text:
STFU and Just Blog Video Games
Metal Gear Online
Chibi-Robo! Zip Lash
Dengeki Bunko: Fighting Climax
Dragon Quest Heroes: The World...
Transformers Devastation
PC news
PC top stories
PC game reviews
PC game previews
PC games list
PS4 news
PS4 top stories
PS4 game reviews
PS4 game previews
PS4 games list
PS VITA news
PS VITA top stories
PS VITA game reviews
PS VITA game previews
PS VITA games list
PS3 news
PS3 top stories
PS3 game reviews
PS3 game previews
PS3 games list
Xbox One news
Xbox One top stories
Xbox One game reviews
Xbox One game previews
Xbox One games list
Xbox 360 news
Xbox 360 top stories
Xbox 360 game reviews
Xbox 360 game previews
Xbox 360 games list
Wii U news
Wii U top stories
Wii U game reviews
Wii U game previews
Wii U games list
3DS news
3DS top stories
3DS game reviews
3DS game previews
3DS games list
iPhone news
iPhone top stories
iPhone game reviews
iPhone game previews
iPhone games list
Android news
Android top stories
Android game reviews
Android game previews
Android games list
Free games
Tag Cloud
Front page
Community Remix
Live Activity
zinger's blog
on 09.10.2012
Rhythm Destruction on Steam Greenlight
Hey all, a friend of mine has been working on this game in his spare time for several years now. Finally, the game is nearing release and I'm hoping to get some DToid members to help spread the word! The game is equal parts bullet hell shmup and rhythm as you tap specific buttons in beat with the music to destroy enemies. Music for the game is being provided by Kyle Ward who also did music for In The Groove.
So far he's had really positive feedback from testers and even got a shout out from Twisted Pixel on twitter!
Here are some screen caps:
And the
launch trailer
Review copies of the games are being sent out very shortly to several websites, but it's still incredibly tough to gain traction as a new indie developer. Check the game out and if you like what you see, anything you can do to help support the game and get the word out is definitely appreciated!
The game is up on
Steam Greenlight
And there's also a
they've recently launched.
on 06.17.2012
Night of the Loving Dead: Post-Mortem
Early this year I decided to dive more into game development and I released my first game,
Night of the Loving Dead
, in late March. Now that the game has been out in the wild for a few months, I decided to reflect on the experience and share what I�ve learned throughout the process. I hope this information is helpful to someone or at least entertaining.
If you want to try the game, you can check it out
; I'd really appreciate any feedback you may have! The premise is you play as a skeleton that must find various parts of his body to become whole again and reunite with the love left behind upon death.
The Good
- I had never made a game using
prior to this project, but after talking to some friends and doing a bit of research, it seemed like a good way to go: it was. Flixel is a fantastic game engine written in ActionScript 3. It handles nearly all of the really hard parts about creating a game including physics and collision and since it renders via blitting, its incredibly fast. I highly recommend checking it out if you�re looking to make a platform game.
- This little program is awesome. It�s a fantastic way to generate retro-style sound effects for games. One of the biggest pains in game development (for me) is searching the internet for royalty-free sound effects so
was a welcomed surprise.
- The good thing about writing a game in Flash is the massive distribution avenues available. There are countless Flash portals out there allowing you to get your game in front of a very large audience. So far, I�ve gotten the best results using MochiMedia which has out-performed Kongregate by 600%.
The Bad
- Finding music for the game was a pain. I�d suggest starting this early in the process. Finding music that fits and getting permission to use it can take a long time. I saved this for last thinking it would be simple and ended up sitting on an otherwise finished game for weeks while waiting for replies on music.
- I�m a developer, not an artist. Making the art and animations for the game took a LONG time. At the end of the day, I�m happy with what I was able to produce, but I will definitely be looking to improve my pixel art abilities. I severely underestimated how long it would take to create even seemingly simple items. This also gave me a better appreciation for the work artists do. After trying it firsthand, I�m even more amazed by some of the great pixel art I�ve seen on the web.
Lessons Learned
Staying Motivated
- When working on a game project, it can be hard to stay motivated. In order to make sure I got the game finished, I tried every day to work on it at least a little. I didn�t succeed every day, but I came pretty close. As long as you keep working on it, even if one day all you do is add a button, it is progress. The biggest danger in taking a day off is that it can quickly become 2 days off, which becomes 3 and so on.
Another way I stayed motivated was by sharing the game with friends. I had buddies play the game early and often. The positive reinforcement gained from that went a long way in keeping me interested in the project.
You Can�t Please Everyone
- It is important to take the feedback of your players seriously, but it is equally important to realize that not everyone is going to like your game. Initially, a lot of people complained that the game was too easy so I added a new enemy (the floating eyeball) and then people complained that it was too difficult. In response to this, I gave the player more health to begin with. I actually liked the game better without the eye, but it seemed like less complaints came in so I left it at that.
Currently I am hard at work on my next game and have so many ideas for others that it is sometimes hard to stay focused! Anyway, that's pretty much it; I hope this wasn't a waste of your time.
on 11.11.2011
Uncharted 3: Good, but not great. Anyone else?
If you know me, then you probably know I'm largely a 360 gamer. I don't play games nearly as much as I did in years gone by, but when I do, I usually reach for the Xbox controller. It may surprise you then to learn that the
series is my favorite new IP of this generation.
Uncharted 2
was absolutely fantastic and I couldn't wait to get my paws on the third installment in the franchise. So here we are; the
Uncharted 3
release has come and gone. Having finished the campaign in just under 9.5 hours, I find myself somewhat disappointed with the overall experience.
Note that I tried to keep this blog relatively vague to avoid ruining the
Uncharted 3
story for those that haven't finished it yet, but you may want to bail here anyway to be safe.
Don't get me wrong,
Uncharted 3
is a good game. The lovable cast of characters is back and in fine form. The storyline is a pleasant mix of historic facts and myth. So what exactly is the problem? It's twofold for me. For one, the gunplay in the game is lacking. I found the controls and aiming in combat to be slightly frustrating; they just don't feel very accurate. I love the characters and story so much that I often found myself feeling annoyed when yet another wave enemies swarmed the screen.
In addition to the great characters and storyline; a couple other favorite features from the series includes exploring the environments and solving puzzles. The environments are always gorgeous in the series and the puzzles are clever; not overly difficult, but not always that simple either. The frequent gun combat in the game serves only to interrupt an otherwise enjoyable experience.
Another problem was that the game just didn't grab me the way 2 did. In
Uncharted 2
, there were several moments that just blew me away. The truck that comes crashing through the wreckage, attempting to run Nathan down; finding Marco Polo's crew underground; the helicopter that shoots out the building's supports, sending it toppling over with Nathan and Chloe still inside. Those kinds of scenes stick with you; in fact, I get chills just thinking about them.
I only felt that way about one scene in
Uncharted 3
: the plane scene. Many others; such as the burning mansion and cruise ship, just didn't have the same impact. I felt like the developers were
to capture the intensity of the aforementioned scenes in
Uncharted 2
, but just couldn't quite pull it off.
Plus, you know what? I'm all Team Chloe here. I don't really care for Elena; she's boring. Drake needs to drop her already. Ha!
Maybe I just expected too much from
Uncharted 3
. Perhaps the fact that I already knew what I was getting into with the game just made it less exciting for me. Whatever the reason, it is still
Uncharted 2
that I call my favorite game of this generation and certainly the best in this series.
Anyone else feel the same way? Or heck, even if you disagree; feel free to say why. I'd be interested to see what others think of the game and series as a whole.
on 09.26.2011
The Pros of Console Gaming
Recently Destructoid's Jim Sterling wrote
this piece
for Xbox 360 and PS3. At the end of the piece he states "I'm starting to really struggle to find the pros of console gaming anymore." I thoroughly enjoy Jim's writing and admire him for being one of the few in the industry that isn't afraid to speak his mind. So I thought I'd help him out and list the pros of console gaming as they apply to me.
The Display
Console Gaming: 42" Samsung HDTV
PC Gaming: 19" Dell Monitor
The Seating
Console Gaming: Sofa King Cool; note the surround sound too!
PC Gaming: An old and warped wooden chair.
The Controller
Console Gaming: A device that fits comfortably in the hands; created specifically for gaming
PC Gaming: Two devices that don't fit comfortably in the hands; not designed specifically for gaming
Console Gaming: Sit back and relax; upating will be complete in just a few minutes
PC Gaming: FFFFFFFFFUUUUUUUU................
The Games
Miss out on all these? No way.
I'm a software engineer. I spend all day sitting at a desk in front of a computer. When I come home at the end of the day, I don't want to sit in that wooden chair at my small, cluttered desk. And I certainly don't want to spend the evening browsing through message boards trying to figure out why the Catalyst driver update just crashed...again. I want to kick back on the big, comfy couch, put my feet up on the coffee table and play games with a small, comfortable controller.
Understand that I'm simply stating my opinion on the matter. You are, of course, free to disagree. :o)
on 07.29.2011
Motion Control: Yes, I Like Kinect
When Microsoft first unveiled the Kinect not many gamers I knew had quite the same reaction that I did. Most laughed it off, talked about how stupid it looked and wrote it off altogether without even giving it a shot. Those gamers didn�t get it; many still don�t. Certainly, MS was showing some games and technology to appeal to a larger, more casual audience, but is that all they were doing?
In the words of Al �table for one� Borland: �I don�t think so, Tim.�
Microsoft wasn�t showing off just another gaming peripheral, they were giving us a glimpse into the future of media and control.
Forget games for a moment; we�ll come back to that, the thing I was most excited about with Kinect was the UI and media control. Kinect goes beyond gaming and allows for new control of other media types including movies and music. Playing movies and songs with voice commands is slick. Being able to scrub through movies with a wave of your hand? Even more so.
