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GreatSchools Rating
Teacher quality
Principal leadership
Parent involvement
My son really stuggled at Foothills. The school is very over-crowded. There is no play area left due to all the portable buildings. My son tested below grade level in 3rd grade reading, but he was not given any resources because there were children who were "worse" and the school didn't have any "slots" left for help. We ended up paying for the University of Utah Reading Clinic to help him and then moved him to a charter school, which gave him a specialized reading plan. Foothills teachers are great. The administration and resources are poor.
I have been very impressed with the quality of education my child is receiving at Foothills. She has had excellent teachers each year who have been great at communicating with parents. They have been caring and knowledgeable about all the areas they teach. Additionally, they have done a great job at individualizing for my daughter, supporting her in areas where she needs more help, while still challenging her in areas where she excels. The principal and office staff have made a point to get to know my child and have always been friendly and organized when I have had questions. I have been pleased with the amount of homework and the way it is managed. It has been enough for my child to practice the skills she is learning in class, while still allowing time for all of our after school classes, practices and activities. Due to the community it is located in (many families with multiple children) the student body size is large, but I feel that the school faculty and staff are managing that challenge incredibly well.
My daughter has been in the Chinese Immersion program for three years now and it has been a good experience for her. My oldest is finishing up 6th grade and has had some really great teachers along the way. My youngest has an absolutely fabulous kindergarten teacher. Overall, we have had a good experience. A couple of so-so teachers, but the rest above average to excellent. The Chinese Immersion teachers in particular have put forth a serious amount of effort to make the program shine. It is no easy feat to teach 55 kids one of the most difficult languages in the world! There are things they could do better, like greater emphasis on extra achievement programs. It is pretty disappointing when the principal doesn't even take the time to sign Science Fair certificates. The school is crowded, but that's the nature of Jordan District. A new elementary school is being built that will take some pressure off. It isn't as crowded as it was 7 years ago when we first began attending, but there are still a dozen portables parked out on the playground.
I find it hilarious that other parents here are the first to say, "The school is too crowded." However, they were most likely the same parents screaming at the tax meeting about the proposed increase on their property tax notices. Instead of complaining, why don't you help? I was on the PTA board for 3 years and had trouble finding volunteers to help. I work full-time and still found time to help at the school. The teachers at this school (for the most part) are awesome. They are very bound by the "complainers". Example: Our children have easily 45-60 mins. worth of homework per night. Homework is essential for learning. Parents complain their children have too much homework. You can't take an hour out of your TV- watching schedule to help your child? Another example: The children used to get stamps on their hands when their lunch account balance was low. Parents complained it was "singling" their children out". So what if they have an apple stamp on their hand? I think the problem lies in the parenting rather than the school. It is a teachers job to introduce the concept, it is the parents job to practice and reinforce the concept. It's not rocket science.
Our children were transferred from Foothills to the equally shameful Silvercrest and then (thankfully) to a charter school, but when we were there we observed classes that are stuffed and a school that is asking way too much of the teachers. It is hard to understand how bad this school is without comparing it with a personal visit to a private school or charter school, or visiting a school in another country. Your children will be at a severe disadvantage as adults if this school represents their entire education; even the kids lucky enough to have good parents will never reach their potential wasting their time walking to class, walking to the cafeteria, walking back to class, lining up for recess... there is very little actual education happening in these walls. The real learning happens at night when the children return with backpacks stuffed with hours of homework, ie. material the school failed to teach so they have little free time or time for other activities. Kids from broken homes: You're screwed. As a symbol of the quality of education, the food that is served is an ultra-processed-diabetes-buffet that makes healthy, homemade lunches persecuted and unwelcome visitors.
My son has been involved in the Chinese program for 2 years now. The teachers have been great and parent involvement has been great. Even in traditional subjects like math, I find them learning things I do not recall learning until 2 or more grades after. The school tries to keep parents updated often. My son loves going to school everyday which says alot about the school.
My student has involved in the Chinese immersion program. This is the first year for the program and I have been impressed with how well it has gone and what my child has learned. Both teachers have communicated well with the parents with emails, blogs, and even parent meetings. I feel like my child is being challenged.
The school is overcrowded. The staff and teachers have an attitude of apathy (except for a handful of great teachers). There is not enough supervision, and bullying is a concern. This school is not what I want for my children.
The teachers my kids have had seem to have an almost negative attitude about teaching, like they are going through the motions just to get through the day and are not excited about teaching. We feel bad that our kids are getting a mediocre school experience.
Parent involvement is very high. Good teachers who are interested in the well-being and academic development of students.
Wonderful spirit at the school; however, VERY poor math program. Students do not know their basic addition/subtraction and/or multiplication/division facts. Overall, Foothills is performing behind State standards. Classes are too large, school is overflowing. Quality of teachers varies tremendously and is a real concern. Some are top notch and some are simply overwhelmed.
Community ratings and reviews do not represent the views of GreatSchools nor does GreatSchools check their accuracy or verify the reviewers' identities. Use your discretion when evaluating these reviews.
The Community Rating is the school's average rating from its community members (e.g., parents, students, and school staff). The highest possible rating is five stars; the lowest is one star.
13717 South Shaggy Peak
Riverton, UT 84096
Phone: (801) 302-8599
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Student doc about Blind Center
November 1, 2010
For those of you who may have come across this website because of an interest in disability issues, I want to share a film that I was a part of this past summer – a documentary called Independence in Sight. It was made by my students at The Factory, the after-school program I run, about an amazing institution called The Hatlen Center for the Blind. Hatlen is a year-long immersive training program where young people develop the independence they need to live on their own by living in an apartment and taking living skills classes from the Hatlen instructors. Click here to see the video.
Harper's article "Paralyzed"
October 25, 2010
The September 2010 issue of Harper's magazine has a great memoir piece by Roxana Robinson called "Paralyzed: Learning to Live in Polio's Shadow". (Subscription required) Robinson discusses how a disability, in this case the long-term effects of her mother's childhood battle with Polio, can affect family dynamics for decades. I shared the article with my mother and we marveled at the parallels between the Robinson's experiences and our own.
One passage that struck me occurs near the end of the article:
- "Pain takes up residence within a family, just as it does within a person. No one knows how to deal with it. People figure out their own responses, which may or may not be useful. Pain within a family is crippling. It uses up all the oxygen in the room. It limits your gestures and your certainty. It drains you of confidence. Pain imposes a black silence, where there might be something else – air words, tenderness. Here's what I wish. I wish I had known a way to feel my mother's pain and to feel sorry for her instead of feeling helpless and angry, instead of keeping that huge dark reservoir of love and pity and sorrow sealed off from myself and from her."
MB wins two awards at Focus Film Festival
October 22, 2010
I am happy to report that Mothersbane was awarded the Best of Festival and Audience Choice awards at the 7th annual Focus Film Festival in Chico, CA. The Focus Film Festival programs films that "explore the complexities of the human experience." I was lucky enough to attend the two-day festival, and saw some wonderful films, including Marwencol and the Academy-Award winning Music by Prudence. Many thanks to Mary Ann Weston and the good people at the Far Northern Regional Center.

subset: commoncrawl


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Written by:
Think of all the magic it could bring
If you could enunciate that earth-shattering meme
That toy of a mess, that joke of suffering
Think of all the portraits that would immediately be torn out the window
With Alice, we know not where to...
The White Rabbit spoke to you between the key notes
But the sounds of machines, sirens and mobile chirps
Captured your image better than ever before.
Now the novel is writ in adamantine
Driving Murder She Wrote
On wheels of quite a rather unusual spoke
Notes denote the libraries of what I could have written
By ink, by digital portation
Nevertheless, the static you are now picking up on your surveillance boats
Is directed as words that are all already in the boats themselves
Need proof? - well,
That's what YOU are here for
To say what has not yet been said, by you
And to walk into the sunlight
Knowing the River's Run between a desire and a mating call
Between a moment,
And Two


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[ ]
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Hi! Kifak? Ça va?
Grew up in Beirut in the sixties and seventies. Had a Teta (grand-mother) at home who was in charge of the cooking. [...]
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Tag Archives: dessert
Carrot almond tart (Christine Ferber)
Christine Ferber is a celebrated pastry chef in France. She is especially known for her jams and preserves. One of her books landed on my lap the other day, Mes Tartes Sucrées et salées and I was riveted. This carrot tarte uses an almond cream (crème frangipane), and combines it with orange juice and grated […]18 Comments
Carob brownies
I did not know we had some carob trees in our orchard . Salah grabbed a few pods and started chewing them, saying that back in Egypt (that's where he is from), they make a juice with the pods and drink it for Ramadan; carob is super nutritious and keeps hunger pangs and thirst at bay […]9 Comments
Mother's Day cake
Mother's Day falls on different dates in Lebanon and the US. I have finally caught-up with it in May (it takes place in March in Lebanon) Roses are in full bloom here, the kind that people make rosewater from (called ward joury). I had pulled-up at a gas station in Dallas and as I lowered the window, […]9 Comments
Pears in butterscotch sauce
The word "butterscotch" reminded me of the following scene taking place when my son was growing up; I'd say "what type of cake would you like for your birthday?", and his answer would always be "Butterscotch". Every year. These days, both he and I would probably prefer this light and sweet dessert to a three-layered […]9 Comments
Loquat stewed in syrup
Loquats (called akedenia in Lebanon), used to be my favorite Springtime treat. I saw a street cart vendor selling them lately, huge ones, (I need to snap a picture of him soon) ; a cross between a pear and a mango, with a short season, these fruits are special. They are grown in California and […]12 Comments


