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Can someone explain why the BEAST attack wasn't considered plausible? I saw an article quoting the creator as saying 'It is worth noting that the vulnerability that BEAST exploits has been presented since the very first version of SSL. Most people in the crypto and security community have concluded that it is non-exploitable' (http://threatpost.com/en_us/blogs/new-attack-breaks-confidentiality-model-ssl-allows-theft-encrypted-cookies-091911) and several other articles mentioned that the attack was previously though implausible but I don't know why.
The attack requires cooperation between an outer component (which can intercept traffic) and an inner component which runs on the attacked machine and is able to inject arbitrary data (chosen by the attacker) within the SSL tunnel, along with the piece of data which is to be decrypted. The general view among most people in the crypto and security communities is that when the attacker can do that, he has enough control on the attacked machine that he can be considered to have already won. A fix was nonetheless published in TLS 1.1 (published in 2006) and ulterior versions.
It so happens that with 2011's Internet, there can be a considerable amount of hostile code running on the user's system, through Java and/or Javascript, and such code has considerable power over what happens on said system. This is the kind of über-attacker that was envisioned and declared as "not plausible in practice" back in 2006. Note that BEAST is as yet unpublished except through some slides, so while it has run successfully in lab conditions, it is unclear whether it would be worth the effort to build it in the wild. After all, it seems that nobody ever bothered decrypting 40-bit SSL connections on a regular, industrial basis, despite the computational ease of doing so (that "nobody" is about attackers who are after credit card numbers and banking access passwords, not governmental security agencies -- if your country's secret service does not routinely decrypt 40-bit SSL, then you are entitled to question what the heck they do with your tax money).
One way to see it is that crypto and security researchers, and/or Web browser vendors, failed to envision the evolution of the Web architecture. Another way to see it is that browser vendors are hard at work building a Web structure which is, security-wise, doomed from start.
Previously, the attack was considered possible in principle but not a serious threat in practice. It was believed that the attack would require so much chosen plaintext that the attack was not a practical threat. In addition, in the web setting, there was no known way to get the victim's browser to encrypt the chosen plaintext with the necessary level of control (it was known how to do it in a VPN setting, but not for a victim who is using web browser to browse the web). Therefore, the attack was believed to be of limited relevance in the real world.
Obviously, this belief had some holes in it. As Bruce Schneier writes, "attacks always get better". In other words, just because today an attack appears to require 220 chosen plaintexts, doesn't mean it will always be so -- people might in the future discover ways to reduce the amount of chosen plaintext required.
I can sympathize with an argument that, in retrospect, the community should have taken the attack more seriously. That said, hindsight is 20-20, so I wouldn't judge the community too harshly. Bottom line: these things happen. Our understanding grows over time.
The exploit was only considered theoretical, so all big browser vendors simply chose to ignore it. Anyway, as far as I know , the paper is still not released, but some people in the crypto community seem to have understood the attack.


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I have a new stainless steel brew pot and it doesn't have any quantity markings. How do you recommend marking each gallon? I tried to make an indent but it's not very noticeable, any ideas?
The solution I use is to mark my spoon with permanent marker. I have marks for each half gallon. Works really well without messing with the kettle itself.
This obviously is kettle specific, so if you are using multiple kettles you can have markings of different color to differentiate the different markings per kettle.
I use an aluminum yardstick, which let's you do pretty accurate measurements on multiple pots/kettles, without needing to use a marker on anything (I've had problems with marker wearing off and worry about toxicity of the ink). Put a gallon of water in your pot, measure how high it is, and write it down somewhere. Then you'll always be able calculate what the measurement on the yardstick is equal to. If you keep the measurement conversions for each pot written down, you can use the yardstick for lots of different pots. The aluminum washes off easily and can be sanitized, so you can use it post-boil. I think it was $3.50 at Home Depot. I was looking for stainless steel yardstick, but couldn't find it without a cork backing, but the aluminum is fine - lots of people brew with aluminum and it's only in contact with the wort for a second.
If you want to do a DIY project you can also put a hole in your pot and get a weldless sight glass kit, but that seems like a lot of extra work to me plus more stuff to clean.
I have aluminum HLT and BK and used a dremel to make a small mark at each gallon level. I marked with a china marker when the water was in there (adding one gallon at a time), and after I dried it out, I used the dremel. I marked in 3 columns, 120 degrees apart, so I'd be able to see at least one measurement no matter which side I was standing on. Also, I measured the distance between marks (a gallon is 17 tenths of an inch...my kettle has vertical walls,so it's the same for all marks). I have a caliper that measures in tenths of an inch and it's easy to get accurte volume measurements by using the etched marks and the caliper.
Ya agreed JMEYERING I brew in converted kegs and use the dip tube that came with it (a long stainless pipe/tube very similar to a corney keg dip tube but bigger and thicker = perfect for measurement and stirring). I poured in one gallon at a time into my keg (measure right don't just use a 1 gal jug, although you will be very close after 5 or 10 gal that "little bit off" will equal way more off. Anyways beyond the simple, I marked each gallon by dipping the tube in, duh, but pull it out very quick (metal specific) because the water doesnt "cling very well (marking in the water is ok only if you don't put anything in the water, ie. hand, as that will skew your reading). I used a hacksaw to mark each gallon then went back and marked each half gallon with an offset and smaller hash mark. I think half gallon marks are very important for the obvious reasons but quarter gallon marks get cramped and confusing, instead use the 1 gal and 1/2 gal marks to calculate 1/4- measurements during measuring. Be careful to always take your readings at the same place if you have a concaved bottom like I do and keep your measurement tool vertical when marking and measuring (easy to get off when trying to look in). So in closing I agree again with JMEYERING in using whatever you stir with to mark, and to add, indent the utensil instead of marking it. CHEERS MAN AND GOOD LUCK!
pour water in pot in increments of gallons or 1/2 gallon. use a yardstick to measure the open space then transfer to the outside and score with you`re or a borrowed Dremmel tool or a file . Cheers
A brewing friend of mine uses an old broken wooden broom handle. I'm not a big fan of that, as the wood can't be clean or sanitized all that easy. However, when he put's it in water or wort, the liquid makes a very clear distinct line on the wood and stays there for a 5 minutes or so, it is very easily to take a reading. He has the stick marked for two different brew kettles and boiled it in water for a while before he started using it. He never uses it after the boil for obviousness reasons.

subset: commoncrawl


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Did they have entrance tests? Were certain groups officially banned from entering? How much did one have to pay? Did they have scholarships for talented studends? How these criteria differed between countries and over time?
More details can be found in the related Wikipedia article.
University students typically had one of three sponsors:
The admissions criteria and payments were set by the respective sponsors.
That is the church and crown had their own "feeder" schools, and chose the best students of these to take university degrees, and generally paid for the students' education. These choices were made on the basis of public policy.
Wealthy families might "home school" their children, perhaps hiring tutors affiliated with universities, then sending those children to whichever universities would accept them, with the family paying the way.


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Lunchtime Movie: Beautiful Creatures
Location:Bluffton Branch
Date & Time:Tuesday, August 6, 2013 - 12:00pm – 2:00pm
Bring your lunch to the Bluffton Branch Library each Tuesday at Noon and enjoy a film. We'll provide dessert! Full movie listing is available at the Bluffton Branch Library.
Showing: Beautiful Creatures (PG-13, 2 hr. 4 min.)
Ethan longs to escape his small Southern town. He meets a mysterious new girl, Lena. Together, they uncover dark secrets about their respective families, their history and their town. Based on bestselling book by authors Kami Garcia and Margaret Stohl .


