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Teaching and learning in the 21st Century - meeting the challenges of digital learning and the iGeneration
Tom D'Amico (@TDOttawa) 's insight:
Click the Follow button on the top right of this page
To search for selected topics, click on the Filter Button
You can also find archives at: http://www.twylah.com/TDOttawa
Thanks for the follow: https://twitter.com/TDOttawa
Selin Gelinci's curator insight, October 27, 2013 6:09 AM
This scoop it profile by @Tom D'Amico (@TDOttawa) includes many useful blogs and articles that aim to teach in the 21st century. This includes learning with the use of technology. What he refers to as the 'iGeneration' includes many useful updates that can be used for both the students and teachers in the classroom. A few i came across that sparked my interest were a description on how to set up a blog with wordpress for teachers, this can be very useful to me as a student now and also in the future. I enjoy D'Amico's profile as he scoops quite interesting topics.
Jane Weston's curator insight, February 16, 11:58 PM
When curriculum resources are limitless due to the access we have to on-line materials, then the question we ask about those materials become more important. Values Education helps us all to ask the right questions! See some innovative whole school projects at:
While growing up online has its benefits, it also poses new risks. Here are six tips from parenting experts to help you keep your kids safe on social media.
7 Tips To Use Google Sheets in eLearning: 7 Key Features of Google Sheets and How To Use Them in Your eLearning Course. Google in eLearning Resources.
Using Skype in the classroom - My students participate in a new game called Mystery Skypes, the latest rage in the world of Skyping.
eduCanon is the best way to flip or blend your class by embedding digital content into engaging video. @educanon123
Guiding Tech Explains: What Are Extensions In iOS 8? (And How To Enable Them)


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Tavares, Wisniewski and Ricky's Return
Tony Stabile | Oct 11, 2010 | Comments 1
The first 17 minutes of the Islanders first period of the 2010-2011 season saw their first power play, their first goal against and their first line center on the ice.
John Tavares who suffered what the Islanders termed a "mild concussion" (not that's there is anything mild about concussions) and did not return. With Mark Streit and Kyle Okposo already on the shelf, this would normally be the equivalent of losing a wing on a 747. Though with a rejuvenated Doug Weight, a healthy (albeit rusty) Rick DiPietro and a newly bolstered defense corp with James Wisniewski leading the way, the Islanders we're able to scratch their way back from 2 goals down to force overtime against the Dallas Stars. Here's my take on what we saw Saturday night.
DiPietro had a rough 1st period
Rick DiPietro, playing his first game on Coliseum ice since this shutout against the Toronto Maple Leafs last December, had what you would call a bad period. He gave up 1 soft goal and was a little rusty leaving some big rebounds out in front. He settled down and had a fine game the rest of the way. He made some big saves when he had to, and considering the lack of playing time the team has had in front of him, I think it shows promise. In the locker room, DiPietro was completely disgusted with that second goal and the fact he felt the team earned a point in spite of his play. That's just Rick being hard on himself, as the last 2 goals he had no shot on.
Bolstered Defense
The new defense showed some real good things, and that they definitely are a work in progress. While James Wisniewski introduced himself to Islanders Country with a rocket from the point that turned out to be a power play goal and a hit that left 6'2″ Jamie Benn with rubber bands for legs. Milan Jurcina showed that he can use this tremendous frame to toss people around. Mike Mottau played a solid if unspectacular game. Andrew MacDonald looked great firing his incredibly heavy shot from the point. Radek Martinek was his usual underrated self and Mark Eaton is going to be a huge player for this team. He is extremely smart hockey player who from a defensive standpoint will lessen the blow that is Mark Streit's absence. Now, there were some blown coverages, and some giveaways in the neutral zone, but I think over time, this group is going to be just fine.
No Offense?
Did anyone think the opening night offensive star would have been Doug Weight? Weight who is completely healthy for the first time in 2 seasons, played a fantastic game. He had a jump in his step, he showed his trademark soft hands, and ended up with a 3 point night. He also ended up the top line center after Tavares left the game. I thought Blake Comeau had a fantastic game. He was physical, he took 2 penalties both of which were bad calls (the one in overtime was ridiculous), and he played as if he were a man on a mission. I can't help but wonder if this is the year he puts it all together. Matt Moulson had his usual dirty game, parking himself in front of the opposing net and scoring the tying goal on the doorstep as he did many times last season. Josh Bailey has matured in a way that I don't even recognize him out there. He's a completely different player and he looks primed for a breakout season. El Nino, as they call him, impressed me in his 12 minutes of ice time, and was almost giddy when he talked about his reception from the crowd during introductions. What impressed me most?….that fact that Tavares and Okposo weren't in the lineup, and this team kept firing away at a goalie who nearly stood on his head for his team. They earned that point and never gave up
Opening night at the Coliseum has always been a sellout. If you want to tell me the Yankees were playing in the Bronx, that's fine, if you want to tell me fans we're protesting the new ticket prices maybe, maybe not. All I know is I got to the Coliseum at 4:30 and there were roughly a thousand people tailgating in the parking lot. I can also tell you, that building was loud. When the tying goal was scored you would never have known there was 3,000 short of a sellout. So think of whatever you'd like to think about attendance numbers or what not, it was a good showing by the fans and a nice show put on by the team and the players as well.
Sorry this is a little late, my daughter is sick and teething and that is not a good combination.
As if we needed confirmation, John Tavares will be out of the lineup today against the Rangers, if I had to guess, I'd say Friday or Saturday is a good return date for him.
DiPietro gets the start this afternoon. He has had some of his best games against the Rangers in his career so I would expect a solid performance from him today.
I would expect Michael Grabner to make his Islanders debut today. Watch this kid as he could be the faster skater on the ice.
The defense should stay the same as well as they'll need to gel together. It doesn't bode well for Jack Hillen getting back into the lineup quickly.
I've said it before and I'll say it again, no one should be wearing #27.
I'll be at today's game, enjoying it from my seat in Section 309. As much as I love the Blog Box, it'll be nice to watch the game as a fan today.
Filed Under: NHL
About the Author: The New York Islanders have been a huge part of my life since I was 7 years old, and during the past 27 years I have experience many ups and downs with this team. The back end of 4 straight Stanley Cups, the Drive for 5, the Easter Epic, trading of my heroes John Tonelli, and Kelly Hrudey. Mike Bossy's early retirement, Pat LaFontaine for Pierre Turgeon, Dale Hunter, David Volek, Ron Hextall, Al Arbour's retirement, Bill Torrey to Florida, Mike Milbury, John Spano, The Milstein's, Hoistgate, the sale to Charles Wang, Draft Day 2000, Alexei Yashin and Michael Peca, Milbury's "reassignement", 40 days of Neil Smith, Ted Nolan, The Lighthouse Project, Kate Murray, Scott Gordon, going from 5 to 7 to 9, Josh Bailey, John Tavares, Calvin deHaan, El Nino, the 2 Kirill's and hopefully.....much, much more. I have been an Islanders blogger for the past 3 years, starting on Myspace, then for IslesNation.com and currently for HockeyIndependent.com, and I have been selected to the 2010-2011 New York Islanders Blog Box. I am an IT Manager for a quite large facility working for a government agency. I am married for 7 years to an incredibly patient woman and am the proud father of a beautiful 1 year old daughter. Email: firstname.lastname@example.com Twitter: Twitter.com/tonystabile
Comments (1)
[...] This post was mentioned on Twitter by Islanders Blog Box, Anthony Stabile. Anthony Stabile said: New Blog Up http://bit.ly/9x3j1p #isles [...]


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Friday, August 29, 2014
6:15 a.m.: I noticed that two of my previous posts (February 26, 2012 and May 15, 2011) are re-appearing today in the dailies - and some of yours, too. I only wish the person who thumbed mine would post a comment for identification purposes.
8:26 a.m.: Thanks, Morgan Fractals (commented on May 15, 2011 post)
"Beyond anything exterior (hair, nails, clothes, shoes, jewelry, makeup, etc.), in my opinion, a woman's spirituality - her relationship with God - is of the utmost importance in how authentically elegant and beautiful she really is. I wear the compliments and criticisms of the world as a loose garment. I know who and whose I am and in whom I believe. For me, external validation is simply an additive, not a necessity." ~ God's Child (Me)
This one is for my colleague Shelia, another shoe fancier who wears some of the most unique and eye-catching high heels.......and works in them all day. The heels of these shoes are as tall as I can wear them. Anything taller, and I shudder to think what my feet would feel like at the end of the day.
Are shoes art? Can art be shoes? I love art and shoes, so this collage depicts the best of both worlds of a very, very, very, very select few of the pairs of shoes in my collection. I have small feet and I like quality shoes, so finding a pair in my size - and buying it in every color - well, you know the rest of the story:). I've owned three of the pair for years, but have not worn them. Can you guess which three?
Additionally, I have given away hundreds of pairs of shoes to people or charity. "Give, and it shall be given unto you; good measure, pressed down, and shaken together, and running over, shall men give into your bosom. For with the same measure that ye mete withal it shall be measured to you again." ~ Luke 6:38 (The Bible, KJV)
According to Christian Dior, "You can never take too much care over the choice of your shoes. Too many women think that they are unimportant, but the real proof of an elegant woman is what is on her feet."
The lineup:
Proxy (floral) - a favorite
J. Renee' (lime green and metallic gold stripes)
Timothy Hitsman (teal and lime green)
Fashion Influences (red, gold, and green)
J. Renee' (royal blue, sky blue, green, and magenta floral)
Have a "soleful," high-stepping," and funtagious Friday!
***#15 photo of the day***
(photos taken and collage created on 8/23/2014)
My Homepage: http://www.Godschild.smugmug.com
new 18 to 55mm VR II lensspring and summer shoesshoessole shoesshoeProxy Floral ShoeJ. Renee' Striped ShoeTimothy Hitsman ShoeFashion Influences ShoeJ. Renee' Floral Shoedaily photodaily photosdaily dose of one a daydaily photo communitydaily photos communityGod's Child PhotographyGod's Childproject 365photo a dayGod'sChild, from


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Yeah, why don't you come over and say that to my face, tough guy?
