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Two Tribes wants your help for Toki Tori 2
Oct 24
// Jason Cabral
Dutch developer Two Tribes has just announced its newest project, and it wants to get players involved in the game development process too. Ten years after the initial release of Toki Tori, Two Tribes are working on Tok...
LEGO Harry Potter: Years 5-7 shows off some more gameplay
Oct 07
// Victoria Medina
LEGO Harry Potter: Years 5-7 is coming out next month (November 11th), and to celebrate the almost-release, Warner Brothers Entertainment and TT Games have put out a new trailer. Its more LEGO and Harry Potter so there shoul...
Buddy Rush has cross-platform gaming, oh em jee
Sep 22
// Victoria Medina
Buddy Rush, a mobile RPG out for the iOS and Facebook just released for Android users today. While that news by itself might not mean much to you, it isn't the only thing to come out of this. Buddy Rush is a cross-platform mo...
Batman: Arkham City OST announced
Sep 06
// Victoria Medina
The Batman: Arkham City OST has been announced and will feature scores from artists including Panic! At the Disco, Daughtry, Black Rebel Motorcycle Club and Coheed and Cambria to name just a few. The soundtrack...
Angry Birds are on your feet
Sep 03
// Victoria Medina
Angry Birds, a mobile app game that started small, has become a huge phenomenon with ports to all other major systems (it even has a board game now), and even some apparel. Now shoes can be added to the list of things An...
Have more Sherlock Holmes screenshots
Aug 30
// Victoria Medina
Round two of the Testament of Sherlock Holmes screenshots are in and the game still looks good. The Testament finds the detective unable to solve a crime that paints him as the main suspect. As he begins to look more guilty h...
Max Scoville demos Lollipop Chainsaw
Aug 28
// Victoria Medina
Suda51's newest game project, Lollipop Chainsaw, was at PAX and Max Scoville got a chance to play it. There are lollipops, a chainsaw-wielding cheerleader, rainbows and zombies. A quirky, fun game in which you kill zom...
Tara Long and Nick Chester discuss Quantum Conundrum
Aug 28
// Victoria Medina
The big Square Enix game reveal happened yesterday with the unveiling of Quantum Conundrum. The title is a collaboration between Square Enix, Airtight Games, and Portal's Kim Swift. Tara Long and Nick Chester got t...
Screenshots for the Gorg game that is Unstoppable
Aug 23
// Victoria Medina
Not much information has been released about Unstoppable Gorg yet, but it was shown at gamescom and the fine people over at Futuremark Games Studio have released a few early build screenshots for your viewing pleasu...
Play with big balls in Wipeout 2
Aug 18
// Victoria Medina
To be clear, the Wipeout I am referring to is the one based on the ABC tv show, not the totally awesome racing game. So if you like the show, or you enjoyed the first installment of the game, you can check this one out o...
Rock of Ages: Rock beats everything
Aug 18
// Victoria Medina
Atlus has done some great stuff in the past, and Rock of Ages looks just as good. This trailer had me rolling (har har). If you are watching this and wondering what exactly is going on (like I was), you can find an...
Have more Rayman Origins
Aug 18
// Victoria Medina
So far the Rayman Origins trailers have been great and this one is no exception. Although there is no gameplay, it is funny, and Rayman is all about fun, so it works. Ubisoft also released more screenshots of the game, both ...
Hakuna matata, Disney Universe
Aug 17
// Victoria Medina
More Disney Universe news coming at you. A new world and character outfits have been released. In addition to the characters already touted, anyone playing will get to run around as popular characters from The Lion King....
Disney Universe will let you be Wall-E
Jul 20
// Victoria Medina
Disney has decided that the 42nd Anniversary of Neil Armstrong's stroll around the Moon is the perfect opportunity to unveil another environment for their game Disney Universe. Along with Tim Burton's Alice in Wonderland and ...
New 'Conspiracies' trailer for Deus Ex: Human Revolution
Jul 12
// Alasdair Duncan
The almost continual promotional build up for Deus Ex: Human Revolution has me foaming at the mouth wanting this game. This new trailer shows some of the shadowy forces that the main protagonist, Adam Jensen, will be hu...
Limbo gets release dates for PSN and Steam
Jul 08
// Victoria Medina
Word recently went out that Playdead's Limbo would be appearing on PlayStation Network and Steam with the vague promise of an upcoming release, and today actual dates were announced. PlayStation 3 owners located in the United...
On The Media looks at the importance of gaming
Jan 02
// Jonathan Holmes
This isn't exactly news, but I still thought you'd want to hear about it. Nationally broadcast radio show On The Media just put out an episode about videogames, and it's pretty amazing. A recap of the Atari/Nintendo/Sega-side...
Respawn Entertainment's game will be multiplatform
Sep 26
// Matthew Razak
(In honor of the upcoming Rally to Restore Sanity/March to Keep Fear Alive I shall deliver all the news this weekend twice: First the sane way, and then the fear way. It's the weekend, I get to do stuff like this (I h...
PAX 10: The Force Unleashed 2 multiplayer thrill ride
Sep 09
// Jonathan Holmes
It was the weirdest thing. On the first day of PAX, I marched down to the LucasArts area of the show floor to check out The Force Unleashed 2. While I was down there, I had a chance meeting with a developer from Red Fly, the...
We won't be seeing Respawn's debut game anytime soon
Aug 19
// Jordan Devore
Respawn Entertainment, the new studio being led by Jason West and Vince Zampella of Infinity Ward fame, is creating an EA-published multiplatform game; we knew this already. What we didn't know -- or, some of us didn't know -...
E3 10: Power Gig: Rise of the SixString enters the stage
Jun 18
// Ben Perlee
Power Gig: Rise of the SixString is a coming at a very difficult time. With a launch date for October, the three-piece band music game, while containing some interesting ideas, will be facing the awesome wrath of Rock Band 3 ...
Look over the release dates for EA's upcoming games
May 11
// Jordan Devore
A few nice surprises were hidden amongst EA's fiscal 2010 report, many of which can be found in the company's updated release schedule (find it after the break). Before we dive right into that, though, here are a few tidbits ...
Hooking onto, under and above Just Cause 2
Nov 13
// Ben Perlee
Just Cause 2 (Xbox 360, PlayStation 3, PC)Developer: Avalanche StudiosPublisher: Square Enix Europe/EidosTo be released: March 23, 2010 So what can gamers expect? Well, there's still a lot that is the same in Just Cause 2. The island is about the same size as in the previous game, the plot is similar, and even the biggest improvement -- the grappling system -- was in the first game, albeit less developed. So why should we care? Because Avalanche really seems like they have taken what they learned from the original and improved everything to its next logical step. For example, while the actual size of the island that you'll be playing in is no bigger than the original, that doesn't mean Avalanche is going to limit the scope of the game. Steps have been taken to increase the vertical elements of the game. Huge mountains jut upward from the landscape, begging for Rico Rodriguez to jump off and soar across the island. The city areas of new island Panau have massive buildings to swing from, and there are insanely high bridges. Yeah, most of these existed in the first game, but this time around, there's that much more going on in the sky. The grappling hook is probably the most important updated element of the game. In the original Just Cause, the grappling hook was an actual gun that had to be equipped, limiting the actions of the player. In Just Cause 2, the grappling hook is assigned to a button, so the combination possibilities are now increased. You can actually shoot dudes while using the hook. Toss out the hook, zip-line across to a building, and before landing, throw out the chute and use the momentum to soar up in the air. Or grab a guy by the hook, attach him to another guy, and slam them together. It gets even crazier. For example, one of the fun things the PR representative showed was to hook a guy to a gas canister. He then shot the bottom of said gas canister, and sent the enemy spinning at an unnatural speed through the air. Good times. While the grappling hook is not like Bionic Commando (it functions more like a zip line as opposed to a Spider-Man web-swing), there are going to be plenty of play options with this tool. Anything can be grabbed, and scaling buildings hundreds of stories tall with this tool while shooting guys is incredibly satisfying. Also, the vehicle stunt abilities are back, and the parachutes are still integral to the game. With the even more vertical focus of the game, it's very easy to spend more time in the air, on top of racing cars and boats, hanging under a hovering helicopter or zooming down a mountain than actually running and gunning. It's all over the top and outlandish. Like the game before it, Just Cause 2 is going to offer a lot for people who just want to screw around doing insane things only Dew'd-out bros would perform in real life. Between the grappling hook, the parachute, and the over-the-top vehicle jumping, along with all of the gunplay, upgradeable weapons, and silly plot, there promises to be a bright action game to look forward to next spring. Those interested in the plot of Just Cause 2 -- yeah, there is a plot -- will find that the years have not been so kind to main man Rico Rodriguez. He has got a grittier and more macho look to him now, and when you take the grappling hook mechanic into account, he comes off as a mix between Chris Redfield circa RE5 and the dude from the newest Bionic Commando. Bad-ass? I suppose. No longer is he dealing with the problems of a tropical Caribbean-themed island; this time, he is leaping about on a tropical southeast Asian-themed island called Panau. It seems he is helping some socialist-minded citizens (led by an attractive woman with a penchant for calling everyone "comrade"). Typical evil-dictator-with-awesomely-bad-name Baby Panay is the man to take down, and you'll be gaining a hold over certain areas of the island. With desert, tropical, mountainous, and swampy coastal regions to take over, Panau has a lot to see and do, and those 400 square miles look to be full of missions to blast through. Avalanche has some new tricks to make the game look better than ever. While the actual character models seem to be pretty standard, the textures of the game are leaps and bounds over the original Just Cause. They go really far toward creating awesome-looking vistas. Draw distances are great, and all the explosions, heat effects, and firepower in-game look awesome. If I have one complaint, the rag-doll effects are pretty simple. Shoot a dude, and he'll flop like a dead fish. When everything else looks so great, I hope the models can receive a boost before this game releases next year. In the end, I'm saying fans of the original Just Cause should pay attention to what Avalanche and Square Enix Europe are hoping to do with this sequel. There doesn't seem to be a radical change to the series, other than overall improvements, and if Avalanche can make sure that all the missions are varied and dynamic, we should be golden come next year.
For as long as games have been a popular form of entertainment, they have always had to have a special trick. Sure, we don't want to call it a "gimmick," but there will ideally be a "special something&...
Teaming up and throwing down with Skate 3
Nov 06
// Ben Perlee
