text:
How-To: Install FFmpeg on Debian Etch
NB: This How-To is now almost totally worthless as it is so out of date. Please click here for an updated version explaining how to install FFmpeg on Debian Squeeze.
I have to say, that the video manipulation
program FFmpeg, while very powerful, is not very user-friendly when it
comes to installation. While many Linux programs can be happily
installed from either a pre-compiled package, or downloading source and
compiling yourself, this isn't necessarily the case with FFmpeg. The
ease of FFmpeg installation largely depends on how many different video
codecs and containers you want to be able to input or output. The
greater the number, the exponential increase in installation
difficulty. My main need was for FFmpeg to accept a wide range of input
formats, while outputting H.264 encoded QuickTime (MOV) files. Here's
how I achieved this on a Debian Etch server……..
I'm going to assume that you are familiar with using the Linux
command prompt, moving between directories, editing text files and have
at least some experience compiling programs.
The first thing I would recommend doing is making an addition to your source repository lists.
pico /etc/apt/sources.list
Add the following line:
deb http://www.debian-multimedia.org stable main
This repository contains some essential libraries for xvid and
x264 (an open source H.264 codec) amongst other things. You'll need to
install some software from here. The software may well be available
from other repositories too, that are already in your sources.list
file, but add this one to be safe.
Next rebuild your sources:
apt-get update
I would also recommend installing checkinstall. This program can
be used instead of a regular "make install" command and produces a deb
package file that will make re-installation or multiple machine
installs much easier. If checkinstall isn't already on your machine
download it from:
Maybe navigate here with lynx, maybe use wget once you've found
the actual file you need, maybe download it with a GUI based web
browser and then copy it to your desired directory. It's your choice. I
grabbed the latest .deb package. After the download, execute the following as root:
dpkg -i checkinstall_1.6.1-1_i386.deb
Checkinstall should have happily installed on your system. Now it's time to really get into FFmpeg.
Build the dependencies:
apt-get build-dep ffmpeg
Next we're going to install a whole lot more useful software
that will allow FFmpeg to output many more than just the minimal file
apt-get install liblame-dev libfaad-dev libfaac-dev
libxvidcore4-dev liba52-0.7.4 liba52-0.7.4-dev libx264-dev
build-essential subversion,
We've also ensured that you have the necessary tools installed
to compile from source (build-essential) and obtain files from the Subversion version control repositories.
We're ready to checkout FFmpeg itself:
svn checkout svn://svn.mplayerhq.hu/ffmpeg/trunk ffmpeg,
At the time of writing the latest revision was 11212. If you'd
feel more comfortable not using the lastest bleeding edge version of FFmpeg, issue the Subversion command as follows:
svn checkout -r 11212 svn://svn.mplayerhq.hu/ffmpeg/trunk ffmpeg
This will ensure that you are also downloading the 11212 revision. Once downloaded, move into the ffmpeg directory (cd ffmpeg) and configure:
./configure –enable-gpl –enable-pp
–enable-libvorbis –enable-liba52 –enable-libdc1394 –enable-libgsm
–enable-libmp3lame –enable-libfaad –enable-libfaac –enable-pthreads
–enable-libx264 -enable-libxvid –enable-shared
So, what have we done here……
- gpl – allow use of GPL code, the resulting libav* and ffmpeg will be under GPL
- pp – enable GPLed postprocessing support
- libvorbis – enable Vorbis encoding via libvorbis (http://www.vorbis.com/)
- liba52 – enable GPLed liba52 support (http://liba52.sourceforge.net/)
- libdc1394 – enable IIDC-1394 grabbing using libdc1394 and libraw1394 (http://sourceforge.net/projects/libdc1394/)
- libgsm – enable GSM support via libgsm (http://packages.debian.org/testing/sound/libgsm-tools)
- libmp3lame – enable MP3 encoding via libmp3lame (http://lame.sourceforge.net/download.php)
- libfaad – enable FAAD support via libfaad (http://www.audiocoding.com/faad2.html)
- libfaac – enable FAAC support via libfaac (http://www.audiocoding.com/faac.html)
- pthreads – use pthreads (http://en.wikipedia.org/wiki/POSIX_Threads)
- libx264 – enable H.264 encoding via x264 (http://www.videolan.org/developers/x264.html)
- libxvid – enable Xvid encoding via xvidcore, native MPEG-4/Xvid encoder exists (http://www.xvid.org/)
The essence of his information, and many more options, can be found by typing ./configure –help first.
(You might also consider including libtheora in your configuration, but I forgot at the time)
We're now ready to make the installation files so at the command prompt:
If something goes wrong, and you need to start again, a useful command to know is:
make distclean
Make sure you do this first and then run the configure command again.
A finally:
You will be asked a few questions, which should be
straightforward enough to answer – yes to creating the documentation,
choose a name, select D for Debian package, lastly select number 3 and
type a version name that means something to you. Mine was
svn11212-etch-20071213. Checkinstall will now create a Debian package
of FFmpeg, bespoke for your system with the configuration options
you've selected earlier. Checkinstall WILL NOT install the package, so
don't forget to do that:
dpkg -i ffmpeg_svn11212-etch-20071213-1_i386.deb
With some small amount of luck, you should now have a working
version of FFmpeg installed on your Debian Etch server. You will be
able to output H.264 encoded files in a variety of containers.
Now the fun part really begins as you spend days tinkering with
commands to output the best possible files. Documentation for using
FFMPEG can be found at:
Have fun!
(Credit for getting me started in the right direction goes to Paul Battley and his FFmpeg Ubuntu Feisty install how-to)
February 4, 2008 at 11:25
Nice post! I was really looking for this!
I only have one problem: When I'm trying apt-get build-dep ffmpeg, It returns with the following error:
Unable to find a source package for ffmpegcvs
I've googled around a bit, and it says that I need to have the right debian repositories, only they didn't tell me wich
Here is my /etc/apt/sources.list:
# deb http://ftp.nl.debian.org/debian/ etch main
deb http://ftp.nl.debian.org/debian/ etch main
deb-src http://ftp.nl.debian.org/debian/ etch main
deb http://security.debian.org/ etch/updates main
deb-src http://security.debian.org/ etch/updates main
deb http://www.debian-multimedia.org stable main
As you can see I've already added debian-multimedia.org to my apt sources. After that I did apt-get update.
But I still got an error.
Here's the Error:
# apt-get build-dep ffmpeg
Reading package lists… Done
Building dependency tree… Done
E: Unable to find a source package for ffmpegcvs
# apt-get source ffmpeg
gave me the same error.
Am I missing something, or do I need another repository? Wich reporistories do you have more? So I can add them to my list
February 5, 2008 at 09:42
Too easy.. never mind
deb-src http://www.debian-multimedia.org stable main
February 16, 2008 at 00:58
I've tried all kinds of things, but I haven't yet been able to get the ffmpeg in the debian-multimedia repositories to properly decode AAC files (found in many quicktime mp4 videos). Whenever I try to do something like this:
ffmpeg -i DuckandC1951_256kb.mp4 -ab 48 -ar 22050 -s 320×240 duckandcover.flv
I get this back:
Error while decoding stream #0.2
[aac @ 0xb7e239a8]faac: frame decoding failed: Unexpected channel configuration change
This is not the case on Ubuntu 7.10, despite the fact that the libfaac and libfaad packages are much older.
Have you had any success decoding aac audio with this compilation setup, or is it just me? If you want to see what I mean, you can grab yourself a copy of "Duck and Cover" from http://archive.org.
May 20, 2008 at 21:41
–enable-pp has apparently been replaced by
–enable-postproc (try doing a ./configure –help | grep "post")
this worked for me (note I had to remove –enable-libdc1394)
./configure –enable-gpl –enable-postproc –enable-libvorbis –enable-liba52 –enable-libgsm –enable-libmp3lame –enable-libfaad –enable-libfaac –enable-pthreads –enable-libx264 –enable-libxvid –enable-shared –enable-libfaad –enable-libfaadbin –enable-libtheora –enable-zlib –enable-liba52bin
May 21, 2008 at 00:21
After my last post, I ran into another problem: encoding mpeg-4 (quicktime) where I received this error:
picture size invalid (0x0)
Cannot allocate temp picture, check pix fmt
To fix it, I read this post (http://www.hiteshagrawal.com/ffmpeg/installing-ffmpeg-easily-on-linux)
where it says:
For those who got an error like "error while loading shared libraries: libavdevice.so.52: cannot open shared object file: No such file or directory", you can do the next:
cd /etc/ld.so.conf.d
add another file: custom-libs.conf
inside, put :
then do ldconfig
December 22, 2008 at 18:38
I had to install this on a new box recently, and my goodness things have changed. This worked for me though:
1) svn checkouts broken on 12-22-08? i had to download from http://ffmpeg.mplayerhq.hu/ffmpeg-checkout-snapshot.tar.bz2
2) http://www.mattiouz.com/blog/2007/07/02/how-to-install-ffmpeg-with-mp3-and-amr-support/
3) ./configure –enable-gpl –enable-postproc –enable-libmp3lame –enable-libfaad –enable-libfaac –enable-pthreads –enable-libxvid –enable-shared –enable-libfaad –enable-libfaadbin –enable-zlib –enable-libamr_nb –enable-libamr_wb –enable-libmp3lame –enable-nonfree
I'm probably missing oggvorbis and xvid, but well, it worked, after installing
March 6, 2009 at 20:03
After spending about 7 hours on this, I decided to make life easy by installing debian sid, then following the instructions here, as suggested by the #ffmpeg group on freenode:
October 6, 2010 at 10:58
Hi everyone,
I'm a beginner and everything is not working as I hoped it would, I have the following problems:
1) though I added the "deb http://www.debian-multimedia.org stable main" in my sources.list and did "apt-get update" I can't build the dependencies correctly, I actually get:
"Lecture des listes de paquets… Fait
Construction de l'arbre des dépendances
Lecture des informations d'état… Fait
E: Vous devez insérer quelques adresses « sources » dans votre sources.list"
the last line is the error it says that I need to add an adress in my sources.list, which I'm I already did. Here is what I get when I type cat /etc/apt/sources.list:
# deb http://ftp.fr.debian.org/debian/ sid main
deb http://ftp.fr.debian.org/debian/ sid main non-free contrib
#deb-src http://ftp.fr.debian.org/debian/ sid main
deb http://www.debian-multimedia.org stable main
deb http://security.debian.org/ sid/updates main
#deb-src http://security.debian.org/ sid/updates main
#deb http://volatile.debian.org/debian-volatile sid/volatile main
#deb-src http://volatile.debian.org/debian-volatile sid/volatile main
#deb http://download.videolan.org/pub/videolan/debian deb sid main
#deb-src http://download.videolan.org/pub/videolan/debian sid main deb-src sid main http://download.videolan.org/pub/videolan/debiain
2) my svn does not work. Note that I'm behind a proxy and I added my proxy host in /etc/subversion/servers
# http-proxy-exceptions = *.exception.com, http://www.internal-site.org
http-proxy-host = my proxy's IP adress
http-proxy-port = 3128
when i try to reach the "svn checkout svn://svn.mplayerhq.hu/ffmpeg/trunk ffmpeg" or the other one, i always get
svn: nom d'hôte inconnu 'svn.mplayerhq.hu'
which means
unknown host name 'svn.mplayerhq.hu'
PS: In my company we are using an unstable version of Debian.
Thank you very much for helping me


