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Posted On:
26 December 2012
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Categories :
Culture and Heritage
Pura Luhur Poten
Posted on : 26 December 2012
Categories : Culture and Heritage
Pura Luhur Poten holds a significant importance to the Tenggerese tribe who scatter across the mountainous villages such as Ngadisari, Wonokitri, Ngadas, Argosari, Ranu Prani, Ledok Ombo and Wonokerso. As the decline of Majapahit Kingdom dawned upon these people, they emphatically moved to the outskirts of the volcanoes, which inaccessibility was their greatest asset to fend off any foreign intrusions.
Until today, the Tenggerese are isolated from the rest of the world. While the majority of Javanese profess the religion of Islam, this unique tribe still retains their beliefs from the ancient days of Majapahit. In fact, the name Tengger (used by the tribe as well as the massive caldera) was originated from Roro Anteng, the daughter of Majapahit's King Brawijaya, and Joko Seger, a Brahmin caste, who got married and eventually established Purbawisesa (Purbawaseso) Mangkurat Ing Tengger region under their ruling.
The Tenggerese actually subscribe to the teachings of Mahayana Buddhism, but added to that are the elements of Hinduism and Animism. Nonetheless, it is OK to refer them as Hindus because the smorgasbord of religious influences is really not worth the time to think it through. In fact, in Pura Luhur Poten, the Tenggerese worship Ida Sang Hyang Widi Wasa (or the Big Almighty Lord), along with the Trimurti gods (Siwa, Brahma and Visnu).
The pura plays host to the annual Yadnya Kasada cememony. The event lasts for about 1 month, which, on the 14th day, the Tenggerese will congregate at Pura Luhur Poten to ask for blessings from Ida Sang Hyang Widi Wasa and God of Mahameru (Mt Semeru). Then the mass will proceed along the crater edges of Mt Bromo where offerings of rice, fruit, vegetables, flowers, livestock and other local produce will be thrown into the deep gully. The offering service dates back to the time of Roro Anteng and Joko Seger who performed a sacrificial ritual of animals and plants in replacement of their 25th child who initially was supposed to be thrown into the crater.
The major difference between this temple with the Balinese ones are the type of stones and paints used. Pura Luhur Poten uses natural black stones from the many volcanoes nearby, while Balinese temples mostly have orange paints at various sections. Inside this pura, there are several buildings and enclosures aligned in Mandala composition (zonal).
Source : http://java.uluwatu.org/html/national-park/pura-luhur-poten.shtml


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En español | A medical emergency can be a frightening, all-too-frequent experience that few people are prepared for. But there are a number of steps you can take in advance to better handle a crisis situation.
Sign up for the AARP Health Newsletter.
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At $5, admission is a treat and all proceeds support Ahlbin Centers programs such as Fit and Healthy Kids, Cancer Therapy, Womens' Health, Music Therapy, as well as specialized equipment and scholarships.
It's howling good fun. The only frightening thing is you might miss it!


