text:
Re: My home buying thread!!
deg757 wrote:
We met with our realtor at lunch today. We are going out to look at a bunch of houses on Sunday. It is so crazy to me that we have gotten to this point. I never thought we would get out of our credit problems enough to get a house.
On a side note, our mortgage broker and realtor both recommended purchasing a home that is 1-2 years old as opposed to building one because sellers are willing to pay closing costs and builders have not been willing to do so. Since we are doing FHA our closing costs are going to be around $6,000. They said the most they have seen a builder willing to pay recently is about $2,000 unless the house has been sitting for a while. Does this sound right?
Where do you live? I think all areas are different because our builder is paying 5K of my closing costs. They also picked up 13K in upgrades.


text:
Join Us on October 31st for Trick-Or-Treat For Health!
You're invited to Saddle Rock ER for a safe, fun event the whole family can enjoy. Halloween activities for the young and health demonstrations for the young-at-heart. Grab your little ghouls and goblins (or your grandparents) and join us for Trick or Treat for Health.
Children are encouraged to wear Halloween costumes.
Free Flu Shots (Adults 18 years and older, while supplies last.) • Fire Truck, Ambulance & Police Car • AirLife Helicopter • Snacks and Food Trucks • Trick-or-Treating for Kids • Denver Nuggets Mascot Rocky • Colorado Mammoth Mascot Wooly • Health Information • Giant Bounce House & Slide • Bungee Trampoline • Rock Wall • And much more!
Your Community Emergency Room
Accidents happen. Kids get sick. And chest pain can't wait. When the unexpected occurs, count on Saddle Rock ER, your community ER, to care for you and your loved ones.
Should I Go to the ER?
If you feel that your life is in danger, call 911 immediately.
If you're not sure if you need to go to the ER, click below for a list of common ER ailments and guidance on when an ER visit is recommended.
Should My Child go to the ER?
Check symptoms here Should I go to the ER?
Check symptoms here
Unlike an urgent care center, Saddle Rock ER is staffed 24/7 by board certified emergency medicine physicians and specially trained nurses, allowing for timely treatment of acute illnesses or injuries, without a trip to the hospital.
Saddle Rock ER provides the care you need, close to home.
When the Unexpected Occurs, We're Here 24/7
Saddle Rock ER sits on the southwest corner of South Gartrell Road and East Dry Creek Road, near E-470. The facility accepts walk-in patients and those arriving by ambulance. If hospital admission is necessary, Saddle Rock ER patients can receive rapid ground or air transport to The Medical Center of Aurora.
A Full Service Emergency Room
Complete with 10 patient beds and a designated trauma room, the facility offers on-site services typically found only in a hospital setting, including:
- Digital radiology
- CT scanning
- Full service laboratory
- Blood bank, exclusively for Saddle Rock ER use
- Full spectrum of emergency diagnostic services
- AirLife helipad for rapid transport of the most critical patients to ICU, Cath lab or Trauma Center
Telemedicine - Saving Time and Lives
As a HealthONE facility, Saddle Rock ER has 24/7 access to an extensive network of stroke and behavioral health experts through our telemedicine program. Using a telemedicine camera and monitoring system, these specialty physicians can instantly evaluate and diagnose patients, working with the on-site ER physician to initiate treatment. Telemedicine technology brings the highest level of stroke and mental health care in the region to your backyard.

subset: commoncrawl


text:
To embed, copy and paste the code into your website or blog:
The recent Congressional hearings on taxation of multinational corporations drew a lot of focus on the low tax rates and low taxes paid (relative to revenue). Congress expressed outrage that the largest companies in the world pay modest rates of tax. The outrage is quizzical. The Congress has the power to change the rules if it is so inclined. What it cannot do is change global tax rules, that is the laws of other nation states, What the multinationals are doing is what all businesses that operate internationally can and should do.
The obligation of all skilled tax practitioners is to understand the business transactional dynamics of their clients, and make suggestions on the most effective tax planning options. Often this type of planning involves tax treaty rate analysis, tax incentives and tax treaty issues. The world is a competitive market. The result of this analysis is a plan and method of doing business that maximizes the profit potential of the business. Another and critical part of the planning is U.S.. tax compliance and reporting.
The importance of proper compliance with income tax and Bank Secrecy Act rules cannot be overstated. Failure to timely file information returns like a Report of Foreign Bank or Financial Account (FBAR) can have severe civil and criminal consequences.Failure to file a Return of a Controlled Foreign Corporation, (Form 5471) or Statement of Specified Foreign Financial Assets (Form 8938) have important penalties as well.
Individuals planning on applying for or who have EB-5 or other visas (Green Card holders) have the same income and estate and gift tax reporting obligations as other U.S.. taxpayers. So, when planning for investment into the US. from abroad, or expanding from the U.S.. internationally tax planning including compliance process is essential. What taxpayers need to do is map out both the business tax advantages and the compliance requirements for each step in international activity. Apple and GE have large full-time staffs dedicated to tax planning and compliance. It is the compliance activities that make the planning side work. and avoid penalties. An opinion letter from counsel skilled in the area, and familiar with the facts can go a long way to avoid or mitigate potential penalties.
See more »
DISCLAIMER: Because of the generality of this update, the information provided herein may not be applicable in all situations and should not be acted upon without specific legal advice based on particular situations.
© Sanford Millar, Law Offices of Sanford I. Millar
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text:
I.....I......I'm ******* speechless. Holy ****! This is like...Valve quality! Can't wait to play it!
A Portal 2 singleplayer story oriented mod. As of now this is a one man project,though that may change during the course of it's development.
I.....I......I'm ******* speechless. Holy ****! This is like...Valve quality! Can't wait to play it!
Considering their work on Portal 2's maps, I'd say it's way above Valve quality. The mapping has lots of details, and that dramatic ambiance is perfect for this part.
Btw, the changes in the control room are just sweet, they look way more 70s now. ^^
Holy.. That's a nice intro.
Really awesome job! One thing that disturbs me, it's the fact that the final boss music when you fall doesn't really fit.. I dont know.
Those hand animations are superb.
You made this video a long time ago isnt it? Or there is something new about it?
It's been updated.
dang...if this mod will ever die, do us a favor and fix just this map so it can be played. it probably won't, but, y'know, i just hate it when sombody makes something awsome and decides not to release it when their mod dies due to the weak excuse that it's an unfinished map. i don't mean to be a hipocrite though, so i should probably shut up before i accidently mention the christmas map of my mod h2f...
oh god, the best
Updated intro of the mod.


text:
The Airfix Dassault Mirage III was a versatile and successful aircraft that was used as a multipurpose all-weather ground attack plane. It could operate from grass airstrips and carry a wide range of weapons along with long-range fuel tanks.
Catalogue Number: 210-1688
- Skill level: 2 (where 1 is beginner & 4 is more experienced modeller)
- Construction & painting required
- Glue, brushes & paints included
Sorry, there are currently no sellers for this product.


text:
NOTE: This is a reprint from a column last fall, but fits well with our current series. I added a couple more suggestions and tips and the end for any who read it the first time! From a reader: "I have mostly...Read more
The calendar flips to June, kids get out of school and the dog show calendar goes completely nuts. It's the same every year and always makes me think of the "dog days of summer." With a crazy schedule for everyone and shows...Read more
I love my dogs. I love my client dogs. I laugh at their antics, kiss them on the nose and cry when they leave, whether to go home or to heaven. My dogs give me joy, pleasure, comfort and are a source...Read more
The following is excerpted, with permission, from a colleague's social media commentary. While I didn't write it, the sentiments echo mine so accurately, I couldn't resist the urge to share them with a wider audience. Please note Travis' reference to "livestock." This...Read more
The following is a reprint of an article I wrote for my national breed magazine. Front assemblies are so poorly understood on such a large scale, that I thought perhaps more readers would find this of interest. While not all breeds should...Read more


text:
After the rich colours and jewel-like berries of autumn, winter can be a dull affair but there will still be plenty to enjoy and spring will pop her head around the corner before we know it. Already there are signs that plants are preparing for next year with pointed flower buds deep in the heart…Read More
Plants in Containers
We seem to be accumulating lots of containers in our garden which are home to various plants from Tulips which are, at the moment, underground to more tender specimens including a Ginger Lily (Hedychium), Dahlias and a hardy Banana (Musa basjoo). Apart from the odd feed of Miracle Gro through the summer and a handful…Read More
Insects and Butterflies in the Garden
There are still plenty of insects and butterflies in the garden at the moment enjoying the nectar and Flowering Shrubpollen from late summer flowering shrubs and perennials. Our white Buddleja davidii has been very popular with Red Admiral and Peacock butterflies this year and I have also seen Hummingbird Hawk Moths buzzing back and forth…Read More
Late Perennials in the Garden
Summer marches on and soon autumn will begin to show her hand with shorter days and chilly mornings of 'mists and mellow fruitfulness'. Cooler temperatures are a sign for most plants to cease growing and begin to close down for winter. This act culminates in the stunning display of autumn leaf colours before these fall…Read More
Insects busy in our garden
On warm, sunny days insects are always busy in our garden. From Hoverflies to Ladybirds, butterflies and Hummingbird Hawk Moths, I could watch them for hours as they fly from flower to flower or, as in the case of Ladybirds, patrol the new growth tips on shrubs and vegetables looking for their favourite food –…Read More


