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1950's Slingerland Tom 13 X 9 Radio King Drum Project
1950's Slingerland Tom 13 X 9 Radio King Drum Project
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Sold Date: 03/30/2010
Channel: Online Auction
Source: eBay
Category: Entertainment
SEE My other auctions for more guitars, amps and fun musical equipment !!!!Payment by PayPal within 3 days of auctions end is a fun project drum for you : Slingerland 50's slingerland radio king mounted tom. It measures to me top rim to the bottom 9 1/2 X 13 1/2 from rim to rim on the top. As you can see this one is not pretty, but if you need one and are looking for one this may fit the bill. This is missing the lower rims and lugs, as you can see from the photos. T is a dent in the top rim as you can see from picture 10? It is the one from the top view of the rim. Again this is a project. It is dirty and needs to be cleaned, new heads are needed and some love. Let's start by saying that I am not a drummer, but a guitar player for the last 28 years. This is a project drum as you can see from the photos It has its share of dings and has turned that off white color . It will need to be cleaned and tweaked to be a ready to go drum again. So please keep that in mind while considering this drum The wrap is tight but as you can see has some dings and scratches. It also has a birth mark (john boy walton) stain on one side under the Radio King logo Please keep in mind I am selling this as a project drum that will need cleaning and repair work. Feel free to ask questions before auctions end, or if you need additional photos please send me an e mail address to send them to. I can not send them through the ask seller a question. You can send me your e mail address and I will send you additional photos If you have done buisness with me before you know almost all of my items go pretty quickly with the buy it now option. Don't get shut out !! OUR POLICIES PLEASE READ THE BELOW The majority or our items are sold at "normal" auction with no BIN price option. If t is no BIN shown you must bid on the item like everyone else (unless...) If t are bids on an item we will NEVER end the auction early for the purpose of circumventing ebay .
End of Auction :Buyer must contact us within 3 days of auction end after invoice is sent. Payment must be made within 7 days of auction end, no exceptions. UPS tracking number will be sent when the item is shipped. Positive feedback will always be left upon successful completion of the transaction. Typically this is indicated by satisfied buyers leaving positive feedback for us.
Payment :Payment by PayPal You will be notified by email of any adverse issues arising from payment verification, clearing or processing. 5% Sales tax will be added to all Massachusetts State resident transactions or if picking the item up without exception.
Shipping :We ship via UPS GROUND, expedited UPS shipping is available by request. We ship the next day upon receipt of funds -- typically the next day. All shipments will be insured for free. As a general rule we ship only within the US . PO Boxes: If you must use a PO Box please contact us prior to bidding as UPS does not ship to PO boxes.
Insurance :Insurance is free on all items. AS-IS items: All items described as "AS-IS" or if "AS-IS" appears ANYW in the item description are sold strictly AS-IS. We will describe AS-IS items to the best of our abilities and we will disclose all known or obvious problems. Many AS-IS items are simply missing a part such as a battery, a charger, or a key component which inhibits us from testing confidently. Many AS-IS items work perfectly fine but are simply old or discontinued and we just want them gone. Most AS-IS items can be easily repaired or can be used for parts. ABSOLUTELY NO RETURNS OR REFUNDS ON AS-IS ITEMS.
Return & Refund Policy :As indicated by our feedback, we take the greatest care in describing every item as accurately as possible and we are confident you will be satisfied with your purchase. If the item received is not as described we will gladly issue a refund for the item and shipping. Ret...
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Time for your Bay State in Brief for the week! Watch our weekly episode below to learn more about the Governor's health care proposal and his events this past week.
The Governor spent the first part of the week in Washington, DC, attending the annual meeting of the National Governors' Association, working with our federal partners on job growth and testifying before the United States Congress on health care reform.
Over the weekend, the Governor joined a roundtable of the nation's Governors in a discussion on ABC's This Week about the "state of the states" and Massachusetts' strategy for growing jobs, protecting education and expanding health care. Watch part of his appearance below:
Tags: bay state briefs, deval patrick, education, governor patrick, health care, health care reform, mass gov, mass governor, massachusetts
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Finding a Real Estate Agency in Horace
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I have to have this at all times! It does wonders for my dark circles! the only thing is, is that it smears right below my eye. other than that I love it!
poor coverage, didn't last, doesn't work well. in it's defense, however,
i tried it after l'ancome effacernes water proof undereye concealer.
that's a hard act to follow!
More reviews by DragonsAngel71
I currently use the translucent complact powder # 710 and Stick form neutralizer. Both are excellent. I use the powder to set my blush and the neutralizer for under my eyes. I've found out by mistake that the stick neutralizer is the BEST acne healer! I use it at night on my blemishes and in a few days they are gone. I've had acne all my life and have tried several acne washes, creams, skin systems and nothing has healed my acne as fast as the stick neutralizer.
1 out of 1 people found this review helpful. Did you? Yes No
I bought this concealer in Light. It did absolutely NOTHING for me! Did not cover my dark circles or my pimples. It has no lasting power and flaked when I applied it. This is a below average drugstore product.
The only concealer that conceals my dark circles! =) Unfortunately, my shade isn't available. =(
I have medium Asian skin with WARM/NEUTRAL undertones. So what I do is I go over my dark circles with this and then I use Almay's sheer concealer in medium, which matches my skin tone perfectly, over it. And whoo-hoo! Dark circles concealed for the rest of the day. It's still pretty time-consuming and I really don't like how I have to use two products so I'm still looking for my HG concealer.
- Lasts all day
- Buildable
- Opaque
- Doesn't match my skintone!! =( It's way too pink-y for me. If you have pink undertones, this is the concealer for you!
EDIT (May 2010): Ever since discovering Revlon's Age Defying Concealer, I no longer use this as a concealer. Instead, I use it as a highlighter since it doesn't match my skin tone. I spread a bit in my cupid's bow, along the tops of my cheeks, under my brows, and in the inner corners of my eyes. It's also matte, which is not really what I'd like a highlighter to be, so on top of it I use Boots No7 Beauty Fluid, which is too shimmery to be a highlighter. Together, they give me the highlightened look I want without having to throw out any products. :)
You can get this concealer for less than $10.it's so great I usally go for a sephora
concealer...but now I know then don't work so well on my
combo skin.I bought this in a hurry on my way to a Xmas party for work and wow I love this stuff since then I bought like 10(just to make sure I don't run out.but I'm on my second one.)
I think this product is great for all skin types even oily!try it out!!!!
I find that if you rub your finger on the concealer then apply the concealer with your finger you can get better coverage !
This review is for the neutralizer.
I have red hair, fair skin with freckles.
I picked this up on a whim cause the Kevyn Aucoin sensual skin enhancer i was using as concealer was breaking me out. I choose this one due to the ingredients and because I needed a cheap concealer. Generally I do not buy drugstore concealer because the color ranges just don't work for me.
For my fair skin, this seems to be perfect. It does help to neutralize my spots and dark circles. It does leave the areas a bit lighter in color than the rest of my skin, but this works just fine for under my eyes - it brightens them and makes me look not quite as tired. This is not a long lasting formula. If you touch or wipe the area, it will "disappear". It's creamy enough to blend once it's warmed to your skin. I apply it under my Bare Escentuals mineral foundation.
Edited - After I wrote this review, I became more critical of this. On occasion, I use primer. This concealer just slides off my skin if I use a primer. It is creamy. It does blend well. It does cover somewhat on me. But it's just meh. There's no wow factor to it. And I am beginning to notice that it's not covering my dark circles all that well anymore. So I had to downgrade my review.
I found that this concealer ran out REALLY fast and the coverage just wasn't there. I would apply this under my nose area and when I can home, there was literally only an obvious streak left under my nose. I found this really sparkly and all my friends noticed. It did not last throughout my school hours and the cap and tube became dirty VERY quickly, I treat my products with the greatest care, yet this always seems to get dirty. It's just not a very good product at all. It didn't damage my skin or anything but I just wish there was more that came from this product. Will never repurchase,
Not overly impressed. I bought this because the ingredient list is so simple, hoping that nothing in it would break me out. I only used this to conceal break outs, I did not use it as an under eye concealer because it is thick. I cant imagine it would be ideal for under eyes.
PROS: (1) go on smooth. (2) does not break me out, or cause irritation (stays in place)
CONS: (1) oxidizes. I bought mine in fair for the winter, where ever I applied it, it turned orangy yellow. Yuck. (2) Starts to look cakey after about an hour.
I give this product a 2 because I believe a product should conceal not bring attention by changing colors drawing awareness to everything you want to camouflage.
Happy Shopping.
I think I'll stick to Maybelline's Cover stick. It WORKED, though it was a bit thick and heavy, it covered EVERYTHING! This concealer is okay for slight dark circles and redness. It does NOT cover anything else! I have slight acne on my chin right now(hormones!)and I had to apply this over and over, and yet it still does not cover! I like the texture and how this has no smell, but it really doesn't do the job that well, even though it does glide on smoothly. My shade:Fair. Also, by the end of the day, I had it in the creases around the eye area(so I imagine this is better suited for normal/dry skin). I even used it as a foundation and it covered well(and my skin looked smooth and bright), but my skin was SO greasy! For slight flaws, this works well. However, traveling with it is a NO-NO! I kept mine in my purse and it melted!
3 out of 3 people found this review helpful. Did you? Yes No