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a good thing would be for every individual game to evolve. Basically the game could get boring playing for 10 seasons and just buying players and competing in the same competitions.
I'm thinking that eg:
A europe super league could form,
wage caps introduced,
competitions being re-formatted (like the Uefa cup),
instead of english reserve teams it changes to B teams (like in spain) and they would play in the lower leagues but not get promoted,
6+5 rule,
New heads of uefa and fifa elected would bring these in.
Also the credit crunch should be brought into it, so maybe for the first few years you have less fans and money.
A press conference when you leave or get sacked from a club.
all we get now is one little news item.
there should be waaaay more feedback, as it's a big deal usually.
and also, i saw someone else post something about putting on away attendance figures, as in 'how many of your fans travelled to see your team play.'
attendance 40,000 (13,000 away fans)...etc
My opinions? Well, i'd scrap the 3D Match-engine for a kick-off. I'd also get rid of the press-conference feature. I'd like to see a list of the "richest clubs".
You already can see a list of the richest clubs.
pre season training options such as training camps for fitness or lucrative marketing tours that have benefits and negatives for each team would be a good idea to implement i think
Just a random point. When applying OI's it would be so much easier if we were able to have them pre-saved. By that I mean, at the start of each game, our OI's would be automatically implemented as part of the tactic we're using. So, for example, I would be able to make a tactic where it automatically applies 'show onto weaker foot' for wingers.
The ability to load extra leagues whil playing the game, especially though (and I think this is a must) is the ability to load the league from a country if you take over the national team as there manager. This would make it more realistic because more youngsters would be avaliable then for selection and it is frustrating when taking over nations whose league I havent loaded so I think it will be really useful.
Personally I'd like to see outside events affecting the game, e.g. player kills his grannies to get out of international duty, or running off to Barbados in pre-season and proclaiming he's Jesus. Things like that to make it more like real life.
During the last years there has been lots of cases where players born in Germany with Turkish parent can pick both National teams until they are 21. Whenever one of these young prospects approach to their 20s this become a hot media topic. It is all about who will make him play at least 1 minute in their side because after that players can not change their mind. Currently the fuzz is about Mesut Özil of Werder Bremen he currently plays German U21 but he still did not play for senior squad so he can still change his mind until 21 and he is hinting that he may switch to Turkish team if he is offered a place. There are lots of news about it in both Germany and Turkey and obviously lots of pressure on Özil. I would like it if SI could add such cases to media events so if a player has two nations havent been capped yet but has potential to do for both teams then media can speculate which team the player prefers.
I think the option to withdraw a contract offer from one of your own players would be a nice feature.
Reserve teams – to avoid the problems caused by having nations such as Spain and Germany with second teams in the main leagues: We should have the OPTION to treat them either as separate clubs (which hasn't worked at all well this year) OR, as used to be the case, to treat them as regular reserve clubs (which you just can't manage the matches in). This option would have been so much better than what we've had this year.
News - to be told the winners of competitions or when managers have been sacked like you used to be in previous versions of the game – maybe make this customisable so you can choose the 'types' of news you want to receive?
Tactics - as has been discussed in other threads, a Wizard for creating tactics. Or at least to help you on your way.
Tactics - the option to 'lock' the sliders for inexperienced gamers so that you and the AI can just have 5 notches rather than 20. This way you could see the obvious effects of changing the settings rather than the minimal changes you'd get from say 6 to 7 in the current system. With it being an option that could be removed in-game, you could remove it when you feel more confident how the various sliders work.
Tactics – This has already been suggested but a change is needed to in-match tactical tweaks. The current system whereby you make the change and it only comes into effect when the ball is out of play is fine for simulating the manager shouting from the touchline. But NOT for substitutions. The game should stop and *then* you make the sub as the situation could have altered by the time the game actually makes the change.
Last edited by JohMil; 20-01-2009 at 13:39.
Again, apologies if its been mentioned but i really would love to see the coaching aspect of the game tweaked with regards to set pieces specifically. I am quite often left dumbfounded by my players decisions on what they do when there's a free kick in certain areas of the pitch. I would love to be able to create a handful of set plays that could be used in-game. Opposition managers of course would cotton on to these the more you use them, leaving you with the constant task of having to devise new ones.
I would also like to "see" the positionings as we used to have in previous versions. ie. i would like to see a visual representation of where my players were at attacking throw-ins, free kicks, corners etc...
All time top goalscorers for competitions e.g. raul/inzaghi/van nistelrooy not sure who it is for the champions league lol
If this has been posted before I apologise in advance.
When you do opposition instructions... you're shown what positions each person on the opposing team is currently at in the formation (DL, MC, etc). Would it be possible to have another column that lists each position they're good at (for the 11 on the pitch and the subs).
It takes more time than I'd like to click each person on the subs, see what their natural/talented positions are then go back and change their instructions.
Claim Compensation from FA over Injuries sustained in International matches
search option for the min. release fee, i personnally would find that very useful say at the start of a season.
also to be able to call a press confence when you want to, not just before a game or cup final
I don't think a lot needs to be added the min. release fee should be though as it's very useful and was on the older games.
Things just need a little tweaking (which they will)
I would like the manager to have more say in regards to club sponsorship. At least to be able to request the board seek more. I have had two contracts end and not be renewed, which stifles earnings.
This thread to be closed and the Mods to make an
"(Official) Wishlist FM 2010: What you would like to see in next version of the game" thread, and then an "(Official) Wishlist FM 2011" thread the following year etc etc.
Does this get checked regularly by FM staff? Just curious.
Posted a thread and was told to post in here instead, so here goes...
The ability to sort columns for 90th minute penalty takers, this is just a small niggle, but all columns throughout game are sortable except when it comes to choosing penalty takers after full time. Easy enough to scan your players skill and composure manually but the ability to sort in order would be a plus.
The ability to choose ' X nation' as a preference when browsing potential scouts would be awesome, I have on many occasions wished for a scout to have 100% in a specific nation and other than recruiting someone from that nation (sometimes at an extortionate wage) I have to click on each and every scout hoping to find one who has full knowledge of the nation I would like.
More options in the "Choose next reserve game players..." email, such as select all and select none, or better still an option within the squad page itself so that you did not have to wait for an email before reserve games. I occasionally re-order my teams and with 50+ players it becomes hard to remember who is in the reserve and who is a senior with reserve duties. I have to set view to "player status" and check who has 'res' icons.
A short player mood history (this would be a biggy to most people) showing what decisions and such led to a superbly happy player suddenly hating you and wishing they could move to another club after burning yours' down. This would help people understand the oddities that are "feels manager doesn't appreciate them" when you've only managed the team for 4 days and already have the player in first team squad and offered a s**t-hot contract.
I'll think of more...
Last edited by krashd; 23-01-2009 at 03:20.
how about, starting life as a coach then getting promoted within the club to ass man then manager, and getting asked to manage (nations) u21s or 23s, as i like to do so, but the only way i can is by taking that nation overwith new manager, and asking myself, but i dont really want the national manager sacked.
the option to tell your board to do what ever it takes to buy a percific player.
erm and also you hear and see alot of clubs board selling and signing players behind your back, so i would like this introduced into the game , but at the same time when a club wants you to sign a contract you can have a clauss in it giving you the overall power of transfer activitys.
This years 2D Classic (in classic view) is so much different from last years version; the pitch looks squashed and square nothing like the one that we all loved in FM08.
Now I understand the timebar is a useful addition and is commonly used but, in my opinion, this is the reason for the 2D being how it is. Here are my two suggestions to make it better, without losing the timebar:
1. Giving an option in the preferences whereby you can select whether to have the time-bar on your matchday screen, leaving those who do not use it so often not having to be punished by a smaller 2D screen.
2. Using it like a widget; where you can minimise and maximise it during the actual game, so it is there when you need it, but you can still enjoy the much larger, more attractive 2D pitch.
I understand that is unlikely for options like these to be introduced in patches but maybe for FM2010.
1) Have the possibility to own a team, be the Manager and at the same time also the Chairman of the team, creating your own, I know that this is not realistic but it would help that people (like me) that hate when the Chairman thinks that for instance an offer is too convenient to be refused. Giving the people the chance to choose between the two playing styles would make everyone happy.
2) Possibility to edit completely the Leagues and Cups: I am a fan of football from Eighties (maybe because of my age ) and I would love to have the Serie A with 18 teams instead of 20, consider foreigner also the EU citizenship and have just 3 foreigners per team, restore Cup Winners Cup and UEFA Cup and so on...
I know it is not realistic, but also putting this possibility to edit Leagues and Cups you would make happy everyone: who wants to edit can do it, who prefere things to be realistic can avoid to edit.
3) Youth teams more structured: teams under 20, under 18, under 16, under 14
4) For Italy: to have the Serie D playable
5) to reconsider the researchers for data: I am speaking about italian research because it's the reality that I know better, when the game was isssued there were not the Serie D team, not at all!!! some values of players were ridicolous (for instance Maggio of Napoli that had the same skills of Cristiano Ronaldo )
I wanted to partecipate to the research this year: after 24 hours all serie A and serie B teams are already assigned, but when you check the teams there are players or staff missing, wrong data, wrong values and players created in a "fast way" (set up CA and PA then leave everything else to 0 to leave it random).
6) About the editor: implement a "scout function" on it, so that in every moment will be possible to check data of other players while I am creating one, if for instance I am creating Adebayor I would like him to have CA and PA similar to another player of that ability, not like Messi or Kakà and neither like a second division player.
7) Possibility to create new languages with the editor and to assign more than one language to one country: for instance is silly to see an Ukrainian player who speaks ukrainian but not russian!!!! On the other hand I would put an interesting thing, that may be difficult to realize but that could be really cool, i.e. create language groups: latin (italian, french, romanian, spanish); german (german, danish, swedish, norwegian, dutch); slavic and so on....
If a player is italian for instance, for him it will take less time to learn french than to learn hungarian or arabic, this could be a nice add.
8) Trainings: possibility to bring the team in summer camp for trainings and extend this possibility to the periods of the year when is possibly (like AC Milan went to Dubai during Christmas vacations), possibility to set up a detailed weekly training with different activities every day
9) Regens: I think they should be close to reality and start from 12 years old, not from 18-19. When I say close to reality I mean that it would be nice to see african regens with great physical skills (pace, acceleration, strenght...), south europeans with good tactical skills (marking, passing, teamwork...), north european strong, tall and with good elevation, east european and brazilians with good technique (flair, creativity, first touch, dribbling...)
here is my 5 creds
- with ball / without ball preperations for players. like the old series. it would work good with "creative freedom" and "mentality". with low creative freedom players should stay where you say them to stay (or run) and with more creative freedom they can do whatever you say. in this version of tactics , there is nothing you can do , just to put player in a position. what if i want my left back to be the 3rd central defender when i attacking from right wing? how can i do that with the current system? and where is the reality/flexibility? or for another example : when you play with 2 strikers , the left sided one always runs on left wing. what if i need to cross the ball to the left sided striker? how can i say to him " just stay on near post when the ball is on the wing/by-line" ?
- more choices for : press conferences , player/manager interactions , TEAM-TALKS
- a new training system : team training and individual training , seperated. for example : i want to train my players on "set-pieces" the wingers-midfielders can cross the ball. defenders "defend" and/or "attacks the ball" , GKs try to advance on their tactical attribitues. also if i want to train players indv. , me or my assistant manager can set-up a schedule for him and he can train AFTER he worked with his team-mates.
I would like to se an option in the transfer search bit, whereby you can search by League, so if you are managining a league one side, you can just look for players in league one and below, or just league one for example.
This would I know help me and my friends out a lot.
3) Youth teams more structured: teams under 20, under 18, under 16, under 14
9) Regens: I think they should be close to reality and start from 12 years old, not from 18-19. QUOTE]
I would hope that SI is considering what age regens come in. 16 should be the absolute max for players and I think having a youth system, not to control, but to develop players and having more of a say about the academy system would make the game much better. I really dont like how players appear at 20 and are better than first teamers. That being said, I think one of the best things to do is have trial days for U12's, like they do for lower league players now, and compete for their signature. I think it be nice if you could somehow influence the kid into coming by doing things like taking him/parents out to dinner, or providing him with club gear, or being ball boy, maybe some illegal stuff that if you think you can pull one over the FA. On top of that maybe your club can gain a reputation for developing great youngsters (West Ham) and attract alot of kids based upon that. But overall I would like to see SI implement a more in depth academy system instead of randomly generated kids based upon youth training facilities.
Hopefully for 2010
1) During a match, being able to keep the focus (i.e. the camera) on one player so it's easier to see what he's doing. The camera would remain on him until the option is stopped.
2) Many people who play FM09 are either coach-only people or manager-only, so some people like to concentrate on coaching only and let the AssMan do the rest, or they like to do the manager duties and let the AssMan or coach do the other duties. It would be nice to see more options where you can coach-only or be the manager only. The AssMan or coach would take care of the rest.
I think the next version of FM need a player status between "descent young player" and "hot prospect for the future". Something that indicates he is a player for the future, even if he´s not supposed to be a star. "Descent young player" sounds like "probably garbage".
Maybe its just me, not really sure - but I find when I go on-holiday, which I normally do when I go out in the evenings, I come home and straight back to the game to find certain players unhappy due to a lack of first team football. So a slight idea would be, when I select to go "on holiday" to have the option to tell my assistant to rotate the squad.
I suggest that instead of the current default tactics, something like 442att(Ferguson style) 433normal(Mourinho style) should be offered
I personally would like to be able to do a player search by division, and see the training side of things improved. Also the tactics side of things made more understandable/intuative ( and by that I don't mean make the game easier) as at the moment it's harder to learn than astro physics. Oh and as a quick dig, a game that is relatively bug free :-)
posted a thread about this ages ago but thought i'd better stick a post in this thread as its more likely to be reviewed here.
Anyway :
the ability, when an international manager, to consult with a players' club manager as to opinions on calling up players.
Using a real life example, Steve McLaren asked Arsene Wenger about Theo Walcott and how he was doing before calling him up for the world cup squad
I've noticed that my number of allowed coaches, scouts and physios have gone up after a few seasons.
Also the number of feeder/parent teams.
I believe it would be very helpful if we got a message about it, or if it was somewhere mentioned/shown the number that you can assign for staff and feeder/parent teams.
It's a bit annoying I have to either try to sign one or renew a existing contract just to see if it's changed.
For the feeder/parent teams it's even more annoying, because the board gives you a "I should concentrate on my results on the pitch" sort of message.
Strangely enough they spend 3 weeks looking for a few to let me choose just to tell me that.
It doesn't make much sense to me that's why I ask this as a wish for future releases.
I'd like to be able to do something with the money I earn, what's the point in asking for more money when negotiating a new contract for yourself if all it is going to do is higher your wage bill?
I would also like to offer players little incentives when you are attempting to sign them such as a house or car or if the sponsorship was extended you could offer them porducts that your sponsor produces like watches, mobile phones etc.
Also on the live league when it has up and down arrows I think it should also have the number of places that team will go up or down if the results stay the same, just a small feature but I always wonder........
Short and simple: more leagues instead of new features.
Sorry if this has been said but i'd like a feature to say to other managers who talk about buying my players and never bidding to bid or keep quiet. Especially when its a star player who they've unsettled and only made one ridculous small offer for.
What about 1 REALLY good tip from your ass. man. at the end of your season, 1 per season on how to play better with the team your currently managing?
Something like "we should of played more/less attacking football this season" or "we played more defensively this season" or "Your ass. man. suggests you should take a closer look at player X (on your team)"
Last edited by skingegg; 28-01-2009 at 21:18.
Not sure if this has been covered before, but with regard to tactics, I would like to move, for example, my left winger slightly infield and further ahead of my right winger! I'd also like to set my defensive midfielder back, but not as back as the default option - with this option, you could also have one of your two strikers slightly withdrawn.....in summary, i can move your players on the tactics screen where you want them to be, really customised!! (I know you could probably do this by tweaking attacking slide etc, but I want to physuically see my players where I want them to be)....hope this makes sense
I wish that arsenal wernt so damn good!
I want to see a table, clearly indicating how all of my player attributes have changed - although the arrows are good, I want to look at the squad as a whole, on one screen, to see who has increased/decreased in stats....
Oh yeah - I want to open Youth Acadamies over the world and get regular feedback from my 'Brazilian Academy Manager' on who's looking good, who to look out for - then, when they are 16 or something, you can invite any starlets over for a week, to check them out yourself - your Brazilan, for example,Academy Manager can also keep tabs on any talent in Brazil and act as a scout, you could even do culture swaps, i.e sending a few English youths over to brazil for a weeks training camp, they then pick up maybe the odd technical and flair attribute (Brazil's attributes as a nation) this kind of thing does happen IRL my cousin who is at Man Utd's Academy @ 15 went to Belgium for a week......sorry for the rubbish 100th post!!
i reckon the lower american leagues and the scottish juniors and highland leagues would be a good addition. there needs to be more african leagues though egyptian, moroccan, perhaps ghanaian, nigerian and ivorian leagues as well
Competition experience stats/figures that affect performance and player progression.
Who is with me!
I wouldn't mind a "kick his **** in" option, so that when a player gets needlessly sent off in a game, he won't do it again.
In leagues where there are no "reserve competitions" IE Serie A (we use u/20):
the option to "make player available for u/20 side" rather than a reserve side with no fixtures...
2) different attacking/defensive widths.
3) ability to tell a striker to play with back to goal or try to turn his marker.
4) a quick cancel button for substitutions
Last edited by pauly1616; 29-01-2009 at 15:55.
I'm sure its been mentioned but i'd love to see Directors of football introduced that have the ability to really screw you over. Obviously not all of them would be of that mindset, but if you're at a club in the midst of a takeover and you're told that Bob Bobbinson is now the DoF it could add a whole new way to manage that club...
I think a good idea for fm10 would to have 2 separate tactics screens: one for attacking tactics and one for defensive. For example when on the attack i would like my team to play with 3 in midfield and 3 attackers but when the ball is lost for my 2 wide men to drop back into midfield to make it more difficult for the other team to break through. Also i think half-time team talks need looking at because i've lost count of the amount of times i've been 2 or 3 goals up at half-time only for the oppostion to back to 3-2 or even 3-3 in the second half. (And yes i change my tactics to be more conservative but nothing i do ever seems make any difference)
the ability to get a player like adriano/ronaldinho back up to their top PA with good management.
The best thing in this years game is 3d match engine! Now the next thing I would dearly want to see added is graphical improvement on stadiums. FM2010 should have evolved so that we can see the real stadiums with seats and fans. The blank lines that represent stadiums now are pretty ugly and look like schoolboy work... Get the real stadiums with fans and seats so that we can enjoy the match experience even better!
Offering of multiple players on loan. Currently you can only offer multiple players for transfer at their asking price. Being able to select multiple players and offering them all out on a loan for nothing with the cup and own team clauses would save me lots of time.
Get rid of the press conferences and drastically reduce the importance of team talks. The choices currently offered are totally inadequate and the effect of these extraneous factors is out of all proportion.
