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New Works: Duo Finelli
Event Details
Molly Shannon and Luz Gaxiola are the vibrant, Vashon-based Duo Finelli. Meeting at the San Francisco Clown Conservatory in 2005, they founded a clown ensemble, and have since performed at festivals, theaters and music venues across the United States, Mexico and Europe. For their New Works premiere, the duo presents a classic one-act comedy in the vaudevillian style, showcasing ridiculous, super-human displays of dexterity and glorifying mundane moments of everyday folly.
Washington Inns Nearby this Event
Walk to the Seattle city center, to Pike Place Market, and to the downtown Seattle attractions from a charming Seattle bed and breakfast on a tree-lined side street in the Capitol Hill neighborhood.
Eagle's View B&B, LLC
We are located above the beautiful Seahurst Public Beach Park on the Puget Sound. We have a spectacular view from our 400 foot vantage point with secluded, romantic, areas to sit and read or enjoy nature at its best. We are just minutes from downtown Seattle and the Seatac Airport.
Plum Lodge
Plum Lodge is a quiet rural retreat on scenic Vashon Island, a short ferry ride but a world away from Seattle and Tacoma. We offer private, spacious accommodations with modern amenities on six
The Inn at Mallard Cove
Visit our English country waterfront B&B located among tall trees, where wildlife outnumbers the humans by a wide margin! Inside the inn or outside, you will find peace, elegance, great sleeping conditions and delicious breakfasts.
The Gatewood Bed & Breakfast
A tranquil retreat located in one of Seattle's most scenic neighborhoods. This Craftsman lodge, build in 1910, has been home to five different families and is now open for guests to enjoy and call "home" during their visit to Seattle. Minutes from Lincoln Park, the Vashon Island ferry and Alki Beach, our West Seattle location also offers convenient access downtown Seattle and the historic Seattle Waterfront.
Farmhouse Bed & Breakfast
Just 5 mi from Langley,"Something Special": 4 charming suites, view of Useless Bay, Puget Sound shipping, Olympic Mts. Private entrances,baths, jetted tubs, K, Q, T beds, Fireplaces, Kitchens,WiFi,CableTV. Country Continental Breakfast ensuite, Homemade treats. Garden, HotTub. Donkeys, Bunnies
Three Tree Point Bed & Breakfast
Escape to one of Seattle,s most enjoyable Bed and Breakfast getaways. Located within the quiet hillside overlooking the Puget Sound, Mount Rainer and the Olympics.
Greenlake Guest House
Relax in our 1920 Craftsman style Bed and Breakfast. Wonderful for business or leisure travel. We are located across the street from Green Lake Park, in one of Seattle's most popular neighborhoods.
An intimate B&B located near Downtown, International District and Seattle's Sports Stadiums. You will have one of the finest views in Seattle. Located in the quiet Jackson Place neighborhood. Top notch ammenities for you to enjoy. We look forward to making your stay enjoyable.
Bayside Bed and Breakfast
Built in 1897, the Bayside Bed and Breakfast allows you to step back in time.Stay in your choice of four rooms, all unique to fit the needs of everyone.
Magnificent 14,000 sqft Tudor Revival mansion built in 1914 on Seattle's original Millionaires' Row. A block from Volunteer Park, a short walk to commercial areas on Broadway and on 15th Ave, minutes from downtown, Pike Place Market, waterfront, Seattle Center, museums, hospitals, UW and much more.
Grandview Gardens
We are conveniently located in historic Keyport in the North Central area of the Kitsap Peninsula, making our bed and breakfast an ideal destination for business and leisure travelers alike. We offer our guests exceptional, personalized service.
Swantown Inn Bed & Breakfast
An 1887 Queen Anne Eastlake Victorian Mansion in Olympia listed on both the city and state historic registers. Centrally located in the quiet downtown Eastside neighborhood, the Inn can be your headquarters to exploring the Puget Sound region, or your refuge to escape from it all. On site day spa. Specials available for WBBG guests!
Meritage Meadows Inn
Meritage Meadows Inn is located a few miles from downtown Redmond and within 10 miles of over 100 tasting rooms for the best wineries in Washington. When you are here, though, you will feel like you are in the heart of a cascade forest. Cinq Cellars Winery is located on the same property as Meritage Meadows Inn and tastings are included in your stay.
Bird's-Eye View
Bird's-Eye View B&B is comfortable, cozy and hospitable. It convenient and accessible to Bremerton and the Kitsap Peninsula. Ideal for business, shopping, sightseeing, golfing and visiting.


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A Very English Baltimore - Jo Colwill
Saturday 10th October
Due to popular demand for my style of Baltimore, I have decided to launch my very English Baltimo
Bernina Classes-Designer Software for Version 5, 6 & 7 Embroidery Unit-Various Dates
Tuesday 13th & 27th October, Tuesday 10th & 24th November
Foundation Days for those who are new to the software or need to revise!
Bernina Classes 7 Series - Various dates & Classes
Friday 4th & 18th September, Friday 16th & 30th October, Friday 13th & 20th November, Friday 11th December
Apples Revisited - Jo Colwill
Saturday 17th and or Sunday 18th October 2015
A new design similar to the first apple quilt is in the making, as most of you know apples are a
Bernina Embroidery Unit Foundation Day - 5, 7 & 8 Series
Friday 23rd October
A fun day of of instruction with Katherine for those who have an embroidery attachment and want t
Toran Hanging - Indian Styled Kantha Bunting - Tricia Warman
Friday 23th October 2015
A Toran is a traditional hanging seen in Indian households.
Boro Workshop---stitching "indigo" scraps _ Tricia Warman
Saturday 24th October
In Japan mended and patched textiles are referred to as BORO cloths, Boro meaning rags.
Creative Machine Kantha - Tricia Warman
Sunday 25th October
Tricia takes inspiration from traditional Kantha and puts her own tw
AGA Demonstration with David Pengelly - Preparing for Christmas
Monday 26th October 2015
Prepare for Christmas -
Christmas Bolsters & Cushions
Wednesday 28th October and OR Wednesday 4th November 2015
Learn how to construct new design cushions, Pie-crust or button end with a Christmas theme, unles
Bernina Classes 3 to 5 Series - Various Dates & Classes
Friday 11th & 25th September, Friday 30th October, Friday 6th & 20th November, Friday 4th December
Christmas Textile Illustrations - Cat Rowe
Saturday 31st October
Make a charm

subset: commoncrawl


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Quality Inn Gainesville
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Day 3 Lazy Day in Dallas
The couple of Margharitas were also a nice addition to the afternoon's fun.
Stayed over night at Dave's place.
If you are wondering what the pic is about - it is the kids' drink cups that are lined up on the Kitchen Bar benchtop with their nicknames scribed on them.
Texas Roadhouse
The smell of char grilled steak wafted through the carpark, beckoning us into the Tex-Mex diner. Yee ha! I really was in Texas now! There was a saddle at the door and peanut kernels crunched under our feet as we entered. A large pail of them was set down for us to chew on before our dinner. What to eat? Should I go for the Combo Appetiser of Boneless Buffalo Wings, Rattlesnake Bites and Tater Skins, AND a ...
Historic District
... houses and shopping centres are sterile, empty of soul boxes. I was glad to be out of there. I must concede that there is a small older part of Frisco that has charm. After my stroll trough history I meet up with Jean and Arezou at 'Jupiter House' where they were studying with coffee! I made myself comfortable and finished my book 'The Wailing Wind', a damn good read. I finally got to yoga today, what a treat. When the lady -Jenny-who took the class heard I was going ...
A Sunny Spring day
The sun is out! I soaked it up this morning listening to the Mocking birds and generally relaxing. Jupiter House is the coffee shop to go. It has free wifi and power points at every table to charge all your devises as you sit and have a coffee or smoothie with names such as 'Oppenheimer', pasteur's grass, Curie's cure etc. the mocha chocolate milkshake has little grains of ground coffee through it, mmm, mmm, jean and settled ...
Eating out in Denton
... Watched 'My Big Fat Greek Wedding' again back at home, never tire of that one. Earlier in the day we called in at a second hand book, record, DVD, CD store that went upstairs, downstairs and even out the back. A treasure trove that was too heavy to carry home, but I did buy one book by Tony Hillerman 'The Walking Wind' a murder mystery set in Navajo country. He is a famous Western states ...


