text:
Royalty Free Music Unique To Your Project - Every Time
Royalty Free Music — Unique To Your Project – Every Time
Try SmartSound's Award Winning and Patented Technology Yourself
Additional Filters
Popular »
Royalty Free Abstract & Tense MusicAbstract Sub-Emotions: Mysterious Atmospheric Hypnotic Suspenseful Drama Pulsating Dramatic Eerie Intense Ominous MORE »
Royalty Free Music Search Results (You are in TRACK VIEW. Switch to ALBUM VIEW)
The following tracks match: Tense, Abstract
Gruesome DiscoveryLet your fans discover for themselves what's dangling in the closet. For more shocking goosebumps than a stalker shower scene, hire this thudding fear opus. Features classic 'horror-style' strings.https://www.smartsound.com/filmscore/images/fcp_b02_200.jpgSingle5207-ST$ 39.955207-EX$ 69.955207-W$ 149.95Keywords: Mysterious, Edgy, Ominous, Bold, Dramatic, Eerie, Haunting, Intense, Scary, Sinister, Suspenseful, Tense, Thrilling, Abstract Genre: Orchestral Production Types: Cinematic, Horror, Suspense, Background Instrument: Orchestra, Acoustic, Instrumental
Gruesome Discovery from the album Richard Band Vol 2 - Horror
NegotiationsA suspenseful cue for moments where the audience is on the edge of their seats, never quite sure what's about to happen. Its rhythmic pulse anchors the tension while punctuating unexpected and often dangerous textures.https://www.smartsound.com/producer/images/PS26_200.jpgSingle7508-ST$ 39.957508-EX$ 69.957508-W$ 149.95Keywords: Mysterious, Edgy, Dramatic, Pensive, Serious, Suspenseful, Tense, Drama, Sneaky, Abstract, Investigative Genre: Orchestral Production Types: TV/ Film Drama, Suspense, Action-Drama Instrument: Orchestra, Acoustic, Instrumental
Negotiations from the album Fear And Uncertainty (PS26)
Marimba SnowfallBass, tuba, cello, strings and wow-percussion harmonize to create a toe-tapping track with a rich mix of instruments.https://www.smartsound.com/strata/images/STRATOH_200.jpgSingle7100160-ST$ 39.957100160-EX$ 69.957100160-W$ 149.95Keywords: Mysterious, Inspirational, Atmospheric, Dramatic, Hypnotic, Incessant, Inspiring, Somber, Suspenseful, Tense, Uncertain, Ambient, Abstract, Investigative, Spy Genre: Orchestral, Noir Production Types: Suspense, Action-Drama, Biography, Tribute/Memorial, Background Instrument: Orchestra, Studio Orchestra, Bass (Acoustic), Marimba, Piano, Instrumental
Marimba Snowfall from the album Orchestral Hues
BreakdownA metallic, raw and edgy slice of electronica. A unique sound that can leave a strong impression on your viewers.https://www.smartsound.com/strata/images/STRATEB_200.jpgSingle64402-ST$ 39.9564402-EX$ 69.9564402-W$ 149.95Keywords: Edgy, Hypnotic, Raw, Somber, Tense, Quirky, Abstract, Dark, Experimental Genre: Electronica, Downtempo, Indie, Electronic Production Types: Indie Film, Short Film, Science Instrument: Electronic, Instrumental
Breakdown from the album Eclectic Beats
Industrial ChangeThis pulsing electronic work can do well underscoring serious technological change.https://www.smartsound.com/strata/images/STRATEB_200.jpgSingle64407-ST$ 39.9564407-EX$ 69.9564407-W$ 149.95Keywords: Competitive, Hypnotic, Pulsating, Punchy, Raw, Tense, Abstract Genre: Corporate/Technology, Electronica, Indie Production Types: Indie Film, Short Film, Science Instrument: Instrumental
Industrial Change from the album Eclectic Beats
Lux MundiA big, cinematic percussive exploration, building to big climax.https://www.smartsound.com/filmscore/images/FSAPF02_200.jpgSingle63804-ST$ 39.9563804-EX$ 69.9563804-W$ 149.95Keywords: Driving, Energetic, Mysterious, Competitive, Desolate, Punchy, Raw, Tense, Action, Drama, Abstract, Chase, Heavy Genre: Specialty Production Types: Cinematic, Film Trailer, Video Games, Epic, Action-Drama Instrument: Orchestra, Percussion, Strings, Vocal, Acoustic, Choir
Lux Mundi from the album Amotz Plessner & Friends Vol 2 - Action, Emotion
Run Drum RunA driving, chase-ready juggernaut filled with cinematic percussion and energy.https://www.smartsound.com/filmscore/images/FSAPF02_200.jpgSingle63806-ST$ 39.9563806-EX$ 69.9563806-W$ 149.95Keywords: Driving, Energetic, Ominous, Intense, Raw, Tense, Action, Drama, Abstract, Chase, Heavy Genre: Orchestral Production Types: Cinematic, Film Trailer, Video Games, Epic, Action-Drama Instrument: Percussion, Instrumental
Run Drum Run from the album Amotz Plessner & Friends Vol 2 - Action, Emotion
CorruptionAn eerie soundscape, with industrial overtones. Sparse and menacing.https://www.smartsound.com/strata/images/STRATIJ_200.jpgSingle60602-ST$ 39.9560602-EX$ 69.9560602-W$ 149.95Keywords: Mysterious, Dramatic, Eerie, Pulsating, Tense, Uncertain, Drama, Abstract, Investigative Genre: Specialty Production Types: TV/ Film Drama, Documentary, News, Action-Drama Instrument: Instrumental
Corruption from the album Investigative Journalism
DismissalThis cut is waiting and watching from the shadows, ready to pounce at a moment's notice. A dark and suspense-filled track primed for supporting your mysterious tale.https://www.smartsound.com/strata/images/BS34DR_200.jpgSingle58103-ST$ 39.9558103-EX$ 69.9558103-W$ 149.95Keywords: Ominous, Brooding, Subdued, Suspenseful, Tense, Drama, Abstract Genre: Orchestral Production Types: TV/ Film Drama, Reality TV, Suspense, Action-Drama, Background Instrument: Studio Orchestra, Strings, Instrumental
Dismissal from the album Dose Of Reality
Bringer Of WarThis aggressive and dissonant orchestral march sets the stage for an epic battle. A primal and relentless procession toward the final showdown.https://www.smartsound.com/producer/images/PS51_200.jpgSingle9402-ST$ 39.959402-EX$ 69.959402-W$ 149.95Keywords: Edgy, Dissonant, Dramatic, Incessant, Scary, Sinister, Somber, Suspenseful, Tense, Drama, Abstract Genre: Indie, Orchestral Production Types: Cinematic, Indie Film, Short Film, Horror, Suspense, Action-Drama Instrument: Orchestra, Acoustic, Instrumental
Bringer Of War from the album Drama and Emotion (PS51)
Choose your license:
|Customizable with Sonicfire Pro and Quicktracks
|Personal and professional use
|Promote a product or service
|Use on my own website
|Videos created for a third party
|Use on my clients website
|Monetized videos on YouTube, Vimeo, Facebook, Etc.
|Display at Film Festivals
|Display in theaters
(one theater)
(unlimited theaters in one country)
|Assign Distribution Rights
|DVDs & Downloads
(up to 2000)
(up to 10000)
|In mobile apps
|Local TV/radio broadcasting (includes advertising)
|National TV/radio broadcasting (includes advertising)


text:
Optical Technology Programs & Projects
Measurement Techniques for Membranes and Membrane Proteins
Last Updated Date: 10/05/2015
Synthetic cell membrane constructs allow the simplification and complete control of a more complicated cellular system, as well as the … more
State-resolved Biomolecular Spectroscopies
Last Updated Date: 10/05/2015
Sensitive and fully state resolved spectroscopic methods in the terahertz (THz) and ultraviolet (UV) regions are being developed to investigate … more
Optical medical imaging
Last Updated Date: 10/05/2015
The Optical Medical Imaging project was established to advance the application of optical imaging in surgical, clinical, and medical practices. … more
Terahertz Imaging and Sources
Last Updated Date: 10/05/2015
Imaging in the terahertz frequency range enables the detection of concealed weapons and other contraband (e.g., explosives under clothing) without … more
Degradation of extreme-ultraviolet optics
Last Updated Date: 09/23/2015
Optical systems that operate at wavelengths in the ultraviolet (UV) and extreme-ultraviolet (EUV) are susceptible to degradation by a number of … more
Metrology for extreme ultraviolet lithography
Last Updated Date: 09/23/2015
Much of the activity of the UV Physics Group is aimed at supporting the R&D effort by the microelectronics industry to develop Extreme … more
Radiation Thermometry
Last Updated Date: 09/17/2015
Calibration standards for radiation thermometry are disseminated in the form of radiation thermometers, tungsten strip lamps and blackbodies. … more
Last Updated Date: 09/17/2015
The NIST Thermodynamic Metrology Group maintains and develops national standards of temperature (in the range 0.65 K to 1235 K), and supports … more
Spectral responsivity measurement
Last Updated Date: 09/15/2015
NIST provides calibration of the spectral responsivity and spatial uniformity of photodetectors for use in industrial and government labs. These … more
Theory of the optical properties of materials
Last Updated Date: 09/09/2015
The overarching objective of this project is reliably calculating the bulk optical properties of materials, such as complex index of refraction, … more
Detector metrology
Last Updated Date: 09/02/2015
High performance optical radiometers with selected optical detectors are being designed, characterized, and calibrated in the Optical Radiation … more
Vacuum-Ultraviolet Optical Properties of Cryogenic Water Ices
Last Updated Date: 09/01/2015
The optical properties of cryogenic water ices in the vacuum-ultraviolet spectral range are studied.
Extreme Ultraviolet Detector Calibration Service
Last Updated Date: 09/01/2015
The extreme ultraviolet detector (EUVD) calibration service disseminates the U.S. national scale of detector responsivity in the wavelength range … more
EUV Zone Plates for Compact Solar Radiometers
Last Updated Date: 08/28/2015
This project is developing zone plate technology to enable compact solar radiometers for observing the solar 30.4-nm emission from ionized helium … more
SDO/EVE/ESP Calibration
Last Updated Date: 08/25/2015
NASA launched the Solar Dynamics Observatory ( SDO ) satellite on 11 Feb 2010 on a mission to study the sun. The EUV Variability Experiment ( EVE … more
ContactGeneral Information:
100 Bureau Drive, Stop 1070
Gaithersburg, MD 20899-1070

