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Terra Formars
|Terra Formars
Cover of the first volume of Terra Formars
(Tera Fōmāzu)
|Action, Horror, Science Fiction
|Written by
|Yū Sasuga
|Illustrated by
|Kenichi Tachibana
|Published by
|English publisher
|Weekly Young Jump
|Original run
|2011 – ongoing
|Original video animation
|Directed by
|Hiroshi Hamasaki
|Written by
|Shōgo Yasukawa
|Music by
|Shūsei Murai
|Liden Films
|August 20, 2014 – November 28, 2014
|Anime television series
|Directed by
|Hiroshi Hamasaki
|Written by
|Shōgo Yasukawa
|Music by
|Shūsei Murai
|Liden Films
|Licensed by
|Tokyo MX, ABC, CBC, TV Asahi Channel 1, BS11
|Original run
|September 26, 2014 – December 19, 2014
|Live-action film
|Directed by
|Takashi Miike
Terra Formars (Japanese: テラフォーマーズ Hepburn: Tera Fōmāzu?) is a Japanese manga series written by Yū Sasuga and illustrated by Kenichi Tachibana. It is serialized in Shueisha's magazine Weekly Young Jump since 2011. Viz Media began publishing an English translation in 2014.[1] Two original video animations (OVAs), abridging the Bugs 2 arc were released in 2014, and an animated television series, covering the Annex 1 arc was also shown in 2014;[2] Also, a spin-off manga titled Terra For Police started on May 10, 2014 in Jump Kai.[3] A live action film adaptation will be directed by Takashi Miike.[4]
In an attempt to colonize Mars, 21st century scientists tasked with terraforming the planet seed it with a modified algae to absorb sunlight and purify the atmosphere, and cockroaches whose corpses spread the algae across the planet as they feed.
Five hundred years later, the first manned ship to Mars lands and its six crew members are attacked by giant mutated humanoid cockroaches with incredible physical strength, later labeled "Terraformars"; the crew is wiped out after sending a warning back to Earth. Decades later, a multinational expedition is sent to exterminate the mutated bugs and take control of the red planet only to be vanquished as well, except for two survivors who manage to return to Earth, one swearing to return and avenge their fallen companions. As a third expedition is assembled, questions are raised about the true origin of the Terraformars and their connection with a deadly virus afflicting mankind.
To fight the Terraformars' strength and agility, members of the second and third expedition undergo genetic modification to inherit the characteristics of other organisms, only possible after having a special organ implanted with a 36% chance of surviving the surgery itself.
BUGS 2[edit]
- Shokichi Komachi (小町 小吉 Komachi Shōkichi)
- Voiced by: Hidenobu Kiuchi
- Komachi is one of the three Japanese members of the BUGS 2 expedition sent to Mars and one of the only two who survived. Despite disliking conflict, has a strong sense of justice. When he was 15 years old, he saw his childhood friend Nanao's stepfather abusing her and killed the man with his bare hands to protect her. After being released from juvenile prison, he underwent the bugs procedure to follow after her.
- He was 22 years old when he was sent to the second expedition and after seeing almost all his companions killed by the Terraformars including Nanao, he swore to one day return and enact his revenge. He indeed returns 20 years later as the Japanese leader of Annex I's squad 1. Komachi's powers are based on the Asian giant hornet, giving him enhanced strength and the ability to inflict lethal doses of poison with his stings.
- Ichiro Hiruma (蛭間 一郎 Hiruma Ichirō)
- Voiced by: Tomokazu Sugita
- The other survivor of the BUGS 2 expedition when he was 18, Hiruma swore to never return to Mars after what happened. Being the eldest of eleven siblings, he tried to betray the rest of the BUGS 2 crew along with one of his comrades, Victoria Wood, an African woman, in order to gain more money by bringing a roach egg, but the egg hatched faster than expected and killed Victoria. He was saved by Shokichi and they fiercely fought the rest of the roaches. He eventually becomes the Prime Minister of Japan and works to enforce his country's position among the countries leading the Annex I mission. Hiruma's powers are based on the sleeping chironomid that just like its larva, bestows him with a seemingly invulnerable carapace along enhanced strength.
- Nanao Akita (秋田 奈々緒 Akita Nanao)
- Voiced by: Ayako Kawasumi
- Shokichi's childhood friend and love interest who, after her stepfather was killed by Shokichi, joined the BUGS 2 crew. All she wanted was a peaceful life with Shokichi after returning to Earth, but tragically she was the first victim of the Terraformars when one of the roaches snapped her neck, dying in Shokichi's arms. Her powers were based on the silk moth, but died before being able to show them, until one of the Terraformars managed to copy her powers twenty years later.
- Donatello K. Davis (ドナテロ・K・デイヴス Donatero K Deivusu)
- Voiced by: Rikiya Koyama
- The Captain of the BUGS 2 mission and Michelle's father. His powers were based on the Paraponera clavata, an ant so ferocious that even Army Ants will steer clear of its path, and is believed to be the world's strongest insect. He was capable of splitting in two the previously untouchable roaches with the pure strength of his arms or crush their heads with one hand. His power allowed him to fight off a horde of roaches singlehanded, giving time for his crew to escape. He was murdered by Victoria Wood. His daughter Michelle inherited his ant powers. Twenty years later, Michelle faces a roach that stole his powers.
- Thien (ティン Tin)
- Voiced by: Tomohisa Hashizume
- Coming from Thailand, his powers were based on the desert locust and acquired an extreme leg strength that could decapitate a Terraformar with one kick. He sacrifices himself to allow Shokichi and Ichiro to use the BUGS 2 emergency escape pod to save themselves, after he overdosed on the drug and his body was more locust than human. He dies while being hugged by Komachi, calling him a friend. Twenty years later a cockroach is able to copy his powers.
- Zhang Ming-Ming (張 明明(チョウ ミンミン) Chō Minmin)
- Voiced by: Ayahi Takagaki
- The lieutenant of the BUGS 2 crew, her powers were based on a mantis, that gave her 2 mantis-like arms capable of cutting the roaches. She was killed by one of the evolved cockroaches.
- God Lee (ゴッド・リー Goddo Rī)
- Voiced by: Kenjiro Tsuda
- Coming from Israel, his powers were based on the bombardier beetle, and he was able to mix hydrogen peroxide and hydroquinone just like the bug itself. Combining these two substances, he could then release a spray of extremely hot benzoquinone from his palms, creating a huge explosion, not unlike a flame-thrower. He was the first person to die battling the cockroaches. Twenty years later a roach was able to copy his powers and uses them to kill Sheila.
- Maria Viren (マリア・ビレン Maria Biren)
- Voiced by: Nana Mizuki
- Coming from Russia, her powers were based on the rainbow stag beetle. She was cut in half by one of the roaches swift kick, despite the natural strength of the beetle's shell. Her powers are then used by one of the cockroaches, twenty years later.
- Victoria Wood (ヴィクトリア・ウッド Vikutoria Uddo)
- Voiced by: Ami Koshimizu
- Coming form South Africa, her powers were based on the emerald cockroach wasp, and was capable of enslaving cockroaches by stinging them in the brain and even hiding within their bodies. She tried to betray the rest of the crew alongside Ichiro by bringing a roach egg, but later she revealed her plan on taking over the world using her powers. Unexpectedly the egg hatched and the newly evolved roaches were immune to her poison. She died during the crash landing.
Annex I[edit]
- Akari Hizamaru (膝丸 燈 Hizamaru Akari)
- Voiced by: Yoshimasa Hosoya
- A Japanese member of the Annex I expedition, he is the son of Nanao Akita who performed the Bug Procedure, earning him some latent powers as well. After undergoing the procedure himself, Akari earned the powers of the Japanese bagworm moth allowing him to generate thin but incredibly strong and elastic strings that even the Terraformars are unable to see or break. In combat he combines his strings with martial arts, proving himself deadly even for the special terraformars. His personal battle weapon is a katana that can easily cut the terraformars, much like George Smiles' sword. It is revealed that his innate powers come from the mantis, which grew a sharp mantis-like arm, and made his thread become sharp and filled with thorns.
- Michelle K. Davis (ミッシェル・K・デイヴス Missheru Kei Deivusu)
- Voiced by: Shizuka Itō
- The American leader of the Annex I expedition, Michelle is the daughter of Donatello K. Davis, one of the victims of the BUGS 2 expedition and granddaughter of M. K. Davis, the executive responsible for the BUGS 1 mission. Like Akari, she is the daughter of a subject of the Bug Procedure, which gives Michelle the same powers her father had, that of the Paraponera. It gives her formidable strength and durability allowing her to sustain hits from the roaches and crush them easily. After receiving her M.O. Operation Michelle gained the powers of the blast ant, that give her the ability of exploding her enemies after a couple seconds like a bomb. While facing the Terraformar with her father's powers, she uses her personal battle weapons: six jet propellants (one for each elbow, one for each foot, and two in her back) that makes her incredibly fast and greatly enhances the impact of her blows.