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The average price rose 17.2 cents during the streak to its highest amount since Oct. 24, according to figures from the AAA and Oil Price Information Service. It is 7.6 cents more than one week ago and 13 cents higher than one month ago but 50.2 cents less than one year ago.
The rising prices are the result of the annual refinery maintenance season when supplies of winter blend gasoline drop as refineries start production of the more expensive summer blend, according to the Automobile Club of Southern California.—City News Service


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PNW is a social network
10 members2 Likes
3 members
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Started by Frederick Harms May 2. 0 Replies 0 Likes
There is an excellent video entitled (www.burstthebubble.com) that calls for action against the soda stream company that is illegally located in the West…Continue
Started by Dennis Frado. Last reply by Dave Upmeyer Apr 28. 1 Reply 0 Likes
Here is an update on the Augusta Victoria Hospital funding situation.You may have seen this recent news report via Lutheran World Information about developments related to the AVH financial…Continue
Started by Dennis Frado Mar 25. 0 Replies 0 Likes
With Hamas's fortunes on the decline and Gaza suffering its worst isolation and economic constriction in years, it is only a matter of time until a flare-up with Israel escalates into a major…Continue


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|36 posts found
Novice Member
Joined: 3/07/04
Ok let me give you a little history about myself before I get flamed. I am a game designer who has worked in the industry for around 8 years. I love MMORPG's. I have played Everquest, SW Galaxies, Planetside, Eve Online, The Sims, Earth & Beyond, and Camalot, so I think that gives me some credence in what I am about to say. From my point of view I think that new MMORPG's all suffer from the same syndrome. They never appear to corretly estimate how long people will play these type of game for, so often after a couple of weeks of hardcore playing, they story runs out, and you are left to become a stat monkey and try and get to be the highest rank out there. However I think this becomes boring after a while and you soon begin to loose interest. SO what is the solution? Well can a MMORPG work without an over reliance on stats, or is that what drives you on as a gamer? Does the developer need to make sure there is a large enough story before hand to cater for players?
Now I know that not everyone plays the game to the same extent, and a lot of the time, the games content is sufficent for the average gamer which fine. The reason I am asking these sort of questions is, that it is an area I would like to possible move into, so I am always interested to here peoples views both positive and negative.
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Apprentice Member
Joined: 11/19/03
The enemy is so dumb! They believe that WE are the enemy! - A famous orc commander.
MMORPG is to gaming what philosophy is to rhetoric.
I think you can ask 10 differents players, and you would get 11 answers!
MMORPGs are not the simple game touching only 1 aspect, it is games that are trying to be as complex as they can.
Some players like me need tons of stuff to farm, endlessly by killing more mobs(hey, there can be challenge there, althought like everything you do, you need to have moments to relax while doing it, so cant be always the most challenging thing, a little like a video game where you clean a full floor(easily) to get to the boss and now we are challenge talking). Some others need tons of stories, and althought each type will gladly do a little of the other, you will get both aggravated after a point if you expect them to do to much of the other. Personnally I feel lost and confused and not any thrilled after a point where I am entangled in 15 stories and have no clue what to do and will just go on a killing streak at that point!
See, you can ask if players prefer the Forgotten Realms gold box or the DragonLance goldbox...DragonLance have stories, but the players where strongly kept on the main stream and never feel that free, have a few alternatives missions, but it was clear, you where never feeling lost, those that love the DragonLance goldbox(like me) actually play to kill mobs, they love challenge in the fights(hell 24 collossal dragons against my party was a funny fight) and a nice story that fall into place almost alone. Those that love the Forgotten Realms goldbox prefer more freedom and less control, harder to figure stuff, they love more challenge in the quests and missions, less challenge in the fights(I dont say no challenge, I say less challenge in the fight, no offense meant, I play both, DragonLance was easy quest, easy everything, but much harder fights then the Pool of Darkness and the others...)
And this is only a start, reality is a lot more complex then that.
Some players will play to fight others players. Some will play to compete with others players. Some will play to cooperates with others players. Some want to solo, other to group, some to raid. Some love tradeskills, some quests, some both, some none.
Make sure your MMORPG give the best rewards to the activity you like, otherwise you will come to dislike it no matter how nice it is. If you want soloers to love a MMORPG, the only way is to make sure the strongest soloers earn their stuff soloing, they can do other stuff as well, but solo uberness must come soloing. Same with every activity you can think off. If you give all rewards to a group of players, you will please them, they will even go as far as to justify your choices, but you will alienate all the others that dont like this particuliar activity.
Basically, each activity must lead to be Uber in it alone, and always be the best at it(if you put a limit, when folks reach that limit, if they can get better doing other stuff and not that activity, you just alienate them all). If an activity need to give rewards in others activities, it just mean you where unable to design it fine, because if it is fun, folks will do it to be good at it alone! And by giving other activities edge in it, you are plaguing your own system.
My only recommendation would be to design the basic of every activity to be sovereign in it and then, with time, adjust and developp as you see the needs are(both in demands and in what players dont like, if players dont raid, it mean your raiding system lack and need to be reviewed, it is impossible that nobody like this). Groups need class, solo need skills, this is a direct clash and it is very hard to figure it out. In solo you should be able to do everything, while in group you should need to specialised in 1 field alone and be unable to do others jobs, thereby the need of others.
The easiest way would be differents games systems in 1 world, where each game have trivial help(mostly in XP bonus, see if someone did the soloing game, maybe he can have a 20% bonus in the others, if he did the grouping as well, maybe he can have an additionnal 20% bonus on the others as well, so if someone play 3 games he still pay 100% + 80% + 60% of the original XP cost, which is a lot considering his interest must be declining fast after every type of game) on the others games. I can think of a Solo, grouping, raiding, PvP and tradeskill system, so this is 5 systems that could all be very differents and have their own zones and logics.
If you need *arguments*, here would be the basic argumentation of each system:
Solo: If someone is unable to achieve stuff alone, he is unreliable and unworthy, he is a laughing joke as he always need his friends!
Grouping: We see the heroes from the villains, who can work inside a small tight group and make it work. We are not talking of huge armies where originality and skill mean nothing, we are talking of the true challenge and the true victories and the worth of the individuals in a group!
Raiding: Best mobs, Gods and Dragons, are the hardest challenge and deserve to bring true enlightment, fighting lesser creatures should dwell lesser rewards.
PvP: True challenge come from fighting others fellow humans, no mobs controlled by the computer can come close to that, thereby, the true rewards belong here!
Tradeskilling: Advancements come with creation, not destruction. Only by refining someone skills and arts should we find salvation.
Basically, those will be the arguments you hear over and over again. They all are wrong, as the reward need to be tied with the activity you do. The time solo and group earned edge are valued in a raid is well pass, and the pass raiding gear is valued in a group or solo setting is well pass as well. Solo uberness belong to soloers, group uberness to groupers, raid uberness to raiders, PvP uberness to PvPers and tradeskill uberness(castles, housing, shiny sweet looking toon, man-at-arms, etc...) belong to tradeskillers. If you give any uberness to another group, you just say they are not welcome in your game and you admit that the system receiving that edge lack in your game and need that extra reward....
- "Coercing? No no, I assure you, they are willing to bring my bags and pay public transportation just to help me, it is true!''
- "If I understand you well, you are telling me until next time. " - René Levesque about the denial NO on the poll to his dream, project and goal. (Free translation)
Novice Member
Joined: 11/28/03
It is the Holy Grail of MMOGs to make a game that is everything to powergamers and casual gamers alike. Personally, I believe that is almost an impossibility in a single game. Thus, I believe you must make that decision first: is this game for powergamers or for casual gamers.
Once you have your target audience identified it is a matter of providing a game with good mechanics and good content. What matters most of all is what your content is. It's not necessarily a good story (EQ has practically none) nor is it a matter of tons and tons of zones (UO had so very little surface space). It's a matter of providing compelling content that interests your target audience. The more involved your audience, the more content you will have to provide.
This is where every MMOG release struggles, and it's not really the fault of the developers. Content takes a lot of time, especially in consideration of the exponential number of variants to the game mechanics that must be considered whenever new content is provided. Every new nuance means a possible exploit to imbalance the progression path of players (either along the story or along character development).
It's all about the content. The game is defined by what someone can do in it, and what someone can do in it is determined almost entirely by developers...either by exposing character development paths, new NPCs (mobs, etc..>), new zones/landscapes, or new storylines/quests. Without the content you might as well simply have a graphical chatroom, which is what any stagnant MMOG devolves into.
Apprentice Member
Joined: 11/19/03
The enemy is so dumb! They believe that WE are the enemy! - A famous orc commander.
If you need to pick only 1 aspect here is a little help.
Grouping is the most popular aspect in the MMORPG world.
PvP have the most developped setting after grouping althought only a minority crave for it.
Tradeskilling is the new popular wave for devs in general.
Raiding althought having majors assets is the main battlefield between WoW and EQ2, I would stay clear of it until the other aspects are design.
Thereby, I would make sure my grouping system(PvE) AND/OR my soloing system(PvE) are sovereign, work well and rule before doing anything else!
- "Coercing? No no, I assure you, they are willing to bring my bags and pay public transportation just to help me, it is true!''
- "If I understand you well, you are telling me until next time. " - René Levesque about the denial NO on the poll to his dream, project and goal. (Free translation)
Novice Member
Joined: 3/07/04
Well thank you guys for some informed and intelligent responses . I also think that MMORPGs also appeal to more mature and intelligenet gamer. When I say mature, not in terms of age, but more in their appreciation of game mechanics. Personally I have been a gamer since the C16 days, and have seen games become more and more similar and showey. GTA in many ways the pinacle of current gaming convention as it offered freedom to the console generation. However as a designer, the most frustrating element is that publishers wont take on an original title if it is deemed to be too much of a risk.
GTA has shown the success a game can have but it has also set the expectation. Publishers want risk free gaming and so games are being dumbed down. Personally I feel that MMORPG are a big two fingers up to current gaming mantra and at least Sony have become wise to the fact that gamers are intelligent people and like to have to work for things.
Novice Member
Joined: 12/04/03
Since these games are based around combat. The most important thing is a good combat system that involves the player. You do not have to focus on Solo or Group, you should focus combat. Make it fun and interactive in some way. If combat gets broing, and the game is about combat, then the game is going to get boring.
And, as for grouping, don't require it like most of the game out there.
Most game have it so a group can barely kill monsters a few levels above them because they make it very hard to hit them. I think the way it should be is that if you are lower level you can hit, you just don't do as much damage. That way a gang of lower level characters can outnumber a higher levl MOB and kill it.
A player at equal level to a MOB should be able to solo it, although it should be a tough fight.
Novice Member
Joined: 2/21/04
'Gaming till I'm gone.'
I think what is missing from a lot of MMORPG's (ie Horizons, Planetside, etc) is meaning, rewards and a feeling of accomplishment. There are many powerlevelers and casual rpg fanatics. People play MMO games for different reasons, but for ever reason, there should be a meaning and rreward for doing what your doing. Example would be crafting. Why are you crafting? To make better armor for you, to sell for money to help your guild. There's a reason to do it. What are the rewards? Money, higher crafting skill, a chance to create an uber item that's unique, etc..
