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I need Windows for my development environment on my Mac. I use Alt-U and Alt-S a lot in this software. I can't do this on my Mac. Is there a way to send the Alt key presses to the virtual machine?
Alt-U shows the Accessibility Utility Manager. Pressing Alt-S just types an "s". At work on Windows XP, neither of these behaviors happen.


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I need to prove that $PGL_2(\mathbb{R})\cong SO_3(\mathbb{R})$. Abstract considerations show that both can be identified with the group of projective motions of a conic curve. But maybe there is more explicit isomorphism (in matrix form, for example)?
closed as off topic by Robert Bryant, Misha, Qiaochu Yuan, Angelo, Chris Gerig Apr 23 '13 at 4:30
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Put the bilinear form $\langle, \rangle$ on $2 \times 2$ real matrices by setting $\langle A,B \rangle = {\rm tr}(AB).$ The space of matrices breaks with respect to this form as the orthogonal direct sum of the space of scalar matrices and the $3$-dimensional subspace of matrices of trace zero. Now ${\rm GL}(2,\mathbb{R})$ acts by conjugation on the the matrices of trace zero, and preserves this bilinear form in that action. Furthermore, scalar matrices (and nothing more) in ${\rm GL}(2,\mathbb{R})$ are in the kernel of this action, so the action is really one of ${\rm PGL}(2,\mathbb{R}).$ Every matrix in ${\rm GL}(2,\mathbb{R})$ has the eigenvalue $1$ in this action- a scalar matrix certainly does and any non-scalar matrix $A$ fixes the matrices of trace zero in ${\rm span}(I,A).$ Every element of ${\rm PGL}(2,\mathbb{R})$ acts with determinant $1$ in this action, as diagonal elements clearly do. This gives an embedding of ${\rm PGL}(2,\mathbb{R})$ in the special orthogonal group determined by this form,and dimension shows that it is surjection.

subset: commoncrawl


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truWALKzero II T-Toe Lace Up
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The truWALKzero II T-Toe Lace Up is a women's lace up walking shoe that offers the ultimate in flexibility, lightness, and softness. Not only are these active shoes stylish, but they are constructed specifically to keep your feet comfortable throughout the day. Through a unique combination of design expertise, the truWALKzero T-Toe Lace Up is constructed with lightweight shoe materials and is built on the foundation of Rockport's truWALK architecture that mimics the foot's natural walking motion. Infused with ADIPRENE® by adidas sports technology for all day comfort, the lightweight nature of these shoes you will feel like you are wearing nothing at all. The truWALKzero T-Toe has everything you want in walking shoes and nothing you don't. It's lightness out of this world.
- ADIPRENE® by adidas sport technology for all day comfort with shock absorption in the heel
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Highly shock-absorbent cushioning protects the heel at impact
Architecture provides a natural full range of foot motion, from shock absorption at heel strike to forefoot flexibility at push off
Resilient forefoot cushioning provides a responsive, dynamic push-off


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Wellies & Muck Boots
Muck boots and wellies are always in season, and Dover Saddlery has you covered with top brands like Joules®, Bogs®, Mudruckers® and more. Our muck boots and equestrian rain boots are the perfect footwear to use while mucking stalls or out in muddy paddocks and are also fashionable for everyday wear! Preserve your favorite boots- find a pair of muck boots or wellies to handle the job.


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Let $G$ be a locally compact group, $H$ be a closed subgroup and $N$ be a normal subgroup of $G$ such that $H\subseteq N$. How can we get $$\int_{G/H} f(xH)d\mu_{G/H}(xH)=\mu_{N/H}(N/H)\int_{G/N}f(xN)d\mu_{G/N}(xN)\ \ ?$$
closed as too localized by Dan Petersen, Bill Johnson, Suvrit, Andreas Blass, Mark Meckes Sep 7 '12 at 1:31
This question is unlikely to help any future visitors; it is only relevant to a small geographic area, a specific moment in time, or an extraordinarily narrow situation that is not generally applicable to the worldwide audience of the internet. For help making this question more broadly applicable, visit the help center.If this question can be reworded to fit the rules in the help center, please edit the question.
First, in order for an invariant measure on $G/H$ to exist, you need for the modular functions the equality $$ \Delta_G|_H=\Delta_H. $$ Under these circumstances the left hand side if the equation is defined, provided the function $f$ is $H$-invariant. If in addition $f$ is even $N$-invariant the right hand side is defined as well (the modular condition is automatic, as $N$ is normal). If the measure $\mu_{N/H}(N/H)$ is finite, it then is possible to choose the invariant measures such that the claimed equality holds for every measurable $N$-invariant function which is such that either side of the equality exists. A proof can be found in Deitmar/Echterhoff: Principles of Harmonic Analysis.


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Is there a preference between "in" and "among" in the following sentence?
The data consist of test scores collected in/among students participating in an international survey.
Is there a preference between "in" and "among" in the following sentence?
"Among" is more appropriate than "in" in this context. I'd go do far as to day that "in" is entirely the wrong word to use here.
"From" may be even more appropriate if the data are being collected from all members of the subject group rather than from only a portion.
To my ears:
sounds very odd.
This would indicate that only some of the students taking the survey are the source of data.
This is what I believe you intend to say, that the data were collected from the entire group of students who took the survey.


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The Custodian of the Two Holy Mosques King Abdullah bin Abdulaziz Al-Saud returned to a warm welcome in Riyadh, Saudi Arabia today, following three months in the United States and Morocco for treatment and recuperation from surgery to treat a slipped disc in his back. The streets of the Saudi capital were lined with people carrying Saudi flags in honor of his return. The King's surgery was successful and he remains in good health and spirits.
Saudi Crown Prince Sultan bin Abdulaziz Al-Saud, Deputy Prime Minister and Minister of Defense and Aviation, received the King at the airport and was joined by Prince Nayef, Second Deputy Prime Minister and Minister of Interior, and other senior princes and officials, including Riyadh Governor Prince Salman bin Abdulaziz Al-Saud.
Prior to his return, King Abdullah issued a series of royal decrees for the welfare of Saudi citizens including:
$10.6 billion (SR 40 billion) in new funding for housing loans through the Real Estate Development Fund
$7.9 billion (SR 20 billion) in funding to increase the capital of the Saudi Credit Bank
$266 million (SR 1 billion) to enable social insurance to increase the number of family members covered
$319.9 million (SR 1.2 billion) to expand social services
$933 million (SR 3.5 billion) to help the needy repair their homes and pay utility bills
$126.9 million (SR 476 million) to support programs for needy students
$3.9 billion (SR 15 billion) to support the General Housing Authority
Pay increase by 15 percent for state employees
50 percent increase in the annual allocations for charitable organizations reach $120 million (SR 450 million)
$26.7 million ($100 million) annually allocation to projects of the National Charitable Fund will get SR100 million
Extended the King Abdullah Foreign Scholarship Program for five additional years, which will now include Saudis studying abroad on their own accounts
Increased monetary support for all sports clubs


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22 Apr 2013 8:32 PM #1
Unanswered: Accessing Socket.io from a Node JS server
The particular application I'm working on is going to require importing some data on a server running Node JS and then piping it through to the Socket.io data store.
My hunch is that it would be technically possible to access the socket.io data from a server running Node since it seems to just be a layer between Socket.io and the Sencha data model.
I'm wondering if it is possible to do?
Does anyone have an example of how sending data to Sencha.io from the server-side would be done?Tyson Cadenhead
User Interface Developer
23 Apr 2013 4:59 PM #2
Your node.js server can pretend to be a 'device'. You can include the Sencha.io SDK in your node.js code and then use the API just like a client App would. The only tricky bit is that the SIO SDK is based on Sencha Touch... which means that you need to include a build of Sencha Touch. However, when ST starts up it will probe its environment trying to determine which browser its running in. So you'll need to stub out a few things to stop it from bailing out.


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Suppose we have a group $G$ which can be generated by two elements $x$, $y$. Call $H$, $K$, $L$ the subgroups of $G$ generated by $x$, $y$ and $y^{-1}x^{-1}$, respectively.
With these data, we can build up a graph $\mathcal{G}$, by declaring the vertices of $\mathcal{G}$ to be the right-cosets of $H$, $K$ and $L$, and by adding an edge between two right-cosets if they have nonempty intersection. Obviously, $G$ acts faithfully on $\mathcal{G}$.
Geometrically, $\mathcal{G}$ can be seen a planar graph, made by triangles (the vertices of each triangle corresponds to right-cosets of different $H$, $K$, and $L$). Then, acting, e.g., by $x$ means to rotate $\mathcal{G}$ around the vertex $H$. Furthermore, if $\mathcal{G}$ is represented on a constant-curvature surface, then the angle of such a rotation is $2\pi/|H|$. Similarly for $y$ and $y^{-1}x^{-1}$. In other words, $G$ is represented in the group of automorphisms of a regular tiling.
I've heard about this construction years ago during an undergraduate class, but back then I wasn't interested (I even forgot who was the lecturer). Lately, I rediscovered this, and I've spent few days searching the web, but I couldn't find anything resembling what I've explained above. Posting my question here is my last hope! Somehow, it looks such a simple idea, that it is hard to believe that it cannot be found anywhere!
More precisely, my question is the following:
Is there a standard construction to associate a graph $\mathcal{G}$ with a group with two generators $G$, in such a way that
$\mathcal{G}$ can be realized as a regular tiling made of triangles on a constant-curvature surface, and
$G$ can be seen as a subgroup in the group of automorphisms of $\mathcal{G}$?