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mailing list archives
Hello All.
So I'm needing to fine tune snort a bit. I get a high amount of FP's on
things like:
Emails with .jpg's:
[1:12798:3] SHELLCODE base64 x86 NOOP [**] [Classification: Executable
Code was Detected]
exe downloads from Windows Updates:
[1:15306:4] WEB-CLIENT Portable Executable binary file transfer
[1:2000419:12] ET POLICY PE EXE or DLL Windows file download
I'd rather not just comment out these rules....what are other folks doing
to minimize FP's? Thank you.
Beautiful is writing same markup. Internet Explorer 9 supports
standards for HTML5, CSS3, SVG 1.1, ECMAScript5, and DOM L2 & L3.
Spend less time writing and rewriting code and more time creating great
experiences on the web. Be a part of the beta today.
Snort-users mailing list
Snort-users () lists sourceforge net
Go to this URL to change user options or unsubscribe:
Snort-users list archive:
By Date
By Thread


text:
Fill this in with stuff about you
- Age: 29
- Where I'm from: Miami, FL
- Where I would like to live: Japan
- Favourite food: Macaroni & Cheese
- Religion: Nondenominational Christian
- Sexual orientation: Straight... for the most part.
- Single/taken: Separated/Soon to be divorced.
- Favorite book: Raptor Red by Robert T. Bakker
- Eye colour: Hazel.
- Favorite movie: Labyrinth
- Favorite TV show: (atm) Angel
- Favorite band/singer: Nine Inch Nails
- Random fact about me: I still sometimes dream of being a famous singer/performer.
- Favorite day of the year: Every day that I'm still alive.
- Favorite color: Black
- If I have any pets: None yet. Hoping to get myself a kitty cat one day.
- What I'm listening to right now: A Perfect Circle - The Outsider
- Last movie I've watched: Clue
- Favorite male character from a TV show: 'Spike' from BTVS & Angel
- Favorite female character from a TV show: Lana Kane from Archer (Voiced by Aisha Tyler)
- What my name means: My real name Cristina means "follower of Christ". My alias Miranda means "She who must be admired".
- Favorite superhero: I prefer anti-heroes like Spawn and The Darkness.
- Celebrity crush: Vincent D'Onofrio, Jeff Goldblum, Scarlett Johansson
I can hear my next door neighbors fucking.


text:
Mexican Candy Corn Snake
by Laura Brightwood
American Apparel T-shirts are made with 100% fine jersey cotton combed for softness and comfort. (Athletic Grey and Athletic Blue contain 50% polyester / 25% cotton / 25% rayon)
His red and gold morphs to orange and gold every October. It's the candy corn. Mexican Candy Corn Snake cannot resist.
- 36Promote


text:
-Re: Combining filterlists
I think the problem is this line in your code:
FilterList listOfFilters = new FilterList (FilterList.Operator.MUST_PASS_ALL);
Can you try with the top level filter being
FilterList listOfFilters = new FilterList (FilterList.Operator.MUST_PASS_ONE);
and see if that satisfies your requirement?
I tried the case you specified locally and when you have the top level
FilterList set to MUST_PASS_ALL ... it will return 0 rows (since each
column prefix filters cannot match every prefix specified).
I tried it with MUST_PASS_ONE ... and it will return the appropriate
rows since only _one_ of the child FilterList needs to pass.
On Fri, May 4, 2012 at 3:35 AM, Davis <[EMAIL PROTECTED]> wrote:
> Hbase version is 0.90.5,......
> Im not sure weather the following hierarchy is supported...
> Filterlist1 = ColumnPrefixFilter1 + valueFilter1
> Filterlist2 = ColumnPrefixFilter2 + valueFilter2
> Filterlist3 = ColumnPrefixFilter3 + valueFilter3
> Filterlist = Filterlist1 + Filterlist2 + Filterlist3
> Ny Ideas...???


