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SailorBags Mini Tote bag
Our sailcloth tote bags are made with triple layers of cloth on the bottom to make them nearly indestructible. Plus zipper tops and water proof lining to keep the contents clean and dry. They're sized to be just right for carrying to and from the boat, with a handle long enough to sling over your shoulder. They have plenty of pockets on the inside for keys, sunglasses, and a magazine, and a zippered, gusseted pocket on the outside as well.
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SailorBags Mini Tote bag
Weights & Dimensions
|Product Type: Shoulder Bag; Tote Bag
|Strap or Handle Style: Double Handle
|Closures: Top Zip
|Color: 1: Blue
|Color: 2: Red
|Color: 3: White
|Size: Medium
|Pattern: Solid
|Waterproof: Yes
|Lightweight: Yes
|External Pockets: Yes
|Distressed: No
|Country of Manufacture: China
About the ManufacturerSailorBags are made from their own custom-woven sailcloth. They leave out the resins and chemicals that make it stiff, but keep in the qualities that are important — durable and resistant to water, stains and abrasion, and pleasant to touch. Originally designed to meet the tough standards of sailors, they have expanded their products to appeal to anyone who is active on and off the water.
SailorBags Mini Tote bag
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SailorBags Mini Tote bag
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24 people like this.
xfighter Cheers! long journey to go ...
17/10/2014 18:26
chang21 I am still here and holding. I am concentrating on BIMB-WA ........ so damm cheap. Still collecting. Let's see what price it is at at the end of the year. Maybe CNY angpow.
17/10/2014 23:01
Frank Soweto LOL Captain Chang hope is anypow n not Tapau LOL
17/10/2014 23:14
Loh Ching Yin Tapao good also,can travel LOL
17/10/2014 23:18
mcchuah Captain Chang still holding on this counter. Happy that he didn't abandoned us. Please give us a hint if you decide to leave the ship.
20/10/2014 13:27
powerwk Look like need to average down :-)
20/10/2014 23:15
moisking Hi all, persistency in success is a precious element in our stock trading, where prediction is one of the key factor for profit trading. i think they are doing well, as we MEGB roars during bear market last week and now again DSONIC, i dun find any reason not to support them!...
http://is.gd/rTQiCS - MEGB move to 46 sen
http://is.gd/jab1fV - KLSE Technical Analysis
http://is.gd/wNPGjZ - DSONIC FUNDAMENTAL ANALYSIS
http://is.gd/ZXR5RZ - DSONIC TECHNICAL ANALYSIS
20/10/2014 23:17
tiennhieu ??
23/10/2014 15:40
tiennhieu today have movement, trend of going up. hehe
24/10/2014 11:11
Ameera :):)
25/10/2014 08:56
444 300 385 530

subset: commoncrawl


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Posted Oct 09, 2012By
BELLEFONTE, Pa.—Jerry Sandusky was sentenced Tuesday to at least 30 years in prison—effectively a life sentence—in the child sexual abuse scandal that brought shame to Penn State and led to coach Joe Paterno's downfall.
A defiant Sandusky gave a rambling statement in which he denied the allegations and talked about his life in prison and the pain of being away from his family.
Three victims spoke, often fighting back tears. One looked Sandusky in the eyes at times.
The 68-year-old former Penn State assistant coach was found guilty in June of 45 counts of child sexual abuse, convicted of molesting 10 boys over a 15-year period.
Pro-democracy protesters clashed with police in the Mong Kok district of Hong Kong on October 18, 2014.
Arapahoe Basin Ski Area opens its 2014-15 season by operating one run - the intermediate High Noon trail - on Frida
Pakistan joined the rest of the world in commemorating the International Day for the Eradication of Poverty.
SEOUL, South Korea (AP) — Sixteen people watching an outdoor pop concert in South Korea fell 20 meters to their d
On October 17, 1989, the Loma Prieta earthquake hits the San Francisco Bay Area. The 6.9 earthquake, centered in th
Costumes aren't just for Halloween, especially in Colorado. From Comic Con to Bolder Boulder, Coloradans are crazy


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The community is invited to attend MCC's #Veterans Day Palooza on Nov. 10 from 11 a.m.-2 p.m. at S&D. Info: http://t.co/Yc8QNFntsj #mesa
Purchase tickets now for "Hairspray," the hit musical in MCC's new Performing Arts Center: http://t.co/yVffUAMCuL http://t.co/yoAC51leq0
Posted on February 3, 2014 by Dawn Zimmer
Mesa Community College (MCC) is one of seven community colleges across the country awarded a service-learning grant from the Teagle Foundation.
MCC 1 of 7 colleges to receive service-learning grant - East Valley Tribune_ Mesa.pdf
East Valley Tribune. February 1, 2014
mesacc.edu | 480-461-7000 | © 2014 Mesa Community College | A Maricopa Community College
The Maricopa County Community College District is an EEO/AA institution and an equal opportunity employer of protected veterans and individuals with disabilities.


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Saffron, the expensive yellow spice derived from the plant Crocus sativus, was the subject of a recent meta-analysis in the journal Human Psychopharmacology. The meta-analysis included six studies of a total of 230 adult outpatients with major depressive disorder. In two of these studies, 30mg/day of saffron extract was as effective as 20mg/day of the antidepressant fluoxetine and 100mg/day imipramine for the treatment of mild to moderate depression had been in other studies.
Saffron is suggested to have anticancer, anti-inflammatory, antioxidant, and antiplatelet effects, and current clinical trials are exploring whether it could prevent and treat Alzheimer's disease.
The current study was an effort to systematically analyze clinical trials on saffron to establish treatment parameters such as dosage in addition to safety information.]]>
In the past there has been some concern that selective serotonin reuptake inhibitor (SSRI) antidepressants taken during pregnancy could increase an infant's risk of cardiac problems. There was particular concern that the SSRI paroxetine could lead to right ventricular outflow tract obstruction, and sertraline could lead to ventricular septal defects. A 2014 study by KF Huybrechts et al. in the New England Journal of Medicine analyzed data from 949,504 women in a Medicaid system from three months before pregnancy until one month after delivery during the years 2000-2007.
Infants born to mothers who had taken antidepressants during their first trimester were compared to infants whose mothers had not taken antidepressants. In total, 6.8% or 64,389 women had used antidepressants in their first trimester.
While the rate of cardiac defects in newborns was greater among those mothers who had taken antidepressants (90.1 infants per 10,000 infants who had been exposed to antidepressants versus 72.3 infants per 10,000 infants who had not been exposed to antidepressants), this relationship diminished as confounding variables were removed. The relative risk of any cardiac defect after taking SSRIs was 1.25, but this decreased to 1.12 when restricted to only those mothers who were diagnosed with depression, and to 1.06 when the researchers controlled for things like depression severity. (All relative risk numbers were calculated with a 95% confidence interval.)
The researchers concluded that there is no substantial risk of increased cardiac defects in children born to mothers who took antidepressants during their first trimester.]]>
The better news is that Schlaepfer repositioned the electrodes to target a site in the medial forebrain bundle nearer to the ventral tegmental area. After this shift he observed rapid onset of antidepressant response (within two days) in seven of the first eight patients studied, and these responses persisted over many months of follow up. This response was achieved at 2.8 microamps, a lower stimulation current than was used in other studies of deep brain stimulation.
Editor's Note: Since patients started to feel better when they were still on the operating table, this may offer an opportunity to more rapidly assess effectiveness, do a double-blind study, and see if the findings can be replicated as another mode of achieving rapid-acting and long-lasting antidepressant effects in treatment-resistant patients. Intravenous ketamine has rapid-onset antidepressant effects, but its effects are short-lived.]]>
Researcher Tony Pitts presented a study at the 2014 meeting of the International College of Neuropsychopharmacology (CINP) that described the neurobiology of an animal model of depression in rodents. In animal models, researchers provoke depression-like symptoms in animals with the hopes of finding neurobiological clues to human depression. Pitts' studies explored the effects of acute stressors as well as more chronic long-term stressors such as learned helplessness.