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- International Admission
- Be Unique. Be A Billiken.
- English Proficiency Requirements
- Exchange Student Admission
- FAQs From International Applicants
- Freshman International Admission
- International Counselors
- International Scholarship & Financial Aid
- International Student Services
- Secondary Credentials for International Applicants
- Transfer International Admission
Transfer International Admission
Saint Louis University defines a transfer student as any student who has completed coursework at another accredited college or university. Follow the steps below to apply for international transfer admission to Saint Louis University.
Students with less than 24 credit hours will need to submit an official high school transcript in addition to college transcripts. If a student is transferring from an international institution, SLU's Office of the Registrar will convert the student's coursework to the U.S. system upon admission. Course descriptions must be submitted along with college transcripts for coursework to be considered for transfer to SLU.
Most of the University's undergraduate programs require at least a 2.5 cumulative grade point average (GPA) in previous college-level coursework to be considered for admission. Students should contact the Office of Admission if they wish to inquire further about the admission requirements for a particular program.
Saint Louis University calculates a transfer applicant's cumulative, college-level GPA using the information presented on all required transcripts. The GPA calculated by the University (which may not correspond with the cumulative GPA that appears on an individual transcript) is used in both admission and scholarship review.
In general, all college-level grades earned at other institutions are used by the University to compute the student's cumulative GPA. The University, however, reserves the right to exclude certain courses from this calculation. Grades of ''D'' and ''F'' and grades from institutions that do not meet the University's accreditation requirements will not transfer for credit to Saint Louis University but are included in the computation of the student's cumulative GPA.
The student's computed cumulative GPA at the time of application is used in determining eligibility for both admission and scholarships.
Once the Office of Admission has received all of required information, your file is reviewed to determine eligibility for admission to the University. In reviewing your file, first and foremost, the office examines the academic performance at university (and high school, when applicable). Solid academic performance in college preparatory course work is a primary concern in determining your admission status. Applicants are notified of their admission status upon completion of this thorough review.
Follow the steps below to apply as a transfer student to Saint Louis University.
- 1. Complete the Online Application
Apply to Saint Louis University using the free online application. application. SLU also accepts the Common Application. Students who apply via the Common Application will be considered on the same terms and within the same timeframe as those who use SLU's online application.
Access the online application and follow the prompts to create a username and password; when answering the "I am enrolling as" question, select the appropriate International Transfer Student option. Confirmation of your registration will be sent to you via e-mail at the address provided. If you are returning to an existing application, enter your username and password in the "Returning Users" section.
Complete each section of the application thoroughly. Click the "Save and Next" button at the bottom of each page to save your progress. Required questions are marked with an asterisk (*). You will see a confirmation page and receive a confirmation e-mail once your application has been submitted successfully.
This will ensure receipt of important updates from SLU throughout the application and enrollment process.
- 2. Send Your Original Transcripts and Course Descriptions
- Photocopies that have been certified (stamped) by the issuing institution are acceptable, but if you submit a certified copy, you must present the originals when you arrive.
- A high school transcript is also required for students with fewer than 24 college credit hours at the time of application.
- All official transcripts must be accompanied by translations in English.
- Although it is not required, you may send your academic records to ECE (Education Credentials Evaluators) or WES (World Education Services) for an official credit evaluation in addition to your translated transcript.
- The transferability of previously earned college credit to Saint Louis University is determined only after an applicant has been admitted. Students must submit course descriptions in order to begin the articulation process.
- In order to be considered eligible for transferability, previous college-level coursework must be taken at an accredited college of university. In addition, the grade received in the course must be at least a ''C'' or better. Saint Louis University reserves the right to reject the transfer of any credit for which the University has no equivalent coursework.
Transcripts must be received by the Office of Admission sealed in the original envelope provided by your institution. Transcripts submitted via e-mail or fax are NOT accepted.
- 3. Submit Your Standardized Test Score
If you have successfully completed a college-level English class at a U.S. college or university (NOT an ESL class), you do not need to submit a test of English proficiency.
If a student does not have the required academic scores then conditional admission may be offered. Submit official scores only, either electronic or paper. TOEFL, IELTS and PTE scores are valid for two years.
Test scores must be sent directly from the testing agency. Photocopied, scanned or faxed score reports will not be accepted.
The minimum scores SLU requires for academic admission are as follows:
Click here for more information about test scores and English proficiency.
Please note:
- Exceptions may be made on an individual basis. Saint Louis University reserves the right to require additional testing of any incoming student's English skills.
- Make sure that your name on your application to SLU as well as your standardized test registration form match your name EXACTLY as it appears on your passport. Discrepancies can cause significant delays in the completion of your application for admission.
- Students who are enrolling in a college or university in the United States will need to complete the proper steps in order to transfer your SEVIS record to SLU. Click here for the Transfer-In form.
Saint Louis University
Office of Admission
DuBourg Hall Room 150
One North Grand Blvd.
St. Louis, MO 63103


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April 30, 2013
ST. CLAIRSVILLE - A long running case involving child rape may close with a sentencing in two weeks. During Monday's session of Belmont County Common Pleas Court Jared Luke Tittle, 40, 325 21st St....
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Could someone provide me with a mathematical proof of why, a system with an absolute negative Kelvin temperature (such that of a spin system) is hotter than any system with a positive temperature (in the sense that if a negative-temperature system and a positive-temperature system come in contact, heat will flow from the negative- to the positive-temperature system).
From a fundamental (i.e., statistical mechanics) point of view, the physically relevant parameter is coldness = inverse temperature $\beta=1/k_BT$. This changes continuously. If it passes from a positive value through zero to a negative value, the temperature changes from very large positive to infinite (with indefinite sign) to very large negative. Therefore systems with negative temperature have a smaller coldness and hence are hotter than systems with positive temperature.
Some references:
D. Montgomery and G. Joyce. Statistical mechanics of "negative temperature" states.
Phys. Fluids, 17:1139–1145, 1974.
E.M. Purcell and R.V. Pound. A nuclear spin system at negative temperature. Phys. Rev., 81:279–280, 1951.
Section 73 of Landau and E.M. Lifshits. Statistical Physics: Part 1,
Example 9.2.5 in my online book Classical and Quantum Mechanics via Lie algebras.
Arnold Neumaier's comment about statistical mechanics is correct, but here's how you can prove it using just thermodynamics. Let's imagine two bodies at different temperatures in contact with one another. Let's say that body 1 transfers a small amount of heat $Q$ to body 2. Body 1's entropy changes by $-Q/T_1$, and body 2's entropy changes by $Q/T_2$, so the total entropy change is $$ Q\left(\frac{1}{T_2}-\frac{1}{T_1}\right). $$ This total entropy change must be positive (according to the second law), so if $1/T_1>1/T_2$ then $Q$ has to be negative, meaning that body 2 can transfer heat to body 1 rather than the other way around. It's the sign of $\frac{1}{T_2}-\frac{1}{T_1}$ that determines the direction that heat can flow.
Now let's say that $T_1<0$ and $T_2>0$. Now it's clear that $\frac{1}{T_2}-\frac{1}{T_1}>0$ since both $1/T_2$ and $-1/T_1$ are positive. This means that body 1 (with a negative temperature) can transfer heat to body 2 (with a positive temperature), but not the other way around. In this sense body 1 is "hotter" than body 2.
Take a hydrogen gas in a magnetic field. The nuclei can be aligned with the field, low energy, or against it, high energy. At low temperature most of the nuclei are aligned with the field and no matter how much I heat the gas I can never make the population of the higher energy state exceed the lower energy state. All I can do is make them almost equal, as described by the Boltzmann distribution.
Now I take another sample of hydrogen where I have created a population inversion, maybe by some method akin to that used in a laser, so there are more nuclei aligned against the field than with it. This is my negative temperature material.
What happens when I mix the samples. Well I would expect the population inverted gas to "cool" and the normal gas to "heat" so that my mixture ends up with the Boltzmann distribution of aligned and opposite nuclei.
Ah, but who says that negative absolute temperatures exist at all? This is not without its controversies. There's a nature paper here which challenges the very existence of negative absolute temperatures, arguing that negative temperatures come about due to a poor method of defining the entropy, which in turn is used to calculate the temperature.
Other people insist that these negative temperatures are "real".
So, depending on which side of this debate you align yourself with, these systems can be described with positive temperatures (and behave accordingly), or negative temperatures which have very exotic properties.