text:
The V.S.D.A. are currently seeking nominations from people interested in Convening the 2016 August and November Dance Functions.
Anyone interested in either of these roles or just assisting with these function please contact the Secretary.
Email: firstname.lastname@example.com
2016 V.S.D.A. State Convention
The 2016 State Convention will be held at the Wodonga Senior School Secondary College - 62 Woodland Street, Wodonga.
This will be on the weekend March 11th to 14th, 2016
Convenor: Carmel Sinclair
The 2017 National Convention will be in Victoria.
click here for more details
1. Are you already a Square Dancer??
2. Are you a Member of the V.S.D.A.??
3. Do you want to become a member and get the Squares Around Victoria publication??
If you answered 1. Yes, 2. No, 3. Yes, then click here for a Membership Form and apply for membership today!!!!
This site is maintained by members of the Victorian Square Dancing Association Inc. (V.S.D.A.)
This is a Non Commercial site and it is our intent to have it updated regularly.
We hope you will continue to visit us to keep up to date with Modern Square Dancing, in the State of Victoria.
There are also links to many other Modern Square Dance information sources.
If there are clubs or other related groups that wish to have their information on this site updated or deleted, Please let us know.
"Don't Say No, Until You Give It A Go"
"Don't Say No, Until You Give It A Go"


text: Nicholas Potts Joined 2 years ago Location UK User Stats 0 videos 52 likes 121 following 16 groups 27 channels 0 albums Profile Images Follow Message User Bio Into Rock Climbing right now External Links Tumblr - Just a few bits and pieces of fun, hobbies, climbing and me Twitter - Now got Climbing madness, did have Triathlon fever! Love challenges both In & Out of Work. Remember: It's Important to enjoy what you're doing! Following + See all 121 Related RSS Feeds Nicholas Potts's Videos Nicholas Potts's Likes Recently Uploaded Nicholas Potts does not have any videos yet.


text:
Last week, Twitter's Head of News, Vivian Schiller, called hashtags ... Read More
Dr. Seuss, the writer and illustrator behind children's classics The ... Read More
Get social media updates you can use:
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Your Guide to Social Stats on the Sochi 2014 Olympics Throughout the Games, ... Read More
For marketers, work can sometimes feel like a constant battle for survival. ... Read More
Social media is never static. It is an an ever-changing array of tools and ... Read More
Seconds after the first bomb exploded at the 2013 Boston marathon, social ... Read More
Inspired by Game of Thrones (because we're all huge fans and ... Read More
This post is part of a special series of contributed posts by Joel Windels, ... Read More
Two heads are better than one. Just ask Watson and Crick, or Marie and ... Read More
On January 17th 2012, HootSuite reached its three million user milestone – ... Read More
Justin Bieber Owns Center Stage, Followed by Soccer/Football and Lady Gaga ... Read More
With 2 million sign-ups behind us, we are ready to meet the next million ... Read More
We can't help but feeling like we hit the 1 million milestone just ... Read More
The year has flown by and looking back, it makes us smile to see how far ... Read More


text:
- Find a rental
- Manage your booking
- North Woodstock rentals
- How to book
- Help Center
- Write a review
Deer Park 45 - Managed by Loon Reservation Service
From $163 / night
Description from the manager
Description from the manager
Bedrooms: 1/
Bathrooms: 2/
Sleeps: 4/
Type: Apt. / Condo
A cozy one bedroom, two bath vacation rental located in Deer Park Resort comfortably sleeps four guests. Located on the bottom floor of a hotel style building this condominium offers a bedroom with a queen size bed and TV/VCR as well as two full baths, a full kitchen and a living area with sleep sofa and cable TV/DVD/VCR. Enjoy the mountain and pond view while relaxing on the back patio and just step off the patio to access the pond's sandy beach.
Deer Park unit 45 is located adjacent to the Deer Park Club House where you can enjoy the indoor pool and fitness club.
Pool and fitness club may be unavailable for short periods due to mechanical or ...Read more
About the manager
About the manager
Loon Reservation Service
Loon Reservation Service
- Response rate: n/a
- Response time: n/a
- Calendar updated: today
Overall rating:
Additional Location Information
Show rates details
Also consider
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- Bryson City vacation rentals - 188 rentals from $93/night


text:
Updated a lot
Type: Posts; User: Laxxmann7
Updated a lot
Bump really looking for a Centrik U
Getting a volt CEO in the mail very soon
More than anybody on here will take the time to figure out lol
Shoot me a text or kik I can help you with that, finally figured out the bagging on hero, stringking I've known the bagging on. All meshes will experience it but because of the different materials...
More looking for trade on the surgeon.
Can't tell me nobody is interested going into the summer?
Wax mesh is a performance mesh, it is made to perform in different weather conditions. Companies say performance rather than non nylon non waxed because it sounds better and is shorter. To help you...
Ecm though it isn't far down bump, updated some things
I've heard that the head will run for $80 and the release will be a fall release. Curious about the weight on the head, but looks like a promising head.
Welcome all, it's that wonderful time of year again when summer league rolls around, summer releases come out, people trade items, and I get those items. Simple thread here that I will list wants...
Karma has played out. The wrestling program has been losing the school money for the past 20 years, there have been multiple team members charged with sexual assault among other crimes, and when it...
Heat will soften the wax but once it hardens again it'll be stiff. You now have dead mesh sir.
Lol I feel like more than a head is necessary for the final hurrah. I expect something to rival the Sistine Chapel lmao. Although that is a beautiful car hood.
Lots of OSU attack use them
Can we get one last sharpie masterpiece before your retirement?
Pre-oreders available on Sportstop.com right now. Got my grey Centrik U with a piece of grey hero mesh.
It could also mean more dispersion of stress among the holes, making the ones that were prone to breaking on the original noz stronger. It's all a coin flip
Highly doubt thats tribe 7, they like to announce their heads before release, and right now they are focusing on their goalie head the Fort 7 I believe.
I feel like the U version is lsm and defensive middie geared, and the high school version is for offense. If they are advertising it as a new offensive weapon then it will obviously have offensive...
Anthony Kelly would definitely have been testing it out since he was an STX pro
I heard of a head called the Apollo, which seems like it might be a mid range head. This head honestly looks very promising though and I'll be getting one when it comes out.
It's $95, which is far from a mid price point. Not so much a watered down optik, as a reformatted optik. Many midfielders who like higher pockets had difficulty with the optik, the tank wasn't...
All you had to do was look for the little hole in the throat. I don't understand why it was so concerning that the head might be a more expensive version that you had to ruin multiple heads that...
If you are asking for help and receive two beneficial posts it is best to not respond say that the way you strung it is all you see. You are having trouble figuring out your stick and you received...


text:
Kick off your summer by partying with Neon Trees at Fourth Street Live! this Saturday!
Chris Robinson of The Black Crowes bring his latest musical venture back through Louisville.
Elvis Costello, the ringleader of the malcontents is returning to Louisville for one night only.
Jeff the Brotherhood, one of indie-rock's most exhilerating bands is returning to Louisville tonight.
Country music legend, and legend in the making, Willie Nelson and Alison Krauss will be performing tonight in Louisville.
Pictures from Rod Stewart's show in Louisville, KY
Patrick Hallahan, the percussive driving force behind Spanish Gold and My Morning Jacket takes time for a one-on-one interview.
Enjoy your Memorial Day weekend in New Albany with Houndmouth and a free outdoor music festival and flea market.
How much do you know about EDM? You can get a full education on Memorial Day.
This weekend Mercury Ballroom has two separate shows paying tribute to two Rock n' Roll's greatest bands, Led Zeppelin and The Band, respectively.
If you've got the money, he's got the time. See what I did there?
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Melt butter in a large saucepan over medium heat. Stir in spinach, artichkes, cream cheese, sour cream, 3/4 cup monteray jack cheese, 3/4 cup parmesean cheese and salt to taste.
Stir until well blended and heated through. Pour mixture into casserole dish and top with remaning cheese.
Bake at 350 for 10 minutes
Source:Annie Holman
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text:
Lecture Series
Page 1 of 28 Next
Commencement 2015
Rev. Philip G. Ryken, D.Phil., delivers the 2015 commencement address entitled "Here Comes Trouble."Continue
2015 Graduate Charge
Charge to the graduates by Dr. W. Robert Godfrey at the 2015 Graduation Reception.Continue
Banned from the Promised Land: Reanalyzing the Fall of Moses (Num. 20:2-13).
This lecture explores one of the most difficult sections of the Pentateuch - Reanalyzing the Fall of Moses.Continue
What Exactly is a Church?
Rev. Dr. Mark Thompson considers what is meant by the word "church."Continue
Opening Convocation - Fall 2014
Dr. Godfrey delivers the Fall 2014 opening convocation message, bring God's word from Matthew 1:18-2:18Continue
Page 1 of 28 Next