- Marcos Eringrad Garcia (マルコス・エリングラッド・ガルシア Marukosu Eringuraddo Garushia)
- Voiced by: Kaito Ishikawa
- A Mexican boy who joins the Annex I crew alongside his childhood friends Alex and Sheila in order to escape the poverty of his country and gain an American citizenship. His M.O. Operation powers come from the huntsman spider giving him great strength, ferocity and incredible speed that can bypass the roaches, leaving them no time to counterattack. Despite his immeasurable speed, his endurance is a bit low, forcing him to recharge after some time fighting, leaving him vulnerable to attack. In combat Marcos also uses a staff that he calls the "Arachnebuster Mk.II" that he uses to deflect ranged attacks and impale the roaches.
- Alex Kandley Stewart (アレックス・カンドリ・スチュワート Arekkusu Kandori Suchuwāto)
- Voiced by: KENN
- A Mexican boy who joins the Annex I crew alongside his childhood friends Marcos and Sheila in order to gain an American citizenship and become a professional baseball player. His M.O. Operation powers come from the harpy eagle, that allows him to fly and makes his eyesight eight times stronger than humans and his upper-body muscles incredibly strong. Thanks to his great gripping strength Alex is able to throw things so fast that their impact on the target is like a bullet, and thanks to his great eyesight he can throw things from impossible distances so that the enemy don't even see them coming.
- Sheila Levitt (シーラ・レヴィッ Shīra Revitsu)
- Voiced by: Ai Kayano
- A Mexican girl that along with her two childhood friends Marcos and Alex escaped from her country and joined the Annex I to have the American citizenship. She seems to have a crush on Shokichi. She is killed when, while trying to capture a roach, the insect unexpectedly uses the powers of one of the fallen BUGS 2 crew to shoot a hole through her chest. She dies while trying to confess her feelings for Shokichi, to which he apparently understood her.
- Keiji Onizuka (鬼塚 慶次 Onizuka Keiji)
- Voiced by: Daisuke Ono
- A member of the Annex I crew that joined the mission in order to pay the debts of the treatment of his retinal detachment. A former lightweight boxing champion, his M.O. Operation powers come from the peacock mantis shrimp, making him incredibly strong and durable, capable of regenerate any lost limbs after a few minutes with little effort. In addition to their powerful blows, the mantis shrimp also possesses one of the most advanced eyes in the animal kingdom, enabling him to see clearly in pitch-darkness.
- Kanako Sanjō (三条 加奈子 Sanjou Kanako)
- Voiced by: Chiaki Takahashi
- A member of the Annex I crew who joined the mission in order to pay and sever her connections with her disgraced family. Her M.O. Operation powers come from the white-throated needletail, which grants her lightweight skin of amylose and strong chest muscles enough to lift her body in to the air. While flying, she is so fast that the terraformar cannot match her movements. She uses a special body kit weapon with blades that allows her to swiftly kill several terraformars.
- Yaeko Yanasegawa (柳瀬川 八恵子 Yanasegawa Yaeko)
- Voiced by: Aki Toyosaki
- A Japanese girl that joined the Annex Project because of her financial debts. Her M.O. Operation powers come from the striped skunk and is capable of producing a smell so strong even the Terraformars will stay away from her (for some time), but she lacks any offensive capabilities.
- Jared Anderson (ジャレッド・アンダーソン Jareddo Andāson)
- Voiced by: Katsui Taira
- An American man that joined the Annex Project to pay his economical debts. His M.O. Operation powers come from the killer whale, which makes him able to use echolocation by sending out ultrasonic waves and through the reflection of these waves, he is able to accurately locate and identify enemies even if they are underground or not visible. He was shot in throat by the Archer Fish Terraformar and then he sacrificed himself to protect the unconscious members of his team from the Echidna Terraformars.
- Sylvester Asimov (シルヴェスター・アシモフ Shiruvesutā Ashimofu)
- Voiced by: Unshou Ishizuka
- The leader of the Russian squad. He chose to join the Annex Project to save his daughter from the deadly A.E. Virus that afflicts Earth. A very perceptive person, he's able to deduce others' base form powers simply by analyzing. He also has his own theories about the origin of the Terraformars' intelligence and adaptability, calling it "The memory left by Rahab". His M.O. Operation powers are those of the Tasmanian giant crab, that grants him incredible strength and durability, being able of taking heavy hits from the roaches without even being damaged and crush them easily. Moreover he is able to eventually regenerate any lost limbs after few minutes with little effort. He's also a samba and judo practitioner.
- Ivan Perepelkin (イワン・ペレペルキナ Iwan Pereperukina)
- Voiced by: Kenji Akabane
- A member of the Russian squad that joined the Annex crew alongside his sister Elena. Unlike the other members of the Russian team, Ivan is always cheerful and positive. After his sister is killed, he tries to act more serious towards his team, with varying results. His M.O. Operation powers come, surprisingly, from the plant Datura stramonium, and makes him able to cause fever, hallucinations, breathing dysfunction and even heart failure to his opponent when hit. He usually applies the wrong dosage of the poison, which ends killing the terraformars outright. In combat Ivan also uses grenades that release his own poison as a gas, poisoning all the targets who inhale the gas.
- Elena Perepelkina (エレナ・ペレペルキナ Erena Pereperukina)
- Voiced by: Romi Park
- A member of the Russian team that joins the Annex project alongside her brother Ivan. Unlike her brother, she is always calm, serious and self-confident. While trying to capture a roach using a special net, the bug unexpectedly uses the super speed powers of one of the fallen members of the BUGS 2 crew to decapitate her.
- Alexander Asimov (アレクサンドル・アシモフ Arekusandoru Ashimofu)
- Voiced by: Toru Nara
- A member of the Russian squad and Sylvester's son in-law, who joined the Annex Project in order to find the cure of the A.E. Virus and save his wife and unborn child. While laid-back, he's extremely loyal to his cause and his comrades. His M.O. Operation powers originate from the Sumatra stag beetle which, while unremarkable, allows him to burn his innards to create smoke and to easily cut the Terraformars. Despite being wounded, he launches a one-man assault against the Chinese Squad inside the Annex in order to kill Hong. He hesitates in killing the girl and is attacked by Jet, Xi and Dorjiberke. He overdoses on the drug and dies when Hong begs him not to kill Xi.
- Nina Yujik (ニーナ・ユージック Nīna Yūjikku)
- Voiced by: Yuko Kaida
- A member of the Russian team who joined the Annex Project alongside her husband, Aaron. Despite the love for her husband, Nina seems to have a mutual attraction towards Ivan Perepelkin. Her M.O. Operation powers come from the Deathstalker scorpion, which makes her able to grow two scorpion like tails, the first from her ponytail and the second from the tailbone, and produce a very dangerous poison. Aside from her M.O. powers, she's a regular practitioner of Sambo, a Russian self-defense martial art, and uses it efficiently in combination with her powers.
- Aaron Yujik (アーロン・ユージック Āron Yūjikku)
- A member of the Russian team who joined the Annex Project alongside his wife Nina. His M.O. Operation powers originate from the Chinese red-headed centipede, that makes his skin (with the exception of his joints) both resilient and hard. He dies while protecting his wife from the Demon Dragonfly Terraformar, and his corpse is taken by the Terraformars.
- Sergei Seleznyov (セルゲイ・セレズニョフ Serugei Serezunyofu)
- A member of the Russian squad. His M.O. Operation powers come from the Japanese mountain mole, which means he's capable of digging tunnels underground very fast thanks to his great claws and strong arms.
- Liu Yiwu (劉 翊武(リュウ イーウ) Ryū Īu)
- Voiced by: Tetsuo Komura
- The leader of the Chinese squad. He betrays the rest of the Annex crew alongside his team under orders from his home country to kidnap Akari and Michelle, and allow his country to study them and find a way to recreate their natural born abilities in order to make China the earth's governing superpower. He and his team not only lied about their purpose, but even their backgrounds and base forms were false. His M.O. Operation powers come from the blue-ringed octopus, which makes him incredibly strong and durable, being able to recover from heavy hits thanks to some type of body regeneration, generate tentacles, and restrain strong opponents. He is also capable of generating a very strong poison from his tentacles and he's also very skilled in kempo. When his countrymen try to kill him and Joseph, he survives and sides with Komachi.
- Jet (ジェット Jetto)
- Voiced by: Hidenori Takahashi
- A member of the Chinese team. Coming from Thailand, his M.O. Operation powers originate from the tiger pistol shrimp, which allows him to send "shock waves" at his enemies. He also possess a special suit with a full-body personal omnidirectional sonar, called "Yellow Prawn-Goby", that allows him to locate enemies in every direction even if he can't see them. He's also quite skilled in different south-Asian martial arts.