Skate 3 (Xbox 360, PS3)Developer: Black BoxPublisher: EATo be released: May 2010 Quite noticeably, one of the major changes made to the Skate franchise has to be the interactions with other skaters. Skate and Skate 2 were really about establishing who the player was as a skater, but in Skate 3, it is all about establishing yourself as a member or leader of a crew. After all, the new slogan for the game is "Team up. Throw down", and you'll be working together with friends to really create user created content such as graphics, skate parks and videos to become an all-around skate mogul. Even better, work as a team and create awesome stuff others download, and you'll receive in-game prizes yourself. There is strong motivation to not play Skate 3 solo. The team-based motif continues with the new multiplayer modes. Every gameplay mode has been updated to keep multiplayer in mind. Deathrace has been changed to a team race around the skate parks, and the combined time and score is what is going to confirm a win. It's fun, but fairly standard. Make sure you have a full team for this one. Freeskate Activities, a mode where you could skate around doing random activities around the world, has been boosted to include that third team member. Contest mode now has a slew of skaters trying to trick off of one or two specific trick boxes and rails. It is chaotic to say the least. However, it was the new game modes that EA really wanted to show off. First lined up was Domination, which plays like a control point mode in an RTS or FPS. Throughout an area are specific objects to trick off, and you and your team of three must make high scores to protect the control points from the other team. Yeah, it's kinda like Graffiti mode of ye olde Tony Hawk, but Domination seems to be a little tighter due to the specific trick objects. The 1UP was actually my favorite new mode. A team based variant on HORSE, each team is given 20 seconds to do as many tricks as possible and rack up the highest score. If any member bails once during those 20 seconds, it's over for that team, and the next crew goes up. Lose and you'll get a letter, and earn an 1-U-P and you'll be done. Ultimately, for people looking to play multiplayer, there are a whole lot more options than in previous Skate games, so you'll definitely want to check this portion out. Anyone concerned that Skate 3 is going to change things too much with the gameplay have nothing to worry about. While three new trick types have been added, such as underflips and darkslides, for example, the basic control stick-based trick system remains the same. Thankfully, certain issues have been tightened up, such as the off the board controls. Detractors of the high difficulty of the Skate franchise will be pleased to hear about Skate.School, a new tutorial area for new players. Even better, there's actually difficulty settings for gamers, so if you are new to the game and want to play with your buddy who is a pro, you'll be able to keep up, albeit handicapped. Experienced players will be able to make gameplay more difficult as well, should they find normal Skate gameplay too easy. Thankfully, even at this pre-alpha stage, that actual gameplay is as solid as you're going to want it to be. From here on out, EA Black Box just has to make sure that the world they create and the new things they do with it live up to standards. And the world of Skate 3 is quite a bit different than New San Vanelona, the anti-skateboarding city of Skate 2. Instead, we have the skaters paradise of Port Carverton, a sunny metropolis inspired by Venice Beach, Stanford University, and other fresh locations. It is broken up into three areas, University, Downtown, and Industrial, and while the locations were very early code, it is obvious the direction Black Box is hoping to take is a brighter and cheerier skating environment. While the original Skate was touted as a straight-laced skating sim, Skate 2 injected a little quirkiness that some loved and some hated. Let's be real, any plot or goofy challenges only serve to do crazy stuff on a digital skateboard, and damnit, if Skate 3 wants you to literally jump over the shark sculpture, then jump the damn shark sculpture. Skate 3 doesn't seem to be taking itself terribly serious, and when you get down to it, begs the question on whether it should. There is plenty to keep an eye out for in Skate 3. The new multiplayer focus and team-based mechanics are the logical direction Skate should take, and the overall improvement on certain features, such as basic walking, is an obvious acknowledgment that Black Box is paying attention to the needs of their fans. With a May 2010 release date, and the basics already in place, Black Box would be ashamed if Skate 3 were not the best Skate yet. And really, when they are the only traditional controller-based skateboarding game on the market, they had better make sure their game rocks.
It's funny looking back on the old battle between skateboarding videogames. Ever since the original Tony Hawk, plenty of skateboarding games have come and gone, and other than the eternal old bird itself, not many of them hav...
Review: Colin McRae DiRT 2
Sep 20
// Topher Cantler
Colin McRae DiRT 2 (Xbox 360 [reviewed], PS3, PC, Wii, DS, PSP) Developer: CodemastersPublisher: Codemasters Release Date: September 8, 2009 (NA) / September 11, 2009 (UK) / December, 2009 (PC ver.) MSRP: $59.99 For the duration of DiRT 2, rally superstar Ken Block will be your guide and mentor. You play as a rookie driver who's just arrived on the scene, trying to make a name for yourself in the world of off-road racing. After a look around your personal trailer and a brief rundown of what's what, the game opens with Block asking you to fill out a few forms, "for insurance purposes." Already, you can see how anything resembling an interface or menu has been completely blended into the experience of being a driver, and this is truly one of the most impressive aspects of the game. Instead of boxes, lists and the kind of boring UI elements we're all used to, DiRT 2 has cleverly -- and very effectively -- hidden everything in the real-world objects that make up your surroundings. The UI is presented as if you were camped out in your own touring trailer at an event, viewing everything from a controllable first-person perspective. The start screen is a set of event badges, gently swaying from lanyards hung on the wall. Press start and your view shifts downward to a stack of rally magazines on a small table. The front cover of the top one is dynamic, and its headlines change every time you start a new game. Instead of staring at a loading screen, I'm reading about how many people are currently racing in Morocco on Xbox Live, or how my friend and former Dtoid editor, David Houghton, has just bought a new Subaru in the game. This carries over into absolutely everything you'll be looking at. Events are displayed via a world map spread out on your desk, with stickers to indicate each one individually. Unlocking new events puts new stickers in the blank spaces on the map. Place first in one of them, and the sticker changes to a neato hologram version as a way to "check it off the list." Since you have some control over the camera even here, you can zoom or tilt your view and watch the colors change. (I like hologram stickers, maybe that's just me.) Special event races are shown as badges on lanyards, laid out on top of the map, and there are three X-Games events that appear as posters on the wall, with a medal hanging tacked up after you complete them. Among your personal effects on the couch is a binder where you can check your stats and achievements. It's got little hand-written notes scrawled onto its pages, showing anything from your completion percentage to how many times you've crashed. Another similar binder on your breakfast table lets you view unlocked extras and shop DLC, and the TV mounted to your wall shows instructional videos to explain the rules of different race types. Walk outside and you'll see, amid the event festivities, a table with photos of all your owned and purchasable vehicles spread out on it. Your currently selected ride is parked nearby, and you can even go over and take a first-person walk around it for a closer look. Game options are in a binder on another table, where you can adjust various settings or change your profile. Why did I just spend three paragraphs talking about the UI? Because it's brilliant. Other games have done it this way before, but never quite so effectively, and I've sure as hell never seen anything like it in a racing title. Perhaps for contrast, the UI of the first game (still a gorgeous menu system in its own right), is displayed on a laptop sitting on your desk. DiRT 2's entire interface is presented in a way that is so completely organic and unobtrusive with its post-it notes and Polaroids that it never feels like a menu or a loading screen. There's always something genuinely interesting to look at, and you never once feel like you're waiting. All that and the game proper hasn't even started yet? As was said before, you begin by filling out the "insurance form," which is where you enter your name, nationality and so on. You're then prompted to enter an audio name for yourself to be spoken by announcers and opponents, and this, as you might imagine, never works for me. I get the idea, and I'm sure it's pretty cool if your name is Dave or Mark instead of Topher, but we're not all so lucky. There is a list of nicknames if your real one isn't among the available preset male and female options, but with monickers like "Fuzzy Nuts" and "Captain Danger," I decided I'd just have everyone call me José. Mostly because it was funny. Of course I don't expect developers to implement a baby name dictionary's worth of audio names, but sometimes I'd rather they just call you "buddy" or something and leave that bit out entirely. Or maybe let you go by your first initial. But with that out of the way, it's time for the racing world to face José's fury. There are 100 events, spread out over 41 tracks all over the globe, and you can choose any one you've got unlocked in the order you like. As is the nature of off-road racing, the terrain doesn't change a hell of a lot. Your options are pretty much dirt, gravel, sand, tarmac, dirt, concrete, dirt, more dirt and mud. Maybe even some dirt. However, given the array of countries and locales you'll be visiting, the tracks still manage to look and feel very different from one another. You might go from the gravel and narrow village roads of Morocco, to the sacred and serene hillsides of China, to the wide-open Utah desert or the Malaysian jungle all in one event. And with city stadium tracks like London and Tokyo, somehow "dirt, dirt and more dirt" just never gets boring. Difficulty levels are chosen prior to each event, and vehicle damage can be switched to cosmetic-only or turned off entirely. There's no penalty for doing so, and the only real drawback to lowering the difficulty is that you'll earn less cash after the race. Obviously, cash is something you'll want, as it lets you purchase new vehicles and fun extras to deck them out with. Things like new liveries to change the color scheme and look of your car, dashboard ornaments like those dancing hula girls, and toys to hang from your rear-view mirror. One of those is a little plastic figure made to look like your own Xbox Avatar, which I thought was really cool. But the badass lineup of vehicles in the game is far more important than the toys you'll trim them with. There are 35 to choose from, which may not sound like a lot if you're a Gran Turismo or Forza fan, but the difference here is that every one of them is awesome. (I'm sure you'll get over the fact that there's no Toyota Yaris.) Each vehicle in the game looks, sounds and drives just as it should, and no matter what your tastes are for this kind of racing, you'll have no trouble finding something you like. I've always been a Subaru man myself, and there are three different generations of Impreza on hand, represented further by a couple of different models and classes. If you're a bit of a gearhead like me, you can turn on the "Vehicle Setup" option to adjust some basic drivability and handling options before each event. Gear ratio, ride height, differential strength, brake bias and the like. It's not the kind of laundry list you'll find in those ASE-mechanic's-exam racing simulators, but there's a satisfying set of tweaks available. It's quick and easy to make the vehicles handle to your liking. There's nothing to let you bump up the cars' horsepower, but I'm almost happy not to see that. Why? Because while that most certainly has its place in more technically-minded sims, in games like this, it's an annoyance. It alienates players who didn't grow up in the garage, and even for those of us who did, sometimes you'd just like to start racing. If the main goal of the game is to be fun, why not just give me the properly tuned, fully-powered car from the start? I like to think that's what the developer has done here. I don't see it as limiting my choices so much as it's cutting out the bullshit I have to go through to get a decent car. Do you really want the "medium" package? Of course not, you want the best car you can get, so why screw around building up the low-level jalopy you're just going to trade in later? Wouldn't you rather spend that time leveling up as a driver? Instead of wasting your time, DiRT 2 gives you the cream of the automotive crop on day one, and shaves away all the inferior crap you're never going to drive. Excellent vehicle choices have been made here. You might not be able to get under the hood, but the cars on offer are nothing but the best, and as was said before, you will find something that suits your driving style, taste and ability. What it comes down to is, the game respects your time. That's the polar opposite of what most racing sims do. If you need any more proof of that, you need look no further than its new "Flashback" feature, brought over from the company's last racer, Grid. This was something that I was unsure about when I first heard of it. You mean there's an option that lets you rewind time to correct your mistakes? That's got "casual" written all over it, right? As it turns out, no. Not really. Hand-holding would be something that completes a difficult section of track for you. You still have to do your own work here. All the Flashback feature really does is two things: 1. It removes the frustration and rage that bursts forth in those "shit happens" moments. 