text:
"I still think the social function of art is that kind of negative aesthetic. Otherwise there's no social function for it."
"Plaster Surrogates" (1982/84)
"In the '70s I was making the Surrogate Paintings (1978–79). I would show them like stand-ins for paintings, almost like stage props, so that—in my mind—when you walked into the gallery you would recognize that you were playing a role in a social game of what a gallery is."
-Allan McCollum

subset: commoncrawl


text:
EV file archiving & Backup Exec CPS
Created: 03 Jan 2014 • Updated: 10 Jan 2014 | 3 comments
This issue has been solved. See solution.
Does anyone knows any issues with EV file archiving (10.0.1) & the same file server protected by Backup Exec CPS?
Since we started archiving backup excec CPS jobs starts and cancels. Any additional config needed?
Any compatibility issue? Excluseexes needed for CPS?
Many Thanks
Operating Systems:
Comments 3 Comments • Jump to latest comment
We've got this issue too. It's been reported before on earlier versions:
So you'd have thought there would be a better response than its an 'odd symptom' as its been around since before CPS became end of life. What was the solution before Symantec started denying CPS ever existed?


text:
Don't forget...HUF Plantlife Socks - Navy, Gray, Pink
10 Deep Mascot Snapback Hat - Gray
10 Deep is one of the original streetwear brands from New York.
This 10 Deep snapback has a gray crown, black brim and features the 10 Deep Bruisers Mascot logo embroidered on the front.
*Not available for membership discount


text:
noun hi·lar·i·ty \-ə-tē\
: noisy fun or laughter
Full Definition of HILARITY
: boisterous merriment or laughter
See hilarity defined for English-language learners
See hilarity defined for kids
Examples of HILARITY
- My attempt to carve the turkey was a source of great hilarity at the dinner table.
- <hilarity is the last thing you expect to find at a funeral, but we were there to celebrate his life rather than to dwell on his death>
First Known Use of HILARITY
15th century
Related to HILARITY
- Synonyms
- cheer, cheerfulness, cheeriness, festivity, gaiety (also gayety), gayness, glee, gleefulness, mirth, jocundity, joviality, merriment, merriness, mirthfulness
HILARITY Defined for Kids
noun hi·lar·i·ty \hi-ˈler-ə-tē\
Definition of HILARITY for Kids
: noisy fun or laughter
Learn More About HILARITY
Seen & Heard
What made you want to look up hilarity? Please tell us where you read or heard it (including the quote, if possible).


text:
PR Specialist
- Washington, DC
- Contract
Company Description
Mission + Vision
We are Artists. We help people, companies, and organizations showcase their messages to the world through fresh, innovative, and creative functional design. Design is an art form and must be treated as such.
Established in 2009, West 7th Design Studio built a diverse clientele rather quickly. As a forward-thinking and ambitious independent design firm, we are aimed at making sure our clients' messages are communicated to their target audiences effectively. We'd like to think we're pretty good at what we do, but we'll let our work speak for itself. We're always thinking of new ideas and we look forward to what the future holds for our clients and for ourselves!
Job Description
As a PR Specialist, you are responsible for the public relations initiatives within West 7th Design Studio. You will create, manage, and implement PR campaigns with the goal of enriching the company's position within the public eye. You should also work on maintaining strong relationships with possible media representations. Your primary responsibilities will include the following:
Promote w7th products and services through public relations initiatives
Run and maintain company social network accounts, which include but are not limited to:
Disseminate marketing and promotional materials, both print and electronic.
Copyedit, proofread, and revise communications.
Design and launch email marketing campaigns.
Develop marketing communications campaigns.
Work towards creating and delivering press releases, media relations content, executive bios, blog/newsletter content, social media content, and speaking proposals for w7th events.
Help to clarify the organization's point of view to their main constituency; maintain strong organizational voice
- Identify, develop and execute communications strategy for key media contacts and customer references.
- Great communication skills, as well as ability to work with others in close manner
- Exceptional computer skills and good organization and planning skills
- Ability to react effectively and calmly in emergencies
- Ability to deliver excellent customer service, externally and internally
- Excellent grammar!


text:
A Monmouth-Roseville Junior High School teacher who allegedly sexually solicited a male 15-year-old student appeared for the first time in Warren County Circuit Court this morning.
Posts Tagged 'Monmouth-Roseville'
Monmouth-Roseville School Board Discusses Budget Options
Monmouth-Roseville To Honor Four Alumni and Former Teacher for Achievements
Monmouth-Roseville Teacher Arrested For Sexual Solicitation of a Student
District 238 Continues Facility Plans
School Board Modifies Participation Fee Requirements
School Board to Reconsider Early Graduation Requirements
A policy that's been in place at Monmouth-Roseville high school could be either changed or completely removed.
Female Student Assaulted Outside Monmouth-Roseville High School
Monmouth Police are looking for two male suspects after a female Monmouth-Roseville student was assaulted yesterday afternoon.
School Chief Reacts to Tax Levy Fail
The Superintendent of the Monmouth-Roseville School District says he will now start to figure out what to do next now that for the second time, a proposed increased to the maximum rate the district can levy for its education fund has failed.
Local Area High School Football Scoreboard
All scores posted are finals


text:
What Makes A Bad Business Presentation [VIDEO]
Knowing how to give a good presentation seems obvious, right? We all have the intentions to create and give great presentations, and sometimes we do just that. Other times a variety of factors can stop us from presenting the information the way we had hoped. The video below illustrates those little details that we sometimes overlook when planning, and...Read more
The Weekly Measure: Top Internet Marketing News, Tools, & Events-February 21, 2014
The Internet marketing world is constantly churning out new ideas and innovative strategies for promoting clients and reaching customers. Each week, Vertical Measures will be collecting the best of the best from around the web, compiling all of the finest into The Weekly Measure. We'll be on the lookout for great new articles, covering content marketing, paid search, social...Read more
How Long Should Your YouTube Videos Be?
The growing concern of audience attention spans has led to the emergence of snackable content; bite-sized information viewers can easily and quickly retain. With this in mind as content marketers, we must ask ourselves if we are pushing our luck with the length of our content, especially when it comes to video. Video is a great opportunity to visually...Read more
Link Pruning Best Practices to Help Recover from a Google Penalty
If you're a webmaster today, you might have received a Google Penalty on your site. If you're an SEO/Marketing/Internet-Anything Agency, you've probably seen a client or two with a penalty by now. So what's a webmaster to do? First of all – don't panic. There is a process to follow and steps to take care to do well. Most...Read more
Maximize Your Click Through Rate: Tips on Writing Killer Ad Copy
Your ad is the first impression your organization makes on each individual searcher. It's also the strongest tool you have in your PPC Management Toolbox that will directly influence your ad's click through rate (CTR). Ad copy is the "face" to your organization, and it is instrumental to ensure that the first impression searchers are presented with is compelling...Read more
Recent Posts
The Weekly Measure: Content Marketing Lessons, Performing a Citation Audit & AdWords Ad Extensions
Oct 09, 2015
SEO 202 Series: How to Perform a Citation Audit for Local SEO
Oct 08, 2015
7 Ways to Improve AdWords Performance With Ad Extensions
Oct 06, 2015
Lessons Learned: 6 Years of Content Marketing
Oct 05, 2015


