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For today's task, write a new blog post. Include a call to action (for instance, encourage readers to sign up for your e-mail feed or to share the post with others by using your share buttons) and link to it on your social networks. Also, don't forget to think SEO.
|Consistency is still your ticket to success.
One of the top rules of finding success with online tools is applying consistency. While it's definitely a great thing if you share a blog post more than once a week, I think it's imperative that you post AT LEAST once a week. The main reason? It builds trust with your readers that you'll have something to share regularly and gives them a reason to visit regularly.
So today's task is not about making things complicated; it's just about keeping it real.
Connect with me on Twitter, Facebook, and LinkedIn. Plus, sign up for free e-mail updates from this blog in the top right-hand corner of the page.
Get the Final Seat in the Online Fiction Pitch Slam.
I just checked, and there is literally only one seat left for the Fiction Pitch Slam. Soooo... act fast if you want to get feedback from professional editors and two literary agents!
Click to continue.
Need to catch up or re-visit earlier challenge tasks? Here are the most recent:


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The page protectors that are compatible with this album are:
Pioneer 12 x 12
It's typically used as a wedding scrapbook I presume, but I selected it to display my travel photos because it was going on my living room coffee table and it matches perfectly with my semi-formal, off-white decor. A previous reviewer mentioned the cover on hers was "loose" but I didn't find that at all...it's absolutely beautiful.
the only complaint i have is that i thought it would be a little more white, it is actually a cream color but it's still perfect! i gave it to my new sister in law for her wedding present.
I am going to use this for my step daughter for her wedding in Sept. I just really like the softness of it and the stitching is very well done!
So elegant. prettier in person then shown. Can't wait to scrap it.

subset: commoncrawl


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I've been playing the game for a few hours and I have 2 missions to high-five scientists... but I never see any! I just get tumbleweed where there used to be scientists. What am I doing wrong? Do I just need to travel further?
Take the 2-minute tour ×
Arqade is a question and answer site for passionate videogamers on all platforms. It's 100% free, no registration required.
Go to the Stash and click gadgets. You may have the nerd Repellant active (which means they won't appear); turn it off and they should walk around from now on.
You are using the Nerd Repellent. Removing scientists from the map is the whole point of that gadget.
Simply equip a different gadget from the Stash.
Easy enough to solve, just unequip or replace the Nerd Repellent gadget.


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Marvel's Saturday at C2E2: Hawkeye, Scarlet Spider, Fantastic Four and 'Sabretooth Reborn'
Today at the C2E2 expo in Chicago, Marvel elaborated on a number of major announcements they've been teasing of late. Perhaps the biggest news is the introduction of a new ongoing Hawkeye series by part of the acclaimed Immortal Iron Fist team of Matt Fraction and David Aja; meanwhile, Khoi Pham will be replacing Ryan Stegman on Scarlet Spider, with Stegman moving to help Jonathan Hickman wrap up his Fantastic Four run. The previously-previewed Jeph Loeb


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Babies will gravitate naturally towards books, but as they grow older, without proper encouragement and reinforcement, some kids drift away. This instructable will give tips and strategies to turn them into lifetime readers.
If you're not convinced reading is important, check out the hundreds of studies on the benefits of reading.
Step 1: Books and lots of them
Public libraries
Go to the library, hand out there to read or take the books home. In the hot summer days, libraries are particularly nice places to hang out. Cool and quiet, many of them offer activities such as readings, tutoring, and classes, as well as programs to distribute free books to take home and keep.
Second excellent solution to the cost of books is buying them second hand
I think the idea of a spanking new book is over-rated. As long as the book doesn't smell of mildew and the pages hold together, who cares?
Ebay or Craisgslist won't save you much money, because of shipping charges or the hassle of picking up a single volume from across town. Church sales, stoop sales, thrift shops, and friends with older children are great sources for books in bulk. In my neighborhood lots of people also offer books for free: they put a box on the stoop with a "take me!" sign for walkers-by. I live in an apartment building with a common laundry in the basement. Next to the washing machines there's a bookcase which serves as a free book-exchange. Residents leave books for their neighbors, and take them at will. If you don't have an informal "library" like this in your building you might be able to set one up.
Actually, the reason for the kindle's lack of color was to make it simulate reading a book because color would require (as far as I'm aware) the types of screens used on ipads and the like (long times spent looking at those types of screens is bad for the eyes).
If my parents had directed my reading the way you describe, I would have dutifully (I was one of the backward dutiful kids) read what I knew they wanted me to read, but I inevitably wouldn't have enjoyed a lot of it, and that might have led me to conclude that I didn't enjoy reading. I know my parents must have cringed at my 12 year old self's Xanth obsession, but ultimately, they didn't care, as long as I was reading. They (rightly) figured that I would branch out into more sophisticated stories as I got older.
A lot of your suggestions are great though, especially the idea of books as treats. The thing that most drove me towards being a reader was the Scholastic books that we could order at school. Coming in and seeing brand new books on my desk was always so exciting.
Haven't yet ever bumped into anyone else who has mentioned that...
Nice one.
Never give up on reading to your kids. My wife read to our son right upto grade ten before he finally started reading on his own. Now he devours books.
You might THINK you want freedom, but what you REALLY want is slavery. Fo real, it'll save you in the long run.
-Big Brother
P.S. You can have too many books. Trust me.
Anyway the whole thing about your kids thinking they want something, it was a reference to the whole bit in 1984 Peace is War, Freedom is Slavery, etc.
Tell me, was my guess about you correct?
Good job on this instructible, Belsey!
I especially like the bedtime tips. We're gonna have to do that. Thanks a bunch!
If it's not a coloring book, it's NOT a book to color in.
It's also helpful to use closed-captioning in a language you'd like to learn.
I frequently watch movies closed-captioned in Spanish.