2. It lets you learn from your mistakes and teaches you to be a better driver.When you screw up, (and you will screw up), you can hit the very appropriately-mapped Back button to initiate a Flashback. This replays the last several seconds of the race in real time, and gives you complete control of playback with the triggers. You can replay it over and over as much as you want, so you can study it. Analyze it. See exactly what you did wrong, or pinpoint the exact moment some asshole clipped your bumper and sent you spinning. But most importantly, so you can learn from it. Learn how you should take that particular corner, or just how much room to leave for other drivers. Furthermore, you're only given a few uses of it per race, forcing you to ration them carefully. Once they're used up, that's it. A set of small icons appears over your speedometer to indicate how many Flashbacks you have, with the available stock progressively decreasing as you choose higher difficulty levels. We'd all like to think we're Captain Badass, the guy who's never going to use this feature, and we also know what a filthy lie that is. You've got stuff to do; you can't spend 14 hours a day playing this game. Do you really want to replay an entire 5-race event from scratch just because your wheel snagged the wrong rock on the last lap? Give up 20 minutes of your life over an unfortunately-timed blink or a sneeze? Of course not. Rather than a "win button" for noobs, the Flashback is a useful tool for everyone, regardless of skill. It's a welcome addition and has never once felt like a crutch to me. I'm not the least bit ashamed to admit I use it all the time, and I'd even say it adds a whole new level of strategy to the game. Once again, Codemasters have cut out all the frustrating annoyance and left us with an unhindered and incredibly satisfying racing experience. The opponent AI has been handled exceptionally well, and your rivals will present a satisfying level of challenge on any difficulty. More importantly, however, they'll also make mistakes. Nothing is set in stone, and if you find yourself redoing an event, it may turn out that the guy who beat you last time didn't do as well on the next run. They'll hit walls, oversteer on hairpins and always give you the feeling that luck is a factor for everyone. Instead of racing with untouchably flawless CPU drivers, no one is perfect and it feels like you've always got a fair shot at the gold. Multiplayer features its own unique set of achievements and missions, and works either via system link or online over Xbox Live. For online play, you can choose either Pro Tour for ranked competition, or Jam Session for more casual races among friends. Both are simple to set up, and in my experience, perform well without any lag, freezing or other suckery. You can play with up to seven other people at a time, and all of the cars are available to use, even if you don't own them in the single-player campaign. That means there's no wait -- you can jump right online with your buddies and rock out on any track, with any car, on day one. Even if you can't find seven friends online at once to join you, you might be surprised to find you've got a few in the single-player mode. DiRT 2 uses what's almost a very basic form of social link system, wherein other drivers' opinion of you can work out to your benefit. Depending on how well you've gotten to know your fellow drivers and how much respect they have for you, they might foot the bill on a new car or invite you to partner up for a team event. This ties in with a humorously named achievement, "Two cups, one girl," which is unlocked by winning two team cups with the same female teammate. You'll also hear other drivers exchanging conversation and friendly trash talk on the track, and while it can get repetetive toward the end of the game, it still reminds you that there are people driving these cars, and that you're one of them. This isn't a ghost town type of racing game where vehicles seem to operate themselves. It's about cars, but it's every bit as much about drivers. They're also voiced by actual pro racers, so you don't have to deal with the camp of some goofy, made-up characters like other games that have tried this. It really only adds to the experience. Adding further to the experience is the game's fantastic soundtrack. You may remember my displeasure with the song featured in a trailer for DiRT 2 I posted recently, which it turns out is performed by a bunch of guys who look exactly like I imagined they would. I was pleasantly surprised to find that the rest of the soundtrack is actually very, very good. Like, "buy the CD" good. Maybe they had a 1-song "suck quota" to meet, I dunno. The point is, the rest of it is awesome, or at least appropriate. That is of course a matter of personal taste, but my taste in music is good and you should listen to me. So there. Perhaps the best thing about the soundtrack, though, is how they've utilized it throughout the game. On city courses, you'll hear the songs echoing within a stadium as you pass through it. When you leave your trailer to browse your cars, the songs are being spun by a DJ for the crowd gathered at the event. But the best is how it's used betwen actual races. Before you start, the song goes from a low murmur with that DJ talking over it to a clean, full-volume chorus. The same occurs when you finish a race. The music starts as you cross the finish line, as distant background noise amid revving engines and crowd applause. A photo snaps of your car and the screen fades to sepia, as the volume ramps up into the full song and you're whisked back out the the world map. A bit hard to explain, but you'll know what I'm talking about when you play it. I think you'll agree the effect it creates is awesome. But in spite of everything it does so incredibly well as a videogame, my favorite moment of the whole DiRT 2 experience is something that's not even playable. It's a short video. It isn't plastered everywhere, but the franchise does indeed still bear the name Colin McRae, who died tragically between the release of the last game and this one. That was hard news to hear, because he's been my favorite race car driver since the first time I saw him behind the wheel. Over the years, I have watched this man do things with real cars, in real life, that I'm not even confident enough to try mid-race in a videogame. Things cars shouldn't be physically capable of. The developers knew this too, having worked with Colin for years.As you progress through the game, you'll eventually qualify for something called the Colin McRae Challenge -- a 3-race tour, spent driving Colin's own Forest Stages Rally Ford Escort MK II. Upon winning first place in the event, rather than flashing back to the world map, you're shown a photo of McRae himself. This is followed by a short song and video tribute, with commentary from friends and colleagues, set to live-action clips of his Subaru or Citroen performing the kind of insane acrobatics only he could pull off. If you were a fan, it will likely make you choke up a bit. I can't tell you how happy it made me to see this included in DiRT 2. It was heartfelt, tasteful, subtle and perfectly timed. Bravo, Codemasters. Just ... bravo. And you can extend that applause toward the rest of this game in its entirety. I've struggled to find something bad to say about it. They could have added a few more options here and there. Mixed it up a bit with the spectator character models. But when you hit the start button and dig into it, the tiny annoyances are completely blown away by just how solid, thoughtfully-crafted and unabashedly FUN this game is. DiRT 2 is an absolute triumph, and anyone who had a hand in its production should be very proud of themselves. Please, keep doing this. Keep honoring the memory of Colin McRae with outstanding videogames that capture the spirit of what he did. Continue this kind of sky-high quality and you've already got my money waiting for the third installment. Score: 9.5 -- Superb (9s are a hallmark of excellence. There may be flaws, but they are negligible and won't cause massive damage to what is a supreme title.)
When Codemasters announced DiRT 2, I was very happy to see that it still had Colin McRae's name on it. I found the first game to be "okay," and after playing the demo for this second installment, it seemed we had a great raci...
FIFA 10 teaser claims game footage; I call shenanigans
Jul 01
// Joseph Leray
Another year, another EA Sports title. I know that I'm fighting an uphill battle, but I could really do without FIFA 10. Perhaps ironically, it's because I thought FIFA 09 was so damned good. The main reason I don't need 10 i...
GDC 09: Ubisoft pumps out a new RTS, calls it 'R.U.S.E.'
Mar 24
// Jordan Devore
Out of pure principal alone, I didn't even want to spend a minute of my time looking at Ubisoft/Eugen Systems' new real-time strategy game, R.U.S.E. It's nothing personal -- it's just that a person can only take so much of th...
New releases this week: F.E.A.R. 2, Onechanbara, House of the Dead and more
Feb 09
// Hamza CTZ Aziz
You see that zombie killer whale? Yeah, that's a freaking boss in Onechanbara: Bikini Samurai Squad for the Xbox 360. As if that game couldn't get any better. I've played both versions of Onechanbara a few times now and the g...
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I routinely listen to the Dustforce soundtrack every week. Incredible sounds. [youtube]https://www.youtube.com/watch?v=4fBQDzRvCTs&index=6&list=PLBB4108C5CB4E1DD6[/youtube]
Steam rejected the DP refund. Meh, It's been a long time between when I bought and played it, don't care anymore, heh. Decided to play more MGS4 on PS3 and start replaying Rayman Origins on PC. Fun games that actually work.
Being an asshole, watching this Star Citizen debacle unfold and seeing Cloud Imperium's meltdown about the whole ordeal is incredibly entertaining. Even if the allegations ARE false, CI's official statement comes off as wonderfully bitter and petty.
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Alright. Playing off of the Avatar question, why did you choose your username?
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If you ever dipped a cookie in your coffee, I promise you're doing it
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Why is it that Sundays always feel so lazy? I always tell myself I'm going to get things done and then...well....
So, I plan on using my GameStop Power-Up Rewards points (yes) to buy all the eventual P4DAN DLC. Even though the practices are very suspect. I am so not made of stone. Moreso blubber and Dr. Pepper.
Having a puppy and trying to play legend of grimrock 2 somewhere the puppy normally doesn't get to hang out is a futile effort.
Shafts of light emanated from Robo Panda Z's eyes, illuminating the intricately engraved obelisks looming impossibly above him. A whispered voice spoke from the obelisk. Do you pay too much for your Internet? Comcast. Like you have a choice.
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text: This restaurant was visited by Anthony Bourdain, so it is on the radar for many travelers to Turkey. We decided to walk over from our hotel in the Sultanahmet district and it was a decent walk, probably 20-25 minutes. We ordered 3 dishes for the two of us and it was plenty of food. Of course, we... read more