text:
STFU and Just Blog Video Games
Jackbox Party Pack 2
Minecraft: Story Mode: The Order...
System Shock: Enhanced Edition
Metal Gear Online
Chibi-Robo! Zip Lash
Dengeki Bunko: Fighting Climax
Dragon Quest Heroes: The World...
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Metal Gear bonuses
Metal Gear Online apologizes for stability woes with bonuses
3,000 GP and an XP boost extension
Oct 13
// Jordan Devore
For once, I didn't button-mash my way through the startup notices in Metal Gear Solid V: The Phantom Pain. There's an apology from Konami over the recent stability issues in the game's multiplayer component, Metal Gear Online...
Destiny's microtransactions hit today, here's the full rundown
Silver = real money
Oct 13
// Chris Carter
Yes, Activision has gone and done it. In addition to charging $60 for Destiny (more if you bought either Special Edition), $30 for the Season Pass, and $40 (again, or more) for The Taken King, you're looking at $130 mini...
Iron Banner is back in Destiny this week, here are the changes
Also, Trials of Osiris for the weekend
Oct 13
// Chris Carter
I skipped over the Iron Banner appearances (week-long PVP events) in Destiny. By the time they hit, I always had the top raid gear anyway, and the concept of playing the same modes with a slightly different stat modifier wasn...
Black Ops 3
Black Ops III's Zombie mode goes all film noir
November: The Month of Ron Perlman
Oct 13
// Joe Parlock
For years and years, there's been criticism leveled at Call of Duty for just doing the same thing over and over again. It's a fair criticism, Black Ops III didn't feel all too different to Black Ops II to m...
Top 5: Trending stories
Updated every 15 minutes
View Top 25 trending stories
Review: Minecraft: Story Mode: The Order of the Stone
Oct 13
// Darren Nakamura
Minecraft: Story Mode: The Order of the Stone (iOS, Mac, PC [reviewed], PlayStation 3, PlayStation 4, PlayStation Vita, Wii U, Xbox 360, Xbox One)Developer: Telltale GamesPublisher: Telltale GamesReleased: October 13, 2015 (Mac, PC)MSRP: $4.99, $24.99 (Season Pass)Rig: AMD Phenom II X2 555 @ 3.2 GHz, with 4GB of RAM, ATI Radeon HD 5700, Windows 7 64-bit To its credit, Minecraft: Story Mode does a lot well. The use of Minecraft's engine and iconic visual style is a nice workaround to keep the Telltale Tool from showing its age. It's hard to complain about low-polygon models for a world comprised mostly of cubes. Despite having fewer moving parts to work with on the character models, the characters are as expressive as they need to be. By narrowing or widening eyes and tweaking eyebrows, the block people (and pig) can show a range of emotions in a cartoony sort of way. The voice work aids in bringing the low-fidelity characters to life as well. The cast is impressive, including the likes of Patton Oswalt, Billy West, and Paul Reubens, to name a few. Though the characters look similar in the beginning, each has a defined personality that comes through thanks to the actors. Much like a session with Minecraft proper, by the end of the episode my brain stopped seeing everything and everyone as a collection of hard-edged polyhedra and just accepted them as regular places and people. [embed]315133:60717:0[/embed] However, the all-star voice cast does highlight The Order of the Stone's biggest shortcoming. With such big names in comedy doing the dialogue, it's disappointing how little comedy there is in the script. There are a few gags that find their mark, but most are worth only a smile or a chuckle; none really stood out. On the other end of the spectrum, the drama doesn't really deliver either. The elements are there: life-or-death situations, uncertainty, mistrust. Still, none of the prototypical "big choices" felt like they carried much weight. Of the five choices shown at the end, the first is just a judgment call with an unknown and arbitrary outcome, two involve whether you want to be an asshole to a guy who doesn't deserve it, one won't have clear implications until a later episode, and the last is a decision on which of protagonist Jesse's two friends has a better plan for what's to come. The choices highlight an emphasis on the future. Put plainly, The Order of the Stone is heavy on exposition, setting up the backstory, characters, and events for the rest of the season. While necessary, it misses some opportunities to be memorable in its attempt to lay the foundation. Story Mode will probably be more of a hit among Minecraft fans than general Telltale fans. The Order of the Stone features a few Minecraft-specific gameplay bits and references. A couple times during the episode, players are presented with a problem, given some materials, and tasked with crafting a solution. Recipes are given for those who don't know what to make or how to make it, but other craftable objects are present as well. While trying to make a stone sword, I accidentally crafted a lever. After a playful rib about me not knowing what I was doing, the materials were returned so I could forge the weapon. Later on, the group has to hit a pressure plate beyond a hallway filled with arrow traps. Recipes and materials are given for a couple possible tools to use. It would be great if there were other hidden solutions to discover for those who know the source material inside and out. In addition to the crafting puzzles, there is one classic adventure game puzzle found toward the end of the episode. It isn't especially original or taxing, but along with the crafting it does represent a step in a more gameplay-oriented direction from the recent story-only Telltale series. So far, Minecraft: Story Mode is like a Saturday morning cartoon. Sure, there is conflict, but it doesn't feel dire. Sure, there are funny bits, but the comedy isn't sharp or intelligent. Sure, there is a story, but it doesn't feel like it matters yet. There is some hope for this series to be great in the future, but The Order of the Stone is just okay. The Minecraft-specific gameplay is a nice way to shake up the usual formula. The blank slate of the universe allows the tale to go wherever it wants. The voice cast is full of actors who can do great work. But the writing needs to be more engaging if Story Mode wants to be taken seriously among Telltale canon. [This review is based on a retail build of the game provided by the publisher.]
Exposition mode
Telltale has seen ups and downs with its licensed titles. With Jurassic Park the studio was still figuring out what works and what doesn't. More recently, The Walking Dead and Tales from the Borderlands have shown the strengt...
Destiny raid
Destiny's 'Kings Fall' is the best raid yet
And hardly any bugs!
Oct 12
// Chris Carter
Raids are my favorite part of Destiny. As I sit here and write this, having killed Oryx nine times since The Taken King arrived, I'm trying to recall my favorite moments from the two raids before King's Fall, and I can c...
Broken Arrow
Call of Duty: Black Ops III unlocks all campaign levels from start
'Unlocking level system is [archaic]'
Oct 12
// Steven Hansen
If the (expected) seven hours it takes to finish Call of Duty: Black Ops III's single-player campaign is too much of a time commitment, note that you can just skip right on to the end of the game. (And if you're on PS3 or 360...
Sports games are funny
NBA 2K: Jerk Kobe, teammates smacking each other, and the best dance moves
I could go for some jerked kobe
Oct 12
// Steven Hansen
NBA 2K16's been out for a while now and since both baseball season and football season are already over and there's nothing to watch, here is a collection of things people have shared from NBA 2K16 that have amused me over the past two weeks. Here's a cheeky, old man Kobe stealing a high five.
Guitar Hero Live
You will know (and love) most of Guitar Hero Live's newest songs
Good god! That's CM Punk's music!
Oct 09
// Brett Makedonski
You know what they say about saving the best for last. Well, I guess they just say to do it. It's a good idea. Then everyone's like "Wow, we doubted you, but some real nice stuff happened at the end." That's Guitar Hero Live'...
Call of Duty: Black Ops
Learn how Call of Duty: Black Ops III is incorporating cybernetic modifications
Flaming bees!
Oct 08
// Chris Carter
Finally! I've learned the identity of those flaming bees I mentioned a while back. They're a cybernetic mod. Call of Duty: Black Ops III might not be getting the crazy Exo-Suit gameplay from Advanced Warfare, but it wil...
Telltale Borderlands
Tales from the Borderlands finale releases on October 20
Here's a teaser for it
Oct 08
// Darren Nakamura
You might have heard how the first episode of Tales from the Borderlands is now available for free. If you haven't, well, Telltale really wants to drive that fact home. That's how they get you. The first hit is free. You want...
2K details Digital Deluxe Editions, Season Pass, and add-ons for WWE 2K16
Get ready to rumble
Oct 08
// Vikki Blake
2K has detailed the contents of WWE 2K16's Digital Deluxe Editions, Season Pass, and DLC add-ons... no, wait, I mean "individual content packages." The Digital Deluxe Editions will cost $90 on Xbox One and PlayStation 4, and ...
Destiny's Taken King expansion alienates casual fans more than Year One did
Oct 07
// Chris Carter
People often note that "I haven't given Destiny a chance" when I talk about its shortcomings, and I kind of die on the inside hearing that. I have every Year One Exotic, every piece of raid gear (both armor and weapons, including primaries) for all three classes, and I've completed all of the Year One Moments of Triumph. As of this week, I'm working on my third Exotic sword and fourth Oryx clear. Let me explain my situation a bit. I have a group of MMO friends that I move from game to game with. When we settle on a title, we go in, and surgically crush its PvE content into oblivion. Sometimes we splinter off and try different games, but after each expansion, people usually move back to Destiny for a while. Destiny isn't an MMO by any stretch of the imagination, but other dungeon crawlers like Diablo fall into our purview too, so it's fair game. Yes, it is fun to play with friends, despite its many, many shortcomings. But thankfully, The Taken King, along with the drip feed of Year One quality-of-life updates, has made Destiny much more enjoyable. But I say that with the perspective of a hardcore raider. A lot of my casual friends are not having a good time. Let's look at why. End-game content still doesn't have matchmaking After taking an impromptu Twitter poll earlier this week, I saw that many players still hadn't partaken in a lot of endgame activities, mostly because they couldn't find anyone to play with. Raids, Nightfalls, and all of the post-game quests do not have any matchmaking capabilities. Instead, they're left to try their luck on sites like LFG.net or reddit Fireteams. As an outgoing person, I'm completely okay with filling out a team member or two using these tools, but most people want an in-game solution. Bungie could address this in a ton of different ways. Yes, endgame content is by definition tough, so matchmaking may be hard to do, but what about actually making the game more...social? Open up the Tower to more players, and have the lounge area actually do something. Make it a hangout for players "looking for groups," complete with billboards and a full-on LFG system built in. Players could look at terminals, post what activities they want to do along with their Light level and class, and it could automatch accordingly. This would alleviate the issue of matchmaking in one fell swoop. Raids are still the only way to max out your character Certain players don't want to raid because they aren't comfortable, and I don't blame them. Bungie doesn't make anything clear for newer players in terms of what to expect from raids, or how to acclimate to the pressures of a six-man group. Many of those issues could be solved by a training session of raid mechanics, on top of a "Sherpa" system that could be built into the Tower groups idea. Because in the end, players will need to best King's Fall to get the good stuff -- the post-level-300 items, which will be necessary for the presumed Hard Mode version. Some 310 Exotics can be picked up here and there from bonkers questlines (more on that later), but for the most part, players will find themselves stuck teetering below 300 without going to face Oryx. I definitely think, as a raider myself, that raid gear should be special, but many multiplayer games out there have equivalent gear that can be earned with enough tokens. Right now, the vendor gear only goes up to 280. It could stand for an increase. The new Light system that takes weapons into account encourages dishonesty With Year One, players had a Light level that was indicative of the armor they wore. It was simple to understand after a few hours of max-level play, and you only needed to manage four pieces of gear to maintain it. Now, Destiny has three more equipment slots with Light on them (Ghosts, class items, and Artifacts) and weapons also play into your Light ranking. Things can get real confusing real fast, but I'm noticing a trend where players "fake" their Light and switch back to their weapons of choice. For instance, some people might have a Light 280 shotgun, but a particular mission almost exclusively calls for sniping. Since players only have a 220 sniper and would "look bad," they equip the shotgun, pass for 280 Light, and switch back once the mission starts. Now, the old way wasn't perfect either -- armor was limited in that you could only wear pieces that had higher Light ratings on them. This has been alleviated by the ascension mechanic, which lets you rank up gear of your choice by sacrificing other items to it. But tying that same principle to weapons has had mixed results. Since Light influences how much damage you do and how much you take, even just a few points can make a mission that much tougher. By limiting players who may not be comfortable with certain loadouts, Bungie is forcing people to use specific pieces of gear, and that changes the entire way the game is played. It's the same problem, amplified. All the new system has done is made the game more elitist by adopting a Gearscore mentality. Having played MMOs since Ultima Online, I'm used to it, but many people are turned off by it. Allowing more flexibility with the weapon side of things would help. Some of these new quests are off-the-wall hardcore Now, this is actually my favorite aspect of The Taken King. There is so much more end-game content now, with hidden tidbits like the Black Spindle quest or the aforementioned Exotic sword questline. But all of those come with a price -- extreme amounts of grinding or crazy-high difficulty ceilings, both of which aren't viable options for casual fans. Take the Exotic sword mission. After completing a bunch of busywork, players will eventually come to an impasse -- the grinding step. Here, they'll have to down over 500 enemies with abilities in line with the element of their sword of choice, and attain 10 special resources, hidden within drops of Helium Filaments, Spinmetal, or Relic Iron. Oh, 10 resources, that's not bad, right? Well, it really is. For this particular quest, you'll have to acquire resources within resources, which are said to drop at a roughly 5% rate. For my first sword, it took me over two hours straight of grinding, and I knew the routes from playing so much of Year One. For my second sword, it took five hours. Then you have to do a Strike that requires everyone to be roughly 300 Light (20 more than raid-ready). If my group wasn't so hardcore, I wouldn't even go for the third. Bungie has claimed in the past that it doesn't want to make players grind, but it has introduced such a boring task here that so many people won't do it out of principle. Which is weird, because the Exotic sword is an essential item for a number of reasons and completely changes the way you approach most content (I highly recommend getting one for the Court of Oryx -- to quote a great 20th century philosopher, "it is... so choice"). The Black Spindle isn't easy for casual players to get, either -- the quest nearly requires a full three-person fireteam of raid-ready team members. And forget doing the Court of Oryx's third tier by yourself, or even with a public group. Destiny is still growing as a game, and it's not quite there yet It's clear that Bungie still doesn't know what to do with Destiny. On one hand, the developers claim "they don't want to revisit legacy content," but many of the old Strikes have been re-done with a Taken flair. To go ever further, these select Strikes have been hand-picked for a zombification of sorts, while others are eliminated entirely lest you play the useless, no-incentive legacy playlist. Bungie also notes that it wants to be welcoming to new players, but gates most of its meaningful content behind a lack of matchmaking services and grindy, exclusive questlines. The game is much better than it was, but it has a ways to go. In some ways, the entire Destiny experience feels like a beta test for the sequel, which is reportedly going to drop next year.
There's more dependency on groups now
Destiny has noticeably improved since The Taken King dropped. This is partly because there's a lot more to do than just grind the awful Prison of Elders activity from the last bad expansion, but additionally, the game has gotten much more hardcore. It's great news for me and my group of comrades, but I've been seeing a lot of people cut back on their playtime lately.
A Destiny and Backstreet Boys crossover music video is exactly what my morning needed
Oct 07
// Alissa McAloon
I woke up this morning with the very specific goal of writing about something that wasn't Destiny. Then this Backstreet Boys music video happened and changed everything. The Destiny crew Husky Raid uses in-game dances, a...
Dust: An Elysian Tail
Dust: An Elysian Tail, a fantastic metroidvania, is coming to iOS
'Very soon'
Oct 07
// Chris Carter
Dust: An Elysian Tail, released originally on XBLA in 2012, is one of my favorite metroidvanias in recent memory. The fact that it was developed by one guy, basically, is still insane to me, given how deep the game is mechani...
Rise of the Tomb Raider
Here is what's in Rise of the Tomb Raider's season pass
Well, kind of
Oct 07
// Brett Makedonski
It was just last week that we learned Rise of the Tomb Raider would have a season pass. We likely weren't meant to know quite yet, as it was a "oops, it suddenly showed up on a retailer's website"-type of thing. At the t...
Tales from the Borderlands free on Xbox Worldwide (and PSN in North America)
Hurry up!
Oct 07
// Vikki Blake
Tales from the Borderlands Episode 1 is currently free on Xbox One and Xbox 360. It's also free on the PlayStation Store in the US, although we're still being asked for £4 in the UK for some reason (boo). I could pad th...
Super Meat Boy
Super Meat Boy devs tease a Wii U port
'Wii haven't forgotten about U'
Oct 06
// Brett Makedonski
Super Meat Boy made its way to PlayStation 4 and PS Vita today, but those might not be the last platforms it hits more than five years after its initial release. Team Meat still has its eyes on a Nintendo console. In a s...
Review: Transformers Devastation
Oct 06
// Chris Carter