- Bao Zhilan (爆 致嵐(バオ ツーラン) Bao Tsūran)
- A member of the Chinese squad very skilled in swordsmanship and hand-to-hand combat. It is later revealed that his M.O. Operation powers come from the sea squirt, which means he was cloned many times, and his amoral personality meant neither he or his clones went insane, and each has a different, albeit very similar personality. One of the clones was killed by Joseph, three more were killed by Marcos, the ones that remained dormant inside the Annex were killed by infiltrated Terraformars, while the remaining ones remain with Liu Yiwu. The true original turned out to be with General Kai aboard the Kuzuryu warship. The true original is killed once and for all by Sylvester.
- Xi Chun-Li (西 春麗(シィ チュンリー) Si Chunrī)
- A member of the Chinese squad. Her M.O. Operation powers come from the Pfeffer's flamboyant cuttlefish, making her able regrow missing limbs and to rapidly alter her skin color at will, making her practically invisible. She is also an expert martial artist. Despite trying to kill Keiji, after he protects Hong, they both agree to work together in order to kill the Ratel Terraformar, before both fall unconscious.
- Hong (紅(ホン) Hon)
- Voiced by: Nozomi Sasaki
- The youngest member of the Chinese Squad. Simple minded and emotive, her M.O. Operation powers come, incredibly, from a lethal bacteria. This makes her a living biological weapon capable of killing every terraformar and human within a certain radius if they do not have a protection suit. She looks up to Xi as an older sister.
- Borgijin Dorjiberke (ボルジギーン・ドルヂバーキ Borujigīn Dorujibāki)
- A member of the Chinese squad from Mongolia with a keen sense of smell, who was almost forced to join the Annex Project. His M.O. Operation powers originate from the gray wolf and his skills are considered in par with the Insect Types. He's defeated (and possibly killed) by the combined efforts of Akari, Yaeko and Eva.
- Adolf Reinhardt (アドルフ・ラインハルト Adorufu Rainharuto)
- Voiced by: Koji Yusa
- The leader of the German squad. He has belonged to the U-NASA from a very young age, since he lost both his parents in a failed Bugs procedure and although he went to school, he was under a strict duty of confidentiality, in addition to the surveillance and health inspection. One day he met a girl and fell in love with her, marrying her and also having a son. After becoming an officer he trained his recruits, becoming a father-figure to them. He eventually found out his wife was having an affair and that his son is most likely not related to him by blood. His M.O. Operation powers come from the electric eel, making his body stronger and more durable, and allowing him to generate incredibly powerful electric shocks from his muscles. Adolf also carries throwing knives that he uses to transmit his electric shocks, allowing them to kill a large group of roaches with a single attack.
- Eva Frost (エヴァ・フロスト Eva Furosuto)
- Voiced by: Ayane Sakura
- A member of the German squad that befriends Akari, Michelle, Sheila, Marcos and Alex. A good hearted and naive girl, but also clumsy and very emotional, prone to collapsing when panicked, but capable of great courage in dire situations. Her family was very overprotective, controlling and hypochondriac, and after they lost their fortune, they sold her to the U-NASA that forced her to undergo the M.O. Operation. Her powers come from the planarian, and allowed her to fully regenerate from the explosion that killed Adolf and the rest of her squad. By absorbing Adolf's cells she now has his electric powers.
- Isabella R. Leon (イザベラ・R・レオン Izabera R Reon)
- Voiced by: Kanako Toujô
- A Brazilian girl and member of the German Squad that acts as a big sister for Eva Frost and the other comrades in her squad. Her M.O. Operation powers belong to the Sia ferox, this grants her ferociousness and makes her legs incredibly strong, being able to move and jump very high easily. She's killed by one of the special Terraformars.
- Joseph Gustav Newton (ジョセフ・グスタフ・ニュートン Josefu Gusutafu Nyūton)
- Voiced by: Akira Ishida
- The leader of the Roma squad. Laid back and a flirt, he's considered the strongest person in the Annex I crew, being powerful enough to take on enough Terraformars to make a mountain-sized pile out of their bodies. He's the culmination of 600 years of selective breeding in humans, with a superior intellect and superhuman strength. His weapon is the same sword used by George Smiles, a member of the BUGS 1 crew, 43 years before. He appears just in time to save Yaeko and Alex from a horde of terraformars, and defeats one of Bao's clones when the latter tries to use Michelle as a decoy. He proposes marriage to Michelle(much to her disbelief) before moving to face Liu Yiwu and the remaining clones. After killing one clone and incapacitating another, he and Liu move to fight one on one. He and Liu are nearly killed by the Chinese, but somehow survive and arrive to help Komachi.
- Wolf Redfield (ウルフ・レッドフィールド Urufu Reddofīrudo)
- Voiced by: Shinnosuke Tachibana
- A member of the American squad who aspires to become and engineer, hence the reason why he joined the Annex Project. His M.O. Operation powers come from the hammerhead shark, which gives him the ampullae of Lorenzini, allowing him to detect even the most minimal electric impulses.
- Peggy Forty (ペギー・フォーティ Pegī Fōti)
- A member of the American squad. Her M.O. Operation powers come from the echidna, being able to dig in the ground with her claws and to grow needles from her body to pierce her enemies. She was killed by the Demon Dragonfly Terraformar. Her powers were then stolen by the cockroaches.
- Erika Nakanojō (中之条 江莉佳 Nakanojou Erika)
- Voiced by: Ai Kakuma
- A member of the American squad. Her M.O. Operation powers come from the Schlegel's Japanese gecko, which gives her toepads that allows her to adhere to most surfaces without the use of liquids or surface tension.
- Amelia Venkatesh (アミリア ヴェンカテッシュ Amiria Venkatesh)
- A member of the American Squad, whose M.O. Operation powers come from the narwhal, growing a horn in her forehead and also allows her to hold her breath for an incredibly long time. She has fallen in love with Keiji. During the infiltration of the Annex, she manages to remain conscious enough to sent a message back to Earth, but is only capable of calling for help, incapable of informing about China's betrayal.
- Alexander Gustav Newton (アレクサンドル・グスタフ・ニュートン Arekusandoru Gusutafu Nyūton)
- Voiced by: Jouji Nakata
- The senior supervisor of U-NASA's BUGS 2 project. He is the one who came up with the idea of the Bugs Procedure as he knew that regular humans didn't stand a chance after his grandson, George Smiles (a member of the BUGS 1 crew) sent a cockroach head to Earth before dying. He observed the BUGS 2 mission from the internal cameras, and understood that the cockroaches learned to use their firearms. He later commented that the roaches have evolved so much on Mars and the humans didn't foresee it. Also that through BUGS 2 Mission, it became clear that the moss that their ancestors planted had been switched.
- Shichisei Hiruma (蛭間 七星 Hiruma Shichisei)
- Voiced by: Toshiyuki Morikawa
- Ichiro's younger brother. He is the major of the Japan Air and Self Defence Force, and deputy commander of the U-NASA's Annex Project.
- Kou Honda (本多 晃 Honda Kō)
- Voiced by: Hiroshi Yanaka
- A professor from Tokyo Institute of Technology that supervised the BUGS 2 mission. He bribed Victoria and Ichiro in order to obtain a cockroach egg and turn it into a military power. After Victoria was killed and he tried to call her, Alexander answered instead; he had found out his plan and told him to just sit and watch as the crew battled the roaches. Twenty years later he went into hiding, until he was found and questioned by Shichisei, who told him all the advances that had taken place since the Bug Procedure. Then he and his research are used as leverage to guarantee Japan will keep the loyalty of the other countries involved with the Annex project, while keeping China in check.
- Gerald Goodman (グッドマン Guddoman)
- Voiced by: Kenichi Morozumi
- The President of the USA in 2620 and an ally of Ichiro Hiruma.
- Luke Snorresson (ルーク・スノーレソン Rūku Sunōreson)
- Voiced by: Kosugi Juurouta
- The President of the Roma Federation in 2620. He chooses to remain loyal to Japan after Ichiro Hiruma casually mentions that he found professor Kou Honda. He claims that while Ichiro isn't a bright politician, he recognizes that Hiruma was smart enough to wait until his enemies showed themselves.
- Petra Eheim (ペトラ・エイハイム Petora Eihaimu)
- Voiced by: Yuuko Tachibana
- The Chancellor of Germany in 2620. She chooses to remain loyal to Japan after Ichiro Hiruma casually mentions that he found professor Kou Honda.
- Yuriko Minamoto (源 百合子 Minamoto Yuriko)
- Voiced by: Haruka Tomatsu
- An orphan and Akari's childhood friend. She was one of the many infected by the A.E. Virus and needed a transplant in order to live longer, but died 2 days before Akari met Shokichi and Michelle.
- Sakurato Harukaze (春風 桜人 Harukaze Sakurato)
- Voiced by: Yuzu Aoki
- A ten-year-old boy infected with the A.E. Virus that Akari befriends during his training at the U-NASA. Akari promises him to find a cure for his illness on the day he embarks to Mars, despite Michelle telling him not to give him much hope. He's currently hospitalized at the U-NASA.