There is one little thing that seriously bugs me. The game ratings were used to be just integers and they were not detailed to any decimal point. However in fm 2009, they have been with decimals. In this game of the series the average ratings have fallen down dramatically. I mean I don't like to see 7 of my key player below 7.0 average rating while winning every cup there is to win. I believe several people likes it in the way it increases more reality and makes the game more thorough, so there can be an option to make the game ratings with or without decimals. I hope this changes in 2010.
Players to get locked up for drink driving or rape.
- New titel in Board of Directors CEO CFO and directors have possibilit to resign
- League added in Central America and in Caribbean and add regional National and club comp
- and all that i forgett
i think another bit of realism would be more in-depth negotiations with over players with other clubs that actually NEOGIATE ...also i think the media does put a lot of pressure on clubs...this would be good i reckon also
1. The removal of the 3D match engine until such time a realistic depiction of player movement can be achieved
The reason being that the current one does more to break immersion than support it. Quite frankly the 2D view allows our imaginations to take us places that the 3D system is not capable of at the moment, whilst working wonders in conveying valuable information of positional structure and player movement.
2. Removal or revamp of all the player morale mini-games such as team talks, player compliments/complaints, interviews.
They are neither fun nor are they a realistic depiction of manager - player/press/team relations, and lack the range of interaction that could adequately represent the huge differences in alternative man management approaches.
3. A tactical tutorial system that clearly states and defines each instruction available in the game.
There are far too many tactical bibles across forums and websites that completely disregard and/or contradict the brief and on occasion unsatisfactory information presented in the manual. In my opinion this is a direct result to the lack of clarity provided.
the chance to take over or be offered an international u-21 side job e.g England if your not ready or current manager is doing well id rather take control of them than some other nations.
^^^^^preach on brother
I can remember a feature on 2005 that involved player agents sending videos of their player doing well (i.e hat-tricks etc) and you would have the option to buy them. This I found very realistic and actually helped me a lot. I would love to see this in 2010, anyone wanna second it?
Not to be on steam anymore and back to how it was on fm2008 so no one has any problems playing the game
In some leagues, like Russian, there is a obligation to have no more than 5 foreigners in the team in the second season. Its annoying , and when some player is available to get russian passport, he often says that: He dont see why he would get russian passport ( thinks he doesnt need to) . So , I suggest to Miles and other FM team, in personal interaction to have an option to tell the player that he needs to be rus. for the good of the team.
I have lots of ideas for improvements, so it will probably be a very long post:
Season goals:
Dont just let us league performance as season goals. I think we should be able to set our goals in cups, specific matches (beating rivals etc) and also set our future goals. There should also be more cooperation and more interaction with the club board, like board-meetings etc.
You should be able to "define" yourself more as a manager. As an example, I like football to be played rough with hard tackles and aggressive players, and in the transfer market i usually pick up unsettled players and youngsters and not the big transfers. You should either be able to choose these kinds of things yourself in a "profile" or something, or the game should "pick up" how you play, so you will attract certain kinds of players and fans, and so that the media will give you more specific questions etc.
Player, media and fans interaction:
There should be many more ways to interact with players, media and fans. As a manager, you should be able to hold press conferences about how the team plays, new signings, issues at the club etc, and you should be able to have meetings with fans, or have a "web-site" for the club or something like that where you can communite with the fans at the club. If your communicate well with the fans etc, you can be a club legend and a well likd manager, this should also be a part of your manager profile.
Communication with the players is very important. I find morale to be a very important aspect of getting the squad to perform well, but i think there are way to few options when it comes to improving morale and communicating with the squad.
I have no concrete ideas for communication with players, but there should be many more options and ways to communicte, and the relation between the manager/club and the players should be more important. This is also general for all communication, there should be more options.
Agents should be involved, and the transfer should work differently. Scouting needs to be re-done completely, the scout should tell more about the player and the players personality, an a players should be scouted over a longer time.
Instead of just making a bid for a player and completing the transfer, you should be able to follow up a player for a longer period of time (like several years, and this should also increase your chances of getting the player to want to move to the club).
The enormous transfer fees is leading to inflation in the whole game. Since you needs enormous amounts of money to complete transfers, you need to sell your players for very high fees too. This makes all the other economical aspects of the game unimportant, since the transfer fees is increasing at a much higher rate than any of the other incomes in the game.
Match engine:
Leave out the 3d part until you can create something that actually looks nice and is functional. This just slows down the game a lot, doesnt look nice at all, and doesnt really give us any extra information about the match.
Improve the face generator. Hire someone who knows more about 3d/2d graphics, and this should easily be fixed.
Needs to be redone completely.
The staff must be more important. The training staff should nearly be as important as the players, since the chemistry between the staff and players is crucial for sucess. The mental skills and the fact that the staff can communicte using common languages should be important.
In addition to this, they ofcourse needs to have knowledge about what they are doing. Attacking coaches should know how offensive play works etc.
Infrastructure should also be more important here, i actually like championship manager when it comes to training and infrastructure. So basically try to look at CM, their training system is realistic and is made up of real training sessions, and it is up to you to choose what kind of training your different players should focus on.
bring back the unlimited arrows.....like in 08 where evra could have a foward run.....to striker....and so on
I know this is a bit far-out, and would probably take too much time for what it is, but I think now that there is 3D play, the stadium looks a bit bare, with just grayness.
I was thinking that the stadium inside could actually be the inside of each of the stadiums, so when you went to play at Arsenal, you'd actually see the Emirates Stadium whilst the match is going on, or if you were playing at Man Utd you could see Old Trafford whilst managing your team.
Just an idea, and I know it would probably be a bit of hard work, and sorry if it's been mentioned before.
This is probably already been put, but I'm going to say it anyway.
I would like to see a graphic representation of shots taken in the match. This way you can tell those who are wasting shots to look to pass the ball more, or get closer to the goal when shooting.
I'd like to see more overturned bans, throughout all the times I've played FM and chamopionship manager I've only seen one ban overturned and the referee struck from the list after I have complained about the sending off.
I'd also like the return of the clearer transfer history screen of the old FM's which had the total number of players signed/sold at the top of their respective coloums.
and I'd like the ability to lash out and criticise the board/chairman when the sell a player out from under you.
small thing, would like to be able to filter searches to get rid of Right Only or Left Only players because they have higher attributes but aren't necessarily as good.
I think that :::
You should be able to buy players and loan them back to the club
You as the manager should have more control over the money of the football club, e.g - if you have a bank balance of 50 million then you should be able to take 20 mil for transfers or if you have no bank balance you can put wage budget or transfer budget in to your balance
You should be able to take loans out or ask the owner to take a loan out for the club
Transfers, transfers are so difficult, i mean you offer 5 mil upfront and 10 mil over 24 months, it takes about 10 million from your transfer budget!
There are many things that need to change in my oppinion but i suppose that it would be my game so i suppose i may have to make my own football manager lol
would be nice to have a button that would automatically apply the ass. mgr's feedback/recommendations for tactics or opposition instructions. I like that they now give you an opinion, but its a hassle to go back and forth between screens to check what was said and what is selected.
Once the board have confirmed that they are going to upgrade your training and youth facilities, a message in the information section of overview that says how long it will take. Same way as get for your stadium.
It would be nice to not lose a player every single game.
Hi all.
Thanks SI for another top notch game in FM09.
This isn't a new feature wish - more a fundamental change. Its about the 'pause' button. You should not be able to press the pause button mid match and then change every tactical option available to you. This is the biggest flaw in the football sim. As an analogy - you can't pause a flight sim and then change your aim to be more accurate and then shoot your enemy down.
A manager on the sideline has very little time to adjust, that what makes a manager good, in part- think on his feet in real time.
The pause button should remain - you will need it when your wife goes into labour and you need to rush her to the hospital and then rush back.
But my point is this - when paused, you should not be able to change any players, tactics, nor view stats or AM feedback or anything really. You can only change things if game time is proceeding - of course, you can slow time to a minimum of real time.
It will make it harder - but quite honestly I think it would make the game a whole lot more interesting. I mostly play like this - but 10 minutes to go in a cup final, the temptation to pause is always to big. But if it wasn't there - it would be very very hectic.
What you all think?
It would be good if you could view your chairmans or even board members profile.
You used to be able to do this on an old version of the game (FM or the old Champ before FM). It would be a good feature so you can see the Chairmans stats, age, personality etc.
2. News Items.
As someone said above the news items now is for your own club. Would be good to know of big news items elsewhere i.e. transfers, sackings & also of AI managerial spats for example before a match one manager may make a nasty comment about another manager.
Last edited by Markmilan; 03-02-2009 at 14:29.
The transfer model has been vastly improve on FM09. While young players for example can still be ridiculously expensive sometimes too, it is generally well-priced and realistic now.
I have been thinking about the model and the ways it can be improved, and I have come up with a few ideas, and would like your opinions on it.
Agents: The ability to instruct an agent to come to an agreement with a club for a player on your behalf. So when you approach with a bid for Player X you then choose to handle the bid on your own, ask your board to do it, or contract an agent to negotiate on your behalf. The way this would work is that an agent obviously is paid a fee (larger fee for larger transfer deals) on completion of the deal. Now the benefit of getitng the board or an agent to do the negotiations is that you dont need to worry about it if you maybe dont have the time or patience to do the negotiating. The difference in getting the board to do the negotiation and not getting an agent in is that the board may not reach a conclusion with the opposing party and the agent is more likely to strike a deal, but an agent needs to be paid a fee for his services. The agent and board options can be available for contract negotiations as well as transfer fee negotiations too.
Transfer Finances: Most foreign transfers are spread over a period of installments so these should be far more common in deals, and in fact should become the normal method, with fees up front much less common. So if Barcelona are trying to sign Player X from Chelsea for £16m then it should be for example all in installments, or maybe £4m up front and £12m in installments etc. The addition of other transfer clauses could then be included too, such as becoming a feeder club, loaning the player back for a period of time, And regarding extra fees, as well as goals per season, appearance fees etc, the increasingly common fee depending on club success could be added, e.g. £1m fee if club wins
Ok here I go. Hopefully SI are still looking at these threads (Im sure they are). A few ideas that I think will further the game.
Physio reports during the match - Something that has been mentioned before. We can now have Ass man's feedback over the course of a match. Well I feel it is vital that we can have feedback from a physio as well. This will be to inform of any injuries that a player has sustained during the match that would result in a 'green cross'. So for instance, a player that has a bruised rib or a cut head, could carry on, especially if he was an important player. However, if the injury was a 'tweak to a hamstring' and the player had previously had problems, I may then feel he should be taken off. At the moment there is no indication as to the seriousness of the injury during the match, therefore no real decision can be made by the manager.
News Items - I have noticed that many news items from around the world gets lost. For instance, If I am managing in England and Messi moves to Inter for 45 million, I will generally not be informed unless I check the transfers page. Likewise for player retirements, amanger sackings etc. The idea I have is maybe linking news items with the PA or CA ability stats. So for example, a player with 175 ability and over would automatically be added to your news in tray. I do get frustrated by not realising a big player has retired or moved within the game and feel that linking it to these stats could be an answer. This could be a feature that could be turned off by the user. The only other idea is to check (through tick boxes at the start of the game) what leagues you would like tor recieve big news stories from.
Transfer day deadline - I would like this to be made more of a 'thing' within the game as it gains momentum in real life. Maybe having more processing time during the deadline day, and as it loads more news items of transfers and rumours appear throughout the day. Just to make it more exciting. Also this would give you more chance in scuppering certain deals with bids etc.
The news items you talk of are generally in the league news screen as opposed to your inbox. Your inbox is for stuff directly related to you.News Items
It already processes slower on deadline day, although a 'deadline day' module is a pretty good idea, increased rumour and news wouldn't go amiss here.Transfer day deadline
More interactions between friendly managers?
I read this story a few days ago that wigan's palacios actually came to arsenal for a trial period and didn't cut it there according to wenger and he was recommended to Steve bruce later by wenger himself as he thought palacios cud be a gud player for them at birmingham at that time. So I was wondering if this sort of dialogues can be incorporated in Fm between friendly managers or managers in general? As all we see is that the managers either praise their counterparts or take part in a verbal warfare during prematch media sessions.
It seems in real life that managers give their list of targets to the board and then the board OKs them and the manager can go after them. How about being able to draw up a list for your board just before a transfer window and then going after them? You could then justify your targets to the board. Then the better they perform the more leeway you have over who you can bid on.
For example, my Liverpool team at the moment has Aguero, Torres, Huntelaar and Keirrson upfront. If I went to the board with a new striker as a target they may query why I need a new one and not allow me to sign him. Then i may have the option to reply and say that I plan on selling one my existing strikers.
Another example maybe if I want to sign someone from a lower league, the baord may express their concern that he is not of the required quality. This could then be linked to baord confidence in transfers, they more confidence they have in you to make successful transfers they more likely they are to agree to your list of targets.
Also I think it would be good if their were more fan reactions to player sales. For example outrage if I sold Carragher and Gerrard, or praise if its a good pieceof business?
I haven't read through all the pages, but nothing came up in a search, so apoligies if this has been mentioned before.
Forgot to add that the interference could be linked to rating in Editor. Eg Ramos at Spurs is rumoured to have not had much control, so Spurs would have high interference. Ferguson seems to be able to sign whoever so his chairman would have a low interference and not often query your list of targets.
The ability to request that your scout only look for players with a potential or current ability of xxxx amount of stars. In their opinnion. Basically, I just want to tell my scouts to search for excellent players that will improve my team.
For an example, at the minute Ill send a scout out to scout a league and he'll come back with reports on every player that received an average rating of over 7. Those players, although appear to have played out of their skin on one particular day, may not ever be considered good enough quality to ever play for me, let alone improve my squad.
I would like the game to take into account the geographical proximity of two clubs when players are negotiating transfers, managers are applying for jobs etc. There are countless examples of players choosing a local club to join or agreeing to a loan move because it means they dont need to uproot their family. Loaning older/fringe players from big clubs for example Milan > Bologna or Juve > Torino or Forest > Derby should be easier or at least a factor.
Also clubs need to remember when you have been successful with them and take that into consideration when you re-apply for the job after a few years away. Fans may press the chairmen to approach a previously successful manager and 'bring him home' and players should welcome the return of managers they have been regulars under, especially if the successor didn't favour them.
I would like to have the option to target player sales to specific clubs back again as well. It allows the player to send icons/legends 'home' when they are past their peak and it should allow you to build a relationship with a club who is not neccessarily a feeder club.
I would also like the game to remember if you join a fierce rival having formerly managed the 'other' club. e.g. Inter and Milan, Forest and Derby, Lazio and Roma etc. This might mean a truly great manager becomes a Legend of both clubs, like Clough, or it might result in the fans never accepting the appointment and staying away etc.
Basically more depth to the game please. Its not just about one or two quick seasons as Chelsea for the vast majority of players and we crave desperately a more mutable and interactive playing world over the sometimes decades long careers.
Choose the players to take to away matches a few days before the actual match
-what if you can choose the select players to take to your match day like in real life before the actual match. because in real life, not all players travel, only a select few(especially in oversea matches), so if you have to choose the players at first, before traveling, it could affect your team if somebody gets injured but also increase the communication between the team if they travel together.
Youth schools in other countries
-what if there are youth schools in other countries where a team can tap into that countries younger players in a soccer school type theme, and then can sign players for the youth team. similar to affliated clubs, but the team has total control over the players and will therefore sign up players for free(without much competition).
Player attitudes in private life
-there are players like beckham, barton whose personal lives play a very big part in the media. what if these players whose personal lives attract the media alot, will be affected by this and their performances can change, clubs can sack them, and the team morale can be affected as a result of this, leading to the the player becoming a legend at the club or being forced out due to the rest of the teams anger.
when you offer a player on loan/transfer, you can choose teams to target, but this only says all human clubs - whatever that means. Can't we choose what league and type of club to target. eg a club going for promotion in league 1.
Autosave after every match would be handy, for those occasions when you pull off a great result, then realise you've made a stupid error further down the line. Saves those endless frustrating replays of the same match to get you back to where you were.
I'm sure we've all done it!
Sort the bloody sponsorship out will you SI
Get scouts to tell you if the player they have scouted would fit into your team/tactics
I've got a few ideas for what I'd like to see in the next installment. Let me know what you think...
I am now in the year 2015 with Rangers and have a team ranked 8th in Europe. My team's reputation is still "National" however, as opposed to continental or worldwide. Also, the SPL now has 3 champions league and 3 uefa cup slots, but players still dont "like" to move to Scotland...
What I'd like to see firstly is the ability for your league reputation to improve. Therefore regenerated Scottish players could potentially become wonderkids if you do as I've done and end up with a higher quality of league (with more european slots and therefore more money). Similarly, maybe TV money and sponsorships should increase depending on said reputation.
Also, I'd like to see you being able to boost your team's commercial reputation in each continent. One thing Celtic have very astutely done in real-life is as follows: they have played friendly tournaments in america, have signed a japanese hero (Nakamura) and .. well thats it really. In FM it would be great if you could build your team as a global brand by playing friendlies, entering unofficial tournaments, buying great players from foreign countries. For a simple example if you signed Shevchenko, you'd increase your reputation in Ukraine, sell more jerseys, get reputation points and maybe be paid more to play a friendly tour in said country. Similarly, if your reputation in said country is high, you could have youth players coming through from there. This way even when your team is the best, you can still get better.
It'd also be great if you could change the catchment area and the prize money of a competition in the editor (though this could be abused I suppose). I personally would love to see the English and Scottish league cups done away with in real life. They suffer from poor attendances, low prestige and general all-round second bestness to the FA cups. So how about firing into your data editor and making something you really want to see? A british league cup in my eyes would be great. Whenever Rangers or Celtic play an English team in Europe its a terrific occasion and the home nations rivalry is one to be savoured in football. In FM, it'd be fantastic. The only possible drawback I can see is a fixture congestion as the competition would be somewhat longer with more teams to draw upon.
All in all, I love the FM world. But there are so many things in it that are still unflexible and you notice that some 7 or 8 years into a game. The Scottish league's reputation is as good as it will ever get, the national side will never have any world class players and your team has reached a reputation which it can't surpass. Where to now, FM? I have started another game with a lower league team, maybe these things won't matter to me as much in league one... But if I ever get Hereford to the Champions League Final, I'll no doubt be back making the same points!
Also, is it possible for a player to become an Icon or a Legend at the club? I've had players for 7-8 years and they're still just noted as "favoured personnel" ...
Last edited by Popider; 05-02-2009 at 21:01.
i'd like to argue the toss with the chairman because he wont give me anymore money when hes got 30mill in the bank, just like a press conference format would be fine.