By integrating Kinect control into some of the most prominent XBL services such as NetFlix, ESPN and Last.fm, Microsoft is paving the road for a full, controller-free entertainment environment on the Xbox 360. Earlier this year they promised to deliver a new dashboard update that allows for full dashboard control via Kinect. That�s something that I can�t wait to try. Navigating a user interface without the need for a controller still hasn�t quite been perfected, but Kinect marks the best attempt I�ve seen so far and from the looks of things, it�s only going to get better at it.
While Kinect will continue to improve in its handling of other media experiences, it will also improve on the gaming front. Not that we haven�t seen some good games already; I still haven�t tired of
Dance Central
also makes pretty good use of the technology if you're willing to give it a chance. Perhaps the best evidence of Kinect�s usefulness in gaming is the recently released
Child of Eden
Kinect is an essential part of the Child of Eden experience
Here�s a game that isn�t merely enhanced by Kinect, but actually
it to be fully experienced and appreciated. After playing the game with nothing between you and the action on screen, it is not just difficult to go back to using a controller, but unthinkable. I challenge anyone to play it both ways and honestly say otherwise. This game alone proves that motion control has a place in our industry, even among the not-so-casual.
The future for Kinect looks bright. Some games will use Kinect in supportive roles such as the head tracking in
, the weapon customization in
Ghost Recon
or the voice commands in
Mass Effect 3
. Still others will be crafted around motion control such as
Rise of Nightmares
The Gunstringer
Konami�s LeedMees
. I can only speak for myself here, but I think those games look like a lot of fun. Especially LeedMees which is putting an innovative twist on puzzle games by allowing you to use your body as a platform for the characters in the game.
LeedMees: a unique use of the Kinect technology
We as gamers have the right to complain when developers cram motion control support into a poorly made game, but we should also respect the developers who create experiences properly with motion control in mind from the beginning. The automatic and vehement hatred I see from many traditional gamers when it comes to motion controlled games is striking. The very audience that clamors for innovation then fiercely rejects it when it comes along.
The new types of games coming out for Kinect may not be tailored to an individual�s specific tastes, but that doesn�t make them any less valid as games. They may very well attract a new audience. A new �hardcore� that differs from what the industry has seen in the past.
The traditional toys such as
Gears of War, Super Mario
are still around; they�re not being replaced. I, as a gamer since the mid 1980�s, embrace this addition to our rich and storied medium. I invite you to do the same.
This is your face on Kinect
on 06.07.2011
E3 2011: Press Conference Analysis
Now that the three major press conferences are over, it's a good time to look back on them and see how each company performed. What follows is my opinion on what went down at the E3 2011 press conferences.
First out of the gate was Microsoft. In my
blog leading up to E3
, I mentioned what I thought MS needed to do to ward off their competitors. The main three points were:
-Core Kinect games
-New services for XBL
-More exclusive titles
So how did they do? In short, MS delivered. They showed off several hardcore titles that smartly implemented Kinect functionality in unobtrusive ways. Gamers said they wanted to see Kinect work with hardcore games and MS gave us
Mass Effect 3, Ghost Recon: Future Soldier
Fable: Journey
in response; not a bad lineup if you ask me. Of course Microsoft also showed off some new family friendly titles with Kinect functionality, but that wasn't unexpected.
One of the more interesting parts of the MS conference was the preview of the upcoming Xbox dashboard which is due to arrive this Fall. The dashboard takes a page from the Windows Phone 7 book with its overall look and feel and is integrating some fantastic new features. MS announced that YouTube will be arriving as an XBL service and that they have integrated Bing! search into the dashboard (which can be activated with voice commands). Furthermore, Kinect has finally been implemented throughout. This was something I have been waiting to see since launch. As if that weren't enough, MS also announced that they are expanding their live television programming with some major networks already on board.
A remake of my favorite game of all time? Yes, please!
If there is one area that I felt MS fell a bit short in, it was the exclusive games arena. Aside from Crytek's
, there were no new franchises. True, we did get two
games, but that's not a brand new IP. I was hoping we would get a surprise game announcement in the form of an original property. Still, it isn't all that bleak. The Xbox 360 does still have
Forza Motorsport 4, Halo CE Anniversary, Halo 4
Gears of War 3
to fall back. Also, they're still getting great 3rd party support as shown with the
Tomb Raider
Call of Duty
Final Grade: B+
The next big contender to take the stage was Sony. I admired how they got straight to the point and issued an apology for the PSN outage. Sony did a great a job with this. They thanked everyone including developers, retail partners and their consumers. They also showed off some great software.
Uncharted 3
just looks amazing. There are no words to describe how badly I want to play this game. The demo shown at the conference was phenomenal looking.
Other big PS3 games included the
Ico/Shadow of the Collosus
Resistance 3
, a new
Sly Cooper
offering and
. They also introduced
Dust 514
from CCP and renewed their commitment to both the PlayStation Move and 3D.
The last big item on Sony's agenda was the NGP; which they are officially calling the PS Vita. I'm still not sure how that name made it past the board meeting it was brought up in; what's so wrong with PSP 2? Atrocious name aside, the Vita did come in cheaper than I had anticipated. You are getting a lot tech for your money, but I still have some doubts about this thing. I've never been a big fan of portable gaming to begin with, but the biggest problem I see for the Vita is this:
This is where mobile gaming's at
Smart phones have made devices like the Vita obsolete. In my previous blog, I stated that Sony would lose me if they focused too much on the NGP and that's exactly what they did. I would call this a missed opportunity for Sony. The MS conference; while solid, was not out of this world. If Sony wants to compete with the 360, then they need to focus on the PS3. I felt like their conference was more focused on 3D and the Vita; neither of which I have any interest in. Not only did they fail to pull out any big surprises, but they left out big games that we were expecting to see.
Final Grade: C+
Nintendo probably had the most excitement leading up to their conference. They were, afterall, unveiling a brand new home console. They kicked things off with Miyamoto and discussed the 25th anniversary of
The Legend of Zelda
. They also had a full orchestra play a few memorable melodies from the franchise and announced some musical collections and an orchestra tour to celebrate the occasion.
After teasing us briefly about the new home console, Nintendo dove into their 3DS lineup for the year and it looks strong. A new
Mario Kart
game (complete with gliding),
StarFox, Kid Icarus, Super Mario 3DS
Luigi's Mansion 2
were all on display and will be hitting store shelves before the year's end. However, as previously mentioned, the portable systems are not my thing so I was more interested in seeing the new home console.
If Zelda on the Wii U actually looks like this, I'll be picking one up.
The new console, named the Wii U, is supposedly Nintendo's bid to provide a console for the casual market and for the hardcore market as well. Judging from what I saw, I don't think they've quite done it. The Wii U still looks like something aimed at a more casual audience. Don't get me wrong, Nintendo's done a great a job with this. For the first time in a long time, it looks like Nintendo has some strong 3rd party support. Games like
Battlefield 3
Batman: Arkham City
will be making their way to the Wii U.
What about that unique controller then? Having no hands on experience, I can only offer my opinions based on what I saw and what I saw did not look especially appealing. The controller must be massive to house a 6 inch display and it doesn't look particularly comfortable or easy to hold up.
The other issue I have with the Wii U is that Nintendo didn't give a real release date or mention anything about the price. In addition, they stated that all the stuff shown from Nintendo were only tech demos and not actual game prototypes. We saw several multiplatform 3rd party games, but nothing from Nintendo.
I realize it may sound like I'm dogging on Nintendo here, but really I don't mean to. I think Nintendo had a good conference and did what they needed to for their audience. They showed a stellar lineup for the 3DS and showed off their new console. However, as with Sony, most of the stuff shown wasn't for me.
Final Grade: B
I didn't feel that any of the three companies had a particularly strong showing. I wasn't surprised by anyone this year. Microsoft had the most stuff that I'm actually looking forward to and that is why I gave them the nod here. Sony and Nintendo both had solid showings, but most of it wasn't stuff that I'm particularly interested in or excited to try out. That said, I still stand by
Uncharted 3
being the best game of the show.
on 06.05.2011
E3 Approaches: A Random Gamer's Take
I love E3. Every year I get excited to see what all the companies will bring to the show floor, but mostly, I look forward to the press conferences of the big three. While Nintendo has kind of been off doing their own thing in recent years, Microsoft and Sony have been slugging it out; each vying for the hardcore crowd while also attempting to cash in on the casual market that has risen in recent years.
This year, I'm expecting the conferences to be huge. The current generation consoles have reached a crucial point in the life cycle. The Xbox 360 will be pushing six years soon and the PS3 five. Historically, we'd be seeing the next generation of hardware soon. However, Nintendo aside, MS and Sony both seem confident in their current machines. Recently we've all been hearing whispers that both the next Xbox and PS4 are in the beginning stages of development, but I wouldn't expect to see those any time soon. Instead, the companies will be focused on the here and now. What follows are nothing more than my opinions and speculations about what we'll see at this year's E3 show. Enjoy!
Nintendo: A Return to Form
It's no secret; the Wii hasn't exactly been a console for the hardcore, but it has enjoyed tremendous success. Nintendo took a risk and it paid off. They were able to reach a previously untapped market for consoles in the casual gamer. However, things haven't been all rosy for Nintendo. As mentioned, the Wii may have gained a new market, but it all but lost the traditional gaming audience. Add to that the mediocre reception of the 3DS and it becomes clear that Nintendo has some explaining to do.