text:
Are investors looking for bargains? Today's rebound by the major U.S. stock indices following yesterday's rout suggests so.
Data showing the U.S. economy grew at its fastest pace in more than two years in the second quarter boosted the Dow Jones Industrial Average on Friday while news that Bill Gross is leaving Pimco shook the bond market.
The Dow climbed 167 points, or 0.99% to 17,113.15 with Nike (NKE) leading the charge, rising 12% to $89.50 after posting fiscal first-quarter financial results that blew away the Street's forecasts.
The S&P 500 rose 16.9 points, or 0.9% to 1,982.85, while the Nasdaq Composite jumped 45.5 points, or 1% to 4,512.
And the Russell 2000 climbed 9.1 points, or 0.8% to 1,119.33.
The yield on the 10-year Treasury note, meanwhile, rose 1% to 2.53%. Bond yields rise as prices fall.
The U.S. economy grew at a 4.6% annual pace in the second quarter. The increase in real GDP was revised up from 4.2% amid higher exports and business investment, the Commerce Department said Friday. The biggest gains came in business investment, which strategists say is a good sign for the economy.
Worries about the economy we one of several factors blamed for Thursday's stock market selloff, which led to the biggest one-day drop by the Dow since July
"Yesterday was more about terrorism and geopolitics," argues Brent Schutte, senior investment strategist at BMO Global Asset Management. "I do not buy the notion the economy is weakening. Look at today's GDP data.
And let the games begin. U.S. stock futures rose Friday morning as investors appeared in a buying mood after global disquiet sent the Dow plunging 264 points yesterday.
Futures for the Dow Jones Industrial Average rose 50 points, or 0.3% to 16,950, while those for the S&P 500 index climbed 5.2 points, or 0.28% to 1,967.
The Nasdaq-100 index futures rose 12.2 points, or 0.3% to 4,020.
On the economic data front, the Commerce Department unveiled revised figures for second-quarter economic growth with the U.S. GDP rising 4.6%, compared to the previous 4.2%. That matches the best performance since the recession ended in mid-2009.
In corporate news:
The big comeback the Dow enjoyed on Wednesday got flushed away today, and strategists have few simple answers to explain the blood bath.
U.S. stocks tumbled sharply amid worries about global growth and political tensions, ending with the Dow Jones Industrial Average suffering its biggest one-day loss since July.
The Dow sank 264 points, or 1.54%, to end the day at 16,945, while the S&P 500 fell 32 points, or 1.62%, to close at 1965.99.
The Nasdaq Composite, meanwhile, fell 88.47 points, or 1.9% to close at 4,466.75.
What's to blame? Take you pick of issues from the conflict in Syria and worries about Russia seizing foreign assets to concerns about the global economy, U.S. interest rates and weak durable goods orders.
Regardless, investors fled from stocks, opting to play it safe with Treasuries. The yield on the 10-year note fell to TK as prices rose.
TheCBOE Volatility Index (^VIX), a measure of investor uncertainty, jumped 21% to 16.05. The price of gold, meanwhile, turned higher.
The selloff wasn't limited to Blue Chips. Small cap stocks also suffered, sending the Russell 2000 index falling 18 point, or 1.6% to end at 1,110.24.
In afterhours market action: shares of Nike (NKE) rose 5.5% to $84.12 after hours after the athletic apparel giant posted quarterly results that beat expectations.
Diamond Foods (DMND) rose 6% to $28.25 after posting fiscal fourth quarter financial results.
General Motors (GM) rose 0.5% to $33.04 after hours Thursday after Standard & Poor's raised the auto maker's credit rating back above the investment-grade threshold.
U.S. stocks suffered broad weakness today, with large- and small-cap names selling off as investors fled to safety amid rising worries about the global economy, geopolitical unrest and interest rates.
The Dow fell 243 points, or 1.4% to 16,965.96, while the S&P 500 fell 29 points, or 1.45% to 1,969.25.
The Nasdaq Composite, meanwhile, dropped 82 points, or 1.8% to 4,473.08.
Strategists say there isn't one single explanation for today's broad market decline, but rather drivers include worries about the conflict in Syria, speculation that Russia may start seizing foreign assets and a weak headline number for today's durable-goods report.
Add to all that, worries about interest rates. The strong jobs report released today has sparked fear that the Federal Reserve could start raising interest rates sooner rather than later.
Either way, investors were piling into U.S. government bonds. The yield on the benchmark 10-year Treasury, which falls as bond prices rise, dropped to 2.515%.
Dennis DeBusschere, a strategist at ISI Group, writes:
The odds are increasing that we suffer a significant setback in risk assets. The number of check marks on our bearish market list are increasing. The decline in inflation expectations implies a weaker outlook for growth, which is putting pressure on stocks, which were close to fully valued according to our valuation work.
The Russell 2000, the benchmark for small-cap stocks, skidded, falling 14 points or 1.26% to 1,114.07, and remains on track to end September in the red.
In fact, the index has fallen 8% since setting a 52-week high in March, a growing divergence from the S&P 500, which hit a record high earlier this month.
And now, there's the so-called "death cross." That refers to the index's 50-day moving average crossing below its 200-day moving average earlier this week. Technicians typically see it as an indication that a short-term market decline has turned into a longer-term downtrend.
As my colleague Michael Kahn wrote earlier this week in his "Getting Technical" column:
And with Monday's decline, the Russell's 50-day moving average is now trading below its 200-day average. I do not want to invoke the moving average "death cross" label, but this is the first time since 2012 that the short-term trend proxy (50-day average) is below the long-term proxy.
There are too many levels of support within the Russell's pattern to suggest a bear market has begun for small stocks. The real takeaway from the cross is that small stocks are not contributing to the bull market. In the military lingo we often borrow for stocks, the soldiers are not following the generals. It is hard to win a battle that way.
It's another 100-point day for the Dow that has investors seeing lots of red.
The Dow Jones Industrial Average fell 197 points, dropping more than 1.15% to 17,012.14, giving back yesterday's big gains, after a disappointing reading on durable goods orders overshadowed a bullish jobs report.
In all, 29 of the 30 components of the benchmark index were in the read
The S&P 500, meanwhile, fell 21.4 points, or 1.07% to 1,976.92 and the Nasdaq Composite declined 70.56 points, or 1.55% to 4,484.66.
It's a sharp change from yesterday when the S&P 500 and Dow both logged their biggest one-day percentage gains in more than five weeks.
Investors were encouraged by dovish remarks by Chicago Federal Reserve President Charles Evans and Cleveland Fed President Loretta Mester. Stocks also finding support in a stronger-than-expected report on new-home sales.
U.S. Stock indices fell across the board after mixed readings on the U.S. economy. The S&P 500 dropped 0.34%, while Dow Jones Industrial Average retreated 0.32%. The Nasdaq Composite has declined 0.33%.
U.S. jobless claims rose by 12,000 to 293,000 in the latest week, the Labor Department said Thursday. Economists surveyed by The Wall Street Journal had forecast claims to come in at 296,000.
Separately, new orders for durable goods fell 18.2% in August from the prior month. That is more than the 17.5% expected decline. Excluding the volatile transportation sector, orders rose 0.7% in August
Jabil Circuit (JBL) has jumped 3.1% to $21.50 after the contract electronics manufacturer's outlook beat analysts' views.
H.B Fuller (FUL) has plunged 15.3% to $37.22 after the paint, chemicals and adhesives company's fiscal third-quarter earnings, issued late Wednesday, missed Wall Street expectations.
Scholastic (SCHL) declined 0.5% after the publisher of Hunger Games and Harry Potter reported a wider loss as revenue missed expectation s
LipoScience (LPDX) soared 63% after the developer of diagnostic tests agreed to be acquired by Laboratory Corp. of America (LH) in a cash deal valued at $85.3 million.
Skechers USA (SKX) rose 4.5% after the footwear maker challenged a report that indicated sales of the footwear maker dropped last week after a period of double-digit growth. The stock fell almost 10% on Wednesday
U.S. stocks ended the day higher, though they parsed earlier gains, amid easing tensions overseas.
The Dow Jones Industrial Average advanced or 0.1%, to 16,570 in afternoon trading, after earlier rising by as much as 74 points earlier in the session. The S&P 500 gained five points, or 0.3%, to 1,937. The Nasdaq Composite Index climbed 28 points, or 0.6%, to 4,399.
Tensions in the Ukraine are subsiding and Islamist extremists who overran large patches of Iraq made a rare retreat over the weekend as U.S. began air strikes.
There was no big economic data released today. Data on retail sales are due Wednesday, while industrial production and consumer-sentiment reports are scheduled for Friday
On the corporate front, Kinder Morgan (KMI) soared 9% to end the day at $39.37 after announcing plans to consolidate its four publicly traded units into one corporation. The company said it would pay about $40 billion in stock and $4 billion in cash to investors in the three related companies, and assume $27 billion in debt.
Dean Foods (DF) reported a bigger-than-expected loss and yanked its full-year guidance. The company said it is facing "by far the most difficult operating environment in the history of the company" as prices for milk rises and U.S. consumer buy less of the beverage. The stock fell 3.9%.
Priceline Group (PCLN) rose 2.6% to close at $1,309.28 after its second-quarter profit rose 32%, driven by improved bookings. Its bottom-line view for the current quarter fell below analysts' expectations.
Electric car maker Tesla Motors (TSLA) closed at $259.32, up 4.5% after the company was upgraded by Deutsche Bank from Hold to Buy. The firm set a $310 target price for the stock.
It's starting out to be a good day for U.S. stocks. Equity indices were up after the opening bell as investors weighed tensions in Iraq and the Ukraine, corporate earnings and comments by a Fed official.
The Dow Jones Industrial Average climbed 46 points, or 0.28% to 16,600, while the S&P 500 climbed sic points, or 0.32% to 1,937.7. The Nasdaq gained 219 points, or 0.44% to 4,390.2.
In a speech overnight in Sweden, Fed Vice Chairman Stanley Fischer conceded a disappointing global economic recovery, but argued that the Great Recession had not permanently damaged U.S. economic growth. He also hinted that that monetary policy may still be needed to aid economic recovery here.
The Stoxx Europe 600 index was 1.2% higher, following a 2.4% overnight surge for Japan's Nikkei.
U.S. stock rose Friday on news that Russia had cease military exercises on the Ukraine border. The move was a reassuring end in a week when the U.S .started airstrikes against Iraq. The Dow surged 186 points on Friday, or 1.1%
U.S. Treasury prices pulled back Monday. In other markets, oil futures posted minor gains, as did gold futures.
Priceline (PCLN) fell 0.12% after the company's forecast for third-quarter earnings fell below forecasts.
Shares of Mannkind (MNKD) surged 21% after the company reached a licensing deal with Sanofi (SNY) to develop and sell inhaled insulin in the U.S.
Dean Foods (DF) reported a wider-than-expected loss and withdrew its full-year outlook, sending its share price 9% lower in premarket action.
Kinder Morgan (KMI) jumped 16% ahead of the bell following plans to consolidate its oil-and-gas pipeline empire into a single company in a $44 billion deal. Read more about the day's notable movers here.
With today's closing bell, the Dow Jones Industrial Average closed the book on its biggest weekly slide since January, falling 70 points.
U.S. stock indices pared loses Friday during a choppy day for the markets as investors grew nervous about a hodge-podge of issues that ranged from Argentina's credit woes and sanctions against Russia to interest rates and Fed policy and economic data.
The Dow fell 0.42% to close at 16,493.37. The S&P 500 index closed at 1,925.15, fallings 5.5 points, or 0.29%, while the Nasdaq Composite ended the day at 4,352.64 after dropping 17 points, or 0.39%.
In general, news this week about the U.S. economy was positive. During the second quarter, GDP expanded 4%, beating expectations. The Institute for Supply Management's manufacturing purchasing managers' index for July rose more than economists predicted. Consumer spending advanced modestly in June, and consumers' optimism about the economy held up in July.
The Labor Department, meanwhile, reported U.S. employers added 209,000 jobs in July, which lagged behind the 230,000 median estimates of economists in a Wall Street Journal survey. Still, it marked the sixth-straight month in which nonfarm employers added 200,000 or more jobs.
In corporate news: Scientific Games (SGMS) announced it is buying slot-machine maker Bally Technologies (BYI) for $5.1 billion, including debt. The Bally shareholders will get $83.30 a share or a 38% premium to the stock's closing price on Thursday. The deal sent Bally soaring more than 29% to $77.70, while Scientific Games rose almost 2.8% to $8.78.
France's Iliad made a buyout offer for T-Mobile US (TMUS). T-Mobil has been in talks for more than six months to be bought by Sprint (S). Shares of T-Mobile rose 1.46% and Sprint added 1.36%
Tesla Motors (TSLA) added 4.46% to $233.51 after reporting a better-than-expected second-quarter.
GoPro (GPRO) fell 14.6% to $40.97 after reporting better-than-expected earnings in the second quarter, but shares slumped 11%
U.S. stocks pared earlier losses with benchmark indices moving into the green following Friday's opening after a lower-than-expected jobs report relieved some concerns that quickening growth could force the Fed to hike interest rates sooner than expected.
The Labor Department said Friday that U.S. employers added 209,000 jobs in July, and the unemployment rate moved up to 6.2% last month from 6.1% in June. Economists had expected an increase of 230,000 jobs and the unemployment rate to stay unchanged.
The Dow Jones Industrial Average fell five points to 16,558, after earlier posting slight gains.
Things looked a bit better for the S&P 500 index and the Nasdaq. The S&P 500 rose 3.6 points to 1,934, while the Nasdaq .climbed 4.5 points to 4.272.9.
Stocks have retreated this week, hobbling a rally that pushed the S&P 500 and Dow to record highs this year, fueling criticism that equities are overvalued and the market is due for a correction. On Thursaday, the Dow suffered a triple-digit fall.
More economic data is slated to be released later today, with investors to get readings on consumer sentiment in July, manufacturing in July, and construction spending in June.
In the corporate arena: France's Iliad made a buyout offer for T-Mobile US (TMUS). T-Mobile has been in talks for months to be bought by Sprint (S). Shares of T-Mobile rose 0.4% while shares of Sprint rose 3% after the opening bell.
Tesla Motors (TSLA) rose 3.6% on the heels of last night's second-quarter earnings beat. The electric car maker reported a loss that doubled from a year earlier and cut its outlook for current-quarter car deliveries.
GoPro (GPRO) reported better-than-expected earnings in the second quarter, but shares fell 8.8% in morning market actions.
Procter & Gamble (PG) said cost cuts and a slight improvement in organic sales helped second-quarter earnings best expectations. The stock rose 3.4%.
Earnings reports, corporate strategies and analyst insights are all part of what moves stocks, and they're all covered by the Stocks to Watch blog. We also look at macro issues, investor sentiments and hidden trends that are affecting the market. Stocks to Watch gives you the full picture of the U.S. stock markets, all day long.
The blog is written by Ben Levisohn, a former stock trader who has covered financial markets for the Wall Street Journal, Bloomberg and BusinessWeek.
Write to Ben at email@example.com


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I'm not interested in the eggs, but wonder where I might get a duck or two for my pond? --- Isobel de Kirkbryde <kirkbryde at yahoo.com> wrote: > I LOVE duck eggs. They make the best deviled eggs > ever. Anytime you have some, I'd love to have them > -- > not necessarily for SCA cooking, but just 'cause > they > are so good. > > My brother had ducks and when my best friend got > married, we made deviled eggs out of duck eggs and > sat > them out on the buffet. People marveled at how > wonderful they were and wondered what magical > incantation we had said over them. (tee hee) > > But seriously, I'll take all the duck eggs I can get > my hands on. > > > > Lady Isobel de Kirkbryde > Deputy Hospitaler, Barony of Namron > Guild of St. Camillus de Lellis > > > > __________________________________ > Yahoo! Music Unlimited > Access over 1 million songs. Try it free. > http://music.yahoo.com/unlimited/ > _______________________________________________ > Namron mailing list > Namron at ansteorra.org > http://www.ansteorra.org/mailman/listinfo/namron >

Lady Samarrah bint Annaan, Princess of Pie Procurement, Den Mother of Puhka Lovr University, Mother to Michaella the Merguard and Billy the Mortally Mundane,wife to her beloved Rouda Bjorn Wilhelmson, The Iron Bear of Bjornsstead

God be with you in every pass. Jesus be with you on every hill.

Spirit be with you in every stream, headland, ridge and law,

each sea and land, each moor and meadow, lying down and rising up,

in the trough of the waves or on the crest of the billow.

 Each step of the journey you go, go with God.