subset: commoncrawl


text:
September 2013, TruckingInfo.com - Test Drives
By Jim Park
Freightliner's Cascadia 113 and the ISX12 G from Cummins Westport aren't exactly strangers. About 100 of the trucks have been in customer hands for some months now. Equipment Editor Jim Park takes one for a spin.
Tags: Cummins, Natural Gas, Freightliner, Cascadia, Natural Gas Vehicles, Test Drive
November 2008, TruckingInfo.com - Editorial
By Steve Sturgess, Executive Editor
The C13 engines produce 1,050 horsepower and 4,400 pounds-feet of torque
Tags: Freightliner, Cascadia, Freightliner Cascadia
June 2008, TruckingInfo.com - Feature
Spec a truck right, and you'll get top fuel economy. Do it wrong, and you could be doomed.
Tags: Emissions, Spec'ing, Cascadia, Fuel Economy, Aerodynamics
We offer e-newsletters that deliver targeted news and information for the entire fleet industry.
The expert, Mark Betner from CITGO, will answer your questions
The expert, Rence Oliphant from Hendrickson, will answer your questions
SecureFuel Provides Transparent Fuel Payments
McLeod Offers 'Branded' Driver App for Fleets
Paccar Announces MX-11 Diesel for North America
LED Flashlight Highlights A/C Leaks


text:
Wlliam S. Lind: That Old Romanov FeelingRoundup: Media's Take
Wlliam S. Lind is director of the American Conservative Center for Public Transportation.
In 1914 the Houses of Hapsburg and Romanov sat transfixed, mesmerized by the central question: which would win this latest round in their old quarrel? But the paradigm had changed and both would lose, while the winners would be a distant American republic and a guy named Ulyanov sitting in a café in Zurich.
States, all states, now find themselves in a similar situation. The rise of Fourth Generation war, war waged outside the state framework, puts the state system itself in jeopardy. When one state fights another, the most likely outcome is that the loser disintegrates into another stateless region. Iraq, Afghanistan, and Libya offer painful examples.
But the governments of states don't get it. They continue to act within the old paradigm of state vs. state even as doing so feeds the new post-state order. As Martin van Creveld—whose books The Transformation of War and The Rise and Decline of the State define the new paradigm—said to me, "Everyone can see it except the people in the capital cities."...
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- Norma Basch, pioneer in legal history, has died
- National History Day Helps 600,000 Kids Bring the Past to Life
- Finally some good news for history grads
- Historians issue statement in support of European migrants
- Conservative historian Arthur Herman slammed for saying Obama is highly submissive to Putin and other strong leaders


text:
The perfect jeans have the power to become your off-duty style signature, and this skinny anthracite stretch-denim pair are a worthy choice. Perfect teamed with all your favorite blouses, knits and jackets, slip them on with suede pumps or biker boots for an effortlesly cool weekend look.
Anthracite mid-weight stretch-denimLow-rise, skinnyBelt loops, five pockets, Button and concealed zip fastenings at waist98% cotton, 2% elastaneMachine wash cold inside out to avoid color transfer
Product code: 181475 - Need help? Contact us


text:
Tags: teens, plays, game, fuck, that, clown, blowjob, amateur, roleplay
Categories: Amateur, Blowjob, Hardcore, Teens
Submited: 3 months old
Views: 23769
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text:
You can't move for Tour de France coverage these days, says the Doc, recalling a time when things were so much simpler any slower... and therefore less good
Dr. Hutch: no room for technophobes
Professional cycling is no place for the technophobe, concludes the Doc, as he recalls the good old days of the sport
Froome's the new Ventoux virtuoso
Sky leader's stunning mountain attack
Out on the street with the Space4Cycling protest
Blog: An estimated 2,500 riders turn out for London Cycling Campaign's protest ride last night. CW was amongst them
Tour de France moto blog 2013 #2
From Moto 514, Luke Evans, witnessed the drama unfold on Mont Ventoux as he piloted photographer Graham Watson at the Tour de France
Froome can handle pressure
Under-fire Sky leader keeps his cool
Dr. Hutch: great things about cycling
One of the great things about bike racing, ventures the Doc, is that, if you don't like the results, you can unilaterally annul them
Tour de France moto blog 2013
From Moto 514, Luke Evans, the driver of CW photographer Graham Watson's motorbike at the 2013 Tour de France
The White Maratona: Riding the Maratona dles Dolomites 2013
Heavy snow couldn't stop the 2013 Maratona dles Dolomites gran fondo, one of the world's biggest mass bike rides
Dr. Hutch: walking is a last resort…
cyclists resort to walking only in the direst situations. When the Doc finds his mate Bernie plodding along the roadside, he knows something is seriously wrong...