subset: commoncrawl


text:
Walker: Your chance at a piece of dubious history
A pair of guns belonging to Bonnie Parker and Clyde Barrow will be auctioned off in September in New Hampshire.
That deadly duo has always fascinated me a little, as they have others. Maybe it's because of the vaguely romantic allure of two misfits off on a road trip of mischief. Or maybe it was the movie that came out when I was younger and more impressionable. Possibly part of the fascination is that Bonnie and Clyde were the closest thing to being local of any bad boys and girls of the Depression-era gangsters.
Lore has it that B&C spent time in Wichita Falls during their two-year crime spree. I've never seen any evidence of that, but I've heard the stories from enough believable local historians to think there's something to it.
One story has it that local authorities discovered the gang was staying at a tourist court located where the front parking lots of the MPEC now reside. The outlaws got away before the posse arrived. Another tale is that the gang had a hideout along the banks of the Wichita River when they were on the run. Still another has Bonnie recuperating in a boardinghouse here with a friend of Clyde's after she was burned in a car wreck in the Panhandle.
Clyde certainly knew the road from Dallas to Wichita Falls. It's historically verified that his girlfriend lived here before he hooked up with Bonnie.
I think Bonnie and Clyde became famous rather than easily forgotten young low lifes for three reasons.
Foremost is a roll of film left behind when the gang escaped from a shootout with the law in Joplin, Mo. The photos set the image for the pair that has endured nearly 80 years — Bonnie smoking a cigar, the pair horsing around with guns, Clyde holding his moll friend aloft on one arm. It didn't hurt that Bonnie was petite, slim and attractive.
Second, they died together in a hail of bullets on a rural road in Louisiana. It always helps a romance to have a Romeo and Juliet ending.
Third, is the resurrection of their story in a breakthrough movie in 1967 starring a pair of actors far more attractive than the real things.
All these things morph reality into intriguing fantasy.
The bold-faced fact is that Bonnie and Clyde were criminals responsible for as many as a dozen murders. Their life on the run was hardly romantic.
Clyde's sister-in-law, Blanche Barrow, wrote from prison how miserable life on the run was — five people stuffed into a car traveling at breakneck speed, in the end unable to even stop at motels or restaurants.
But if you have a few hundred thousand spare dollars, you can own a piece of the legend — two guns found in the death car on the Louisiana road and some personal nik-naks.
There is an allure to touching history, even if it's dark and tainted by fiction — as long as it's safely tucked away in the yellowing pages of Ago.
Subscribe to the Times Record News
Need Help? Call us at 1-877-710-6181.
Monday-Friday: 5:30am-8pm / Saturday: 6am-1pm / Sunday: 6am-1pm


text:
Total Reviews
Write a
All Models
I purchased my SR in May. To date, the car has 14K on the odometer. I really like the car. The size and fuel economy are a perfect fit for us and the kids. There is no problem with the acceleration. At times the engine does thrash when you really step on it however. The legroom is awesome. I can also attest that this car is the best FWD car I have ever owned in the snow. Amazing! The only issue I have is the knocking when the engine is cold. I had the dealer listen to it - when it was cold. They looked at it and stated that it is normal. It does go away when the engine is warm. It is pretty loud though. I want to see if it goes away when it warms up.
You must be signed in to post a comment.
Sign In To Comment
Help |
About Us |
Contact Us |
Careers |
Affiliate Program |
Dealer Center |
Privacy Statement |
Visitor Agreement |
Membership Agreement
Your Ad Choices
| Site Map
| Glossary
| Mobile
| Developers
Follow Edmunds
© Edmunds.com, Inc.


text:
DAYTON, Ohio (AP) - With the game hanging in the balance, Xavier couldn't stop T.J. Warren. Or anybody else, really. And that's what will bother the Musketeers the most in their longer-than-expected offseason.
Warren, the ACC's player of the year, scored 16 of his 25 points in the second half on Tuesday night, and North Carolina State pulled away to a 74-59 victory in the NCAA tournament's First Four.
Center Matt Stainbrook led Xavier with 19 points and nine rebounds despite an injured left knee. Leading scorer Semaj Christon was limited to 14 points, and Xavier made only 2 of 14 shots from beyond the arc.
Xavier's biggest disappointment was its inability to slow down the Wolfpack (22-12) in the second half, when N.C. State shot 61.5 percent from the field.
"We weren't ourselves today on defense," Stainbrook said. "We build our identity on defense. When we can't get stops, it ruins everything else. Overall, it was just a shambles."
Xavier was playing in a familiar arena less than an hour from campus. Familiar, but not entirely friendly. Fans of the Dayton Flyers - a long-time rival - booed loudly as they took the court, making for a mixed welcome with a lot of Musketeer fans in the stands as well.
Warren made it all a moot point, helping N.C. State take all the drama out of the game over the final 11 minutes.
"We picked the wrong night to play bad," coach Chris Mack said.
The Musketeers' first season in the Big East was marked by inconsistency. Their young lineup went through a lot of growing pains.
"It's been a true roller coaster," Stainbrook said. "Ups and downs."
N.C. State also had a young and inexperienced lineup that finally pulled it all together at the right time. The 12th-seeded Wolfpack headed to the airport for a two-hour flight to Orlando, Fla., and a game on Thursday against St. Louis in the Midwest Regional.
Warren had the most to do with it. He made up for a freshman tournament flop on the same floor a year earlier and prevented Xavier from getting any traction in the second half.
"He knows how to use his body and keep his body under control through contact," Mack said. "He hit a couple of tough floaters that not many kids at this level can do."
The Wolfpack went six years between NCAA appearances before coach Mark Gottfried got them there three years in a row. This was his youngest and least-experienced team: Only two players with tournament experience. They got one of the final at-large bids with a strong closing run, winning five of their last six games, including an upset of Syracuse in the ACC tournament.
Warren was the key. And he really wanted a second chance at the NCAA tournament.


text:
|Project Name
|Price (USD)
|Project Name
|Price (USD)
|Simple Coloring Book App
|...create an app similar to apps like MY COLORING BOOK or MONSTER COLORING BOOK. Would like the app to have...elaborate as WORDS with FRIENDS). - Ability for in-app purchase for more drawings. would need a process...relationship. - Ability to post picture to Facebook or Twitter. - Would like it for iPhone and
|Mobile Phone, iPhone, iPad
|Oct 21, 2012
|Oct 21, 2012Ended
|487790 Simple Book Now button Facebook App
|...able to add a Book Now button to their FaceBook profiles as a Facebook App. The App would need to...registered ClickBook subdomain and store it in their Facebook profile. The subdomain is a string which can...link "Add as Facebook App" from their ClickBook profile. The App would then create a Book Now button
|Graphic Design, Social Networking, Facebook Marketing, Anything Goes, Icon Design
|Mar 29, 2011
|Mar 29, 2011Ended
|Need Simple Face Book App
|We need a facebook app like slickdeals http://www.facebook.com/slickdeals?sk=app_17289117961 to take
|PHP, Facebook Marketing
|Feb 18, 2011
|Feb 18, 2011Ended
|Simple Facebook App
|Simple Face book Application : Details via PM ***********************************************...longtime freelancer. Dont bid too high its very simple one.
|PHP, Website Design, Social Networking, Facebook Marketing
|Jun 7, 2011
|Jun 7, 2011Ended
|simple iphone app to book an appointment
|I need an iphone app which will have the following: Home page will have logo and company colour scheme...contact info, a button to 'call us now' etc. 2/Book a service - this will have inputs like name, address...thumbnail images with simple links to our website products pages. 4/Hints & Tips - simple text content for
|Mobile Phone, iPhone
|Jul 24, 2012
|Jul 24, 2012Ended
|Simple facebook app
|...90 page book in Microsoft Word document that I need someone who has experience with facebook apps to...to create an app for it. The way it should work is once the book is added, in the user's profile the...the chapters of the book should be shown. Upon clicking on the chapter link, the chapter should be displayed
|PHP, Engineering, Software Architecture, Software Testing, MySQL
|Jun 28, 2007
|Jun 28, 2007Ended
|Simple facebook app.
|...I'm looking for a programmer to make a very simple FB app. My wife owns [Removed by Admin]a small publishing...audio book titles in MP3 format. We want to give away some books and would like to have an FB app. that...that will allow interested users to give a free book of their choosing to all of their friends. We
|PHP, Javascript, Facebook Marketing
|Oct 27, 2010
|Oct 27, 2010Ended
|Simple Facebook Page App
|Hello I need a Facebook app like this one http://goo.gl/2WqKD0 I would like them done preferably using...Calendar to select booking dates and when you press "Book Now" it takes you to the main website ► Users must
|PHP, Website Design, Graphic Design, HTML
|Sep 24, 2013
|Sep 24, 2013Ended
|face book app development
|This a very simple project i want to build a Facebook app which will remind users about their voting
|Facebook Marketing, Geolocation
|Feb 4, 2013
|Feb 4, 2013Ended
|491285 Simple Book Now button Facebook App 2
|...able to add a Book Now button to their FaceBook profiles as a Facebook App. The App would need to...registered ClickBook subdomain and store it in their Facebook profile. The subdomain is a string which can...link "Add as Facebook App" from their ClickBook profile. The App would then create a Book Now button
|Graphic Design, Social Networking, Facebook Marketing, Anything Goes, Icon Design
|Apr 13, 2011
|Apr 13, 2011Ended
|PHP, Facebook Marketing, jQuery / Prototype
|Feb 8, 2011
|Feb 8, 2011Ended
|Church Book
|... I want to build an app for facebook interaction. It must interact with facebook like a yearbook would...com/year__book/ It's really a simple project but it must be a facebook app so that people can ad there...there church friends to it on facebook. It will need facebook interaction and be designed like a church directory
|PHP, Website Design, Graphic Design, HTML
|Jan 3, 2013
|Jan 3, 2013Ended
|413861 App/simple JScript 4 Facebook
|LOOKING for an ingenious coder to make a simple javascript for face book. I will show details to interested
|PHP, Java, Javascript, Social Networking, Facebook Marketing, Shell Script, Anything Goes
|May 13, 2010
|May 13, 2010Ended
|Facebook app
|...start with we are looking for a simple league management face book app along with scorecard for cricket...have teams. People who are playing will use this app on the field. The team should be able to update or...mobile or browser The app should be build using Official Facebook SDK Only. The app should be able to utilize
|Social Networking, Facebook Marketing, User Interface / IA, Software Architecture
|May 29, 2012
|May 29, 2012Ended
|Facebook App for book company
|Hi, I would like to build an app that advertises the books that we sell in our store. To do so, I would...to do sample chapters in the app with a click on a book cover. The app will also feature author info...info. I would also like this app to update pictures on peoples' facebook pages that way my ads are getting
|PHP, Software Architecture
|Sep 8, 2012
|Sep 8, 2012Ended
|Facebook App (Brag Book)
|I need like a facebook app that will allow me to have like a brag book for my my kids. It would be nice...nice if it was in the form of a book that you could flip the pages. I want something different if you
|Anything Goes
|Sep 15, 2010
|Sep 15, 2010Ended
|Simple iphone app for a book
|...build an easy iphone app. the book is a PDF file, I need someone that can build an app that contain only...open in the app and will allowed the user to read the book (that is in the PDF file) the book is 37 pages...me a PM msg if you think you know how to build an app like that. Regards, Hanan.
|Mobile Phone, iPhone
|Jul 24, 2012
|Jul 24, 2012Ended
|Simple iPhone Book App
|We need a native iphone app for books.
|iPhone, Objective C
|Mar 19, 2010
|Mar 19, 2010Ended
|Simple book iPhone app
|I need a simple iPhone and iPad app made. It is a simple quote book that shows users different quotes
|Mobile Phone, iPhone
|Jul 12, 2011
|Jul 12, 2011Ended
|Simple iPhone APP
|...explain what app do and which is the flow, but i explain here too. When i open the app for first time...time, the app must ask me registration trought facebook or just email and name, this data will send to...the app and must add the books (in the example i show with books already added), for add a book, must
|Mobile Phone, iPhone, Objective C
|May 15, 2014
|May 15, 2014Ended