Transformers Devastation (PC, PS3, PS4, Xbox 360, Xbox One [reviewed])Developers: Platinum GamesPublisher: ActivisionReleased: October 6, 2015 MSRP: $49.99 So let's get right into the thick of it -- the action. As you'd expect from Platinum Games, Devastation has a sound bedrock, with a combination of ranged and close-combat maneuvers. Basic abilities include trigger-based aiming, a combo system with light and heavy attacks, a super button, and of course, the power to transformer at will into various vehicles. Combos can even involve transformations on the fly (signified by a blue light with a short window), a slam move can be initiated by transforming mid-air, ranged attacks are capable of headshots, and attacking at top speed breaks enemy shields. As you can see, there's a lot of advanced mechanics at work here. The most technical of all abilities includes the addition of Witch Time (frame-perfect dodging that slows time), a concept taken wholesale from Platinum's own Bayonetta, which I'm totally okay with. Everything feels incredibly smooth. The combos available are just enough to keep action veterans interested without overwhelming newer players. With three difficulty levels to choose from (appropriately balanced, mind -- with three at the start, and two more later), there's something for everyone. Other small touches like NPCs frequently fighting alongside of the player character, 2D sections, and vehicular-based chases or race segments help break up the combat a bit. There's a light amount of exploration involved within Devastation's mission-based structure, similar to most of Platinum's previous work. It's mostly linear, but at various points spokes of that linear wheel will break off, allowing for some form of deviation. That includes conspicuous gates that lead to new chests, or short twitch-based puzzles that provide a reward at the end. I actually really dig this flow, as you can skip a lot of combat sequences if you wish -- just note that many zones will wall off areas until you defeat all the foes within, so you can't just rush through the whole game. [embed]314115:60629:0[/embed] Much to my surprise, all of the playable characters have different styles. Grimlock is more of a grappler, Bumblebee is quicker and doesn't pack a punch, Sideswipe has access to a quicker dash, and so on. They're not wildly different to the point where you'll have to relearn every single facet of the game, but they're nuanced enough that there's actually a reason to pick different Autobots. Devastation also sports an appropriate Saturday morning cartoon narrative that would fit nicely into an afternoon special block. The voices are either spot-on replications (including the campy Teletraan-1), or actual members of the original cast. The gist is that Megatron is yet again after another massive power source, and it's up to the Autobots to save the day -- so don't expect anything new here -- but again, the nonstop action helps propel players from start to finish. There are a few shortcomings, though. For starters, the game is priced at $50, and feels somewhere in-between a full retail release and a downloadable game. There's a lot to sift through here, but I could have gone for more characters, secrets, and unlockable modes (a challenge mode is basically it). Additionally, the RPG systems in place feel like a half-measure, particularly the loot system. While the equippable upgrade chips are a nice touch (and are coupled with a fun little crafting mini-game), managing loot is a nightmare. Throughout each mission, you'll likely acquire something in the neighborhood of 10 weapons, most of which are garbage or only marginally better than what you're using. To really take advantage of these duds, you'll have to synthesize them into better parts, but it's far too much of a chore to do that constantly when you can just forge ahead to more action. The loot system should have been scrapped entirely or pared down far more than its current incarnation. While not a deal-breaker, it could have been handled a lot better. I'm not even sure if there are G1 fans out there anymore. It shouldn't be a deciding factor when picking up Transformers: Devastation though, as it's a great action romp by any right. Just be ready to deal with a few nitpicky issues.
None shall fall
I've been a fan of Transformers since I was old enough to understand what television was. The bright colors and toy lines drew me in, but I've been a fan ever since. It's not merely nostalgia that fuels that fire -- it's...
Phantom Pain DLC
Metal Gear Solid V adds $0.99 horse armor, human outfits
Do it (defecate)
Oct 06
// Jordan Devore
Compared to what Konami is doing with microtransactions surrounding forward operating bases (FOBs) in Metal Gear Solid V: The Phantom Pain, this batch of cosmetic DLC is tame. These outfits are $0.99 a piece and are currently...
Bob's Burgers pinball
Bob's Burgers coming to Zen Studios pinball games
I don't see Tina, the best character
Oct 06
// Darren Nakamura
Joining Family Guy in Zen's "Balls of Glory" Pinball Pack is the vastly superior Bob's Burgers. The table is set up on the street outside the titular restaurant, with It's Your Funeral Home & Crematorium next door and Jim...
Review: NHL 16
Oct 06
// Brett Makedonski
NHL 16 (PS3, PS4, Xbox 360, Xbox One [reviewed])Developer: EA CanadaPublisher: EA SportsRelease: September 15, 2015MSRP: $59.99 In a genre plagued by incremental increases, this is NHL 16's greatest offering: An on-ice trainer that goes above and beyond. Hockey is a sport that's notorious for its inaccessibility to newcomers. Putting the biscuit in the basket is easy enough to understand, but where should my forwards be positioned when in the defensive zone? What kind of check should I execute when skating backward toward my goal? This training aid helps refine gameplay on-the-fly. It kind of teaches hockey, but more importantly, it teaches how to play NHL 16. For instance, when skating into the offensive zone, a cone will appear that indicates what part of the shooting lane is open and what part is blocked. A target may show up in the corner of the goal to tell you the smartest place to aim. Or, when playing defense, a box will cordon off part of the ice at your zone. Sticking to this area and covering the man in the box is what you're supposed to do. That's how hockey is played; NHL 16, simulation of hockey as it is, wants you to play it just like hockey. Those are two examples, but this on-ice trainer permeates every second of gameplay until you don't want it to anymore. It's a good thing too. I imagine EA had grown tired of players wildly out of position trying to line up huge hits. That's not how hockey looks, and it's not how a digital representation of the game should look. [embed]314010:60626:0[/embed] To its credit, the trainer doesn't stick to a low-level understanding of hockey. If it detects a seasoned player is at the helm, it'll start to adapt so as to offer more nuanced and advanced suggestions. Basically, everyone has something they can learn from this feature and it's incredibly unintrusive despite constantly being on the screen. It's the best part of NHL 16 because it actually enforces an understanding of doing what you're doing. The rest? Well, it's what NHL 15 should've been. Maybe it's unfair to hearken back to a previous game as a reference point, but fuck it. We make the rules around here. The on-ice product in NHL 16 is again solid and it includes the modes that last year's game should have shipped with. The actual hockey-playing in NHL 16 feels extremely similar to NHL 15. There are surely some physics and AI tweaks making ever-desired strides toward realism, but they feel mostly nominal. The game still plays well outside of the occasional rare physics bug. And this. Whatever the hell that was. With regard to the modes, they were mostly done right this time 'round. Be a Pro allows the simulation of shifts until it's your time to hit the ice again. (Curiously, the coach-assigned goals and ratings often seem off. Like, how do I have two goals and an assist, but a "C" ranking on offense for the game?) Likewise, the EA Sports Hockey League has been largely straightened out. Gone are the days of maxing out player skill through real-world currency. Now, everyone has to define their aptitude via a class of player that they pick. It's a smart design decision for the game's leading cooperative mode -- not to mention a surprisingly ungreedy one. Be a GM rounds out the most interesting modes that NHL 16 has to show. In it, you eschew the skates for a suit and tie. You're in control of an NHL franchise, and it's up to you to trade, manage, and motivate players. Games are simulated via a coach's drawing board where major events become markers like a "G" for a goal scored. The fascinating facet of Be a GM lies within the morale system. It's a bit paper-thin, but NHL 16 asks you to make unique speech decisions for different players. Over time, you learn what motivates your guys. Your star's ego might be too fragile for you to just outright yell at him; you may have to baby him instead. NHL 16 isn't perfect, but it's a substantial improvement over what released last year. Mind you, that's not some sheer brilliance; it's just because of general competence. The NHL franchise seems back on track, and it has even introduced the wonderful on-ice trainer. But, that trainer aside, it's tough to shake the feeling that NHL has just caught up instead of innovating. EA Sports spent this iteration making up ground. It was a necessary move, but not one that instills confidence that the developer has grown comfortable with the generational shift in consoles. [This review is based on a retail build of the game provided by the publisher.]
Training wheels
In the mandatory initial matchup in NHL 16, I was forced to choose between last year's Stanley Cup Final contenders. I had to back either the Chicago Blackhawks who I very much dislike, or the Tampa Bay Lightning who I am ver...
Metal Gear Online
Metal Gear Online starts tonight (if we're lucky)
I'd expect problems
Oct 05
// Jordan Devore
Konami plans to launch Metal Gear Online on consoles at 12:00am Pacific on October 6, 2015. You staying up? Know that there will probably be issues, and that it's operating on a "rolling timeline window." In other words, laun...
Microtransactions are coming to Destiny, but so are 18 new emotes
Shake what the Traveler gave ya
Oct 05
// Alissa McAloon
The Special Order vendor Tess Everis is returning to Destiny, and bringing 18 new emotes with her. The downside? You won't be able to buy the new dances with Glimmer, Destiny's in-game currency. Instead, players will need to ...
Four of the best Divas won't be in WWE 2K16, and the reason why isn't very good
Without the Four Horsewomen
Oct 02
// Brett Makedonski
WWE is in the middle of something of a #DivasRevolution right now. The movement's aim is to give women wrestlers more of the spotlight to showcase their abilities. It's working to varying degrees -- usually fluctuating based ...
Minecraft: Story Mode
Meet the cast of Minecraft: Story Mode with this trailer
'I'm a PC'
Oct 01
// Darren Nakamura
Minecraft: Story Mode officially kicks off on October 13 with its first episode The Order of the Stone. Though we previewed it recently at PAX Prime, there haven't been any trailers for it since the teaser back in July. With ...
Back to the Future
Telltale is re-releasing Back to the Future
The animation hasn't aged well
Sep 30
// Jordan Devore
It's the 30th anniversary of national treasure Back to the Future and Telltale is using that as an excuse to bring back its adventure game series on Xbox 360, Xbox One, and PlayStation 4. Notably, Back to the Future: The Game...
Games with Gold
Don't forget to nab your free Xbox Live games
Last call
Sep 30
// Brett Makedonski
You might not think of us as civil servants, but we do. We're here to inform and to remind and to prevent you from forgetting to download free video games. It's a tough gig, but we're always up for a challenge. As such, we'd ...
Black Ops III story
Hope you enjoy this Black Ops III story trailer, last-gen players
Because it's all you're getting
Sep 30
// Jordan Devore
Call of Duty: Black Ops III will have multiplayer and the usual star-studded Zombies mode on Xbox 360 and PlayStation 3, but no campaign -- it's too "ambitious" for last-generation hardware. If you want Christopher Meloni (and who doesn't?), you'll need to play on PC, Xbox One, or PS4.
MGSV save bug
New Metal Gear Solid V: The Phantom Pain save-killing bug affecting PS4 users
If you use multiple SEN accounts
Sep 30
// Steven Hansen
Given that no one reads the overbearing startup messages for Metal Gear Solid V: The Phantom Pain, let me point out a worthwhile one. Konami has identified "cases" of a new progress-killing bug affecting PlayStation 4 users. ...
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Pixie The Fairy
As I leave to go home to a meal of chili mac and possibly to watch Alien 3, I leave you with this thought: Farts.
Question: What are the Persona Classics dlc sets like for Dancing All Night? Because I'm half interested, but if the characters used for the costumes aren't the best then eh... I know Nanako has a Aegis costume iirc but that's about it.
DeNA boss says that the Nintendo mobile games are coming soon. Hurry up and reveal the damn thing so I can know if I should be excited, interested, or disappointed?
Pixie The Fairy
There's a tumor going around the Episode II of Zeldas is getting a remaster. Meanwhile, Link's Awakening 3D would have been appreciated much more. [img]http://zeldawiki.org/images/thumb/6/6e/Twilight.jpg/300px-Twilight.jpg[/img]
I was playing MGSV, doing a Mine Clearing Side Op and saw a bear. I pelted it with tranq bullets, few seconds later it ran into a mine and blew up, alerting the enemies in the process. Holy shit I love this game.
Nintendo giveth, and Nintendo taketh away. Now coming next Thursday!
The wait for Dragon Quest Heroes is killing me. AR challenges in Arkham Knight do not fill the void! Not even Cat-woman's nice butt can fill the void. These 3 days will be a trial. :(
A client tipped me $50 today at a job site, which lead to me only spending $10 + tax for Dragon Quest Heroes. Slime time baby.
Glory to The Many. The Many sings to us.
Daily VGM #22 (Witcher 2) - Pam Pa Ram (The Witcher 3) [youtube]http://youtu.be/bFbP-dKVgrk[/youtube] Instant classic 10/10. It's a travesty it wasn't included in the soundtrack. Maybe CDPR is preparing for a special second disc release? I sure hope
Oh, look at that, the rough draft I choose not to delete of this paper I need to do! I can keep adding to that instead of starting over and getting frustrated and quitting. What a novel concept!
Boys & Girls Whatcha doing ? Have you watched Shimoneta ? GO SEE IT [img]http://i.imgur.com/AdUSjoi.gif[/img]
And speaking of Yo-Kai Watch, it sounds like the demo's out!
El Dango
Hello, Thomas. I see you're looking at our fine selection of quickposts. Do they please you?
Overwatch Beta livestreaming Thursday. All aboard the AWESOME train. CHOO! CHOO!
EXTREMELY SPOOPY TRAILER [youtube]https://www.youtube.com/watch?v=F-cIGX8kE_g[/youtube]
I'm coming to realize my time off from blogging has made the progress I made at being succinct fade away into nothingness, as the world will see in about an hour. I also made Valkyrie Drive's boobs even more boring at Japanator last night! Somehow.
Apparently, Kero Blaster got an update... Neat.
Barry Kelly
[url="http://store.steampowered.com/app/397550"]Deus Ex: Revision is now a thing that's on Steam for free [img]http://cdn.akamai.steamstatic.com/steam/apps/397550/header.jpg[/img][/url]
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Michelle Wie pass with the trophy after winning the U.S. Women's Open golf tournament in Pinehurst, N.C., Sunday, June 22, 2014. (AP Photo/John Bazemore)
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Overall score
would recommend to a friend.
Reviewer score
Would recommend
good choice for staying economically
very classic and clean.
Also, very convenient location to travel around by buses.
SF family trip
We are so happy with our stay at the Opal. Very comfortable bed, nice bathroom, all very clean and well maintained. Loved the late night milkshake from Mel's too. We'll be back
was pleased overall. was able to find something for a good price and not too far from downtown
Would not recommend
Moma Roper San Fran trip
Hidden charge! We had read that we were going to have to pay to park our car. We had read reviews that said u[ to $25. We were ok with $25 THAT WAS NOT TRUE. We got to the hotel and it was $38 plus tax to park our car. For a GRAND TOTAL OF $42.
Completely ridiculous! This was not valet. It was self park at the hotel. The bed was like sleeping on a board. I am not even kidding we felt like we had bruises in the morning with what little sleep we did get. We will NEVER stay here again
It is easy check in, and the room is comfortable. There is a AMC next to the hotel, and a restaurant for food at night downstairs.
great weekend getaway
My friends and I stayed at the Opal for the weekend. It was perfectly close to a lot of the things we wanted to do. The room in the picture was definitely not the room we got, but whatever. We deal with the small room. The staff was friendly. At
night we would encounter a lot of shady characters, but nothing pepper spray wouldnt fend off. Overall a good place to rest your tired achey bodies. Lol
Value Hotel
It is the least expensive hotel in the nearby areas. The location is convinient, close to downtown, has a nearby cinema.
The only good thing is the location
We got there in the middle of night. And the room is cold, the A/C didn't work very well. The room is pretty small. I was glad we only spent one night there.
Was pleased with cleanliness and friendly staff. I'd stay here again
Business Trip
The hotel is in a short walking distance from Union square, restaurants& bars. The staff was helpful and nice. It is a historic building however the design was old. If they want to attract more tourists it needs some renovation.
It was fun to hang out in Union square, to look around shops. There was a handmade perfume shop which got my attention while walking around. I had dinner in Cheesecake factory with an amazing Sf view. Of course the cable cars are the most interesting thing in the city.
Family trip
this hotel is just by the airport and suitable max. for 2 nights.
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Avon in Hereford and Nationally too, anywhere in the UK. Now the Kids are back at school Join Avon and start saving for Christmas. Its Fun, its Flexible, its easy and its FREE to try. How do you sell Avon? • Everyone passes brochures out.
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text:
Using a table saw and a 12-inch miter saw on flooring projects is like using railroad spikes for nails – way too much tool for the job. The Skil Flooring Saw combines the functions of a table saw and a miter saw in one easy-to-carry 25-pound unit. The 7-amp tool slides along dual rails for square cuts and miters and locks into place for rips. An adjustable fence changes locations depending on the type of cut. With its 5-3/8-inch blade it can cut material up to 3/4 inch thick and make rips between 1 inch and 8-1/4 inches wide. The maximum crosscut is 15 inches for square cuts and 8-1/4 inches for 45-degree miters.¦ Price: $159. 877-754-5999. www.skiltools.com.
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|By Jason Bloomberg
Article Rating:
|December 1, 2012 12:00 PM EST
Simple question with a surprisingly complex answer: who owns your identity? Our first instinct is to insist that we each own our own identities. After all, we are our identities, right?