 __________________________________ Yahoo! Music Unlimited Access over 1 million songs. Try it free. http://music.yahoo.com/unlimited/


text: Many people mentioned the same things in their reviews. We dined here several times while spending two weeks in Spoleto. The family who run the restaurant were friendly and helpful. They helped me with my poor Italian and made it a fun experience. The food and service were very good - house wines also. The figs with proscuitto and the... More


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Rovio Top 10: #1 Angry Birds Space
Angry Birds Space deserves its place amongst legends. Sometimes the right people and right vision come together with the right timing and form something magical. This property is a clear example.
First, a little story about the birth of Angry Birds Space which happened over a few tweets between NASA and Rovio which can be read about here. Thank you Bob Jacobs!
With Angry Birds Space, one of the primary objectives was to complete the transformation of Rovio from a games company into an entertainment company. To do this, Angry Birds Space would have to be the first mobile and tablet first, digital property to launch day and date with animation, books and consumer products. Ambitious.
But lets rewind a little bit first. We started off the campaign by teasing our fans and interested media via social media and a fun little website. Next, we released multiple teasing campaigns all pointing anyone who might be curious to tune in on March 8th.
On March 8th, we announced Angry Birds Space from space with the help of NASA aboard the International Space Station! Astronaut Don Pettit was just pure awesome in the video which would later win an award as the best branded physics lesson. Don made learning fun! What a start, anything seemed possible.
We continued building up the property and creating excitement and awareness by revealing characters one at a time. Additionally, we focused on smart win-win partnerships like Samsung and their flagship product the Galaxy Note. We, also, tried to expose influential audiences to the Angry Birds Space franchise too by launching the FWA award-winning website. We were clicking on all cylinders.
On March 22, 2012 - Angry Birds Space was launched. To celebrate that special day, we partnered with the Space Needle in Seattle, T-Mobile and the city of Seattle to turn this world famous icon into a giant Angry Birds Space slingshot. Against all odds & probabilities (weather, wind, engineering and permits), 1 hole (the bird was punctured during set-up), 1 baby (on the same day my wife and I were rushed to the hospital for the birth of my first born son Liam) and 4 different insurance companies - the Space Needle slingshot installation became a picture that was seen around the world.
Needless to say, Angry Birds Space broke every download record imaginable. The game reached #1 on the download chart in almost 140 countries as well as #1 in the grossing charts in nearly 100 countries. Angry Birds Space ushered in the era of the "Mobile Blockbuster" and the campaign finished #3 on Ad Age's viral video chart for 2012.
But that was just the beginning. We treat out games as a service so there we some big updates and lots of content after the launch which included collaborations with NASA such as the Mars Curiosity Rover and Asteroids. Additionally, we included a couple amazing guest stars such as the legendary rock icon Slash and the moon walking, space hero Buzz Aldrin.
Two years on, Angry Birds Space is still very much alive and still my favorite mobile game of all-time. Its well-crafted, interesting and educational - a masterpiece.
One last note, I want to give a big thank you to my amazing and talented partner on this project - Marja Konttinen. Follow her on Twitter just because she is awesome.
Rovio Top 10: #2 Angry Birds Star Wars
Angry Birds Star Wars. Where to begin? A chance to work with my all-time favorite franchise? Yes, please. After all, my dog's name is Lando and my son's middle name is Anakin.
My first thought was "this cannot be anything but amazing!" I cannot be part of something that might leave a black mark on the beloved Star Wars franchise. There had been too many of those lately. Luckily, I wasn't the only one that felt that way. My man, Toni Kysenius who was leading all the art on the project felt the exact same way. Together, we would act on Yoda's classic words of wisdom "Do, or do not. There is no try." The Force was strong with us, etc.
After the out-of-this-world launch of Angry Birds Space, there was a ton of pressure to do something even bigger for Angry Birds Star Wars. Instead, we did the smallest thing possible. Everyone thought we were nuts. I was so happy that my partners in crime Saara Bergström and Robin Squire were willing to to go all in on this brave idea with me. We announced the franchise with a .gif file on TUMBLR on a Friday attracting 3% of all of TUMBLR's monthly traffic over the weekend. 3% of all everything! Then on Monday we had a more official unveiling at Times Square in NYC. We took over the wrap around scrim of the Toys R Us and gave away limited edition posters and showed all the costumes, plush toys and Hasbro figures that would be part of the day and date launch of the game. It was a entertainment franchise launch. No game was shown. We would save that for later. It worked like a charm.
Angry Birds Star Wars was a monster hit! The game hit the #1 position in the download chart in over 120 countries and hit #1 on the grossing chart in over 60 countries. Although the franchise was not announced until the 2nd half of the year, the videos in the campaign came still came in at #10 on Ad Age's 2012 most viral chart.
Overall, the campaign had some of the best produced video assets to date including an amazing cinematic trailer from our world-class animation team which has more than 40 million views on YouTube to date and a ton of fun other video content as seen here with the character reveals.
We also made a special mini campaign using actual Star Wars original trilogy footage. All of these videos are worth checking out as they are smart and well made. Watch here , here , and here.
How big did this franchise become? Even George Lucas was seen wearing a Darth Vader Pig sweatshirt. That's about as big as it gets.
Rovio Top 10: #3 Angry Birds Star Wars 2
After the success of Angry Birds Star Wars, it was a sizable challenge to make a follow-up game in the expansion of the franchise which would cover the prequels while remaining fresh and interesting. I think we were able to do just that with Angry Birds Star Wars 2 and we were able to turn it into another big success. We even made Jar Jar Binks cool. Almost.
First we teased the property with a tribute to the amazing poster concept that was used for the Star Wars Episode 1 teaser. Basically, we announced the game and focused our fans and media on July 15th as we felt we had a trick up our sleeve for the official announcement. And the trick up our sleeve was the addition of Hasbro TELEPODS which allows for a digital and physical play experience with the toy line that accompanied the game at launch. In addition to TELEPODS, you could play, normally, as the Birds or for the first time ever you could "Join the Pork Side" and play as the pigs. We got the emperor from Star Wars to voice over the Emperor Pig and he asked all our fans to "Join the Pork Side." Who more credible to ask that question than Ian McDiarmid himself? Legendary. Lots of other cool marketing and animated content followed with a strong roadmap of updates to the game. We even had the help of Peter Mayhew and Daniel Logan during the campaign.
We also released my all-time favorite collectible Angry Birds Star Wars toy which sold out fast at San Diego Comic Con 2013.
Rovio Top 10: #4 Angry Birds + Freddie Mercury
The Mercury Phoenix Trust got in touch with us at Rovio about collaborating for the annual "Freddie For A Day" celebration which happens every year on September 5th. The year previously, MPT had done a collaboration with the Google Doodle the year before. We absolutely loved the idea and did a fantastic animation (its my personal favorite animation in my time at Rovio) and an awesome limited edition t-shirt for a great cause. The following year we did a tournament in Angry Birds Friends to once again support the cause. Big props to Ville Heijari for being my partner in crime to keep pushing this project across the organization.
Follow Queen on Twitter and learn more at their official site.
Rovio Top 10: #5 Angry Birds Toons + ToonsTV
Angry Birds Toons on ToonsTV was a literal game changer. Overnight, all Angry Birds apps instantly became one of the biggest digital broadcasting platforms on the planet by the placement of the ToonsTV icon on the homesceen allowing users to either play the game or watch the series with a touch of a button. Not only was there an amazing new series by our world-class animation studio, but there was also additional 3rd party content such as Stan Lee & Graphic India's "Chakra the Invincible" as well as other great content from Jim Henson, Xilam Entertainment, Hasbro Studios and National Geographic.
Angry Birds Toons is also available through several video-on-demand services, connected TVs and 20 broadcasters around the world. Its available for purchase on the Itunes Store and on Blu-ray and DVD. ToonsTv and Angry Birds Toons has been incredibly successful thus far with over 1 billion views and I can tell you its only going to get much bigger!
Follow these two incredible talents who have done an amazing job running the business side of Angry Birds Toons - Rachel Webber and Suvi Vähkeväinen.
Rovio Top 10: #6 Angry Birds GO!
Angry Birds GO! took the birds and pigs downhill karting on Piggy Island.
Firstly, We teased the property out early to let the fans begin speculation and debate and then we showed them all the toys to drive anticipation for the game.
Angry Birds GO! was Rovio's first big move into the free-to-play business model with good, solid results - but not without a few hiccups too. The big hiccup was the scrutiny we received during the soft launch. Most developers do and should keep their soft launches quiet but Rovio isn't most developers. We asked the team to refrain from aggressive monetization in the first week of the soft launch even though they need to test all kinds of monetization combinations. Still, somehow, there ended up being one version of the game available with $99 in-app purchases. This caused a shit storm that snowballed in combination with in-game advertising and corporate sponsorships. The combination was too much, too fast.
With that said, we handled the adversity reasonably well by learning really fast and making the proper adjustments that were needed. The internal team and the development team, Exient, delivered a kick-ass game which some were putting in the conversation as a Mario Kart of mobile.
Angry Birds GO! reached the #1 ranking in more than 100 countries in the download chart and hit #1 in the grossing charts in 25 countries and is still going strong with the recent release of the all-new episode call "Sub Zero."
Angry Birds GO! continued the excellent partnership with Hasbro and their digital / physical platform called TELEPODS. Here is a TV commercial for TELEPODS and here is another TV commercial as well. Additionally, there was further media support with a TV commercial for the Angry Birds GO! Jenga game.
In some other fun and off-beat marketing content worth having a look at was "Angry Birds GO! In Real Life" and the extremely fun and memorable "Revenge of the Birds"
Lastly, here is a good behind the scenes story of the making of Angry Birds GO!
Angry Birds Go! was an amazing learning experience and I am looking forward to its continued success.
Follow Joonas for all the latest on Angry Birds Go! as he did an excellent job leading the campaign.
WATCH: Man Proposes With Custom-Built Angry Birds Level →
Rovio Top 10: #7 Angry Birds Friends Marriage Proposal
For the launch of Angry Birds Friends on mobile and Facebook, we thought it would be awesome to make some fans "more than friends." We had been getting marriage proposal requests through our customer support team from time to time and we decided to elevate one of those requests to a global level if they would be interested. Having seen other private, one-off builds of marriage proposals in games, we decided to make the one lucky couple's proposal visible to the whole world in a live build at launch. Ben proposed and Mel said, "Yes!" and I am happy to report they are happily married and had a wonderful wedding cake.
Pretty amazing coverage, read more and watch more about it here, here, here and here.
Rovio Top 10: #8 Piggy Tales
Piggy Tales is an all-new animated series released after the success of the first season of Angry Birds Toons. Its a concept Ritva Eskelainen and I came up with as a fun way to get to know the pigs better and allow for quick production timelines to incorporate current events.
Piggy Tales is available to watch in all Angry Birds apps by pressing the ToonsTV button on the homescreen or at Toons.TV or Rovio's YouTube page.
Rovio Top 10: #9 Angry Birds Epic
Angry Birds Epic was a move into new territory for the flock with an introductory mid-core RPG and a further move into free-to-play. Because Rovio got burned with scrutiny at the time of the Angry Birds GO! "soft launch," we decided to have a little bit of fun with Angry Birds Epic by calling it "the most EPIC soft launch ever." Overall, very positive traction on the soft launch and it set up the right interest and right expectations for the global launch. The game debuted in the top 5 of the download charts in over 130 countries and in the top 10 grossing chart in over 30 countries. Its off to a good start and I will be watching this closely to see how it performs over time. Congrats to the team!
Follow the amazing and talented marketeer Kai Torstila who led this beautifully orchestrated campaign and Angry Birds Epic on Twitter for all the latest on the property.
AngryBirds.com - The Official Home of Angry Birds →
Just a few cool things we did over my years at Rovio that I thought would be fun to highlight and share. Just click away to find out more.
Over the years, Rovio went to Red Square and the White House. "Digital Magic" was integrated in Angry Birds Seasons. AngryBirds.com got a massive facelift. We launched Rovio Stars and Level 11 . Recently, Angry Birds Stella and Angry Birds Transformers were announced and it will be fun to watch what's still to come for Stella and Transformers over the next few months and years. I know the team will do an amzing job with these properties.
The 1st Nokia Lumia & Windows Phone TV Commercial
This was my last project at Nokia. The very 1st Windows Phone commercial for Nokia Lumia. It turned out pretty good, but it could have been great.
Agency: FCB Inferno
Director: Jeff Thomas
Gulp. The World's Largest Stop-Motion Animation Shot on a Nokia N8.
This was to be the last big piece of marketing for the Nokia N8 and I wanted to make sure it went out with a bang while reiterating the brand position that Nokia makes amazing hardware - and its cameras are industry leading. And what better way to go big then getting in the Guinness Book of World Records by shooting the world's biggest stop-motion animation on a beach in Wales with sand artist Jamie Wardley + two Nokia N8's. Make sure you watch the behind the scenes here.
This was the follow up to my great friend Daniel Goodall's award-winning DOT campaign. If DOT was the Yin, then GULP was the Yang. Aardman killed it on both of them!
In a down time for Nokia where the media was starting to give up hope for the company's future - this was a sign of life and showed Nokia wasn't dead yet. This campaign got plenty of amazing PR and buzz. The positive coverage started in the printed edition of the Metro UK and then started rolling from there. A few great examples of amazing headlines include Mashable, Gizmodo, Engadget, Wired, Fast Company and many, many others. This was another project I received a glowing email from the Nokia CEO Stephen Elop thanking me on Nokia's behalf.
On a sad note, this turned out to be Wieden + Kennedy's swan song with Nokia. But what a way to end! I want to thank them for all their great work and it was a pleasure to work with one of the world's greatest advertizing agencies (if not the greatest!).
Here is a nice recap of some of the best work from Nokia and w+k. Does any of it look familiar?
Thanks to Russell Anderson for being a great partner in crime on this project.
Agency = wieden+kennedy
Director = Aardman - Sumo Science
Gulp. The World's largest Stop Motion Animation Shot on a Nokia N8.
The Making of.
Nokia Shorts 2011 + WINNER - "Splitscreen: A Love Story"
Nokia Shorts 2011, without a doubt, was my favorite project in my time at Nokia. A project Russell Anderson, Kai Torstila and I drove entrepreneurial style with amazing results. Did I say amazing?
Lets start off with a recap. No need for me to write about the entire recap of the contest because the good people at Short of the Week already did. Lets just say that every detail of the contest was meticulously detailed and we couldn't have had a better partner than Vimeo! Adding some additional brilliant partners to the mix such as Empire, Vice and the Edinburgh Film Festival resulted in amazing synergies that could be seen in the wild success of the winning video - James W. Griffith's stunning film - "Splitscreen: A Love Story."
And how they noticed. In a stormy patch for Nokia, this was definitely some much needed sunlight. The Wall Street Journal's headline said it all: "At Last Some Good Press For Nokia!" From there, it was an avalanche of kudos and recognition. Some coverage highlights include The Huffington Post, Gizmodo & Adweek. The winning video was broadcast on CBS, France 24 News & BBC Click. It spread like wildfire on Twitter when David Pogue tweeted to his 1.4 million followers. And even our Nokia CEO, Stephen Elop, wrote to me on email saying how much he loved the marketing initiative - even watching the final video twice.
The quality of the entries and the winning video's results were even better than we could have imagined! The winning video alone has more that 2 million views on Vimeo and over 18.5k likes while being shared more than 200k times on Facebook! Legendary.
I can wait to see what the guys do with Nokia Shorts 2012!
Nokia Shorts 2011 - "The Adventures of a Cardboard Box"
Another one of my favorite Nokia Shorts 2011 entries. Magical, but somehow wish it were slightly shorter.