In the rodents, acute stressors caused increased cell firing in the hippocampus, which caused increases in burst firing and an increase in the number of cells firing in the ventral tegmental area, which then led to increased activity in the nucleus accumbens (the brain's reward center). However, after the stressor was over, there was an opponent process that resulted in a much more prolonged period of inhibition in the nucleus accumbens, with associated decreases in psychomotor activity and reward seeking. The rodents lost their preference for sucrose and engaged in less intracranial self-stimulation, pressing a bar to stimulate the brain pleasurably. These and other effects suggest an analogy to anhedonia (loss of pleasure in activities that were previously enjoyed), which is a key component of human depression.
In related studies, after experiencing periods of inescapable shocks, rodents developed learned helplessness, failing to avoid the area where shocks were delivered even when an exit was readily available. Rodents who had learned helplessness showed inhibited firing of cells in the ventral tegmental area, less activity in the nucleus accumbens, and apparent anhedonia. This inhibition was mediated via messages from the infralimbic prefrontal cortex (the equivalent to the subgenual cingulate cortex in humans, important for motivation) to the amygdala and then the GABAergic ventral pallidum, which decreased the number of dopaminergic cells firing in the ventral tegmental area. Blocking the amygdala input to this inhibitory pathway reversed the low dopamine firing and the anhedonia-like behaviors.
The anesthetic ketamine (which has rapid-acting antidepressant effects in humans) produces an immediate reversal of the learned helpless behavior in the rodents and increases the number of dopamine cells firing in the ventral tegmental area. Ketamine administered directly into the nucleus accumbens induces long-term potentiation (enhanced synaptic responsivity) and reverses helpless behavior and the long-term depression of neural firing that is associated with it.
Thus, when an acute stressor is over and the opponent process emerges, or following long-term chronic stressors such as learned helplessness, the excitatory path to the ventral tegmental area is absent, while the inhibitory path to the ventral tegmental area (via the infralimbic prefrontal cortex, amygdala, and ventral pallidum) predominates. Ketamine is able to re-activate the activating pathway and increase activity in the ventral tegmental area and the nucleus accumbens, changes that are associated with the reversal of learned helplessness and anhedonia.
Editor's Note: In the previous BNN, we reported researcher Scott Russo's findings that input from the intralaminar nucleus of the thalamus was critical to the depression-like behaviors seen in a different animal model of depression, social defeat stress, where repeated exposure to defeat by a larger, more aggressive animal produces behaviors that resemble human depression. Here in Pitts' research, learned helplessness is induced by inescapable shocks. Both models share the finding that firing decreases in the reward area of the brain (the nucleus accumbens). However, the key part of the brain driving the low levels of activity in the nucleus accumbens and the associated depression-like behavior appear to be different in these two different models. The intralaminar nucleus of the thalamus plays a key role in the social defeat stress model, while the infralimbic cortex and the amygdala play key roles in the learned helplessness model. These data together suggest that part of the reason depression differs from person to person may be because the illness can be driven by different brain areas as a result of different kinds of stressors.]]>
Chronic treatment of the susceptible animals with the selective serotonin reuptake inhibitor (SSRI) antidepressant fluoxetine or the tricyclic antidepressant desipramine, which both increase neurogenesis, also reversed the depressive behavior in about half of the animals. A single injection of the anesthetic ketamine (which has rapid-acting antidepressant effects in humans) reversed social avoidance behavior in about 25% of the animals. One depression-like symptom was anhedonia (loss of pleasure from previously enjoyed activities), which researchers measured by observing to what extent the animals engaged in intracranial self-stimulation, pressing a bar to stimulate the brain pleasurably. The effectiveness of the drugs in inducing resilient behavior was related to the degree of anhedonia seen in the animals. The drugs worked less well in the more anhedonic animals (those who gave up the intracranial stimulation more easily, indicating that they experienced less reward from it.)]]>
A limited number of atypical antipsychotics are approved by the Federal Drug Administration for the treatment of depression in patients with bipolar disorder. This is important to note, because the widely used traditional antidepressants that are highly effective in unipolar depression are not effective in bipolar depression. Here we review the status of the only three approved drug treatments for bipolar depression (olanzapine, quetiapine, and lurasidone) and highlight data on a promising new atypical antipsychotic, cariprazine.
At the 2014 meeting of the International College of Psychopharmacology, researcher Joseph Calabrese reviewed the efficacy of the latest atypical antipsychotic to receive FDA approval for bipolar depression, lurasidone. In monotherapy, both low (20–60mg/day) and high doses (80–120mg/day) showed higher response rates (53% and 51%, respectively) than placebo (30%). When added to either lithium or valproate, lurasidone response (57%) again exceeded that of placebo (42%). Calabrese also indicated that all of the other secondary outcome measures were also statistically significant, including score on the Clinical Global Impressions scale for bipolar disorder, time to response, percentage of remitters, time to remit, score on the Hamilton Anxiety scale, and a patient rated depression scale (QIDS).
Lurasidone is also approved for schizophrenia at higher doses (up to 160mg/day). At least twice as much of the drug is absorbed when food is in the stomach, so it is recommended that patients take it one to two hours after dinner or after a snack of 350 calories or more. The drug has an excellent side effects profile, as it is weight- and metabolically- neutral (i.e. it does not increase blood glucose, cholesterol, or triglycerides).
The atypical antipsychotic quetiapine has been FDA-approved for bipolar depression for a number of years. It consistently performs better than placebo in bipolar depression, and unlike lurasidone, quetiapine is also FDA-approved for mania, as well as for long-term prevention of both manic and depressive episodes as an adjunct to either lithium or valproate. Quetiapine is also superior to placebo for prevention of both manic and depressive episodes as a monotherapy, but is not FDA-approved for this indication. A good target dose for bipolar depression is 300mg/day of the extended release preparation taken several hours prior to bed time. Higher doses of 400 to 800mg/night are used for mania and schizophrenia. Quetiapine is also FDA-approved as an adjunct to antidepressants in unipolar depression. The drug has sedative side effects, perhaps because of its potent antihistamine effects. It can also increase weight, glucose, and cholesterol slightly more than placebo.
Olanzapine (Zyprexa) and a combined preparation of olanzapine and fluoxetine (Symbyax) are also approved for bipolar depression, but many guidelines suggest that these be considered secondary treatments because they are associated with weight gain and adverse metabolic effects.
At the 2014 meeting of the International College of Neuropsychopharmacology, researcher Suresh Durgam presented a poster on the first study of the atypical antipsychotic cariprazine in bipolar depression. There have also been three positive placebo-controlled studies of the drug in mania. It is a dopamine D2 and D3 partial agonist, with greater potency at the D3 receptor than the atypical antipsychotic aripiprazole (Abilify). In the large placebo-controlled eight-week study, doses of 1.5mg/day were superior to placebo, but higher (3mg) and lower doses (0.75mg) were not.
Another poster presented by the same research group also reported that augmentation of antidepressants with cariprazine in unipolar depression had results that were significantly better than placebo.
Editor's Note: While all atypical antipsychotics that have been tested for mania have antimanic efficacy (lurasidone has not been studied in mania), their antidepressant profiles differ considerably. Only the three atypical antipsychotics noted above (olanzapine/fluoxetine, quetiapine, and lurasidone) are FDA-approved for bipolar depression, and in light of recent findings, cariprazine is likely to follow soon.
The atypical antipsychotics NOT approved for bipolar depression include: aripiprazole (Abilify), risperidone (Risperidol), and ziprasidone (Geodon), with the first atypical antipsychotic clozapine and the most recent ones not yet formally tested as far as this editor is aware, including asenapine (Saphris), iloperidone (Fanapt), and paliperidone (Invega).