Not so fast. There are myriad players who own a piece of your identity, from the credit bureaus to your bank to Facebook to your doctor to your employer. Every single one has some kind of identity management system that keeps track of information about you. In fact, this personally identifiable information (PII) is so powerful that when someone steals it, we call that crime identity theft - as though stealing your PII was the equivalent of stealing your very soul.
The reason PII has such power, of course, is because we give it power. Knowing a username and password gives you the power to access a system. Knowing your Social Security Number and birth date may give you the power to get bank account information from a call center rep. Add a bit more knowledge and you have the power to apply for a loan or a job or a security clearance. The old adage states that knowledge is power, but information only has power if we choose to empower it.
From the perspective of IT, managing user identities has long been in our wheelhouse. The Identity and Access Management (IAM) market matured years ago, and all enterprises have a broad set of robust IAM alternatives to choose from. But hey, it's almost 2013, right? Why buy some IAM product I have to install and maintain. Why don't I just get it in the Cloud?
The Problem with Identity-as-a-Service
No brainer, right? Sign up for Identity-as-a-Service (IDaaS), or perhaps call it Identity Management as a Service (IDMaaS) or IAM as a Service (IAMaaS) - the marketplace still hasn't settled on the term - and you can throw away your Active Directory or LDAP. If all your users want to do is access the Software-as-a-Service (SaaS) offerings you provide, then placing your user directory in the Cloud is an obvious choice. Even when you want to control access to on-premise applications, IDaaS might make sense. After all, your current IAM solution connects to the apps in question over the network as it is. What does it matter whether IAM is running in the Cloud or not? Just put your user directory in the Cloud, configure it to control access to all your apps, and call it a day.
The problem is, this "put all the users in a directory" approach to IAM is increasingly inadequate to cover the kinds of identity management scenarios that we're facing in our maddeningly complex, interconnected world. But this story isn't new, either; after all, federated identity standards and technologies have been around for a decade or more. With federated identity, two separate security domains (that is, different departments or organizations with their own IAM systems) can exchange identity information with each other securely. Think of one of the travel aggregators, like Orbitz or Travelocity. Log into the aggregator Web site and you can purchase tickets and hotel rooms and the like, without ever contacting the airline or hotel directly. Behind the scenes the aggregator and the service provider are exchanging secure tokens that contain a bit of your identity, along with the appropriate instructions.
Federated identity is an essential enabler of Cloud security as well, particularly when the enterprise isn't comfortable moving their IAM to the Cloud. In fact, federating on-premise identity to the Cloud is a central technique we discuss in our Cloud Computing for Architects course. But it's not the same as IDaaS, where an organization actually moves its user directory to the Cloud. And federated identity breaks down when there are too many participants in a complex interaction, like the types of interactions that are becoming increasingly common in the Cloud.
So far so good: IDaaS isn't right for every organization today, but it could easily belong somewhere on your Cloud roadmap. But even when you reach a level of maturity where you're comfortable moving your IAM to the Cloud, IDaaS still falls short, because it doesn't take into account how we as individuals would like to think about our identities. From the perspective of the user, IDaaS moves the control over our own identities even further away from the user - and that's not the way we consumers view the Cloud. From the perspective of the user, the Cloud should empower us. IDaaS does the opposite.
Identity as a Cloud Resource
The reason so many vendors fell into this trap with IDaaS is essentially the horseless carriage problem: we have IAM, we want to move to the Cloud, so let's put IAM in the Cloud - instead of rethinking the problem from the perspective of what the Cloud actually means. So, let's think about this problem in an entirely different way. Instead of beginning with the user directory at the heart of every IAM offering, let's begin with the user identity itself.
Essentially, we'd like to have some kind of avatar: a digital representation of our identity that the user controls for themselves. In other words, something like a digital wallet or key ring that manages PII on behalf of the user. Such technologies have been around for a few decades, of course; in fact, the whole idea of a digital wallet dates from the dot.com era in the 1990s. But such technologies didn't take off, for two reasons. First, big companies didn't like the idea of giving their customers control of their own identities. Second, we didn't have the Cloud.
Let's put off the discussion of control for a moment, because putting the Cloud piece into the puzzle will help us deal with the control issue. We need to consider the Cloud, however, because it changes everything. What the Cloud brings to the table is not just the ability to treat identity management as a service. It also enables us to treat identities themselves as Cloud resources.
As we discussed in an earlier ZapFlash, there are many different types of Cloud resources, including servers, storage, networks, queues, etc. Furthermore, the list isn't fixed. As Cloud Computing matures, we expect and encourage new types of resources. What makes them Cloud resources is that the user is able to dynamically provision and deprovision them with minimal management effort or service provider interaction.
So, let's take the notion of a user identity - or to be more precise, the user's avatar - and consider it to be a Cloud resource. The user, that is, we can provision such avatars as we see fit. And because they're in the Cloud, they're location independent. Facebook could use our avatar. Assign it privileges or other properties. Or our bank. Or our employer. But we control it.
Furthermore, we can choose how we control our Avatar. We may wish to log into its Web interface, but that's only one option. We could also use a hardware device like a flash drive or a USB dongle. We could add biometrics to the device, say via a fingerprint reader. Or we could install software on our computers that would enable us to control the avatar.
Treating identities as Cloud resources can also provide privacy boundaries. For example, I might instruct my avatar to provide my Social Security Number to my bank and the IRS, but not to Facebook. And of course, one of the primary benefits of this approach is that I can maintain my personal information in a single place. If I move, I notify my avatar, and everyone I've authorized to see my address automatically gets the update.
The ZapThink Take
In fact, treating identity as a provisionable Cloud resource - an avatar in the Cloud - makes so much sense that you might wonder why nobody has already made a billion dollars on this idea. The answer, of course, is control. Remember all the hullabaloo when Microsoft tried to position Passport as a general purpose identity store? Customers rebelled and Microsoft ended up in court - several times, in fact. Fundamentally, nobody wanted Microsoft to be in control of our identities.
Today we're going through a similar situation with Facebook, Twitter, and the like. Why bother creating yet another login with yet another password to forget, when we can simply log into that new site with our Facebook ID? Yes, we all go along, until we eventually realize we really don't want to give Facebook so much control over our online identity.
The Cloud, at least in theory, shifts this control to the user. The user should be responsible for provisioning Cloud resources. Yes, there needs to be software behind the scenes that makes provisionable avatars work and keeps them secure, but if they are truly Cloud resources, the Cloud service providers won't control them. Their customers will.
Image source: Sundaram Ramaswamy
SYS-CON Events announced today that Luxoft Holding, Inc., a leading provider of software development services and innovative IT solutions, has been named "Bronze Sponsor" of SYS-CON's @ThingsExpo, which will take place on November 3–5, 2015, at the Santa Clara Convention Center in Santa Clara, CA. Luxoft's software development services consist of core and mission-critical custom software development and support, product engineering and testing, and technology consulting.
Oct. 7, 2015 01:15 PM EDT Reads: 589
WebRTC is about the data channel as much as about video and audio conferencing. However, basically all commercial WebRTC applications have been built with a focus on audio and video. The handling of "data" has been limited to text chat and file download – all other data sharing seems to end with screensharing. What is holding back a more intensive use of peer-to-peer data? In her session at @ThingsExpo, Dr Silvia Pfeiffer, WebRTC Applications Team Lead at National ICT Australia, will look at different existing uses of peer-to-peer data sharing and how it can become useful in a live session to...
Oct. 7, 2015 01:00 PM EDT Reads: 545
SYS-CON Events announced today that ProfitBricks, the provider of painless cloud infrastructure, will exhibit at SYS-CON's 17th International Cloud Expo®, which will take place on November 3–5, 2015, at the Santa Clara Convention Center in Santa Clara, CA. ProfitBricks is the IaaS provider that offers a painless cloud experience for all IT users, with no learning curve. ProfitBricks boasts flexible cloud servers and networking, an integrated Data Center Designer tool for visual control over the cloud and the best price/performance value available. ProfitBricks was named one of the coolest Clo...
Oct. 7, 2015 01:00 PM EDT Reads: 745
Organizations already struggle with the simple collection of data resulting from the proliferation of IoT, lacking the right infrastructure to manage it. They can't only rely on the cloud to collect and utilize this data because many applications still require dedicated infrastructure for security, redundancy, performance, etc. In his session at 17th Cloud Expo, Emil Sayegh, CEO of Codero Hosting, will discuss how in order to resolve the inherent issues, companies need to combine dedicated and cloud solutions through hybrid hosting – a sustainable solution for the data required to manage I...
Oct. 7, 2015 01:00 PM EDT Reads: 450
NHK, Japan Broadcasting, will feature the upcoming @ThingsExpo Silicon Valley in a special 'Internet of Things' and smart technology documentary that will be filmed on the expo floor between November 3 to 5, 2015, in Santa Clara. NHK is the sole public TV network in Japan equivalent to the BBC in the UK and the largest in Asia with many award-winning science and technology programs. Japanese TV is producing a documentary about IoT and Smart technology and will be covering @ThingsExpo Silicon Valley. The program, to be aired during the peak viewership season of the year, will have a major impac...
Oct. 7, 2015 12:45 PM EDT Reads: 150
Mobile messaging has been a popular communication channel for more than 20 years. Finnish engineer Matti Makkonen invented the idea for SMS (Short Message Service) in 1984, making his vision a reality on December 3, 1992 by sending the first message ("Happy Christmas") from a PC to a cell phone. Since then, the technology has evolved immensely, from both a technology standpoint, and in our everyday uses for it. Originally used for person-to-person (P2P) communication, i.e., Sally sends a text message to Betty – mobile messaging now offers tremendous value to businesses for customer and empl...
Oct. 7, 2015 12:15 PM EDT Reads: 189
Scott Guthrie's keynote presentation "Journey to the intelligent cloud" is a must view video. This is from AzureCon 2015, September 29, 2015 I have reproduced some screen shots in case you are unable to view this long video for one reason or another. One of the highlights is 3 datacenters coming on line in India.
Oct. 7, 2015 12:00 PM EDT Reads: 250
Developing software for the Internet of Things (IoT) comes with its own set of challenges. Security, privacy, and unified standards are a few key issues. In addition, each IoT product is comprised of at least three separate application components: the software embedded in the device, the backend big-data service, and the mobile application for the end user's controls. Each component is developed by a different team, using different technologies and practices, and deployed to a different stack/target - this makes the integration of these separate pipelines and the coordination of software upd...
Oct. 7, 2015 12:00 PM EDT Reads: 156
Nowadays, a large number of sensors and devices are connected to the network. Leading-edge IoT technologies integrate various types of sensor data to create a new value for several business decision scenarios. The transparent cloud is a model of a new IoT emergence service platform. Many service providers store and access various types of sensor data in order to create and find out new business values by integrating such data.
Oct. 7, 2015 12:00 PM EDT Reads: 464
SYS-CON Events announced today that IBM Cloud Data Services has been named "Bronze Sponsor" of SYS-CON's 17th Cloud Expo, which will take place on November 3–5, 2015, at the Santa Clara Convention Center in Santa Clara, CA. IBM Cloud Data Services offers a portfolio of integrated, best-of-breed cloud data services for developers focused on mobile computing and analytics use cases.
Oct. 7, 2015 12:00 PM EDT Reads: 671
Apps and devices shouldn't stop working when there's limited or no network connectivity. Learn how to bring data stored in a cloud database to the edge of the network (and back again) whenever an Internet connection is available. In his session at 17th Cloud Expo, Bradley Holt, Developer Advocate at IBM Cloud Data Services, will demonstrate techniques for replicating cloud databases with devices in order to build offline-first mobile or Internet of Things (IoT) apps that can provide a better, faster user experience, both offline and online. The focus of this talk will be on IBM Cloudant, Apa...
Oct. 7, 2015 11:45 AM EDT Reads: 482
The enterprise is being consumerized, and the consumer is being enterprised. Moore's Law does not matter anymore, the future belongs to business virtualization powered by invisible service architecture, powered by hyperscale and hyperconvergence, and facilitated by vertical streaming and horizontal scaling and consolidation. Both buyers and sellers want instant results, and from paperwork to paperless to mindless is the ultimate goal for any seamless transaction. The sweetest sweet spot in innovation is automation. The most painful pain point for any business is the mismatch between supplies a...
Oct. 7, 2015 11:00 AM EDT Reads: 148
As a company adopts a DevOps approach to software development, what are key things that both the Dev and Ops side of the business must keep in mind to ensure effective continuous delivery? In his session at DevOps Summit, Mark Hydar, Head of DevOps, Ericsson TV Platforms, will share best practices and provide helpful tips for Ops teams to adopt an open line of communication with the development side of the house to ensure success between the two sides.
Oct. 7, 2015 11:00 AM EDT Reads: 557
There are so many tools and techniques for data analytics that even for a data scientist the choices, possible systems, and even the types of data can be daunting. In his session at @ThingsExpo, Chris Harrold, Global CTO for Big Data Solutions for EMC Corporation, will show how to perform a simple, but meaningful analysis of social sentiment data using freely available tools that take only minutes to download and install. Participants will get the download information, scripts, and complete end-to-end walkthrough of the analysis from start to finish. Participants will also be given the pract...
Oct. 7, 2015 10:21 AM EDT
As more and more data is generated from a variety of connected devices, the need to get insights from this data and predict future behavior and trends is increasingly essential for businesses. Real-time stream processing is needed in a variety of different industries such as Manufacturing, Oil and Gas, Automobile, Finance, Online Retail, Smart Grids, and Healthcare. Azure Stream Analytics is a fully managed distributed stream computation service that provides low latency, scalable processing of streaming data in the cloud with an enterprise grade SLA. It features built-in integration with Azur...
Oct. 7, 2015 10:00 AM EDT Reads: 736
WebRTC: together these advances have created a perfect storm of technologies that are disrupting and transforming classic communications models and ecosystems. In his session at WebRTC Summit, Cary Bran, VP of Innovation and New Ventures at Plantronics and PLT Labs, will provide an overview of this technological shift, including associated business and consumer communications impacts, and opportunities it may enable, complement or entirely transform.
Oct. 7, 2015 09:30 AM EDT Reads: 674
WebRTC services have already permeated corporate communications in the form of videoconferencing solutions. However, WebRTC has the potential of going beyond and catalyzing a new class of services providing more than calls with capabilities such as mass-scale real-time media broadcasting, enriched and augmented video, person-to-machine and machine-to-machine communications. In his session at @ThingsExpo, Luis Lopez, CEO of Kurento, will introduce the technologies required for implementing these ideas and some early experiments performed in the Kurento open source software community in areas ...
Oct. 7, 2015 09:30 AM EDT Reads: 636
Who are you? How do you introduce yourself? Do you use a name, or do you greet a friend by the last four digits of his social security number? Assuming you don't, why are we content to associate our identity with 10 random digits assigned by our phone company? Identity is an issue that affects everyone, but as individuals we don't spend a lot of time thinking about it. In his session at @ThingsExpo, Ben Klang, Founder & President of Mojo Lingo, will discuss the impact of technology on identity. Should we federate, or not? How should identity be secured? Who owns the identity? How is identity ...
Oct. 7, 2015 08:30 AM EDT Reads: 421
WebRTC has had a real tough three or four years, and so have those working with it. Only a few short years ago, the development world were excited about WebRTC and proclaiming how awesome it was. You might have played with the technology a couple of years ago, only to find the extra infrastructure requirements were painful to implement and poorly documented. This probably left a bitter taste in your mouth, especially when things went wrong.
Oct. 7, 2015 06:45 AM EDT Reads: 741
WebRTC converts the entire network into a ubiquitous communications cloud thereby connecting anytime, anywhere through any point. In his session at WebRTC Summit,, Mark Castleman, EIR at Bell Labs and Head of Future X Labs, will discuss how the transformational nature of communications is achieved through the democratizing force of WebRTC. WebRTC is doing for voice what HTML did for web content.
Oct. 7, 2015 06:15 AM EDT Reads: 1,342