The same thing should go for quests, PvP, PvE, RvR, sieges, missions, advancing story, etc, etc.. There also needs to be a balance where the goals achieved are FUN and not tedious. Right now ALL MMORPG have tedious treadmilling. AC1 & AO my be the easiest, but their levels are over 100. FFXI is very tedious. So far, the only thing that keeps it fun is playing with friends, exploring and seeing new mobs to kill. Loot and money are the rewards, but there should be other rewards as well. MMORPG games need to change and evolve. Right now, that's not really happening. World of Craft will be a bit different, but it will be mostly the same as the other games. What Blizzard will probably do it make everything work exceptionally well and the rewards will be greater. Doing things will actually be FUN and not tedious. That's what we're hoping anyway. City of Heroes will be different as well, but won't we still be doing the same thing? PvE. Treadmill leveling. Completing goals. The future is bright for MMO games, but it needs to start evolving now.
Novice Member
Joined: 3/02/04
"The Earth is being visited by extraterrestrials," Edgar Mitchell, sixth astronaut to walk the moon
I agree with the publisher part, but not with MMORPG part. I've been making comparisons in other threads to this extent. You made a good example of all the GTA clones. Before that there were Warcraft clones in the RTS world. And I believe alot of the MMORPGs are still EQ clones. I've was happy with the first person shooters, because I didn't think that everyone was trying to be a Doom clone (even though you do see a lot of Counter Strike clones these days).
In the US, it's just one finger up. I'm not sure how many people got your UK reference. (hmm, i think he has the wrong finger up).
I think we got more than 11 answers from just one person, you.
Sorry, I couldn't resist.
Novice Member
Joined: 7/15/03
All that is needed for evil to triumph is for good men to do nothing.
I think PvP lacks in almost all games, especially those that dont have PvP servers. Almost everyone loves to compete, be it one on one, or trying to be better then the other.
As well, killing monsters, isnt challenging, addicting, and fun. Hit attack, wait until its dead, maybe drink a potion, hit 1 to do some special move.
Make it actually fun, and challenging, give players more control, make it where personal player skill will as well come into play. Some people may think, ooo, its FPS, thats anti-rpg. When In fact I think it's more RPG. RPG=Role-playing game. As in takeing a role that isnt actually you, giving you more control over that role gives you more RPish, it also makes it more fun.
Immersive world, fun quests, all of them fun, and original.
"The greatest trick the devil played on humanity in the 20th century was convincing them that he didn't exist." (Paraphrasing) C.S. Lewis
"If a mother can kill her own child, what is left before I kill you and you kill me?" -Mother Teresa when talking about abortion after accepting the Nobel Peace Prize in 1979
Novice Member
Joined: 3/04/04
One thing will define a "good MMORPG"....
It's implementation of the "core elements".
The trick is to work out what are the "core elements"... and this is different for every game, which is why it is hard to compare MMORPG's.
The "core element" of DAoC was RvR (their particular implementation of PvP) and I think they did it reasonably well. The "core element" of SWG is the GCW (their particular implementation of PvP) and IMO it is not currently working out well (although I am still hopeful).
Planetside - a good implementation of team based, king of the hill. Although it is FPS, the core motivation of this game was large scale battles for defendable establishments.
EQ - ultimate PvE? I never played it but it seems to be the benchmark for PvE MMORPG.
This is as simple as doing some basic planning. Work out what your "vision" or "purpose" for the game is. Make sure you know exactly what you are trying to achieve. If you just set out to make "an MMORPG" then that is all you will get.
I have done lots of thinking about MMORPG's in the last 6 months. I would like to develop one as well. So I've been thinking about exactly what it is I want to achieve. Here are my basic guiding principles:
What I have done is pick out a 'style of game' that I like. The game must be developed according to the original goals otherwise you will lose sight of the vision and end up wasting time and resources on bits of the game that are actually secondary to the core elements.
You need to implement the core elements of the game well. Compromise on secondary elements, never compromise the core elements.
Novice Member
Joined: 2/21/04
He who burns twice as bright, burns half as long
I am of the opinion that the basic structure of MMOPRG's need to be changed.
Basically at the moment XP is earned from grinding, either killing loads of creatures, or making loads of swords etc.
I think it should be earned from actual roleplaying. i beleive that when you begin a game you should have to pick a career (or class) and depending on this class you should have to do certain things to get xp.
if you love going out to kill stuff then become a fighter, and you will be rewarded for killing stuff, but also for leading groups, or staying watch over a camp of doing something which hard people should do. Similarly if you are a thief you should xp for keeping to the shadows and stealing things, or from picking locks, or from assasinating people etc.
This open the way up for soloing or grouping, for example a fighter may have a big sword and be able to hack most things open, but certain things are immune to being hacked open and he may need the backup of a group to defeat these creatures. This does not penalise him for wanting to solo, but it give him the option to fight other creatures and explore the unknown if he groups.
I play MMORPG's because i want to be in character, i like to play a role which means doing everything my alter ego should do, eat, sleep, talk, socialise, and do whatever my career entails. It would be nice to be rewarded for actually doing this. on most games if you go and socialise in the pub then that is a way of healing wounds or something, so its forced rather than choice. if you could develop a way to make people actually become their alter ego then i think this would be a success. Rather than a game where everyone has to do the same thing over and over again.
Novice Member
Joined: 2/27/04
The one major flaw I find in MMORPGs is the lack of a long term plan. Players who play for longer times dominate over the new player to such a degree that it discourages new players from joining the game. There needs to be something meaningful that players can do at any stage of their development. Playing wack-a-mole for a month to get to the point where you can play with your friends is not a good design... check out the accounts on ebay.
Don't try to teach a pig to sing,
Apprentice Member
Joined: 11/19/03
The enemy is so dumb! They believe that WE are the enemy! - A famous orc commander.
Not only such level cap make it nice for new player, but the uber experienced player, when he is limited in level, might need to work stuff out with new players...add some level range AAs and you have a perfect setting. :)
- "Coercing? No no, I assure you, they are willing to bring my bags and pay public transportation just to help me, it is true!''
- "If I understand you well, you are telling me until next time. " - René Levesque about the denial NO on the poll to his dream, project and goal. (Free translation)
Novice Member
Joined: 3/02/04
"The Earth is being visited by extraterrestrials," Edgar Mitchell, sixth astronaut to walk the moon
This is usually because games are still trying to follow the D&D format. For an experienced player, not only will his stats be higher than a new player, but his health (hit points) will be higher too. In a PvP style MMORPG where both of these players are thrown into the same world, you have the situation you just mentioned. In a real D&D game, a GM would never have people at vast different levels. Each scenario is based on the appropriate levels of who's playing. NWN, which is based on 3rd edition D&D rules, is the way that D&D should be played. But, MMORPGs that throw everybody into the same world is not.
I think you are talking about creating area zones in game that would work like the D&D scenarios. This will just cause mini-games within a game. I don't think this is a god solution. I think the best solution is what I call YOH (You're Only Human; of course in a race based system, you might call it something else). The premise is that there's no reason for a new player to start out with 10 HP and an experienced player has 100 HP. An experienced player should have higher skill levels, but why 10 times as much health? In real life, someone could be an experienced martial artist. I'm not, so, he is going to kick my butt. Does it mean he has more health than me? If he got shot in the leg, wouldn't he lose just as much blood as me if I got shot in the leg? So, my premise is that set everybody's base health level the same. The skill levels will still allow experienced players to be able to do things more effictively and faster than a new player, but the experienced players will no longer be a god.
Novice Member
Joined: 2/21/04
He who burns twice as bright, burns half as long
bah i have been trying to think of a logical arguement to disagree with you on the above point, but i cant. it is actually a very good idea.
however i love D&D rule games and hope that they stay the way they are (call me old fashioned, nostalgic or stubborn) but there is just something about being 50 times as hard as a N00b that makes you feel good about yourself.
equally if you are a N00b it is good to have a target to reach, if i see somebody with twice my health i can assume he is twice as hard etc etc.
Novice Member
Joined: 3/01/04
If a person or companies wants to develop a game they need to understand their market and consumers. They need to understand who their subscribers are and what they want. I think some games try to cater to many different types of gamers (Casual, Hardcore, PvP, non- PvP, PvE, etc.) and end up with a game which is sub par on many aspects. I would expect that a company would never (I am sure some brain-child will try) try to create a game that mixes genres of games (i.e. Fantasy and Sci-Fi).
Game companies need to determine who their consumer is and stick to them. If they want to cater to hardcore, then do so, but don't try to market to a casual gamer and vice versa. If they actual think they have a formula that caters to both, good luck!
I would speculate that catering to a casual gaming market would be larger market then hard core gamers, but this is pure speculation. A company or person needs to know the buying habits of the consumer base first so the company can maximize their returns. A company must also make sure they solicit information from a diverse group of consumers before they make decisions and make sure their sample set is not too small.
Determine your market, the size of your market, what the market wants, and then stick to it. These are basic business and economic principles.
Novice Member
Joined: 3/02/04
"The Earth is being visited by extraterrestrials," Edgar Mitchell, sixth astronaut to walk the moon
Hardcore gamers are usually looking for the next best thing out there. They are the ones that keep checking websites on progresses of games that haven't been released yet. They are the ones doing the beta-testing. They are the ones posting on forums of their favorite games. And most importantly, they are the ones recommending to the casual gamers on what games are fun. The word-of-mouth-sales from these hardcore gamers is the largest factor in the number of units a game will sell. So, who would you want to cater to?
Novice Member
Joined: 7/15/03
All that is needed for evil to triumph is for good men to do nothing.
"The greatest trick the devil played on humanity in the 20th century was convincing them that he didn't exist." (Paraphrasing) C.S. Lewis
"If a mother can kill her own child, what is left before I kill you and you kill me?" -Mother Teresa when talking about abortion after accepting the Nobel Peace Prize in 1979
Novice Member
Joined: 2/27/04
The DnD analogy is slightly flawwed as Dnd is massively multiplayer. If I, as a DM, could handle 1000+ players I would make it so that players of all levels could contribute something to the story. Current models have the high level players in charge, and low level players as people struggling to get to high levels. I'd give players a fun reason to play at any level.
Don't try to teach a pig to sing,
Novice Member
Joined: 3/02/04
"The Earth is being visited by extraterrestrials," Edgar Mitchell, sixth astronaut to walk the moon
Let's just say that 10 HP represents a liter of blood. You saying a newb with 10 HP could die by losing a liter of blood, but some hardened warrior with 100 HP would need to lose 10 liters of blood before he dies? Pain is not health. Pain has to do more with Constitution. Constitution can be consider as a skill. Some people can take more pain than others. So, in game mechanics, a person with higher Constitution won't lose his focus, concentration, and/or agility in battle as someone who has lower Constitution. Also, that harden warrior could take a punch that would do less damage to him then if someone else was hit with the same strength. But when it comes to weapons, a stab, shot, cut, or what have you, does basically do the same damage. Then it goes back to how well that person can take that damage (how well they can handle that pain).
Instead of having your skills and health increased together, which basically give you a power growth of something like a n^2 algorithm, you just have more of a linear progression just with the skills and there wouldn't be that scaring off of new players.


