text: FreeThinker 3,399 Posted April 30, 2015 (edited) Interstellar Fuel Switch (IFS) is meant for players and makers which want to add resource/mesh/texture switching to their tanks but it also applies a script to all stock Fuel tanks allowing you to switch between a few common resources Interstellar Fuel Switch offers improved versions of FSFuelSwitch, FSMeshSwitch and FSTextureSwitch, FSTextureSwitch2 and FSinfoPopup made by Snjo. Features: - Improved persistence in VAB and in Flight - Improved Multiple texture switching - Improved Initialization - Improved scaling with Tweakscale - Improved in flight switching behavior - Improved tank cost calculation which compensates for resource cost - Improved integration with tech tree - Improved GUI (switching between resouces) - Improved Display (showing remaining resource in mass) - Improved In flight switching (only allows switching after the tanks are empty and tech requirement are met) - Improved Real Solar System support - Improved stock LFO IFS tanks If you want to chat about IFS you can do it at our KSP Interstellar Discord Server Version 3.18 for Kerbal Space Program 1.8.1- 1.10.1 Released on 2019-12-01 Fixed bug in VAB where resource amount would not be loaded properly Download older versions from here source: GitHub Dependancies Tweakscale ( 999_Scale_Redist.dll only) Module Manager Help For clarification, this is what a typical Interstellar Fuel Switch looks like Spoiler MODULE { name = InterstellarFuelSwitch massExponent = 3 volumeExponent = 3 resourcesFormat = 0.0000 tankSwitchNames = Ar; CO2; H; Kr; Ne; N; O; X; Life; Not resourceGui = Argon;CarbonDioxide;Hydrogen;Krypton;Neon;Nitrogen;Oxygen;Xenon;LifeSupport;Nothing resourceNames = ArgonGas;CarbonDioxide;Hydrogen;KryptonGas;NeonGas;Nitrogen;Oxygen;XenonGas;Oxygen,CarbonDioxide;Structural resourceAmounts = 224000;224000;224000;224000;224000;224000;224000;44800;112000,112000;0 basePartMass = 0.1 tankMass = 0;0;0;0;0;0;0.1;0;0;0.5 baseResourceMassDivider = 9.1 displayCurrentTankCost = false hasGUI = true availableInFlight = true availableInEditor = true inEditorSwitchingTechReq = fuelSystems inFlightSwitchingTechReq = specializedFuelStorage showInfo = true } Explanation of fields: Spoiler resourceNames: (required):specifies the names resources tankSwitchNames the names of a tank that are visible in the switcher orderBySwitchName (optional default false) will order the tankSwitchNames in alphabetical order resourceAmount: (required) specifies the amount of resource for a tank. (when multiple resource, separate them by a comma) initialResourceAmounts (optional) overides standard initialisation of the amount of resource a tank starts with tanksMass: (optional) specifies the mass for each tank massExponent (optional, default 3) overrides default mass scaling factor of exponent 3 when resizing with tweakscale volumeExponent (optional default 3) overrides default volume scaling factor of exponent 3 when resizing with tweakscale resourceGui (optional) allows your to give a name to the switch mode which will be visible in the part info screen baseResourceMassDivider (optional) allows you add dry mass based on mass of full tank, effectively allowing you an easy way to maintain a fixed DryMass/WetMass ratio overrideMassWithTankDividers when true will use baseResourceMassDivider (when available) to determine mass of a tank showTankName (optional, default = true) allows you to hide tank name nextTankSetupText (optional, default = "Next tank setup") allows you to override the Next tank button text previousTankSetupText (optional, default = "Previous tank setup") allows you to override the Previous tank text inEditorSwitchingTechReq specifies the tech at which switching becomes possible in the editor inFlightSwitchingTechReq specifies the tech at which switching becomes possible in flight showInfo (default = true) allows you to hide information about fuel switching in Info screen in VAB hasGui(optional, default true ) displayTankCost (optional, default false) will make 3 fields visible that shows Tank cost, Resource Cost and Total Cost resourcesFormat (optional, default 0.0000) allows you override the display precision of stored resource amounts showSwitchButtons (optional, default false) will specify if a next and previous button will be visible (and active) when you are allowed to switch between tanks canSwitchWithFullTanks (optional, default