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Woman given sandwich-style sign optionMarch 21, 2014
From local sources
PETERSBURG — A Winslow woman was scheduled to receive a 50 percent reduction in her jail sentence today if she wears a sandwich-style sign in front of the Pike County Courthouse informing the public of the dangers of failing to supervise young children.
Jennifer R. Gist pleaded guilty to neglect of a dependent after her two toddlers were found by a Petersburg Police Department officer on Petersburg's Main Street at 3:25 a.m. on May 23, 2013, according to the Pike County Prosecutor's Office.
During a hearing in which her guilty plea was accepted, Gist admitted she had failed to follow a Pike County Department of Child Services safety plan, which as been put in place after her two small children were found playing on railroad tracks in July 2012. According to the plan, Gist was required to place and use a child safety latch on her back door. The latch was not in place when the children left the house during last May's incident.
On March 14, Gist pleaded guilty was received a sentence of 20 weekends in jail, probation and community service. However, the plea provided that she could cut her jail time to 10 weekends if she performed the educational demonstration today.
According to the prosecutor's office, the front of the sign will read, "Do you know where your toddlers are at 3:25 a.m.?" and the back will read, "I should've followed the DCS safety plan."


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why did drawing you take me so long oh yeah because in the first picture you sent me you put ur hand in it and everybody knows its impossible to draw hands
shaqandbakee everybody!
Submit a picture of you (or link to your face page) and ill draw a super stupid cartoon of you and your url like this one!
- nuzleaf reblogged this from unfriender
- unfriender posted this