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Intro to iPad
Location:St. Helena Branch
Date & Time:Tuesday, September 10, 2013 - 10:30am – 12:00pm
Do you own an iPad? Would you like to learn more about iPads and see if it's the correct tablet for you? Come join us in a drop-in session to learn tips and tricks about this great tablet device.


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7 Wonders of the Modern Worldby Dan Steckenberg
People have put together many lists of the Seven Ancient Wonders of the World. But this "seven wonders" list celebrates monumental engineering and construction feats of the 20th century. It was chosen by the American Society of Civil Engineers in 1994.
1 of 8
Empire State Building
Finished in 1931, the Empire State Building towers 1,250 ft over New York City. Until the first tower of the World Trade Center was finished in 1972, it was the world's tallest building. After September 11, 2001, it once again became the tallest building in New York City.
Next: Itaipu Dam


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A Grayville man burned last month in an explosion at the Goff & Pruitt Drilling Company yard in Grayville has died.
Larry Perry, 66, died Thursday morning (today) at Barnes-Jewish Hospital in St. Louis. WFIW Radio said he had been hospitalized since Jan. 26.
Also injured in the explosion was co-worker Tony Berger of Grayville. Berger sustained burns rescuing Perry from the burning building and was taken to Deaconess Hospital in Evansville, Ind.
An investigation of the fire revealed that a wood burning stove in the shop apparently overheated, causing a nearby acetylene tank to explode. The building was destroyed.
Last Saturday, Grayville Mayor Joe Bisch and a group of volunteers staged a BBQ dinner and charity auction for Perry and Berger, netting more than $17,000.
Funeral services for Larry Perry are pending at the Cook Funeral Chapel in Grayville.
Location, ST | website.com


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This product was better than I thought it would be. I served it with brown rice so it is a complete protein and liked it very much. It's a little expensive ( lentils and beans are very cheap) for a small amount but I will buy it again. Good to take to work and microwave for supper.


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FRANKFORT, Ky. (AP) -- U.S. Rep. Ben Chandler has been endorsed for re-election by the state's two largest daily newspapers.
The Courier-Journal and the Lexington Herald-Leader weighed in on the race last week, saying Chandler is a better choice than Republican challenger Andy Barr.
Chandler and Barr are in a tight race for the 6th District congressional seat. Their race is a rematch from two years ago. Chandler won that one by fewer than 700 votes.
The Herald-Leader said Chandler's record "is a profile of independence" and that he "defends the shrinking middle ground" in a government the newspaper said has been "poisoned by partisanship."
The Courier-Journal said Chandler "best represents the interest of Kentuckians."


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The Lansing Middle School track team recently had several members break long-standing school records.
The 4x400 meter relay team of Zoie Hayward, Tori Robinson, Emma Bresser and Sara LaMoe, pictured above from left to right, set a new mark of four minutes, 30.1 seconds. Pictured below from left to right are Cierra Robinson, Quinton McQuillan and Robinson, who snatched up several individual school records.
Cierra Robinson established a new shot put mark of 38-feet, 7.24-inches, as did McQuillan who threw a record 44-feet, 9.25-inches.
Tori Robinson leaves the school with two individual records ― the 800 meters and two-mile run.
Her best 800 meter time was two minute, 29.2 seconds in the 800 meters and her two-mile run was 12 minutes, 26 seconds.
Photos submitted by Joe Douglas
Location, ST | website.com


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What is better for performance to write the loop as linear e.g. for , while or write it as recursion ?
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closed as too broad by Scant Roger, gnat, Ixrec, MichaelT, Yannis♦ Dec 27 '15 at 22:16
There are either too many possible answers, or good answers would be too long for this format. Please add details to narrow the answer set or to isolate an issue that can be answered in a few paragraphs.If this question can be reworded to fit the rules in the help center, please edit the question.
Depends on a lot of factors.
For the vast majority of applications, whatever is easier for a human being to understand is the proper choice.
That may very likely depend on the language that you are using. The only real way to answer that is to simply benchmark it.
As for recursion - unless you are careful about tail recursion you not only need to consider time in performance metrics but also memory.
In many languages/language implementations, all differences are pretty much eliminated by the compiler. In all others, the difference is laughable and absolutely not worth making tradeoffs on source code level - choose whatever is most readable and clean, nobody will notivce any difference. (Unless the code in question is the innermost loop of a performance-critical program. But such software shouldn't be written by you or anyone who asks such questions instead of profiling to (1) find out where to optimize and (2) how effective various "optimizations" are!)
One exception is that very deep recursion (the depth you only reach when you do recurse once per element and the argument is a huge collection - tree traversal etc. is completely find and in fact best solved by recursion) usually (except in a relatively clever language implementation if it's a tail call) results in stack overflows, so if that's a real danger, you'll have to eliminate the recursion manually (all recursive algorithms can be written iteratively, and vice versa).
As stated elsewhere - most of the time readability matters more than slicing and dicing performance to the Nth degree. If you want some handy rules of thumb I'd suggest this:
Use a FOR() {} loop when:
Use a WHILE() {} loop when:
Use a DO {} WHILE() loop when:
Use RECURSION when:
Most looping structures (FOR or WHILE) are implemented behind the scenes as 'compare and branch' - so the cost will be the same. The nitty-gritty differences to consider are:
FOR loop:
WHILE loop:
DO WHILE() loop:
Souce: Wikipedia on recursion The answer is language dependent. For languages that are oriented towards iteration like C and Java, recursion is slower due to the overhead of function calls. For functional languages, which typically have lower overhead costs, the difference is often negligible.
One piece of good advice I've read is to try both and then test each for performance (if performance matters).
In my experience, more than the problem of iterative vs recursive functions, the biggest choke points tend to be external resource access, ie, databases, network connections, disk or screen I/O, which are much better candidates than any raw loops for optimization. It's sometimes the case that your loops spend a lot of time accessing external resources, and if that's the case, you can optimize there quite heavily. Many operations can be unrolled into parallel tasks that you can execute when the resource access completes.
If you're doing a lot of math, maybe you should consider ensuring your code does a mix of Floating Point and Integer operations, (A good compiler/processor will ensure these execute simultaneously on their respective processing units) or replacing expensive operations like sqrt with other ops, or approximations/lookup tables. (If you only ever need the square root of a whole number in a fixed range, or a sin/cosine of whole numbers of degrees, that's a GREAT candidate for a lookup table) Try to make sure you're not doing math serially if possible (result -> operand -> result -> operand) to allow the CPU to split the tasks over as many processing units as possible.
You might also consider breaking your task into chunks, and running each chunk in its own thread, or using a execution engine like Apple's Grand Central, Java's Executors, etc, which also allows you to take maximum advantage of multiple cores/processors. Again, how much to put into each chunk is a matter of profiling to see what the best chunk size is for your particular task.
Lastly, you might want to consider that your approach is simply wrong. There's usually more than one way to do a particular task, and you shouldn't get too hung up on any one way of doing it, even if it seems the most "elegant" or "perfect" solution. If only IBM's supercomputers can solve the problem in a reasonable period of time, no amount of loop optimization is going to help, and you should try a different approach.
IE: Ray traced graphics are beautiful, but if you're programming a game, use hardware accelerated raster graphics instead.
I remember back in high school when I was learning Java, me and a friend had a beef about which loop was better,
At the time I didn't even know of recursion, but since recursion eats memory and not just CPU cycles, loops are generally preferable from a performance perspective. However, if a problem is solved more elegantly with recursion I always use recursion.
To sum up:
Quote from the most upvoted answer. I know I didn't really add any new information relevant to the question. I just wanted to tell this tale and reminisce about high school. Please don't downvote me for feeling the need to share my dorky story.
Recursion is generally slower. The stack manipulation on calls is a lot uglier/slower than the jumps that get executed as part of a loop. It's just the state of current processor design. However, some compilers will optimize the calls into jumps for you anyways. You might find that the exact same code is generated either way... :-)
Always profile your code to find out for sure.
Depends on how clever the compiler is. In theory there is no difference between tail recursive functions and loops so the compiler will probably convert the tail recursive function to a loop anyway. In case of more complicated recursive functions it's probably a good idea to rewrite them as loops if possible and if not then it's probably a good idea to use some kind of memoization technique to keep the stack depth as shallow as possible.
While iteration and recursion are functionally equivalent (isomorphic), their performance will differ depending on both the language and interpreter/compiler used.
From wiki:
This can certainly change given sufficiently advanced compilers given the previously mentioned isomorphism.
That said, the decision to use iteration or recursion in a specific case should not be based entirely (or even primarily) on performance concerns. Doing so often leads to premature optimization. Other tensions, such as readability, will usually be more important.
Even in the event that a particular iterative or recursive function is shown (by measurement) to be a hotspot, switching to recursion (or vice versa) is not guaranteed to yield performance improvements.