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Filed under: Safety
Staying in the physical condition you need for demanding duties and missions means that you are at risk for specific types of injuries, and rotator cuff injuries are common among service members. The rotator cuff is actually a group of muscles key to shoulder movement, including the ability to perform overhead activities. For those who are preparing for the CFT, this includes performing the Ammo Lift.
Warning signs of a shoulder injury can include not only pain and abnormal sounds during shoulder movement but also a decrease in strength and mobility/motion. What can you do about it? First, check with your healthcare provider to make sure that your injury does not require medical treatment. Then:
- Rest your injured shoulder! It is important to allow adequate time for healing.
- Use the RICE and ISE methods.
- Strengthen the muscles that control shoulder movement.
- Make sure that you have adequate flexibility of the rotator cuff muscles.
Of course, it's always better to prevent injuries in the first place. To help reduce your risk of rotator cuff injury, it's important to develop the strength and flexibility of the related muscles. For specific information on rotator-cuff exercises and self-care, check out these suggestions from MedLine Plus (a service of the National Institutes of Health) and this conditioning program from the American Academy of Orthopaedic Surgeons.
The Department of Defense (DoD) Safety Review Panel published their findings on DMAA in a recent report now available through HPRC. The Assistant Secretary of Defense for Health Affairs asked the Safety Review Panel to evaluate the safety of DMAA-containing dietary supplement products. The Panel has recommended that the sale of DMAA-containing products be prohibited in all military exchanges.
HPRC maintains a list of dietary supplement products containing DMAA and periodically updates this list. The most recent version can be found on HPRC's website. Note that, as of the FDA announcement in April 2013, DMAA is illegal in the U.S. as an ingredient in dietary supplements. For more information, visit the OPSS FAQ about DMAA. Operation Supplement Safety (OPSS) can provide service members and their families with information to make informed decisions about dietary supplement use. For the full DoD Safety Review Panel report, see the link on HPRC's Dietary Supplements web page.
The Food and Drug Administration (FDA) has issued warning letters to 15 companies regarding illegally marketed diabetes products that are in violation of federal law. These products are either dietary supplement products or unapproved prescription drugs with claims that they "prevent and treat diabetes" and "can replace medicine in the treatment of diabetes."
FDA is warning consumers to stop using these products since they may harmful, and their use may interfere with receiving the necessary medical treatment for diabetes. More information is provided in FDA's "Illegally Sold Diabetes Treatments," which includes the news release, warning letters issued, and a consumer update.
The physical demands of military life are challenging, and if you're not prepared, they can lead to injuries. The injury prevention series we'll be running over the next several weeks will provide you with information and strategies for preventing some of the most common injuries: those to the knee, ankle, rotator cuff, back, iliotibial band and wrist/hand. Prevention is key: Taking time for the small stuff may have big payoff down the road. Much of what the exercises done for recovery after an injury can actually be done to prevent the injury in the first place. Stay injury-free for optimal performance! Check back soon for the first in this series.
Tribulus terrestris is used as an ingredient in some dietary supplement products marketed as testosterone "boosters" and/or to enhance muscle strength. What is it and does it work? Read this OPSS FAQ about Tribulus terrestris to find out. Also, be sure to check the OPSS section often, as we add answers to other questions about ingredients in performance-enhancing and bodybuilding supplements. OPSS can help you learn how to choose supplements safely.
If you have a question about a particular dietary supplement ingredient or product, and you can't find the answer on our website, please use our "Ask the Expert" button located on the OPSS home page.
Your sunscreen has an expiration date—have you checked it lately? It's meant to last up to about three years; after that, the active ingredients start to deteriorate, making it less effective and leaving you vulnerable to sunburn and sun damage. Ideally, you should be using your sunscreen often enough that a bottle doesn't last through the summer. If that's not the case, check the bottle you're currently using—if it's old, throw it out. If you buy sunscreen that has the expiration printed only on the box or wrapper, write the date somewhere on the bottle itself with a permanent marker. Practice safe sun this summer to keep you and your family healthy and happy!
Lyme disease is a serious concern for those who spend a lot of time in heavily wooded areas and a especially for the DoD. It's common in the United States and around the world and is caught from the bite of two different species of ticks—the deer tick and the western blacklegged tick.
After spending time in wooded or grassy areas, check yourself all over, including your back (enlist a friend or a mirror to help). The early removal of a tick that's attached to you is key in preventing Lyme, since the tick must be attached for 24-48 hours in order to transmit the bacteria that cause this disease. Ohio State University conducted a study using different tick-removal tools and concluded that all three tools were effective—and confirmed that early removal is more important than the type of tool that is used. The Centers for Disease Control provides easy-to-follow tips on tick removal using just tweezers.
If you know you've been bitten by a tick, or begin to notice symptoms such as a bullseye rash (an early sign of Lyme infection) at a bite location, fatigue, chills, fever, muscle aches, or swollen lymph nodes, you should to see your doctor. Blood tests can be used to confirm whether the symptoms are from Lyme disease. If left untreated, more severe symptoms can occur, such as loss of muscle tone in the face (called Bell's palsy), severe or shooting pain, and heart palpitations. A typical successful treatment includes a course of antibiotics, but there can still be lingering symptoms, called chronic or post-treatment Lyme disease syndrome. When it comes to Lyme disease, the best offense is a good defense. Some tips for prevention:
- Wear your military uniform properly. This can help to prevent tick bites since long pants, long sleeves, and pants that are tucked into boots minimize exposed skin.
- Use insect repellents such as DEET or Permethrin.
- If you are in a wooded area, avoid tall grasses and brush. If this isn't possible then be sure to follow tips #4–7 below as you are able.
- Perform a thorough skin check—especially of the hair and base of the skull at the hairline.
- Shower within two hours of being outside. This can help wash off ticks that are still crawling on the skin.
- Examine gear and pets for hitchhiking ticks.
- If you have access to a dryer, put your clothes in it for an hour on high heat to kill any ticks.
If you are interested in more information on diseases and conditions that are spread by ticks, insects, or other pests, you can visit the Armed Forces Pest Management Board.
Cheeba Chews are marketed as chocolate taffy, but they actually contain an illegal substance. Read the Operation Supplement Safety (OPSS) FAQ to find out more about these products and whether they are legal for members of the military community to consume. Be sure to check back often as we add answers to other questions and topics in the OPSS section of HPRC's website.
Barefoot-style, or minimalist, running shoes are still growing in popularity in the military, and the debate continues over whether this style of running prevents injuries or just causes different injuries. There is new research on minimalist running shoes (MRS) and their impact on lower leg and foot injury. After a 10-week study, runners who transitioned to Vibram FiveFinger minimalist running shoes showed signs of injury to their foot bones, while the runners who used traditional running shoes showed none. The types of injuries the MRS runners demonstrated were early signs of inflammation, which may or may not be associated with pain or joint dysfunction. If they are, it might be difficult for the runner to know he/she is actually injured until it is too late and the injury has progressed. More research is needed to determine if other factors (weight, running form/style, mileage, running surface) contribute to injuries associated with barefoot-style running. At least one recent study suggests running style may be a factor. For more in-depth information, read HPRC's InfoReveal.
Increasing the strength of your respiratory muscles (the ones that help you breathe: your diaphragm and the muscles between your ribs) will improve aerobic fitness, especially for long-duration tasks. Respiratory muscle training (RMT) can be achieved through whole-body aerobic exercise, upper-body strength conditioning, and some commercial RMT devices. However, using your military Pro Mask or other commercial mask device as a method of RMT is not going to prepare you for higher elevations. Studies have also found that RMT only slightly improves performance in those who are already aerobically fit, (i.e., military personnel); it has somewhat more benefit for those less fit or with chronic conditions. Your Pro Mask was made to protect your lungs, eyes, and face from chemical and biological agents, radioactive particles, and battlefield contaminants. It does not create enough airflow resistance to help improve aerobic capacity, and it wasn't designed to be exercise equipment. In addition, there is no scientific evidence to show that using commercial masks at normal altitudes will improve your performance at high altitudes. You can read more from USARIEM about using Pro Masks and commercial products for exercise training, as well an overview of current information and recommendations.