text:
With Instructables you can share what you make with the world, and tap into an ever-growing community of creative experts.
Transfer any design you want onto your credit card, from your own photo to porn. Your card will still work normally, and do you REALLY think that clerk ...
Design your credit card in Adobe Photocrap. You can use this free student credit card template (scroll down to the bottom of the page).
Print onto the T-shirt transfer paper on a color inkjet printer. Do a test run first on regular paper to make sure it prints correctly. Allow for a ...
No, really, I mean it. Cut it out.
Spray the card with the spray mount.
Peel the backing from the transfer paper and place onto the card.
Place the ironing paper (comes with the T-shirt transfer paper) on top of the card. Iron on LOW heat for 30 seconds. (Too hot and it will warp ...
With the X-Acto knife, turn over the card and carefully slice away the excess transfer paper.
Repeat for the back side of the card, but use masking tape to cover the magnetic strip before you spray mount. Voila! "THIS CARD WILL TURN BLUE IF ...
For a gallery of some of our favorites, check out ZUG's Pimp My Card feature.A few additional tips:- Patience is key! Take your time at every step of ...
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Going as a Foreign Exchange Student by caitlinsdad
How to get the BEST out of your travelsby josh
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text:
October 16, 1996 in Nation/World
Court To Decide Key Religion Case At Issue Is Whether Congress Can Override Supreme Court, Grant Sweeping Rights
The Supreme Court on Tuesday accepted what promises to be a momentous case on religious freedom, involving the constitutionality of a 1993 federal law that makes it far more difficult for government to infringe on religious practices, even when they violate local statutes.
The law is among the most sweeping protections of religious activity ever passed by Congress and has been put to a variety of uses since its 1993 enactment - by churches seeking exemptions from zoning requirements, by prisoners requesting that they be allowed to wear certain clothes, by landlords wanting to avoid fair-housing requirements if they deny apartments to unmarried couples.
State and local officials say the law has colored their dealings with religious believers of all faiths and incited turmoil in prisons.
Called the Religious Freedom Restoration Act, the law was enacted to counter a 1990 Supreme Court decision that allowed certain infringements on religious beliefs and practices. By agreeing to take the new case, the justices will not only re-enter the enduring battle between church and state, but could produce a landmark decision on Congress' powers to reverse the effects of a high-court ruling.
While backers of the law say it protects America's diverse religious interests, opponents claim it infringes on the authority of states and municipalities and forces them to be unnecessarily tolerant.
When Congress passed the law it was responding to a 1990 ruling that an individual's religious beliefs do not excuse him from complying with otherwise valid laws, so long as those laws are being applied to all citizens in a neutral and general way.
That case involved two native Americans who were fired from their jobs at a private Oregon rehabilitation center after they ingested peyote, a cactus that contains the hallucinogen mescaline, during a religious ceremony. The state denied the men unemployment benefits based on the fact that they engaged in illegal drug use.
The two men, asserting that their religious rights had been violated, won in lower state courts, but the Supreme Court ruled against them.
In the weeks and months following the decision, a diverse coalition of religious and civil-liberties groups lobbied Congress to reverse the effects of the ruling.
In 1993, Congress overwhelmingly approved and President Clinton signed the Religious Freedom Restoration Act.
The current case arose when the city of Boerne, Texas, sought to stop a local Catholic church from enlarging its 1923 revival Mission-style building located in a historic district. The archbishop of San Antonio, P.F. Flores, successfully challenged the denial, relying on the 1993 law to make his case.
The U.S. Court of Appeals for the 5th Circuit said Congress correctly relied on Section 5 of the 14th Amendment, which says Congress "shall have power to enforce, by appropriate legislation, the provisions" of the amendment protecting against state infringement on individual rights.
In the city's appeal, supported by 16 states, the city stressed there are limits to Congress' exercise of so-called Section 5 powers and that it is the court, not federal lawmakers, who are the arbiters of the breadth of constitutional protections.


text:
Sort Microsoft Outlook Contacts By Date Created
Have you ever added someone to Microsoft Exchange sync'd mobile device, then forgotten their name? BUT you know a general time period of when you added the contact?
Well, I have, and never knew how to find the "created on" attribute… but i guess I never looked very hard. But tonight I was really feeling frisky and decided to look at all the attributes on an item in Outlook. There's a whole bunch of attributes that you don't normally see, which always kinda gets me interested… Here's how to sort your contacts by their creation date, showing the day that you added them to your phonebook or contact list:
In Outlook 2010:
- Click on the contacts view in Outlook
- Click the View Tab in the Ribbon
- Click Change View>List
- Click View Settings
- Click Columns
- From the pulldown menu choose "All Post Views"
- Hilite "Created" in the list
- Click "Add ->"
- If you want, put the Created as the first in the list
- Click OK>OK
- Sort at leisure!
In Outlook 2003:
- Open your contacts view in Outlook
- Go to View>Arrange By>Current View>Phone List
- Go to View>Arrange By>Current View>Customize Current View
- Click Fields
- From the pulldown menu, select All Post Fields
- Hilite "Created" in the list
- Click "Add ->"
- Click OK>OK
- Check out your new "Created" column in the view. BOOM
- Click the Column header to sort by date.
In outlook 2007, it's probably really similar to OL2010
27 Responses
Ron – You ARE the man!!!!!! There are a lot of articles/blogs etc about this but yours is the clearest and precise solution to this sorting by Created Date!!!
Have a great Holiday :)
Hey forgot to mention: THIS WORKS WITH OFFICE 2007 TOO!!!
Very helpfull, thanks!!! :)
Thanks very much for this post – SUPER SUPER helpful!
Dear Ron,
it works very well .. but i need a solution to this :
1-i had X number of contacts on my computer
2-after exporting the contacts i formatted the computer and configured outlook 2007 and put these X contacts on it
3-the contacts creation date showed that they were created all in the same date (the date i put the contacts on my new outlook)
how can i get back the real creation date of each contact??
thank you
Thank you! Very easy to follow and extremely helpful. One comment: in step 6. under Outlook 2010 change "All Post Views" to "All Post Fields"
Thank you …you saved me to find a contact I created and forgot…
Thank you so Much!! You just saved me hours of work, trying to figure out who needed to be added to the Christmas Card List! THANK YOU!!!
Thank You Ron… Installing BCM and this is helpful in cleaning up 10 years for Contacts…
Thank you so much, very useful and explained with screenshot very clear!
This was exactly what I was looking for. I'm trying to track how many new contacts I add each week to see how effective my networking and referrals are. So I like to sort them by create date and count.
It worked fine for Outlook 2007, too.
I'm totally loving you right now! That was so easy :)
Thank you so much. You are awesome? I looked for hours to find any kind of answer and yours way right on and easy to follow. Can't thank you enough. Anne
Respect the skillz! much thanks for this tip!
Thank you, it really helped me find a lost contact……. quickly.
Very interesting, is there a way to sort MS contacts By user who created the contact ?
It seems to work with the field "from" but I can't modify it (or find where we can modify it).
Much appreciated. My boss was very impressed.
Thank you! I've been trying to figure out how to do this.
This information was a huge help. I did however find slightly different steps:
Go to Contacts
Click "List" in the Current View Ribbon
Click the small arrow in the lower right corner of the View Ribbon Box
Click "Modify"
Click "Columns"
Select "All Mail Fields" from the Drop-Down menu (scroll down)
Find and highlight "Created"
Click "Add"
Click "Move Up" to bring the date to the top
Click "Created to Sort the List from Newest to Oldest, or click again for the reverse
Thank you sooooo much!! you save so much time!