text:
Visit catalog.ucsd.edu to see the complete list of majors.
Freshman applicants may be asked to submit an optional supplemental application and/or portfolio/audition for faculty review, when applying to these majors:
Students planning to transfer Fall 2017: major preparation will be required for these majors.
2015 Recruitment Materials are available on the Media page.
Explore these links to access helpful resources. If you have additional questions, please contact an Admissions Officer.
Washington Monthly again names UC San Diego No. 1 College in Nation for Positive Impact.
Considering UC San Diego? We're here to help!
On-campus workshops and virtual webinars, plus college fairs all in a city near you. Check our Events page for details.
Academic Ranking of World Universities recognizes UC San Diego's achievements
15th best research university in the world for scientific impact
Leiden Ranking 2013 named UCSD as the 15th best research university in the world for scientific impact.
Explore more publications, brochures, and videos for prospective UC San Diego students and their families.


text:
Soul Train Christmas Starfest
TV Special
More in Television
TV Highlights
What's On This Week
A daily updated summary of the week in TV.
Program Overview
Executive Producer: Don Cornelius
Genre: Music
Genre: Music
Program Synopsis
A holiday music celebration from the Santa Monica Civic Auditorium in Santa Monica, California.
What's On Tonight
- Vigée Le Brun: A Delayed Tribute to a French Trailblazer
- Art Review: Hope and Dread Are Infused in 'Berlin Metropolis'
- Review: 'Il Trovatore' and 'Anna Bolena' Showcase Courage and Command at the Met
- The Tower That Enchanted Yeats
- Wilton Felder, Saxophonist for the Crusaders, Dies at 75
- Munch and Van Gogh, Together at Last
- Art Review: A Lesser-Known Modernism Inspired by African-American Culture
- With 'Divers,' Joanna Newsom Is Clinging to Her Every Word
- A Tug of War Over Art-Sales Transparency
- Critic's Notebook: In 'Homeland,' Carrie Mathison Is a Doting Mom Who Can't Help Herself