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July 21st, 2014
Who shares code with artists?
There has always been a slight tension between ad agencies and artists and the line between borrowing and stealing, even before all this "new media" business. Visual artists, graphic designers and animators have had their methods and styles borrowed or stolen for decades. This borrowing or stealing is nothing new, it is just new for this particular art form. The current version of this tension has been discussed in various articles and talks, notably Golan Levin's "New Media Artists are the Unpaid R&D of Ad Agencies."
I've worked at an experiential design company in Brooklyn called Fake Love for three years, and we do a lot of commercial work, as well as art works. We are a small crew of about twelve, with three in-house developers including myself. Almost every project we have done has used some degree of open source software or hardware, and we understand and appreciate open source's role in supporting a large part of our industry and livelihood. I wouldn't have the awesome job I have without open source artist tools – period. It's no surprise then that we're big into sharing as much as we reasonably can to give back to the community that helps us so much. We're still learning how to give back in different ways, and we still have a lot to learn ourselves. Luckily, we're not alone at all, and there are tons of amazing production companies/agencies/collectives/studios doing fantastic jobs of sharing stuff too.
Github is a website where individuals and organizations can publicly or privately collaborate on coding projects, and share the fruits of those projects with others. There are other sites that do this, but Github is the most widely used at the moment. I compiled this list of organizations that post some of their code to Github – I did this to create a resource and to highlight a list of companies posting at least a little bit of the code they work on day to day:
These sampled companies vary wildly in size from half a dozen people to large global corporations. These are also just companies that I am aware of that do something vaguely artistic with code, I did a little bit of research but it can be hard to track down exact Github pages. If someone thinks someone should be added to the list, please get in touch with me – or add your own links to this public Google Spreadsheet. You can also see a list of agencies sorted by "stars" – Github users can "star" repositories that they find useful, so it provides a bit of a metric for who is providing useful code – link here
It's important to note that sharing code isn't the only way to keep the community healthy. Some companies aren't particularly good at the code sharing aspect, despite having a Github. A public Github alone doesn't get you a "I did the right thing" pass. Some shared code is old, poorly documented, sparse, or such a niche application that it would hardly be useful to anyone else without putting more time in to figure out what it does (and if it even does it well). Let's also be clear that sharing an entire project that you made for a client can rarely be useful to a large audience. In my experience, most projects in this realm are made on tight timelines and leave little time for proper organization and cleanup. The best parts of the project may be tucked away in a single class that would be more useful as a tool or individualized example that you break out after the fact. All this sharing step takes is a little time and planning. In addition to sharing code, as noted in Golan's talk, it is also very important to reach out to artists, to credit them, to cite them and perhaps most useful – to pay them.
Right now, a lot of artists don't explicitly ask for money for the creations they share – typically on good faith. Artists and agencies work in their own economies, and when the work between them overlaps there needs to be awareness of those differences. The currency of these sharing artists is time, the current of agencies is money. To support the producers of the sharing economy, they can provide citations and sometimes money. It can be rough out there for a principled artist who doesn't do commercial work but loves to share their code and methods regardless. In a way, it's a risk artists are taking. Their carefully crafted code built for an honest and compelling artwork can both further the field for other struggling artists, and be used in a goofy stunt to sling sugar water. Of course even if other artists use this carefully crafted code, they can make a piece of shit artwork just as easily an agency can make a piece of shit campaign. The difference is who gets paid for it, how much they got paid for it, the credits and the promotion that comes out of it. I've seen the budgets for some of these commercial projects, and they far eclipse the typical amounts you'll see available for other comparable artworks. A tiny fraction of these massive budgets can be set aside to pay artists for their work.
One way artists can guide the usage of their work is by applying specific licenses to their work as a modest (and occasionally legally binding) request of "This is the way I would like my work to be used in the future." As it is now, many of these licenses that artists apply are fairly lenient and don't always make a distinction between their use in commercial or non-commercial work. Most just ask that you give attribution or share back what you built with the community. Of course, it may not always stay this way.
A big part of making sure this open and free environment remains open and free falls to the responsibility of the agencies, production companies, collectives, studios who are using and profiting from the code and technical developments made by independent artists. Much of the industry's future relies on artists going through school or training to build the tools that may be used in tomorrow's experiences – it's likely that the artists will want to see that path as being able to provide a sustainable living. At the moment there is more money, stability and human resources available to these larger companies. Returning to the opening point – borrowing and stealing from artists has been going on for decades, but for the same amount of time organizations and individuals have also had the option to find a way to do the right thing.
Thanks to Kyle McDonald, Golan Levin and Dan Moore for providing input on this writeup.
June 6th, 2014
New Code – ofxCoreImage, ofxQuneo
Been working on some of my first openFrameworks addons – figured it made sense to post them here in case anyone has trouble finding them on my github:
Ever since transitioning from using Quartz Composer to openFrameworks, I wanted the ability to use the easy OSX Core Image filters inside OF apps. After finding an example online, I built out an addon that does just that. You can use about 70 of the 130+ built in filters – I just need to provide class breakouts for the other filters.
It's still in development for now and needs some issues fixed with getting input and output properly and working with the GL Contexts so that I can properly use a GLFW window.
This addon does a breakout of the QuNeo MIDI controller so that you can send its values out over OSC and easily access them in your program if you need a quick physical interface without decoding all the control values.
There is also a breakout for the Akai MPD24 that does the exact same thing, but wasn't sure if there would be much demand for that as a separate addon.
This is a simple addon for when you're trying to debug something with your display or projector. Does checkerboards, single pixel grids, animated gradients, etc etc. More coming soon hopefully.
I have been revisiting my old visual performance Max/Jitter patch and I decided to make it publicly accessible. The only thing I can't post are some shaders that have questionable licensing agreements attached to them, but if you remove those modules it should work just fine.
March 22nd, 2014
3DFFT Sonic Prints new samples
I've continued to play with my 3DFFT software that takes incoming audio and generates a 3D mesh from the FFT information. I've been playing with some different types of music and gotten some really nice varying results. Some slow ambient songs are like dragging a paintbrush in a circle (Hammock), while more rhythmic songs have more of a stippling pattern (Haim and Animal Collective). These results were normalized but with a little too much of a hard cutoff, I'm trying to get a look for these that keeps them from exploding too much, but still keeping a little more texture. Doing selective coloring really makes a difference as well. I'm hoping to make some more physical renders of these in the near future with a CNC instead of a 3D printer so that the larger size can enhance some of the details. I also hope to work out the kinks soon so that I can release the code for other to use for making their own sound prints.
December 31st, 2013
Top Albums and Songs of 2013
Been doing this yearly tradition since 2005! Unfortunately I believe I only listened to about 20 full brand new albums this year, so my full list is going to be a bit biased towards that small sampling of albums. Anyway – let's get to it! The list isn't really in a particular order…but if I were forced at gunpoint to choose my top 10 albums of 2013, it might look something like this:
1. Haim – Days are Gone
I can't fully explain what it is about this album that makes it my favorite of the year. I enjoy every song that comes on, the song structures are unique, the musicianship is tight and wonderful, the girls voices are really great…etc etc. It's a fantastic pop album with a lot of little nooks to explore as you continue to listen.
Top Songs: Falling, Days are Gone, Don't Save Me
2. Annuals – Time Stamp
Fantastic 3rd and possibly final album from North Carolina based Annuals. I was a massive fan of their first album Be He Me in 2006. Their second one Such Fun was also a good listen, but not quite as solid. I feel like Time Stamp was a little bit of a return to form in terms of odd instrumentation, and song topics.
Top Songs: Omnicide, I Don't Care, Whippoorwill
3. Son Lux – Lanterns
A true follow up to his debut At War with Walls and Mazes (my #1 album of 2007), Son Lux's Lanterns was another fantastic journey into a musical world created a master composer who happens to write little short gems. 2011's sophomore album, We Are Rising is great too, but written, recorded and composed in only 28 days. On Lanterns it's clear to me that a little more time is definitely helpful for wrangling these complex ideas. When that pedal steel fades in on the opener Alternate World, it's beautiful and heartbreaking at the same time. There is a massive amount of care and planning that goes into every facet of these compositions, and it really comes through on Lanterns. The important thing is that no one else sounds quite like this…
Top Songs: Alternate World, Lost it to Trying, Plan the Escape
4. Chvrches – The Bones of What you Believe
This is one of those bands that I really liked in the year, but I'm curious to see how they hold up. It was one of those situations where it was like "This band really sounds like what a band would sound like in 2013″ with odd old influences and a touch of new stuff. The singer's voice is also pretty irresistible. Unfortunately, this is also an album that got burned out super quickly for me, so it'll be a while before I revisit. Top Songs: Gun, Night Sky, Recover
5. Camera Obscura – Desire Lines
Another solid showing from Camera Obscura. Not really a band that re-invents themselves from album to album, but there was still a lot of really gorgeous stuff going on here, and some songs I found myself returning to over and over.
Top Songs: This is Love (Feels Alright), William's Heart, New Year's Resolution
6. Braids – Flourish//Perish
This album was a bit of a different beast from their debut Native Speaker, with some tighter song structures and some shuffling on instrumentation and vocals as a result of a band member leaving. I'm really drawn to the unusual song structures and the personal/ethereal lyrics and singing.
Top Songs: December, Fruend, Victoria
7. Lorde – Pure Heroine
Top Songs: Buzzcut Season, 400 Lux
8. Atoms for Peace – Amok
Top Songs: Default, Ingenue
9. Sigur Ros – Kveikur
Top Songs: Brennenstein, Kviekur
10. Blue Hawaii – Untogether
Top Songs: Sierra Lift, Try to be
11. Hammock – Oblivion Hymns
Top Songs: Then the Quiet Explosion
Top anticipated albums for 2014: Phantogram, The Velvet Teen, and Hooray for Earth
Previous lists:
November 27th, 2013
How to keep an installation up forever – Part 2
This is a new post following my previous article: How to keep an installation up 4evr
In this addendum, I'm going to outline some new tricks you might find useful for keeping long running installations going – or at least so you can keep an eye on them. I'm keeping an eye on 3 separate, complex installations at work right now so I needed some new tools to make sure everything is running smoothly. Please let me know if you have any new tricks to add in comments below!
Most of the tricks try to avoid third party software and just use the base OS X/Unix tools available as they would (hopefully) be the least error prone methods and sure to work with the system you're on.
1. Process Logger
