.
- Sleeping/logged off players will no longer be replicated on any grid (similarly to Freeports). This should improve server and client performance, as well reduce some cases of griefing.
- Force destruction of any character that hasn't been logged onto in 3 weeks (2 weeks if it's a Homeserver).
We'll also be fixing a bug which allowed sleeping characters to contest claims, even if the claim has been inactive, so going forward only logged in characters will be able to contest claims.
Not much of an update here, we just want to acknowledge that our engineering team are looking into the major issues reported on Linux Servers and we hope to have these resolved as soon as possible. Thank you all for your feedback and reports, it won't be long until you're setting sail on the high seas of your unofficial servers!
Large companies are very much still a major part of the vision we hold for ATLAS. We believe that being able to conquer and maintain large territories is an important part of the game and we'll be rewarding those who are able to do so. By this weekend, we'll have released a patch that does the following:
- List current top 5 companies in-game on the map (names, soon to be flags)
- Have a historic archive of companies for when they ruled the ATLAS, using both in-game days and real-life time
- Special Cosmetic Icons will be given to members of top 5 companies, which can be turned off on a per-user basis
- Unique Cosmetic Figureheads will be granted to the top 5 companies and will remain persistent as long as the company maintains their ranking within the top 5 ASSETS
- Resolving the bug which prevents some Company Flags from displaying on playatlas.com!
We plan on introducing more features in the future to expand on how influential large companies can be with their territories, as well as additional incentivizes to be a part of the top 5 rankings. We're toying with the idea of a neutral Company Hall, for the strongest and most influential to hold their diplomatic meetings, whether it's over trade, peace, love, or war, because we know much you love your large gatherings ;)!
Lest we forget, a quick round-up of all the updates the game has seen since the previous Captain's Log:
released patch notes
current v16.26
- Resolved a save-load issue with appended inventory engrams (Devkit Issue)
- Fixed Water Spout inventories not appearing on PvE servers
- Eliminated frequent server crashes
- Alpha Creature damage has been reduced by 50%
- Alpha Creature resistance has been reduced by 50%
- Alpha Creatures are now 25% less common
- Server optimisations for structures (approximately 8% gain)
- Dragon Tame Token costs 40k gold as intended
- Old "permanently unlocked" Power Stone Artifacts are removed (it was a bug that they were, some weeks ago, granted as a permanent character default item)
- Tamed Dragon movement speed reduced by 33%
- Tamed Dragon health reduced by 10%
- Tamed Dragon stamina reduced by 78%
- Tame Dragon Fire has 45% less lifetime
- Fixed a server crash related to demolishing structures
- Fixed an exploit with Grapeshot that allowed it to be shot rapidly
Server Changes
- Player Movement Optimisation for an approximate 15-20% performance gain on servers
- Server Launch Option which locks the Fountain of Youth to one Golden Age Ruins server: -AlwaysActiveFountainsOfYouth
Balance Changes
- Stone Structures crafting costs have decreased by reducing the metal cost by 55% and reducing the organic paste requirement by 25%
- Steering Wheels are now considered 'stone' when it comes to their defence type, so they cannot be hurt by fire and take less explosive damage
- Dragon now has 65% less HP when Tamed
- Dragon now takes 40% more bullet and explosive damage when tamed
- Dragon now recovers stamina 25% more slowly when flying
- Dragon can no longer be healed by Nature's Touch
- Dragon tamed timer reduce from 8 hours to 6 hours
- Dragon Fire Damage reduced by 50%
- Dragon Token cost increased to 40,000 gold coins
- Retroactively fixed an issue which destroyed all sails on rafts
- Retroactively fixed an issue which would prevent rafts and ramshackle sloops from sailing
- Fixed a bug which allowed players to place multiple steering wheels on boats
- Fixed a bug which allowed players to bypass the Ship Sail Unit Limit. This is a retroactive fix.