false) allows you to switch tanks even when they are not empty (<0.0001) 8 The latest release introduced a new Module named "AnimatedContainerContent": MODULE { name = AnimatedContainerContent animationName = exampleAnim // Name of the animation resourceName = Ore // Name of the Resource to link with the animation animationExponent = 1 // Exponent. How is the animation related to the resource (normal 1; quadratic 2; qubic 3; ...) maximumRatio = 1 // How far does the animation play with the resource. (0.5: at 50% resource the animation is at the last frame.) } What does it? This Module allows you to link an animation with the amount of stored resources on a part. Now we can visualize the tank-status directly on the model. Details on how the resources are linked Without the "resourceName" node defined all resources stored in the part will be taken into account, except resources without mass (EC, Megajoule). This is very usefull for tanks that hold 2 fuels at the same time or use FuelSwitch setups with lots of different setups. Examples One example is the IFS Inflatable Storage Tank that uses this module. As shown in the picture below, the spherical tank grows with the amount of stored Air. This is an example that uses "maximumRatio = 0.5". When the tank is half full, the sphere has reached its max volume (end of the animation) and filling the tank further is not animated anymore. To animate pressurized gas tanks for example. An example with bars indicating the amount of fuel can be found on most of the new tanks. You'll notice some blue (or red) little bars that show how much content the tank currently holds (blue=full, red=empty). I hope this explanation is somewhat useful and you guys have as much fun with it as I did. Happy modding! Credits Original Source: Snjo Programming: FreeThinker Storage containers & Scripting: @Eleusis La Arwall Retexturing: @silversliver Inline Inflatable Liquid Cryo Tank: @SpaceMouse Wrapper tank: @Enceos License: Sourcecode: GitHub Known Mods that make use of InterstellarFuelSwitch NectroBones Fuel Tanks Plus Mark IV Spaceplane System If you which to use this in you mod, please include the InterstellarFuelSwitch Folder in your mod, and notify me. Please leave a comment if you like it. Support & Recommendations: CKAN PatchManager Cangelog: Spoiler Version 184.108.40.206 for Kerbal Space Program 1.4.4 Released on 2018-07-30 Compiled against KSP 1.4.5 Fixed compatibility issue with Routine Mission Manager (credits WhiteSpaceKilla) Fixed compatibility issue with Configurable Containers Version 3.6.1 for Kerbal Space Program 1.4.4 Released on 2018-07-14 Compiled against KSP 1.4.4 Changed AVC reference file to GitHub Version 2.9.1 for Kerbal Space Program 1.3.0 Released on 2017-09-10 Included Patchmanager 0.0.8 in download package Added support for PatchManager (by @Eleusis La Arwall) Added radial inflatable liquid tank (by @Eleusis La Arwall) Added inline inflatable liquid tank (by @SpaceMouse) Fixed missing HTP resource Fixed missing resource definition for Spodumene Version 2.8.2 for Kerbal Space Program 1.3.0 Released on 2017-09-09 Added empty PatchManager folder 8 Added missing Spodumene resource Version 2.8.1 for Kerbal Space Program 1.3.0 Released on 2017-08-27 Fixed Issue with switch buttons cluttering up VAB menu Renamed InflatableStorageTank to AnimatedContainerContent Disabled several obsolete parts Fixed cluttering of context menu by auto converter Version 2.8 for Kerbal Space Program 1.3.0 Released on 2017-08-27 Added a huge array of new tanks made by Eleusis La Arwall +4 Cargo Container (CC) [No mass or cost cost balance done] +5 Cryogenic Tank (CT) +1 Electric Capacitator +1 Pressurized Gas Tank (PGT) +3 Radioactive Fuel Container (RFC) +11 Cryogenic Dual Tank (CDT) +1 Inflatable Gas Tank Fixed Switching fuel tank in Flight Fixed Conversion between LqdXenon and XenonGas Version 2.7.1 for Kerbal Space Program 1.3.0 Released on 2017-08-16 Updated CRP to 0.7.2 Fixed issue texture switch with applying the same texture to multiple objects Version 2.7 for Kerbal Space Program 1.3.0 Released on 2017-08-15 Updated ModuleManager to 2.8.1 Added Ability of Texture Switcher to switch multiple texture at the same time Version 2.6.1 for Kerbal Space Program 1.3.0 Released on 2017-06-04 Compiled against KSP 1.3 Updated CRP to 0.7.1 Updated Tweakscale to 2.3.6 Version 2.6.0 for Kerbal Space Program 1.3.0 