Each class has its own series of taunts. These can be performed using default key: G, which brings up a small menu offering a selection of action taunts, and can be pressed again again to perform the stock taunt for their weapon, for the PC, OS X, and Linux, for the Xbox 360, Right Bumper for the Sixense/Razer Hydra Motion Control and for the PS3. While weapons possess their own unique animation and dialog line(s), others are shared between similar weapons. Several lines of dialog are chosen at semi-random during a taunt, with one line being chosen at random and every following line pertaining to a specific order. Taunts are generally used for gloating purposes after killing an opponent, to celebrate a victory, provoke living opponents, or simply for comedic effect, and for the most part have no direct effect on gameplay. However, certain taunts have effects such as healing the player and his teammates, stunning, damaging, and usually killing opponents. Taunts that kill enemy players are known as "Attack taunts" or "Kill taunts". Several achievements also require the use of taunts. Although taunts can be used during humiliation and Stalemate, related achievements are not awarded. Caution should be exercised when performing a taunt; while a player performs a taunt, they are left vulnerable and the view shifts from first to third-person, leaving the player unable to act until the taunt is concluded.
Taunting cannot be performed underwater or while airborne. The effects of knockback will instantly cancel any taunt. All taunts, including Kill taunts, can be successfully performed while stunned.
A minority of weapons, such as the Engineer's PDAs, Jarate, and Sapper, all lack taunts. The Heavy's food and Scout's drinks function as both a consumable and taunt when activated, moving the player into a third-person view. While the Heavy's consumable taunts activate upon pressing the taunt key, the Scout's consumables only activate upon pressing the primary fire key. All weapons that have been released in "Community" updates do not have unique taunts, instead using a pre-existing taunt or nothing at all.
On servers with the variable
tf_allow_taunt_switch set to 1, it is possible to switch weapons after pressing the key to taunt, but before the taunt animation actually plays. This results in a character performing the taunt for the weapon being used before pressing the taunt key, but holding the new weapon. This behavior was originally a glitch that was unintentionally "fixed" in the Mann-Conomy Update, and later made into a server side option at community request. Setting this variable to 2 results in the ability to switch weapons at any time during the taunt. With the variable set to 0, any attempt to switch weapons will result in the player instantaneously switching back to the weapon used for the taunt.
- 1 Taunts by class
- 2 Special taunts
- 3 Action taunts
- 4 Thriller taunt
- 5 Related achievements
- 6 Update history
- 7 Bugs
- 8 Unused content
- 9 Trivia
- 10 Gallery
- 11 References
- 12 See also
Taunts by class
- Scout taunts
- Soldier taunts
- Pyro taunts
- Demoman taunts
- Heavy taunts
- Engineer taunts
- Medic taunts
- Sniper taunts
- Spy taunts
Special taunts
Certain special taunts are also known as "Taunt kills" or "Taunt attacks", as they deal 400+ damage and have the potential to kill any opponent in a single hit (with the exception of Armageddon and Execution, which can only deal a maximum of 400 damage, and so are not powerful enough to kill a Heavy with maximum overheal).
|Kill Taunt
|Kill Icons
Home Run
| Sandman
|500 (Instant kill)
|5 seconds
| Sends the enemy flying
Slowest kill taunt
| Equalizer
Escape Plan
|500 (Instant kill)
|4 seconds
| 6ft blast radius
Kills player upon completion.
Destroys buildings
(Lumbricus Lid)
| Shotgun
Flare Gun
Reserve Shooter
|500 (Instant kill)
|3 seconds
| Kills with fire effect
Can kill more than one opponent at once
Slightly slower than Showdown
Destroys buildings
Knocks enemy back a few feet
| 400 (damage halved for every subsequent enemy hit)
60 (afterburn)
|5 seconds
| Deals heavy damage with fire effect within 6ft radius
Applies afterburn
Slight knockback
|Scorch Shot
| 400 (Close range)
15 (Medium to long range)
|4 seconds
| Deals heavy damage with fire effect at point blank or close range
At longer ranges or on miss it will act like a normal flare
Consumes ammo
| Eyelander
Horseless Headless Horsemann's Headtaker
Claidheamh Mòr
Persian Persuader
Nessie's Nine Iron
|500 (Instant kill)
|5 seconds
| Adds a head to the killer's head count when wielding the Eyelander, Nessie's Nine Iron, and the Horseless Headless Horsemann's Headtaker.
Counts as an honourable kill with the Half-Zatoichi and allows you to sheath the weapon
| Fists
Holiday Punch
|400-500 (Instant kill)
|3 seconds
| Has medium range and a wide bullet spread
Fastest kill taunt
|Frontier Justice
|500 (Instant kill)
|4 seconds
|Will smash the target's head in, so it appears their neck has been broken
Organ Grinder
| 1 per hit
(Stun, 14 fast hits)
500 (Instant kill)
|4 seconds
|Gibs the opponent if they were killed by the final blow, ragdolls if killed by the spinning
Spinal Tap
| 1 (Swing, stun effect)
500 (Instant kill)
|4 seconds approx
|Initial stab has stun effect (1 damage, adds 25% to ÜberCharge meter), followed by the killing Ubersaw removal (adds 75% to ÜberCharge meter, 100% in whole)
| Huntsman
Fortified Compound
| None (Stab, stun effect)
500 (Instant kill)
|4 seconds
| Arrow stab with stun effect, followed by arrow removal, causing death
Moving target may keep moving after stab for 0.1 seconds, allowing time to get out of the arrow removal radius
Stun lasts longer than time it takes to complete taunt, making it possible to skew again if target dodges removal
| Knife
Your Eternal Reward
Conniver's Kunai
Big Earner
Wanga Prick
Black Rose
| 50 (Swings)
500 (Instant kill)
|5 seconds
| Two swings followed by a killing thrust
Can kill more than one opponent in a single thrust
Destroys buildings
Other taunts will grant the user and/or their teammates special abilities.
|Taunt Effects
| Bonk! Atomic Punch
|1.2 seconds
| Bonk! Atomic Punch grants the user invulnerability for 8 seconds. The user will also go into 3rd perspective for the duration of the time.
Crit-a-Cola will allow the user to give out Mini-crits for 8 seconds as well as increase speed by 25% at the cost of an extra 10% damage intake.
|2 seconds
|Fills all health, enables a primary weapon crit boost, and gives 75% damage resistance for the duration of the taunt, once Mmmph bar is full when the Phlogistinator is equipped. Can protect the user from Telefrag.
| Sandvich
Buffalo Steak Sandvich
Dalokohs Bar
|4.3 seconds
| The Sandvich will gradually restore all health over the duration of the taunt (75 health each second, does not overheal), and will not trigger the cooldown if health is already full.
The Buffalo Steak Sandvich restricts the user to their melee weapon, causes them to dish out Mini-crit attacks and take an additional 25% damage, and grants a 35% movement speed increase; this effect lasts 15 seconds, and has a cooldown that activates under the same conditions as the Sandvich.
The Dalokohs Bar and Fishcake will grant the user an extra 50 health for 30 seconds and will heal 100 health (25 health each second). Unlike the other lunchbox items, it has no cooldown bar.
Eureka Effect Taunt
|Eureka Effect
|2 seconds
|Teleports player to teleporter exit or back to spawn and replenishes all health, metal, and ammo
|4 seconds
|Heals player for 10-11 health
Medicating Melody
|4 seconds
|Heals nearby teammates
Action taunts
These are separate taunts that can be equipped in 8 different slots. Pressing G will bring up the taunt menu, allowing them to perform the taunt of their choice.
Battin' A Thousand
|5 seconds
|When executed, the Scout spins his melee weapon around while phasing effects like from Bonk! Atomic Punch surround him, throws it in the air, and balances it on his hand.
Deep Fried Desire
|4 seconds
|When executed, the Scout takes out a bucket of fried chicken, selects a drumstick, then throws it away, similar to a scene in Expiration Date.
Fresh Brewed Victory
|5 seconds
|When executed, the Soldier puts one foot on a bag of coffee grounds and drinks victoriously from a coffee mug.
Party Trick
|7 seconds
|When executed, the Pyro takes out a long balloon, ties it into a Balloonicorn, lights it with a small lighter, and laughs as it does a few flips in the air while burning. Whilst in Pyrovision, this taunt is different.
Spent Well Spirits
|10 seconds
|When executed, the Demoman bites the top off of a grenade, pours a bottle of whiskey and some gunpowder from the grenade into his mouth, and spits the mixture out over a cigarette lighter, causing a small explosion.
|4 seconds
|When executed, the Demoman takes out a case of beer, holds a bottle up, and cheers, as in Expiration Date.
Rancho Relaxo
|When executed, the Engineer puts down a toolbox, which unfolds into a lawn chair. He lies down in the chair, and alternately drinks from a beer bottle or burps. Taunting again or jumping will fold up the chair and end the taunt.
Meet the Medic
|5 seconds
|When executed, the Medic strikes a heroic pose and glows as doves fly out from around him while a slight chant of "opera" music plays in the background.
Results Are In
|5 seconds
|When executed, the Medic takes out an X-ray sheet showing a skeleton with a rocket in its ribs, examines it, then crumples it up and throws it away.
I See You
|3 seconds
|When executed, the Sniper brings two fingers to his eyes, then points ahead.
Buy A Life
|5 seconds
|When executed, the Spy takes a wad of dollar bills out of his suit, counts a few, and tosses them in front of him.
Director's Vision
|5 seconds
|When executed, the player puts their arms out and forms a square with their fingers, as to suggest a camera.
|When executed, the player revels in the humiliation of their opponents.
High Five!
|When executed, the player holds one hand up and waits indefinitely for a player to taunt in front of them. The two players will then high five and express enthusiasm. Taunting again or jumping before another player accepts will end the taunt.
Shred Alert
|4 seconds
|When executed, the player summons an electric guitar and plays an intense solo on it as fireworks and lightning spout from behind.
|When executed, the player will indefinitely perform a dance while slowly walking forward. Other players will be able to join in by taunting near a dancing player. The player cannot stop slowly walking forward, but can turn with the keys used to strafe left and right. Taunting again or jumping will end the taunt.