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Please enter a maximum of 5 recipients. Use ; to separate more than one email address.
ExxonMobil shut down the crude-distillation unit at its refinery in Torrance, Calif., for unplanned maintenance, the company said June 20. Exxon didn't say how long maintenance was expected to last. Motiva Enterprises shut down a production unit at its refinery in Port Arthur, Texas, on June 14.
The following table lists planned and unplanned
production outages at US refineries as reported by Dow
Jones Newswires. The information is compiled from both
official and unofficial refining sources and doesn't purport
to be a comprehensive list.
ExxonMobil shut down the crude-distillation unit at its refinery in
Torrance, Calif., for unplanned maintenance, the company said
June 20. The company didn't say how long maintenance was expected to
Motiva Enterprises shut down a production unit at its refinery in Port Arthur, Texas, on
June 14 after discovering a possible leak, according to a
government filing.
Canadian Oil Sands Ltd. said June 10 that Syncrude Canada
advanced 50 days of planned turnaround maintenance on Coker 8-1
at the northern Alberta oil sands project. The turnaround was
scheduled to occur in the second half of 2013 but was advanced
because of reduced throughput.
Several units at Marathon Petroleum's 80,000-bpd refinery in
Texas City, Texas, remained off line June 10 following a leak
at the refinery's FCCU, the company said.
Flint Hills Resources on June 7 said a coker unit wet-gas
compressor at its Corpus Christi, Texas, refinery's west plant
was restarted after tripping offline, according to a report to
environmental regulators. Flaring
occurred for about 26 minutes, and the coker unit was brought
down "to a safe state." It wasn't clear whether the coker unit
had been returned to normal operations.
Alon USA Energy on June 7 said a reformer unit at its refinery in Krotz Springs, La., was
restarted after shutting down for unplanned repairs late in
Phillips 66 on June 6 said planned work is currently under
way at its Wood River Refinery in Roxana, Ill. The company
didn't elaborate on the scope of the maintenance, when it began or how
long it would continue.
Motiva Enterprises on June 6 said planned maintenance on a
delayed coker unit's gas-recovery system at its Port Arthur,
Texas, refinery under way since June 3 resulted in flaring. A
filing to environmental regulators made
available on June 5 didn't specify whether the work was planned
or unplanned. It did say operations were slowed to stabilize
the unit and to minimize flaring. The current status of
operations isn't clear.
CVR Refining said unplanned
sulfur-recovery unit maintenance on June 5 at its
Wynnewood, Okla., refinery resulted in flaring an emission of
hydrogen sulfide, according to a filing to the US National
Response Center. The report didn't specify whether the work was
impacting production at the 70,000-bpd refinery.
Dow Jones Newswires
All comments are subject to editorial review.
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A searchable database of project activity in the global hydrocarbon processing industry
Engineers and designers are highly skilled individuals. Forcing them to enter design changes using tables, forms and spreadsheets is unproductive and uneconomical, and it increases the likelihood of human error—this is the way that most instrumentation software systems currently work. For too long, software vendors have denied engineers and designers the simple practicality of a graphical visual engineering interface with "drag and drop" capability and inbuilt intelligence, ensuring changes are automatically replicated into all the associated data and databases.
Is 2016 the peak for US gasoline demand?
Too soon to tell
July 2016


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I've been dithering about getting an S90 for a year or more. Then of course the S95 came out and it looked as if this model came without the few and largely trivial things users objected to e.g. slippy control dial. However to my continued surprise, the S95 is much cheaper on the usual internet stores than its older brother. Is there a technical reason? I'd prefer to get myself the latest model, but this discrepancy is unsettling me, pre-purchase :-o
Nope. This is usually the case since stores do not reprice old cameras often enough. I've seen examples of far more ridiculous pricing.
Eventually when they realize the S90 is not selling, they will reduce the price. If they paid already more than it's worth, a store can probably get a manufacturer rebate to help sell stock without a loss. Different stores have different arrangements with the manufacturer, some manufacturer will take it back which is better for the store than to sell it at a loss, so there is no incentive to reduce the price. That also relieves pressure from the newer models.
It doesn't make sense to look at the new price of an out-of-production item because it is priced for opaque reasons. The used market is perhaps a better indicator of how much an item is worth. On ebay the s90 is currently selling for 250-300, and the s95 is selling for 350-400. Of course this isn't a totally clean comparison because the s90s on ebay are probably more used than the s95s.


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10 Fun Ways to Celebrate New Year's with the Family
When the weather is chilly on New Year's Eve, many of us opt to stay home and celebrate as a family. Here are some ideas to make your party special.
1 of 11
Homemade Party Supplies
What's a New Year's Eve party without the proper hats, noisemakers, poppers, and confetti? Get the kids involved in making these fun accoutrements for your at-home celebration, and have everything ready and waiting when the clock strikes twelve.


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I love to play chess. After studying the game, you really get familiar with each square. You kind of create a story for e4, for example. If I wanted to turn a game into a story, how would I make each square more concrete? What details could I give to turn it into an imaginary location? Once we have the details for each piece and square, maybe players could use a board as a wiki to reify many different positions into memorable stories. I feel that if we personified each piece in a position with real emotions, the memories would be more clear and permanent.
So essentially, how would you go about creating an environment out of the squares on a chessboard? I'd like to turn the game into a story.
Thanks for your creativity. :)


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Hello all,
I'm new to this forum and considering the acquisition of an NN5/RD8 setup.
Hopefully, someone can enlighten me.
I have taken 'typical' panos by simply rotating my rig on the tripod,
and arbitrarily adding about 10-20% overlap between my images.
Then of course, post process/stitching.
When I look at the rotator specs I see numbers like 18 degrees/ 20 stops,
30 degrees/12 stops, etc.
They all work out to an exact 360 degrees and I fail to see where the 'overlap' comes into play.
My only guess is that when using the settings in the camera/lens database,
the nodal point setup accounts for an overlap to be added among the image sets taken.
Also, when setting up a 'non-standard' body/lens with Fanotec's instructions,
the same 'overlap' will be taken into account.
Am I on the right track, or am I just a dimwit.
(I'd ask my wife the same question, but I already know her answer)
Any feedback is appreciated...thanks for your patience.
"paddle faster...I hear banjo music"