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SteriPEN Traveler UV Water Purifier
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You can trust SteriPEN. Extensive microbiological testing by independent laboratories in the U.S. and Canada confirmed that SteriPEN eliminates over 99.9% of bacteria, viruses and protozoa (giardia & cryptosporidium). SteriPEN also exceeds the U.S. Environmental Protection Agency (EPA) standard for microbiological water purifiers and has been awarded the Water Quality Association's Gold Seal of Approval.
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A SteriPEN is perfect for hikers, campers or travelers. Use it on any source of clear, fresh water including bottled water from unknown sources. A SteriPEN is also good to have in a home emergency kit if local water supplies are jeopardized by natural disasters, boil alerts or power outages.
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Harbor House Café
"WE'RE OPEN 24 HOURS A DAY, 365 DAYS PER YEAR. WE NEVER CLOSE!" Since 1939, the Harbor House Café has been serving breakfast, lunch and dinner to local residents, surfers, night owls, fishermen, bikers, out-of-towners and anybody else who loves good cookin! We're open 24 hours a day, 365 days a year.
Harbor House Café is known for good, friendly service and large portions. For over 65 years we have been serving our customers with quallity food, reasonable prices, and friendly service. Our dishes are made with the freshest ingredients and are prepared from scratch every day.
Both of our restaurants, Sunset Beach and Dana Point, will take you back in time with movie memorabilia and antique displays. Come in to any of our restaurants, you'll feel right at home.
|Business Types:
|Cafe, Restaurant
|Number Of Locations:
|Long Beach and Dana Point
|Service Area:
|Long Beach CA and Dana Point, CA.
|Business Tagline:
|We are open 24 hours a day, 365 days per year. We never close!
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Discontinued Product
4-Line QWERTY Keyboard, Quick Updates to Social Networks, Text, Picture and Voice Messaging, Mobile Web, 1.3 MP Camera, Music Player
LG Cosmos 2 (VN251)
- 4-Line QWERTY Keyboard
- Quick Updates to Social Networks
- Text, Picture and Voice Messaging
- 1.3 Megapixel Camera
4-Line QWERTY Keyboard, Quick Updates to Social Networks, Text, Picture and Voice Messaging, Mobile Web, 1.3 MP Camera, Music Player
SHOW HIDE Technical SpecificationsBack to Top
- Technology
- Carrier
- Form Factor
- Data Transmission
- Frequencies
- Display
- Standard Battery
- Usage Time
- Standby Time
- microSD™ Memory Slot
- USB Mass Storage
- *
- **
- ***
- Verizon
- Slide
- 1xRTT Voice & Data
- 1.9 GHz CDMA PCS, 800 MHz CDMA (Digital Dual-Band)
- 262K Color TFT, 320 x 240 Pixels, 2.00"
- 900 mAh
- Up to 6 Hours and 10 Minutes*
- Up to 34 Days and 2 Hours
- Up to 32GB memory card
- transfer files from your phone to PC***
- Certain features may use more power and cause actual standby time to vary.
- microSD cards sold separately.
- USB Cable (included) and microSD card (sold separately) required.
Rated 3.2 out of 5 by 30 reviewers.
Rated 4 out of 5 by Esto Solid, Basic Phone I am one of those unusual people who feel liberated by not being tethered 100% to my phone. I have no interest in having all of the smart phone features, because I will never use them while incommunicado. This phone is the perfect basic phone for me. I can use the simplest plan available, and still have phone and texting capabilities. This is the second Cosmo phone I've owned, and I have never had any issues with it. Sure, its performance and features cannot compare to most phones, but it is a solid, basic phone, if that's all you need. June 11, 2013
Rated 2 out of 5 by Tim H I've had better I picked this phone because my old LG phone of about 3 years finally started to show its age. That phone was no longer made and this one was almost identical in looks so I assumed, big mistake, that performance would be about the same... boy was I wrong. This phone seems to have a processor and/or video speed about half my old LG phone. And like others have said, when typing text messages it just freezes up for a few seconds then tries to catch up... have no idea why. And I've apparently somehow crashed the operating system on this phone on several occasions as the phone will just lock up then a few seconds later restart. The phone was cheep but so was my previous LG phone but I guess this time I really got what I paid for. I'll suffer with this phone for another year or so just so I feel like I got my monies worth then I think it's time to try another brand phone because this "newer" phone can't even keep up with it's twin from 3 years earlier. June 8, 2013
Rated 1 out of 5 by Jackie27 beyond that this phone is ancient now beyond the painfully hideous/horrendous OS this phone lacks several practical physical aspects. Here are a few things to note: -It is missing easy access to the card reader (esp if you have a case on it). -while closed, the buttons left and right of the ok button are too close together. such that it is too easy to miss press. -while opened (keyboard view): the period, comma, dash, underscore and more are not very clear such that you are left guessing what will be printed. May 30, 2013
Rated 2 out of 5 by Austin It works Pros - You can use it for texts and calling. Can survive a few drops. Cons - Terrible button layout. Arrow keys are useless and make the keyboard feel cramped. Keyboard does not provide a satisfying feedback. Software is very slow. Pressing a button may take a few seconds to register. When navigating menus, it lags. Makes answering texts a chore. You have to work around the phone to make it work. Not the other way around. Don't even think about taking pictures with this. March 15, 2013
Rated 1 out of 5 This product is terrible This product has many flaws, such as the lock button is holding down the 0 button for about 5 seconds. It freezes many times. The speaker phone button and voice command button will be hit about twenty time in the first five minutes of having it. If you want a phone that is semi tough and don't want to use it for much then this is the phone for you. March 8, 2013
Rated 5 out of 5 by bozo395 this product has serve me well !!! i have had this phone for four years and it has never drop a call.i haven't decided to change it because it works just Gr8.i would gladly recommend it to anyone who ask.thank you LG for a great product. February 26, 2013
Rated 5 out of 5 by FDX-Tarzan Great Basic Phone...Love It..!!! I upgraded to this Cosmos 2 from my old LG ENV2 that I had since 2008. My wife liked my new Cosmos so much that she got one too. Great phone for just making calls and texts. Speaker and volume quality is excellent. I suggest if you get one that you add at least a 8gig micro SD card. The phones internal memory is not that large. The coolest feature I like is you can plug the phone via USB into your computer and add sounds and ringtones yourself instead of buying them online. There are many websites out there that offer free .wav files which work as Ringtones too. January 24, 2013
Rated 1 out of 5 by gwp224 Very poor phone. Phone would constantly freeze up. Unlocking feature is a joke. Would press the OK button and sometimes would have to wait for some time for it to open up. VERY upsetting when call is coming in and having to wait. Usually, call would go unanswered or go into voice mail. A lot of the time, after phone is finally unlocked, it would go unto "searching for apps" mode. Then I would have to wait for it to run its course before I could actually use it. I wouldn't recommend this phone to any one. January 6, 2013
If you text as much as I do, then you know an old school keypad simply isn't going to cut it. But with this ingenious four-line QWERTY keyboard I can blast out texts faster than my mom can remind me to do my homework. And with mobile web, and the super-streamlined Facebook®, Myspace™, and Twitter® updates, I might forget what being bored is like.
Design, features and specifications subject to change without notice. Screen images simulated and/or dramatized. Some features in videos may not be available on all models. Please refer to the TECHNICAL SPECIFICATIONS tab for a complete list of features by model.
Design, features and specifications subject to change without notice.


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Nb: infants must be under the age of 2 and
children must be under the age of 12 at the time of
This delightful, friendly hotel close to all amenities has everything you need for your holiday enjoyment. It offers home from home comfort with a range of bedrooms, studios and apartments, a popular bar and restaurant, plus indoor pool and hot tubs for your relaxation.
Bedroom facilities
Iglu acts as a travel agent for disclosed principals/tour operators, further details
of which will be made available at the time of booking. Your holiday contract will
be bound by the tour operators terms and conditions.
Prices are shown for a basic room or unit, can be subject to change and are indicative
until time of booking. Please call on 020 8544 7114 for prices for other travel
and room options for this property.
The price shown includes 7 nights accommodation,
with flights from Heathrow.
Prices shown are per person per week based on maximum occupancy. Descriptions and
quality ratings are provided by the Tour Operator (or one of the Tour Operators
where similar holidays are offered by more than one supplier). We reserve the right
to make minor adjustments to the description or rating based on staff and customer
feedback. For payments by credit card, a 2.5% credit card charge (4% for AMEX) will
be added to your invoice. If you pay by a UK issued debit card, there is no charge.
All bookings are subject to a £5 per person Passenger Admin Fee charged by Iglu.com.


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Society Diaries
The latest happenings in Houston's society scene
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Glenn Close and her author sister share their stories
Being an Academy Award-winning, Golden- Globe toting, Emmy-achieving and Tony-scoring actress has its pluses and minuses — besides the shelf space needed for the trophies. Just ask Glenn Close who has used her impressive accomplishments to fund a new challenge in her life, Bring Change 2 Mind. This nonprofit's mission is to dismiss social stigmas […] [Read More]