Square Dance
|When executed, the player begins dancing indefinitely, until another player taunts in front of them, at which point the two will perform a square dance while folk music is played. Taunting again or jumping before another player accepts will end the taunt.
|When executed, the player taps their head or helmet, and wait for another player to taunt in front of them, at which point the two will bash their heads together. Taunting again or jumping before another player accepts will end the taunt.
Flippin' Awesome
|When executed, the player crouches and waits indefinitely for a player to taunt in front of them. The initiator will then help the receiver perform a backflip. Taunting again or jumping before another player accepts will end the taunt. Different classes perform this taunt differently (eg: Heavy will flip with one finger and fall over when flipped, the Spy will do a pirouette, etc.)
Rock, Paper, Scissors
|When executed, the player puts forth a challenge to a game of rock, paper, scissors. When another player taunts in front of the initiator, the two players will then play against each other, with a random outcome. If the players are on opposing teams, the loser explodes. Taunting again or jumping before another player accepts will end the taunt.
Thriller taunt
During Halloween events, all classes can do the Thriller taunt, which references a dance move from the hit song "Thriller" by Michael Jackson. The taunt has a 60% random chance upon hitting the taunt button and will always activate if a player taunts with an item that possesses no taunt animation, e.g. Jarate or the Sapper. This taunt will not activate if a player taunts with an item that possesses a special taunt.
- All classes perform this taunt slightly differently; as an example, the Sniper will lift his feet up, the Demoman will look straight forward without moving his head, and the Pyro will stretch his fingers to two sides.
Related achievements
General Achievements
| Out of the Park
Bat an enemy 25 meters.
| Autopsy Report
Provide an enemy with a freezecam shot of you taunting above their ragdoll.
Replay achievements
| Star Of My Own Show
Spend some time editing a replay.
Reward: Director's Vision
Update history
- Fixed taunt exploit.
April 29, 2008 Patch (Gold Rush Update)
- [Undocumented] Added sounds to the Medic's melee taunt if he is using the Ubersaw.
June 19, 2008 Patch (Pyro Update)
- Hadouken taunt now kills people it hits.
- Fixed broken Medi Gun taunt.
August 19, 2008 Patch (A Heavy Update)
- [Undocumented] The Heavy's Showdown becomes a taunt attack.
- [Undocumented] Added a taunt used by the Killing Gloves of Boxing.
- Demoman's bottle taunt has received a 'burp' sound.
February 24, 2009 Patch (Scout Update)
- [Undocumented] Added Home Run taunt for the Sandman.
- Fixed the BONK!! particles appearing in the air when the bat's taunt kill is used on a target.
May 21, 2009 Patch (Sniper vs. Spy Update)
- Demomen can now detonate their stickies while taunting.
- Added a taunt for the Kritzkrieg, which also heals for 10 points.
- [Undocumented] The Spy's Fencing becomes a taunt attack.
- [Undocumented] Added Skewer taunt for the Huntsman.
- [Undocumented] Added "Spycrab" taunt to the Disguise Kit
- Fixed Dead Ringer damage reduction exploit involving Spy taunting.
- Fixed the Hadouken killing Scouts that had used Bonk! Atomic Punch when contacted.
- Eating a Sandvich using the taunt method now heals a Heavy to full health.
- Fixed being able to eat your Sandvich (via taunt) and drop it in the same frame.
October 29, 2009 Patch (Haunted Halloween Special)
- [Undocumented] Added Thriller taunt for all classes.
- Fixed the Heavy's fists being hidden while taunting.
December 17, 2009 Patch (WAR! Update)
- [Undocumented] Added taunts used by the Direct Hit, Equalizer and Eyelander.
- [Undocumented] Replaced the Soldier's Shotgun taunt with a 21 Gun Salute taunt. The previous taunt was given to the Buff Banner.
- [Undocumented] Added unused "Hi-five" taunts for the Soldier and Demoman.
- [Undocumented] Added unused "Bottle showoff" taunt for the Demoman.
- Fixed a server crash caused by the Demoman's taunt kill.
- Added Medic Ubersaw kill taunt.
July 8, 2010 Patch (Engineer Update)
- [Undocumented] Added taunts used by the Frontier Justice and Gunslinger.
- [Undocumented] Added unused "Hi-five" and "Guitar playing" taunts for the Engineer.
- Fixed the Lumbricus Lid not playing the correct sound during the Equalizer taunt.
September 30, 2010 Patch (Mann-Conomy Update)
- [Undocumented] Fixed taunt glitch involving switching weapons quickly.
- [Undocumented] Added unused "Hi-five" taunts for the Scout, Pyro, Heavy, Engineer, Medic, Sniper, and Spy.
- [Undocumented] Updated the "Hi-five" taunts of the Soldier and Demoman.
- [Undocumented] Removed the Engineer's "Hi-five" and "guitar playing" taunts from the game files.
- Added the original Ubersaw taunt to the Vita-Saw.
- Fixed an exploit causing the Amputator to heal teammates non-stop with the Medicating Melody taunt.
- Fixed the Soldier/Demoman taunts not working correctly when the Half-Zatoichi is the active weapon.
April 14, 2011 Patch (Hatless Update)
- [Undocumented] The Spinal Tap taunt now fills the ÜberCharge meter completely.
May 5, 2011 Patch (Replay Update)
- Added taunt: Director's Vision.
- [Undocumented] Added voice responses to the Kamikaze, Skewer, Oktoberfest, and Spinal Tap taunts.
- [Undocumented] Added the Engineer's "Hi-five" taunt back into the game files.
- [Undocumented] Added an unused "show" taunt for the Heavy.
- Added community contributed response rules to various taunts.
- [Undocumented] Added the Decapitation taunt to the Horseless Headless Horsemann's Headtaker and Claidheamh Mòr.
- [Undocumented] Removed the Demoman's taunt from the Pain Train.
- [Undocumented] Added unused laughing taunt for the Soldier, Demoman, Heavy, Medic, and Sniper.
June 23, 2011 Patch (Über Update)
- Added taunts: Meet the Medic and Schadenfreude.
- [Undocumented] Added laughing taunts to the Scout, Pyro, Engineer, and Spy.
- [Undocumented] Added the Home Run taunt for the Atomizer.
- [Undocumented] Added the Cocksure taunt, used by the Cow Mangler 5000.
- [Undocumented] Added an unused "show" taunt for the Soldier.
- [Undocumented] The Soldier is no longer able to taunt while the Cow Mangler 5000 is charging.
- Fixed supply closets regenerating players while they are taunting.
October 13, 2011 Patch (Manniversary Update & Sale)
- Added taunt: High-five.
- Added "tf_allow_taunt_switch". Set to 0 for disallowed (default behavior), 1 for old bug behavior, or 2 to allow weapon switching any time during the taunt.
- Taunting with the Righteous Bison, Battalion's Backup, or the Saxxy now play the Buff Banner taunt
- Taunting with the Pain Train or the Saxxy as Demoman now plays the same taunt as the Grenade Launcher.
- Taunting with the Saxxy as Medic plays the Medi Gun taunt.
- Added a taunt for the Ullapool Caber ("Bottle showoff" taunt).
- Fixed high five taunts applying the wielded weapon's taunt effect.
- Added a taunt for the Tin Soldier set.
- Added a taunt for the FrankenHeavy set.
- Fixed a problem that would allow Pyro 'Mmmph' to activate in the air without taunting with the Phlogistinator.
- Fixed an exploit with The Eureka Effect's taunt where the effects could activate without taunting in high-lag situations.
- Fixed an exploit with the Phlogistinator where the effects could activate without taunting in high-lag situations.
June 27, 2012 Patch (Pyromania Update)
- Added the Armageddon taunt used by the Rainblower.
- Added the Execution taunt used by the Scorch Shot.
- Fixed an exploit where the Scorch Shot could fire its short range kill pellet at the very beginning of the taunt.
- Fixed the Armageddon taunt attacking players through walls.
- Fixed the Escape Plan not using the same taunt as the Equalizer.
December 20, 2012 Patch (Mecha Update)
- Added map stamp effect after a player taunts on a map they have donated towards.
- Fixed being able to cross into enemy spawn rooms using the high-five taunt.
- Added taunt: Shred Alert.
- Updated some of the animations for the Shred Alert taunt.
- Fixed a client crash when attempting to fire the flamethrower while coming out of a taunt.
- Fixed the Phlogistinator's Mmmmph particle effect getting stuck on after performing a taunt.
- Fixed taunts with a special purpose being overridden by the Halloween taunt.
- The Beggar's Bazooka has been updated to use the same taunt as the Direct Hit.
- Fixed an exploit where players could move around while using a taunt to attack enemies
- Fixed an exploit related to the Rocket Jumper and the Soldier's grenade taunt
- Fixed Taunt Kills Strange scores not incrementing properly for the Strange Scorch Shot
- Fixed the Meet the Medic taunt not releasing doves during the taunt
- Updated the Short Circuit to use the Engineer's melee taunt
- Updated the Scotsman's Skullcutter to use the Demoman's secondary taunt[1]
- [Undocumented] Added unused "dosido" taunt animations for the Heavy and the Spy.
- [Undocumented] Added unused "buy a life" taunt animations for the Spy.
- Fixed taunts not previewing in the character loadout screen after being equipped.
- Fixed the High-Five! taunt not hiding the Engineer's weapon.
- [Undocumented] Added localization strings for a currently unused taunt slot and in-game taunt HUD.
- [Undocumented] Updated the backpack icons for the Director's Vision, Meet the Medic, Schadenfreude, High Five! and Shred Alert taunts.
- [Undocumented] Added a prompt above players in the High Five! taunt pose.
- [Undocumented] Taunts that were push-to-hold are now toggles. Pressing the action key once will let the player hold their pose until the action key is pressed again
- [Undocumented] Moved the Director's Vision from the Action slot to the Taunt slot.
- [Undocumented] Added console commands
- [Undocumented] Fixed a bug that let players move while taunting.
- Fixed not being able to equip the Director's Vision taunt in the Action slot.
June 18, 2014 Patch (Love & War Update)
- Added 15 taunts.
- Fixed the Director's Vision taunt not playing both variations for the Pyro.
- Updated the prioritization method used when choosing which partner taunt to join such that players under the crosshair will have the highest priority.