text:
Page 1
Laparoscopic Treatment of Bowel Obstruction Due to
a Bezoar in a Meckel's Diverticulum
Peter J. Fagenholz, MD, Marc A. de Moya, MD
Background and Objectives: Meckel's diverticulum is a
common anomaly of the gastrointestinal tract that may
result in gastrointestinal bleeding, diverticulitis, and small
bowel obstruction. This report describes the use of lapa-
roscopy to treat a rare complication of Meckel's diverticu-
lum–small bowel obstruction due to phytobezoar impac-
tion. More generally, it provides an example of the
feasibility and utility of a laparoscopic approach to small
bowel obstructions of unknown causes.
Methods: A 34-year-old male presented to the emergency
department complaining of episodic abdominal pain and
vomiting. He had no history of abdominal surgery. His
vital signs were stable, and his abdomen was distended,
but only mildly tender. He had no abdominal wall hernias
on examination. Imaging was consistent with small bowel
obstruction. He was brought to the operating room where
laparoscopy revealed a Meckel's diverticulum with an
impacted phytobezoar as the source of obstruction. The
diverticulum was resected and the phytobezoar removed
Results: Thepatientrecoveredwellandwasdischargedhome
on the third postoperative day, tolerating a regular diet.
Conclusions: Phytobezoar impaction in a Meckel's diver-
ticulum causing small bowel obstruction is a rare event. It
can be effectively treated laparoscopically. This case pro-
vides an example of the potential utility of laparoscopy in
treating small bowel obstructions of unclear etiology.
Key Words: Laparoscopy, Bowel obstruction, Meckel's
diverticulum, Bezoar.
Meckel's diverticulum is a common congenital anomaly of
the gastrointestinal tract occurring in 2% of the popula-
tion.1Phytobezoar impaction in a Meckel's diverticulum is
a rare cause of small bowel obstruction (SBO), with ap-
proximately 9 cases reported in the English literature.2–8
We report the first known laparoscopic treatment of this
A 34-year-old male presented to the emergency depart-
ment complaining of episodic abdominal pain and vom-
iting over 24 hours. He had no history of abdominal
surgery. His vital signs were stable, and his abdomen was
distended, but only mildly tender. He had no abdominal
wall hernias on examination. Computed tomography (CT)
revealed a long segment of solid material in the small
bowel as an area of bowel obstruction (Figure 1). He was
brought to the operating room where laparoscopy re-
vealed a Meckel's diverticulum with an impacted phytob-
ezoar as the source of obstruction. His umbilical trocar site
was extended to a 3-cm midline incision to allow for
externalization of the diverticulum and expulsion of the
phytobezoar mass (Figure 2). A 4-cm small bowel resec-
tion incorporating the base of the diverticulum was per-
formed and the phytobezoar expressed (Figure 2). The
patient made an uneventful recovery and was discharged
home on postoperative day 3. Pathology revealed Meckel's
diverticulum without ectopic mucosa. Even in retrospect, it
was not possible to identify any unusual dietary habits that
may have predisposed him to phytobezoar formation. Al-
though it was not recognized preoperatively, on postop-
erative review of the CT scan, the Meckel's diverticulum
could be identified (Figure 1). One year after surgery, the
patient is tolerating a regular diet and has had no evidence
of recurrent SBO.
Meckel's diverticulum is a relatively common anomaly of
the gastrointestinal tract, occurring in an estimated 2% of
the population, but it is an uncommon cause of SBO.
Bowel obstructions from Meckel's diverticula most com-
Division of Trauma, Emergency Surgery, and Surgical Critical Care, Department of
Surgery, Massachusetts General Hospital, Boston, Massachusetts, USA (all authors).
Disclosure Statement: Neither of the authors have any financial interests relevant to
this article.
Financial Support: This report was created without outside financial support.
Address correspondence to: Peter J. Fagenholz, MD, Division of Trauma, Emer-
gency Surgery, and Surgical Critical Care, Department of Surgery, Massachusetts
General Hospital, 55 Fruit Street, CPZ 810, Boston, MA 02114-2696, USA. Tele-
phone: (617) 726-9591, Fax: (617) 726-9121, E-mail: firstname.lastname@example.com
© 2011 by JSLS, Journal of the Society of Laparoendoscopic Surgeons. Published by
the Society of Laparoendoscopic Surgeons, Inc.
Page 2
monly occur due to intussusception, volvulus around an
associated omphalomesenteric band, or inflammatory ad-
hesion, or incarceration of the diverticulum within a her-
nia.1Phytobezoar impaction in a Meckel's diverticulum is
more rare with only 9 reported cases in the English liter-
ature.2–8None of these cases were treated laparoscopi-
cally. We did feel the need to extend one of our port sites
to 3cm to allow the impacted vegetable matter to be
completely expressed from either end of the transected
bowel (Figure 2), though the resection was performed
Although the patient was accurately diagnosed with SBO
and surgically explored on that basis, the precise diagno-
sis of phytobezoar impaction in a Meckel's diverticulum
was not made preoperatively. Some authors have noted
the utility of CT for making this diagnosis, while others
have not found CT to be effective.2–4This case shows that
abdominal CT has the potential to identify phytobezoar
impaction in Meckel's diverticulum, but that it may none-
theless be a difficult radiographic diagnosis. In this case,
vegetable matter filled the diverticulum, a short segment
of distal bowel, and a longer segment of proximal bowel,
giving a Y-configuration. This configuration has been pre-
viously described, though it may have contributed to the
difficulty of making a preoperative radiologic diagnosis,
because the diverticulum was not located precisely at the
most distal point of obstruction.5In other cases, the bezoar
has been entirely proximal to the origin of the Meckel's
diverticulum.7While other obstructing phytobezoars identi-
fied in a Meckel's diverticulum have been associated with
high fiber or vegetarian diets, no such association was
present in this case.4,7,8None of the other commonly
noted risk factors for bezoar formation, such as prior
gastric surgery, gastrointestinal motility disorders, or poor
dentition, were present.9
While a single case report cannot demonstrate that our
patient's outcome was better than it would have been
using the standard open approach that has previously
been used to address this problem, this report at least
demonstrates the technical feasibility of a laparoscopic
approach. Potential advantages of laparoscopy include
decreased postoperative pain, quicker return of bowel
function compared to laparotomy, and less adhesion for-
mation. One retrospective study10has indicated that lap-
aroscopy may be superior to laparotomy for surgical treat-
ment of SBO caused by bezoar. Whether these potential
advantages become manifest in the laparoscopic treat-
ment of SBO in general must be evaluated in the context
of randomized clinical trials.11While this case report can-
not demonstrate these advantages or allow wide general-
ization about the role of laparoscopy in the treatment of
SBO, it nevertheless provides an example of the potential
utility of laparoscopy as an approach to SBOs with un-
known causes, and illustrates the flexibility of the tech-
nique in adapting to unusual findings.
Figure 1. Computed tomography scan showing Meckel's diver-
ticulum (circle) and dilated proximal small bowel (arrows). Both
are filled with impacted vegetable matter.
Figure 2. Phytobezoar being expressed from proximal small
Page 3
el's diverticulum. J Am Coll Surg. 192(5):658–662, 2001 May.
Yahchouchy EK, Marano AF, Etienne JC, Fingerhut AL. Meck-
Turk J. A case report of intestinal obstruction due to phytobezoar
within Meckel's diverticulum. Gastroenterology. 20(1):76–77,
2009 Mar.
Ozdemir S, Gu ¨lpinar K, Leventog ˘lu S, Aydin S, Ozc ¸ay N.
Hamels J. Complicated Meckel's diverticulum diagnosed preop-
eratively in three cases by complementing CT with detailed us
studies. JBR-BTR. 86(2):65–71, 2003 Mar-Apr.
Coulier B, Sergeant L, Maldague P, Ramboux A, Broze B,
Small bowel obstruction due to phytobezoar formation within
Meckel diverticulum: CT findings. J Comput Assist Tomogr. 20(3):
390–392, 1996 May–Jun.
Frazzini VI Jr., English WJ, Bashist B, Moore E. Case report.
phytobezoar: an unusual cause of intestinal obstruction associ-
ated with Meckel's diverticulum. Isr J Med Sci. 29(11):683–685,
1993 Nov.
Mares AJ, Finaly R, Mordechai J, Motovic A. "Pantaloon"
diverticulum. Am Surg. 58(1):61–64, 1992 Jan.
Sorensen JB, Ghani A. Phytobezoar obstruction of a Meckel's
ticulum. Postgrad Med J. 58(676):119–120, 1982 Feb.
Lawrence RE. A case of coconut bezoar and Meckel's diver-
bezoar. South Med J. 72(7):888–889, 1979 Jul.
Leff EI. Meckel's diverticulitis secondary to orange pulp
Oxford Textbook of Surgery. 2nded. USA: Oxford University
Press, 2000;24.9.
Margolies MN. Foreign bodies. In: Morris PJ, Wood WC, eds.
10. Yau KK, Siu WT, Law BK, Cheung HY, Ha JP, Li MK.
Laparoscopic approach compared with conventional open ap-
proach for bezoar-induced small-bowel obstruction. Arch Surg.
140(10):972–975, 2005 Oct.
11. Cirocchi R, Abraha I, Farinella E, Montedori A, Sciannameo
F. Laparoscopic versus open surgery in small bowel obstruction.
Cochrane Database Syst Rev. 2:CD007511, 2010 Feb 17.
Laparoscopic Treatment of Bowel Obstruction Due to a Bezoar in a Meckel's Diverticulum, Fagenholz PJ et al.