text:
I just gave a donation Friday and everything was working ok.
You are right Spacedoggy, when you find a site you like it is worth a few bucks to keep it going.
I'm trying to make a donation and I get directed to this url
and the page is blank. I'm sure your going to want to fix that. I have put forums together for my wife and a friend. I was using the free phpBB but it is to much of a headache so I took your suggestion that you gave me a couple years ago and went with vbullitin and it's worth every penny. So i decided to make a small donation to the site's that I enjoy. I found out that it can be costly to keep these sites running and when I get donations it really helps.
I just gave a donation Friday and everything was working ok.
You are right Spacedoggy, when you find a site you like it is worth a few bucks to keep it going.
I just tried the link and the button. Both seem to be working fine on my browser (Mozilla Firefox), and carry through to the PayPal screen. I'll point JS at this thread so he can check further.
Employed by Galco Gunleather - www.galcogunleather.com / Veteran OEF VIII
Donate to the Christian and Stephanie Nielson Recovery fund: http://www.nierecovery.com/.
All opinions, particularly those involving politics and Glocks, are mine and not Galco's.
Mike it must just be me. I also use firefox and I just tried ms explorer and it worked. I notice that I don't get all the options on this site when using firefox and it's not just this site. I have all the latest updates. I just loaded Vista on the laptop and with no problems. Almost gave me a heart attack. Thanks for looking into it for me. I'll make my donation now. This is my favorite site to visit everyday

subset: commoncrawl


text: Hi Everybody! If this question is a repeat, I apologize. It seems I am having some trouble sending email to the list. I have a small problem. I would like to add a bit of functionality to the cgi script, but I am not quite sure where to do it. I would like to take the query string that somebody enters during a search, and use that string to generate a listing of related keywords, and then print that out in the results. However, with the use of the templates, etc, I can't quite figure out how to go about it (my knowledge of object oriented perl is also VERY limited). Right now, I have a piece of script that generates a random set of keywords from list that I have. I put this small snippet of code right in the " TemplateHTMLTemplate.pm" file, below the "ugly hack" line. The list of keywords is pulled from the file, and set to a variable, that I have added to the list of $params. ( MENU => $menuInfo) ... So, in the swish.tmpl file, I have a template variable called MENU that the list gets put into automatically. It works fine, even if it is a really ugly hack, but I can't figure out how to get query_simple into the program... In the list of $params, I see "QUERY_SIMPLE => CGI::escapeHTML( $results->{query_simple}" How can I make that variable or data available at the top of the program so I can use it to make a RELATED keywords tag, (or replace the MENU tag, I have already created). I suspect this is an easy question for somebody who understands OO perl... I need to avoid the errors I have gotten before, though... variable XXX needs explicit package name, etc. etc... Thanks for you help and suggestions! Aaron BazarReceived on Thu Jun 26 15:01:36 2003


text:
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text:
He woke up, remembering all of his dream from the previous night. He saw her in an empty classroom. He couldnt believe his eyes; Gradually, her face came closer to his. Holding her hand in his, he walked with her to another class. He thought back to when he first met her. How he had such great luck with him that day!
He remembered his joke upon their meeting: "The crazy one." He saw now how wrong he had been about her. They had parted paths for a decade. Yet at this moment, they were almost past being just friends.
"Amy," he started. "Theres something that I realized upon the day of our parting
Amy stopped and leaned her head on his shoulder, curious as to what he had to say. He looked around, stunned that he had gotten this far. His eyes looked to outside a window. There he saw a pair of blue birds flying in perfect harmony and two buildings that merged at one point into one building.
"Yes?" Amy asked, patiently.
He gathered all the courage that he could muster and all the strength that he could summon to his aid. It was time to end this situation.
"I felt a feeling that hid, even from myself, until we met again all these many months ago." He continued. "Upon recognizing it, I knew that you ought to be told. It was shocking to recognize it."
"What feeling did you feel?" Amy asked, hoping to end their conversation soon.
"It was love; True love, not love according to the worlds definition. I see now that it was not as hard as I imagined that it would be to tell you." He said, taking a big sigh.
Amy stared at him, hardly believing her ears. Could he be meaning that these feelings were in the past or present? Or he could be meaning that these feelings were in both the past and the present? Amy wondered to herself.
"I assume, then, that this feeling still resides within you? Or you just saying that it had existed in the past, but no longer?" Amy asked, trying to solve her confusion of the situation.
"This feeling does indeed still reside in myself. There is a question attached with this feeling. The question is: Will you be mine?" He asked.
"Amy started to reply.
The dream had ended without her reply. He went to a dance that evening. Surprisingly, Amy was there in the hallway during the dance. She seemed content just sitting down for the moment. Tis time to seize the day, as I did in the dream. He thought to himself, as he approached her, slowly.
"Oh; Hi. I didnt see you over there." Amy said, noticing him after a few moments.
"Hey. I just wanted to see how youre doing." He said.
"Im doing fine. Why did you want to know?" Amy asked.
" he said, unable to express his feelings.
He walked outside for a moment to relax. Amy followed him outside, intent on listening to what he had to say. He turned and saw her beind him. Evidently, he had heard her footsteps keeping in time with his movements.
? Why did you ask?" She persisted.
"No reason; I just was checking in on you." He insisted.
"The young man I know would not approach me, unless he had something to say or ask. Or has he changed without my knowledge?" Amy said, growing impatient of his hiding what he truly wished to tell or ask her.
He stared straight into her eyes. She was as beautiful as a rose upon blooming. He could not see a way to procrastinate in asking her now. The crickets, as if by cue, started to chirp. The wind howled, in expectation.
Everything seemed to pause for that moment as he thought of how to ask her. The moon shined on him as a spotlight shines forth on an actor to follow his action. As he started to ask, everything was as active as before.
"I was wondering if perhaps you would be interested in going out with me as
more than just friends? As my girlfriend?" He asked, finally admitting his feelings.
She saw that he truly loved her, though not minding the circumstances of it. The two sat down on a sidewalk. She put her head on his shoulder. He picked up on this sign, though not understanding if this meant no or yes. He put his arm around her. She turned her head to see him face to face as she intended to reply...now; Now that she had considered everything that this encircled.
"You know that I
" She started to reply.