- Gina S. Asimov (ジーナ・S・アシモフ Jīna S Ashimofu)
- Voiced by: Akeno Watanabe
- Sylvester's daughter and Alexander's wife, who became infected with the A.E. Virus during her pregnancy. While at first rejected Alexander's advances, his perseverance made her fall in love with him. She's currently hospitalized in the U-NASA.
- Rosa Reinhardt (ローザ・ラインハルト Rōza Rainharuto)
- Voiced by: Minako Kotobuki
- Adolf's wife, whom he met during his college days. She cheated on her husband a year before he embarked to Mars, having a child with another man. Despite that, Adolf still cared about her, as he was afraid of losing the only person that made him feel "human".
- Jessica Bellwood (ジェシカ・ベルウッド Jeshika Berūddo)
- Voiced by: Yuriko Yamaguchi
- A scientist working for the German branch of the U-NASA. Her husband, Thomas Bellwood, was a crew member of the BUGS 1 mission. She's the one who told Adolf that his son wasn't his.
- Rokka Hiruma (蛭間 六嘉 Hiruma Rokka)
- Voiced by: Takahiro Mizushima
- Ichiro and Shichisei's brother, who was sent to the German Branch of the U-NASA to discuss Akari's powers.
- Kai Yanchao (凱延超(カイ・ヤンチャオ) Kai Yanchao)
- A chinese General and Captain of the Kuzuryu Warship sent by his country to capture Akari and Michelle. His M.O. Operation powers come from the Cordyceps fungus, which allows him to manipulate insect brains and make them a 'puppet' by shooting spores from the palm of his hands.
The main antagonists who hold an innate hatred for all humans. They are 2m tall martian cockroaches with humanoid bodies similar to Homo erectus. Their internal anatomy is nearly identical to that of regular cockroaches, as they remain mobile even when decapitated as long as the Suboesophageal ganglion is intact and there is an open passage to the lungs. They don't feel pain and retain the abilities of standard cockroaches, such as incredible speed, strength and resistance on a human scale, allowing them to easily defeat a normal human.
Their insect ancestry is revealed by small antenna, a pair of cerci above their posterior, and the elytra covering the wings. They are animalistic, adaptable, bent on survival, and individually intelligent to different degrees. While they don't appear to have social structure, the Evolved Terraformars display a degree of leadership, rallying their brothers into a capable fighting force.
There are different types of terraformars, having adapted quickly during the BUGS 2 mission; the Annex I mission discovered some had incorporated dead BUGS 2 crewmembers capabilities, somehow copying the Bugs Procedure.
Episode list[edit]
|Original air date[a]
|"Symptom: Mutation"
"SYMPTOM Hen'i" (SYMPTOM 変異)
|September 26, 2014
|"Departure: For the Front"
"DEPARTURE Shutsujin" (DEPARTURE 出陣)
|October 3, 2014
|"To Mars: To the Planet of Calamity"
"TO MARS Wazawai no Hoshi e" (TO MARS 災いの星へ)
|October 10, 2014
|"War: All-Out War"
"WAR Zenmen Sensō" (WAR 全面戦争)
|October 17, 2014
|"Exceptional Two: The Miracle Child"
"EXCEPTIONAL TWO Kiseki no ko" (EXCEPTIONAL TWO 奇跡の子)
|October 24, 2014
|"2 Minutes"
"2 MINUTES 2-Funkan" (2 MINUTES 2分間)
|October 31, 2014
|"Crab: Brave Warrior"
"Crab Mōshi" (CRAB 猛士)
|November 7, 2014
|"Der Zitteraal: The Electric Organism"
"DER ZITTERAAL Dengeki Seibutsu" (DER ZITTERAAL 電撃生物)
|November 14, 2014
|"Too Sad to Die: A Single Drop From a Thunderstorm"
"TOO SAD TO DIE Raiu no Hitotsubu" (TOO SAD TO DIE 雷雨の一粒)
|November 21, 2014
|"Desire: Wish"
"DESIRE Negai" (DESIRE 願い)
|November 28, 2014
"BOXER Bokusā" (BOXER ボクサー)
|December 5, 2014
|"Shooting star: On Track and Reckless"
"SHOOTING STAR Kidō to mukidō" (SHOOTING STAR 軌道と無軌道)
|December 12, 2014
|"Terra For Mars: This Way and That Way"
"TERRA FOR MARS Kanata to Konata" (TERRA FOR MARS 彼方と此方)
|December 19, 2014
A live-action film based on Terra Formars is in development with Takashi Miike directing.[4]
It was number one on the 2013 Kono Manga ga Sugoi! Top 20 Manga for Male Readers survey.[28] It was placed second in Zenkoku Shotenin ga Eranda Osusume Comic 2013, a 2013 ranking of the top 15 manga recommended by Japanese bookstores.[29] It was nominated for the 6th Manga Taishō.[30] The 6th volume reached the number one place on the Oricon weekly manga chart in the week of August 19–25, 2013, with 317,248 copies.[31] As of February 2015, Terra Formars 11 first volumes have sold over 10 million copies.[32]
- ^ "Viz Adds Terra Formars, Ore Monogatari, Black Rose Alice Manga". Anime News Network. October 11, 2013. Retrieved April 29, 2014.
- ^ "Terra Formars OVA & TV Anime's Teaser Streamed". Anime News Network. March 22, 2014. Retrieved April 29, 2014.
- ^ "Terra Formars Spinoff Manga to Start on May 10". Anime News Network. April 9, 2014. Retrieved April 29, 2014.
- ^ a b "Terra Formars Gets Live-Action Film by Takashi Miike". Anime News Network. February 6, 2015. Retrieved February 7, 2015.
- ^ テラフォーマーズ 1 (in Japanese). Shueisha. Retrieved April 29, 2014.
- ^ "Terra Formars, Volume 1". Viz Media. Retrieved April 29, 2014.
- ^ テラフォーマーズ 2 (in Japanese). Shueisha. Retrieved April 29, 2014.
- ^ "Terra Formars, Volume 2". Viz Media. Retrieved July 27, 2014.
- ^ テラフォーマーズ 3 (in Japanese). Shueisha. Retrieved April 29, 2014.
- ^ "Terra Formars, Volume 3". Viz Media. Retrieved September 26, 2014.
- ^ テラフォーマーズ 4 (in Japanese). Shueisha. Retrieved April 29, 2014.
- ^ "Terra Formars, Volume 4". Viz Media. Retrieved December 1, 2014.
- ^ テラフォーマーズ 5 (in Japanese). Shueisha. Retrieved April 29, 2014.
- ^ "Terra Formars, Volume 5". Viz Media. Retrieved July 14, 2015.
- ^ テラフォーマーズ 6 (in Japanese). Shueisha. Retrieved April 29, 2014.
- ^ "Terra Formars, Volume 6". Viz Media. Retrieved July 14, 2015.
- ^ テラフォーマーズ 7 (in Japanese). Shueisha. Retrieved April 29, 2014.
- ^ "Terra Formars, Volume 7". Viz Media. Retrieved July 14, 2015.
- ^ テラフォーマーズ 8 (in Japanese). Shueisha. Retrieved April 29, 2014.
- ^ "Terra Formars, Volume 8". Viz Media. Retrieved July 14, 2015.
- ^ テラフォーマーズ 9 (in Japanese). Shueisha. Retrieved April 29, 2014.
- ^ "Terra Formars, Volume 9". Viz Media. Retrieved September 20, 2015.
- ^ テラフォーマーズ 10 (in Japanese). Shueisha. Retrieved July 27, 2014.
- ^ テラフォーマーズ 11 (in Japanese). Shueisha. Retrieved November 21, 2014.
- ^ テラフォーマーズ 12 (in Japanese). Shueisha. Retrieved March 10, 2015.
- ^ テラフォーマーズ 13 (in Japanese). Shueisha. Retrieved July 14, 2015.
- ^ "Terra Formars Anime's Final Ad Teases Premiere". Anime News Network. 2014-09-25. Retrieved 21 July 2015.
- ^ "Top Manga Ranked by Kono Manga ga Sugoi 2013 Voters". Anime News Network. 2012-12-10. Retrieved 2013-09-04.
- ^ "Japanese Bookstores Recommend 15 Top Manga of 2013". Anime News Network. 2013-02-04. Retrieved 2013-09-04.
- ^ "Akimi Yoshida's Umimachi Diary Wins 6th Manga Taisho Award". Anime News Network. 2013-03-21. Retrieved 2013-09-04.
- ^ 2013年08月19日~2013年08月25日のコミック(2013年09月02日付) (in Japanese). Oricon. Retrieved 2013-09-04.
- ^ テラフォーマーズ : コミックス1000万部突破 4年で大台に. Mainichi Shimbun Digital (in Japanese). 2015-02-11. Retrieved 2015-04-20.