Released on 2017-05-27 compiled against KSP 1.3 updated Tweakscale to KSP 1.3 compatible version updated CRP to 0.7 moved resource fixes to plugin folder Version 2.5.1 for Kerbal Space Program 1.2.2 Released on 2017-05-19 Fixed ability to switch propellant of wrapper tanks in editor Version 2.5.0 for Kerbal Space Program 1.2.2 Released on 2017-04-30 Added in flight ChooseOption, allowing instant in flight tank switching when enabled in the config Version 2.4.8 for Kerbal Space Program 1.2.2 Released on 2017-04-22 Added Switch interface will only show if there are more than 1 tanks available Added Hydrolox and Methalox to Wrapper drop tanks Version 2.4.7 for Kerbal Space Program 1.2.2 Released on 2017-04-15 Added missing resources to solid and cry storage tank Fixed resource duplicating bug when copying a part Fixed ability to switch resource when tank is empty while other nonswitchable resources are present Fixed behavior auto converter for primary resource Version 2.4.6 for Kerbal Space Program 1.2.2 Released on 2017-03-22 Added LqdCO2 to Generic IFS script Added Fluorite to solid tank Version 2.4.5 for Kerbal Space Program 1.2.2 Released on 2017-03-12 Added Decaborane, Thorium and Salt to Solid Container Added more descriptive warning log message Fixed Warning in the log Version 2.4.4 for Kerbal Space Program 1.2.2 Released on 2017-03-07 Added Additional resources to Storage tanks Added Super Capacitator which can convert automatically between ElectricCharge and MegaJoules Version 2.4.3 for Kerbal Space Program 1.2.2 Released on 2017-02-23 Added Global script which applies tank switching between popular glasses to all xenon tanks Added Global script which applies tank switching between popular liquid fuels to all liquid fuel tanks Fixed: Global script will not Fuel Switch if ModuleTankManager is already present Fixed If tank mass is undefined it will fall back on part prefab mass Version 2.4.2 for Kerbal Space Program 1.2.2 Released on 2017-02-22 Added Maximum power and Transfer power cost to Interstellar Resource Conversion Added equilibrium maintenance to Interstellar Resource Conversion, allow you to set a percentage which is actively maintained Rebalanced power usage IFS Cryo tank Version 2.4.1 for Kerbal Space Program 1.2.2 Released on 2017-02-19 Added Interstellar Resource Converters (a.k.a. Equilibrium) for all resource to IFS Cryogenic tanks Added Switchable IF Pressurised Gas Tank Added Fuel Tank Dry/Wet mass is now shown on a single line Rebalanced mass ratios Cryogenic tanks Removed lighting control (not functional) Fixed default behavior Interstellar Resource Converters to configure target storage utilization instead of local resource utilization Version 2.4.0 for Kerbal Space Program 1.2.2 Released on 2017-02-18 Added Interstellar Equilibrium module which allows automated conversion between 2 resources Added Equilibrium to Cryotank for LqdXenon to XenonGas and LqdWater to Water Added LqdXenon to Cryotank Added LqdWater to Cryotank Sorted resources in Cryotank alphabetically Version 2.3.3 for Kerbal Space Program 1.2.2 Released on 2017-02-06 Updated CRP to 0.6.6 Added resource Caesium, Sodium, PVC and Regolith to switchable Solid Storage Tank Version 2.3.2 for Kerbal Space Program 1.2.2 Released on 2016-12-29 Added wrapper tanks (un-powered) Fixed mass scaling Revamped IFS Tanks (Fixing floating issue when scaled up) Version 2.3.1 for Kerbal Space Program 1.2.2 Released on 2016-12-18 Fixed Tank Cost when resized Updated CRP to 6.4 Included Tweakscale 2.3.3 Version 2.3 for Kerbal Space Program 1.2.2 Released on 2016-12-09 Updated to KSP 1.2.2 Updated Module Manager to 2.7.4 Fixed Negative Credits cost for empty tanks with expansive resource Fixed Credits cost when resized Version 2.2.9 for Kerbal Space Program 1.2.1 Released on 2016-11-20 Added ability to jettison all fuel in a container to all Fuel switches Increased resource amount IFS storage container Added PolyvinylChloride to IFS storage container Version 2.2.8 for Kerbal Space Program 1.2.1 Released on 2016-11-09 Fix: disabled adaptiveTankSelection by default which was causing problems when an existing resource is present on the rank Fix: disabled verbose Log messaging Included Module Manager to 2.7.3 Version 2.2.7 for Kerbal Space Program 1.2.1 Released on 2016-11-03 Compiled against KSP 1.2.1 Added property adaptiveTankSelection (default true) which will ensure