- Removed the initial stamina cost for blocking
- Fixed a case where Steam clients sometimes were unable to connect to the servers. We recommend hosts upgrade to this version.
- Discovery Zones now provide 1 Discovery Point per unlock
- Resolved some connection timeout issues.
Server Changes
- Server optimisations to increase performance by approximately 5%
- Optimized transition data cleanup in Redis to avoid DB bloat.
- Server Listing for non-ATLAS servers has been rewritten and will list non-ATLAS servers immediately.
Fountain of Youth and Aging Changes
- Fountain of Youth is only usable if you're over age 90.
- Fountain of Youth is now available on two random Golden Age Servers.
- Old Age debuff has been reduced by 50%
Bug and Exploit Fixes
- Fixed a bug which made it so that beds and boats would not display on the map if they weren't in a company.
- Fixed a bug with the Drake which allowed it to phase through structures
- Fixed a bug which allowed players to have more beds on their boat than permitted, this is a retroactive fix.
Balance Changes
- Increasing explosive damage to stone structures by 2.5x.
- Increasing seige structure damage to stone structures by 60%
- Wood Land Structure has been buffed to provide better resistance to siege weapon types by 40%.
- Wood Land Structures have been buffed to provide better defence against all non-explosive/siege damage types by 50%.
- Stone Structures crafting costs have been increased by adding metal cost, and changing fiber requirement to organic paste, which requires both fiber and sap to craft
- Thatch Structures have had their crafting costs reduced by 3x.
- NPCs mounted on Puckles are now invincible
- Ships can only receive damage from collision encounters with other ships if they're of the same or a greater weight class (deals with cheesy cheap ramshackle builds to sink bigger boats).
Galleon - Weight class 5
Brig - Weight class 4
Schooner - Weight class 3
Sloop (Ramshackle) - Weight class 2
Raft - Weight class 1
Dingy - Weight class 0
- Drake balances adjustments (10% less HP, 10% less damage, and double stamina cost for using fire breath)
- Magical tames can no longer be used in boss fights and will be destroyed when used inside the dome (Drakes)
Misc Changes
- BattlEye has been updated to now support Windows Insider Builds.
- Resolved multiple Devkit crashes.
- Updated latest translations: German, Spanish, Italian, Russian, Turkish, Ukranian, and Chinese
- Discovery Zones now count as 3 Discovery Points instead of 1. Players no longer need to discover all zones to reach max level. Not a retroactive change. This value can be adjusted for Unofficial Servers here:
This is just the tip of the iceberg for our upcoming plans and over time we'll be sharing more and working closely with you to ensure that ATLAS gets one step closer to becoming one of the most ambitious persistent online worlds of all time and fulfilling its destiny as the ultimate fantasy pirate adventure!
Dynamic atlas maps round-up
The ATLAS Dynamic Maps is a system that monitors live in-game territory ownership and indicates which companies dominate over the lands.
Each week with our Captain's Log, we'll be including an image to monitor the progress of the maps, taking note of any exits or new arrivals and any drastic changes in the overall claim.
Those who will come to dominate the ATLAS may very well become clear in the days and weeks ahead, though maintaining a large Empire will likely come with its own longer-term challenges…
The companies that have occupied islands for a certain period of time will soon gain the automatic privilege to name them on the in-game and web maps, as it is their land!
Remember you can don your Company's company flag by stylizing it in the game with a paintbrush! Upload your own images or design it how you like, with the top company flags always being visible on https://map.playatlas.com/
[EU PVP] The Whale's Wrath
Held: French & Ships, Bad Company, ETERNIA, The French Monkeys, IVANARMY, and ENSLAVED.
Arrivals: Frogues Orientales, Goulou Goulou, Future, and Les Spectres.
Departures: XSM???, BLDX DouYuTV 56887, Chem B, and LEGION.
[NA PVP] The Kraken's Maw
Held: Dynasty, High Seas Booty Bandits, TPG, CSTG, Barry Sails, OWO, No No No, and The Federation
Arrivals: The Cartel and Black Butterfiy ?BB???