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Again along the friendlies theme, this has probably been raised before. Why not have tours that contain more than one country, Man utd are currently on a North America tour. I know you can just do the tour for one country then the next, but that is just time consuming and im lazy.
That When You go to your profile screen, the characteristics your rated on are the same as other managers on the game, Possibly as you become a players favourite personel, when they have a testimonial it be possible to be the manager of his testimonial game?
Non-fixed league reputations.
only one thing i would like...i will not stay to argument or detail it, cause i do not have the proper time...but i would want some pre season training camps(which could include special locations-pre determined from a list, from the entire world-,friendlies with clubs that are in the same location like you, special training schedules, based on the region where you are/team that you have)...you know...like irl...that would be fantastic to see tye tye...
Could have an automated way to give rest to players after games. Set after the game the player does not train in the next two days for example.
basically i won a double promotion from conference to league 1 with york and they are going to be moving into a 6000 capoacity stadium in a few years. If I am in the premiership by that point then there is nothing I can do to get a bigger stadium cos one would have already been built even though the one i am in now is a bit bigger. There is no way of changing any of that. There should be something in place for these types of occurences, apart from the editor of course!!
other suggestions...
1) testimonials
2) real board members for lower league teams - everytime I started a new game my team who i support had a different chairman
3) friendly games - on 2010 game sometimes you are given friendlies after your first season against a team who is in the same league as you are
I'm not sure many would agree with me but I would like to see an option to sort subs by position, GK down to ST, it annoys me when they are in no order.
In real football management, especially outside the UK, the manager often has very little say in transfers. This is normally done by a sporting director/director of football, however bidding for and negotiating the contracts of targets is a crucial part of FM, so here's an idea to incorporate interference without removing the gameplay:
how about at clubs where there is a sporting director/director of foootball etc, they can suggest potential signings, just like your assistant can do at the moment.
At the start of each window, you would get a message in your inbox saying "Your sporting director [name] recommends you sign the following players..." and "[name] thinks the following players are not good enough for the club and should be sold..."
Your success or failure (deliberate or not) in signing the targets and selling those your director doesn't want would then impact on your board's confidence level in you, i.e. "the board are pleased with the job you are doing, but are disappointed that [target] was not signed during the transfer window."
I think the tactics improvements in FM2010 are very good, but I have a suggestion to improve them further.
Some of you may remember Anco's Kick Off games for the Commodore Amiga back in the late 80s/early 90s. One game in the series was Player Manager which (obviously) was a management game. This included a tactics designer which was pretty basic, but designed around a nice idea.
Basically it showed a schematic of the pitch, divided into 12 equal sized rectangles. You could highlight each of these rectangles, and then set the standard position that each outfield player should take when the ball is within that rectangle, you would do this twice for all 12 rectangles (once for when you had possession, once for when the opposition had possession.) The players would then use that position as their standard position but obviously would run, tackle or whatever depending on what was actually happening.
This could be adapted to use with the FM tactics designer, obviously in conjunction with the existing tactics designer, to enable more detailed player positioning - particularly useful for things like overlapping full-backs.
I'd like to see player talking about possible club transfers.
For instance, I (the manager) declare interest about player X. Then one of my players could talk about it (it would appear on the news.)
Also, it would be interesting to see not only the manager's press conference but also the player's.
Of course you wouldn't attend but it could appear in the news that player Y "is confident for the next match" or talk about injuries, etc.
Mental attributes like loyalty, determination, morale, etc would play a big part here and since we could not control what we says, it would be our job to comment on whatever he said before.
I want the ability to turn off transfers for some countries, or at least make amateur transfers near impossible when a player is at another amateur club. The reason for this is because I manage in Asia in a country where all teams are amateur. Once in a while I will have a brilliant player who will attract attention from a similar amateur club in a different league which, geographically, is nearly 800 miles south of us and then signs an amateur contract with them. Realistically, I imagine a player wouldn't even move to another club in the same league unless money was involved, given that he is playing for his local team, in a competition that is not even very important itself.
when did the first screenshots of football manager 2010 come out any body know?
think that a great addition to football manager would be so that you could be the chairman of a club and control its managers. you also have other duties such as looking for new investors and the keeping the club running smoothly. you could accept bids for players and bid for other players and try to build a relationship with the manager. you would keep the stadium and training ground running etc and i feel this would be a great thing to have in football manager 2011.
what do u think??
I have a few slight tweaks to the game engine I would like to see:
Firstly for me would be the option for goalkeepers and centre backs to pass the ball to the full backs. Nothing else. Just simple 10 yard passes to the fullbacks who can bring the ball forward. It is something simple but would make a huge difference for those who are wanting to keep possesion and build attacks from the back. I am aware that there may be something similar on the new match thingy, but unfortunately I really don't like the new match day lay out and have stuck faithfully by 'convert to classic' for which there certainly is no option other than to have your GK distributing to one specific player.
Adding to that would be the option of drilled crosses, also in the classic mode. I play with small forwards, yet also have my wingers and fulbacks getting forward often. An option to drill crosses in the 'Classic' format would help tremendously. Again, it is a simple one and I'm sure wouldn't be so hard to implement.
'Looks for the pass rather than the shot'. Does this even do anything? I've had one of my midfielders on this for a season now, he has particularly poor finishing and long shots, yet still seems to shoot more often than not when in the penalty area and more annoyingly, seems to shoot from distance more than he did before. His decision making is also decent (14).
I probably will think of a few others but for now I will state that something must be done about set pieces. Is anybody else tired of seeing headers over the bar?!? Never wide, rarely on target. Just 'Over the bar' 'Over the bar' 'Over the bar'. Please rectify this. A little variety would be much appreciated.
Last edited by entiscool; 21-07-2010 at 17:14.
It would be helpful if on the next opposition scout report it listed a predicted first 11.
I want a better AI, make the game harder, it's not fun when you create an unbeatable team winning the championship and CL back to back... that shouldn't be possible. Make it more challenging to gain success with a smaller team and especially maintaining that level.
Would be great that if you start a game jobless or get fired at some point, that you'd have to do job interviews with clubs (even in case their manager is still at the club but about to get sacked). In this way they would ask you about goals, players, previous experience and it's also a good way to get to know more about what the club wants and what possibilities they have to succeed. Would make it damn realistic imo
I think there should be an option to tell a player or assistant or something to be less open in their opinions in press conferences. I never bother with them because they're too generic and bore me to tears but my assistant who does them always answers honestly which wouldn't happen in real life imo. He says a lot of stuff that really unsettles some of the players like "oh yeah this guy played really badly", "We definitely need lots of new players", "I really enjoyed performance of other teams player", etc.
I'm currently playing as Luton and Uruguay U20's and have a game for both on the same day, however in the game you can just play one and then do the other, even if they are exactly at the same time.
I think in future versions, when situations like this occur you should be able to chose which game to go to, as obviously one being in luton the other being in Paraguay (where the Juventud is taking place) you wouldn't be physically able to go to both.
Your choice of which to go to could then affect how pleased your board/fans/the fa are with you etc. And then your assistant can take charge for that game you miss.
Last edited by Tullem; 23-07-2010 at 12:46.
I have some features that could be really cool:
1. The manager salery.
If you are in a bigger club, the more succesfull you are, the higher salary you get. If you for instance manage Barcelona for 20 years, you will get more than 100 million £. And what can you do with this money? Nothing! I would like a feature that could make it possible to spend some of this money. If you have a favorite club in your home country, you could invest the money in the club and help them become more successfull. Or if you one season doesnt have a big enough transfer budget, you could invest some of you own money. If the player gets sold at one point, you will get your money back with interests or something like that.
Its a method used all over the world. Just see Carlos Tevez when he joined West Ham, they didnt own him.
2. Sign off fee
Another thing missing in the game is Sign Off fee. If you make a contract with a talented player, you can set a signoff fee in the contract. So if you make a 3 year contract, when the player has stayed in the club for 3 years he gets a bonus of some kind. Kind of the same as an Sign on fee, just in the other end of the contract. That would make it easier to keep players in the club until the end of a contract.
3. Make it possible for a player to put pressure on the club to sell him
Classical exsample: Fabregas and Barcelona. He wants to go to Barcelona, and they want to buy him. As manager for Barcelona it should be possible for me, to ask Fabregas to state that he wants to leave Arsenal, and join Barcelona.
In general, i would like some more media action.
Last edited by JakobBay; 23-07-2010 at 18:46.
1) Scouts that don't finish assignments when I haven't asked them to- stay where I tell you!!
2) I'd like to be able to make it known to a player in the last year/18 months of his contract that if he were to wait it out that my club would be very interested in him as a free agent.
3) Old chesnut, but hey, dynamic league rep.
4) If you enter into mind games banter, you end up with half a squad unhappy over your ''unprofessional comments''- grow up ladies. please change this.
No-one else going to post this? I've heard this apparent leak-age of information regard FM11
"Although not officially announced yet, but we can confirm the following features and release date have been leaked.
- Release Date is Friday, October 29th 2010
- Improved training options
- More complex module for searching new players
- Improved graphics and 3D view of the game
- Introduction of football agents to the game
- Playing games in evenings (so called night effect)
- Differentiated weather conditions"
Games need to be able to be abandoned when for example a team loses 5 players like IRL. Postponements need to actually make sense. They only ever happen to 1 fixture randomly when we see whole leagues where no fixtures are played. In Fm 1 game may be called off but a game at a stadium nearby will be nice weather and not what caused the other game to be postponed.
I think that they should introduce players being able to buy themselves out of their contract after 3 years like they can do in real life
More news items relevant to the league you are playing in.
Right now managers get sacked and hired, players get signed and sold and there are very few news reports about these comings and goings. For instance Sir Alex retiring. IRL this will be all over the news but in the game it's barely mentioned.
Same with transfers - there's hardly a mention of big transfers except when the window closes. There are no transfer sagas like Fabregas to Barcelona dragging on for ages, or Ashley Cole to Chelsea which lasted months.
Didn't read the whole thread, but here is couple of my ideas, I posted them in forums already but here is the right place to do it I guess:
1. Yellow card ban interaction with player
Some players, especially good ones with high aggression, are getting yellow cards all the time. I set their tackling easy etc. but no matter what I do, they get yellow. But they are smart enough to not to get the second one in the same game.
They end up collecting yellow pretty quickly and getting banned 3 matches so often. And I can't do anything about it.
Just implement an interaction menu just like when they are sent off with red card. I know warn/fine them in red card cases works, their aggression drops most of the time.
Should be easy to implement, since it will be the same with red card interactions.
2. Interaction on player conflicts
Happens time to time. Two of my good players not getting along with each other and upset each other, and sometimes the whole team. My assistants warns me about the situation and saying "this will affect team badly until manager XXXX resolves this problem".
There must be some options other than just selling out one of them. Talking to them, warn/threaten them (get your arses together, or both will be playing in the reserves league whole season) etc.
3. Disciplinary action on player behavior.
I sub a player because his rating was 6.0 in the first half, and commentary says "player xxxx furious to be subbed". I guess no explanation needed in this one.
4. Player specific and position specific instructions.
If my midfielder has a 18 long shots, I set his long shot to "often", but when I sub him, his substitute's long shot is not necessarily as good as his. So why inherit it?
5. Opposition instructions
I set opposition strikers to "Close down always" and "Hard tackling". When they are subbed, I have to set it for the new players again.
Here is the simple solution: If they are subbed with a player of same position, inherit the instructions.
i.e. If they subbed their striker for another striker, my settings will be applied for the new player.
6. Steam countries
Make it available in more countries via Steam.
How SEGA, a Japan headquartered company, prevents Steam from selling the game to users in Japan is just beyond me!
I mean, there is no conflict of interests. Nobody sells the game in here. No distributors or anything like that.
Last edited by BurakUeda; 27-07-2010 at 07:35.
Customizable Touchline Instructions anyone?
- press conferences need to be completely redone or just scratched out. No more moronic questions please and there has to be A LOT of questions (which isn't hard to do) otherwise we're being asked the same thing all the time.
-Unless a player has been treated unfairly or the club has done poorly in most competitions, he will not ask to leave the club after ONE season.
-Players under 21 cannot complain about lack of first-team football. It's ridiculous. No player that young would have the balls to complain and demand more game time from his coach. Same thing goes for players over 33.
-Transfer system needs to be redone. I think the maximum value a club could ask for a player is 3 times his actual value. No more 5 million players who are only sold by 80 millions.´
-More importantly, no more bugs and no more data corruption.
Anyway on to pre match advice.
Lets say I'm Barcelona, I'm playing a Spanish Cup match versus an absolute minnow team.
Pre match advice tells me: we are technically better, fitter, faster and stronger.
Do you think?
How is this supposed to help me in any way shape or form.
So basically I'd like it to include relevant stuff or nothing at all.
Maybe go in to more depth than the scout does about the pitch (if its away), talk about the condition its in.
Let me know if they are likely to offer a threat at set pieces.
Let me know the one area they are strong in, maybe not as strong as me, but you know, their forte.
That kind of thing.
I'd quite like to be able to take over as a certain Manager in there current job, i.e Mourinho at Real Madrid.
Over the past week I have been thinking of what I would like to see in FM 11, although this idea is perhaps too late for FM 11.
My idea is similar to the story of the qualifying on the world cup game, in which you have a separate type of game where you have to complete scenario's of past managers. For exmple, taking the role of Alf Ramsey and trying to win the world cup with England or Brian Clough and taking Derby or Forest from the second division to the first division title.
These are the best one's I can think of but i'm sure many other scenario's could be thought of. I would like to hear what people think of this idea, because I think it is a good one and could work well.
I think i've read somewhere that director of football mode was intended to be in 2010 edition, so is it safe to say that next year we can play as director of football? can SI confirm this? I mean confirm this SI! if it's going to be ingame I'm buying this game 200%
I get much more enjoyment out of the buying and selling of players and trying to find the next big thing and training them up.
I guess it all depends on how SI implement it as to wether it would work or not. As long as it is an option and doesnt interfere with normal gameplay then it shouldnt be a problem. After all, if you dont want to use it, dont select that mode.
improved feature in FM (Football family Legacy) for regens/newgens
we all know that in FM you can have a son, or at least AI managers have that luck
and sometimes when you have a regen/newgen his brother could join your ranks the next year (happened to me twice in 2 years)
but these 2 features have a very low probability of happening, where in real life Football is packed with family links: Maldini (father and son, coach and defender), Neville ( defenders), Cannavaro (defenders), Sneijder, Seedorf, Gourcuff (father and son), Kaka and Digao, Fabio and Rafael, Abedi Pele and his Ayew offsprings, Lampard and his uncle and many many many others
the point is that everybody is the son/nephew/brother/cousin of someone, we should see that more often in FM
imagine that one successful regen/newgen coach has a world class son to carry his legacy further, and that player is going to be a coach too, and maybe he will have his own son, and so long
imagine that you have your own son as your rival coach
imagine that you have 2 world class brothers in your team
this would be wonderful
U missed out maradona and tevez, uncle nephew from an illicit relationship
Also Juan Pablo Angel and Baros looked liked siblings, .
http://www.fm-britain.co.uk/2010/04/...tball-manager/ Perfectly sums up what I want. I can't play the way I want (Barca way) because of the reasons stated here.
posted a thread on my idea already but how about a feature where we can view 3d images of all the trophies we've won through our career in a sort of trophy cabinet. TBH i get bored of FM after 2 or 3 seasons because there no way to celebrate and look over what you've won other than just a line of text. I mean you win the champions league trophy then press continue and boom thats it, your supposed to get on with the job like it was just a normal match and all the work you've done over the season suddenly means bulls-hit. A graphical representation of all the trophies you've won would be a major tick in my book.
e.g. say I win la liga with valencia 2010/11 and barca 2012/13 and champions league with both teams it would be epic to have two la liga and champs league trophies in my trophy cabinet which I could click on and zoom into and then read detailed information like winners, runner-up, points won, best player etc.
For all the hardcore FM users that dont like this, I know my idea is not a necessity for the game like other people's ideas on actually improving the gameplay, but I've got friends that have got their teams to season 2020/21 but theres b*llock-all to look back at that shows off the trophies they've won other than a couple of lines of text in their history. Dont know about you but I find that depressing to have no way to show off my winnings.
If we had just this feature in the next FM it would make FM a million times better than it already is.
I mentioned in another thread, I'd like to see a Manager Biography, especially the human managers, ie.
tom_15390 began his management career with Central Coast in 2009, winning 54% of his 173 games. In that time, he won the A-League (2010, 2011, 2012) and the A-League Finals (2009, 2011, 2012).
In 2013 he moved to Tottenham, and has so far won 63% of his 876 games, winning (trophy list). He has also been awarded Manager of the Year 6 times.
tom_15390 has also managed international sides Brazil and Belgium.
I'd like to see passing accuracy and possession mirrored more realistically; on my game, Barca AI got 66% paasing accuracy!??!?!?!? Absurd to say the least
More player interaction please. For instance when I withdraw a player from an international squad, I want to tell him why, for example, 'you've just come back from injury, this friendly means nothing and I'd rather have you firing on all cylinders for the league run in'
here are some suggestions, mostly are UI things that bug me, others are some suggestions to improve them, its quite a big list though
there should be something to auto renew staff contracts, its really annoying for long term players like me to have to renew 25 staff contracts in a row, individually, it should be done automatically like we select which ones we want to be auto renewed without having to go through each one.
screen flow to backroom staff, and to u-20 leagues, there are for international competitions but not national ones
another thing that is REALLY annoying is when you search for players, and you have a big list, so you should be able to go to the next player of the search, not the next player of the team, when you click the arrow for the next player, its really annoying to have to go back, and then click on the next player of the searchlist, this should also happen to staff searches
when im dragging players in the tactics screen (their icons on the field, not the names), the target man and playmaker role change to the player instead of the position (not sure how to explain this properly), and also this makes thing really weird in some squad views, like the defender is the last on the list, striker in the place of a defender, etc
some brazilian regen names have no sense, a player is named Fabrício Carvalho, when his name is actually Fabrício Lima dos Santos, and this is pretty common and annoying, i have to edit their nicknames all the time, this also happens for some localized nicknames, like a player is nicknamed Baiano as if he is supposed to be from Bahia, but then he is from another state, and this happens ALL THE TIME.
when we see the goal of the month/year award, we should be able to see a specific goal, not just all of them
while loaning players, we should be able to select in the transfer status something like "accept all loan offers that dont have an agreed future value", and also "accept all loan transfers where a club says the player would be a first team member"
when we are about to start a match, before we submit our team tactics, there is only the preview and team selection tabs, there should be all the other normal tabs as well, such as training, backroom staff, squad etc
we should be able to toggle the backroom staff advice about the next match, and general advices, that way i dont have to play the match to see other advices
there needs to be a way to criticise a striker for spending too much time without scoring, if i just criticise his performance, he usually says he though he was playing well, and doenst even mention that he didnt score for so long
a skip replay button in classic view, i always need to switch to tv view to skip the replay
in the carrer history of a player, we should be able to toggle between global stats, cup stats, league stats etc
scouts should be able to report or own players, i believe in fm08 they could, and its better since they have more scouting knowledge than other staff
sometimes the report says "thinks player is/would be the 4th best striker in the club", we should be able to see this list, and the opinion of the best players in each position by this staff member
you should be able to auto-assign players to training schedules, like im creating a striker schedule, so i want every player that plays as a striker or forward centre to be auto assigned to this schedule, it could also be in attributes filter and/or position
while in the information screen of a club, we should be able to see what division they are currently playing, there is only continental cup, so with big leagues like the brazilian serie C you have to look in the groups to see if the team is there or not, this is especially annoying if you are playing in the state championships, as it shows alongside the club title on the top bar that the team is playing the state championship, not a national league
while selecting kick takers for set pieces, there should be an option to auto-select players with the best techical attribute for that set piece type, and then you could just do minor changes after, a button to prevent players from giving penalties to other players who already scored twice should be there too, especially if the player is bad at pk taking/important matches
regens should change hair more often, in past versions they changed it due to morale, in fm10 sometimes my players change when they hit 26 yrs old i think, or its because a alt+tab to much, im not sure, however ive noticed they change face a little when they are 33 yrs old, they should change hair sometimes too
there should be a news item to when your club facilities are not the best anymore or have downgraded, since they downgrade after some seasons
i notice sometimes the scouts advise you to send them to international competitions, but i dont see them since i forget to see the backroom staff sometimes, this should be a news item, or screen flow should be available to backroom staff, this is especially annoying in competitions that are after the season ends, since i dont have much reason to see the backroom advice
you should be able to assign specific roles for a player, so that when you put a player in a position, their role would be automatically set, you should also be able to select if you want when choose for players to change their positions in-game to change their roles with the player they are switching positions as well
when a staff member says he thinks the player would not be a good player for set piece taking, he should say why, i get this even with players that are good at set pieces, but have no idea why
player biography should should comment about his playing style, as well as goals/assists/good performances in very important matches
more detailed monthly training reports, like more players who trained well/not so well, suggestions for tutoring based on players perfomances/friendship with other players in training, and suggestions for what a specific player should be trained for, like if he has good aptitude to become stronger, or learn to be more creative etc
in the fixtures tab, when you click in a match you already played, it shows who scored in that match, there should be also who assisted these goals