- Fixed being able to taunt with enemies between spawn room doors.
- Fixed a bug where players that are taunting would not use the correct animation.
- Updated the Conga taunt to play sounds on the client instead of the server.
- Updated the target ID to be hidden while taunting.
- Some kill taunts are affected by random damage spread and have a chance of not dealing 450+ damage, meaning an overhealed Heavy has a possibility of surviving a Kill taunt.
- Occasionally, a player may reload their active weapon while taunting, in cases where the weapon automatically reloads (such as if auto-reload is enabled or if the weapon's clip is empty).
- If the server variable
tf_allow_taunt_switchis set to 1 or 2, the effects of lunchbox items are not applied to the player if they are activated by taunting, as the game automatically switches the player's weapons during the consumption animation instead of after the animation has completed. However, the item is considered "consumed" and the player must wait for it to recharge before using it again.
- Using primary fire to consume such an item does not cause this to occur.
- It is sometimes possible to perform a kill taunt while the player's model is facing the opposite direction. This can be done by quickly turning before performing a taunt; the player's model will be facing one direction, while the kill taunt's effects occur in a different direction.
- If a taunt is done and the taunter is killed while performing it, the sounds and effects that are made may continue to play even if the player is dead.
- If a player without the Conga taunt plays the taunt via another player into a wall, the player without the taunt will continue to taunt until they are killed.
Unused content
- There are two models for taunts in the game files that have no associated class or animation. One is red coffee mug with a "V for Victory" symbol on it, along with coffee inside the mug. The other is a serving platter with a skull inside of it, along with a towel under the bottom of the platter, suggesting it was to go over an arm.
- If a player enables
tf_allow_taunt_switch 2on a server, then taunts with any Pyro weapon and switch to the Rainblower while taunting, the Pyro will, instead of the Rainblower itself, have a bubble wand in his hand.
- This is because the Pyro uses what he sees as a bubble wand during the Armageddon taunt.
- ↑ Uses the Grenade Launcher taunt, which is mechanically the Demoman's secondary weapon despite its placement in his primary slot.
See also


text:
Thom Hartmann, who started in radio in 1968, is also is an internationally known speaker on culture and communications, an author, and an innovator in the fields of psychiatry, ecology, and economics. The founder of The New England Salem Children's Village (1978) and The Hunter School (1997), he has led national innovations in the areas of residential treatment for abused children and private/public education for learning-disabled children.
Hartmann is the award-winning, best-selling author of fourteen books currently in print in over a dozen languages on four continents. He is the former executive director of a residential treatment program for emotionally disturbed and abused children, and has helped set up hospitals, famine relief programs, schools, and communities for orphaned or blind children in India, Uganda, Australia, Colombia, and the United States. Rostered with the State of Vermont as a psychotherapist, founder of The Michigan Healing Arts Center, and licensed as an NLP Trainer by Richard Bandler (who wrote the foreword to one of Thom's books), he was the originator of the revolutionary "Hunter/Farmer Hypothesis" to understand the psychiatric condition known as Attention Deficit Hyperactive Disorder (ADHD). A guest faculty member at Goddard College in Vermont, he also synthesized the "Younger/Older Culture model" for describing the underpinnings - and possible solutions - to the world's ecological and socio-political crises, suggesting that many of our problems are grounded in cultural "stories" which go back thousands of years. His most recent books are "The Edison Gene," "The Last Hours of Ancient Sunlight," "Unequal Protection: The Rise of Corporate Dominance and the Theft of Human Rights," "We The People: A Call to Take Back America," and "What Would Jefferson Do?"


text:
Dear old Uncle Eddie may have gone to the great beyond but his credit lives on.
According to the data analysis company ID Analytics, the identities of more than 2,000 dead people are used by criminals and others every day to obtain loans, credit cards, or other financial services.
ID Analytics said each year 800,000 identities are purposely stolen from people known to be dead. Surprisingly, an additional 1.6 million such identities are unintentionally misused by people who accidentally put wrong information on applications or who make up information.
The company arrived at its data by comparing the Social Security Administration's "death master file" with the names, dates of birth and Social Security numbers on 100 million credit applications from January through March of last year, according to chief technology officer Stephen Coggeshall.
The fraud can lead to financial strain on the estates of the dearly departed, leaving loved ones to deal with bills that Uncle Eddie had no hand in running up.
ID Analytics suggests family members get periodic credit reports on deceased relatives to monitor any activity. This might require getting a death certificate and some other proof of relationship. Also, ask credit reporting agencies to put a "deceased – do not issue credit" notice on the relative's file.
Has this ever happened in your relative?
April 25th, 2012
2:38 pm
No but I know it happens since I worked in the credit industry. One problem is relatives stealing identities of relatives.
April 25th, 2012
2:44 pm
Received notice in the last 2-3 weeks of an uncle's info having been used… and he's been dead for 5 or 6 years now… sad thing is, we think it is his own son using the ss # and such.
April 25th, 2012
3:23 pm
The year my son died I filed a tax return and found out someone had already filed a bogus one requesting a very large refund, Thankfully for me I called the IRS to check the status and we stopped the bogus return from being processed.
I truly believe it was someone within the state of GA where the death certificates were processed.


text:
Which Twilight novel character are you?This quiz was created by the people at www.twilightnexus.com, a fansite for the Twilight series by Stephenie Meyer
Did you like this quiz? Make one of your own!
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Ready to take the next step? Sign up for an account and start creating your own quizzes, stories, polls, poems and lyrics.
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|Welcome to telegram.com. You have 1 articles remaining before being asked to register or login.
Recent columns:
Hubby may be a Scoutmaster, but he's no saint (Sep 17, 2014)
Friend can point out husband's behavior without accusing him directly (Sep 16, 2014)
Don't jump out of the frying pan and into the fire (Sep 15, 2014)
Daughters blame mom for grandmother's death (Sep 13, 2014)
Don't pursue romantic interest if she's in a relationship (Sep 12, 2014)
Mom's hypocrisy is difficult for daughter, 14, to forgive (Sep 11, 2014)
Messy, loud, stinky neighbors aren't making friends (Sep 10, 2014)
Practice nodding and ignoring controlling mother-in-law (Sep 9, 2014)
Discouraging treatment for depression is dangerous (Sep 8, 2014)
Father may need time to adjust to son's coming out (Sep 6, 2014)


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What are you reading right now?
What did your kiddos finish reading last night?
Summer is in full swing, and so is the popular summer reading program at the (have you helped your kids log their reading time yet? You have until Aug. 9).
We're continuing to build our 2012 Summer Reading Guide and looking for Patch readers to help. Post a comment with your reading recommendation; one commenter will be chosen at random on Friday to win a new Kindle e-Reader.
And, speaking of reading recommendations, Patch has put together (with the help of bestselling author James Patterson) a list of age-specific titles that you should check out.
- : Caps for Sale by Esphyr Slobodkina and more.
- The Houdini Box By Brian Selznick and more.
- Dead End in Norvelt by Jack Gantos and more.
- One Crazy Summer by Rita Williams-Garcia and more.
If you like any of these, or have other well-loved books to share, tell us all about it.
Post a comment with your book recommendation (for kids or adults) by noon Friday, July 20, to enter.
A Patch editor will pick a winner at random; that winner will be contacted Friday afternoon and will have until noon Monday to respond in order to claim the prize. The Kindle we're giving away is the 6-inch version shown here.
The contest is open to legal residents of the 50 United States and the District of Columbia who are 18 and older. And this wouldn't be a contest without a .
What have you read this summer?


text:
Commercial and Residential Burglar Alarm Permits
NOTICE: The Alarms Unit now accepts credit card payments (MC and VISA). Please contact our office for details, 817-392-1300.
ATTENTION: Residential and/or Commercial Burglar Alarm Permit Holders
ALL permit holders are allowed three (3) false alarm calls, as well as two(2) panic/robbery calls before service fees are assessed. If/when a customer exceeds three false alarms or 2 false, panic/robbery calls in a 12-month period, service fees are assessed according to the following schedule:
The following false alarm service fee structure went into effect November 1, 2005:
1-3 false alarm calls in 12 months No charge
4-5 false alarm calls in 12 months $50 each call
6-7 false alarm calls in 12 months $75 each call
8 or more false alarm calls in 12 months $100 per call
You will be allowed 2 false, panic/robbery calls in a 12-month period before penalties apply. After 2, a flat $60 fee will apply.
Reducing false alarm calls will improve overall public safety and service when there is a real emergency. Officers will be able to respond to emergency calls more rapidly.
In addition to the financial effect, excessive false alarms may result in the revocation of your permit, which would end police response to unverified alarms at your address.
Following are suggestions to help you avoid these penalties for excessive false alarm calls:
- Ensure the alarm system installed in your residence or business is properly maintained. This may include routine testing, battery replacement and
maintenance, as needed.
- Work closely with your contracted service provider and/or monitoring company whenever you experience malfunctions with your system.
- Know your system. If you have questions or concerns about your system immediately contact your service provider and/or monitoring company.
- Be responsible with your system. If you give someone keys to your residence or business, train them to operate your alarm.
Contact the Fort Worth Planning and Development Department, Alarms Unit, anytime you have questions regarding your permit, the Alarms Ordinance or anything pertaining to your residential or commercial permit. You may call 817-392-1300, visit the unit, located at 1000 Throckmorton St, between 8am-5pm, Monday through Friday.
The Fort Worth Police Department's mission is to provide quality service in partnership with the community to create a safe environment for all.
Fort Worth Citizens, please call the Police Department's non-emergency number, 817-335-4222, when necessary.
Exclusive for alarm companies, please call 817-927-4420 when calling in alarm activations to the Police Department.
Permit Fee Schedules
- 2014 Fee Changes
- Platting, Zoning and Board of Adjustment
- Building
- Electrical and Sign
- Mechanical
- Plumbing
- Building Fee Estimator
Electrical, mechanical and plumbing fees include a Fee Estimation worksheet. You can estimate your building permit fees by selecting the Building Fee Estimator link. You will need to know the occupancy code for commercial construction permit fee estimates. For residential, occupancy code R is for the dwelling structure and occupancy code U is for garage, carport or other structure.