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YAPC::EU 2012 August 24, 2012Posted by claudio in Uncategorized.
Tags: 2012, frankfort, Perl, perl community, yapc, yapc::eu
While waiting on my train to Belgium, I profit from this distraction-free time (read: no Internet) to reflect on the last days at Frankfurt. But first things first: I would like to thank mdk and the Enlightened Perl Organisation for making the attending of my first YAPC possible though the Send-A-Newbie initiative. It was a wonderful experience.
Getting to Frankfort wasn't as easy as expected. A three hours direct trip from Brussels became a 7 hour one including six trains (including local ones), several changes and stops in the middle of nowhere because of a yet again a broken train. Being packed like sardines in the corridor of a non air-conditioned carriage for 1h30 when the temperature outside was close to 40 °C (who knows how hot it was inside): not nice. Add to that getting almost no information what so ever. Anyway, a long cold shower, a change of clothes, a walk in Frankfurt and dinner with the Belgian mongers Serge (president of Brussels.pm) and ecocode (Brussels.pm && Flanders.pm) put me back in the YAPC mood in no time. The hotel were I stayed was a half an hour walk from the venue and although there was public transportation, I preferred to walk to and from the conference: what better way to enjoy a city?
The arrival at my first YAPC was a little schizophrenic. It was impressive to see the wide array of people of the Perl community. Different languages, accents, backgrounds… you name it. At the same time, it was fantastic to meet Perl people I already met in the past (e.g. by organising the FOSDEM Perl dev-room) and being able to link faces to irc nicks (e.g. sewi from Padre). I picked up a lot of things I can use at work, and through the presentations I got curious enough to try new things (e.g. Dancer). Also talks outside the rooms made me curious (e.g. Mojolicious). For the record: I am not a web-dev guy.
Even if you weren't there, you can probably get from the lines above that YAPC is at the same a technical and a community event. There were way too many great talks to name them all, so I'll limit myself to the talks that left a background job running in my head. Probably in chronological order, first there was markov's lightning talk about the "Perl Reunification summit" (summaries here and here) that was held this weekend in the town of Perl (a real town). Liz and Wendy (which I know from Flanders.pm) gathered important people from the Perl 5 and 6 community and got them… talking. If they can fulfil their plans (they are ambitious) it would be completely amazing. Time will tell. Read the summaries linked above.
The second talk that rang a bell was Stevan Little's talk about the new MOP (Meta Object Protocol) in Perl 5. I can not stress on how cool and important this is: Perl 5 is going strong. While a technical talk, Stevan's talk had a strong –although implicit – community aspect. This is a huge change to the core Perl and introducing the MOP and the related syntax requires the collective effort (in code and advice) of different part of the community, including Moose and yes, Perl 6. Salve from Oslo.pm announced they are organising and sponsoring a Moose hacklaton in a few weeks. Oh, and stevan mentioned en-passant how real exceptions will look like. That would remove 2 out of 3 of the my "weakest points in Perl" list. Incredible.
I was positively surprised by Mst's "State of the Velociraptor [Perl 5]" as it echoes my personal stand of Perl in the wider FOSS world. First, Perl 5 trolling is so passé. Second, we should be positive about the FOSS "competition": "Let a hundred flowers blossom" as they used to say in China. He illustrated this by a very recognisable example from IRC when people ask (e.g. #python and #perl) what language to learn. His advise is "learn both and pick the one you like most, they are both great languages" (quoting from memory). I applaud this positive attitude of the community of the last years. It shows that we're no longer in the defensive. In my experience this is something people appreciate.
To conclude, mdk's last lightning talk didn't get stuck it my head through the technical or the community aspect, but -damn it!- through the the rhythm and the melody. Like the next speaker said: "try to be the next speaker after that".
The last day I had a nice dinner with two Perl Mongers from Barcelona: Diego and Enrique. I met Diego at FOSDEM and Enrique is a co-Padre-hacker. We had a very nice and long talk on a beautiful –and luckily less hot– evening. A perfect end for my first YAPC.
But let me end by thanking the people in the yellow t-shirts, the organizers. They did a fantastic job in difficult circumstances (did I mention how hot it was? ). Thank you Frankfurt.pm and friends!
You'll find more (and bigger) photo's on my flickr page.
- 1. Joseph Brenner - August 24, 2012
Hey, really nice write-up, thanks much for posting this.
But I think you've got some typos in there that make it a little hard to untangle your meaning:
"The second talk that rang a bell was Stevan Little's talk about the new MOP (Meta Object Protocol) in Perl 6."
Did you mean Perl 5?
"Oh, and stevan mentioned en-passant how real exections will look"
Is that exceptions? (Maybe excretions?)


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News and Events Archives
Tuesday, September 02, 2008
(Columbia, Mo.) - John Hammill is the new director of Columbia College-Hancock Field. In his new position, Hammill is responsible for all day-to-day operations of the Hancock Field campus, including class scheduling and student and faculty recruitment and retention. Tom Cason, former campus director, will serve as director of graduate programs and teach history and political science for the Hancock Field and Online Campuses until Dec. 1, when he retires.
Hammill, who holds a bachelor�s degree in public communications from Syracuse University and a master's in sociology from the University of Maryland, spent 20 years in the Army. He served in a variety of command and staff positions, teaching sociology and leadership at West Point Military Academy and also served as director of ROTC at Niagara University. After retiring from the Army, he continued at Niagara University as director of graduate admissions, and later served as manager of student services for the S.I. Newhouse School of Public Communications at Syracuse University.
�I look forward to the challenges and opportunities of leading this campus,� said Hammill. �Tom has done an amazing job over the years, and he's a hard act to follow."
Added Mike Randerson, vice president for Adult Higher Education, "Tom has performed splendidly over the years, and I am sad to see him go. But John [Hammill] brings a potent mix of high-level military and academic leadership to the table, and I am excited to have him on board."
Columbia College-Hancock Field is one of the college�s 34 nationwide campuses, including 17 on military bases. The Hancock Field campus was established in 1975 on the Hancock Air Force Base and later moved to the Air National Guard base in 1983. Today, the college continues to serve civilian and military adult learners in the area.


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A measles warning has been expanded to a Framingham restaurant a day after shoppers at Trader Joe's were warned about possible exposure, media partner WCVB reports Tuesday afternoon.
An alert was issued Monday for anyone who was at the Rte. 9 Trader Joe's on Feb. 15 or Feb. 16 between 9 a.m. and 5 p.m.
Click here to see WCVB-TV's most recent report.
Location, ST | website.com


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University Provost/Vice President for Academic Affairs
The position of Provost is senior among the vice-presidents and serves as president in her absence. Additionally, this officer is the chief academic officer who holds ultimate responsibility for the direction and success of the University's academic functions. As chief operating officer, she holds the ultimate responsibility for the daily operations of the college with the exception of the president's office and is charged with ensuring that systems, policies, and procedures are in place to provide direction to all units within the University. Responsibilities of this office include:
The provost works with the associate and assistant provosts as well as the deans and the Academic Policy Council regarding these responsibilities.