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Sega sues THQ for Company of Heroes 2 pre-orders
Wring 'em out
Jul 10
// Dale North
THQ is totally bankrupt, but Sega is still suing them for $941,710.93, to be exact. That is money from Steam pre-orders of Company of Heroes 2. If you're curious, these Delaware court documents lay it all out. Almo...
Review: Company of Heroes 2
Jun 25
// Joshua Derocher
Company of Heroes 2 (PC)Developer: Relic EntertainmentPublisher: SEGAReleased: June 25, 2013MSRP: $59.99Rig: AMD Athlon 7850 2.80 GHz, with 4GB of RAM, GeForce GTX 560 Ti GPU The sequel to one of the best strategy titles out there, Company of Heroes 2 lives up to its predecessor. The game focuses on the Eastern front of World War II, and during the campaign the player takes on the role of the Russians. It's a slow-paced RTS, with a big emphasis placed on unit placement and having troops stay behind cover if they want to survive. Each unit is a squad of troops, rather than just an individual. The strength of the squad is based on how many soldiers are alive. This system lets their be hundreds of soldiers in the game, but the player only has to focus on a dozen squads or so. Squads can be refilled with new men at headquarters, or conscript troops can be assigned to fill in missing ranks. At a given time a player will control anywhere from five to twenty squads, which doesn't seem like it would be that hard to do, but it can be hectic to keep everyone moving and alive. [embed]256767:49295:0[/embed] The utterly fantastic campaign is among the best I have played in a strategy game. Missions are varied enough that different tactics have to be used to win each one. There are some defense missions that are so hectic I had to constantly readjust my troops to face new attacks coming from all sides. One mission takes place in the snow, and you have to prevent your troops from freezing to death by moving close to fires, or keeping them inside. Another one of my favorites involved hunting down and destroying a Tiger tank, which I ultimately accomplished by luring it into a series of mines I placed as a trap. There are 14 missions in the campaign, and each one takes between 20-60 minutes to complete depending on the difficulty and how terrible you are at playing. All of the new mechanics fit well with the Eastern Front setting. Lots of soldiers will die, and CoH2 does a brilliant job of making it expensive to lose troops. Conscript troops can be cheaply deployed quickly, but these soldiers are ill-equipped to survive for long. They are best used to replenish the ranks of more valuable units, and then sent off to the front lines. As units are built they will often shout out, "Need a suicide squad?" Taking over an enemy territory will certainly require you to sacrifice a lot of men, and sometimes you'll have to do it knowing you won't be able to replace them easily. I was always faced with some form of a choice with each unit. "Do I have them run in and face certain death, or do I hold back and wait for a better opportunity?" Better opportunities don't always come, and sometimes the only way to win the battle is to lose a fight. Wounding a tank is ultimately more valuable than a squad of infantry. The cold weather adds to this dilemma of having to choose to lose expensive units, since having them out too long can cause them to freeze to death. Even if they survive a fight, they can and often will die in the cold soon after. All of these calculated decisions are heavy to deal with, and the game's atmosphere and mechanics make sending every squad to the front lines a hard choice. Alongside the campaign, there is the "Theater of War" mode which includes a series of co-op and single-player missions and scenarios. This mode is meant to provide more battles along the Eastern front that don't tie in directly to the campaign. While right now all of the battles focus on the year 1941, Relic has stated that it plans on adding more content later. The scenarios are tightly-focused missions revolving around one aspect of the war that year, and they are some of my favorite missions in the game. Company of Heroes 2 shines the brightest for me when I have three squads and keeping them alive is insanely hard. The co-op missions are large-scale battles that pit players against a computer opponent; the rest are simply single-player missions that use the multiplayer maps and have a computer opponent. There is a competitive multiplayer, of course. It's what gave the first game such a long life, and it's just as solid in the sequel. It plays out the same as in the first game, either with players fighting over control points or simply trying to demolish each other. This time around there are all new maps and units, which is enough to make me want to play the same style of game. If you are a classic fan of the series and you're only interested in the multi-player, it's hard to say if you'll find enough here invest in this if you already played the first. It's more of change than the Call of Duty series has every year, and people still play that like crazy. No matter what your style of play is, there's a ridiculous amount of achievement, unlocks, and progression to keep you in the game. There are 366 Steam achievements, which is just absurd, but if you play often it's nice to know there will always be something you haven't done yet. Your in-game profile, which is tied directly to Steam, will gain levels and as you level up you'll be able to customize your army with different units, abilities, and even custom skins. Company of Heroes 2 brings the classic gameplay of the original game into the modern era. It has all of the familiar mechanics while embracing new technology to make everything look and respond better. The physics are very realistic, and just about everything can be destroyed. One mission had me defending a point from oncoming Germans, and I kept getting flanked by them crossing a bridge. On my third attempt I had the crazy idea, "What if I blew up the bridge?" and I sent over a team of engineers to rig it with explosives. The first round of Nazis was met with a surprise, and the bridge was no longer a problem. All of the cover can be destroyed if the other guy has a big enough gun. Hiding behind a fence might be great for stopping bullets, but tank is going to destroy the wall and everyone behind it. Standing on ice is a really bad idea, since if enough weight is applied, it will break. As things get destroyed, soldiers can take cover in holes in the ground or behind rubble, broken tanks, and even corpses. After a long match the middle ground will often be demolished, filled with the effects of war. This evolving battlefield makes Company of Heroes 2 stand out from other strategy games, and I have a feeling it will make any other game without this level of physics feel fake. Company of Heroes 2 is an excellent real-time strategy game. The campaign is challenging, varied, and true to the setting of the war. The atmosphere is intense and filled with bass-rumbling sounds, and an orchestral score that provides the perfect background. It's visually impressive, yet manages to run at a smooth frame rate. All of the matchmaking and multiplayer systems are tied into Steam, so you don't have to log in twice to play the game; everything runs flawlessly. I was worried that the campaign would be weak and everything would be focused on the multiplayer, but I was happy to be proven wrong. The campaign turned out to be my favorite part, and with the added content from the Theater of War mode, there is a lot of game even if you don't want to engage other players. The amount of content is generous, going way beyond the normal six-hour single-player campaign and multiplayer formula that most games use today. I could ramble off dozens of words of praise, but the simplest way to summarize my experience is to say that I stayed up playing until 4:00am without realizing how late it was, either because I was yelling at the Germans for killing my troops or high-fiving the air when I took out a tank. It's one of those games that can suck you in for hours and keep you constantly engaged. Company of Heroes 2 is shining example of what an RTS game should be: a mix of classic mechanics with new features and technology.
Winter is here
Company of Heroes 2 comes off strong with its new campaign, and it packs an impressive amount of extra features. Standing on its own, it is an impressive real-time strategy game, but there are people who want to know what mak...
Company of Heroes
Back to the front! Company of Heroes 2 multiplayer
Time to hit the Eastern Front once again
Jun 21
// Jason Cabral
With less than a week away from its release, Relic Entertainment has decided to share a bit more on the enhancements it made to Company of Heroes 2's multiplayer. The most notable developments made to game are the new Comman...
Company of Heroes 2 beta
Company of Heroes 2 fires into open beta
Play it for free while you can
Jun 05
// Joshua Derocher
Company of Heroes 2 has launched into open beta, so from now until June 18 you can check out the multiplayer and coop. The best news about the open beta is that if you play it a lot, and decide to buy the game later, you'll g...
Things go boom in the latest Company of Heroes 2 trailer
May 30
// Hamza CTZ Aziz
The latest look at Company of Heroes 2 shows off just how action packed this real time strategy game is. There's action, explosions, and death all around you in the battlefield. There's so much action here that the trailer even says you should check this one out before you play "the next big FPS." Oh, snap! Company of Heroes 2 will be out on June 25 for the PC.
Company of Heroes 2
Here's your Company of Heroes 2 campaign trailer
RTS sequel will arrive next month, comrade
May 22
// Alasdair Duncan
I'm really grateful that Sega has picked up Company of Heroes 2 after THQ's collapse. The original was a great real-time strategy title, one that I had most of my fun with in multiplayer more than the single-player. This tra...
Company of Heroes
Company of Heroes 2 announces Red Star edition for retail
This red star shines pretty bright with all of its goodies
May 16
// Jason Cabral
Good news for fans of the Company of Heroes 2 series as now you have a great reason to pick up the physical copy in June. Along with a snazzy steelbook, you also get a Czar's wealth of extra content. Right off the bat, player...
Company of Heroes
Relic details Theater of War mode for Company of Heroes 2
Third mode announced
Apr 29
// Jordan Devore
The single-player campaign and multiplayer of Company of Heroes 2 will be joined by a third mode, one that's new for developer Relic Entertainment. A combination of single- and cooperative play, Theater of War is built with r...
Company of Heroes
Company of Heroes servers close May 7 in favor of Steam
You'll need your CD-Key to make the switch
Apr 23
// Keith Swiader
Company of Heroes' current online servers will shut down May 7 in favor of replacement Steamworks servers, Relic Entertainment announced on the game's official forums. Relic offered instructions on how to transfer ...
More Dawn of War? Relic suggests a 'strong possibility'
Highlights the importance of new tech
Apr 22
// Jordan Devore
With Sega's purchase of Relic Entertainment behind us, now more than ever I'm dying to hear about the future of the company's Warhammer 40,000 titles. Game director Quinn Duffy told Eurogamer that "There's a strong possibilit...
Gearbox has rights to classic RTS Homeworld
Plans to bring Homeworld 1 & 2 to digital platforms
Apr 22
// Allistair Pinsof
Update: Along with Darksiders, Red Faction, and other THQ properties getting picked up by Nordic Games for a cool $4.9 million, it's come to light that Gearbox spent $1.35 million in acquiring Homeworld. Borderlands developer...
Company of Heroes 2
Company of Heroes 2 CE includes the original game
Plus the two expansions for the first game
Apr 18
// Hamza CTZ Aziz
Company of Heroes 2 is getting a Collector's Edition, and it's set to include several bonuses such as the original Company of Heroes, including the two original expansions: Opposing Fronts and Tales of Valor. Other bonuses in...
Company of Heroes
Pre-order Company of Heroes 2 for a 'mini-campaign'
Among other digital trinkets
Apr 05
// Jordan Devore
Those who pre-order Company of Heroes 2 before the real-time strategy title launches this June will get a number of bonuses, including a Theatre of War mini-campaign. Seemingly unfinished right now, this extra spot of single-...
CoH 2 beta
Company of Heroes 2 beta opens soon for pre-orderers
Second beta phase will be more inclusive
Mar 28
// Jordan Devore
It's nice to hear that Relic Entertainment is still plugging away at development on Company of Heroes 2. Leading up to the full June 25 release, the studio will soon hit the obligatory "closed beta" milestone. Open first on A...
Company of Heroes 2
Company of Heroes 2 arrives June 25
Both in North America and Europe
Mar 06
// Hamza CTZ Aziz
Company of Heroes 2 has been set for a June 25 release date in both North America and Europe. Have to say, I'm really happy for Relic Entertainment on today's news. Things were shaky thanks to the THQ fallout, but I think Rel...
Top ten best THQ games: Remembering a giant
Jan 31
// Allistair Pinsof
Anyone who knows me, knows that I loves me strategy games. I love StarCraft, Rise of Nations, Sins of a Solar Empire, Civilization -- you name it. Company of Heroes was probably the first one that got me really into WWII from a strategy perspective. It is also one of the first games that took advantage of advanced graphics -- namely, destructible environments -- that have a huge effect on gameplay. As tank shells create craters, for example, your infantry can use the modified terrain as cover. Subtle details like that keep gameplay fun and dynamic and also provide a refreshing twist on the classic RTS. - Daniel Starkey [Take a look back at our previous Company of Heroes coverage.] Licensed games, as a general rule, tend to be rather uninspired affairs. Relic Entertainment's acclaimed Warhammer 40,000 titles fly in the face of that trend. Space Marine and the Dawn of War series are genuinely entertaining titles that pay homage to Games Workshop's license rather than abuse it. Relic has delivered quality experiences time and again, developing games capable of standing on their own merits while still providing ample amounts of fan service for the already initiated. As someone who has spent more than a fair share of hours painting miniatures and rolling dice, it's clear Relic has a great deal of reverence for the source material. Captain Titus' battle with Ork and Chaos forces on Forge World Graia brought that universe to life for me. I wish Relic the best and hope that their new overlords at Sega allow them to keep making these games for a long, long time. - Kyle MacGregor [Take a look back at our Warhammer 40,000: Space Marine review.] While the game was initially buggy, a heroic modding community has managed to make S.T.A.L.K.E.R.: Shadow of Chernobyl into something worth celebrating; despite its dreary setting and almost constant peril, the Zone was a place that oozed life. It is a brave game both mechanically and tonally, considering no FPS has come close to what S.T.A.L.K.E.R.: Shadow of Chernobyl attempts is slightly sad; the singular highpoint of the whole Call of Duty franchise is when the series visits Pripyat in the irradiated zone. - Alasdair Duncan [Take a look back at our S.T.A.L.K.E.R. coverage.] It feels wrong to love Saints Row 2, but it feels even worse not to. The presentation lacks polish, the writing is tasteless, the focus is aimless ... but it's so fun! Where Saints Row made a marked improvement on the GTA series' controls, Saints Row 2 makes a remarkable improvement on almost every other level. GTAIV offered flawless presentation but boring combat; Saints Row 2 is just the opposite. It's the sandbox game I've always wanted, where nothing matters but the player having fun. Want to surf on a car for no reason? Hell ya! Want to ride golf carts through a mall while doing a drive-by? YES! Even the music is awesome in this game. GTA is great but nothing compares to firing infinite rockets at cop cars while driving to Hum's "Stars". If only I could merge Saints Row 2's gameplay with GTA4's presentation and story, I'd have the greatest game ever. For now, I'll take Saints Row 2 over GTAIV. After all, I can watch The Wire if I want inner city drama. - Allistair Pinsof [Take a look back at the only Saints Row 2 video that matters on the internet.] Lock's Quest is one of the most unique games released on the Nintendo DS. It spices up tower defense with direct character control and RPG elements. Long before Iron Brigade and Starhawk, Lock's Quest had players building walls and constructing turrets to later fight among them. The ability to directly control Lock on the battlefield may seem trivial at first, but it adds an entirely different prioritization element to tower defense, where Lock's location, health, and special abilities all factor into the decision making process. As a tower defense game, it really shines in that it's not unforgiving in its difficulty, but the later levels really feel like they push you to your limits. While it's satisfying to have a great base built that easily repels the hordes of robots, it doesn't get much better than feeling all is lost only to scrape by with a well timed electrical explosion that takes out the last of the advancing enemies. Lock's Quest is pure fun, whether you are a fan of tower defense or not. - Darren Nakamura [Take a look back at our Lock's Quest review.] 50 Cent: Bulletproof was an awful waste of time. 50 Cent: Blood on the Sand, on the other hand, stands as the greatest guilty pleasure for any person who was brave enough to try it back in 2009. 