Departures: SNC, and Destiny.
And whilst there isn't active PvP on PVE servers, we'd like to recognize the following Companies for their claims!
[EU PVE] The Siren's Call
Held: Compagnie des Indes, Rum ueber Bord, Future Company (HUN), Fenrirs Dogs, SouL SanD, Dos Bros$ and SwiftS.RU.
Arrivals: Phantasia, JomsViking, and Black Hand
Depatures: Paragon, Tacorsair, and Woelfe des Rudels.
[NA PVE] The Hydra's Den
Held: Scales & Sails, The Exiles, Atlas Shrugged, East India Trading Co, Paragon, Narcos, Lotus, and Darksea Dawgs.
Arrivals: Without Divide and Sons of Orion.
Departures: Dead Men Floating and CN- adilt supplies.
Show 'n Tell Showcase #3
Avast, Pathfinders and welcome to the results of our first Show n' Tell Showcase
Yer entries to the Showcase shivered our timbers. 'twas a challenge to select jus' a few! We look forward to seein' what the community create in the future. Keep yer one good eye cast on the Creative sub forum and have your mighty fleets, paint pieces, flags & sails, impenetrable forts, hellish tats, scenic screenshots, 'n entertainin' videos ready to share for next week's Showcase. Congratulations to our winners who have scored themselves cash prizes!
Totrider's thoughtful tour through their Company's building process, ships and village really impressed us. The dedication and time involved is evident and something of which they should be proud. You can check out the entire post here
This ominous homage to the hangman is spot on with the composition, tone and colour. It reminded us of the cover of a Viking metal album!
The ambience in this serene pic is palpable, we want to pay it a visit.
Where's the bucket?
We think this quaint build and its' extensive adjoined harbour is pretty cool. Blackstorm Castle best castle!
Honourable Mentions
That wraps up this weeks' showcase. Congratulations to those of you we've featured! We're looking forward to seeing what amazing new art the community can come up with next week!
Sail across to the submission thread if you would like to check out all of the past week's fantastic entries.
Alrighty, that 's it for this log! Thank you so much for becoming a part of our crew and we can't wait to show all you scallywags, landlubbers, captains, and seadogs what lies ahead!
Happy Sailing,
Grapeshot Games
For the latest dispatch on #playATLAS keep yer one good eye trained on this here information
Natter n' chatter on Discord: https://discord.gg/playatlas
Navigate ye olde Subreddit: https://www.reddit.com/r/playatlas
Hear ye, hear ye on Twitter: https://twitter.com/sailtheatlas
Watch us scallywags on Twitch: http://twitch.tv/sailtheatlas
Plus ye can band with us Pirates on Facebook: https://www.facebook.com/playatlasgame


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A hearty Broken Hearted Toy welcome to Jeff Beck, whose current tour brings him to the Chicago Theatre tonight. My longtime friend and Jeff Beck's most ardent fan Maryel will be there, along with quite a few other people with excellent taste in guitar players. Beck moves on to the Riverside Theatre in Milwaukee tomorrow, and he'll be at the State Theater Minneapolis on Saturday.
Those who don't have the opportunity to see Beck in person can pick up his brand new CD LIVE +, which is now available from Best Buy online and Amazon. Recorded during his 2014 tour, it includes performances of classics like "Going Down," "Morning Dew," "Superstition," and "A Day In The Life," along with a few brand new songs. You can also get a sampling of Beck's firepower by watching the video of "Hammerhead" on his official website.
Elsewhere in Chicago tonight:
Ellis Clark And The Big Parade with special guest vocalist Ary Jeebie will headline a five-band showcase at House Of Blues in downtown Chicago. Hannah Frank Group, Skipping Rocks, The Mainstays, and Coyote Union are the other bands performing at this ages 17+ show. The first band goes on at 7:30 PM; Ellis Clark And The Big Parade perform at 10 PM.