External links[edit]
- Manga series
- 2011 manga
- 2014 anime OVAs
- 2014 anime television series
- 2014 Japanese television series endings
- Action anime and manga
- Biopunk anime and manga
- Films based on manga
- Films directed by Takashi Miike
- Horror anime and manga
- Japanese films
- Manga adapted into films
- Science fiction anime and manga
- Shueisha manga
- Seinen manga
- Upcoming films
- Viz Media anime
- Viz Media manga
- Genetic engineering in fiction
- Mars in fiction

subset: commoncrawl


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Sometime between 10 a.m. and 9 p.m., an unknown suspect attempted to pry the front door of an apartment but was not successful.
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By: SpappyProduction
Check out the latest video that highlights some of the most popular/spectacular/cringe-worthy Skate videos that have been created since original Skate launched
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www.sectorn.net Cobertura Electronic Game Show 2008 Skate it! for Wii Gameplay
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For the Wii and DS.
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EA released this great trailer of Skate 2, which will be released in March on Playstation 3 and Xbox 360. Not much has been revealed about the game unfortunately, but at least it looks promising.
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an ea skate solo
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trailer for skate 2.
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Scott blackwood talks about the moveable pipes and ramps. And also about the new controls and other new features
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the wii controlls are pretyy col for this game
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Eye On Olympics, Los Angeles Proposes Sped-Up Rail BuildingWith the 2024 Summer Olympics in mind, public transit leaders in Los Angeles County want to speed up ongoing expansions of light rail and subway service.
NoHo Man, 46 Charged With Attempted Murder-Suicide, Making Criminal ThreatsThe DA requested a bail of more than $3 million.
Llano Man, 59, Discovered Unresponsive In Home Following Apparently Burglary 11 Days Ago DiesGlen Lee Brittner suffered head trauma.
'Super Scoopers' Return To Assist With Fire Season In LA CountyTwo "Super Scoopers" remained housed at Van Nuys Airport on Friday in preparation for what some say could be a harsh fire season in Los Angeles County.
Prosecutors Say Uber Claims About Thorough Background Checks Are Misleading"We have come to learn that they have drivers who are convicted sex offenders, identity thieves, burglars, kidnappers, and a convicted murderer, and this is just in LA alone," said the San Francisco DA.
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Wootex's blog
on 02.28.2010
I go topless in public to win video games (nsfw)
Vote for me people, because I need something to do in my basement now that I can't show my face on campus again.
on 12.12.2007
The internet is stealing my dignity
I just spent the past hour making this crap, I could have done it faster but the only program I have is ms paint. Great, in the end though, totally worth it. What do you guys think? Have I stumbled on the radical audience changing scheme of the century, or have I wasted an hour of my life I could have spent playing M.U.S.H.A?
on 09.01.2007
In support of the death penalty
(In which Wootex talks about the lack of death in Bioshock and what that means for the game).
In the incredibly engaging world of Bioshock, death is a complete impossibility. No matter how many times you get drilled by a Big Daddy or step directly on a proximity mine, you will always instantly find yourself just a few steps back in a vita-chamber. All of the damage inflicted on your enemies remain and you still have any items you found, basically in Bioshock, the only punishment for death is an extra couple seconds of walking.
At first, this actually seems like a pretty good thing. After all, dying in a video game has never been a huge deal, punishment is usually limited to going back to your latest quick save or checkpoint, or in the case of some older (much shorter) games: bringing you back to thebeginning. Basically, just making you replay sections you've already played. All Bioshock is doing is eliminating the unnecessary frustration of replaying the same sections. Well, not really, I hope to explain why Bioshock would have been a significantly different and (even) better game.
The advantages of immortality:
Before I begin to be overly critical, let's look at the possible reasoning the developers decided to go with the system they did and what that system does to improve the Bioshock experience.
Cuts down on frustration: This is by far the biggest advantage to the no-death system. I, like probably anyone reading this, play games with the main intention of having fun. And, probably like most people here, my idea of fun isn't continually dying and being forced to replay the same section over and over until I feel the urge to throw the controller through the window. Under the new system, any section is rendered beatable through constant attrition. Without fear of death, Bioshock is a far easier, faster playthrough.
Keeps you immersed in the world: Nothing really takes you out of the experience of a game like looking at a constant barrage of "now loading" screens after every death. With Bioshock, you can stay focused at all the little details in Rapture without having to worry about quick saving or where your last checkpoint was. This really makes a largedifference.
The merits of mortality:
(consider this your intermission)
O.K., so there seems to be a couple of advantages to lack of death, but what sort of benefits does death give us (If I wasn't talking about videogames, that sentence would be more than a bit weird). Really, there are more advantages to death than you think.
Gives you a sense of accomplishment:"I beat the game on hard" really means nothing when you consider that as long as you put in the time, it's really impossible not to beat the game. At many points throughout the game, I actually felt a little bit dirty as I shot at the big daddy from inside of a vita-chamber. Often, the game left me feeling that I had not actually beat anything, but rather I managed to grope my way through with the crutch of un-death.
Adds more value to the game:Bioshock (in terms of a shooter) is not a short game, and if you really take the time to explore the environment (which is well worth it) the game becomes fairly long. With that said, adding more value to a game never hurts, and forcing the player to replay sections is a fairly easy way to do it. You may think that this goes in direct contrast with avoiding frustration, but it doesn't have to, just dying a few times doesn't automatically lead to frustration as long as you are still having fun replaying the sections (see the next point).
Forces you to get the most out of the gameplay: This is the clincher. The problem with no death is that it allows you to make it through the game without really exploring all of your options, which are the heart and soul of Bioshock. Instead of just shooting at a big daddy while constantly respawning, imagine that you don't get to respawn instantly, so you must go on a search to find more ammo or tonics to really give you the edge. Really, not only is it adding more value to the game, but it's forcing you to use all your tricks at your disposal to really feel that you've played well, which is really one of the most satisfying feelings in games.
Who wants to live forever?
Bioshock is a great game, but like pretty much every other game in existence, it could have been better. One of the more doable routes to improvement would have been to integrate a checkpoint system that at the very least was optional. Many games have made an almost complete transformation from being games to being experiences and it's clear that the developers of Bioshock wanted to make the experience as focused as it could be by removing the threat of death. However, it's important to remember that death doesn't only exist to make a game harder, but rather, to make the gameplay that is there feel more meaningful, improving the experience for everybody.
As usual, thanks for reading and please comment, what do you think of the lack of death in Bioshock or games in general, do you think it's always a good/bad idea? etc...
on 08.11.2007
Isn't five half of ten?
(I wrote this stuff for Gamespot, but I'd love to hear some responces to it from a different point of view, this stuff applies to destructoid reviews also, plus this way, I can submit it for the PAX contest. (sorry about the big pictures, like I said, my destructoid cherry remains relatively unpopped, sigh))
Unless you've been living in a cave without a wireless connection over the past month, or you're just uninformed, you've probably noticed that Gamespot has changed it's review system. So, before you get the wrong idea about this post, I want to just say that I really like the new system, the medals really do a good job explaining the main draws a game has to offer and the .5 increments allow the reviewers to assign a score without being constrained by trying to fit all the parts of the game into five categories. However, the new review system is not the point of this post, because the system is done and here to stay (hopefully). However, that's not to say that there isn't room for improvement, because there is. So, right here and now, while the review changes are still fresh, I am proposing that Gamespot change it's review system to use 5 as the average score for reviews (rather than 7). Everything above 5 would be an increasingly above average game, while everything below would be below average (duh).
Before you real-time weapon switch to your tomatoes and throw them at my weakpoint for massive damage, hear me out. I think this switch would really improve the quality of reviews on this site (I obviously feel strongly enough about it to write this).
I believe that the first step before I criticize something is to understand why it's there in the first place. As such, lets discuss why the current system was put in place. According to Gamespots review guidelines:
"The average rating on GameSpot lies between a high 6 and a low 7, which is fully in line with what we believe is the fairly good quality of the average game on store shelves. Because we do not strictly grade on a curve, we have not set 5.0 as our average rating. We believe the high end of our rating scale (the 8 and 9 range) works suitably well to distinguish truly outstanding games from all the others. However, most games really aren't bad."
I agree, most games really aren't bad, but with that said, since the editors and the readers of this site are already interested in video games, it generally doesn't take a lot for us to have a good time with a game. As such, it's clear to see why this system got established in the first place, but it has some unintended consequences which constrict the freedom of the reviewer and potentially confuse the reader . I will discuss them now (bulletedlistchu: I choose you).
1. The middle ground is nearly non-existent.
Since the 8 and 9 range is used "to distinguish truly outstanding games from all the others", that puts the average "good" game in a bit of a fix. The series game player generally don't want to think they are spending time and money on games that are less than good. As such, reviewers are stuck having to label far too many games in the 6.5-7.5 range, which convolutes scores there. Having 5 as the average would allow two extra number for reviews to distribute their scores more evenly and thus have more distinguished levels of quality. This would also allow games that fall into the 6 range but may be worth playing to be looked at more seriously by gamers as they would still be considered above average.