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In a form we have today:
- from
- via
- to
I think it'd be better if we used other terminology. So I went with this.
- from --> origin
- via --> ???
- to --> destination
What'd be a good noun corresponding to the adverb "via"?
In a form we have today:
I think it'd be better if we used other terminology. So I went with this.
What'd be a good noun corresponding to the adverb "via"?
From OED...
The OED entry is hyphenated, but that seems a bit "old-fashioned" to me. Google Books returns more results for "via waypoints" than for "via way-points", and most of the latter are actually two non-hyphenated words (Google Books indexes hyphens as spaces anyway).
In the context of a journey, this would be a stopover:
In the context of railways or political campaigns, this could be a whistle-stop.
In other contexts, you'd probably call it some kind of point. For example, in graph visualization, you'd route an edge from its source to its target via a bending point, a bend point or a dummy node. Routing point might be more generally applicable.
So as you can see, completely different terms can be appropriate depending on context.
Edit in reply to your comment: in the context of truck transports this would be a stop. Which, coincidentally, is the word you used yourself. If a stop is optional, you'd call it an optional stop. Which, I might add, strikes me as a strange concept. A truck driver quite typically can't decide to just let some of the cargo sit at the road side at his own leisure. He will have, and expect to have, very precise instructions on how much of what to get from where to where by when. And quite some paperwork to go with all of it. But perhaps it does depend on your particular kind of cargo, I don't know.
This actually demonstrates rather nicely that whenever you design a form for a specific audience with specific needs and a specific terminology, you should ask that specific audience what its specific needs are, and what specific terminology it has long established. "Optional stop" might make sense to a computer programmer, but for all you know actual truck drivers call it a "double donkey" (unless you're talking tomatoes).
En route: on or along the way when you are going to a place


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When slashing bread, how can I produce crusty 'ears' on the places where the slash opens up? Most of the time they open up, but just end up flush with the rest of the crust.
In my somewhat limited experience you have two things that affect growth of the crispy ears. As Caleb mentions using a lame to score your bread means you can cut with a bit of an angle that will promote a little flap.
The second is ensuring a rapid oven spring, which will cause the flap to open as much as possible before the starches on the surface set. The key to good oven spring is having a hot enough oven (preheat longer than you think you need to if you are using a stone or other heat-storing vessel in the oven), and a source of steam injection. A few ways to do get some steam:
Try slashing with a lame, which has a blade like a razor but is curved a bit so that you tend to cut under the loaf's skin rather than deeply into the loaf. Sometimes this ends up making a bit of a flap, which I suppose resembles an 'ear'.


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This apartment is currently off the market. Go to the building page to see availabilities.
$2,8951 Bedroom, 1 Bath
755 sqft.
Available immediately
Market Rate Lease
252 First Avenue
New York, NY 10009
Cross streets:
East 20th Street, East 23rd Street
East Village / Alphabet City
New York, NY 10009
Cross streets:
East 20th Street, East 23rd Street
East Village / Alphabet City
Building Features & Amenities
- Elevator
- Live-in Super
- Concierge
- Laundry in Building
- Fitness Center
- Residents Lounge
- Childrens Playroom
- On-site Garage
- On-site Parking Lot
- Storage Bins/Lockers for Tenants
- Basketball Court
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- Courtyard/Plaza
- Landscaped Grounds
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- Rental Property
Pet policy: Pets OK
At Stuyvesant Town, you have it all — spacious residences with oversized living areas perfect for relaxing, or entertaining. Modern, windowed kitchens with high-end appliances open to separate dining areas, ideal for a Sunday brunch. Apartment features include high ceilings and hardwood floors in an ebony or natural finish, with residents having the option between a Modern or Classic finish. Stuyvesant Town's expansive master bedrooms easily fit king-size beds with additional room for work-spaces, dressers, and extra seating. Ample closet space is found throughout, with custom closets offered in select units. Bathrooms feature generous storage spaces including oversized medicine cabinets and vanities. Set within an 80-acre private park, Stuyvesant Town features abundant activities, amenities and services. From the many social events, seasonal greenmarket, live music and movies, to the many basketball, volleyball, paddle tennis and bocce ball courts, there is always something going on at Stuyvesant Town! With so much offered within the community, it's easy to forget Stuyvesant Town is just steps away from three of Manhattan's most dynamic neighborhoods — the East Village, Union Square and Gramercy Park. Residents can enjoy the scenic East River Park, and the City's finest dining, entertainment, and shopping…all within walking distance.
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Having many objects (particles) with one property (position), what is grammatically correct?
- the particles' position
- the particles' positions
It should be noted, that it is possible for one particle to have many positions (over time). And it is also possible for many particles to have one position (if they are considered to be clustered).
But I want to express the case, where many particles are distributed wildly across space at a specific point in time.


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6 Horrifying Animal Kills Science Didn't Think Were Possible
Nature is brutal and uncaring, but at least there's generally an accepted order to it. Some things are just meant to be food, while other bigger and toothier things are meant to be predators. But some creatures seem to be bucking the system, brazenly rising above their station and doling out murder in unforeseen ways to remind us all of how precarious our own perch on the evolutionary ladder may be. For example ...
#6. Bat-Eating Spiders Are Everywhere
We've known about massive, bird-eating horror-spiders for some time now, but actually catching a bird is more of a freak occurrence than a result of any sort of strategy on the part of the spider. But you know what isn't rare at all? Spiders catching and eating bats. That's happening all the damn time.
Carmen Fabro/Live Science
Another tragic case of creepy-animal-on-creepy-animal violence.
New studies have revealed that spiders are indeed eating bats, and that they're doing it deliberately and maliciously. Not just one type of spider, mind you, but lots of different species are doing this on a regular basis, and it's happening everywhere. Researchers found out that the only place that spiders aren't sucking the life out of bats is Antarctica, and that's probably only because penguins are higher in fat content.
Sam Barnard/Live Science
This picture was taken in Colorado. Colorado. Nowhere is safe.
Most of the time, the bats are ensnared in strategically placed webs, but not always. Some spiders dispense with all that extra effort and may simply crawl into caves and throttle bats while they sleep, as some huntsman spiders and tarantulas have been observed devouring them on forest floors.
Time to get rid of those bats in your attic the natural way.
Sure, that's pretty unlucky for bats, but they're still the world's most successful bug hunters, and there's not a lot of shame in being bested by spiders. But actually ...
#5. Centipedes Are Eating Bats, Too
Jupiterimages/Photos.com/Getty Images
In the Amazon, a place where everything would very much like to see you dead, centipedes can get big. Really big. The largest of their terrible kind is Scolopendra gigantea, the Peruvian giant yellow-leg centipede. They can grow up to a foot in length, with reports of some Venezuelan versions reaching 18 inches.
John Hill/Expert Witness
Suddenly the destruction of the rain forest doesn't seem like such a bad thing.
Not only are these slithering obscenities big, but apparently they're also crafty. Giant centipedes have been observed going big-game hunting in caves with healthy but unwitting bat populations, just like their spider pals. Devising a scenario that the bats surely never saw coming, the centipedes have learned to suspend themselves upside-down from cave ceilings with their back legs so they can then dangle down into the middle of flight paths to snatch bats right out of the air.
Check out the entire video here if you are able to unlock the terror-grip you have on your mouse.
The end usually comes quickly for the bat: Using its preferred method of dispatch, the centipede "grips the bat tightly and bites it, usually on the back of the neck, injecting [its] deadly venom."
"Hey, bat, how do you like the vampire treatment?"
We usually find it pretty hard to sympathize with bats, but the whole situation has got to be just a complete embarrassment for them and the entire Halloween-animal community.
#4. Catfish Are Learning to Eat Birds
Imagine you're a pigeon, just chillin' by the lakeside, content in the fact that you don't really have any natural predators except house cats. So you waddle over to the water's edge for a drink, doing that dumb head-nodding thing pigeons do, when BAM! You're eaten by one of those ugly fish-things that people keep to clean their aquariums.
PLoS ONE/Daily Mail
Just when you thought it was safe to eat bread crumbs at the edge of the water ...
Catfish in France have recently decided to forget about the whole "stuck in the water" aspect of their existence and have been leaping out of the Tarn River onto the land to catch unsuspecting pigeons. It's the same strategy that killer whales use to capture seals, except that seals don't have the ability to fly. Catfish just straight don't give a shit.
The species in question here is Silurus glanis, otherwise known as the Wels catfish or sheatfish (say it with a French accent!). It's the largest freshwater fish in Europe and the third largest in the world. They're not even native to the French river where these activities were filmed -- they're an invasive species that has decided to adapt to the local environment in the most terrifying way possible. And while we're usually happy enough to see something taking care of the rats of the sky, we're not sure that carnivorous land catfish are the best thing to replace them with.