that similar tank selection is found when configuration tank name changes Added missing descriptions for Cryogenic tanks Version 2.2.6 for Kerbal Space Program 1.2 Released on 2016-10-23 Updated CRP to 0.6.2 Added: Initial tank will always have it original cost preserved Balance: Given new IFS tanks more appropriate CTT Technode requirement Version 2.2.5 for Kerbal Space Program 1.2 Released on 2016-10-20 Fixed Symmetric Part Switching Updated MiniAVC to KSP 1.2 compatible version (which fixes exception in log)) Updated CRP to 0.6.1 Version 2.2.4 for Kerbal Space Program 1.2 Released on 2016-10-15 Fixed Double dry mass cost Added Cryotank with double mesh tank switchers one for reducing agent and one for oxidizing agents Addy switchable Cryotank with four times the volume of regular tank Added LqdFluoride and LqdArgon to Cryo tanks Added ability to connect a mesh switcher to a specific tank switcher Added ability for a fuel switch to return dry mass only when requested for module mass Script that add IFS to all LiquidFuel+Oxidizer tanks which now also display drat tank cost, resource cost and total cost. Version 2.2.3 for Kerbal Space Program 1.2 Released on 2016-10-13 Compiled against KSP 1.2 When displayCurrentTankCost is true shows Dry Tank Cost, Resource Cost and Total Cost Fixed Bug of Cost giving negative numbers Added Oxygen-18, Nitrogen-15 and Fluorine to Cryogenic container Fixed an issue where Mass ratio was not properly updated in the VAB the first time after switching Fixed resource volume and mass ratio of new Cryogenic container Includes Module Manager compatible with KSP 1.2 Version 2.1.4 for Kerbal Space Program 1.1.3 Released on 2016-07-29 Added Real Solar System support for IFS LFO tanks. which will increase mass ratios to SMURFF level Added property tankResourceMassDividerAddition, which will add itself to ResourceMassDividerAddition to determine the tank mass fraction Readded LqdHydrogen to IFS LFO tanks Version 2.1.3 for Kerbal Space Program 1.1.3 Released on 2016-07-28 Hydrogen & Hydrolox will now only be included on stock tanks when KSPI-E is installed Added boolean property overrideMassWithTankDividers which if set to true, will make the tankResourceMassDivider override all other mass modifiers. Version 2.1.2 for Kerbal Space Program 1.1.3 Released on 2016-07-28 Fixed issues where sorted tank list would receive wrong custom mass and custom cost When HasGui is true, it will stabilize the switch control when switching between tanks , making switching less cumbersome For all parts affected by IFS Stock Script, replaced Structural by Oxidizer For all parts affected by IFS Stock Script, sort tank in Alphabetical order For all parts affected by IFS Stock Script, enabled HasGui, stabilizing switching in VAB Version 2.1.1for Kerbal Space Program 1.1.3 Released on 2016-07-24 Added new property orderBySwitchName which if set true will order the TankSwitchName list in alphabetical order Fixed misspelling of Structural in script Version 2.1.0 for Kerbal Space Program 1.1.3 Released on 2016-07-01 Flow mode is now preserved Initial tank selection now depends on initial resources on tank Added IFS to Xenon tank which preserves stock balance Re-balanced IFS demo tanks to preserve stock balance Version 2.0.9 for Kerbal Space Program 1.1.3 Released on 2016-06-25 Fixed setting KSP version MiniAVC config file Version 2.0.8 for Kerbal Space Program 1.1.3 Released on 2016-06-24 Compiled against KSP 1.1.3 Fixed mass changing when switching in flight with empty tank Updated CRP to 0.5.4 Version 2.0.7 for Kerbal Space Program 1.1.2 Released on 2016-05-23 Fixed Issue with too high tank mass with non resized tanks and Tweakscale v2.2.12 installed Fixed issue with tank Index showing in Flight Updated CRP Version 2.0.6 for Kerbal Space Program 1.1.2 Released on 2016-05-13 Fixed dependancy on KSPI-E Version 2.0.5 for Kerbal Space Program 1.1.2 Released on 2016-05-12 Fixed compatibility with Tri fuel tanks MM scripts adds Cryogenic maintenance and boil-off for LqdHydrogen when KSPI-E is installed Version 2.0.4 for Kerbal Space Program 1.1.2 Released on 2016-05-10 Improved Part Info screen, added resource amount Removed RF Hydrolox from MM script Version 2.0.3 for Kerbal Space Program 1.1.2 Released on 2016-05-10 Fixed black screen when scaling down tanks MM patch will not remove initial LFO tank resources MM patch will leave tri state fuel