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FILE - In this Sept. 27, 2012 file photo, Bill Gross, the founder of Farm Rescue, a nonprofit that helps farmer who are in need, visits with Rose and Dan Dotzenrod, left, at the their farm near Wyndmere, N.D.. The Dotzenrods were the 200th family to receive assistance from the volunteer organization. Dan had broken his neck earlier in the year. Farm Rescue is nearing another milestone. It will help its 300th farm family in the region by the end of the year. (AP Photo/Dave Kolpack, File)
BISMARCK, North Dakota — The Farm Rescue nonprofit in the Upper Midwest is approaching another milestone — it will help its 300th farm family in the region by the end of the year.
The volunteer-based organization headquartered in North Dakota helped its 100th farm family in 2009 and its 200th in 2012.
"Three hundred families in the Upper Midwest are able to continue supporting their communities and feeding America," founder Bill Gross said. "These families are friends, neighbors and customers. They're the rural community."
Farm Rescue plants and harvests crops for farmers in the Dakotas, Minnesota, Iowa and eastern Montana who have experienced an illness, injury or natural disaster. It's been operating since 2006, supported by donations, business sponsors and about 1,000 volunteers.
"I appreciate the work they did for me; it helped quite a bit," said Dan Dotzenrod, who became the 200th farmer to get help after he broke his neck in a fall on his southeastern North Dakota farm. "I'm mostly recovered — 90 to 95 percent. Still farming."
Gross said Farm Rescue, which operates on an annual cash budget of about $450,000, will help about 50 farmers annually for another year or two.
"We need to build more support for the organization financially to expand beyond that level," he said. "We are moving in that direction. Then, if we expand geographically in a few years, that number might grow."
Farm Rescue has gotten a big boost in recent years from The Leona M. and Harry B. Helmsley Charitable Trust, which has contributed nearly $1 million since 2008. Fargo-based RDO Equipment Co., which owns and operates more than 60 dealerships in nine states, has supplied critical equipment, according to Gross.
Keith Kreps, an RDO executive vice president, estimated the company has invested more than $1 million in the partnership.
"Bill approached us with a way to give to the large community that we do business in, and directly affect the farmers and the industry that we make our living in," Kreps said. "We just thought it was the perfect fit."
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- Roberta Mura
- Dublin
- Ireland
This conversation is closed.
Education: who should have control over children's education?
When it comes to education there are different appoaches available. Just to name two your parents could be the ones who decide for you, or it could be the government, or even a combination of these two: the government sets a minimun standard and it's up to the parents to choose how to fill the gap. My question to you is: are children too young to make sound decisions about their future? If so, who should be in charge of developing their skills, knowledge and potential?
Thanks for your contributions
Showing single comment thread. View the full conversation.
Mar 20 2012: I dont think that children are too young to make sound decision but I want to make sure that they
need some guidelines from the parents and people around them. They surely have their own ego and
knows whts right and wrong. But it is the lack of self-control that leads them to make inappropriate decision i think.
and since the government cant mind all the children and guide them individually, parents should be in charge of developing
their skills and potential.
well, government could engage in by giving the families subsidy
Showing single comment thread. View the full conversation.


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The "5 things to do today" blog introduces my suggestions for an interesting day.
Originally posted on 5thingstodotoday:
Here are some suggestions from www.andreasmoser.wordpress.com.
- Turn off your mobile for a day. No, don't put it on silent, turn it off. And then leave it at home to make sure you don't get tempted.
- Explore your own neighbourhood by going for a walk and turning right at the first intersection, left at the second, right at the third, left at the fourth and so on.
- Draw a pirate treasure map and hide it where people can find it.
- Eat only vegetarian for a day.
- Watch TV, read, write and speak exclusively in a foreign language all day.
I think I will be trying number 2 later.