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Waterfalls, Hawaii (Big Island)
28 Reviews
28 Reviews
On the east side of the island around the Hilo area, the climate is sooooooo much wetter than on the west side! North of Hilo there's a lovely little paved walk you can do to Akaka Falls. It's about 1/2-mile or so circular nature trail through beautiful and strange tropical vegetation - orchids, bamboo groves, ferns, and other plants I'm not familiar with. A delightful interlude. The falls plummet over 400 feet down.
Akaka Falls, where water tumbles 420 feet into a stream-eroded gorge, is a "must see" on the Big Island.
A pleasant, moderately challenging half-mile loop takes visitors through a lush rain forest of philodendron vines, wild orchids, bamboo groves and hanging heliconia. The 100-foot Kahuna Falls come into view first, and they are impressive. But Akaka Falls, laden with ferns, are breathtaking.
Legends says that a Hawaiian Akua (God) named Akaka lived besides the
waterfall. Akaka's cousin, Kiha, offended Akaka and was condemned to jump
over the falls. His body was transformed into a red-brown pohaku (stone)
that lies in the pool today.
Akaka was married and had a ilio (dog). He also was a kolohe (rascal), who
had two wahines (girlfriends) . One was named Lehua, on the north side, and
the other named Maile, on the south side.
One day while he was with Lehua, Akaka's kanewahine (wife) unexpectedly
returned home and called for him. Feeling guilty, he raced backed eith his
faithful dog. Near the edge of the cliff, Akaka slipped and fell into
Kiha's grave. His dog remained at the cliff and turned into stone. Running
to save Akaka, his wife also turned into stone at the edge of the falls.
Upon hearing Akaka's fate, Maile and Lehua wept and turned into waterfalls,
located further down.
Folklore says that rain will fall if you touch the large rock at the top of
the falls with a lehua branch or a maile lei around it. This is because
Lehua and Maile always made poor Akaka's wife weep.
There are several waterfalls on the Big Island, most of them are located on the east coast from Hilo and northwards. If you plan to do a waterfalls tour I recomed to start of early to see them all before sunset.
Have a look at my Waterfalls of the Big Island travelogue for more.
Experience the magic of Waipi'o Valley. and a beatifull lush valley with waterfalls This is an important place in ancient Hawaiian culture, full of mana, supernatural powers, apparently the gateway to the underworld is down there somewhere.
You can view the entrance of the valley from a lookout point at the end of highway 240, but it's quite tempting to go down, and you will be rewarded for the effort.
If you are encircling the island, going north from the Kona Coast on the main road, you will come upon a sign for Akaka Falls (760 ft.)and Kahuna Falls (899 ft). You will have to drive quite a few more miles and follow the signs to reach them, but you will come upon a circle trail where both falls can be seen and there is no admission. Though not a sunny time of day when we were there, I believe it is worth the walk around to see them, though I'm not sure that I would consider this a well-kept park area.
While at this "park" we also spotted a mongoose and several feral cats. Apparently Hawaii has a problem with these poor animals who now must fend for themselves all over the island.
During our short stay on the Big Island we decided that waterfalls and volcanos would be the only things we would be able to see with our limited time.
We did the waterfalls all morning long, chasing them up the coast before heading to Volcanoes National Park.
Akaka Falls is a beautiful 420+ ft. fall. As you arrive to the parking area, take the winding stair case down a winding path. You can take the short cut and head directly to Akaka Falls or you can walk around to the other lesser known fall (will search for the name of this one).
I would highly recommend that you get here early as soon as soon as the park is open, You can easily see the falls and the area in less than 1 hour.
The views are spectacular.
This place is great. Pure, untouched beauty and tranquility interrupted only by the sound of water. It's a very short, 20-minute, walk on a paved path that runs through the green foliage and views on the cliffs "painted" by flowers and shrubs. I could search for special words to describe the beauty of the place, but I doubt they exist at all.
On your way to the waterfall you will spot a giant banyan tree, its trunk is so huge that even a wide-angle camera won't be able to capture it all in one picture. The path, although slippery at times, is very short and the walk is very comfy and pleasant.
The waterfall itself is really stunning, running down the cliff of the abundant jungle and makes you wonder what it would be like hiking on the other side of the gorge.
The parking lot is an attraction two, because it offers some of most beautiful views in the area, I actually made some very good pictures from there.
Make this 30-minutes stop, you'll enjoy it tremendously.
Rainbow Falls, just outside of Hilo on the road towards Mauna Kea, is not just an beatuful waterfall -- though it certainly is that. It also marks the point on the island where land created by Mauna Kea meets land created by Mauna Loa. That's why they call it rainbow falls, right?
Okay, since we went in the afternoon, the falls themselves were in the shade, which precluded any chance for us to see any rainbows that might exist. For a better photo opportunity and the possible rainbow view, try to drop by the Falls in the morning.
North of Hilo is a tall waterfall known as Akaka Falls that is definitely worth seeing if you're in the area and have the time. Located in a beautiful, florid preserve, the Akaka Falls State Park actually has two major chutes -- one far in the distance that is less spectacular (so I can't remember its name) and the very impressive, power epynomous falls themselves. The foliage in the area is tropical rainforest, allowing for a beautiful if humid stroll among banyan trees, vines and flowers. It's definitely worth the 30-50 minute diversion.
When walking the circle trail to Akaka and Kahuna Falls, you can't help but notice the contrast of landscape here. The northwestern part of the Big Island hosts its own lush, verdant rainforest versus the southwestern coast where seemingly endless lava flows of past eruptions cover miles of ground. Of course roads have been cut into both areas making these geographical landscape wonders available for all of us to see.
Notice in the accompanying picture the stand of bamboo and the enormous size of the bamboo trunks that cradle a waterfall. As beautiful as both large falls were, the vegetation and many small, rocky waterfalls were amazing sights too.
My first visit to Akaka Falls was many years ago and I had rented a car. After the drive outside of Hilo on 19 we made the left turn onto 220. Only 3.4 miles to go and we'd be at the first intentional destination of the day. This was honestly the late addition to the list that I was insisting on and it was the highlight of my entire day. And so we drove up to the stop sign about ¾ mile in. Made the left turn down the "main street" and then the right. This we followed up the hill until it ended in the parking lot of the park.
Parked and packed we set off. Down the stairs to the Y where we discussed which to do. We decided to do the circle loop and see both falls since we were already here. So to the right we went further down the hill. As we followed the path it took us across a bridge and back up a bit we came to the end of the path. And there wasn't much of a view from there. Kahuna Falls were across the valley but not a great view. After some pics here we move on up the path towards Akaka Falls.
After about five minutes we crested the hill along the forested path and there was our first glimpse. The mighty 420+ foot drop of the Akaka Falls. Wow. I was so amazed. We stayed here for a good ten minutes taking pics and movies of the falls.
The basin that these falls tumble into reminds me a bit of the area the helicopter on Jurassic Park comes down into. There is a small covered rest area here and a good 10 to 15 feet of fencing you can take pics from.
From here it was a short 750 foot walk back to the Y and up the stairs to the parking lot. It was here where we finally ran into another person. They had just arrived and we were happy we had had the park to our selves.
The park is open 24 hours a day but I highly recommend you come and see it as we did pre 9 am. The sun is shining onto the falls in the morning and this also gives the best light angle for pics.
I recently had the pleasure of visiting these waterfalls with my wife in February 2013. These waterfalls were part of a tour we were taking that day. We were fortunate that it had rained for several days prior to our visit and the falls were amazing full and gushing water...it was so much more than my first visit.
These falls are reasonably easily reached by the fit person... it's quite a hike up and down, but plenty of stops along the way to admire the flowers and foliage...
What I particularly love about this area is that all the plants I have to grow in a heated conservatory grow outside with the added advantage of seeing them fruit and flower. The magnificence of a cheeseplant *monstera deliciosa* in its natural habitat brings tears of joy to my green fingers, or something like that....
The signature Hawaiian waterfall is Akaka Waterfall on the big island, which has a 420 foot vertical drop... Located in Akaka State park... There is a short loop trail through a nice wooded area that leads out the waterfalls...
Located at the end of Akaka Falls Road, Highway 220.
I had previously visited Rainbow Falls during a trip to the Big Island many years ago. In 2013, my wife and I visited Hilo and took a local tour which brought us to Rainbow Falls.
Rainbow Falls is a large waterfall; about 80 feet high and 100 feet in diameter. The name Rainbow Falls comes from the Hawaiian word for the falls which is Waiânuenue ; translated as Rainbow Water(rainbows often appear here in the mist). When we visited the Falls; the water was in full gush due to so many days of rain the days prior to our visit. The Wailuku River feeds the water off the edge down into a pool below. Above the pool of water is a lava cave where the Hawaiian Goddess Hina lives.
We viewed the Falls from a number of platforms; each giving a different view. I was glad to re-visit the falls and bring my wife to see such a beautiful natural wonder.
A self-guided short loop through rain forest, wild orchids, bamboo and hanging heliconia, will bring you to two beautiful waterfalls. The larger of the two (Akaka) has a 422' drop. Definitely worth a stop.
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Past Dates
- Jan 30th - Feb 1st, 2015
- Aug 7th - 9th, 2015
St Charles, Missouri
- Friday 5:00pm – 8:00pm
- Saturday 9:00am – 5:00pm
- Sunday 9:00am – 2:00pm
MACA Members allowed entry
Friday: 3:00pm
Saturday 8:00am
- General: $7.00
- Children 12 & under: Free
Free Parking
The MACA St Charles Gun show currently does not have dates scheduled. This St Charles, Missouri gun show is held at Heart of St. Charles and hosted by Missouri Arms Collectors Association of Missouri. All federal, state and local firearm ordinances and laws must be obeyed.
Missouri Arms Collectors Association
Dealer Setup:
Friday 1:00pm - 9:00pm
Saturday 7:00am - 5:00pm
Sunday 8:00am