The answer? Project Cafe. Many in the industry are calling it Nintendo's attempt to recapture the hardcore market. It isn't under-powered like the Wii, and in true Nintendo fashion, it may bring something new to the table with a touch screen embedded in the controller. This is a move that could help Nintendo keep their casual fan-base (everyone knows how to use an iPhone) and the added power may grab the attention of the traditional gamer.
Nintendo: Not afraid to take a risk
In order for Nintendo to be successful, they're going to need some new games.
are two great franchises, and I would love to see a new Mario title on the new system, but the typical Nintendo franchises just won't be enough to sway PS3 or Xbox 360 gamers. Nintendo needs something new. They will also need proper 3rd party support. Nintendo's games are almost always good. The problem is that those games are usually the only ones worth playing; give or take a few gems.
In addition to new games for Project Cafe, Nintendo needs to show some software for the 3DS. The lineup so far has been a bit underwhelming; sure we've got an
Ocarina of Time
remake on the way, but I've already played that game - show me something different.
The Verdict:
While I am interested in seeing what Nintendo's new console is all about, I can't say that I'm expecting much. Given the company's recent track record, I feel like they've lost touch with the traditional gamer. I'm not big on portable gaming so the 3DS isn't of much interest. That said, I'd love to be proven wrong.
Sony: Gaining Ground
I don't think its too big of a stretch to call the PS3 a disaster for Sony. I'm not saying the console doesn't have great games; it does, but the console is succeeding in spite of Sony's efforts - not because of them. It feels like Sony just can't catch a break as of late. They botched the console's launch with a ridiculous price tag, are constantly pushing out firmware updates, failed to properly market the PS Move and are currently the number one target of hackers around the globe.
Still, all is not lost. What Sony does have is the best exclusive lineup coming into this show. These are big franchises that gamers actually care about including
inFamous, Resistance, Final Fantasy, Uncharted, The Last Guardian, Dark Souls, Twisted Metal
and more. That's a whole lot of gaming goodness; much more than the competition has shown thus far.
Game of the Year; you heard it here first.
Despite their troubles, Sony's "Welcome Back" program on the PSN is solid. It is a great way to gain back the respect of their customers which is something they're going to need if they want the NGP to be a success. The next generation portable from Sony already has an impressive library of titles going for it with
leading the way. Add to that unique titles such as
Sound Shapes
and the NGP could do very well, but only if gamers are willing to overlook some of its shortcomings. For one, the five inch screen may be beautiful, but it's also big. This next generation portable may not be so portable after all.
Another potential problem for the NGP is price; how much is this thing going to set you back? So far Sony hasn't said a word about price. Hopefully they'll be giving us all the details at their E3 press conference. The answer will vary from person to person, but how much is too much? Would you be willing to spend $300 on the NGP?
The Verdict:
Sony's lineup this year is killer; if you asked me which console had the most games I want to play on it for the year, my answer would be the PS3. There is simply too much to love coming up here. What could Sony do to lose me? Focus too much on the NGP. In my opinion, cell phones have made dedicated portable gaming devices obsolete. I love
, but its a game I want to sit and play for hours at a time; not something I want to play for five minutes in the checkout line at the grocery store. I think if Sony wants the PS3 to overtake the 360 then that's what they should focus on. We've already got a great roster of games coming, Sony could sweeten the pot with a few surprise announcements. Oh, and
name the NGP PlayStation Vita.
Microsoft: Up to the Challenge
This year, Microsoft is in a bit of a strange situation going into E3. The Xbox 360 has been a huge success and solidified Microsoft's spot in the industry. Yes, I fully admit it: the Xbox 360 is my current favorite of all the consoles. In fact, I'd go so far as to say it is my favorite system of all time. MS forever changed the landscape of gaming with the Xbox and Xbox LIVE. XBL has been a huge boost to this industry and new business models have risen around it. Microsoft is currently ahead of Sony, but the gap has been narrowed significantly; what does MS need to do to in order stay ahead?
It's simple: The Xbox 360 needs more exclusive titles; good ones. We can see how strong Sony's forecast is, but Microsoft is a bit of a mystery.
are all great games, but MS will need more if they plan to counter Sony's stacked deck. Crytek's 360 exclusive, codenamed
, could be a good start, but we need to see more of it to be sure. MS needs to have some big surprises lined up or they'll risk losing the crown they've worked so hard to get.
More of this, please.
MS also needs to show some more support for Kinect. The $150 peripheral has been on life support since launch nearly eight months ago. Has anything of note been released since launch? Nothing comes to mind. I was glad to see it finally integrated with more XBL services such as Netflix, but come on, we need some good games to play with it.
Lastly, XBL has been Microsoft's saving grace. The service is phenomenal and with Sony stumbling recently, this would be the perfect time for MS to show gamers why XBL is
place for online gaming. New features and services would be great, but might we also see a pricing structure change? What if MS took a hint from Sony and modeled the XBL memberships more like PSN and PS Plus? Online gaming could be free for all members and gold memberships would become more of a bonus like PlayStation Plus. Do I think this is likely? No, but it is certainly possible.
The Verdict:
MS needs to take note of Sony's gaming lineup and counter it with more exclusives of their own. I'm hoping to see some surprise game announcements from MS at their conference and I want to see some good Kinect titles come forth. I fully expect MS to have more DLC deals with big 3rd party games such as
Call of Duty
, but I'd also like to see some new services and features added onto XBL; maybe something with Skype now that MS officially owns it.
Well there it is; that's what I think about E3 this year. I'd be interested in hearing what you all think as well, so feel free to comment and let me know!
on 03.22.2011
My first iPhone game is now live - Cherry Picker iOS
Hey all,
I just wanted to announce that my first iPhone game is now live on the app store:
Cherry Picker iOS
(the name
Cherry Picker
was already taken). Actually, it's been live for over a month now, but I wanted to get clearance here to blog it; thanks, Hamza!
It is a simple, casual game that makes a pretty good play on the toilet, if I may so. It was pretty fun to make and I learned quite a bit about optimization techniques for the iPhone in the process. The objective of the game is to grab the cherries from the tree before the crows fly by and steal them. As you progress, the margin for error gets less and less. If you manage to get above wave 50, missing even a single cherry can mean Game Over! The game tracks several of your statistics including the most crows you've KO'd, the most cherries collected, highest wave completed and more.
I'm hoping to create an Android port next, but I first need to secure an Android phone. I'm looking at picking up a Droid off ebay on the cheap soon here.
Below is the link to the game and some screenshots too. If you do decide to give it a shot, let me know what you think!
CherryPicker_ios - $0.99
on 03.19.2011
A video tour of my apartment
Hey, Dtoiders, I just moved into a new apartment with my fiancee and recorded a little video tour. Check it out if you want and let me know what you think! Enjoy!
on 02.10.2011
What is reality?
The start of it all
It happens that on occasion I like to think about the origins of the universe, of reality. I recently saw a truly remarkable BBC presentation entitled
What is Reality?
and it inspired me to write about my own thoughts on the matter. The video is almost an hour long, but I highly recommend it if you're into philosophy and physics. Much of it was stuff I had already heard about, but there was one new idea that I thought was interesting; something about the universe being a hologram with all its data stored in a two dimensional plane, but that's not exactly what this blog is about.
By reading many books and watching many presentations and films, I've borrowed bits from each medium to propose that
The Matrix
actually makes a lot of sense. That is, what if we're all just part of a complex computer program? Does that sound silly to you? Perhaps, but open your mind for a few minutes while you read this and I think you'll see it actually isn't too difficult to believe.
The Matrix may not have been too far off the mark
A word from our sponsors
First, I want to get a couple things out of the way here. I'm not saying I believe this to be the case, I'm simply putting the idea out there. Second, I don't believe in a creator. I don't know how or why we're here; we just are. I guess that's what scientists across the world are trying to figure out. To me, "I don't know" is a better answer than "God did it." Finally, I fully admit that I may be wrong. Now let's jump in, shall we?
Your feature presentation
Here's the general idea behind this theory: I propose that there isn't one, all-powerful creator, but that there may be billions of them. And perhaps it would be more appropriate to call them users for this case. Take a look at
The Sims
from EA. The people in the game, are they aware of the users that create them? That control them? How would we know? Suppose a character in
The Sims
started to wonder about how he or she came to be. That character then starts performing experiments to discover the purpose of his existence. He discovers textures, underneath the textures he finds models, within the models he finds individual meshes, maybe bones, in the 3D modeling sense of the word. Perhaps he even discovers bits: 1's and 0's.
Now what? How does that character go further? Does he have the capacity to imagine that something else is responsible for the bits? Let's say he does. He now assumes there is a creator. There is an all-powerful being responsible for his world - a god. His assumption is not entirely accurate. There isn't just a single creator. There are billions of us - humans. Now consider this, what if that sim is you?
Our physicists have discovered amazing and wonderful things. Humanity has uncovered particles that we believe make up the very fabric of reality. Quantum mechanics - a strange and seemingly unexplainable realm of physics will make even the brightest of individuals concede that he or she has no idea how it functions. Maybe we have reached the bits, maybe there is nothing left to uncover (though I don't think we should stop trying). Maybe now we can think: what if there is an EA that created our universe and one of the developers simply thought "Hey! Wouldn't it be funny if we put our company in the game?" And thus we have our own Electronic Arts. You can substitute whatever development house you like for EA, by the way.
I think this explains a few things an omnipotent, loving god does not. For instance, we now have a reason for natural disasters and all the horrible things that happen in this universe. Would a loving, all-powerful god really allow his creations to harm one another in the ways that people do? I would have to say no because it either means he
all-powerful or he's not so loving afterall. However, would you? Sure you would. I imagine most of us do it all the time; maybe we shoot a squadmate in an FPS game or perhaps you build four walls around a sim and let the poor guy starve to death, or worse. I would hope that most of us wouldn't behave this way in real life, but in a game it's ok because it isn't real. Well, perhaps our universe is a game to someone else.
