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Jerry Garrett
Recent and archived news articles by Jerry Garrett of The New York Times.
Alexander Rossi Wins the 100th Indianapolis 500
Rossi, a 24-year-old American rookie, stretched his fuel mileage to the absolute limit in the final laps and finished well ahead of Carlos Muñoz and Josef Newgarden.
May 30, 2016, Monday
Historian Is at Heart of Indianapolis Motor Speedway's Home
Pursuing his fascination with the Indianapolis 500, the historian Donald Davidson moved in 1964 to Speedway, Ind., a town envisioned as an experiment.
May 30, 2016, Monday
Simon Pagenaud Enters Indy 500 as the Red-Hot Favorite
James Hinchcliffe won the pole for Sunday's race, but Pagenaud, who qualified eighth, is coming off three consecutive victories in the IndyCar Series.
May 27, 2016, Friday
Indy Winner for Sale (See Fine Print)
Andretti Autosport, the team that currently owns the car that Ryan Hunter-Reay raced to victory in 2014, is offering it at auction with a catch.
January 5, 2016, Tuesday
A Somber Conclusion for IndyCar
The series closed out a troubled 2015 season in Sonoma, Calif., crowning a champion while grieving the death of one its most popular drivers in a freak accident a week earlier.
August 31, 2015, Monday
Driver Killed in IndyCar Wreck Was a Student of Crashes
Justin Wilson, who died of injuries stemming from an accident at Pocono Raceway, had helped investigate the 2011 death of his friend Dan Wheldon in a Las Vegas race.
August 26, 2015, Wednesday
Juan Pablo Montoya Wins the Indy 500
Montoya, driving for Team Penske, overcame early difficulty to win the 500 for the second time in his career, edging his teammate Will Power.
May 25, 2015, Monday
Helio Castroneves, Teased for Hair Dye, Has a Goal That's No Joke
Castroneves, 40, is seeking his fourth Indianapolis 500 title, but he may not get an opportunity as good as the one he had last year.
May 24, 2015, Sunday
Drivers and Officials Preparing for a Slower, and Possibly Safer, Indianapolis 500
A practice that passed without incident reassured track officials, who adjusted rules and regulations after a series of crashes to help reduce speeds in Sunday's race.
May 23, 2015, Saturday
Speed on Display at Retooled IndyCar
The IndyCar racing season finally arrives this weekend, with a street race in St. Petersburg, Fla., featuring a familiar-looking cast of drivers.
March 29, 2015, Sunday
MORE ON: Automobile Racing , Indy Racing League
2015 Jeep Renegade
Jeep hopes a small crossover makes a huge splash.
Alfa Romeo 4C
Alfa Romeo attempts a comeback in the United States.
Jerry Garrett's Top 10 Cars of 2010
A critic picks the best of the year.
A New Wave of Luxury Hybrids
This year's tendency at the New York Auto Show? Luxury Hybrids. Why would high end automakers want to go green? The answer with longtime contributor, Jerry Garrett.
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30" Aluminum Bimini Top Slide - Taylor Made
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Taylor Aluminum Slide Assemblies
Fold your boat top behind the rear seat. Easy installation. Non-locking. Fits most deck hinges. Sold in pairs.
Aluminum Slide Assemblies
Fold your top behind the rear seat. Easy installation. Fits most deck hinges. Non-locking. Sold in pairs. All slide tracks are 7/8" in width
- 30" Aluminum Slide Assemblies
- Fold your top behind the rear seat.
- Easy installation.
- Fits most deck hinges.
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In the rules for Zooloretto it states that you won't collect money for filling an enclosure through the "exchange" action. It also states that animals of opposite sex will not breed in the barn. If you exchange one type of animal enclosure with another type of animal from the barn (which happens to include the breeding-ready couple), would you receive the coin bonus? My interpretation is that the breeding happens after the exchange, so you would get the bonus, but this is not spelled out in the actual rules. Does anyone have a definite answer on how this situation is scored?
As a side-note, the iOS version of this game would be no help in seeing how the computer scores the situation, as it incorrectly does not let you exchange animals out of the barn (the rules clearly state that you can).


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I would like to know just what kind of pictures I can take with macro. I'm looking for some out-of-the-box ideas. I have plenty close-ups of flowers, insects, grass, wood, and other objects. I would also like to know some tips for macro photography. Suggestions for post-production are fine.
closed as not constructive by rfusca Apr 6 '12 at 21:45
As it currently stands, this question is not a good fit for our Q&A format. We expect answers to be supported by facts, references, or expertise, but this question will likely solicit debate, arguments, polling, or extended discussion. If you feel that this question can be improved and possibly reopened, visit the help center for guidance.If this question can be reworded to fit the rules in the help center, please edit the question.
You can shoot many things in Macro including everyday objects like coins, watches, brand of your shoes or your wallet, food (like you cut an orange and shoot every little detail in it), your brother's eye, words from books, key hole in your door, water drops (try to put some water with little oil in a bottle and put the bottle on top of a colorful shirt and you'll see wonders)
I'm always impressed by the amazing detail of small things in nature. They are common and all around us, but we are too big to notice. You can think of a 1:1 macro lens as a low end microscope. You can make detail visible that you couldn't see with your naked eye. These lichens are a good example:
I couldn't really "see" this until I took a picture of it.
Food photography. Not necessarily at the closest focus distance, so not true 1:1 macro, but getting very close, with shallow depth of field can be very nice.
If you have kids, kids toys like lego, action figures and so forth, can be fun. They're very colorful. Doll houses, model train sets, anything miniature.
You could take a series of a dozen close up images of parts of a motorcycle- think of all the shiny chrome and paintwork, tires, engine parts, headlight etc.
Water or milk drops. Don't have to use a true macro here either, but it's a good lens for this. Put milk or water in a ziploc bag. Poke a hole in it so it drips onto a plate. Set up a flash and fire away.
For me, I like doing abstract shots with macro. You can take many every day things, like a kitchen whisk, and get close and get nices lines and shapes.
I tend to look for textures in everyday items. Sometimes I'll even plan something out a few days in advance and stack up ideas for shooting.
Some things that are good are fabrics, small parts to machines, rocks, your body, a pet, food can be very interesting. Try doing a series on things you use regularly, toothbrush, razor, lamp, screwdriver, etc.
I take a macro everyday, here is a link to those: http://www.flickr.com/photos/nelsontapias/
You can shoot money as was mentioned above, both banknotes and coins look completely different when viwed through a macro lens.
Talking about post processing, for me there is no difference between a macro shot and not macro shot, the main thing is to emphasise the focal point, this could be achieved by selected sharpening of an image.


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I recently had the opportunity to try Eggland's Best eggs through the Foodbuzz Tastemaker program and I remembered having seen a recipe for a healthy version of huevos rancheros in the new book Eat This Not That. {I just love that series of books-check them out sometime} So I thought, what a better way to experience Eggland's Best eggs, than to pair them up a healthier recipe for huevos rancheros!
Y'all already know how I feel about eggs to begin with, and in an effort to eat healthier in the new year, I have incorporated them into my diet for breakfast most days this month. Eggs really are a nutritional powerhouse, but the patented, vegetarian, all natural hen feed used by Eggland's Best, results in eggs that have a boost in the vitamins and nutrients we need to stay healthy. Compared to regular eggs, Eggland's Best eggs have 50% more Vitamin A, 4 times more Vitamin D, 75% more B12, 10% more riboflavin, 25% less saturated fat, and 3 times the levels of Omega 3 fatty acids. Even better, these eggs actually have a noticeable boost in flavor that I was very impressed with. They really are a tasty egg!
Admittedly, there are a few steps to this dish so it is a bit of a process. Mise en place as they say, so make sure you have everything ready to go before you start. It takes a little bit of coordination to get this all going and serve everything hot, but they are worth it and make them often enough and you'll get enough practice to be a pro at it. If you have plate chargers this is the place to use them. Otherwise, it helps to warm serving plates in the oven.
Traditional huevos rancheros cook the eggs in butter and soften the tortillas in a good bit of oil. For this recipe, you save yourself a bit of fat by using butter flavored, non-stick cooking spray instead of butter or oil for both the eggs and the corn tortillas. Of course, you can go full fat if you prefer!
Canned beans are a pantry staple in my house and I try to always keep some Northern beans, kidney beans, pinto beans and black beans on hand all the time. Unfortunately they are also notorious for being high in sodium, but, did you know that draining and rinsing canned beans gets rid of nearly half of the sodium level? And, just so you know, it also helps to reduce some of those troublesome, gas-causing sugars too.
I used one egg per tortilla here, but you can also reduce the serving to one tortilla with either one or two eggs on each instead. Enjoy!
Healthier Huevos Rancheros
From the Kitchen of Deep South Dish
1 can of black beans, drained and rinsed
Dash of ground cumin
Juice of one lime, divided
1 (10 ounce) can of Rotel tomatoes, drained
1/2 cup of onion, chopped
1 clove of garlic, minced
1 tablespoon of chopped jalapeno
2 tablespoons of chopped fresh cilantro or parsley
8 eggs
8 corn tortillas
Kosher salt and freshly cracked black pepper
Extra cilantro or parsley, for garnish
Lime wedges, optional
Preheat oven to the lowest setting. You'll be using this to warm the plates and keep the tortillas warm.
In a small bowl, combine the drained beans, cumin and half of the lime juice. Season with a bit of pepper. Mash up the beans with a fork as much as you like and set aside.
In another slightly larger bowl, combine the drained Rotel tomatoes, onion, garlic, jalapeno and the other half of the lime juice; set aside.
You'll need two large skillets, at least one non-stick with a lid. Spray the non-stick skillet with butter-flavored cooking spray and cook at just slightly over the medium setting. Break the eggs into the skillet and cook until they begin to set, about a minute, then cover the skillet and turn down to low. Keep an eye on them because you want the whites to be cooked but the yolks to be runny, unless of course you prefer you yolk to be cooked through.
Spray the other skillet with the butter-flavored spray and place over medium high heat. Doing one or two tortillas at a time, cook until warmed through about 30 seconds. Spray the top with the butter-flavored spray and turn to toast the other side, about 30 seconds longer. Transfer to a plate and cover to keep warm.
Meanwhile, microwave the tomato mixture on high for about 1 minute, or until hot, stirring halfway through. Remove and cover to keep warm. Repeat with the bean mixture.
When ready to assemble, remove the tortillas and the warm plate, and place two to each plate, spread the warm bean mixture on top. Top each with one egg. Stir the cilantro or parsley into the tomato mixture, spoon a bit of the warm tomato mixture on top of each egg.
Sprinkle with additional cilantro or parsley, if desired, and serve immediately, while hot, with a wedge of lime on the side, if desired.
Source: http://www.deepsouthdish.com/
Disclosure: As part of the Foodbuzz Tastemaker Program, I received a coupon for a free carton of Eggland's Best eggs.