50 Cent and G-Unit are playing a venue somewhere in the Middle East where his payment is in the form of a diamond skull, because why the hell not? As luck would have it, that skull is stolen and 50 Cent goes on a bullet hose rampage, destroying the country and yelling "you fucked up!" at everyone until he finds it. Because no one takes Fiddy's skull. No one. - Brett Zeidler [Take a look back at our 50 Cent: Blood on the Sand review.] Red Faction: Guerrilla is initially interesting for its building destruction mechanics. It's quite a hoot to blow up a building's support beams and watch it tumble down into pieces on top of anyone around it. I might die in the process, but it hardly matters since I'll just get a new guy and have at it again. That's when it hit me: these thoughts and ideas have a lot, perhaps too much, in common with those of terrorists. After all, the goal is to drive these uninvited invaders off of the planet, since they're only there for economic reasons. Guerrilla explores terrorism in an almost uncomfortable way, by executing it perfectly. Throwing away a life in an explosive raid is okay to do within the game, though it does make me a bit uncomfortable. And I love that. - Patrick Hancock [Take a look back at our Red Faction: Guerrilla review.] Very few games have warmed my heart like Costume Quest. There's just something about it. Although many people were quick to point out it was a very basic RPG experience, for a downloadable title it was perfect. Subtle changes to RPG tropes, like candy as currency and trick-or-treating as quests, helped showcase that the game wasn't merely a homage, but a labor of love. Combat has elements reminiscent of Super Mario RPG and exploring the whimsical world never felt like a chore. Double Fine did a great job recapturing the spirit of every child's favorite evening, and THQ did the right thing by publishing it. - Chris Carter [Take a look back at our Costume Quest review.] Until the arrival of Darksiders 2, drawing comparisons to Zelda was used interchangeably as a slight and compliment. Whether shamelessly cribbing from God of War, Portal, and Panzer Dragoon made the game stronger or not was also a point of contention. Never before had a game attempted such blatant copying of contemporary, popular games. Though some resisted Darksiders -- and still do -- for me, it showed that there is no shame in copying others when quality and holistic design come before tribute. The variety of level design comes from copying other titles, but Vigil Games is what made all the disparate parts come together in a game that continues to surprise until its end. When stripped away from its idols, you get Darksiders 2, the equivalent of a dried-out sponge. - Allistair Pinsof [Take a look back at our Darksiders review.] Some people may say that its predecessor, Saints Row 2, was a funnier and better game. These people are afraid of change. The Third is the full realization of what the series had been working towards. It is utterly ridiculous and doesn't pretend to be anything but. By doing this, the actions of the player outside of cutscenes fall in line with the character's actions within them, unlike a certain other company's open world games.The http://deckers.die mission in particular is what skyrockets this game above any other. In a single mission you become a toilet, a sex doll, use the Mega Buster, participate in a text adventure, and fight a boss that simulates lag. I truly hope that when future generations talk about the best levels in video games, deckers.die is sitting alongside the classics. - Patrick Hancock [Take a look back at our Saints Row: The Third Dildo Baseball Bat review.]
From wrestlers to panda-suit-wearing sociopaths
When assessing a publisher's impact on the industry, we tend to focus on the highs rather than consistency. THQ was anything but consistent, putting out Nintendo DS shovelware, rushed licensed games, and taking part in one of...
Return of Homeworld?
TeamPixel wants to purchase the rights to Homeworld
Intends to release Homeworld on Steam and iOS, and make Homeworld 3
Jan 25
// Joshua Derocher
With the recent bankruptcy of THQ, the studios and franchises they owned are being auctioned off. While Sega just bought Relic Entertainment, it's possible that the rights to Homeworld might still belong to THQ...
THQ auction over, Relic goes to SEGA [Update]
Ubisoft gets South Park, Koch gets Volition, Vigil left in the dark
Jan 23
// Jim Sterling
[Update: Kotaku has reposted a staff letter from THQ president Jason Rubin, saying that Koch Media (owner of Deep Silver) bought Volition and the Metro IP, Crytek bought Homefront, Take 2 bought Evolve, and Ubisoft took Montr...
Four upcoming THQ games revealed amidst bankruptcy woes
Dec 19
// Hamza CTZ Aziz
Sad news today as THQ has filed for Chapter 11 bankruptcy. The bankruptcy filing, which is available for you to read, included several unannounced projects by various THQ studios. Note that these are more than likely internal...
Trailer shares a bit of Company of Heroes 2 multiplayer
So many screens
Dec 13
// Jordan Devore
To accompany our preview of multiplayer in Company of Heroes 2, Relic Entertainment and THQ have a little video that shows off the variety of commanders and troops they'll be able to lead in this anticipated sequel. Nothing ...
Preview: Company of Heroes 2 multiplayer
Dec 13
// Abel Girmay
Company of Heroes 2 (PC)Developer: Relic EntertainmentPublisher: THQRelease: TBA 2013 One thing Hamza and Jordan didn't get to see was a build of the game running on DirectX 11. In our past previews, Company of Heroes 2 looked nice in DX9, but DX11 just adds all those little wrinkles to make the game pop. The persistent snow tracks have added depth, dimpling, and take a more natural shape. The snow itself looks more like individual pieces forming a larger whole rather than a static white sheet. You can see particles burning and moving in the smoke, and river water flows and reacts dynamically to infantry, vehicles, and the wind. While the official specs have yet to be released, Relic has said that the Essence 3.0 engine is being optimized to be less tasking than the first CoH. If you're familiar with our coverage of the single-player combat, you should have a good idea of what's on offer here. TrueSight is the name of the game in CoH 2. As it is, the real-time strategy standard is to block off enemy units' visibility until your own come into close proximity. TrueSight is essentially a more real-world interpretation of this, a feature that limits your own visibility to what your units would be able to see. When taken with the game's cover system, things start to get interesting. While your infantry might triumphantly waltz in to capture an enemy fuel plant, you can easily be caught of guard by a nearby mortar team hidden in shrubbery. Despite being slower-paced than some other RTS games, this approach to visibility does a great job of keeping you on your toes. One of the more touted additions to Company of Heroes 2 is the weather's effect on gameplay, and the same holds true in multiplayer. Like TrueSight, the weather hazards go a long way to forcing you to stay adaptable. Some units are slowed down by heavy snow, visibility is reduced, and infantry will even freeze to death if you don't take care to get them to a campfire every so often. The weather proves itself to be more than a gimmick, punishing players (like me) who initially refuse to respect the hazards. Not much longer after the snow storm kicked in, my infantry fell to the brutal cold, leaving the enemy anti-tank units unchallenged to decimate my armor. Outside of battle, the upgrade system offers a great deal of flexibility, taking a good amount of inspiration from the Call of Duty franchise. The most significant part of your loadout is perhaps your commanders. With seven to choose from on each faction (possibly more via post-lauch support), you can select up to three per loadout. Commanders offer their own unique buffs, structures, and units. You won't have the resources to call them in until midway through the match though, and even then, once you pick a commander to go with, you're stuck with him for the duration. For this reason patience is advised as you want to get a feel for which commander is going to help you the most. Wait too long though, and you can expect to get a swift kick from your enemy's commander units. I usually stuck with my offensive commander, allowing me to call in specialized mortar units to round out my tank-heavy army. You can also deck out your loadout with intel bulletins, which essentially act as perks. Based on real WWII-era documents given to soldiers that detailed how to deal with certain types of opposing forces, intel bulletins offer minor, passive buffs to your army. These include damage boosters, faster access to your commander, etc. You can only select three per loadout, however -- I found that you have to get a read on your opponents play style to make the most of them. Since my opponent favored heavy armor, I slapped on a 10 percent tank damage boost to buff my anti-tank infantry. I still got my ass kicked, but I like to think the bulletin helped me go down swinging. All this is unlocked via a traditional progressive upgrade system. You play matches, earn experience points, and gain more customization options as you rank up. You can even earn XP in single-player, but on a curve similar to what we saw in Halo: Reach. So don't expect to rank up quickly by playing the same exact mission over and over. The system even comes with a prestige mode, called Battle Honors, that allows you to reset back to level one in exchange for better emblems. Achieving battle honors does net you more than just emblems, such as intel bulletins that can only be unlocked after a certain battle honor ranked has been reached. While all strategy titles are, by definition, a thinking man's game, Company of Heroes 2's slower pace does a great job of tasking the 'ol noggin, while the TrueSight system and weather hazards preserve a great deal of the reflexes and split-second decision making of faster RTS titles. It still remains to be seen how well all the new additions work in multiplayer with other teammates (all my matches were 1v1 skirmishes), so be on the lookout for the early 2013 beta. Until then, stand firm and ready -- the Motherland calls, comrades.
Fight well, comrades
Dynamic weather hazards, TrueSight, and now a progressive leveling system are the three pillars Relic is building Company of Heroes 2 on. While we've talked at length about these first two elements, the leveling system is what caught my eye the most on this third go around, taking more than a few cues from the Call of Duty series.
Company of Heroes 2 developer diary prepares for war
I'll never get tired of seeing tanks slip into the frigid depths
Dec 08
// Jordan Devore
This first entry in a series of developer diaries for Company of Heroes 2 covers most of the major talking points new to the real-time strategy game, from its brutal weather conditions which drastically affect troops, the ab...
These are the pre-order bonuses for Company of Heroes 2
Sep 21
// Jordan Devore
The pre-order incentives for Company of Heroes 2 aren't out of the ordinary, but the way in which they're being offered is a bit different than what we're used to. The base bonuses are beta access once that goes live and vehi...
PAX: I utterly lost track of time in Company of Heroes 2
Mother Russia has never looked so cold
Sep 03
// Jordan Devore
Playing Company of Heroes 2 at PAX was a trippy experience. Hamza previously covered the game and hit the major points worth highlighting, but I still wanted to share my thoughts on the highly anticipated sequel as someone wh...
Have some frigid new Company of Heroes 2 screenshots
Jul 24
// Jordan Devore
This latest batch of screenshots from Company of Heroes 2 highlights the ColdTech system of Relic Entertainment's Essence Engine 3.0. In the game, temperatures can dip so low that your infantry will freeze to death unless the...
Darksiders II delivers its last sermon
Jun 29
// Jim Sterling
Here be a live-action trailer for Darksiders II. It's been floating around for a few weeks, but this is the "extended cut," so there's even more live-action stuff for us to hate on because everybody hates live-action trailers. There's really not much left to say about the game itself. I'm just impatiently tapping my foot until I finally get hold of the thing. Any day now would be fine, THQ!
Company of Heroes 2 teaser trailer is a little unsettling
Jun 28
// Kyle MacGregor
If it isn't broke, don't fix it. That seems to be Relic Entertainment's philosophy with the follow up to the most highly regarded strategy game in all the land. As is natural for a sequel, the Company of Heroes 2 developer h...
Relic Entertainment celebrates its 15th anniversary
Jun 01
// Alasdair Duncan
With all the turmoil centered around layoffs at 38 Studios and BioWare Austin, it's comforting to note that there's some developers out there who have been around a while and go from strength to strength. Such as Va...
Preview: To the Eastern Front in Company of Heroes 2
May 22
// Hamza CTZ Aziz
Company of Heroes 2 (PC)Developer: Relic EntertainmentPublisher: THQRelease: TBA 2013 The first thing I noticed about Company of Heroes 2 was just how beautiful it looked for a real-time strategy title. There's a ton of detail, from the snow filled battlefield, right down to the characters and vehicles themselves. I can't even begin to imagine how good this will look once Relic has implemented DirectX 11 support. The Essence 3.0 Engine isn't only able to output pretty visuals. The snow I mentioned isn't just a flat surface, it has depth and will slow down soldiers as they try to move through. During the presentation, the Soviet forces were charging down a road towards a Nazi encampment, but the road was booby trapped with explosives. So the Soviets are forced to go around the side, through the snow. It's safer than the road, but the snow is slowing down the soldiers and exposes them to Nazi gun fire. Once on the other side of the Nazi encampment, the Soviets plant a bomb on a wall and create a new path through the back of the base. The Nazis then enter a building for cover, but one of the Soviet soldiers is equipped with a flamethrower. The soldier proceeds to light the building up, burning everyone inside to a crisp. That building could be used by the Soviets for cover too, so it's up to the player to decide whether they would want to risk spending their soldiers lives for a nice cover spot, or just set the place on fire to spare their own forces. New to Company of Heroes 2 is the ability to vault over small walls and fences. Now instead of going all the way around an obstruction, soldiers can easily cut right through. This ability is great as Company of Heroes 2 is such a tactical game. Typically, I'm used to just sending all my forces straight on down a path into their doom. Now, I can send a few down the normal path to distract the enemy while another team is sneaking around to flank them. Later in the presentation, we see that pinning and suppression is back. If the enemies have a heavy machine gun in place, your forces will drop to the ground and crawl on their bellies in order to avoid the fire. After a few seconds of this, the Soviet squad leader orders a retreat, which ends up being a bad call. Stalin had signed into place Order No. 227 during World War II, which forbid Soviet soldiers from retreating. Doing so was to be treated with death, which was what happened with these particular soldiers as another commander gunned all the retreating soldiers down. Probably the most striking new addition is the TrueSight system. Instead of the traditional fog of war system most RTS games have, you'll only be able to see what your soldiers can see via their line of sight. Objects like buildings and trees can block their view, thus blocking your view as well. This lends itself pretty well to sneak attacks, and even extends to stuff like mortar strikes, where the explosion kicks up smoke that can block your view. All this also applies to the enemy, so they'll be just as blind as you. The Artificial Intelligence has been greatly improved, too, as Relic redoubled their efforts to make everything seem more realistic. Soldiers will move away from explosions, regroup around cover, hide behind objects when they're near them and so forth. It's small stuff from what I saw with my limited time, but I'm all about less babysitting. Sadly that's all we got to see. Relic wasn't talking about much else, but note that you can expect competitive and co-op multiplayer too. Even at such an early stage, Company of Heroes 2 easily looks like one of the best real-time strategy games to depict the Eastern Front.
Relic Entertainment's Company of Heroes 2 has been in development for two years now, and the studio figured out pretty quickly that they didn't want to change things too drastically. Instead, they focused on adding more on to...
THQ announces Company of Heroes 2 for early 2013
May 07
// Jordan Devore
Surprise! Well, not really. But we do appreciate the gesture. THQ has made its officially official announcement for Company of Heroes 2 following the PC Gamer reveal of the sequel. There's not much else to go on here, though ...
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text:
LEUVEN, Belgium, September 29 /PRNewswire-FirstCall/ --
- Results Presented at World Stroke Congress in Vienna
ThromboGenics NV (Euronext Brussels: THR), a biotechnology company focused on novel therapies for eye disease, vascular disease and cancer, announces positive results from its MITI IV Phase II trial to evaluate the safety and preliminary efficacy of microplasmin when administered intravenously to acute stroke patients. The trial showed that microplasmin was generally well tolerated and also provided some interesting preliminary efficacy data. The overall results of the study were presented by Dr. Vincent Thijs on September 27 at a Late-Breaking Clinical Trial session at the World Stroke Congress.
The MITI IV (Microplasmin In Treatment of Ischemic stroke - IntraVenous) trial was a Phase II, multicentre, randomized, double-blinded, placebo-controlled, ascending-dose clinical trial evaluating the safety and preliminary efficacy of the intravenous administration of microplasmin in 40 patients, 4 to 12 hours after onset of acute ischemic stroke. The trial investigated three dose regimens of microplasmin (2, 3, and 4 mg/kg total dose) compared to placebo. Clinical outcomes were assessed at seven days and 30 days post-treatment, and at each of these visits neurological assessments were performed.
The study found that microplasmin was generally well tolerated with no evidence of increased bleeding risk; there were no systemic bleeding events reported and there was no evidence of increased rate of bleeding in general, in those patients that had been treated with microplasmin compared to those treated with placebo.
In addition, the study provided some interesting preliminary efficacy
results. Approximately 25% of patients treated with microplasmin had
reperfusion (restoration of blood flow) within eight hours of being
treated, this compares with 10% of placebo-treated patients. Moreover, of
the patients who had more severe va
|SOURCE ThromboGenics NV
Copyright©2008 PR Newswire.
All rights reserved