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Rubens Barrichello and Jaime Alguersuari have paid tribute to Toro Rosso physio Raniero Gianotti who passed away over the weekend...
Rubens Barrichello and Jaime Alguersuari have paid tribute to Toro Rosso physio Raniero Gianotti who passed away over the weekend.
The 46-year-old Gianotti died on Sunday after suffering a heart attack while cycling with friends in the Marche region of Italy.
The Italian was Barrichello's trainer at Stewart and Ferrari before moving to Toyota to work alongside Jarno Trulli. He later joined Toro Rosso and trained Sebastian Vettel, while the past two seasons he worked with Alguersuari and STR team-mate Sebastien Buemi.
"It was so sad when I received the news that my great friend and fisio [sic] Raniero passed away this morning," Barrichello wrote via Twitter.
"RIP Raniero... I will miss you..."
Gianotti started working with Alguersuari when he made his Formula One debut with STR in 2009 at the age of 19.
"For me, he was more than a friend, he was a brother," Alguersuari is quoted as saying by Speedtv.com.
"I debuted in F1 with just 19 years old and I had never done a full lap in an F1 in any circuit. Raniero was my guide and comfort in my troubles. In these three years we have lived together in the most diverse countries in the world, in his house in Urbino and at my family's house in Barcelona.
"He was the best professional I've known both in the physical preparation applied to F1 as in knowledge of the paddock. A few days ago he called to tell me, 'Don't worry about your future, Jaime, because you are the future.' I will never forget him, and I can only say 'Ever onward to victory, Raniero.' We will continue to fight against adversity."
Toro Rosso also issued a statement on their website saying: "Everyone at Scuderia Toro Rosso was very saddened to hear of the death, from a heart attack, of Raniero Giannotti, last Sunday."