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Questions, always questions. Sort of the Socrates of ballet.
Balanchine the teacher, teaching everyone who might be willing, by challenging them, his dancers, his audience, his musicians, maybe even his stagehands, and - not least - himself! Everything since "just footnotes to Plato" including among some pretty impressive footnotes, Fred and Merce? Maybe that strains the analogy a bit. But yeah, the Socrates of ballet.


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A 'lyrical' ballet dancerWhat's it mean?
Posted 30 September 2007 - 07:44 AM
By analogy, as Webster's puts it in its defintion of "Lyric Poetry": "Having the form and musical quality of a song, and especially the character of a songlike outpouring of the poet's own thoughts and feelings."
To illustrate one more time, I'd say: "At NYCB these days, it's the athletic girls who get ahead and not the lyrical ones."
Posted 30 September 2007 - 08:11 AM
I'd second the reference to Kyra Nichols (or is it third by now) and add Judith Fugate to the list. There are many more.... maybe Kshessinska, who we were discussing on another thread (in "Dancers," I believe).
Posted 30 September 2007 - 10:43 AM
And dancerboy87, I did a little bit of research and find that the word "passional" is developing in English. It seems to be used for clinical purposes in describing mental health symptoms or personality analyses. However, it is starting to have a connotation in everyday speech as a description for intensity, especially along erotic lines, especially in design. It's a connotative thing, "female parent" doesn't bring an emotional response in the same way "mother" does.
And the word passional for a book has been there ever since the Medieval period, where nobles and royalty could commission their own personal passionals for use on saints' days. In modern English, the most widespread passional is Butler's Lives of the Saints.
Thank You for the research.Maybe I should have used passionate then.Thank You for making this point clear.
Posted 30 September 2007 - 11:21 AM
One of the most exciting draws at NYCB today is seeing the incredibly athletic Ashley Bouder hone her lyricism.
Posted 30 September 2007 - 11:26 AM
PS. Carbro, excellent example of type, Cornejo!
Posted 30 September 2007 - 01:57 PM
Posted 30 September 2007 - 03:01 PM
I think of a "lyrical" dancer like porn: I can't describe it, but I know it when I see it. The most lyrical dancers I've seen live have been Alina Cojocaru and Alessandra Ferri.
I always thought of Mariana Tcherkassy (former ABT principal) as a lyrical dancer.
Posted 01 October 2007 - 06:37 AM
Concerning lyrical dancers, the seamless phrasing is something they can carry even into bravura choreography
I would cite Moira Shearer's dancing in Tales of Hoffman as an example of this.
Posted 04 October 2007 - 10:39 AM
Ah, don't be shy about using a word whose usage is still evolving! It's one way that language develops! And every user of the language is entitled to use it in the way he or she sees fit, even if it isn't one's "mother-tongue". You may have found a niche sense for "passional", after all. If, on reflection, "passionate" seems a better usage, so be it, as well! Express!
In a sense all words are evolving all the time, but I would be careful about using some of the less established ones in certain contexts. It may not always be clear to your professor, say, that you are using a word because you are aware of the different forms of usage and have deliberately chosen a particular one or that you simply don't know any better. 'Standard' usages have their good points.
In ballet I use the term as meaning the dancer is emotionally expressive and interpretive instead of being athletic, physically exciting, propulsive or kinetic. (Of course, some dancers can do both). I wouldn't speak of a "big jump" or a series of fouettees as lyrical things for a dancer to do. I'd say, though, that someone who appeared deeply to feel and to respond to music was a lyrical dancer, especially if they made me feel that they were expressing their personal emotions in conjunction with exploring the music.
Thank you, Michael, that's a very succinct way of putting it.
More comments, please.
Posted 04 October 2007 - 11:29 AM
I've learned a lot from this thread. Thanks.
Posted 04 October 2007 - 12:22 PM
In short, I could "feel" the music, innately understood phrasing, balance till the cows came home, had decent extension (if not the 180/6 o'clocks they do now), and knew how to use my arms, hands and epaulement. But as someone posted above, most adagio dancers do not become stars, which is why it is so important for dancers to be well-rounded technicians. I had to work on the speed and "attack" of Balanchine, or preciseness of Bournonville battu. No one just does Act2 of Swan Lake, and I never mastered the 32. So the generic comments I got were all about being "the most graceful dancer... purity of line, Romantic style blah blah blah." Les Sylphides ad infinitum on tours.
Apropos the topic if not the immediately above...
Seeing Angel Corella do "Allegro Brillante" in London with Alexandra Ansanelli I was struck by the same thing I noticed after seeing a clip from 7 years ago of his Bronze Idol at the ROH re-opening gala... that an innately lyrical dancer was being forced into a mould. It was NOT a technical issue; EXTERNALLY the ballon, speed, tight precise fifths, tours, extension, elevation, and musicality etc.etc. all normal, all fine. But...I kept thinking INTERNALLY a too graceful softened edge for that very sharp, quick, almost robotic attack of Balanchine, (or a stiff bronze idol). Ansanelli looked like she was thoroughly enjoying herself and her partner, but the difference in technique was evident to me. She was a Balanchine dancer both internally and externally, whereas for Corella it definately was more an external expertise. (I agree about H. Cornejo.)
Posted 04 October 2007 - 01:59 PM
It may not always be clear to your professor, say, that you are using a word because you are aware of the different forms of usage and have deliberately chosen a particular one or that you simply don't know any better. 'Standard' usages have their good points.
Dancerboy's professor is a member of Ballet Talk??? Now, I did not know that!
Posted 04 October 2007 - 02:53 PM
It may not always be clear to your professor, say, that you are using a word because you are aware of the different forms of usage and have deliberately chosen a particular one or that you simply don't know any better. 'Standard' usages have their good points.
Dancerboy's professor is a member of Ballet Talk??? Now, I did not know that!
It was meant as a generic reference only, a 'for instance.' Sorry for any confusion. :
Posted 04 October 2007 - 03:57 PM
Posted 05 October 2007 - 03:48 AM
OK, I'll admit it. I was known as an "adagio" or 'lyrical' dancer in my former life. And the best way I can describe it is FLOW: a continuous phrasing, even in allegro. Like a breath suspended, held, and slowly expelled as the movement continues. And innate use of arms, hands, AND especially epaulement to extend line. Ditto extension that unfolds, opens, and extends the line to infinity. Emotionally? I don't know, but I certainly "felt" the music inside, through me and supporting me. Best analogy: think of a bird in flight: held up by the air, surrounded by the air, using it to move. Mobilis in mobili. That's how I moved--surrounded by the music, through the music, with the music. Or in complete silence, I would use the "filled space" of the silence to do the same. But it was primarily an adagio technique, that had to be adapted (and in many cases truncated) for more athletic, allegro performances.
In short, I could "feel" the music, innately understood phrasing, balance till the cows came home, had decent extension (if not the 180/6 o'clocks they do now), and knew how to use my arms, hands and epaulement.
Ahhhh, thank you for describing the feeling of "flow" in dance. Never having been a dancer, but admiring and envying both dancers and birds, I truly appreciate the way you have vivified your experience.
In college and for about 15 years following, I sang in small Renaissance choirs, usually a cappella, and often felt something similar. I put myself in a "gear" that connected me visually and spiritually to the conductor, which connected me -- voice, body, breathing -- to the music.
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A National Web Conference on the Use of Health IT in Practice Based Research Networks (PBRNs) to Improve Patient Care
A National Web Conference on the Use of Health IT in Practice Based Research Networks (PBRNs) to Improve Patient Care
Event Date: Tuesday, August 6, 2013 - 2:30pm to 4:00pm EDT
The Agency for Healthcare Research and Quality (AHRQ) has identified a gap in health care and public health practitioners' knowledge of health information technology (IT) using multiple mechanisms, including the findings of the continuing education (CE) planning group. This series of Webinars is designed to increase practitioners' ability to improve health care decisionmaking, support patient-centered care, and improve the quality and safety of care through the use of health IT
Primary care practice-based research networks (PBRNs) involve practicing clinicians in asking and answering clinical and organizational questions central to primary health care. Increasingly, health IT and health information exchange (HIE) play a key role in supporting the research carried out by these PBRNs, thus providing research findings relevant to the Centers for Medicare & Medicaid Service's (CMS) financial incentives of for the "meaningful use" of certified electronic health records (EHRs)
This session will highlight findings of three PBRN projects:
- The development of health IT evidence-based tools to improve health care decisionmaking related to HPV vaccinations and early successes in translation to new environments and systems
- An overview of the Regional Health eDecisions Guidebook outlining the feasibility and process for connecting EHRs to receive HIE-based decision support through the Preventive Services Reminder System (PSRS)
- Research to identify an after-visit summary that is both useful to the patient and can be transmitted electronically to other providers involved in that patient's care
- Alexander Fiks, M.D., M.S.C.E., Co-Medical Director, The Children's Hospital of Philadelphia Pediatric Research Consortium
- Zsolt Nagykaldi, Ph.D., Associate Professor, Family & Preventive Medicine, University of Oklahoma Health Sciences Center
- Brian Yeaman, M.D., Chief Medical Informatics Officer, Norman Regional Health System
- Valory Pavlik, Ph.D., Associate Professor and Interim Vice Chair of Research, Baylor College of Medicine
- Rebecca Roper, M.S., M.P.H., Director, Practice-Based Research Network Initiative, AHRQ
To Register:
- Select "Register."
- On the registration form, enter your information and then select "Submit."
Once your registration is approved, you will receive a confirmation email with instructions on how to join the event.
For assistance: Contact Jennifer Webb by email at [email protected] or by phone at (919) 541-6746
Webinar time: EST