Only the atypical antipsychotics aripiprazole and quetiapine are FDA-approved as adjunctive treatments to antidepressants in unipolar depression, and cariprazine may soon be added to this list.]]>
Raphael Mechoulam, who first synthesized THC, the main ingredient in marijuana, gave the history of marijuana and its receptors in the central nervous system in a plenary talk at the 2014 meeting of the International College of Neuropsychopharmacology. In Syria hundreds of years ago the drug was named ganzigunnu, meaning "the drug that takes away the mind." It has also been called azalla, meaning "hand of the ghost." Among the 100 compounds in marijuana, the best-known ingredient is delta-9-tetrahydrocannabinol (delta-9 THC), which produces most of the actions of the drug. There is another active ingredient, cannabidiol (CBD), which has calming and anti-anxiety effects, but is present in very low levels.
The brain has cannabinoid receptors that respond to ingredients in marijuana in addition to other chemicals produced in the brain. They modulate calcium ions and decrease the release of many neurotransmitters.
THC acts at CB-1 receptors, producing the high. The CB-1 receptor is synthesized on demand, post-synaptically, and is transferred to the pre-synaptic terminal where it decreases calcium and transmitter release. Consistent with marijuana's appetite-stimulating properties ("the munchies"), if the CB-1 receptor is blocked in animals, they lose their appetite and die of hunger.
There are also low levels of CB-2 receptors in the brain, whose activation does not cause a high, and whose levels may increase dramatically in pathological situations. Activation of the CB-2 receptor is anti-inflammatory and, in the same way that the immune system acts against foreign proteins, CB-2 acts as a protector against non-proteins.
CBD does not bind to any cannabinoid receptors, but its actions are blocked by cannabinoid antagonists.
There are two chemicals in the brain (endogenous ligands) that act at cannabinoid receptors—anandamide and 2-arachidonoylglycerol (2-AG). They are soluble only in lipids (not in water), and have never been given to people. In animals, 2-AG has neuroprotective effects, decreases the size of a stroke by 60%, and increases recovery from stroke.
Marijuana and CBD in particular have also had beneficial effects in people. Marijuana decreases the nausea and vomiting associated with chemotherapy in children, has anti-inflammatory effects in rheumatoid arthritis (decreasing inflammatory marker TNF alpha), and has anti-diabetes and anti-convulsant effects.
In 2012, researcher F. Markus Leweke and colleagues showed that CBD was about as effective as the atypical antipsychotic amisulpiride in alleviating the psychotic symptoms of schizophrenia. CBD's other effects include reducing anxiety and improving psoriasis by increasing DNA methylation (Pucci et al. 2013).
It seems possible that some of these myriad effects of marijuana and endogenous ligands at CB receptors could be exploited for clinical therapeutics, as Mechoulam endorses, but when and how that will take place remains an unanswered question.
Editor's Note: Despite all these potential positives of CBD, it should be noted that its levels are very low in marijuana, and that heavy smoking of marijuana has substantial adverse effects. These include low motivation, a doubling of the risk of psychosis, a hastening of the onset of bipolar disorder and schizophrenia, and cognitive impairment, as well as some changes in brain structure seen via magnetic resonance imaging (MRI). It may be becoming legal in many states, but is a bad idea for those at high risk for mood, anxiety, or bipolar disorders or for schizophrenia.]]>
In the clinic of researcher Eduard Vieta in Barcelona, a study was recently completed showing that antidepressant use in patients with bipolar disorder (where antidepressants are not effective) had dropped from around 50-60% in 2007 (in Baldessarini's study) to about 30% in 2013 and 2014, and conversely lithium, anticonvulsants, and atypical antipsychotics, which have much more evidence of efficacy, were all used much more often, or about 60% of the time.
Editor's Note: Hopefully these data from Spain will soon be matched by similar data in the US showing that evidenced-based treatments for bipolar depression are in fact being used instead of antidepressants, which can have adverse effects, such as switching into mania or cycle acceleration.]]>
At the 2014 meeting of the International College of Neuropsychopharmacology, researcher Rieva et al. reported that 60% of bipolar patients with comorbid alcohol abuse have attempted suicide, and 48% of bipolar patients with cocaine abuse have attempted suicide. Thus, both of these comorbidities deserve specific attention and treatment. Unfortunately there are currently no Federal Drug Administration–approved drugs for bipolar patients with these comorbidities. The most promising treatments, based on data in patients with primary addictions, are the nutritional supplement N-acetylcysteine and topiramate, which have both performed better than placebo in studies of alcohol and cocaine abuse disorders.]]>
In a symposium at the 2014 meeting of the International College of Neuropsychopharmacology, four researchers shared insights on children who are at high risk for bipolar disorder because they have a parent with the disorder.
Researcher John Nurnberger has been studying 350 children of parents with bipolar disorder in the US and 141 control children of parents with no major psychiatric disorder, following the participants into adolescence. He found a major affective disorder in 23.4% of the children with parents who have bipolar disorder and 4.4% of the controls. Of the at-risk children, 8.5% had a bipolar diagnosis versus 0% of the controls.
Nurnberger found that disruptive behavior disorders preceded the onset of mood disorders, as did anxiety disorders. These diagnoses predicted the later onset of bipolar disorder in the at-risk children, but not in the controls. A mood disorder in early adolescence predicted a substance abuse disorder later in adolescence among those at risk.
In genome-wide association studies, the genes CACNA1C and ODZ4 are consistently associated with risk of bipolar disorder, but with a very small effect size. Therefore, Nurnberger used 33 different gene variants to generate a total risk score and found that this measure was modestly effective in identifying relative risk of developing bipolar disorder. He hopes that using this improved risk calculation along with family history and clinical variables will allow better prediction of the risk of bipolar onset in the near future.
Researcher Ann Duffy reported on her Canadian studies of children who have a parent with bipolar disorder and thus are at high risk for developing the disorder. In contrast to the studies of Nurnberger et al. and many others in American patients, she found almost no childhood onset of bipolar disorder before late adolescence or early adulthood. She found that anxiety disorders emerge first, followed by depression, and then only much later bipolar disorder. Bipolar disorder occurred with comorbid substance abuse disorders in only about 10-20% of cases in 1975, but substance abuse increased to 50% of bipolar cases in 2005. The incidence of comorbid substance disorder and the year at observation correlated strongly, indicating a trend toward increased substance abuse over the 30-year period.
Duffy found that having parents who were ill as opposed to recovered was associated with a more rapid onset of mood disorder in the offspring, usually in early adulthood. Duffy emphasized the need to intervene earlier in children of parents with bipolar disorder, but this is rarely done in clinical practice.
Duffy also reported that even in individuals doing well on lithium (without major mood fluctuations), there were were still fluctuations in cortisol and its ability to be suppressed by dexamethasone. She found that those with remitted bipolar disorder had the highest cortisol levels, at-risk offspring (who had not yet become ill) were intermediate, and controls the lowest.
Duffy quoted the 2013 data of researchers Baethage and Cassidy that among 10- to 24-year-olds, suicide was the second highest cause of death (accidents was first). Ninety percent of the suicides were related to mood disorders, with a high percentage being bipolar mixed, early onset, and associated with substance abuse.
Duffy also added to the growing literature on the high levels of the inflammatory marker Il-6 present in early stages of illness prior to the onset of bipolar disorder, with a decrement in Il-6 in later stages of full-blown bipolar disorder. Similar increases in the neurotrophic factor BDNF were seen in early stages, and decreases in later stages. There were also differences in these indices as a function of the common and better functioning val-66-val allele of proBDNF (which has been associated with early onset bipolar disorder) versus the met-66-met allele, which functions less well and has been associated with mild cognitive deficits in various populations. More details of this study were published in the International Journal of Bipolar Disorders in 2014.
Researcher Jan Scott discussed the 2011 study by Gore et al. that showed that bipolar disorder produced the fourth highest global burden of disease (with unipolar depression first, traffic accidents next, and schizophrenia third).
Scott also mentioned a study by Bruce Birmaher that showed that children with diagnoses of bipolar disorder not otherwise specified (NOS), when followed for several years, converted to full-blown BP I or BP II disorder 58.5% of the time when there was a family history of bipolar illness and 35.5% of the time when there was no family history of the illness.