text:
STFU and Just Blog Video Games
Chibi-Robo! Zip Lash
Dengeki Bunko: Fighting Climax
Dragon Quest Heroes: The World...
Transformers Devastation
PC news
PC top stories
PC game reviews
PC game previews
PC games list
PS4 news
PS4 top stories
PS4 game reviews
PS4 game previews
PS4 games list
PS VITA news
PS VITA top stories
PS VITA game reviews
PS VITA game previews
PS VITA games list
PS3 news
PS3 top stories
PS3 game reviews
PS3 game previews
PS3 games list
Xbox One news
Xbox One top stories
Xbox One game reviews
Xbox One game previews
Xbox One games list
Xbox 360 news
Xbox 360 top stories
Xbox 360 game reviews
Xbox 360 game previews
Xbox 360 games list
Wii U news
Wii U top stories
Wii U game reviews
Wii U game previews
Wii U games list
3DS news
3DS top stories
3DS game reviews
3DS game previews
3DS games list
iPhone news
iPhone top stories
iPhone game reviews
iPhone game previews
iPhone games list
Android news
Android top stories
Android game reviews
Android game previews
Android games list
Free games
Tag Cloud
Staff Updates
Community Remix
Activity Feed
PlayStation Now available now in the UK
Will you be subbing?
Oct 09
// Vikki Blake
Sony's game-streaming service, PlayStation Now, has (finally) launched in the UK. Offering 100+ games for PlayStation 3, 4, and Vita -- including The Last of Us, Bioshock Infinite and Uncharted: Drake's Fortune -- you can pic...
Call of Duty: Black Ops
Learn how Call of Duty: Black Ops III is incorporating cybernetic modifications
Flaming bees!
Oct 08
// Chris Carter
Finally! I've learned the identity of those flaming bees I mentioned a while back. They're a cybernetic mod. Call of Duty: Black Ops III might not be getting the crazy Exo-Suit gameplay from Advanced Warfare, but it wil...
Telltale Borderlands
Tales from the Borderlands finale releases on October 20
Here's a teaser for it
Oct 08
// Darren Nakamura
You might have heard how the first episode of Tales from the Borderlands is now available for free. If you haven't, well, Telltale really wants to drive that fact home. That's how they get you. The first hit is free. You want...
2K details Digital Deluxe Editions, Season Pass, and add-ons for WWE 2K16
Get ready to rumble
Oct 08
// Vikki Blake
2K has detailed the contents of WWE 2K16's Digital Deluxe Editions, Season Pass, and DLC add-ons... no, wait, I mean "individual content packages." The Digital Deluxe Editions will cost $90 on Xbox One and PlayStation 4, and ...
Top 5: Trending stories
Updated every 15 minutes
View Top 25 trending stories
Destiny's Taken King expansion alienates casual fans more than Year One did
Oct 07
// Chris Carter
People often note that "I haven't given Destiny a chance" when I talk about its shortcomings, and I kind of die on the inside hearing that. I have every Year One Exotic, every piece of raid gear (both armor and weapons, including primaries) for all three classes, and I've completed all of the Year One Moments of Triumph. As of this week, I'm working on my third Exotic sword and fourth Oryx clear. Let me explain my situation a bit. I have a group of MMO friends that I move from game to game with. When we settle on a title, we go in, and surgically crush its PvE content into oblivion. Sometimes we splinter off and try different games, but after each expansion, people usually move back to Destiny for a while. Destiny isn't an MMO by any stretch of the imagination, but other dungeon crawlers like Diablo fall into our purview too, so it's fair game. Yes, it is fun to play with friends, despite its many, many shortcomings. But thankfully, The Taken King, along with the drip feed of Year One quality-of-life updates, has made Destiny much more enjoyable. But I say that with the perspective of a hardcore raider. A lot of my casual friends are not having a good time. Let's look at why. End-game content still doesn't have matchmaking After taking an impromptu Twitter poll earlier this week, I saw that many players still hadn't partaken in a lot of endgame activities, mostly because they couldn't find anyone to play with. Raids, Nightfalls, and all of the post-game quests do not have any matchmaking capabilities. Instead, they're left to try their luck on sites like LFG.net or reddit Fireteams. As an outgoing person, I'm completely okay with filling out a team member or two using these tools, but most people want an in-game solution. Bungie could address this in a ton of different ways. Yes, endgame content is by definition tough, so matchmaking may be hard to do, but what about actually making the game more...social? Open up the Tower to more players, and have the lounge area actually do something. Make it a hangout for players "looking for groups," complete with billboards and a full-on LFG system built in. Players could look at terminals, post what activities they want to do along with their Light level and class, and it could automatch accordingly. This would alleviate the issue of matchmaking in one fell swoop. Raids are still the only way to max out your character Certain players don't want to raid because they aren't comfortable, and I don't blame them. Bungie doesn't make anything clear for newer players in terms of what to expect from raids, or how to acclimate to the pressures of a six-man group. Many of those issues could be solved by a training session of raid mechanics, on top of a "Sherpa" system that could be built into the Tower groups idea. Because in the end, players will need to best King's Fall to get the good stuff -- the post-level-300 items, which will be necessary for the presumed Hard Mode version. Some 310 Exotics can be picked up here and there from bonkers questlines (more on that later), but for the most part, players will find themselves stuck teetering below 300 without going to face Oryx. I definitely think, as a raider myself, that raid gear should be special, but many multiplayer games out there have equivalent gear that can be earned with enough tokens. Right now, the vendor gear only goes up to 280. It could stand for an increase. The new Light system that takes weapons into account encourages dishonesty With Year One, players had a Light level that was indicative of the armor they wore. It was simple to understand after a few hours of max-level play, and you only needed to manage four pieces of gear to maintain it. Now, Destiny has three more equipment slots with Light on them (Ghosts, class items, and Artifacts) and weapons also play into your Light ranking. Things can get real confusing real fast, but I'm noticing a trend where players "fake" their Light and switch back to their weapons of choice. For instance, some people might have a Light 280 shotgun, but a particular mission almost exclusively calls for sniping. Since players only have a 220 sniper and would "look bad," they equip the shotgun, pass for 280 Light, and switch back once the mission starts. Now, the old way wasn't perfect either -- armor was limited in that you could only wear pieces that had higher Light ratings on them. This has been alleviated by the ascension mechanic, which lets you rank up gear of your choice by sacrificing other items to it. But tying that same principle to weapons has had mixed results. Since Light influences how much damage you do and how much you take, even just a few points can make a mission that much tougher. By limiting players who may not be comfortable with certain loadouts, Bungie is forcing people to use specific pieces of gear, and that changes the entire way the game is played. It's the same problem, amplified. All the new system has done is made the game more elitist by adopting a Gearscore mentality. Having played MMOs since Ultima Online, I'm used to it, but many people are turned off by it. Allowing more flexibility with the weapon side of things would help. Some of these new quests are off-the-wall hardcore Now, this is actually my favorite aspect of The Taken King. There is so much more end-game content now, with hidden tidbits like the Black Spindle quest or the aforementioned Exotic sword questline. But all of those come with a price -- extreme amounts of grinding or crazy-high difficulty ceilings, both of which aren't viable options for casual fans. Take the Exotic sword mission. After completing a bunch of busywork, players will eventually come to an impasse -- the grinding step. Here, they'll have to down over 500 enemies with abilities in line with the element of their sword of choice, and attain 10 special resources, hidden within drops of Helium Filaments, Spinmetal, or Relic Iron. Oh, 10 resources, that's not bad, right? Well, it really is. For this particular quest, you'll have to acquire resources within resources, which are said to drop at a roughly 5% rate. For my first sword, it took me over two hours straight of grinding, and I knew the routes from playing so much of Year One. For my second sword, it took five hours. Then you have to do a Strike that requires everyone to be roughly 300 Light (20 more than raid-ready). If my group wasn't so hardcore, I wouldn't even go for the third. Bungie has claimed in the past that it doesn't want to make players grind, but it has introduced such a boring task here that so many people won't do it out of principle. Which is weird, because the Exotic sword is an essential item for a number of reasons and completely changes the way you approach most content (I highly recommend getting one for the Court of Oryx -- to quote a great 20th century philosopher, "it is... so choice"). The Black Spindle isn't easy for casual players to get, either -- the quest nearly requires a full three-person fireteam of raid-ready team members. And forget doing the Court of Oryx's third tier by yourself, or even with a public group. Destiny is still growing as a game, and it's not quite there yet It's clear that Bungie still doesn't know what to do with Destiny. On one hand, the developers claim "they don't want to revisit legacy content," but many of the old Strikes have been re-done with a Taken flair. To go ever further, these select Strikes have been hand-picked for a zombification of sorts, while others are eliminated entirely lest you play the useless, no-incentive legacy playlist. Bungie also notes that it wants to be welcoming to new players, but gates most of its meaningful content behind a lack of matchmaking services and grindy, exclusive questlines. The game is much better than it was, but it has a ways to go. In some ways, the entire Destiny experience feels like a beta test for the sequel, which is reportedly going to drop next year.
There's more dependency on groups now
Destiny has noticeably improved since The Taken King dropped. This is partly because there's a lot more to do than just grind the awful Prison of Elders activity from the last bad expansion, but additionally, the game has gotten much more hardcore. It's great news for me and my group of comrades, but I've been seeing a lot of people cut back on their playtime lately.
A Destiny and Backstreet Boys crossover music video is exactly what my morning needed
Oct 07
// Alissa McAloon
I woke up this morning with the very specific goal of writing about something that wasn't Destiny. Then this Backstreet Boys music video happened and changed everything. The Destiny crew Husky Raid uses in-game dances, a...
Review: Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Oct 07
// Chris Carter
Dragon Quest Heroes: The World Tree's Woe and the Blight Below (PS3, PS4 [reviewed])Developers: Omega ForcePublisher: Square EnixReleased: October 13, 2015 (US), February 26, 2015 (JP)MSRP: $59.99 Following a very cool opening cinematic, you're greeted with the same iconic designs from Akira Toriyama that we've all come to love over the years -- yes, this might be an Omega Force game, but it's still a Dragon Quest joint. The visual style has translated excellently to this new endeavor, and although I'm sure some will find the realistic regalia meshed with bright goofy enemies jarring at times, it looks even better in action. It's great to see the timeless designs for enemies like the skeletons and slimes still hold up. There's also a lot of detail present, such as the aforementioned skeletons taking off their heads, or golems losing their bricks at times. The writing and story however, are very basic and not indicative of the typical Dragon Quest experience. There's plenty of fun puns (a slime says things like "Goo and help him" a lot) so it is charming, but the dialogue itself never really has any chance to evolve from start to finish. What you see in the first 30 minutes or so is what you get, and it follows the same sort of heroes' "ragtag band" journey schematic throughout. It is a hack and slash game after all, but I expected a bit more. Getting right into the action, players are presented with two control schemes -- one is a standard Warriors setup, and the other literally allows players to mash one-button combos with ease. Given that you can choose between these and a male or female main character to start, new players will relish how easy it is to acclimate. Said combo system takes its cue from Warriors in that specific rotations of light and heavy will lead into new moves (such as a wave-clearing area-of-effect or a vertical launcher), but there's more variance here than meets the eye when it comes to weapon nuance. For instance, swords can parry, staffs impact a wide area, and then there's all sorts of outliers like boomerangs, fisticuffs, whips, axes, bows, deadly fans, and magic. If you're curious, yes some fan favorite characters pop up, ranging from heroes who appeared in Dragon Quest IV through VIII. Players can also block, make use of a fully-featured jump (not just a useless hop), and utilize a rather generous dodge in addition to the classic Musuo power mode after charging up. [embed]312829:60648:0[/embed] Due to the exaggerated nature of the dodge, it makes the proceedings a bit more action-oriented than a lot of games in the past, and leads to a less rigid style of gameplay. Plus, using Musuo mode when combined with Toriyama's designs basically turns you into a Super Saiyan. You can also get more advanced with air dashing, double-jumping, summoning minions (which can go into offensive or defensive mode), party member toggling, and queuing up spells both in combat and in non-action sequences. As for the AI who follows you into battle (there's a real-time party switching element with L2), not enough work was done considering that it's a rather essential element. The AI is mostly involved with the battles at hand, sure, but they tend to loiter far too often, and it can take you out of the game. Maybe it's to actually entice you to switch more often to fire them up, but I wish there were a Gambit system of some sort that allowed you to control their general actions. It's not just the party system that makes Heroes feel like a real RPG though, as the game sports a world map, a pretty deep stat and customization mechanic, skill trees, and shops. You're free to upgrade your armor, magic, and items, and visit the alchemist to create and synthesize new gear. Players can also chat with their party at the bar, use the church to pray and save the game, and eventually get an airship. The sidequests feel right at home and like an authentic Dragon Quest game, and trophies reward players directly -- a system more developers should implement. But while sidequests are generally fun, missions are shorter battles that are often a bit too linear. In other Warriors games you're usually completing multiple objectives on large, sprawling maps with plenty of side areas, but here in Heroes they feel more like arenas that sometimes only span a few screens. Thankfully the bosses are more involved as a result, sometimes featuring flying enemies or multi-foe fights. I won't spoil them here but suffice to say they all have strategies and weak points to discover, and are sufficiently formidable. You'll need to actually switch between party members and think tactically. Alongside of the more bite-sized quest structure though is a complete lack of multiplayer. Yep, that's right -- there's no split-screen or online play of any kind. Whereas it was easy to introduce people into the world of Zelda with some co-op Hyrule Warriors sessions, Heroes is definitely a tougher sell, as the vast majority of Warriors games are shipped with heavy multiplayer elements for a reason. It does have all of the current DLC from Japan bundled in though, which is a plus. Dragon Quest Heroes almost feels like a fully-fledged action RPG, but there are a few things holding it back from greatness. In the end though it still has its charms, alongside of a beautiful art style and a buttery smooth framerate. If you really dig Warriors games and can go at it solo, you'll likely enjoy it.
That name though
Close your eyes. Imagine you're stuck on a deserted island for a year -- yes, in this situation, a year is a certainty. If you could only have one game with you for that entire period (and have a working power source, bear wi...
PSN store credit
Spend $100 on PSN, get $15 back
Promo valid today through November 3
Oct 06
// Jordan Devore
Sony is running another one of its cash-back promotions for PlayStation Network. This one kicks off today and carries through November 3, 2015. If you spend $100 in that time, you'll get a $15 store credit "on or before" Nove...
Review: Transformers Devastation
Oct 06
// Chris Carter
Transformers Devastation (PC, PS3, PS4, Xbox 360, Xbox One [reviewed])Developers: Platinum GamesPublisher: ActivisionReleased: October 6, 2015 MSRP: $49.99 So let's get right into the thick of it -- the action. As you'd expect from Platinum Games, Devastation has a sound bedrock, with a combination of ranged and close-combat maneuvers. Basic abilities include trigger-based aiming, a combo system with light and heavy attacks, a super button, and of course, the power to transformer at will into various vehicles. Combos can even involve transformations on the fly (signified by a blue light with a short window), a slam move can be initiated by transforming mid-air, ranged attacks are capable of headshots, and attacking at top speed breaks enemy shields. As you can see, there's a lot of advanced mechanics at work here. The most technical of all abilities includes the addition of Witch Time (frame-perfect dodging that slows time), a concept taken wholesale from Platinum's own Bayonetta, which I'm totally okay with. Everything feels incredibly smooth. The combos available are just enough to keep action veterans interested without overwhelming newer players. With three difficulty levels to choose from (appropriately balanced, mind -- with three at the start, and two more later), there's something for everyone. Other small touches like NPCs frequently fighting alongside of the player character, 2D sections, and vehicular-based chases or race segments help break up the combat a bit. There's a light amount of exploration involved within Devastation's mission-based structure, similar to most of Platinum's previous work. It's mostly linear, but at various points spokes of that linear wheel will break off, allowing for some form of deviation. That includes conspicuous gates that lead to new chests, or short twitch-based puzzles that provide a reward at the end. I actually really dig this flow, as you can skip a lot of combat sequences if you wish -- just note that many zones will wall off areas until you defeat all the foes within, so you can't just rush through the whole game. [embed]314115:60629:0[/embed] Much to my surprise, all of the playable characters have different styles. Grimlock is more of a grappler, Bumblebee is quicker and doesn't pack a punch, Sideswipe has access to a quicker dash, and so on. They're not wildly different to the point where you'll have to relearn every single facet of the game, but they're nuanced enough that there's actually a reason to pick different Autobots. Devastation also sports an appropriate Saturday morning cartoon narrative that would fit nicely into an afternoon special block. The voices are either spot-on replications (including the campy Teletraan-1), or actual members of the original cast. The gist is that Megatron is yet again after another massive power source, and it's up to the Autobots to save the day -- so don't expect anything new here -- but again, the nonstop action helps propel players from start to finish. There are a few shortcomings, though. For starters, the game is priced at $50, and feels somewhere in-between a full retail release and a downloadable game. There's a lot to sift through here, but I could have gone for more characters, secrets, and unlockable modes (a challenge mode is basically it). Additionally, the RPG systems in place feel like a half-measure, particularly the loot system. While the equippable upgrade chips are a nice touch (and are coupled with a fun little crafting mini-game), managing loot is a nightmare. Throughout each mission, you'll likely acquire something in the neighborhood of 10 weapons, most of which are garbage or only marginally better than what you're using. To really take advantage of these duds, you'll have to synthesize them into better parts, but it's far too much of a chore to do that constantly when you can just forge ahead to more action. The loot system should have been scrapped entirely or pared down far more than its current incarnation. While not a deal-breaker, it could have been handled a lot better. I'm not even sure if there are G1 fans out there anymore. It shouldn't be a deciding factor when picking up Transformers: Devastation though, as it's a great action romp by any right. Just be ready to deal with a few nitpicky issues.
None shall fall
I've been a fan of Transformers since I was old enough to understand what television was. The bright colors and toy lines drew me in, but I've been a fan ever since. It's not merely nostalgia that fuels that fire -- it's...
Phantom Pain DLC
Metal Gear Solid V adds $0.99 horse armor, human outfits
Do it (defecate)
Oct 06
// Jordan Devore
Compared to what Konami is doing with microtransactions surrounding forward operating bases (FOBs) in Metal Gear Solid V: The Phantom Pain, this batch of cosmetic DLC is tame. These outfits are $0.99 a piece and are currently...
Bob's Burgers pinball
Bob's Burgers coming to Zen Studios pinball games
I don't see Tina, the best character
Oct 06
// Darren Nakamura
Joining Family Guy in Zen's "Balls of Glory" Pinball Pack is the vastly superior Bob's Burgers. The table is set up on the street outside the titular restaurant, with It's Your Funeral Home & Crematorium next door and Jim...
Review: NHL 16
Oct 06
// Brett Makedonski
NHL 16 (PS3, PS4, Xbox 360, Xbox One [reviewed])Developer: EA CanadaPublisher: EA SportsRelease: September 15, 2015MSRP: $59.99 In a genre plagued by incremental increases, this is NHL 16's greatest offering: An on-ice trainer that goes above and beyond. Hockey is a sport that's notorious for its inaccessibility to newcomers. Putting the biscuit in the basket is easy enough to understand, but where should my forwards be positioned when in the defensive zone? What kind of check should I execute when skating backward toward my goal? This training aid helps refine gameplay on-the-fly. It kind of teaches hockey, but more importantly, it teaches how to play NHL 16. For instance, when skating into the offensive zone, a cone will appear that indicates what part of the shooting lane is open and what part is blocked. A target may show up in the corner of the goal to tell you the smartest place to aim. Or, when playing defense, a box will cordon off part of the ice at your zone. Sticking to this area and covering the man in the box is what you're supposed to do. That's how hockey is played; NHL 16, simulation of hockey as it is, wants you to play it just like hockey. Those are two examples, but this on-ice trainer permeates every second of gameplay until you don't want it to anymore. It's a good thing too. I imagine EA had grown tired of players wildly out of position trying to line up huge hits. That's not how hockey looks, and it's not how a digital representation of the game should look. [embed]314010:60626:0[/embed] To its credit, the trainer doesn't stick to a low-level understanding of hockey. If it detects a seasoned player is at the helm, it'll start to adapt so as to offer more nuanced and advanced suggestions. Basically, everyone has something they can learn from this feature and it's incredibly unintrusive despite constantly being on the screen. It's the best part of NHL 16 because it actually enforces an understanding of doing what you're doing. The rest? Well, it's what NHL 15 should've been. Maybe it's unfair to hearken back to a previous game as a reference point, but fuck it. We make the rules around here. The on-ice product in NHL 16 is again solid and it includes the modes that last year's game should have shipped with. The actual hockey-playing in NHL 16 feels extremely similar to NHL 15. There are surely some physics and AI tweaks making ever-desired strides toward realism, but they feel mostly nominal. The game still plays well outside of the occasional rare physics bug. And this. Whatever the hell that was. With regard to the modes, they were mostly done right this time 'round. Be a Pro allows the simulation of shifts until it's your time to hit the ice again. (Curiously, the coach-assigned goals and ratings often seem off. Like, how do I have two goals and an assist, but a "C" ranking on offense for the game?) Likewise, the EA Sports Hockey League has been largely straightened out. Gone are the days of maxing out player skill through real-world currency. Now, everyone has to define their aptitude via a class of player that they pick. It's a smart design decision for the game's leading cooperative mode -- not to mention a surprisingly ungreedy one. Be a GM rounds out the most interesting modes that NHL 16 has to show. In it, you eschew the skates for a suit and tie. You're in control of an NHL franchise, and it's up to you to trade, manage, and motivate players. Games are simulated via a coach's drawing board where major events become markers like a "G" for a goal scored. The fascinating facet of Be a GM lies within the morale system. It's a bit paper-thin, but NHL 16 asks you to make unique speech decisions for different players. Over time, you learn what motivates your guys. Your star's ego might be too fragile for you to just outright yell at him; you may have to baby him instead. NHL 16 isn't perfect, but it's a substantial improvement over what released last year. Mind you, that's not some sheer brilliance; it's just because of general competence. The NHL franchise seems back on track, and it has even introduced the wonderful on-ice trainer. But, that trainer aside, it's tough to shake the feeling that NHL has just caught up instead of innovating. EA Sports spent this iteration making up ground. It was a necessary move, but not one that instills confidence that the developer has grown comfortable with the generational shift in consoles. [This review is based on a retail build of the game provided by the publisher.]