tanks alone Version 2.0.2 for Kerbal Space Program 1.1.2 Released on 2016-05-07 Fixed Tweakscale erros when switching size Replace Button TextureSwitch by UI Switch Option Added field hasSwitchChooseOption (for all part modules) which allows you to hide the UI Switch Option Added field useTextureSwitchModule which allows your TextureSwitch to follow FuelSwitch part module Version 2.0.1 for Kerbal Space Program 1.1.2 Released on 2016-05-07 Replaced Resource and Mesh Switch buttons by UIChooseOption , which requires less space and gives some indication how many switch options there are. Added new field tankSwitchNames, which specifies the names displayed in the switcher (notice it length is limited) Included Module Manager Version 2.0.0 for Kerbal Space Program 1.1.2 Released on 2016-05-06 Added new field tankTechReq which specifies required tech Added new field tankResourceMassDivider which specifies WetMass / DryMass ratio Included a Module Manager script which (if installed) adds IFS to all LFO tanks that didn't contain any fuel switch already floating point numbers are represented with 4 digits instead of 6 Version 1.30 for Kerbal Space Program 1.1.2 Released on 2016-05-04 Fixed exceptions while switching to Liquid Fuel in radially attached tanks Version 1.29 for Kerbal Space Program 1.1.2 Released on 2016-05-02 re-Fixed floating problem when downsizing some tanks Added 2 new properties: inEditorSwitchingTechReq and inFlightSwitchingTechReq which allows specifying the technology at which the ability to switch tanks becomes available Version 1.26 for Kerbal Space Program 1.1.1 Released on 2016-04-30 Added new field visible in VAB : Mass Ratio which will display the effective DryMass to WetMass ratio. Updated CRP to 0.5.1 Version 1.25 for Kerbal Space Program 1.1.1 Released on 2016-04-29 compiled agains KSP 1.1.1 Added new Feature: new property baseResourceMassDivider which allows easy configuration of DryMass/Wet Mass ratio. Drymass = basePartMass + tankMass + ((resource.MaxAmount * resource.density) / baseResourceMassDivider ) Version 1.24 for Kerbal Space Program 1.1 Released on 2016-04-24 Fixed mass of rescaled tanks while in the VAB , allowing tools like KER and Mechjeb to calculate Delata V more accurately Will now correctly display Dry-mass, Wet-Mass and Total Mass in the VAB and in flight Version 1.23 for Kerbal Space Program 1.1 Released on 2016-04-23 Fixed incorrect mass issue with dry mass getting higher than intended or lower which could result in floating Version 1.22 for Kerbal Space Program 1.1 Released on 2016-04-22 Fixed Issue where IFS was generating negative mass, which could result in Anti-gravity/Floating effect and infinite Inertia Version 1.21 for Kerbal Space Program 1.1 Released on 2016-04-19 Fixed Compatibility with KER and MechJeb Version 1.20 for Kerbal Space Program 1.1 Released on 2016-04-16 Update to KSP 188.8.131.529 Updated CRP to 0.5 Version 1.19 for Kerbal Space Program 1.1 Released on 2016-03-30 Updated to KSP 1.1 Updated CRP to 0.4.9 Version 1.17 for Kerbal Space Program 1.0.4 Released on 2015-09-28 Fixed the harmless error message "invalid float: tankCost [len:0]" during KSP startup Shows empty mass during Flight Version 1.16 for Kerbal Space Program 1.0.4 Released on 2015-09-12 Removed debug messages Added better support for multi switch parts Cleaned empty files and folders Updated CRP to 0.4.4 Version 1.15 for Kerbal Space Program 1.0.4 Released on 2015-07-02 Fixed an issue where it would force activate other modules in the part where it is placed in (like engine modules) Version 1.14 for Kerbal Space Program 1.0.4 Released on 2015-06-28 Fixed incorrect initialization after reload Compiled with Tweakscale Version v2.2.1 Version 1.12 for Kerbal Space Program 1.0.4 Released on 2015-06-23 Recompile for KSP 1.0.4 Version 1.11 for Kerbal Space Program 1.0.2 Released on 2015-06-08 Fixed IFS in Root object not responding after creation Fixed Initialization error messages Added property which allows you to override resource formatting. Default format is 0.0000000 Version 1.10 for Kerbal Space Program 1.0.2 Released on 2015-06-07 Fixed part root problem when tankMass is missing Fixed GUI for radial attached tanks Version 1.8 for Kerbal Space Program 1.0.2 Released on 2015-06-06 Fixes the incorrect Dry mass representation after rescaling tanks with Tweakscale Remove volumeMultiplier and massMultiplier