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2005 Chrysler 300c Hemi - TechWritten by Douglas Glad on January 1, 2005 Contributors: Primedia Archives Looking Good At The Taco Bell
We've been lusting after a Hemi anything ever since the announcement that DaimlerChrysler would once again include the engine in something that wasn't a truck. Those two Mopar guys on TV driving a Duster didn't help, as the only difference between those dudes and us is they weren't wearing Car Craft T-shirts. So you can imagine our thrill when our long-shot phone call to Chrysler PR netted us a genuine Hemi street car right from the factory. We drove this car knowing the heritage behind it, and we were wondering if they'd get it right. Let's go.
Back to the '50s
To understand this car you have to go back to 1955 when Chrysler installed the Firepower 331ci Hemi in the New Yorker coupe body and added custom parts from the Windsor and Imperial trim levels to form a lighter, faster luxury sedan. The nomenclature within the company was C-300, named for the horsepower rating of the freshly tweaked engine, so the production name became the Chrysler 300. At the time, the 331 represented the first passenger-car engine to produce 300 hp and put it to use through power goodies like two four-barrel carbs and a bigger camshaft. The chassis was lightened to 4,000 pounds and had a simple unadorned interior. This was street machine stuff and was a defining point in the company's history. The 300 opened the door for the 300B, a bigger engine with more power. Soon Chrysler became the company we love, joining the horsepower wars and dominating NASCAR and drag-racing venues throughout the '60s with a group of racing and street 426 engines.
The '05 version is called the 300C. It's not really a retro car, but it's true to the original design with the first Hemi engine in a Chrysler passenger sedan (as opposed to a Dodge or Plymouth) in nearly 50 years. We hope this is the beginning, as it was in 1955, of a series of Hemi engines in modern musclecars. The Charger is coming, but what else? The possibilities are endless.
The New Hemi
From our viewpoint, whether this is a real Hemi or not can't be argued since just as the first version went away in 1959 and reappeared as the 426 in 1964, the 345-incher represents the redesigned Hemi of today. The new engine uses the same basic combustion-chamber concept from the days of the 331 with a couple of quench areas that allow the thing to make EPA standards, and it uses the multi-displacement system (MDS), which disables four cylinders to save fuel. It's still a basic pushrod V-8 with aluminum cylinder heads and two valves per cylinder designed to accommodate large valves and put the spark plugs close to the center of the combustion chamber just like back in the day.
This new engine is a rodder's dream with a bottom-end clearly designed for punishment. A deep skirt and cross-bolted mains combined with a cam position placed high in the block make it a natural for a displacement-enhancing stroker kit. In fact, we've already heard the news about the 425hp normally aspirated 6.1L Hemi from the Street and Racing Technology (SRT) division. It will make 420 lb-ft of torque and have a bigger bore, steel crankshaft, and an orange block and black valve covers just like the Street Hemi did in 1966.
We have to give the Chrysler guys a lot of credit for actually building a performance engine based on the original engineering instead of just using the Hemi nameplate. They've put a 13-second stock 300C on the horizon.
What's It Like to Drive?
Chrysler stuck to the 300C heritage while sneaking new-car amenities into the 300C's design. Immediately evident was the simple but ultra-comfy interior on the base C-model that included a few modern perks like his-and-her climate controls and digital odometer. The GPS, complicated stereo, and sunroof are all-optional equipment, so the enthusiast can order the big engine without the extra weight, uncool video display, and geeky walnut stuff (unless that's your thing). The climate control was way ahead of our street machine's for kickin' back in traffic and fighting the 100-degree-F California heat, but we'd still trade it for a huge stupid cam with the windows rolled down. Nice, but it hasn't sedated us.
The wide leather seats allowed us an old-car vibe on the inside, while the hiked-up beltline and short '50s-style pillars on the exterior made us feel a little like Bob Falfa looking for Milner's Deuce. This model was equipped with 18-inch aluminum mags, which added to the luxury look, but locals couldn't help but point out to us that the wheel cover looked like chromed plastic. It never flew off though.
The five-speed automatic transmission is built at the Indiana Transmission Plant II in Kokomo, Indiana, and uses the bitchin' AutoStick, which allows you to shift like a full-manual valvebody would or just plunk it into Drive and forget about it. The transmission has a 3.59:1 First-gear ratio and there is a 3.40:1 in the differential, so pedal-down from a stop produces a little tire smoke before the transmission selects a higher gear and takes away the feeling of acceleration. On the open road, we were expecting to feel the MDS system drop cylinders like an '85 K-car, but after driving it for a couple of hours on the freeway, we couldn't tell it happened. It's smooth.
It's a big Chrysler, but it doesn't behave like any we've driven before. We don't claim to be race car drivers, but we couldn't feel the factory understeer and we had to behave very badly with the wheel and pedal to lose control. The turning circle is 38.9 feet, so U-turns and parallel parking were not a problem.
Curb appeal at Bob's Big Boy in Burbank doesn't work until you lift the hood and display the giant Hemi badges and logo. That brings in the gawkers, so be prepared to rattle off the difference between the 426 and your 345. We'd add some loud pipes for a little growl, ditch the chrome wheels for the base-level rims, get some long jeans, flip up the cuffs, and go cruising for Bettys.
Would We Buy One?
We normally don't go for new cars, but we hope people figure out how cool this one is, because if Chrysler sells a few, they'll make more Hemi stuff. For $33,000 you get loads of interior comfort, '50s style, tons of space, good rear gears, overdrive, a CD player, leather . . . well the list is big. The best thing is the engine. You know that the aftermarket is scrambling to assemble speed parts for this engine, and since most bolt-on power adders give you between 1.5 and 2.0 seconds on the strip, that equates to a 12-second Hemi Chrysler in the driveway, and the neighbors won't have a clue.
Nutty Hemi Trivia From DaimlerChrysler
* The Hemi appeared in the movie Phantasm and its sequel Phantasm II.
* Chrysler began work on the Hemi with a V-16 fighter engine in 1939.
* In 1955, the Chrysler 331-inch Hemi in the 300 was the first production engine to make 300 hp.
* In 1968, Dodge and Plymouth produced a small number of 426 Hemi Super Stock Darts and Barracudas.
* The 300C represents the first time a Hemi has appeared in a Chrysler in almost 50 years.
Tech Specs
Vehicle: '05 Chrysler 300C
MSRP: $33,530 as tested
Exterior color: Magnesium
Interior: Jade/gray stone leather
Engine: 5.7L (345ci) Hemi, 90-degree V-8 cast-iron block, aluminum heads
Horsepower: 340 hp at 5,000 rpm
Torque: 390 lb-ft at 4,000 rpm
Valvetrain: OHV, two valves per cylinder, eight deactivating and eight conventional hydraulic lifters
Bore/stroke: 3.92x3.58 inches (99.5x90.9 mm)
Compression ratio: 9.6:1
Redline: 5,800 rpm
Transmission: Five-speed automatic
Axle ratio: 3.40:1
Front suspension: Upper and lower control arms, coil springs over gas-charged shocks, antiroll bar
Rear suspension: Five-link with coil springs, gas-charged shocks, anti-roll bar
Brakes: 13.6-inch vented discs, front; 12.6-inch vented discs, rear
Wheels: 18x7.5, aluminum
Tires: P225/60R19
Wheelbase: 120 inches
Curb weight: 4,018 pounds
Quarter-mile*: 14.27 at 98 mph*Motor Trend, 2004
Check out Jeff Smith's critique of the new Hemi engine and the David Kimble engine cutaway online at carcraft.com.