text:
Gil scores, but Spain routs U.S. at U-20 World Cup
Published June 21, 2013 11:45 pm
This is an archived article that was published on sltrib.com in 2013, and information in the article may be outdated. It is provided only for personal research purposes and may not be reprinted.
Istanbul • Spain showed why it is favored to win the Under-20 World Cup, beating the U.S. 4-1 on Friday in an opening game behind two goals each from star strikers Jese and Gerard Deulofeu.
The Americans' lone goal was scored by Real Salt Lake midfielder Luis Gil from just outside the penalty area in the 77th minute.
France also turned in a strong game in the other Group A match, scoring two second-half goals within four minutes to defeat Ghana 3-1. France lost to Spain in the semifinals of the Under-19 European Championship.
South Korea came from a goal down to beat tournament newcomer Cuba 2-1 in the Group B opener. In other Group B match, Portugal downed Nigeria 3-2 after squandering a 2-0 lead.
The Associated Press
Reader comments on sltrib.com are the opinions of the writer, not The Salt Lake Tribune. We will delete comments containing obscenities, personal attacks and inappropriate or offensive remarks. Flagrant or repeat violators will be banned. If you see an objectionable comment, please alert us by clicking the arrow on the upper right side of the comment and selecting "Flag comment as inappropriate". If you've recently registered with Disqus or aren't seeing your comments immediately, you may need to verify your email address. To do so, visit disqus.com/account.comments powered by Disqus
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text:
Last name: Kearns
© Copyright: Name Origin Research www.surnamedb.com 1980 - 2015
Surname ScrollEnjoy this name printed onto our colourful scroll, printed in Olde English script. An ideal gift. View Details.
am researching my Kearns ancestors from Mayo,Ireland. could it be that when they gave their names to Census takers it was recorded as "Sarens"? just wondering. where do I find out more on my Mayo Kearns relatives? thanks! firstname.lastname@example.com
alan kearns
well im alan kearns my family originally are from mayo and i dont think i have ever heard that abbreviation . I have done some research on my family and i can give you a number of variations which still exist today
alan kearns
from what i read up i think sarens sounds llike it from the middleast like saudi arabia or israel not sure though
My grandmother was born in 1901 and lived all her life in County Mayo close to Castlebar, her brothers and sisters nearly all emigrated either to the UK or USA, there were and are loads of Kearns (Kearnes, Kerins etc) around that part of Mayo
cody carnes
trying to find our castle can anyone help :(
Ian Kearns
My brother is Alan Kearns, however we hail from Melbourne Australia. I am searching for anything on Hugh and Ellen Kearns who arrived in Australia 1869 on board the Great Britain with three children Patrick, Henry and Ellen. We still have no idea where in Ireland they are originally from, if anyone can help it would be appreciated.
Terry Kearns
My dad William Kearns loved to debate and was very good at it from baseball game, politics, what state had the best pizzas or hotdogs just about anything. His six daughters definitely inherited this trait from him. I'm wondering now if it's a trait of all Kearns. Lol
I wish my dad was still alive, he would have loved to join in this debate.