properties which are now ignored Version 1.7 for Kerbal Space Program 1.0.2 Released on 2015-06-01 All resources that are not mentioned in resourceNames are now automatically ignored when switching tanks (which means resourcesToIgnore has become obsolete) Version 1.6 for Kerbal Space Program 1.0.2 Released on 2015-05-31 added property resourcesToIgnore, which allows InterstellarFuelSwitch to ignore specific resources Version 1.5 for Kerbal Space Program 1.0.2 Released on 2015-05-25 Fixed problems caused by missing Scale_Redist.dll Version 1.4 for Kerbal Space Program 1.0.2 Released on 2015-05-25 Integrated Tweakscale exponent scaling (it no longer need an tweakscale exponent definition, bitis still overrides when present) added property volumeExponent to InterstellarFuelSwitch partmodule (default value 3) added property massExponent to InterstellarFuelSwitch partmodule (default value 3) Removed InterstellarFuelSwitch tweakscale configuration files (moved to KSPI Extended) Updated bundled Community Resource Pack to 0.4.2 Interstellar Gas Tanks now depend on stock tweakscale stack and surface Version 1.2 for Kerbal Space Program 1.0.2 Released on 2015-05-15 Added InterstellarTextureSwitch2 (which is similar to FStextureSwitch2 Added MiniAVC Version checking Version 1.1 for Kerbal Space Program 1.0.2 Released on 2015-05-12 Fixed Debug Spam message in VAB Version 1.0 for Kerbal Space Program 1.0.2 Released on 2015-05-10 NEW: Added Automatic tank cost calculation which will increase the cost of the tank based on resource unit cost and maximum resource storage amount updated Community Resource Pack to 0.4.1 Edited September 4 by FreeThinker Quote Share this post Link to post Share on other sites


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According to In-Stat, there is a large gap between HDTV ownership and HD programming use in American Homes. That means that many Americans are buying HDTVs and then not utilizing HD programming. That's sort of like dating a hot cheerleader and not even trying to get to second base.
According to the statistics, the percentage of homes in America that have both an HDTV and HD programming in 2008 was 40 percent. That means that there are over 39 million households in America with an HDTV, yet only 22 million of those homes are watching HD programming. We probably all have friends or acquaintances that have flat screen TVs in their homes, but don't get HD programming. Ask them why and you commonly get two answers. Either they claim they don't watch enough TV or they say there really isn't a difference in SD and HD programs. I usually answer that last one with that's because you haven't watched HD programming.
Previous research into this question, however, indicates that US
opinion hasn't changed much. The HDTV adoption curve has an even slope
to date—Americans are slowly opting for the new televisions but simply aren't all that interested
in high-definition television.
The analysis company also says that while the number of homes in Europe
with HDTV is rising, it will be 2011 before the number hits the 10
million mark in the region. Another interesting factoid from the report
is that almost 80 percent of HDTV households get programming from cable
or satellite providers, with the balance using IPTV or over-the-air HD
Listing image by Samsung

subset: commoncrawl


text:
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The Central Connecticut softball team opened play at the USF Spring Break Tournament 2-0 on Friday. The Blue Devils claimed a 2-1 win over St. Joseph's before shutting out Penn State 1-0. With Friday's wins, the Blue Devils improve their record to 7-3 and extend their win streak to five. Five of Central's seven wins have been shutouts.
Junior Laura Messina started both games in the circle on Friday, pitching four innings against St. John's and the full seven against Penn State. She tallied a total of 14 strikeouts on the day, pushing her career total to 511. She has sent 58 batters back to the dugout in 43.0 innings this season and posts a 0.49 ERA. With Friday's wins, Messina's record improves to 7-1 on the season.
Game #1 vs. St. Joseph's (6-7)
Messina posted nine strikeouts in four innings against the Hawks while allowing just one hit. Senior Julie Marks relieved Messina in the bottom of the fifth to finish out the game, striking out one and holding St. Joseph's to just one run.