Training wheels
In the mandatory initial matchup in NHL 16, I was forced to choose between last year's Stanley Cup Final contenders. I had to back either the Chicago Blackhawks who I very much dislike, or the Tampa Bay Lightning who I am ver...
Metal Gear Online
Metal Gear Online starts tonight (if we're lucky)
I'd expect problems
Oct 05
// Jordan Devore
Konami plans to launch Metal Gear Online on consoles at 12:00am Pacific on October 6, 2015. You staying up? Know that there will probably be issues, and that it's operating on a "rolling timeline window." In other words, laun...
Street Racquetball is a real game coming to PSN
Oct 03
// Kyle MacGregor
Street Racquetball, one of the more obscure titles in D3 Publisher's budget-priced Simple series, is coming to PlayStation Network next Tuesday, October 6, as a PSone Classic. Mmm, yes, classic. In Japan, Street Racquetball&n...
Four of the best Divas won't be in WWE 2K16, and the reason why isn't very good
Without the Four Horsewomen
Oct 02
// Brett Makedonski
WWE is in the middle of something of a #DivasRevolution right now. The movement's aim is to give women wrestlers more of the spotlight to showcase their abilities. It's working to varying degrees -- usually fluctuating based ...
Minecraft: Story Mode
Meet the cast of Minecraft: Story Mode with this trailer
'I'm a PC'
Oct 01
// Darren Nakamura
Minecraft: Story Mode officially kicks off on October 13 with its first episode The Order of the Stone. Though we previewed it recently at PAX Prime, there haven't been any trailers for it since the teaser back in July. With ...
Two years later Gran Turismo 6 finally gets track editor
Separate app
Sep 30
// Steven Hansen
Nearly two years after release, Gran Turismo 6 has added its course maker to the game. GTPlanet has details on the course maker, which released as a separate iOS/Android app. After designing on the app -- you can have much mo...
Black Ops III story
Hope you enjoy this Black Ops III story trailer, last-gen players
Because it's all you're getting
Sep 30
// Jordan Devore
Call of Duty: Black Ops III will have multiplayer and the usual star-studded Zombies mode on Xbox 360 and PlayStation 3, but no campaign -- it's too "ambitious" for last-generation hardware. If you want Christopher Meloni (and who doesn't?), you'll need to play on PC, Xbox One, or PS4.
PS Plus free games
Super Meat Boy and Broken Age will be October's free PlayStation Plus games
'Meat Boy and meet boy' -Steven Hansen
Sep 30
// Darren Nakamura
I'm torn on Super Meat Boy at this point in my life. On the one hand, it probably controls better with a PlayStation 4 d-pad than it ever did on the Xbox 360. On the other hand, I already went all the way through it when I wa...
Review: Tony Hawk's Pro Skater 5
Sep 29
// Chris Carter
Tony Hawk's Pro Skater 5 (PS3, PS4, Xbox 360, Xbox One [reviewed])Developer: RobomodoPublisher: ActivisionReleased: September 29, 2015 (PS4, Xbox One) / November 10, 2015 (PS3, Xbox 360)MSRP: $59.99 (!) So let's get right into it. Just as before, you'll have the option to ollie, grind, manual, and revert your way into lengthy combos, with the added power of the "slam" mechanic. This new move will allow you to drop quickly to the ground straight into a grind. It's really gamey, but kind of cool once you actually get used to it. Personally, I tend to hold the button quite a bit to pre-load my grinds, so it was jarring at first. Everything else is still here, like spine transfers, plants, and special tricks. In the end though, it seems as if Robomodo can't be trusted to make a glitch-free game. I really liked Tony Hawk HD, but man was it a glitch-fest, filled with wonky physics and collision issues. It's the same thing in Tony Hawk 5, but worse to an extent. Revert timing and the like feels on-point, but it's mostly the objects and solid areas, some of which aren't filled in properly, that cause issues. Additionally, missions lag when they start up for a few seconds, sometimes rendering the level in real-time. There are some online issues at launch, namely causing players to stand still for periods of time or disappear entirely. That's not to say the game is fundamentally broken however, as these problems usually come up every 10 minutes or so on certain surfaces. The frame rate dips a bit on some levels, but for the most part, it is playable. It just needs a lot more polish. [embed]312863:60562:0[/embed] Career mode is par for the course, bringing you through a handful of levels with mission-based objectives, on top of the typical "find the DVD/VHS tape" and "S-K-A-T-E letters" challenges. The series has been mission-centric for a long while now (ever since THPS 4), but I've never really been a fan. I like how the first three games were literally free skate levels that just happened to have objectives in them. The unlock method is also rigid in Tony Hawk 5 -- earning stars for new levels isn't cumulative, as you'll need to earn 15 in each preceding level to unlock the new one. I do like the levels as a general rule, but they feel so middle-of-the-road, and I probably won't remember them as fondly as I remember a lot of the classic stages. With all that said, the core gameplay is there. I like how you need to beat every mission in a stage on the highest "Sick" rating to unlock new Pro challenges, and despite it working against you at times, it will test your skills as a digital skater, regardless of whether or not you're a seasoned veteran. Good lines for fun combo strings are still present, and every level will have you thinking of new ways to combo, like a puzzle. Additionally, the online portion of the game (which basically transforms levels into inoffensive social hubs) doesn't hurt anything, and you can still play the entire game solo if you want. Speaking of online play, it's also available in the form of side modes, but they're a pain to set up, and don't involve split-screen couch co-op. You can queue a round for quick match, trick attack, deathmatch, combo mambo (single combos win out over total score), big head (you have to do tricks to refresh your life bar), and king of the hill. It's a diversion for sure, and one you can skip out on entirely. In the meantime, I'm having trouble connecting to games and getting people in, possibly because versus modes are hidden in the in-game menu. The create-a-park mode is also back, and even though there are only five themes, the entire affair isn't as limited as it was in past titles. This is mostly because the Complexity Meter is a bit more lenient, allowing for players to place hundreds of different objects in a single arena before it caps out. There's sadly no "create-a-skater" option, but you can customize the pros available, and change their costumes to some sufficiently wacky outfits (like cops and robots). On a higher note, the soundtrack is actually pretty good, and although it doesn't have an iconic song like "Superman," it gets the job done and feels authentic. I didn't outright hate Tony Hawk's Pro Skater 5, as it distills a lot of the franchise's good points into an arcadey modern format. There are flashes of brilliance, but much of that is piggybacking off of the foundation its predecessors have already created. Considering that Activision signed a deal with Tony Hawk for more games a while back that's set to expire soon, I sincerely hope change is on the horizon if more titles are in the cards. [This review is based on a retail build of the game provided by the publisher.]
This franchise needs a new developer
I grew up with the Tony Hawk franchise -- at least, Neversoft's vision of it. Game after game, even some of the more questionable ones, held my interest until Proving Ground led the series astray. But in 2007, ...
Uncharted's Nathan Drake used to look a lot more smug
Sep 29
// Steven Hansen
The original Project Big pitch video
This is an early animation test for Uncharted's Nathan Drake wherein he looks much more like a YouTube celebrity, a version of Sunset Overdrive's lead who missed the punk-by-way-of-Blink-182 phase, than the classically rugged...
Mega Man Legends
Finally, Mega Man Legends hits the PSN today
PS3 and Vita, no PSP
Sep 29
// Chris Carter
Mega Man Legends, despite the litany of licensing issues Capcom has dealt with over the years, is finally hitting the PSN. There's a catch though, as it is only playable on PS3 and Vita -- the PSP version is out due to "compl...
There's a secret chest in Destiny's newest Vault of Glass mission, but don't open it yet
Or do. I'm not your mom
Sep 28
// Alissa McAloon
If you care about spoilers in Destiny's newfound story, specifically the bits about Praedyth, you might want to skip this one. A group of Destiny players have found a way to glitch themselves into a previously unknown instanc...
Metal Gear Solid V
Phantom Pain Hardcore mod ups Metal Gear Solid's difficulty
Big Boss Extreme
Sep 28
// Steven Hansen
Metal Gear Solid V: The Phantom Pain is real accommodating. That's not to say there aren't bouts of frustrating mission failures and humiliating chicken hat offers, but all things considered (even without the time-slowing Reflex mode), it is way more forgiving than past Metal Gear and other stealth games. Almost too easy. This TTP Hardcore Mod does the following:
Latest Destiny hot fix addresses Three of Coins exploit
Here's what's new, Guardian
Sep 28
// Vikki Blake
Destiny's latest Hot Fix has nerfed the Three of Coins Exotic Engram exploit. If you'd been consuming a Three of Coins consumable and then hopped into the Scourge of Winter mission, only to keep rinse/repeating the final boss...
Mighty No. 9
Mighty No. 9 has settled on a release date
Here comes the shade
Sep 25
// Jordan Devore
Mighty No. 9 has a new release date: February 9, 2016 in the Americas, and February 12, 2016 everywhere else. That goes for physical and digital versions on Xbox One, PS4, and Wii U, and digital only on Xbox 360, PS3, PC, and...
Portal song
'You Wouldn't Know' is the third Portal song by Jonathan Coulton
From LEGO Dimensions
Sep 25
// Darren Nakamura
The reveal of LEGO Dimensions earlier this year was kind of bizarre. How can Traveller's Tales get all those different licenses? Jurassic Park, Scooby Doo, Batman, and Portal 2? It's like every kid's toy chest in video game f...
Phantom Pain
I've met my match in Metal Gear Solid V
Target Practice (R&D Platform)
Sep 25
// Jordan Devore
I've played enough Side Ops in Metal Gear Solid V: The Phantom Pain that, hell, I might as well go for full completion. That's not advisable, by the way. There's 157 of them. Some are novel. Others sure aren't. Even with the ...
No Call of Duty campaign
New Call of Duty doesn't include campaign on PS3, 360
Black Ops 3 pared down on last gen
Sep 25
// Steven Hansen
The PlayStation 4 and Xbox One have already been out for two years but still games as whopping and recent as Metal Gear Solid V: The Phantom Pain have been releasing on the "last generation" of systems. The same goes for pere...
Review: Destiny: The Taken King
Sep 25
// Chris Carter
Destiny: The Taken King (PS3, PS4 [reviewed], Xbox 360, Xbox One)Developer: BungiePublisher: Activision Released: September 15, 2015MSRP: $39.99 (digital) / $59.99 (physical) Lets start with the multitude of changes Bungie has made to this husk of a game since launch. It took a full year, but now, the vault is finally sufficient for storing a realistic amount of items. The Gunsmith, once a pointless relic a week after launch, now actually does something meaningful, and has his own questlines in tow. Ghost shells and class items have defense ratings, you can recreate and upgrade Exotics at will, class quests have been implemented to help players acclimate, and armor materials have been streamlined. This is in addition to a ton of quality of life updates the game has accrued this past year like alternative methods of gathering reagents. It's finally starting to take shape. Other major shifts include Nolan North completely taking over for Dinklebot as your companion, who has been completely and utterly erased from existence due to the online-only nature of the game. Ghost now sounds a little more enthusiastic, and presumably will have more actual voicework going forward for future DLCs -- great decision, Bungie, as Dinklage's previous DLC work felt like archived, pasted voices. Another big addition is the quest log, which, while barebones, actually provides players with some vague idea of what to do and where to go when choosing missions, which is leaps and bounds better than the nonexistent system before. Nightfalls, the ultimate weekly activity outside of the raid, are now less tedious, as they don't instantly boot you to orbit anymore upon death, all but ensuring that players won't camp out in the same cheese (exploit) spot for fear of having to restart 30 or more minutes of progress. Likewise, Weekly Heroics are now thankfully removed and integrated into a playlist with better rewards, and the daily heroic only needs to be completed by one character for account-wide rewards. Finally, all of the PlayStation exclusive Year One content is now available for Xbox platforms. Every single one of these aforementioned changes is positive, though this is how Destiny should have been at launch. But even still, Bungie has proven it can't write a story for beans. The narrative this time around is that a new big bad, Oryx, the father of Crota (who you killed in the first DLC), has entered the picture. It's everyone versus him basically, and that's pretty much all you need to know from start to finish. While it has all the makings of a basic moustache-twirling villain plot, it's actually coherent this time around, which is a massive step up from the awful story of the original. It's a step in the right direction, but coherency doesn't automatically translate into quality -- it's still pretty bad. [embed]312285:60513:0[/embed] It's just that this time, Bungie decided to put Nathan Fillion's character Cayde-6 at the forefront, where he has plenty of time to do Fillion-type things and crack wise at every turn. Your mileage may vary in terms of how much you enjoy the Mal Reynolds character that Firefly fans (and Fillion himself) have been clinging to all these years, but suffice to say I'm kind of tired of the shtick. Not to mention the fact that it's a bit odd that Cayde, who practically said nothing during Year One, is suddenly chatty. Also, all of the meaningful lore still isn't accessible in-game, instead forcing players to go online to Bungie.net to access the Grimoire system. After a full year this is utterly indefensible. So how is the actual content that you're paying at least $40 for? Well, somewhere in-between a DLC and another full game's worth. You're getting roughly nine (short) story missions, four Strikes (three for Xbox), a raid, three new subclasses, seven PVP maps, a small number of sidequests (including an arena diversion called the Court of Oryx), and new pieces of gear. Once again though, the story bits are rather disappointing, mostly consisting of missions you can breeze through in 10 minutes or so. That isn't to say that they aren't fun, but most players are likely going to conquer the entire story in a casual afternoon, which isn't the greatest feeling if you already spent $60 to $90 on the previous versions of the game on top of the Taken King. Oh, and roughly half of the areas are re-used, too. Alternatively, the third subclass quests for each class are actually pretty fun and inventive, even if they also only last 10 minutes or so, and take place in the same areas as the campaign (or borrow existing locations from PVP). It also helps that since every class can now control all three elements, dungeons and raids are that much more fun with so many different combinations of loadouts. The saving grace however is the Dreadnaught, an entirely new location to be patrolled, with its own set of missions and Strikes. Billed as Oryx's home base, this Hive ship is actually pretty cool looking, and is the first actually new exploration hub (the tiny Reef was pretty pathetic) Bungie has implemented since the launch of the game. Why the previous DLCs didn't have something like this is beyond me. The gimmick this time around is the "Taken," enemy type, which are basically souped-up denizens of Oryx. He restructures their bodies to serve him, and as a result, have this shadowy sort of glow going on. They're cool on paper, but once you realize that the Taken are literally just reskinned existing enemies, they lose their luster quite a bit. In my mind, they basically sum up Destiny's constant need to re-use existing content rather than actually provide something new. The Strikes however, like the attempt at a story, are another step in the right direction. Bungie has overhauled them so they're a bit more streamlined, and provide players with more to do than just shoot regular enemies before they face a giant bullet sponge boss. For instance, one tasks party members with grabbing a ball as a key of sorts, and running through the level with it to unlock various doors. Shield Brothers features a fun fight with two bosses, and Sunless Cell hosts a final boss encounter in complete darkness. When you add in the fact that the new Strike playlists actually give good rewards, they're suddenly much more fun to play. Additionally, the raid, King's Fall, is par for the course. Raids are easily my favorite aspect of the experience, and give us a quick one hour glimpse each week into the game that Destiny could be. The boss fights here are fast, fun, and puzzling, and I had a blast trying to figure it out with my group. Once again though many players won't even see this raid, as it still requires them to manually find a group and meet the entry requirements. Finally, PVP is getting seven new maps (eight on PSN), as well as a few modes. My personal favorite is The Drifter, which is an abandoned ship in The Reef, sporting a really cool atmosphere and design. PVP is a bit more robust now in general, with three new modes in tow. Mayhem is a hyper-ability based mode, Rift is like a capture the flag/basketball hybrid, and Zone Control is basically what the original PVP mode should have been -- where only capturing objectives, not kills, obtain points for your team. This is very close to the same competent but flawed shooter you played last year. Brand new players should probably jump on this opportunity to try the game out with the "Legendary Edition," which provides the base game, both DLCs, and the Taken King expansion, but anyone who hated Year One will only find the improvements to be incremental at best. Slowly but surely, Bungie is morphing this chimera of a game into something more presentable. [This review is based on a retail build of the game provided by the publisher.]
The beta period is over
Year One Destiny players got taken for a ride. It's very clear that Bungie shipped an unfinished game, riddled with questionable design decisions, a bare-bones story, and a distinct lack of content. Hell, the developer w...
Get our newsletter
Chibi-Robo! Zip Lash
Dengeki Bunko: Fighting Climax
Dragon Quest Heroes: The World Tree's Woe and the Blight Below
Transformers Devastation
Rock Band 4
Read Only Memories
LEGO Dimensions
View games & review list
Ubisoft walked me through The Division, and I'm still unsure about it
Guitar Hero Live left me afraid to ever try playing live music
Soar the island-filled skies of Worlds Adrift
More new game previews
Indie dev's angry rant demonstrates the stress after being Kickstarted
Just Cause 3 looks like such dumb fun
Are you patriotic enough for this Broforce ballad?
More new game videos
DestrUKtoid Episode 22 - Trans Man or Cuttlefish
DestrUKtoid Episode 21 - Clean Now
DestrUKtoid Episode 20 - Patty Jack
More podcasts
Only on Destructoid
It's time to pray for Chibi-Robo
Joe Mad (Darksiders, Battle Chasers) has answered your questions
Every video game delayed in the UK (Fauxclusive)
More Destructoid Originals
Status updates from everyone
I cracked and bought Final Fantasy Dimensions on Android last night. Half off sounded like just the right price, though I wish this came out on 3DS or even the Vita but at least it gives me something to do on the porcelain throne!
Coming soon in Mortal Kombat XXX DLC - HUMILITALITY [youtube]https://youtu.be/gM0y0WhGoMw[/youtube]
Robo Panda Z
Those N64-era THQ wrestling games have actually held up really well over the years. Take that, nostalgia!
Underhero a 2d side scrolling rpg on indie gogo https://www.indiegogo.com/projects/underhero-videogame#/
Heading off to Spiel in a bit. A whole lot of games there, just of the cardboard variety. I love me some board games.
Finally finished The Witcher 3. Definitely one of the best games I've played in my 30 years or so of gaming. Now onward to Ground Zeroes/Phantom Pain.
Nathan D
*playing an old ps1 game* "START and SELECT don't bring the menu up?! WELL WHAT THE FU-oh, it's Triangle..."
If anyone's playing Marvel Puzzle Quest (any platform) you should join my Alliance, RedRightHand, and help me kick some Galactus butt for their second anniversary event. (Please?)
MGS Online Day 3. I have 3 character up to level 10 now, one in each class. They're all pretty handy, but I do miss the scout's mark speed the most on other classes.
The SW: Battlefront is pretty and has great sound design, but the gameplay is so shallow and has seemingly no depth! If the full game is like this I will be disappointed.
*looks at Amazon preorder* This one's for you Chib'
CJ Andriessen
Dear Playboy: Love your video game coverage, but how about you start making some topless unboxing videos? Seeing someone unwrap a copy of Call of Duty is boring. Seeing a topless Playmate unwrap a copy of anything is awesome!
In happier news, Level-5 is already talking Yo-Kai Watch 2's Western release, and better/worse yet, they're considering amiibo support for the series! And hey, if they can't get Jibanyan into Smash, that'd be one way to get the West's attention.
I drank a glass of Ovaltine for the first time in years today. It was nice. Like drinking a glass of my childhood, complete with ignorance, embarrassing angst, tears (so many tears) and night terrors. Ah, the good 'ol days.
[img]https://i.imgur.com/GGuxv05.png[/img] This is just depressing. Digital classics on consoles are such a great idea, but it's like not a single company wants to really go through with it.
My heart will always be yours, Papyrus #2spoopy4me
I recently beat Castlevania: Aria of Sorrow again, but this time I played on Hard mode from scratch. Outside of dying a few times due to me being an idiot, and enemies hitting harder, it was actually easy. Like really easy.
Today I replated bacteria that I made take up a plamid hopefully stitched onto the genes generatlight. Taken from other dead bacteria and put into a non glowing species, to make it glow. Fucking microbiology is the best.
Pixie The Fairy
It seems fairy farts are a fragrance, a soap, incense, a vaping liquid and a kind of nail polish. I'm clearly in the wrong line of work and need to eat more chili.
Cannibal Steven
"You gave the Lost Soul a big smile, like you remember she likes to do... For some reason she sort of wants to smile back..." I'm not crying. Not one bit.
Write a Quickpost
Community Blogs
31 Days - Strange Passage
// Agent9
Retailers Suck
// Rico the Penguin
Video Game Music Compilation 48 - The Grid Defender 2 Special (plus a not VGM)
// ScreamAid
WWE Wrestling Has Become a Joke
// RadicalAjax Entertainment
Anime, demons, and emblems, oh my! / Why the idols and aesthetics of #FE work!
// OverlordZetta
Cblog recaps of 10/07/15 and DRIVER UPDATING-isms
// CblogRecaps
Persona 4 Dancing All Night Review - A Good Game but Lacking in Content
// Lexingtongue
More blogs
Write a blog
Ads on destructoid may be purchased from:
contact Crave Online
, thanks!
Site Map
Invert site colors
Dark Theme
Light Theme
Destructoid means family.
Living the dream, since 2006
Pssst. konami code + enter
Auto-loading more stories ... un momento, corazón ...