God might not allow this, but I sure as heck do
In his book,
Darwin's Dangerous Idea
, philosopher Daniel Dennet marvels over the DNA in our bodies: "Even to those of us accustomed to the 'engineering miracles' of the computer age, the facts are hard to encompass. Not only molecule-sized copying machines, but proofreading enzymes that correct mistakes, all at blinding speed, on a scale that super-computers still cannot match." He goes on to quote Bernd-olaf Kupper's work
Information and the Origin of Life
, "Biological macromolecules have a storage capacity that exceeds that of the best present-day information stores by several orders of magnitude. For example, the 'information density' in the genome of E. coli is about 10 [to the 27th power] bits/m" cubed. Here we have hit on something I find very interesting: DNA as a data structure.
Philosopher Daniel Dennet and a most gnarly beard
In computer science, there are many different
data structures
: linked lists, stacks, queues and hash tables are a few examples. Basically, these are just code structures used to store data. Perhaps DNA is the ultimate data structure. It holds a nearly inconceivable amount of information in a compressed space. Another way to look at it: maybe the program running this universe renders us based on the data in our DNA. I don't know about you, but I find that to be a rather fascinating thought.
Now that's a data structure!
When you're coding games, memory management is key - particularly with console and mobile development. You have to make sure you are freeing up system resources when objects are no longer needed. When a player defeats an enemy, you should give his resources back to the system for reuse since they are no longer required to keep the enemy behaving appropriately - he is dead. And so it is with living beings on Earth. When we pass away, our bodies decompose, providing materials that enrich the soil and help new life grow. In essence, we are deallocated from memory. The resources that were being used to keep us alive can now be recouped and used to power something else. Or at least they would be if we weren't sealed in caskets.
In astrophysics, there is something that continues to stump scientists: dark matter. Dark matter constitutes roughly 80% of the matter in our universe and yet no one knows what it is. Suppose it is simply unused harddrive space. What if galaxies are like sectors of a harddrive, or perhaps just random clusters of data. The vast emptiness of space is nothing more than blank harddrive space. Planets and galaxies could be little hubs of data. Maybe asteroids and comets are small, random files floating around the harddrive. What would harddrive space, or unused RAM look like to that sim we discussed in the beginning? Maybe it looks like outer space. Maybe we exist on a harddrive that is only 20% full.
Data on a harddrive
It's been a pleasure
It's fun to wonder about the origins of the universe. I think the idea of multiple creators, perhaps not wholly unlike ourselves, is at the very least, an interesting and entertaining thing to consider. What about you? :o)
on 02.09.2011
Groundhog Day: Halo
Full of doubts
What a difference a single game can make. I have to believe that even Bungie could not have predicted the success that
would become or the impact it would have on the industry. For me, the game holds a special place in my gaming heart. Prior to the launch of the original Xbox, I'd heard about
. I had even played it in person at E3 - I left unimpressed. When the Xbox was finally released, I picked it up along with
Dead or Alive 3
; it was a bundle deal from Toys 'R Us.
Oh, what you will become...
I played through
in its entirety and felt the game was decent, but certainly not fantastic. I put it away without even trying the multiplayer. Then, months down the road, I was flipping through the pages of OXM and they had a small posting about
and sending Ghosts flying all the way across the Sidewinder map. For whatever reason, I thought it looked amusing, so I tried it myself. At that point everything changed. I fell in love with the physics that allowed vehicles to flip stupidly high and for ludicrous distances.
A gateway to awesome
I convinced one of my buddies to buy an Xbox and
so that we could try out the system link multiplayer. Afterall, my friends and I loved
Perfect Dark
multiplayer on the N64, but our one gripe was "screen watching." With the Xbox and system link, that was no longer an issue. Well, he ended up going for it and myself and three friends stayed up literally all night playing 2v2. What a blast! This was unlike anything I'd ever played before! I can still vividly remember being crouched behind a hill in Blood Gulch when a warthog suddenly soared overhead, engine roaring, .50 cal blazing; what a rush!
Needless to say,
became our game of choice. We spread the word around school and before long "
nights" became our weekend plan...every weekend. It went from just the four of us to sixteen plus every time. We had guys hauling large, CRT televisions from their parents living rooms in the middle of the night. The constant wear and tear even started to show on the sets; weird coloring started to appear in the corners, bits of plastic casing were chipped off as we tried to shove the televisions into the backs of compact cars and one or two may have been completely busted after being dropped.
The televisions weren't the only thing to take a beating. We once had a guy that ended up in the hospital because of a kidney stone. He was complaining about how bad his side hurt, but somehow managed to finish up a two hour game of Sidewinder CTF before being brought to the emergency room. All this in the name of
Further down the rabbit hole
Our love for the game only grew with time and before long we were competing in tournaments. We started with a small tournament in a nearby town. The guys there opened the doors to a whole new community of
players and competition. They told us about the AGP (Associates of Gaming Professionals) and that there was a huge, nationwide tournament coming up in Nashville, TN. We didn't even have to think about it. A month later the original four of us were driving 500 miles to Nashville to compete. This was only the first of several big tournaments we would attend, and it was eye-opening. Here were some of the best Halo players in the world. Anyone remember Darkman? Mr. Shizz? The Psycho Soldiers? All those guys were there and they played the game in ways we hadn't even thought of. I still remember the gasps in the audience when TDT, The Dream Team, displayed their BattleCreek CTF tactics. They were extremely efficient and could cap multiple flags in the blink of an eye.
Meet The Dream Team
The highest we ever ranked in a national tournament was 18, but out of 50+ teams, I was ok with that. After competing at that level, it was pretty easy to come home and sweep the local tournaments. When I came down to Florida for school, I was able to convince Full Sail University to sponsor our team for a national tournament. We continued to play in Florida, though without as much success as there is an abundance of
talent down here.
Evolving combat
did a lot of things right; I don't know how I managed to not see it at first. The game is incredibly well balanced. The pistol, while a lot of people complain about it being overpowered, was actually the great equalizer in the game. As long as you had your sidearm, you were on equal footing with anyone else in the game.
also had amazing level design. I have yet to encounter another shooter that has as many memorable maps for multiplayer combat.
Damnation: one of the greats
The addition of the recharging shield system, love it or hate it, has completely revolutionized the FPS genre. Nearly every single FPS released since
has copied this feature.
also made strategy a bigger part of gameplay. By slowing down the pace and limiting you to just two weapons, the game makes you think about your situation and what tools would be best for the job at hand. Most FPS games prior to
did not have this strategic element.
The grenades in
also added to the strategic play. In most games, grenades blow up and only affect other players. In
, they can be used to knock power ups or weapons into safer locations so that you don't need to stick your neck out to grab that sniper rifle.
Even the bugs in
made it a better game. Most of the bugs were totally awesome and knowing how to utilize them proved to be an invaluable asset in competitive play. Any time you saw someone actually run out onto the catwalk to grab rockets in Hang 'em High, you knew you had a noob on your hands. Grabbing weapons and flags through walls and floors actually added to the game as opposed to taking away from it.
The Silent Cartographer: epic name, epic action
After being so engulfed in the multiplayer portion of the game, I revisited the single player campaign and loved it. I couldn't believe I had simply glossed over the storyline the first time through; here was this amazing sci-fi story and I hadn't even paid attention to it before. But more importantly, I finally understood
to play
. This is something I didn't get the first time I played it. Most FPS games are just about killing your enemies.
is about killing your enemies
with style
! The Master Chief is a badass, so play like one! Once I got it, I couldn't go back to other shooters.
Stay classy, San Diego
To this day
remains my favorite shooter, possibly my favorite game, of all time. It isn't just the great gameplay mechanics; it's the experiences I've had with the game over the past ten years, the friends I've made while playing and the memories that were created. Those things are irreplaceable; perhaps you have a different game that impacted your life the way
impacted mine. If so, I'd love to hear about it!
And yes, I do still revisit the game every once in a while. Running around the old maps such as Damnation, Chill Out and Blood Gulch is like returning to my old stomping grounds; places I hung out with some of my best friends.
I thought
was a great game; especially toward the end. Knowing how Cortana makes it aboard the Pillar of Autumn and seeing Captain Keyes again made the hairs on my arm stand up. I knew the epic saga that was about to begin, and as good as
is, the original is still the king.
on 01.29.2011
Why Halo is better than Call of Duty
It is one of gaming's great debates:
Call of Duty
? Which FPS is better and why? Most of the time you just have fanboys on both sides saying one game totally rocks while the other completely sucks. Well, I find myself in the
camp, but perhaps this blog entry should be titled "Why I like
more than
Call of Duty
" as it simply reflects an individual's opinion.
First of all, the fact that these two shooters get compared at all is somewhat perplexing as they are completely different in almost all respects. One is an epic sci-fi tale set hundreds of years in the future while the other takes a more realistic approach to war and is set in the not-so-distant future. It is only natural that the two titles would appeal to different crowds. Now that we've established the inanity of comparing the two games, let's go ahead and do it anyway!
Space is cooler than Earth
Not only is this a climatically accurate statement, but
space age setting is just more appealing. It offers much more room for creativity and creates a grander scale for the action. The unique architecture of the alien structures and
itself are wonders to behold. How could you not love looking out at the horizon in the original game and seeing the world curve up and over on itself?
Only a hero can save us
The Master Chief is hands down one of the most badass characters ever to grace the virtual landscape. His armor looks cool, he's not afraid to blow shit up and he takes on an entire alien armada...and wins. When playing as the Chief, you
like a badass. You'll get cocky, you'll jump into a wave a menacing foes, you'll kick ass and you'll come out the other side feeling like a hero. And it's not just the Chief, the Rookie in
was no slouch and Noble 6? Come on, the guy gets picked up off the floor by an 8 foot tall alien and doesn't give a shit - he punches the bastard square in the face. That, my friends, is badass.