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Chopped Tomato and Cucumber Salad with Mint, Feta, Lemon, and Thyme
(Makes 3-4 servings, recipe adapted by Kalyn from July 2007 edition of Fine Cooking Magazine.)
2 cups quartered cherry tomatoes or ripe Roma tomatoes
1/4 cup chopped mint (or more)
1-2 tsp. fresh thyme leaves
1/2 tsp. sea salt, plus more for serving if desired
fresh ground black pepper (use more or less to taste)
1/2 cup crumbled Feta
1 tsp. lemon zest (or more, be sure to zest the lemon before squeezing the juice)
1 T fresh lemon juice
2 T extra-virgin olive oil
1/4 cup sliced green onions (scallions)
1/2 cup pitted and chopped Kalamata olives
1 1/2 cup chopped cucumber
In a separate bowl, combine crumbled feta, lemon zest, remaining mint, remaining thyme, and a bit more fresh-ground pepper. Let sit at room temperature about one hour.
After the above ingredients have marinated about 45 minutes, start to cut up cucumbers into bite-sized pieces. (I used fresh garden cucumbers which didn't need to be peeled. Store cucumbers may need some or all of the peel removed.) Slice green onions and chop olives, then combined tomato mixture, feta mixture, cucumbers, green onions, and olives in large bowl. Let sit at room temperature for a few minutes. When you're ready to serve the salad, whisk together the olive oil and fresh lemon juice and mix gently with salad ingredients. (You may not need all the dressing depending on how wet you prefer your salad.) Season with sea salt and more fresh ground black pepper if desired and serve.
South Beach Suggestions:
This salad is perfectly South Beach friendly for any phase of the South Beach Diet. It would make a great lunch main dish salad, or would taste great as a side salad for a phase one dinner with something like Grilled Fusion Chicken or Grilled Spicy Tuna. For phase two or three, you could add something like Basil and Parmesan Rice with Pine Nuts.
More and More Great Salad Ideas with Tomatoes:
(Recipes from other blogs may or may not be South Beach Diet friendly, check ingredients.)
A collection of Summer Tomato Salads from Kalyn's Kitchen
Heirloom Tomato Basil Salad from Simply Recipes
Turkish Tomato Salad from Fat Free Vegan Kitchen
Simple, Fabulous Tomato Salad from What Did You Eat
Heirloom Tomato Salad with Marinated Onions from Sassy Radish
Best Tomato Salad from Gastronomy Domine
Marinated Tomato Salad from David Lebovitz
Panzanella from Kitchen Parade
Minty Zucchini and Tomato Salad from Lucullian Delights
Yellow Heirloom Tomato Insalata Caprese from Well Fed
Stuffed Tomatoes with Two Kinds of Salad from Nami Nami
Tabbouleh with Heirloom Tomatoes and Shiso from Just Hungry
Almost Greek Salad from Technicolor Kitchen
Caprese Salad with a Trio of Tomatoes from Gluten Free Journey
Farro with Kale, Tomatoes and Fresh Mozarella from Stephen Cooks