in the team settings screen, when selecting players on loan there should be an option such as "player cannot be offered a future value", this way i dont have to look every transfer to see if they have a future value, and then regret that later, im aware there is an option to set the future value in percentage, but i wish the teams would simply not offer that value, so i could accept the offer without having to change it
sometimes i ask a player to learn a PPM, but he refuses it when it would be very good for him, like asking a creative player to try through balls often, and a good poacher to try to break the offside trap
thats all i can think so far, i may post more if i remember anything else
I think the employment contract of the coaches should be improved. The contract should have bonus and the coach could get a sponsorship,both clubs and in teams.
So the coach can collect the money and then you can buy a club and manage it as president and as a coach.
A lot of players only develop up to 24 years. I think that like in FIFA Manager, players should move the attributes to the end of his career. What I mean is that the potential of the players should not be fixed. For example, Ozil is on Werder Bremen and has a potential of 185 but tomorrow he may transfer to Manchester United and exceed the estimate of 185 PA and go to 200 PA. The players appear today and are listed as new Scholes. But he can not go very far or can even become better than Scholes.
Are only estimates, do you agree? So I guess the player's potential should not be fixed and I think that instead of going to 200, should go up to 1000.
Excuse me for not speaking English so well. I'm still learning.
i want to be able to respond to fans when they moan bout me losing games sometimes i just wanna tell them to stfu. they could then decide there happy with my explaination or tell me to sort it out an stop making excuses, just does my head in i cant respond to them telling me player x should have played when he aint scored all season an player y has 1 bad game. argh rant over lol
I agree with everything ACMilanBRA said a few posts ago, there are some really good little UI improvements in there which would help the game become more streamlined and less time-consuming but without losing any of the micromanagement aspects. I don't think there are many big features that the series is seriously lacking so just implementing these sorts of things would, in my opinion, be a real improvement for FM11
Training could definitely by improved - like what we have now with tactics creator, we could possibly have a detailed training schedule creator. Just as with the tactics, there could also be a 'basic' and 'advanced' interface with regards to training too. I would also personally like a training report at least every week rather than monthly.
The option of having the real players restarting their careers again as 16-17 year olds instead of being replaced with regens. Not a fan of regens........ once the majority of real players dissappear from the game, I always start a new one.... which sucks because I want to keep my record going for as long a possible.
Or maybe the option to not age the players, their attributes would change depends on their form, training regime, etc.
I pay this game to manage real players, not some fake ones. I want the game to reflect the real world that I'm playing in at the moment in some way.
im not gonna read the thread but my ideas are that when you invite a trialist to train with you you have more interaction options. for example if they play 2 pre season games and they do well you could say. your doing great but dont stop or something. Then if they do bad maybe say currently i wont be offering you a contract and maybe this will help them improve depending on their personalities, what position your playing them in etc. maybe the player could say the something back to you if they dont agree or if they agree. or if your player has fit in to the squad and he is liked you could upset other team members.
what I would like to see is mainly cosmetic related stuff and may be accused as "casual".
I think it would be cool if on the main screen if you go idol the game runs through some of your career goals or something dynamic.
I would like to be able to easily construct my own team through the main game rather then semi-complicatedly through the editor.
Restructure the press interviews, give us more options, no reworded questions appearing in the same interview at least.
Bigger variety of game sounds (customisble obviously) bring on the vuvuzelas
I would like it if the reserve/sub players did not stay at 90-95% stamina constantly it annoys me, especially when a player is comming out of injury.
Regens, the amount of times I have seen a ugly bald 16 old who seems to be wearing lipstick drives me insane!
Finally, often when changing tactics mid game we will see from the match engine up to almost a minute delay of players fetching the ball, players being stretchered off and time stalling before they kick th ball only for it to freeze and timeskip to change the tactic. If they could cut out this minute of standing around would be very tasty. Cheers
hahahaha! Oh my!Originally Posted by Shadaza
Thanks for the laugh!
I wouldn't mind seeing a 'loan back' option added when trying to sign a player. A clause that allows you to complete the deal, and then instantly loan him back to his previous club for a set period of time.
Also with youth players, if I release them I'd quite like it if they didn't appear on my 'transfer out' list, maybe on the 'youth out' section under the views tab.
In the editor, the ability to edit the stadium appearance. I don't mean anything drastic, just the abilty to choose the stands, if they are covered or not, whether there are corners or not, the option to have one end empty (like at Oxford) and possibly the position of the away fans.
Obviously none of the above affect the gameplay in anyway shape or form but I think all three would be nice touches.
EDIT: Just thinking about it, abandoned games, obviously doesn't happen all the time but isn't unheard of - Plymouth/Barnsley last year, Watford/Wigan a few years back in the Prem.
Last edited by BroxBorough; 31-07-2010 at 02:55.
The ability to retire a number.
For a legend, fans etc.
I suggested this a few years ago but I'll suggest it again. Could we please be given the ability to apply our own star ratings to our players? It would be similar to how you rate your music in Windows Media Player. It be very handy to be able to give a quick graphical note on how you percieved the player at time of evaluation.
I agree with what Hawar said. I hate regens. Many of them are Defender but have the attributes of a Striker.
I think it would be fantastic if aparecece in the game a new Ronaldinho with 16 years old in 2016. But it would also be nice if the Regens were players who have retired and are not even in the game. For example, Zidane, Figo, Gamarra, Roy Keane, etc.
Nothing fancy. Only players who were playing in the 90s and retired between 2000 and 2006.
I think it would be fantastic and everyone would love the Regens!!!!!
You really need to introduce the TESTIMONIAL idea. So many players become absolute hero's for you during FM, but there is no way to show your gratitude. Introduce TESTIMONIALS si!
On to other matters.
Is the plan to continually develop the tactical side of the game for FM11?
I like what has been done with FM10 with the inclusion of the Tactic Creator and the use of presets in the form of roles and duties but the underlying fundamentals are still the same (i.e. slider system). I hope SI will still work on this aspect of the game and improve the slider system further to help reduce some of the ambiguity.
I also like how some graphical indicators are starting to be shown on the tactic overview layout to show some key team but hope this will be developed further and add more graphical elements to indicate player settings. I brought up some of these ideas back in 2008 so a little part of me hopes SI listened to my ideas back then
At the tactics screen, when you select a specific setting view (for example run with ball) a corresponding graphical clue will appear next to each position indicating the setting configured for each position in the tactic. This would be repeated for each settings. Say you select Passing Style, a mini Passing arrow (curved) would appear in front of each position indicating the length of passing the position is set to use.
I think a more visual approach in illustrating the setting of a tactic would be a good leap forward for the FM series.
Although I think this idea can't be put into effect this year or the next I think si should look toward integrating the game more online with live player and team updates and live syncing so the database is always up to date. They could charge monthly like they do for fml. They could also have integrated clans so you and your mates can play against each other it would take the strain off that one person who hosts the game and put the hosting on fm servers this would make the game faster for online play. It's good for the environment too since you won't have to use CDs anymore and will help against piracy.
press conferences for when u resign
the ability to edit continental competitions on the editor so for example you could resurrect the old Cup Winners Cup or make the European Cup into the old straight knockout.
I want more options when sending a player out on loan. Im sick of having to go through hundreds of offers rejecting the ones where he will be a backup player. I want to only offer him to teams that are going to play him.
Also with these offers, there should be more clarification on which league the team is in. If im in 2014, I dont have a clue which league Darlington are in, so when Im finally down to the offers involving first team football, i then have to click on every team to find out which league they are in.
Maybe an option to just offer players out to certain leagues and only to teams where he will play.
Better news stories for when a top player at a club retires, maybe something to tell of his accomplishments, at least something to show he's been recognised as a legend. Could use the biography page for most of it and tie in with the idea of testimonials. At the moment they just retire and that's the end of that, I'd like something more since I usually play long term games.
More media coverage when you also resign from a team (and not have them instantly hate you) would also be good. Maybe a press conference to explain why you left or a news article explaining what you won with the club while you were there. Just a little something to summarise your time there.
Bring back the 'Tunnel' it looks silly seeing 22 men all combine when the whistle is blown.
Tunnel or i protest
If a veteran player hasn't won a particular, big trophy in their career and you sign them and win it (especially if you bring them on so that they can be a part), I would have thought that you'd become a favourite with him, but that doesn't seem to happen. I think it'd be a nice touch showing intelligence in the game and making it feel more real, but it's only a small thing.
or if you've made a special effort to play him in enough end of season games to get a league winners medal.
For me, situations like highlighted below, not happening so often.
"Baffled" eh?!? (Note my additional comment there).
As Lloyd Grossman would utter "Let's have a look at the evidence".
So as you can see, my side is 15 points clear, 5 games to play, 1 point required from those games with 15 points to play for. The media and my team are baffled with me choosing my Granada CF side to clinch the title, in response to the press question.
I've thus far resisted answering the same question all season with "no comment", knowing that because my club is lower reputation and not one of the favourites, that the result would be similar to "baffling" as shown in the first image.
It's my only real gripe. So I would like to see media and squad reactions based more on actual results and standings, rather than reputation.
For example, early part of the season, sure, the media can scoff at suggestions my team might win the title. Sure, my players might feel the pressure a bit. But later in the season, when my team has the results and the league position to back up my statements, the resultant "response" from media and players, just looks a bit silly.
The 3D match engine working on a macbook would be a massive improvement for me. Currently it's all 2D.
- The ability to offer contracts to greyed out players on National teams
- Dedicated Reserve/Youth Managers, with the option of players starting in those roles (ala National U-21/U-19 roles).
- Major reduction in the inflated transfer fees
- More financial problems for teams, rather than managing a team for 5 years and having 1b in the bank at the end
- More Glenn Hoddle-esque academies, with more players from the EPL Top 4 joining
- Counter-balances to playing Youths in the first team from the age 15. More injury risks (ala Owen), decreased mental development etc
- More board interference, depending on clubs (Director of Football buying a player without your consent, Chairman offering players to other clubs, board offering club players contract extensions etc)
I've got a suggestion regarding selling players: I reckon your player should have a more detailed "transfer" tab - instead of seeing a list of all the clubs and the money they're offering, I think a table would be better: Club/Up-front offer/clauses/future income etc. I also think that this should be developed further so that your player sales can be more like auctions if there's a high demand. Let's imagine scenario x: Man Utd bid £30million for Fernando Torres. In isolation, let's assume that Liverpool would accept this bid. However, let's imagine Chelsea come in with a £35million bid - the £30million is no longer acceptable. Then Man City come in with a £40million bid, etc etc. I think that there could be a "see, check, raise" - like in poker - infrastructure for bids. Eventually all the clubs will refuse to go any higher, and 1 or more club will have competed successfully to gain permission to talk to the player. It means that when a player is high in demand, you dont get twenty bids all of the same size. For some reason, all the teams have the exact same capacity for negotiation.
Would this be too annoying? It'd make buying big name players harder/more exciting and make selling players better/more exciting.
Oh and I still think that teams should be more aggressive/ responsive - if for example, Man Utd finish outside the top 4 in real life, there'd be an uproar from the fans and the board would almost certainly have to throw a transfer kitty at a massive profile player. Not like in FM2010 where they just slink down the table with a whimper, no uproar in the media, and no response whatsoever...
My Wish List for 2011
- Kits- changing for away games and end of one of two seasons. Could even do special home anniversary kits like southampton this seasonand arsenal next season. I ask for it every year so just keeping with tradition as i know it will never happen although have never actually "officially" been told why not.
-Squad before game- Before evey professional game a manager has to name their squad for the match. I don't see why as managers on football manager we shouldn't either.
-recommendatons- As managers of a higher level there should be hundreds of agents trying to sell players to the club.
-future changes- I'd like to see something where I'm with Coventry in the premiership in 2014/2015 where the football league says it will expand the league to 22 teams or something to that effect. Little changes over time as it then just gets like groundhog day every season. For example I bet in FM07 it didn't have anything about the squad changes for this upcoming season.
-player interraction- Not just "happy with X form at the moment" I mean proper interraction. Telling them what you want and how they can play. Organizing team meetings, arranging player holidays and team building days. Cesc Fabregas says Arsene Wenger is like a father to him. Well I'd like my players to say the same thing about me.
-Staff interraction- A lot more interraction from Staff about certain players. There just isn't enough.
* More interaction with the board or the directors. (Like them doing media predictions, are critisize / congratulate us about our progress)
* Making the board and the directors viewable like players.
* Making it possible for managers to become director of football, and then managers back again (like Leo Beenhakker for example)
* Making it possible for a manager or director of football to do both jobs at the same time at one team
* Making it possible for a manager or director of football to do both jobs at the same time at a nation and a team (like being national trainer of Holland and director of football at Feyenoord), which sometimes happens in real life too. (Leo Beenhakker still was national trainer of Poland, but was also working as advisor / director of football at Feyenoord)
* Being able for directors of football to be transferred (for example from Manchester to Chelsea)
* Add women's football, or the possiblity in the editor to add the entire women's football structure
- Staff improvements indicator (i.e. Your Def. coach's Determination dropped 2 points in 2 years etc.)
- Staff tutoring (Your soon to be retired, world known veteran fitness coach will tutor the young ones)
- More realistic, bold reports from your scouts about the opposition teams. i.e: Will play a cup match against a team in the bottom of L2, at home, with a champions league winning squad. Scout says "Sheer athleticism of XXX will pose a danger for our defense". The player XXX's stats: Pace: 11, Stamina:8, Finishing:10, Composure:8, Dribbling:7.... hmmmm..
more board interaction
i mean what manager out there gets to go pick choose and do all the negotiations in a transfer
it should really be a case of going to the board, saying i want a striker either this particular one or one of x y and z sure they might come back to you and ask how much you think he's worth etc same with wages is he really going to be worth x tens of thousands a week
same with transfer budget theres no club out there that would knock a manager back for an small budget increase if an exceptional player became available,
ie say arsenal want to buy a wonderkid valued at 10 milion, wenger only has 8/9 million left in his budget if the guy would improve the team he would be signed regardless of going over budget
maybe this could be incorparated to an extent but then you could have the board lord it over you if the player is a flop and you'd end up in the bad books for going out on a limb to get him
First of all, I used to play SI games since CM, and big fan of Football manager, i know it was good to see the game improving from very old series to 2D and bring it to new era for the game with this 3D, and there are a lot of good ideas here which could improve the game a lot further, and I would write these ( already mentioned some of them before ) and please forgive me for my English as it's not my first languauge, but would do my best to help the best game IMO :
- Show the club favourite systems & fans mentality about the game : ( care about results only or Entertaining football only for those clubs whom are open for less Expectation or both ( for top clubs in the such competition ) or balanced ( depends on opponent ) . and this would change slightly once the club become more successful. This for would increase/decrease the board confidence.
- Favourite Persons/Clubs and disliked Persons/Clubs: Let the Human player to add maximum of 3 favourite club ( to the most to the least ) and up to 10 persons which should help in the game, and the same to disliked Clubs and Players, and all should be appeared in the game as well as any other person in the game.
- The Availability to take a profile of 'real staff' or 'old 32+ year player' once you add new manager :
While a lot of Lower league fans wouldn't mind to pick their known name to manager such small club, it would be good idea to let Top league fans to take x person profile & 'unique Ids' too ( with all favourite players, club and disliked players appeared too ) .. so in case if someone would love to be Jose Mourinho or Sir Alex Ferguson .. in whatever club/national team he picks and once he took it, then it's automatically Mourinho or SAF removed from their clubs. It's should happen for all staffs in the game plus 32+ year player like Raul, Beckham etc.. ( so if it's 2020, then Messi Should be available LOL ) .. and i would love it if there are option to to keep the players attributes which help to be player/Manager, and even if you started with unemployed, once you apply for manager jobs, they would still let you pick your job title ( Manager Or Player/Manager ) once you negotiate the terms with them.
- More Personal Terms for the players : house/flat ( 1,2,3,4,5 Levels rented/Owned ) , Car ( 1,2,3,4,5 Level owned) , give him his favourite T-Shirt No. ( if it's allowed for now or for next season, if he had another season with the club ) and if he didn't get what he promised, this would effect on his morale and might ask to leave
as for 1,2,3,4,5 levels for house or flat or Cars, i know each country had difference prices, but for making it simple .. basic costs for each thing, i would say those things might be important to test your financial control, as it's very easy in FM to build a balance, so once there houses or cars could be brought, or flats to be rented for the players use, this would help to make the financial things more diffcultt and realistic.
- Manager Contracts : a lot of things here:
- once you apply for jobs, you can negotiate more terms, ( would love house or flats & Card option here too ) , ask for promised transfer funds, release clause for favourite club or higher league ( must half money of contract worth ), freedom to set transfer targets, and the less demands, increase his chances to get this job. ( Clubs wouldn't approach if you cost them something like 25% of their balance.
- if you want to resign for your club: you can pick a reason or 2 reasons for this departure ( an option added if they agreed to sell a player against your wish, and the club may ask you to reconsider you resignation ( depends on your achievement there or your reputation or their financial status ) .
- if you belongs to club, then club who wants you must use your clauses to be given persmision to your club to contract you, and if there aren't clauses, they should pay your contract ( if they could, and those things effect on your transfer budget and the promised transfer budget )
- Club Management Status : no talking about emploment Status Pro or semi etc.. I meant :
a) Managment status : Stockes or Election ( each x year )
b) employment status : Pro or Semi-Pro or etc..
This is important part for cash injection, making board and the directors viewable like players & looking to their attributes, Personality & their style of management ( whatever Manager or DoF ) as this would lead to key things in the game like more interaction with them, or include scouting knowlodge which support the Manager too.
- Board Room Confidence : whatever if it's Manager or DoF style, but still the interference should be based on : Manager reputation / Board confidence and might be even on fans confidence ( depends on the chairman character ) .. and once you become 'untouchable, you are able to block their attemp to sell a player against your wish.
- More Intraction : the better players at the club and Assistant Manager must say something before and their reaction after each match, as well as young players or new players once you give them their debut ( would be love read a youngster appriacate the manager decision to give him a chance in such age and this might help his response to training ) .. plus pre-season interview and before travel to the tour ( if there are a tour )
- New Moves: slightly Improve very Weaker Foot.
- Tour : Each Region had a special benfites & Damage, and costs : so once you pick a tour in pre-season ( specially for those countries start the season from June/July, the regions must had an effect on the team: Morale ( Atomosphere ) , Performance ( the players's response to Techinqual & Mental training sessions ) , Generation ( players's conditions and the players's response to fintess training sessions )
- Training : This is the most important one, which i really doubt it there are enough time to do for FM11, but would include :
- let you orginze the sessions programes by real sessions like old CM, i understand and read SI comments about the change to simple ( strength, Aerobic, GK, etc.. ) as it's easier to use, but i think SI are able to create one system support each other, in case if you create 'detailed training programm', then you will see summary training programe like it's appread in FM2010, and you might be able to create summary training programe and leave the detailed one suggestion automatically by your Assistant.
- it would be good to be able to watch 3D Training Match ( in training pitch ) if you selected an option to watch it, and i feel in the next 2-3 years, SI are able to mke all of these session 3D, with All players, Coach and Assistant under your directions, and switch all of these 'internal player intraction to the training pitch - including training a player in new position, which effect the morole of particular player and might effect in Team spirit.
- I feel this improvement, would help in future versions, you might be able to work it would be good if you are able to watch these sessions 3D, and all players, Assistant & Coach and your direction, here you can set learning new position, new moves, improve weaker foot. This to bring FM to new area of excitment.
Last edited by Spurs_Q8; 10-08-2010 at 10:33.
My only request
Remove the board restrictions on staff, it causes major problems at lower levels
A few small things:
- Option to give all players who played a game the next day off training, or option to make them do a morning and afternoon session if they play badly.
- When an injured player or unfit player are in the reserves an option for them to play 45, 60 or 90 minutes.
International managers being able to praise/criticize national club managers ("England Manager Prongsie92 has today slammed Arsene Wenger for holding back the development of Theo Walcott, stating that he is ruining the player's future by providing little playing time at a club level"/"England Manager Prongsie 92 has praised Roy Keane for aiding the development of Connor Wickham, following the 17 year old's 28 appearances under the manager's cautious eye"). Perhaps it could effect if players are given more game time (ie, an England manager might give more game time to an English player if the national manager has gone public?), or if national players are withdrawn from internationals... knock on effect to the player in question/media reactions ("The English FA is displeased with Prongsie 92 following his public criticism of Arsene Wenger...").
Perhaps even have the option of praising/criticizing the national manager as a club manager ("Arsenal Manager Prongsie92 has praised Fabio Capello following the inclusion of Jack Wilshire in the latest England squad, stating..."/"Ipswich Manager Prongsie92 has slammed Fabio Capello's selection choices, following the exclusion of Connor Wickham from the World Cup squad.")
Would also be nice to see club and national captains play a larger influence in youth development. A club captain could act as a 'weakened tutor' (say...25% as effective as a one-on-one tutor?) for all youth players in the club, whilst regens at the club mimic the club captains media behaviour/mental attributes/PPMs. As the playing figurehead for the club, most would look at the captain as an example. Would add more to the captain choice, rather than choosing the player at the top of the list (Rooney might be at the top, but the player would have to choose based on what they want their youths to learn/become).
Then the national captain could do something similar, perhaps have the 'tutoring' for those in the national squads (U-21 and lower?), with national regens mimicking the national captains media behavior/PPMs etc.
Just a mere thought.
For me training should be on a day-to-day basis.
None of this
Player x was injured in training
You should be able to see the sessions yourself using the 3D mode
Interational Management: Being able to pick your assistant, goalkeeping coach, coaches, phychos and general manager yourself, without being told from what list you can choose. For Poland Krzysztof Dowhan will reject a goalkeeper coach job. This should be sorted out.