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The Outline stylesheet only seems to cover 6 levels of depth. Is there any way to increase that?
Here's an example. Hitting tab on the last level just indents its content, but doesn't add another level of depth.
In the following, I take
The code piece to be inserted into the toolbar:
and the piece to add the new level:
Next, create a new notebook from
Save the new notebook in the same directory:
To install the new stylesheet:
.. or open a new notebook and from the
to invoke the
Navigate to the directory where the new stylesheet notebook is saved; select the file
The new stylesheet is now available in the
and the


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If an attacker were to dig up the 'outgoing feed' from my local exchange or the street cabinet, could they sniff my entire neighborhood's network traffic? Or is this infrastructure secured against this sort of attack?
In practice, though, this is a complex and very risky attack - probably going to be easier to do something else.
Yes, they could.
It wouldn't be terribly hard: those street cabinets aren't very physically secure. At least, the ones in my neighborhood aren't. On the other hand, there's some chance of detection (a neighbor might call the police if they see some suspicious character messing around with the cabinet late at night), and there are probably easier ways to make money. Meanwhile, law enforcement and the military have other ways to tap your communications. So this is probably a low risk. There are probably other, better things to worry about.
But, if you are concerned about the risk, the defense is to use traffic encryption. Use an encrypted VPN; use HTTPS Everywhere; use SSH; etc.


text:
Message modulating in Connecticut
Following the passage of a bill in Connecticut restricting gun use, a political bar had been crossed. It is a considerable understatement to say that the political rhetoric wielded mostly by Democrats was overheated.
To a man and woman, the chief actors — Gov. Dannel P. Malloy and most Democratic legislative leaders — insisted their legislation would prevent such events as the Dec. 14 mass slaughter at Sandy Hook Elementary School.
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I have a function of the form:
$f(n) = \prod_{i=1}^{n-1} (1-ai)$
Here, $a \geq 0$ and $(a*i) < 1$. For $n > 10^5$ or $10^6$, what is the best possible analytic approximation for $f(n)$ that will allow me compute values for the function with reasonable computational resources? What bounds on the error of the approximation can I expect?


text:
Is it possible to create a scalebar in ArcMap that shows distances in custom units? I understand how to do this manually, but it would be great if I could define a custom unit of measurement (let's say "1 swimming pool") and use that to dynamically generate a scalebar.
You could do it by defining your own projection;
There is no way to do this using the default scale bars that I am aware of.
However, you could create a new point layer, add the number of points you want to measure in a row, use symbology to scale them according to a field which you will set to the size of swimming pool.


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At the end of Portal 2 you take an elevator ride and a bunch of small rooms flash past with turrets and other things in them. I've been through it a few times but I still couldn't make out what was in some of them. Any pictures I've seen have been too blurry or low-quality. What's in these rooms?
Here are the screenshots of the rooms you see on the elevator ride up to the surface at the end of Portal 2. Apologies beforehand as some of the screenshots are a little fuzzy, but the descriptions should help clarify any details that may be unclear.
A row of four turrets initially targeting the player who then go on to sing
Two turrets singing
Four partially assembled/defective turrets
Three turrets at 90 degree angles (apparently mis-assembled)
Four turrets staring at the Aperture Science Weighted Storage Cube
Four turrets surrounding another cube staring at the player
Eight turrets facing the player in two rows of four
Two turrets who appear to be behind a ruptured transportation tunnel (would explain the angle of the turret to the left) or possibly tangled in roots (see comments)
A large room filled with an assembly of turrets, in the spotlight is the 'tenor' turret and in the background is the oversized 'animal king' turret
Viewing this in 720p should help you see what's going on:


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Lately I've been doing a lot of gaming online, via chat rooms -- with a regular group and a regular time for a session each week, just through text rather than in person or via Skype or something. This has some procedural differences and a different feel and focus from either tabletop or other kinds of online gaming. While I have a fairly good idea of what kinds of systems "work well" in this environment (in particular, systems without a whole lot of procedural steps back and forth between the GM and player, or player-to-player), everything I've used in this kind of gaming was intended for tabletop play first, and adapted to a greater or lesser extent to the online environment. Are there any systems out there that were specifically designed for use with online chat, or that mention online real-time text as a way to play in the rulebook or supplementary materials?
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The only one I'm aware of is Goldleaf Games' Code of Unaris.
There is indeed, Code of Unaris, which was developed for online play.
Following that, what you're looking for are the following traits:
1 means you don't want to be playing D&D generally. The players don't need to sit there and wait for the DM to roll dice and let them know if they get hit - the players want to be engaged. Something like Cinematic Unisystem (Buffy, Angel) is good because the DM has fixed-stat characters, and players either try to hit that value on an attack, or defend against that value on defense.
2 means that you don't want to have a lot of rolling going on. Player rolls attack then DM rolls defense then Player rolls damage and DM rolls soak is killing in a text-only game. You want the player to roll once, or if they have to roll twice, have them make both rolls at the same time and then work it out. Something like Unknown Armies where the roll is both the attack and the damage is great for this.
3 means that you don't want people having to negotiate a failure or a success. I'm in a FATE game online right now, and it's a real problem when a player rolls a die, and then the DM says you don't succeed, and then the player needs to figure out if he wants to spend any FATE points. It turns a quick roll into a slow grind.
So, at the end of it all, I suggest the Buffy/Angel RPGs, although it's a shame that they're not really available right now. Outside of that, feel free to do a little system hacking - D20 had a variant in the Unearthed Arcana supplement where players do all of the rolling, and I would suggest using that if you're going to try D&D 3.x/Pathfinder online, although I will note that the lack of positioning is a bit of a pain as well.
Warriors Adventure Game was specifically designed for online play, although not necessarily for real time (although since it also works at a table, you could assume that it handles real time as well as time-delayed).
CORPS (by BTRC) has been touted by its designer as good for play by post and play by chat, due to much reduced dice use. I've seen it used for play by post on some early internet BBSs.
The now out of print Theatrix (by Backstage Press) was touted by its fan base as suitable for online play modes. Since it uses no tokens nor randomizers, it's actually quite suitable, but the lack of randomness can be an issue for some. I believe there is a yahoo group dedicated to it.
While arguable as to being Roleplaying, En Garde! was originally designed to be played both face to face and play-by-mail. Last I checked, buying a copy entitled one to post houseruled versions for one's players... And lots of houseruled versions exist online. Originally published in 1975 by GDW...
Key-RP claims to be specifically designed for this kind of stuff.
Freestyle is "a diceless system created for online RPGs". If you want, another setting can be adapted.
It appears to be the first version of an unfinished system as of 3/6/4.
Vincent Baker's new game, The Doomed Pilgrim "is designed for online play. You play the pilgrim, and your friends on the internet try to see you to your doom." If I'm remembering correctly, you don't need live text chat to play; a forum thread or G+ comments work just as well or better.