CCSU got the scoring started in the top of the second. Senior Tessa Brown kicked off the inning with a single and was replaced on base by sophomore Brittany Ernst. After Ernst advanced to second, two-time NEC Rookie of the Week Alexis Debrosse smacked a double to drive in Ernst and put CCSU up 1-0.
In the top of the fifth, Central made it 2-0 when senior Arielle Bruno blasted a her second double of the season. Bruno plated junior Ashley Black from first, who had singled.
The Hawks answered in the bottom of the sixth on a similar play when Sarah Yoos doubled to drive in Nicole Palase for the only St. Joseph's run of the game.
Central racked up eight hits compared to seven for the Hawks. Brown went 2-for-3 at the plate and was the only Blue Devil to post more than one hit. Bruno, Debrosse, Black, freshman Evie Rentzel and sophomore Hannah Cooper each added one.
Game #2 vs. Penn State (5-13)
Messina pitched all seven innings for CCSU against the Nittany Lions, posting her third shutout of the season. She struck out six batters, walked one and allowed just one hit.
Friday's win marks the second-consecutive time that CCSU has topped Penn State. The last time the two squads met, CCSU claimed the victory 4-3.
Both teams remained scoreless through five and a half innings of play until CCSU scored the lone run in the bottom of the sixth.
Sophomore Kenya McVey began the bottom of the sixth with a single to left center. With sophomore Katie Schmidt running the bases for McVey, freshman Sarah Drazin singled and Bruno put the ball in play to score Schmidt and earn the RBI.
CCSU posted seven hits and was led on offense by sophomore Eileen Purcell, who notched her second double of the season while going 2-for-3 from the plate, and McVey who also collected two hits. Bruno, Cooper and Drazin accounted one more apiece.
The Blue Devils return to action tomorrow as they continue the USF Spring Break Tournament. They are scheduled to take on Florida A&M at 4:30 p.m. and Rutgers at 6:45 p.m.


text:
The following table contains keyboard shortcuts for Microsoft Surface Hub.
|Press this key
|To do this
|Windows logo key
|Open or close Start
|Windows logo key + A
|Open quick actions
|Windows logo key + F
|Enter or exit full screen for the app you're using
|Windows logo key + N
|Open notifications
|Windows logo key + S
|Open Cortana or search
Cortana is only available in certain countries/regions, and some Cortana features might not be available everywhere. If Cortana isn't available or is turned off, you can still use search.
|Windows logo key + T
|Open the clock
|Windows logo key+ W
|Send to whiteboard
|Windows logo key+ X
|Swap sidebars
|Windows logo key+ 1
|Open or close the call pane in the sidebar
|Windows logo key+ 2
|Open or close the people pane in the sidebar
|Windows logo key+ 3
|Open or close the message pane in the sidebar
|Windows logo key+ 4
|Open or close the content pane in the sidebar
|Windows logo key+ F6
|Move keyboard focus between the sidebars, top bar, and bottom bar
|Windows logo key+ Shift + F6
|Move keyboard focus between the sidebars, top bar, and bottom bar in the opposite direction
|Windows logo key+ Tab
|Go to Task view
|Windows logo key+ Backspace
|Go back
|Windows logo key+ Spacebar
|Switch input language or keyboard
|Windows logo key+ Enter
|Open Narrator
|Windows logo key+ Plus (+)
|Open Magnifier
|Left Alt + left Shift + Print Screen
|Turn high contrast on or off
|Turn screen sharing on or off
|Alt + Tab
|Switch between open apps
|Left Alt + left Shift + Num Lock
|Turn Mouse Keys on or off
|Right Shift for eight seconds
|Turn Filter Keys on or off
|Shift five times
|Turn Sticky Keys on or off
|Num Lock for five seconds
|Turn Toggle Keys on or off
|Windows logo key+ Esc
End your session


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Home > Clothing & Accessories > Kids > Socks > 1~4Y Toddler Kids Socks Gift Box Coral Velvet Thicken Baby Cute owl pattern
Product Details
- Material: coral Velvet
- Color: Orange Red
- Cute and stretchy socks with decorative owl pattern
- Length: approx. 10-15cm/3.94-5.90inch
- Width: Approx: 2.56inch(6.5cm)
- Size: Fit for boys/girls at 1-4 years old
- Soft cotton offers softness and comfort ,
Package Includes:
- 1 pair of baby socks (with the gift box)
Note: Size may be 2cm/1 inch inaccuracy due to hand measure; Color may be little different due to monitor, thanks for your understanding!