text:
Comfort Inn & Suites
No prices found through our partners. Please contact the business directly or check some of our recommended alternatives.
How has this hotel rated in the past?
- Continental Breakfast
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TripAdvisor Reviews Comfort Inn & Suites Virginia Beach
Travel Blogs from Virginia Beach
After over 4,000 miles, 13 different rooms/hotels and visiting over 45 Timmons and 11 Wall family members, NOT TO MENTION Rosie's mom, day and multiple uncles, aunts and of course Theresa, Rich & Ellie Goiffon we are home.
My back and left arm are killing me (Rosie;s favorite driving position.
All in all, a great time.
Thanks for following our travels.
We arrive at the Atlantic Ocean
Believe it or not, we made it: We crossed the continent by bike!
We had been counting down the weeks, days, then the miles. Finally, we came around a corner and the road just stopped. You couldn't go any further and we were at the ocean. The journey had finished.
What did we do then? Initially, we had a swim, then we drank a toast with real champagne. There are pics. After that, a shower followed by a slap-up feed at ...
Fighting Generals and Napping Butterflies
... are napping," so from time to time later in the day, Laura would tell me, "Butterflies nap, Daddy." Laura did get to ride the train as she loves "choo-choos," and she fell in love with the baby goats at the petting zoo portion.
The MacArthur Museum was everything I hoped it would be, and is, honestly, one of the best facilities of its kind I have ever visited. Operating much like a presidential library, the ...
Chademo Charging, Commodore Theatre, and an i8
... getting breakfast with Blake at Coffee Underground at the corner of Main and Coffee Streets. Main Street Greenville is beautiful! Not sure about the rest of the town but that street was beautifully tree lined and full of great shops that are likely open anytime other than early Sunday morning... Superchargers in Charlotte, Burlington, NC, and South Hill, VA worked great. Burlington is in the parking lot of a huge ...
VA Beach TimeShare
Time share 3 nights at Oceanaire in Northern VA Beach. 17th floor, nice amenities, enjoyed the beach and pools. Relaxing. Came to realize that we enjoy a rental off the beaten path for more privacy. Maddie stayed with DogVacay.com Robert and Kristi Has Accepted Your Reservation No additional message provided. Robert and Kristi's Phone: +17574076161 5410B Ocean Front Avenue, Virginia Beach, VA. Awesome beach house and view! Maddie had a great ...


text:
If you're in a public place and you're not interfering with traffic, or trespassing, or impeding the work of a police officer, or breaking any other law, it's legal for you to take pictures. As a reminder to its officers, the New York Police Department just sent out a memo stating, "Members of the public are legally allowed to record police interactions. Intentional interference such as blocking or obstructing cameras or ordering the person to cease constitutes censorship and also violates the First Amendment." Stories of intimidation and arrest of journalists and photographers made headlines last week, and they serve as another reminder of how many of us, from photographers to police, are unclear of our constitutional rights. It's up to photographers to know their rights and to obey all lawful requests from the police without hesitation. It's equally important that the police ensure that their requests are lawful, given that nothing less than the first amendment is called into question every time a law abiding photographer is asked to stop what they're doing. Kudos to the NYPD for issuing the reminder, and here's to hoping there will be less need for them in the future.
Monday, August 18, 2014
Photography Is Not A Crime
If you're in a public place and you're not interfering with traffic, or trespassing, or impeding the work of a police officer, or breaking any other law, it's legal for you to take pictures.By William Sawalich Published in Blog
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Popular Gear
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Full-frame DSLRs are hot! The reasons?
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For many years, the two most popular types of digital cameras have been compact models and digital SLRs. Each offers advantages over the other.
The Do-It-All Lens
All-in-one zooms that can cover wide-angles to telephoto


text:
KalkiAugust 26, 2011Boutique • Puducherry, India
You could find all natural products from Auroville
Suitable for cloth, leather, accessories purchase
Amazing collection of Pondicherry memories from 18th century!
106 years old church which was built by French people and now it's become 50th Basilica in Asian region.
Have wonderful expreience walk in the morning to beach promenade!!!
Have authentic Indian, continental, Pondicherry special at Le Dupleix!!! really it's awesome!
Have fun with authentic organic food at FUN restuarant @ DUNE


text:
In this GigaOm article, Steve Herrod, the CTO of VMware, explained, "Software defined data centers are "generation-proof." They collapse disparate systems into a singularity built atop commodity x86 processors and other gear. Software provides everything that is needed to adapt the data center to new situations and new applications, and to manage everything from storage to switches to security. Although VMware will always work with hardware partners, Herrod said, "If you're a company building very specialized hardware … you're probably not going to love this message." Continue reading The Software Defined Data Center and VDI
Desktop Virtualization
Desktop Virtualization covers VDI (centrally hosted desktops), Desktops as a Service (DaaS), desktop virtualization via client side hypervisors, and shared server technologies. Major areas of focus include when and where centralized desktop offerings are appropriate and not appropriate, (Read More)
Oracle and VMware Update Desktop Virtualization Platforms
Oracle and VMware have both been busy with their respective desktop-focused type II hypervisors, with each vendor releasing updates in the last month. Focus on Microsoft's upcoming Windows 8 and Windows server 2012 is inevitable, but that aside both vendors continue to drive their respective products in clearly defined directions with no real regard for competition. Oracle's updates to VirtualBox have added significantly to its appeal, but leave it trailing behind VMware Workstation in both its finish and feature count. While VMware has done much to optimize Workstation to work with the forthcoming Windows 8, many of the other updates that VMware has released could be thought of as gilding the lily, offering features such as Thumbnail Actions that allow virtual machine power state to be controlled from the taskbar. Continue reading Oracle and VMware Update Desktop Virtualization Platforms
Bromium vSentry a Next Generation Hypervisor to End Malware Woes?
Desktop security start-up Bromium announced the general availability of vSentry, at the Gartner Security and Risk Management management Summit in London today. Their first product to be based on the Bromium Microvisor designed to protect from advanced malware that attacks the enterprise through poisoned attachments, documents and websites.
Continue reading Bromium vSentry a Next Generation Hypervisor to End Malware Woes?
Appliance Makers Simplify VDI Adoption
VDI is expensive and complicated; at least it used to be. Cost is no longer the issue that it was with the cost of data center hardware falling from over $1,000 per desktop a couple of years ago to a fraction of the cost of a budget PC today. Complexity however has been rising as multiple third-party components have been integrated into the mix to bring the price down. As cost falls so VDI becomes more attractive especially to budget conscious SMB customers, at the same time though as complexity has increased, the willingness and ability of these new customers to successfully deploy and maintain VDI has fallen. This has proven to be a boon for DaaS providers who can abstract the complexity of VDI behind a simple to consumer service, and are as a consequence seeing significant increase in traction. Continue reading Appliance Makers Simplify VDI Adoption
Microsoft Windows 2012 RDSH vs Citrix XenApp – PV to get its own Murderball?
There is a pervasive question for Presentation Virtualisation using Remote Desktop Session Host services (RDSH) and that is :-
"if I'm already paying for RDS CALs and running the base OS, why do I need other stuff?"
Where stuff is, typically, Citrix XenApp. With the release of Windows 2012 and the updates to RDSH do you still need Citrix XenApp?
I was introduced to many new sports over the summer and one sport that stuck in the mind, not only for it sheer fury and skill, was wheelchair rugby (or Quad rugby). Or as the Canadian inventors, named it – Murderball.
A key elements of the sport – it is a fast and very competitive exchange.
Sneaking into August, like an American multi-gold medallist back from a celebratory night out on the champagne, Microsoft's Windows 2012 boasts a wide array of new features. Hyper-V's improvement are worthy of a post in themselves: live migration, teaming of 32 NICs, thin provisioning, dynamic memory. For now, we'll focus on the updates to Remote Desktop Service's Session Host updates.
With new and improved functions in Remote Desktop Services in Windows 2012, how competitive is the exchange? Is it worth murdering a ball for?
Continue reading Microsoft Windows 2012 RDSH vs Citrix XenApp – PV to get its own Murderball?
What does future hold for Quest vWorkspace?
If one thing was evident from VMworld San Francisco was that Dell, despite its advances in desktop virtualization, has a problem on its hands – What should it do with Quest vWorkspace. Continue reading What does future hold for Quest vWorkspace?