text:
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By SHAWN RAMSEY | Last updated 9/23/13
By SHAWN RAMSEY | Last updated 9/23/13
After a surprisingly big season with the New York Knicks, Linsanity was born. But unfortunately for Jeremy Lin, it was nearly impossible to meet the expectations set before him as he signed a big contract to play for the Rockets the following year. Luckily, Lin had the humility to not get caught up in all the hype that surrounded him amid a lackluster first season in Houston. "One thing I have to remind myself is I just turned 25 years old, and to be honest I really have only been playing consistent basketball in the NBA for a season and a half, if that and so I'm very young in my career," Lin said on ESPN Radio. "Because the expectations of Linsanity are so big and the shadow is so large... sometimes I have to take a step back and remind myself the journey has just begun." Stepping out of the shadow for Lin of course has been difficult as he heads into a second year with a new-look Rockets' roster that features Dwight Howard as well as returning star James Harden. And with tha...
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Hawken's Ascension update is the biggest yet
The free-to-play mech shooter now has an overhauled leveling and tutorial system
Sep 16
// Alasdair Duncan
The free-to-play mech shooter Hawken has been in beta since the end of 2012 but the Ascension update that was released over the weekend is the biggest since the game's launch. One of the most significant overhauls was the tu...
Hawken's next big update is all thanks to fan feedback
Aug 14
// Hamza CTZ Aziz
The user interface has been completely redone, so now it's easier to find what you need. For example, the garage section now allows you to change items on your mech without having to go into multiple sub-menus. The mech progression system is brand new, and it rewards players even more for spending time with mechs. As you unlock special abilities, you can equip different weapons, plus change the visuals of your mech as you level up, all of which is reflected in-game too. Players will also be rewarded with a global item that can be placed on any mech once you reach the end of a progression with one mech. This way you're encouraged to branch out. Adding to that, there's now a separate pilot progression system as well. This way, you can apply your tuning points to another mech without having to start from scratch. There's no longer a cost associated to unlock a mech either, so you can try out mechs without having to invest in them. Plus there's a XP transfer system that will take XP from your established mech into a new one you want to utilize. The old skill tree system has been scrapped for a new tuning system. As you level up, you get points that you can put into various categories to spend on items. You can't max everything out, so it's a give-and-take system. Do you want to be the fastest, or do you want a ton of armor? This in turn is tied to the new revamped item system. Each item has a designated amount of slots on them. Your mech can only take up to six slots, so you can either have multiple small-tier slot items, or maybe just one powerful six-slot item. The internals system has also been changed so it actually affects gameplay. Before the internal system was more cosmetic; now it can allow you to perform a dodge while in the air, perform a 180-degree turn in air, take no damage when you fall, and so on. Additionally, Adhesive Games redid the training mode so it's now way better at teaching you the mechanics. And from there, you don't have to jump into a live game anymore and feel bad for letting your team down. Instead, you can get a feel for the game in the new wave-based team deathmatch mode where four players can fight waves of mechs, drones, and other explodable things for up to 20 waves. So yeah, that's a lot of changes. Plus, there's a new jungle map called Last Eco, a new heavy class mech called the Vanguard, a better killcam, an improved party system for easier team play, a better post-match report, more stats for players, and I think that about covers it all. All of this will of course be free, as Hawken is a free-to-play game that you can play right now. I have to admit it was weird how quiet the studio has been with the game, but it's obvious they've been listening to their player base and hard at work trying to appease them all. Depending on how well received this update is, we can probably finally see an official release of Hawken by the end of this year.
Here's all the major changes you can expect
Hawken has been in open beta for the last several months, but all in all things have been pretty quiet from the giant mech combat simulator. Well that's about to change as developer Adhesive Games unleashes a massive update t...
MechWarrior fights cancer
Fight cancer with giant mechs
MechWarrior Online selling unique $10 mech in honor of cancer victim, proceeds donated to Canadian Cancer Society
Jul 25
// Steven Hansen
MechWarrior Online, the delightfully complex competitive mech pilot sim, is currently selling "Sarah's Mech." The mech is named in honor of five-year-old Sarah Marie Alida Parries who played MechWarrior Online with her father...
Armored Core Verdict
Armored Core: Verdict Day trailer all about explosions
'No future for mercs'
Jul 12
// Chris Carter
This trailer for the upcoming Armored Core: Verdict Day is all over the place, as it gives you a taste of the game's narrative, thematic elements, and a ton of gameplay to boot. The core focus is faction warfare, tying into ...
Armored Core: Verdict Day isn't looking that hot
Just wasn't doing it for me
Jun 12
// Hamza CTZ Aziz
I'm coming at Armored Core: Verdict Day from an outsider perspective. Those of you that enjoyed V? You'll like this one, I'm sure. It's a lot like V, as a lot of the features you got out of that game pretty much carries over ...
Heavy Gear Assault
Mech game Heavy Gear Assault gets a Kickstarter
Developer Stompy Bot resurrects the franchise
May 23
// Chris Carter
Developer Stompy Bot Productions has launched a Kickstarter for a new mech game called Heavy Gear Assault, based on the popular Heavy Gear franchise. Their goal is $800,000 for this free-to-play multiplayer shooter, and only ...
Armored Core: VD
A grim trailer for Armored Core: Verdict Day
With some bonus screenshots
Apr 12
// Jordan Devore
Although the name may suggest otherwise, Armored Core: Verdict Day is a full installment, not some continuation of AC V. As we heard earlier from Keith, developer From Software is emphasizing a three-faction war that will be...
Remember Chromehounds? Here's Armored Core: Verdict Day
Apr 11
// Keith Swiader
Armored Core: Verdict Day (Xbox 360, PlayStation 3 [Previewed])Developer: From SoftwarePublisher: Namco BandaiRelease: Fall 2013 "That looks like Chromehounds!," I shouted in my head once I saw the game's main menu, which details a tri-colored real-time intelligence map of the current three-faction war. The war, or season, as it was called, resets once two of the factions succumb to the might of the third. Knowing which team is in the lead will become more apparent as one of the three colors -- red, green and blue-- begins to take up more and more space on the map. These factions, I was told, represent North America, Europe and Asia -- at least in the minds of From Software. The factions remained nameless during the presentation. But why three factions, and not two or four? Simply put, three is the sweet spot in terms of game design, where two is too few and four just becomes a mess. Producer Toshifumi Nabeshiba said that development of Verdict Day saw the team focus on its online component as well as renewing its overall game design, and that is visible through the game's new Operator mode. Here, players indirectly engage in battle against other players by commanding a squad of AI-driven Armored Cores -- mechs -- which was also referred to as an "AI counter-system." Through this, players that may not otherwise be able to keep with the best in the game can now have a fighting chance in participating in the action. "[An operator's] role is to search for the enemy, analyze the enemy information and give a command to his Armored Core's based on that information," Nabeshiba said before calling this gameplay "real-time simulator." The AI mechs can have specialties, like in close-range combat, for instance, and the more you play the more powerful mechs you can acquire. Customization is also a big part of Verdict Day, Nabeshiba added, and during the demo a new transforming weapon type was shown off, which can go back and forth from being a melee weapon to firing bullets and projectiles. "We believe that by introducing new parts and categories, we'll give players more options for battle and battle strategies," he said. Armored Core: Verdict Day is a brand new entry in the franchise, and not an expansion of Armored Core V, Nabeshiba assured, and is due out later this year. If you somehow couldn't tell from this hands-off look, I love, love, looove Chromehounds, and I am ecstatic to see the gameplay mechanics from that cult classic infiltrate the Armored Core series. Whenever this three-faction war decides to enlist, I'll be damned if I'm not one of the first enrollments.
A three-faction war rages on
Back in early 2006 there was not much going for the Xbox 360 in regards to engrossing online play. There was Ghost Recon: Advanced Warfighter, which was great, but that was it. That is, however, until the release of From Soft...
Heavy Gear
Unreal Engine 4-powered Heavy Gear Assault goes all out
'The first next-generation mecha game'
Apr 04
// Alessandro Fillari
The folks at MekTek Studios are pulling out all the stops for their new mecha game, Heavy Gear Assault. A new title in the fan-favorite giant robot action game, MekTek and Stompy Bot Productions are looking to satisfy fans o...
Mech Rentals
Buy or rent you own mech!
Such a bargain!
Apr 01
// Joshua Derocher
If you have ever had a desire to drive a mech around town, now you can finally have that dread come true. Head on over to Khang's Mechs and check out their low prices on top of the line mechs. Dave says they're epic. This is another April fool's gag, but it would be really sweet to own a mech.
New Armored Core
Armored Core: Verdict Day announced for 360 and PS3
Rock 'em Sock 'em Corebots
Feb 22
// Chris Carter
[Update: Namco Bandai has just announced the game will see a US release. More official screens have been added to the gallery.] Although Armored Core V didn't deliver the goods for a lot of people, I still have hope for the f...
First trailer reveal for Heavy Gear Assault
Revitalised mech combat franchise returns
Feb 19
// Alasdair Duncan
If you needed any reminder that 2013 could well be the Year of the Mech, then this reveal trailer for Heavy Gear Assault should be another strong reminder that mechs are truly back. Developed by MekTekStudios and published b...
Hawken video
Hawken trailer shows off new PhysX eye candy
That your PC can't handle
Jan 30
// Allistair Pinsof
In case you were concerned that visually-stunning mech shooter Hawken would run well on your computer, you can always turn on the PhysX options that will ensure amazing visuals and mournful performance (for most). In this vi...
Review: Zone of the Enders HD Collection
Nov 24
// Brett Zeidler
Zone of the Enders HD Collection (PlayStation 3, Xbox 360 [reviewed])Developer: Kojima Productions, High Voltage Software Publisher: KonamiRelease: October 30, 2012MSRP: $39.99 If you're intimately familiar with these games after playing them countless times on your PlayStation 2, yes, these are the exact same games you remember. They stay true to the originals by keeping the exact same content, but upgrading the textures, smoothing out the jaggies, and expanding the aspect ratio to widescreen. These are the games you know and love, looking more beautiful than ever before. Read on for more technical details. The first Zone of the Enders was developed concurrently alongside Metal Gear Solid 2. Even back in 2001, it was clear which was neglected in design and budget. The story was a mess and, frankly, wasn't interesting at all (voice acting was equally painful to listen to). It follows Leo as a group of his friends are killed, and he happens upon Jehuty (your Orbital Frame from here on out) and its AI A.D.A., where they go on adventure not unlike Zelda where you must find particular upgrades so the ship can leave the Jupiter colony installation in one piece. The climax never really comes to a satisfying resolution, and the player can never really feel bothered to care for the characters. It was the gameplay and the visuals that kept players invested. I can even recall a time when I thought it was the best-looking game I ever saw up to that point. Combat was quick, sleek, and made the player feel like a badass. Even though the player never meets any new enemies, and the camera can prove to be a problem occasionally, fighting always felt right. There is nothing quite as satisfying as pulling out insane combos with your sword, backing off to fire a few shots, boosting to the side to launch some rockets, and finishing it all off with a final strike. All in beautiful HD now, to boot. No other game (that I know of) to this day plays like Zone of the Enders. It holds up remarkably well, save for the awful story and voice acting. The game's aesthetic looks better than it ever has -- colors just pop with the increased resolution. Only the game's cinematics were not able to receive the HD treatment. But really, there isn't much reason to watch them anyway. Flash forward ahead to 2003, and Zone of the Enders: The 2nd Runner took everything that was said about the first Z.O.E. above, but multiplied it by ten. Even the PS2 version still looks gorgeous now. Kojima Productions went with a cel-shaded look where particle effects glow and shine through all of the action perfectly, and there's much more variety in the environments which all helps to create a perfect storm of eye candy in HD. The anime cinematics were also redone in full HD this time around, so nothing was left untouched when it came out of its time capsule. The story and voice acting are slightly better in this sequel, but there's still not much that can be said about them. It's all very forgettable. Again, it's the gameplay that makes all of the same problems passable. Combat moves much, much faster than in the first title, and the game will throw many more enemies at you than before. Good thing Jehuty has a revitalized moveset and array of weapons to take care of them like it's nothing. This is the best way to experience mecha action that no other game can offer like Z.O.E. But if you just want to catch up on the series, High Voltage Software did an amazing job bringing these cult classics up to speed on the Xbox 360. Be warned, however, that the PlayStation 3 version (which we did not play for review) is well-documented to have a significantly lower performance. If you're an old fan, dedicated fan, or a would-be brand new fan of the series, Zone of the Enders HD Collection is easily worth your time and money, especially with the inclusion of the Metal Gear Rising: Revengeance demo and The 2nd Runner alone.
Mecha action brought up to speed
Zone of the Enders was a welcome departure from Hideo Kojima's legendary brainchild Metal Gear Solid back in 2001. While a stark contrast to tactical espionage action, Z.O.E. always weirdly felt like it could easily fit ...