Like a boss
What about
Call of Duty
? Well, on about half the missions your character ends up getting double-crossed or killed at the end...not very badass. It makes it almost impossible to feel any sort of connection to the character because you don't spend much time in his boots. In fact, I've played through both
Modern Warfare
single player campaigns in their entirety and I can't recall the name of anyone I controlled during that time. I remember some supporting characters - after all, how do you forget someone like John "Soap" MacTavish or "Ghost"?
The bottom line is this: in
, you're fighting to save the entire universe. In
Call of Duty
, you're fighting to ensure the safety of a handful of countries at the expense of others.
Variety is the spice of life
As mentioned, I believe that
setting gives the developers much more freedom for creativity. This translates into a more varied game with distinct locales, characters and weaponry. Each enemy race of the Covenant army is easily distinguishable from the others. You have grunts, jackals, elites, brutes, prophets, hunters, the flood and more. These enemies have not only distinct looks, but varying AI as well. In
Call of Duty
, the terrorists all look alike; they don't behave in any distinct manner. Shooting some generic guy in the face over and over loses its appeal pretty quickly.
Enter generic terrorist...with shades
The variety of
shows through in the guns and vehicles as well. Ok, I could do with a little less purple, but the elegant lines of the Covenant ships and weaponry provide a nice contrast to the bulky, hard-edged equipment of the humans. In
, its very clear what is and what is not enemy technology. With
Call of Duty
, this distinction is pretty much non-existent.
may indeed feature more weapons than
, but its hard to tell the difference between any of them - a machine gun with a little recoil feels pretty similar to a machine gun with slightly more.
90's flair
One of my pet peeves with the
franchise is that the developers are content with simply spawning infinite enemies out of thin air. This is an archaic approach to game design that might have been acceptable in the mid-90's, but comes across as rather lazy today. I'll never forget one incident in particular in the first
Modern Warfare
title; I cleared out an area in one of the later stages and backed myself into a corner so that I wouldn't have to worry about getting hit from behind. A few seconds later guess what happens...an enemy spawns directly behind me...in a corner. Where the fuck did he come from? Is there a secret hatch in the wall? Weak. Sauce.
, enemies don't just appear. They inhabit the world or are brought in via ships. You can clear an area of all enemies and explore it without worrying about an enemy suddenly appearing out of thin air.
Ladies night
Are there any female characters in
Call of Duty
? That's a serious question - I honestly can't remember any. The
cast has a number of memorable female characters that span a variety of positions. How about Miranda Keyes, Dr. Halsey/Cortana, Cat, Dare or Professor Anders? All of these women played large roles in the
universe. I get that a military shooter like
Call of Duty
may be designed primarily with men in mind, but does it take place in a world devoid of female life? Or just one where women serve only in behind the scenes roles?
Dare - not content with a non-combat role
Track this
The stat tracking in
is quite simply unmatched. If competitive multiplayer is your thing, there's nothing that compares to Bungie.net. It tracks every kill you've ever made, with every weapon and on every map. It keeps track of all the medals you've won in combat across multiple game types and even multiple games!
Call of Duty
has nothing even close to the detailed tracking of Bungie.net. Sure it has upgrades that can be unlocked and no doubt that Bungie copied that feature for
, but they did it better. The upgrades in
can make the game horribly unbalanced whereas the
upgrades don't affect the game mechanics.
That's all, folks
As a space nut, I love the
franchise...well mostly,
Halo 2
pretty much sucked. However, to dismiss the
Call of Duty
franchise altogether would be a mistake. I have a tremendous amount of respect for the developers of that series. The technical prowess behind the games is unrivaled in the industry. The
Call of Duty
games look better, and run better, than even the mightiest of graphical powerhouses such as
Gears of War
Visually striking
Whether you agree with me or not, I hope this has come across more as a presentation of what makes
o a better franchise to me and less of a
Call of Duty
sucks rant.
Follow zinger's c-blog
About zinger
One of us
since 1:16 PM on 12.18.2009
The first console I played was the NES in the mid to late 80's - great times! I've been gaming ever since. Some of my favorite games of all time include:
-Chrono Trigger
-The Guardian Legend
-The Legend of Zelda: A Link to the Past
-Fatal Frame 2
-Final Fantasy X
What do I think of the current generation (so far)?
Best console: Xbox 360
Best new IP: Uncharted
Best game: Uncharted 2
Best under-appreciated game: Enslaved: Odyssey to the West
Best innovation: Achievements!
My iPhone Game:
Following (5)
Jed Whitaker
Patrick ORourke
Back to Top
We follow moms on
- get our newsletter, never miss a beat -
terms of use
Light Theme
Dark Theme
Pssst. Konami Code + Enter!
You may remix stuff our site under
creative commons w/@
- Destructoid means family. Living the dream, since 2006 -


text:
Here is the weekly Colorado Springs Real Estate Market update for October 12, 2015
Click the image to download a PDF.
Thanks for reading our Colorado Springs Real Estate Community Blog!
RE/MAX Properties, Inc. has been the number one residential real estate brokerage in Colorado Springs since 1989. The company has over 200 full-service professional Broker Associates that service all areas of Colorado Springs and surrounding communities in addition to relocating clients worldwide. One company independently owned and operated with four locations.
More information can be found online at www.HomesColorado.com.

subset: commoncrawl


text:
The Invisible Court
While legal scholars analyze Kagan's possible impact on the "Roberts court," most Americans have no idea who "Roberts" is. And as experts debate if the court has become more conservative, the public sees the court moving in the opposite direction.
The Story of Shirley Sherrod: Reconstruction of a Media Mess
A media analysis of the Shirley Sherrod story traces how the story evolved and played out in the media in that frantic period between the July 19 release of the video and the July 21 apologies to Sherrod from Gibbs and Vilsack as well as Fox News host Bill O'Reilly.
Public's Wish List for Congress — Jobs and Deficit Reduction
Fully 80% say it is very important for Congress to pass legislation to address the job situation; nearly half of public disapproves of challenge to Arizona's immigration law and health care legislation.
Republicans Less Positive Toward Supreme Court
Compared with July 2007, fewer people view the court as conservative and more see it as liberal. Americans are less negative toward Congress, and there has been an improvement in opinions of the Democratic Party.
Proud Patriots — and Harsh Critics of Government
Nearly all Americans consider themselves patriotic and voice pride in being American. But many of those who voice strong patriotism and pride in the country also are highly critical of the federal government and its political leaders.
High Court Rules Against Campus Christian Group
A divided Supreme Court has ruled, 5-4, that a public law school can deny recognition to a student group that excludes gays and lesbians. In Christian Legal Society v. Martinez, the Court said the school could enforce a policy requiring official student organizations to accept all students who want to join.
Public's Priorities for Congress: Jobs and Energy Top Immigration
Congress's ratings are abysmal; Supreme Court nominee Elena Kagan draws mixed ratings but half have no opinion.
Pessimistic Public Doubts Effectiveness of Stimulus, TARP
As has been the case for most of the past two years, about nine-in-ten rate national economic conditions as only fair or poor. As a political consequence, the Democratic Party has lost ground to the Republican Party on a wide range of issues, including the job situation.
Supreme Court Rules on Religious Display
The court overturned a lower court ruling that had ordered the removal of a cross from a World War I memorial located in California's Mojave National Preserve.
How Americans Interact with Government Online
Fully 82% of internet users (61% of all Americans) looked for information or completed a transaction on a government website in the past year. Most government website visitors were happy with their experience, accomplishing everything or much of what they wanted to do.


text:
Top Definition
The juicy and very descriptive passages of miscellaneous porn novels.
"My Mom wouldn't let me read "Lady Chatterley's Lover" so I borrowed the clit notes from a friend.
by sanduski May 17, 2009
Type your email address below to get our free Urban Word of the Day every morning!
Emails are sent from firstname.lastname@example.com. We'll never spam you.×


text:
Review in a Hurry: In 1982, John Carpenter knew how to do a remake. Take the basic idea of an older horror movie (and its source novella), radically reconceive the monster and do an original take. This "premake"—officially a prequel, but beat-for-beat pretty much a remake—is the opposite… Continue reading Movie Review: As a Prequel, The Thing Just Doesn't Pack the Same Terrifying Punch
Tag Archive: prequel
As anticipated, the CW is serious about getting into the Carrie Bradshaw business.
The fifth network is about to close a deal for a script based on The Carrie Diaries, Candice Bushnell's book about Carrie Bradshaw's high school years. Gossip Girl producers Josh Schwartz and Stephanie Savage will shepherd the new version should it go to pilot and (if Carrie fans are lucky) to… Continue reading CW eyes 'Sex and the City' prequel
Looks like we won't be seeing Carrie Bradshaw's early adventures on the big screen.
Michael Patrick King, who directed both Sex and the City movies and acted as an executive producer on the series, told reporters during the Television Critics Association press tour today that he was not working on the rumored prequel film.
"My Carrie started at 33… Continue reading Michael Patrick King denies working on 'Sex and the City' prequel film
Star Wars: The Prequel Trilogy (Episodes I – III) [Blu-ray]
Star Wars: The Prequel Trilogy on Blu-ray will feature Star Wars Episodes I-III utilizing the highest possible picture and audio presentation. Star Wars Episode I: The Phantom Menace (32 Years Before Episode IV) Stranded on the desert planet Tatooine after rescuing young Queen Amidala from… Continue reading Star Wars: The Prequel Trilogy (Episodes I - III) [Blu-ray]
The ComingSoon.net Box Office Report has been updated with studio estimates for the weekend. Click here for the full box office estimates of the top 12 films and then check back on Tuesday for the final figures based on actual box office.