- Nuts and Bolts of Residential Building Permits: English | Spanish
- Review Timeframes


text:
"Hey everybody haven't been on this tumblr in a while but I have a new one if you all could all follow my new tumblr @ penpfthegoldenchild.tumblr.com that would be wassup it's my writing site so please support if you would and I would love you forever if you did"
- 2 years ago
Riot: Hell In Your Eyes, Short Story
Deep in the nethers of the Red Void, Nic, with incredible haste, slashed through multitudes of enemies with the greatest of ease as the demonic red demons fell pray to the rawness of his power. He didn't use a blade like his counterparts had. Technicolor blade flames stretched over his fingers and slashed the demons into ribbons. As Nic advanced, he continued to rip and shred through the large and the grotesque until the horrifying monsters cowered in his presence. His dominance was quickly asserted as he stood at the edge of reason, the end of the red rocky cliff, watching as a feral Chevy and the beautiful Chevy fought against those same demons. And as they too trained as hard as they could against the large demonic presences, Nic stood above them with a deepening scowl on his face, hating them as he had watched disgusted by their immense progress in such a short time. In a year's time, Chevy went from dormant power to a being with so much rage built inside of his roar that when he released his war cry, the red rubble of the Red Void shuttered at his utterance. In a year's time, Deshae had went from the beauty who was almost swallowed whole by the Red Void to the greyscaled ruby eyed warrior goddess capable of destruction beyond comprehension. As she weaved in and out of the large demon's long reach, she drove her black and red assassin's blade into the demon's heart. She stood, black blood dripping all over the blade, not a little girl no more.
Nic continued to watch, not happy none the least to see how far they have come, and how far he has not. And as he thought about the betrayal of Bailey to the Order, the rage in her father's eyes, the vengence in his voice, the aqcuirement of such a treasure with Dezy, and the steady growth of the Resistance, Nic was at the end of his ropes. He felt like all of the hope of The Dark Order rested on his shoulders, and if he was completely honest with himself, he had felt like giving up. Then she appeared.
Beautiful, with her soft baby features and her sultry voice, ready to console and contain the rage that burned within his heart. Her long blonde hair swung in an even longer ponytail as she bounced toward him with jet black eyes, her purple exoskeleton climbing over her skin with every step she took. By the timeshe reached him, he seemed like he was twenty feet tall compared to her meek yet voluptuous stature. But even though she stood five feet, her presence was pure power as she stood next to him, completed in her transformation. She placed a soft touch on his large forearm and asked him soft as a whisper, a Lover's Secret, "What's wrong, Nic?"
He clenched his fists tightly as the anger settled in his brow. Hatred festered in his heart as he stared at how much better they had truly gotten and how much the Dark Order has truly lost. "It's like what's the point sometimes, you know? Like Brody gets stronger everyday! So did Bailey! And now with the introduction of these new warriors, one with the actual ability to strengthen everyone who fights beside her exponentially, we have our backs against the wall. The Resistance are pinning us into a corner, one that I'm not sure if we could fight our way out of."
Her lip poked out as her expression became sympathetic. "You mad, baby?"
His face remained serious as he answered, "Yes……I really am."
"Want me to introduce you to someone who might make you feel better?" He shrugged his shoulders, uncaring either way, until he turned his head to see the lean yet sculpted young man with a striking beautiful resemblance to Deshae. Except where she was short, he was tall, but yet he was still greyscaled and beautiful with his dark ruby red eyes and chained neck. The dual red stripes ran up his chest like an old school Shelby as he stood his neck chained, his gaze evil, yet beautiful as Nic simply stared at the young man's, the young demon's carefully crafted perfect specimen of a face. And when he stared into those blood red eyes, he sensed a power he had only sensed in a few. The raw tenacity of it, the pure destruction that laid dormant in those pupils. Nic saw hell in his eyes. "His name is Alex. I tamed him myself. Isn't he beautiful?" She couldn't hide the pride in her dark eyes as she continued to offer accolades and bring attention to the details of why Alex should be brought to Nic's attention. "He's actually Deshae's half brother, the exact same age and everything, except where Deshae is only half Red Void, he is a full blooded demon. I couldn't help but catch him, when I saw how beautiful the danger inside of him was. He is going to be a weapon of mass destruction for us. A tipping point. Watch."
Nic cut his eyes at her skeptically. His right upper lip curled in a sarcastic fashion as he rose his head and said with a hint of arrogance, "Show me."
Her smile was dark and mischievous, matching the tone of her voice as she quickly replied, "I thought you'd never ask," before ordering, "Alex, go take care of love below, and do have some fun, you are being monitored. Style points do count." He smiled, not saying a word. Letting his eyes do all the talking as he leapt off of the cliff, arms outsretched, knees raised, and feet crossed, into the air with a great jubilation about him. And when he landed, interrupting the training in progress, he stared down at the feral Chevy and the intense Deshae with that mischievous smile. That condescending smile that destroyed all other confidences while raising his own. In his eyes, they saw the demon, waiting just waiting to get out.
The feral Chevy snarled at the being born of the Red Void while Deshae tightened the grip on the hilt of her blade. As she stared deep into Alex's ruby red eyes, she felt a sense of something familiar swirling in his eyes. Something dark. She whispered low so only Chevy could. "Chevy, watch out." Or at least she thought he was the only one who could hear. She soon found out otherwise when Alex lunged toward Chevy, encouraged by the two smiles looking down on him from the cliff.
Deshae instantly went into warrior mode as she jumped at the chance to defend her brethren. Chevy roared in Alex's presence as Deshae came down with her sword held high above her head. The curved vicious smoldering with red plasma swirling inside of her blade sliced through the air, speeding toward the top of Alex's head, but the sword's path was impeded by curved vicious daggers with their own red glowing runes pulsating with power. Runes of royalty inside of the realm of the Red Void. It instantly became clear that Alex was no ordinary being of the Red Void, just like it became clear the bloodline pumping inside of Deshae's veins.
Chevy rushed toward the battle with his claws outstretched and his jagged teeth bared. His footsteps made no sound as they pounded against the soft light red soil of the battlefield. His hind paws barely left any footprints as he lunged toward Alex. Just as Deshae came off of Alex's runed dagger, Chevy, with his claws behind him, winding up for the kill, went to slash Alex into ribbons, but he soon quickly found out how battle ready Alex truly was.
- 2 years ago
- 2
- 2 years ago
- 40776
"Finna put up Miley Cyrus' sex tape, but then again Taniece might get mad at me……but i just think it's so funny. Who all wanna see it?"
- 2 years ago
@3xuberance "Thank you!"
u welcome luv i hope u have a beautiful day :)
- 2 years ago
Riot: Hallelujah, Short Story
Brody watched the trio be overtaken by the myriad of war cries and explosions, ran his fingers through his hair, pushed the locks that blocked his vision back, and fell into the dark, swirling pools of his sister's eyes. She looked up into his matching dark gaze as tears glazed over her pupils. "I'm sorry, Brody."
He could literally feel the pain cancering on her vocal chords, but his skin grew thick and an ice box had taken the place of where his heart used to be. His eyes scanned past her small, muscular, past the beauty that grew from the sanguine soil of old New
Orleans, and into the explosions. In the eyes of the explosions, Brody saw the ballet of battles take place. It was like watching a Praying Mantis perform martial arts in nature, a hawk hunt for sport. It was like watching beauty being born in the birth canal of the sun. Their symetry was exquisite and it brought a great pleasure to say he had fought alongside these beings.
Memories began to resurface as he began to remember Shavi's viciousness during the bout they both participated in at this exact location a year prior, but now it was like watching the evolution of a mild mannered individual turning into a madman all within thirty seconds. Violet runes glowed all over his torso as his wrath was exacted on the battalion. He ripped through hordes of the corrupt soldiers, their black body armor proving to be no match for Shavi's new explosion of power. And with his guardian angel, Sheva shielding her older brother with almost mystical runed light golden barriers, he was free to be as feral as his powers allowed him to be.
Sheva was beautiful, hovering above the battle field providing cover for her two lone troops as they seem to fight against hundreds. Ethereal white wings fluttered from off of her back as golden flakes wilted off of the tips of her wings. Even amongst all of the destruction, there was still an angelic presence about her as she frolicked in the sky. But she soon gained the attention of a corrupt officer as he rode in on his genetically altered six legged steed in Sheva's direction. Seeing the small flames that breathed out of the large black nostrils and the fire in the steed's orange, red, and black eyes ignited a passion for carnage inside of Sheva. And that was when Valkyrie appeared.
"There she is! Subdue that parasite ridden creature!" Hearing the superior officer's words and seeing him handle his deadly black and magma scythe with a light earth blue and lighter purple plasma blade, she knew she could no longer ignore the need to defend herself as well as others. The light golden runes of her barriers appeared in the middle of her hands. When she brought her hands down, the oncoming plasma blade the corrupt superior had thrown at her had its path blocked by two beautiful intricate Excalibur worthy swords held by none. Sheva twirled in the air, the golden flakes raining down on the soldiers below as they watched those beautiful swords spin in a hurricane like manner. But they didn't see the blood trickling on one of the blades, flying cleanly through the superior's covered neck. They even had hope that their superior had survived the twister of blades, but when the horse kept its stride, the superior's head stayed where it had been severed while his body took one last ride on his trusted steed.
There was a distinct pain resonating in all of their hearts as they watched their superior's armored head fall to the ground in front of them. A tear dripped from one shoulder's eye as she quickly took aim in a rage and screamed, "Dead or alive!? Bullshit!! She killed Lieutenant Dan, I want her fucking head!" Sudden bursts from her heavy automatic weapon shot toward Sheva in a rage congruent with the soldier's hatred. But a sudden change in the wind made the soldier question whether she was alive or dead. That's when her eyes fell on her.