2. The current system is a waste of resources.
As of now, there are only about 20 different scores that the reviewers can assign to a game, and though this may seem like a lot, it's important to acknowledge that the majority of these are used only for games you're probably not interested in in the first place. Take a look at my super scientific chart.
Crummy paint drawing aside, it's important to know that right now, there are significantly more options of scores for games that you probably will not want to buy, than those that you actually need to make a decision about. Ask yourself this: what do you care more about: whether a game gets an 8 or 9, or whether it gets a 1,2,3, or 4, my guess is the former. The proposed system would even this out and give the reviewers even more options for helping consumers make the right decision.
3. Editors choice would mean even more.
Both of these games received editors choice awards, but see if you can tell the key difference between them.
If you guessed "one is an innovative game that will remain a milestone in game history for years, the other one is a pretty fun shooter" give yourself a pat on the back.
The Liandri Conflict is certainly a solid game, but it doesn't come close to RE4 by any stretch of the imagination, yet their scores are only .6 apart. Under the proposed system, there would be more numbers to help differentiate games like these and reserve the hallowed editors choice for the games that are really special. Take the Internet movie database, there are only 3 movies there with a rating above 9, and very few with ratings above 8 all of which represent the pinnacle of filmmaking. On Gamespot, there are hundreds of games with scores above 9 and at least a thousand games with ratings above 8, and, to be blunt, it makes the game playing population appear naive.
4. 8 would no longer be considered a low score.
When Jeff Gerstmann was lampooned for giving Twilight Princess an 8.8, I knew there was a problem. Not because there was anything wrong with the review, but rather because 8.8 is (and should be viewed as) such a high score. To quote the review guidelines again (concerning games in the 8 range): "We highly recommend games in the upper half of this range, since they tend to be good enough to provide an enjoyable experience to fans of the particular genre and to new players alike."
When did "great" start to mean "not great".
However, it's not too hard to see where the criticism was coming from, after all, 8.8 is only 1.8 above the game being just good. However, in the same light, it's only 1.2 points away from the highest score it could possibly receive. under the proposed system, our companies profit margin would go up at least.... No wait, sorry, I mean under the proposed system, 8.8 would be significantly more than the average score and hopefully we could get the
term "great" to actually mean "great".
I believe that this is a far bigger issue than may seem apparent. Writing reviews for games is big business and Gamespot is one of the premier sites on the web. Now is their chance to lead by example and kick the quality of reviews up a notch. The change might seem a bit Jarring at first, but in the end, the editors and consumers would all be better off. Setting the average score to 5 just makes much more sense in every way than the current system.
So, what do you guys think? As usual, I'd love to hear what you think of the proposed plan, and if you think it's a terrible idea, that's great too, just make sure you explain why you think that. I'd especially like to hear one of the editor's stance on the issue.
So comment and disscuss and maybe we can triumph for the well being of all our time and wallets.
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Hello, Destructoiders, I am a dude. I go to college at Western Washington University. And I play lots of games, combination of all systems and I like old crazy junk. Also, I beat Battletoads, punched out Mike Tyson, Five-Starred Hangar 18 on expert, beat Banjo- Kazooie, and got the 100-wins achievement in UMK 3 for Xbox 360 all in the same day.
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Displaying gems 2161 - 2190 of 3633 in total
envie 0.2.0
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envious 0.3.1
Easy Ruby on Rails application and environment configuration.
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Add rails like application wide environment configuration, logging and more.
8,453 Downloads
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environment 0.2.1
Environment variables in are not available to scripts running as crons and/or services....
9,206 Downloads
environmental 1.0.0
Deprecated. Use rack-environmental instead.
4,106 Downloads
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Provides an executable that converts a rails app's config structure. The basic idea is...
9,955 Downloads
environment_configurable 0.1.0
A library that makes environment dependent configuration easy in rails.
2,357 Downloads
environment_information 1.0.91
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Load initializers depending on the environment
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A simple gem which gives you a lot of tools to check and set the current environment of...
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environs 1.1.0
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envisionjs-rails 0.0.1
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envjs19 0.3.8.20101029121421
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Load ENV variables from a JSON file. Usefull with ejson https://github.com/Shopify/ejson
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Lint the environment according to .env.example
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env_loader 0.1.0
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envlogic 1.0.0
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env_manager 0.0.11
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envme 0.2.0
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3,543 Downloads
envoker 1.2.0
Load environment variables from `.env`
806 Downloads
envolve 1.1.0
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Heatherview Bed and Breakfast
Heatherview B&B is ideally located on the outskirts of Dublin city and a short walk from the picturesque
Heatherview Bed and Breakfast is ideally located on the outskirts of Dublin city and a short walk from the picturesque village of Malahide and its varied amenities.
Accommodation at Heatherview Bed and Breakfast comprises of a range of comfortable, tastefully appointed bedrooms, equipped with en-suite bathrooms, television, hairdryers, and radio alarm clock also with tea/coffee-making facilities.
Situated within walking distance of the seaside Malahide village and its numerous selection of shops, fine restaurants and lively bars. Within easy reach of Dublin City Centre, Dublin Airport and the M50 motorway, Heatherview Bed and Breakfast is ideal if you want to jump on one of the regular buses which pass out door into the city where you could discover Dublin's many tourist attractions, theatres, cultural walks, shops, or just immerse yourself in the buzz of Ireland's capital.
Availability & RatesTo view availability and prices please select dates and click 'Update Dates'
B&B Facilities & Policies
- Breakfast Included
- Cable TV
- Cots available
- Free Internet Access
- Free Wifi
- Hair Dryers
- Lounge
- Tea/Coffee Making Facilities
Cancellation PolicyThis property has a 2 day cancellation policy. Failure to cancel within this time will result in a cancellation charge equal to the first night of your stay.
DirectionsShow MapHide Map
Heatherview Bed and Breakfast is located on the R107
From Dublin Airport
Exit the Airport, taking the left turn onto R132 (north) in the direction of Swords, proceed straight ahead to Malahide Roundabout. Take the Malahide exit onto the R106, continue on the end of the R106 and turn right onto the R107. Proceed along the R107 for approximately 1km, Heatherview B&B is located at the next set of traffic lights on the right hand side of the road. The house is surrounded with evergreen trees.
From the City Centre and Dublin Ferry Port
From O'Connell Bridge heading north, turn right onto the Quays turning left at Liberty Hall, joining to Amiens Street. At Fairview stay left and turn on to the Malahide Road, R107, after passing below the pedestrian bridge. Follow this road for approximately 7km to Heatherview.
From Belfast
Heading south on the M1 exit at past Dublin Airport exit at M50/N32, proceed down the N32, turn left onto R107, and drive for approximately 3km to Heatherview.
From all other main roads N4, N60, N6, N7, N72, N8
Join the M50 motorway and head northbound. Near the Airport, take the Malahide exit onto the N32 for 4km. At the Malahide Road roundabout, turn left onto the Malahide Road, R107, and drive for approximately 3km to Heatherview.
Located Near
Heatherview Bed and Breakfast is near
Malahide Village 3klms
Numerous restaurants and pubs
Several beaches
Malahide Castle 1klm
Talbot Botanic Gardens
Portmarnock Golf Club
Royal Dublin Golf Club
Malahide Golf Club
Skerries Mills
Newbridge House


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3 posts tagged with typography by signal.
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Type is Art
Type is art. Take little pieces of letterforms and make something new.
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Non-sucky web typography
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Remount for Mac
editor's review
buy now €3.30
Remount is an nonintrusive, lightweight and practical Mac OS X menu bar application capable to monitor your network drives and automatically mount them at login.
Manages your network drives and automatically connects to them at startup
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Configure Remount to automatically start at login and let it take care of the rest
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In conclusion, if you are looking for a no-frill Mac OS X application that can help you mount and unmount your network drives based on your needs and preferences, then you should try out Remount.
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Are baby bjorns a guy thing?
Started by (feral)epg , Nov 11 2012 10:46 PM
25 replies to this topic
Posted 11 November 2012 - 10:46 PM
Most of the reviews here seem to lean far more towards the ergo/ manduca type baby carriers, but I'm having a hard time convincing DP to follow this advice?
Today we were out and noticed that there are loads of men using baby bjorns, and loads of women with other types of carriers. One couple in particular swapped the carrier when they switched who was carrying the baby - the husband used the baby bjorn, then the wife switched to a sling. Baby looked pretty happy all the time (only made a fuss when put in the car seatcapsule while the switch over was being performed.)
Are there other couples out there who have splurged on getting one of each type of carrier?
Is there some anatomical difference that makes different carriers different for different sexes?
And do any of you Manduca / Ergo wearing mothers find that your male partners prefer the baby bjorn?
Posted 11 November 2012 - 10:50 PM
I don't know if it helps but both DH and I loved the baby bjorn active.
Posted 11 November 2012 - 10:54 PM
We were gifted a baby bjorn but I bough a Manduca when DS was about six months old
I liked the baby bjorn until DS started putting on more weight and then I found it killed my neck/shoulders to wear him in it even for only 15 mins (ie quick trip to shops).