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About Us
is apart of a sales, marketing and distribution company specializing in health and wellness products derived from industrial hemp. These products range from hemp shampoo, hemp lotion, hemp based CBD (cannabidiol) oils, hemp CBD gum all the way to building materials. If you are interested in our products or would like to purchase them, please click on the buy links, or if you need additional information please feel free to contact us on our contact page.
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The endocannabinoid system within the human body is one of science's newest and most exciting discoveries. Here there are two receptor sites on cells of the brain, internal organs and digestive tract (CB-1 and CB-2) that have been shown to be the largest neuro-transmitter system with the entire human body. This neuro-transmitter system regulates relaxation, eating, sleeping and even cognitive function. Phyto-cannabinoids or plant based cannabinoids, such as CBD can assist the body's health and wellness.BUY CBD HERE
Hemp Support Needed
Our motto: Sustainability starts locally… and with you! Our company fully supports an increasingly sustainable, renewable local, de-centralized economy and feels that through the numerous applications of the industrial hemp plant we may achieve this goal of economic revitalization. Please support local hemp legislation and a return to America's roots – industrial hemp farming practices. It's good for the environment (sequesters carbon, provides nutrients back to our depleted soils) and good for the economy by creating farming and ancillary production jobs. Cannabidiol, or CBD is a constituent of the hemp plant that has shown significant health and wellness benefits – CBD promotes and supports the dietary and nutritional health of aging bodies (US Government patent # 6,630,507).
Have You Had Your CBD today?
The Life of Hemp
Legalized in over 30 industrialized nations, industrial hemp is perhaps the most mis-understood plant in America http://www.hemp.com/hemp-university/growing-hemp/countries-growing-hemp/ .
Hemp, being a cousin to the marijuana plant was banned in the US with the Marijuana Tax Reform Act of 1937 http://www.lewrockwell.com/spl2/reason-hemp-is-illegal.html.
Repealed for a brief period during World War II (see: Hemp for Victory http://www.youtube.com/watch?v=jokV8xlJTNE) the plant, although it contains little, if any, of the psycho-active ingredient (THC) has fallen victim to its close resemblance to marijuana. Legal to import, we in the United States import nearly $500 million worth of hemp products each year.
Our country's Founding Fathers would be mortified. George Washington, Thomas Jefferson and Benjamin Franklin were all hemp farmers http://www.hemp-technologies.com/page33/page33.html. For a period of time, it was mandated that hemp be grown – one could even pay their taxes with hemp http://bkcreative.hubpages.com/hub/Hemp-Growing-Was-Once-Required-By-Law. From industrial hemp a rare but incredible compound can be extracted – known as CBD or cannabidiol. CBD is well adapted to our recently discovered endo-cannabinoid system to provide many people with health and wellness benefits.
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Hayesville, Ohio is located in Ashland County. Hayesville has a population of 450 and has shown 21.3% growth since 2000. Of the 175 households in Hayesville, 89.1% are owned, 6.6% are rented and 4% are not currently occupied. The median age of homes in Hayesville is 47 years and 26.0% of the homes have been occupied by the same residents for more than 5 years. Learn more about Hayesville, Ohio real estate at coldwellbanker.com.
Ward Real Estate, Inc.
600 E. Main St.


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Captured from the end of the teaser trailer, is this our first look at J.J. Abrams' new mysterious creature?
Super 8 was released June 10th, 2011 and stars Joel Courtney, Jessica Tuck, Joel McKinnon Miller, Ryan Lee, Zach Mills, Riley Griffiths, Gabriel Basso, Kyle Chandler. The film is directed by J.J. Abrams.


text: ST. PAUL, MN (KDAL) - A fungus that could be deadly to bats has been confirmed at Soudan Underground Mine State Park and Forestville-Mystery Cave State Park by the Minnesota Department of Natural Resources. The fungus is known to cause white-nose syndrome, a harmful and mostly fatal disease that has decimated bat populations in the eastern U-S and Canada. The DNR is stepping up efforts to try and slow the spread of the fungus which is transmitted from bat to bat but spores may be inadvertently carried to caves by humans. Public tours at the State Parks will continue by visitors will begin the tours with a brief lesson on how they can prevent the spread of the fungus. Following the tour, visitors will walk across special mats designed to remove any spores from their footwear. The syndrome is not know to pose a threat to humans, pets or other wildlife. It is estimated that the Soudan Underground Mine has 10 to 15 thousand bats


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Virginia Substitute Evaluation Program (VSEP)
The Virginia Substitute Evaluation Program (VSEP) is an alternative method of assessing students who by the nature of their disability are unable to participate in the Standards of Learning (SOL) assessments even with testing accommodations. The VSEP provides eligible students with the opportunity to earn the requisite verified credits for a standard or advanced studies diploma or to meet the requirements of a modified standard diploma through non-traditional means.
Resources for VSEP administrators and examiners
- Implementation Manual 2014-2015 (PDF)
- VSEP Intent to Participate Form (Word)
- Grades 3-8 VSEP Special Permission Request (Word)
- VSEP Student Evidence Identification (SEI) Tag Template (Word)
- VSEP Forms (PDF)
- VSEP Frequently Asked Questions (PDF)
- VSEP Resubmission Form (Word)
- VSEP Request to Rescore a VSEP CWC (PDF)
- Worksheets (all documents below are in Word format unless labeled otherwise)
- Grade 3 Mathematics
- Grade 4 Mathematics
- Grade 5 Mathematics
- Grade 6 Mathematics
- Grade 7 Mathematics
- Grade 8 Math/Numeracy (2009)
- Grade 3 Reading
- Grade 4 Reading
- Grade 5 Reading
- Grade 6 Reading
- Grade 7 Reading
- Grade 8 Reading/Literacy (2010)
- EOC Reading (2010)
- EOC Writing (2010)
- EOC Algebra I (2009)
- EOC Algebra II (2009)
- EOC Geometry (2009)
- EOC Earth Science (2010)
- EOC Biology (2010)
- EOC Chemistry (2010)
- EOC Virginia and United States History (2008)
- EOC World History and Geography to 1500 A.D. (2008)
- EOC World History and Geography: 1500 A.D. to the Present (2008)
- EOC World Geography (2008)
- History/Social Science (2001) VSEP Worksheets
- Mathematics (2001) VSEP Worksheets
- Reading and Writing (2002) VSEP Worksheets
- EOC Science (2003) VSEP Worksheets
VSEP Scoring & Performance Reports
VSEP course work compilations are scored by VDOE's assessment contractor. Scorers are familiar with the course content being assessed and the characteristics of the submitting students. Scorers focus on the content area being assessed and the evidence presented in the course work compilation. The VSEP rubric, rubric addendum, scoring rules and appeals process are available in Section 7 of the VSEP Implementation Manual (PDF).
- VSEP Score Ranges and Proficiency Levels Established by the Board of Education (PDF) Revised September 12, 2014
Parents receive VSEP performance reports after each assessment administration. These reports include scores for each test taken, overall proficiency levels and information about achievement in reporting categories comprising related content or skills.


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Shakespeare's Stationers
Un libro in lingua di Straznicky Marta (EDT) edito da Univ of Pennsylvania Pr, 2012
- € 64,40
- Il prezzo è variabile in funzione del cambio della valuta d'origine
Informazioni bibliografiche
- Titolo del Libro in lingua: Shakespeare's Stationers
- Sottotitolo: Studies in Cultural Bibliography
- Lingua: English
- Autore : Straznicky Marta (EDT)
- Editore: Univ of Pennsylvania Pr
- Collana: Univ of Pennsylvania Pr (Hardcover)
- Data di Pubblicazione: 09 Ottobre '12
- Genere: Literary criticism Shakespeare
- Argomenti : Drama Publishing England History 16th century Drama Publishing England History 17th century Transmission of texts
- Pagine: 374
- Dimensioni mm: 228 x 152 x 0
Recent studies in early modern cultural bibliography have put forth a radically new Shakespeare—a man of keen literary ambition who wrote for page as well as stage. His work thus comes to be viewed as textual property and a material object not only seen theatrically but also bought, read, collected, annotated, copied, and otherwise passed through human hands. This Shakespeare was invented in large part by the stationers—publishers, printers, and booksellers—who produced and distributed his texts in the form of books. Yet Shakespeare's stationers have not received sustained critical attention.


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Hidden Lakes Winery is nestled on a property that offers serenity and breathtaking beauty. We are a winery devoted to the production of excellent wines coupled with great food at an AFFORDABLE price. Served with a smile in a casual dining atmosphere.A unique destination for getting away without all the miles........... The perfect escape from a busy week to relax with your favorite wine, friends and family. Hidden Lakes Winery is nestled on a six acre lake front making it an attraction in it's own rights. The Winery offers alfresco seating as well as a fireplace indoors for those cooler nights. Browse the gift shop for delightful wine related products that make excellent gifts and souvenires! Sign up for our monthly newsletter and keep up to date on the latest special events and holiday celebrations. Booking your next event at the Winery will be sure to bring pleasant memories to last a lifetime!Come visit us, a relaxing day with fine wine that pleases the palate is closer than you think! SUMMER HOURS
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Take a look at our menu. Offering the finest original dishes around.
Copyright © Hidden Lakes Winery. All rights reserved.
We also offer Event services. Everything from Baby Showers to Weddings. Book yours today!
A list of our award winning wines. Experience the greatest wine in Ohio!