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Happy birthday JJay. *Shakes head* at Gilles
Happy birthday JJay. *Shakes head* at Gilles
Happy Birthday dude.
Wiki man
Happy birthday JJ. Must do some work on the wiki soon, I haven't done much in ages.
Happy Birthday JJay!
Did SI send you an email, wishing you happy birthday?
They did to me
I got happy birthday PM from a mod on here a few months back. Best thing about it was that it wasn't even my birthday
I think they send everybody an email.
Alan - Sorry about the delay for the graphics page, i have a French Oral still to go and i am getting loads of homework at the moment, so everything else is on hold for a while
I will definately be free by the 17th July as that is the day that school breaks up for me Still a month to go though
Happy belated JJay.
SI were the first ones to wish me happy birthday, as I got my email on June 12th. Time zones.
Over 1000 pages
Hi Jod
Happy Birthday JJay
KUTGW everyone else
Sorry I haven't done anything for a bit, my computer is broken so I haven't had access to the internet. Only occasionally get online now, and thats on mymums netbook which is too small for me to use easily...
Hopefully you can get a new PC soon Jammy
And KUTGW to everyone as well, some more contributions from me should be coming in around 3 weeks
Good to hear from you Hamilton
I've made a new template called {{Player Profile Stubs}}, will anyone putting a stub tag on a player profile please use this template instead from now on. It makes it easier to differentiate between player profile stubs and the other stubs.
Just another idea regarding the player profiles: How about leaving profiles un-categorised (keeping the stub tag though) until they have some FM-related content? Mightn't be the best of ideas, but I'd like to know what you think anyway.
hey lads i havent checked on your wiki in some time but i just wanted to ask a question
has the player profiles been devolped to include anything about FM or are they still jsut a copy and paste from wikipedia
No problem Alan Graphics Pack page is nearly finished, so it should be posted within a few days. I have finished this year's exams now I also have an INSET Day on Friday
MeLikeFM - Yes they have been edited to include FM related info
Most of the profile pages are still missing FM info iirc.
What's an inset day?
A teacher training day Must be called something else in Ireland. It means that the student's don't have to go in
Aha. Yeah it must be a UK thing, it's called an inservice day mostly over here.
I'm making a page on how to use some of the basic wiki commands now (eg how to categorise pages of make headers), for anyone who is unsure of how.
That might be of use to me TBH :o
Here it is. There's still a bit that I haven't included, but I will as soon as I think of it.
Also, the site's been vandalised over the last week or so by new users such as Buy Viagra and Buy Breast Enhancement Gum. Not sure exactly what he's trying to achieve by doing this, but each to their own I suppose
Thanks That should help me an awful lot, the tools on the Wiki were very confusing (Well, for me anyway )
Nah, it's not that hard, just takes a bit of getting used to. Look at the edit section of pages that use commands you'd like to use and see what the code is. That's probably the easiest way to find out.
True. But because I edit a page every month or so, i'm not that used to them
Does anyone know how hall of fame points are calculated?
I'd also like to know where you get your FM graphics and stuff like that from? I'm trying to expand on the useful links page fwiw.
Last edited by ahmufcwafc; 01-07-2009 at 14:12.
League Title = 2 * League Rep
Cup Title = League Rep
I get my graphics/downloads from the Skinning Hideout, FM Baseand Sortitout SI Alan Don't know whether that helps or not tbh.
I was just wondering if anybody could tell me if this article is correct and if so where do i save the notepad file for the game to recognize it
this page, it tells you how to handle EDTs. Remember that you have to start a new game for it to take effect. If you've any other questions just ask.
Most of the profile pictures will be taken down tomorrow and I'll re-upload them to me photobucket account. If anyone has the time to help me sort out the pictures please let me know, because it's going to take AGES otherwise.
CL title = 80 points
UEFA Cup title = 40 points
I'll check whilst on the game later Alan.
Not entirely sure tbh.
Just came back into GD and i'm supprised at how much work (Or lack of) has been done
Rest assured that i'll be doing some more work on pages soon. Just 1 week of school left
In fairness, we never had that many people working on the wiki at the same time. When a few users take a break it's bound to happen.
Any ideas on what we should be focussing on now?
Player profiles imo. Do you think I could try and get permission to ask around in the GPTG to ask people to add a little bit of player info from FM onto pages? I think HoPeY and Purefun would be cool with a post in some club threads if I ask them first.
I also suggest the player profiles.
Jammy - That would be a great idea and I think that HoPeY and Purefun would agree to that like we have for our club guides.
Edit: Is there a system that we can use where only admin can accept new accounts? I, for one, am unhappy with the number of multiple accounts (most probably from the same user) and the names in particular that the accounts are called.
Last edited by ssestig; 11-07-2009 at 17:11.
Yeah it would be nice to get some FM related info into profiles. Go for it.
Vandalism - What we could do is restrict access to accounts until an admin has approved them. The downside to this is that I've noticed a few guys register to the site and make edits just a few minutes after signing up. Restricting accounts like this would make it even more inconvenient for new users.
To be honest I don't really give a crap about what this guy/spambot does. I can block him, delete his page and re-name his account in a matter of seconds. I just find it a bit sad that someone would spend their spare time doing this.
I'll send a PM to one of them and ask about it then
ALSO: As there is no more room left on the site (I don't think) shall we make a Photobucket account for fmwiki - so we can have everything in one place? Would be a lot easier to control than having lots of pictures everywhere.
Last edited by arsenal_2111; 11-07-2009 at 18:24.
Jammy - I have spoken to jjay about it and forwarded all the pics to be deleted to him. Hopefully he'll have it sorted soon.
Oh right - so there will be more room left soon?
Yeah, loads.
Good to hear.
Purefun has said that, in principle, it is ok to make a thread about player profiles. Just going over some details with him, but it should be okay
Who gave you lot permission to use my Pjanić screenshot eh?
Hold on a minute, I see a fair few of my screenshots used. Cheeky
I'll do the mainstream Lyon players and youngsters.
I'm going to do some for Arsenal players, I've done quite a bit of time on Arsenal saves so should be able to do them quite well.
And generally some other players when I get bored of Arsenal players.
I've been talking to the infamous ahmufcwafc (Alan) about the Walsall page. I noticed there are quite a few players on the player list that aren't at the club any more and our new signing's aren't on the list either. Would it be okay for my to edit this so that either the players no longer appear on the list or that there is a (*) next to the player to say they will be at a certain club in FM10. Or should it be left until FM10 is out, so the squads are the same for the start of the game.
Just a thought.
I'd be happy to edit the Walsall page for you, if no one else already does
You could just put brackets next to those that have left the club e.g.
Peter Pyr (At Charlton in real life)
Or for those who have just joined put
Alan Nobby (At Peterborough on FM 9.3.0)
or similar?
Yeah, it's best to have an updated squad list. How you show it is up to you
What i've been doing is using the squad lists from Wiki for teams then add any players that have moved on since the release of the 9.0.3 patch after looking on the game.
Just updating any players that have been released/sold by clubs from the January transfer window eg. Adding Antonio Valencia to the Wigan page despite his recent transfer to Man Utd as he was a Wigan player during the 08/09 season.
I'd like to know what you guys prefer - should we stick to the current disclaimer or use a disclaimer like the one at the bottom of this page? The second one takes up less space, but that isn't necessarily a good thing.
I prefer the boxed one tbh.
Alright lads. I made the changes like adding (Will be at ____ on FM10) etc. Am I alright to keep doing this for our new players? (Josh O'Keefe has just signed.)
At footballmanagerwiki.co.uk we pride ourselves on having some of the highest quality articles throughout the world of Football Manager. With guides on teams, graphics, editing and other essential Football Manager information, you can be sure that you will never need to look anywhere else. This site was set up by various members on the SI Forums to give fans of the game a chance to develop their knowledge on the game. For any questions regarding this website, feel free to ask in this thread.
We welcome all edits providing users are knowledgeable on the topic they are editing and all edits are completed with utmost maturity.
Signing up
It is necessary to sign up before making any edits at this time due to anonymous users abusing the system in the early days of this site.
Starting a new page
Type whatever you want to name the page in the search bar and hit 'go'. Then click 'create new page'.
Categorising Pages
After making your page, it's very important that you put the page in the correct category so that it will show up on the index page of the appropriate category. What you need to do to categorise your page is stick one (or more if necessary!) of these at the end of your page:
Code:[[Category:Club Guides]] [[Category:Player Profiles]] [[Category:Nation Guides]] [[Category:Player Profiles]] [[Category:Non-Player Profiles]] [[Category:Gameplay]] [[Category:Graphics and Skinning]] [[Category:Technical]] [[Category:Stadia]] [[Category:Game Releases]] [[Category:Miscellaneous]] [[Category:Challenges]] [[Category:English Leagues]] [[Category:UEFA Competitions]] [[Category:Coca-Cola Championship - League 2 Clubs]] [[Category:English Lower League Clubs]] [[Category:English Premier League Clubs]] [[Category:French Clubs]] [[Category:Italian Clubs]] [[Category:Other European Clubs]]
Stub Tags
These are to be used on pages you feel lack content in one way or another. To use them put {{stub}} on the page you feel should be tagged. Stub index.
Guides on making wiki pages
Player Profiles
Club Guides
Help with wiki commands
=Main Header=
This header is the same size as the page title header. I wouldn't use it unless the page requires quite a lot of sub-categories, like this page for example.
==Secondary Header==
Most commonly used header.
===Another smaller header===
Use this when making a point linked to the one made in the secondary header.
Inserting Tables
If you were to type this into a wiki page, the result would be like so:Code:{| border="1" |'''Team''' |'''Date''' |- |Argentina |1 August |- |Barbados |19 September |- |}
Embedding Images
Not possible at this time due to lack of space. We will update this page when the issue has been resolved.
Will ask CP to put this into the OP later. Is there anything I've missed out on? (Pretty sure I've forgotten to mention a thing or two)
Last edited by ahmufcwafc; 13-07-2009 at 16:06.
Could someone possibly message me Walsall's information from FM? I don't have 09 installed atm.
That looks excelent Alan I can't see anything that could be added really, it looks fantastic as it is
Cheers Tom, still think I left something out though! I'll leave it 'till tomorrow to think about it.
Anyone think it'd be a good idea to have pages on some more FM fansites as well as just FM WeeGiE? I could go around to the 'FM Scene' section of most fansites and ask if they want a bit of free advertising on the wiki, would do no harm imo. If someone else would like to go around and do it feel free, pretty sure it won't be our representative either way though...
What about starting a brand new thread?
Might be pushing our luck starting a new thread. We're lucky to be allowed a thread here as it is. Not much difference between starting a new thread and changing the OP imo.
I guess it doesn't really matter but the first few pages have little relevance to the new OP. Also the original purpose of the thread was to set up a wiki, and now we have that in place the focus of a new thread would feel more relevant to the expansion and growth of an established wiki. And finally it would be more relevant to have the wiki thread started by you alan than CP, no offence to him but you have been pretty much running the show.
Well anyway it's no big deal, just my opinions for giving the wiki a bit of a fresh start.
Yeah I suppose that is a fair point, the first lot of responses wouldn't make a whole lot of sense with the new OP in place. It's up to you guys, if the general feeling is that we need to start a new thread then I guess we could ask a mod for his opinion on the situation.
One thing I fear is that a mod might move the thread to the fansites forum, and that's a graveyard.
Last edited by ahmufcwafc; 14-07-2009 at 03:15.
Personally I wouldn't like a new thread - after all if Ross hadn't have made the thread the site may not even exist.
You could easily make a note at the bottom of your post saying that the first few pages were focused around creating the actual site, and that the proper discussion starts later on.
Just my opinion though.
Jammy - I agree. Alan should alter the OP slightly to explain what the first few pages are about. No point in starting a new one IMO
Seems like a good time to start up an FM10 page now after the twittergate fiasco
I'll get something up later today.
Just an idea - how about we track all new features given out by SI if they are drip-fed like last year? I think it would be a good idea to have a definitive list instead of details scattered all over the internet.
Yeah, I reckon that's a good idea.
Got to have a page on Twittergate too tbh Could ask Miles to write up something about how he made the error
Maybe we could ask SI if they would be interested in including us in the announcements, saying that a list of all new features will be on fmwiki? Might be pushing it, but we haven't had any prizes as an affiliate so we deserve something
Pretty sure that we'd have to pay to get the right to reveal some new features instead of, lets say HMV. Also, we have asked for prizes so they should be coming shortly
How we're going to organise the competition is undecided as of yet.
Personally I think it would be better to use the featured article section on the right to do a small bit about the competition, then make a competition page on the site. Then do email email@example.com for answers.
We'd hardly have to ask permission to post up something that's already been made public?
We could put a competitions thingy in the sidebar instead of having it spam the featured articles page.
Also, how do you make those templates (e.g. this was made by HoPeY etc) EDIT: Never mind, done it
Interesting fact to back up my point - our current events page has had 7,000 hits while our featured articles page has only had just over 100.
Anyone know what the '!'s next to some edits are?
Minor edits iirc.
Ah right, that makes sense
yo creators of the wiki
on the create your own regen page, you could tell the reader where to save the file!
cheers mate, especially for the quick response
It is now there mate thanks to Alan.
Edit: Beaten by the man himself.
can someone tell me how to create a page on the wiki, i'm a member already and can't remember
Just type whatever you want the page to be named into the search bar, hit go then click create page
thanks man very easy don't know how i didn't figure it out myself
woo my first page has just been created woo woo
Very nice work man! Never knew about that myself so I'll be doing that from now on
I didn't know about that either - very useful!
Madness how much info we have in the FM10 page atm - imagine what it's gonna be like when all the features have been released
Oh, and do you think we should keep FM10 on the main page? Was re-organising the front page today and accidentally put FM10 in instead of 09. So what do you think - 09 or 10?
I've spent the last couple of hours just sorting out the site, removing unused files, categorizing pages that didn't have a category (all that need one have one now), fixing broken redirects, cutting down a couple of long pages (David Beckham in particular) and generally tidying it up a bit. Look in the recent edits, you'll see
But now I think we have to sort out the player profile side of the site.
Whilst it is fantastic to have so many pages on the site, I feel the fact that roughly 80% of them do not contain our own work dampens the feeling of success we can get from this.
I feel it would be much more pleasing for us and much more useful to readers if players profiles focus around the Football Manager Information. Of course, having some background information is very nice as it allows the reader to get to know the player.
However, I feel that as much of this background information as possible should be written by ourselves, or at least reworded from Wikipedia.
In my opinion it is better to have a short history of the player (much like the introduction on a normal Wikipedia page) and a normal FM info section and to generally have a shorter article that is related to the game than to have longer history with normal FM info.
Of course, this is not just me who is doing this site. So I'd appriciate as many comments as possible on this issue, especially from Stig who has put in a lot of work to these.
Cheers (By the way, if this doesnt make sense it's because its 3 in the morning and i'm knackered)
It's almost half 3 so I'm off for the night - you lot can talk about the player profile stuff whilst I'm at work tomorrow
Last edited by arsenal_2111; 20-07-2009 at 02:22.
The Feeder Clubs page was similar to the Affiliated Clubs page, so I deleted the Feeder Clubs one and put everything from that onto Affiliated Clubs. Affiliated Clubs. I've left it there for now, if you think it is best to have both.
Also, what are the categories Italy, Africa, League Guides, North America, Oceana, South America and Spain for? None of them are used for anything, so I assumed these weren't needed. What sort of page would be in the above categories?
I would have no problem to sort this out over the summer Alan.
Those categories haven't been sorted yet but they could be used in future. They're invisible atm anyway.
Sorry mate. It is usually you though who does the long posts like that though
Haha no worries mate
Just wondering if the site goes down all the time for any of you guys? Using firefox and it says "cannot find server" half the time I try to visit the wiki. I just tried it out on opera and I don't seem to be getting these problems anymore.
Must ask someone to edit the OP later on. Think I'll add a bit more to it before I ask - is there anything at all that you guys have seen my doing that you'd like to know how to do?