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I am developing a first-person shooter/strategy game using the Lightweight Java Game Library, which has support for OpenGL. I would like to create a sniper which I need to magnify the screen and project an image onto the back of the scope. I have tried using gluPerspective() for zooming in and out, but it just makes the screen go black. I am thinking about using glReadPixels for grabbing pixel data from the zoomed in image, but I'm not sure what to put in field 'data'. explanation of glreadpixels here I'm also not sure how to get the data from glReadPixels and put it back onto the back of the scope.
EDIT: I'm not doing full screen zooming, I'm showing the image on the back of the scope.
Anyone know how to do this?


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Saturday, October 2, 2010
4.0.1 Paladin | Protection Paladin Rotation
As always this is subject to change if something in the game changes before the patch goes live.
8 comments:
Great video! I was able to macro the old 969 rotation to where basically I could hit two buttons - one button (macro) would default to the best 9 second cooldown out of the 3 that was off cooldown - and the other button (macro) would default to whichever 6 second cooldown ability was ready. Do you think any of these could be macro'd in that way? To eliminate a few buttons?
- October 13, 2010 at 12:40 AM
- Lucky said...
the bar format of spells in the top right hand corner and also the numbers on your spell bar, are those add ons or something new in WoW?
- October 13, 2010 at 10:27 PM
- Titleist said...
That is actually just the standard blizzard UI.
- October 15, 2010 at 1:35 PM
- HyperLance said...
Great video, really helped alot.
The Standard blizzard UI, never seen it like that. Had a look and didn't see any options to change it like that, so is there something I'm missing?
- October 18, 2010 at 6:39 PM
- Titleist said...
You should not have to configure this, it's defaulted on. If you want to check your options, it's under interface.
- October 18, 2010 at 7:25 PM
- codrinp2000 said...
what addon is that but countdown on the speells from the spell bar? and can u please tell me what prime and major glyphs you are using? Thx :)
- November 17, 2010 at 8:16 PM
- James said...
No it isn't the standard UI. Don't mislead.
It's Elkanos Buff Bars. An addon.
- December 10, 2010 at 9:08 AM
- Titleist said...
If you are referring the action highlights and graphic icon on the screen, YES in fact this is the new blizzard ui. If you are referring to the buff tracker (blue bars) this is Elkanos Buff Bar.
- December 12, 2010 at 10:32 AM


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June 16, 2013
"From the beginning, NYU was happy to welcome Mr. Chen and his family to the US and to help them embrace the beginning of their new life. We are very discouraged to learn of Mr. Chen's statement, which contains a number of speculations about the role of the Chinese government in NYU's decision-making that are both false and contradicted by the well-established facts.
"NYU has been an extraordinarily generous host to Mr. Chen during his time on campus, providing the Chens with housing, food, health care, and insurance, specially arranged tutorials in law, translation services, staff, support for the family, English lessons, connections to a publisher who furnished a large advance, opportunities for Mr. Chen to pursue his advocacy, and help in looking for a new apartment.
"Mr. Chen's fellowship at NYU and its conclusion have had nothing to do with the Chinese government. All fellowships come to an end. Even before his arrival, Mr. Chen's fellowship was discussed as a one-year experience. Mr. Chen now has two extremely attractive offers for his next institutional affiliation. We began talking with the Chens about the coming transition in their living arrangements months ago, not because of some fictional 'pressure' from China, but so that they could use the months to make their transition a smooth one. It is disappointing to us that that period was not used more wisely.
"We were glad to have the Chens as members of our community, and we are very sympathetic to the difficulties of a family that had to leave their homeland and start life over in a new country with a different language. NYU believes it has been generous in supporting this family, and we are puzzled and saddened to see these false claims directed at us. We will, nonetheless, continue to work with the Chens to help them with their transition."
Type: Press Release
Press Contact: John Beckman | (212) 998-6848


text:
Fort Hays State University > About FHSU > Academic Divisions > College of Arts and Sciences > Department of Criminal Justice > Faculty And Staff
Department of Criminal JusticeFort Hays State University600 Park StreetRarick Hall 233Phone: firstname.lastname@example.com Us
Chair and Associate ProfessorFort Hays State UniversityRarick Hall email@example.com:Ph.D. Cognitive Psychology, Kansas State University, 2005M.S. Cognitive Psychology, Kansas State University, 2003B.S. Psychology, Christian Brothers University, 2000Dr. Raacke's Homepage
Associate ProfessorFort Hays State UniversityRarick Hall email@example.com:B.A. American Studies, Baylor UniversityM.A. Political Science, Rutgers UniversityPh.D. Political Science, Rutgers UniversityDr. Hamlin's Homepage
Assistant ProfessorFort Hays State UniversityRarick Hall email@example.com:M.L.S. Fort Hays State UniversityB.A. Fort Hays State UniversityPh.D. Kansas State University Dr. Lynn's Homepage
InstructorFort Hays State UniversityRarick Hall email@example.com:B.A. Psychology, Kansas Wesleyan UniversityB.A. Criminal Justice, Kansas Wesleyan UniversityM.A. Psychology, Washburn UniversityMs. Terry's Homepage
SEAC Virtual AdvisorFort Hays State University Rarick Hall email@example.com:B.A. Criminal Justice, Kansas Wesleyan UniversityMLS Criminal Justice, Fort Hays State University
Mr. Terry's Homepage
Administrative AssistantFort Hays State University Rarick Hall firstname.lastname@example.com
Degrees:Ph. D. Sociology, Louisiana State University, 2006M.S. Sociology, Mississippi State University, 2003B.A. Psychology, Mississippi State University, firstname.lastname@example.com
Degrees:M.A. Criminal Justice, Washburn University, 2003B.A. Criminal Justice, Wartburg College, 1990Graduate, Military Police School, United States Army, 1986A.A.S. Police Science, Hawkeye Institute of Technology, firstname.lastname@example.com
Degrees: M.A. Criminal Justice, Washburn University, 2008B.S. Criminal Justice, Washburn University, email@example.com
Degrees:M.L.A. Justice Studies, Fort Hays State University, 2005B.S. Justice Studies, Fort Hays State University, 2003B.S. Psychology, Fort Hays State University, 2002A.A.S. Mortuary Arts, Kansas City Community College, email@example.com
Degrees:J.D., Samford University, 2014M.S., Criminal Justice, University of North Georgia, 2013B.S., Criminal Justice, Kennesaw State University, email@example.com
Degrees:J.D., Washburn School of Law, 2006B.A. Psychology, University of Nebraska-Lincoln, email@example.com
Degrees:Ph.D. Criminal Justice, University of Cincinnati, 2004M.A. Criminal Justice, East Tennessee State University, 1999B.A. Criminal Justice, East Tennessee State University, firstname.lastname@example.com
Degrees:Ph. D., University of Texas at Austin, 2007J.D., University of Denver, 1992B.A. Political Science and Theatre, University of Colorado at Boulder, firstname.lastname@example.com