Secret Colours, Soft Speaker, The Van Goghs, and Bad Bad Meow will be performing at Martyrs in a show benefiting Supplies For Dreams, a nonprofit organization that helps Chicago Public Schools.


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Tuesday, June 14, 2011
A Glorious Army by Jeffry D. Wert
After studying the Civil War for nearly thirty years of my life I have read more books than I wish to count which focus on the Army of Northern Virginia and its operations under the watchful eye of General Robert E. Lee. I have read microcosm histories, biographies, autobiographies, single campaign focused books and again just about everything that you can think of. Moreover, the historiography on Lee's campaigns is so vast (books are still being published) that one wonders if anyone can come up with anything unique even though the author might revisit grounds so over frequently visited.
When I heard that historian/author Jeffry D. Wert was coming out with a book on Lee's 1862-1863 campaigns I was mildly shocked. Wert had done an excellent job in the past with his biographies of Lee's cavalry chief JEB Stuart, Lee's chief officer James Longstreet and George A. Custer. Furthermore, his books entitled From Winchester to Cedar Creek: The Shenandoah Campaign of 1864, A Brotherhood Of Valor: The Common Soldiers of The Stonewall Brigade CSA and The Iron Brigade USA and his excellent study of the Army of the Potomac entitled The Sword of Lincoln: The Army of the Potomac were not only great reads but well researched studies which must find a place on any Civil War buffs bookshelf. As mentioned before Wert tended to look at things that hadn't been overdone so again when I noticed that he was coming out with a book on this subject I didn't really think that as good as a writer as he is that even he could do anything new. After some reflection I remembered reading Wert's microcosm study on the third day at Gettysburg (another topic so overdone it sometimes seems tedious) and I remembered how good that book was. Wert took an old topic and reinvented it for his readers, making it easy to understand and like his other books his study was so good that it is being used by countless historians in their research and for their bibliographies. This coupled with his other successes I knew that Wert was an excellent writer and he would come through in his new book. After purchasing it and reading it I am happy to say that I was right.
Jeffry D. Wert's new book officially entitled A Glorious Army: Robert E. Lee's Triumph, 1862–1863 is excellent. Wert's research and thesis took him in a direction to support the idea that Robert E. Lee's aggressive offensive tactics of 1862-1863 saved the Confederacy and put both Lee and his army on a pedestal that was respected by foreign observers, loved by the Confederate people and feared by anyone wearing the blue uniform of the Union. Wert asserts that "Lee's audacity and adoption of the strategic offensive formed the core of the army's operations…He based the strategy on a reasoned assessment of how the Confederacy could achieve victory over a numerically superior opponent with nearly unlimited resources. Lee knew that if the Confederacy rested idly by the North would slowly conquer, subjugate and destroy the Confederacy. To win Lee had to be aggressive and the Army of Northern Virginia and its officers became the blunt object that Lee hoped would defeat the North before its "industrial and human might overwhelmed" the entire "Southern populace".
Never one to fall into "Lost Cause" canons Wert stays on track throughout the book which is divided into ten chapters with each devoted to introduction, to each campaign and the final chapter reviews Wert's thesis and the final years of the war which ended with the Confederacy losing. Covered in the book are the following campaigns which made Lee's army one of the greatest to ever take the field; The Seven Days, Second Manassas, Sharpsburg, Fredericksburg, Chancellorsville and Gettysburg. In each case Wert doesn't overwhelm his readers with the overuse of facts but rather blends both primary and secondary sources in a overview of each battle which provides the reader with an excellent review of each campaign. To me a great Civil War author has the ability to take the reader into each battle without overdoing the tactical stuff. Wert makes you feel like you are in Pickett's Charge at Gettysburg or defending Marye's Heights at Fredericksburg as the relentless Union army attacked again and again.