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6 things? They don't have to be objects, right? Love, memories, something to write with, something to read, a best friend to stay in contact with as we experience life, and love of the man I have given my heart and soul to, Logan. :)
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My favorite character in the series is Sesshoumaru.
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Hi! And welcome to Rink's Ultimate Inuyasha Test. I'll be using advanced logic and knowledge to determine how well you really know Inuyasha. This test...
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Hi! Welcome to my How clickety are we? Test. I'm a nerd, and I love it. If you watch Americal Idol, turn back now!
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On your birthday night which is December 25,1998 and your dad had an arguement with your mom and he went on a killing spree so your sister and your mo...
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Ask.fm, Google, Facebook, Microsoft, Yahoo Participate In Safer Internet Day
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Social media Q&A site Ask.fm wants to create a safe haven for ...
Yashi Brings Interactive Video Tech To DSP With Viewbix Partnership
Real-Time Daily, Tyler Loechner - Tuesday, January 6, 2015
Yashi, a video demand-side platform, has partnered with video engagement platform Viewbix ...
More Digital Out-of-Home Ads Coming To Malls
MediaDailyNews, Erik Sass - Tuesday, December 30, 2014
Mall owner CBL Properties is deploying a DOOH ad network to 30 ...
Parllay Launches Tools To Build The Future Interactive Content Hub, Ecommerce Site
Search Marketing Daily, Laurie Sullivan - Thursday, December 11, 2014
Several former Microsoft executives at startup Parllay will roll out technology that ...
Interactive Kate Spade Ad Shows Up In Email Holiday Messages
MediaDailyNews, Laurie Sullivan - Friday, December 5, 2014
Interactive video has become a building block for content. Kate Spade has ...
To Reach Gen Y, MassMutual Expands 'Society Of Grownups'
Around the Net In Brand Marketing, Karl Greenberg - Tuesday, November 18, 2014
MassMutual is going after Millennials in Boston with The Society of Grownups. ...
Canoe Serves 10 Billionth Ad (That's Billion With A 'B')
MediaDailyNews, Joe Mandese - Tuesday, November 11, 2014
Cable TV industry backed television ad technology developer Canoe Ventures has served ...
SmarTV, Quadriga Merge, Offer Interactive TV Service To Hotels
MediaDailyNews, Erik Sass - Friday, October 24, 2014
The in-room TV experience is about to get more interactive for some ...
WPP's Kinetic Adds TouchTunes To Place-Based Ad Network
MediaDailyNews, Erik Sass - Wednesday, October 22, 2014
Digital jukebox operator TouchTunes announced another win with the addition of its ...
XAPPmedia Bows Interactive Audio Content Promos
MediaDailyNews, Erik Sass - Thursday, October 2, 2014
XAPPmedia, which specializes in interactive advertising for audio apps, has unveiled a ...
Four Mobile Strategies To Optimize Radio Advertising For Local Businesses
Mobile Insider, Sara Sisenwein - Thursday, October 2, 2014
As one of the first forms of mass media, radio continues to ...
IAB Creates Tech Lab To Speed Standards Development
MediaDailyNews, Mark Walsh - Monday, September 29, 2014
The Interactive Advertising Bureau (IAB) on Monday announced the launch of a ...
MyBurberry Smells Like Social Media
Marketing Daily, Sarah Mahoney - Thursday, September 4, 2014
Usually, NPD Group's Karen Grant tells "Marketing Daily," companies work with larger ...
Lexus Airs Skippable TV Ads On Purpose
MediaDailyNews, Wayne Friedman - Thursday, August 21, 2014
Taking a page from the online advertising options playbook, Lexus recently ran ...
Dunkin' In Multi-Element 'Shark Week' Partnership
Marketing Daily, Karlene Lukovitz - Tuesday, July 29, 2014
According to Hill Holliday VP director of experience design Jamie Scheu, this ...
Fuisz Media Raises $2M In Seed Funding
Around the Net In MAD LA, Erik Sass - Friday, July 4, 2014
Santa Monica-based Fuisz Media, which produces interactive videos for marketers, advertisers and ...
Evian Turns Wimbledon Tweets Into Mini Music Videos
Marketing Daily, Karlene Lukovitz - Thursday, July 3, 2014
Some of the tweets from around the world were made into music ...
Fuisz Media Software Lets Existing Ads Become Show 'N Tell
Around the Net in Video, P.J. Bednarski - Wednesday, July 2, 2014
Fuisz Media has software that lets advertisers take videos they've already made, ...
Avengers Land In Times Square With Marvel Exhibition
Marketing Daily, Karl Greenberg - Monday, June 16, 2014
Erik Muendel, CEO and CCO of Brightline (which has done work for ...
'Share A Coke' Bottles, Campaign Hit U.S.
Marketing Daily, Karlene Lukovitz - Thursday, June 12, 2014
Coca-Cola Freestyle fountain dispensers will offer consumers who have the Freestyle app ...
Samsung Targets The Kitchen In New Campaign
Marketing Daily, Aaron Baar - Tuesday, June 10, 2014
The television ads will be supported by print ads featuring Samsung's dishwashers, ...
2014 EFFIE Award Preview: How The Moon Helped Corona Find Its Beach in N.Y.
Marketing Daily, Melissa Severin - Thursday, June 5, 2014
In a city of constant commotion, with a limited budget and no ...
Revelens Makes Online Video Interactive, Monetizes Bookmarks
Online Video Daily, Laurie Sullivan - Friday, May 30, 2014
Start-up Revelens plans to release a video player that bookmarks clips which ...
Hidden Valley Offers Meal, Activity Ideas Via Mobile
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The idea is to help families make "crunch time" -- the busy ...
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We were unable to find any relevant results. Please check your spelling or browse providers by specialty near Oakland, IA
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Information for students transferring to Mount St. Joseph University
Transfer Policies
Students looking to transfer to Mount St. Joseph must adhere to the University's transfer policies. Review the transfer policies in full.
Articulation Agreements
The Mount currently has established articulations with the following institutions including, but not necessarily limited to, the programs listed. Programs listed correspond to the Mount offering, unless noted otherwise:
Chatfield College
- Pre-nursing
- Social Work
Cincinnati Christian University
- Teacher licensure
Cincinnati State Technical and Community College
- Business Administration
- Criminology
- Paralegal Studies
- Pre-nursing
- Sport Management
- Social Work
- Undergraduate Education
Columbus State Community College
- Paralegal Studies
Gateway Community and Technical College
Ivy Tech Community College
- Organizational Leadership
- Paralegal Studies
- Social Work
Miami University
- BS Math, to Master's of Computer Science, 3+2
Please contact an admission counselor if you have questions about an articulation, or would like more information about transferring to the Mount.
Email Amy Wolf, or call (513) 244-4204
Email Amy Gamble, or call (513) 244-4538
For information regarding one of our online programs, email Jack Ballman, or call (513)244-4228.
NewsSee All
Mount Developing PA Program is Right on the Money for Millennials
The Mount is expanding its School of Health Sciences with a developing Physician Assistant (PA) program. Read More
Class Notes Corner
Marriages, new jobs, new children, new grandchildren — find out what fellow alums have been up to since the last Class Note Corner Read More
EventsSee All
Oct 06
Oct 06
Oct 06
CAB Presents Open Mic Night!
Food Court, Harrington Center


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Skip the Line: Eiffel Tower Behind-the-Scenes Theatrical Tour
Read what other Viator.com travelers think about the Skip the Line: Eiffel Tower Behind-the-Scenes Theatrical Tour. What they loved, what they liked and what they think could be improved, it's all here to help you make the most of your next trip.
Click here for tour details, schedule and pricing
this was fantastic .... would recommend this to everyone especially kids. My daughter learnt heaps from this fabulous guy.
The four of us agree that this tour was the highlight of our trip to France and Germany! Maybe next time we will actually meet the lovely Lemony....
Terrific tour! Our group was multigenerational older children, their parents, young couples and fit seniors and everyone enjoyed the story and Phillipe's ability to engage us all. I booked the tour to avoid the lines, but this was the most pleasant of surprises. Phillipe was wonderful. Lots of steps involved.
It was fabulous! Our guide was so engaging - adults and children were completely attentive. It was great skipping the lines as well!
Our guide made this tour really enjoyable and memorable. Fun way to explore the Tower!
How fantastic was this tour. The guide was informative, funny and gave you a real insight the Eiffel Tower from a different perspective. If you were only going to do one thing in Paris do this tour.
Excellent guide didn't catch his name. Stayed in character right up until he took us up to 2nd Floor of Eiffel Tower - wonderful, energetic talented young man and very knowledgeable about the history and behind scences of tower. Went into Bunker room area and also to mechanical room. Highly recommend
What a fun way to see the eiffel tower, behind the scenes and get some history. Our guide, Phillipe, was funny and a pleasure to spend a couple of hours with. This was one of the highlights of my trip to Paris.
Great tour. Great performance. Well worth the money
Our guide Sebastian was very informative. We got to see parts of the tower not seen regularly by other tourists. Great value for money!
Very interesting and very convenient to skip long lines
Our guide was lively, fun, and informative. Highly recommend!
Great tour and totally engaging for my kids, ages 8, 9 and 11!
Book him. Fantastic access great story. Kids and adults will love it.
The tour was excellent. The only issue was that we turned up for 3.30pm tour, as booked with Viator, to be told by our guide that Viator had booked us on the 1.30pm tour! Fortunately, there was just enough room to accommodate us on the 3.30pm tour, without which we would have been VERY disappointed. Can't fault the actual tour or guide. The tour of the bunker and under the tour, to see the lift mechanisms, were valuable 'extras' from just a trip up the tour.
Great 20 person tour that gets you on the towerwithout having to wait in huge lines! plus educates you on the history in an entertaining manner. Also, you get to see some areas the general public doesn't get access to like the bunker, the way the elevators operate, and the roof of the restaurant for a private viewing spot. Kept it entertaining for children thanks to the actors many personalities.
Our tour guide give us a funny, full of facts and exceptional tour and I would recommend it to any person that is going to visit The Effel Tower.
Sebastian was great! He was charming and entertaining, and my girls enjoyed the tour, especially my 8 year old, who was Sebastian's designated co-pilot. He made it special and memorable for her first trip to Paris. Additionally, the theatrical story telling made the learning part of the history of the Eiffel Tour fun. We would recommend this tour to all ages!
Tour was very interesting and the guide very entertaining
What an amazing tour. Our guide played a character and it was engaging and funny. We went into the bunker below tower which was interesting and informative. Skipping the line throughout all this tour and walking past crowds was special. We went into lift engineering rooms and had special attention throughout. Would do this again, it is so good.
great fun! my son really enjoyed it! Lots of information and nice to see the bunkers and see the behind the scenes of the Eiffel tower! Guide was extremely funny and engaging!
Oh my all I can say is what a great few hours. I would highly recommend this to anyone......it is not only very amusing and entertaining but also informative and fun
My daughter who has been to the Eiffel Tower several times was sceptical about this tour as she'd already seen it, however at the end of this she admitted this was fantastic....
This tour was great, highly recommended with smaller children.
Nathanial did a great job! I highly recommend this tour.
This was fantastic. Henri was energetic, enthusiastic, funny, entertaining and helpful. On this tour we saw and learned interesting and entertaining history and facts that we couldn't have done without it. Just the right length. Still had to wait a little while to get in the lift to go up the Tower but that's to be expected.