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The Hototogisu, the Japanese name for the Lesser Cuckoo, comprises Matthew Bower and Marcia Bassett. Bassett's primary contribution to the band comes in the form of violin; Bower plays guitar and electronics. Both have played in several other bands, including Skullflower, Double Leopards, and many others. Today's track is taken from the album Cuckoo Cloudland, released on De Stijl Records in 2001. The duo has also released music on Sub Pop, Important Records, and their own label, Heavy Blossom. They have also collaborated a few times with like-minded musicians Burning Star Core.
Hey, don't be a jerk on the internet.


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Join our "Community of Learners" to benefit from an outstanding and distinguished faculty; excellent graduate programs and courses; and small class sizes with personal attention. You will be provided the opportunity to fully develop your talents and potential to become a great teacher and make a fundamental difference in the lives of your students forever.
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Rosemont's program features unique ELL and special education intensive weekend sessions.
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Nb: infants must be under the age of 2 and
children must be under the age of 12 at the time of
On arrival, every guest is greeted with a glass of wine and the friendly staff really make you feel at home. With high standards of accommodation' this comfortable hotel has a welcoming bar where you can enjoy the warmth of the log fire with a drink after skiing. It's just a short walk to the bars & shops plus the hotel's shuttle service runs regularly to the lifts.
Number of rooms: 193All rooms have satellite TV, minibar, bathrobes, slippers, bath, wc and hairdryer. Rooms (2-3 people): Approx 25m2, twin or double rooms with a sofa-bed. Double rooms for sole use are available. Twins rooms with a double sofa bed suitable for one adult or to children are available.
Family rooms (2-4 people): Approx 35m2 are more spacious and have a microwave.
Iglu acts as a travel agent for disclosed principals/tour operators, further details
of which will be made available at the time of booking. Your holiday contract will
be bound by the tour operators terms and conditions.
Prices are shown for a basic room or unit, can be subject to change and are indicative
until time of booking. Please call on 020 8544 7114 for prices for other travel
and room options for this property.
The price shown includes 7 nights accommodation,
with flights from Manchester.
Prices shown are per person per week based on maximum occupancy. Descriptions and
quality ratings are provided by the Tour Operator (or one of the Tour Operators
where similar holidays are offered by more than one supplier). We reserve the right
to make minor adjustments to the description or rating based on staff and customer
feedback. For payments by credit card, a 2.5% credit card charge (4% for AMEX) will
be added to your invoice. If you pay by a UK issued debit card, there is no charge.
All bookings are subject to a £5 per person Passenger Admin Fee charged by Iglu.com.