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Up until now I have been building my barbarian with primarily strength and secondary vitality. So far it has been going good but now when I am in inferno it seems it's not a viable strategy. I am really having a hard time with blue and yellow monster groups. Some friends have suggested that I build intellect or resistance as well. How should I build my barbarian to better tackle the elite groups. Maybe there are some skills or passives that are a lot better for elites.
Note: This was written prior to patch 1.05. With the changes to defensive skills such as Leap and War Cry, and in general making Inferno easier, some of this advice needs reevaluation. Novarg left a solid answer that I can't confirm since I don't play anymore, but seems to address the changes in later patches that allow for a more damage-oriented build.
Strength/Vitality gear, though it got you through Normal, Nightmare, and probably even Hell just fine, won't cut it anymore. You're going to need armor and resistances. And a defense-oriented spec. The advice below is geared towards Act 1, though with minor tweaks it holds up pretty well in Act 2 and Acts 3 & 4 (see bottom of post). The Barbarian is a very gear-oriented class, and our defensive skills can make up for a lot of shortcomings in gear. As your gear progresses, you'll find that you can make your build a little more offense-oriented, so don't be afraid to experiment and swap in some more powerful offensive abilities if you find that your survivability is doing fine!
I've seen a few different builds bandied about, but most will look pretty similar to what I've got below, other than maybe a rune or a passive different. Here's what I'm using. I'll try to explain why I've chosen what I did, and what other options I've seen.
Frenzy gives high single-target DPS, which you'll need. I'm low on Life on Hit gear but have a decent DPS weapon for Act 1, so I've got it runed with Triumph so that I have a fairly steady stream of life coming in (6% of my max health) and can save money on potions. If your weapon is kind of weak or you just don't have a problem topping off your health, a far more popular option is Maniac for the +20% damage.
Sidearm also adds nice damage but I don't like the unpredictability of it, as sometimes it shoots off and hits a treasure goblin I didn't want to deal with yet. There's also Smite for the 20% stun (which doesn't last as long on elites) which helps you out a bit with reducing damage, and then there's Vanguard for the movement speed bonus. It's very hard to go wrong with runing this and it pretty much comes down to a matter of personal preference or filling gaps in your gear. I switch this around quite often.
If I had to pick one, I'd probably settle on Maniac. Even though as far as just the Frenzy attack is concerned, Sidearm does better damage, one nice benefit of Maniac is that though the attack speed bonus from Frenzy doesn't transfer to other skills, the +20% damage bonus does. This means your Revenge is hitting harder. Speaking of which...
I haven't seen a single general-purpose Inferno build that skips Revenge, and that's because this is the skill that keeps us alive. Does nice AOE damage to the enemy and heals us 5% of our max life for every enemy hit. This is the best tool in our toolkit. Unfortunately, it can be a little unreliable sometimes, which is why runing it with Provocation to get the trigger chance up to 30% is so popular. This skill is a must-have. Not to mention, the simple damage of it can be pretty impressive.
There are other skills you could replace this with, but Leap runed with Iron Impact for the +300% armor is a great defensive ability. It means for 4 seconds of every 10, your armor is much, much higher. It's also useful for getting yourself away from scary elite packs, walls, arcane beams, jail, etc. Just make sure you're constantly leaping... you want that +300% armor up as much as possible.
I've seen builds that replace this with Ground Stomp for the stun or Overpower runed with Revel for the heal, but I like Leap a little better simply for the utility of getting out of a hot spot or taking shortcuts in dungeons.
Ignore Pain is your "Oh Crap!" button. Reducing damage by 65% can be especially powerful if combined with the 4 seconds of +300% armor during Leap. I find that I use this less as a "run away!" button and more as "do or die!" button, usually popping it right after I've decided I'm going to go toe-to-toe with a big nasty after popping Wrath of the Berserker. It gives me 5 mostly-worry-free seconds during which I can try to burn the mob down. Throughout Act 1 I runed it with Ignorance is Bliss so that I was getting 20% life back, but once I got to Act 2 I switched to Iron Hide because I found I needed those extra seconds of duration.
As a bonus, you can pop Ignore Pain even while frozen! Needless to say, this can be a real life saver.
Wrath of the Berserker runed with Insanity for +100% damage is a beast. With a 2 minute cooldown, this is what you pop when you run into a scary situation or see an elite that you want to burn down quickly. Combine with Leap and Ignore Pain to be as close to invulnerable as you're ever going to get for about 5 seconds. Sadly, not as close as you'd like, but you'll still be quite a menace! Make sure you smack those revenge procs as much as possible during the 15 seconds of this skill, because with the +100% damage from this, the +20% from a full stack of Frenzy, and the +25% from Berserker rage, you'll be able to pile some serious hurt on. In Act 1, popping this was often enough to take down at least one member of a pack, if not the whole pack. In Act 2... well, I counted myself lucky if it let me burn one pack member down.
One thing that really can't be understated about this skill is that you become immune to crowd control effects (Fear, Freeze, Jailer, etc) while this buff is active. It makes it great for fighting the elite packs that are traditionally a big problem for melee.
War Cry will give you more armor, and if you rune it with Impurity, it'll bump up your resistances up by 50%! As far as I can tell, this skill and rune are pretty much required for Inferno, as they're needed to get your armor and especially resistances up to the needed levels. Don't forget to refresh this every minute... you do not want to let it expire mid-fight.
Due to the lack of fury spenders in my build (except for Wrath of the Berserker, which is on a 2 minute cooldown), I go with Berserker Rage for +25% damage when at Max Fury, which is most of the time. Even if you start a fight at 0 fury, a War Cry + Leap will fill 45 of your 100 for you, and your Frenzied attacks and inevitable Revenge proc will fill the rest up quickly.
As I got to Act 2 and had problems with survivability, I ended up having to spend passive elsewhere. I've floated between Superstition for the damage reduction and Pound of Flesh for the more frequent and powerful health orb drops. I think this really comes down to a matter of preference and gearing in Act 2... you'll use it to shore up your weak spots.
For the other passives, I took Nerves of Steel and Tough as Nails for the armor bonuses. Swapping one out for Superstition also seems popular, though I've read a lot of arguments about it, with one popular view being that Superstition doesn't pay off as well since the bulk of your damage is physical, physical tends to hit harder, and many magic attacks can be dodged. Find what works for you.
Going from Hell to Inferno is about the same difficulty jump as going from Act 1 Inferno to Act 2. Unless you've got a wealthy benefactor, you're probably going to have to spend some time farming Act IV Hell to either find items or raise the cash to buy some decent items of the AH. Unless you were incredibly lucky with drops, you can't expect to just stroll into Inferno the second you beat Act IV Hell and start kicking butts and taking names. As you buy gear on the Auction House, keep an eye on the fact that you'll be wanting to move on to Act 2 pretty quickly. If you can get +20 resist all armor for 100k but +60 resist all armor for 300k, save a little longer and buy those 300k gloves. You'll need that extra resist when it comes time to do Act 2, and it'll help make your Act 1 Butcher runs easier too.
It goes without saying, you still want Strength and Vitality when you can get it
Hit points and damage. Yes, please. And Strength counts as armor, which is a bonus. You still want these where you can get them, but the simple fact is that you'll probably have to sacrifice them a bit to get your armor and resistances up to the needed level. Prioritize Vitality over Strength.
Find a balance between Armor and Resistance
This forum post has a pretty good description of how armor and resistances interact. Seriously, go read it now. I also took a stab at summarizing how Damage Reduction works in an answer here. Understanding how armor and resistance work is going to be key to your gearing strategy. Basically, you need to figure out where you're at on this chart so that you can figure out how much armor a single point of resistance is worth to you, so that you can min-max your gear. If you don't want to look through all that math, it amounts to this... you need a good balance of armor and resistance. You don't want to just go all-out in one or the other, because you get the best returns by keeping them at an equilibrium.
As far as Intelligence goes, 10 points of Intelligence = 1 point of resist all, so while you don't want to specifically focus on Intelligence, you can at least look at it and mentally convert it into Resist All when looking at gear. Just pretend that piece of gear that you're looking at with 38 Resist All and 130 Intelligence is really 51 Resist All. I wouldn't specifically go searching the AH for high intelligence items though unless you're really struggling to come up with enough resistance. It's just not a terribly efficient way of getting your resistances up.
A good target for Act 1 Inferno is 600 in resistances and 7-8k in armor (buffed). Yes, this means you'll probably need to hit the Auction Hall. You can get by with less... don't think that you have to wait to play Inferno until you've reached these goals. I was getting by just fine with about 7k in armor, 480 in resists and no shield (but 16k DPS) if I played solo. As you add players, though, those enemies 75% HP buff for each additional player, which means you'll start feeling a lot more pain from weak gear. It's also tricky as you add players because one big tool you have is Wrath of the Berserker to burn elite mobs down quickly before they can do you a ton of harm, but you have no chance of burning down an elite with 430% it's normal health by yourself. Your team has to be very well coordinated and I've found it's often important for them to kite some mobs from the pack away.
It's a little bit more of a moving target in terms of what you need to be successful at Act 2. I'm currently at about 900 resists and 9000 armor (buffed) but only 12k DPS, and I'm still dying quite a bit, but I can grind my way through Act 2, taking a small number (~10%) of elite packs without a death, a few more (~30%) with 2-3 deaths, and that means the rest (~60%) I haven't had much luck taking out. Given the rarity and cost of the resist gear, you'll probably find yourself faced with a choice between going for resists or going for damage. I've seen videos of people who are quite successful in Act 2 who are only at about 500 resists and 7k armor, but are up around 35k DPS. A lot of this will come down to what gear you happen to find or afford.
No, really, focus on armor and resistance.
I'm repeating myself here, but armor and resistance is king. Having a huge health pool alone is worthless. You're not going to want to throw away +100 vitality for a mere 100 armor, but you probably will want to throw away 30 vitality for 200 armor and 30 resist all. One thing to remember, though, is that if you've got Nerves of Steel, Vitality is Armor for you. Don't get me wrong, you don't want to abandon vitality, but you'll probably have to trade some off to get the armor/resistance you need. I had about 40k health running through Hell. I'm early in my gearing process for Inferno, but I'm now down to about 30k but with much higher armor/resistance.
Once you hit Act 2, you'll want to try to stack more Vitality, probably around 45k, so that you can better survive the damage spikes.
Drop some cash on a high-DPS weapon
Note: Take these numbers with a grain of salt. Higher-DPS weapons were harder to come by back when the game was new, whereas 900 DPS one-handers now go for a pittance. But the theory holds... buy the best DPS one-hander you can afford.
If you can swing it, you'd really like to have a 800+ DPS one-handed weapon. This should be your first purchase when you hit level 60, because it'll make farming everything else even on Hell difficulty a lot faster. Walking into Inferno with that 350 DPS weapon that carried you through Hell difficulty just isn't going to cut it, and you also want high damage so you can dish out some good AOE on your Revenge procs.
Your ultimate goal is to get a 800-900 DPS one-hander (obviously, even higher would be better!) so that you can sword & board, but you may not be so lucky as to find one or be able to afford one early. There are, however, often some very cheap high-DPS 2-handers for sale on the AH, and using that until you are able to replace will allow you to start running Inferno early instead of being stuck farming in Hell.
Seriously, don't be afraid to use a blue weapon with high DPS as a stepping stone. Upon hitting 60 in Act III of Hell, I immediately went out and bought an 800 DPS 2-hander for 200k on the AH. My overall DPS doubled. Even though the weapon I got is just a stepping stone to the one I'd eventually like to have, it was worth not sitting there and waiting until I had a few million gold.
When you hit Act 2, you'll feel that same pain all over again, and you'll find yourself now wanting a 1200 DPS one-hander. I haven't been able to afford one yet, but I bought a 1200 DPS two-hander that I pull out specifically for the 15 seconds I've got for Wrath of the Berserker so that I can make the most of that time. Once my time is up, I switch back to sword & board. Damage output simply can't be ignored in Act 2, because unless you've got millions to spend on the AH, your armor simply won't be good enough to let you keep soaking damage from elite packs for 3-4 minutes straight.
Those Life Steal properties that used to be so awesome? They suck now. Look for +Life on Hit instead
Life Steal (where you gain life equal to some percent of the damage you dealt), which I had found completely awesome through Normal and Nightmare and still pretty decent even on Hell, is pretty worthless on Inferno, as it scales down at that difficulty level. I haven't run the math myself but I've seen the number 20% thrown around a lot, so I'm going to assume its correct. That means if you had 10% worth of life steal gear (which is pretty hard to achieve, since I think you can only get it on Weapons, Belts, and a passive skill), that would amount to only 2% on Inferno. AOE attacks normalize it, so it's not like you will be raking it in that way. Plus, if you use the build above, your only AOE attacks are Leap (which is weak and every 10 seconds) and Revenge (which already does its own healing). Let's say you're cranking out 15k DPS... that's going to amount to about 300 HPS. Not great.
However, +Life on Hit doesn't appear scale down on Inferno, so this is what you want to get if possible. I've seen over 600 Life on Hit on weapons.
Act 2 and Beyond
I haven't beaten Inferno yet, mainly due to time constraints, but I have made it through to Act III and about halfway through Act IV, and can kill about 75% of the elite packs I encounter in Act III and IV. I do it with a build pretty similar to the one I just described for Act I, except that in Act 2 I had to drop Berserker Rage and take Relentless instead. As you get better gear and a higher health pool, Relentless becomes very useful since against elite packs you'll often be in that <20% health range, and the 50% damage reduction makes a huge difference. I also find on Act 3 that I need both other passives to be Nerves of Steel and Tough as Nails for the armor bonuses, plus the Enchantress as my ally for even more armor bonus. Eventually gear may overcome this, but you definitely need to be very defense oriented in Act 3. I have yet to find a great weapon, so I'm doing this all with only about 10k DPS. It's slow going, but it's survivable.
Eventually, you'll get earlier acts on farm mode (yes, even Act 2), and will be able to change your build to be more offense-oriented so you can more quickly farm those acts. My gear has progressed to the point on Act 2 that I can run with Inspiring Presence, Berserker Rage, and Battle Rage runed with Marauder's Rage for the +30% damage bonus. Experiment with this as your gear progresses, because trading off survivability that you've got more than enough of is worth the +55% DPS boost.
As you gear up, you'll also definitely need to get in the habit of just skipping some of the elite packs that are too tough for you. You'll be wasting precious time on your Nephalem Valor buff dying repeatedly on them. Just train them off somewhere out of the way and die so that you don't have to worry about them anymore. Then move on to the packs that you can handle.
As far as farming, when you first get to Act II I found Oasis to have the most Barbarian-friendly mobs, and as a bonus it sometimes spawns dungeons with Resplendent Chests, or even better, the Treasure Vault of Khan Dakab. Eventually you will be able to facetank every elite pack in Act 2 with this spec... it's just a matter of getting your vitality, resists, and armor up.
Also, make sure you check out yx.'s answer about advice on how to gear up for the later acts.
A lot of this information may be repeated from Sterno's advice, but our builds are slightly different so I figured I'd comment. Please refer to his awesome answer for other details.
I'm in Act 1 (early Act 2) Inferno and I've been using the following build:
Frenzy (Sidearm)
I use Frenzy as the main damage dealing ability of the build. It has great single target DPS, and with the Sidearm rune it allows impressive mob clearing (especially once the attack speed from five stacks kick in). It does have the downside of making your DPS a bit randomized and the possibility of triggering Treasure Goblins or mobs you aren't ready for. However, these events rarely happen and I really appreciate the extra mob clearing when skeletons are being summoned everywhere.
Furious Charge (Dreadnought)
Furious Charge is a great skill. It breaks the Jailer ability of monsters, allowing you to escape from being jailed on top of Molten, Plagued, or Desecration (or all at once in Inferno). It also can be used to dodge the ice pellets that Frozen monsters drop. If you are in the charge animation during the ice explosion then you will not be frozen. This is a great way to survive Frozen mobs once you have the timing down.
The Dreadnought ability is a great escape tool when surrounded by monsters, you receive a huge percentage of your life back. It also allows you to position yourself to avoid Arcane Enchanted and Desecration effects. I've tried getting rid of this skill, but I keep coming back for the ability to break jail and recover a huge amount of life quickly.
You can also use Furious Charge to grab health globes. Charging over a couple of health globes is a great way to survive a difficult fight.
Revenge (Provocation)
I agree with everything Sterno said in his answer. This skill is necessary on Inferno barbarian builds (maybe one day gear will allow you to skip it, but not for me). It is great against Illusionist mobs or any mass of quick attacking, low damage mobs. Against slower swinging mobs you can save the Revenge proc until Relentless (passive) kicks in. This keeps you just about the magic 20% mark.
Ignore Pain (Iron Hide)
Sometimes you get caught by an ice explosion or a jail and need to survive for a few seconds. It is also a great skill to use early in a fight when waiting for Revenge to be activated. Using Revenge, Ignore Pain, and the Relentless passive you are amazingly hard to kill when at low health.
War Cry (Impunity)
As Sterno says, this skill is basically required especially during Act 2 when almost everything hits some kind of elemental damage. It is also a good way to get a jump of Fury for the Wrath of the Berserker skill.
Wrath of the Berserker (Insanity)
Be prepared to use this on pretty much every champion or unique monster fight. It greatly increases your damage output and allows you to mow down monsters. Since you are using Frenzy with Sidearm axes should be flying out super fast clearing minions while you focus on the big bad. Just remember it doesn't make you invulnerable; I've often times wasted a cooldown because I hit Wrath right before I die.
Wrath of the Berserker also breaks any CC currently on the Barbarian and makes you immune for the duration. This is a great method to escape Jailers, or to fight a Frozen mob without constantly being a statue.
I've tried other passives, and I can't help but come back to Relentless. The no Fury cost is mostly wasted on this build, but the damage reduction while under 20% is a literal lifesaver. It allows you to survive a much longer time in those Molten, Plagued, and other such nasty modifiers. This extra toughness allows time for Revenge to activate which usually keeps you hovering around the sweet spot of having 20% life during major fights. It also allows you to get away when things start going bad with a combination of Furious Charge and Ignore Pain.
Tough as Nails
Of course everyone picks this passive for the 25% increased thorn damage, right?
Some sort of armor passive is necessary, pick whichever increases your armor the most. My barbarian gains more armor from Tough as Nails as opposed to Nerves of Steel.
I haven't tried dropping this passive yet, but right now a poison wasp from Act 2 hits for almost a third of my health. So, I really appreciate the elemental resistance at the moment. Once I gain strong enough gear to not need the 20% I may look to swap this, since this particular build does not benefit from the Fury gain.
General Strategy:
Don't be afraid to kite while Ignore Pain or Furious Charge are on cooldown. You can generally stay just ahead of a mob and use a combination of Relentless/Revenge to stay at decent health (around 20%).
Against White Mobs:
If I'm lower than 100% health I will use Furious Charge to get in the middle of a pack and gain a lot of health. Once surrounded I can usually sustain my life with a combination of Ignore Pain and Revenge. If things start getting hairy, I will use Furious Charge to get out of the pack.
Against Blues/Rares:
This comes down to which modifiers they have. I'll note general strategies for each memorable modifier, and remember you can use Wrath of the Berserker to quickly destroy a monster and avoid CC.
So I decided to do my small contribution to this question. I do agree with Rapida's and Sterno's answers(this and this respectively) prior to patch 1.05. Nowadays Inferno is much easier than it used to be(without any Monster Power).
Since patch 2.0 many skills are changed. Answer is updated for patch 2.0
That might be difficult to say, because there are so many good rare items too. But a few pre-2.0 items that will help are:
Post-2.0 legendaries that you may use:
I hope that this answer will help somebody.
protected by Mark Trapp May 26 '12 at 23:22
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Because it has attracted low-quality or spam answers that had to be removed, posting an answer now requires 10 reputation on this site (the association bonus does not count).
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Countdown to PDC2008: Rick Rashid, a Researcher's Researcher
- Posted: Oct 18, 2008 at 2:18PM
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- 17 comments
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Captain JiNX...sounds like you know exactly what you're doing. DaleRoss...JiNX won our sixth Hard Hat Challenge, and unfortunately, he can't win a second time, so you still have time. I'll hold off on the hints unless others would like a couple.
You choose a bit from here, you choose a bit from there,you choose a bit from here and you write code for hours. You do this hokey- pokey after you've turned the bits around. That's what it's all about!!!
Off to bed! All the best to all those who are still on the quest.
What's really throwing me at the moment is the idea that phase-shift keying is on the right track, but the puzzle does not require being good at math or having a computer.
Representing digital information using sinusoidal waveforms seems to beg for math skills or a computer. Then again, we appear to have binary, so unless the answer is a waveform...
Or, what we have is a digital sampling of a waveform...but that's still math.
Clearly I've derailed somewhere.
Here's my next set of tips:
Hope tht helps!
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Bison Volleyball Remaining Strong
WHEELING – Since Courtney Kline took over as head coach of Bethany College's volleyball program in 2007, the Bison have steadily been on the rise.
Last season, Bethany won a school-best 31 matches, advanced to its first PAC Tournament title match, and captured its second consecutive ECAC South Region crown.
That set the bar pretty high for this season. And, so far, the Bison haven't disappointed.
Heading into tonight's road tilt at Thiel, the Bison stand at 20-5 overall and 9-2 in PAC play. And with nine regular-season matches remaining, surpassing last fall's victory total isn't out of the question.
The Tomcats are one game ahead of the Bison in the PAC standings (8-1). And with a home date against league-leading Thomas More (9-0) set for Saturday afternoon at the Thomas P. Johnson Health and Recreation Center's Hummel Field House, the Bison could make big strides toward a regular-season title.
The 20 victories mark the third straight season of reaching the plateau for the Bison, who have turned the trick seven times in school history.
The Bison have five seniors, led by captains Jessica Zavatchen and Taylor Cassidy.
Cassidy collected 22 kills during last week's 3-1 victory against Westminster. She went over 1,000 kills for her career and became the fifth player in school history to surpass the milestone.
The Ohio Valley is represented on the team by Indian Creek graduate Megan Beebe. The sophomore is second on the team with 76 blocks.
WJU Still Cruising
The Wheeling Jesuit University volleyball team continues to stay strong in the West Virginia Conference, standing at 19-2 overall and 7-0 heading into last night's match against Glenville State.
The Cardinals finished last week with two straight victories, but their loss against California (Pa.) likely helped drop them from 14th to 17th in the AVCA Division II Top 25 Poll.
Parker's Fab Five
Jabari Parker will have a big decision to make soon.
Parker, the reigning Gatorade Boys Basketball Player of the Year who led Simeon to it's third straight Illinois state championship last season, has narrowed his potential college choice down to five schools.
Duke, Florida, Michigan State, Stanford and Brigham Young are the only schools in the running, Parker's father, Sonny, told The Associated Press last week. DePaul, Georgetown, Kansas, Kentucky and North Carolina were also vying for Parker's talents.
Sonny Parker said his son will visit Duke at the end of October and Florida during the first week of November.
So, it's possible Jabari Parker will still be in the process of deciding when he leads the Chicago-based school into Wheeling Jesuit University's McDonough Center for January's Cancer Research Classic.
This will mark Simeon's second straight appearance in the CRC. Last season, the 6-foot-8 senior helped lead the Wolverines to a 59-56 triumph against Miller Grove in a contest that was televised nationally on ESPN 2.
The 2013 CRC is slated for Friday, January 4 and Saturday, January 5. Wheeling Park, Wheeling Central and Linsly are slated to participate.
Rick Thorp can be reached via e-mail at email@example.com