text:
aviation & roads
Grow Heathrow - bailiffs resisted
At 10:00 this morning the land owner plus 5/6 bailiffs arrived to evict the residents of Grow Heathrow, threatening to break entry. Residents locked-on and climbed to higher ground. The police arrived, explaining to the bailiffs they were woefully unequipped to enforce an eviction. Indeed they were.
Earth First! Summer Gathering, August 2015 - programme & practicalities announced
Five days of skill-sharing for grassroots ecological direct action - make links, share ideas, and get involved in the run up to the Paris climate summit, and struggles against fracking, new roads and more.
Earth First! Summer Gathering, August 2015
Update: see earthfirstgathering.org for an inspiring and exciting programme and more.
Exciting plans are taking shape. Get involved by coming along to the EF! Winter Moot in Bristol.
Email: summergathering AT earthfirst.org.uk
Zapatistas: Government Kidnapped Defenders Against Highway Destruction
80 Arrested At Spontaneous Protests Over #ZAD Remi Fraisse's Assassination By French Police
Earth First! Summer Gathering 2014 - exact location & other practicalities added
Updates: Exact location has been releases - see here.
Travel - book your travel to Castle Cary or Bruton train station, then it's a bus journey and 20 minute walk.


text:
Interview Tips & Careers Advice
- All 244
- Brain Training games 7
- Professional courses 10
- Legal advice 13
- Apprenticeships 7
- Interview tips 36
- Executive careers 33
- CV writing advice 21
- About: Engineering 26
- Career guidance 96
- About: IT/Computing 6
- About: Oil and Gas 6
- Networking 20
- Redundancy 4
- Top 10 tips 27
- Career Development 36
- Women 12
- Defence 4
- Location 7
- Business 14
- Salary 6
Know the recruitment process. What recruiters are looking for and how candidates are evaluated
Interview body language says a lot about a person, learn the do's and don'ts. Ace that face to face interview with co...
Abbie Hutty provides tips on how to prepare for a mechanical engineering interview. Explore questions and answers.
Skype interviews are a trend becoming common with employers. Now is the time to prepare well for your Skype interview...
How to have the perfect interview. Types of interviews explained, professional manner, preparation and follow up.
Confused by the 1000s of different CV templates available on the internet? Mystified and perplexed by the often confl...
This career guide is exclusively for the 'Women at work' Telegraph feature.
The job of the account planner is to get under the skin of the consumer who buys the brand (s) from the clients, do r...
Fancy a career where you protect and serve the nation? If so the aerospace and defence sectors could be for you.
If you were going for an interview at a big City law firm, it is unlikely you would turn up wearing sandals, swimming...
Practice makes perfect when it comes to getting your CV 100% right - is yours up to scratch?
Whether you like it or not, your personal appearance will be judged as an expression of who you are and your approach...
Dealing with Headhunters, by Jo Thurman
Jo Thurman is Regional Director of the UK's leading career management company Personal Career Management and has previously worked as a Headhunter. She gives her top tips outlining the best ways to deal with Headhunters.
How to dress for an interview?
Jo Thurman is Regional Director of the UK's leading career management company Personal Career Management who specialise in career coaching and outplacement. She gives her top tips on what to wear for an interview.
What could you do with an extra 2 hours extra in your busy schedule? We can help you get them!
Your CV needs to be focused, contain quantifiable achievements and include only information relevant to help the read...
This career guide is about women in engineering
Job interviews and Blind Dates
Job interviews are a lot like blind dates. Your job is to impress someone you've never met before, who's deciding whether they want to hang out with you for the next few months or so, maybe even a year.
How to be Persuasive
Us humans are funny things. We are endlessly being manipulated, while desperate to see ourselves as autonomous. This peculiarity is what makes persuasion a subtle art, because a large part of persuading people is letting them think that they're convincing themselves.
Fancy being a globetrotter?
This career guide explores international jobs and work abroad. The world of work is becoming increasingly global in nature and many employees enjoy the prospect of experiencing different cultures and countries.