Dezy stood in front of the enraged soldiers with only one curved vicious looking blade inverted in her right hand but she still put the fear of God in their hearts as they collectively wondered in their heads, "What can this E-vi do?" They stood and stared into her pink non-blinking eyes wondering what she was going to do next. They all adjusted their target sights accordingly and the one enraged female officer stepped forward. With a dramatic whisper, she said, "Stand down, E-vi and your life will be spared. You will only be detained and questioned by our superiors. But so help me God, if you provide so much as an ounce of resistance, I will fill you up with so many holes, you will be mistakened for a sea sponge. Do you understand?" Dezy could sense the apprehension, the fear in the soldiers' hearts. Even the only woman to say anything at all held a little fear in her heart as she stared down at the imposing figure, but Dezy didn't say a word. She only continued to stare at the angered soldier with a facetious glare in her eyes. The soldier stood perfectly still, feeling as though she had been disrespected in some form of fashion, so she repeated, "Do you understand!?"
The look in Dezy's eyes told the soldiers that she really didn't want to part their souls from their bodies. But the choice was becoming more and more apparent. Dezy blinked and the massacre began, happening so fast that the setting sun wasn't even able to capture her movements. And within seconds, their bodies dropped in pieces to the ground, and she looked at the large legion heading toward the three with a look that said she was ready for war.
She watched through pink and light orange irises as the hordes of soldiers began to overwhelm Shavi and Sheva. The other superior officers rode in on their magnificent demonic steeds with their plasma scythes sharpened perfectly to destroy Sheva and Shavi. One cocked his scythe back, aiming to strike down Sheva as she protected and deflected the pouring soldiers from off of her brother. That's when Dezy knew it was time to act. She leapt into the sky, her small, perfectly toned legs projecting her high into the air until she was able to block the attack aimed at Sheva. Sheva looked up to see Dezy blocking the massive scythe with nothing but a small blade. The energy surge between the two dueling blades was great. Bullets flew toward the small Dezy as Sheva summoned her unmanned blades to disarm the soldiers below them, but their numbers were proving to be too great. The bullets continued to ascend toward the two heroes as Sheva cried out for help into the setting sun.
Brody looked his sister up and down after hearing Sheva's screams. As hopeful as they may have been at the start of the battle, their morale was weighing down on them, and their chances had started to look grim. Brody knew he had to intervene, just like he knew this would be the perfect test to guage Bailey's loyalty to anarchy. "You want my forgiveness, sissy?" He walked around her and summoned the power dormant inside of his soul as his turned that same baby blue, but another transformation began to take place. One that he had never known before. "Well the journey to resolution begins now." He thought about the security blanket he had kept from his infant days. The baby blue lined white blanket that kept away all of the demons that attacked the innocence of his day. He thought about all of the people who he had been somewhat of a security blanket of, and the Generator summoned a long white trenchcoat with a baby blue lining to cover the pulsating tattoos on his torso. A strange cool metal with blue runes traveling all over the light grey metal on his right arm was covered by the long sleeves of his white trenchcoat. His baby blue eyes sparkled as an ethereal light blue ring formed right above his head. His bare torso glowed underneath his white trenchcoat as an ethereal baby blue halo shone bright above his head like The North Star and he stood like Polaris in front of the battle scene, gripping tightly on the grand, intricate blade appearing in his hand. He looked back, the corners of his eyes filling with those baby blue wonders, and he spoke with a different type of convidence. A different type of conviction the air of New Orleans had never seen. "My friends need my help, sissy….." He saw into the destruction and smiled at how well the three were facing against the impossible. "…..if you don't want to lend a hand, I understand. Completely even, but where you are standing after this battle is over will reflect where you stand with me." He walked ahead a couple of paces before nonchalantly throwing a peace sign in the air and without turning his head, he ended his statement with, "Make your choice," and with that, the wind blew through his dreadlocks and his loose trenchcoat facing the sky watching it turn a passionate red and a deeper purple.
She watched her brother walk toward the battle with pouty lips. She let her locked bangs fall in front of her face while she pushed the other locked strands back. She held her hand on top of her head as if the next decision she was going to make was going to drastically change her life. But she had already made her decision. She made it as soon as she touched New Orlean's soil. So with ruby red glowing eyes and bright red glowing tattoos, she turned on her heels and followed in her brother's footsteps, undergoing her own evolution into an E-vi deity.
Four furry angelic black wings in an 'x' formation sprouted from out of her tone back. Her clothes melted off of her as a sleek coat of black fur with a red stripe crawled over her golden wheat skin. Her face transformed into an elegant fox snout and her stride elongated as her legs toned further to accomodate her large curvaceous tail. Brody felt her presence behind him, and a diamond smile formed on his face because of one fact. He had her back. Their bond was back, and with knowledge of this fact, he disappeared over the horizon into the Battle of the Setting Sun with a smile and his sister behind him.
It was a massacre. Their mere presence seemed to dissipate soldiers. The speed at which they were weaving tapestries of murder were unreal. All of the other soldiers stared at impending doom as the brother and sister hurricane of death with eyes that bulged in anticipation for the horror that was to come. Shavi, Sheva, Dezy, all of them watched, mystified at the fact that such beings with raw tenacious power even existed. They all found one another through the field of wounded and dying soldiers, sharing the same glance, collectively thinking to themselves, "Glad they're on our side."
The soldiers soon came to the realization that capturing or even landing a punch on the two was an exercise in futility. They soon started backing away from their presence. The two knew they were in a position of power as they walked, Bailey a second behind her brother, coolly towards the backpedaling men. But one soldier was determined not to retreat. She was ready to die to land one blow on the duo. So with a wild heinous war cry off of her decadent lips, she charged forward with her electro stun club high above her head, and with all the rage she could muster, she struck Brody in the face. She could tell that he had not expected such a blow to come from this woman, this soldier. But it did, and as he wiggled his tongue across his teeth and over his gums, he was struck surprised by the taste of his own blood. The soldier smiled amidst her pants and gasps as she struggled to stand erect. The ecstacy from that moment was exhilarating as she stood as satisfied as an after sex cigarette. But it was short lived. Brody tilted his face up toward her, revealing an almost demonic smile to the soldier, and before she knew it, Brody became the last she ever saw as it seemed like her body had simply turned back into matter. In reality however, Bailey had summoned a vicious set of black talons with red tips and struck the soldier three times with the force to filet the moon. And Brody just smiled as the electric charge from the electro stun club ran over his face one last time before it too was extinguished.
After seeing what happened to their comrade, the orderly retreat had entered into a chaotic state as soldiers trampled over other soldiers just to escape the fate of The Lost Soldier. Brody looked around to see…..nothing. Just pools of blood and footprints from where the soldiers had retreated. All of this destruction. Without rhyme or reason. Just simply a massive loss of life. He looked to his sister with those diamond eyes and he smiled. Her smirk was grand as she closed her eyes and let all of the fur on her body flow into the wind, revealing her perfect muscular physique draped in a red polo blouse with roses engraved on and beside her collar. Her stride was perfect in her red boots and black shorts. It was like watching a goddess walk. Her ruby eyes disappeared at the blink of an eye. The sun was almost level as it shone a spotlight of beautiful, tranquil purples and pinks on her as she walked toward her brother. His smile remained as did his baby blue eyes as he tugged at his collar. A sky blue hood appeared and drooped over Brody's dreadlocks and his face, but that smile remained. In that moment, both of them sharing smiles, was perfect. And when Brody seemed to dissapate in the wind, he left with that perfect smile.
He reappeared in front of the only living general left as he retreated on his giant steed. He was so busy listening to the sounds of his retreating men that he did not even hear Brody whisper, "No." he was so busy watching over his shoulder that he didn't even see Brody appear in front of him. But Brody's presence would soon be felt as his paralyzing grip wrapped around the general's plump neck, immobilizing the general instantly. The look of horror behind the ornate armored mask was not lost upon Brody as he smiled his beaming smile down on the terror strickened general. And then, as quickly as Brody snatched the general from off of his frightened monstrous Cleisdale, they were somewhere else.
Brody reappeared in front of an exuberant Bailey as she covered her mouth with the joint of her index finger and giggled. Brody threw the vomiting general on the bloody soil as he quickly removed his helmet and continued to puke inside of the puddles of blood. They both laughed, almost oblivious to the fact that the soil alost literally had rivers of blood spreading throughout the soil. Their chaotic life gave tribute to the fact that they were still able to laugh amidst the blood and death that surrounded them. Bailey, in a facetious tone, asked Brody, "Mighty plump isn't he? He like a big ol' baby."
She continued to laugh as Brody stretched his materializing blue and white gloves and replied in a mock Jamaican accent, "Baby, better behave." Her chuckling made the situation they were in lighter as Brody couldn't help but laugh alongside of her. He clenched his fists and stood over the disgusting, pompous coward of a general and with an innocence in his voice, he asked, "Okay big baby, you gonna tell me something I don't know…."
"Please!" The general began begging profusely. "Please don't kill me! Please!"
Brody bent over slightly and waved one finger in the air and said facetiously, "No this isn't the begging for your life part, this is the telling part. So tell me…" Brody, with a touch, subdued the general enough to read his name tag. "Robertosin." A chuckle choked him as he couldn't hold in his laughter longer than five seconds. "What kind of name is Robertosin anyways?"
"It's a family name," the general retorted offended.
Brody chuckled uncontrollably. Gesturing wildly, he wildly gestured, "Where!? In Africo!? Too bad that's imaginary too!"
"Get on with it, Brody." Brody laughed at his sister's impatient nature as he stroked the slight hairs on his chin, looked away, and as Dezy, Sheva, and Shavi took his side, he summoned his blade at the general's throat.
Brody's baby blue eyes peered down at the general as he convulsed on the dirt in utter fear. He just smiled at his pain and with a flawless calm, "Okay, Robertosin, why are you guys hunting my friends?"
The general looked around confused. He took one glance at the beautiful Bailey and he vomitted an explanation as to why he had hunted the E-vi population. "Okay, so here's the deal. I don't want to die," he pointed behind him toward Bailey, "And you…..I really don't want you to touch me because you are lethal. All I know is, my friend, you are an endangered species in New Orleans. They want your heads on a platter, man. The strong ones, well someone has bigger plans for you guys, but obviously you already knew that….." His eyes shifted toward Bailey, signaling her involvement with his pupils.
Bailey looked down upon him guiltless as she responded back with, "Yep. So again, tell us something we don't know because your usefulness is wearing thin."