Scott cited six studies of children at high risk who were treated with psychotherapy—two with family focused therapy (FFT), two with cognitive behavioral therapy (CBT), and two with interpersonal therapy (IPT). The results were promising across the board, and each therapy was endorsed along with psychoeducation (PE) and mindfulness training. These data support the utility of preventive psychotherapeutic intervention in children at high risk because of a family history of mood disorders.
Editor's Note: In our own studies in the US, we found a high incidence of illness not only in the parents of patents with bipolar disorder, but also in the grandparents. Greater total illness across the two generations was associated with more complex illness in the patients. They not only had bipolar disorder, but also a higher incidence of early onset illness, anxiety and substance abuse comorbidity, more episodes, and rapid cycling. These data along with Scott's review offer strong reasons to provide psychotherapy to those at very high risk due to having two generations of relatives with multiple illnesses.
Scott discussed the link between sleep disturbance and rumination in mood disorders. Sixty-two percent of patients with bipolar disorder have delayed onset sleep, versus 30% with unipolar depression, and 14% in controls. A ruminating coping style (as opposed to distraction, active coping, or risk-taking) was associated with poor sleep, high cortisol, low mood, and substance abuse.
Phillip Mitchell gave the final talk at the high-risk symposium. He explained that compared to control populations, at risk offspring of bipolar parents had increased odds ratios (between 1.3 to 3.9) of having an affective, anxiety, disruptive behavioral, or substance abuse disorder, or any two of these diagnoses. In patients who had already been diagnosed with bipolar disorder, the risk of having comorbidities was even higher. The odds ratios for the above comorbidities compared to the controls ranged from 6.2 to 9.7, and the odds ratio for having two or more diagnoses was 28-fold higher.
The at-risk offspring had other characteristics that more closely resembled the participants with bipolar disorder than the control participants without a family history of bipolar disorder, including: increased sleep in 66.7%, early onset of a mood or anxiety disorder before age 18 in 47.6%, and 33.3% with four or more atypical features to their depression, which included hypersomnia, hyperphagia, leaden paralysis, psychomotor retardation, psychosis, and mood fluctuations.]]>


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30 June, 2014@12:13 pm
5 comments
Here are both the tracklist and a new cut, "Speak My Piece", from Common's Nobody's Smiling LP, hitting July 24th.
1. The Neighborhood feat. Lil Herb & Cocaine 80′s
2. No Fear
3. Diamonds feat. Big Sean
4. Blak Majik feat. Jhené Aiko
5. Speak My Piece
6. Hustle Harder feat. Snoh Aalegra & Dreezy
7. Nobody's Smiling
8. Real feat. Elijah Blake
9. Kingdom feat. Vince Staples
10. Rewind That
11. Out On Bond feat. Vince Staples
12. 7 Deadly Sings
13. Young Hearts Run Free feat. Cocaine 80′s
Nobody's been smiling since your last two albums Common.
From the track listing we still won't be.
Please prove me wrong.
But Big Sean on a track ha I doubt it
Looks wack
Song posted is a banger no frontin'! Love Com and yeah dude has released less than classic material over the years but this is good…
Yeah Dayz, I liked the single too, but the features look shitty.
Features are definitely suspect… Wish he would get back in the lab with the likes of De La Soul, Mos Def, Talib Kweli and Black Thought.
Leave a Reply
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Come with us, where the magic is!
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RT @SandeepUnnithan: 'We believe in cooperative federalism' @MVENKAIAHNAIDU @IndiaToday #StateofStates http://t.co/3nPogWumCE
Thu Oct 30 23:28:07 MST 2014 ago by India today
Airport spotting: @priyankachopra returns from Abu Dhabi http://t.co/O0gBRoL1l4 http://t.co/i94n7y1Yil
Thu Oct 30 23:26:35 MST 2014 ago by Filmfare
RT @Showbiz_IT: Happy Halloween! Best Hollywood Halloween looks from 2013 http://t.co/vIYU3NqPLs #ITShowbiz http://t.co/xmMdquKWlG
Thu Oct 30 23:20:00 MST 2014 ago by India today
#Google sued by woman for exposing her boob on Street View http://t.co/aan9FtfQMe #GoogleStreetView http://t.co/KiVmDjxIjE
Thu Oct 30 22:25:03 MST 2014 ago by India today
US nurse defies Ebola quarantine with bike ride http://t.co/d9OlzT428u http://t.co/06QfiKvuhl
Thu Oct 30 22:22:19 MST 2014 ago by Ndtv
Sena warms up to BJP, slams Congress http://t.co/ACL9TsjIZr http://t.co/GW9h8zt6Kw
Thu Oct 30 22:17:42 MST 2014 ago by The hindu
RT @Showbiz_IT: Yash Raj Films to bring @BeingSalmanKhan and @deepikapadukone together? http://t.co/tKuV59bLzU #ITShowbiz http://t.co/N77oi…
Thu Oct 30 22:15:13 MST 2014 ago by India today
#RunForUnity speech: PM criticizes previous govts for downplaying role of Sardar Patel during freedom struggle http://t.co/BSjdieGYUy
Thu Oct 30 22:14:25 MST 2014 ago by Cnn-ibn news
RT @IBNLiveTech: Android co-founder Andy Rubin to leave Google http://t.co/zyyXnfBU51 http://t.co/8CfvkBXGYx
Thu Oct 30 21:42:42 MST 2014 ago by Cnn-ibn news
Burkina army imposes interim govt after crowd burns parliament http://t.co/pB5tBniKcw http://t.co/uf2by0fmdq
Thu Oct 30 21:40:08 MST 2014 ago by Deccan chronicl
Sonia, Rahul pay tribute to Indira Gandhi on 30th death anniversary http://t.co/wlnfqZwsDR http://t.co/iWTfFVobYn
Thu Oct 30 21:38:32 MST 2014 ago by Deccan chronicl
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Thu Oct 30 21:31:13 MST 2014 ago by Economictimes


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Verify the internet address you typed : www.realfreestuffforall.com,
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A place on the internet to discuss MSU sports, bourbon, and cigars, tell made up stories and generally act like an idiot when no one is watching. Sarcasm allowed.
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We are a friendly Bearville forum with lots of fun and exciting activities! Join now and meet some awesome friends!
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Where the pimpin' PSPers come to unwind, have fun, and win some awesome prizes.
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An independent Susan Boyle fansite for those who want to have some fun in a relaxed forum environment!
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Out of Mind ~ As ONE we are UNITED
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text:
The wars on terrorism have given women a higher profile in the military and on the battlefield. Six years ago, based on her own Army experiences, Cathy Santos started the National Alliance of Women Veterans to highlight important issues and protect their interests.
Philadelphia police on Nov. 2 arrested a man who allegedly burglarized a Frankford Kmart store last month.
Volunteers with Home Depot and the organization Mission Continues recently helped restore the Philadelphia Veterans Comfort House in West Philadelphia. Jason Stambaugh (pictured) was among 80 volunteers who aided the cause to spruce up the home for vets in need of shelter.
"Today, nearly 40 years after the last of our troops came home, I feel the country has come to respect and appreciate the Vietnam veteran." — Steve Uchniat
Suddenly, it seems, the season is almost upon us. And we need your help.
A teenager was tied up during a home invasion Monday morning on the 5300 block of Oakland St. in Frankford.
Christian Henry Gudknecht died in 1879. His family, who recently dedicated a grave marker to the Civil War soldier, continues to honor his memory today.
Two Northeast soldiers went to Afghanistan on the same mission. Severely wounded, they're now tackling the same challenges.
When I was in high school there was a course called "Vietnam." It was a class devoted to the history of the conflict and its effect on our nation. Guest speakers, all veterans of Vietnam, visited the class regularly to retell their war experiences. It afforded students the opportunity to learn things that weren't in the textbooks, but it especially enabled them to form a complex human connection to a group of people often marginalized, even vilified, by history and the popular media.
A Frankford Avenue convenience store owner who wants to renovate his property and also sell beer got an earful from a few opponents during a meeting of the Frankford Civic Association.