The Manduca kinda distributes the weight more to your hips, IMO. I found it much more comfortable. And because I could put him on my back in the MD It was more practical as my arms were completely free to do stuff.
DH liked to use both, but he was more likely to wear DS outward facing in the bb than I was, but that is because I never liked to wear him outward facing at all. I don't think he really had a preference- he just did what I was doing!
Posted 11 November 2012 - 10:56 PM
We have a Baby Bjorn. We both preferred it over the other types of slings, even though we tried others out.
Posted 11 November 2012 - 11:01 PM
I guess guys might be more able to live through the discomfort and pain that the bjorn puts the wearer through? Though DF and I both agree that the bjorn is rubbish and will be splurging on a ergo next time.
Posted 11 November 2012 - 11:06 PM
Baby Bjorns are the cheapest carrier, so many many people buy them. And then only the men can wear them because they are so uncomfortable. Note that they are also utterly rubbish for babies hips. I think that women wear 'other' carriers because the only women willing to carry an older baby in a carrier are those in possession of a comfortable carrier. Everyone else puts the baby in a pram. Whereas if they already possess a Baby Bjorn, then the bloke will use it.
A carrier is not a fashion statement. It doesn't matter how it looks, if its not comfortable. And if it puts you baby at much greater risk of long term hip problems. Buy something where the baby sits in it with the hips flexed to 90 degrees, not a baby bjorn where they dangle off their crotch. Its really bad for them, and that alone should convince your DH to stay away from baby bjorns.
Posted 12 November 2012 - 12:18 AM
I don't find my Baby Bjorn carrier to be uncomfortable at all. I think the model is "Synergy", which has the extra back support, taking a lot of the weight off of your shoulders.
My DD is 9 months and around 9 kg and I still use it - mainly when doing the grocery shopping. I love it!
I have only ever faced her outwards in the carrier (started using it at 16 weeks). She is too curious to face my chest, she wants to see the world! Also, being a breast fed baby, having her face stuck in my boobs means she just wanted a feed. So a carrier that doesn't allow for outward facing wouldn't have worked for us.
Edited by HurryUpAlready, 12 November 2012 - 12:21 AM.
Posted 12 November 2012 - 09:47 AM
DH loves the hugabub in black - looks great. Baby Bjorns really are awful. I'm too short waisted for the hugabub so I wear the Ergo Sport - super comfortable and I could wear DD for hours! So much better for baby that being in one of those crotch-danglers.
Posted 12 November 2012 - 09:58 AM
I agree with MrsN on this. You see babybjorns because they are cheap and have great marketing strategies in place. Get an Ergo for a structured carrier or a wrap (eg. hug a bub, sleepy wrap) for a non structured carrier.
Posted 12 November 2012 - 09:58 AM
QUOTE (HurryUpAlready @ 12/11/2012, 01:18 AM) <{POST_SNAPBACK}>
I don't find my Baby Bjorn carrier to be uncomfortable at all. I think the model is "Synergy", which has the extra back support, taking a lot of the weight off of your shoulders.
My DD is 9 months and around 9 kg and I still use it - mainly when doing the grocery shopping. I love it!
I have only ever faced her outwards in the carrier (started using it at 16 weeks). She is too curious to face my chest, she wants to see the world! Also, being a breast fed baby, having her face stuck in my boobs means she just wanted a feed. So a carrier that doesn't allow for outward facing wouldn't have worked for us.
My bold.
Interesting. DS was also breastfed and this was not our experience. Each to their own, but I hated wearing DS outward facing, he got totally overstimulated and I felt like he needed the security of being able to see the person who was carrying him.
Also wanted to add that my mum also rated the Manduca over the BB. She would jump at the chance to wear dS if we went anywhere but would get sore shoulders with the BB.
Posted 12 November 2012 - 10:09 AM
Baby Bjorns are actually not cheap, the other versions like the Snuggli/Big W versions etc are (maybe $60?) but the Baby Bjorns I think are at least $129... up to $170 for the active and/or mesh versions, $209 for the miracle... (roughly)... Ergos start at $159 rrp...and you will get much more use out of them.
The Ergos/Manducas come in plain colours like black etc that are very "guy friendly" in terms of looks
Posted 12 November 2012 - 10:19 AM
DH, well we both, use the hug a bub with little babies then the ergo.....he LOVES carrying DD in the ergo. The BB's don't sit well with us because of the hip thing (pardon the pun!). Plus I hate seeing little babies hanging off their parents outward facing, to me that negates the point of carrying them, you can't see their face, they can't see you.
I would go with the fact that traditional BB's get very uncomfortable very quickly as your baby grows, most women can't use them for very long, but blokes have enough upper body/shoulder strength to be able to do it.
Posted 12 November 2012 - 10:35 AM
My DH is quite big and the Ergo simply didn't fit around him. The BB has very long straps though, so he could get it to juuuust fit. Otherwise he would have used the Ergo, I'm sure. It really is so much comfier.
I can see why you'd swap carriers though - DH and I are chalk and cheese in terms of size, it would be much easier to have one carrier which remains set up for each than to muck about with the straps every time.
BB has a very good marketing program, I think many people buy those when they're expecting baby, then are stuck with them when the baby is a few months old and too heavy to carry comfortably. That's probably why some couples have ended up with two carriers.
Posted 12 November 2012 - 10:37 AM
We have both an Ergo and a BB.
I got the BB first, before DD was born (2nd hand pretty cheap).
It wasn't very long before she was feeling far to heavy to carry that way. So I got an Ergo, so much lighter! DH kept using the BB and he had it adjusted to his size, while I had the Ergo adjusted to my size.
Never had any trouble with DD facing towards me instead of outwards, and it was much easier to walk without her legs dangling down and hitting mine.
Posted 12 November 2012 - 10:44 AM
We started with a sling, and then moved to the ergo. DH has used both, altho he doesn't love wearing the ergo for long on his front... DS is ok on the back for short periods, but if he's going to sleep he likes to be on the front.
Hate BB's and their forward facing crotch dangling marketing ploy.....
We just adjust the strapping between us, but only have one carrier.... DH is keen to get a sport for next time tho...
Posted 12 November 2012 - 10:51 AM
BB wearers here - no crotch dangling though as I wore it quite high and DH is very tall.
Posted 12 November 2012 - 10:55 AM
QUOTE (galba @ 12/11/2012, 11:51 AM) <{POST_SNAPBACK}>
BB wearers here - no crotch dangling though as I wore it quite high and DH is very tall.
Crotch dangling refers to the baby dangling BY the crotch, not down near YOUR crotch
Posted 12 November 2012 - 10:56 AM
Both DH and I were baby Bjorn people. I tried and hated the other slings etc.
Posted 12 November 2012 - 10:59 AM
An Ergo is not terribly feminine in its design, unlike slings, the hug-a-bub and similar, so I don't know why a man wouldn't use one. They're much better for a baby's spine than a bjorn is.
Posted 12 November 2012 - 12:55 PM
QUOTE (Katie_bella @ 12/11/2012, 11:55 AM) <{POST_SNAPBACK}>
Crotch dangling refers to the baby dangling BY the crotch, not down near YOUR crotch
This quote reminds me....we had a BB for both boys, DS1 loved it and DH took him out in it a fair bit, except DS was of a certain height that whenever he was in it and would see something that excited him, like a dog or a truck, he d kick his legs wildly in excitement right in DH's er, sensitive mans area....DH took to wearing a cricket box underneath his pants whenever he took DS out in it (I'm not joking)
But more importantly, I had no idea BBs were so bad for the baby's hips....as I said we used it a lot for DS1, and he HAD clicky hips and was in a pavlik harness for 8 weeks from birth...I am almost certain that the paediatrician actually recommended a harness to carry him around, but I could be wrong, it was all a bit of a blur ...maybe he recommended another harness..not sure. Anyway, we don't carry DS2 around in it much, he likes the pram and the BB hurts my back and, well, DH has lost his cricket box so he'd prefer not to use the BB again!
Posted 12 November 2012 - 01:03 PM
I agree, I've seen lots of blokes with babies in BBs and never one with an Ergo-style or wrap style.
But I see plenty of men with the hiking type baby backpacks too (like Macpac) - maybe that's what they do when the babies get too heavy for the BB.
Posted 12 November 2012 - 01:14 PM
I know a lot of people hate BB's but I used one for both my girls and didn't find it uncomfortable. I carried them both until they were around one.
When I was pregnant with my second my eldest was seeing a child physio as she was developmentally behind. I asked if it was because of the BB and was told no and it was fine/recommended to use one for my second.
Sounds like I may have got some dodgy advice!
In terms of a men and carriers, there were none on the market large enough for my then DH so it was a bit of a non issue. I imagine if he had used one we would probably have two. Ii would be really annoying to adjust the straps every time you switched.