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Looking for great gifts that won't break the bank this holiday season? Look no further than Mesa Arts Center's Box Office on November 23 from 12 a.m. until 11:59 p.m.
Mesa Arts Center is offering a special $24 dollar ticket price for a number of Performing Live shows.
Be sure to act quickly to secure your seat for the holiday season, as limited tickets are available for this unbelievable price.
Some limitations apply. First come first serve on limited ticket shows.
Please see list below for shows availiable with the $24 24hr sale.


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— Digital CamerasNX10, earlier this year, Samsung has announced the launch of the NX100. Like the NX10, the mirrorless NX100 features a 14.6-megapixel APS-C size sensor and a 3-inch VGA AMOLED screen. Setting it apart, however, is the world's first i-Function Lens, which communicates with the camera body and allows users to control camera settings using the lens. Read More
Samsung puts camera controls on the lens with new mirrorless NX100
- Darren Quick
- September 14, 2010


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By: DanielAMV
Without question, the hardest part of this video was having to beat Oz to get the movie viewer. You'd think that somewhere on this big 'ol internet there would be a save file for that infernal game.
Views: 867 | Posted: 05/25/2011
By: Skelostien
this is my very first amv and i thought i should make this cause nobody knows anything about the game OZ
Views: 877 | Posted: 05/25/2011
Views: 7,788 | Posted: 12/07/2004
Week of
Oct. 04
Week of
Oct. 11
Release Date: 10/06/2015
A non-linear episodic game with 6 acts.
PS4, Xbox One, PC
Release Date: 10/07/2015
The 2015 edition is revealed.
Release Date: 10/09/2015
The Uncharted series is back and remastered for PlayStation 4.
Xbox One, PC, PS4
Release Date: 10/13/2015
PC, PS4, Xbox One
Release Date: 10/13/2015