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I shudder when I find errant MegaBloks in my LEGO elements, but admit to admiring certain in-the-box models offered by them. I know the pictures depicted on the MB boxes are not actually photos of a completed MB model. They are computer enhanced images of what an ideal model would look like if MB pieces actually fit together correctly. Is there a link with images of any 100% LEGO element models built using MB instructions? If there isn't a link, can someone please post an example?
Not necessarily.
It really depends on what you mean by "accurate." Most (probably 90% or more) of Mega Bloks elements have identical, or at least functionally identical, LEGO elements. However, there are a number of Mega Bloks elements that you can only approximate with LEGO elements. For example, Mega Bloks hinges rotate around the center of mass through 100+ degrees center at the vertical, whereas LEGO hinges rotate through 90 degrees from horizontal to vertical. Also, Mega Bloks has a SNOT piece with studs on both sides that LEGO unfortunately does not have.
If you are willing to slightly modify the instructions and accept a slightly different model, then yeah, you can reproduce anything made by Mega Bloks using LEGO elements. But if you want the models to be 100% accurate, then no, not all Mega Bloks sets can thusly be reproduced.
You could conceivably do it, but the flat Megablock bricks are thicker than Legos, so the Lego creation may seem long and flat.
Yes - I remember as a child, I built the USS Kittyhawk (a set that is an absolute nightmare to build with Mega Bloks) out of LEGO parts. All of the pieces, aside from the stickers, have either an exact or pretty close LEGO equivalent. You will also need to do the deck with plates instead of the large MegaBlok plates, but this allows for much more detail and a more realistic looking carrier deck.
Unfortunately, it was so long ago that I can't find any pictures of what I built. I do remember that you need a lot of gray bricks. I would recommend this set above all the other MegaBlok sets for replication in LEGO, as its a massive build and especially fun when built with pieces that actually stick together. And its a lot more fun to plan out all the LEGO pieces you need and salvage them from the Internet than to get them all in neat little bags.


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Mind Flayers seem to look a whole lot like Cthulhu. Is there any relationship/inspiration between the two?
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Indirectly, yes. Gary Gygax tells us that "the mind flayer I made up out of whole cloth using my imagination, but inspired by the cover of Brian Lumley's novel in paperback edition, The Burrowers Beneath." Said novel was firmly rooted in the Cthulhu mythos; in fact, Lovecraft's character Robert Harrison Blake wrote a short story titled "The Burrower Beneath." We may suspect that title was an influence on Brian Lumley's choice of titles.
The cover in question, for reference:
I think they were definitely inspired by Cthulhu, and there's no secret that the original D&D designers and fans were very familiar with the works of HP Lovecraft. It's probably not just illithids, either. We could look closely and see a lot Mythos-inspired monsters in the earliest monster manuals as well as the newest ones.
The Cthulhu Mythos was featured in the original print-runs of Deities and Demigods.


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First of all I am a brand-newbie to linux/ubuntu. Second, I have searched on my own for a way to do this for 4 hours and just can't quite find it or find it explained the right way. I apologize if this is a duplicate or a difficulty 1/100 for any basic linux/ubuntu user.
That being said, here is my setup: I am running Xubuntu 12.04 alongside ChromeOS via "crouton" on an Acer c7 Chromebook. It's a fresh install from yesterday (the xubuntu that is). I've managed to figure out the launcher, and the apt-get and ppa repository and that stuff... for the most part. I got a few basic programs - FireFox, Skype, VLC, Audacious, and qBittorrent. So now I'm ready to download some videos and music and I arrived at my problem.
The problem is I am (very) quickly running out of space (660 MB remaining). Thing is it's a 320 GB HDD and I have a 311 GB drive sitting greyed out on my desktop. When I try right-clicking and mounting, I get this:
So I went in sudo fdisk -l and it promptly told me that /dev/sda was a GPT and fdisk could not format it, and I needed to get GNU Parted. So I tried simply "sudo apt-get install parted" and sure enough it grabbed GNU Parted 2.3. Here is what (parted) print returned for me:
So my question is how can I get this 311 GB of space working for me as storage? To be clear it's just a partition on my internal 320 GB HDD that came with my Acer c7 chromebook. Do I need to mount it somehow or could I somehow change one of the other existing partitions to just be bigger?
Again I apologize for my level of noviceness and any help is much appreciated!


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Julia Sonmi Heglund
Illustrations by Julia Sonmi Heglund.
Illustrations by Julia Sonmi Heglund.
Paintings by artist Jaime Brett Treadwell. More images below.
Paintings by the legend, artist Greg 'Craola' Simkins. More images below.
A selection of paintings by Seattle-based artist Cable Griffith, whose style is inspired by early video game graphics. More images from his extraterrestrial series, "Sightings", below.
Good Thing just launched Another Thing, a weekly micro-blog of one sentence interviews with creatives and the objects they love! Above is Ty Haney (Founder and CEO of Outdoor Voices) and his favourite pair of Spalwarts sneakers. Check out some more things below!
A terrific little abstract comic called "Tangram", by Argentinian born, Berlin-based illustrator Berliac. See the entire thing below.


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Anita Antoninka, Kristina E. Young, and Henry S. Grover of the Forest-Rangeland Soil Ecology Lab of Northern Arizona University are working towards incorporating biological soil crusts into the restoration picture. In this webinar, they will share their progress and plans for restoring biocrusts using the following approach: 1) Develop optimal culturing techniques; 2) Maximize field survivorshi... read more
Dr. Ed Hansen and Suzanne DeVries-Zimmerman present on dune ecology and management in this webinar, hosted by the Society for Ecological Restoration and SER Midwest-Great Lakes Chapter. Dr. Hansen is a professor of Geology at Hope College where his work has focused on dune history and how physical processes affect the dune formation, growth and migration. Recently he has begun collaboration wit... read more
The Commonwealth of Massachusetts is one of few states in the U.S. to operate a government division dedicated solely to supporting pro-active ecological restoration. A restoration advocate might ask: How was this division created, what are the benefits of its existence, and what challenges and opportunities does it foresee for the future? Tim Purinton of the Massachusetts Division of Ecological... read more
The Australasia Chapter of SER recently published the groundbreaking National Standards for the Practice of Ecological Restoration in Australia. The editors and key individuals in the development of these standards, Kingsley Dixon, Tein McDonald, and Justin Jonson, discuss the process for developing these standards and offer guidance for restoration professionals who may want to establish ... read more
Some might remember our restoration news round up publication called 'Restore'. Well, we are happy to announce that we have restored Restore! This monthly newsletter will provide the latest news, resources, and research updates in restoration from around the world, delivered to you every month. Check out the March issue here.
Not a member of SER but ... read more
The Society for Ecological Restoration is pleased to announce the creation of the International Network for Seed-based Restoration (INSR), its newest thematic section. INSR links practitioners, scientists, communities, governments and industries who use seed-based techniques for ecological restoration and rehabilitation. With an interactive web page and development of discussion forums bet... read more
A big project for 2016 is the publication of national Standards for the practice of ecological restoration in Australia. Based on the foundational concepts in the SER Primer, SERA worked with 12 restoration non-profit groups to develop and disseminate a set of national Standards for the practice of ecological restoration in Australia. Read about the standards in the December issue of SERNews. read more
SER's Primer on Ecological Restoration has been translated to Arabic, making it now available in nine languages. View the PDF here: http://www.ser.org/docs/governing-foundation-documents/ser-primer-arabic.pdf?sfvrsn=2
The Society would like to thank Eng Hatem Taifour and Miss Razan Khader of the Royal Botanic Garden, Jordan for translating and Dr. Said Damhoureyeh of The University o... read more
The SER-Ontario 2016 scholarship application is open. Applications are due January 18, 2016. This scholarship is valued at $2,000 and is non-renewable.
The SER Ontario Scholarships are available to either Canadian citizens or landed immigrants attending a college or university in Ontario. Students may apply during any year of their academic program, but m... read more
Washington, DC (September 14 2015)-The Society for Ecological Restoration (SER) today announced Bethanie Walder will become the organization's new Executive Director. Ms. Walder brings more than 20 years' experience in conservation, restoration and organizational development.
Prior to joining SER, Walder served as the Executive Director of Wildlands CPR, where she oversaw sever... read more
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Well-heeled Houstonians clamored for cupcakes and cocktails at two fash bashes, attended by a handful of hip Houston-based bloggers. Cakewalk Style Shop invited local online personalities to its Top Bloggers event, where the River Oaks store showed off summer-savvy looks and served macarons while guests hammed it up in the photo booth. ... And the bubbly was flowing at West Ave's Sam and Lilli boutique, where bloggers Lauren Mills, Nina Rand, Brooke Wise and Julie Bortnick hosted their Sweet Summertime event. Shoppers also had their hair styled in summer-chic braids while sipping Champagne and noshing on mini cupcakes from Petite Sweets. Photography by Anthony A. Hynes Photography


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Hamilton Beach 5-Quart Portable Slow Cooker, Red 33155 for $14.88
3 Comments add a comment
Nice deal for a basic affordable crock pot. In for 1
It would be nice to know what the approximate temperatures were for the settings.
I just got this one over the weekend for work pot lucks of the upcoming future. The lid having the straps is perfect for that carrying it in. I walk with too much wiggle to manage not being covered in food without it. I also saw their website ad has a 10 dollar insulated cover that holds up to a 7 quart. I plan to do some in store looking for that, and will buy it online if I can't find it in my local store. Reviews do say it doesn't hold that bigger Hamilton with the side handles. This 5 quart should fit perfect though!