text:
Can I plant broccoli in my backyard? This patent seems to cover some kinds of broccoli. What does that mean for a backyard grower?
US8030549 Broccoli type adapted for ease of harvest
Publication type: Grant
Publication date: Oct 4, 2011
Priority date: May 19, 2004
This is a utility patent on a living organism (fine as long as not human) it is in CLASS 800, MULTICELLULAR LIVING ORGANISMS AND UNMODIFIED PARTS THEREOF AND RELATED PROCESSES
Actual plant patents are primarly for plants that have been made by grafting. Plants made by molecular manipulation are "regular inventions".
- EP1597965B1 Broccoli type adapted for ease of harvest


text:
Meeting the Legal Needs of Adult and Minor Victims of Human Trafficking
On March 6, 2013, at 2 p.m. (eastern time), the Office for Victims of Crime (OVC), in coordination with the Bureau of Justice Assistance, will present a Web Forum discussion with Jean Bruggeman, Esq., and Robin Hassler Thompson, M.A., J.D., on best practices for meeting the legal needs of adult and minor victims of human trafficking. Ms. Bruggeman is a Human Trafficking Fellow with OVC, where she provides training and technical assistance to service providers and government agencies nationwide, with a focus on legal services for survivors of human trafficking. She has more than 12 years of nonprofit victim services experience, and expertise in immigration, human trafficking, and domestic violence. Ms. Bruggeman has developed comprehensive legal and social services programs for survivors, authored training resources, provided direct legal representation to survivors, and developed an interpreter service to ensure that all victims in the District of Columbia have access to legal services.Ms. Thompson consults with universities, state and national public policy and human rights advocacy groups, and international law firms on issues related to human trafficking and domestic and sexual violence law and policy analysis, Violence Against Women Act implementation, adult domestic violence, workplace violence, and health care issues. She has lectured extensively on the topics of human trafficking and violence against women, and is a contributor to numerous national and international publications and curricula, including an online continuing medical education course on domestic violence and human trafficking for the Florida Medical Association.Visit the OVC Web Forum now at http://ovc.ncjrs.gov/ovcproviderforum to submit questions for Ms. Bruggeman and Ms. Thompson and return on March 6 at 2 p.m. (eastern time) for the live discussion. Go to http://ovc.ncjrs.gov/ovcproviderforum/asp/participate.asp for instructions on how to participate.


text:
Mainstays Corner Computer Tower for $29
free in store pickup
3 Comments add a comment
Perfect! I am at a card table in a corner now on my computer due to some rearranging. I NEED this!
I use to own one of these a few years ago and it's not that bad a desk for the price. Mine lasted 2 years before it was in such bad shape where it needed to be replaced. If you need a new corner desk, this is great.
This may work as a temporary solution, but I've owned a few different items from Walmart's Mainstays line. The items from the line are typically very low quality and unstable/rickety. If planning to keep it for an extended period of time, I would recommend going to your local hardware store and buying some extra right angle brackets and screws for a little extra support.