text:
Le golf du Cap d'Agde
No prices found through our partners. Please contact the business directly or check some of our recommended alternatives.
Travelers also recommend:
TripAdvisor Reviews Le golf du Cap d'Agde Cap-d'Agde
Travel Blogs from Cap-d'Agde
2nd Early Ride & Only One More Day BOOHOO
... bats again. Mum was still asleep when we got back.
We were exercising for 3hrs non stop.
When we got back we relaxed until lunch time then Mum cut our hair and we headed to the beach Valras Plage. At the beach we played with the beach ball rackets and ball and went out for a swim. Olli and I tried to build another sandpit and failed completely. Then we went back in and played some more beach tennis and ...
Montpellier Shopping
Today we went to Montpellier and did some shopping.
It was fun but my feet really really really hurt it was too hot and sticky. I wanted some comfy shoes or some with roller skates in them!!!
Mum scraped the car wing mirror while driving into the underground carpark but didn't do heaps of damage.
We had lunch at Georges Cafe, it was ok. I liked Mum's chocolate frappe and the Bonaffi Pie.
We shopped ...
The School Week and ...
... to finish the training.
A bit of a sore tired boy coming home, into the bath with pain relief and love and care. He was pretty happy all the same. Thursday – Jeudi – we had the kids at school for the full day, lunch at the canteen – it was Steak de veau sauce cream, Pommes de terre cube, Coulommiers and Fruit – they ended up having Sardines (both had some), steak which they both enjoyed, pommes de terre and a green apple each – no ...
Putting in the miles
... major beach resort and it's about an hour from Perpignan. It was a town version of the Marie Celeste - there was nobody home. The size of the town surprised us, it's big, but the vast majority of business appeared to be closed. We drove around trying to find somewhere to eat. We went to what we guessed was the middle of town and close to the port, so we parked up and followed some other people a short distance. There we found the port and shops and ...
Le Mont Dore.
... mountain and although she was worried and had no idea what was going on she still had a great afternoon on the slopes in a full blizzard! Le mont dore was a refreshing insight into French culture after Paris. All the people we so friendly, we ate beautiful food and were surrounded by picturesque French landscape. At 12:30pm each day the whole town shut for the shop keepers to have their wine, lunch and siestas or whatever they do, which was quite amusing to watch as the clock ...