After a record-breaking Memorial Day weekend, June kicked off with only one new movie in wide release. Although Matthew Vaughn's franchise prequel/reboot X-Men: First Class (20th Century Fox)… Continue reading X-Men Prequel Flies to a First Class Finish


text:
Protect your money when business is unpredictable.
Has your business reached a point where you have a little extra cash that you won't need to access immediately? It may be time to consider opening a business certificate of deposit (CD). They're reliable, insured, and a great way to invest because they allow you to lock in a favorable interest rate to ride out market fluctuations.
Like our business money markets, interest rates are tiered, so the more money you put in, the more you'll get out. And with a variety of term lengths to choose from, you may be able to earn an even higher return by choosing a longer term.
To learn more about business CDs or talk about term lengths, call 800.786.8787.
For more information about how to grow your business with investments at SunTrust visit Private Wealth Management.
Small Business Resource Center
Infographic: Top Ways Companies Are Looking
With expansion top of mind, here is how to expand your business in the coming years—and what obstacles you may face along the way
Infographic: Taking Your Business to the Next Level
This infographic from SunTrust offers strategies to help business owners financially prepare for business growth.
Midsize Auto Dealers See Major M&A Activity
Midsize markets are seeing significant M&A activity among auto dealers in recent months. See why joining forces can be a winning strategy for dealerships.
Podcast: A Purpose Changes Your Employees and Your Business
A strong mission statement can improve morale, boost your company's bottom line and change the world. Elizabeth Crook, CEO of OrchardAdvisors.com, creates professional mission statements for business owners and shares tips for finding a company's purpose.
Acquisition Growth Strategy - Maximize your Profitability
SunTrust outlines scenarios to take advantage of synergies, address changing industry dynamics, expand successful business models or fill gaps where acquisitions and mergers can drive growth and financial stability.


text:
Welcome to the website of the NGO Branch, Office for ECOSOC Support and Coordination, UN DESA. We support the work of the Committee on NGOs of the United Nations Economic and Social Council (ECOSOC), the intergovernmental body responsible for granting consultative status with ECOSOC to non-governmental organizations (NGOs). There are currently 4,186 (NGOs) in active consultative status with (ECOSOC)
[list]. Information regarding applications for consultative status, participation in meetings and events at the United Nations, accreditations and other matters is currently available in English, French, Spanish and Arabic.
You can also subscribe to our monthly email newsletter, DESA NGO News, which is currently available in English, for up-to-date news and information about outcomes of key meetings and participation in activities and upcoming events at the United Nations, among others.
Returning users: Login for iCSO database. | Login for CSONet event registration.
PASSES FOR NGOs DURING THE UNITED NATIONS GENERAL ASSEMBLY (as of 5 October 2015)
During the high level segment of the General Assembly, annual NGO grounds passes will not be sufficient to attend official General Assembly meetings. Additionally, temporary NGO passes will not be issued from 11 September 2015 until the end of the General Debate on 6 October 2015. We will resume issuing temporary passes as of 7 October 2015.
For the general debate of the General Assembly, 25 secondary passes will be issued for each morning and afternoon session (for a total of 50 passes per day) from 28 September until 6 October, for collection by NGOs in consultative status with ECOSOC on a first-come, first-served basis from the NGO Branch on the corner of 46th Street and 2nd Avenue (North-East corner) from 1 pm to 3 pm each day for use on the following day. (If you have access to the Secretariat Building, you may also come to Room S-2540 to pick up your secondary pass.) Please note that passes will be limited to 1 pass for each NGO (for 1 representative only). Requests for multiple passes from the same NGO will not be considered.
Secondary General Assembly passes will provide access to either the morning or the afternoon session of the General Assembly, but not both. Passes cannot be reserved in advance and will only be distributed in person to enable all requesting NGOs a fair opportunity to participate.
Regular access to UNHQ for ECOSOC-accredited NGOs will resume on 7 October 2015.
- Submission of written statements for CSW60 now open through CSO-Net
- Historic New Sustainable Development Agenda Unanimously Adopted by 193 UN Members
- Questionnaire on the future organization and methods of work of the Commission on Population and Development
- Special Accreditation and Registration for the Sustainable Development Summit on 25-17 September is now closed
- Consensus Reached on New Sustainable Development Agenda to Be Adopted by World Leaders in September
- Apply to Register for the 25-27 September UN Summit for the adoption of the post-2015 development agenda
- Special Accreditation for non-ECOSOC accredited NGOs now open for the United Nations Summit for the adoption of the post-2015 development agenda
- ECOSOC reviews NGO Committee recommendations at its July Coordination and Management Session
- Preparatory Process for the General Assembly's overall review of the implementation of the outcomes of the World Summit on the Information Society (WSIS)
- High-Level Political Forum on Sustainable Development, at its opening session, focuses on its role in reviewing the implementation of the post-2015 development agenda
- NGO Committee adopts the report of its 2015 Resumed session
- 2015 Resumed session of the Committee on NGOs
- 15 September - 6 October: Opening of the 70th Regular Session of the UN General Assembly (UNGA 70) and general debate
- 25-27 September: United Nations Sustainable Development Summit
- 15 October: 25th International Day of Older Persons: Sustainability and Age Inclusiveness in the Urban Environment
- 17 October: International Day for the Eradication of Poverty 2015
- 19 October: Second WSIS+10 Informal Interactive Stakeholder Consultations
- 19 October - 6 November: 115th session - Human Rights Committee
- 7 - 18 March: 10th Session, Committee on Enforced Disappearances


text:
Advertisement:Close [X]
88% via 75 votes66
- 64,619
- March 6, 2013
CommentsSee all posts (1)
I masterbated over her and came again and again.
Sexy Libertines The stars of Sexy Libertines are genuine amateurs with a thirst for fucking and sucking in front of the camera! It's real hardcore footage from real couples who just want to share the love.
CommentsSee all posts (1)
Twitter follow @porntube
From Our Blog Blog RSS
We are happy to help.
Choose your size


text:
UK Regional Exam Centres
London Centre Dates
Examination Dates: Dancesport
15th November 2015
6th March 2016
5th June 2016.
Applications to Beverley McDermott at ISTD HQ on extension 872 or email firstname.lastname@example.com
Examination Dates: Theatre Faculties
Please read the following notes carefully before submitting applications to the London Centre:
Autumn Term 2015
|Grades & Class Examinations
|07, 14, 15, 21, 22, 28 Nov 2015
|Extended to 20 Sep 2015
|Vocational Grades
|25 Oct - 09 Nov 2015 (weekdays only)
|Extended to 20 Sep 2015
|DDI & DDE (Unit 4)* & Licentiate/Fellowship
|25-31 Oct 2015 (inclusive)
|Extended to 13 Sep 2015
|Cecchetti (All Levels)
|01-05 Dec 2015
|Extended to 20 Sep 2015
|Classical Indian
|08 Nov 2015
|Extended to 20 Sep 2015
Spring Term 2016
|Grades & Class Examinations
|05, 06, 12, 13, 19 Mar 2016
|17 Jan 2016
|Vocational Grades
|27 Feb - 11 Mar 2016 (weekdays only)
|17 Jan 2016
|DDI & DDE (Unit 4)* & Licentiate/Fellowship
|27 Feb - 11 Mar 2016
|10 Jan 2016
|Cecchetti (All Levels)
|20, 21, 22 Mar 2016
|17 Jan 2016
* DDI & DDE (Unit 4):
Applications for these examinations can only be accepted if candidates have a specific reason why they cannot be entered at the Approved Dance Centre (ADC) with which they are registered.
• Applications received after the advertised closing dates will only be accepted if there is space available or if a cancellation occurs. Telephone applications cannot be accepted.
• The London Centre is designed to accommodate teachers entering Grade and Class examinations who have a total entry of under 3½ hours. Regretfully entries of more than this cannot be accepted.
• Teachers may stipulate the reason for any impossible dates on their application form if necessary. We will attempt to allocate your examination accordingly, however, this cannot be guaranteed. With particular reference to Fellowship and Licentiate examinations, it is hoped that applicants will make themselves available for all the advertised dates.
• It is advised that Tap Grade candidates are familiar with both the Brian Dee Trio and Guy Dearden set syllabus CDs where there is a choice.
• Please contact the Centre Examinations Administrator to verify dates for Professional Cecchetti exams and all National and Classical Greek exams.