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The opposition between physical sex and virtual sex is not an opposition between real and fake, between a true world and its pale imitation. It's an opposition between being able to do something – to fantasize, to direct one's own desires – and being unable to do something – having one's desires limited and constrained by external factors. The pleasure of fantasy, its psychic value, is its promise of a space in which desire is unconstrained by reality. At its core, the difference between fantasy and materiality is not the kind of desire involved but its direction: "real" desire is directed outward; fantasy is directed inward. It's an example of what Laplanche and Pontalis call "auto-erotism." For the child at play, the child who "rearranges the elements of its own world in a manner of its own choosing," fantasy offers an opportunity to imagine and to desire without the pesky constraints of reality. It's not a failure to attain real satisfaction; it's simply a real satisfaction that is oriented toward the self. Sexting isn't a failure to locate a willing partner; there's someone exchanging message with you, right? Rather, it's an opportunity to get feedback on your desire; it's a way of talking about yourself using naked pictures.
A Freudian analysis of sexting.
ey girl lemme promise u a space in which yr desire is unconstrained by reality.
(via nedhepburn)


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Paginating With Riak
Alexander Sicular explaining why pure key-value stores require a different approach when an application needs to paginate through result sets:
Riak at its core is a distributed key/value persisted data store that also happens to do a lot of other things. Now break that down. Looking at those words individually we have "distributed", meaning that your data lives on a number of different machines in your cluster. Good thing, right? Yes. However it also means that no single machine is the canonical reference for all your data. Which in turn means that you need to ask multiple machines for your data and those machines will return data to you when they see fit, ie. not in order. Moving on, we have "key/value". In regards to the topic at hand, this means that Riak has no insight into any data held within your keys, ie. Riak does not care if your stored json object has an age value in it. Next, we have "persisted". Riak has no native internal index, meaning Riak will not store on disk the data you send it in any useful way - useful to you at least. Lastly, we have "happens to do a lot of other things." Thankfully for us, one of those other things is Map/Reduce.
Original title and link: Paginating With Riak ( ©myNoSQL)
by Alex Popescu
Ana-Maria Bacalu
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text: Ansonia, Ohio is located in Darke County. Ansonia has a population of 1,169 and has shown 0.6% growth since 2000. Of the 447 households in Ansonia, 75.5% are owned, 15.5% are rented and 9% are not currently occupied. The median age of homes in Ansonia is 45 years and 28.0% of the homes have been occupied by the same residents for more than 5 years. Learn more about Ansonia, Ohio real estate at coldwellbanker.com.


text:
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From here on out, GHoST will take on the role of Programming Coordinator for DNBRadio's darkstep channel.. and to kick things off we've asked him to do a guest mix for us.
We are now a part of the official DnbRadio darkstep channel and main podcast feed. That means wider exposure of these musicians to the masses!
You can help boost our ranking in iTunes by subscribing, commenting and rating us!
mixed by GHoST (Colorado):
Right-click here to download the MP3


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Ioannis Papakyritsis
Title: Assistant Professor
Office: 240 Memorial Hall
Phone: 309/298-3277
E-mail: email@example.com
Ioannis Papakyritsis is an Assistant Professor in the Department of Communication Sciences and Disorders at Western Illinois University. He earned his B.S. in Speech Language Therapy from the Technological Educational Institute of Patras, Greece, his M.S. in Human Communication Sciences Research from the University of Sheffield, UK and his Ph.D. in Applied Language and Speech Sciences from the University of Louisiana at Lafayette. Dr. Papakyritsis joined the WIU CSD faculty in the fall of 2013. He teaches undergraduate courses in phonetics and neurological speech and language disorders and graduate courses in phonological disorders and motor speech disorders.
His research interests include the acoustic and perceptual analysis of motor speech disorders across languages with emphasis on speech rhythm and the realization of lexical stress. Acoustic studies of neurogenic speech disorders have been reported for only a few languages. Cross-language studies can shed new light on the analysis of disordered speech and help determine which aspects of motor speech disorders are language universal and which are related to the specific features of a given language. Another aspect of his research focuses on the analysis of interactional and intonational aspects of the connected speech of individuals with communication disorders using qualitative methodologies in conjunction with acoustic instrumentation.


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Price: $175.00
In 2005, I took on Brad Rochelle. I believe it was my first ever BG release. I did like 6 matches over 4 days. This was the first match. He was really good. I ended up tying his boot and he pretty much dominated me. Brad was "the victim" of the boss, Kid Leopard. And I was his special opponent. Want to own these trunks? Hit me up!


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Holly Brook Hafermann (born February 23, 1986), known by her stage name Skylar Grey, is an American recording artist from Mazomanie, Wisconsin. Grey, a singer-songwriter and multi-instrumentalist, was initially signed to Machine Shop Recordings, under the name Holly Brook, where she released her debut album Like Blood Like Honey, in 2006. In 2010, she co-wrote the three versions of "Love the Way You Lie" (for Eminem and Rihanna) with Alex da Kid, who signed her to his KIDinaKORNER record label. Grey has also been featured as a guest vocalist on several hit singles, including Fort Minor's "Where'd You Go", Diddy-Dirty Money's "Coming Home", Dr. Dre's "I Need a Doctor", Lupe Fiasco's "Words I Never Said" and Kaskade's "Room for Happiness". Her major-label debut studio album Don't Look Down, was released on July 9, 2013.
Skylar Grey
This entry is from Wikipedia, the user-contributed encyclopedia. It may not have been reviewed by professional editors and is licensed under an Attribution-ShareAlike Creative Commons License. If you find the biography content factually incorrect, defamatory or highly offensive you can edit this article at Wikipedia. Find out more about our use of this data.
Links & Information
- Official homepage at skylargreymusic.com
- Youtube at youtube.com/user/SkylarGreyVEVO and youtube.com/user/skylargrey
- Twitter at https://twitter.com/SkylarGrey
- Facebook page at https://www.facebook.com/SkylarGrey
- MySpace at https://myspace.com/skylargrey
- Wikipedia article on Skylar Grey
- Last.fm page on Skylar Grey
- Discogs at discogs.com/artist/2044778
- MusicBrainz entry on Skylar Grey
Links & information come from MusicBrainz. You can add or edit information about Skylar Grey at musicbrainz.org. Find out more about our use of this data. The BBC is not responsible for the content of external sites.


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Description: The land to the left of the river is the eastern edge of the Jau National Park. The park is the largest forest reserve in South America and covers an area greater than 5.6 million acres.
Date: 09/12/2002
Copyright: © Public Domain
Author: NASA and USGS EROS Data Center Satellite Systems Branch
Rights Usage Terms: PD-USGOV-NASA
Image Source: Source
500px by 500px
300dpi: 4.23cm by 4.23cm
Read Copyright Terms


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Opening: Daniel Askill @ Gallery A. S.
Daniel Askill's new exhibition furthers his exploration of ritual in a modern context. He began this investigation with his 2004 short film, We Have Decided Not to Die, followed by a 2009 solo show, Artefacts From The Fifth Ritual. Modern Worship marks the next phase in Askill's body of work, and in his progression towards a future feature-length film.
In this exhibition, Askill explores two major events of the last decade - the atrocities of 9/11 and the death of the 'King of Pop', Michael Jackson - and could be considered a response to J.G. Ballard's The Assassination of John Fitzgerald Kennedy Considered as a Downhill Motor Race. Ballard's experimental essay explores how the mass media landscape transforms human events into hyper-reality and, of course, money. A re-contextualising or less conventional interpretation of these grim events may help us view them from a new perspective.
This exhibition will centre upon a large-scale projection of a striking slow motion video tableau, a looping installation that draws on elements of pop culture, Hollywood spectacle, global disaster, idolatry and what constitutes a religion. Further works including sculpture, small screen video and photographic editions question the way modern events are portrayed in the media, and the multiplicity of delivery as it pervades and infects the private mind of the individual.
Gallery A.S. is Joseph Allen Shea's new roaming gallery project, presenting both local and international art through a series of impermanent exhibitions in selected venues across Sydney and beyond.
(Source: gallery.as)
Opening tonight: Alex Kopps + Alex Knost @ China Heights
'O.B.O' shows a collection of work that focused on in between moments and accidents. Alex Kopps will be showing abstract analog video art made primarily from reflections, optical tricks and glitches found in consumer digital cameras. Alex Knost will show large optical prints of 35mm snap shot photography. There will also be a handful of limited prints and drawings on show.
Alex Kopps attended The California College of Arts in San Francisco, where he still lives and works. His visual art consists of paintings with gouache on wood and paper with subject matter that is largely nonobjective but aesthetically has strong ties to the natural world. Having also worked on several film and photographic projects in recent years, Alex's gallery shows are now often filled with diverse range of medium. Alex is part of US label RVCA's Artist Network Program including artists like Aaron Rose, Ed Templeton, & Andrew Pommier.
Alex Knost is best put in the all-rounder category, although making his name through surfing, hes also a talented artist and musician. Starting his career with painting and drawings, he has now also focused more of his work on film and photography. With recent projects including the alternative surf flick 'Beach Blanket Burnout'.
Now showing: Myles Heskett @ Mart Gallery
Myles Heskett is a Sydney-based artist.
Encouraged to draw at a young age by his father, who was also an artist, Myles went on to study at the National Art School, graduating in 1999 with a Bachelor of Fine Arts.
Now working mainly in oils on canvas and ink/mixed media on paper, Myles cites some of his artistic influences as Miro, Cy Twombly, Basquiat, Stanley Donwood and David Lynch.
Heavily involved in music, Myles is also a drummer and was a founding member of the rock band Wolfmother. He began working on this current collection after coming off a world tour in 2007.
Since leaving Wolfmother in 2008 Myles has continued his musical pursuits in the band Palace of Fire, touring with The Slew in early 2010 and recently beginning a new collaborative project Machete Moon.
The Valleys of Ash will be Myles' second solo exhibition. His first, Inhabitants, in 2003, was a collection of paintings, prints and drawings.
Wolf Trails
Myles is publishing Wolf Trails in conjunction with the exhibition. The book features a selection of drawings from the sketchbook he carried with him while on tour with Wolfmother between 2005 and 2008.
Myles would draw while sitting in airports, planes, tour buses, hotel rooms and venues around the world and he describes his sketchbook as "my primary source of meditation when faced with the boredom of countless hours spent in transit."
Wolf Trails will be available to view and purchase at Mart Gallery throughout the exhibition.
Exhibition will run from Friday 8th April - Saturday 30th April. Closed over Easter long weekend (Friday 22nd, Saturday 23rd, Sunday 24th, Monday 25th April, Tuesday 26th April).
(Source: martgallery.com.au)