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When senior Christie Sounart graduates this spring with a journalism degree, she's going to have a competitive edge over the thousands of other college graduates looking for jobs across the nation.
She has a strong Buff network of more than 240,000 alumni to tap into for professional networking, job or internship opportunities and relocation tips. And to help students like Sounart transition from college to careers, the CU-Boulder Alumni Association is building unprecedented new bridges between students and alumni, thanks to the launch of its new Forever Buffs program.
Three years ago the Alumni Association unveiled the Forever Buffs program by discontinuing its dues program and welcoming all 240,000 alumni and 30,000 students as lifelong members. By being inclusive, Forever Buffs aims to foster lasting relationships between students and alumni, create stronger professional and social networks, develop a culture of giving and engender a stronger sense of CU pride. Whether Forever Buffs live in Shanghai or San Francisco, there are many ways to engage with CU-Boulder and the 270,000-strong Forever Buffs family. Here are just a few:
- Network with other Forever Buffs through dozens of alumni groups around the nation and world and online through Facebook, Linkedin and Twitter;
- Celebrate CU pride by attending Alumni Association events and pregame parties before football games in Boulder and throughout the West as Buffs travel to Pac-12 territory;
- Travel with the Roaming Buffs on trips around the world;
- Give or get professional and relocation advice through Ask a Buff service, an online service where Buffs share their professional advice with alumni and students seeking guidance in their jobs, career paths, relocation plans and graduate school decisions. Log onto the Forever Buffs Network at www.cualum.org and click on the "Ask a Buff" tab.