text:
7 pages
I can't believe that the legend is gone.
People will be talking about this for years to come. A true FM legend.
Nep - Are you going to give Cully a couple of seasons to see if he can cut it or will you look at maybe ending the save?
Yeah, I'm playing with Cully for a few years. He's taring it up already this season. I didn't play on stopping this game when Smylie retired anyway, still got a few demons to slay, yet
Absolutely gutted to see Smylie has retired. All we have now is the memories and about a million screenshots.
Really disappointed he didn't go on to become a staff member though. Did you try to encourage him Nep?
I could almost hear you welling up in that post. It's a very sad day indeed but Smylie will always be a legend on these forums.
Such an abrupt ending
Just to reiterate what everyone's said: brilliant achievements in terms of the game; brilliant stuff with the storytelling. WP sir.
Such a shame it had to end this way
A career that is beyond words Nep, and something that will be talked about for years and years to come, you should be very proud
Thanks lads.
This career has become such a massive part of me - I genuinely don't know when would be the right time to let go. Cully is looking to be a real prospect, however, and I think I'm going to give him a good few years, to see if he can hit 1,000 goals, before deciding on what to do next. I'd like to win the Champs League again, too. Things should start moving quicker now, too, as I'm no longer Dungiven Manager
Smylie is no more!?! A real shame it came about so quickly with no move into the backroom.
How old was Wallace when he retired as coach? And how old are you in game now Nep?
Smylie gone Best FM player I've ever seen.
Andrew Smylie- Best Player Ever
Almost on page 2 - I'm here to save you, Knockbreda..!!
FWIW - currently coming towards the end of another season. Will have an update in the next few days I hope. Going on strong.....
What do you mean by page 2?? Looking forward to the update...
in the careers forum
Knockbreda Parish FC, Season 47 [2054/2055]
To Begin...
I have waited. I have waited. I have waited. An then, I waited some more. So it came to a shock to me, to see that my former player, and coach Ally Magowan, to be named new N. Irish Manager. What really bugs me, is that Kerr wasn't sacked, and didn't resign. This just... "happened". So I don't know how long I'm going to have to wait, until I can become the N. Irish manager.....
Team Sheet
N. Irish Premier Division - Winners
N. Irish League Cup - Runner-Up
N. Irish Antrim Cup - Winners
Champions League - 1st Knockout Round
All Ireland Cup - Semi-Final
N. Irish Cup - Winners
The Manager
Manager Info
Manager Profile
Manager Personal
Manager Overview
The Club
Club Info
Best Eleven Season
Best Eleven Overall
Player Records
Team Records
Richest Clubs
Team Sheet
The Awards
Manager of the Year - Craig "NepentheZ" Douglas
Fans Player of the Year - Chris Cully
N. Irish Player of the Year - Chris Cully
NIP Player of the Year - Chris Cully
NIP Top Scorer - Chris Cully, 26 Goals
The Player
Chris Cully - Such a talented young player. Already following heavily in the footsteps of Smylie, as premature as that may sound. He picked up a couple awards this season, and finished top goal scorer for the club. Smylie scored 85 goals in his first season, when the domestic scene was so much easier, so for Cully to bag 76 goals in his first campaign, only makes me think he's going to be a superstar.
A pretty decent season. I only won the league on the last day of the season, after Linfield went 27-2-1 to my 27-3-0. It was so close, and I was genuinely worried, as for me, after 22 games, I was 19-3-0, and linfield already had played 28 games, being 25-2-1. So I literally had to win every single game, otherwise the title would have changed hands for the first time in 42 years. Most of my team is unhappy, want to leave, want to win trophies :confused: - or want to move to a bigger club. I genuinely fear that in 3-5 seasons, I could just be an also ran of a club.
Can you post a screenshot of your game status please?
Cully looks pretty good Nep
Complete bummer about the N.Ireland job though, it's an outrage!
Nice to see you are getting a bit of competition in the league
Gutting about the NI job though
112 days
Didnt you have control of two clubs?
I expect he's needed that extra time that would have otherwise been spent at Dungiven to help Knockbreda stay on top in Northern Ireland. If he was still playing with Dungiven as well, i'd imagine that he'd have lost the league title by now.
It'll be hard to take the first time I don't win the league, as it was with the cups (I've now not won them all, at some stage, after a good 20 year period of winning everything). I desperately need to hold on to the league though, as because I've not been doing all that great in the Champions League, only 1st place in NIP gets to the Champs League, instead of 1st and 2nd, as it was for about 15 years.
Linfield are a very strong team, and often spend 3-5 million pounds on players from Prem / Championship in England. I have no idea what the financial state of the club is, but I'm guessing pretty good.
can you post a pic of the finance in NI? so we can see how your dominance and finance has impacted on other teams. As in gaining acces to Europe regular due to your success. Also from revenues and transfers. Some of the cash must have filtered down into NI clube over the years
Hmmm.... How do I access that page?
Oh, never mind, I have it.
Not much change then
No one has really done well as a resul of your success. I thought your league may have developed as a result of you doing so well
Yeah, it's pretty intense. It's a bit "false" - too, as probably half of that (infact, I'd guess almost exactly half of that) - is the game open, while my laptop is on, and I'm not playing it. It takes me roughly 24 hours to complete a season, along with Dungiven seasons, I've probably had about 50 days of actual playing time.
@NepentheZ Nice job with this save..
Last edited by viiralx; 26-04-2010 at 18:30.
Thanks, vii.
I'm currently playing this along side my FM10 save, so updates will be a bit slow. I was caught in 2 minds. Do I want to become an ever dominant force again with Knockbreda, and try to win the Champs League again, or do I want to take a Level 10 team in England to the Prem. Well, I want to do both - And so I'll try.
What a brilliant save and good luck with the FM10 saves.
Knockbreda Parish FC, Season 48 [2055/2056]
Team Sheet
N. Irish Premier Division - Winners
N. Irish League Cup - Winners
N. Irish Antrim Cup - Winners
Champions League - 3rd In Group B
EURO Cup - 1st Knockout Round
All Ireland Cup - Winners
N. Irish Cup - Qtr Final
The Manager
Manager Info
Manager Profile
Manager Personal
Manager Overview
The Club
Club Info
Best Eleven Season
Best Eleven Overall
Player Records
Team Records
Richest Clubs
Team Sheet
The Awards
European Golden Boot - Chris Cully
Fans Player of the Year - Chris Cully
Manager of the Year - Neppo Monster
NIP Player of the Year - Chris Cully
NIP Top Scorer - Chris Cully, 56 Goals.
N. Irish Player of the Year - Chris Cully
NIP Young Player of the Year - Bernard Carriere
The Player
Carriere - This guy was sensational this season. A new signing, highly recommended by my scouts, and he delivered. He has progressed nicely, and really looks like a top player. Hopefully I can keep him for his career.!
Chris Cully - Another sensational season from the teen. 17 years old, picked up 109 goals this season. Considering how hard the league is these days, that's nothing short of remarkable.
A very impressive season. Didn't win all the domestic trophies, (A damn penalty loss to Linfield ) - But I think the team is back in a dominant position. Goals are flowing again, and I only didn't beat Linfield once this season, in about 8 games. Just shows I'm back there. My young stars are a year older, a year better and hopefully a year closer to getting me another Champions League title. I'm looking to really expand my team every year, to give myself the best shot, and already have 3 or 4 player lined up for next season.
Incredible how you keep getting your strikers to blast in ridiculous amounts of goals. Great stuff.
Cheers Jonny
I gets no love these days
Because the two main legends retired, getting more players past 1,000 is just ridiculous
Glad this is still going
Always good to see updates as my Icelandic team is in a similar position. In the mid-2050's, facing increasing pressure domestically (most noticeably by a second team I took over, inspired by Dungiven) and hoping to restore past glories in Europe.
Well done Nep!
Doesn't mean you're getting love, I'm just being nice
An excelent season Nep, especially from Cully, he looks like a fantastic prospect.
Happy now?
Get your own game Tom! The wink is mine!
Meh, better ... but yeah
reading this thread for the first time, this is amazing, fantastic acheievments over and over again!!!!
I'm half way through my next season. Just lost interest in Football Manager a little atm though. MW2 / FIFA / World Cup 2010 taking over for me atm.
Any more updates on this Nep? I loved reading the big bag of mental that was the Knockbreda story.
I haven't actually played this in a long time. Other things taking my time atm. Have just opened up FM08 now though. So will try to get through a season over the next couple of days.
Knockbreda Parish FC, Season 49 [2056/2057]
Team Sheet
N. Irish Premier Division - Winners
N. Irish League Cup - Winners
N. Irish Antrim Cup - Winners
Champions League - 3rd In Group H
EURO Cup - Quarter Finals
All Ireland Cup - Finalists (Lost on Pens)
N. Irish Cup - Winners
The Manager
Manager Info
Manager Profile
Manager Personal
Manager Overview
The Club
Club Info
Best Eleven Season
Best Eleven Overall
Player Records
Team Records
Richest Clubs
Team Sheet
NIP Player Stats
NIP Team Stats
The Awards
European Golden Boot - Chris Cully
Fans Player of the Year - Chris Cully
Manager of the Year - Neppo Monster
NIP Player of the Year - Chris Cully
NIP Top Scorer - Chris Cully, 59 Goals.
N. Irish Player of the Year - Chris Cully
NIP Young Player of the Year - Bernard Carriere
The Player
Carriere - Another sensational season from this guy. He picked up 71 assists, and generally dominated the league. Sad thing is, he's getting attention form massive clubs now, and wants to move. I've got him for 4 more seasons though, so he can do a lot of damage in that time.
Chris Cully - Getting better every year. Happy to stay at the club, even with the advances of Porto, Arsenal and Chelsea. 134 goals this season, and even scored for N. Ireland, in a 1-1 Draw v Faeroe Islands. Can see him breaking 2,500 goals if he sticks with the club, but needs to put up some big numbers in the next 5 years if he wants 3,000.
A decent season. Made it to the Quarters of the Euro Cup, which isn't bad. I've got quite a young team at the moment, and I feel, if I can keep them, within 5 years I can win the Champions League again. Made a decent amount of money last season, and really began to dominate domestically again, only a Penalty loss in the All Ireland Cup costing me the clean sweep. I have 3 or 4 players I want for next season, and really need a couple defenders in the center, as I'm leaking more goals than I should be, but overall, I'm impressed with the season. Moved up to 9th in the richest clubs in the world, which is nice.
Also, next season will be my 50th in charge of Knockbreda, and an extra speacial end of season update will be in order.
Just to let you guys know, I've also just applied to become the manager of Scotland. Hopefully taking any step onto international management, will help me get that N. Irish managers job.
I didn't get the job
Another top season Nep Hopefully Cully can start to develop more and smash in the goals that he needs to be in contention for 3000
Kutgw!! 10 10 10
Ok guys, a bit of a happy, and sad message here.
As I'm in my 50th season, I think this would be a good time to call the save a day. It's been nearly 3 years on and off gaming time, which is a lot of dedication to 1 save. However, I'm just not having fun with the save anymore. Domestically dominant, continentally inferior. I just can't attract any world class players to my club anymore. (No idea why, in all honesty) - And my first 11 now consists of 5 players from my very own youth system. While that's good on the domestic basis, that I can win things with my home grown players, I'm just unable to compete with the big guns of Europe.
That being said, I'm going to continue the season, finish it, have 1 last mammoth End of Career update, and then store the save game in my external hard drive. That way, if I ever I want to play another season here or there, I can. (PRobably will do, actually, after I get my iMac)
So yeah.... in the coming weeks, I'll be finishing this off.
Also want to call time on it, so I can get into a FM10 save before FM11 is released, and then get into an FM11 save. At the moment, it's so hard, because of FM08
That's the trouble, I think. You've spoilt yourself with this save and probably need to come to a (temporary) end in order to move on to FM10.
Sad to see you leave it but I know you'll be back here again in the future.
It's been a great save
A fantastic save Nep and one that deserves its place in the hall of fame. But as C. says, probably best to leave it (maybe temporarily) to move on to something new on FM10.
I haven't read the whole thread, but do you ever manage to win CL?
Yeah he does - 3 times I think. A sad day. Great career.
If you read just the opening post, all the relevant info is there.
However, yes, I managed to win it, 3 timesChampions League : 2037, 2044, 2047
What an epic career, HoF thread here we come.
Hats off to you Nep, in Wallace, Dunlop and Smylie you have 3 of the greatest players of all time.
A sad day for the forums as the most well known thread throughout them comes to an end, be it permentant or temporary, but it's the right decision.
I wish you the best of luck with your future adventures into the unknown, and who knows, maybe another Knockbreda-esque epic could be on the cards in Gundo's Challenge on FM11
I'm hoping
Nep, do you plan on coming back to Northern Ireland in further editions of FM? Or will you take a break and head back to the bigger leagues of Europe.. or perhaps another minnow nation?
Anyway, you've done a brilliant job with Knockbreda - in fact, this thread was my main inspiration in my Northern Ireland save which is up to 2021 now - though it isn't anywhere near as illustrious as yours. Smylie and the likes have been a huge inspiration and congratulations on having such a legendary save.
Cheers man.
I don't know if I'll go back. It would be hard, due to the success I've already had there. Might try another small nation, or might tuck in to a 10 tier challenge in FM11.
At least you wouldn't struggle to keep players if you did the 10 tier challenge once you hit the top! Although can't see you dominating the league so much!
That's an epic game you've had there. Astonishing that you have managed to keep it going for so long and have been able to enjoy so much success.
I'd love to attempt something similar and most probably will (attempt, not succeed) somewhere down the line after reading all of this.
Come back soon!
imagine this save on fm11 with dynamic leage rep
Had to save this thread, fallen way to far. Come on Nep give us one more season
It's already in the making
I have just finished reading this thread, it took me four days reading bits here and there - and what a story!
It makes me jealous really, as the achievements are just... bloody hell!
Well done Nep. I really got into this and I nearly had a tear in my eye when Smylie retired, it was like someone dying a film!.... Almost!
Anyway, I still think another season or ten can be done yet
.. FIFA Ultimate Team happened
Sorry. I haven't played any for of FM for many months. I can't honestly see myself playing again until FM12 is released. When I find the time, I will finish the current season, upload it, and retire myself in the game, to officially bring this thread to a close
Would you upload your save somewhere?
Yeah sure. It's on my Hard Drive at home, so I'll upload it when I get home tomorrow
Thanks, Nep.
No problem dude.
Neppo is a top fifa youtuber now, he should do an FM series on it.
If you're reading this and didn't know about his YouTube channel and are interested, you can visit his channel at: www.YouTube.com/NepentheZ
I'm going to close this, Nep can ask a mod if he wants it re-opened.
I've deleted all the stupid posts, pending Moderator decisions.
Some of you need to realise people share these stories for your enjoyment, they owe you nothing.
Last edited by ham_aka_stam; 19-06-2012 at 15:30.