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I am using the Thesis-template from http://www.latextemplates.com/template/masters-doctoral-thesis.
I have several LaTeX-documents to include in the Appendix. The best solution seems to be compiling each document and using
pdfpages to include them. I tried
combine, but there were too many conflicts.
The problem is that, although default
pdfpages-behaviour should be to center the pdf on the page, it places it in the top-left corner.
Trying to offset it displaces the pages unevenly, as I am using twosided page layout.
I assume this is due to a conflict with the
Thesis.cls, that it somehow removes any margins and applies it manually for only its own elements.
Any idea how I could either:
- Use the
offsetto place the document appropriately
- Introduce margins for just the pages with the PDF.
As you can see, the header is properly placed, but the PDF is displaced.
\usepackage{geometry} removes margins from the entire document.
Env: Using BasicTeX 2011 from MacTeX. I'm on Mac OS X.7.


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Is there a table top game similar to the video game Dungeon Siege where you don't really pick a class but what you become depends on what you do? You cast magic your magic skill increases, you beat someone with a stick your fighting skill increases that sort of thing.
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As this is a game-recommendation question, please adhere to the FAQ, the rules for subjective questions as outlined in Good Subjective, Bad Subjective and our rules for game recommendations. All responses must cite actual experience or reference others' experiences!
The original Runequest was a lot like that: the world was quite magical, and most PCs had some magic available to them. Experience worked just like you're thinking about. When you used a skill, you checked it off, and if you could roll higher than that skill during the downtime, it'd improve. It was thus easier to get better at a skill the worse you were at it. Some of the other Chaosium games based on the Runequest system share the same method.
Mongoose has recently released Runequest II, which shares the same advancement mechanic.
Advancement in Burning Wheel and Mouse Guard require checks in skills--requiring a certain number of successes (and sometimes failures) in using a skill in order to advance a skill to the next level. It would probably match rather well to what you're looking for.
You could do a variant of GURPS that did the same thing pretty easily, basically by requiring that a person has used skills in order to improve them (or you could track their improvement yourself). EABA would work similarly, and EABA doesn't encourage the glut of skills that GURPS tends do.
Or perhaps a PDQ variant, you could do the skills similar to the way Soul Cultivation works in the Dead Inside variant, or Hero Point gains in Truth and Justice.
A lot of this depends on the general feel of the game. For something pretty light, I'd tend toward PDQ. If you want a bit more crunch, EABA or GURPS could be made to work, I think.
The old Universe game worked that way as well -- percentage-based, and if you rolled a 0 on either die, you got a point to increase that skill. The problem with that was you had people trying to use the skill on inconsequenial tasks ("I attack the tree").
Ars Magica has a separate XP track for every skill and Art. You're only permitted to increase these if you've used them during an adventure or if you explicitly spend time (as in, a season or more) working on them during down time. That seems to fit your criteria.
Star Wars d6 and the original Cyberpunk 2020 required the player to use the skill (or be trained in it by someone else) in order to improve them.
Note: Cyberpunk had classes (which only effect meant that they got one class specific special skill) while Star Wars d6 had character templates that didn't have any concept of class at all.
I believe Dandanon also required that as well, but it's been that long since I read the rules...
We have a house rule for Alternity which does something similar, on an Amazing success a player earns a skill point to help them rank up the skill that was used. As skills require more than one point to rank up then it's not an instant win but a little more gradual.
Technoir has a variation on this : Any skill(verb) you fail at using during a mission becomes 'primed'. Then, between scenes when the characters are resting and treating their wounds, they get a chance at raising their primed verbs. Succeed and the verb's dice pool augments by 1, the verb losing its primed status. Failure means the verb remains primed and the player can still try raising them next downtime.
I'd think pretty much any system could do it. The DM just has to enforce it. IE: Why are you adding ranks to Performance: Hibachi cooking? You never used it!


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Gasoline prices predicted to fall in 2013
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8 Effective Ways to Bully-Proof Your Child
7 of 10
Encourage Him to Walk Away with Confidence
There is a difference between walking away with confidence, and walking away in fear. Teach your child to disengage from the bully and to walk away with an air of self-respect. If the bully feels he can't get to your child, he'll likely give up.
Learning to walk away takes courage and isn't easy, so practicing this tactic at home is helpful. Using a line such as, "I don't care what you're saying about me, I have better things to do with my time" is a good way to help convey your message to the bully.