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With this practical little helper you can connect various electrical devices to the BMW CAN bus single-wire electrical system that you want to be controlled by the ignition (key on = accessories on, key off = accessories off). This fuse block allows the addition of electrical accessories to any motorcycle including any 2005 and beyond BMWs with the single-wire CAN bus system.
It's easy to add electrical devices directly to the battery of the R1200GS, but to turn them on and off by the key, that is another matter. The BMW's complex CAN bus system will switch off automatically after a short delay. When the red light at the left side of your handlebar turns off, so does your device! And so does the BMW outlet.
Basically the TPS 15 uses solid state electronics that allow you to add a device and/or power outlet that is switchable directly by the BMW key. It senses the position of the key switch then draws its power directly from the battery to supply your devices.
When you turn off the BMW key, the TPS 15 and it's devices or outlets downstream are deactivated immediately. 5 output terminals are provided and maximum output of the device is 15 amps total. This device is useful for any vehicle with 12-volt power that you want to be able to switch devices on and off with the ignition but do not want to draw power from the existing wiring harness.
WARNING: recommended for professional installation. Advisable to install vertical or open downward to allow moisture to drain out.


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Andy Grundberg
Recent and archived news articles by Andy Grundberg of The New York Times.
Irving Penn, Fashion Photographer, Is Dead at 92
Mr. Penn's blend of elegance and minimalism made him one of the most influential photographers of the century.
October 8, 2009, Thursday
Irving Penn, Fashion Photographer, Is Dead at 92
Irving Penn, one of the 20th century's most prolific and influential photographers of fashion and the famous, whose signature blend of classical elegance and cool minimalism was recognizable to magazine readers and museumgoers worldwide, died...
October 8, 2009, Thursday
Julius Shulman, Photographer of Modernist California Architecture, Dies at 98
Mr. Shulman's photographs depicted modern houses as the ultimate expressions of modern living and helped idealize the California lifestyle in the postwar years.
July 17, 2009, Friday
Arnold Newman, Portrait Photographer Who Captured the Essence of His Subjects, Dies at 88
Arnold Newman's pictures of some of the world's most eminent people set a standard for artistic interpretation and stylistic integrity in the postwar age of picture magazines.
June 7, 2006, Wednesday
Robert Heinecken, Artist Who Juxtaposed Photographs, Is Dead at 74
Robert Heinecken was an artist and teacher whose eclectic and challenging work radically expanded the range of possibilities for photography as art.
May 22, 2006, Monday
Gordon Parks, Photojournalist Who Showed Dignity Amid Oppression, Dies at 93
Mr. Parks was the photographer and filmmaker who used his prodigious, largely self-taught talents to chronicle the African-American experience.
March 8, 2006, Wednesday
Richard Avedon, the Eye of Fashion, Dies at 81
Richard Avedon, whose fashion and portrait photographs helped define America's image of style, beauty and culture, has died at 81.
October 2, 2004, Saturday
Eddie Adams, Journalist, 71; Showed Violence of Vietnam
The Pulitzer Prize-winning combat photographer was best known for taking the 1968 image of Brig. Gen. Nguyen Ngoc Loan shooting a Vietcong prisoner in the head.
September 20, 2004, Monday
Carl Mydans, Life Photographer Who Chronicled Wars and the Depression, Dies at 97
Carl Mydans, a photographer for Life whose career spanned all 36 years of the magazine's incarnation as a weekly, and whose most memorable pictures were taken under combat conditions during World War II, died on Monday at his home in Larchmont, N.Y.,...
August 18, 2004, Wednesday
Ellen Auerbach Dies at 98; Avant-Garde Photographer
Ellen Auerbach, a photographer best known for innovative portraits and advertising images made during the Weimar Republic in Germany in the early 1930's, died on Friday at New York Weill Cornell Center , according to a friend, the artist Christine...
August 1, 2004, Sunday
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Demo: Developing Standing Queries over Observable .NET Classes with StreamInsight 1.2
- Posted: Mar 07, 2012 at 10:09PM
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StreamInsight makes it easy to build standing queries over event-stream data that are continuously evaluated. StreamInsight 1.2 introduces support for observable .NET classes as an event source, which dramatically simplifies the coding required to start querying many different types of event streams.
Dr Greg Low
SQL Server MVP and Microsoft RD
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When using packages in LaTeX (or XeLaTeX, in my case), I load packages with
\usepackage[options]{package}, but how can I "un-use" the package later in the document?
Is that even possible?
When using packages in LaTeX (or XeLaTeX, in my case), I load packages with
Is that even possible?
No, this is not really possible. (La)TeX doesn't now namespaces and this makes it impossible to know which macros got defined by which packages. Also some packages might redefine existing macros and the old definition can't be restored. Same is for changed length or count registers.
It might be possible to use
However, you can redefine or even undefine macros defined by the package, but this must be done manually for every macro. You can mark the package as not loaded by using


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One of the first fish I ever caught was a small channel cat out of a creek not far from our farmhouse. I remember reeling it up over the edge of the bridge with my pink princess fishing pole, the smile on my face almost as big as the one plastered on my Dad's face. To this day I still think catfish are some of the ugliest and creepiest creatures out there, but the opportunities and taste of a Kansas catfish can rarely be exceeded.
A Guide to Kansas Catfish: Pink Princess Poles to Noodling
Posted on July 12, 2012 10:56AM by Elizabeth Peterson


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There's a lot of references about McEliece key size being the barrier for proper usage of the algorithm, exactly (or roughly) how large are the keys?
As you probably know the public key in McEliece is an $k \times n $ binary matrix, encoding a generator matrix for a randomly permuted Goppa code (i.e. $G_{\mathsf{pub}} = SGP$, where $S$ is any $k \times k$ invertible binary matrix, $G$ a $k \times n$ generator matrix for an $(n, k, t)$ binary Goppa code, and $P$ a $n \times n$ permutation matrix).
McEliece originally proposed the use of a (1024,524,101) binary Goppa code. That would translate to a public key size of roughly 32kB (calculated as: $(n-k) \times k / (8 * 2^{10})$). However, later cryptanalysis have made this choice of parameters obsolete. More up-to-date parameter sets can be found here (Table 2). Drawing a few values from that table we have:
McEliece public keys need about 100 kByte to 1 MByte depending on the desired security level.
The McBits paper contains the following table:


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Hi guys,
I am using the complete pole series 2 a lot (= several times a day, five days a week) these days, while mounted to a tripod.
Which is quite a nice tool but also has a big annoyance.
The lowest section with the biggest diameter is prone to blocking.
Most likely due to wrong dimensions/tolerances of the two plastic "gliders" at the bottom.
The situations where I use the pole are sometimes quite demanding and definitely not of the sort where one wants those things to happen. I now will try to find a way to "readjust" these parts but you might address this issue in your further development. Unless the one I'm using came with a failure from the factory, I'm under the impression that the forces working at the gliders and the guidance in the lower section are above what they were designed for.