Strike Suit Zero successfully funded, beta in December
Space-mecha-shooting is go!
Nov 21
// Alasdair Duncan
Space combat fans will be happy to know that the ambitious Strike Suit Zero Kickstarter campaign has managed to hit its funding goal and more. With the project confirmed, developer Born Ready is rolling out a closed beta in D...
MechWarrior Online open beta impending
Mechanical murder for all
Oct 26
// Fraser Brown
Mark October 29 on your calendar, or on the wall of your cell, people. Come Monday, MechWarrior Online is moving to open beta and -- if you haven't already -- you'll finally get a taste of that hot mech on mech action. ...
Strike Suit Zero devs turn to Kickstarter to finish game
Can you spare $100,000? For mechs?
Oct 25
// Jordan Devore
Casey's preview of Strike Suit Zero had me on board before I finished reading it. Even halfway decent space combat is an alluring prospect in this day and age, to say nothing of the ship's ability to transform into a mech. Wh...
MechWarrior Online open beta incoming
Founder's Program ending soon
Oct 10
// Jordan Devore
After working with players on the closed beta of MechWarrior Online, Piranha Games is nearly ready to transition into the open beta. That will be happening on Tuesday, October 16, and those on the fence about the Founder's Pr...
Zone of the Enders HD Collection targets late Oct. launch
Sep 19
// Jordan Devore
Halloween with Zone of the Enders HD Collection doesn't sound like a bad way to spend the day at all. In North America, the two-game pack will be out for PlayStation 3 and Xbox 360 on Tuesday, October 30. HD Collection compil...
Preview: Strike Suit Zero and space-based mech warfare
Sep 07
// Casey Baker
Strike Suit Zero (PC)Developer: Born Ready GamesPublisher: DoublesixRelease: TBD You may have seen the trailers for Strike Suit Zero floating around here and elsewhere on the Internet, and the glimpse of giant mechs may have gotten your mind to imagining some heavy duty ground combat sections. This may be a bit misleading, as I was informed by the developers that Strike Suit Zero only takes place hovering thousands of miles above any sort of solid ground, if anywhere near it at all. However, I would definitely urge you not to be disappointed by this news, as the primary transforming mech suit more than makes up for it with its incredible versatility in space warfare. Even with a pre-beta build that we had a chance to play, the combat was both challenging and engaging. In the first mission we previewed, the first large-scale battle took place against a great deal of smaller ships. This helped me get a feel for the basic controls, which are generally mouse and keyboard controls with a few adjustments relating to boosting and extra movement in the Strike Suit. Gamepads and joysticks are also supported, though I stuck with the typical PC controls. The mission's storyline involved coming to the aid of a destroyed Earth base in the midst of a massive civil war between colonists possessing a powerful technology and those still remaining patriotic to the planet. The sense of a large battle taking place was in full effect, as ships on my side engaged in dogfights while I tried my best to keep hordes of enemy ships in my line of fire. With a press of the spacebar, my ship would quickly transform into its mech state -- provided I had enough "flux." In this mode, I could hold down the right mouse button to paint several targets and release it to let go of a barrage of missiles that destroyed several targets at once. The Strike Suit also can dash quickly out of the way of incoming enemy projectiles in full 360-degree movement, and shoots powerful machine gun bursts as its primary weapon. Flux is gained by taking down enemies in chains, and it is entirely possible to stay in this more powerful mode provided you can keep chaining kills and refilling your flux bar. At one point during the session, a comparison was made regarding the space combat to Max Payne -- which I found a little strange at first, but as soon as I figured out how to effectively use the Strike Suit, this comparison completely clicked. As you're battling enemies, you learn quickly to switch back and forth in rapid bursts between your mech suit and your regular ship to effectively store flux and keep enough power stored for stronger enemies. One of the biggest strategies -- especially in the later parts of the second mission we previewed -- can be found in quickly switching to your mech suit to paint a few targets and dodge a few missiles before switching right back to your normal ship mode and boosting out of harm's way. This definitely did give off a similar vibe to Max Payne's bullet-dodge mechanic, as it was all about the best timing to get into a special mode before painting several targets and leaping out of the way. As mentioned before, the game was still in a pre-beta stage so although there was narrative and storyline built in, it was given to us by a hastily Photoshopped and distorted picture of a young and much maligned male pop star as a space commander with a robotic female voice. Of course, we were told to ignore this early build stuff, but in a weird way, it sort of worked. Granted, I'm sure the actual narrative will be handled much more professionally but like early screenings of movies where character dialogue has some odd kinks to be worked out, it was still sort of fun to see some effort put into getting the story and dialogue at least set into place. Overall, I really believe Strike Suit Zero will do an awesome job in reviving the space combat genre for those who grew up with and loved games like Wing Commander. It has intelligent, tough enemy AI and a great Strike Suit advantage that prepares you for the challenges ahead with powerful defensive and offensive abilities. The eerie, otherworldly soundtrack is certainly no slouch either.
Born Ready Games has a vision to revive large-scale space combat as a viable genre in the vein of games like Wing Commander and Freelancer. With their new PC venture Strike Suit Zero, the company is poised to do exactly that....
How does next week sound for Iron Brigade on PC?
Aug 07
// Jordan Devore
Even this long after the name change, I'm still not used to calling it Iron Brigade. The game formerly known as Trenched will be making the waltz over to PC on August 13, 2012, Double Fine has announced. And yes, it'll be ava...
DTOID Extra: Mechwarrior Online is 20-100 tons of fun
Aug 02
// Max Scoville
Last week, we headed down to Nvidia headquarters and got our first look at the free-to-play, Cryengine3-powered Mechwarrior Online from Piranha Games. I got to chat with the game's creative director, Bryan Ekman, and he told ...
Preview: MechWarrior Online
Aug 02
// Steven Hansen
MechWarrior Online (PC) Developer: Piranha Games Publisher: Infinite Game Publishing Release: Summer 2012 More and more titles are embracing the free-to-play market and MechWarrior Online is among them. With recent, praised releases like Blacklight Retribution and Tribes: Ascend, as well as the upcoming, mech-based Hawken, visual fidelity up to current standards is basically expected of Western free-to-play games. As such, MWO boasts some high-fidelity visuals and DirectX11 support. That being said, the art direction largely leans towards a dank and war-torn direction. The levels I played felt rather similar, despite changes in color tone. There was a snow-blindingly white locale, a rainy, mountainous evening, a level with a sickening greenish industrial flair and smoke stacks, a washed out, crumbling urban environment, and so on. Everything feels quite desolate and the levels are mostly open outdoor environments -- these battle mechs need room to strut their stuff -- so there is an air of familiarity about them, despite the changes in terrain and lighting. However, I'm sure these subtle stage differences are going to be important factors to consider for someone who knows the game well and isn't in their equivalent of a first day behind the wheel. The devil's in the details and there are details here for days, to the point of intimidation. It's not the most accessible title around. It took me a while just to get acclimated to the vehicular piloting of the mechs and it wasn't until I was just about ready to call it a night that I claimed my first victim. Giants robots are hard to destroy, even if you have your own giant robot. Who would've thunk it? For the uninitiated, as I was, down (s) and up (w) control your throttle forward and backward, setting your mech to a constant speed. Right (d) and left (a) point the mech in the direction you want it heading, while your pilot looks around freely relative to where your mouse is pointing, though you can no longer look around a full 360 degrees (at least not in the ones I used) like an inquisitive owl. Otherwise, the scheme is familiar. Click the mouse to fire your lasers (or, sometimes, other weapons), space to jump for mechs outfitted with such an ability, and so on. Oh, and a super neat controller is in the works, too, though I didn't get to use it. Simulation! These lumbering hulks can absorb a lot of punishment and your lasers overheat with quickness when overused, which causes a temporary system-wide shutdown, leaving you vulnerable. Again, it's a slow-moving affair. Teamwork, restraint and thoughtful piloting seemed imperative, giving confrontations a dogfight sort of volley as you trade strangely whimsical red and green pew pews of laser. Mechs are armored differently and will take a lot of damage to different portions before finally sustaining critical damage, rendering you a scrap heap for the remainder of the present match. In addition to the combat, there is an extensive warehouse for playing robot dress up, as well as selecting pilot perks. BattleMechs can be outfitted with different armor, weapons and color schemes. Also in this depot, you can choose between your available battle bots, which come in light, medium and heavy varieties. During my hands-on time, there were about a dozen available, all of which had dull names like HBK-46 or the slightly more colorful Ranger, instead of cool ones like Deathscythe, but I guess you can't fault them for that. These are heavily industrialized, realistic death machines, after all. Once you begin to swap out parts, the possibilities are rather staggering. Each individual piece -- head, torso, arms, legs -- has applicable weapons or armor to change and more still to buy. It remains to be seen how viable all of the possible builds will be, but, for the time being, they're possible, and should work towards giving your mechano-man a distinct feel that conforms to your play style. Equally up in the air is how purchasable content, like parts, will affect stat differences, or how viable a completely (real-world) purchase-free build will be; balance, in short. I'm quite interested to see how the well traveled MechWarrior property adapts to this free-to-play model, especially with sexy up and comer Hawken right on its tail. There's definitely a learning curve to it, which could keep new players from investing the time it takes to learn its nuanced, restrained combat, without the impetus of making the most use of their money spent. Given its niche, the steady influx of newbies could also frustrate those who are deeply invested in its sim-like style, upsetting match balance. In the mean time, you can head over to the MechWarrior Online site to reserve your pilot name, lest some cretin swoop in and filch your moniker.
The MechWarrior property is an oldie. Perhaps even unrecognizable to some, as there hasn't been a proper entry in like ten years; I know it in name and concept only, having seen box art or occasional screens. Accordingl...
Jenner mech revealed for MechWarrior Online
Jul 26
// Brett Zeidler
There's never enough mechs. It appears Piranha Games would agree, as they showed off the recently announced Jenner mech that'll appear in MechWarrior Online. Before we go any further, I'd like to just quote the trailer real ...
First look at Caustic Valley map in MechWarrior Online
Jul 23
// Brett Zeidler
It's really, really f*cking hot outside. I don't know about you guys, but it's well over a hundred degrees around my neck of the woods and it has been all summer long. It may be a weird coincidence, but Piranha Games has rev...
MechWarrior Online exists, I've come to terms with that
Jun 28
// Kyle MacGregor
With Steel Battalion: Heavy Armor now in the rear-view mirror and Hawken shining brightly on the horizon mechs seem to be experiencing something of a resurgence as of late. And now that your turret arms' ...
MechWarrior Online initiates its founder's program
Jun 19
// Jordan Devore
As previously covered, MechWarrior Online is offering a multi-tier founder's program that gives players willing to throw down some cash up front early access to the free-to-play game and exclusive content. Starting today, you...
Review: Steel Battalion: Heavy Armor
Jun 19
// Chris Carter
Steel Battalion: Heavy Armor (Xbox 360 [reviewed])Developer: From SoftwarePublisher: CapcomReleased: June 19, 2012MSRP: $59.99 As previously stated, Steel Battalion: Heavy Armor is a Kinect-only joint that uses a controller in tandem with Microsoft's high-tech camera. Now, I have a decent size basement, and plenty of room to play Dance Central 2 with both my wife and I. To maximize my experience, I cleared out the room and placed a chair in the middle of it. I was able to calibrate my motion tracking sitting and standing settings in-game. So far, so good. Upon piloting my mech (which are called Vertical Tanks) for the first time however, the game's control issues become immediately evident. Simply put, the fact that they're required is absurd, because they absolutely do not need to be, for reasons that become clearer the further the game goes. First off, you have to sit up straight while playing (no slouching!). If you want to have less issues, this is non-negotiable. As you can imagine, it's very awkward to sit up straight constantly during gameplay -- especially when games are supposed to be a relaxation tool for some people. While this isn't a deal-breaker, pretty much everything else is. [embed]229691:44119:0[/embed] Posture aside, the main problem is switching between the game's two points of view. Basically you're in a jalopy tin-can mech with three other co-pilots in your default view, looking at your instrument panel -- you start every mission in this same manner. In order to actually see outside of your tank (to you know, move, or shoot anything), you have to put both of your hands in front of you to "grab" the panel and pull yourself forward. This motion never works consistently, and the controller itself (which the game says you need to hold, as both movement and firing are done from it) even blocks your hands from the sensor sometimes. This basically means that in the heat of battle, you're putting your hands in front of you back and forth constantly just to see/shoot/move, and go back to view your instruments. Once you make the motion to utilize the viewport, you don't have to specifically keep holding your hands forward, but you can easily move in/out of it accidentally, depending on where your hands are at all times -- so basically, not only do you need to sit up straight, but you need to babysit your hand placement as well. This wouldn't be so bad if it actually