Wert shows that after barely one year in command Robert E. Lee won four major battles and fight the Union army to a draw at Antietam despite overwhelming odds. Both Lincoln and Washington D.C. were threatened, foreign powers began to think that the Confederacy had a chance, and the Southern people believe that with Lee in command his army could win them their independence. Until the horrendous defeat at Gettysburg Lee's army looked like it would force the North to negotiate for peace. This is an excellent study and a must read for all those who may be interested.
As a final note Jeffry Wert has provided a balanced study of Lee and the officers involved. I really enjoyed his analysis of the loss of General Thomas J. Jackson and its impact on Lee's high command. Also, his analysis of Lee's emphasis on his colonels and generals to lead from the front which led to so many victories also deprived the Confederate high command of its best officers as many of them were shot down and lost forever.
The book is excellent for both average laymen and those that know so much about these battles that it is always good to review and have an excellently written book for one to use. Amazingly Wert is able to do this in just 294 pages which is testament to his ability as a writer. The book also provides several easy to read maps and photos of the primary participants in Lee's army. The book is entitled A Glorious Army but in reality Mr. Wert has provided readers with a glorious book.
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Laier to Ride for JDR/J-Star/KTM at the Pala
Multi-time FIM World Motocross Women's Champion Steffi Laier will ride for the JDR/J-Star/KTM Team for the final AMA Women's Motocross National at Pala Raceway this weekend.
Laier, who raced the Hangtown Motocross National in May, is excited to return to the states for the final round. "I enjoy coming over and racing in the U.S. I like racing against new competitors at new tracks and different riding conditions. It is a good experience for me and a welcomed challenge," remarked Laier.
Laier, who finished 3rd overall at the Hangtown Motocross National, is hoping to land on the podium again at Pala. JDR/J-Star/KTM Team Manager Nathan Ramsey commented, "We are excited to have Steffi race under our tent at the final national. We are happy to support her racing efforts in the states and excited to have the reigning World Women's Champion representing our team."


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Anpleunis vanden Berghe (d. 1568)
Anpleunis vanden Berghe was, according to the Mennonitisches Lexikon, a Dutch nobleman, forced to leave his country estate and to wander, because he had permitted the Mennonites to preach on his estate and had lodged some fellow believers. This information is only partly correct. He was not a nobleman, though he was a rather wealthy man, nor was he from Holland. According to the records he was an agriculteur (farmer) born at Zwevegem in Flanders. He was imprisoned at Kortrijk in Flanders and declared that he had been a member of the Anabaptist congregation there for several years. After cruel torture he was burned at the stake at Kortrijk on 17 December 1568 (Martyrs Mirror wrongly states that he died in 1569, without exact date). His widow Kalleken was put to death on 30 April 1569.
Braght, Thieleman J. van. Het Bloedigh Tooneel of Martelaers Spiegel der Doops-gesinde of Weereloose Christenen, Die om 't getuygenis van Jesus haren Salighmaker geleden hebben ende gedood zijn van Christi tijd of tot desen tijd toe. Den Tweeden Druk. Amsterdam: Hieronymus Sweerts, 1685: Part IIc 406.
Braght, Thieleman J. van. The Bloody Theatre or Martyrs' Mirror of the Defenseless Christians Who Baptized Only upon Confession of Faith and Who Suffered and Died for the Testimony of Jesus Their Saviour . . . to the Year A.D. 1660. Scottdale, PA: Herald Press, 1951: 758. Available online at: http://www.homecomers.org/mirror/index.htm.
Hege, Christian and Christian Neff. Mennonitisches Lexikon, 4 vols. Frankfurt & Weierhof: Hege; Karlsruhe: Schneider, 1913-1967: v. I, 74.
Verheyden, A. L. E. Le Martyrologe Courtraisien et la Martyrologe Bruxellois. Vilvorde : R. Allecourt, 1950. Bruxelles: 37, No. 20.
|Nanne van der Zijpp
|Date Published
Cite This Article
MLA style
Zijpp, Nanne van der. "Anpleunis vanden Berghe (d. 1568)." Global Anabaptist Mennonite Encyclopedia Online. 1953. Web. 23 Sep 2020. https://gameo.org/index.php?title=Anpleunis_vanden_Berghe_(d._1568)&oldid=144721.