text:
Main Content
Next time you're accused of being high maintenance, don't get upset. After all, you're worth the effort! When you need a reminder of this, throw on the Goldmine full zip hoodie from Roxy. This cute hoodie has yarn-dyed stripes, two front pockets, a drawstring hood and a Roxy logo tag at the bottom left. Not only are you scoring style points when you wear this adorable hoodie, but you're also letting all the guys know that you're the real jackpot.
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Special event items are produced by manufacturers only after the outcome of a game or event. These are advanced sale items and will ship immediately after they are received in our warehouse.
Manufacturer direct items are shipped directly from the manufacturer. These items are not available for international or expedited shipping.
Customized items can be personalized with options such as your name, your favorite number, and/or designs. Some options may be limited by league rules.


text:
We're running four computers connected to a hub (yes a hub not a switch) on Fedora 13. They were installed using images from a colleague that has recently left us to go back to school, they may have been set to somehow block the use of the broadcast, but we'd like to continue using this image. We've setup the static IPs for each computer using ifconfig (we've also tried ip addr add) to 10.0.1.11/24 through 10.0.1.14/24, using these settings we can't seem to ping the broadcast which is indeed set correctly to 10.0.1.255, using tcpdump we see nothing except outgoing ping requests from the computer that calls the ping request. Does anyone have any ideas or am I missing something entirely?
You may need to also use the
Broadcast amplification was used to mount DOS (Denial of Service) attacks. As a result most IP stacks now turn off echo responses to broadcast ping. This is normal behavior now.


text:
26 oz. Greek Wine Kyoto Teapot for $26
It's a dollar per oz, if you care. :)
Kyoto cast iron teapot
Matte purple finish
Black porcelain enamel on interior
Includes stainless-steel brewing basket
Not intended for stovetop use
Hand-wash only
26-ounce capacity
TheFoundary.com is the flash sale arm of Hayneedle, a Woot Sponsor.
$5.95 Shipping for all order under $75
$9.95 over $75
3 Comments add a comment
I'm so very tired of websites that force you to create an account just to look at what they want to sell to me.
I'll second that - I am NOT signing up just to look at their products. What an extreme irritation!
@sterhill and @fedara: No one forces you to do anything, you don't have to shop there. I have specifically stated that this is for Flash Sale in the description, and all Flash Sale requires registration. Just use a shopping email address like I do, there are no spams, and I only check it when I feel like it.
As bargain hunters, we have to be resourceful, these companies don't owe us anything.
Like @stark and quite a few others have said already, these are deals that companies have directly with the manufacturers, that they cannot advertise their prices (or be search engine crawled).


text:
Hybrid View
18 Jan 2012 6:25 AM #1
Lack of Chart API in Ext GWT Docs 2.2.4
I can't find any API docs on com.extjs.gxt.charts on this page: http://www.sencha.com/gxtdocs/
Am I missing something?
19 Jan 2012 5:28 PM #2
You're right: the chart packages look like they're missing.
For now, take a look at the standard JavaDoc docs for Ext GWT 2.2.5 at http://dev.sencha.com/deploy/gxt-2.2.5/docs/api/. I've checked, and these do definitely include the charts packages. We'll check to make sure the charts packages are in the docs app the next time we generate it. Thanks for posting and letting us know.


text:
Matt McClain/Associated Press file photo
Matt McClain/Associated Press file photo
SCOTTSDALE, Ariz. � It�s hard for Carlos Gonzalez to reflect too much on his forgettable 2012 season. The Colorado Rockies star is ready for a fresh start with a franchise counting on a new manager to turn things around fast in what appears to be a much-improved division.
So much has happened to Gonzalez since last fall. He got married and adopted his wife�s young son. He traveled home to Venezuela to see family and friends. He did more commercials.
CarGo, as the left fielder is called, is eager this spring training to find a groove that will carry him through a consistent season and avoid another second-half fade.
�I never feel happy at the end of a year, especially last year,� he said. �A lot of things went wrong, and that probably affected me in the second half, missing all the players. Of course it�s hard to write a lineup when you don�t have your best players out there.�
Colorado played without shortstop Troy Tulowitzki, first baseman Todd Helton and outfielder Michael Cuddyer for key stretches � a big blow that forced the backups into regular playing time.
The ones who were healthy didn�t come through when it mattered, and Gonzalez isn�t afraid to point some of the blame at himself for underachieving and trying to do too much that he began pressing.
�Last year everything was miserable, and it was reflected in my numbers and how I played,� Gonzalez said.
Also gearing up to play for Venezuela in the World Baseball Classic, Gonzalez hopes to improve his defense. He thought he should have thrown out more runners and held more runners last season. In addition, he spent the winter working on his speed, something he thinks will help his baserunning.
Playing in the WBC is a commitment Gonzalez said he and his countrymen feel obligated to, saying �it�s one of those situations we can�t say no.�
For a guy who talked about the Rockies regaining their swagger this season, he sounds perfectly confident at this stage.
�I don�t think we need practice; Venezuela doesn�t need practice,� he said with a grin.
Gonzalez received an $80-million, seven-year contract before the 2011 season, and his team began that year as an NL West favorite before a fourth-place division finish at 73-89. The Rockies then went a franchise-worst 64-98 last season and wound up at the bottom of the NL West.
�CarGo, the sky�s the limit,� new manager Walt Weiss said. �He�s one of these guys that when he shows up at the yard, he can hit it further than anybody, and he can throw it further than anybody. He�s a rare, rare talent.�
A first-time All-Star and Gold Glover last season, Gonzalez isn�t only about individual honors. He is striving for much more at age 27, presumably with his best baseball years still ahead.
With Weiss making the jump from high school coach straight to major league manager to replace the departed Jim Tracy, Colorado�s players appreciate a fresh approach and have discovered a newfound confidence.
They also know they must earn their positions with a new manager.
�It�s a new beginning in every aspect,� Gonzalez said. �This guy knows what everybody wants in this locker room, and we�re all really excited to play for him and give him the best.
�When players have their jobs secure, everybody feels comfortable. We probably didn�t work as hard as we should have.�
While Gonzalez batted .303 last season with 22 home runs, 85 RBIs and 20 stolen bases in 135 games, he wasn�t happy with his hitting down the stretch � .222 in August and .262 in September and early October. That came after a .351 May and a .347 June. He wound up batting .261 after the All-Star break with only five homers and 27 RBIs.
�I had special numbers at the end, but I don�t show up to just put up numbers,� he said.
These days, when Gonzalez leaves the field he can transform into his new role as family man � one he is embracing.
�It�s been great,� Gonzalez said. �Having my wife all the time around me, and her son, it�s a new experience for us. We definitely enjoy it. We went back to Venezuela for a while, spent time with my family and her family, and so far it�s been great. I love having her right next to me and supporting me in good moments and bad moments.�


text:
Even in the ancient Rome, people were very varied. There were jesters and kings and even werewolves back then. Since then, all kinds of aligned roles were invented. Now, we come to the modern ages, 2012, 29th September. Bluji's starting yet another mafia, his fourth one in the Ytivitca series. Who will win this time?
ytIVitca is a sequel to my earlier mafias, Ytivitca, Ytivitca Erom and Ytivitca III: World at War. The series is based on the idea 'Pick Their Poison', which lets you choose your own role. Or at least basically allows you to choose your role, that is. Let me explain:
First, you say you sign up in this thread, then PM me a three-role list of roles you'd want to play. The first role in the list is the one you want to play the most, the second is the second one on your "most-wanted" list and et cetera. You must say what the role does.
Each role may only have one ability, for example you may request to be a Cop (a role which can investigate one person each night and find out their alignment) or a Mafia Goon (a role which helps the mafia godfather decide who is the nightkill target each night), but not a Mafia Cop. Though, requesting both Cop and Mafia Goon may result in you becoming a Mafia Cop, because I give you your roles and try to balance them the best I can. But as I said, 'combination roles' are not allowed.
Here's an example PM:
1. Doctor (town alignment, can protect one person each night from one nightkill only, cannot protect self, cannot protect the same person on consecutive nights, can vote and talk)
2. Mafia Goon (mafia alignment, helps the mafia godfather to decide the nightkill target, can vote and talk)
3. Vanilla Townie (town alignment, no special abilities, can vote and talk)
Two of the roles must be picked from here. The third role is of your own choice, so use it as your advantage. But still, remember that combination roles aren't allowed! In addition to the Mafiascum list, you may request Post Restrictor as one of the 'listed' roles.
Hope you all have a fun time with the game. Here are also the rules of the game.
1. You must vote like this: Vote [insert username here]. Bolded, and clear in any way. Same for the unvoting: Unvote [insert person I'm voting now here]. You can only vote a new person if you unvote. I'm sorry, but this rule is here to make my job easier.
2. The game is not to be discussed outside of the thread with anyone unless your role PM specifically states that you may do so, and then only with the person or people specified in your role PM.
3. Once your death scene has been posted, you're dead. Stop typing. The only thing you can type is a "bah" post. "Bah" posts may not contain ANY information relating to this game—a violation of this will result in a ban from my next forum game.
4. Night actions are all completely optional. But trust me, you will want to use them. If you know you will not be available during the night phase, you can PM me your action during the day phase.
5. The days may only finish if the majority of the town are voting. That means over 50% have to be voting in order for the day to finish in time. In case half of the town are not voting when the deadline strikes, 24 hours will be added into the deadline to make the final deadline, where the person with most votes is lynched.
6. If you aren't part of the game, please don't post in the thread.
7. This isn't as much of a rule as advice. Don't bandwagon if you are suspicious of someone else.
8. Editing or deleting posts is strictly forbidden. If you need to change or clarify something made in one of your previous posts, you must do so with another post—even if you have to double-post. In Mafia game lingo, this is known as an EBWOP (Edit By Way of Post).
9. No alts. If I find out you are using alts, you will lose my respect, as well as the ability to join any future games I make. And I will refer to you as Cheatroach for the rest of my life.
10. Obvious rule is obvious: this is a game, so if you die here, you don't die in RL. Same goes for killing.
11. If there's a tie in the votes, the player which got the most votes first will get lynched.
12. Treat this game as a commitment. Be considerate – don't leave us hanging. If I consider your lurking or inactivity to disrupt game flow, you may be replaced, or if a replacement isn't found, modkilled. You must let me know through PM if you are not going to have a computer available for the duration of multiple phases.
13. Day phases will usually last for three RL days (72 hours) and night phases will usually last two RL days (48 hours). In addition, if I find it necessary, I may shorten the phases (especially the night phase) to speed up the game's progress.
14. You must vote every second day phase in order to stay in the game. If you don't vote on two consecutive day phases, you will be replaced, or if a replacement isn't found, modkilled.
15. Presenting any kind of copies of private mod messages (pictures, word-to-word copies) is highly prohibited.


text:
Wake up to a weekend in Cape Town this JulyIt's July and while the days are colder, it's certainly not a reason to stay indoors! There's so much happening in Cape Town over this period. With our fantastic Hello Weekend campaign and thanks to our great partner Kulula.com, you can visit Cape Town this July from as little as R2 750.
Winchester Mansions: Old school charm with a modern twist
Rob PetersPossessing an old school charm with a modern twist, Winchester Mansions in Sea Point is a Cape Town gem that is hidden in plain sight.
Top Restaurants to Visit on Loop Street
Thamar HoulistonCape Town is known for its foodie culture with a huge variety of restaurants and while Bree Street has been the reigning champion in terms of variety and top spots, Loop Street is slowly catching up in the culinary stakes.
Find bliss in Cape Town
Rob PetersYou are going to struggle to find accommodation in Cape Town that boasts a better view than Bliss Boutique in Sunset Beach.
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Travel like a local: Your neighbourhood guide to Durbanville
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Your #lovecapetown weekend: What's on from Friday 24 to Sunday 26 October,2014
Hello, #lovecapetown! Your awesome weekend is on its way!
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1949 Chevy Gets Steering From Flaming River - Getting Pointed In The Right DirectionWritten by on October 18, 2008 Our Project '49 Chevy Gets Steering
Our project '49 Chevy saw the Chassis Engineering front suspension installed in our October issue, but we had no means to steer the car which made it kinda difficult to move around, especially as it doesn't live at our Tech Center between installation stories. However, a couple of calls to Flaming River and we had everything we needed from the steering rack up to the steering wheel, though we sourced the latter from Lecarra, opting for their Mk40 wheel in plain black, with a plain black horn button. While a V8 logo button is available, we were conscious of putting what is essentially a reduced diameter '40 Ford wheel in a Chevy and wanted to stay away from the V8 logo. Apart from the fact the Mk40 is a cool-looking wheel, we want the '49 to retain an early custom look inside and out (but not under!) once completed, and didn't want a half-wrapped wheel or anything too modern-looking. The Mk40 fits the bill perfectly.
Why a couple of calls to Flaming River? Because we mistakenly ordered a steering rack with a long input shaft, which is what you can see in the picture at the lower right, but once this was bolted in place, it was obvious the lower U-joint would not clear the crossmember, so we had to admit our mistake (that took some doing!) and go back to Flaming River for a rack with a short input shaft (part number FR1502-5) before we could continue. The rest of the install was smooth sailing, helped by sourcing all the components from a single manufacturer. Lecarra even supplied a Flaming River-specific adapter to bolt the steering wheel to the Flaming River Nostalgia column.
We bolted an old cylinder head to our dummy block and installed the driver side header, which is one of a pair of center-dump Sanderson headers, as it'd be easy to install the steering shafts without this in place, only to find the headers wouldn't fit later. Good thing we did too, as there was little room for error in routing the shafts. Chassis Engineering advised us at the start that the steering would need three U-joints and a support bearing, which was very useful advice, making the whole process rather painless!
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An added bonus with using the Nostalgia column was that its diameter is 1 3/4-inches, identical to the original Chevy column, meaning the stock column drop could be used. Unfortunately we seem to have mislaid the lower section of this and had to whip up this temporary clamp until it resurfaces.With the column mounted so that the steering wheel will be in the same location as the stocker was, the lower end protruded through the original hole in the firewall like so. The pivoting ball part of the floor mount was installed over the column using a coin to spread the hole apart enough to slide over the column. This helped determine where the floor mount would be located on the firewall.The floor mount bracket was positioned in place and the hole locations were marked prior to drilling.Here's the floor mount from inside the car. Note that it covers the original hole completely, just leaving a bolt hole to plug. Some may prefer to have this smooth part of the mount on the outside of the firewall for appearance, but this is a custom and we don't intend to open the hood at shows.Next we bolted the Flaming River rack in place, using the hardware supplied, and we could turn our attention to connecting this to the lower end of the steering column.The vibration resistor was slid onto the steering column splines and the set screws were tightened. Using one of these, which contains a thermoplastic rubber bushing, in the steering system absorbs vibration transmitted from the road surface before it reaches the steering wheel. They are available in Double-D or 3/4-36 spline configurations.
As this system uses three U-joints (the vibration resistor is a U-joint too) it needs a support bearing on the shaft. We fabricated this sturdy bracket to mount the bearing, welding the nut to the backside of the bracket. The bearing bracket will be welded to the chassis as shown, one of the few welding jobs involved throughout the project, not including the C-notched rear chassis. It was tacked in place for now. We know welding the nut to the bracket means the shaft has to come out to make adjustments, but it also means the bearing cannot work itself loose down the road, and we should only have to adjust it once.We then had to determine where the third U-joint needed to be located. We attached a U-joint and double-D shaft to the steering rack input shaft, and a double-D shaft to the vibration resistor on the column and ran it through the support bearing. Where they intersect is where the third U-joint needed to be located.The upper shaft was cut and the U-joint installed. With the U-joint in place it's easy to see where the lower shaft has to be cut to fully extend into the U-joint. If they're too short, you run the risk of them falling out should the set screws work loose. It may sound like common sense but we know someone this happened to out on the road and the resultant lack of steering is not something he ever wishes to replicate.A chopsaw makes light work of trimming the shafts to length, though a hacksaw or 4-inch grinder will work too.With both shafts cut to length and all three U-joints in place, here's a look at the lower end, at the steering rack. We recommend using a good thread lock on the set screws to prevent them working loose.Our initial placement of the support bearing bracket was ideal, so small gussets were made before the bracket was welded in place.You can see here just how close the support bearing is to the header. If we'd attempted this job without that header in place, it's a cert that they'd never fit.With the column hooked to the rack, we could move back inside the car. Before the steering wheel could be fitted, the turn signal stalk and hazard warning button were installed.Lecarra supplied one of their Mk40 steering wheels. We opted for the painted black finish, but they are available unpainted too. A matching black Flaming River-specific Mk40 adaptor was needed for our application, though others, including those with a keyway, are also available. We completed the package with a plain black horn button. The adaptor was attached to the wheel with six supplied Allen-headed bolts.
The wheel was then dropped onto the splined shaft and the retaining nut tightened. We then had to undo three of the adaptor bolts to fit the horn assembly. Now if only we'd read instructions huh?