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What is the best way to make my ears pop when landing on a plane? The hold-your-nose-and-pitch method is very painful; are there any other methods to pop ears?
While a full yawn is best, simulating the movement your jaw makes in a yawn is enough to pop your ears (and often simulating a yawn makes a real one happen anyway)
If you have a cold, or if you let the pressure build up a lot it can be difficult to get the eustachian tubes to open, so in those instances I hold my nose, close my mouth and gently try and blow.
This is one you want to try gently, as blowing too hard could actually damage your ear drums, so practice doing it with relaxed cheeks (almost as if you were playing a trumpet.) You can also just try one eardrum at a time, which can make this easier and safer.
I have had ear difficulties since I was a baby, and was inflicted with many earaches as a youngster.
My ears feel pressure very easily. If I do not aggressively pop my ears during a plane ride, I will have an earache by the second flight of the day.
Here my ear-popping mechanisms, with the easiest-to-do-without-practice listed first:
Earaches are awful. Some of the worst pain I've experienced in my life was caused by ear pressure.
Whatever you do, don't do nothing. Don't wait until the pain wakes you up to start relieving the pressure.
Start using any of these techniques (they all do work) as soon as you feel any pressure in your ears, at any time during the flight.
It's a lot easier to keep your head (ears?) above water if you can stop the pressure from escalating.
For prevention, I suggest chewing imaginary gum. Just do exactly what you would do if you had remembered to put gum in your mouth as descent started.
Once I'm in pain (eg I wake up from it, which has happened), I do the Valsava - pinch your nose shut and do just what you'd do to blow your nose. It's up to you how hard you "blow" - start gentle and work up if it's not working. You can feel the pressure equalize and the pain stops.
If you'd rather yawn, it might help to know it's a very contagious word. Most people will scratch themselves if someone else does, or if someone says the word itchy, or just from reading the word itchy (my doctor told me they were actually trained how to ask someone "does it itch?" without scratching themselves.) Yawn is a little less contagious so just reading it might not do the trick, but saying it aloud should work. Failing that, fake a yawn to infect someone near you - their real yawn should trigger one for you.
Update: today I am flying with perhaps the worst cold I have ever had. It is certainly the worst I have flown with. I needed to break out the big guns when it came to clearing one if my ears. As a result I can add two more techniques to this answer. First, especially if you have a cold, full-on blow your nose. This helped a lot. Second, massage the area under your ear (the end of your jaw) with the opposite hand. Move your ear up and down on your head. Combine this with chewing that imaginary gum and swallowing (I had a bottle of water with me) and the ear will clear eventually. Don't give up, keep working at it.
Well personally, I find a yawn is by far the easiest and least painful way of inducing the so-called 'pop'.
From Wikipedia:
Earplugs. There are many brands, they're cheap and after you've put them in you don't need to worry about doing any facial contortions since they help to automatically relieve pressure. Also obviously cuts back on aircraft engine noise and the sound of yet another excitable/crying child.
Cabin Pressurisation
This ear pain you experience when landing is usually related to the increase of cabin pressure as the altitude of the plane decreases. This inevitably causes an increase of the pressure of the air trapped inside the inner ear and sinuses, which cause the squeezing, pushing, piercing sensation we all know. Various techniques exist allowing you to equalise the pressure in the inner ear and sinuses.
As a general rule of thumb, you should begin equalising pressure as soon as the first signs of pressure-related discomfort in the inner ear and sinuses arise. Don't wait for the pain level to rise, as this corresponds to an increase in pressure which will need a harder push to equalise. Pushing too hard can cause a plethora of accidents which you most probably want to avoid.
Yawning or Swallowing
First thing you should try is yawning or swallowing. Both movements contribute to a slight opening of the Eustachian tube, which can help in releasing pressure in the inner-ear and sinuses.
Valsalva Manoeuvre
If the pressure build up is too high for yawning and swallowing to be ineffective, several other techniques have been proven to be effective. The most common manoeuvre to compensate and equalise pressure in the inner ear and sinuses is the Valsalva manoeuvre (pinch your nose, close your mouth and blow). Whilst very effective, if performed incorrectly this manoeuvre comes with a set of possible serious consequences, including the increase of intraocular pressure which can lead to retinal detachment, as well as damage in the inner ear due to over-pressurisation, and various other cardiac-related problems.
Marcante-Odaglia or Frenzel Manoeuvre
One valid, and safer, alternative to Valsalva is the Frenzel Manoeuvre. This is performed as follows:
The Frenzel manoeuvre is safer than Valsalva because it does not cause the same large increase of intraocular pressure. Moreover, this manoeuvre does not inhibit the venous return to the heart, which is the main cause of the cardiac problems related to the Valsalva manoeuvre.
The content of this answer was largely borrowed from this other answer of mine.
protected by Mark Mayo♦ Jan 29 '13 at 17:31
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A conference addressing government buyouts of distressed private enterprises (such as the US buyout of General Motors) and government ownership of companies (such as SOEs in China and government-owned enterprises in Japan including NTT, Japan Post, Japan Tobacco). Topicsinclude deregulation, privatization, and how TPP is trying to define the rules for trade. Sponsored by the Center for Japanese Legal Studies with the Center on the Japanese Economy and Business. Registration required: http://columbia1002.eventbrite.com/Contact Paulette Roberts, email@example.com with any questions.
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The Night Starts Here
Last Played
AlbumIn Our Bedroom After The War
Average rating
5 star rating.
Other songs on this album
- In Our Bedroom After The War
- My Favourite Book
- Take Me To The Riot
- Today Will Be Better, I Swear!
- Window Bird
Other songs by this artist
- 89.3 In-Studio Performance
- Calendar Girl
- Here Comes A Regular (cover)
- Midnight Coward
- My Favourite Book
- Personal
- Take Me To The Riot
- This Is The Last Time
- Heart
- Death To Death
- Elevator Love Letter
- Heart
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- Look Up
- Time Can Never Kill The True Heart
- No One Is Lost
- Are You OK?
- From The Night
- No One Is Lost
- Turn It Up
- Sad Robots EP
- 14 Forever
- Undertow
- Set Yourself On Fire
- Ageless Beauty
- Calendar Girl
- Celebration Guns
- Reunion
- Set Yourself On Fire
- Sleep Tonight
- Soft Revolution
- What I'm Trying To Say
- Sing Me To Sleep: Indie Lullabies
- Asleep
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- Through The Mines
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This is what I hate about some software manufacturers
Valve: no plans to bring Steam to Linux
How can we get these people to change their minds and release stuff to Linux, it didn't seem that difficult to port to OSX, and OSX and Linux isn't much different (ethernet ports and the like a sight different name)
I could get CrossoverGames, but I'd prefer to run under a superior OS than run the game inside a Windows shell inside Wine then inside the parent OS...
Most people have either windows or osx.
The people who don't, tend to like to compile stuff'n'things - and therefore aren't worth the development effort.
I realise this and I run kubuntu at home (dual boot with windows 7 for gaming) and ubuntu at work.
Claiming that your OS is superior then complaining that the software you want doesn't run on it seems to counter the general theme of your argument. I've nothing against Linux, but it seems the big downsides are that it doesn't have a single source release so support costs for consumer level Linux software is often inordinately high (compared to other platforms) and the consumer level install base is very low which probably puts profit margins into the red or uncomfortably close to it. I'm sure it's technically feesable and probably quite simple to get a lot of OpenGL programs running on Linux but that alone doesn't mean a company can make money from it. Mac's actually have a sizable and growing share of the consumer market and they're easy to support because of the fixed hardware release model Apple uses.
Unless Ubuntu or some other study can show consumer Linux usage stats that match even half of what Apple has and that those users have sufficiently powerful GPUs/CPUs for gaming I can't see Valve supporting Linux for at least another 24 to 48 months. From what I understand, a big chunk of current consumer Linux use is actually for cheap non-gaming capable netbooks so the actual % of gaming capable Linux machines is far too small to support the financial overheads of a steam rollout.
The crux of the problem isn't a technical issue but one of dollars and market share.
p.s. You can't assign an increment operator so the expression in your sig would throw a syntax error. :p
ooooo.... interesting topic. First off, the ONLY reason I even have a copy of Windows anymore is to play games. I use Linux at home AND at work. I even use Myth for my media center and find it to be awesome. I DO agree with what you've said though Drac. It WOULD come down to the dollar.
As a side note, my understanding (and I could be wrong. It's been known to happen :p) is that even if Steam was available on Linux, that doesn't mean the games would be. I think the bigger issue is that the games aren't being written for Linux. But again, like Drac said, there are SO many breeds out there, it would be hard for them. I know that Ubuntu tends to hate the ATI cards and from a gaming perspective, how many gamers out there does that just remove from the spectrum straight off the bat?
Actually, Steam *is* available on Linux, but only for running game servers, look up halflife-steam this is from Gentoo
Steam is the brand for Valve's digital distribution service, true, but dedicated server software is totally different from a front end client designed for consumers.
Not only would valve need to make a front end store/client to work on Linux (not hard, it's all run on Webkit) but they would also need to add back-end support to all of their services. Steam is more or less an online store and digital distribution service. It would cost valve a fair bit of development and testing time to add a Linux fork to the steam client and to update all of the digital store backend services to support a third platform. This wouldn't be a huge cost, sure, but in the grand scheme of things they're not going to open up an extra 33% of the market by doing this. If you do some math it would most likely be a huge waste of money for them.
Linux games would capture 1% maybe 2% more of the market. Most gamers who use Linux probably already dual boot and own games on steam thus won't be re-purchaisng anything so perhaps even that % is a bit high.
At best 10% of the developers selling through steam will offer Linux versions of their games.
Those factors combined drag the potential revenue increase (before costs) to an estimated 0.1% to 0.2%.
It's just not worth it for them. Even though Valve have been know to sink money into "value added services" I think Linux support is still too narrow an avenue for them to pursue at the present point in time. However I wouldn't write it off completely. In a few years, depending on how the market changes, I wouldn't be the least bit surprised to see them adding Linux support.
I see it more as "Valve has the power to introduce Linux as a gaming platform"
They would not make money from it, no. But if it was easy to develop and they didn't actually loose money they could do it as a charity to support the numerous other open source developers out there. If nothing else it would be great advertising for Valve.
I think Steam is currently the only way Linux can ever become a new gaming platform. I would definitely hop on the Linux gaming bandwagon if I could.
I'd have thought you'd need linux versions of games before you make a linux version of a game store?
IMO, you're more likely to see a Linux client for Blizzard's World of Warcraft before you see a Linux client for Mac. I mean, Blizzard can print money from just about any endeavour, any save Linux it seems.
There's a also a bit of a lack in quality indy game engines for Linux compared to the Mac. Oh and the iPhone gold rush has seen a lot of money spent on Mac development tools in the past few years which has had a decent kickback into OS-X native games. Most of the popular cross-platform engines Indy developers use support OS-X Cocoa OpenGL stack (which is quite similar to the OpenGL ES stack for the iPhone) but only a few support the Linux OpenGL runtime. Perhaps, in a year or two all of the Android stuff will help native gaming on Linux too?
I would be happy if software companies even made decent pc ports from console games which they dont so wanting them to make games for linux unfortuantely is even more wishful hoping. If does feel that software companies are getting more and more lazy these days, theres the platform specific games ie xbox 360 only etc... bad ports to pc, games full of bugs etc.. and the list just goes on
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