Posted 12 November 2012 - 01:22 PM
I like a pouch sling (I use hotslings) because they look pretty, are fuss free and I can have one stuffed in the nappy bag at all times.
I like the Baby Bjorn for short trips, like school pick up etc because its less fussy than the ergo but gets uncomfortable after a while. DH never wears the baby but has used the BB with our older kids in the past.
I like the Ergo but with the newborn insert its kind of bulky and hot. I think I'll like it more when he's a bit bigger.
I was told by another mum the other day that she'd been told by a physio not to use a pouch sling as it was bad for baby's hips and to use a Baby Bjorn at all times. So much conflicting advice!
Posted 12 November 2012 - 01:33 PM
QUOTE (heffalumpsnwoozles @ 12/11/2012, 11:35 AM) <{POST_SNAPBACK}>
My DH is quite big and the Ergo simply didn't fit around him. The BB has very long straps though, so he could get it to juuuust fit. Otherwise he would have used the Ergo, I'm sure. It really is so much comfier.
heff, I think you can actually get extension straps for the ergo - very similar to an extension piece for an airplane seatbelt.
Posted 12 November 2012 - 01:47 PM
We've got a Baby Bjorn, two Sleepy Wraps and a Boba 2G. The Baby Bjorn is carrier of last resort for both of us, and it depends on the child as to whether we want to use the Boba or the Sleepy Wraps. DH would rather use the hot pink sleepy wrap than the Baby Bjorn!
DS2 likes to 'chew' on the carriers so at the moment with him we're always reaching for the Boba, baby slobber soaked Sleepy Wraps are not at all comfortable, they get used for the older two kids. Every other baby wearer we know does it the other way round, sleepy wrap or hug a bub for the baby, structured carrier for the toddler.
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They had just decided on a name they both agreed on, but then the grandparents threw in an offer of $10,000 in exchange for choosing something else.
Dad-to-be's tearful reaction to pregnancy news goes viral
After 17 years of trying, this man had given up hope of having a family.
Claire Danes: acting out postnatal depression was difficult
Actress Claire Danes found it difficult pretending to have postnatal depression in Homeland, as she had just become a new mother herself.
The moment a 92-year-old meets her great grandaughter
It's a heart-warming photo this family will treasure forever.
How to prepare for breastfeeding when you're still pregnant
While every woman's breastfeeding journey is different, many hurdles are shared. Knowing what to expect will enable you to make informed decisions if - or when - you meet challenges along the way.
Sneak peek: new Love Mae bamboo dinnerware designs
We do love ourselves some brand new designs in tried and true products. The renowned bamboo dinnerware from Love Mae has just had several more members join the family, in addition to a brand new website.
Mum who killed paedophile gets reduced sentence
A mother-of-five who killed a paedophile has had her jail sentence reduced by a judge who described her case as a "truly exceptional" one.
Sneak peek: Geleeo self-cooling pram & high chair liners
We just spotted Geleeo, a brand new self-cooling pram liner you can buy in time for summer.
Toddler's silent debate with mum about naptime
He might not utter a single word - but this toddler is having a great debate with his mother about nap time.
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Stella McCartney honours mum with lacy bra
Fashion designer Stella McCartney has honoured her late mum, Linda McCartney, by designing a special bra for post-mastectomy patients.
Don't panic: A granddad midwife's guide for dads-to-be
Mark Harris has helped deliver 500 babies. And he's now telling fathers what to expect.
How to be a calm parent when you're feeling anything but
Being a calm parent takes a lot of work, sometimes more than is obvious to those around us.
The joy and isolation of being a stay-at-home dad
It's cool, kind of like a second childhood. I love him to bits and think, on average, I'm an okay dad. But I also want to talk about the other stuff.
How baby Teddy's short life is helping save thousands of lives
He may have only lived for 100 minutes, but that didn't stop baby Teddy from saving the lives of others.
A heartbreaking trail of missed chances in death of baby forgotten in car
A haunting reminder to stay mindful about babies in cars, especially as we approach summer.
What to do if your baby has tongue-tie
Tongue-tie can cause feeding problems. However once it is diagnosed, the condition can be easily treated.
How to move house without losing your mind
Some people move frequently, while others like to stay put. But everyone finds it stressful.
'She had nowhere to go': how new mum's life began to unravel
The birth of her first child should have been happiest of times for Campsie mother Phuong Cao, but friends say it marked the beginning of when her life began to unravel.
Women giving birth to a son keep some of his Y chromosomes
It was an experiment doomed to failure - they were looking for male cells in female bodies. And their search was stunningly successful.
Photos: How babies fit in the womb
A gorgeous photo series shows babies in the first hours after their birth - as they were positioned in the womb.
Baby tries to persuade stubborn bulldog to walk, fails
We don't know what he's saying, but this baby has a very clear message for his bulldog pal: let's walk - NOW.
The best toddler gift ever? Nine gender-neutral play kitchen picks
Without a doubt, one of the best gifts for a toddler turning two or three is a play kitchen.
9 easy steps to improve your baby photography
With a few simple tips you can take your images from random happy snaps to lovely clean images that create beautiful lasting memories.
Can't decide?
Check out the Essential Baby Names section for some inspiration


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ACE Fit Share
Add some variety to your fitness routine with these upper and lower leg exercises from The American Council on Exercise. We have a large selection of leg exercises that will will help you strengthen and build muscle throughout your legs including your hamstrings, thighs, shin and calf muscles. Start taking advantage of this free information today! If you are looking for full workout routines that incorporate these leg exercises, check out our Workouts section.
Fit Life Articles
Yoga practitioners tout the benefits of this physical activity, which extend far beyond what many traditional workout regimes can offer. Discover why rolling out the mat can improve your quality of life.
If you have aches and pains, or just feel sore after your workouts, you should consider trying a technique called self-myofascial release (SMR). Often performed with a foam roller, SMR is a great way to help alleviate the pain of "trigger points," while also increasing...
Hitting the road this summer? Whether you're on a weekend getaway or an extended business trip, it can be tough to stick with your health and fitness goals while traveling. Technology expert Ted Vickey rounds up the latest apps to help you stay fit and focused when travel...


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Lancashire news
Naqaash Tahir signs with Lancashire
Mar 13, 2012: Naqaash Tahir, the seamer released by Warwickshire at the end of the 2011 season, has signed for county champions Lancashire on a one-year deal
County news
Injury forces Ant Botha to retire
Aug 26, 2011: Ant Botha and Naqaash Tahir will both leave Warwickshire at the end of the season
Warwickshire v Durham, Egbaston, 4th day
Durham seal innings win despite Barker ton
May 27, 2011: A maiden first-class century from Keith Barker couldn't prevent Durham from completing an innings and 103-run victory over Warwickshire at Edgbaston
Nottinghamshire v Warwickshire, Trent Bridge, 1st day
Read rides to Nottinghamshire's rescue
Aug 11, 2009: Chris Read may be yesterday's man in the eyes of the England selectors but he continues to offer proof that as a wicketkeeping all-rounder in the Championship he has no peers
Warwickshire v Lancashire, Edgbaston, 4th day
Warwickshire edge futile points battle
Jul 17, 2009: It's a dispiriting experience watching cricket at Edgbaston. With the dead pitches negating the chances of victories, matches in Birmingham are cloaked in a spirit of ennui
County Championship round-up
Trescothick and Langer lift Somerset to the top
Jun 2, 2008: A round-up from the latest County Championship matches
County Championship round-up, 4th day
Steyn sends Worcestershire packing
May 5, 2007: The round-up from the fourth and final day of the latest County Championship matches
County Championship round-up, 3rd day
Apr 27, 2007: The round-up from the third day of the latest County Championship matches
What you need to know about the Cairns perjury trial
Background to the Chris Cairns perjury case and what to expect over the coming weeks
The makeshift opener who batted and batted
Thrust into the job in Kanpur in 2004, Andrew Hall gave an underachieving South Africa side belief that they could wear India down at home
The Azhar Ali answer to Pakistan's top-order woes
In Pakistan's Test history, no player batting in the top three positions has scored 4500 runs; Azhar Ali is well on course to becoming the first
Most sixes hit in India, and Duminy's fastest fifty
Stats highlights from the first T20I between India and South Africa in Dharamsala
De Lange's dive, Bhuvneshwar's despair
Plays of the day from the first T20 between India and South Africa in Dharamsala
Who is the better bowler in challenging conditions?
He's delightful to watch because he makes batting look easy, but there are some gaps in his technique in the long form
Hard to make 'em like Thommo and Typhoon (35)
Though the game has had many quality fast bowlers, none have been quite as lethal as Jeff Thomson and Frank Tyson
Ditch the toss? Hold fire (27)
In a new series, we look at what the numbers reveal about the toss in Test matches, and the emergence of No. 5 as the most pivotal batting position
Ranji Trophy's familiar tale of indifference (23)
The Ranji Trophy is a logistical wonder, yet it exists in a vacuum at the heart of the Indian cricket season


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