Bailey's eyes had a cloud of ruby swirling inside of her irises as she stared at the general. He held his hands up in defense as he turned around toward Brody and again began to spill his guts out to Brody. "I mean everything else is speculation. Something called Dark Order is recruiting the strongest of E-vi to their cause. I don't know, all I know is some narly things are going down with them, and you guys….I don't know who you are," he said, stuttering as he pointed to Brody. He looked at Bailey with fear in his eyes and added, "I know who you are…." He looked up at her like she was breathing flames from her mouth.
Bailey's impatient nature permeating, seeping into her brother's body, Brody's eyebrows scowled and he thrusted his blade at the general's throat. With a voice filled with the calmest rage any one of then in the group had ever heard, Brody violently whispered, "Look dude, your running out of time because I'm running out of patience. Now from looking at my sissy…." He looked up into those congruent dark brown eyes and he read her thoughts as though he and her shared a telepathic bond. It was at that moment that he knew he would have answers to all of the questions inside of his heart. "…..it seems like everything you saying to me is already old news. So give me new news. Give me new news or you become new news."
Brody made sure that the fear of his power was instilled in General Robertosin's heart. Dezy and Shavi made the loose circle between the three tighter, fertilizing the fear in his heart, making it that much greater. He looked at all three of them as the night sky of New Orleans casted an ominous shadow over all three of them. "I mean what more do you want!? You murdered most of my soldiers, the rest morale's shot all to hell! I mean what else do you want me to tell you!?"
Brody smirked and whispered, "Nothing." And it was at that moment when Bailey summoned her vicious black and red blade walking toward the general as he pleaded and screamed for his life. Brody closed his eyes, turned on his heels, and walked a couple of paces before calmly saying, "No, Bailey…." That's all he said, and his sister simply followed in her brother's footsteps. The general sat in utter shock on the bloody New Orleans' soil as he watched easily the deadliest woman he had ever had the displeasure of meeting following in the footsteps of another. And that was when he came to the realization that there was another greater power in the world.
Shavi and Sheva fell in line with Brody with utterly awed expressions on their faces while Dezy and Bailey played catch up. Bailey quickly caught up with her brother and tugged on his coat arm before it materialized back into his black fitted shirt. "Brody!" Her whisper still had a diabolical curiousity about it. Her trademark expression. Brody had missed it so much. "Brody, what was that back there!" Brody just smiled and liked his lips. He directed his gaze into her dark brown pupils and played with her curiousity. "That wasn't me. I've never known of even the potential of that power! It was exquisite! I felt like every cell in my body was being supercharged!" Brody continued to walk nonchalantly away from the battlefield while Bailey excitedly spat out every ounce of delight at her brother. She quickly grew tired of feeling like she was being ignored. She pushed him and he laughed while holding his hands up in defense. "Stop!" It was the same tone he heard from Chevy's mother whenever they did something wrong. It was a motherly tone that made him just pause in his tracks.
His eyes sparked and a smile embraced her soul. He asked with a chuckle, "Wassup slim, what I done did you?"
"Shut up, Brody! Tell me how that happened. I know you and I know you know so tell me."
Brody smiled and his head gestured in Dezy's direction. "You ran up with her. I thought you'd notice something by then."
Dezy walked up to him when the others converged on him to see what exactly he was talking about. She stood straight with a dark gaze and asked with an almost angered and confused tone, "What you talkin' bout, Brody?"
His smile. Self explanatory. Proof of his power of observation. "I thought you noticed the sudden spike of power going on inside of you."
Both Bailey and Dezy looked at one another, eyes tense with frustration, and Dezy turns back toward Brody and asks again, "What are you talking about?"
"Yeah, what are you talking about, Brody," Bailey asks curiously.
Brody just closed his eyes and smiled. "Well it's like this. Dezy, you should have noticed how effortless it was for you to reach a new plateau of power."
Just then, Shavi intervened with a voice filled with excitement. "Wait roun', I did feel something close to that though. It felt wonderful, like it felt….."
"It felt like we were transforming into something else, like we were given a glimpse of things to come."
Brody smiled and closed his eyes in deep thought. "Awwwwww, but you are right, Sheva. Dezy's power is amazing, almost tide turning." Dezy and Bailey looked at Brody more confused than ever before, but Brody knew he would soon answer every question either one of them had soon enough. "You see Dezy is an Alter Beast E-vi. A Gemini. You see the sweet little E-vi that we all know and love standing right in front of us is just uh," he paused, wondering what he could call her. "A secret identity if you will. But when her adrenaline gets too high, and her fight or flight responses kick in, well…..you see what she becomes."
"And what do I become, Brody?" Dezy stared up at Brody as the quarter moon shone on his youthful face.
He smiled and answered with an air filled with wisdom. "You become the embodiment of your own potential while showing those around you and those who fight with you their own potential. In a way, you just showed us all our future if we continue on this path to our powers. Your possibilities are endless." Every pair of eyes fell on her as they looked to her like she was a messiah. "Remember how you told me I was a hero?" She nodded her head with a spaced out demeanor, unsure of how to react to the weight that was just dropped on her shoulders. "I may be that. I may be that to a lot of people, but you…..you are our greatest gift in this war. The true E-vi savior. It's your destiny to become the hero." He stretched his hand out toward her as she looked at him complacently, unsure of what to do next. "I'm just here to guide you." Bailey smiled, happy to see the influential her brother had become. She always knew in her heart that he was special.
Dezy grasped his hand tightly and smiled, looking up into his dark brown eyes. "The only reason I'm even alive is because of you Brody. I would follow you to the ends of the earth."
He summoned his lone blue ethereal wing while Sheva and Bailey followed his lead, nonverbally telling Brody they too would follow Brody to the end. He summoned his most charming smile and answered, "Don't follow me to the end. Let's take flight into our beginnings." And with that, he hovered into the air, lifting her small body into the air with him. Then he took flight with Dezy in hand. Bailey took off behind her brother, but paused when she saw her brother turn around, pull Dezy into his embrace, and yell toward the other pair of brother and sister. "Hey guys, come with me!"
Sheva and Shavi looked at one another unsure if they should or not. Sheba looked up at Bailey and looked back at her older brother. "I don't know, Shavi. How can we trust that that evil woman won't turn on us or turn us in when we let our guards down? I love Brody, but I don't trust his sister."
Shavi looked up at the flying twins and Dezy in Brody's grasp. The moon accentuated his dark facial features as he sighed softly. He ran his fingers through his dreadlocks and his eyes chinked while he scratched his scalp. "I usually wouldn't trust it either, love, but I love Brody though, and he always there when we need him the most. So let's go, and if everything ain't on the up and under, we dip ya' heard. But I have a feeling we won't have to." He looked at his sister and he could tell by her expression she was still unsure of the situation. He smiled and asked, "You trust me?"
She shook her head, knowing that her brother had already knew the answer. "You know I do."
He held out his hand and their bond was made strong underneath the light of the moon. She smiled looking up at her big brother as her white angel wings with golden flakes appeared on her back. She hovered in the air with Shavi's hand in hers. As his feet left a couple of inches off of the ground, he whispered, "Well let's catch up to everyone else then and see what's twerkin'"
She smiled innocently before answering, "Okay," and they joined the rest of the group. As they flew through the night sky, unsure of what was next, all followed Brody's lead, all knowing that if no one else knew the answer, then Brody would lead the way with eyes that shined of destiny and rejuvenated vigor.
Brody smiled and closed his eyes as him and Dezy zipped through the clouds in the sky. He couldn't help but smile as one fact resonated in his mind. He had his sister back, and that fact made him feel as though he were invincible.
- 2 years ago


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Newseum Theaters and Documentaries
The Newseum features more than 27 hours of media content displayed in theaters, integrated into the exhibition galleries, and presented in kiosks.
There are 44 unique video productions (combined run time: five-and-a-half hours), ranging in length from the four-minute "History of Newsreels" feature to a trio of Newseum-produced 25-minute documentaries on "The Press and the Civil Rights Movement," "Rise of TV News" and "The Press Box: The History of Sports Reporting" as well as more than 21 hours of video and audio content interpersed throughout the Newseum.
The Newseum's 15 theaters include intimate viewing spaces integrated into major galleries — News Corporation News History; Comcast 9/11 Gallery; Bloomberg Internet, TV & Radio; and Pulitzer Prize Photographs — as well as stand-alone theaters on the Newseum's Concourse Level (three Hearst Orientation Theaters, the Sports Theater and the Documentary Theater), the unique Robert H. and Clarice Smith Big Screen Theater with its 100-foot-long screen, and the 450-seat Annenberg Theater.
The following is a level-by-level survey of Newseum video productions and theaters.
Concourse Level
"What's News?" (Orientation Theaters): The new Newseum features an updated version of the award-winning production that answers the question "what's news?" Narrated by Charles Osgood, this eight-minute video transports visitors through decades of major news events, inviting them to consider the role that news plays in their lives and how it unites people around the world and across generations in times of tragedy and triumph. "What's News?" will be shown repeatedly throughout the day in the three 45-seat Orientation Theaters in the museum's lower level. (Total run time: 8 minutes, 20 seconds.)
"The Press Box: The History of Sports Reporting" (Sports Theater): Some of the most compelling, dramatic news stories come from the world of sports, whether it's Muhammad Ali knocking out George Foreman, the U.S. hockey team defeating the Russians in the 1980 Olympics, or Billie Jean King winning the "battle of the sexes" on the tennis court. "The Press Box: The History of Sports Reporting" is a fast-paced look at the past 100 years of sports journalism. Introduced and narrated by Ahmad Rashad, the 25-minute Newseum original documentary looks at how sports reporting reflects society and includes interviews with a wide range of sports reporters — including Christine Brennan, James Brown, Bob Costas and Jim McKay — and some of the most memorable moments in sports history.
Documentary Theater: The Newseum's 110-seat Documentary Theater will showcase an ever-changing collection of contemporary and historic documentaries about great news events, the influence of the media and the role of the press in society. The Documentary Theater also can be used in conjunction with the Newseum's Changing Exhibits gallery as a screening room, program venue or classroom space.