text:
Q Da Kid - Trendin' Topic
Artist: Q Da Kid
Twitter: Q Da Kid on Twitter
Avg Rating: 3.7 ( 3 total votes )
Up-and-coming emcee Q Da Kid has hooked up with DJBooth.net and iDjlex to bring fans his latest street release, Trendin Topic.
Hosted by the NBA's Lou Williams (76ers), the mixtape features 15 fresh cuts from the Brooklyn representative, including reader-approved leak "Look at Me Now."
Joining Q Da Kid on the guest tip are such talents as Avery Storm, Dondria, Nick Hagelin, Anthony Hamilton and Bobby Valentino. Beats come courtesy of Reefa, The Network, BusTheProducer, JNew, Jermaine Dupri, BIlljabr and The Vibesmen, as well as Q Da Kid himself.
Stream Trendin Topic
Submit your Rating
First DJ Booth Appearance:
"From Da Bottom 2 Da Top" (2007)
Total DJ Booth Features:
6 Songs
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Discover the best new songs, videos, and albums added to the Booth.


text:
This video was obviously staged as a means of providing a young "actress" a foot in the door of the entertainment industry. It'll probably work, too - hope she paid attention in those pole dancing classes.
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Southco, Inc., a global leader in engineered access solutions, has recently introduced the E6-600 Constant Torque Position Control Hinge, which features increased torque and lightweight aluminum construction.
The E6-600 Constant Torque Position Control Hinge allows the user to hold a door or panel securely at any desired angle, and delivers twice as much torque to support larger, heavier items.
Southco's E6 class positioning hinges provide constant resistance throughout the entire range of motion and deliver reliable positioning and consistent operating efforts. Southco's positioning hinges are preset during the manufacturing process and are guaranteed performance without adjustment for the lifetime of the application. Available in multiple sizes, materials and torque ranges, Southco's positioning hinges provide the options to satisfy a wide range of application needs.
DNV-GL approved the design of the Wärtsilä WST-14 thruster, significant as approval was granted based on a thruster design that has yet to be introduced into full series production.
Kalmar, part of Cargotec, is launching its highly acclaimed range of reachstackers, called Gloria into the Americas. The eagerly awaited launch follows the successful
John Deere Power Systems (JDPS) has introduced new propulsion ratings to its EPAMarine Tier 3 engine offerings. The new PowerTech 4045TFM85 propulsion ratings expand
In ten years, India Shipping Summit held consistently in Mumbai, has sailed on a robust growth course despite the worldwide witnessing recessionary waves buffeting any endeavors to grow and gain.
The Board of Directors of COSCO Corporation (Singapore) Limited announced that COSCO (Dalian) Shipyard Co., Ltd a subsidiary of the Company's 51% owned COSCO Shipyard Group Co.
The Navy will commission its newest attack submarine North Dakota, during a ceremony Saturday, Oct. 25, 2014, at Submarine Base New London in Groton, Connecticut.
Vessel operating costs are expected to rise by almost three per cent in both 2014 and 2015, according to a new survey by international accountant and shipping consultant Moore Stephens.
Maritime Reporter & Engineering News was founded by John J. O'Malley (1905-1980) in 1939, and today ranks as the world's largest audited trade publication in the world serving the maritime industry,
Mitsubishi Heavy Industries, Ltd. (MHI) has completed development of the "Mitsubishi Super Skiving System" for machining internal gears with high speed and outstanding precision.
ABB Turbocharging is celebrating its 25th anniversary in UAE.
Established in 1989 in Dubai, ABB has grown to become a fully-fledged service station capable


text:
An Egyptian man walks under huge posters of Egypt's ex-army chief and leading presidential candidate Abdel Fattah al-Sisi in Cairo, on May 12, 2014. (AFP PHOTO / KHALED DESOUKI)
CAIRO: Egypt's presidential frontrunner Abdel Fattah al-Sisi said on Monday the Syrian civil war must be resolved through peaceful means, indicating Egypt would not support an armed intervention there, something previously suggested by some Arab states.
Most of Syria's political and armed opposition and some Arab states had previously asked for an international military operation in Syria to end a three-year old war.
Asked about his views on the Syrian conflict, Sisi said: "We have to find a peaceful exit as a solution."
Sisi's comments, in a televised interview with Sky News Arabia, indicates Egypt's future stance on Syria if the former army chief wins, as expected, a presidential vote on May 26-27.
Egypt's former president, the Islamist Mohamed Mursi, who was ousted by Sisi last July after unrest against him, had publicly endorsed the uprising and cut diplomatic ties with Syrian President Bashar al-Assad.
The current army-backed authorities have accused Mursi of sending Islamists to fight against Assad in Syria.
"The number of terrorist elements there created an attractive spot for terrorism," Sisi said.
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Platforms: PS4 | PS3, Vita, XO, PC and Wii U versions coming soon
Developers: Just Add Water
Publishers: Just Add Water
Abe's Oddysee was a big hit for PS1 gamers back in the day with impressive pre-rendered backgrounds making the game one of the best looking 2D platformers ever made. It was also an absolute beast of a meanie to play. Nevertheless, when we heard Just Add Water were remaking the game with the Unity engine we couldn't wait to see how well the game had aged. Not so sure about the name change though.
For the most part, the game is the same as the original. The action still takes place on a 2D plane and the level layouts haven't been changed. However, some sensible changes have been implemented, and for the better too.
Instead of the action taking place on individual screens that you'd enter from the side, they now take place on a seamless scrolling screen. This sounds like sacrilege, but JAW have adapted the game fantastically, losing none of the original's feel of suddenly happening across traps or waking up the angry sligs.Click here to read more...
What do you do when you're plonked down into an enormous, minimalistic forest with no context and no immediately discernible objective?
Well, you walk.
There's a lot of walking in Eidolon, a new exploratory survival-adventure title from Ice Water Games. It's one of those games where you wander about a visually striking world, piecing together the fragments of a narrative from letters and journal entries and maps and other assorted things left behind by people who aren't you. In the case of Eidolon, you learn in time that you're wandering around Washington State somewhere around the year 2400, and that's all I want to tell you given that working out exactly why you're wandering around the place, and why everything is empty and overgrown and there's no sign of human life is basically what spurs you onwards.
Eidolon is a pretty game, both in spite and because of its minimalistic, geometric approach to art design. There's something clean, refreshing even, about the bold colours, the neat lines and the ordered manner of the look of this game. I found myself rather frequently pausing and looking around, and not just because much of one's progression is predicated on orienteering (a feat made tricky when there are few discernible landmarks).Click here to read more...
Platforms: 3DS | PS Vita (reviewed)
Developer: Hellbent Games | TT Games
Publisher: Warner Bros. Interactive
LEGO. Ninjas. Both of these things are undeniably excellent in their own right, so I suspect that the LEGO Ninjago toy line can boast the shortest brainstorming session in company history. "We haven't sold Ninja-themed kits since 1998. So how about... more ninjas... only this time on a futuristic alien planet with multiple armies that we can keep expanding on with new sets? Also some of the ninjas are robots. We can call them Nindroids."
"That's terrible. Let's do it, and also make a mechanical dragon. We can call it the MechDragon. Have a raise."
So Ninjago was born, and in fine transmedia style, spawned an animated series followed finally by a handheld game on PS Vita and 3DS. It's the sort of eye-rolling predictable play that you'd expect from any big company, but does it live up to the usual standard we expect from TT Games?
Click here to read more...
Platforms: PC | Xbox 360 | Xbox One (reviewed, £7.99)
Developer: Respawn Entertainment
Publisher: EA
Be advised: I'm still playing Titanfall and loving it. Though many players have departed over the last few months, angrily citing the lack of a metagame and arbitrary unlockables, the evergreen gameplay and superbly designed maps of Respawn's shooter ensure me a fresh and exciting experience every time I scamper along a rooftop or crush fleeing infantry into bloody smears under steel heel.