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General Cable Engineering Interview Questions
Interview Experience
Interview Experience
Getting an Interview
Getting an Interview
Interview Difficulty
Interviews for Top Jobs at General Cable
- Inside Sales Representative (3)
- Engineering (2)
- Process Engineer (2)
- Product Engineer (1)
- Manager (1)
- Business Research Analyst (1)
- Manufacturing Training Program (1)
- Cell Coordinator (1)
- Etp Engineer (1)
- Engineering Co/Op (1)
- Engineering Technology Program (1)
- Internal Auditor (1)
- Materials Manager (1)
- Manufacturing (1)
- Safety (1)
- Senior Field Applications Engineer (1)
- Extrusion Operator (1)
2 Candidate Interview Reviews Back to all InterviewsSort: Popular Date Difficulty
Engineering Interview
I applied through college or university. The process took 1 day. I interviewed at General Cable in October 2011.
Interview consisted of going through my resume/background. After that were some personality questions. The final part was most difficult and it involved blurring the line between company/employee success and personal values.
Interview Questions
- If a product wasn't available for a customer, and they needed it urgently but were unavailable to be contacted, would you send them an alternate product which met specifications but wasn't as good as the product they ordered (without their approval) Answer Question
Other Interview Reviews for General Cable
Engineering InterviewNo OfferNeutral ExperienceDifficult Interview
I applied through college or university. The process took 1 day. I interviewed at General Cable in October 2010.
Went through one on one interview process. Asked very different questions than most companies - some BDI, but also hypothetical what would you do if? The most interesting: "why is a manhole cover round?"
Interview Questions
- Why is a man hole cover round? Answer Question


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327 Federal Magnum Ammo
Freedom Fighter Support
With every purchase, Ammo.com donates to an organization that shares our values. Learn More
Speer 327 Fed Mag Ammo - 20 Rounds of 100 Grain JHP Ammunition$21.00 Price45In stock now
- 20 Rounds
- Made by Speer
- American-made Self-Defense
- 100 Grain
- JHP Bullet
- Nickel-Plated Brass Casing
- Boxer Primer
- $1.05 Cost Per Round
- Speer SKU 23913
Speer 327 Fed Mag Ammo - 20 Rounds of 115 Grain JHP Ammunition$21.75 Price As low as $21.00 in bulk36In stock now
- 20 Rounds
- Made by Speer
- American-made Self-Defense
- 115 Grain
- JHP Bullet
- Nickel-Plated Brass Casing
- Boxer Primer
- $1.05 to $1.09 Cost Per Round
- Speer SKU 23914
History of .327 Federal Magnum Ammunition
The .327 Federal Magnum is a relative newcomer to the firearms world, being introduced in 2008 as a collaboration between Sturm, Ruger & Company and Federal Premium Ammunition. The cartridge uses a .32 H&R Magnum case that has been lengthened by 1/8". It is most commonly loaded with 85 or 100 grain bullets that can be fired at velocities reaching up to 1500 feet per second. This translates into muzzle energies that can reach as high as 500 foot pounds. This level of energy exceeds any commercially available .38 Special, and most 9mm ammunition. In fact the .327 Federal Magnum is able to meet the same energy level as many .357 Magnum loads.
The most noted advantage of the .327 is the reduced recoil, especially when compared to the .357 Magnum. The .327 Federal Magnum is reported to have a free recoil energy of about 5.6 pounds in its heaviest recoiling load, compared to 7.2 pounds for the .357 Magnum in a rather light 125 grain load. Another advantage of the .327 is that it can fire the less powerful .32 H&R Magnum and other .32 rimmed cartridges. This allows for a lighter recoiling practice round for even the most recoil sensitive shooter.
The motivation behind creating this round was to have a light recoiling, low blast, self defense cartridge that would break the conventional thoughts about what a concealed carry revolver should be. One of the biggest benefits of the cartridge is its' power, but almost as equally as beneficial is that a small framed revolver that will hold five .357 Magnum cartridges, will hold six .327 Federal Magnum rounds. An extra shot along with its' power make this a cartridge that deserves serious consideration when choosing a self defense cartridge.
The .327 Federal Magnum is currently found in revolvers, but some in the gun culture have noted that it would serve well for small to some medium sized game, especially if used in a lever action rifle. Ruger, Charter Arms and Smith & Wesson are a few of the manufacturers producing six to eight shot revolvers for the .327 Mag. Shooters concerned with ammo availability need not worry, Federal, Corbon, Speer and American Eagle, as well as other manufacturers make ammo for the .327 Magnum, with a focus on self defense loads.
The .327 Federal Magnum was awareded the 2009 Golden Bullseye Award for: Ammo of the Year (2009). The firearms community has greeted this cartridge with great enthusiasm, with its higher capacity and reduced recoil, the .327 Federal Magnum seems to be earning its' place among the respected modern self defense cartridges.
Discuss 327 Federal Magnum ammunition by adding your comment to the 0 comments below or by asking a new question


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Request Booking
Casa las Anclas
Beach apartment with 2 bedrooms and 1 bathroom in Playa Blanca, Spain
Fri 19 August 2016 - Tue 30 August 2016
Booking cost: £0.00
Request Booking
- Apartment #13605
- Sleeps: 5
- Air conditioning
- Car hire: optional
- Arrecife airport: 30km
Casa las Anclas is situated in the heart of Playa Blanca, 50 metres from the promenade and less than two minutes walk from the nearest beach
Casa las Anclas is situated in the heart of Playa Blanca, 50 metres from the promenade, less than two minutes walk from the nearest beach and placed just moments away from a wide range of excellent shops and restaurants. This includes the excellent cafe situated below, which provides good value English meals and a nice friendly atmosphere. This apartment is ideal for a really relaxing Playa Blanca holiday. Its superb location means any walking you do will be completely of your own choice and hire of a car is unnecessary unless you want to visit other locations on the island. It is ideal for families, couples or two couples holidaying together.
The apartment is extremely well equipped. It has one double bedroom and one twin bedded room, accommodating 4 perople. There is also a sofa bed in the lounge and a travel cot. The apartment has terrestrial and satellite TV/radio and DVD, together with a selection of films, CDs and games for guests use. The lounge and each bedroom have ceiling fans. The kitchen is fully equipped. The French widows open onto a balcony, which has virtually all day sunshine and offers a view onto the fascinating Calle Limones; a great vantage point for relaxation and a spell of people-watching. The apartment offers superb views from its large roof terrace, which also includes a barbecue, table and chairs, and 4 sunbeds.
The apartment is professionally managed and maintained. All linen and towels are provided, including beach towels.
Smokers are welcome to smoke on the roof terrace or on the balcony.
Casa las Anclas is ideal for a couple wanting to take a relaxing and romantic break, or for a family with younger children looking for safe beaches served by shops and restaurants. Sensibly priced, it can help to provide a cheap holiday and possibly the best value for money apartment Playa Blanca can offer.
Playa Blanca and Lanzarote
Lanzarote has many interesting attractions for such a small island. A visit to the Timanfaya National Park is a must for first-time visitors. Playa Blanca is a beautiful and relaxed resort with a delightful promenade, interesting shops and superb restaurants. Evening entertainment is available for those who like to spend pleasant relaxing evenings rather than expend lots of energy. The Canary Island climate is ideal for both Winter and Summer holidays. Winter daytime temperatures average about 20 degrees and summer temperatures about 30. Typically there is an accompanying light breeze that makes every day feel pleasant and comfortable. Annual rainfall is approximately 4 inches.
Local Activities
Playa Blanca offers great opportunity for those interested in a DIVING holiday. Beginners can take advantage of the local diving schools that provide both equipment and instruction. Lanzarote is a popular island for CYCLING and bicycles can be hired locally. If you like to RUN or jog, then the Playa Blanca promenade is an ideal route. There is a very pleasant GOLF course on the island, approximately 40 minutes drive away. There is a pool available at Marina Rubicon, about 25 minutes walk, that is available for SWIMMING or just general lounging and sunbathing. Payment at the Captain's office. You can also use the pool at the Iberostar hotel, pay at reception.
Ralph from LIVERPOOL
Eric from Liverpool
Louise from Edinburgh
Patricia from Barnsley
Lawrence from Helensburgh
Avis from Barnsley
Prices and availability
Last updated 07.10.2015
Select travel dates
If more then one discount matches your arrival date, please be aware that only one discount of the highest amount will be applied to your booking.
Long Stay Booking Discounts
|Arrival date range
|Booking is equal to or longer than x days/weeks/months
|1st January to 31st December
|42 Days
|1st January to 31st December
|21 Days
2 bedrooms
Bedroom 1: 1 Double bed
Bedroom 2: 2 Single beds
1 cot
DVD/Blu-ray player
TV Languages in English, Local
Hair dryer
Iron / board
Pots / pans
Towels / linen
Washing machine
Scuba Diving
Wind Surfing
Calendar updated: 56 minutes ago
Last logged in: 57 minutes ago
Joined: February 2005