APA style
Zijpp, Nanne van der. (1953). Anpleunis vanden Berghe (d. 1568). Global Anabaptist Mennonite Encyclopedia Online. Retrieved 23 September 2020, from https://gameo.org/index.php?title=Anpleunis_vanden_Berghe_(d._1568)&oldid=144721.
Adapted by permission of Herald Press, Harrisonburg, Virginia, from Mennonite Encyclopedia, Vol. 1, pp. 128-129. All rights reserved.
©1996-2020 by the Global Anabaptist Mennonite Encyclopedia Online. All rights reserved.


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Q. If humans drank like rats, how would things be different at a bar? Mrs. Frisby
A. They'd have to turn up the music to drown out the slurping as patrons would be seen lifting their glasses, sticking out their tongues and drinking via "rapid licking" (like a dog). Humans are "suction drinkers," says Cornell psychologist and neurobiologist Bruce Halpern, able to hold liquids in their mouths several seconds before swallowing or spitting out. They can also vomit away their mistakes, whereas a drunk rat would be stuck with whatever hooch went down the hatch.
Q. Why do dogs make such great pets? I. Pavlov
A. Tens of thousands of years ago, wild dogswolves, really– hung out around campsites, feeding on scraps and barking out warning of approaching strangers in return, says Guy Murchie in The Seven Mysteries of Life. Later "domesticated" dogs joined humans in the hunt, serving as finders, retrievers, protectors, and companions. Today, by the tens of millions, we two species live under the same roof– warp and woof!
Fundamentally, our mental make-ups mesh. As wolf-descendants, dogs are pack animals with complicated social patterns, facial signalings, and a strong hierarchy of dominance and submission, says Juliet Clutton-Brock in A Natural History of Domesticated Mammals. Adopt a dog and you become pack "leader."
Out of the complex give-and-take of underdog living with topdogs there grows an empathy so close that a puppy in a smile-a-lot family "will actually mimic this expression by a sideways grin of the lips and muscles around the mouth."
Now hundreds of generations of selective breeding for puppylike features such as tractability, floppy ears, and play, while screening out fear of strangers and unfamiliar situations, have remade dogs closer to our heart's desire– or desires, as 400-800 different breeds attest. "No wonder dogs seem so perfectly matched to humanity's requirements and so perfectly adapted to our lives," says Stanley Coren in The Intelligence of Dogs. "We created them to be so."
Q. A man buys two self-winding watches (battery-less), one for his wife and one for his daughter. His wife's watch works fine on her right wrist but stops on her left. Wife and daughter switch watches, and again the wife's left wrist stops the watch. Solve this neuroscience mystery. O. Stewart
A. Three years later the wife developed shaking in her watch-stopping arm, along with rigidity and slowness of movement– early signs of Parkinson's disease, reported the New England Journal of Medicine. Probably the watch was not receiving sufficient fluid movement as required for rewinding, the doctors analyzed, and research is now under way to see if a similar worn device might serve as early diagnosis of the disease.
Q. I have often wondered how far back in time one could travel and eat the food and not get sick. For example, a church picnic in 1870, a buffalo kill on the plains, a medieval feast featuring pigeon pie and fish head soup!? J. Child
A. The only thing you would have to fear would be microorganisms to which you were unaccustomed. That's the same thing to worry about when you go to the next country or town. Except in times and places where everyone suffered chronically from intestinal parasites, you would quickly adapt.
"By the way," says Lynn F. Hoffman, anthropologist and scholar in residence in food and culture at Drexel University, Philadelphia, "buffalo and squab (pigeon pie) are on the menus of the best restaurants." Lynn Martin of Australia's Adelaide University notes, "Fish head soup– or at least a soup that uses fish heads– is the famous bouillabaisse of Marseille. I recommend it."