If you have an installation that runs for weeks or months, you might want a way to keep tabs on it that doesn't involve remotely logging in and checking on it. A good thing to have would be to have something on the system that writes certain info to a text file (kept on a linked Dropbox), or better write that file to a web server that you can then check.
There are a couple things you can do depending on what you want to know about the state of your installation.
There is a terminal command you can use to get a list of all of the currently running processes on your computer:
ps aux (or ps ax)
(more info above ps commands here) – Further more you can filter this list to only return applications you're interested in learning about:
ps aux | grep "TweetDeck"
This will return a line like this:
USER PID %CPU %MEM VSZ RSS TT STAT STARTED TIME COMMAND laser 71564 0.4 1.7 4010724 140544 ?? S Sun03PM 14:23.76 /Applications/TweetDeck.app/Contents/MacOS/TweetDeck -psn_0_100544477 laser 95882 0.0 0.0 2432768 600 s000 S+ 12:11PM 0:00.00 grep TweetDeck
Now you have the following useful info: CPU usage, Memory usage (as percentage of total memory), Status, Time Started, Time Up
All that is left is to write this output to a text file, which you can do with a line like this:
ps aux | grep 'TweetDeck' >> /Users/laser/Dropbox/InstallationLogs/BigImportantInstall/Number6ProcessLog.txt
Now we just need to make this an executable shell script and set it up as a launch daemon or cron job – see the previous article at Step 3 to learn how to run the shell script at a regular interval using Lingon and launchd. If the app isn't running, it will only return the "grep YourAppName" process which is a good thing to log because if your app isn't open you won't know how long it's been out (nothing will be logged), but having the grep process logged will at least tell you it was checking for it. Grep will also more accurately tell you what time it checked – the other app will only give you a start time and up time.
Let's also take this one step further and say, hypothetically, that the Triplehead2Go display adapter you have is fairly wonky and you don't always get the displays or projectors to connect after reboot – or maybe a projector is shutting itself off and disrupting things. Well we can log the currently available resolutions too! Try entering the line below in your own terminal:
system_profiler SPDisplaysDataType
This will return a list of connected displays and some metadata about them including resolution and names.
Let's say you want to make sure you're running a resolution of 3840×720 at all times…or you want a log of resolution changes. You would do something like:
system_profiler SPDisplaysDataType | grep Resolution
This will return "Resolution: 3840×720″ which you can combine with the above lines to write it all to a text file. So here would be your shell script file if you wanted to record the currently running processes and the current resolutions:
#!/bin/bash ps aux | grep 'YourAppName' >> /Users/you/filepath/Install6ProcessLog.txt system_profiler SPDisplaysDataType | grep Resolution >> /Users/you/Dropbox/Install6ProcessLog.txt
And now you're feeling excited, maybe you want to grab a fullscreen screenshot at a regular interval too, just to make sure there is no funkiness happening that you can't see…well you could add this line to the above as well:
screencapture ~/Desktop/$(date +%Y%m%d-%H%M%S).png
This will save a screenshot to the desktop (specify your own file path) with a formatted date and time. You may want to do this every hour instead of every 5 minutes since it's a big chunk of data and it may cause some issue with your screens. As usual – test before deploying!
Bonus points would be to create an auto-generated table and webpage that takes all of this info and puts it into a nice view that you can use to check all of your installations at a glance.
2. Email Yourself on crash or other behavior
If the process logger isn't enough, we can use what we learned in that process to actually set up a system to email you if something is amiss so you don't have to manually check it. We can do this all with the command line and internal tools, it's just a more involved setup. This is going to be fairly general and will need some tuning in your specific case.
First you will need to configure postfix so you can easily send emails from the terminal – follow the instructions here as closely as possible: http://benjaminrojas.net/configuring-postfix-to-send-mail-from-mac-os-x-mountain-lion/
If you were using a gmail account you would do:
pass: yourpassword
The line in the passwd file mentioned in the article would be: smtp.gmail.com:587 email@example.com:yourpassword
Now send a test email to yourself by running: echo "Hello" | mail -s "test" "firstname.lastname@example.com"
Second step is to combine this new found ability to send emails from the Terminal with a process to check if your application is still running…something like the below would work with some tweaking for what you're looking to do:
#!/bin/sh if [ $(ps ax | grep -v grep | grep "YourApp.app" | wc -l) -eq 0 ] ; #Replace YourApp.app with your own app's name then SUBJECT="Shit broke" EMAIL="InstallationSupport" #this is the receiver EMAILMESSAGE="This could be for adding an attachment/logfile" echo "The program isn't open - trying to re-open">$SUBJECT date | mail -s "$SUBJECT" "$EMAIL" "$EMAILMESSAGE" echo "YourApp not running. Opening..." open /Applications/YourApp.app #reopen the app - set this to an exact filepath else echo "YourApp is running" fi
Now you just need to follow the instructions from Step 3 in the other article to set this shell script up to run with launchd – you can check it every 5 minutes and have it email you if it crashed. You could also adapt the If statement to email you if the resolution isn't right or some other process condition.
3. Memory leak murderer
See this article about combining the above process with something that kills and restarts an app if it crosses a memory usage threshold
Bonus – if using MadMapper – see this link for an AppleScript that will open MadMapper and have it enter fullscreen – and enter "OK" on a pesky dialog box.
November 24th, 2013
Commercial Work – Page 1
This post is a sample of the large scale and commercial work I have done as the lead creative technologist at Fake Love in NYC
Lexus – Trace Your Road – Life Sized Video Game – Rome, Italy – 2013
My role: I was one of the lead technical developers and designers for this piece, along with Dan Moore and Ekene Ijeoma. Programmed in openFrameworks on OSX and iOS.
Lexus | TRACE YOUR ROAD | Director's Cut from Fake Love on Vimeo.
AmEx Instagram Towers – Fashion Week – Lincoln Center, NYC – 2012
My role: Lead technical architect on the hardware and interaction, also programmed by Caitlin Morris Made with openFrameworks.
Amex Fashion Week Instagram Towers from Fake Love on Vimeo.
NY Pops Gala 2012 – Interactive Conductors Baton – Carnegie Hall, NYC – 2012
My role: I was the programmer and tech lead on this project. Devised the tracking system, custom baton, software and design. Made with openFrameworks and Max/MSP/Jitter
NY Pops | Gala 2012 from Fake Love on Vimeo.
Google Project Re:Brief Coke – Interactive Vending Machine – Worldwide – 2011
My role: I was the lead tech for the installation/physical side of this project (another company did the banners and web server portion). I did the vending machine hacking, setup and programming in New York, Cape Town, Mountain View and Buenos Aires. This project went on to win the first Cannes Lions mobile award. Other programming and hardware hacking by Caitlin Morris, Chris Piuggi, and Brett Burton. Made with openFrameworks.
Project Re:Brief | Coke from Fake Love on Vimeo.
Shen Wei Dance Arts – Undivided Divided – Park Avenue Armory, NYC – 2011
My role: Lead projection designer, programmer, and live show visualist. I designed the entire 12 projector system for this Shen Wei premiere at the Park Avenue Armory. I also programmed and maintained the playback system for the 5 night run of the show. Made with Max/MSP/Jitter and VDMX
Shen Wei | Park Avenue Armory from Fake Love on Vimeo.
Shen Wei Dance Arts – Limited States – Premiere – 2011
My role: Lead projection designer, programmer and live show visualist. I designed the playback and technology system for this new piece by choreographer Shen Wei. I also contributed heavily to some of the visual effect programming seen in some of the pre-rendered clips. Made with Max/MSP and VDMX.
Shen Wei – Limited States from Fake Love on Vimeo.
Sonos – Playground and Playground Deconstructed – SXSW and MOMI NYC – 2013
My role: I was the technical designer of the hardware and projections for this audio reactive immersive piece. Red Paper Heart was the lead designer and developer on this project which they made with Cinder.
PLAYGROUND DECONSTRUCTED from Fake Love on Vimeo.
November 24th, 2013
Using OpenFrameworks OpenCV Blob Detection with Syphon and VDMX
A slightly different version of this post will eventually get posted to the fantastic VDMX blog, but here I will focus a little more about getting things up and running in OpenFrameworks. This will assume you have a little bit of experience with OpenFrameworks and XCode, but let me know if you need more info in the comments. This will work for any Syphon enabled application, but I'm going to stick with VDMX for simplicity. This will walk you through the important connections you will need to make to get VDMX and an OpenFrameworks application talking via Syphon for the purposes of performing computer vision/OpenCV operations on your live visuals.
Currently most commercial visual performance softwares do not include methods of actually analyzing the imagery of what you're playing with, they tend to focus on working on sound analysis. Image analysis can potentially be much slower than audio analysis, but the algorithms are getting fast enough now that it becomes a viable option for incorporating into live setups. Image analysis can be a useful tool for performance because you can either use the info in the images to process itself (e.g. If it's really bright, do X. If there is a face in the video, do Y). You can also use it for interesting graphical effects that are harder to achieve with traditional shaders and filters (e.g. Put a pulsing red rectangle around parts of the image that are moving).
On Github, I have sample code and VDMX project for you that helps to walk through the individual components of:
- Send VDMX layer output via Syphon
- Capture the VDMX Syphon feed in OpenFrameworks as a Texture (actually an IO Surface under the hood..not quite a texture)
- Transform the Texture into Pixels that that can be processed by OpenCV
- Process those Pixels with OpenCV (In this case we are doing Contour finding/Blob detection)
- Draw Contours/Bounding Boxes in OpenFrameworks
- Capture desired drawn output in OpenFrameworks as a Texture (here, drawn contour lines)
- Output that Texture via Syphon
- Pick the OF Texture up in VDMX and overlay with original feed
- Control communication between both VDMX and OF with OSC (Use VDMX audio analysis to drive OF CV parameters)
Here is a demo of this whole setup running in a feedback loop from VDMX->Syphon->OF->OpenCV->Syphon->VDMX:
This setup will run at roughly 60fps on a 2010 Macbook Pro. Granted the resolution is fairly low sending between the two apps, but if you are just doing analysis for low rez details, sometimes 320×240 may be all you need. No need to process 1280 x 720 to get contours if you don't need the accuracy. There are also occasional frame drops between OF and VDMX because I'm not doing frame syncing between the apps, so occasionally it tries to process a frame that isn't there. I also have a version of this setup for running Kyle McDonald/Arturo Castro's Face Substitution code with VDMX input and output. The setup for that one is a little more complicated but I will eventually post a tutorial for that as well.
September 19th, 2013
Applescript to automatically fullscreen Madmapper for installations
This is a simple Applescript that I used with a long running installation that required Madmapper for doing some precise mapping. More info on keeping long running installations going is here: http://blairneal.com/blog/installation-up-4evr/
This script would be used on reboot to both open your Syphon enabled app and to open your madmapper file, open it, select fullscreen, and then hit OK on the dialog box.
It requires you to set your own file path in the script for your madmapper file and application file.
To use the code below:
1. Open Applescript and paste it into a new file
2. Change the filepaths and resolution so they match how it appears in your setup (ie resolution may be 3840×720 instead)
2. Go to "File -> Export" and select "Application" as your file format
3. In System Preferences -> Users & Groups -> Login items drop your applescript application in there to automatically launch on boot
You can also add in pauses (for things to load) and other checks with applescript if necessary.
This script will fail if for some reason the resolution has changed on boot or something – if the text doesn't match exactly how it is in the Output menu of madmapper, it won't work.