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Drugs & Health Blog
The Healthiest Nation in One Generation?
April 05, 2010
Today kicks off National Public Health Week, April 5–11, 2010. This means that governments, businesses, schools, and community organizations across the county will be promoting lifestyles and policies that support and improve people's health. Read More »3 Comments
Real Athletes Break Records Not Rules
April 01, 2010
"You can do it!" and a sprained ankle were what Olympic gymnast, Kerri Strug, took with her to the mat as she landed the vault to help win Team USA's first women's gymnastics gold medal at the 1996 Olympics. Read More »7 Comments
March is National Inhalants Month
March 29, 2010
We get a lot of comments and questions about what drugs do to your brain, including chemicals that people sniff to get high. Read More »8 Comments
Word of the Day: Euphoria
March 24, 2010
Euphoria: A feeling of well-being or elation. Read More »11 Comments
Brain Awareness Week: Smart Brains, Sneaky Drugs
March 16, 2010
Here at NIDA, we can't learn enough about the brain. Other scientists are brain-obsessed too-there's even a Brain Awareness Week, a global campaign to spread the word about the progress and benefits of brain research. Read More »14 Comments


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Seborrheic keratosis is a type of benign raised growth on the skin. The growths develop from the top layer of skin. These growths may look like warts, but do not extend deep into the skin, or contain the viruses that cause warts.
Seborrheic keratoses are not contagious, do not spread, or do not turn into cancerous tumors. In most cases, treatment is not required.
Copyright © Nucleus Medical Media, Inc.
The direct cause of seborrheic keratosis is unknown, but it may be linked to genetics.
Seborrheic keratosis is more common in people aged 40 years and older and in those with a family history.
Symptoms may include skin growths that may be:
Your doctor will ask about your symptoms and medical history. A physical exam will be done. Your doctor can usually make a diagnosis upon examination of the skin growth. You may need further testing, such as a biopsy, to rule out other skin conditions.
Talk with your doctor about the best treatment plan for you. Seborrheic keratoses do not pose a threat to your health. The best course of action may be to leave them alone. If they itch or become irritated, or if you feel they affect your appearance, they can be removed.
Treatment options include:
If you have irritated seborrheic keratoses, your doctor may recommend topical corticosteroids.
In some cases, you and your doctor may decide to remove the seborrheic keratoses. Surgical options include:
There are no current guidelines to prevent seborrheic keratosis.
Last reviewed August 2014 by Brian Randall, MD
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Second Skin Slim Illusion: a legging-like appeal with maximum stretch and retention for incredible shape.
The Skinny is our skinniest body. It is a second skin fit with a shorter inseam that is meant to hit right below the ankle.
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By Angela
from British Columbia, Canada
Comments about 7 For All Mankind The Second Skin Slim Illusion Skinny in Elasticity Black:
I was very disappointed with these jeans, especially for the price of them. Shortly after I purchased them, the material got bunched around the groin area and had lines going across jeans. The colour faded rather quickly as well. I would not recommend these jeans. They did, however, fit very nicely.
Bottom Line No, I would not recommend this to a friend
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Comfy but wear out FAST
By Rose
from Boston, MA
About Me Casual, Classic
I bought these jeans in the spring intending on wearing them out at night as well as during the day. They are very stretchy and comfortable, but within a month the material got stretched out in some areas and there are lines all up the legs and waist of where the material is bunched. It is hard to describe but when you hold them up every few inches there is bunchy fabric followed by a tighter strip. After one wear this pattern shows when the jeans are on too. I would not recommend buying them if you are looking for a nice pair of jeans. They are fine for casual wear, but do not look dressy at all and actually make outfits look frumpier.
Great fit, terrible fabric
By denimdevil
from Canada
These jeans fit great and are very comfortable but after I word them three times the elastic in certain places had completely pulled out. The color had also started to fade even before washing them. I usually quite like Sevens jeans but was very disappointed with this pair!
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I wrote the first review on these, and while I LOVED them when they came in... They certainly wore in fast and are now stretched out a lot, thinner in certain spots where the material pulls (behind and front zipper area) and the color has faded drastically. I still love the look, but they quality does not last long assuming you wear them a bunch. Kind of disappointing.
Bottom Line Yes, I would recommend this to a friend
Merchant response: Thank you for your feedback. Perhaps you may like the Slim Illusion Luxe jeans. The fabric does not have the same issues with stretching/thinning out.
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I saw these leggings on a friend and they looked so good I had to order them-- I am 5'5" and 104 lbs-- Fit was perfect!They are so comfortable and look just as good and crisp at the end of the evening as they did when I put them on-- They do not stretch out or lose their shape--- I will buy another pair--
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These are AMAZING. I was hesitant as I have never tried on the second skin slim illusion skinnys before, but they are awesome. I own two pairs of the slim illusion skinnys and these are honestly worth the $10 more. The best fit and material.