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Trojan Men's Soccer Season PreviewAugust 19, 2014
ANDERSON, S.C. – Since Anderson University men's soccer joined the South Atlantic Conference prior to the start of the 2010 season, the conference tournament championship has featured the Trojans all four seasons, with AU winning three of the last four SAC Tournament championships. In 2014, the Trojans look to continue their postseason success, but advance deeper into the postseason.
After matching 1-0 victories in the first two rounds of the SAC Tournament, Anderson found itself in its fourth straight SAC Tournament championship match, seeking its fourth straight conference tournament title. Despite the Trojans completing this improbable feat for the fourth straight year, AU fell short of its fourth straight title, falling to league newcomer Queens, 2-0.
Despite the setback in the title match, Anderson earned a berth into the NCAA Tournament and squared off against SAC foe, Carson-Newman. After the Black and Gold took a 1-0 lead in the 29th minute, the Eagles clawed back with three straight goals to fend off the Trojans, ending AU's season. With the victory, Carson-Newman continued its success and eventually won its way into the National Championship match.
With two players gone from the starting lineup from the 2013 SAC title match, Anderson returns one of the strongest lineups in the SAC. With six seniors on the roster, AU boasts one of its most experienced lineup its had in several years.
One other change to the team this season comes from the coaching staff, as last season's head coach John Murphy took on a job as the Associate Head Coach at Division I's Boston College in early March. Murphy leaves the program with an 18-17-7 overall record and a conference tournament championship in 2012.
Murphy's assistant and former Anderson standout, Michael Zion, takes on the head coaching duties of the squad after being an assistant with the Trojans for four seasons. Since Zion's arrival to the club prior to the 2010 season, AU has won 50 matches and has advanced to the NCAA Tournament three times.
Joining Anderson's nine starters from its tournament championship lineup a season ago, the team welcomes 10 newcomers to the squad in 2014. The lineup is headlined by junior defender Lars Zimmerman, who was the only Trojan to be named to the All-SAC First Team following the 2013 regular season. Projected to start alongside Zimmerman in the backline are Alex Delpy and Oliver Wright, who combined for 38 starts a season ago. Delpy, who started all 22 contests in 2013, dished out three assists for the season, while Wright, who fought off injuries throughout last year, closed 2014 with 11 shots.
Senior William Treichler looks to fill a void left by Stefan Veljovic in the backline. Treichler, who specializes in long throw-ins, made 11 starts a season ago and handed out two assists to close the year. Treichler will be in a preseason battle with Robert Lyew and newcomers Alexander Beck, Michael LaGreca, Jonathan Love and Jonathan Low.
The midfield holds the most experience on the team, as seniors Mattias Schyberg and Martin Brain return to the AU lineup for their final collegiate seasons, as the duo combined for seven goals a season ago, headlined by a combined four game-winners. Brain came on late in the season as he scored two game-winning goals in the first two matches of the SAC Tournament, propelling Anderson into the SAC Tournament championship. Schyberg also had his heroics last season, highlighted by a double-overtime winner over nationally-ranked Young Harris.
The tandem is projected to be joined by sophomore Brad Du Plooy and graduate student Bernd Muxel. Muxel saw action at both the midfield and forward positions a season ago, leading to two goals and three assists. Du Plooy saw action in all 22 contests and scored his first collegiate goal in a 4-3 come-from-behind win at North Georgia. Sophomore Mark Allen also looks to make an impact after coming off the bench in 18 contests in 2013. Allen scored his lone goal of the year in a 5-1 rout of Mount Olive in early September.
New to the roster, midfielders Magnus Larsen, Malik McDonald and Nans Noel look to provide depth to an experienced and well-led midfield position.
At the forward slot, the Trojans return top goal scorer, Andre Carle to the lineup, who was the only AU player to record double figures in goals for 2013. Carle was also the first player in the conference to reach 10 goals last year, as he finished the campaign with 12 goals and one assist.
Carle is joined by sophomore Aaron Roberson, who was on the cusp of a breakout season before injuries played a factor throughout the rest of the season. Roberson closed the 2013 campaign with five goals, three assists and 17 shots on goal, which ranked second behind Carle. Seniors Ty Reales and Corbin Bowers will look to provide depth in the attacking positions.
In goal, Anderson brings back sophomore Bo Haug, who shined as a freshman with six shutouts for the season. Haug's 1.09 goals against average ranked fifth in the SAC a season ago, while his 81 saves put him third within the league's goalkeepers. Following the Stuttgart, Germany native is Devon Ashy, who saw action in two contests last year, and Grant Strickland.
Anderson kicks off the season with a scrimmage against nationally-ranked Limestone at Greenville's Legacy Charter on Aug. 23. Following their final scrimmage of the 2014 season on Aug. 30 at Trojan Stadium against North Georgia, AU hits the road to the Sunshine State for the season-opener at Rollins on Sept. 4. After three straight road matchups, the Trojans open their home slate on Sept. 17 when they welcome archrival Erskine to Trojan Stadium. Kickoff against the Flying Fleet is scheduled for 4 p.m.


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Swarovski by Maison Martin Margiela
On Thursday, December 5th, a private cocktail was held at Maison Martin Margiela Boutique in the Miami Design District to celebrate the launch of Atelier Swarovski by Maison Martin Margiela's avant-garde new jewelry collection, 'Crystalactite'. French artist Baptiste Debombourg debuted an exclusive installation entitled 'Stalker', which was created to commemorate this launch. Notable attendees included, Brian Atwood, Renzo Rosso, Stefano Rosso, Bevin Bailis, Rory Hermelee, Cameron Silver and more.
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Race Car Suspension Quick Fixes - Race Car Suspension CrutchesWritten by on February 1, 1999 Contributors: Circle Track Archives, Paul Melhado, Will Handzel, Courtesy Hav-A-Tampa Dirt Racing Series, Courtesy Cahon Speedway Avoiding Chassis-Tuning Quick Fixes Will Make You Better In The Long Run
You're hammering around the racetrack in your race car and it's just not handling. You feel like it's tight getting into the corner, which prompts you to turn the front wheels in, but the car slides up toward the wall as you negotiate the entrance to the middle of the corner. You have tried a few changes but nothing seems to help.
At a loss as to how to correct the problem, you walk around the pits seeking some wisdom from fellow racers. They throw out suggestions like, "Bolt 50 pounds of lead on the rear bumper," "bolt a tie-down shock on the left rear," or the classic, "increase the stagger between the rear tires." You might try one of these or all of them. You might even have some success at getting more balance in the car upon entry into the corner. But what you don't know is that these are all "crutches" that racers think correct a problem but actually just mask it enough to fool them.
Because of what these crutches do to the overall performance of the car, they hold cars or drivers back from improving their performance. Some examples of crutches are driving styles (throwing the car into a corner to loosen it up), hanging weight off the rear of the vehicle, a super-stiff right front spring, a longer right side wheelbase, rear steer to the right, tons of brake bias, and more. Do these sound familiar? They probably do because most racers use them.
This story is the kickoff to a regular section in Circle Track about these mythical suspension and chassis fixes we call crutches. We're going to debunk many methods racers use on a daily basis supposedly to go faster around the racetrack. While most of these crutches will mask a problem enough to get around the track, they aren't the best solutions because they limit the overall performance of the vehicle. If you truly want to win, read these articles with an open mind and figure out how to incorporate the optimal solutions for your car to go faster, instead of relying on the monkey-see, monkey-do crutch fixes all the other racers are using.
We will call on many sources for useful information but rely heavily on Bob Bolles, the mastermind behind the Chassis R&D software and a real student of great suspension and chassis knowledge. He gets to ask some of the best racers in the circle track world the "stupid" questions and learns something every day because of it. We like his view on racing knowledge "The worst thing you can do is decide you know it all. I don't believe there is a way to know everything about making a car as fast as possible, but there are basic principles the quick race cars operate with. I have been able to clarify what some of these are from working with many winning racers. When someone brings a new idea to me, I ask as many questions as possible, weigh the results against my previous knowledge, and try my version of that technology on the race track. It's critical to understand how a change affected the car. Usually, that understanding is the hardest thing to achieve."
Handling It
It's important to define what is meant when racers say their car is "handling" well. Just so everyone is on the same page, "handling" in the case of a circle track race car means that as a driver, you can drive the car down into the corner without it being loose (this would cause the car to point toward the infield) or tight (also called pushing, which would point the car toward the outside wall-with wide eyes!). Both of these conditions limit your corner speed, which slows your straightaway speed, which makes for slow lap times. Since we all want quick lap times and fast straightaway and corner speeds, we want a car that's balanced between tight and loose, a car that is neutral through the corners. A neutral car that is set up correctly (no crutches) will be affected less by changing track conditions than a car that has been crutched to get neutral.
The three main areas where a race car is prone to have these problems are entry to the turn, through the middle of the turn, and exit from the turn.
Driver Steering Crutch
There are many mechanical crutches to talk about, but there also are many human crutches the driver can be fooled by when negotiating the racetrack. Sometimes these crutches allow a racer to complete a race without coming in to make major suspension tuning changes, but usually they are unknowingly used by a driver to get around the racetrack. More often than not, these crutches limit the performance of the driver and car.
The most common driver crutch arises as a reaction to the way a race car needs to be driven to get around the track. Simply put, as the race car enters the corner, the driver turns the steering wheel until the car reacts positively in the direction of the turn. Often, the driver will claim the car is loose in the middle of the corner and upon exit. But often drivers are not cognizant of the fact that they are turning the front wheels too much to the left to overcome a tight condition on entry to the corner.
To understand this, we need to add some information about the characteristics of tires in relation to traction. Tire engineers have learned that a tire will generate more traction at an increased angle of attack to the direction the car is turning. This means the front tires gain traction as the steering wheel is turned...up to a point. When the front tires are turned to an excessive angle of attack, they will give up all their traction, causing a severe push or tight condition in the race car. Normally, as the steering wheel is turned to muscle the front end around on a tight race car, the handling balance of the car is reversed as the front traction becomes greater than the rear.
Here is the scenario: As the driver enters the turn, he simultaneously backs off the throttle, applies the brakes, and turns the steering wheel. The steering wheel is twisted enough so the front end comes around. If the car is set up too tight, the front wheels are turned more than would be necessary if the car's handling balance neutral. Because of the excessive angle, the front-wheel traction is greater than the rear-wheel traction and the car begins to feel loose. This can happen so quickly that the driver will swear the car is loose.
The driver will feel a loose condition in the middle of the turn and the exit performance will suffer because, as the driver gets on the throttle, the rear wheels are likely to spin. This slippage increases the temperature of the rear tires, which, once the car is back in the pit and the tire temps are read, might fool the crew into thinking the car needs to be tightened up.
Determining Whether Steering Crutch Exists
Here's a great way to quickly discover just what the handling balance really is for your car: Ask the driver to roll through the turn well below the maximum speed. The amount of steering input needed just to drive around the turn should be mentally noted. Then, get the driver to roll through the turn at near maximum speed without excessive braking or acceleration, again noting the amount of steering input required. If the steering input is higher at the increased speed, the car is set up too tight. Many drivers are very surprised at the outcome of this test. You'd be surprised how much time messing with the setup can be avoided by doing this simple exercise.
Why Your Car Might Be Tight
In descending order of importance, here are some classic reasons your race car might be tight entering the corner.
* The rear springs are too soft.
This is true especially with the right rear. This will make a car tight because the springs allow too much roll in the rear of the car, which binds up the front end, overloading the right front.
* The front springs are too stiff.
This makes the car tight by not allowing the front suspension to roll and work with the rear. You want both the front and rear of the car to pivot around the roll centers in unison, or the car binds up and is tight.
* The Panhard bar is set too low.
If the bar is mounted too low for the springs you have chosen to run, the rear of the car will roll more than the front, making the car tight.
* The front roll center (RC) is too far to the right or left of the centerline of the race car.
If the front RC is too far left, the car will roll excessively in the front and the right front camber will change too rapidly, causing a loss of grip in the tire. If the RC is too far right, the front end will not want to roll and if the rear rolls free, the car will bind up, much the same as having springs in the front that are too stiff.
* The crossweight percentage (right front + left rear) is too high.
Crossweight is the weight on the right front and left rear tires. Too much of it will cause a car to be tight as the right front gets overworked.
* Using excessive Ackermann angle in the steering system.
Some racers have steering systems that create too much Ackermann angle gain (one wheel steers more than the other to account for the different radii they experience), which causes the car to have too much toe-in or toe-out in the middle of the turn. This will cause the front end to skate and push, which makes the car feel tight.
* Running with too little stagger in the rear tires.
Insufficient rear-tire stagger will cause the car to "point" toward the outside wall upon exit. There is a correct amount of rear stagger for each track based on tire diameter versus the radius of the track versus the track banking angle. Also, too little stagger usually will drive the car to the right in the middle of the turn.
Get Ready for More
This is probably more information than you can process, but we're just getting started. Look for the next race car crutches installment next month and get ready to learn more about why you're not going faster.
Is there a difference in dirt vs. pavement chassis setup?
For years, chassis setup for circle track cars has been accepted as being different for pavement and dirt track cars. But we've discovered that the same theories and setups are common across the board.
So, you ask, how can that be if dirt cars slide the rear end out entering the corner? According to one of the top drivers in the ever-competitive Hav-A-Tampa Super Late-Model dirt car series, "sliding a dirt car into the corner is to help the car turn in, but sliding your car sideways in every corner is not the fast way around the track. For quicker lap times, we are constantly working on the suspension, steering, and chassis to get the car to turn in with less angle in the slide of the rear end. Sliding the rear scrubs off speed and uses the power of the vehicle to negotiate the turn instead of pushing the car forward. As racers all continue to learn more about chassis setup and the like, you are going to see less angle in the power slides into the corners. This is because racers are figuring out how to set up dirt cars to drive around the track, instead of slide around-and driving is quicker than sliding.
Crutches To Watch For In The Future
Plenty of crutches are being employed by racers every day, so this series of technical articles exposing these crutches is going to go on for many months. Look for stories on crutches such as extreme right front camber, excessive stagger, rear steer to the right, spring mounting location on the chassis, shock absorber misuse, excessive toe settings, too-stiff right front spring, longer right-side wheelbase, and out-of-proportion corner weights, among others. This list could be longer, but these are some of the most common crutches and will keep all of us busy. We plan to support these articles with documentation from real track testing of these theories to show how they work in the real world of racing.
More Photos From This Article View Slideshow
Crutches are born in the pits as racers try to help each other with their chassis problems. Smart racers rely on solid theory to support chassis changes, not monkey-see, monkey-do thinking.If you want a great example of a tight or pushing race car, check out car #5 trying to avoid the wall. The front wheels are turned hard to the left, yet the car is still pointed toward the outside wall.A loose race car will do what #15 is doing here-point toward the infield as the rear end slides out from under the car. The driver has a lot to do with how the car looks and drives on the track, which is why driver crutches are important to talk about.To determine whether your car is tight or loose upon entry into the corner, roll through the corner at the beginning of practice and note the turn angle of the steering wheel (tape on the wheel is a good way to gauge this). Work up to maximum speed through the corner, again noting how much steering input is needed. If it is much more, the car is tight. As an example, on data-logging IRL cars, a driver usually turns the steering wheel 8 degrees into the corner. If the driver gets to 15 degrees, the crew will bring him in to make chassis changes for fear the rear end will break loose, crashing the car in the middle of the corner, since the front has so much grip.Determining the track banking is as easy as laying a straight 10-foot bar on the surface and using a digital level to take a reading.Changing the Panhard bar mounting point changes the rear roll center, which might be needed if the front and rear of the car are not in sync when the car is turned into the corner. This all depends on the front and rear spring combination too.What's the worst that could happen if your driver keeps crutching the race car? Well, the car will only get worse as a race wears on and the tires become overheated and give up. Nothing can be worse than fighting an ill-handling car and trying not to get clobbered in traffic when you spin. That's not racing- that's surviving.Notice the angle these dirt cars are negotiating in the corner. They are hardly sliding out at all. That's because the dirt late-model racers know that the greater the angle of the slide, the slower you're going to go forward. These cars show great gains the more the chassis and suspension are worked out.