Also on the Concourse Level: Centrally displayed artifacts — the CONUS satellite truck and a CNN satellite phone — will have accompanying videos, and the Berlin Wall gallery features four 42" LCD screens. Three are situated in a different chronological section of the gallery and features short videos — "News in Two Berlins," "News Breaks Through the Wall," and "The Fall of the Wall," — that trace the role of media through the rise and fall of the Berlin Wall. The fourth is a video feature about the installation of the Berlin Wall.
Level 1
"A Glimpse of Life: The Pulitzer Photographs" (Pulitzer Prize Photographs Gallery): This original Newseum documentary features interviews with more than a dozen Pulitzer Prize-winning photojournalists revealing, in their own words, the stories behind some of the most famous news photographs of all time. Presented in high definition, this award-winning video gives visitors a compelling and personal look at the combination of elements — patience, timing, planning, persistence, skill, luck — that create Pulitzer Prize-winning photographs. (Total run time: 19 minutes.)
"I-Witness: A 4-D Time Travel Adventure" (Walter and Leonore Annenberg Theater): The Newseum's 450-seat Annenberg Theater is a multi-faceted performance space, capable of hosting public programs, panel discussions, music and drama, film screenings and more. In its primary daytime configuration, the Annenberg Theater presents "I-Witness" an original 13-minute, four-dimensional immersive experience that transports the visitor through time to witness great moments in news history. Theatrical effects including seat movements, wind and water, combine with spectacular three-dimensional film imagery as visitors follow Isaiah Thomas covering the Battle of Lexington, Nellie Bly investigating a women's insane asylum and Edward R. Murrow broadcasting from World War II London as German bombs crash all around.
Level 3
"Rise of TV News" (Internet, TV and Radio Gallery): Narrated by Diane Sawyer, "Rise of TV News" captures one of the most exciting eras in the history of news, the explosive growth of television news from 1947 to 1969. From the battlefields of Korea, to man's first steps on the moon, television emerged as a powerful new force in journalism. Televised images from politics, protests, war and civil rights expanded awareness and influenced debate across the nation during this period. "Rise of TV News" features rarely seen footage from TV news' earliest days as well as interviews with Walter Cronkite, Don Hewitt, Reuven Frank and other pioneers from what's often referred to as the "golden age" of television news. (Total run time: 25 minutes.)
Level 4
"Running Toward Danger" (Comcast 9/11 Gallery): One of the Newseum's most powerful productions, "Running Toward Danger" features on-camera, first-person accounts from journalists who covered the tragic 2001 terrorist attack. Including dramatic footage from a news crew who were nearly killed when the World Trade Center South Tower collapsed, "Running Toward Danger" explores the dangers and difficulties faced by reporters as they put themselves in harm's way to report the most terrifying moment of the new century. (Total run time: 11:30)
Level 5
The Newseum's 8,000-square-foot News Corp. News History gallery features five, 25-seat mini-theaters in which visitors can experience an ever-changing variety of video productions. Each of the five "Sidebar Theaters" will present up to three unique films daily.
"45 Words: A Story of the First Amendment" (News Corp. News History, Sidebar Theater #1): Narrated by Martin Sheen, "45 Words" explains the origins of the First Amendment and reveals early challenges from within the fledgling U.S. government that nearly scuttled protections of freedom of religion, speech, press, petition and assembly. Using actors to portray historic figures, "45 Words" brings to life a crucial period in American history, and shows how the First Amendment is the foundation for the freedoms all Americans enjoy today. (Total run time: 15 minutes.)
"Sources" (News Corp. News History, Sidebar Theater #2): Narrated by John Roberts, "Sources" takes a critical look at the use of anonymous sources and the impact the practice has on the public's perception of the news media. From Watergate's "Deep Throat" to the more-recent military source that misled Newsweek magazine about Koran abuse at Guantanamo Bay, this video gives voice to those who question the use of anonymous sources and allows investigative reporters to explain why such sources are important to the news-gathering process. (Total run time: 6:30)
"Bias" (News Corp. News History, Sidebar Theater #2): Featuring interviews with journalists Brian Williams, Brit Hume, Juan Williams, Clarence Page and Cliff Kincaid, "Bias" examines the hot-button issue of media bias. (Total run time: 7 minutes)
"Getting It Right" (News Corp. News History, Sidebar Theater #2): Narrated by Bob Schieffer, "Getting it Right" focuses on some of journalism's most infamous failures as it explores how and why the news media make mistakes. (Total run time: 8:30).
"The Power of the Image" (News Corp. News History, Sidebar Theater #3): This seven-minute video is an updated version of the award-winning production from the original Newseum about the history of photography and features the original narration by Walter Cronkite.
"The History of Newsreels" (News Corp. News History, Sidebar Theater #4): This film features some of the most dramatic news footage of the first half of the 20th century through a history of newsreels, which once played an important role in the dissemination of news both domestic and international. (Total run time: 4:30)
"Hollywood: Fact or Fiction: How Journalists are Portrayed on the Silver Screen" (News Corp. News History, Sidebar Theater #4): Entertaining and insightful, this presentation features a dazzling montage of scenes from popular motion pictures as it reviews the many ways in which journalists have been portrayed by Hollywood. (Total run time: 11:25)
"The Press and the Civil Rights Movement" (News Corp. News History, Sidebar Theater #5): An award-winning Newseum documentary about the role the press played in the civil rights movement of the late 1950s and early 1960s. Filled with dramatic first-person accounts "The Press and the Civil Rights Movement" explores how civil rights leaders such as Rev. Martin Luther King Jr. used the First Amendment, and the power of the press, to expose the injustices of legalized segregation and transform it into an important national issue. (Total run time: 25 minutes.)


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About Roji-En: The Garden of the Drops of Dew
By it's very name, Roji-en: The Garden of the Drops of Dew, celebrates both ephemeral beauty and the cycles of regeneration that define the world around us, all evoked by a single drop of dew. Come explore the beauty and peace with us!
Japanese Design for the Senses:
Beauty, Form and Function
Currently on view are three distinct exhibitions of Japanese craft and design; each component featuring obects as impressive in their design as they are in their craftsmanship and functionality. This exhibition runs through January 18, 2015.
The NEW Museum Store Online and Cornell Cafe!
Members: ready to start shopping? Create an account, to view and receive your discount! Non-members do not require an account. Renovations to the Cornell Cafe are in progress. The Cafe will be closed as of Saturday, September 20, 2014.


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Working on the Towline
A tour of Hopkins' back-of-the-house operations reveals a hidden underworld.
It takes a lot of big truck traffic to keep The Johns Hopkins Hospital supplied in bulk medical supplies, chemicals, linen and equipment. Two years ago, a huge, 22-bay loading dock tucked behind an inconspicuous driveway off the 1700 block of East Fayette Street was built to accommodate those deliveries. It replaced a three-bay dock on Jefferson Street.
"This is probably one of the largest receiving facilities in health care," says Ken Grant, vice president of general services. "You're not going to find many with this kind of capacity."
Welcome to the Family
In its continuing efforts to position itself as a fully integrated academic health care system, Johns Hopkins Medicine has announced plans to integrate Suburban Hospital Healthcare System into the Johns Hopkins Health System. Though the proposed transaction will not involve financial exchanges, nor will Suburban Hospital's name, leadership or day-to-day operations change, the Montgomery County-based facility is expected to become a wholly owned subsidiary corporation of the health system and member of Johns Hopkins Medicine in early fall, 2009.
Home Care Heroism
How a prescription delivery morphed into a life-saving venture.
Skyrocketing Generosity
A year after Southwest Airlines began offering vouchers for travel expenses to Hopkins, demand is growing.
ABCs for Fit Firefighters
The Hopkins Ciccarone Center for the Prevention of Heart Disease reaches out to a high-health-risk profession.
Finding Financial Opportunities
Of the $2.2 million in savings in Facilities Management, $1.2 million was from utility savings, says Jack Grinnalds.
Questions for Bill Nelson
Director, Sidney Kimmel Comprehensive Cancer Center.
Intense Vision
A radiology fellow forms a nonprofit with an ambitious goal.
About Dome | Archive
© 2009 The Johns Hopkins University
and Johns Hopkins Health System


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16 U.S. Code § 460n–5 - Regulation of area; violations and penalties
Such national recreation area shall continue to be administered in accordance with regulations heretofore issued by the Secretary of the Interior relating to such areas, and the Secretary may revise such regulations or issue new regulations to carry out the purposes of this subchapter. In his administration and regulation of the area, the Secretary shall exercise authority, subject to the provisions and limitations of this subchapter, comparable to his general administrative authority relating to areas of the national park system.
Any person who violates a rule or regulation issued pursuant to this subchapter shall be guilty of a misdemeanor, and may be punished by a fine of not more than $500, or by imprisonment not exceeding six months, or by both such fine and imprisonment.
Source(Pub. L. 88–639, § 6,Oct. 8, 1964, 78 Stat. 1040; Pub. L. 91–383, § 10(a)(4), as added Pub. L. 94–458, § 2,Oct. 7, 1976, 90 Stat. 1941.)
1976—Pub. L. 91–383, § 10(a)(4), as added Pub. L. 94–458, struck out provisions relating to arrest powers of superintendent, caretakers, officers, or rangers of the Lake Mead National Recreation Area.
The table below lists the classification updates, since Jan. 3, 2012, for this section. Updates to a broader range of sections may be found at the update page for containing chapter, title, etc.
The most recent Classification Table update that we have noticed was Tuesday, August 13, 2013
An empty table indicates that we see no relevant changes listed in the classification tables. If you suspect that our system may be missing something, please double-check with the Office of the Law Revision Counsel.
|Description of Change
|Session Year
|Public Law
|Statutes at Large
LII has no control over and does not endorse any external Internet site that contains links to or references LII.


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GR Auto Gallery is pleased to present this 1973 Datsun 240Z for purchase. Prior to 1970, Japanese cars in America were viewed as cheap... More
1973 Datsun 240Z, A special antique! Last year the 240Z was built, HLS-30 series coupe with 2.4L IL6. Four speed manual transmission. Dual Weber... More
The Datsun 240Z was introduced in 1969. With its striking good looks and powerful engine it became an instant hit in the sports car... More
DATSUN: 1973 240Z, all original, 69,567 miles, no body rust, some surface rust on hood, crack in dash, runs great, I have a complete... More