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Coral reef scientists from James Cook University say the Great Barrier Reef can be saved but only if climate change is addressed. The… More
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The Federal Government has moved to finally ban dredge spoil dumping in the Great Barrier Reef Marine Park. While green groups say it… More
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The flesh-footed shearwater is a migratory seabird found widely in the Pacific and Indian Oceans. The principal breeding populations … More


text:
Obama Calls for Consolidation Authority, Shrinking Government
While Republican presidential candidates continue to call for smaller government and fewer federal agencies, Barack Obama this morning proposed to consolidate six departments focused on business and trade.
"Today I'm calling on Congress to reinstate the authority that past presidents have had to streamline and reform the executive branch," Obama said. "It's the same sort of authority every business owner has to ensure his or her company keeps pace with the times."
The president's main proposal was to combine the federal government's various trade entities into a single organization, providing a kind of one-stop shop for business owners, from the time they need to file a patent to the time they want to expand overseas. Obama called the current structure "a mess," and said he would also elevate the Small Business Administration to a cabinet-level agency.
Trade agencies were only one example of government inefficiency, Obama said. The president again cited the example of the Department of Interior being in charge of salmon in fresh water, but the Commerce Department being in charge of salmon when they're in salt water, which he pointed out during last year's State of the Union. He also mentioned the Department of Homeland Security, which he said reports to over 100 different congressional panels. "That's not adding value. It's not making us safer."


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It was a pleasure host Jaye and her husband. They are easy going, clean, quiet and considerate. I recommend them to any host at airbnb!