text:
Sorry! The position you're looking for is no longer available. Check out other opportunities in Brookline, MA below.
Results 1381 — 1,390
Sort By:
Looking for a student interested in business/technology/sales
Direct 2 OEM LLC — Virtual
Direct 2 OEM established in 2000, is a supplier of the highest quality transceivers for connecting data and video. I would like to mentor a student in this business as the CEO. I would like someone wh…
Application Deadline: Available Year-round
Bilingual Editorial / Journalism / Social Media Intern [SPANISH IS A MOST]
Anllelic Lozada | Personal Marketing Integral Coach — Virtual
I'm a Personal Branding Coach that helps entrepreneurs, doers and change makers sell themselves better (www.anlleliclozada.com) I currently have a newsletter in Spanish called "Vendete" that I use to …
Application Deadline: Available Year-round
Social Media Marketing Intern
Viral Launch — Virtual
Viral Launch is tech startup with an online Saas platform that launches retail products to our over 30,000 (and growing!) list of subscribers. We service a growing list of retailers by launching their…
Application Deadline: Available Year-round
Virtual Marketing and SEO Internship
YourTango — Virtual
YourTango is looking for an ambitious and creative intern within the continental United States for a Marketing internship. We are looking for someone to assist us with data collection, project organiz…
Application Deadline: Available Year-round
Seeking Graphic Design Interns
Creative Spotlights — Virtual
Creative Spotlights LLC is a New York City-based Creative Development Firm dedicated to inspiring and guiding those in the arts and entertainment industry through publicity, promotion and career devel…
Application Deadline: Available Year-round
Marketing Intern (paid)
HireOwl — Virtual
HireOwl is a recruiting platform looking for interns who are interested in multiple business development initiatives, including a variety of marketing projects. These projects include social media and…
Application Deadline: 11/1/2015
Visual art writers wanted for NYC blog + print publication
The Deli Magazine — Virtual
"Ephemera" (ephemera-art.com) is a new website that follows emerging artists in the New York City area. It was created by "The Deli" magazine (thedelimagazine.com) as an offshoot of the parent publica…
Application Deadline: Available Year-round
Marketing / Social Media Internship for Summer Camp
Mmmmaven — Cambridge, MA
Mmmmaven, Boston's first 24/7 electronic music education and production company, seeks interns to assist in day-to-day operations of their youth program and summer camp. Individuals should be positive…
Application Deadline: Available Year-round
Music Blog Editorial / Journalism Part Time Internship
The Deli Magazine — Virtual
The Deli, the magazine and website exclusively focused on the NYC music scene founded in 2004, is looking for young music writers interested in starting their career with an internship in an establish…
Application Deadline: Available Year-round
Fall 2015 Videographer
Bronze Magazine — Virtual
Bronze Magazine is a stylish online/digital/print lifestyle destination that celebrates, empowers and inspires women of color thru beauty, fashion, inspiration and lifestyle topics that can be applied…
Application Deadline: Available Year-round


text:
Attacker on Drugs When He Killed Texas Pastor
Posted: 02/13/2013 - FORT WORTH, Texas (AP) - A coroner says an attacker who crashed his car into a North Texas church and beat a minister to death before dying in custody had been using drugs.
Posted: 02/13/2013 - FORT WORTH, Texas (AP) - A coroner says an attacker who crashed his car into a North Texas church and beat a minister to death before dying in custody had been using drugs.
Updated: 02/13/2013 - TUCSON, Ariz. (AP) - Former U.S. Rep. Gabrielle Giffords and husband Mark Kelly talk about their push for gun regulation in the upcoming issue of Vogue magazine.
Posted: 02/13/2013 - Despite threatening skies, the Mardi Gras party took place Tuesday in New Orleans, with thousands of costumed revelers cheering the glitzy floats.
Updated: 11/08/2013 - So how do you add that extra sparkle to your look, without being over the top? My secret weapon, LASHES!
Updated: 02/13/2013 - Love it or hate it, Thursday is Valentine's Day! Due to the day of romance, I know you probably have a lot on your minds with boys or lack there of, so I am here to make life a little easier with VDay outfit ideas.
Posted: 02/12/2013 - The second unofficial spokesman for the Heart Attack Grill in downtown Las Vegas has died from an apparent heart attack.
Posted: 02/12/2013 - The man who was arrested after attempting to upstage Adele at Sunday's Grammy Awards has a new message for the singer: "help me."
Updated: 02/12/2013 - Topless women activists pounded a huge church bell in Notre Dame Cathedral in Paris to "celebrate" the pope's resignation.
Updated: 02/12/2013 - Texas A&M University's head football coach Kevin Sumlin will help kick off the world's largest livestock show and rodeo as grand marshal of the Downtown Rodeo Parade, Saturday, Feb. 23, 2013.
Posted: 02/12/2013 - The makers of a popular carbonated alcoholic drink guzzled on college campuses are going to be changing the look of its Four Loko cans to settle the government's charges of deceptive marketing.
Posted: 02/12/2013 - The former financial adviser for ex-NFL quarterback Vince Young says he arranged a seven-figure loan for Young during the 2011 lockout because the player wanted to throw himself a $300,000 birthday party even though he was running low on funds.
Posted: 02/12/2013 - Marijuana may be coming out of the black market in Colorado and Washington state, but the drug, at least for now, will retain a decidedly underground feel: Users may not know what's in it.
Updated: 02/12/2013 - If there's one woman to stand up to Chris Brown, it's Adele.
Posted: 02/12/2013 - When 30-year-old Natasha Harris of Invercargill, New Zealand, died of a heart attack three years ago, her family suspected the cause of death was linked to her extreme fondness for Coca-Cola.
Posted: 02/12/2013 - A Montana television station's regular programming was interrupted by news of a zombie apocalypse.
Updated: 02/12/2013 - When it comes to romance, texting is often seen as a bare-minimum form of communication. It's fine for firming up Wednesday night dinner plans, but for expressing heartfelt sentiments? Not so much.
Posted: 02/12/2013 - Florists and chocolate-makers are working around the clock in the run-up to Valentine's Day.
Updated: 02/12/2013 - The Sports Illustrated issue you wait an entire year to purchase is finally here, and it will feature two of the the nation's favorite women of the moment in Kate Upton and Katherine Webb.
Updated: 04/15/2015 - There is yet another week of uncomfortable and exciting moments around the nation and in our very own Aggieland!
Posted: 02/12/2013 - NEW ORLEANS (AP) - Overcast skies and the threat of rain couldn't dampen the revelry of Mardi Gras.
Posted: 02/12/2013 - LOS ANGELES (AP) - Netflix is buffing up its credentials as a popular way for parents to keep their kids entertained.
Posted: 02/12/2013 - NEW YORK (AP) - Jack White and EDM artist Dillon Francis are the lead nominees for this year's mtvU Woodie Awards with two apiece.
Posted: 02/12/2013 - Valentines Day is fast approaching, and the pressure is on to make plans.
Posted: 02/12/2013 - So I know when Valentine's Day comes around it can be a little depressing not having someone special to share it with. Well I am here to tell you to snap out of it and make the best of this day!
Posted: 02/12/2013 - So many guests have been in my bathroom and right now it just has plain white walls, that's why this week I decided to spruce up my bathroom.


text:
Crystal Pepsi: Prepped for a Comeback?!?
One of the biggest flops in the history of American beverages may be making its way back to your local supermarket.
And we couldn't be more excited!
National Donut Day: Top 11 Donuts in America, RANKED!
Starbucks Barista GOES OFF on Patron: Watch the Meltdown!
Bud Light: Sorry for Sounding Like We're Pro-Rape!
Bud Light is very sorry.
The popular beer brand wants everyone to know that it does NOT espouse rape.
Homaro Cantu Dead at 38: Suicide of Chicago Chef Suspected
Chef Homaro Cantu, a culinary expert known for blending science with his gourmet creations, has reportedly been found dead in Chicago at the age of 38.
Bobby Flay and Stephanie March: It's Over! And UGLY!
It's all over for Law & Order: SVU actress Stephanie March and her estranged husband, celebrity chef Bobby Flay, after 10 years of marriage.
The trouble in paradise seems to have been in the making for a while.
Shailene Woodley: I Love Eating Bugs! They're the Future of Food!
Always-quotable actress Shailene Woodley says she loves eating bugs, and why shouldn't she? The "future of food" is insects, according to the Insurgent star.


text:
The Confusion
Fun In The 'Garten
There will be those to tell you that the "kindergartener" is an appropriate noise level metric. Nothing could be further from the truth. Direct experience demonstrates beyond doubt that, in terms of sheer volume, there is in effect only marginal difference between "3 kindergarteners" and "21 kindergarteners."