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Diamond Supply Co. The Southern California based skateboard accessory and clothing line was started by skateboarder/designer Nick Tershay AKA Nick Diamond.
Tershay has gained worldwide recognition and celebrity stardom for his cutting edge t-shirt designs and the sneaker collaboration with Nike SB that he designed. After producing the Diamond Supply Co. X Nike Tiffany Dunk shoe Nick Tershay has never looked back.
The Diamond "Tiffany" Dunk SB was the hottest sneaker release in 2005 which had massive amounts of sneakerheads around the world camping out in front of stores for days before the shoe released. It is said that this shoe was the most hyped and sought after shoe in Nike history. The Diamond Dunk SB had such a large impact on the sneaker community "good & bad" that it has changed the sneaker game forever.
Diamond Supply Co. is also known for having one of the strongest skateboarding teams in the world. Skaters such as Eric Koston, Paul Rodriguez, Stevie Williams, Terry Kennedy and loads more of skateboarding's top elite support the brand.
Diamond Supply Co. skateboard clothing has also been seen worn by superstar rappers such as lil Wayne, OFWGKTA, Tony Yayo and Lupe Fiasco.


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Dr. James F. McKenna
Noted physician
Dr. McKenna was born in Hamden on Sept. 24, 1924, the son of Michael and Mary (Casey) McKenna, and was raised and educated in New Haven. He graduated from Hillhouse High School in 1942 and studied at Colorado A&M University and the University of Utah while serving in the Army during World War II. He also served in the Air Force Reserves from 1951 to 1953.
In 1945, Dr. McKenna entered medical school at the University of California at San Francisco, and after earning his medical degree in 1948 began a two-year medical internship at the Hospital of Saint Raphael in New Haven. Upon completion of his internship, Dr. McKenna was assigned to a residency at Charlotte Hungerford Hospital.
After a successful residency, Dr. McKenna joined the staff at Charlotte Hungerford and opened his family medical practice in Torrington in 1951. At Charlotte Hungerford, Dr. McKenna would go on to become president of the medical staff and for 18 years serve as medical director. Under Dr. McKenna's direction, Charlotte Hungerford's emergency room and intensive care unit were established.
Dr. McKenna was the physician for Torrington High School's athletic teams for more than 50 years and served as team doctor for the Torrington Twisters of the New England Collegiate Baseball League. He had a great interest in sports medicine and with his son, Michael, established a physical therapy practice known as SportsMed.
Dr. McKenna was a member of the State Medical Committee on Sports Medicine, the American College of Sports Medicine, and the International Association for Dance, Medicine and Science. Upon his retirement from private practice in 2002, Dr. McKenna became a physician for the state Department of Correction, a position he held for eight years. He also served as the physician for the Nutmeg Ballet.
Dr. McKenna was involved in numerous community activities and civic organizations in Torrington and was a major supporter of youth sports programs. He was president of the Serra Club, a fourth-degree member of the Knights of Columbus, a founding member of the Torrington Jaycees, and a life member of the Elks Club. He volunteered as a coach in the Varsity Alumni League, was one of the founders of the Torrington Midget Football League, and served on the board of directors of the Torrington Twisters.
Dr. McKenna's community involvement earned him a number of awards and honors, including the Gold T Award in 1979. He was a member of the inaugural class of the Torrington High School Athletic Hall of Fame in 1997, was the city of Torrington's Irish Mayor for the Day in 1993, and was the UNICO Club's Person of the Year in 2002.
In addition to his wife, Dr. McKenna leaves five sons: James McKenna and his wife, Joyce, of Torrington, Casey McKenna and his wife, Susan, of Torrington, Michael McKenna and his wife, Teresa, of Torrington, Peter McKenna and his wife, Shirley, of Torrington, and Christopher McKenna and his wife, Delfina, of Harwinton; and three daughters, Lauren McKenna and her husband, Bob Lenart, of Torrington, Mary Panagrosso and her husband, Ralph, of Woodbury, and Kathleen Valigursky and her husband, Andrew, of Torrington; 20 grandchildren; and eight great-grandchildren. He is also survived by a brother, Lawrence McKenna of Hamden, and was predeceased by two brothers, John McKenna and Edward McKenna.
Arrangements: Funeral 10 a.m. Saturday, Nov. 3, from Phalen Funeral Home, 285 Migeon Ave., Torrington, to St. Thomas of Villanova Church in Goshen for a Mass of Christian Burial at 11 a.m. Burial will follow in St. Peter Cemetery in Torrington. Calling hours are Friday, Nov. 2, from 5 to 8 p.m. at the funeral home.
In lieu of flowers, memorial contributions may be made to the Varsity Alumni Club, c/o Andy Pace, 4 Lyme Pl., Avon, CT 06001.
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Pam Juliano wrote on Nov 1, 2012 8:12 AM:
" Laurie and family---So saddened by the loss of your father. Such a beautiful legacy as not only a doctor but a wonderful father and husband. I hope the happiness of your Dad will live on vividly in your hearts and put smlies on your face at the mention of his name. No one can take that away from you. For now--I will keep you in my prayers that your pain will be eased. God bless all of you--Pam Juliano "
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