Send Strange questions to brothers Bill and Rich at


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Chads93GT wrote:soak that same rope with water. 800' i mean, and I wonder how much weight that would add. Bridge day in the rain..................wouldnt want to haul up that rope, then again, 2 years ago i hauled a 10 pound sack of rocks tied to the end of our rope, all the way back up to the bridge at the end of the day. That sucked.
Did someone rock your rope?
That's not nice!


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On June 24th, 1996 a gorgeous lady came to their forever home. Since then, Molly has stolen the hearts of trainers and guests alike. She is now the oldest dolphin who lives at Dolphin Research Center. With a full force 'dolphinality', Molly proves that age is just a number. She's always ready for a good laugh, play time session, and a new accessory.
Happy Anniversary Molly. We love you!


text: Distinguished Scholars Program On the basis of elementary/middle school achievement, teacher recommendations, personal interview and entrance exam scores, a select number of first-year applicants will be invited to pursue their four-year high school education as Notre Dame Distinguished Scholars. This High Honors Program is grounded in a challenging and diverse curriculum, featuring interdisciplinary inquiry, independent initiative and a commitment to academic excellence. Studying and learning together in this small group, a community of scholarship and intellectual curiosity will be prepared, on a more advanced level, for future studies and opportunities in higher education. Students are invited to apply to join the Class of 2023 Distinguished Scholars Program. Click here for an application. Applications are due no later than 2:30 p.m. Monday, December 16, 2019. The Distinguished Scholars Curriculum follows this general outline (all High Honors courses): FIRST YEAR SECOND YEAR THIRD YEAR FOURTH YEAR THEOLOGY: Introduction to the Old Testament THEOLOGY: Introduction to the New Testament THEOLOGY: Christian Morality and Sacraments THEOLOGY: Church History ENGLISH: Introduction to Literacy and Genres ENGLISH: AP British Literature ENGLISH: American Literature ENGLISH: AP Humanities MATHEMATICS* Algebra 1 or Geometry MATHEMATICS: Geometry or Algebra 2/Trig MATHEMATICS: Algebra 2/Trig or Analysis (Pre-Calculus) MATHEMATICS: Analysis or AP Calculus HISTORY: Introduction to World Civilization TECHNOLOGY: Introduction to Graphic Design or Arts Elective HISTORY: AP American History HISTORY: AP American Government MODERN LANGUAGE* MODERN LANGUAGE MODERN LANGUAGE MODERN LANGUAGE LAB SCIENCE: Biology LAB SCIENCE: Chemistry LAB SCIENCE: Physics SCIENCE: ELECTIVE ELECTIVE LATIN I 2 Arts ELECTIVES OR 1 Arts ELECTIVE AND 1 Half-Year Independent Study 1 FULL YEAR or 2 SEMESTERS of ELECTIVES (courses for credit) SENIOR EXPERIENCE (required) ∗ Placement in MATHEMATICS and MODERN LANGUAGE courses is determined by the student's previous study in elementary/middle school.


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We welcome your questions, comments, and concerns about privacy. Please send us any and all feedback pertaining to privacy, or any other issue.
Children's Privacy
We do not knowingly collect personal information from children under 13.
Online Policy Only
This online privacy policy applies only to information collected through our website and not to information collected offline.
Prohlášení o ochraně osobních dat
- Patagonia R2®
- Patagonia Long-Sleeved
- Patagonia Stretch
- Patagonia Houdini®
- Patagonia R4®
- Patagonia Iron Forge Hemp®
- Patagonia Graphic
- Patagonia Nano
- Patagonia Lightweight
- Patagonia R3®
- Patagonia Micro D®
- Patagonia Fitz Roy
- Patagonia R1®
- Patagonia Torrentshell
- Patagonia Wavefarer®
- Patagonia Down
- Patagonia Essential
- Patagonia Baggies™
- Patagoniailene® Silkweigh;
- Patagoniailene® Cool
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