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11 Dec 2011 4:45 PM #1
input background inconsistency across android devices? Fix?
I have a stylized form panel that involves text input elements with a black background. Across iOS devices, and most android devices, that background continues to be black when the elements are both in and out of focus. However, certain mobile browsers—including the one that ships with the HTC Incredible—seem to ignore CSS styles when input elements gain focus. I've tried the usual CSS tricks to no avail.
I have two input elements in a formPanel with the id of "loginFields". Here's the CSS I've written:
#loginFields .x-field{ background-color: black; -webkit-border-radius: 5px; -moz-border-radius: 5px; border-radius: 5px; height: 42px; margin-bottom:4px; border-bottom: 1px rgba(255,255,255,.25) solid; } #loginFields .x-field input, #loginFields .x-field input:focus{ background: transparent !important; color:white; }
22 May 2012 3:12 AM #2


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I've a label (which is a bunch of text and image objects) that's been tiled across a sheet manually. Is it possible to edit one copy of the label and have the changes apply to the rest of the copies? I've seen it done in CS5 by double clicking until it reaches a text layer/object but CS4 doesn't seem to behave the same way with double clicks.
There are two ways this could have been done that you saw:
Using symbols (best for irregular placement)
Using the 'Transform' effect,
It's also possible it was a blend you saw, but they're a bit different - there's two (or more) objects and it fades from one to the other, so double-clicking into one edits that side of the blend.
Either way, you'll need to re-do the tiling, but you'll then be able to re-create it such that editing one edits all of them.
Both have loads of additional options and potential, so play around with them and get to know them. Mulitple Transform effects with rotation and scaling can get really crazy :)
The only way to do this without having previously set it up so that Illustrator knows that the objects are linked is to use something like the
Illustrator can't read minds - if you copy an object the normal way, it treats the copies as simply new shapes. It doesn't know to link them back to the original unless you tell it that these copeis are somehow linked back to the original (e.g. by using symbols or effects that create copies dynamically on the fly).
It's not optimal, but right now I save the original as a file of it's own, and "Place" it in a template multiple times.
If you edit the original file, the template will ask if you want to update all the instances.


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Legonator wrote:Gangsters Illuminated!
Legonater wrote:Meanwhile ogres advance on the gate
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That right there is when this battle stopped being ordinary and became EPUCK WYNN.
RunsWithLegos wrote:nice pics for the first time. good luck on your next ones.
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text:
What languages would you suggest a programmer to learn, not because they will have a lot of use of the language (but they may have), but because it will improve one's programming skill in general and let one think in a different (and possibly better) way?
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for "normal" programming and algorithms:
for a thought changing experience:
for destroying your mind and crossing the line between padawan and Jedi Master:
Don't forget Javascript.
It has OO features that are not your usual OO features. It is well-suited for higher-order functions and closures, and you routinely use these. It allows for many functional programming tricks. It is enormously flexible.
And it's practical, because every serious browser has it.
(Of course it has a number of unpleasant quirks, too. Few practical languages don't)
C and assembly for how a computer works
Haskell and LISP for both functional programming and metaprogramming
APL for vector and terse programming
bash or tcsh for how to administer a computer programmatically
I would suggest Scheme.
It's a functional programming language derived (most actually think it's a dialect) from Lisp. The main difference with Common Lisp is, its approach is very minimalistic - extremely so. For instance, in a normal distribution of Scheme (any scheme < R5, or Mit/GNU/Scheme) you won't find a loop implementation: you'll have to make your own using tail recursion.
It's really expressive and its syntax is great to learn something new about programming, as in: just looking at the code, you get an idea of how the compiler/interpreter will work its way trough it.
Plus, it comes with the Best Programming Book Ever, Structure and Interpretation of Computer Programs, freely downloadable on the MIT's website.
Here are some video lesson that, I hope, will immediately get you interested in this fascinating language - the speakers are the authors of SICP: http://groups.csail.mit.edu/mac/classes/6.001/abelson-sussman-lectures/
LISP, preferably Scheme in combination with Abelson & Sussman's "Structure and Interpretation of Computer Programs", will teach you to think in terms other than those imposed by C/C++.
FORTH, specifically a block-oriented FORTH, not a file-oriented one (such as D85) will teach you to curb your loquaciousness. When you cannot under any circumstances whatsoever write a routine longer than 16 lines of 64 characters, you are forced to abstract and factor.
Java is one of the languages taught most at universities worldwide and there's a reason for it. Though it's often Dinosaur-like, it gives everyone a very good overview of the Concepts of modern programming. It does NOT show you how the computer itself works like Assembler or even the already-much-much-more abstract language C. But Pilots have to be able to fly and not to be able to Build an Airplane on their own - go learn JAVA as a good Basis for any Code you'll write in the (for a reson) most common languages nowadays: Java, c++, php, c#, ruby(on rails) python and so on...
C# 3 with LINQ.
It's a great intro to functional programming.
Try writing a program (or solving Project Euler) and replacing as many loops as possible with LINQ calls.
From there, one can move on to F#
Hands down, I would say Haskell. And for two reasons:
I would suggest Scala if one is come from C/Java world.
It is not purely functional programming language, but it use OO to simulate some functional programming features (ex. Using object to simulate first class function and high order function).
So if you are familiar with OO, Scala uses terms you already knows to explain the functional world.
I found it is easier for me to understand functional programming in Scala rather than dive into a more functional programming like Haskell, List...etc.
The functional languages are the ones that I feel helped bring me to where I am today. Even though I'm in web application development, the concepts learned from functional languages help me see solutions to problems that I otherwise wouldn't have seen. Here are the languages I worked with in my university:
Learning these languages will help you understand the world of abstractions, and how to build blocks of code that encapsulate other functionality, hiding the low level details so you can focus on the high-level business goals.
Ruby has one of the most powerful and intuitive testing frameworks I've used. I'm not sure I really understood how to properly use mocking and stubbing until I started writing tests in ruby. rSpec and Cucumber are fantastic tools.
There are a number of programming languages that will require that you think about a problem in a new way (relative to what you are used to of course.) The most common languages to learn having been taught a imperative language, is a functional and a logical language, for instance prolog and lisp.
Some languages are heavily influenced by category theory, like ocaml and Haskell and some are cross breed languages like Curry (functional and logical). Curry is probably the most mind blowing language that I know of, not just because it got all the mind blowingness of Haskell with logical programming, but also because of the integration with constraint based programming.
Another fun language is Occam-pi since it is so heavy on concurrency, but also because of the recent arduino port.
A well-rounded programmer has several bags o' tricks up his/her sleeve, and these include:
These all teach you slightly different ways to think about and approach problems.
you won't learn correctly any programming language without a clear target. Knowing what you want to do with it,then you can decide which program suit your needing.
For example, let's say about c#.
C# can do web program, console program, stand alone executable, gaming program, silverlight program and mobile program. While the syntax is equal in almost every case but it works differently in every scenario. For example, a stand alone executable keeps their information until it is unloaded or the program is finished, while a web program, the information is destroyed every time you load a page, and in silverlight, you will spend most of the time, struggling with a xml file.
And second, don't spend your time with exotic languages (Haskel for example), corporate speaking, there are very few program worth your effort :java (king of the hill), c#/vb.net, php and sql.
There's a very simple program for writing Java Applets called Processing
This language will give you a very basic understanding of variables, loops, and that sort of thing, if you're just starting out.
Some great suggestions here. I'd probably go with C or C++ personally. They force you to deal with a lot of concepts that matter greatly in understanding how things work, but that tend to get obfuscated in other languages. Just understanding how things are really working is going to help you as a programmer even if the language you're using later hides some of the details.
Assembly is fun if you want to dig in even a bit lower level then that, but don't expect to get a lot done with it. :)
I would recommend Ruby. Ruby doesn't demand that you change paradigms, but it encourages you to work in multiple paradigms. I think that advantage of this is that instead of being frustrated with not being able to work they way you are used to, you use a different paradigm out of frustration with the limitations of doing things the way you are used to.