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Admissions · Advising · Catalog · Financial Aid · Registrar · Scholarships
Wildlife, Sustainability, and Ecosystem Sciences
Mission Statement
The mission of the department is to provide comprehensive undergraduate and graduate degree programs that meet the academic and professional needs of the student in a diverse and ever changing natural resources field.
We place emphasis on strong student engagement in the learning process so that each attains personal fulfillment, success, and respect as a leader in their chosen profession, community, and state.
We strive to serve and support the student recognizing each as an individual with his or her own unique history, talents, and goals.
We hope you choose Tarleton to be your academic home. Also please visit the Wildlife Science page.
News & Events
March 3, 2015 - Tarleton State University wildlife science students win at the statewide quiz bowl. (More information)
November 15, 2014 - Welcome Dr. Barbara Bellows! Dr. Bellows will teach Department of Wildlife, Sustainability, and Ecosystem Sciences (WSES) courses and is also the Coordinator of the Center for Environmental Studies.
October 17, 2014 - From 10:00 am - 11:00 am in room 105, Southwest Regional Dairy Center Chelsea Taylor will defend her thesis for partial fulfillment of her requirements for her degree of Master of Science in Agriculture.
May 7, 2014 - Caitlyn Cooper, former graduate student in the Department of Wildlife, Sustainability, and Ecosystem Sciences and now pursuing a PhD at Texas A&M, was recently awarded an Ann Miller Gonzalez Research Grant from the Native Plant Society of Texas. Congratulations Caitlyn!
May 2014 - Dr. Donald McGahan has started a blog for the study abroad program. He encourages everyone to create an account and follow this blog.
April 2014 - The Department of Wildlife, Sustainability, and Ecosystem Sciences, did it for the vine and completed the Tarleton's sustainability garden. Thanks to the hard work, blood, sweat, and tears of the students and faculty here at Tarleton.
March 21, 2014 - Jacqueline Glass passed her thesis defense, and showed that she is an expert on Otobius megnini.
March 2014 - Graduate Assistants page: The GA's page is now up and running so please visit our new page when you get the chance.
January 2014 - Facebook Page: We are trying to build up the following for our new Facebook page. Please like the page and tell your friends to do the same.
January 2014 - Department name change to Wildlife, Sustainability, and Ecosystem Sciences.
February 2013 - Students to compete in Texas Chapter of Wildlife Society Plant Identification in Houston accompanied by graduate student coach Caitlyn Cooper.
November 2012 - Students compete in Regional Collegiate Soil Judging held at University of Oklahoma, accompanied by faculty advisor Dr. Donald McGahan.
October 2012 - Dr. Michael Wade publishes his textbook, Learning About Plants: A Quick Reference in Pictures (ISBN: 978-1-59871-550-7).
September 2012 - Dr. Donald McGahan recognized for work in statewide soil survey.
April 2012 - Dr. Donald McGahan and his graduate student Alan Deubler published "Efficacy of Soil Extracting Solutions for Assessing Potential Phosphorus Loss from a Dairy Waste Application Field Soil in North Central Texas." View online publication.
February 2011 – Dr. Donald G. McGahan has been chosen to be an associate editor in the International Journal Soil Survey Horizons. Visit the magazine website or Facebook page!