text:
Choice of Initial Combination Antiretroviral Therapy in Individuals With HIV Infection
Archives of internal medicine (Impact Factor: 17.33). 08/2012; 172(17):1-9. DOI: 10.1001/archinternmed.2012.3216
Source: PubMed
BACKGROUND Current guidelines give recommendations for preferred combination antiretroviral therapy (cART). We investigated factors influencing the choice of initial cART in clinical practice and its outcome. METHODS We analyzed treatment-naive adults with human immunodeficiency virus (HIV) infection participating in the Swiss HIV Cohort Study and starting cART from January 1, 2005, through December 31, 2009. The primary end point was the choice of the initial antiretroviral regimen. Secondary end points were virologic suppression, the increase in CD4 cell counts from baseline, and treatment modification within 12 months after starting treatment. RESULTS A total of 1957 patients were analyzed. Tenofovir-emtricitabine (TDF-FTC)-efavirenz was the most frequently prescribed cART (29.9%), followed by TDF-FTC-lopinavir/r (16.9%), TDF-FTC-atazanavir/r (12.9%), zidovudine-lamivudine (ZDV-3TC)-lopinavir/r (12.8%), and abacavir/lamivudine (ABC-3TC)-efavirenz (5.7%). Differences in prescription were noted among different Swiss HIV Cohort Study sites (P < .001). In multivariate analysis, compared with TDF-FTC-efavirenz, starting TDF-FTC-lopinavir/r was associated with prior AIDS (relative risk ratio, 2.78; 95% CI, 1.78-4.35), HIV-RNA greater than 100 000 copies/mL (1.53; 1.07-2.18), and CD4 greater than 350 cells/μL (1.67; 1.04-2.70); TDF-FTC-atazanavir/r with a depressive disorder (1.77; 1.04-3.01), HIV-RNA greater than 100 000 copies/mL (1.54; 1.05-2.25), and an opiate substitution program (2.76; 1.09-7.00); and ZDV-3TC-lopinavir/r with female sex (3.89; 2.39-6.31) and CD4 cell counts greater than 350 cells/μL (4.50; 2.58-7.86). At 12 months, 1715 patients (87.6%) achieved viral load less than 50 copies/mL and CD4 cell counts increased by a median (interquartile range) of 173 (89-269) cells/μL. Virologic suppression was more likely with TDF-FTC-efavirenz, and CD4 increase was higher with ZDV-3TC-lopinavir/r. No differences in outcome were observed among Swiss HIV Cohort Study sites. CONCLUSIONS Large differences in prescription but not in outcome were observed among study sites. A trend toward individualized cART was noted suggesting that initial cART is significantly influenced by physician's preference and patient characteristics. Our study highlights the need for evidence-based data for determining the best initial regimen for different HIV-infected persons.
Article: An Abundance of Choices: Comment on "Choice of Initial Combination Antiretroviral Therapy in Individuals With HIV Infection: Determinants and Outcomes"Archives of internal medicine 08/2012; 172(17):1-3. DOI:10.1001/archinternmed.2012.3644 · 17.33 Impact Factor
Article: Adverse events associated with nevirapine and efavirenz-based first-line antiretroviral therapy: A systematic review and meta-analysis[Show abstract] [Hide abstract]
ABSTRACT: Introduction: Since 2002, the WHO has recommended either nevirapine (NVP) or efavirenz (EFV) as part of first-line antiretroviral therapy. These two drugs are known to have differing toxicity profiles, but the risk of these toxicities overall is not well established. Methods: We systematically reviewed adverse events among treatment-naive HIV-positive adults and children receiving either NVP or EFV as part of first-line antiretroviral therapy. The primary outcome was drug discontinuation as a result of any adverse event; specific toxicities were evaluated as secondary outcomes. Point estimates and 95% confidence intervals (95% CIs) were calculated and proportions and odds ratios (ORs) pooled using fixed-effects meta-analysis. Results: We reviewed data on 26,446 adults and 3975 children from eight randomized trials and 26 prospective cohorts. Overall, adults on NVP were more than two times more likely to discontinue treatment due to any adverse event compared to patients on EFV (OR 2.2, 95% CI 1.9-2.6). Severe hepatotoxicity (OR 3.3, 95% CI 2.5-4.2), severe skin toxicity (OR 3.9, 95% CI 2.5-5.4), and severe hypersensitivity reactions (OR 2.4, 95% CI 1.9-2.9) were more likely to occur among patients on NVP. Patients receiving EFV were more likely to experience severe central nervous system events (OR 3.4, 95% CI 2.1-5.4). Similar associations were seen in children. Discussion: Compared to NVP, EFV is associated with a lower frequency of severe adverse events, in particular treatment discontinuations. This finding supports a move toward EFV-based therapy as the preferred first-line treatment regimen for HIV treatment within a public health approach.AIDS (London, England) 01/2013; 27(9). DOI:10.1097/QAD.0b013e32835f1db0 · 5.55 Impact Factor
Article: Interpreting the reasons for the choice and changing of two drug regimens in an observational cohort: Comparison of a ritonavir-boosted protease inhibitor-based versus a nonnucleoside reverse transcriptase inhibitor-based first-line regimen[Show abstract] [Hide abstract]
ABSTRACT: Objectives We compared reasons for the choice of regimen, time to and reasons for third drug modification, virological response and change in CD4 T-cell counts in patients started on atazanavir/ritonavir (ATV/r)- vs. efavirenz (EFV)-based first-line regimens.Methods We included patients from the Cohort of the Spanish HIV Research Network (CoRIS), a multicentre cohort of HIV-positive treatment-naïve subjects, in the study. We used logistic regression to assess factors associated with choosing ATV/r vs. EFV, proportional hazards models on the subdistribution hazard to estimate subdistribution hazard ratios (sHRs) for third drug modification, logistic regression to estimate odds ratios (ORs) for virological response and linear regression to assess mean differences in CD4 T-cell count increase from baseline.ResultsOf 2167 patients, 10.7% started on ATV/r. ATV/r was more likely than EFV to be prescribed in injecting drug users [adjusted OR 1.85; 95% confidence interval (CI) 1.03–3.33], in 2009–2010 (adjusted OR 1.63; 95% CI 1.08–2.47) and combined with abacavir plus lamivudine (adjusted OR 1.53; 95% CI 0.98–2.43). Multivariate analyses showed no differences, comparing ATV/r vs. EFV, in the risk of third drug modification (sHR 1.04; 95% CI 0.74–1.46) or in virological response (OR 0.81; 95% CI 0.46–1.41); differences in mean CD4 T-cell count increase from baseline were at the limit of statistical significance (mean difference 29.8 cells/μL; 95% CI −4.1 to 63.6 cells/μL). In patients changing from EFV, 48% of changes were attributable to toxicity/adverse events, 16% to treatment failure/resistance, 3% to simplification, and 8 and 12%, respectively, to patients' and physicians' decisions; these percentages were 24, 6, 12, 14 and 24%, respectively, in those changing from ATV/r.ConclusionsATV/r- and EFV-based regimens meet the requirements of both efficacy and safety for initial combination antiretroviral regimen, which relate to better durability.HIV Medicine 04/2014; 15(9). DOI:10.1111/hiv.12144 · 3.99 Impact Factor
Similar Publications
Data provided are for informational purposes only. Although carefully collected, accuracy cannot be guaranteed. The impact factor represents a rough estimation of the journal's impact factor and does not reflect the actual current impact factor. Publisher conditions are provided by RoMEO. Differing provisions from the publisher's actual policy or licence agreement may be applicable.


text:
US politicians and the public often fail to address discriminatory speech in public discourse. Progressives must challenge racist language that perpetuates the marginalization of racialized groups.
The city council in Bloomfield decided to pursue the goal after a pair of consultants produced a study that concluded the town could meet all of its needs with locally produced power.
Jonathan Leavitt is a journalist and community organizer in Burlington, Vermont. His writings on social movements have been published in Z Magazine, CounterPunch, Truthout, Towards Freedom and more. Email: firstname.lastname@example.com. Twitter: @JCL_VT.