Mind you, Titanfall dropped the ball hard post-launch, which I've poked and prodded at relentlessly. From dwindling player numbers on objective gametypes to long matchmaking times and the lack of cosmetic customisation, there's been plenty to moan about. Thankfully Respawn have managed to patch things up in any sense of the phrase, resulting in a sharper, faster, more engrossing and customisable experience after a sequence of updates. Update 5 brings a new economy into the mix that adds a new dimension to Burn Cards, alongside extra fixes and tweaks that improve and expand the gameplay experience for free.
Frontier's Edge feels like the last piece of the puzzle: three thematic stages that lack the obvious gimmicks of Expedition's trio, designed to tempt players back onto objective gametypes with smart scalable design. Come back for the update, then stay for the maps. We'll discuss both over the next few hundred words.Click here to read more...
Is nothing Sacre...
Nope, can't do it. This is no laughing matter. Deep Silver have dredged up the bones and bits of the Sacred IP, chucked most of them out, and used the remaining pieces to assemble a game bereft of any particularly worthwhile. Sacred 3 bears the Sacred name, but it's something of a shell of a game rather than the open-world, loot-stuffed romp to which fans might be accustomed.
Gone are the expansive environments of previous, "proper" Sacred games. Indeed, Sacred 3 has more in common with Sacred Citadel than its numbered predecessor. Except it's not a side-scrolling beat 'em up designed for couch co-op -- it looks like a top-down, Sacred-esque RPG.
But it isn't.Click here to read more...
Platforms: PC (reviewed) | OUYA
Developer: Extend Studio
Publisher: Origo Games
Wouldn't it be useful to have seven clones at your beck and call? That way you could attend four different day jobs and still have doppelgängers left over for a full house of Mario Kart multiplayer. Decades of science fiction tells us that nothing can possibly go wrong with that plan. No sir.
Anyway, as a certain maniacal Agent once famously said: "the best thing about being me... there are so many MEs." In this case I'm a small green blob called Filo, tasked with saving a cheerful cartoon world in puzzly platform style. Foes need stomping, switches need pressing, bottomless pits need jumping and collectibles demand snaffling; a daunting task for a tiny gelatinous globule.
Or at least it would be if a run-in with a mysterious cosmic entity hadn't granted Filo the ability to control a small army of clones and transform them into useful platforms. And dinosaurs. And rocket-launching hovertanks.Click here to read more...
Why aren't you any fun, Wayward Manor? You're the result of a collaboration between a successful indie studio in The Odd Gentlemen -- responsible for the really rather good The Misadventures of P.B. Winterbottom -- and one of my favourite authors: Neil Gaiman; you have a promising set up that sees players taking on the role of a ghost and attempting to frighten an unwanted family out of the eponymous house; you look like a mix of the works of Tim Burton and Henry Selick...
So where did it all go wrong?
Let's break it down. Wayward Manor is a point and click puzzler set across twenty-five stages, each of which see you peering down into various rooms of the grumpy manor, itself rather wonderfully voiced by Gaiman himself, and manipulating various items and fixtures and fittings in each of these rooms to scare the unwanted family member currently inside. Six scares are required before you can summon the ghoulish energy to unleash a torrent of spectral energy that'll send the whole chamber rattling, and force your victim to flee in terror.
The manner by which you go about amassing those six scares differs in form, but not in function. The game basically revolves around you clicking the left-mouse button for everything, but timing and angles are key. Sending a mouse scurrying in front of your unsuspecting mark at just the right time involves precise deployment, as does dropping a bottle from the rafters as your target passes by. It's simple stuff, but the game restricts your abilities slightly. In each room, there are three tiers of interactive opportunities, expanding as you build up the scare count and amass more power. In the first level, you can only throw bottles around, then your influence spreads to the window shutters, and after that all bets are off.Click here to read more...
I failed the first level of Gods Will Be Watching over ten times before I finally managed to balance hacking a computer mainframe, watching over a bunch of jittery hostages, and staving off some grenade-happy soldiers successfully. Even when I had, I still wasn't certain that I'd actually done it through my own skill and deft multitasking rather than some sort of fluke born from frustration.
The game's first level gives you four hostages and a computer system to crack. Soldiers inch their way towards you down a nearby corridor, and the only things you have to halt their progression is the threat of violence to the hostages or a spot of blind fire, both of which freak out your captives.
The hacking progress bar takes its sweet time, and though you can charge a hacking boost in increments, each time you do, your own cyber security takes a hit. Occasionally, your corridor-covering chum will have a crisis of faith, sometimes your hostages will tell you that they're about to run or fancy ending it all or don't think you're looking, and you'll have to decide how to deal with the situation.Click here to read more...
Unrest is a game all about talking to people. There's little by way of direct violence in this indie RPG adventure title from Pyrodactyl Games, instead the emphasis here is fixed firmly on the notion of playing a role, wrapping yourself up in a character and then making some rather weighty decisions.
This is absolutely my jam.
The scene is set in the city of Bhimra, with the game taking its cues from a fictionalised, fantastical vision of ancient India. The years have not been kind to Bhimra and its population, and interminable famine, drought, and burgeoning slums have brought the city to the brink of utter collapse. An uneasy treaty with a neighbouring Naga empire, whose citizens are a giant race of snake people, would seem to be the answer, but in exchange for provisions and welfare, the Naga are looking for jobs for their skilled workers. Unlike Bhimra's caste system, the Naga empire allows for greater social mobility, but even so, there are only so many opportunities to go around.
That doesn't sit too well with certain pockets of Bhimra's society, however, particularly out in the slums where an influx of immigrants would seem to be the absolute last thing their city should be undertaking in a time of famine and strife. Riots start kicking off, and a royal visit to the areas of deprivation, designed to illustrate the benefits of the treaty with the Naga empire, goes horribly awry. Everything goes downhill rather quickly after that and you the player, are in charge of determining a future path for Bhimra across eight chapters and five different playable characters of varying standings and affiliations.Click here to read more...
Platform: PC
Developer: Alan Hazelden
Sokobond is a game about making molecules.
It's so simple. Controlling a single atom, you'll move around some 2D grids in cardinal directions to bump into other atoms, locking and bonding if you each happen to have a free electron. Like a Sokoban puzzle, only with molecular bonding. Geddit? Eventually you'll form a molecule and learn an interesting science fact, all while enjoying a soothing minimalist atmosphere and subconsciously improving your basic chemistry skills. A low-key idea, but so masterful in the execution that Sokobond became one of 2013's best puzzle games.
Time makes fools of us all, and I simply didn't have enough time to pick up and review Alan Hazelden's minimalist masterpiece at launch. Now that it's headed to Steam on July 21st, however, I finally have a perfect excuse to rave about it.Click here to read more...
Hands up if you fancy playing one of the best RPGs of the last decade, because that's what we've got right here. I could spend 1500 or so words dissecting Divinity: Original Sin for you before delivering that conclusion, but frankly that's time that you could be spending playing Divinity: Original Sin.
Let's put it this way: if you like your old-school, isometric RPGs, if you've lamented the increasing tendencies of modern games (especially purported role-playing games) towards handholding and streamlining and other simplifications, if what you crave from an RPG is freedom and customisation and a combat system that makes you pause and think, this is the game you've been waiting for.
You should probably stop reading and go and buy it right now.
If you're still here, perhaps you need a little more convincing. Some proof, perhaps, or a little more specificity. We're back in Rivellon for this prequel to Divine Divinity, but it won't matter if you've never played a Divinity game before. You can jump straight in and starting questing to your heart's content, the only things you'll miss out on are a few "A-ha!" moments and in-jokes as previous characters make cameo appearances. You begin the game by creating two Source Hunters, who are on a mission to find the dastardly magical evil-doers that have been mucking about with the balance of things and so on and so forth. It's a fairly hackneyed story, one we've seen countless times before, but it's the way Larian tell it rather than the story itself that makes Original Sin such a delight. This game is all about freedom, choice, personality, and funny one-liners.Click here to read more...
Platforms: PS3 (reviewed) | X360 | PC
Developers: CI Games
Publishers: CI Games
I wanted to love Enemy Front, I really did. As a big WWII FPS fan, I've been starved for years and have only recently got a taste of the genre coming back with the 'what if the Nazi's won' Wolfenstein on PS4 and the 'let's shoot Italians in Africa for a change' of the recent Sniper Elite III. Enemy Front could have been another game to show that WWII is still one of the best settings for FPS titles; instead, it's probably buried it.