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I am asked to map financial products into XML. It can be in any format. I know there is an open specification FPML. Is that worth to adopt FPML rather than my own standards? Also, how common FPML is in the industry?
Take the 2-minute tour ×
Quantitative Finance Stack Exchange is a question and answer site for finance professionals and academics. It's 100% free, no registration required.
we used fpml all the time in morgan. Of course its not surprising given their involvment in it.
Quite common - such products as Calypso and Murex use their own derivations of FpML: CalypsoMl and MxML respectively.
Be prepared to extend any specification you will use.


text: Political Science overview faculty program organizations after graduation Delia Popescu Chair Associate Professor Director of the Legal Studies Program Director of Peace and Global Studies 427 Reilly Hall 315-445-4490 (office) email@example.com Ph.D. Political Science, University of Colorado, Boulder Fields: Political Theory, Comparative Politics, International Relations M.A. University of Colorado, Boulder Political Science B.A. Louisiana State University, Baton Rouge, Louisiana Summa Cum Laude, and with University Honors (4.0 GPA) Major: Political Science | Minor: Italian Romanian-American University, Bucharest, Romania Law School General Interests: Political philosophy; Comparative Political Theory; Eastern European political theory as it relates to dissidence, resistance, totalitarianism and political ideology; Vaclav Havel's political thought. Most recent book: Political Action in Vaclav Havel's Thought: The Responsibility of Resistance Download Popescu's complete C.V. Matthew Loveland Associate Professor 437 Reilly Hall 315-445-4513 firstname.lastname@example.com Ph.D. The University of Notre Dame Matthew Loveland holds a Ph.D. in sociology from The University of Notre Dame. He teaches courses in research methods, public opinion, inequality, and community engagement. He has published in a number of academic journals, and won the paper award from the American Sociological Association's section on religion for his paper "Befriending the 'other': Patterns of social ties between the religious and non-religious," coauthored with Nicholas Vargas. He is currently studying and writing about inequality and its affects on community building and political involvement. Bruce Shefrin Associate Professor Director of the Internship Program 430 Reilly Hall 315-445-4496 email@example.com Ph.D. University of Massachusetts at Amherst M.A. City University of New York, City College B.A. City University of New York, City College Courses: American National Politics State and Local Government Public Administration Public Policy James T. Snyder, Esq. 3+3 Law School Program Coordinator Visiting Assistant Professor 432 Reilly Hall Office hours: Tuesdays, 5:15-6:00 p.m. 315-383-5565 email@example.com J.D. Albany Law School of Union University A.B. Colgate University Phi Beta Kappa Mr. Snyder is a partner with Greene & Reid, PLLC, in Syracuse, where he concentrates in personal injury and consumer rights litigation, trial and appellate practice, and class actions. Previously, he was a speechwriter, Senior Staff member, and an Assistant Counsel to Governor Mario M. Cuomo of the State of New York, and a senior trial attorney with the Legal Aid Society of the City of New York, in the Criminal Defense Division. For 20 years, he was an adjunct professor in the Legal Studies Program at Syracuse University, teaching litigation and civil practice, tort law, and alternative dispute resolution. Mr. Snyder founded and directs the Franciscan Legal Referral Clinic in Syracuse and has served on several boards, including the Burton Blatt Institute at Syracuse University, Aurora of Central New York, and the Hiscock Legal Aid Society. Anirban Acharya Adjunct Instructor 215 Grewen Hall 315-445-4290 firstname.lastname@example.com B.A., M.A. Jadavpur University M.Phil. Indira Gandhi Institute of Development Research M.A. Syracuse University Doctoral studies, A.B.D. Syracuse University Courses: Research Methods International Politics American National Politics American Presidency Globalization Areas of Specialization and Interest: Research Methods, International Relations, Political Theory, Game Theory, Microeconomic Theory, Comparative Politics, American Politics, International Political Economy, Globalization, Theories of Development, Econometrics Area Expertise: South Asia Cort Ruddy Adjunct Professor B.A. SUNY Plattsburgh M.S. Syracuse University, Newhouse School of Public Communications M.A. Syracuse University, Maxwell School of Citizenship and Public Affairs Cort Ruddy is a partner at PCPA, a full-service public relations and public affairs firm based in Albany, where he puts a decade and a half of experience in journalism, politics and public relations to work for clients. Mr. Ruddy began his career covering politics as the deputy managing editor for National Journal's Hotline in Washington, D.C. He made the jump to politics to become the speechwriter for U.S. Senator Hillary Rodham Clinton. Upon his return to Central New York, Mr. Ruddy spent five years as the chief of staff and communications director for State Senator David J. Valesky. In that time, he also served communications director and campaign manager for Senator Valesky's re-elections campaigns, and the same role for the successful election and re-election of State Sen. Darrel Aubertine. Prior to joining PCPA, Mr. Ruddy worked as V.P. of Communications and Upstate Director for Red Horse Strategies, where he consulted and director communications effort for scores of campaigns across New York State. Throughout his career, Mr. Ruddy has worked at the intersection of media and campaign politics: first as a reporter covering politics, then as a communications director, on-the-record spokesperson and consultant for high-profile campaigns. Susan Behuniak - Emerita Ph.D. in Political Science, SUNY at Albany, 1985. M.A. in Political Science, SUNY at Albany, 1980. B.A. in Mass Communications, St. Bonaventure University, 1978. J. Barron Boyd - Emeritus Ph.D., University of South Carolina M.A., B.A., Rhodes College John Freie - Emeritus Ph.D., University of Missouri M.A., Miami University (Ohio) B.A., University of Northern Iowa Charles Pulver - Emeritus M.S., Syracuse University B.A., Le Moyne College