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Cajun Care 2014 Medical Exercise Begins In Abbeville, La.
Story Number: NNS140226-07Release Date: 2/26/2014 11:10:00 AM
By Mass Communication Specialist 1st Class (SW) Bruce Cummins, Navy Medicine Education and Training Command
ABBEVILLE, La. (NNS) -- More than 120 Sailors, Soldiers and Air National Guardsmen started a nine-day training mission Feb. 25 to provide medical, dental and optometry care to Abbeville, La., and residents in the surrounding area.
Cajun Care 2014, a Department of Defense-sponsored Innovative Readiness Training (IRT) mission implemented in conjunction with the Delta Regional Authority, is designed to provide U.S. military medical professionals valuable training as well as provide health care options to a medically under served community.
According to Cajun Care 2014 Officer-in-Charge Air National Guard Lt. Col. Jamie Ruffing, medical professionals assigned to the mission performed 90 dental procedures, 102 optical exams, 78 medical exams and engaged in more than 60 hours of patient health training the first day.
"Cajun Care is an amazing experience that will create a positive and lasting impression on the community," she said. "All of the procedures these Sailors and Airmen have performed have enriched the lives of the community here."
Cajun Care 2014 medical personnel are providing multiple services, including nursing evaluations, blood pressure screenings, and diet and health consultations. Dental services, including assessments and extractions, are available, as are eye exams and eye glass manufacturing services.
Ruffing added that the logistics involved in mobilizing an effort large enough to provide medical care to an estimated 3,000 individuals over a nine-day span are significant, and the joint effort speaks toward the interoperability separate branches of the U.S. Armed Forces employ.
"The sheer magnitude of getting an operation such as this off the ground is staggering," she said. "But our supply and logistics team has answered every call, and enabled the providers to serve this community."
Cajun Care 2014 Assistant Officer in Charge and Navy Element Lead Lt. Cmdr. Sherri Hoskins, MSC, said the ability of the joint team to work together resulted an extremely smooth first day of operations.
"Every aspect of this mission - from our logistics and supplies to patient flow and care provided - has been streamlined," she said. "We truly are working as a team, and these Sailors and Airmen are some of the best their service has to offer."
In addition to providing services at the clinic - a facility formerly used as a nursing home - Hoskins said numerous community outreach efforts have been put into place, including visits to schools, churches and other organizations to provide training on various public health issues.
"We hope to use our skills to bring a lasting positive effect to the community," she said.
Cajun Care 2014 Navy Element Senior Enlisted Adviser Chief Hospital Corpsman Jessie Reyes said IRT missions such as this provide unique opportunities for Hospital Corpsmen to integrate into other roles within a joint environment.
"These men and women have the opportunity to work with their sister services doing what they do best - practice medicine and help others," he said. "The chance to train in dental, optometry and other specialties is something training missions such as this can provide."
Cajun Care 2014 is designed to provide U.S. military medical professionals a realistic training environment to rapidly establish a functional medical facility and is scheduled to end March 6.
Navy Medicine Education and Training Command reserve unit is part of the Navy Medicine team, a global health care network of Navy medical professionals around the world who provide high-quality health care to eligible beneficiaries. Navy Medicine personnel deploy with Sailors and Marines worldwide, providing critical mission support aboard ships, in the air, under the sea and on the battlefield.
For more news from Navy Medicine Education and Training Command, visit www.navy.mil/local/nmsc/.
News Source : Cajun Care 2014 Medical Exercise Begins In Abbeville, La.
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Yelle Needs Opening Bands! Apply to Play Miami, L.A., San Francisco, and NYC
According to Yelle's official Safari Disco Tour forecast, party music peeps all over Planet Earth -- specifically Germany, Sweden, Denmark, Norway, Spain, France, Mexico, Brazil, Chile, Argentina, and Colombia -- are about to get swept up in a perfect storm of French electro, fun times, and poppy weirdness.
In the United States, though, Francophile fans (who also happen to play a musical instrument) don't have to settle for just being spectators. They can actually join this perfect storm and help do the sweeping up by entering Yelle's newly announced Safari Disco search for opening bands.
"For all the musicians out there who have ever seen an opening act at a live show and thought they could do better," Yelle announced today, "now is your chance to prove your skills!"
Solo artists and bands who wanna win a support slot in Miami, Los Angeles, San Francisco, and New York need to submit "a live video, some audio links, [and] everything worth knowing about you" to firstname.lastname@example.com before October 15.
So harness some storminess, send in your application, and stay tuned to Yelle's Safari Disco Tour forecast. The winning wannabes will be chosen on October 30.
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Fasting hyperglycemia upon hospital admission is associated with higher pneumonia complication rates among the elderly
ABSTRACT Hyperglycemia is an independent predictor of adverse outcomes during hospitalization. In patients who have pneumonia, significant hyperglycemia is associated with poor outcomes. This study evaluates the interaction of the degree of hyperglycemia and complication rates stratified by age in non-critically ill patients admitted to the hospital for care of community-acquired pneumonia.
Retrospective review of patient records coded for pneumonia. Analysis included 501 non-critically ill patients admitted to a tertiary care hospital in New York City. Data were stratified by diabetes status, age (less than 65 and 65 and over), and fasting blood glucose (FBG) within the first 24 hours of hospitalization. Among patients with no history of diabetes, FBG was stratified as "normal" [FBG </=100 mg/dl (5.6 mmol/l)], "mild-hyperglycemia" [101-125 mg/dl (5.7-6.9 mmol/l)], and "severe-hyperglycemia" [>/=126 mg/dl (7 mmol/l)]. The diabetic group included known diabetics regardless of FBG. The Pneumonia Severity Index (PSI) was calculated for all patients. Complications rates, hospital length of stay and mortality were compared among the groups.
In patients age 65 and older, complication rates were 16.7% in normoglycemics, 27.5% in the "mild-hyperglycemia" group, 28.6% in the "severe hyperglycemia" group, and 25.5% in those with known diabetes. The mild and severe-hyperglycemics had similar complication rates (p = 0.94). Compared to the normal group, mild and severe groups had higher rates of complications, p = 0.05 and p = 0.03, respectively. PSI tended to be higher in those over the age of 65. PSI was not significantly different when the normal, mild, severe, and known diabetes groups were compared. PSI did not predict complications for new hyperglycemia (normals' mean score 87, mild 84.7, severe 93.9, diabetics 100). Hospital mortality did not differ among groups. Length of stay was longer (p = 0.05) among mild-hyperglycemics (days = 8.4 s.e. 14.3) vs. normals (days = 6.2 s.e.6.5).
This study shows that FBS between 101-125 mg/dl (5.7-6.9 mmol/l) on hospital admission increases pneumonia complication rates among the elderly with no previous diagnosis of diabetes.
Full-textDOI: · Available from: Chadi Saifan, Mar 31, 2014
- SourceAvailable from: Jan C Grutters
Article: Dexamethasone and length of hospital stay in patients with community-acquired pneumonia: A randomised, double-blind, placebo-controlled trial[Show abstract] [Hide abstract]
ABSTRACT: Whether addition of corticosteroids to antibiotic treatment benefits patients with community-acquired pneumonia who are not in intensive care units is unclear. We aimed to assess effect of addition of dexamethasone on length of stay in this group, which might result in earlier resolution of pneumonia through dampening of systemic inflammation. In our double-blind, placebo-controlled trial, we randomly assigned adults aged 18 years or older with confirmed community-acquired pneumonia who presented to emergency departments of two teaching hospitals in the Netherlands to receive intravenous dexamethasone (5 mg once a day) or placebo for 4 days from admission. Patients were ineligible if they were immunocompromised, needed immediate transfer to an intensive-care unit, or were already receiving corticosteroids or immunosuppressive drugs. We randomly allocated patients on a one-to-one basis to treatment groups with a computerised randomisation allocation sequence in blocks of 20. The primary outcome was length of hospital stay in all enrolled patients. This study is registered with ClinicalTrials.gov, number NCT00471640. Between November, 2007, and September, 2010, we enrolled 304 patients and randomly allocated 153 to the placebo group and 151 to the dexamethasone group. 143 (47%) of 304 enrolled patients had pneumonia of pneumonia severity index class 4-5 (79 [52%] patients in the dexamethasone group and 64 [42%] controls). Median length of stay was 6·5 days (IQR 5·0-9·0) in the dexamethasone group compared with 7·5 days (5·3-11·5) in the placebo group (95% CI of difference in medians 0-2 days; p=0·0480). In-hospital mortality and severe adverse events were infrequent and rates did not differ between groups, although 67 (44%) of 151 patients in the dexamethasone group had hyperglycaemia compared with 35 (23%) of 153 controls (p<0·0001). Dexamethasone can reduce length of hospital stay when added to antibiotic treatment in non-immunocompromised patients with community-acquired pneumonia. None.The Lancet 06/2011; 377(9782):2023-30. DOI:10.1016/S0140-6736(11)60607-7 · 45.22 Impact Factor
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ABSTRACT: We report the case of an 11-month-old girl with congenital axonal neuropathy and West syndrome. She had generalized hypotonia and an abnormal posture since birth, and apparently, her development was stalled. Deep tendon reflexes were absent, and at 5 months of age, she developed West syndrome followed by refractory seizures. Magnetic resonance imaging of the brain revealed mild cerebral and cerebellar atrophy, high-signal-intensity areas in the white matter, and hypoplasia of the corpus callosum. No action potentials were detected in both lower and upper extremities in motor and sensory conduction velocity analysis performed at 11 months of age. Sural nerve biopsy was performed, and analysis of the biopsied specimen revealed axonal degeneration. Originally designed resequencing analysis using microarray was carried out for the 27 genes associated with Charcot-Marie-Tooth disease, but no disease-causing mutations were identified. So far, there have been no reports on simultaneous development of congenital axonal neuropathy and West syndrome.Brain & development 09/2011; 33(8):692-6. DOI:10.1016/j.braindev.2010.11.009 · 1.88 Impact Factor
Article: Diabetes and Risk of Community-Acquired Respiratory Tract Infections, Urinary Tract Infections, and Bacteremia[Show abstract] [Hide abstract]
ABSTRACT: This review provides an update on the risk of several important community-acquired infections seen in patients with diabetes: respiratory tract infections, urinary tract infections, and bacteremia. Respiratory tract infections: Recent epidemiological evidence shows a modest (1.25 to 1.75-fold) risk increase for hospitalization with pneumonia associated with diabetes. The increase of risk for tuberculosis is of similar magnitude in highly developed countries, and possibly higher in low-income countries. Poor glycemic control and long diabetes duration predict higher risk for both pneumonia and tuberculosis. Limited data is available for diabetes and influenza, yet both influenza and pneumococcal vaccination is recommended in patients with diabetes. Urinary tract infections: The risk of asymptomatic bacteriuria and cystitis is 1.5 to 2 times increased in diabetes patients, while their risk of pyelonephritis may be 2 to 4 times increased. Treatment of asymptomatic bacteriuria in diabetes is generally not recommended. Diabetes duration and chronic complications including cystopathy appear to be more important risk factors than current glycemic control, but further evidence is needed. Modifiable risk factors for urinary tract infection are the same as in persons without diabetes. Bacteremia: The risk of bacteremia due to pneumococci is approximately 1.5 times increased in diabetes, similar to the increased risk for pneumonia. In comparison, diabetes is associated with 2.5 to 3 times increased risk for bacteremia due to E. coli and other enterobacteria, often due to a urinary tract focus. Diabetes is also associated with a 2 times increased risk for hemolytic streptococcal bacteremia, and 3 times increased risk for invasive group B streptococcal infection. Limited data is available for staphylococcal bacteremia. Conclusions: Increased infection surveillance and unmeasured confounding factors among diabetic patients may contribute to the observed increased infection risk, yet outcomes following infection are similar or worse in diabetes patients. In conclusion, there is epidemiological evidence that individuals with diabetes have a substantially increased risk of a number of important infections. Clinicians should remain vigilant for infections in this increasing group of patients.The Open Infectious Diseases Journal 10/2012; 6(Suppl 1: M2). DOI:10.2174/1874279301206010027


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Posted by Petey62
I read your post as the Nets would trade Murphy. You said "the Nets should trade him to someone".
A buy out would constitute a one lump payment where as allowing him to simply sit and have his contract run out spreads his payments over the remainder of the season.
The Nets already ruined this guys rep, he may as well screw them and get every penny he is owed.
Do you honestly see this guy, who has not played a single minute in almost 2 months coming in and helping the C's?
As I said before, sit tight, who cares about the regular season, get healthy, get Wafer, West and Nate into a rotation and ready for the playoffs.