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Cruise light in the Sight shoe from Merrell. This sporty sneaker flawlessly amalgamated luxury with comfort. The full grain leather and mesh upper offers durability, protection and the antimicrobial polyester mesh lining offers proper ventilation along with reducing odor keeping feet fresh. It's compression-molded EVA footframe and absorbs shock and lends support along with outstanding traction on varied terrain.
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Together in classic Yankee flannels, it's New York's two greatest center fielders of all-time - Joltin' Joe DiMaggio and Mickey Mantle! With this legendary image, you are transported back to a golden era of baseball, when the greatest ballplayers were both sporting superstars and American icons. From (we believe, based on certain clues in the image) spring training 1963, when Joe D. visited the camp of the 1962 World Series Champions as a guest instructor, this print features a historic photograph that spans two generations of baseball greatness. A spectacular sepia-tone beauty, this poster would look equally great in a basement TV room, a corporate office, or an exhibit in the Major League Baseball Hall of Fame.
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|Men's Track & Field » News » Schedule » Roster » Coaches » Performance List
ETSU women's track and field receives academic honor
Wednesday, August 05, 2009
Lady Bucs post team cumulative GPA of 3.255 in 2009
The Lady Bucs, who had Nae-Nae Bailey (Statesville, N.C.), Heidi Dahl (Orem, Utah) and Judy Johnson (Knoxville, Tenn.) named to the USTFCCCA Division I All-Academic Team back in July, posted a cumulative team GPA of 3.255 this past track and field season.
ETSU was one of three Atlantic Sun institutions represented on the All-Academic Team, as Lipscomb and
To be nominated as USTFCCCA All-Academic, the team must carry a minimum 3.000 cumulative grade-point average.
For more information on Buccaneer athletic news, visit www.ETSUBucs.com.
Men's Track & Field Archives
2009-10 Men's Track & Field