worked, and you didn't have to constantly move in and out of your viewing area to mess around with pointless switches and gadgets like the HVAC system. To make matters worse, a large AP shell will cause you to shake out of your viewport, which means more two-handed masturbation while fumbling a controller. The other big issue is that you are required to physically stand up for a lot of sections to pop open the hatch and periodically check out the action. This is a cool idea, but constantly has motion issues, and again, actually looking around is done with the controller, which can hinder the Kinect's sensors. It also means you need even more playing space, because the Kinect needs to detect your head before you're allowed to play the game (and every time you get up to use the bathroom or whatever, you have to recalibrate this). My breaking point came around Mission 5, which forces you to stand up, and scout for an enemy platoon. After about thirty seconds I found said enemy unit, and was told to "make sure I give the signal so my unit can start up the engines" -- except the game doesn't tell you what "the signal" is. I pressed every button, waved my arms around like an idiot, and even tried to vocalize something for the Kinect mic -- nothing. Eventually we are getting shot at, and then my engine-guy decides to start it up. After that, you have to "juice" the engine yourself by holding your right hand down, grabbing a lever, and pulling. Even though I had been doing this fine the first four missions, for some reason my Kinect shat itself and it wouldn't do it. After getting killed four times (having to wait for the enemy unit to show itself from the very beginning of the mission each time), I had to go do something else for a while. Eventually, I figured out the mission, and was able to continue on my way. But shortly after that, I had another similar experience that severely impaired my ability to enjoy the game. Kinect isn't entirely to blame here (as I've had plenty of good Kinect experiences since buying it at launch) as much as the design choices involved. Unfortunately, there is no voice control capability whatsoever; either to augment the experience, or provide an additional control scheme. To add insult to injury, you may be having issues as a result of a false positive when calibrating. To be clear; the calibration tool can be deceiving. Sometimes if you're sitting too far away, the game will correctly calibrate like nothing is wrong, leaving you to guess whether or not everything is fine. After you're unable to grab a pivotal lever and suffer an untimely and frustrating death because you're not immersed in the game's perfect conditions, you may not be inclined to keep playing. I could have fixed this entire scheme with one simple design philosophy -- allow the player to turn the Kinect off. Simply allow the left analog stick button-click to move the player in and out of the cockpit (a button that is not used, mind you), and by pressing the right analog stick, allow the player the option to select certain instruments -- done and dusted. Utilizing voice commands to bark orders at crew-members (thus not forcing you to wave your arms around) could have also helped immensely, and helped drive the "crew unity" point across much more effectively. Even then, if you put all of this forced control nonsense aside, you're greeted with one of the most generic games of all time. All of SB:HA's characters are literally stereotypes, including the "aww sheeet!" token black guy and the "haha you must be a virgin... loser!" New York guy. Even the loading screens remind you of the shallow supporting cast, such as the "proud Native American who eventually embraced his heritage", or the "OCD young female". The story is fairly terrible (like a World War 3 Kojima fanfic gone wrong), and the art direction is non-existent, as it's basically a very simple "Army" aesthetic. The game attempts to have you "connect" with your crew through "fist bumping and hand shaking" Kinect motions, but it falls completely flat due to how unlikable pretty much every character in the game is. Also, these simple movements are often plagued with the above tracking problems. For those who feel like putting up with the game's controls, there is a full coop feature for up to three other players for some missions. By playing coop you're able to unlock new VT parts, so it's in your best interest to look for people as much as possible. Everyone pilots their own independent Vertical Tanks, and in the few coop sessions I was able to test, I had no latency issues. All of the above issues are quite a shame -- I liked the original Xbox title (giant controller and all), because it worked. All I had to do is push a button and it did what it needed to do. It was extremely non-user friendly and had some questionable design choices, but ultimately it was beatable, and unique for the time. Heavy Armor on the other hand isn't unique in any way. At its core, it's a basic mech game with a "realistic and gritty" feel to it that you've seen a million times before. Maybe at some point, the Kinect requirement can be patched out of it. Until then, piloting these Vertical Tanks even while sober may result in a loss of brain cells.
If you were alive in 2002, you may remember Steel Battalion for the original Xbox. To many gamer's dismay, it required a special giant $200 controller and a priceless amount of mental fortitude, making it one of the most uniq...
E3: Hawken looks to be the king of free-to-play gaming
Jun 09
// Patrick Hancock
This was the first time that I was able to play Hawken's most unique game type, Siege Mode. Two teams compete to destroy the other's base, but in order to accomplish that goal, an airship must be launched. In order to launch your airship towards the enemies' base, you need to collect energy via stations throughout the map or by killing your enemies and depositing it in your base. You can only carry a limited amount of energy at any given time, and if you die, all of your energy drops. This creates for a nice sense of risk versus reward, considering if you die with maximum energy your enemy may receive a huge boost. In Siege Mode, teamwork is what really shines. Everyone I played with had headsets on, and we put them to very good use. While I can't say for certain, it was pretty obvious that the other team was not using their headsets, considering how overwhelmingly one-sided the match was in our favor. Constantly traveling together, even in just pairs, and watching each other's back helps secure the energy that you need to win the game. As someone who almost always games with buddies, Siege Mode is going to be my go-to game mode for sure. The free-for-all map that I played was very different from any Hawken map I had played prior. This new map had a ton of verticality built into it. In order to take advantage of this, I chose to play as a long-ranged light mech instead of my in-your-face brute force style that I usually go with. Being able to maneuver around the map relatively easily with a lighter class in conjunction with the deadly range made me a killing machine (literally). I was also equipped with an item I hadn't seen in my last preview: the hologram. Placing the hologram down made a stationary image of me to distract any enemies on my tail. This ability saved my circuits just about every time I deployed it. Jason also told me that people thought the game was broken because they were pumping rounds into holograms with no results. People are silly. I asked Jason how they were approaching matchmaking for matches, since when a game fails to match you up against people of similar skill level, people can and will get frustrated quickly. He told me that the main system is still in the works, but they're smart enough to use a multitude of statistics to match people up. While a player's in-game level is a nice place to start, there's nothing that says a level 5 player isn't better than someone level 20. Jason brought up things like kill-death ratio and time played as other factors that may go into matchmaking. There will be both ranked and unranked matches in Hawken, where ranked matches affect your player level and unranked matches do not. Ranked matches will work as they do in most other games -- a quick match against (hopefully) similarly skilled opponents in a competition for experience. Unranked matches will use a server browser, something that gets PC gamers all giddy as soon as it is mentioned. I know I got goosebumps. I unfortunately didn't get to play around with the mech customization, but from what Jason was telling me, it sounds pretty robust. You will be able to mix and match your mech's look and feel, but something that was new to me was the addition of skill trees. Jason likened the skill trees in Hawken to those in Borderlands, where staying in one tree allows you to unlock one very special power at the very end. You don't have to stay in the same skill tree, though -- you're free to mix-and-match those just as your appearance. The amount of character slots isn't determined yet, but I'd reckon that only a few will be free and more can be unlocked with real money. When I brought up the possibility of a Spectator Mode, I was very surprised to learn that Hawken is already planning to have a large focus on the eSports scene. As a large eSports fan, it really warmed my heart to see what is now one of my most anticipated games focus on competitive gaming. I talked up Dota2's Spectator Mode features and just how easy it is to jump in and watch a game, so hopefully Hawken can take some ideas from Valve. Unfortunately, Spectator Mode and anything else eSports-focused may not make it into the launch build of the game, but will be a "priority" around the launch window. As someone who primarily plays games on the PC, Hawken was one of my favorite games of E3. My only concern is the same concern I have with every new free-to-play title: how slowly in-game currency is unlocked. If it's too slow, the game will start to feel like a grind and turn players away. If it's too fast, there's no incentive to use real-world money. I'm a firm believer of the free-to-play movement that's sweeping over the industry when it strikes that balance, and Hawken looks to be headed in the right direction. Hawken will enter open beta on December 12th of this year. You can register for the beta here.
When I got to check out the upcoming free-to-play mech game Hawken for PC at PAX East earlier this year, I was blown away. The developers nailed the most important part of the mech genre: the feel. If you don't feel as ...
MechWarrior Online founder's program detailed
May 22
// Jordan Devore
I know the free-to-play nature of MechWarrior Online turned some of us away early on, but the game looks rather good, visually speaking. Surely that and the brand are reason enough to check out the closed beta, which you can ...
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As I leave to go home to a meal of chili mac and possibly to watch Alien 3, I leave you with this thought: Farts.
Question: What are the Persona Classics dlc sets like for Dancing All Night? Because I'm half interested, but if the characters used for the costumes aren't the best then eh... I know Nanako has a Aegis costume iirc but that's about it.
DeNA boss says that the Nintendo mobile games are coming soon. Hurry up and reveal the damn thing so I can know if I should be excited, interested, or disappointed?
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There's a tumor going around the Episode II of Zeldas is getting a remaster. Meanwhile, Link's Awakening 3D would have been appreciated much more. [img]http://zeldawiki.org/images/thumb/6/6e/Twilight.jpg/300px-Twilight.jpg[/img]
I was playing MGSV, doing a Mine Clearing Side Op and saw a bear. I pelted it with tranq bullets, few seconds later it ran into a mine and blew up, alerting the enemies in the process. Holy shit I love this game.
Nintendo giveth, and Nintendo taketh away. Now coming next Thursday!
The wait for Dragon Quest Heroes is killing me. AR challenges in Arkham Knight do not fill the void! Not even Cat-woman's nice butt can fill the void. These 3 days will be a trial. :(
A client tipped me $50 today at a job site, which lead to me only spending $10 + tax for Dragon Quest Heroes. Slime time baby.
Glory to The Many. The Many sings to us.
Daily VGM #22 (Witcher 2) - Pam Pa Ram (The Witcher 3) [youtube]http://youtu.be/bFbP-dKVgrk[/youtube] Instant classic 10/10. It's a travesty it wasn't included in the soundtrack. Maybe CDPR is preparing for a special second disc release? I sure hope
Oh, look at that, the rough draft I choose not to delete of this paper I need to do! I can keep adding to that instead of starting over and getting frustrated and quitting. What a novel concept!
Boys & Girls Whatcha doing ? Have you watched Shimoneta ? GO SEE IT [img]http://i.imgur.com/AdUSjoi.gif[/img]
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Hello, Thomas. I see you're looking at our fine selection of quickposts. Do they please you?
Overwatch Beta livestreaming Thursday. All aboard the AWESOME train. CHOO! CHOO!
EXTREMELY SPOOPY TRAILER [youtube]https://www.youtube.com/watch?v=F-cIGX8kE_g[/youtube]
I'm coming to realize my time off from blogging has made the progress I made at being succinct fade away into nothingness, as the world will see in about an hour. I also made Valkyrie Drive's boobs even more boring at Japanator last night! Somehow.
Apparently, Kero Blaster got an update... Neat.
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[url="http://store.steampowered.com/app/397550"]Deus Ex: Revision is now a thing that's on Steam for free [img]http://cdn.akamai.steamstatic.com/steam/apps/397550/header.jpg[/img][/url]
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While we don't promote sun worshipping—premature aging! Increased risk of skin cancer!—we do wholeheartedly support getting enough vitamin D. The vitamin is especially essential for your complexion; it's responsible for replenishing your skin's hydration, boosting elasticity, smoothing fine lines and wrinkles, and correcting sun damage and dark spots. Thankfully, Masqueology's Advance 7D Solution delivers a satisfying dose of the vitamin in the form of its ultra-lightweight moisturizer. We love how the formula sinks in immediately and the handy syringe-like applicator makes targeting stubborn fine lines a breeze.
I love this cream! So much so that I don't want to miss a drop, so how frustrating trying to open it, only to have a quarter of it squirt out the back of the syringe.
Now, I understand the syringe - at this price I want to be sure to get every bit out of the container, but I want do-overs with my test syringe!
It was such a mess and hard to use due to the syringe! Maybe I recieved a faulty one, but I could not get the lotion thru the syringe and it all squirted out the sides! And, yes, I did follow the directions of piercing the tip. On the good side, the lotion was nice, but not worth me purchasing. Did not stand out to me.2
I received this in a birchbox as was really impressed with it. I actually enjoyed the packaging - it allows you to carefully dispense how much product you want without waste, and ensures you get every last drop when you run out. I appreciated that the sample size was large enough to determine its effectiveness, and will definitely be purchasing this in the future.4