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Valentines Day Practice Updates
- Updated: February 14, 2012
The Celtics didn't make it out their Sunday games vs. the Bulls extremely healthy, according to ESPN Boston
KG didn't participate in Tuesday's practice after pulling his groin on Sunday. Doc lists him as doubtful for the Wednesday's game
"[Garnett's injury] started during [Sunday's game against the Bulls]," said Rivers. "Kevin has a 50/50 chance [of playing Wednesday]. We'll find out [Wednesday]. It's nothing bad with Kevin. But [Celtics trainer Ed Lacerte] really suggested two days off and then he said today, 'Maybe three days off.' So we'll find that out [Wednesday]."
Mickael Pietrus is also listed as doubtful for Wednesday. He participated in some of Tuesday's practice, but is dealing with discomft in the knee he had surgery on in the off-season.
The Celtics will most likely welcome back JO on Wednesday after he sat out the past two games. He said he is still sore, yet will try to give it ago.
"I just took a direct blow to the capsule part of the shoulder and really inflamed it to the point where I couldn't raise it," O'Neal said following Tuesday's session. "It's one of those things where you just come in and get treatment and get back to the point where you can get some more movement in it."
Brandon Bass discussed his knee issue that is likely to keep him out 2 weeks.
"I injured myself and I didn't want to sit out," said Bass. "I wanted to continue to play. Now I'm resting it and then I'm strengthening it up, and then I'll be ready to go. "
Final injury note, Keyon Dooling suffered a setback during practice. He didn't look too sharp at practice, but Doc said Dooling will likely play on Wednesday.
"I was a little worried, honestly, watching him practice," Rivers acknowledged, before noting he thinks Dooling will still suit up on Wednesday.
"I think he's going to play," said Rivers. "I think he wants to play. But I did think as practice went on he started trying to shy away from contact."
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Archive for September, 2011
Crocketteers announce new sponsorship20 September 2011 in Alamo City Ultras, Crocketteers Soccer, Eberly's Army, Freetail Brewing Co., General, San Antonio, Scorpions FC
Scorpions Pick Coach: Tim Hankinson14 September 2011 in Crocketteers.com, General, Gordon Hartman, Heroes Stadium, NASL, San Antonio, Scorpions FC
Scorpions to Name Head Coach on Wednesday13 September 2011 in Alamo City Ultras, Crocketteers Soccer, Expansion, Gordon Hartman, Heroes Stadium, NASL, San Antonio, Scorpions FC, STAR Soccer Complex, The Lion & Rose, Uncategorized
College Football (Soccer) Preview5 September 2011 in OLLU, San Antonio, San Antonio College soccer, St. Mary's University, Trinity University, Uncategorized, UTSA
Scorpions announce Scarf Design Contest1 September 2011 in Crocketteers Soccer, Expansion, Heroes Stadium, NASL, San Antonio, Scorpions FC, Uncategorized
#MLSReady – Bring MLS to San Antonio
Major League Soccer is expanding and with only 3 spots remaining, San Antonio is ready. But we need your support.
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30 July 2015
2015 Fall Season Preview – San Antonio Scorpions
1 July 2015
USA vs. Mexico should be an eye opener for San Antonio leaders
16 April 2015
Hill Country Derby Game Preview
13 March 2015
The Tailgate of the Decade 4/15/15 Come be a part of it!
8 March 2015
- James Hope:
Daniel, The $10 is only for parking. Just registe...
- Daniel Wathen:
I would like to attend to the tailgate party. i'm...
- Meredith Banis:
I bought two tickets in January. When can I get th...
- awesomefuqua:
*not Galva...
- awesomefuqua:
Not to be too picky, but it's Galba Fuqua, Galva....


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Kevin Newcomb | June 20, 2005 | Comments
An online effort will attempt to lure users from other news sites.
To promote the launch of its free news video offering, CNN.com has launched an online promotional campaign on several news sites. The Time Warner property's hope is that the effort, developed by Agency.com, will help it attract a bigger audience, and eventually more video advertisers.
The ad units promoting the new service will be updated with current headlines from CNN.com's news feed, include accompanying video in the unit, and inform viewers of the new free service. When users click on a specific headline within an ad, CNN's video player will launch and that specific story will begin to play.
One ad on CNN.com proclaims, "Read it. Watch it. CNN.com. Today on CNN.com, It just got easier to ... WATCH." Another ad in the campaign asks, "Why go anywhere else? Watch free video now." Another says, "From entertainment to world news. Watch free video." and allows the user to scroll through several top news headlines with a screen shot of the available video.
The campaign will run for eight weeks, beginning today. Ads will appear across the CNN.com network and AOL, as well as on news sites like Yahoo News, SFGate.com NYTimes.com, Salon.com and the Gawker blog. The campaign will also be supported by on-air television spots running on CNN.
The service, which launched today, provides users with free access to CNN's video content from top news stories of the day. Video clips are made available across 14 categories, including Top Stories, US, World, Politics, Business, Sports, and Entertainment. CNN also produces a two-minute, Web-only hourly news update, anchored by Web-exclusive hosts.
Chase and General Motors' Cadillac division have signed on as the presenting sponsors for the launch of CNN.com's free video. They will each have exclusive category sponsorships, promotional banners throughout CNN.com, and promotional spots on all CNN Networks.
Videos are now shown in wide-screen format on a newly redesigned media player, similar to others across the Time Warner Web properties which have been redesigned leading up to the AOL.com portal launch. That player incorporates an "ad curtain" to show a persistent 728x90 leaderboard banner across the bottom of the player, which generally coincides with the :15 or :30 pre-roll video ad.
The media player lets users search for videos from the last seven days by keyword or topic, as well as browse videos by headline, news category, time of publication or popularity.
CNN.com is still planning to launch a premium video news service in the fall with multiple live video streams, access to CNN's video archives and other user-customized options.
Kevin Newcomb joined ClickZ in August 2004, covering search marketing and other online marketing topics. He has been reporting on web-based businesses since 2000.
Before the bubble burst, Kevin was a marketing manager for an online computer reseller, handling copywriting, e-mail marketing, search marketing and running the affiliate program.
With a combination of real-world marketing experience and years of business journalism, Kevin brings to ClickZ a unique ability to deliver news and training materials that help online marketers do their jobs better.
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Chandler Chamber of Commerce and Alliance Bank of Arizona, in partnership with The Arizona Republic, announce the 5th Annual Arizona Education IMPACT Forum 2015 to be held October 19th from 8 to 11a.m. at the Chandler Center for Performing Arts. The public is encouraged to attend.
Participants include thought leaders from Intel Corporation, Avnet, Inc., Banner Health, Maricopa and Chandler-Gilbert Community Colleges, ASU, The Arizona Republic, Arizona Commerce Authority, Expect More Arizona, Chandler Unified School District, Arizona Hispanic Chamber of Commerce, Helios Education Foundation, AZ Community Foundation, College Success Arizona and the Arizona Department of Economic Security.
"The key to a strong community begins within the education system that is responsible for teaching our youth," said Terri Kimble, Chandler Chamber of Commerce President/CEO. "Our education system has a real effect on attracting and maintaining top employers in both Chandler and throughout the state. Parents and employers need to feel confident that our children are skilled and our workforce sustainable at a global level."
The conference features three keynote speakers: * Jaime Casap, Google's Chief Education Evangelist, change agent and Valley resident who between visits to the White House has been involved with area schools, institutions and businesses to effect change. His message revolves around his core belief that education has the power to disrupt poverty and change the destiny of any family in just one generation. * Jerry Colangelo, Sports Mogul and Business Icon, best known as the successful team owner of the Phoenix Suns and the 2001 World Champion Arizona Diamondbacks. Leading the reinvention of Downtown Phoenix, Colangelo is one of the city's most active community leaders. His accomplishments transcend the world of sports and inspire future generations of leaders. He is an advisor to both the business and the sports program at Grand Canyon University, whose business school carries his name. * Alan Gregory Gomez, Ph.D., author and former NASA Astronaut Selection Candidate, who currently serves as Chief Academic Officer for STEM Academy developing internationally recognized K-12 curriculum and professional development programs.
Jim Lundy, CEO of Alliance Bank of Arizona stated, "Arizona is locked in a global race for talent and opportunity – a race that cannot be won without a highly educated, skilled workforce." Lundy added, "This conference is the realization of the bank's commitment to education and the great educators, institutions and nonprofits that support them."
Additional presenters include:
* Kevin Hartke— Vice Mayor, City of Chandler
* Ed Oxford—SVP/Chief Talent Officer, Banner Health
* Carlos Contreras—Regional Public Affairs Director, Intel Corporation
* Nicole Enright—VP, Human Resources, Corporate Service Group, Avnet, Inc.
* Dr. Rufus Glasper— CPA, CGFM, Chancellor Maricopa County Community College
* Dr. Sethuraman "Panch" Panchanathan—SVP, Arizona STATE Office of Knowledge Enterprise Development
* Randy Lovely—Senior Vice President/News and Audience Development at Republic Media
* Pearl Chang Esau—President and CEO, Expect More Arizona
* Dr. Camille Casteel—Superintendent of Chandler Unified School District
* Paul Luna —President and CEO, Helios Education Foundation
* Vince Yanez —Executive Director, AZ Community Foundation
* Rich Nickel—President and CEO, College Success Arizona
* Nereyda Lopez—Arizona Department of Economic Security, Assistant Director, Community Outreach
The conference is open to the public. Early registration is $20; registration at the door is $30. Networking breakfast and registration begins at 7:00 a.m. For more information and to register please visit Chandlerchamber.com.


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- Arizona, United States
Fool Hollow Lake is a public lake located in Navajo County, Arizona, near the city of Show Low. The lake is operated by the Arizona State Parks Department, and consists of 150 acres (61 ha), with an average depth of 23 feet (7.0 m) together with a variety of fish species. Fool Hollow Lake is located less than 2 miles (3.2 km) from downtown Show Low, Arizona.
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