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/ 'Realization' of the problem I never knew I had
British ex-pat John Arran describes an unusual first ascent close to his home in the Ariege, South West France. The... Read more
The UK's funniest climber Andy Kirkpatrick has just released the DVD of one of his 2007 live shows on Youtube. We've... Read more
Sitting in the pub after being blown all over the place on a winter's day at Bosigran we got talking about our favourite... Read more
British climber Nick Bullock meets his French counterpart Jeff Mercier at the Rive Gauche, a steep mixed climbing crag in... Read more
The Mountain Equipment Assault Glove is a serious mountaineering, alpine and winter walking glove, that's waterproof,... Read more


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|Men's Golf » News » Schedule » Roster » Coaches » Statistics
Men's Golf in Tenth After First Round of Seminole Intercollegiate
Monday, March 11, 2002Johnson City, Tenn. (Mar. 11, 2002) -- The East Tennessee State men's golf team is in 10th place after the first round of the Florida State Seminole Intercollegiate from Golden Eagle Country Club in Tallahassee, Fla. East Tennessee State shot a first-round 301 on Monday, 15 strokes back of the leaders, North Carolina. The Bucs were led by senior James Johnson (Barbados) on Monday, as he fired a first round 73. Johnson is in a four-way tie for 15th, six strokes behind individual leader, Leif Olson of Duke. Two shots back of Johnson is fellow senior Adam Riddering (Maple Grove, Minn.), who shot a first-round 75 to finish in a tie for 29th. A trio of Buccaneer freshmen finished within a stroke of each other as Jeremy Hobson (Thonotosassa, Fla.) shot a 76 to finish in a tie for 41st while Marco Trejos (San Jose, Costa Rica) and Cennydd Mills (Cardiff, Wales) both shot 77's to finish in a tie for 48th. The Bucs return to action Tuesday morning for the second round of the Florida State Seminole Intercollegiate from Golden Eagle Country Club in Tallahassee, Fla.
Men's Golf Archives
2001-02 Men's Golf


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U.S. Military Veterans will be provided Priority of Service in all TN Career Centers from all partners and programs funded by the U.S Department of Labor. Please provide proof of military service (DD214, discharge papers, etc.) when visiting a TN Career Center. Tennessee's veteran population is over one half million. Annually, our local offices provide some type of service to more than 39,000 veterans.
All U.S. military veterans are eligible for job referral and referral to training programs through the Tennessee Department of Labor and Workforce Development offices (TDLWD).
Click here for a list of Veterans' Service Representatives in your area.
Click on the Web sites below for additional resources:
Tennessee Department of Veterans Affairs
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The Veterans Job Bank, powered by the National Resource Directory ( www.NRD.gov), provides a central source for Veterans to locate job opportunities without having to visit multiple sites. The Veterans Job Bank enables users to define their search criteria by keyword, Military Occupational Code (MOC) and location.
The National Resource Directory is a partnership between the U.S. Departments of Defense, Labor and Veterans Affairs.
Send comments to Job Service Program Support


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D'Angelo, Bonnaroo 2012: R&B Great Surprises Fans With First U.S. Appearance in 12 Years
MANCHESTER, Tenn. (AP) -- D'Angelo is back.
The reclusive R&B singer made his first live U.S. appearance in 12 years at the Bonnaroo Music & Arts Festival early Sunday morning, surprising a few thousand fans during Ahmir "Questlove" Thompson's Superjam session.
"I've been waiting 12 years to s


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New vision and mission statements are at the foundation of a new command strategy designed to ensure Air Force Materiel Command continues to deliver preeminent support to the war fighter.
The command's vision is "one team, delivering capabilities to fly, fight and win …today and tomorrow." AFMC will strive to attain that vision by accomplishing its mission to "equip the Air Force for world-dominant airpower."
Gen. Janet Wolfenbarger, AFMC commander, said the new vision and mission statements leave no doubt as to the command's resolve.
"AFMC exists to provide our airmen and allies with the best war fighting systems and equipment – bar none," Wolfenbarger said. "Our strategic plan with its vision and mission statements better defines what the nearly 82,000 people of AFMC deliver to the fight."
The new strategic plan includes clear command priorities supported by goals. Objectives and metrics will be developed in the coming weeks that will define and measure the success of AFMC in executing its critical roles. The plan can be found at http://www.afmc.af.mil/shared/media/document/AFD-130122-013.pdf.
The plan comes at an important time in AFMC's history as the command refines its new five-center command structure. "This plan gives us a roadmap to help guide our new 5-center construct and achieve an even higher level of war fighter support at a point in history where money and resources are extremely constrained," Wolfenbarger said.
Earlier this year, AFMC began a well-planned, deliberate process of reducing the command's number of centers from 12 to five in an effort to become more effective and efficient with standardized and repeatable processes command-wide. The five centers reached initial operating capability Oct. 1.
AFMC's ability to deliver airpower will be measured and reported to command leadership on a regular basis. The command will, in turn, be able to illustrate how well it is accomplishing its mission to stakeholders inside and outside the Air Force.
Wolfenbarger emphasized that mission measurements will be results-oriented. "We will measure real productivity, not simply activity," the general said.
The five centers are Air Force Research Laboratory and the Air Force Life Cycle Management Center, both headquartered at Wright-Patterson AFB; Air Force Test Center, headquartered at Edwards AFB, Calif.; Air Force Sustainment Center, headquartered at Tinker, AFB, Okla.; and the Air Force Nuclear Weapons Center, headquartered at Kirtland AFB, N.M.


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Guest blog by April Bowlby, actress, animal lover and runner!
I'm so excited to join Team ASPCA for the Rock 'n' Roll Brooklyn 10K this weekend! I've never really considered myself a runner, but I've been a jogger for about a decade.
I was talking to my friend and trainer Christopher Lane, and he told me about the 10K happening in Brooklyn. At first I was skeptical, but then I was told I could be a part of Team ASPCA, and that sealed the deal.
Three years ago, on June 13, to be exact, I adopted Clementine from a shelter in Atlanta. Clementine is some kind of doodle. We aren't exactly sure. My friends call her a floppity muppet. I call her the best decision I have ever made. So I'm running for the ASPCA to spread the word that adoption is an amazing option, and it's personally enriched my life beyond words.
Training for race has been slow and steady. Christopher knows that I get overwhelmed when thinking about the full six miles. He set a slow and easy training plan for me to follow. I started by just run/walking 10 minutes down the road, then turning around and running 10 minutes home. I did this for the first couple of weeks, I progressed to 15 min each way, and then 20. I eventually felt comfortable running for a full hour. I like to train outside, but if I'm forced to run on a treadmill, I like to break it up. I run 10 minute intervals, then walk some and run 10 again.
For me, it's not about competition. It's not about speed. It's about getting out there, getting my body moving, and being a part of a great cause. So, just to be clear, I won't be winning the 10K, but I will finish! If I can share with everyone what a blessing adopting my sweet Clementine has been, it will all be worth it.
Join us this Saturday in Prospect Park to cheer on April and the rest of Team ASPCA at the Rock 'N' Brooklyn 10K.


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Keep your whole mouth healthy, without harsh abrasives or irritating chemicals. HealthyMouth® All Natural Toothpaste guards your teeth and gums from sugar acids and tooth decay. Tea Tree Oil, a well-known antimicrobial and antiseptic agent, helps defend the entire oral cavity from the bacterial growth that could lead to periodontal disease. Natural Grapefruit Seed and Perilla Seed Extracts help reduce tartar build-up while Aloe Vera Gel soothes gum irritation. A refreshing Cinnamon chill keeps your breath fresh all day. For a healthy smile and fresh breath, use JASON HealthyMouth® toothpaste and mouthwash twice a day.
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