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There are some milestones so noteworthy that they require nothing less than a no-holds-barred, blowout bash. And we think that turning 75 warrants such a soirée—we're talking about ringing in the anniversary of one of the most lauded landmarks in history: our very own Golden Gate Bridge! If you ask us, we're pretty fortunate folks to peep this astonishing slab of Art-Deco architecture each and every day. After all, what would S.F. be without it? The bridge serves as a constant reminder of exactly how breathtaking the City by the Bay really is.Her reddish-orange tint, otherwise known as international orange, is almost as instantly recognizable as the bridge itself. So, to pay homage to the Golden Gate's upcoming birthday, we're rounding up 20 hot orange garments and accessories that mimic the massive bridge's unforgettable hue. Trust us, just click through, put on your snazzy party hat, and you'll be as good as gold.


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Fantasia 2000
Animation, Family
"Fantasia/2000" brings to fruition Walt Disney's dream of creating a "concert film" with a perpetually changing repertoire. Sixty years after the release of Disney's classic 1940 experiment in sight and sound, a new generation of Disney animators and filmmakers offer an exciting showcase for today's audiences as they visually interpret classical compositions by Beethoven, Shostakovich, Respighi, Gershwin, Dukas, Saint-Saens, Elgar, and Stravinsky. This animated extravaganza features seven new selections and one returning favorite from the original classic. World renowned conductor James Levine takes up the baton and leads the Chicago Symphony Orchestra. Like its pioneering predecessor, "Fantasia/2000" embraces all the latest technological tools and innovations to tell its stories and create breathtaking imagery.
Cast: James Earl Jones, Angela Lansbury, Steve Martin, Penn & Teller, Quincy Jones
Produced by: Donald Ernst
Directed by: Francis Glebas, Paul Brizzi, Hendel Butoy
Written by: Joe Ranft, Oliver Thomas, Elena Driskill
Running time: 1hr 14min
Opens: Jun 16, 2000 Nationwide
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In his song "Savin' Up" Bruce Springsteen sings, "You better start savin' up for the things that money can't buy." The Boss has a point.
I thought about Springsteen's message last weekend when I was in Los Angeles attending the Rock 'N' Roll Half-Marathon in Los Angeles benefitting the ASPCA. Approximately 8,000 runners participated, many of whom were there to support causes important to them. They did not just give up a Sunday to run. Instead, most of them had trained for months or longer in order to promote their causes, improve their health, lose weight or simply to prove that they could do it. None of these outcomes could have been bought, which made them more special.
I was there to cheer the hundreds of people who comprised Team ASPCA, a group running to benefit animals. Going into the race, some of our runners were nervous because they had never run such a long distance. In fact, some members of Team ASPCA had never been runners at all before they committed themselves to training for this race. But these same people who had shared their concerns with me before the race crossed the finish line with huge smiles because they had not only achieved a tremendous personal accomplishment, they had also promoted a cause in which they believe.
As part of the ASPCA's involvement in the half-marathon, we distributed $280,000 in grants to Los Angeles-area animal shelters and rescue groups. Some of the fans who cheered on Team ASPCA from the sidelines (or the nearby Bark Park) were homeless dogs from Bark Avenue Foundation. Rock star Bret Michaels, an animal lover who was performing at the event, met some of the dogs up for adoption and even named one "Little Bret".
I've never run a marathon, so I didn't know what to expect at the event. I came away inspired by the participants. If you think that you might like to participate in a Team ASPCA event, please go to www.jointeamaspca.org for more information.


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Schure '14 named one of Top 10 College Women of 2013 by Glamour
April 03, 2013
Emerson College communications major Micah Schur was named one of the Top 10 College Women of 2013 by Glamour magazine. Schure has performed her music all over the country and received praise from Beyonce and John Mayer. Her tip for other college women: "Everyone has one thing that makes them a genius," she told Glamour. "Focus on it."
Read about Schure in Glamour.
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Advisor Impact, a client feedback consulting firm, and Focus Partners, an advisor coaching firm, announced today they are joining forces to offer Advisor Impact clients coaching in addition to its Client Audit Program.
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3 June 2010Enjoy a family day out with a difference this weekend. Take the family to Aberdour Castle to be transported back to the 14th century. A fascinating and entertaining insight into medieval life – and a meeting with The Knight of Liddesdale – awaits.
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How can I set manually the IP Address for wifi?
Take the 2-minute tour ×
Android Enthusiasts Stack Exchange is a question and answer site for enthusiasts and power users of the Android operating system. It's 100% free, no registration required.
If you're not sure what your settings are, and assuming you're using Windows:
Just make sure you use a different number for IP address on your phone than is shown on your PC!
If you control the network, you may be able to configure your DHCP server to always assign the same IP for your phone's MAC address. This has the advantage of working even if you (for example) do a factory reset of the phone, or otherwise revert the wifi settings.
My Linksys E2000 router supports this via a button labelled "DHCP Reservation" on the Basic setup screen, and any host-based DHCP server would allow this as well.


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The Community of Disc Golfers and About All Things Disc Golf
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