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Borghi fired as Chile coach after loss to Serbia
Updated: November 14, 2012, 6:34 PM ETAssociated Press
SANTIAGO, Chile -- Claudio Borghi was fired as Chile coach after a 3-1 loss to Serbia in an international friendly, the team's fifth defeat in a row.
Borghi said he was asked to step aside only minutes after the defeat Wednesday in St. Gallen, Switzerland, adding he would miss what he called the best chapter of his life.
Borghi took over the national team in February 2011 after Marcelo Bielsa stepped down.
He had been under fire due to the run of losses and a tense relationship with several players and the media, some of whom said he would never be able to adequately replace Bielsa.
Copyright 2012 by The Associated Press
This story is from ESPN.com's automated news wire. Wire index


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Capital Markets
Company Overview of RC Holdings Sdn Bhd
Company Overview
RC Holdings Sdn Bhd provides stock and share broking, and investment research services. It offers share margin financing, day trading, and unit trust products. The company, through its subsidiaries, also provides domestic and foreign custodian and nominee services. RC Holdings Sdn Bhd was formerly known as SBB Securities Sdn. Bhd. The company was founded in 1983 and is based in Petaling Jaya, Malaysia. As of July 19, 2012, RC Holdings Sdn Bhd operates as a subsidiary of HLA Holdings Sdn. Bhd.
1st, 2nd & 3rd Floor
Plaza Damansara Utama
2, Jalan SS 21/60
Petaling Jaya, 47400
Founded in 1983
60 3 7729 7345
60 3 7728 1357
Key Executives for RC Holdings Sdn Bhd
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To contact RC Holdings Sdn Bhd, please visit --. Company data is provided by Capital IQ. Please use this form to report any data issues.
Our data partners will research the update request and update the information on this page if necessary. Research and follow-up could take several weeks. If you have questions, you can contact them at email@example.com.