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Reader Comments (Page 1 of 1)
You hit 80 last night and you find improved ghost wolf helpful in Pit of Saron? How? I'll assume you had crafters in your guild ready to help you get geared, and I'll also assume that you had people who overlevel the content ready to carry you for the 5-man ICC gear, but the key point is that you were being carried. But as you mentioned, your healers isn't geared, so I wonder who was carrying you.
The points in IGW would be better invested in dps talents or talents that enhance the party, even in Pit of Saron. If you have the spare points to invest in a talent whose sole use is to allow you to run away faster, you're definitely being carried.


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YIKES! Can't see the replies to posts
Find a Conversation
YIKES! Can't see the replies to posts
|Wed, 10-17-2012 - 10:03am
Hey ladies! I can't see any of the replies to other posts yet but I do know they are working on getting things fixed as fast as possible. Don't leave us- we will all be back together soon I bet. And we can all learn to navigate thru this change together. Thinking of you all and if you need me, feel free to email me at email@example.com Hoping to hear from you all again soon. Hugs and much love
|Wed, 10-17-2012 - 10:20am
Thanks so much, Vickie!
Can you tell me which browser you're using? (IE, Chrome, FF?)
Are they not showing up at all, or are they just not showing up immediately?
I'll escalate this one with the tech team -- it's obviously very important!


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The Cryptkeeper Five
Bella Morte
The Crimson Ghosts
The Widowed
The Independents
The Peacocks
The Braaaaaaaaaaaaains!
AZRockabilly Presents
Halloween Monster Mash
21+ Free, Under 21 - $5
Wear your best for the Costume Contest!
Candy thrown into your face!
Partying all night long!
And witness a LIVE Rock and Roll Transformation as we use witchcraft and Satan-stuff to turn one lucky audience member into ONE OF US! A new and true member of Calabrese will arise! The cost of your soul for infinite shredding power? SURE! Will it be you? Join us and find out!
W/ Calabrese, Trash This Place, Beware, Sleepwalkers, In Memory Of (Misfits Tribute)
Some more info! :D xo
Calabrese - who is going?! xo
Oh, Michale.
Stache attack! Haha -R. H.


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Next, you'll be asked to connect with Twitter. Rest assured, we will never send a tweet from your account
without your permission.
We will send you an email with an invite soon.
Loudr.fm - a better way to discover cover songs. Our catalogue is now available there in MP3, FLAC and Apple Lossless. #acappella
See what's Trending Now for @ACRecords
Follow @ACRecords on Twitter


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The AAPG Foundation was established in 1967 by the AAPG Leadership to carry out scientific, educational objectives through the use of charitable, tax-deductible gifts and contributions from AAPG members and corporate entities.
In 1978, the AAPG Foundation Trustees officially recognized a distinguished group of contributors, known as the AAPG Foundation Trustee Associates. This select group was organized for the purpose of:
Today, there are more than 280 Trustee Associates who play a stellar role in the development of the AAPG Foundation's financial resources, thereby dramatically accelerating its ability to support scientific educational programs. There are more than 30 funds and programs supported by the Trustee Associates and other donors. Click here to review the annual report for information on the Foundation and programs supported by its donors.
Trustee Associates are governed by Bylaws and meet annually to conduct business meetings and participate in geologic field trips of regional interest. Spouses are encouraged to attend, and interesting activities are planned for their enjoyment. Click here for information on past and future meeting sites, dates and officers.
The Foundation Trustees have established awards for recognition of extraordinary philanthropy and service directed to advance the mission of the Foundation.
More information for current and future Trustee Associates can be found through the links in the menu to the left, or if you are interested in becoming a member of the Trustee Associates.
We are so pleased that that so many AAPG Foundation Trustee Associates and their guests were able to attend the 36th Annual Meeting in Cle Elum, WA. Many thanks to Dick Bishop for his fine chairmanship, and to all those who assisted in some way. Jim Payne was the perfect fishing chairman and Mike Wisda did a top-notch job as the golf chair.
Jay Henthorne has chosen a wonderful resort for 2014: Barton Creek, Austin, TX. Plan to be there September 10-13. More information in the near future!
During the various meetings held by the Trustee Associates and/or Foundation Trustees, several motions have been approved.


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Travelers Prefer Itemized Fees According to GO Airport Express
CHICAGO, Jan. 4, 2012 /PRNewswire/ -- How do travelers feel about extra fees for checked bags and snacks? According to a survey conducted by GO Airport Express, a Chicago-based ground transportation provider, a small majority (54%) prefer itemized fees, while 46% prefer all services to be included in the overall ticket price.
The company, which provides airport shuttles to and from O'Hare and Midway airports, polled travelers nationwide: more than 750 people participated.
"I think the survey tells us that most travelers want to know exactly how much it costs for each service and they want choices so they are the ones in control of what they are purchasing and how much they are spending," says John McCarthy, president, GO Airport Express.
GO Airport Express, one of the oldest companies in Chicago, traces its founding to 1853 and the Parmelee Transportation Company, which provided a carriage service between Chicago's railroad stations and the downtown hotels. The GO Group LLC, is the nation's largest airport transportation provider, serving some 60 airports in North America, Mexico, the Caribbean and Europe and transporting more than 13 million passengers per year.
SOURCE GO Airport Express
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- Sep 15, 2014, 14:14 ET
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- Jul 02, 2014, 13:13 ET
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Find a local Amnesty group and fight for human rights in your community!
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Get updates on Amnesty's work to protect human rights worldwide.
Since protests broke out in Syria in February 2011, thousands of suspected opponents of the government have been arbitrarily arrested and detained; many appear to have been subjected to enforced disappearance.
"They forced a shotgun in my mouth and pulled the trigger over and over again." -- Demand justice for Chicago torture survivors!
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|08 Mar
|Barcelona (A)
Samir Nasri and Jack Wilshere have been the difference for Arsenal this season, but arguably neither of them have a set position in the team just yet.
Wilshere is a huge upgrade from Denilson and Diaby in midfield and would've been good business if he'd cost us £10-15million. Thankfully he was free, and is one of the few players to really justify Wenger's youth philosophy.
With Alex Song certain to sit out the Barcelona game tomorrow, it looks like Wenger might trust young Jack to play the holding role in midfield ahead of the two D's.
The manager said: "Alex Song is completely out. He had a test on Sunday morning and it was negative. Wilshere will be fit.
"I think at the moment Jack prefers to play a bit deeper because he likes to have the game in front of him where he can have little bursts to make the difference."
It's a surprise to see Wilshere being pushed back, as he was very much an attacking midfielder for the youth team, usually playing out wide might I add, but he struggled to make his usual impact in a more advanced role against Sunderland on Saturday.
With Denilson and Diaby playing back there, there's no bite in midfield; they don't work hard enough defensively and they can't play fast enough. Denilson can't pass forward and Diaby hogs the ball for too long. Obviously against Barca we might prefer the slow passing game of Denilson as we look to take the sting out of the game, but I hope the boss plays Wilshere in that role. He's shown more in six months than Diaby and Denilson have in five years. He'll hassle the Barca midfielders and he'll get the ball forward where we can hurt them. Way back in the beginning of the move for Arshavin's goal in the first leg, it was Wilshere's lovely first-time pass from deep that set up Fabregas, who set up Nasri, who set up the goal.
And now onto Nasri, he's played right, left and centre for Arsenal this season and has looked good pretty much everywhere. In some games I prefer him in the front three because he's basically the only Arsenal player who can beat a man with trickery, but I'd move him back in this game. Cesc seems fit to play, and if you keep three quality players like Fabregas, Nasri and Wilshere close together, you're guaranteed a strong midfield. Against small, skillful players like Xavi and Iniesta, we don't need to worry about playing our own small and skillful players as we would in most Premier League games.
Another plus side, of course, is that we keep both Diaby and Denilson out of the team. The problem, however, comes upfront. With Nasri in midfield, the front three of Arshavin, Chamakh and Bendtner basically picks itself, and sadly that's an entirely second string forward line with players short on confidence.
Still, we have to play to our strengths, and with van Persie and Walcott out, our strength is in midfield. With Cesc, Nasri and Jack pulling the strings, I think the front three should have plenty of opportunities to do some damage. And with two tall players in Bendtner and Chamakh, we should be able to bring Cesc and Nasri into play and provide a goal threat from midfield.
I have no idea if this is how Wenger will approach the game. After all, it doesn't leave us much on the bench if things need changing.
I just think the best approach would be to play Barca at their game. Our midfield can pass just as well as theirs can, and their midfielders aren't exactly used to being out-passed in La Liga, are they?
Written by Mark Brus on Monday, March 7, 2011
Arsenal league results powered by whatsthescore.com
I think at the moment Jack prefers to play a bit deeper because he likes to have the game in front of him where he can have little bursts to make the difference.
© 2000-2014 Arsenal Mania. All rights reserved. Page processed in 0.1 seconds.