text:
Beechwood Pipe Intro Sampler for $9.99 + $4.95 shipping
Coupon code SAD65 needed if you call in.
20 Comments add a comment
mmmm delicious cancer.
Anyone else love the smell of pipe smoke? I always have, but never tried it.
Definitely in for one. Great gift idea and CI is always a pleasure to buy from. Now I've gotta check back all day at the rotation of daily deals over there to see which one I want for the free shipping, not a problem that I mind having.
@heathalweaon: Pipe smoke doesn't taste anything like cigarette or cigar smoke either! Pipe tobacco is generally on the aromatic side, though there are blends that give you that smokey flavor. People typically enjoy it when I smoke my pipe, which is a big change from smoking cigarettes or cigars. This is a good opportunity to try it for cheap. If you get into it, there are much better QPRs on pipes on ebay, and if there are any local pipe shops near you, their tobacco is usually better than the tins. At least that's what I've found, and I bought like 10 tins from CI. Seems like the tins have similar tastes and there's something a bit acidic/sour about all of them. Anyway, best of luck to you if you decide to pick it up, but like any hobby the cost will start adding up! (Sorry for the rant!)
CI is a great site. I have ordered from them several times, and have never had an issue. I also love the smell of pipe smoke, so I am definitely willing to try it! Also, isn't smoking a pipe "healthier" than a cigarette, due to the lack of tar?
That's the Debbie Downer of coupon codes.
@eschington: i doubt you'll find any 'professional' to agree, but you have to keep in mind that there is no filter, tho...
Smoked pipes for years, still have an expensive collection, BUT NO LONGER USED! If you think cigarettes are unhealthy, just check out the problems with pipes. Mouth cancer, gum cancer, cheek cancer, throat cancer and, as an added benefit, lung cancer. That aroma is wonderful, but those who enjoy the smoke from your pipe are inviting all of the perils of second-hand smoke. Also can leave some very unpleasant after-tastes in mouth, not to mention the lovely liquids that sometimes reach your mouth.
My mother died of lung cancer, and it is not something you want to watch. I've put aside my pipes, and quit cigarettes, and am much happier, and have a much more pleasant tasting mouth...not to mention that I can taste foods again.
That's quite a rant Earl, any comment on the deal.
@tweakx4: Actually a lot of people do use filters in their pipes. They install really simply into the stem and just have to be rotated out every once in a while to maintain their effect. Personally I don't use them, just thought you might like to know.
@eschington: http://www.webmd.com/lung-cancer/news/20100216/cigars-and-pipes-no-safer-than-cigarettes
Worth the read... too bad, because i love the smell of pipes and many cigars.
I don't know if pipes are any healthier than cigarettes, but I know my cigarette smoking friend chain smokes all day. I smoke a pipe on occasion (maybe monthly), with a glass of scotch. So while the impact per indulgence may or may not be similar, I think the frequency may be such that I'm not in terrible danger. The smoke is less clingy than cigarettes or cigars, and washes out of your mouth much easier. I also enjoy the ritual of it -- the smell of the tobacco in the pouch, packing the pipe, lighting it (which has a bit of a learning curve, but satisfying when done well) obviously smoking it, and even the cleaning afterwards. I love the buzz of the pipe and the scotch while I clean out the stem and the bowl, and wipe the exterior down with whiskey.
I don't know if these items are any good, but I've ordered from CI before, they're always great. Granted, that was cigars, so I don't know the quality of their tobacco. I always order from tinderbox.com.
Also, brand new pipes take some time to break in, so another option is an estate pipe (used pipe). You can find them from sellers, at pawn shops, ebay, etc. If they were taken care of, they'll be broken in, and the cake should be clean but intact (kind of like seasoning on a cast iron skillet). The cake makes the smoking process much more enjoyable, as new pipes can sometimes be too hot. I went with an estate pipe and found out I enjoyed it before I bought my own new pipe and began the process of building it up.
I smoke a few cigars a year and have been wanting to get into smoking pipes every now and then. I went and bought some cheap ones at a tobaccoist and the experience was really unpleasant; I saw a comment about seasoning them so maybe that was it. I think they were plastic or something as it had an unpleasant "unnatural" taste to it.
Does anyone know what beechwood pipes would be like? Should I just go and find a different wood (briar or cherry seem to be common) for like $30-$50 and avoid another disappointment?
@macsblow: I do not know about this pipe in particular, and I'd like to know about it as well. It seems pretty dang cheap!
I do, however, know a little bit about pipe smoking. I've gotten into it a lot in the last couple months (A couple bowls a week or so). I've started off with good quality Corn Cob pipes. It probably sounds silly, but they're cheap and great to learn on. The only company to get these from is Missouri Meerschaum, they make high quality corn cob pipes. I bought my first nicer one from Aristocob, I believe it was about $15. I then decided to get a "Grab Bag of Seconds" from Meerschaum's website. A great deal for 10 slightly cosmetically damaged pipes. Gives me one for each type of tobacco I smoke!
If you have any more detailed questions feel free to ask me and I'll try to answer, or head over to the http://www.puff.com/ forums. Some great knowledgeable fellows over there.
Oh, and http://tobaccoreviews.com/ is a great place to discover new tobacco's!
@jessicahutchins7: Yo spammer! Buy this deal and get cancer.
@thapimpshrimp: Thanks for the info. I'll check out some of those other ones. Heck I'll get this deal too.
Looks like a good deal. Surprised all the anti-tobacco people have to check the comments and spew their belligerent, nanny comments. I blow my second-hand smoke in your general direction.
Here's a link to a Science Friday transcript about filtered and non filtered cigarettes:
I just caught part of it when it initially aired and thought it was interesting, I have a pipe but only use it occasionally. Seems like a good deal but I'm still on the fence.
Dang, missed it... RIP