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By Catholic Online (NEWS CONSORTIUM)
9/2/2012 (3 years ago)
Catholic Online (www.catholic.org)
Samsung is in court over allegations from Apple that they have copied too many elements from the iPhone. While imitation is the sincerest form of flattery, Charles Babcock with Information Week says that such things are to be expected in a free marketplace. "Samsung should be hung by its thumbs, at worst, not its neck," Babcock writes.
By Catholic Online (NEWS CONSORTIUM)
Catholic Online (www.catholic.org)
9/2/2012 (3 years ago)
Published in Technology
Keywords: Samsung, iPhone, Apple, patent, lawsuit, copying
LOS ANGELES, CA (Catholic Online) - Imitation and copying, Babcock insists "is continuously present in many parts of a free enterprise system and in some ways is a yardstick to the health of that system. I often see small, muscular-looking cars with lines similar to the BMW 300 series, but they have Swedish or Japanese nameplates on them," Babcock notes. "Matching a competitor under your own brand is a time-honored practice."
Lawsuits over patent violations, Babcock argues, "should aim to prevent is theft by copying, such as stealing the technology of a competitor's product, or creating such a conscious, copycat duplication that one product can be confused with another, thus letting the profits of an originator be taken by an imitator. Samsung did not do this."
Babcock points out that Samsung's attempts to mimic the Apple iPhone are miniscule. "Samsung's icon layout on its application screen looks similar to Apple's home screen, but beyond that, the jury's verdict in the Apple vs. Samsung case is a muddle, a confusion of design patents put in the same category as utility patents, and the verdict for infringing design looks as punitive as one for stealing technology."
Furthermore, utility patents are intended for a unique invention, which in essence is a monopoly that is granted for 20 years afterwards "after an examiner determines that no such inventions existed previously or can be found in what's known as prior art."
Design patents, more subjective are effective for about 14 years, and spring from an 1891 court case that found one silverware manufacturer had copied the pattern of another.
This is clearly an example of 19th century standards trying to be applied to the 21st, Babcock says. "If the 'ordinary observer' can detect 'substantial similarity' in one silverware pattern versus another, the original's design has been infringed, ruled the Supreme Court. And that's still the standard used in a design patent case involving two sophisticated, multi-layered electronic devices today."
Patents so far have played a far smaller role in computing and consumer electronics. For example, of the 6,242 patent examiners in the U.S. Patent Office, 99 of them are design examiners. The rest are utility patent examiners.
"In Smartphone design the evolving functional elements, such as the size of the touch screen, are closely tied into the overall design. Apple didn't invent the capacitive resistance touch screen ... But its core design patent on the iPhone covers a large, rectangular screen on a handheld device with rounded corners, much as you would now expect a touch screen to be implemented. There are other elements, but the screen-centric design figures heavily into the iPhone's and iPad's respective design patents."
In conclusion, Babcock suggests that Apple release the stranglehold it has on many common tech gadgets.
"Apple has used a dysfunctional U.S. patent system -- too many patents granted without enough understanding of the state of the art -- to prosecute this case."
Brown Wood Family Rosary
St Patrick Rosary
By Nikky Andres (CALIFORNIA NETWORK)
The United Nations has been warned over the delay in negotiations pertaining to the autonomous lethal weapons of the future. Speculation rose that this delay may lead to failure to stop deadly robot wars from taking place. LOS ANGELES, CA (Catholic Online) - At ... continue reading
By Catholic Online (NEWS CONSORTIUM)
In the digital age, the new mantra should be, "The most important in the world - is the one that I am with." "Phubbing," the rude practice of taking cell phone calls while ignoring the people near you is described as being an epidemic problem in the United ... continue reading
By Nikky Andres (NEWS CONSORTIUM)
It has been months since police began tracking down a single man in a hoodie with a black ski mask caught holding up one gas station after another. It took authorities a bit of time before they solved a Long Island robbery spree, as the grainy surveillance footage was ... continue reading
By Catholic Online (NEWS CONSORTIUM)
Futurist and lecturer Ray Kurzweil foresees the day when the human race will transform with the help of nanobots, which will be implanted into our brains to connect us to the Internet. Kurzweil welcomes the day, which he predicts will be in the year 2030. While he is ... continue reading
By Hannah Marfil (NEWS CONSORTIUM)
Scientists from NASA are seeking answers for the mysteries of moon-like dwarf planet Ceres. On Wednesday, the agency announced they are accepting suggestions from the public that they report would be taken "very seriously." LOS ANGELES, CA (Catholic Online) - After ... continue reading
By Catholic Online (NEWS CONSORTIUM)
Much, if not all human experience resides in the memory. Now, an implant that encodes human memory is giving new hope to Alzheimer's patients and wounded soldiers who have lost their short-term memories. LOS ANGELES, CA (Catholic Online) - Developed at the ... continue reading
By Talia Ramos (NEWS CONSORTIUM)
Online scams are still prevalent, especially with the steady growth of new users. Social media giant Facebook gets new users every single day. However, novice users can pose dangers to themselves and to their Facebook friends by calling for "dislike" button scams. ... continue reading
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A major study's results show promise for a gene-activity test that gauges early-stage breast cancer patients' risks. The test can tell who will benefit from chemotherapy treatment and who will not. Those who do not require chemotherapy are not negatively affected by ... continue reading
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The good news? Scientists in California have found water! The bad news? It's on Mars. Scientists from the Jet Propulsion Laboratory in Pasadena California have announced through NASA, the finding of recent water flows on Mars, demonstrating the planet still has liquid ... continue reading
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A Cape Cod, Massachusetts high school senior almost ran out of luck when he felt ill after a football practice last week. He experienced back and chest pains long after football practices ended and his heart rate seemed irregular. It was then the teen checked his pulse ... continue reading


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Fall 2015
William Anderson is a recent graduate of Fresno State where he received a Master of Arts in English Literature and a Certificate of Advanced Study in Composition. His work was focused on early Northern European literature. As well as serving as a GWS staff member, he is an adjunct English teacher at a local community college. He has been an entertainer/guitarist/singer/songwriter for the past 35 years.
Eryn Baldrica-Guy is working on her M.A. in Literature at Fresno State. In addition to consulting at the Graduate Writing Studio, Eryn tutors in the Learning Center and teaches with the First-Year Writing Program. She enjoys reading and traveling.
Robin Chang is an MFA student in Creative Writing with an emphasis in Fiction. She recently received her Bachelor of Arts in both Asian American Studies and Asian Humanities at UCLA, and has been slowly trekking upstate ever since. She is interested in speculative fiction, reinterpretations of canon, and expanding her understanding of genres.
Erin Chausse is a second-year Literature student. She teaches at a local community college and has been working at the Graduate Writing Studio for over a year. She loves to travel, eat, read, and learn new things.
Ronald Dzerigian is currently working on his MFA in Creative Writing with an emphasis in Poetry. He received his Bachelor's Degree in Fine Art in 2002 from Fresno State. After living in New York and Los Angeles for a little over a decade, he has returned to Fresno to finally fulfill his childhood dream of attending the Creative Writing Program at Fresno State, from which so many of his favorite writers have emerged.
Toini Hiipakka is a third-year student in the Master of Arts program for History at Fresno State. She received her Bachelor of Arts in History from Fresno State in 2011, and completed the Single Subject Credential Program in 2013. She loves California history, creative writing and the fine arts. She is currently researching water development in Fresno County during the twentieth century.
Katy Hogue is a second year student in the Master of Arts in History program. She returned to school in 2012 after a six year break in retail land and received her Bachelor of Arts in History from Fresno State in 2014. She loves nineteenth-century American and early modern World History. Her research is focused on an American diamond mining rush centered in San Francisco in 1872. She is currently working on various local history exhibits in conjunction with the Fresno State Historical Society.
Sean Kinneen is in his third year in the MFA program here at Fresno State with an emphasis in poetry, though he loves writing in all the other "genres," and in fact just plain loves writing.
Debbie Neufeld graduated from the Kremen School of Education at Fresno State with a Master of Arts in Curriculum and Instruction. She also completed a Certificate of Advanced Study in Educational Technology. After working in the Graduate Writing Studio for two years as a graduate assistant, she returned to the studio in a staff role. She works on various program aspects related to the Writing Studio in addition to meeting with students.
Chuck Radke is the Dissertation and Thesis Consultant at Fresno State, along with coordinating the services of the Fresno State Graduate Writing Studio. Chuck has a Bachelor of Arts in English from UCLA, a Master of Arts in English from Fresno State, and a Master of Fine Arts from Florida International University.
Paul Sanchez is currently a first-year graduate student in the MA Literature program at Fresno State. He tries really hard to be clever and witty but, he rarely ever is.
Scott Trippel received his B.A. in Literature from the University of California, Santa Cruz where he tutored students in academic writing. He is currently pursuing his M.A. in Education with the Higher Education, Administration, and Leadership (HEAL) option. Scott has recently returned to California after teaching in South Korea where he served as the head instructor of his English academy.