text: This is my first tutorial so don't expect it to be easy, as I'm not very good with teaching other people. Please do not attempt doing this unless you draw in realism, you know how to draw fur, and you have like 20 hours to spare . I hope some of you will do a great job, and I said some because I know most of you will fail horribly . Enjoy !


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Hybrid View
4 Mar 2010 8:11 AM #1
Not all Ext components use CSS Sprites - why?
I noticed that only some ExtJS components/widgets use CSS sprites for the images and icons. But was wondering why hasn't this been implemented universally across all widgets and components.
The icons in the Tree component, for example, doesn't use sprites.
In IE6, where the browser only allows for up to 4 concurrent outbound connections per-domain, it takes a bit of time to download all the Tree icons (i.e. the folder and elbow icons). Implementing this using CSS Sprites would make loading quicker in this case.
I could easily implement this on my own using my own css file to override the default ExtJS css rules, however I would rather avoid this so that I don't have to keep on updating with each release (should the icons change).
My questions for the ExtJS dev team are:
- Are there any technical limitations or things to be aware of when implementing CSS Sprites for components such as the Tree?
- Will we see universal implementation of CSS Sprites across all/most ExtJS components in the future?
4 Mar 2010 8:12 AM #2
I think the goal is to migrate to more of a sprite-based system. I'm tryiing to stir up discussions (Sent an internal email) to get the process of "normalizing" things in the framework going for at least 4.0 if possible.https://moduscreate.com/wp-content/t...es/favicon.png
Jay Garcia @ModusJesus || Modus Create co-founder
Ext JS in Action author
Sencha Touch in Action author
Get in touch for Ext JS & Sencha Touch Touch Training
4 Mar 2010 8:27 AM #3
Thanks Jay for your advocacy.
Performance is perhaps the most important thing to us when it comes to ExtJS improvements.
In IE6, for example, you could literally see the images get painted as they come across the net. I first see the background shadow and then slowly the foreground images tile by tile. It's not pretty. CSS Sprites would go a long way in improving this.
It's not much of an issue in non-IE6 browsers (as they allow for a greater number of concurrent connections), but IE6 support for us is crucial. Our customers -- mega pharmaceutical companies -- still live on IE6.
I sincerely hope support for CSS Sprites is added 3.3, but I know it may be wishful thinking.
26 Mar 2010 12:05 PM #4
Just came across this thread...
I've just finished of a big stock control system for a client of mine (over 150000 lines of js code). I normally leave all the optimisations to the end, namely combining all js files and minimising them, similarily for css files, creating a custom extjs build utilising only called components etc. Once these steps are taken, a large extjs project really flies. The biggest bottleneck I'm noticing at the moment is however the loading of all the images to build the UI.
Whilst I agree that the ongoing javascript code optimisations help (and well done to the team for them all), I believe at this juncture in ExtJS's development that the greatest benefit would be derived through the use of sprite optimisations for UI components.
Just my 2 cents worth...------------------------------------------
Conor Armstrong
tw: @evathedog
web: rockstown.com
Knowledge is realising that the street is one-way, wisdom is looking both directions anyway.
29 Mar 2010 10:25 PM #5Eric Berens
Intranet Systems Manager @ Best Buy
You should follow me on twitter here.
30 Mar 2010 10:17 AM #6
We are working on this for a future release along with some simplifications for the themes in general.
4 Apr 2010 1:39 PM #7
Embedded usage
@danigoldman: I am happy You brought this topic up! So far the arguments for using css sprites have been about the browser and e.g. the amount of connections the browser can handle per domain.
But there is also (sometimes) another reason for limiting the amount of connections from the server. In resource limited environments such as an embedded environment you might need to limit the amount of open connections as a way to share available resources on the device hosting the web server and other services.
It would be great if a tool existed that could:
1. Browse through all css files searching for png's and jpeg's.
2. Catch the individual images, sort them so the biggest is picked first and placed at the start (0,0) and that the combined image is ending up to be somewhat square in dimensions and saved preferably in png (but users might have different opinions on that.)
3. The resulting css file(s) are referring to the sprite.
, meaning - the user should NOT care about maintaining some css sprites but use a utility for that. Meaning user art work could be easily combined with that of ExtJS. It would be great if jsbuilder ( extjs.com/products/jsbuilder/ ) could be that utility!
Regarding gifs - I would rather choose to not mix those into a sprite.
There might be images that the user would like to choose not to get into a css sprite - e.g. an image from a web cam, an ever changing advertisement, a very large image (and perhaps rarely used) or something else. Here it might be possible to add a simple css selector to where the image is mentioned in the css file either by naming scheme x-no-sprite-my-huge-panel-image or something else that is simple and clean.
At csssprites.org they use annotations - I think the solution should be something where the user does not need to care about that so that it is simpler for the user to use. Rather have some general improvements to the utility to make general better optimizations than changing the original css files by hand to give instructions to the utility.
Just my 25 € cents :-)
11 Apr 2010 2:08 PM #8
Images Base64 encoded + gzip'ed and it works in IE6+ as well!
While reading on ajaxian.com I stumbled over an article on Cappuccino and spriting:
, here they use another approach which I have not seen before so it is both possible to use 1) one file for all images and 2) base64 encoding so it even works in IE 6+:
They use MHTML for IE6+ to support base64 encoding - pretty smart! However I wonder what the size difference is for say 1,2 or 3 large sprites of either png or jpeg format compared to base64 encoding+gzip of the common file containing everything - but anyway e.g. for embedded usage: Having one file to download would be just great!
The great thing is of course then there is no need to analyse how each image is dimensioned regarding making a "sprite", but you may still want to exclude some images referenced by css-files.
This should also allow gif-support without hassle.
However I wonder about what kind of support Microsoft have put into MHTML regarding base64 encoding. In IE 8 there is support for data URI, but according to http://en.wikipedia.org/wiki/Data_UR...#Disadvantages and http://msdn.microsoft.com/en-us/libr...97(VS.85).aspx it is specified that there are only 32 kilo bytes available.
MHTML is explained here: http://en.wikipedia.org/wiki/MHTML
, especially in the links on that wiki page. However I "guess" mhtml does not have this 32 kb limit, since it can be used for flash files, java etc. - which is kind of neat.
13 Apr 2010 9:12 AM #9
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As well as combining CSS, gzipping and using sprites we also spread ExtJS and other core assets across multiple domains for parallel loading as described here:
http://yuiblog.com/blog/2007/04/11/p...search-part-4/- Lloyd K
I blog about code from time to time: http://codeology.lloydkinsella.net/


text:
Having braved deadly lava pools and spooky silent churches, I would have never thought that I would find myself stuck in the waterways crawling around in search of treasure, yet here I am.
I bought myself a hint and it told me that I should...
"Be merciful. This time."
However, I've tried killing only the ghosts without inflicting any harm on the poor hedgehogs that run around throughout the whole level, since killing them is not required to complete the level. This is how I interpreted the hint, and yet this seems to not be the solution since I haven't gotten the treasure.
I've also tried fishing around the Waterways but that seems irrelevant to the hint and nothing special seems to happen.
How do I find the secret treasure here?