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"If you want to make a difference in lives everyday, The MED is the place to be. "
Nurse friendly, overtime available, positive attitudes among coworkers, supportive administration, grateful patients, groundbreaking technology and learning possibilities, amazing opportunities to mold future doctors
Heavy workload, sometimes low staffing, outdated equipment, outdated building, poor reputation in some departments which reflects upon outstanding departments, potentially dangerous/high crime area or clientele, high stress environment, difficult parking
Advice to Management
Hire more nurses!
Other Employee Reviews for Regional One Health
"More support staff would make this a better work environment. "
RecommendsPositive Outlook
- Work/Life Balance
- Culture & Values
- Career Opportunities
- Comp & Benefits
- Senior Management
I worked at Regional One Health full-time (Less than a year)
Interesting patients, good learning opportunities. Nursing staff did not have a hostile attitude toward new nurses so the chance to learn was present. Never a dull moment and the 12 hour shifts never seemed long.
Shortages of almost all staff make some tasks difficult or unsafe. Support staff necessary to perform basic nursing care is almost non-existent on some floors. Night staffing was bare bones at best.
Advice to Management
More loyalty to the employees and additional staffing in critical shortage areas.
"Making Changes for a better Tommorrow "
RecommendsPositive Outlook
- Work/Life Balance
- Culture & Values
- Career Opportunities
- Comp & Benefits
- Senior Management
I have been working at Regional One Health full-time (More than a year)
Great place to work for. Excellent benefits, PTO and Sick Pay is very generous. Starbucks added was a plus for workers.
Cafteria food could be better, too expensive.


text: 000 FXUS63 KDDC 061141 AFDDDC AREA FORECAST DISCUSSION National Weather Service Dodge City KS 641 AM CDT TUE OCT 6 2015 ...Updated for aviation discussion... .SHORT TERM...(TODAY AND TONIGHT) ISSUED AT 124 AM CDT TUE OCT 6 2015 Patchy fog will be possible across portions of west central Kansas this morning as moisture advects northward and winds become light towards sunrise. Otherwise expect mostly clear skies into this afternoon with a surface ridge to the east and an upper level ridge over the Central Plains. Winds will generally be from the southeast at the surface due to an area of low pressure located over eastern Colorado. An upper level low moves into the Southern rockies tonight. As it approaches, mid level moisture looks to increase across western Kansas leading to mostly cloudy skies by sunrise Wednesday. A slight chance of thunderstorms will be possible across far western Kansas overnight but most likely it will bring only light rain or drizzle. As for temperatures, highs today look to reach into the upper 70s with lows tonight dipping into the mid 50s. .LONG TERM...(Wednesday THROUGH Monday) ISSUED AT 322 AM CDT TUE OCT 6 2015 An upper level low will continue to move eastward through Wednesday then be pushed southward by an upper level shortwave moving through the Northern and Central Plains Thursday. Mid to upper levels of the atmosphere become saturated during this time frame leading to mostly cloudy skies across western Kansas. A slight chance of thunderstorms will be possible across portions of the CWA Wednesday as mid level theta-e advection increases ahead of the aforementioned closed low. These chances should then end by midnight Wednesday. The next chance of precipitation will be on Thursday as a strong cold front pushes through western Kansas. As of now, models suggest this front to move through during the day Thursday but a few also have it moving through later in the evening. A few thunderstorms look to form along this boundary in the afternoon, otherwise expect partly cloudy skies throughout the day. Drier conditions are then expected for the remainder of the forecast period as an upper level ridge of high pressure builds into the area with high pressure being the dominate feature at the surface. As for temperatures, highs around 80 degrees are anticipated Wednesday, Thursday, and Saturday with 70s on Friday. Highs then reach into the lower 80s Sunday into Monday. Lows will generally be in the 50s with the exception of Friday night behind the cold front where lows in the upper 40s to around 50 degrees are expected. && .AVIATION...(FOR THE 12Z TAFS THROUGH 12Z Wednesday MORNING) ISSUED AT 634 AM CDT TUE OCT 6 2015 DIURNAL COOLING AND LOW LEVEL MOISTURE MAY RESULT IN AREAS OF LIFR CIGS AND FOG THROUGH 13Z. SCATTERED LOW LEVEL STRATOCUMULUS MAY DEVELOP BY LATE MORNING AS MIXING RESULTS IN SATURATION AROUND 3000 FT. OTHERWISE VFR CONDITIONS WILL PERSIST. WINDS WILL BE GENERALLY SOUTH TO SOUTHEAST AT 5 TO 10 KTS. && .PRELIMINARY POINT TEMPS/POPS... DDC 78 57 80 58 / 0 20 20 10 GCK 78 55 79 56 / 10 20 30 10 EHA 80 55 76 55 / 10 20 30 20 LBL 80 56 78 57 / 10 20 30 10 HYS 78 56 81 59 / 0 10 20 20 P28 78 58 81 60 / 0 10 10 10 && .DDC Watches/Warnings/Advisories... NONE. && $$ SHORT TERM...Hovorka_42 LONG TERM...Hovorka_42 AVIATION...Finch


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Lightfield Home Defender Less Lethal Ammunition 20 Gauge 2-3/4" Double Rubber Balls Box of 5
Product #: 221145 Lightfield #: DBHD-20 UPC #: 784268667785
You must be 21 years or older to order ammunition. Ammo must ship UPS ground. Due to Department of Transportation regulations, we cannot accept returns on ammo. Please check local laws before ordering.
- Information
Sometimes, it's necessary to yourself or someone your love inside the comfort of your own home. When you want to give an effective warning but don't want to use lethal force, Lightfield Home Defender shells enable you to do just that. Unlike real buckshot ammunition, the two (2) rubber buckshot projectiles of the Home Defender won't jeopardize the innocent parties in nearby or adjoining rooms. Each rubber buckshot can travel at a relatively high velocity for an effective way to take down an intruder.
Technical Information
Gauge: 20
Shell Length: 2-3/4"
Shot Weight: 67 Grains
Shot Size: .60 Caliber
Shot Type: Rubber Buckshot
Ballistics Information:
Muzzle Velocity: 900 fps
Technical Information
Ballistics Information:
Delivery Information
The total weight of the product, including the product's packaging as it sits on our shelf. Since some products ship directly from the Manufacturer, their weight may be unavailable. Because of variations in the manufacturing process, similar products may have differing weights. Unless the product is designated as "Ships Alone", Shipping Weight does not include the shipping box or packing materials associated with your order.
Product ships from MidwayUSA, separate from any other products on your order due to its size. Products that are Shipped Alone incur separate "Per Order" and "Per Pound" shipping charges.
Product is regulated by the US Department of Transportation (DOT) and cannot be shipped via USPS or air shipping methods. DOT-Regulated products must ship UPS Ground.
Product is restricted by shipping carriers and cannot be shipped to certain locations or via certain shipping methods.
- Cannot ship via air
- Cannot ship via USPS
- Cannot ship to PO Box
Additional shipping charge for HazMat products. Carriers charge extra to ship packages with products they consider hazardous, such as reloading powder and primers.
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The statements and opinions expressed within Customer Reviews reflect each author's personal perspective and do not imply endorsement by MidwayUSA, its Employees or any other organization. Customers should in no way infer that MidwayUSA has validated review information as safe, accurate or appropriate.
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