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In Every Picture's Story
A small gang of photography lovers founded Zoner Software in 1993. This "garage" firm gradually grew into the large company that Zoner is today—one of the foremost photography software development companies. The flagship Zoner Photo Studio is used by over 5 million customers in the USA and elsewhere. Thanks to our constant digital photo processing innovations, we were the first of our kind to offer e.g. 3D photos and GPS geotagging of photographs.
Zoner helps in every step of a digital photo's life: from downloading, to automated organizing, to basic and advanced edits, to sharing e.g. on social networks. This program is used by photographers, companies, governments, and the non-profit sector.
- 100,000 people use this software a day
- An annual turnover of 5 million dollars
- 100 employees


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New Sound. Electronic Grind.
Just finished, part of a 4 strong collection of tracks I'm closing out.
New track. Made in 5 countries, two continents.
My latest creation. I hope you listen and I really hope you like.
Latest offering. Vocalize!x #dubstep #original
Just enjoying an apple in the baking sun. Lounging by the pool of a Ritz Carlton Hotel in Portugal. It is a hard life.
No blog is complete these days without a cat photo. After all, cat photos make up over 70% of the internet.
∆ - Fitzpleasure
∆ - Fitzpleasure
This get my vote for album of the year. This song is a bit different to the others on the album but it is sooo good. Can't stop listening to this record!! Literally phenomenal.
Another track I have made. Also needs more tweaking but I have a cunning plan that will help me complete these tracks.


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Creating a Mini Art Gallery
In class, we are creating Mini Art Galleries with six famous works of art. Each student will be a the curator of an art exhibit! So far, each student has selected a Picasso painting and a Japanese wood print. We are carefully observing our artworks and preparing commentary and critiques to eventually "tour" people through our galleries.
In class, we have talked about how to prepare our commentaries.
Here are the criteria we have come up with:
Principles and Elements of Design – how do these impact the way you feel about the piece of art?
-colour – complementary colours, hot and cold, analogous, monochromatic
-rhythm – repeating sort of pattern
Questions you might ask when looking at art
-what is the story?
-what does the title mean?
-what is the style of art? (abstract, realistic…)
-who is the portrait of? What is his or her story?
-is it a portrait? A landscape? A still life?
-who made it? What is his or her story? When did he or she paint it?
-What else was going on in the world when the artist created this work?
-what materials were used?
-is it collage? Painting? Sculpture?
-what feelings are evoked in the viewer?
-what feelings are evoked in the viewer?
-what I see…
-what I feel…
-what I hear…
-what I wonder….
-how does this compare to other art I've seen?
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AKRON, Ohio (AP) - The prosecution has outlined motives of robbery and identity theft in Ohio attacks two years ago that left three men dead and a fourth wounded, all lured by phony Craigslist job offers.
The alleged triggerman, 53-year-old Richard Beasley, who has back problems, slumped in his wheelchair and didn't turn to look as a prosecutor detailed evidence against him in an Akron court on Monday.
Beasley's attorney, James Burdon, told the jury there isn't enough evidence to prove his client committed the crimes. He says the defense will try to show a survivor attacked Beasley first, not the other way around.
Beasley could face the death penalty if convicted of murder. His teenage co-defendant has been convicted and sentenced to life in prison.
Copyright 2013 The Associated Press. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.


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We are having a difficult experience with the above company. Our two children were scheduled to travel with a teacher on one of their tours. Most people have paid in full and it is now just a few months from travel. The company has completely changed the tour - much less desirable now. The new tour stops are comprised of most that our sons have already visited. Also, the dates have changed - we have already made our plans to meet them and travel on, so these new dates don't work for us.
This tour is extremely expensive for student travel ($3,000 per student) and we are now told we are out approximately $300 per child. They claim this is a "special deal"! We lose $600 through no fault of our own and it's a deal! These people have been rude and very difficult to deal with - certain people in the company absolutely refuse to speak to us and will only deal with the teachers.
We would advise anyone who asks us to think seriously about becoming involved with this company.


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I'm having breast aug next month on the 14th and I...
I'm having breast aug next month on the 14th and I am beyond excited!!! Glad I decided to go with Ryan. When I met with him and his staff they made me feel at home and I knew right away he was the one to do my procedure! He answered every single question I had and meeting with him was better than previous Dr's I had met with.
A little about my boobie journey...
A little bit about myself.... I am 5,5 and weigh 139lbs. Mother of three and work full time. I have always wanted a boob job and finally saved up for it and scheduled for the 14th of June. I went to my first consultation last year and booked with that DR. Agreed on 450cc's and he said I needed a lift which I didnt agree with him but thought okay i guess i do since he was a DR. I made my deposit and a couple of weeks later I was told to go for a second opinion. I went for a second opinion in Beverly Hills with Dr Ryan Stanton and he said I didn't need a lift and that I can get my Breast Aug thru my belly button. He made me feel at ease and I knew right away I wanted to go forward with him and not the first Dr. I went home and gave it thought for a couple of days... I cancelled with my first Dr and lost a 500.00dollar non refundable fee :( However Dr Ryan deducted 500.00from my total for going with him :) everything worked out perfect... Now I'm just counting down on the days!!! I can't wait!!!!
10days left!!!! Aaaahhhhh!!!
I am so excited!!! Ten days left!!! I did a deep cleaning in my house this weekend to avoid having to do anything after my surgery. I just need to buy some button down shirts and 1or 2 sportsbraw. Other than that I'm ready!!!
Balance paid in full!!!
Balance is paid off!!! Phew!!! How exciting... In four days I will be in surgery... Getting nervous but more excited!!! My house is clean and everything is perfectly going the way I planned. The only thing missing is my meds but I'll have those really soon. Anyone else booked for the 14th???
2 more days
I got my meds last night... Whoopi... I keep getting more butterflies in my stomach as the day gets closer lol... Can't wait!!!
Just got bk from surgery
Just got back from surgery and I feel great!!! No nausea or pain. Just a lot of pressure. Will post pictures soon. Now time to sleep and recover.
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Comments (13)
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You already look good. I'm happy everything went smoothly. Did you end up with 450cc? What profile?
- Reply
Hi Carlita. Thank u! I did 475cc via TUBA Mod + they look good and very happy with my results :)
- Reply
Hey lady! Glad your doing good :) Surprisingly it wasn't as bad as I had anticipated either. I woke up a few mins ago but Tylenol 3 is my friend right now. Keep me posted!
- Reply
How r u feeling today, I feel more pain today than yesterday...
- Reply
I'm feeling a lil more discomfort today too :/ alot of tightness. I should take a Valium but I've been sticking to Tylenol 3 so far. I can't see mine til Monday I'm wrapped up tight.
- Reply
Seems like there are a ton of Breast Augs scheduled for June 14th! Good luck tomorrow...we'll all be thinking of you!
- Reply
I am also having mine on the 14th! :) Got the last few things I needed yesterday, frozen peas, stretch mark cream, an dial soap was the last on my list. I go to my pre op tmrw and will get my meds then... Ahhhh I can't believe this is happening! So excited! I go in at 9:30 for an 11:30 surgery. What time is yours scheduled for?
- Reply
I have to be there at 6:30am and I am scheduled for 7am... Oh man!!! We r getting close...good luck!
- Reply
Wow, your story says a lot that you were willing to lose $500 so you could go with PS in which you felt most comfortable. Good for you! That's really neat your PS reduced his fees by $500. Will you be taking some time off work for your recovery? Looking forward to following your journey!
- Reply
Thank u beth... Yes I'm taking five days off of work and I work in an office so it shouldn't be that bad upon my return. :)
- Reply
- Reply
I am also having my surgery on that day! Maybe we can keep each other's progress with healing? Good Luck and congrats!
- Reply
Yes for sure!!! My hubby is not supportive at all so need all the support I can get... Good luck!
- Reply


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It's time to E-A-T BOOKS again!
It is with great gusto that we announce that the annual Corcoran E-A-T BOOKS festival is being held for the first time in the LIBRARY on Thursday, April 12 at noon!!
The highlight is always the poetry reading/eating by participants. Students, faculty, staff and administration, please come and if you can, contribute your edible book to share. If it looks like a book, acts like a book, or can be devoured like a book, we need it to make our library table a LITERARY FEAST.
YUM!! We look forward to seeing you there!
Contact Lynn Sures, Chair of the Fine Art, at email@example.com to sign up for your space at the table.
Possible ingredients could include these and others:
Tortillas or sushi wrappers for pages,
Licorice string for binding thread,
A cake with squeezable icing words and images,
Cookies/cupcakes/graham crackers with decorations…
Anything edible, and bonus points for palatable!