For queries regarding London Centre examinations or to request an application form, please contact Hannah Board at ISTD HQ or email email@example.com
Southampton Centre
The Lowford Centre
Portsmouth Road
Burlesdon, Southampton
With immediate effect, all entries for the Southampton Centre must be submitted direct to ISTD Headquarters. Please see below for examination dates and deadlines for receipt of applications. Please indicate on your application whether you will be requiring a CD Operator/Pianist for your entries. To request application details or to discuss entries, please contact Hannah Board at ISTD HQ or email firstname.lastname@example.com
Autumn Term 2015
|Imperial Ballet, Modern Theatre & Tap
|8 (Vocational), 15 & 22 Nov 2015
|Extended to 20 Sep 2015
Spring Term 2016
|Imperial Ballet, Modern Theatre & Tap
|6, 13 (Vocational), 20 Mar 2016
|17 Jan 2016
For details of all other UK Regional exam centres, please click here


text:
Image Unavailable
- Sorry, this item is not available in
- Image not available
- To view this video download Flash Player
|Additional DVD options
Amazon Price
|New from
|Used from
(Aug 10, 2004)
"Please retry"
Adapted from Yuji Shiozaki's manga Battle Vixens, Ikki-Tousen focuses on a war among Fighters, high school students who wear comma-shaped amulets that contain the souls of ancient Chinese warriors. It's a complicated and somewhat muddled set-up for a simple-minded fan service series. Hakufu comes to one of the warring schools to join her well-intended, long-suffering cousin, Koukin. Although her chest measurement is larger than her IQ, Hakufu is the reincarnation of the fiercest warrior; she jiggles her way through battles with students from her own school and others with a dim-witted good cheer. There's a mean-spiritedness to Ikki-Tosen that Real Bout High and Steel Angel Kurumi avoid. But storytelling and good taste clearly aren't the hallmarks of a series where even the title cards after commercial breaks include panty shots. (Rated 16 and older: violence, violence against women, brief nudity, risqué humor, alcohol use) --Charles Solomon
Product Details
Would you like to update product info or give feedback on images?
i love this tv show very very very very much cool awesome amazing pretty totally awesome wonderful super cool nicePublished 22 months ago by yolandawilliams
Ok so this anime is alright, being pretty straight-forward and easy to follow. Normally with these types of anime, it walks a thin line between anime and hentai and at points the... Read morePublished on June 1, 2011 by Kid Firestorm
Hakufu Sonsaku has arrived in Kanto to find she's in her element. Academies and schools are battling to control the most territory with fighters knocking the snot out of each other... Read morePublished on August 1, 2006 by Sesho
This anime is hard to review, but I gave it a good review mainly because it focuses on butchering the genre. Read morePublished on January 27, 2005 by Justice
but you already know that from the other reviews. And yes, they use the Three Kingdoms as a kind of foundation for the plot. Read morePublished on January 14, 2005 by Michael Valdivielso


text:
Monaco Washington DC, a Kimpton Hotel
No prices found through our partners. Please contact the business directly or check some of our recommended alternatives.
How has this hotel rated in the past?
- Adjoining Rooms
- Suites
- Free High-Speed Internet
- Restaurant
- Room service
- Fitness/Health center
Travelers also recommend:
- More recommendations
TravelPod Member ReviewsMonaco Washington DC, a Kimpton Hotel
Great location, near Chinatown, museums and the Metro. Happy Hour of free drinks. Rooms need some renovations.
This review is the subjective opinion of a TravelPod member and not of TravelPod.com.
Historical Traveler Reviews Monaco Washington DC, a Kimpton Hotel
Tiny room, big prices
Stayed here last summer, thankfully just for one night. Had spent a few days in the Four Points Sheraton (which was great!) but foolishly decided to "splurge" on a boutique hotel for a treat. What a mistake! I was banished to a tiny room in the basement. High ceilings, but so small I could barely squeeze past the end of the bed, to look out of the window where I was eye level with the road surface of a street with a noisy bar opposite (people parking - very badly ;) all night). Staff were sullen and disinterested on check-in, blatantly dismissive on checkout. I guess they must have taken an instant dislike to me, as looking at the floorplan for the hotel (on the fire notice on back of my door) my room was actually equal smallest in the whole hotel...
Serves me right for booking last-minute through the internet, I suppose. I'm sure that if you pay rack-rate for a deluxe room you'll be quite happy, but for a regular traveller it's a total rip-off. Sorry to go on, but I've travelled a lot, stayed in some ropey hotels, but this one really got to me. Plus points: Clean. Minus points: Overpriced, rude, shower falling apart, bed too short (I'm 6ft 1"), Overpriced, er... overpriced...
Never ever again
This hotel is not worth $200 a night by any stretch of the imagination.
First, the valet service is very slow (it took almost 20 minutes to have our car brought around everytime) and they are not in the least bit polite. The rooms are small but the tall ceilings make them seem bigger initially. We probably would have been okay for one night but staying for six made the room small very quickly. The shower had very low water pressure and took close to ten minutes to get hot. There is very little closet space and only three drawers for clothes. The bed was okay but the pillows were so soft your head sank into them within five minutes offering no supoort for your neck and the down blanket was thin (not the warmest for the cold DC weather). Since this building used to be an office the hallways are loud and echo when people are walking by. The only redeeming factor for the Monaco is the great location. You can walk to tons of restuarants and attractions.
Hated this hotel
I paid a rate of $240 for this hotel in June 2003. What I got was a room in the basement that was so small I could barely fit. When I asked the manager to help me find a different hotel (he would not move me claiming the hotel was full), he refused. The room was so small there was no room to put the TV. It was wall mounted in the corner, like some cheap hotel, and because the room had high ceilings, it was impossible to watch without laying on the bed. Of course, since there was only a desk chair in the room, there was no place to sit anyway. Service was terrible. When I wanted some water from the mini-bar, I realized I had no mini-bar key. When I called, I was told they were out of keys and that someone would be sent to open it for me. It took me two additional calls to get someone to open the mini-bar. Another problem was the bedding. While it would have been fine in the winter, the down comforter was completely inappropriate for the humid weather of June. I could not wait the get out there. When I later emailed the hotel with my complaints, they never responded. I have stayed at other Monaco hotels and other Klimpton properties. They've all been great. The Topaz is a real gem, and the Monaco in Denver is excellent. The Monaco in D.C. was the most expensive and the worst.
What a nice mini-vacation
The hotel is only one block from the Shakespeare Theatre which we were going to see a play at so we decided to stay here. My husband and I had a very pleasant stay. The decor was fun, the staff was nice. It was my husband's birthday so I arranged to have a bottle of wine in our room upon arrival along with a goldfish. The wine was there, but not the goldfish. Oh well, at least the most important thing was there. After the performance, we stopped at their little restaurant for dessert. I was dissapointed by the service and quality of the dessert so we wont do that again. But I would stay at the hotel again. Housekeeping was very good too.
Very pleasant - but less radical than I'd expected
The other reviews here are accurate. The decor is very modern in parts (leopardskin robes!) but surprisingly traditional elsewhere, especially the TV cabinets. As its an old building conversion, however, the mix works. I paid $219 for a two-room suite in August and can't complain - you get double the normal space and a jacuzzi bath. All I would say, however, is that this is not a 'design' hotel in the mould of a 'W'.
There is no hip-and-trendy bar, no hyper-trendy lobby, no condoms in the mini-bar. Think of it as a traditional hotel with a few funky furnishings and you won't be disappointed. (PS. As with all downtown hotels, the area is not exactly buzzing at night. If you want lots of restaurants, cafes, bars etc you may want to stay in Georgetown and cab it downtown everyday.)
Modern and Eclectic!
Recently stayed at the Hotel Monaco and was pleasantly surprised when they allowed us to check in early (1:30pm) as oppoed to the usual 3 pm check-in time. Reserve online at their website (...) and they will let you check out late as well! The room was a tad bit small but very comfortable. The bed looked funky with its orange and blue pillows contrasted with white linens. All very comfortable. The bathroom was very clean with Aveda amenities. Bring CD's cause there is a stereo! Hallways were adorned with post-modern art canvases and large "artsy" benches and lamps hanging from the ceiling. Hotel staff was very friendly and helpful. Complimentary coffee in the morning and wine tasting in the evening. Metro is right across the street. Overall, very wonderful stay at the Hotel Monaco!
Not your typical hotel room
Recently returned from a long 4th of July weekend in DC. Although we won't go back to DC in July, we will definitely stay at the Hotel Monaco again. The rooms were great, high ceilings, bright colors and very clean. The linens were high quality and comfortable. The decor was a little unusual for one ultra conservative member in our party but the rest of us loved it. The location, 3 blocks from the Mall and right across the street from the Spy Museum was excellent. Perfect for tourists who plan on a lot sightseeing and walking.One troublesome issue with the Monaco, they allow pets so beware of barking dogs at night. We had one across the hall from us who barked for about an hour one night. Apparently they reserve certain rooms for guests with pets.
When I go back, I will request to be put on a no pet floor or as far away as possible. Other than that one irritating hour, the hotel was wonderful.
Nice hotel but room was small
We had a nice stay at the hotel. The service was excellent, and the restaurant was also very good. The room was full of amenities, but rather small. It only had a bed, one side table, one desk that doubled as the other side table, and one chair, that's it! No other sofa/lounge or coffee table where you can eat if you order room service. But other than that it was a nice hotel and they had complementary wine tastings every evening in the lobby.
Pleasant stay
We stayed a night in March 2002. The hotel was well located, adjacent to the International Spy Museum with the MCI Center and metro stop just diagonally across the street. Rooms were well appointed, spacious, very high ceilings and two beautiful full length windows (it's a restored old building). Bedlinen of excellent quality, and Aveda amenities, CD player, cordless phone etc. (No bath tub though, for those of you who want a soak.) But what I liked best were the corridors leading to the rooms, which were stunning and unforgettable -- you have to see it for yourself. Service at the front desk can't really be faulted but could have done with a bit more warmth and enthusiasm.
Absolutely wonderful!
I travel a lot, and my job allows me to stay in wonderful hotels wherever I go. By far the best stay I have had anywhere is at the Hotel Monaco. The room was unbelievably large and well-appointed. I particularly enjoyed the cashmere and silk throw across the foot of the bed and the high-quality name-brand bath products in the bathroom. (And speaking of the bathroom, it was the first properly lit hotel bathroom I've seen in D.C.)
The staff was friendly and considerate but not particularly knowledgeable about the area. Because the hotel is still so new, I'd guess that this will improve with time. I will most certainly stay at the Hotel Monaco whenever I visit D.C. in the future.