NOTE: I personally do not recommend using Madmapper for long running installations – there are occasional issues with it losing keyboard focus and it can appear as if your machine has locked you out if accessing it remotely. It's also typically best practice to try and keep everything simplified into one application so you can minimize weird occurrences. In the case that we had to use this, there was not enough development time to add in the mapping code that was necessary.
tell application "Finder" to open POSIX file "YourInstallationApp.app" --add your absolute file path to your application delay 10 --wait 5 seconds while your app loads up tell application "Finder" to open POSIX file "/Users/you/yourmadmapperfile.map" --absolute filepath to your madmapper file do_menu("MadMapper", "Output", "Fullscreen On Mainscreen: 1920x1200") --change this line to your determined resolution on do_menu(app_name, menu_name, menu_item) try -- bring the target application to the front tell application app_name activate end tell delay 3 --wait for it to open tell application "System Events" tell process app_name tell menu bar 1 tell menu bar item menu_name tell menu menu_name click menu item menu_item delay 3 --wait for Is fullscreen OK? box to appear tell application "System Events" to keystroke return end tell end tell end tell end tell end tell return true on error error_message return false end try end do_menu
August 3rd, 2013
Using the OpenGL Profiler with OpenFrameworks (Or Cinder, Processing, etc etc.)
The OS X OpenGL Profiler is a really useful tool for helping you debug graphics issues with your work. It can help you look deeper into how your application is working on the graphics card level and give you more information about how your application is managing it's resources. It's saved me a few times when I've caught my application loading images twice as often as it should, or finding some obscure shader errors when XCode wasn't being helpful.
It used to be included with XCode, but now you'll need to go to the Apple Developer area and download the "XCode Graphics tools" as a separate download, it includes a lot of other useful tools that I hope to cover in some future tutorials (OpenGL Driver Monitor is great for watching VRAM usage to diagnose low frame rates, Quartz Composer is also part of those tools).
The OpenGL Profiler can be used with any of the creative coding toolsets that use OpenGL, so MaxMSP/Jitter, Quartz Composer, Processing, OpenFrameworks, Cinder, etc etc are all fair game here. You can even run this on an application like VDMX to see all the currently loaded shaders if you want to have a peek at another app. I'm not going to go into to much depth about how to use the Profiler to actually debug because there are a lot of options to play with and they get very specific, I'm just going to post a sort of "Getting Started" since the actual helper file can be a bit dense.
So once you've downloaded the Profiler from Apple's Developer Connection, open it up and you'll see this:
(Click for Larger)
Next you should run the application you're looking to dive into. Once it is running, it should appear somewhere in the list of currently running apps. Go ahead and select it and hit "Attach" – and now you have several options to explore. I'm using the openFrameworks "multishaderTextureExample" in this tutorial. Let's take a look at looking at an application's loaded Resources first.
GL Resources:
In order to look at the application's Resources, the application has to be stalled on a breakpoint, so let's set that up. In the Profiler Menus at the top, pick "Views" and then "Breakpoints" and you'll be greeted with a long list of different GL calls.
Obviously if you're looking to play with a specific GL call you can find the specific one you're interested in, but I generally just go for a common call that I know HAS to be running in my app somewhere, even if I didn't explicitly call it. My fallback is glClear because the screen usually has to get cleared sometime…
Find glClear in the list of glFunctions, and when you're ready, click in that row next to either "Before" or "After" and a blue dot will appear and your application will pause. To reverse this, remove the blue dot by clicking, and click "Continue"
Also, while you're here…have a look on the right side of the Breakpoints window and select the State tab, and this will let you look at all the currently enabled or disabled GL states like depth testing, GL Point Size, GL Line Width etc etc.
Now you can pry it open and look at what exactly was going on at the moment of pausing. Go back to the "Views" menu at the top and select "Resources"
Now you can see a huge list of options for the graphics resources that have been loaded for your application.
The "Textures" tab in Resources will show you almost all of the currently loaded textures in your application, useful if you're working with a lot of loaded static images. Everything will appear upside down, but that is just how it is loaded in GL.
The "Shaders" tab will actually let you look at the GLSL code of your loaded fragment and vertex shaders. This is useful if you need to track down compile errors or any other weird things about how the shaders might be loaded. The log will show some warnings about the issues with your shader variables and things of that nature. You can also change the code and recompile shaders on the fly while your app is running if necessary. To do live shader editing from GL Profiler, (1) find the shader you're working on in the list, (2) change the code (3) hit "Compile" (4) back in the "Breakpoints" window – Disable the breakpoint, and (5) click "Continue" to start the app again with your updated shader code. It should now run with whatever changes you made if it compiled successfully.
You can also look at the info for your FBO's, VBO's and other topics if necessary.
You can also have a look at your application's GL statistics to see what calls are taking up the most time within the application. This is useful if you just added something that is suddenly bogging down your app, and then you can see that you're now calling glVertex3f a few hundred thousand more times than you were a second ago..whoops. This can also give you an idea of what calls are taking the longest to actually execute…like glGetTexImage for example.
To look at statistics, you don't need to do the Breakpoints method, just select Statistics from the menu while your application is attached and running.
This is essentially a different view of the Statistics page, but it lays out the different GL calls in chronological order. You can use this to have a really fine detail view of what is going on in terms of when your GL calls are being executed and in which order (eg Why is glClear being called there? Oh THAT's why it's drawing black right now).
I hope that gives you a good introduction to the OpenGl Profiler tool for working with your own applications, please share any more informative or helpful tips in the comments below…thanks!
July 7th, 2013
The Biggest Optical Feedback Loop in the World (Revisited)
Optical feedback is a classic visual effect that results when an image capture device (a camera) is pointed at a screen that is displaying the camera's output. This can create an image that looks like cellular automata/reaction-diffusion or fractals and can also serve as a method of image degradation through recursion.
Many video artists have used this technique to create swirling patterns as a basis for abstract videos, installations and music videos. Feedback can also be created digitally by various means including continually reading and drawing textures in a frame buffer object (FBO) but the concept is essentially the same. In this post I'm writing up a thought experiment for a project that would create the biggest optical feedback loop in the world.
Sample of analog video feedback:
Optical Feedback Loop from Adam Lucas on Vimeo.
Sample of video feedback (digital rendering from software):
I really enjoy the various forms of this effect from immediate feedback loops to "slower" processes like image degradation. Years ago, I did a few projects involving video feedback and image degradation via transmission, and this thought experiment combines those two interests. Lately, I've also been obsessed with really unnecessarily excessive, Rube Goldberg-like uses of technology, and this fits that interest pretty well. It's like playing a giant game of Telephone with video signals.
While in residency at the Experimental Television Center in 2010, I was surrounded by cameras, monitors and 64 channel video routers. After a few sessions with playing with feedback on the Wobbulator, I drew up a sketch for making a large video feedback loop using all of the possible equipment in the lab…and a Skype feed for good measure. Here is that original sketch:
The eventual output of a large feedback loop ended up not looking the best because the setup was a little hacky and ended up losing detail very quickly due to camera auto adjustments and screens being too bright. The actual time delay through the whole system including Skype was still just a few frames. There was also several decades between equipment and a break between color and black & white feeds at certain points. I've returned to the idea a few times and I've wanted to push it a little further.
As a refresher, this is the most basic form of optical feedback, just a camera plugged into a screen that it is capturing.
You can also add in additional processors into the chain that can effect the image quality (delays, blurs, color shifts, etc). Each of these effects will be amplified as they pass through the loop.
The above are the most common and straightforward techniques of optical feedback. They will generate most of the same feedback effects as the larger systems I'm proposing, generally with a shorter delay and less degradation. Doesn't hurt to ask about what will happen if we add another stage to the feedback system:
We'll lose a little more image quality now that the original photons have been passed through twice as many pieces of glass and electronics. Let's keep passing those photons around through more stages. You could put a blinking LED in front of one of the screens and have it send it's photons through all the subsequent screens as they transform digitally, and electrically. The LED's light would arrive behind it in some warped, barely perceivable fashion but it would really just be a sort of ghost of the original photons.
We can take the above example of a 6 stage video feedback loop and start working out what we might need to hit as many image and screen technologies as we can think of from the past 50 years. Video art's Large Hadron Collider.
Click for detail
By hitting so many kinds of video processing methods we would get a video output that would be just a little delayed, and would create some interesting effects at certain points in the chain. By varying camera resolutions, camera capture methods, and analog versus digital technologies, we can bounce the same basic signal through all of these different sensor and cable types. The signal would become digital and analog at many different stages depending on the final technologies chosen. The digital form of the signal would have to squeeze and stretch to become analog again. The analog signal would need to be sampled, chopped and encoded into its digital form. Each of these stages would have their own conversions happening between:
- Video standards/Compressions (NTSC, PAL, H.264, DV, etc.)
- Resolutions/Drawing methods (1080p, 480p, 525 TV Lines)
- Voltages
- Refresh Rates
- Scan methods (CMOS, CCD, Vidicon Tube)
- Illumination methods (LED, Fluorescent Backlight, CRT)
- Wire types
- Pixel types
- Physical Transforms. (Passing through glass lenses, screens) etc etc
By adding in broadcast and streaming technologies like Skype, we can extend the feedback loop not only locally within one area, but also globally. One section of the chain can be sent across the globe to another studio running a similar setup with multiple technologies. This can continue being sent around to more and more stations as long as the end is always sent back to the first monitor in the chain.
A digital feedback or video processing step could also be added where several chains of digital feedback occur as well.
If you were able to create a system large enough, there could be so much processing happening for the signal itself to become delayed for a few seconds before it reaches the "original" start location. In this large system, you could wave your hand in between a monitor and camera, and get a warped "response" back from yourself a second or two later.
It's interesting for me to consider what the signal would be at this point, after going through so many conversions and transforms. Is the signal a discrete moment as it passes from monitor to screen, or does it somehow keep some inherent properties as it fires around the ring?
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Best Dressed at Harry Potter and the Deathly Hallows Premiere
Hogwarts has hit its stride when it comes to grownup red carpet fashion. At the 'Harry Potter and the Deathly Hallows' premiere, the gang opted for dark and deadly stylish in lace, feathers, velvet and more!
Clemence Poesy
With her signature French flair, Clemence Poesy was elegant as always in a navy lace ankle-length gown with puff sleeves and black rosettes. She paired her look with classic suede pumps and carried a unique Olympia Le-Tan book clutch.
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