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Web Analysis for Megaslownik - megaslownik.pl
3.48 Rating by CuteStat
megaslownik.pl is 7 years 6 months old. It has a global traffic rank of #23,888 in the world. It is a domain having .pl extension. This site has a Google PageRank of 5/10. This website is estimated worth of $ 347,760.00 and have a daily income of around $ 483.00. As no active threats were reported recently by users, megaslownik.pl is SAFE to browse.
Display Domain Stats or Pagerank Widget for this domain on your website. Click HereGet Widget Code
Google PagerankPR 5 out of 10
PageSpeed Score
Siteadvisor Rating
No Risk Issues
Traffic Report
|Daily Unique Visitors:
|Daily Pageviews:
Estimated Valuation
|Income Per Day:
|$ 483.00
|Estimated Worth:
|$ 347,760.00
Search Engine Indexes
|Google Indexed Pages:
|Yahoo Indexed Pages:
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|Google Backlinks:
|Not Applicable
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|No Risk Issues
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"This is a rare and valuable opportunity for NABJ members to gain experience in international reporting, while providing a window into this part of the world to U.S. audiences," said Ms. Ciara.
The trip honors the memory of NABJ member Akilah Amapindi, a recent university graduate who had been working on the Student Radio project at the 2005 NABJ Convention in Atlanta. Ms. Amapindi died on the last day of the convention after contracting malaria during an earlier visit to Africa.
"The United Nations is very pleased to partner once again with NABJ in arranging for journalists to cover key development issues," said Djibril Diallo of the United Nations, who also chairs the NABJ World Affairs Task Force. "The journalists will have a great opportunity to see key initiatives and through the media to raise awareness about Senegal's development challenges and achievements."
The NABJ World Affairs Task Force organized the trip in cooperation with the United Nations country team in Senegal and the Government.
During the past two years, NABJ and the United Nations have set up an Internship Program for the U.N. Youth Leadership Summit Series, have collaborated to arrange a press trip to Tanzania in May 2006 so journalists could report on the campaign against malaria and have arranged for a team of student journalists from UNITY: Journalists of Color to cover the United Nations Global Youth Leadership Summit in October 2006.
The NABJ Media Institute International Fellowships for the trip are made possible through support from the John S. and James L. Knight Foundation, the Henry J. Kaiser Family Foundation, The International Reporting Project.
In addition to Ms. Ciara, television news anchor and managing editor
with WTKR, Norfolk, Va., NABJ members selected for the press trip include
Bob Bu
|SOURCE National Association of Black Journalists
Copyright©2007 PR Newswire.
All rights reserved


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- Musician's Friend Best Selection, Price & Service. Guaranteed.
Call our Gear Heads
at: 800-449-9128
Call our Gear Heads
at: 800-449-9128
Fun introduction to pitches.
Octave and a half metallophone with mallets. Diatonic (not chromatic), starts on C with bars through the octave and up to G. Sturdy wooden rails, stands up anything your metallophone player can dish out.
Order today and start your young musician's career off right.
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Dogs (1)
Rescued Pets (2)
Adopt, rescue or buy puppies, kittens and more in Beverly Hills!
1 to 3 of 3 results
bullmastiff 10 weeks-akc
6 days ago in Los Angeles, CA
Bullmastiff babies 10 weeks old.This Fawn males and Females are ready for there new home now. Fully...
CA-Ryder Bullmastiff Dog
2 days ago in Covina, CA
This is Ryder, he is our new boy up in northern California, (Redwood City). He is the most awesome a...
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CA- Jase Bullmastiff Dog
2 days ago in Covina, CA
Jase is a 140 lb, neutered male in Redwood City CA. He is only 2.7 yrs old, so still has a lot of pu...
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