TripAdvisor Reviews Monaco Washington DC, a Kimpton Hotel
Travel Blogs from Washington DC
Fainting in DC
One day is not enough or DC - and not in 42 degree heat. The day started early. I walked from the hotel to the Capital Building. The dome was closed for works, but there you go. The building is impressive and on a grand scale. From here it was off to the Smithsonian. I took refuge from the heat here and could spend days there. There are several Smithsonian Institutes - I went to modern history. I saw Kermit - the red slippers from oz and ...
A.M. - Tragic Battle; P.M. - D.C. With Lisa
... in D.C. We returned to our little apartment for a simple dinner of cheese, crackers and berries. We would sleep well tonight - Gypsy has no interest in playing ball tonight!
P.S. Please be tolerant of our crooked pictures,etc. as this blogs tools give us no way to straighten them. Some are taken from the moving car window.
April 28, 2015 - Today we slowly began our day sleeping in a little later than usual and beginning to ...
Washington DC
... a pop up add for the ice hockey appeared. The Washington team The Capitols were playing that night against Colorado. I mentioned it to the 2 Argentinian girls in my dorm and they were super keen to go. We got tickets for $10 each. It was great fun. Our seats were up the top with the rowdy crowd. The other 2 had not seen any sport yet and said it was the most American thing they had done. And they loved it. One of them also wanted to marry the keeper Hogby ...
We have arrived!
... year gave us plenty of helpful tips one of which was "American Airlines planes are never on time" and guess what - They were right!! Our connecting plane to Washington was almost two hours late. Needless to say our very weary travelers both fell asleep on the floor of the airport.
I was a little worried about Steph. When we woke her up to get on the plane she had a really bad case of the giggles! She couldn't walk straight she ...
Museums, Archives, Chinatown & Capital Hill
... time.
Numerous photographs of the Kennedy's was on exhibit at the Newseum. I was tickled to see a photograph of Jackie standing in front of the Georgetown house that I had photographed only a couple days prior. If I had known about the picture then, I would have stood in the very spot Jackie had stood and asked Andy take my picture in front of the house. Even if I am not as beautiful as Jackie O., I would still have got a kick out of it.


text:
For complete details about pre-approved supervision courses, please review the Approved Supervisor Designation Standards and Responsibilities Handbook, January 2014.
The options are outlined below:
In order to ensure that all questions have been properly addressed and to ensure COAMFTE-accredited PhD programs have ample opportunity to adjust to the changing expectations around the training, AAMFT will suspend the adoption of the new approval process for COAMFTE-doctoral programs for two years. COAMFTE doctoral programs will continue to be automatically pre-approved to offer the AAMFT Approved Supervision training as part of their doctoral program curriculum until June 30, 2017 free of charge and without AAMFT evaluation.
Starting July 1, 2017, COAMFTE programs that wish to offer their students the additional benefit of AAMFT Approved Supervisor training in the context of their COAMFTE required clinical supervision course will need to receive pre-approval from AAMFT, including syllabus submission to AAMFT to ensure that it meets the required elements of the AAMFT Approved Supervision Handbook. The review process will be open to programs no later than January 1, 2017 for the July 1, 2017 approval.
For further questions, please e-mail Dorothy Bose at firstname.lastname@example.com.
The American Association for Marriage and Family Therapy (AAMFT) is providing this Approved Supervisor Directory (Directory) as a benefit for AAMFT members only. Access to and use of this Directory or any of the information contained in this Directory by persons who re not members of AAMFT is prohibited.
Understanding the Benefits of Marriage and Family Therapy
If you or someone you know is experiencing distress, therapy with a marriage and family therapist (MFT) can help.
Find an MFT
AAMFT is now accepting proposals for the 2016 Annual Conference in Indianapolis, Indiana. Submissions are due November 2, 2015.
Submit your abstract
Continuing education designed specifically for MFTs. Explore the 85 online courses offered and expand your knowledge on a variety of topics. Start your personalized online classroom and earn CE credits at your own pace.
Earn CEs
American Association for Marriage and Family Therapy
112 South Alfred Street Alexandria, VA 22314-3061
Phone: (703) 838-9808 | Fax: (703) 838-9805
© 2002 - 2015 American Association for Marriage and Family Therapy
Terms of Use | Privacy Statement | Advertise and Sponsor


text:
aqi Hotel Schladming
No prices found through our partners. Please contact the business directly or check some of our recommended alternatives.
How has this hotel rated in the past?
- Meeting rooms/conference facilities
- Restaurant
- High-speed internet in room (free)
- Breakfast Available
- Wireless internet connection in public areas
- Reduced mobility rooms
TripAdvisor Reviews aqi Hotel Schladming
Travel Blogs from Schladming
Last day in Austria :(
So not a very peaceful night Bobby has taken to talking (very loudly) in his sleep. With that and multiple loo trips its was a very disturbed sleep. Heh ho never mind. Today will be spent doing the last bits of washing (towels and bedding) and swimming in the lake. Charlotte has requested that we go off to a nearby park so we will give that a go ...
Wolfgangsee day
Good morning all its a lovely day in Wolfgangsee. Today I will be widow twanky. We have accumulated quite a bit of washing but the upside is it will dry in no time. All I gotta do is suss out how to use the washing machine. In Austria they speak a form of German it's just not German, so there are words I don't recognise but lots that I do. The kids have spent much of the day playing with their new friends the GBers! Aka Tia and Jay. The ...
Wake up in Austria
... with little resources and went off to find food - or a supermarket. Unfortunately Austria is closed on Sunday so we drove and found St Wolfgang. And what a find. Beautiful and quaint (and very exclusive) little town. We strolled through the streets and found a small convenience store to get the essentials and strolled back after ice cream!! Some of the views were stunning. After St Wolfgang we returned to the campsite and hit the lake. The water was lovely. And the most ...
Ice caves; Hitler's holiday house; Sound of Music
The best thing about the family run guest house where we are staying is that they don't particularly care about early risers. Breakfast didn't begin until 7:30am which meant a sleep in for us! In addition, we are staying in Werfen for two nights so we didn't need to pack our bags and load the car before hitting the road this morning. First stop on the itinerary this morning were the Eis Riesen Welt ice cave a short 20 minute drive from our hotel. This is ...
Summer heat in the Alps
After breakfast I asked the reception staff for assistance with paying our parking ticket. She said you can just transfer them the money, so after working out how my bank handles international transfers I processed the payment, however the $22 fee didn't stop me the minimum transfer of $100 did. So after getting instructions on where to go to pay in person, seems that government offices didn't actually have a conventional street address, just a building name. Pete jumped out at ...


text:
moving-pictures.de moving-pictures - 360 ° Panoramen und interaktive Touren in HDR-Qualität von den Profis
Als einer der marktführer stellen wir Ihnen hier unsere Dienstleistungen vor. Wir erstellen 360° Panoramen, virtuelle interaktive Touren, Videos aller...
trust-guard.com Trust Seals from Trust Guard - Our Trust Seal and scanning will Increase Your Sales!
Trust Guard Trust Seals improve credibility, build customer trust, and increase conversions and Sales! Compare us to McAfee Secure (Hacker Safe),...
jointservicessupport.org Welcome to the Joint Services Support System!
The National Guard Bureau's Joint Services Support System, or JSS, is the Service and Family members gateway to resources, support, and assistance in the Army National Guard and the Air National Guard.
afro-pfingsten-festival1.restorm.com Afro-Pfingsten Festival • Winterthur • Events, Pictures & More • restorm.com
Browse the upcoming events by Afro-Pfingsten Festival and their news, live footage, videos, pictures, booking & press iinformation, contests, competitions & much more on restorm.
uslatino.com USLatino.com - LUCECITA ES LUCECITA: EL REGRESO A BELLAS ARTES DE SANTURCE - Puerto Rico
USLatino.com, latin events, latin music, latin pictures in USA, Eventos latinos, musica, fotos en USA
shadesofgreen.org Shades of Green® Resort on WALT DISNEY WORLD Resort official website is the only Armed Forces Recreation Center (AFRC) located in the continental U.S. Shades of Green® on WALT DISNEY WORLD® Resort is a military resort serving the U.S. Army, Navy,...
The only Armed Forces Recreation Center (AFRC) located in the continental U.S. Shades of Green® on WALT DISNEY WORLD® Resort is a military resort serving the U.S. Army, Navy, Air Force, Marines, Coast Guard, National Guard, Reserves, Retirees,...
myservicepride.com Rack Builder & Custom Military Gifts - MyServicePride.com
Ribbon rack builder. Choose your service branch: Army, Navy, Air Force, Marines, Coast Guard, National Guard, Air National guard. Build your ribbons into a rack, add unit logos and uniform insignia, then order the image printed on t-shirts, decals,...
ong.ohio.gov ONG.Ohio.gov | The Ohio Adjutant General's Department / Ohio National Guard
The Ohio National Guard serves the Citizens of Ohio and America by fulfilling its state and federal military role of providing public safety, when ordered by the Governor, or support of the National Military Strategy, when ordered by the President.
armyawards.com Find information on Army Awards, Army National Guard Awards, Army Pay Rates, Army Benefits, and an Army Awards Rack Builder.
Find information on Army Awards, Army National Guard Awards, Army Pay Rates, Army Benefits, and an Army Awards Rack Builder.
minnesotanationalguard.org Minnesota National Guard
www.minnesotanationalguard.org is the official website of the Citizen-Soldiers and -Airmen of the Minnesota National Guard.
Related keywords for national guard event pictureseven guard windows 7, free shipping serbia rash guard, v guard inverter ad female model, national event company neco omnicom, mortein nature guard 236ml pictures, family event nudism pictures and blogs, nudism naturist events pictures, anarchy nation pictures, national guard ki chudai ki photos