text:
I was thinking of reducing all hit points by 1/2 (pc, npc and monster) to make combat deadlier and less Hp crunching. Is this a good approach or is there a better way to do this or would it be better to increase weapon damage (but how)?
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I tried the same thing you proposed, and it shortened combats and made things more interesting. I think the combats in DnD-4e are too long and can become boring so anything that make them more interesting is welcome.
But it depend on the group of players, one group might like it and another might not. One group once said that you can't die in DnD-4e, so I halved the HP and they were happy. The other group wasn't happy with halved HP so I introduced mini skill challenges in combats where it existed an alternative solution and they resolved a lot of combats by passing skill challenges mixed with combat, and they were happy too.
I actually tried halving the HPs of both monsters and PCs. I don't think that worked out too well, as PCs often dropped too quickly. After 10 sessions with some experimenting I now use 0.75x HP for the players, 'bloodied' (=0.5x) HP for the monsters.
I never use 'easy' or equal level encounters, always 2 to four levels above. Take care with your monster selection, and rather use more lower-level monsters than one +4 level one. One of the deadliest fights my players had was when they were level 5 against a horde of L1 and L2 goblins. One enemy is easy to lock down, but let them try to lock down three...
Of course also the standard 4e encounter tips apply: Make sure you have an interesting battlefield. Traps and hazards, difficult terrain and not-easily but reachable foes make everything much more interesting. As the 4e combat system places a large focus on tactical movement and positioning, make it an important part of your prep too.
Finally, use tactics the players (should) use too: Two ranged attackers and a good controller that focus fire on the striker or controller make the fight much deadlier than just soldiers and a brute against the defender. Pick squishy targets, and make intelligent monsters use team tactics. Or get the leader unconscious.
My initial take on making combats more dangerous was to up the monster levels. Do not do this. The result is combats that take forever - the monsters defences go up which effectively gives them extra hit points.
I now use monster the party's level or lower by up to 2 or 3, and then adjust monster damage as follows: Brutes - double at paragon or triple at epic, the number of damage dice. Soldiers - double or add 5 per tier to the static damage bonus (whichever is bigger). Others - add an extra damage die. add static 5 at paragon and 10 at epic.
The result is that the PCs really beat down on the monsters as their defences are easy to hit. And the monsters really beat down on the players as their damage output is really pumped up.
Try and adapt the Vitality and Wound Points system from Unearthed Arcana to the 4th ed rules.
(These basically say that creatures (including PCs) have two pools that describe their current health: Vitality is your standard HP, whereas Wounds are a way thinner pool. Standard hits cause loss of Vitality, critical hits cause loss of Wounds, and the latter can also lead to death... obviously rather quickly. To make it all even deadlier, increase the critical range of weapons. But be careful, it's not necessarily as much fun as one'd expect.)
In a Nutshell
Only use monsters from MM3 and later, half monster hit points and double rolled damage dice.
Other Considerations
Limit the number of healing surges regained from extended rests, ban immediate interrupt/immediate reaction tomfoolery from PC powers and don't even think about using the XP budget. Not only does it make for predictible encounters, but it also rarely challenges players, especially after the heroic tier.
I wrote a short article dedicated to Abandoning the XP Budget, check it out if you get time.
I started out playing RuneQuest and always enjoyed the 'deadliness' of the combat, where players (and DMs) would role a D100 to determine the accuracy of an attack. Every limb (L/R arm, L/R leg, torso, head) would have a specific range on the D100, and each limb would have its own HP. This meant that a generic attack could potentially damage/sever a major limb (even your head!). Every fight kept players on the edge of their seat, and felt very realistic :)
You could perhaps make up a simple set of house rules that incorporate these traits by redistributing player hit points to limbs and rolling a D100 after every successful hit. There might need to be some tweaking involved, for example reducing everyone's damage by half so everyone's not lopping off limbs all the time!
Set all damage to Level 1 equivalent. Here is an adjustment guide that goes beyond the updates proposed by MM3 to set all monster damage to be proportionate to the lethality of level 1. While this ends up as a
At the same time, if you want to increase player damage expressions, I recommend providing the math-fix feats free (X expertise, X focus, improved defenses are the big 3). That will increase player damage in a managble way (though you want to make sure that everyone is putting out acceptable levels of damage (8 round kills for non-strikers and 4 round for strikers at the absolute minimum. Give bonus static modifiers to adjust this to your satisfaction.)
Personally as DM, I find combat to be fairly risky, and I often feel bad that I'm about to kill a certain character "again". I often have to purposefully, attack the wrong character or use the less deadly skill, because the people I play with do not enjoy dying, and would be frustrated if they kept getting knocked out.
I think there are two easy ways to make combat "More dangerous"
However, if you are looking to just make combat shorter, then halve all HPs by half would certainly do that, but it risks making the combat too short. Perhaps then you'll only want to reduce hp by 1/3rd.
I have had a lot of success making 4e "deadlier" by doing the following things.
First - I give monsters a minimum damage level. For non-boss/solo creature it is 50% for boss/solo is 75%. If their damage roll is 2d10 + 7, then the least they will do is 17 damage for 50% creature or 20 for a 75% creature.
Second - Give your monsters a way to resist, shrug-off, or ignore contoller affects. I have found these to have a dramatic effect on the danger level of an encounter. If something locks down my boss or main creatures I give them an out: lose one-quarter HP to overcome, alter to a lesser affect via some magical or innate ability or just flatout roll a save vs affect. Nothing scares players more than having their favorite affect be shrugged off.
Third - If the encounter creatures don't have a power relating to being bloodied/killed you may want to add one. Your grunt soldiers types might explode, give off a gas or other magical affect or split into 3 minions.
Fourth - Terrain. This is usually the most over looked area of combat. Sometimes your terrain should be in the fight. It can do any or all of the following: afffect movement, do damage, force movement, reduce or negate powers based on key words (ex. fire powers in a heavy magical fog area). One that really scares players is having a terrain that drains healing surges. Party stays in an area for 2 rounds an on the start of the third round everyone loses a healing surge and after 2 more they lose another, etc.!
Use one or more of these as you see fit. You don't even need to consult the group.