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When my sister and I were growing up we would trick-or-treat as long as we could possible stand to stay out. We got started around 5:30 -- immediately after dinner -- and went until about 9:30. We walked, jogged, and sprinted from house-to-house, working as many neighborhoods as we could reach in those four hours. By the end of the night we were exhausted, but had pillow cases full of candy for our efforts.
When we got home we would spill the giant piles of booty on the floor and our parents would help us inspect all of the wrappers to make sure none were opened. Of course we lost a few soldiers that way, but they were just collateral damage from the heavy bag jostling around.
As far back as I can remember, my parents tried to teach my sister and I charity when it came to our Halloween bounty. My father and mother would tell us we should separate half of our candy for the poor kids who lived in Milton (the town where my father worked) who didn't get any candy this year. My sister and I would go through and make two equal piles -- and we tried to be equal about everything -- including our favorite candy bars. We didn't just give the junk we didn't love to the poor kids.
After several years of our Halloween charity tradition I happened to be in my father's office in Milton about a week after Halloween. His bottom desk drawer was partially open -- just enough light peaked in to the dark drawer to reveal candy wrappers of every shape and color. "Poor kids in Milton!?" I said.
My father grinned from ear-to-ear and his eyes lit up -- he loved pulling one over on us. The "charity" tradition would continue as long as my sister and I trick-or-treated. I realize now that my mother and father's little ruse did serve two very noble purposes. First, it got half of the over-abundance of candy out of the house, and secondly, my sister and I really did believe for several years that we were bringing some candy/happiness to kids who couldn't get candy.
Looking back, I guess the ends justified the means. Just some thoughts for our Ghostvillagers who are also parents. Happy Halloween!
Trick-or-Treat Charity
Started by Jeff Belanger , Oct 29 2003 10:47 AM
2 replies to this topic
Posted 29 October 2003 - 10:47 AM
Posted 31 October 2003 - 08:34 AM
That is a wonderful idea! My kids sure don't need to eat all that they bring home and I sure don't need to help them with it! That is a very good way to give them a way to feel good about themselves as people too! I think that may have to become a tradition with our family too! ;D
Posted 02 November 2003 - 09:34 AM
I lot of our halloween candy ends up going to work with me, but I tell my kids and they don't mind in the least, they feel bad for the adults with no little kids to share candy with....heck, at one house whatever they were passing out my daughter said, "My Daddy, loves this, I'm going to give it to him when we stop by." Unfortunately it was a snickers bar and my husband can't eat it, but the thought....
"Insanity is doing the same thing over and over again, but expecting different results." Albert Einstein
I've been hit by mrsspookypants
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The Maysville Athletic Boosters golf scramble will be Oct. 13 with a 9 a.m. shotgun start at EagleSticks.
Cost is $65 per player or $260 per four-man team and includes golf, cart and dinner. Each team is allowed only one player with an 8-under handicap, and the team must have a minimum handicap of 40.
This year's honoree is Scott Goodlive. The winning team will receive $800, and more than $4,800 will be given away in prizes.
For more information, call Mike Walters at 740-252-6390 or 740-454-4900, Ext. 1.


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On March 15, 2012, Mark Zuckerberg officially reported via his Facebook status the launch of the social networking site's new data center in Lulea, northern Sweden, being the first outside the US. While Facebook experiences massive upsurge in European subscribers, this data center aims to make Facebook usage faster for European subscribers. This server hopes to provide better performance as it will serve as a node for customers closer to its physical location.
According to Sustainable Brands, Google aims to open three new data centers in Taiwan for a combined cost of $700 million, scheduled to go online in the second half of 2013. The new systems aspire to reduce operating costs while electricity prices start to approach soaring heights.
This is not the first time Facebook and Google are competing against each other. In late 2010, Facebook announced the introduction of "Facebook Mail" to oust Google from one of its dearest products, "GMail" while in mid 2011, Google introduced its version of Facebook, "Google+". As data continues to attain more importance, both these players seem to realize the significance of data centers. Nonetheless, has Google been impulsive in its approach to announce three data centers on the go? Or has it been entrepreneurial? What is up next? A beginning of a new war on the development of the cloud? Whatever it turns out to be, it surely will be interesting.