The game's ambitions are pure enough, but CI have struggled to cope with the CryEngine and basic gameplay design, producing one of this year's biggest messes. The frame-rate crashes into single-digits whenever you go indoors, especially when moving up the stairs of any of the multiple apartment buildings. The checkpointing seems intent on making you relive the worst parts of the game whenever you bite the dust after the increasingly random number of perforations deemed acceptable is reached.
Glitches see enemies that can only be sniped get stuck behind pillars. You can be shot by enemies through several buildings, leading to the impression you're being shot by ghosts. Your own shots frequently fail to register in some of the worst hit detection I've ever seen. You're pretty much forced to rely on sniper weapons as the close range lunacy of the jitteriest MP40 in existence suggest the lead hero has wrists made of jelly. Sometimes weapons sink into the ground when you put them down for a sec to use a rocket launcher. Stealth melee takedown animations are so lengthy that you'll be seen by another soldier every time. The ultimate slow clap award though goes to those gifted flying Nazis that seem to get skyhooked away from the battlefield. It gets to the point where all you can do is laugh through the rage.Click here to read more...
Platform: PS3 | PS4 (reviewed) | X360 | XO
Developers: Edge of Reality
Publishers: Activision
It's always amused me just how much people hate Michael Bay. I mean, it's a film about toys. Of course it's just robots hitting each other and stuff exploding. Don't like it? Well stop paying a fortune to watch it at the cinema thus encouraging him to make more. Seriously, I had to delete one person from facebook because they were complaining about how awful the film was despite them paying to watch it twice.
Personally, as an effects fan, I quite like the films (not seen the new one yet though), but wish they were about 45 minutes shorter. I approached the latest tie-in game with low expectations, but with a willingness to be pleasantly surprised, despite High Moon Studios -whose Cybertron series has been widely praised by critics and fans alike- not being at the helm. Fingers crossed they get to work on a brand new entry to the series once they're done with helping out on COD: Advanced Warfare.
Rise of the Dark Spark is only a tie-in the sense that it's been released alongside the movie, as most of it takes place on Cybertron with a few Earth levels bookending the campaign. Throughout the adventure you get to play as a large number of Autobots and Decepticons. The game handles like a standard third-person shooter with you mowing down waves of enemies with a variety of light and heavy weapons.Click here to read more...
Developer: Telltale Games
Decisions, decisions. We've made plenty of them during the last four episodes of The Wolf Among Us, some big, some small, some tough and others seemingly simple, but it's finally time to find out whether any of them really mattered in the long run. Everything rests on whether Episode 5: Cry Wolf can tie up the series in a satisfying and bittersweet fashion, while atoning for the stodgy pacing of the last chapter.
Put simply: it does. Not only is Cry Wolf an emphatic end to Telltale's first Fables collaboration, a stylish, menacing, comprehensive and deeply rewarding experience from pacey start to shocking finish, but it's also one of the best pieces of interactive entertainment they've ever released.
We've been keeping our reviews free of major spoilers, so you can read our verdict on Episode 1, 2, 3 and 4 to get the measure of the series thus far. Our final verdict is no exception, meaning that the following few hundred words will be heavy on opinion and light on description.
Click here to read more...
Platforms: PC | PS4 | Wii U | Xbox 360 | Xbox One (reviewed, £11.99)
Developer: DrinkBox Studios
'MetroidVania' platformers may be as ancient as Mother Brain and wall chickens, but they still pull in the punters. From Shadow Complex to Dust: An Elysian Tail and Strider, there's nothing more satisfying than constantly earning new skills and abilities while exploring brilliantly-designed levels, then eventually backtracking to beat challenges and humiliate enemies that once lorded it over us. Guacamelee! proved to be a superb example of the genre back when it released as a PSN exclusive last year, offering all the bells and whistles we expect, only with a heaped serving of spicy Mexican flavour to punch things up.
Indeed, punching things up was the aim of the game, only our newfound identity as a superpowered Luchador also let us throw down on Day Of The Dead-themed skeletal hordes with wrestling moves, smash our way through Aztec temples and occasionally turn into a chicken for the sheer merry heck of it. Pollo power!
Fifteen months later and the Super Turbo Championship Edition has arrived on new-gen consoles, Wii U, PC and Xbox 360, boasting updated visuals, new content and all the previously-released DLC. You could say that it's the whole enchilada. Since it's currently free for Xbox One owners and available as a free upgrade for PS4 gamers who picked up the original, it's high time we gave this fierce fiesta our full attention.Click here to read more...
Platform: PC (£8.99)
Developer: Puuba
Publisher: Mastertronic
"I love the idea behind Concursion" is a nasty little backhanded compliment, but it must be paid. This astoundingly ambitious indie project is built around a sensational premise: exploring five different classic genres that continually bleed into and feed off one another as the barriers between them collapse. One moment you'll be jumping on nasties and leaping over pitfalls, the next you'll be piloting a spaceship or racing through a Pac-Man maze, experiencing completely different mechanics and combining multiple gameplay styles in increasingly imaginative ways.
It's the sort of radical Big Idea™ that can turn a modest little boutique title into a cult classic, and make an indie experiment more than the sum of its individual parts.
This will be paramount for Concursion, unfortunately, because its individual parts don't hold up under scrutiny. What can charitably be described as a deliciously inventive genre hybrid could equally be labelled as five rubbish games bound together in a uniquely fascinating way.
Click here to read more...
Format: PS3 | PS4 (reviewed) | X360 | XO |PC
Developer: Rebellion
Publisher: 505 Games
Sniper Elite III has opted for a change of scenery for its latest long-range melon buster and visits the sandy vistas of Africa during World War II. Unlike most WWII games, there's a surprising lack of Nazis, instead you're generally shooting Italians with ze Germans apparently not being fans of the searing heat.
Scenery change aside, it's business as usual, shooting Axis soldiers from oh-so far away, with gruesome slow-mo detail accompanying most shots. The series' stable gore looks more grisly than ever on the new consoles. Skulls explode, teeth smash from jaws, bones snap, insides are ripped through and of course testicle shots are back. On the default settings, I soon tired of these slow-motion killshots that follow the bullet from your gun right up to its messy destination. I'd advise dipping into the options to turn down the frequency of them as they lose their impact by the end of the first stage otherwise. They also make it difficult to keep track of nearby enemies between shots.
There's a tagging feature that does allow you to mark enemies via use of your binoculars. Marked soldiers will then appear through any surface, in a similar way to Far Cry 3. It's a shame you can't tag them through your sniper scope as switching back and forth between the rifle and binoculars is a cumbersome experience.Click here to read more...
Platform: PC
Developer: Funcom
I've said it before and I'll say it again: you probably ought to investigate The Secret World. It's an MMORPG like no other, a thought-provoking, deeply atmospheric and peerlessly-written experiment that flies in the face of everything you'd expect from the genre. A twisted version of our world where everything is true, every fairy tale, conspiracy theory and horror story, where a working knowledge of sheet music and ISBN numbers is just as important as a deadly skill rotation. Not to mention steely nerves and a willingness to actually flex your grey matter.
Shame about the ending, though. The Secret World closed like a TV season finale, promising grand revelations and a triumphant return to Tokyo: the horrifying ground zero that kickstarted the game's events. Two years and a shift from subscriptions to 'buy once,-play forever' later and I'm finally in a position to say "konichiwa" from Kaidan. Promising a new playfield, horizontal progression system and the beginning of the end for the current story arc (if time is actually linear in The Secret World... goodness, there's a whole separate article in there), this is the descent into madness we've been waiting for.
Was it worth the wait? For both hardcore and lapsed fans, Issue #9 is arguably the pinnacle of the experience thus far. A terrifying, chilling, haunting, deeply referential lungful of filthy air.
My wisdom flows so sweet. Taste and see.Click here to read more...
Platform: 3DS, also on Wii U (eShop, £9.99)
Developer: The Game Bakers
"Every once in a while, a mobile game comes along that delivers quality and value consistent with a full-price handheld console release. A game that offers an experience that wouldn't feel out of place on the DS with a premium price tag... but costs next to nothing. SQUIDS is one of those games." - Mobot iOS review, 2011
Deja vu much? This will make for the third time I've reviewed SQUIDS in as many years, and the fact that I still enjoy the experience speaks volumes about the quality and enjoyment factor of this crazy genre hybrid. Whether on iOS, Android or now Wii U, the squishy underwater lovechild of Fire Emblem and Angry Birds still manages to blend strategy with artillery and a huge dose of silly referential humour.
And now it's on 3DS, a big fat fully content-and-feature-complete edition with an IAP-free economy that also grants you a free copy of the Wii U version here in Europe (details here). As such, this review is going to be short and sweet, since we already covered the original Wii U eShop release in May. Instead of rehashing old ground, we'll focus on what makes this new version different, better and wetter than its predecessors.Click here to read more...
Platform: PC (£6.99)
Developer: Gojira
Publisher: Daedelic Entertainment
All is not well in Midgard. Munin, Odin's loyal spy and informant, has been transformed into a mortal human by the nefarious Loki and set adrift in a dangerous 2D world. Flightless but not helpless, our heroine sets out to reclaim her feathers and return to her place on Odin's shoulder by...
...erm, rotating some tiles. For eight hours.
Anyone expecting a radical new adaptation or in-depth exploration of Norse mythology should lower their expectations immediately, because Munin is very much a puzzle game first and foremost that does the bare minimum to embrace the setting (beyond a handful of names, attractive art direction a handful of text screens written in a deeply ugly typeface). However, patient players who crave an exceptionally challenging platform puzzler with a penchant for deadly physics-based traps will be in their element.Click here to read more...


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NCIS-hosted events are listed on this page. Events that may be of interest to researchers and students in the Indigenous studies field, including but not exclusively those hosted by NCIS, are listed on our Indigenous studies calendar.
Monthly research hour
NCIS holds a monthly research meeting which provides a space for NCIS members and friends to come together informally for discussions of research issues, presentations, fieldwork reports, seminars, etc.
Time & venue: Generally the third Wednesday of each month at 4 – 5pm in the Phillipa Weeks Staff Library, ANU College of Law.
Enquiries & RSVP: Please contact the NCIS Administrative Officer if you would like to attend, and to confirm the date, location and topic of the next meeting.
Public lecture: 'Constitutional recognition of Indigenous Australians'
Despite being the first peoples of Australia for more than 50,000 years, Aboriginal and Torres Strait Islander people are still not recognised in the Australian Constitution. Support is fast growing for the idea of an updated Constitution that reflects the reality of Australia today. The Federal Government, with bi-partisan support, has announced that it will hold a referendum in the current term of government, or at the next election, to amend the Australian Constitution to recognise Aboriginal and Torres Strait Islander peoples as the First Australians.
This lecture is presented by the ANU College of Medicine, Biology & Environment in association with the ANU Medical School, National Centre for Epidemiology & Population Health and the Indigenous Health Interest Group.
Time & venue: 5–6pm, Wednesday 12 November; Finkel Lecture Theatre, The John Curtin School of Medical Research, Building 131, Garran Road, ANU.
Enquiries & RSVP: This lecture is free and open to the public, and will be followed by light refreshments. Registration is required. For further details, please contact Nicole Millar on email@example.com or 6125 5209.
The 2014 Annual ANU Reconciliation Lecture
Each year, a renowned Australian is invited to speak publicly on the topic of reconciliation. The 2014 lecture will be given by Senior Australian of the Year 2014 and Reconciliation advocate, Fred Chaney AO.
Time & venue: 6 – 7pm followed by refreshments; Arc Cinema, National Film and Sound Archive, 1 McCoy Circuit, Acton, ACT.
Enquiries & RSVP: The event is free and open to the public. Registration is essential. For further details, please contact the NCIS Centre Administrator, Ms Tamai Heaton, on firstname.lastname@example.com or 6125 6708.
Conference: 'Defending Country: Sharing stories of Aboriginal and Torres Strait Islander Service'
Hosted by the Serving Our Country research project at NCIS, this conference brings together Aboriginal and Torres Strait Islander Veterans, former and currently-serving personnel and family members, researchers, community organisations and representatives from the project Partner Organisations to discuss issues of remembrance and commemoration of Indigenous service. The conference will contribute to the development of research outputs for the project as well as promote wider recognition of Aboriginal and Torres Strait Islander veterans and ex-service personnel.
Panel discussions during the conference will feature Veterans, ex-service women and men, and other key researchers. Discussion topics will include:
- citizenship and activism
- labour and defence service (including auxiliary services such as coastguards)
- commemoration and remembrance
- women and Defence Service
- families and the Home Front
- social justice: land, health care and pensions, plus legal issues.
Other conference activities will include:
- a project-specific guided tour of the Australian War Memorial led by the Australian War Memorial Indigenous Liaison Officer
- curator-led workshops on caring for photos and papers, and finding out more about Aboriginal and Torres Strait Islander service and other records
- recording of oral and video histories with Veterans and ex-service people.
Time & venue: 9am – 5pm, Monday 1 December – Wednesday 3 December; Crawford School, The Australian National University, Canberra. » map
Enquiries & RSVP: For more information about the conference, please visit the Defending Country conference webpage or contact Kate Macfarlane on firstname.lastname@example.com or 02 6125 8437.
Conference registration is essential. Registrations close by 15 November.
NCIS Indigenous studies reading group
NCIS hosts an Indigenous studies reading group, which aims to develop scholarly understandings of the Indigenous studies field within ANU. Reading group meetings and are open to all ANU graduate scholars and staff with an interest in Indigenous studies.
Each meeting of the reading group will involve a facilitated discussion on a predetermined text; this is usually a journal article, book chapter or book excerpt, but documentaries, novels and other relevant media may also be set. The readings will be carefully selected to help establish an understanding of the key scholarship, themes and debates in the Indigenous studies field. All participants are encouraged to raise questions, offer comments and suggest readings for future discussion.
Time: The first Thursday of alternate months (February, April, June, August, October, December) at 3 – 4.30pm.
Enquiries & RSVP: Please contact the reading group coordinator, NCIS Research Associate, Fleur Adcock, if you would like to participate, and to confirm the date, location and topic of the next reading group.


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IPA names Ian Priest as new president
By Sara Kimberley, campaignlive.co.uk, Thursday, 06 December 2012 05:00PM
The IPA has named Ian Priest, founding partner of VCCP, as its new president from 21 March 2013.
Priest, international managing director of Chime, will succeed Nicola Mendelsohn, chairman and partner of Karmarama, as president after being nominated by the IPA Council.
Priest will be expected to serve a two-year term, which will be first ratified on the 21st March 2013 as part of the IPA's AGM proceedings.
His first public platform will be at the IPA Members' lunch at the Waldorf Hilton in April 2013 where he will outline his two-year manifesto.
The announcement follows a formal three-month selection process by the Presidential Nominating Committee, led by immediate past president Rory Sutherland, Vice-Chairman Ogilvy Group.
Sutherland said: "We are delighted that Ian has accepted our invitation to be the next President of the IPA.He has experience of a wide range of agency disciplines as well as huge entrepreneurial spirit. I've no doubt he will be a fantastic leader for the IPA and the industry."
Priest added: "I am extremely flattered and honoured to be chosen as the IPA's next President and I look forward to building on Nicola's tremendous work in guiding our industry through changing and exciting times."
Priest graduated with a degree in Business Studies from Kingston University in 1985. In 2002 he and his three partners founded VCCP, which joined the Chime Group in 2005.
He is now on the Executive Board of Chime, heading up Chime's new ventures and international expansion. He is a member of the IPA Council and previously chaired the IPA Value of Advertising Group. He is also a non-Executive Director of a number of start-up businesses.
This article was first published on campaignlive.co.uk
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